Log file open, 04/29/20 02:10:33 LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk9-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk9-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk9-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk8-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk8-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk8-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk7-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk7-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk7-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk6-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk6-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk6-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk5-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk5-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk5-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk4-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk4-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk4-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk39-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk39-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk39-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk38-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk38-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk38-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk37-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk37-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk37-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk36-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk36-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk36-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk35-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk35-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk35-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk34-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk34-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk34-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk33-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk33-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk33-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk32-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk32-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk32-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk31-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk31-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk31-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk30-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk30-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk30-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk3-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk3-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk3-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk29-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk29-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk29-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk28-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk28-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk28-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk27-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk27-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk27-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk26-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk26-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk26-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk25-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk25-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk25-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk24-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk24-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk24-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk23-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk23-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk23-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk22-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk22-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk22-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk21-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk21-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk21-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk20-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk20-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk20-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk2-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk2-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk2-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk19-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk19-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk19-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk18-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk18-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk18-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk17-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk17-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk17-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk16-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk16-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk16-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk15-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk15-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk15-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk14-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk14-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk14-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk13-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk13-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk13-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk12-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk12-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk12-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk11-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk11-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk11-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk10-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk10-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk10-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk1-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk1-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk1-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk0-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk0-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk0-WindowsNoEditor.pak" with PakOrder=3 LogPlatformFile: Not using cached read wrapper LogTaskGraph: Started task graph with 4 named threads and 13 total threads with 3 sets of task threads. LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +10:00, Platform Override: '' LogPluginManager: Mounting plugin MirrorsSdk LogPluginManager: Mounting plugin DBDWebSocket LogPluginManager: Mounting plugin MirrorsAnalytics LogPluginManager: Mounting plugin OnlineFramework LogPluginManager: Mounting plugin OnlineSubsystem LogPluginManager: Mounting plugin OnlineSubsystemUtils LogPluginManager: Mounting plugin OnlinePresence LogPluginManager: Mounting plugin BHVRAnalytics LogPluginManager: Mounting plugin OnlineSubsystemMirrors LogPluginManager: Mounting plugin OnlineSubsystemNull LogPluginManager: Mounting plugin OnlineSubsystemSteam LogPluginManager: Mounting plugin OnlineSubsystemDMM LogPluginManager: Mounting plugin PlatformsProviders LogPluginManager: Mounting plugin BeData LogPluginManager: Mounting plugin AndroidDeviceProfileSelector LogPluginManager: Mounting plugin IOSDeviceProfileSelector LogPluginManager: Mounting plugin BeUtil LogPluginManager: Mounting plugin VersionNumber LogPluginManager: Mounting plugin BeDetailCustomization LogPluginManager: Mounting plugin ApexDestruction LogPluginManager: Mounting plugin MirrorsModels LogPluginManager: Mounting plugin RemoteSession LogPluginManager: Mounting plugin BackChannel LogPluginManager: Mounting plugin AppleImageUtils LogPluginManager: Mounting plugin HoudiniEngine LogPluginManager: Mounting plugin RenderDocPlugin LogPluginManager: Mounting plugin PlatformCrypto LogPluginManager: Mounting plugin AESHandlerComponent LogPluginManager: Mounting plugin Substance LogPluginManager: Mounting plugin CrusaderPlugin LogPluginManager: Mounting plugin DbdPlugin LogPluginManager: Mounting plugin CommandletPlugin LogPluginManager: Mounting plugin Wwise LogPluginManager: Mounting plugin MatineeToLevelSequence LogPluginManager: Mounting plugin Paper2D LogPluginManager: Mounting plugin AISupport LogPluginManager: Mounting plugin LightPropagationVolume LogPluginManager: Mounting plugin AnimationSharing LogPluginManager: Mounting plugin SignificanceManager LogPluginManager: Mounting plugin AssetManagerEditor LogPluginManager: Mounting plugin CryptoKeys LogPluginManager: Mounting plugin FacialAnimation LogPluginManager: Mounting plugin DatasmithContent LogPluginManager: Mounting plugin VariantManagerContent LogPluginManager: Mounting plugin AppleVision LogPluginManager: Mounting plugin CharacterAI LogPluginManager: Mounting plugin GeometryCache LogPluginManager: Mounting plugin ImgMedia LogPluginManager: Mounting plugin LinearTimecode LogPluginManager: Mounting plugin MediaCompositing LogPluginManager: Mounting plugin WmfMedia LogPluginManager: Mounting plugin TcpMessaging LogPluginManager: Mounting plugin UdpMessaging LogPluginManager: Mounting plugin ActorSequence LogPluginManager: Mounting plugin NetcodeUnitTest LogPluginManager: Mounting plugin LauncherChunkInstaller LogPluginManager: Mounting plugin AndroidPermission LogPluginManager: Mounting plugin AudioCapture LogPluginManager: Mounting plugin CustomMeshComponent LogPluginManager: Mounting plugin EditableMesh LogPluginManager: Mounting plugin ExampleDeviceProfileSelector LogPluginManager: Mounting plugin LocationServicesBPLibrary LogPluginManager: Mounting plugin MobilePatchingUtils LogPluginManager: Mounting plugin PhysXVehicles LogPluginManager: Mounting plugin ProceduralMeshComponent LogPluginManager: Mounting plugin RuntimePhysXCooking LogPluginManager: Mounting plugin WindowsMoviePlayer LogInit: Using libcurl 7.55.1-DEV LogInit: - built for x86_64-pc-win32 LogInit: - supports SSL with OpenSSL/1.1.1 LogInit: - supports HTTP deflate (compression) using libz 1.2.8 LogInit: - other features: LogInit: CURL_VERSION_SSL LogInit: CURL_VERSION_LIBZ LogInit: CURL_VERSION_IPV6 LogInit: CURL_VERSION_ASYNCHDNS LogInit: CURL_VERSION_LARGEFILE LogInit: CURL_VERSION_IDN LogInit: CurlRequestOptions (configurable via config and command line): LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy LogInit: - bDontReuseConnections = false - Libcurl will reuse connections LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host LogInit: - LocalHostAddr = Default LogInit: - BufferSize = 65536 LogOnline: Display: STEAM: Loading Steam SDK 1.39 LogOnline: Verbose: OSS: Creating online subsystem instance for: Steam LogOnline: STEAM: Steam User is subscribed 1 LogOnline: STEAM: [AppId: 381210] Client API initialized 1 LogOnline: Verbose: STEAM: Initializing Steam Game Server IP: 0x00000000 Port: 7777 SteamPort: 7778 QueryPort: 27015 LogOnline: STEAM: [AppId: 381210] Game Server API initialized 1 LogOnline: STEAM: Missing P2PCleanupTimeout key in OnlineSubsystemSteam of DefaultEngine.ini, using default LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 LogOnline: Verbose: STEAM: Created thread (ID:16072). LogRemoteSession: No channels specified. Defaulting to Input and Framebuffer. LogRemoteSession: Will request channel FRemoteSessionInputChannel in mode Read. LogRemoteSession: Will request channel FRemoteSessionFrameBufferChannel in mode Write. LogInit: Build: ++DeadByDaylight+Live-CL-293185 LogInit: Engine Version: 4.22.3-293185+++DeadByDaylight+Live LogInit: Compatible Engine Version: 4.22.0-293185+++DeadByDaylight+Live LogInit: Net CL: 293185 LogInit: OS: Windows 10 (Release 1909) (), CPU: Intel(R) Core(TM) i5-4590 CPU @ 3.30GHz, GPU: NVIDIA GeForce GTX 770 LogInit: Compiled (64-bit): Apr 9 2020 15:38:29 LogInit: Compiled with Visual C++: 19.16.27032.01 LogInit: Build Configuration: Shipping LogInit: Branch Name: ++DeadByDaylight+Live LogInit: Command Line: LogInit: Base Directory: D:/Steam/steamapps/common/Dead by Daylight/DeadByDaylight/Binaries/Win64/ LogInit: Installed Engine Build: 1 LogInit: Presizing for max 2097152 objects, including 1 objects not considered by GC, pre-allocating 0 bytes for permanent pool. LogStreaming: Display: Async Loading initialized: Event Driven Loader: true, Async Loading Thread: false, Async Post Load: true LogInit: Object subsystem initialized LogConfig: Setting CVar [[r.Streaming.Boost:100.00000]] LogConfig: Setting CVar [[r.DetailModeBitMask:1]] LogConfig: Setting CVar [[r.ForceDebugViewModes:1]] LogConfig: Setting CVar [[r.StaticMesh.StripMinLodDataDuringCooking:0]] LogConfig: Setting CVar [[net.AllowAsyncLoading:0]] LogConfig: Setting CVar [[r.setres:1280x720]] [2020.04.28-16.10.38:271][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:100.00000]] [2020.04.28-16.10.38:271][ 0]LogConfig: Setting CVar [[r.DetailModeBitMask:1]] [2020.04.28-16.10.38:271][ 0]LogConfig: Setting CVar [[r.ForceDebugViewModes:1]] [2020.04.28-16.10.38:271][ 0]LogConfig: Setting CVar [[r.StaticMesh.StripMinLodDataDuringCooking:0]] [2020.04.28-16.10.38:271][ 0]LogConfig: Setting CVar [[net.AllowAsyncLoading:0]] [2020.04.28-16.10.38:271][ 0]LogConfig: Setting CVar [[r.setres:1280x720]] [2020.04.28-16.10.38:271][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/Anthony/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Engine.ini] [2020.04.28-16.10.38:271][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] [2020.04.28-16.10.38:271][ 0]LogConfig: Setting CVar [[OpenGL.UseEmulatedUBs:1]] [2020.04.28-16.10.38:271][ 0]LogConfig: Setting CVar [[r.MobileHDR:1]] [2020.04.28-16.10.38:271][ 0]LogConfig: Setting CVar [[r.MobileNumDynamicPointLights:4]] [2020.04.28-16.10.38:271][ 0]LogConfig: Setting CVar [[r.MobileDynamicPointLightsUseStaticBranch:1]] [2020.04.28-16.10.38:272][ 0]LogConfig: Setting CVar [[r.Mobile.EnableStaticAndCSMShadowReceivers:1]] [2020.04.28-16.10.38:272][ 0]LogConfig: Setting CVar [[r.DiscardUnusedQuality:0]] [2020.04.28-16.10.38:272][ 0]LogConfig: Setting CVar [[r.AllowOcclusionQueries:1]] [2020.04.28-16.10.38:272][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForLights:0.030000]] [2020.04.28-16.10.38:272][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForDepthPrepass:0.030000]] [2020.04.28-16.10.38:272][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForCSMDepth:0.010000]] [2020.04.28-16.10.38:272][ 0]LogConfig: Setting CVar [[r.PrecomputedVisibilityWarning:0]] [2020.04.28-16.10.38:272][ 0]LogConfig: Setting CVar [[r.TextureStreaming:1]] [2020.04.28-16.10.38:272][ 0]LogConfig: Setting CVar [[Compat.UseDXT5NormalMaps:0]] [2020.04.28-16.10.38:272][ 0]LogConfig: Setting CVar [[r.ClearCoatNormal:0]] [2020.04.28-16.10.38:272][ 0]LogConfig: Setting CVar [[r.ReflectionCaptureResolution:128]] [2020.04.28-16.10.38:272][ 0]LogConfig: Setting CVar [[r.ForwardShading:0]] [2020.04.28-16.10.38:272][ 0]LogConfig: Setting CVar [[r.AllowStaticLighting:0]] [2020.04.28-16.10.38:272][ 0]LogConfig: Setting CVar [[r.NormalMapsForStaticLighting:0]] [2020.04.28-16.10.38:272][ 0]LogConfig: Setting CVar [[r.GenerateMeshDistanceFields:0]] [2020.04.28-16.10.38:272][ 0]LogConfig: Setting CVar [[r.GenerateLandscapeGIData:1]] [2020.04.28-16.10.38:272][ 0]LogConfig: Setting CVar [[r.TessellationAdaptivePixelsPerTriangle:48.000000]] [2020.04.28-16.10.38:272][ 0]LogConfig: Setting CVar [[r.SeparateTranslucency:1]] [2020.04.28-16.10.38:272][ 0]LogConfig: Setting CVar [[r.TranslucentSortPolicy:0]] [2020.04.28-16.10.38:272][ 0]LogConfig: Setting CVar [[r.CustomDepth:2]] [2020.04.28-16.10.38:272][ 0]LogConfig: Setting CVar [[r.DefaultFeature.Bloom:1]] [2020.04.28-16.10.38:272][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AmbientOcclusion:1]] [2020.04.28-16.10.38:272][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AmbientOcclusionStaticFraction:1]] [2020.04.28-16.10.38:272][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure:1]] [2020.04.28-16.10.38:272][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure.Method:0]] [2020.04.28-16.10.38:272][ 0]LogConfig: Setting CVar [[r.DefaultFeature.MotionBlur:1]] [2020.04.28-16.10.38:272][ 0]LogConfig: Setting CVar [[r.DefaultFeature.LensFlare:1]] [2020.04.28-16.10.38:272][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AntiAliasing:2]] [2020.04.28-16.10.38:272][ 0]LogConfig: Setting CVar [[r.StencilForLODDither:0]] [2020.04.28-16.10.38:272][ 0]LogConfig: Setting CVar [[r.EarlyZPass:3]] [2020.04.28-16.10.38:272][ 0]LogConfig: Setting CVar [[r.DBuffer:0]] [2020.04.28-16.10.38:272][ 0]LogConfig: Setting CVar [[r.ClearSceneMethod:1]] [2020.04.28-16.10.38:272][ 0]LogConfig: Setting CVar [[r.BasePassOutputsVelocity:0]] [2020.04.28-16.10.38:272][ 0]LogConfig: Setting CVar [[r.SelectiveBasePassOutputs:0]] [2020.04.28-16.10.38:272][ 0]LogConfig: Setting CVar [[r.AllowGlobalClipPlane:0]] [2020.04.28-16.10.38:272][ 0]LogConfig: Setting CVar [[r.GBufferFormat:1]] [2020.04.28-16.10.38:272][ 0]LogConfig: Setting CVar [[r.MorphTarget.Mode:0]] [2020.04.28-16.10.38:272][ 0]LogConfig: Setting CVar [[vr.InstancedStereo:0]] [2020.04.28-16.10.38:272][ 0]LogConfig: Setting CVar [[vr.MultiView:0]] [2020.04.28-16.10.38:272][ 0]LogConfig: Setting CVar [[r.WireframeCullThreshold:5.000000]] [2020.04.28-16.10.38:272][ 0]LogConfig: Setting CVar [[r.SupportStationarySkylight:1]] [2020.04.28-16.10.38:272][ 0]LogConfig: Setting CVar [[r.SupportLowQualityLightmaps:1]] [2020.04.28-16.10.38:272][ 0]LogConfig: Setting CVar [[r.SupportPointLightWholeSceneShadows:1]] [2020.04.28-16.10.38:272][ 0]LogConfig: Setting CVar [[r.SupportAtmosphericFog:1]] [2020.04.28-16.10.38:272][ 0]LogConfig: Setting CVar [[r.RenderLastFrameInStreamingPause:0]] [2020.04.28-16.10.38:272][ 0]LogConfig: Setting CVar [[r.Mobile.DisableVertexFog:0]] [2020.04.28-16.10.38:272][ 0]LogConfig: Setting CVar [[r.Mobile.EnableMovableSpotlights:1]] [2020.04.28-16.10.38:272][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/Anthony/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Engine.ini] [2020.04.28-16.10.38:272][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/Anthony/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Engine.ini] [2020.04.28-16.10.38:272][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:-1]] [2020.04.28-16.10.38:272][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] [2020.04.28-16.10.38:272][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] [2020.04.28-16.10.38:272][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] [2020.04.28-16.10.38:272][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] [2020.04.28-16.10.38:272][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] [2020.04.28-16.10.38:272][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] [2020.04.28-16.10.38:272][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] [2020.04.28-16.10.38:272][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] [2020.04.28-16.10.38:273][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] [2020.04.28-16.10.38:273][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] [2020.04.28-16.10.38:273][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] [2020.04.28-16.10.38:273][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] [2020.04.28-16.10.38:273][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/Anthony/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Engine.ini] [2020.04.28-16.10.38:273][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] [2020.04.28-16.10.38:273][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] [2020.04.28-16.10.38:273][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] [2020.04.28-16.10.38:273][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] [2020.04.28-16.10.38:273][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] [2020.04.28-16.10.38:273][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] [2020.04.28-16.10.38:273][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:16777216]] [2020.04.28-16.10.38:273][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] [2020.04.28-16.10.38:273][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] [2020.04.28-16.10.38:273][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] [2020.04.28-16.10.38:273][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] [2020.04.28-16.10.38:273][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] [2020.04.28-16.10.38:273][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] [2020.04.28-16.10.38:273][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/Anthony/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Engine.ini] [2020.04.28-16.10.38:276][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/Anthony/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.04.28-16.10.38:276][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] [2020.04.28-16.10.38:276][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] [2020.04.28-16.10.38:276][ 0]LogConfig: Setting CVar [[r.StaticMeshLODDistanceScale:1.0]] [2020.04.28-16.10.38:276][ 0]LogConfig: Setting CVar [[r.EarlyZPass:2]] [2020.04.28-16.10.38:276][ 0]LogConsoleManager: Warning: Setting the console variable 'r.EarlyZPass' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByProjectSetting'. Value remains '3' [2020.04.28-16.10.38:276][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/Anthony/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.04.28-16.10.38:276][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] [2020.04.28-16.10.38:276][ 0]LogConfig: Setting CVar [[r.MSAA.CompositingSampleCount:4]] [2020.04.28-16.10.38:276][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/Anthony/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.04.28-16.10.38:276][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] [2020.04.28-16.10.38:276][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] [2020.04.28-16.10.38:276][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:4]] [2020.04.28-16.10.38:276][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] [2020.04.28-16.10.38:276][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] [2020.04.28-16.10.38:276][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.03]] [2020.04.28-16.10.38:276][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] [2020.04.28-16.10.38:276][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] [2020.04.28-16.10.38:276][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] [2020.04.28-16.10.38:276][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:0]] [2020.04.28-16.10.38:276][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:0]] [2020.04.28-16.10.38:276][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] [2020.04.28-16.10.38:276][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] [2020.04.28-16.10.38:276][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] [2020.04.28-16.10.38:276][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] [2020.04.28-16.10.38:277][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] [2020.04.28-16.10.38:277][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] [2020.04.28-16.10.38:277][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] [2020.04.28-16.10.38:277][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMStaticCachedShadowResolution:4096]] [2020.04.28-16.10.38:277][ 0]LogConfig: Setting CVar [[r.Shadow.CachedShadowsCastFromMovablePrimitives:1]] [2020.04.28-16.10.38:277][ 0]LogConfig: Setting CVar [[r.LPV.RSMResolution:256]] [2020.04.28-16.10.38:277][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/Anthony/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.04.28-16.10.38:277][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] [2020.04.28-16.10.38:277][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] [2020.04.28-16.10.38:277][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] [2020.04.28-16.10.38:277][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:2]] [2020.04.28-16.10.38:277][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] [2020.04.28-16.10.38:277][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] [2020.04.28-16.10.38:277][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] [2020.04.28-16.10.38:277][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] [2020.04.28-16.10.38:277][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] [2020.04.28-16.10.38:277][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] [2020.04.28-16.10.38:277][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] [2020.04.28-16.10.38:277][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] [2020.04.28-16.10.38:277][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] [2020.04.28-16.10.38:277][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] [2020.04.28-16.10.38:277][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] [2020.04.28-16.10.38:277][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] [2020.04.28-16.10.38:277][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] [2020.04.28-16.10.38:277][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] [2020.04.28-16.10.38:277][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] [2020.04.28-16.10.38:277][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] [2020.04.28-16.10.38:277][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] [2020.04.28-16.10.38:277][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] [2020.04.28-16.10.38:277][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] [2020.04.28-16.10.38:277][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] [2020.04.28-16.10.38:277][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] [2020.04.28-16.10.38:277][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] [2020.04.28-16.10.38:277][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] [2020.04.28-16.10.38:277][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] [2020.04.28-16.10.38:277][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] [2020.04.28-16.10.38:277][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] [2020.04.28-16.10.38:277][ 0]LogConfig: Setting CVar [[r.Bloom.Intensity:1.0]] [2020.04.28-16.10.38:277][ 0]LogConfig: Setting CVar [[r.Bloom.Scale:1.0]] [2020.04.28-16.10.38:277][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/Anthony/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.04.28-16.10.38:277][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] [2020.04.28-16.10.38:277][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] [2020.04.28-16.10.38:277][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] [2020.04.28-16.10.38:277][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] [2020.04.28-16.10.38:277][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] [2020.04.28-16.10.38:277][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] [2020.04.28-16.10.38:277][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:2000]] [2020.04.28-16.10.38:277][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] [2020.04.28-16.10.38:277][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/Anthony/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.04.28-16.10.38:277][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] [2020.04.28-16.10.38:277][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] [2020.04.28-16.10.38:277][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] [2020.04.28-16.10.38:277][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] [2020.04.28-16.10.38:277][ 0]LogConfig: Setting CVar [[r.DetailMode:4]] [2020.04.28-16.10.38:277][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] [2020.04.28-16.10.38:277][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] [2020.04.28-16.10.38:277][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] [2020.04.28-16.10.38:277][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] [2020.04.28-16.10.38:277][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] [2020.04.28-16.10.38:277][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:1]] [2020.04.28-16.10.38:277][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] [2020.04.28-16.10.38:277][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] [2020.04.28-16.10.38:277][ 0]LogConfig: Setting CVar [[r.LightingDetailMode:150 ; High/ PC]] [2020.04.28-16.10.38:278][ 0]LogConfig: Setting CVar [[r.LightPropagationVolume:1]] [2020.04.28-16.10.38:278][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/Anthony/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.04.28-16.10.38:278][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] [2020.04.28-16.10.38:278][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] [2020.04.28-16.10.38:278][ 0]LogConfig: Setting CVar [[foliage.DitheredLOD:1]] [2020.04.28-16.10.38:278][ 0]LogInit: Selected Device Profile: [WindowsNoEditor] [2020.04.28-16.10.38:278][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [WindowsNoEditor] [2020.04.28-16.10.38:307][ 0]LogHAL: Display: Platform has ~ 8 GB [8514396160 / 8589934592 / 8], which maps to Default [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) [2020.04.28-16.10.38:307][ 0]LogInit: Going up to parent DeviceProfile [Windows] [2020.04.28-16.10.38:307][ 0]LogConfig: Setting CVar [[r.Vulkan.UseRealUBs:1]] [2020.04.28-16.10.38:307][ 0]LogInit: Going up to parent DeviceProfile [] [2020.04.28-16.10.38:307][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@1] File [C:/Users/Anthony/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.04.28-16.10.38:307][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] [2020.04.28-16.10.38:307][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] [2020.04.28-16.10.38:307][ 0]LogConfig: Setting CVar [[r.StaticMeshLODDistanceScale:1.45]] [2020.04.28-16.10.38:307][ 0]LogConfig: Setting CVar [[r.EarlyZPass:2]] [2020.04.28-16.10.38:307][ 0]LogConsoleManager: Warning: Setting the console variable 'r.EarlyZPass' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByProjectSetting'. Value remains '3' [2020.04.28-16.10.38:307][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@1] File [C:/Users/Anthony/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.04.28-16.10.38:307][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:3]] [2020.04.28-16.10.38:307][ 0]LogConfig: Setting CVar [[r.MSAA.CompositingSampleCount:1]] [2020.04.28-16.10.38:307][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@1] File [C:/Users/Anthony/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.04.28-16.10.38:307][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] [2020.04.28-16.10.38:307][ 0]LogConfig: Setting CVar [[r.ShadowQuality:2]] [2020.04.28-16.10.38:307][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:2]] [2020.04.28-16.10.38:307][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:1024]] [2020.04.28-16.10.38:307][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:1024]] [2020.04.28-16.10.38:307][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.05]] [2020.04.28-16.10.38:307][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] [2020.04.28-16.10.38:307][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:0.25]] [2020.04.28-16.10.38:307][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:0.5]] [2020.04.28-16.10.38:307][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:0]] [2020.04.28-16.10.38:307][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:0]] [2020.04.28-16.10.38:307][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] [2020.04.28-16.10.38:307][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:.5]] [2020.04.28-16.10.38:307][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] [2020.04.28-16.10.38:307][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMStaticCachedShadowResolution:1024]] [2020.04.28-16.10.38:307][ 0]LogConfig: Setting CVar [[r.Shadow.CachedShadowsCastFromMovablePrimitives:0]] [2020.04.28-16.10.38:307][ 0]LogConfig: Setting CVar [[r.LPV.RSMResolution:256]] [2020.04.28-16.10.38:307][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@1] File [C:/Users/Anthony/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.04.28-16.10.38:307][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:3]] [2020.04.28-16.10.38:307][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:1.0]] [2020.04.28-16.10.38:307][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:60]] [2020.04.28-16.10.38:307][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:2]] [2020.04.28-16.10.38:307][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.5]] [2020.04.28-16.10.38:307][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:1]] [2020.04.28-16.10.38:307][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:350]] [2020.04.28-16.10.38:307][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:0]] [2020.04.28-16.10.38:307][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:0]] [2020.04.28-16.10.38:307][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:1]] [2020.04.28-16.10.38:307][ 0]LogConfig: Setting CVar [[r.BloomQuality:4]] [2020.04.28-16.10.38:307][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:2]] [2020.04.28-16.10.38:307][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:2]] [2020.04.28-16.10.38:307][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:0]] [2020.04.28-16.10.38:307][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:0]] [2020.04.28-16.10.38:307][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:0.7]] [2020.04.28-16.10.38:307][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:2]] [2020.04.28-16.10.38:307][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:0 ; lower gathering accumulator quality]] [2020.04.28-16.10.38:307][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:2 ; Max3x3 postfilering method]] [2020.04.28-16.10.38:307][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] [2020.04.28-16.10.38:307][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:3 ; low number of samples when gathering]] [2020.04.28-16.10.38:308][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:0 ; no foreground scattering]] [2020.04.28-16.10.38:308][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:0 ; no foreground scattering]] [2020.04.28-16.10.38:308][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:0 ; no slight out of focus]] [2020.04.28-16.10.38:308][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:0 ; faster temporal accumulation]] [2020.04.28-16.10.38:308][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.006 ; required because low gathering and no scattering and not looking great at 1080p]] [2020.04.28-16.10.38:308][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.006 ; required because low gathering and no scattering and not looking great at 1080p]] [2020.04.28-16.10.38:308][ 0]LogConfig: Setting CVar [[r.Bloom.Intensity:1.0]] [2020.04.28-16.10.38:308][ 0]LogConfig: Setting CVar [[r.Bloom.Scale:1.0]] [2020.04.28-16.10.38:308][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@1] File [C:/Users/Anthony/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.04.28-16.10.38:308][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0.5]] [2020.04.28-16.10.38:308][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] [2020.04.28-16.10.38:308][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] [2020.04.28-16.10.38:308][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] [2020.04.28-16.10.38:308][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:2]] [2020.04.28-16.10.38:308][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] [2020.04.28-16.10.38:308][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] [2020.04.28-16.10.38:308][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] [2020.04.28-16.10.38:308][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@1] File [C:/Users/Anthony/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.04.28-16.10.38:308][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:32]] [2020.04.28-16.10.38:308][ 0]LogConfig: Setting CVar [[r.RefractionQuality:1]] [2020.04.28-16.10.38:308][ 0]LogConfig: Setting CVar [[r.SSR.Quality:0]] [2020.04.28-16.10.38:308][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:3]] [2020.04.28-16.10.38:308][ 0]LogConfig: Setting CVar [[r.DetailMode:3]] [2020.04.28-16.10.38:308][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:0]] [2020.04.28-16.10.38:308][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1]] [2020.04.28-16.10.38:308][ 0]LogConfig: Setting CVar [[r.SSS.Scale:0.75]] [2020.04.28-16.10.38:308][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:0]] [2020.04.28-16.10.38:308][ 0]LogConfig: Setting CVar [[r.SSS.Quality:0]] [2020.04.28-16.10.38:308][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:1]] [2020.04.28-16.10.38:308][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] [2020.04.28-16.10.38:308][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:1]] [2020.04.28-16.10.38:308][ 0]LogConfig: Setting CVar [[r.LightingDetailMode:100 ; Medium/ PC]] [2020.04.28-16.10.38:308][ 0]LogConfig: Setting CVar [[r.LightPropagationVolume:0]] [2020.04.28-16.10.38:308][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@1] File [C:/Users/Anthony/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.04.28-16.10.38:308][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] [2020.04.28-16.10.38:308][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] [2020.04.28-16.10.38:308][ 0]LogConfig: Setting CVar [[foliage.DitheredLOD:0]] [2020.04.28-16.10.38:308][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/Anthony/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Engine.ini] [2020.04.28-16.10.38:308][ 0]LogInit: Computer: 2014BUILD [2020.04.28-16.10.38:308][ 0]LogInit: User: Daniel [2020.04.28-16.10.38:308][ 0]LogInit: CPU Page size=4096, Cores=4 [2020.04.28-16.10.38:308][ 0]LogInit: High frequency timer resolution =10.000000 MHz [2020.04.28-16.10.38:308][ 0]LogMemory: Memory total: Physical=7.9GB (8GB approx) [2020.04.28-16.10.38:308][ 0]LogMemory: Platform Memory Stats for WindowsNoEditor [2020.04.28-16.10.38:308][ 0]LogMemory: Process Physical Memory: 211.45 MB used, 287.52 MB peak [2020.04.28-16.10.38:308][ 0]LogMemory: Process Virtual Memory: 140.14 MB used, 297.07 MB peak [2020.04.28-16.10.38:308][ 0]LogMemory: Physical Memory: 5024.99 MB used, 3094.97 MB free, 8119.96 MB total [2020.04.28-16.10.38:308][ 0]LogMemory: Virtual Memory: 4704.65 MB used, 134213024.00 MB free, 134217728.00 MB total [2020.04.28-16.10.38:817][ 0]LogInit: Using OS detected language (en-GB). [2020.04.28-16.10.38:817][ 0]LogInit: Using OS detected locale (en-AU). [2020.04.28-16.10.38:836][ 0]LogTextLocalizationManager: No specific localization for 'en-GB' exists, so the 'en' localization will be used. [2020.04.28-16.10.39:119][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 [2020.04.28-16.10.39:119][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 [2020.04.28-16.10.39:119][ 0]LogSlate: New Slate User Created. User Index 1, Is Virtual User: 0 [2020.04.28-16.10.39:119][ 0]LogSlate: Slate User Registered. User Index 1, Is Virtual User: 0 [2020.04.28-16.10.39:119][ 0]LogSlate: New Slate User Created. User Index 2, Is Virtual User: 0 [2020.04.28-16.10.39:119][ 0]LogSlate: Slate User Registered. User Index 2, Is Virtual User: 0 [2020.04.28-16.10.39:119][ 0]LogSlate: New Slate User Created. User Index 3, Is Virtual User: 0 [2020.04.28-16.10.39:119][ 0]LogSlate: Slate User Registered. User Index 3, Is Virtual User: 0 [2020.04.28-16.10.39:119][ 0]LogSlate: New Slate User Created. User Index 4, Is Virtual User: 0 [2020.04.28-16.10.39:119][ 0]LogSlate: Slate User Registered. User Index 4, Is Virtual User: 0 [2020.04.28-16.10.39:119][ 0]LogSlate: New Slate User Created. User Index 5, Is Virtual User: 0 [2020.04.28-16.10.39:119][ 0]LogSlate: Slate User Registered. User Index 5, Is Virtual User: 0 [2020.04.28-16.10.39:119][ 0]LogSlate: New Slate User Created. User Index 6, Is Virtual User: 0 [2020.04.28-16.10.39:119][ 0]LogSlate: Slate User Registered. User Index 6, Is Virtual User: 0 [2020.04.28-16.10.39:119][ 0]LogSlate: New Slate User Created. User Index 7, Is Virtual User: 0 [2020.04.28-16.10.39:119][ 0]LogSlate: Slate User Registered. User Index 7, Is Virtual User: 0 [2020.04.28-16.10.39:119][ 0]LogSlate: New Slate User Created. User Index 8, Is Virtual User: 0 [2020.04.28-16.10.39:119][ 0]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 0 [2020.04.28-16.10.39:119][ 0]LogSlate: New Slate User Created. User Index 9, Is Virtual User: 0 [2020.04.28-16.10.39:119][ 0]LogSlate: Slate User Registered. User Index 9, Is Virtual User: 0 [2020.04.28-16.10.39:119][ 0]LogSlate: New Slate User Created. User Index 10, Is Virtual User: 0 [2020.04.28-16.10.39:119][ 0]LogSlate: Slate User Registered. User Index 10, Is Virtual User: 0 [2020.04.28-16.10.39:119][ 0]LogSlate: New Slate User Created. User Index 11, Is Virtual User: 0 [2020.04.28-16.10.39:119][ 0]LogSlate: Slate User Registered. User Index 11, Is Virtual User: 0 [2020.04.28-16.10.39:119][ 0]LogSlate: New Slate User Created. User Index 12, Is Virtual User: 0 [2020.04.28-16.10.39:119][ 0]LogSlate: Slate User Registered. User Index 12, Is Virtual User: 0 [2020.04.28-16.10.39:119][ 0]LogSlate: New Slate User Created. User Index 13, Is Virtual User: 0 [2020.04.28-16.10.39:119][ 0]LogSlate: Slate User Registered. User Index 13, Is Virtual User: 0 [2020.04.28-16.10.39:119][ 0]LogSlate: New Slate User Created. User Index 14, Is Virtual User: 0 [2020.04.28-16.10.39:119][ 0]LogSlate: Slate User Registered. User Index 14, Is Virtual User: 0 [2020.04.28-16.10.39:119][ 0]LogSlate: New Slate User Created. User Index 15, Is Virtual User: 0 [2020.04.28-16.10.39:119][ 0]LogSlate: Slate User Registered. User Index 15, Is Virtual User: 0 [2020.04.28-16.10.39:177][ 0]LogD3D11RHI: D3D11 adapters: [2020.04.28-16.10.40:529][ 0]LogD3D11RHI: 0. 'NVIDIA GeForce GTX 770' (Feature Level 11_0) [2020.04.28-16.10.40:529][ 0]LogD3D11RHI: 2007/0/4059 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x10de [2020.04.28-16.10.40:717][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) [2020.04.28-16.10.40:717][ 0]LogD3D11RHI: 0/0/4059 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 [2020.04.28-16.10.40:717][ 0]LogD3D11RHI: Chosen D3D11 Adapter: 0 [2020.04.28-16.10.40:727][ 0]LogD3D11RHI: Creating new Direct3DDevice [2020.04.28-16.10.40:727][ 0]LogD3D11RHI: GPU DeviceId: 0x1184 (for the marketing name, search the web for "GPU Device Id") [2020.04.28-16.10.40:727][ 0]LogWindows: EnumDisplayDevices: [2020.04.28-16.10.40:727][ 0]LogWindows: 0. 'NVIDIA GeForce GTX 770' (P:1 D:1) [2020.04.28-16.10.40:728][ 0]LogWindows: 1. 'NVIDIA GeForce GTX 770' (P:0 D:0) [2020.04.28-16.10.40:729][ 0]LogWindows: 2. 'NVIDIA GeForce GTX 770' (P:0 D:0) [2020.04.28-16.10.40:730][ 0]LogWindows: 3. 'NVIDIA GeForce GTX 770' (P:0 D:0) [2020.04.28-16.10.40:730][ 0]LogWindows: DebugString: FoundDriverCount:4 [2020.04.28-16.10.40:730][ 0]LogD3D11RHI: Adapter Name: NVIDIA GeForce GTX 770 [2020.04.28-16.10.40:730][ 0]LogD3D11RHI: Driver Version: 445.87 (internal:26.21.14.4587, unified:445.87) [2020.04.28-16.10.40:730][ 0]LogD3D11RHI: Driver Date: 4-3-2020 [2020.04.28-16.10.40:730][ 0]LogRHI: Texture pool is 1404 MB (70% of 2007 MB) [2020.04.28-16.10.41:702][ 0]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Mars [0x2AEA9E831C0] Result: '1' k_EResultOK (success) [2020.04.28-16.10.41:702][ 0]LogD3D11RHI: Async texture creation enabled [2020.04.28-16.10.41:720][ 0]LogRendererCore: FGlobalReadBuffer::InitRHI [2020.04.28-16.10.41:721][ 0]LogRendererCore: FGlobalReadBuffer::InitRHI [2020.04.28-16.10.41:721][ 0]LogRendererCore: FGlobalReadBuffer::InitRHI [2020.04.28-16.10.41:728][ 0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1) [2020.04.28-16.10.41:752][ 0]LogShaderLibrary: Display: Using ../../../DeadByDaylight/Content/ShaderArchive-Global-PCD3D_SM5.ushaderbytecode for material shader code. Total 1846 unique shaders. [2020.04.28-16.10.41:752][ 0]LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library Global [2020.04.28-16.10.41:753][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MirrorsAnalytics and no native library supported. [2020.04.28-16.10.41:753][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MirrorsAnalytics_SC and no native library supported. [2020.04.28-16.10.41:753][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MirrorsAnalytics and no native library supported. [2020.04.28-16.10.41:753][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MirrorsAnalytics_SC and no native library supported. [2020.04.28-16.10.41:753][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: OnlinePresence and no native library supported. [2020.04.28-16.10.41:753][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: OnlinePresence_SC and no native library supported. [2020.04.28-16.10.41:753][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: OnlinePresence and no native library supported. [2020.04.28-16.10.41:753][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: OnlinePresence_SC and no native library supported. [2020.04.28-16.10.41:753][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: PlatformsProviders and no native library supported. [2020.04.28-16.10.41:754][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: PlatformsProviders_SC and no native library supported. [2020.04.28-16.10.41:754][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: PlatformsProviders and no native library supported. [2020.04.28-16.10.41:754][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: PlatformsProviders_SC and no native library supported. [2020.04.28-16.10.41:754][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: VersionNumber and no native library supported. [2020.04.28-16.10.41:754][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: VersionNumber_SC and no native library supported. [2020.04.28-16.10.41:754][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: VersionNumber and no native library supported. [2020.04.28-16.10.41:754][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: VersionNumber_SC and no native library supported. [2020.04.28-16.10.41:754][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: RemoteSession and no native library supported. [2020.04.28-16.10.41:754][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: RemoteSession_SC and no native library supported. [2020.04.28-16.10.41:755][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: RemoteSession and no native library supported. [2020.04.28-16.10.41:755][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: RemoteSession_SC and no native library supported. [2020.04.28-16.10.41:755][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: HoudiniEngine and no native library supported. [2020.04.28-16.10.41:755][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: HoudiniEngine_SC and no native library supported. [2020.04.28-16.10.41:755][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: HoudiniEngine and no native library supported. [2020.04.28-16.10.41:755][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: HoudiniEngine_SC and no native library supported. [2020.04.28-16.10.41:755][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Wwise and no native library supported. [2020.04.28-16.10.41:755][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Wwise_SC and no native library supported. [2020.04.28-16.10.41:755][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Wwise and no native library supported. [2020.04.28-16.10.41:755][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Wwise_SC and no native library supported. [2020.04.28-16.10.41:756][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Paper2D and no native library supported. [2020.04.28-16.10.41:756][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Paper2D_SC and no native library supported. [2020.04.28-16.10.41:756][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Paper2D and no native library supported. [2020.04.28-16.10.41:756][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Paper2D_SC and no native library supported. [2020.04.28-16.10.41:756][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: AnimationSharing and no native library supported. [2020.04.28-16.10.41:756][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: AnimationSharing_SC and no native library supported. [2020.04.28-16.10.41:756][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: AnimationSharing and no native library supported. [2020.04.28-16.10.41:756][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: AnimationSharing_SC and no native library supported. [2020.04.28-16.10.41:756][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys and no native library supported. [2020.04.28-16.10.41:756][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys_SC and no native library supported. [2020.04.28-16.10.41:757][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys and no native library supported. [2020.04.28-16.10.41:757][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys_SC and no native library supported. [2020.04.28-16.10.41:757][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DatasmithContent and no native library supported. [2020.04.28-16.10.41:757][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DatasmithContent_SC and no native library supported. [2020.04.28-16.10.41:757][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DatasmithContent and no native library supported. [2020.04.28-16.10.41:757][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DatasmithContent_SC and no native library supported. [2020.04.28-16.10.41:757][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MediaCompositing and no native library supported. [2020.04.28-16.10.41:757][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MediaCompositing_SC and no native library supported. [2020.04.28-16.10.41:757][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MediaCompositing and no native library supported. [2020.04.28-16.10.41:757][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MediaCompositing_SC and no native library supported. [2020.04.28-16.10.41:766][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk0-WindowsNoEditor.pak added to pak precacher. [2020.04.28-16.10.41:807][ 0]LogMaterial: Verifying Global Shaders for PCD3D_SM5 [2020.04.28-16.10.41:834][ 0]LogSlate: Using FreeType 2.6.0 [2020.04.28-16.10.41:855][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 [2020.04.28-16.10.41:925][ 0]LogMoviePlayer: Initializing movie player [2020.04.28-16.10.42:239][ 0]LogShaderLibrary: Display: Using ../../../DeadByDaylight/Content/ShaderArchive-DeadByDaylight-PCD3D_SM5.ushaderbytecode for material shader code. Total 36564 unique shaders. [2020.04.28-16.10.42:239][ 0]LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library DeadByDaylight [2020.04.28-16.10.42:239][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DeadByDaylight_SC and no native library supported. [2020.04.28-16.10.42:239][ 0]LogRHI: Display: Opened pipeline cache after state change and enqueued 0 of 0 tasks for precompile. [2020.04.28-16.10.42:239][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DeadByDaylight and no native library supported. [2020.04.28-16.10.42:239][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DeadByDaylight_SC and no native library supported. [2020.04.28-16.10.42:239][ 0]LogRHI: Display: Opened pipeline cache after state change and enqueued 0 of 0 tasks for precompile. [2020.04.28-16.10.42:239][ 0]LogRHI: Display: Failed to open default shader pipeline cache for DeadByDaylight using shader platform 0. [2020.04.28-16.10.42:239][ 0]LogRHI: Display: Failed to open default shader pipeline cache for DeadByDaylight using shader platform 0. [2020.04.28-16.10.42:239][ 0]LogInit: Using OS detected language (en-GB). [2020.04.28-16.10.42:239][ 0]LogInit: Using OS detected locale (en-AU). [2020.04.28-16.10.42:240][ 0]LogTextLocalizationManager: No specific localization for 'en-GB' exists, so the 'en' localization will be used. [2020.04.28-16.10.42:292][ 0]LogTextLocalizationManager: Compacting localization data took 0.98ms [2020.04.28-16.10.43:053][ 0]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198931189256 [2020.04.28-16.10.43:053][ 0]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198931189256 [2020.04.28-16.10.43:053][ 0]LogAssetRegistry: FAssetRegistry took 0.7605 seconds to start up [2020.04.28-16.10.43:195][ 0]LogStreaming: Display: Flushing async loaders. [2020.04.28-16.10.43:195][ 0]LogPackageLocalizationCache: Processed 14 localized package path(s) for 1 prioritized culture(s) in 0.000049 seconds [2020.04.28-16.10.43:195][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk1-WindowsNoEditor.pak added to pak precacher. [2020.04.28-16.10.43:220][ 0]LogStreaming: Flushing async loaders took 25ms. [2020.04.28-16.10.43:223][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.43:231][ 0]LogInit: Selected Device Profile: [WindowsNoEditor] [2020.04.28-16.10.43:246][ 0]LogStreaming: Flushing async loaders took 23ms. [2020.04.28-16.10.43:246][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.43:247][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.10.43:251][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.43:253][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.04.28-16.10.43:253][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.43:306][ 0]LogStreaming: Flushing async loaders took 53ms. [2020.04.28-16.10.43:307][ 0]LogNetVersion: DeadByDaylight 1.0.0, NetCL: 293185, EngineNetVer: 10, GameNetVer: 0 (Checksum: 1965163167) [2020.04.28-16.10.43:307][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.43:308][ 0]LogStreaming: /Script/Engine/Default__DeviceProfileManager was listed as a fixed load order but was already processed [2020.04.28-16.10.43:361][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.43:593][ 0]LogStreaming: Flushing async loaders took 233ms. [2020.04.28-16.10.43:593][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.43:647][ 0]LogStreaming: Flushing async loaders took 53ms. [2020.04.28-16.10.43:647][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.43:647][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.43:647][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.43:649][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.04.28-16.10.43:649][ 0]LogStreaming: Flushing async loaders took 342ms. [2020.04.28-16.10.43:654][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.43:655][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.43:656][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.43:656][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.43:656][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.43:657][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.43:660][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.43:681][ 0]LogStreaming: Flushing async loaders took 21ms. [2020.04.28-16.10.43:681][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.43:682][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.10.43:683][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.43:717][ 0]LogStreaming: Flushing async loaders took 34ms. [2020.04.28-16.10.43:717][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.43:718][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.43:718][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.43:718][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.43:718][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.43:752][ 0]LogStreaming: Flushing async loaders took 34ms. [2020.04.28-16.10.43:757][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.43:774][ 0]LogStreaming: Flushing async loaders took 18ms. [2020.04.28-16.10.43:774][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.43:775][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.43:775][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.43:775][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.44:156][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.44:158][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.04.28-16.10.44:211][ 0]LogGameplayTags: ImportTagsFromConfig is in a deprecated location, open and save GameplayTag settings to fix [2020.04.28-16.10.44:211][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.44:233][ 0]LogStreaming: Flushing async loaders took 22ms. [2020.04.28-16.10.44:233][ 0]LogGameplayTags: ImportTagsFromConfig is in a deprecated location, open and save GameplayTag settings to fix [2020.04.28-16.10.44:242][ 0]LogGameplayTags: Warning: Invalid new tag GameEvent.ScoreEvent.Camper.SaveFromHook.PostExit! Cannot replace old tag GameEvent.ScoreEvent.Camper.SaveFromHookPostExit. [2020.04.28-16.10.44:242][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.083 s [2020.04.28-16.10.44:245][ 0]LogScript: Warning: Script Msg: No world was found for object (/Script/DeadByDaylight.Default__DBDPlayer:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.28-16.10.44:246][ 0]LogScript: Warning: Script Msg: No world was found for object (/Script/DeadByDaylight.Default__CamperPlayer:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.28-16.10.44:246][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.44:247][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk27-WindowsNoEditor.pak added to pak precacher. [2020.04.28-16.10.44:248][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk6-WindowsNoEditor.pak added to pak precacher. [2020.04.28-16.10.44:253][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk38-WindowsNoEditor.pak added to pak precacher. [2020.04.28-16.10.44:269][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk3-WindowsNoEditor.pak added to pak precacher. [2020.04.28-16.10.44:272][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk5-WindowsNoEditor.pak added to pak precacher. [2020.04.28-16.10.44:472][ 0]LogStreaming: Flushing async loaders took 226ms. [2020.04.28-16.10.44:479][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.44:569][ 0]LogStreaming: Flushing async loaders took 90ms. [2020.04.28-16.10.44:569][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.44:571][ 0]LogTexture: Because: !GameThreadShaderMap [2020.04.28-16.10.44:571][ 0]LogMaterial: Can't compile M_TranslucentOutlines with cooked content, will use default material instead [2020.04.28-16.10.44:571][ 0]LogMaterial: Warning: /Game/Materials/Outlines/M_TranslucentOutlines.M_TranslucentOutlines: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. [2020.04.28-16.10.44:583][ 0]LogStreaming: Flushing async loaders took 14ms. [2020.04.28-16.10.44:585][ 0]LogScript: Warning: Script Msg: No world was found for object (/Script/DeadByDaylight.Default__GameEventAnalyticsComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.28-16.10.44:585][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.44:592][ 0]LogStreaming: Flushing async loaders took 7ms. [2020.04.28-16.10.44:593][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.44:599][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk7-WindowsNoEditor.pak added to pak precacher. [2020.04.28-16.10.44:869][ 0]LogStreaming: Flushing async loaders took 276ms. [2020.04.28-16.10.44:869][ 0]LogDBDGeneral: Warning: [UDBDTimeUtilities::GetCurrentDateTime] Given date-time has not been validated online - vulnerable to cheating [2020.04.28-16.10.44:869][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.44:894][ 0]LogDBDGeneral: Warning: [UDBDTimeUtilities::GetCurrentDateTime] Given date-time has not been validated online - vulnerable to cheating [2020.04.28-16.10.44:894][ 0]LogStreaming: Flushing async loaders took 25ms. [2020.04.28-16.10.44:895][ 0]LogScript: Warning: Script Msg: No world was found for object (/Script/DeadByDaylight.Default__SlasherPlayer:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.28-16.10.44:905][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.44:917][ 0]LogStreaming: Flushing async loaders took 12ms. [2020.04.28-16.10.44:918][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.44:930][ 0]LogStreaming: Flushing async loaders took 13ms. [2020.04.28-16.10.44:930][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.44:931][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.44:931][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.44:931][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.44:931][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.44:931][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.44:931][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.44:932][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.44:932][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.44:932][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.46:052][ 0]LogWebSocket: Verbose: Loaded DBDWebSocket module [2020.04.28-16.10.46:052][ 0]OnlinePresence: [Plugin (0)::PresenceBase::PresenceBase] Constructing [2020.04.28-16.10.46:052][ 0]OnlinePresence: [Plugin (0)::PresenceBase::FullParentChildReset] [2020.04.28-16.10.46:052][ 0]OnlinePresence: [Plugin (0)::PresenceBase::RemoveAllChildren] Removing all 0 children [2020.04.28-16.10.46:161][ 0]LogAkAudio: Wwise(R) SDK Version 2019.1.7 Build 7135. Copyright (c) 2006-2019 Audiokinetic Inc. [2020.04.28-16.10.46:173][ 0]LogInit: Audiokinetic Audio Device setting bank directory to ../../../DeadByDaylight/Content/WwiseAudio/Windows. [2020.04.28-16.10.46:193][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk2-WindowsNoEditor.pak added to pak precacher. [2020.04.28-16.10.46:193][ 0]LogInit: Audiokinetic Audio Device initialized. [2020.04.28-16.10.46:194][ 0]LogOnline: Mirrors: Mirrors Startup! [2020.04.28-16.10.46:194][ 0]LogDMM: DMM Module start [2020.04.28-16.10.46:194][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance [2020.04.28-16.10.46:201][ 0]LogUObjectArray: 60628 objects as part of root set at end of initial load. [2020.04.28-16.10.46:201][ 0]LogUObjectArray: 2 objects are not in the root set, but can never be destroyed because they are in the DisregardForGC set. [2020.04.28-16.10.46:201][ 0]LogUObjectAllocator: 10235312 out of 0 bytes used by permanent object pool. [2020.04.28-16.10.46:201][ 0]LogUObjectArray: CloseDisregardForGC: 60628/60628 objects in disregard for GC pool [2020.04.28-16.10.46:406][ 0]LogRHI: Display: ShaderPipelineCache: Paused Batching. 1 [2020.04.28-16.10.46:406][ 0]LogEngine: Initializing Engine... [2020.04.28-16.10.46:431][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.46:498][ 0]LogStreaming: Flushing async loaders took 67ms. [2020.04.28-16.10.46:498][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.46:521][ 0]LogStreaming: Flushing async loaders took 23ms. [2020.04.28-16.10.46:521][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.46:529][ 0]LogStreaming: Flushing async loaders took 8ms. [2020.04.28-16.10.46:529][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.46:545][ 0]LogStreaming: Flushing async loaders took 16ms. [2020.04.28-16.10.46:545][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.46:553][ 0]LogStreaming: Flushing async loaders took 8ms. [2020.04.28-16.10.46:553][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.46:562][ 0]LogStreaming: Flushing async loaders took 9ms. [2020.04.28-16.10.46:562][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.46:564][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.04.28-16.10.46:565][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.46:565][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.10.46:565][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.46:566][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.10.46:566][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.46:567][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.10.46:567][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.46:567][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.10.46:567][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.46:569][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.04.28-16.10.46:569][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.46:576][ 0]LogStreaming: Flushing async loaders took 7ms. [2020.04.28-16.10.46:576][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.46:599][ 0]LogStreaming: Flushing async loaders took 23ms. [2020.04.28-16.10.46:600][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.46:610][ 0]LogStreaming: Flushing async loaders took 10ms. [2020.04.28-16.10.46:610][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.46:619][ 0]LogStreaming: Flushing async loaders took 9ms. [2020.04.28-16.10.46:619][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.46:620][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.46:620][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.46:635][ 0]LogStreaming: Flushing async loaders took 15ms. [2020.04.28-16.10.46:635][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.46:907][ 0]LogStreaming: Throttling on (mem > 30MB) [2020.04.28-16.10.46:907][ 0]LogStreaming: Throttling off (mem < 27MB) [2020.04.28-16.10.46:960][ 0]LogStreaming: Flushing async loaders took 325ms. [2020.04.28-16.10.46:960][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.46:978][ 0]LogStreaming: Flushing async loaders took 18ms. [2020.04.28-16.10.46:978][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.46:978][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.46:978][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.46:978][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.46:978][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.46:978][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.46:978][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.46:980][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.10.46:982][ 0]LogInit: Initializing FReadOnlyCVARCache [2020.04.28-16.10.47:051][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. [2020.04.28-16.10.47:245][ 0]LogInit: XAudio2 using 'Speakers (2- High Definition Audio Device)' : 2 channels at 48 kHz using 16 bits per sample (channel mask 0x3) [2020.04.28-16.10.47:305][ 0]LogInit: FAudioDevice initialized. [2020.04.28-16.10.47:325][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. [2020.04.28-16.10.47:325][ 0]LogInit: Texture streaming: Enabled [2020.04.28-16.10.47:325][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.47:342][ 0]LogStreaming: Flushing async loaders took 17ms. [2020.04.28-16.10.47:342][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.47:343][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.10.47:343][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.47:343][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.47:343][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.47:343][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.47:344][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.47:354][ 0]LogStreaming: Flushing async loaders took 10ms. [2020.04.28-16.10.47:354][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.47:355][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.10.47:355][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.47:355][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.47:355][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.47:355][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.47:355][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.47:356][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.47:356][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.47:357][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.10.47:357][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.47:357][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.47:357][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.47:359][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.10.47:359][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.47:359][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.47:359][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.47:360][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.10.47:360][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.47:360][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.47:361][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.47:361][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.47:361][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.47:361][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.47:361][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.47:361][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.47:361][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.47:362][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.10.47:362][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.47:363][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.10.47:363][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.47:363][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.47:363][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.47:364][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.47:364][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.47:364][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.47:364][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.47:364][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.47:365][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.47:374][ 0]LogStreaming: Flushing async loaders took 9ms. [2020.04.28-16.10.47:477][ 0]OnlinePresence: [Plugin (0)::PresenceBase::FullParentChildReset] [2020.04.28-16.10.47:477][ 0]OnlinePresence: [Plugin (0)::PresenceBase::RemoveAllChildren] Removing all 0 children [2020.04.28-16.10.47:477][ 0]OnlinePresence: [PlatformDataStore (0)::PresenceBase::PresenceBase] Constructing [2020.04.28-16.10.47:477][ 0]OnlinePresence: [PlatformAPA (0)::PresenceBase::PresenceBase] Constructing [2020.04.28-16.10.47:477][ 0]OnlinePresence: [MirrorsDataStore (0)::PresenceBase::PresenceBase] Constructing [2020.04.28-16.10.47:477][ 0]OnlinePresence: [MirrorsAPA (0)::PresenceBase::PresenceBase] Constructing [2020.04.28-16.10.47:477][ 0]OnlinePresence: [PlatformOnlineStore (0)::PresenceBase::PresenceBase] Constructing [2020.04.28-16.10.47:477][ 0]OnlinePresence: [MirrorsOnlineStore (0)::PresenceBase::PresenceBase] Constructing [2020.04.28-16.10.47:477][ 0]OnlinePresence: [LocalMatchmaking (0)::PresenceBase::PresenceBase] Constructing [2020.04.28-16.10.47:477][ 0]OnlinePresence: [LocalAPA (0)::PresenceBase::PresenceBase] Constructing [2020.04.28-16.10.47:477][ 0]OnlinePresence: [PlatformMatchmaking (0)::PresenceBase::PresenceBase] Constructing [2020.04.28-16.10.47:477][ 0]OnlinePresence: [MirrorsMatchmaking (0)::PresenceBase::PresenceBase] Constructing [2020.04.28-16.10.47:477][ 0]OnlinePresence: [PlatformSocial (0)::PresenceBase::PresenceBase] Constructing [2020.04.28-16.10.47:477][ 0]OnlinePresence: [MirrorsSocial (0)::PresenceBase::PresenceBase] Constructing [2020.04.28-16.10.47:477][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.47:477][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk39-WindowsNoEditor.pak added to pak precacher. [2020.04.28-16.10.47:478][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.10.47:478][ 0]OnlinePresence: [Plugin (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.04.28-16.10.47:478][ 0]OnlinePresence: [PlatformDataStore (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.04.28-16.10.47:478][ 0]OnlinePresence: [PlatformAPA (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.04.28-16.10.47:478][ 0]OnlinePresence: [PlatformAPA (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.04.28-16.10.47:478][ 0]OnlinePresence: [PlatformDataStore (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.04.28-16.10.47:478][ 0]OnlinePresence: [MirrorsDataStore (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.04.28-16.10.47:478][ 0]OnlinePresence: [MirrorsAPA (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.04.28-16.10.47:478][ 0]LogOnline: Verbose: OSS: [OnlineSubsystemMIRRORS].bEnabled is not set, defaulting to true [2020.04.28-16.10.47:478][ 0]LogOnline: Verbose: OSS: Creating online subsystem instance for: MIRRORS [2020.04.28-16.10.47:478][ 0]LogOnline: Verbose: OSS: [OnlineSubsystemMirrors].bEnabled is not set, defaulting to true [2020.04.28-16.10.47:478][ 0]LogOnline: Warning: Mirrors: Missing MatchHeartbeatFrequency key in OnlineSubsystemMirrors of DefaultEngine.ini [2020.04.28-16.10.47:494][ 0]LogOnline: Verbose: Mirrors: Created thread (ID:21368). [2020.04.28-16.10.47:494][ 0]OnlinePresence: [MirrorsAPA (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.04.28-16.10.47:494][ 0]OnlinePresence: [MirrorsDataStore (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.04.28-16.10.47:494][ 0]OnlinePresence: [PlatformOnlineStore (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.04.28-16.10.47:494][ 0]OnlinePresence: [PlatformOnlineStore (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.04.28-16.10.47:494][ 0]OnlinePresence: [MirrorsOnlineStore (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.04.28-16.10.47:494][ 0]OnlinePresence: [MirrorsOnlineStore (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.04.28-16.10.47:494][ 0]OnlinePresence: [LocalMatchmaking (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.04.28-16.10.47:494][ 0]OnlinePresence: [LocalAPA (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.04.28-16.10.47:494][ 0]LogOnline: Verbose: OSS: Creating online subsystem instance for: NULL [2020.04.28-16.10.47:521][ 0]LogOnline: Verbose: OSS: Created thread (ID:7912). [2020.04.28-16.10.47:744][ 0]OnlinePresence: [LocalAPA (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.04.28-16.10.47:744][ 0]OnlinePresence: [LocalMatchmaking (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.04.28-16.10.47:744][ 0]OnlinePresence: [PlatformMatchmaking (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.04.28-16.10.47:744][ 0]OnlinePresence: [PlatformMatchmaking (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.04.28-16.10.47:744][ 0]OnlinePresence: [MirrorsMatchmaking (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.04.28-16.10.47:744][ 0]OnlinePresence: [MirrorsMatchmaking (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.04.28-16.10.47:744][ 0]OnlinePresence: [PlatformSocial (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.04.28-16.10.47:744][ 0]OnlinePresence: [PlatformSocial (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.04.28-16.10.47:744][ 0]OnlinePresence: [MirrorsSocial (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.04.28-16.10.47:744][ 0]OnlinePresence: [MirrorsSocial (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.04.28-16.10.47:744][ 0]OnlinePresence: [Plugin (1)::OnlinePresencePlugin::OnReceiveChildrenInitializationResult] Initialization result: DataStore #1, OnlineStore #1, Matchmaking #2, Social #1 [2020.04.28-16.10.47:744][ 0]OnlinePresence: [Plugin (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.04.28-16.10.47:886][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.47:886][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.47:886][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.47:887][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.47:887][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.47:887][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.47:887][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.47:887][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.47:887][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.47:887][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.47:887][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.47:887][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.47:887][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.47:888][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.47:888][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.47:888][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.47:888][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:052][ 0]LogStreaming: Flushing async loaders took 164ms. [2020.04.28-16.10.48:052][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:055][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.04.28-16.10.48:055][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:056][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:056][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:056][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:056][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:084][ 0]LogStreaming: Flushing async loaders took 28ms. [2020.04.28-16.10.48:085][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:093][ 0]LogStreaming: Flushing async loaders took 9ms. [2020.04.28-16.10.48:094][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:094][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:094][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:094][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:094][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:100][ 0]LogStreaming: Flushing async loaders took 6ms. [2020.04.28-16.10.48:100][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:116][ 0]LogStreaming: Flushing async loaders took 15ms. [2020.04.28-16.10.48:116][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:116][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:116][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:117][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:117][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:118][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.10.48:118][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:121][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.04.28-16.10.48:122][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:124][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.04.28-16.10.48:124][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:124][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:124][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:124][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:124][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:125][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:125][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:125][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:125][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:125][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:126][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:126][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:126][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:126][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:126][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:127][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:127][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:127][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:127][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:127][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:127][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:128][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:128][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:128][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:128][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:148][ 0]LogStreaming: Flushing async loaders took 19ms. [2020.04.28-16.10.48:148][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:148][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:148][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:149][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:149][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:149][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:149][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:149][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:150][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:200][ 0]LogStreaming: Flushing async loaders took 50ms. [2020.04.28-16.10.48:200][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:204][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.04.28-16.10.48:204][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:206][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.04.28-16.10.48:207][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:210][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.04.28-16.10.48:210][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:210][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:210][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:211][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.10.48:211][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:218][ 0]LogStreaming: Flushing async loaders took 6ms. [2020.04.28-16.10.48:218][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:224][ 0]LogStreaming: Flushing async loaders took 6ms. [2020.04.28-16.10.48:224][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:226][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.04.28-16.10.48:226][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:228][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.04.28-16.10.48:228][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:233][ 0]LogStreaming: Flushing async loaders took 5ms. [2020.04.28-16.10.48:233][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:235][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.04.28-16.10.48:235][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:277][ 0]LogStreaming: Flushing async loaders took 42ms. [2020.04.28-16.10.48:278][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:291][ 0]LogStreaming: Flushing async loaders took 14ms. [2020.04.28-16.10.48:291][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:292][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:292][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:294][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.04.28-16.10.48:294][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:301][ 0]LogStreaming: Flushing async loaders took 7ms. [2020.04.28-16.10.48:301][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:302][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.10.48:302][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:308][ 0]LogStreaming: Flushing async loaders took 6ms. [2020.04.28-16.10.48:308][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:308][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:308][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:310][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.10.48:310][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:311][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.04.28-16.10.48:312][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:312][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:312][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:314][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.10.48:314][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:314][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:314][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:321][ 0]LogStreaming: Flushing async loaders took 7ms. [2020.04.28-16.10.48:321][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:322][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.10.48:323][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:324][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.04.28-16.10.48:324][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:325][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.10.48:325][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:331][ 0]LogStreaming: Flushing async loaders took 6ms. [2020.04.28-16.10.48:331][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:334][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.04.28-16.10.48:334][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:335][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.10.48:335][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:335][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:335][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:340][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.04.28-16.10.48:340][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:343][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.04.28-16.10.48:343][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:347][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.04.28-16.10.48:348][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:351][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.04.28-16.10.48:351][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:353][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.04.28-16.10.48:354][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:356][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.04.28-16.10.48:356][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:359][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.04.28-16.10.48:359][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:362][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.04.28-16.10.48:362][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:362][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:362][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:366][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.04.28-16.10.48:366][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:367][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.10.48:367][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:370][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.04.28-16.10.48:370][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:370][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.10.48:370][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:371][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.10.48:371][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:374][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.04.28-16.10.48:374][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:376][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.04.28-16.10.48:376][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:378][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.04.28-16.10.48:378][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:379][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.10.48:379][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:381][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.04.28-16.10.48:381][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:382][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.10.48:382][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:384][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.04.28-16.10.48:384][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:387][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.04.28-16.10.48:387][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:389][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.04.28-16.10.48:389][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:392][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.04.28-16.10.48:392][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:395][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.04.28-16.10.48:395][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:395][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:395][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:398][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.04.28-16.10.48:398][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:401][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.04.28-16.10.48:402][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:402][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.10.48:402][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:405][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.04.28-16.10.48:406][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:411][ 0]LogStreaming: Flushing async loaders took 5ms. [2020.04.28-16.10.48:411][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:413][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.04.28-16.10.48:413][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:415][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.04.28-16.10.48:416][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:416][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:416][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:416][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:416][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:417][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:417][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:417][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:417][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:417][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:417][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:417][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:418][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:418][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:418][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:418][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:418][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:419][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:419][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:419][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:419][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:419][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:419][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:419][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:419][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:420][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:420][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:420][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:420][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:421][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.10.48:421][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:422][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:422][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:422][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:423][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:423][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:423][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:423][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:423][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:425][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.04.28-16.10.48:426][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:426][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:426][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:426][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:426][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:432][ 0]LogStreaming: Flushing async loaders took 6ms. [2020.04.28-16.10.48:433][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:437][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.04.28-16.10.48:437][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:438][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.10.48:438][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:438][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.10.48:439][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:440][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.04.28-16.10.48:440][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:441][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.10.48:441][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:442][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.10.48:442][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:444][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.04.28-16.10.48:444][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:445][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.10.48:445][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:446][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.10.48:446][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:447][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.10.48:447][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:448][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.10.48:448][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:448][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.10.48:448][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:449][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.10.48:449][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:450][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.10.48:450][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:451][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.10.48:451][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:451][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:451][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:451][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:451][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:452][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:452][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:452][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:452][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:452][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:452][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:452][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:453][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:453][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:453][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:453][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:453][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:453][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:453][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:454][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:454][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:454][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:454][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:454][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:455][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:455][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:455][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:455][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:455][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:456][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.10.48:456][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:456][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:456][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:457][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:457][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:457][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:457][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:457][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:458][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:458][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:458][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:458][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:458][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:459][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:459][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:459][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:459][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:459][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:459][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:460][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:460][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:460][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:460][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:460][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:460][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:460][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:460][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:461][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:461][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:461][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:461][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:461][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:461][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:461][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:461][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:462][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:462][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:462][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:462][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:462][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:462][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:462][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:463][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:469][ 0]LogStreaming: Flushing async loaders took 7ms. [2020.04.28-16.10.48:469][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:470][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:470][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:470][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:470][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:471][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.10.48:471][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:471][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:471][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:472][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:472][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:472][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:472][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:472][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:472][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:473][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:473][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:473][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:473][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:473][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:473][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:474][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:474][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:474][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:474][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:474][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:474][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:475][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:475][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:480][ 0]LogStreaming: Flushing async loaders took 5ms. [2020.04.28-16.10.48:480][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:481][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:481][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:481][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:481][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:481][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:481][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:481][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:481][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:482][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:482][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:482][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:482][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:482][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:482][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:482][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:482][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:483][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:483][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:483][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:483][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:483][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:483][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:483][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:483][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:483][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:483][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:484][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:484][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:484][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:484][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:484][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:484][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:484][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:484][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:485][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:485][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:485][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:485][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:485][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:485][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:486][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:486][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:486][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:486][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:486][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:486][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:486][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:486][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:487][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:487][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:487][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:487][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:487][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:487][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:487][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:488][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:488][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:488][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:488][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:488][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:488][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:488][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:490][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.04.28-16.10.48:490][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:490][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:490][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:491][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:491][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:491][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:491][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:491][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:491][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:492][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:492][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:493][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.04.28-16.10.48:493][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:494][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:494][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:494][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:494][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:495][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.10.48:495][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:499][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.04.28-16.10.48:499][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:501][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.04.28-16.10.48:501][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:505][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.04.28-16.10.48:505][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:517][ 0]LogStreaming: Flushing async loaders took 12ms. [2020.04.28-16.10.48:517][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:518][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:518][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:518][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:518][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:520][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.04.28-16.10.48:520][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:521][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.10.48:521][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:522][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.10.48:522][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:522][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:522][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:534][ 0]LogStreaming: Flushing async loaders took 12ms. [2020.04.28-16.10.48:535][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:555][ 0]LogStreaming: Flushing async loaders took 20ms. [2020.04.28-16.10.48:555][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:576][ 0]LogStreaming: Flushing async loaders took 21ms. [2020.04.28-16.10.48:576][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:576][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:576][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:577][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:577][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:578][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.10.48:578][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:579][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.10.48:580][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:580][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:580][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:581][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.10.48:581][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:581][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:581][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:583][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.04.28-16.10.48:584][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:584][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:584][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:585][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.10.48:585][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:585][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:585][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:586][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:586][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:586][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:586][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:586][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:586][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:587][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:587][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:587][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:587][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:587][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:587][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:587][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:588][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:588][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:588][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:588][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:588][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:588][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:588][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:589][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:589][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:589][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:589][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:589][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:589][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:590][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:590][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:590][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:590][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:590][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:590][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:591][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:591][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:591][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:591][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:591][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:592][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:598][ 0]LogStreaming: Flushing async loaders took 7ms. [2020.04.28-16.10.48:599][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:599][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:599][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:599][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:599][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:604][ 0]LogStreaming: Flushing async loaders took 5ms. [2020.04.28-16.10.48:604][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:605][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.10.48:605][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:608][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.04.28-16.10.48:608][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:608][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:608][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:609][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:609][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:609][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:609][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:610][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:610][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:610][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:610][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:611][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:611][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:611][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.10.48:612][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:612][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:612][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:612][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:613][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:613][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:613][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:614][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.10.48:614][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:615][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:615][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:615][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:615][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:615][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:615][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:615][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:615][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:616][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.10.48:616][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:617][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:617][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:617][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:617][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:617][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:617][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:617][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:617][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:618][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:618][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:618][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:618][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:618][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:618][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:618][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:618][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:619][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:619][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:619][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:619][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:619][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:619][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:619][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:619][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:620][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:620][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:620][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:620][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:622][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.04.28-16.10.48:622][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:622][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:622][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:624][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.10.48:624][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:624][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:624][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:625][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:625][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:625][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:625][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:626][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.10.48:626][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:628][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.04.28-16.10.48:628][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:628][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:628][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:629][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.10.48:629][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:630][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.10.48:630][ 0]PartyFacade: Verbose: [UPartyFacade::Init] Initializing party facade. [2020.04.28-16.10.48:659][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:680][ 0]LogStreaming: Flushing async loaders took 21ms. [2020.04.28-16.10.48:680][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:680][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:681][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:681][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:681][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:681][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:681][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:681][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:681][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:682][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:682][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:682][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:751][ 0]LogPackageLocalizationCache: Processed 14 localized package path(s) for 1 prioritized culture(s) in 0.000054 seconds [2020.04.28-16.10.48:751][ 0]LogSlate: Warning: FontCache flush requested. Reason: Culture for localization was changed [2020.04.28-16.10.48:751][ 0]LogSlate: Warning: FontCache flush requested. Reason: Culture for localization was changed [2020.04.28-16.10.48:782][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:796][ 0]LogStreaming: Flushing async loaders took 14ms. [2020.04.28-16.10.48:796][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:813][ 0]LogStreaming: Flushing async loaders took 17ms. [2020.04.28-16.10.48:813][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:813][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:813][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:815][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.10.48:815][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:817][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.04.28-16.10.48:817][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:823][ 0]LogStreaming: Flushing async loaders took 7ms. [2020.04.28-16.10.48:823][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:824][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.10.48:825][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:825][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:825][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:825][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:826][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:830][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.04.28-16.10.48:830][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:836][ 0]LogStreaming: Flushing async loaders took 7ms. [2020.04.28-16.10.48:837][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:853][ 0]LogStreaming: Flushing async loaders took 16ms. [2020.04.28-16.10.48:853][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:853][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.10.48:853][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:854][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.10.48:855][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:855][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.10.48:855][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:865][ 0]LogStreaming: Flushing async loaders took 10ms. [2020.04.28-16.10.48:865][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:866][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.10.48:866][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:866][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:867][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:867][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:867][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:867][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:867][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:869][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.10.48:869][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:869][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.10.48:870][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:872][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.04.28-16.10.48:872][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:873][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.10.48:873][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:875][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.10.48:875][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:875][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.10.48:875][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:876][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:876][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:876][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.10.48:876][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:877][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:877][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:877][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:877][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:878][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:878][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:878][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:878][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:879][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:879][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:879][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:879][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:880][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:880][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:880][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:880][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:880][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:880][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:881][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.10.48:881][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:882][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.10.48:882][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:882][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:882][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:883][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.10.48:883][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:883][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.10.48:884][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.48:884][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.10.48:884][ 0]GameFlow: DBD Version Number: DBD_Live_Steam_Shipping_436_293185 [2020.04.28-16.10.48:885][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2020.04.28-16.10.48:919][ 0]LogSlate: Slate font cache was flushed [2020.04.28-16.10.54:243][ 0]LogScaleformUI: Initializing Scaleform [2020.04.28-16.10.54:243][ 0]LogScaleformUI: Display: FGFxEngine::SetRenderViewport [Viewport: 1920, 1080] OpenMovies: 0 [2020.04.28-16.10.54:243][ 0]LogScaleformUI: Display: FGFxEngine::SetRenderViewport [Viewport: 1920, 1080] OpenMovies: 0 [2020.04.28-16.10.54:243][ 0]LogInit: Display: Game Engine Initialized. [2020.04.28-16.10.54:243][ 0]LogInit: Display: RandInit(-1801126338) SRandInit(-1801126334). [2020.04.28-16.10.54:243][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] [2020.04.28-16.10.54:243][ 0]LogInit: Pushing Device Profile CVar: [[r.Vulkan.UseRealUBs:1 -> 1]] [2020.04.28-16.10.54:243][ 0]LogConfig: Setting CVar [[r.Vulkan.UseRealUBs:1]] [2020.04.28-16.10.54:243][ 0]LogInit: Going up to parent DeviceProfile [] [2020.04.28-16.10.54:244][ 0]LogGameplayTags: ImportTagsFromConfig is in a deprecated location, open and save GameplayTag settings to fix [2020.04.28-16.10.54:244][ 0]LogGameplayTags: ImportTagsFromConfig is in a deprecated location, open and save GameplayTag settings to fix [2020.04.28-16.10.54:249][ 0]LogGameplayTags: Warning: Invalid new tag GameEvent.ScoreEvent.Camper.SaveFromHook.PostExit! Cannot replace old tag GameEvent.ScoreEvent.Camper.SaveFromHookPostExit. [2020.04.28-16.10.54:250][ 0]LogInit: Display: Starting Game. [2020.04.28-16.10.54:250][ 0]LogNet: Browse: /Game/Maps/StartScreen?Name=Player [2020.04.28-16.10.54:250][ 0]LogLoad: LoadMap: /Game/Maps/StartScreen?Name=Player [2020.04.28-16.10.54:343][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 2.68ms [2020.04.28-16.10.54:346][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.54:691][ 0]LogStreaming: Flushing async loaders took 346ms. [2020.04.28-16.10.54:692][ 0]LogAIModule: Creating AISystem for world StartScreen [2020.04.28-16.10.54:692][ 0]LogLoad: Game class is 'BP_DBDGame_Start_C' [2020.04.28-16.10.54:692][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/LevelTransition_LightsEffects) is flushing async loading [2020.04.28-16.10.54:692][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.55:079][ 0]LogStreaming: Flushing async loaders took 386ms. [2020.04.28-16.10.55:109][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Audio) is flushing async loading [2020.04.28-16.10.55:109][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.55:110][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.10.55:111][ 0]LogWorld: Bringing World /Game/Maps/StartScreen.StartScreen up for play (max tick rate 0) at 2020.04.29-02.10.55 [2020.04.28-16.10.55:154][ 0]LogWorld: Bringing up level for play took: 0.043698 [2020.04.28-16.10.55:156][ 0]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.04.28-16.10.55:156][ 0]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2020.04.28-16.10.55:157][ 0]LogOnlineVoice: OSS: Voice interface disabled by config [OnlineSubsystem].bHasVoiceEnabled [2020.04.28-16.10.55:158][ 0]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.04.28-16.10.55:158][ 0]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.04.28-16.10.55:158][ 0]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.04.28-16.10.55:158][ 0]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Splash took 0.000095 seconds [2020.04.28-16.10.55:158][ 0]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Archives took 0.000085 seconds [2020.04.28-16.10.55:159][ 0]LogDBDAudio: Request Async LoadSoundBank: Global_UI [2020.04.28-16.10.55:159][ 0]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.04.28-16.10.55:159][ 0]LogLoad: Took 0.910083 seconds to LoadMap(/Game/Maps/StartScreen) [2020.04.28-16.10.55:159][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.55:178][ 0]LogRenderer: Reallocating scene render targets to support 1920x1080 Format 9 NumSamples 1 (Frame:1). [2020.04.28-16.10.55:178][ 0]LogStreaming: Flushing async loaders took 19ms. [2020.04.28-16.10.55:178][ 0]LogRemoteSession: RemoteSession is disabled. Shipping=1 [2020.04.28-16.10.55:178][ 0]LogLoad: (Engine Initialization) Total time: 24.11 seconds [2020.04.28-16.10.55:196][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.55:200][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.04.28-16.10.55:200][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.55:219][ 0]LogStreaming: Flushing async loaders took 19ms. [2020.04.28-16.10.55:219][ 0]LogScaleformUI: FGFxEngine::LoadMovie /Game/UI/Root/Root.Root [2020.04.28-16.10.55:219][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.55:251][ 0]LogStreaming: Flushing async loaders took 32ms. [2020.04.28-16.10.55:251][ 0]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/Root/Root.Root', size 1887667 bytes [2020.04.28-16.10.55:287][ 0]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: Flash logging started. [2020.04.28-16.10.55:288][ 0]LogScaleformUI: Display: ... attempting ExternalInterface call 'RegisterUIControl' with 1 arguments [2020.04.28-16.10.55:288][ 0]LogScaleformUI: Display: ... attempting ExternalInterface call 'RegisterScreenControl' with 1 arguments [2020.04.28-16.10.55:291][ 0]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'Main' created: [object MainView] [2020.04.28-16.10.55:291][ 0]LogStreaming: Flushing async loaders. [2020.04.28-16.10.55:671][ 0]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.28-16.10.55:671][ 0]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.10.55:671][ 0]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.28-16.10.55:672][ 0]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.28-16.10.55:706][ 0]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Main/Main.Main may result in hitches during streaming. [2020.04.28-16.10.55:706][ 0]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.10.55:707][ 0]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Main/Main.Main may result in hitches during streaming. [2020.04.28-16.10.55:707][ 0]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Main/Main.Main may result in hitches during streaming. [2020.04.28-16.10.55:732][ 0]LogStreaming: Flushing async loaders took 441ms. [2020.04.28-16.10.55:796][ 0]LogScaleformUI: Loaded movie '/Game/UI/Root/Root.Root' with AVM version of 2 [2020.04.28-16.10.55:796][ 0]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: SplashContext (USplashScreen)(27) Transition: NONE(0) [2020.04.28-16.10.55:796][ 0]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.04.28-16.10.55:796][ 0]LogContentStreaming: Texture pool size now 1000 MB [2020.04.28-16.10.55:797][ 1]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.04.28-16.10.55:797][ 1]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.04.28-16.10.55:797][ 1]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.04.28-16.10.55:814][ 1]LogOnlineFriend: Warning: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Ignoring friend presence update since the presence plugin is not yet authenticated. [2020.04.28-16.10.55:815][ 1]LogOnlineFriend: Warning: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Ignoring friend presence update since the presence plugin is not yet authenticated. [2020.04.28-16.10.55:852][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Main: Screen asset loaded for view. [2020.04.28-16.10.55:852][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Main: Screen view created. [2020.04.28-16.10.55:852][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: Main is ready. [2020.04.28-16.10.55:852][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: Flash logging started. [2020.04.28-16.10.55:856][ 2]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.10.55:856][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SplashScreen) [2020.04.28-16.10.55:856][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SplashScreen' created: [object SplashScreenView] [2020.04.28-16.10.55:856][ 2]LogStreaming: Display: Flushing async loaders. [2020.04.28-16.10.55:880][ 2]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SplashScreen/SplashScreen.SplashScreen may result in hitches during streaming. [2020.04.28-16.10.55:880][ 2]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.10.55:880][ 2]LogStreaming: Flushing async loaders took 24ms. [2020.04.28-16.10.55:961][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen asset loaded for view. [2020.04.28-16.10.55:962][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen view created. [2020.04.28-16.10.55:962][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SplashScreen is ready. [2020.04.28-16.10.55:965][ 3]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.10.55:965][ 3]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.10.55:965][ 3]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.28-16.10.55:965][ 3]GameFlow: PreLoadMenuContextComponent::Enter [2020.04.28-16.10.56:064][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.04.28-16.10.56:064][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.10.56:566][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.04.28-16.10.56:566][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.11.01:843][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.04.28-16.11.01:844][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.11.02:869][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.04.28-16.11.02:869][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.11.03:172][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.04.28-16.11.03:172][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.11.03:172][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.04.28-16.11.03:172][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.11.03:175][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.04.28-16.11.03:175][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.11.03:181][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.04.28-16.11.03:181][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.11.03:189][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.04.28-16.11.03:189][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.11.03:196][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.04.28-16.11.03:197][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.11.03:200][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.04.28-16.11.03:200][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.11.03:204][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.04.28-16.11.03:204][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.11.03:204][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.04.28-16.11.03:204][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.11.03:204][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.04.28-16.11.03:204][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.11.03:211][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.04.28-16.11.03:211][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.11.03:211][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.04.28-16.11.03:211][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.11.03:215][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.04.28-16.11.03:215][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.11.03:218][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.04.28-16.11.03:218][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.11.03:223][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.04.28-16.11.03:223][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.11.03:231][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.04.28-16.11.03:231][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.11.03:236][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.04.28-16.11.03:236][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.11.03:243][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.04.28-16.11.03:243][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.11.03:244][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.04.28-16.11.03:244][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.11.03:248][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.04.28-16.11.03:248][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.11.03:254][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.04.28-16.11.03:254][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.11.03:254][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.04.28-16.11.03:254][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.11.03:258][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.04.28-16.11.03:258][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.11.03:258][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.04.28-16.11.03:258][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.11.03:258][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.04.28-16.11.03:258][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.11.03:258][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.04.28-16.11.03:258][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.11.03:262][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.04.28-16.11.03:262][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.11.03:271][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.04.28-16.11.03:271][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.11.03:271][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.04.28-16.11.03:271][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.11.03:277][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.04.28-16.11.03:277][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.11.03:279][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.04.28-16.11.03:279][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.11.03:285][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.04.28-16.11.03:285][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.11.03:288][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.04.28-16.11.03:288][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.11.03:290][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.04.28-16.11.03:290][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.11.03:297][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.04.28-16.11.03:297][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.11.03:299][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.04.28-16.11.03:299][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.11.03:306][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.04.28-16.11.03:306][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.11.03:312][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.04.28-16.11.03:312][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.11.03:320][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.04.28-16.11.03:320][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.11.03:321][ 3]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.11.03:321][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:SplashScreen , layerIndex:0 ) [2020.04.28-16.11.03:323][ 3]LogContextSystem: Enter Action SplashContextComponent of GameFlowContextGroup (0) [2020.04.28-16.11.03:325][ 3]LogRealTimeMessaging: Warning: [MirrorsAuthenticatedPresenceAdapter::Impl::ShutdownRealTimeMessagingConnection_Impl] - Real time messaging is already disconnecting or disconnected [2020.04.28-16.11.03:325][ 3]GameFlow: UGameFlowHandler::OnJoinSessionError - JoinSessionFailureType=None LastWorldFlowEventReceived=StartScreenMapLoaded [2020.04.28-16.11.03:325][ 3]GameFlow: [UDBDGameInstance::RegisterDisconnectError] - Type: (None)0; Code: 0, AdditionalInfo:, ForceDisconnect:false [2020.04.28-16.11.03:326][ 3]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.04.28-16.11.03:326][ 3]LogAsyncLoad: Start loading library async: Menu [2020.04.28-16.11.03:327][ 3]LogAsyncLoad: 215 assets in Menu [2020.04.28-16.11.03:327][ 3]LogContextSystem: ContextGroup transition requested: Group: ToastNotificationContextGroup(5) Context: ToastNotificationContext (UToastNotificationScreen)(1) Transition: NONE(0) [2020.04.28-16.11.03:327][ 3]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.28-16.11.03:327][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(SplashScreen) [2020.04.28-16.11.03:327][ 3]LogContextSystem: Load Action ScreenContextComponent of ToastNotificationContextGroup (0) [2020.04.28-16.11.03:327][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ToastNotificationScreen) [2020.04.28-16.11.03:327][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ToastNotificationScreen' created: [object ToastNotificationScreenView] [2020.04.28-16.11.03:327][ 3]LogStreaming: Display: Flushing async loaders. [2020.04.28-16.11.03:343][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ToastNotifications/ToastNotifications.ToastNotifications may result in hitches during streaming. [2020.04.28-16.11.03:343][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.11.03:343][ 3]LogStreaming: Flushing async loaders took 16ms. [2020.04.28-16.11.03:377][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Screen asset loaded for view. [2020.04.28-16.11.03:377][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Screen view created. [2020.04.28-16.11.03:377][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ToastNotificationScreen is ready. [2020.04.28-16.11.03:381][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-16.11.03:381][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-16.11.03:381][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-16.11.03:381][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-16.11.03:381][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-16.11.03:381][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-16.11.03:381][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-16.11.03:381][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-16.11.03:381][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-16.11.03:381][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-16.11.03:381][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-16.11.03:381][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-16.11.03:381][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-16.11.03:381][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-16.11.03:381][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-16.11.03:381][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-16.11.03:381][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-16.11.03:382][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-16.11.03:382][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-16.11.03:382][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-16.11.03:382][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-16.11.03:382][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-16.11.03:382][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-16.11.03:382][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-16.11.03:382][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-16.11.03:382][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-16.11.03:382][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-16.11.03:382][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-16.11.03:382][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-16.11.03:382][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-16.11.03:382][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-16.11.03:382][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-16.11.03:382][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-16.11.03:382][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-16.11.03:382][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-16.11.03:382][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-16.11.03:382][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-16.11.03:382][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-16.11.03:382][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-16.11.03:382][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-16.11.03:382][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-16.11.03:382][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-16.11.03:382][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-16.11.03:382][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-16.11.03:382][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-16.11.03:382][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-16.11.03:382][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-16.11.03:382][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-16.11.03:382][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-16.11.03:382][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-16.11.03:382][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-16.11.03:382][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-16.11.03:382][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-16.11.03:382][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-16.11.03:382][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-16.11.03:382][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-16.11.03:383][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-16.11.03:383][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-16.11.03:383][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-16.11.03:383][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-16.11.03:383][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-16.11.03:383][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-16.11.03:383][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-16.11.03:383][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-16.11.03:383][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-16.11.03:383][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-16.11.03:383][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-16.11.03:383][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-16.11.03:383][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-16.11.03:383][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-16.11.03:383][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-16.11.03:383][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-16.11.03:383][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-16.11.03:383][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-16.11.03:383][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-16.11.03:383][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-16.11.03:383][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-16.11.03:383][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-16.11.03:383][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-16.11.03:383][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-16.11.03:383][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-16.11.03:383][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-16.11.03:383][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-16.11.03:383][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-16.11.03:383][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-16.11.03:383][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-16.11.03:383][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-16.11.03:383][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-16.11.03:383][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-16.11.03:383][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-16.11.03:383][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-16.11.03:383][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-16.11.03:383][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-16.11.03:383][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-16.11.03:383][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-16.11.03:383][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-16.11.03:383][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-16.11.03:384][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-16.11.03:384][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-16.11.03:384][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-16.11.03:384][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-16.11.03:384][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-16.11.03:384][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-16.11.03:384][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-16.11.03:384][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.28-16.11.03:402][ 4]LogContextSystem: Enter Action ScreenContextComponent of ToastNotificationContextGroup (0) [2020.04.28-16.11.03:402][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ToastNotificationScreen , layerIndex:5 ) [2020.04.28-16.11.03:403][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Setting control mode to 0 [2020.04.28-16.11.03:403][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotification: Setting control mode to 0, isKeyBoardMouse: true [2020.04.28-16.11.03:403][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Setting control mode to 0 [2020.04.28-16.11.03:403][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotification: Setting control mode to 0, isKeyBoardMouse: true [2020.04.28-16.11.03:403][ 4]LogContextSystem: Enter Action OverlayTriggerContextComponent of ToastNotificationContextGroup (0) [2020.04.28-16.11.03:403][ 4]LogContextSystem: Enter Action AnalyticsContextComponent of ToastNotificationContextGroup (0) [2020.04.28-16.11.03:403][ 4]LogContextSystem: Enter Action ToastNotificationContextComponent of ToastNotificationContextGroup (0) [2020.04.28-16.11.03:403][ 4]LogContextSystem: Enter Action ScreenContextComponent of ToastNotificationContextGroup (1) [2020.04.28-16.11.03:403][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ToastNotificationScreen) [2020.04.28-16.11.03:415][ 5]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk4-WindowsNoEditor.pak added to pak precacher. [2020.04.28-16.11.04:123][ 39]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198067671285 [2020.04.28-16.11.04:991][ 81]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk16-WindowsNoEditor.pak added to pak precacher. [2020.04.28-16.11.05:171][ 89]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk15-WindowsNoEditor.pak added to pak precacher. [2020.04.28-16.11.05:292][ 96]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk17-WindowsNoEditor.pak added to pak precacher. [2020.04.28-16.11.05:494][106]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk9-WindowsNoEditor.pak added to pak precacher. [2020.04.28-16.11.06:408][149]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk23-WindowsNoEditor.pak added to pak precacher. [2020.04.28-16.11.06:810][167]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk20-WindowsNoEditor.pak added to pak precacher. [2020.04.28-16.11.07:275][190]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk21-WindowsNoEditor.pak added to pak precacher. [2020.04.28-16.11.07:611][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.28-16.11.07:674][209]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.28-16.11.07:976][223]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk18-WindowsNoEditor.pak added to pak precacher. [2020.04.28-16.11.08:394][244]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk19-WindowsNoEditor.pak added to pak precacher. [2020.04.28-16.11.08:775][263]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk14-WindowsNoEditor.pak added to pak precacher. [2020.04.28-16.11.09:421][293]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.28-16.11.09:422][293]GameFlow: Verbose: SplashContextComponent start action: InitDBD [2020.04.28-16.11.09:422][293]GameFlow: Cached NetUniqueId: Mars 76561198067671285 (F5E0660601001001) [2020.04.28-16.11.09:422][293]GameFlow: [GameInit] New Init Progress: Init, startTime: 2020-04-28T16:11:09.422Z [2020.04.28-16.11.09:422][293]GameFlow: [GameInit] New Init Progress: CheckingPlatformService, startTime: 2020-04-28T16:11:09.422Z [2020.04.28-16.11.09:422][293]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/version] [2020.04.28-16.11.09:422][293]OnlinePresence: [Plugin (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.04.28-16.11.09:422][293]OnlinePresence: [PlatformDataStore (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.04.28-16.11.09:422][293]OnlinePresence: [PlatformAPA (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.04.28-16.11.09:423][293]OnlinePresence: [MirrorsDataStore (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.04.28-16.11.09:423][293]OnlinePresence: [MirrorsAPA (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.04.28-16.11.09:423][293]OnlinePresence: [PlatformOnlineStore (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.04.28-16.11.09:423][293]OnlinePresence: [MirrorsOnlineStore (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.04.28-16.11.09:423][293]OnlinePresence: [LocalMatchmaking (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.04.28-16.11.09:423][293]OnlinePresence: [LocalAPA (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.04.28-16.11.09:423][293]OnlinePresence: [LocalAPA (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Fake guest account) [2020.04.28-16.11.09:423][293]OnlinePresence: [LocalAPA (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.04.28-16.11.09:423][293]OnlinePresence: [LocalMatchmaking (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Fake guest account) [2020.04.28-16.11.09:423][293]OnlinePresence: [LocalMatchmaking (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.04.28-16.11.09:423][293]OnlinePresence: [PlatformMatchmaking (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.04.28-16.11.09:423][293]OnlinePresence: [MirrorsMatchmaking (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.04.28-16.11.09:423][293]OnlinePresence: [PlatformSocial (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.04.28-16.11.09:423][293]OnlinePresence: [MirrorsSocial (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.04.28-16.11.09:456][294]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.11.09:456][294]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveIntroScreen) [2020.04.28-16.11.09:456][294]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' created: [object ArchiveIntroScreenView] [2020.04.28-16.11.09:484][295]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.11.09:484][295]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePastStoriesScreen) [2020.04.28-16.11.09:485][295]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' created: [object ArchivePastStoriesView] [2020.04.28-16.11.09:485][295]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen asset loaded for view. [2020.04.28-16.11.09:485][295]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view created. [2020.04.28-16.11.09:485][295]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveIntroScreen is ready. [2020.04.28-16.11.09:519][296]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.11.09:519][296]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveRewardsScreen) [2020.04.28-16.11.09:520][296]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' created: [object ArchiveRewardsView] [2020.04.28-16.11.09:520][296]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen asset loaded for view. [2020.04.28-16.11.09:597][297]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.11.09:597][297]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveStoryScreen) [2020.04.28-16.11.09:597][297]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' created: [object ArchiveStoryView] [2020.04.28-16.11.09:598][297]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.28-16.11.09:598][297]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen asset loaded for view. [2020.04.28-16.11.09:599][297]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.04.28-16.11.09:599][297]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: All 1 widgets are ready. Screen is now ready. [2020.04.28-16.11.09:599][297]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view created. [2020.04.28-16.11.09:602][297]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePastStoriesScreen is ready. [2020.04.28-16.11.09:769][297]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen asset loaded for view. [2020.04.28-16.11.09:769][297]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.04.28-16.11.09:769][297]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: All 1 widgets are ready. Screen is now ready. [2020.04.28-16.11.09:769][297]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view created. [2020.04.28-16.11.09:770][297]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveRewardsScreen is ready. [2020.04.28-16.11.09:823][298]Scaleform: Warning: An image with resource id 379 is not found in resource table. [2020.04.28-16.11.09:824][298]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.11.09:824][298]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(PanelScreen) [2020.04.28-16.11.09:825][298]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'PanelScreen' created: [object PanelScreenView] [2020.04.28-16.11.09:825][298]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.04.28-16.11.09:825][298]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: All 1 widgets are ready. Screen is now ready. [2020.04.28-16.11.09:825][298]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view created. [2020.04.28-16.11.09:829][298]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveStoryScreen is ready. [2020.04.28-16.11.10:063][298]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PanelScreen: Screen asset loaded for view. [2020.04.28-16.11.10:063][298]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PanelScreen: Screen view created. [2020.04.28-16.11.10:128][298]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: PanelScreen is ready. [2020.04.28-16.11.10:172][299]GameFlow: [GameInit] New Init Progress: CheckingPlatformService, startTime: 2020-04-28T16:11:09.422Z, endTime: 2020-04-28T16:11:10.172Z, progress complete in 0.750000 seconds [2020.04.28-16.11.10:173][299]GameFlow: [GameInit] New Init Progress: ConnectingToMirrors, startTime: 2020-04-28T16:11:10.172Z [2020.04.28-16.11.10:173][299]OnlinePresence: [PlatformAPA (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Connected to Steam) [2020.04.28-16.11.10:173][299]OnlinePresence: [PlatformAPA (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.04.28-16.11.10:173][299]OnlinePresence: [PlatformDataStore (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Connected to Steam) [2020.04.28-16.11.10:173][299]OnlinePresence: [PlatformDataStore (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.04.28-16.11.10:173][299]OnlinePresence: [MirrorsAPA (3)::MirrorsAuthenticatedPresenceAdapter::Impl::CheckMirrorsServerHealth_Impl] Checking URL https://steam.live.bhvrdbd.com/api/v1 [2020.04.28-16.11.10:173][299]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/healthcheck] [2020.04.28-16.11.10:173][299]OnlinePresence: [PlatformOnlineStore (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Connected to Steam) [2020.04.28-16.11.10:173][299]OnlinePresence: [PlatformOnlineStore (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.04.28-16.11.10:173][299]OnlinePresence: [PlatformMatchmaking (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Connected to Steam) [2020.04.28-16.11.10:173][299]OnlinePresence: [PlatformMatchmaking (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.04.28-16.11.10:173][299]OnlinePresence: [PlatformSocial (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Connected to Steam) [2020.04.28-16.11.10:173][299]OnlinePresence: [PlatformSocial (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.04.28-16.11.10:174][299]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.11.10:191][300]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.11.10:191][300]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(LegalMenuScreen) [2020.04.28-16.11.10:192][300]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' created: [object LegalMenuView] [2020.04.28-16.11.10:256][300]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen asset loaded for view. [2020.04.28-16.11.10:256][300]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view created. [2020.04.28-16.11.10:256][300]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: LegalMenuScreen is ready. [2020.04.28-16.11.10:289][301]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/version] [2020.04.28-16.11.10:290][301]LogDBDGeneral: https://steam.live.bhvrdbd.com/api/v1 using version v1.397.1-6 [2020.04.28-16.11.10:291][301]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.11.10:309][302]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.11.10:309][302]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(LoadingScreen) [2020.04.28-16.11.10:309][302]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LoadingScreen' created: [object LoadingScreenView] [2020.04.28-16.11.10:325][302]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LoadingScreen: Screen asset loaded for view. [2020.04.28-16.11.10:325][302]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LoadingScreen: Screen view created. [2020.04.28-16.11.10:326][302]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: LoadingScreen is ready. [2020.04.28-16.11.10:328][303]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.11.10:357][304]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.11.10:388][305]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.11.10:389][306]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk11-WindowsNoEditor.pak added to pak precacher. [2020.04.28-16.11.10:407][306]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.11.10:407][306]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(RoleSelectionScreen) [2020.04.28-16.11.10:408][306]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' created: [object RoleSelectionView] [2020.04.28-16.11.10:483][307]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.11.10:483][307]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(StoreScreen) [2020.04.28-16.11.10:484][307]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' created: [object StoreView] [2020.04.28-16.11.10:486][307]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen asset loaded for view. [2020.04.28-16.11.10:486][307]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view created. [2020.04.28-16.11.10:486][307]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: RoleSelectionScreen is ready. [2020.04.28-16.11.10:545][307]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen asset loaded for view. [2020.04.28-16.11.11:170][308]Scaleform: Warning: An image with resource id 115 is not found in resource table. [2020.04.28-16.11.11:170][308]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/healthcheck] [2020.04.28-16.11.11:170][308]OnlinePresence: [MirrorsAPA (3)::MirrorsAuthenticatedPresenceAdapter::Impl::OnHealthCheck] Found valid URL https://steam.live.bhvrdbd.com/api/v1 [2020.04.28-16.11.11:170][308]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/utils/contentVersion/version?versionPattern=3.7.0] [2020.04.28-16.11.11:172][308]LogContextSystem: Load Action ScreenContextComponent of LowOverlayContextGroup (0) [2020.04.28-16.11.11:172][308]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(DailyRitualsScreen) [2020.04.28-16.11.11:173][308]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'DailyRitualsScreen' created: [object DailyRitualsView] [2020.04.28-16.11.11:174][308]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Assets loaded for widget. [2020.04.28-16.11.11:174][308]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreFeaturedWidget. 5 widgets to be loaded. [2020.04.28-16.11.11:174][308]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Assets loaded for widget. [2020.04.28-16.11.11:174][308]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterSelectionWidget. 4 widgets to be loaded. [2020.04.28-16.11.11:174][308]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Assets loaded for widget. [2020.04.28-16.11.11:174][308]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterStoryWidget. 3 widgets to be loaded. [2020.04.28-16.11.11:175][308]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Assets loaded for widget. [2020.04.28-16.11.11:175][308]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterCatalogWidget. 2 widgets to be loaded. [2020.04.28-16.11.11:175][308]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Assets loaded for widget. [2020.04.28-16.11.11:175][308]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreBuyCurrencyWidget. 1 widgets to be loaded. [2020.04.28-16.11.11:175][308]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Assets loaded for widget. [2020.04.28-16.11.11:175][308]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: All 6 widgets are ready. Screen is now ready. [2020.04.28-16.11.11:175][308]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen view created. [2020.04.28-16.11.11:186][308]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: StoreScreen is ready. [2020.04.28-16.11.11:270][308]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] DailyRitualsScreen: Screen asset loaded for view. [2020.04.28-16.11.11:270][308]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] DailyRitualsScreen: Screen view created. [2020.04.28-16.11.11:273][308]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: DailyRitualsScreen is ready. [2020.04.28-16.11.11:275][309]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-16.11.11:275][309]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-16.11.11:275][309]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-16.11.11:275][309]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-16.11.11:275][309]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-16.11.11:275][309]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-16.11.11:275][309]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-16.11.11:276][309]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-16.11.11:276][309]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-16.11.11:276][309]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-16.11.11:276][309]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-16.11.11:276][309]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-16.11.11:276][309]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-16.11.11:276][309]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-16.11.11:276][309]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-16.11.11:276][309]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-16.11.11:276][309]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-16.11.11:276][309]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-16.11.11:276][309]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-16.11.11:276][309]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-16.11.11:276][309]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-16.11.11:276][309]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-16.11.11:276][309]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-16.11.11:276][309]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-16.11.11:276][309]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-16.11.11:276][309]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-16.11.11:276][309]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-16.11.11:276][309]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-16.11.11:276][309]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-16.11.11:276][309]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-16.11.11:276][309]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-16.11.11:276][309]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-16.11.11:276][309]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-16.11.11:276][309]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-16.11.11:276][309]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-16.11.11:276][309]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-16.11.11:276][309]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-16.11.11:276][309]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-16.11.11:276][309]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-16.11.11:276][309]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-16.11.11:276][309]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-16.11.11:276][309]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-16.11.11:276][309]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-16.11.11:276][309]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-16.11.11:276][309]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-16.11.11:276][309]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-16.11.11:276][309]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-16.11.11:276][309]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-16.11.11:276][309]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-16.11.11:276][309]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-16.11.11:276][309]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-16.11.11:276][309]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-16.11.11:276][309]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-16.11.11:276][309]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-16.11.11:276][309]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-16.11.11:276][309]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-16.11.11:276][309]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-16.11.11:277][309]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-16.11.11:277][309]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-16.11.11:277][309]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-16.11.11:277][309]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-16.11.11:277][309]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-16.11.11:277][309]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-16.11.11:277][309]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-16.11.11:277][309]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-16.11.11:277][309]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-16.11.11:277][309]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-16.11.11:277][309]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-16.11.11:277][309]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-16.11.11:277][309]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-16.11.11:277][309]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-16.11.11:277][309]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-16.11.11:277][309]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-16.11.11:277][309]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-16.11.11:277][309]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-16.11.11:277][309]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-16.11.11:277][309]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-16.11.11:277][309]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-16.11.11:277][309]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-16.11.11:277][309]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-16.11.11:277][309]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-16.11.11:277][309]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-16.11.11:277][309]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-16.11.11:277][309]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-16.11.11:277][309]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-16.11.11:277][309]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-16.11.11:277][309]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-16.11.11:277][309]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-16.11.11:277][309]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-16.11.11:277][309]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-16.11.11:277][309]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-16.11.11:277][309]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-16.11.11:277][309]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-16.11.11:277][309]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-16.11.11:277][309]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-16.11.11:277][309]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-16.11.11:277][309]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-16.11.11:277][309]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-16.11.11:277][309]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-16.11.11:277][309]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-16.11.11:277][309]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-16.11.11:277][309]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-16.11.11:277][309]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-16.11.11:277][309]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-16.11.11:278][309]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-16.11.11:278][309]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-16.11.11:278][309]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-16.11.11:278][309]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-16.11.11:278][309]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-16.11.11:278][309]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-16.11.11:278][309]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-16.11.11:278][309]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-16.11.11:278][309]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-16.11.11:278][309]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-16.11.11:278][309]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-16.11.11:278][309]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-16.11.11:278][309]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-16.11.11:278][309]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-16.11.11:278][309]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-16.11.11:278][309]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.28-16.11.11:298][310]LogContextSystem: Load Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.28-16.11.11:298][310]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(NavigationScreen) [2020.04.28-16.11.11:298][310]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NavigationScreen' created: [object NavigationScreenView] [2020.04.28-16.11.11:420][310]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Screen asset loaded for view. [2020.04.28-16.11.11:428][310]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SpecialEventCurrencyRewardWidget: Assets loaded for widget. [2020.04.28-16.11.11:428][310]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: All 1 widgets are ready. Screen is now ready. [2020.04.28-16.11.11:428][310]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Screen view created. [2020.04.28-16.11.11:435][310]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: NavigationScreen is ready. [2020.04.28-16.11.11:436][311]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.04.28-16.11.11:436][311]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.04.28-16.11.11:436][311]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.04.28-16.11.11:436][311]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.04.28-16.11.11:436][311]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.04.28-16.11.11:436][311]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.04.28-16.11.11:436][311]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.04.28-16.11.11:436][311]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.04.28-16.11.11:436][311]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.04.28-16.11.11:436][311]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.04.28-16.11.11:436][311]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.04.28-16.11.11:436][311]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.04.28-16.11.11:436][311]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.04.28-16.11.11:436][311]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.04.28-16.11.11:436][311]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.04.28-16.11.11:436][311]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.04.28-16.11.11:436][311]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/utils/contentVersion/version?versionPattern=3.7.0] [2020.04.28-16.11.11:436][311]OnlinePresence: [MirrorsAPA (3)::MirrorsAuthenticatedPresenceAdapter::Impl::SetLoginClientData] [MirrorsAuthenticatedPresenceAdapter::Impl::SetLoginClientData]: Using mirror content version '3.7.0_295705live' [2020.04.28-16.11.11:437][311]OnlinePresence: [MirrorsAPA (3)::MirrorsAuthenticatedPresenceAdapter::Impl::OnReceiveChildrenConnectionResult] Connection through Steam Mars [2020.04.28-16.11.11:437][311]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/auth/provider/steam/login?token=...] [2020.04.28-16.11.11:438][311]LogContextSystem: Load Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.28-16.11.11:457][312]LogContextSystem: Load Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.28-16.11.11:477][313]LogContextSystem: Load Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.28-16.11.11:496][314]LogContextSystem: Load Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.28-16.11.11:515][315]LogContextSystem: Load Action ScreenContextComponent of OverlayContextGroup (0) [2020.04.28-16.11.11:515][315]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(CharacterInfoScreen) [2020.04.28-16.11.11:516][315]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'CharacterInfoScreen' created: [object CharacterInfoView] [2020.04.28-16.11.11:618][315]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] CharacterInfoScreen: Screen asset loaded for view. [2020.04.28-16.11.11:618][315]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] CharacterInfoScreen: Screen view created. [2020.04.28-16.11.11:620][315]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: CharacterInfoScreen is ready. [2020.04.28-16.11.11:623][316]LogContextSystem: Load Action ScreenContextComponent of OverlayContextGroup (0) [2020.04.28-16.11.11:623][316]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(CinematicScreen) [2020.04.28-16.11.11:624][316]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'CinematicScreen' created: [object CinematicScreenView] [2020.04.28-16.11.11:633][316]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] CinematicScreen: Screen asset loaded for view. [2020.04.28-16.11.11:633][316]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] CinematicScreen: Screen view created. [2020.04.28-16.11.11:634][316]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: CinematicScreen is ready. [2020.04.28-16.11.11:646][317]LogContextSystem: Load Action ScreenContextComponent of OverlayContextGroup (0) [2020.04.28-16.11.11:646][317]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(FriendsListScreen) [2020.04.28-16.11.11:647][317]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FriendsListScreen' created: [object FriendsListView] [2020.04.28-16.11.11:744][317]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FriendsListScreen: Screen asset loaded for view. [2020.04.28-16.11.11:744][317]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FriendsListScreen: Screen view created. [2020.04.28-16.11.11:747][317]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: FriendsListScreen is ready. [2020.04.28-16.11.11:750][318]LogContextSystem: Load Action ScreenContextComponent of OverlayContextGroup (0) [2020.04.28-16.11.11:750][318]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(MatchManagementScreen) [2020.04.28-16.11.11:751][318]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'MatchManagementScreen' created: [object MatchManagementScreen] [2020.04.28-16.11.11:846][318]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] MatchManagementScreen: Screen asset loaded for view. [2020.04.28-16.11.11:846][318]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] MatchManagementScreen: Screen view created. [2020.04.28-16.11.11:848][318]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: MatchManagementScreen is ready. [2020.04.28-16.11.11:851][319]LogContextSystem: Load Action ScreenContextComponent of OverlayContextGroup (0) [2020.04.28-16.11.11:851][319]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(OverlayMenuScreen) [2020.04.28-16.11.11:852][319]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'OverlayMenuScreen' created: [object OverlayMenuView] [2020.04.28-16.11.12:340][319]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] OverlayMenuScreen: Screen asset loaded for view. [2020.04.28-16.11.12:340][319]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] OverlayMenuScreen: Screen view created. [2020.04.28-16.11.12:344][319]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: OverlayMenuScreen is ready. [2020.04.28-16.11.12:347][320]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.04.28-16.11.12:347][320]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.04.28-16.11.12:347][320]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.04.28-16.11.12:347][320]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.04.28-16.11.12:347][320]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.04.28-16.11.12:347][320]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.04.28-16.11.12:347][320]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.04.28-16.11.12:347][320]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.04.28-16.11.12:347][320]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.04.28-16.11.12:347][320]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.04.28-16.11.12:347][320]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.04.28-16.11.12:347][320]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.04.28-16.11.12:347][320]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.04.28-16.11.12:347][320]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.04.28-16.11.12:347][320]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.04.28-16.11.12:347][320]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.04.28-16.11.12:347][320]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/auth/provider/steam/login?token=...] [2020.04.28-16.11.12:347][320]LogMirrors: Mirrors Auth: Reconnecting user id 427c13cd-aba7-4156-964d-0cbff0851445 [2020.04.28-16.11.12:347][320]LogRealTimeMessaging: MirrorsAuthenticatedPresenceAdapter::Impl::InitializeRealTimeMessagingConnection_Impl - Initialize real time messaging connection [2020.04.28-16.11.12:347][320]LogRealTimeMessaging: Warning: [MirrorsAuthenticatedPresenceAdapter::Impl::ShutdownRealTimeMessagingConnection_Impl] - Real time messaging is already disconnecting or disconnected [2020.04.28-16.11.12:347][320]LogRealTimeMessaging: MirrorsAuthenticatedPresenceAdapter::Impl::ScheduleRealTimeMessagingConnection - Connection scheduled to execute in 0.000000 sec [2020.04.28-16.11.12:347][320]OnlinePresence: [MirrorsAPA (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (User login successful) [2020.04.28-16.11.12:347][320]OnlinePresence: [MirrorsAPA (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.04.28-16.11.12:347][320]OnlinePresence: [MirrorsDataStore (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (User login successful) [2020.04.28-16.11.12:347][320]OnlinePresence: [MirrorsDataStore (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.04.28-16.11.12:347][320]OnlinePresence: [MirrorsOnlineStore (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (User login successful) [2020.04.28-16.11.12:347][320]OnlinePresence: [MirrorsOnlineStore (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.04.28-16.11.12:347][320]OnlinePresence: [MirrorsMatchmaking (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (User login successful) [2020.04.28-16.11.12:347][320]OnlinePresence: [MirrorsMatchmaking (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.04.28-16.11.12:347][320]OnlinePresence: [MirrorsSocial (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (User login successful) [2020.04.28-16.11.12:347][320]OnlinePresence: [MirrorsSocial (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.04.28-16.11.12:347][320]GameFlow: UDBDGameInstance::OnUpdatePluginStateEvent: Ignoring this call, we're not allowing notifications (_allowPresencePluginNotifications == false). [2020.04.28-16.11.12:347][320]OnlinePresence: [Plugin (3)::OnlinePresencePlugin::OnReceiveChildrenConnectionResult] Connection result: DataStore #1, OnlineStore #1, Matchmaking #2, Social #1 [2020.04.28-16.11.12:347][320]OnlinePresence: [Plugin (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (OPP Connection Done) [2020.04.28-16.11.12:347][320]OnlinePresence: [Plugin (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.04.28-16.11.12:347][320]GameFlow: [GameInit] Authenticated Ticket Received. CloudID: 427c13cd-aba7-4156-964d-0cbff0851445. [2020.04.28-16.11.12:348][320]GameFlow: [GameInit] New Init Progress: ConnectingToMirrors, startTime: 2020-04-28T16:11:10.172Z, endTime: 2020-04-28T16:11:12.348Z, progress complete in 2.176000 seconds [2020.04.28-16.11.12:348][320]LogDBDGeneral: Date-time synced online: 2020.04.28-16.11.10 (service used - Mirrors) [2020.04.28-16.11.12:348][320]GameFlow: [GameInit] New Init Progress: LoadingBackendConfigs, startTime: 2020-04-28T16:11:12.348Z [2020.04.28-16.11.12:348][320]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/config] [2020.04.28-16.11.12:348][320]LogRealTimeMessaging: MirrorsAuthenticatedPresenceAdapter::Impl::DoRealTimeMessagingConnection_Impl - Attempting to get RTM url [2020.04.28-16.11.12:348][320]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/realTimeMessaging/getUrl] [2020.04.28-16.11.12:349][320]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.28-16.11.12:349][320]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePassPurchasePopupScreen) [2020.04.28-16.11.12:350][320]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' created: [object ArchivePassPurchasePopupScreenView] [2020.04.28-16.11.12:471][320]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen asset loaded for view. [2020.04.28-16.11.12:471][320]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view created. [2020.04.28-16.11.12:472][320]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePassPurchasePopupScreen is ready. [2020.04.28-16.11.12:476][321]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.28-16.11.12:476][321]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveTierPurchasePopupScreen) [2020.04.28-16.11.12:476][321]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' created: [object ArchiveTierPurchasePopupScreenView] [2020.04.28-16.11.12:587][321]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen asset loaded for view. [2020.04.28-16.11.12:587][321]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view created. [2020.04.28-16.11.12:587][321]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveTierPurchasePopupScreen is ready. [2020.04.28-16.11.12:589][322]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/realTimeMessaging/getUrl] [2020.04.28-16.11.12:590][322]LogRealTimeMessaging: MirrorsAuthenticatedPresenceAdapter::Impl::ConnectRealTimeMessaging - Connecting real time messaging to 'wss://rtm.live.bhvrdbd.com/427c13cd-aba7-4156-964d-0cbff0851445:01e11cc1c16457947b8a80fa6b4f57ae3c168c62acafbec4ed4bc858cd6902c6f84bb751c78017b120a70847247c8812 [2020.04.28-16.11.12:590][322]LogRealTimeMessaging: RTM: Real Time Messaging connecting - host=rtm.live.bhvrdbd.com port=443 target=/427c13cd-aba7-4156-964d-0cbff0851445:01e11cc1c16457947b8a80fa6b4f57ae3c168c62acafbec4ed4bc858cd6902c6f84bb751c78017b120a70847247c8812 [2020.04.28-16.11.12:593][322]LogWebSocket: Verbose: WebSocket resolving rtm.live.bhvrdbd.com:443 [2020.04.28-16.11.12:597][322]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.28-16.11.12:597][322]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(FearMarketPopupScreen) [2020.04.28-16.11.12:598][322]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' created: [object FearMarketPopupScreenView] [2020.04.28-16.11.12:721][322]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen asset loaded for view. [2020.04.28-16.11.12:721][322]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view created. [2020.04.28-16.11.12:722][322]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: FearMarketPopupScreen is ready. [2020.04.28-16.11.12:724][323]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/config] [2020.04.28-16.11.12:725][323]GameFlow: [GameInit] New Init Progress: LoadingBackendConfigs, startTime: 2020-04-28T16:11:12.348Z, endTime: 2020-04-28T16:11:12.725Z, progress complete in 0.377000 seconds [2020.04.28-16.11.12:725][323]LogLatencyCalculator: Calculating latency to endpoints: ap-northeast-1, ap-northeast-2, ap-south-1, ap-southeast-1, ap-southeast-2, eu-central-1, eu-west-2, sa-east-1, us-east-1, us-west-2 [2020.04.28-16.11.12:725][323]GameFlow: [GameInit] New Init Progress: SetupRichPresence, startTime: 2020-04-28T16:11:12.725Z [2020.04.28-16.11.12:726][323]GameFlow: [GameInit] New Init Progress: SetupRichPresence, startTime: 2020-04-28T16:11:12.725Z, endTime: 2020-04-28T16:11:12.726Z, progress complete in 0.001000 seconds [2020.04.28-16.11.12:726][323]GameFlow: [GameInit] New Init Progress: ValidatingClientVersion, startTime: 2020-04-28T16:11:12.726Z [2020.04.28-16.11.12:726][323]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/clientVersion/check] [2020.04.28-16.11.12:728][323]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.28-16.11.12:728][323]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(GenericPopupScreen) [2020.04.28-16.11.12:729][323]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'GenericPopupScreen' created: [object GenericPopupScreenView] [2020.04.28-16.11.12:852][323]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] GenericPopupScreen: Screen asset loaded for view. [2020.04.28-16.11.12:852][323]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] GenericPopupScreen: Screen view created. [2020.04.28-16.11.12:853][323]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: GenericPopupScreen is ready. [2020.04.28-16.11.12:857][324]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.28-16.11.12:857][324]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(NewContentPopupScreen) [2020.04.28-16.11.12:858][324]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' created: [object NewContentPopupScreenView] [2020.04.28-16.11.12:996][324]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen asset loaded for view. [2020.04.28-16.11.12:996][324]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view created. [2020.04.28-16.11.12:997][324]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: NewContentPopupScreen is ready. [2020.04.28-16.11.13:057][325]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/clientVersion/check] [2020.04.28-16.11.13:057][325]GameFlow: [GameInit] New Init Progress: ValidatingClientVersion, startTime: 2020-04-28T16:11:12.726Z, endTime: 2020-04-28T16:11:13.057Z, progress complete in 0.331000 seconds [2020.04.28-16.11.13:058][325]GameFlow: [GameInit] New Init Progress: SyncingFriendsList, startTime: 2020-04-28T16:11:12.726Z [2020.04.28-16.11.13:058][325]LogOnlineFriend: OSS: [MirrorsSocialPresence::SyncFriendsList] Start to sync friends list. [2020.04.28-16.11.13:059][325]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.28-16.11.13:059][325]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ProcessingPopupScreen) [2020.04.28-16.11.13:060][325]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' created: [object ProcessingPopupScreenView] [2020.04.28-16.11.13:189][325]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen asset loaded for view. [2020.04.28-16.11.13:189][325]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view created. [2020.04.28-16.11.13:190][325]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ProcessingPopupScreen is ready. [2020.04.28-16.11.13:192][326]LogOnline: Verbose: OSS: Async task 'FOnlineFriendsSteam::ReadFriendsList() async task completed successfully' succeeded in 0.133733 seconds [2020.04.28-16.11.13:193][326]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.28-16.11.13:193][326]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ReportPlayerPopupScreen) [2020.04.28-16.11.13:194][326]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' created: [object ReportPlayerPopupScreenView] [2020.04.28-16.11.13:327][326]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen asset loaded for view. [2020.04.28-16.11.13:327][326]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view created. [2020.04.28-16.11.13:328][326]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ReportPlayerPopupScreen is ready. [2020.04.28-16.11.13:339][327]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnReadFriendsListComplete] Succeeded. List name: default, List size: 20 [2020.04.28-16.11.13:339][327]LogOnlineFriend: OSS: [MirrorsSocialPresence::PerformBackendFriendSyncRequest] Start friend sync. listName = default [2020.04.28-16.11.13:339][327]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/friends/sync] [2020.04.28-16.11.13:339][327]LogLatencyCalculator: Latency of id ap-southeast-2: 19 [2020.04.28-16.11.13:341][327]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.28-16.11.13:341][327]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SeasonEndPopupScreen) [2020.04.28-16.11.13:341][327]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' created: [object SeasonEndPopupScreenView] [2020.04.28-16.11.13:500][327]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen asset loaded for view. [2020.04.28-16.11.13:500][327]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view created. [2020.04.28-16.11.13:501][327]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SeasonEndPopupScreen is ready. [2020.04.28-16.11.13:505][328]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.28-16.11.13:505][328]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(UnlockPersonalPerksPopupScreen) [2020.04.28-16.11.13:506][328]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' created: [object UnlockPersonalPerksPopupScreenView] [2020.04.28-16.11.13:636][328]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen asset loaded for view. [2020.04.28-16.11.13:636][328]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view created. [2020.04.28-16.11.13:637][328]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: UnlockPersonalPerksPopupScreen is ready. [2020.04.28-16.11.13:639][329]LogWebSocket: Verbose: Starting WebSocket handshake with rtm.live.bhvrdbd.com/427c13cd-aba7-4156-964d-0cbff0851445:01e11cc1c16457947b8a80fa6b4f57ae3c168c62acafbec4ed4bc858cd6902c6f84bb751c78017b120a70847247c8812 [2020.04.28-16.11.13:859][338]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk26-WindowsNoEditor.pak added to pak precacher. [2020.04.28-16.11.13:884][340]LogRealTimeMessaging: RTM: Real Time Messaging connected [2020.04.28-16.11.13:884][340]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: connection, name: successful [2020.04.28-16.11.13:885][340]LogRealTimeMessaging: Display: Real time messaging connection established [2020.04.28-16.11.13:885][340]OnlinePresence: [MirrorsAuthenticatedPresenceAdapter::BroadcastRealTimeMessagingStatusChanged] IsConnected=true IsInitilizing=true IsShuttingdown=false [2020.04.28-16.11.13:885][340]PartyFacade: [UPartyFacade::OnRTMStatusChanged] RTM status changed: isConnected = true [2020.04.28-16.11.13:989][344]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/players/friends/sync] [2020.04.28-16.11.13:989][344]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnApiSyncFriendComplete] Sync friends complete. success = true, resultCode = 201 [2020.04.28-16.11.13:989][344]LogOnlineFriend: OSS: [MirrorsSocialPresence::GetFriendsListFromBackendService] Starting to get the friends list. listName: default [2020.04.28-16.11.13:989][344]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/427c13cd-aba7-4156-964d-0cbff0851445/friends?platform=steam] [2020.04.28-16.11.14:239][355]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/427c13cd-aba7-4156-964d-0cbff0851445/friends?platform=steam] [2020.04.28-16.11.14:240][355]LogOnlineFriend: OSS: [MirrorsSocialPresence::MirrorsApiFriends] success: true, resultCode: 0 [2020.04.28-16.11.14:240][355]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/friends/richPresence/427c13cd-aba7-4156-964d-0cbff0851445] [2020.04.28-16.11.14:622][371]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/friends/richPresence/427c13cd-aba7-4156-964d-0cbff0851445] [2020.04.28-16.11.14:622][371]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Justmanutd12_, friend Id: 002b4431-eee0-4ccd-a8bc-432074df1d85 [2020.04.28-16.11.14:622][371]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Claudette is OP, friend Id: d6f8c59c-64a8-4473-9205-6b1f7c02f800 [2020.04.28-16.11.14:622][371]GameFlow: [GameInit] New Init Progress: SyncingFriendsList, startTime: 2020-04-28T16:11:12.726Z, endTime: 2020-04-28T16:11:14.622Z, progress complete in 1.896000 seconds [2020.04.28-16.11.14:622][371]LogOnline: Warning: Sync friends success - 0 [2020.04.28-16.11.14:622][371]GameFlow: [GameInit] New Init Progress: StartEAC, startTime: 2020-04-28T16:11:14.622Z [2020.04.28-16.11.14:674][371]LogDBDEasyAntiCheat: Client Auth is created [2020.04.28-16.11.14:674][371]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/eac/generateChallenge] [2020.04.28-16.11.15:039][388]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/eac/generateChallenge] [2020.04.28-16.11.15:039][388]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/eac/validateChallengeResponse] [2020.04.28-16.11.15:172][394]LogLatencyCalculator: Latency of id ap-southeast-1: 224 [2020.04.28-16.11.15:479][409]LogLatencyCalculator: Latency of id eu-west-2: 293 [2020.04.28-16.11.15:505][410]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/eac/validateChallengeResponse] [2020.04.28-16.11.15:505][410]LogDBDEasyAntiCheat: client created [2020.04.28-16.11.15:505][410]LogDBDEasyAntiCheat: OnInitFinished 0: Easy Anti-Cheat successfully initialized [2020.04.28-16.11.15:506][410]GameFlow: [GameInit] New Init Progress: StartEAC, startTime: 2020-04-28T16:11:14.622Z, endTime: 2020-04-28T16:11:15.506Z, progress complete in 0.884000 seconds [2020.04.28-16.11.15:506][410]GameFlow: [GameInit] New Init Progress: LoadingBackendTunables, startTime: 2020-04-28T16:11:15.506Z [2020.04.28-16.11.15:637][416]GameFlow: [GameInit] New Init Progress: LoadingBackendTunables, startTime: 2020-04-28T16:11:15.506Z, endTime: 2020-04-28T16:11:15.637Z, progress complete in 0.131000 seconds [2020.04.28-16.11.15:637][416]GameFlow: [GameInit] New Init Progress: LoadingPlayerIndependentShopData, startTime: 2020-04-28T16:11:15.637Z [2020.04.28-16.11.15:637][416]LogShopSystem: [GameInit] DispatchGameInitProgressionStartEvent: LoadCatalog [2020.04.28-16.11.15:835][421]LogShopSystem: [GameInit] DispatchGameInitProgressionCompleteEvent: LoadCatalog [2020.04.28-16.11.15:835][421]LogShopSystem: [GameInit] DispatchGameInitProgressionStartEvent: LoadCurrencyPacks [2020.04.28-16.11.15:835][421]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/store/getAvailableBundles] [2020.04.28-16.11.16:055][431]LogLatencyCalculator: Latency of id ap-south-1: 408 [2020.04.28-16.11.16:276][441]LogLatencyCalculator: Latency of id eu-central-1: 318 [2020.04.28-16.11.16:639][459]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/store/getAvailableBundles] [2020.04.28-16.11.16:639][459]LogShopSystem: [GameInit] DispatchGameInitProgressionCompleteEvent: LoadCurrencyPacks [2020.04.28-16.11.16:639][459]LogShopSystem: [GameInit] DispatchGameInitProgressionStartEvent: PlatformStoreCatalog [2020.04.28-16.11.16:639][459]LogShopSystem: [GameInit] DispatchGameInitProgressionCompleteEvent: PlatformStoreCatalog [2020.04.28-16.11.16:639][459]LogShopSystem: [GameInit] DispatchGameInitProgressionStartEvent: FeaturedPageContent [2020.04.28-16.11.16:672][460]LogShopSystem: [GameInit] DispatchGameInitProgressionCompleteEvent: FeaturedPageContent [2020.04.28-16.11.16:672][460]GameFlow: [GameInit] New Init Progress: LoadingPlayerIndependentShopData, startTime: 2020-04-28T16:11:15.637Z, endTime: 2020-04-28T16:11:16.672Z, progress complete in 1.035000 seconds [2020.04.28-16.11.16:672][460]GameFlow: [GameInit] New Init Progress: LicenseCache, startTime: 2020-04-28T16:11:16.672Z [2020.04.28-16.11.16:673][460]GameFlow: [GameInit] New Init Progress: LicenseCache, startTime: 2020-04-28T16:11:16.672Z, endTime: 2020-04-28T16:11:16.673Z, progress complete in 0.001000 seconds [2020.04.28-16.11.16:673][460]GameFlow: [GameInit] New Init Progress: LoadingInventory, startTime: 2020-04-28T16:11:16.673Z [2020.04.28-16.11.16:673][460]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.04.28-16.11.17:039][479]LogLatencyCalculator: Latency of id ap-northeast-2: 259 [2020.04.28-16.11.17:122][483]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.04.28-16.11.17:122][483]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.04.28-16.11.17:123][483]GameFlow: [GameInit] New Init Progress: LoadingInventory, startTime: 2020-04-28T16:11:16.673Z, endTime: 2020-04-28T16:11:17.123Z, progress complete in 0.450000 seconds [2020.04.28-16.11.17:123][483]GameFlow: [GameInit] New Init Progress: SyncingOwnedCharacters, startTime: 2020-04-28T16:11:17.123Z [2020.04.28-16.11.17:123][483]GameFlow: [GameInit] New Init Progress: SyncingOwnedCharacters, startTime: 2020-04-28T16:11:17.123Z, endTime: 2020-04-28T16:11:17.123Z, progress complete in 0.000000 seconds [2020.04.28-16.11.17:123][483]GameFlow: [GameInit] New Init Progress: LoadingEvents, startTime: 2020-04-28T16:11:17.123Z [2020.04.28-16.11.17:172][485]LogDBDGeneral: USpecialEventsContainer::Local_S3GetSpecialEventsContentComplete : The special events dates were received from the s3 bucket [2020.04.28-16.11.17:172][485]GameFlow: [GameInit] New Init Progress: LoadingEvents, startTime: 2020-04-28T16:11:17.123Z, endTime: 2020-04-28T16:11:17.172Z, progress complete in 0.049000 seconds [2020.04.28-16.11.17:173][485]LogDBDGeneral: UBonusPointEventManager::Local_S3GetBonusPointEventsContentComplete : The bonus point events were received from the s3 bucket [2020.04.28-16.11.17:173][485]GameFlow: [GameInit] New Init Progress: LoadingEvents, startTime: 2020-04-28T16:11:17.123Z, endTime: 2020-04-28T16:11:17.173Z, progress complete in 0.050000 seconds [2020.04.28-16.11.17:173][485]GameFlow: [GameInit] New Init Progress: LoadingProfile, startTime: 2020-04-28T16:11:17.173Z [2020.04.28-16.11.17:173][485]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=-1 [2020.04.28-16.11.17:173][485]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=-1 [2020.04.28-16.11.17:195][485]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::GetValue] MirrorsAPA: GetValue with hacked key ProfileSaves/F5E0660601001001.profjce [2020.04.28-16.11.17:195][485]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/me/states/FullProfile/binary] [2020.04.28-16.11.17:293][490]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk25-WindowsNoEditor.pak added to pak precacher. [2020.04.28-16.11.17:605][504]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/me/states/FullProfile/binary] [2020.04.28-16.11.17:616][504]GameFlow: Save validation data initialized. UID: F5E0660601001001 [2020.04.28-16.11.17:664][504]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.04.28-16.11.17:665][504]GameFlow: FCharacterStateData::SetPips() with value=-1 [2020.04.28-16.11.17:665][504]GameFlow: FCharacterStateData::SetPips() with value=-1 [2020.04.28-16.11.17:670][504]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.04.28-16.11.17:670][504]GameFlow: FCharacterStateData::SetPips() with value=-1 [2020.04.28-16.11.17:670][504]GameFlow: FCharacterStateData::SetPips() with value=-1 [2020.04.28-16.11.17:674][504]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=-1 [2020.04.28-16.11.17:674][504]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=-1 [2020.04.28-16.11.17:675][504]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/shrine/getAvailable] [2020.04.28-16.11.17:679][504]GameFlow: [GameInit] New Init Progress: LoadingProfile, startTime: 2020-04-28T16:11:17.173Z, endTime: 2020-04-28T16:11:17.679Z, progress complete in 0.506000 seconds [2020.04.28-16.11.17:681][504]GameFlow: [GameInit] New Init Progress: LoadingMirrorCurrencies, startTime: 2020-04-28T16:11:17.681Z [2020.04.28-16.11.17:681][504]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies/BonusBloodpoints] [2020.04.28-16.11.17:704][506]LogLatencyCalculator: Latency of id ap-northeast-1: 304 [2020.04.28-16.11.17:756][508]LogLatencyCalculator: Latency of id us-east-1: 229 [2020.04.28-16.11.17:939][516]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/shrine/getAvailable] [2020.04.28-16.11.17:939][516]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies/BonusBloodpoints] [2020.04.28-16.11.17:939][516]GameFlow: [GameInit] New Init Progress: LoadingMirrorCurrencies, startTime: 2020-04-28T16:11:17.681Z, endTime: 2020-04-28T16:11:17.939Z, progress complete in 0.258000 seconds [2020.04.28-16.11.17:939][516]GameFlow: [GameInit] New Init Progress: CheckingNeedForCurrencyMigration, startTime: 2020-04-28T16:11:17.939Z [2020.04.28-16.11.17:939][516]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/wallet/needMigration] [2020.04.28-16.11.18:210][529]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/wallet/needMigration] [2020.04.28-16.11.18:210][529]GameFlow: [GameInit] New Init Progress: CheckingNeedForCurrencyMigration, startTime: 2020-04-28T16:11:17.939Z, endTime: 2020-04-28T16:11:18.210Z, progress complete in 0.271000 seconds [2020.04.28-16.11.18:210][529]GameFlow: [GameInit] New Init Progress: LoadingWallet, startTime: 2020-04-28T16:11:18.210Z [2020.04.28-16.11.18:210][529]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/wallet/getLocalizedCurrenciesAfterLogin] [2020.04.28-16.11.18:472][542]LogLatencyCalculator: Latency of id us-west-2: 194 [2020.04.28-16.11.18:523][544]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/wallet/getLocalizedCurrenciesAfterLogin] [2020.04.28-16.11.18:523][544]LogShopSystem: [GetLocalizedCurrencyAfterLogin] Mirrors Wallet loaded [2020.04.28-16.11.18:523][544]GameFlow: [GameInit] New Init Progress: LoadingWallet, startTime: 2020-04-28T16:11:18.210Z, endTime: 2020-04-28T16:11:18.523Z, progress complete in 0.313000 seconds [2020.04.28-16.11.18:523][544]GameFlow: [GameInit] New Init Progress: LoadingConsent, startTime: 2020-04-28T16:11:18.523Z [2020.04.28-16.11.18:523][544]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/consent?onlyAttentionNeeded=false] [2020.04.28-16.11.18:773][557]LogLatencyCalculator: Latency of id sa-east-1: 344 [2020.04.28-16.11.18:773][557]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/consent?onlyAttentionNeeded=false] [2020.04.28-16.11.18:906][563]GameFlow: [GameInit] New Init Progress: LoadingConsent, startTime: 2020-04-28T16:11:18.523Z, endTime: 2020-04-28T16:11:18.906Z, progress complete in 0.383000 seconds [2020.04.28-16.11.18:906][563]GameFlow: [GameInit] New Init Progress: LoadingGameConfigs, startTime: 2020-04-28T16:11:18.906Z [2020.04.28-16.11.18:945][565]LogDBDGeneral: US3GameConfigs::Local_S3GetContentComplete : The game configs were received from the s3 bucket [2020.04.28-16.11.18:945][565]GameFlow: [GameInit] New Init Progress: LoadingGameConfigs, startTime: 2020-04-28T16:11:18.906Z, endTime: 2020-04-28T16:11:18.945Z, progress complete in 0.039000 seconds [2020.04.28-16.11.18:945][565]GameFlow: [GameInit] New Init Progress: CheckingPendingTransactions, startTime: 2020-04-28T16:11:18.945Z [2020.04.28-16.11.18:945][565]LogShopSystem: UShopManager::Local_GetAndValidatePendingTransactions --> Getting pending transactions or unconsumed entitlements [2020.04.28-16.11.18:945][565]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/store/steamGetPendingTransactions] [2020.04.28-16.11.19:223][579]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/store/steamGetPendingTransactions] [2020.04.28-16.11.19:223][579]LogShopSystem: UShopManager::Local_SteamGetPendingTransactionsComplete responseMessage: []. [2020.04.28-16.11.19:223][579]GameFlow: [GameInit] New Init Progress: CheckingPendingTransactions, startTime: 2020-04-28T16:11:18.945Z, endTime: 2020-04-28T16:11:19.223Z, progress complete in 0.278000 seconds [2020.04.28-16.11.19:224][579]GameFlow: [GameInit] New Init Progress: LoadingContentSchedule, startTime: 2020-04-28T16:11:19.223Z [2020.04.28-16.11.19:341][583]GameFlow: [GameInit] New Init Progress: LoadingContentSchedule, startTime: 2020-04-28T16:11:19.223Z, endTime: 2020-04-28T16:11:19.341Z, progress complete in 0.118000 seconds [2020.04.28-16.11.19:341][583]GameFlow: [GameInit] New Init Progress: LoadingNews, startTime: 2020-04-28T16:11:19.341Z [2020.04.28-16.11.19:382][586]GameFlow: [GameInit] New Init Progress: LoadingNews, startTime: 2020-04-28T16:11:19.341Z, endTime: 2020-04-28T16:11:19.382Z, progress complete in 0.041000 seconds [2020.04.28-16.11.19:382][586]GameFlow: [GameInit] New Init Progress: SendingAnalytics, startTime: 2020-04-28T16:11:19.382Z [2020.04.28-16.11.19:383][586]GameFlow: [GameInit] New Init Progress: SendingAnalytics, startTime: 2020-04-28T16:11:19.382Z, endTime: 2020-04-28T16:11:19.383Z, progress complete in 0.001000 seconds [2020.04.28-16.11.19:384][586]GameFlow: [GameInit] New Init Progress: ValidateData, startTime: 2020-04-28T16:11:19.384Z [2020.04.28-16.11.19:466][586]GameFlow: [GameInit] New Init Progress: ValidateData, startTime: 2020-04-28T16:11:19.384Z, endTime: 2020-04-28T16:11:19.466Z, progress complete in 0.082000 seconds [2020.04.28-16.11.19:466][586]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/messages/list?limit=100] [2020.04.28-16.11.19:466][586]GameFlow: [GameInit] New Init Progress: Complete, startTime: 2020-04-28T16:11:09.422Z, endTime: 2020-04-28T16:11:19.466Z, progress complete in 10.044000 seconds [2020.04.28-16.11.19:471][586]GameFlow: [GameInit] New Init Complete State: Success [2020.04.28-16.11.19:471][586]LogWindows: EnumDisplayDevices: [2020.04.28-16.11.19:471][586]LogWindows: 0. 'NVIDIA GeForce GTX 770' (P:1 D:1) [2020.04.28-16.11.19:472][586]LogWindows: 1. 'NVIDIA GeForce GTX 770' (P:0 D:0) [2020.04.28-16.11.19:473][586]LogWindows: 2. 'NVIDIA GeForce GTX 770' (P:0 D:0) [2020.04.28-16.11.19:473][586]LogWindows: 3. 'NVIDIA GeForce GTX 770' (P:0 D:0) [2020.04.28-16.11.19:474][586]LogWindows: DebugString: FoundDriverCount:4 [2020.04.28-16.11.19:476][586]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/playername/steam/Mars] [2020.04.28-16.11.19:477][586]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk36-WindowsNoEditor.pak added to pak precacher. [2020.04.28-16.11.19:805][604]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/messages/list?limit=100] [2020.04.28-16.11.19:806][604]LogShopSystem: ClaimAllMessageRewards: Claiming rewards of message 1588086000000 [2020.04.28-16.11.19:806][604]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/messages/claim] [2020.04.28-16.11.20:071][616]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/messages/claim] [2020.04.28-16.11.20:071][616]LogMirrors: SENDING REQUEST: [DELETE https://steam.live.bhvrdbd.com/api/v1/messages/list] [2020.04.28-16.11.20:371][631]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/playername/steam/Mars] [2020.04.28-16.11.20:371][631]GameFlow: Verbose: SplashContextComponent start action: CheckFullApp [2020.04.28-16.11.20:372][631]GameFlow: Verbose: SplashContextComponent start action: RequestStatCache [2020.04.28-16.11.20:372][631]LogOnline: OnStatCacheComplete. Succeed ? TRUE [2020.04.28-16.11.20:372][631]GameFlow: Verbose: SplashContextComponent start action: LoadPlayerStats [2020.04.28-16.11.20:373][631]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/owned-products/report] [2020.04.28-16.11.20:373][631]LogMirrors: RESPONSE: code 200, request [DELETE https://steam.live.bhvrdbd.com/api/v1/messages/list] [2020.04.28-16.11.20:672][645]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/owned-products/report] [2020.04.28-16.11.20:810][652]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Mars [0x2AF0D4AF160] Result: '1' k_EResultOK (success) [2020.04.28-16.11.20:810][652]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamRetrieveStats bWasSuccessful: 1 UserId: Mars [0x2AF0D4AF160]' succeeded in 0.436603 seconds [2020.04.28-16.11.20:824][652]GameFlow: ADBDPlayerControllerBase::Local_LoadPips - Query player pips on Kraken [2020.04.28-16.11.20:824][652]LogRanks: URankManager::Async_GetPlayerPips [2020.04.28-16.11.20:824][652]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.04.28-16.11.20:828][652]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.28-16.11.21:077][664]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.04.28-16.11.21:077][664]GameFlow: ADBDPlayerControllerBase::Local_LoadPips - Received pips points from Kraken - Survivor=67 Killer=0 [2020.04.28-16.11.21:077][664]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=67 [2020.04.28-16.11.21:077][664]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=0 [2020.04.28-16.11.21:077][664]GameFlow: Reading Profile Stat DBD_KillerSkulls: 0 [2020.04.28-16.11.21:077][664]GameFlow: Reading Profile Stat DBD_CamperSkulls: 67 [2020.04.28-16.11.21:077][664]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.04.28-16.11.21:077][664]GameFlow: FCharacterStateData::SetPips() with value=0 [2020.04.28-16.11.21:077][664]GameFlow: FCharacterStateData::SetPips() with value=67 [2020.04.28-16.11.21:105][664]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [32392] [2020.04.28-16.11.21:105][664]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/F5E0660601001001.profjce [2020.04.28-16.11.21:106][664]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9825&schemaVersion=0] [2020.04.28-16.11.21:106][664]GameFlow: Verbose: SplashContextComponent start action: CheckSoftBanStatus [2020.04.28-16.11.21:106][664]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.28-16.11.21:268][673]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Mars [0x2AF0D47E3B0] Result: '1' k_EResultOK (success) [2020.04.28-16.11.21:268][673]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Mars [0x2AF0D47E3B0]' succeeded in 0.439660 seconds [2020.04.28-16.11.21:362][677]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.28-16.11.21:362][677]GameFlow: Verbose: SplashContextComponent start action: EvaluateDisconnectPenalty [2020.04.28-16.11.21:363][677]GameFlow: Verbose: SplashContextComponent start action: CheckWaitingforInvitation [2020.04.28-16.11.21:363][677]GameFlow: Verbose: SplashContextComponent start action: Initialize Archives [2020.04.28-16.11.21:363][677]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.04.28-16.11.21:363][677]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/activeNode] [2020.04.28-16.11.21:363][677]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.04.28-16.11.21:363][677]LogRHI: Display: ShaderPipelineCache: Resumed Batching. 0 [2020.04.28-16.11.21:363][677]LogRHI: Display: ShaderPipelineCache: Batching Resumed. [2020.04.28-16.11.21:364][677]GameFlow: Verbose: SplashContextComponent start action: GoToNextScreen [2020.04.28-16.11.21:405][679]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9825&schemaVersion=0] [2020.04.28-16.11.21:405][679]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.28-16.11.21:406][679]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.28-16.11.21:606][689]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.04.28-16.11.21:676][692]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.28-16.11.21:733][695]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Mars [0x2AF0D429310] Result: '1' k_EResultOK (success) [2020.04.28-16.11.21:733][695]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Mars [0x2AF0D429310]' succeeded in 0.655742 seconds [2020.04.28-16.11.21:760][697]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Mars [0x2AF0D4293A0] Result: '1' k_EResultOK (success) [2020.04.28-16.11.21:781][698]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.672695 seconds [2020.04.28-16.11.22:106][714]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/activeNode] [2020.04.28-16.11.22:138][715]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.04.28-16.11.22:138][715]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.04.28-16.11.22:380][727]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2020.04.28-16.11.22:380][727]LogGameState: Match State Changed from InProgress to LeavingMap [2020.04.28-16.11.22:380][727]LogStreaming: Display: Flushing async loaders. [2020.04.28-16.11.22:392][727]LogStreaming: Flushing async loaders took 12ms. [2020.04.28-16.11.22:404][727]LogGameMode: ProcessServerTravel: /Game/Maps/OfflineLobby [2020.04.28-16.11.22:405][728]LogEngine: Server switch level: /Game/Maps/OfflineLobby [2020.04.28-16.11.22:405][728]LogNet: Browse: /Game/Maps/OfflineLobby [2020.04.28-16.11.22:407][728]LogStreaming: Display: Flushing async loaders. [2020.04.28-16.11.22:682][728]LogStreaming: Flushing async loaders took 275ms. [2020.04.28-16.11.22:683][728]LogLoad: LoadMap: /Game/Maps/OfflineLobby [2020.04.28-16.11.22:726][728]LogUObjectHash: Compacting FUObjectHashTables data took 4.11ms [2020.04.28-16.11.22:730][728]LogStreaming: Flushing async loaders. [2020.04.28-16.11.22:750][728]LogStreaming: Flushing async loaders took 20ms. [2020.04.28-16.11.22:751][728]LogAIModule: Creating AISystem for world OfflineLobby [2020.04.28-16.11.22:751][728]LogLoad: Game class is 'BP_DBDGame_OfflineLobby_C' [2020.04.28-16.11.22:752][728]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.04.28-16.11.22:752][728]LogStreaming: Flushing async loaders. [2020.04.28-16.11.22:775][728]LogStreaming: Flushing async loaders took 23ms. [2020.04.28-16.11.22:775][728]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.04.28-16.11.22:775][728]LogStreaming: Flushing async loaders. [2020.04.28-16.11.24:308][728]LogStreaming: Flushing async loaders took 1532ms. [2020.04.28-16.11.24:309][728]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Static) is flushing async loading [2020.04.28-16.11.24:309][728]LogStreaming: Flushing async loaders. [2020.04.28-16.11.25:678][728]LogStreaming: Flushing async loaders took 1369ms. [2020.04.28-16.11.25:679][728]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.04.28-16.11.25:679][728]LogStreaming: Flushing async loaders. [2020.04.28-16.11.25:680][728]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.11.25:680][728]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.04.28-16.11.25:680][728]LogStreaming: Flushing async loaders. [2020.04.28-16.11.26:150][728]LogStreaming: Flushing async loaders took 470ms. [2020.04.28-16.11.26:151][728]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.04.28-16.11.26:151][728]LogStreaming: Flushing async loaders. [2020.04.28-16.11.26:151][728]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.11.26:151][728]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Setup) is flushing async loading [2020.04.28-16.11.26:151][728]LogStreaming: Flushing async loaders. [2020.04.28-16.11.26:244][728]LogStreaming: Flushing async loaders took 92ms. [2020.04.28-16.11.26:244][728]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Lighting) is flushing async loading [2020.04.28-16.11.26:244][728]LogStreaming: Flushing async loaders. [2020.04.28-16.11.26:248][728]LogStreaming: Flushing async loaders took 4ms. [2020.04.28-16.11.26:248][728]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.04.28-16.11.26:248][728]LogStreaming: Flushing async loaders. [2020.04.28-16.11.26:530][728]LogStreaming: Flushing async loaders took 282ms. [2020.04.28-16.11.26:530][728]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_VFX) is flushing async loading [2020.04.28-16.11.26:530][728]LogStreaming: Flushing async loaders. [2020.04.28-16.11.26:575][728]LogStreaming: Flushing async loaders took 44ms. [2020.04.28-16.11.26:575][728]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.04.28-16.11.26:575][728]LogStreaming: Flushing async loaders. [2020.04.28-16.11.26:575][728]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.11.26:575][728]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.04.28-16.11.26:575][728]LogStreaming: Flushing async loaders. [2020.04.28-16.11.26:635][728]LogStreaming: Flushing async loaders took 60ms. [2020.04.28-16.11.26:635][728]LogStreaming: Flushing async loaders. [2020.04.28-16.11.26:922][728]LogStreaming: Flushing async loaders took 287ms. [2020.04.28-16.11.26:960][728]LogWorld: Bringing World /Game/Maps/OfflineLobby.OfflineLobby up for play (max tick rate 0) at 2020.04.29-02.11.26 [2020.04.28-16.11.26:960][728]LogStreaming: Streaming in level LevelStreamingKismet_1 (/Game/Maps/Lobby)... [2020.04.28-16.11.26:960][728]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.04.28-16.11.26:960][728]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.04.28-16.11.26:960][728]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.04.28-16.11.26:960][728]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.28-16.11.26:960][728]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.28-16.11.26:960][728]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.28-16.11.26:960][728]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.28-16.11.26:960][728]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.04.28-16.11.26:972][728]LogWorld: Bringing up level for play took: 0.048555 [2020.04.28-16.11.26:972][728]GameFlow: [Login Attempted] Options: "?Name=Mars" Response: "" [2020.04.28-16.11.26:972][728]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.28-16.11.26:972][728]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.28-16.11.26:972][728]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.28-16.11.26:972][728]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.28-16.11.26:973][728]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.04.28-16.11.26:973][728]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.04.28-16.11.26:973][728]GameFlow: FCharacterStateData::SetPips() with value=0 [2020.04.28-16.11.26:973][728]GameFlow: FCharacterStateData::SetPips() with value=67 [2020.04.28-16.11.26:999][728]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [32392] [2020.04.28-16.11.26:999][728]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/F5E0660601001001.profjce [2020.04.28-16.11.26:999][728]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.28-16.11.27:000][728]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.28-16.11.27:000][728]LogCustomization: ------ [2020.04.28-16.11.27:000][728]LogCustomization: ------ [2020.04.28-16.11.27:000][728]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.04.28-16.11.27:000][728]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.04.28-16.11.27:000][728]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.04.28-16.11.27:015][728]LogStreaming: Flushing async loaders. [2020.04.28-16.11.27:060][728]LogStreaming: Flushing async loaders took 46ms. [2020.04.28-16.11.27:089][728]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2020.04.28-16.11.27:104][728]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000096 seconds [2020.04.28-16.11.27:104][728]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_UI took 0.000031 seconds [2020.04.28-16.11.27:104][728]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.04.28-16.11.27:105][728]LogLoad: Took 4.423385 seconds to LoadMap(/Game/Maps/OfflineLobby) [2020.04.28-16.11.27:106][728]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.28-16.11.27:106][728]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_4 (/Game/Maps/Shop/Shop_Static)... [2020.04.28-16.11.27:106][728]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.04.28-16.11.27:110][729]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.04.28-16.11.27:111][729]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.04.28-16.11.27:111][729]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.04.28-16.11.27:112][729]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: ConsentMenuContext (ULegalMenuScreen)(14) Transition: NONE(0) [2020.04.28-16.11.27:112][729]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.11.27:112][729]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(SplashScreen) [2020.04.28-16.11.27:113][729]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.11.27:113][729]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.11.27:113][729]LogContextSystem: Leave Action SplashContextComponent of GameFlowContextGroup (0) [2020.04.28-16.11.27:113][729]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.28-16.11.27:113][729]GameFlow: PreLoadMenuContextComponent::Leave [2020.04.28-16.11.27:113][729]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.11.27:113][729]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LegalMenuScreen , layerIndex:0 ) [2020.04.28-16.11.27:129][729]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.11.27:129][729]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.11.27:129][729]LogContextSystem: Enter Action ConsentMenuContextComponent of GameFlowContextGroup (0) [2020.04.28-16.11.27:129][729]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: RoleSelectionContext (URoleSelectionScreen)(25) Transition: ROLE_SELECTION_FROM_CONSENT(51) [2020.04.28-16.11.27:129][729]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.28-16.11.27:129][729]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LegalMenuScreen) [2020.04.28-16.11.27:129][729]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.11.27:129][729]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.11.27:129][729]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LegalMenuScreen) [2020.04.28-16.11.27:130][729]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.11.27:130][729]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.11.27:130][729]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.11.27:130][729]LogContextSystem: Leave Action ConsentMenuContextComponent of GameFlowContextGroup (0) [2020.04.28-16.11.27:158][729]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [32392] [2020.04.28-16.11.27:158][729]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/F5E0660601001001.profjce [2020.04.28-16.11.27:158][729]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.28-16.11.27:158][729]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.11.27:158][729]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.11.27:158][729]LogContextSystem: Enter Action SpecialEventCinematicContextComponent of GameFlowContextGroup (0) [2020.04.28-16.11.27:158][729]LogContextSystem: Enter Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.04.28-16.11.27:158][729]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.11.27:159][729]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:RoleSelectionScreen , layerIndex:0 ) [2020.04.28-16.11.27:163][729]LogContextSystem: Enter Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.04.28-16.11.27:163][729]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.04.28-16.11.27:164][729]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.28-16.11.27:183][729]LogStreaming: Display: Flushing async loaders. [2020.04.28-16.11.27:792][729]LogStreaming: Flushing async loaders took 609ms. [2020.04.28-16.11.27:793][729]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 0.4 [2020.04.28-16.11.27:794][729]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000089 seconds [2020.04.28-16.11.27:851][729]GameFlow: (BP_Menu_CamperMale09_C_0) - UpdateCustomization with item KS_Head01 [2020.04.28-16.11.27:851][729]GameFlow: (CustomizedAudio) - Update Sound with item KS_Head01 [2020.04.28-16.11.27:851][729]GameFlow: (BP_Menu_CamperMale09_C_0) - UpdateCustomization with item KS_Torso01_01 [2020.04.28-16.11.27:851][729]LogStreaming: Flushing async loaders. [2020.04.28-16.11.27:896][729]LogStreaming: Flushing async loaders took 44ms. [2020.04.28-16.11.27:896][729]GameFlow: (CustomizedAudio) - Update Sound with item KS_Torso01_01 [2020.04.28-16.11.27:896][729]GameFlow: (BP_Menu_CamperMale09_C_0) - UpdateCustomization with item KS_Legs01 [2020.04.28-16.11.27:896][729]GameFlow: (CustomizedAudio) - Update Sound with item KS_Legs01 [2020.04.28-16.11.27:896][729]LogStreaming: Flushing async loaders. [2020.04.28-16.11.27:931][729]LogStreaming: Flushing async loaders took 35ms. [2020.04.28-16.11.27:931][729]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 1.7 [2020.04.28-16.11.27:932][729]LogStreaming: Flushing async loaders. [2020.04.28-16.11.27:965][729]LogStreaming: Flushing async loaders took 34ms. [2020.04.28-16.11.27:965][729]LogStreaming: Flushing async loaders. [2020.04.28-16.11.27:982][729]LogStreaming: Flushing async loaders took 17ms. [2020.04.28-16.11.27:983][729]LogStreaming: Flushing async loaders. [2020.04.28-16.11.28:026][729]LogStreaming: Flushing async loaders took 43ms. [2020.04.28-16.11.28:026][729]LogStreaming: Flushing async loaders. [2020.04.28-16.11.28:061][729]LogStreaming: Flushing async loaders took 36ms. [2020.04.28-16.11.28:062][729]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000087 seconds [2020.04.28-16.11.28:083][729]GameFlow: (BP_Menu_CamperMale11_C_0) - UpdateCustomization with item QM_Head01 [2020.04.28-16.11.28:084][729]GameFlow: (CustomizedAudio) - Update Sound with item QM_Head01 [2020.04.28-16.11.28:084][729]GameFlow: (BP_Menu_CamperMale11_C_0) - UpdateCustomization with item QM_Torso01 [2020.04.28-16.11.28:084][729]GameFlow: (CustomizedAudio) - Update Sound with item QM_Torso01 [2020.04.28-16.11.28:084][729]GameFlow: (BP_Menu_CamperMale11_C_0) - UpdateCustomization with item QM_Legs01 [2020.04.28-16.11.28:084][729]GameFlow: (CustomizedAudio) - Update Sound with item QM_Legs01 [2020.04.28-16.11.28:084][729]LogStreaming: Flushing async loaders. [2020.04.28-16.11.28:149][729]LogStreaming: Flushing async loaders took 64ms. [2020.04.28-16.11.28:150][729]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 4.2 [2020.04.28-16.11.28:151][729]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000093 seconds [2020.04.28-16.11.28:151][729]GameFlow: (BP_Menu_CamperMale03_C_0) - UpdateCustomization with item AV_Head01 [2020.04.28-16.11.28:152][729]GameFlow: (CustomizedAudio) - Update Sound with item AV_Head01 [2020.04.28-16.11.28:152][729]GameFlow: (BP_Menu_CamperMale03_C_0) - UpdateCustomization with item AV_Torso01 [2020.04.28-16.11.28:152][729]GameFlow: (CustomizedAudio) - Update Sound with item AV_Torso01 [2020.04.28-16.11.28:152][729]GameFlow: (BP_Menu_CamperMale03_C_0) - UpdateCustomization with item AV_Legs01 [2020.04.28-16.11.28:152][729]GameFlow: (CustomizedAudio) - Update Sound with item AV_Legs01 [2020.04.28-16.11.28:152][729]LogStreaming: Flushing async loaders. [2020.04.28-16.11.28:185][729]LogStreaming: Flushing async loaders took 33ms. [2020.04.28-16.11.28:186][729]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 1.7 [2020.04.28-16.11.28:187][729]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000048 seconds [2020.04.28-16.11.28:187][729]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Head007 [2020.04.28-16.11.28:187][729]LogStreaming: Flushing async loaders. [2020.04.28-16.11.28:187][729]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk10-WindowsNoEditor.pak added to pak precacher. [2020.04.28-16.11.28:225][729]LogStreaming: Flushing async loaders took 37ms. [2020.04.28-16.11.28:225][729]LogStreaming: Flushing async loaders. [2020.04.28-16.11.28:235][729]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk12-WindowsNoEditor.pak added to pak precacher. [2020.04.28-16.11.28:266][729]LogStreaming: Flushing async loaders took 41ms. [2020.04.28-16.11.28:266][729]GameFlow: (CustomizedAudio) - Update Sound with item CM_Head007 [2020.04.28-16.11.28:266][729]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Torso007 [2020.04.28-16.11.28:266][729]LogStreaming: Flushing async loaders. [2020.04.28-16.11.28:326][729]LogStreaming: Flushing async loaders took 60ms. [2020.04.28-16.11.28:329][729]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso007 [2020.04.28-16.11.28:329][729]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs007 [2020.04.28-16.11.28:329][729]LogStreaming: Flushing async loaders. [2020.04.28-16.11.28:370][729]LogStreaming: Flushing async loaders took 41ms. [2020.04.28-16.11.28:371][729]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs007 [2020.04.28-16.11.28:371][729]LogStreaming: Flushing async loaders. [2020.04.28-16.11.28:443][729]LogStreaming: Flushing async loaders took 72ms. [2020.04.28-16.11.28:443][729]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 7.7 [2020.04.28-16.11.28:444][729]PIE: Warning: AttachTo: '/Game/Maps/OfflineLobby.OfflineLobby:PersistentLevel.BP_Menu_Slasher12_C_0.CollisionCylinder' is not static , cannot attach '/Game/Maps/OfflineLobby.OfflineLobby:PersistentLevel.BP_Menu_Slasher12_C_0.Arrow1' which is static to it. Aborting. [2020.04.28-16.11.28:448][729]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000067 seconds [2020.04.28-16.11.28:449][729]LogStreaming: Flushing async loaders. [2020.04.28-16.11.28:468][729]LogStreaming: Flushing async loaders took 19ms. [2020.04.28-16.11.28:468][729]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.28-16.11.28:468][729]GameFlow: Warning: SetGameType GameType: 5 Host: [2020.04.28-16.11.28:468][729]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.04.28-16.11.28:469][729]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.04.28-16.11.28:469][729]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.28-16.11.28:469][729]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.28-16.11.28:469][729]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.28-16.11.28:469][729]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.28-16.11.28:469][729]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.04.28-16.11.28:469][729]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.04.28-16.11.28:469][729]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: NotificationsOnlyContext (UNavigationScreen)(5) Transition: NONE(0) [2020.04.28-16.11.28:470][729]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.04.28-16.11.28:545][729]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.04.28-16.11.28:545][729]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.28-16.11.28:545][729]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(RoleSelectionScreen) [2020.04.28-16.11.28:546][729]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.11.28:546][729]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.28-16.11.28:546][729]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.28-16.11.28:578][729]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.28-16.11.28:578][729]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.28-16.11.28:578][729]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.28-16.11.28:578][729]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.28-16.11.28:578][729]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.28-16.11.28:579][729]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/getPlayerLevel] [2020.04.28-16.11.28:579][729]LogContextSystem: Enter Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.04.28-16.11.28:579][729]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.28-16.11.28:579][729]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.28-16.11.28:579][729]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.04.28-16.11.28:579][729]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.28-16.11.28:579][729]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.28-16.11.28:579][729]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.28-16.11.28:579][729]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.28-16.11.28:613][730]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.28-16.11.28:613][730]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.28-16.11.28:613][730]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.04.28-16.11.28:613][730]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.04.28-16.11.28:613][730]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.28-16.11.28:790][733]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.04.28-16.11.28:839][736]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/getPlayerLevel] [2020.04.28-16.11.28:856][737]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.04.28-16.11.34:491][ 63]LogContextSystem: ContextGroup transition requested: Group: SystemPromptsContextGroup(6) Context: NewContentPopupContext (UNewContentPopupScreen)(8) Transition: NONE(0) [2020.04.28-16.11.34:492][ 63]GameFlow: RoleSelectionContextComponent::OnNewsContentReceived --> number of news: 3 [2020.04.28-16.11.34:492][ 63]LogContextSystem: ContextGroup transition requested: Group: SystemPromptsContextGroup(6) Context: NewContentPopupContext (UNewContentPopupScreen)(8) Transition: NONE(0) [2020.04.28-16.11.34:492][ 63]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.11.34:492][ 63]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(RoleSelectionScreen) [2020.04.28-16.11.34:492][ 63]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Holding [object MainMC_1] as suspended focus. [2020.04.28-16.11.34:493][ 63]LogContextSystem: Unfocus Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.28-16.11.34:493][ 63]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(NavigationScreen) [2020.04.28-16.11.34:493][ 63]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Holding [object MainMC_1] as suspended focus. [2020.04.28-16.11.34:493][ 63]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.28-16.11.34:493][ 63]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NewContentPopupScreen , layerIndex:6 ) [2020.04.28-16.11.34:498][ 63]LogContextSystem: Enter Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.04.28-16.11.34:498][ 63]LogContextSystem: Enter Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.04.28-16.11.34:498][ 63]LogContextSystem: Enter Action NewContentPopupContextComponent of SystemPromptsContextGroup (0) [2020.04.28-16.11.34:500][ 63]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (1) [2020.04.28-16.11.34:501][ 63]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NewContentPopupScreen) [2020.04.28-16.11.34:724][ 77]LogContextSystem: Leave Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.28-16.11.34:724][ 77]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NewContentPopupScreen) [2020.04.28-16.11.34:725][ 77]LogContextSystem: Leave Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.04.28-16.11.34:725][ 77]LogContextSystem: Leave Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.04.28-16.11.34:725][ 77]LogContextSystem: Leave Action NewContentPopupContextComponent of SystemPromptsContextGroup (0) [2020.04.28-16.11.34:725][ 77]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.28-16.11.34:725][ 77]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NewContentPopupScreen , layerIndex:6 ) [2020.04.28-16.11.34:727][ 77]LogContextSystem: Enter Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.04.28-16.11.34:727][ 77]LogContextSystem: Enter Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.04.28-16.11.34:727][ 77]LogContextSystem: Enter Action NewContentPopupContextComponent of SystemPromptsContextGroup (0) [2020.04.28-16.11.34:739][ 77]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (1) [2020.04.28-16.11.34:739][ 77]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NewContentPopupScreen) [2020.04.28-16.11.36:623][189]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk37-WindowsNoEditor.pak added to pak precacher. [2020.04.28-16.11.38:309][289]LogContextSystem: ContextGroup request context end: Group: SystemPromptsContextGroup(6) [2020.04.28-16.11.38:324][290]LogContextSystem: Leave Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.28-16.11.38:325][290]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NewContentPopupScreen) [2020.04.28-16.11.38:325][290]LogContextSystem: Leave Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.04.28-16.11.38:325][290]LogContextSystem: Leave Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.04.28-16.11.38:325][290]LogContextSystem: Leave Action NewContentPopupContextComponent of SystemPromptsContextGroup (0) [2020.04.28-16.11.38:325][290]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.11.38:325][290]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(RoleSelectionScreen) [2020.04.28-16.11.38:325][290]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Returning suspended focus to [object MainMC_1] [2020.04.28-16.11.38:326][290]LogContextSystem: Focus Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.28-16.11.38:326][290]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(NavigationScreen) [2020.04.28-16.11.38:326][290]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Returning suspended focus to [object MainMC_1] [2020.04.28-16.11.39:012][331]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: ArchiveIntroContext (UArchiveIntroScreen)(1) Transition: NONE(0) [2020.04.28-16.11.39:023][332]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.11.39:023][332]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.11.39:023][332]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.11.39:023][332]LogContextSystem: Leave Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.04.28-16.11.39:023][332]LogContextSystem: Leave Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.04.28-16.11.39:023][332]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.11.39:023][332]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(RoleSelectionScreen) [2020.04.28-16.11.39:556][364]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.11.39:556][364]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.11.39:556][364]LogContextSystem: Enter Action FadingEnterArchiveContextComponent of GameFlowContextGroup (0) [2020.04.28-16.11.39:556][364]GameFlow: FadingEnterArchiveContextComponent::Enter [2020.04.28-16.11.40:813][427]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.11.40:813][427]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveIntroScreen , layerIndex:0 ) [2020.04.28-16.11.40:814][427]LogContextSystem: Enter Action ArchiveIntroContextComponent of GameFlowContextGroup (0) [2020.04.28-16.11.40:814][427]GameFlow: ArchiveIntroContextComponent::Enter [2020.04.28-16.11.40:814][427]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.28-16.11.40:814][427]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.28-16.11.40:814][427]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveIntroScreen) [2020.04.28-16.11.40:814][427]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.11.40:814][427]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.28-16.11.40:830][428]LogAsyncLoad: Done loading library async: Menu in 37.5 sec [2020.04.28-16.11.40:830][428]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Global [2020.04.28-16.11.40:830][428]LogAsyncLoad: Start loading library async: Global [2020.04.28-16.11.40:830][428]LogAsyncLoad: 0 assets in Global [2020.04.28-16.11.40:830][428]LogAsyncLoad: Loading library async: Global: Already fully loaded. [2020.04.28-16.11.41:105][445]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.28-16.11.42:822][547]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: ArchiveStoryContext (UArchiveStoryScreen)(5) Transition: NONE(0) [2020.04.28-16.11.42:823][547]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.11.42:823][547]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveIntroScreen) [2020.04.28-16.11.42:823][547]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.11.42:823][547]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.11.42:823][547]LogContextSystem: Leave Action FadingEnterArchiveContextComponent of GameFlowContextGroup (0) [2020.04.28-16.11.42:823][547]GameFlow: FadingEnterArchiveContextComponent::Leave [2020.04.28-16.11.42:823][547]LogContextSystem: Leave Action ArchiveIntroContextComponent of GameFlowContextGroup (0) [2020.04.28-16.11.42:823][547]GameFlow: ArchiveIntroContextComponent::Leave [2020.04.28-16.11.42:823][547]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.11.42:823][547]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.28-16.11.42:823][547]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.11.42:823][547]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.11.42:823][547]LogContextSystem: Enter Action FadingEnterArchiveContextComponent of GameFlowContextGroup (0) [2020.04.28-16.11.42:823][547]GameFlow: FadingEnterArchiveContextComponent::Enter [2020.04.28-16.11.42:823][547]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.11.42:823][547]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.04.28-16.11.42:823][547]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.11.42:824][547]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveStoryScreen , layerIndex:0 ) [2020.04.28-16.11.42:832][547]LogContextSystem: Load Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.11.42:832][547]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveWidgetScreen) [2020.04.28-16.11.42:832][547]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveWidgetScreen' created: [object ArchiveWidgetView] [2020.04.28-16.11.42:832][547]LogContextSystem: Load Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.11.42:832][547]LogContextSystem: Enter Action ArchiveStoryContextComponent of GameFlowContextGroup (0) [2020.04.28-16.11.42:832][547]GameFlow: ArchiveStoryContextComponent::Enter [2020.04.28-16.11.42:833][547]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: ArchiveNavigationContext (UNavigationScreen)(9) Transition: NONE(0) [2020.04.28-16.11.42:837][547]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 0 [2020.04.28-16.11.42:839][547]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.28-16.11.42:843][547]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 0 [2020.04.28-16.11.42:845][547]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/get-popup-status?archiveId=Tome02] [2020.04.28-16.11.42:849][547]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 0 [2020.04.28-16.11.42:851][547]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/raw-tier] [2020.04.28-16.11.42:851][547]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 0 [2020.04.28-16.11.42:852][547]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/journal/getjournal?storyId=Tome02] [2020.04.28-16.11.42:852][547]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.28-16.11.42:852][547]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.28-16.11.42:853][547]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.28-16.11.42:853][547]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.28-16.11.42:853][547]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.28-16.11.42:853][547]LogContextSystem: Leave Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.04.28-16.11.42:853][547]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.28-16.11.42:853][547]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.28-16.11.42:853][547]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.04.28-16.11.42:853][547]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.28-16.11.42:853][547]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.28-16.11.42:853][547]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.28-16.11.42:853][547]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.28-16.11.42:853][547]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.28-16.11.42:853][547]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveStoryScreen) [2020.04.28-16.11.42:853][547]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.11.42:853][547]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.28-16.11.42:861][548]LogStreaming: Display: Flushing async loaders. [2020.04.28-16.11.43:198][548]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.28-16.11.43:198][548]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.11.43:199][548]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveWidget/ArchiveWidget.ArchiveWidget may result in hitches during streaming. [2020.04.28-16.11.43:199][548]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.11.43:199][548]LogStreaming: Flushing async loaders took 339ms. [2020.04.28-16.11.43:373][549]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/story?storyId=Tome02] [2020.04.28-16.11.43:373][549]LogMirrors: RESPONSE: code 404, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/raw-tier] [2020.04.28-16.11.43:373][549]LogMirrors: Warning: Mirrors non-ok response received. Code 'Unable to find requested data in gamecontent' [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/raw-tier] [2020.04.28-16.11.43:373][549]LogArchiveRewardTrack: Error: Error getting reward track raw tier progression. Response code [404]. Message: [Unable to find requested data in gamecontent]. Error occured here [] [2020.04.28-16.11.43:374][549]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.28-16.11.43:380][549]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Screen asset loaded for view. [2020.04.28-16.11.43:380][549]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Screen view created. [2020.04.28-16.11.43:381][549]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveWidgetScreen is ready. [2020.04.28-16.11.43:392][550]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.11.43:392][550]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.04.28-16.11.43:392][550]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.11.43:392][550]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.11.43:392][550]LogContextSystem: Load Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.28-16.11.43:392][550]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.11.43:392][550]GameFlow: ArchiveWidgetContextComponent::Enter [2020.04.28-16.11.43:392][550]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.04.28-16.11.43:392][550]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.04.28-16.11.43:393][550]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.28-16.11.43:393][550]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.28-16.11.43:408][550]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.28-16.11.43:408][550]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.28-16.11.43:408][550]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.28-16.11.43:408][550]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.28-16.11.43:408][550]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.28-16.11.43:408][550]LogContextSystem: Enter Action ArchiveNavigationContextComponent of NavigationContextGroup (0) [2020.04.28-16.11.43:409][550]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.28-16.11.43:409][550]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.28-16.11.43:409][550]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.28-16.11.43:418][551]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/get-popup-status?archiveId=Tome02] [2020.04.28-16.11.43:418][551]LogContextSystem: ContextGroup transition requested: Group: SystemPromptsContextGroup(6) Context: GenericPopupContext (UGenericPopupScreen)(5) Transition: NONE(0) [2020.04.28-16.11.43:418][551]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/show-end-popup?archiveId=Tome02] [2020.04.28-16.11.43:418][551]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.04.28-16.11.43:418][551]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.04.28-16.11.43:418][551]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.28-16.11.43:420][551]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.11.43:420][551]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(ArchiveStoryScreen) [2020.04.28-16.11.43:420][551]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Holding [object MainMC_1] as suspended focus. [2020.04.28-16.11.43:420][551]LogContextSystem: Unfocus Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.28-16.11.43:420][551]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(NavigationScreen) [2020.04.28-16.11.43:420][551]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Holding [object MainMC_1] as suspended focus. [2020.04.28-16.11.43:420][551]LogContextSystem: Unfocus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.11.43:420][551]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(ArchiveWidgetScreen) [2020.04.28-16.11.43:420][551]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Holding [object MainMC_1] as suspended focus. [2020.04.28-16.11.43:420][551]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.28-16.11.43:420][551]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:GenericPopupScreen , layerIndex:6 ) [2020.04.28-16.11.43:430][551]LogContextSystem: Enter Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.04.28-16.11.43:431][551]LogContextSystem: Enter Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.04.28-16.11.43:431][551]LogContextSystem: Enter Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.04.28-16.11.43:432][551]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (1) [2020.04.28-16.11.43:432][551]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(GenericPopupScreen) [2020.04.28-16.11.43:655][559]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/journal/getjournal?storyId=Tome02] [2020.04.28-16.11.43:689][560]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/story?storyId=Tome02] [2020.04.28-16.11.43:711][560]GUI: Error: [ Standalone] URootMovie::OnAssert() : [FLASH][ERROR] StoryRewardsDisplay: setRewardsData: Missing Progression completed story level reward null [2020.04.28-16.11.43:711][560]GUI: Error: [ Standalone] URootMovie::OnAssert() : [FLASH][ERROR] RewardItem: Unsupported Reward Button class null [2020.04.28-16.11.43:714][560]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.04.28-16.11.43:714][560]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/show-end-popup?archiveId=Tome02] [2020.04.28-16.11.44:155][570]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.04.28-16.11.44:156][570]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.04.28-16.11.44:189][571]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.28-16.11.44:694][576]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.04.28-16.11.44:694][576]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.04.28-16.11.44:695][576]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.04.28-16.11.44:955][583]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.04.28-16.11.44:955][583]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.04.28-16.11.45:606][603]LogContextSystem: ContextGroup request context end: Group: SystemPromptsContextGroup(6) [2020.04.28-16.11.45:639][604]LogContextSystem: Leave Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.28-16.11.45:639][604]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(GenericPopupScreen) [2020.04.28-16.11.45:639][604]LogContextSystem: Leave Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.04.28-16.11.45:640][604]LogContextSystem: Leave Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.04.28-16.11.45:640][604]LogContextSystem: Leave Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.04.28-16.11.45:640][604]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.11.45:640][604]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(ArchiveStoryScreen) [2020.04.28-16.11.45:640][604]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Returning suspended focus to [object MainMC_1] [2020.04.28-16.11.45:640][604]LogContextSystem: Focus Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.28-16.11.45:640][604]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(NavigationScreen) [2020.04.28-16.11.45:640][604]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Returning suspended focus to [object MainMC_1] [2020.04.28-16.11.45:640][604]LogContextSystem: Focus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.11.45:640][604]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(ArchiveWidgetScreen) [2020.04.28-16.11.45:640][604]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Returning suspended focus to [object MainMC_1] [2020.04.28-16.11.49:608][728]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198931189256 [2020.04.28-16.11.49:639][728]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198931189256, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...B997] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : OnMenu} [2020.04.28-16.11.49:639][728]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Claudette is OP, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMenus [2020.04.28-16.11.50:443][752]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 2 [2020.04.28-16.11.50:443][752]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: ArchivePastStoriesContext (UArchivePastStoriesScreen)(3) Transition: NONE(0) [2020.04.28-16.11.50:473][753]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.11.50:473][753]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveStoryScreen) [2020.04.28-16.11.50:477][753]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.11.50:477][753]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.11.50:477][753]LogContextSystem: Leave Action FadingEnterArchiveContextComponent of GameFlowContextGroup (0) [2020.04.28-16.11.50:477][753]GameFlow: FadingEnterArchiveContextComponent::Leave [2020.04.28-16.11.50:477][753]LogContextSystem: Leave Action ArchiveStoryContextComponent of GameFlowContextGroup (0) [2020.04.28-16.11.50:477][753]GameFlow: ArchiveStoryContextComponent::Leave [2020.04.28-16.11.50:477][753]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.11.50:477][753]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.11.50:477][753]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.04.28-16.11.50:477][753]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.28-16.11.50:477][753]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.11.50:477][753]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.04.28-16.11.50:477][753]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.11.50:477][753]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.11.50:477][753]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.11.50:478][753]GameFlow: ArchiveWidgetContextComponent::Leave [2020.04.28-16.11.50:478][753]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.11.50:478][753]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.11.50:478][753]LogContextSystem: Enter Action FadingEnterArchiveContextComponent of GameFlowContextGroup (0) [2020.04.28-16.11.50:478][753]GameFlow: FadingEnterArchiveContextComponent::Enter [2020.04.28-16.11.50:478][753]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.11.50:478][753]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchivePastStoriesScreen , layerIndex:0 ) [2020.04.28-16.11.50:481][753]LogContextSystem: Enter Action ArchivePastStoriesContextComponent of GameFlowContextGroup (0) [2020.04.28-16.11.50:481][753]GameFlow: ArchivePastStoriesContextComponent::Enter [2020.04.28-16.11.50:485][753]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 2 [2020.04.28-16.11.50:486][753]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.28-16.11.50:490][753]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 2 [2020.04.28-16.11.50:497][753]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 2 [2020.04.28-16.11.50:499][753]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/raw-tier] [2020.04.28-16.11.50:507][753]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.28-16.11.50:507][753]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchivePastStoriesScreen) [2020.04.28-16.11.50:507][753]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.11.50:507][753]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.28-16.11.50:772][762]LogMirrors: RESPONSE: code 404, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/raw-tier] [2020.04.28-16.11.50:772][762]LogMirrors: Warning: Mirrors non-ok response received. Code 'Unable to find requested data in gamecontent' [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/raw-tier] [2020.04.28-16.11.50:772][762]LogArchiveRewardTrack: Error: Error getting reward track raw tier progression. Response code [404]. Message: [Unable to find requested data in gamecontent]. Error occured here [] [2020.04.28-16.11.50:772][762]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.28-16.11.50:850][766]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.04.28-16.11.50:850][766]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Claudette is OP, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InPartyLobby [2020.04.28-16.11.52:010][811]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: RoleSelectionContext (URoleSelectionScreen)(25) Transition: NONE(0) [2020.04.28-16.11.52:010][811]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: NotificationsOnlyContext (UNavigationScreen)(5) Transition: NONE(0) [2020.04.28-16.11.52:033][812]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.11.52:033][812]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchivePastStoriesScreen) [2020.04.28-16.11.52:033][812]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.11.52:033][812]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.11.52:033][812]LogContextSystem: Leave Action FadingEnterArchiveContextComponent of GameFlowContextGroup (0) [2020.04.28-16.11.52:033][812]GameFlow: FadingEnterArchiveContextComponent::Leave [2020.04.28-16.11.52:034][812]LogContextSystem: Leave Action ArchivePastStoriesContextComponent of GameFlowContextGroup (0) [2020.04.28-16.11.52:034][812]GameFlow: ArchivePastStoriesContextComponent::Leave [2020.04.28-16.11.52:034][812]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.11.52:034][812]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.28-16.11.52:034][812]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.28-16.11.52:034][812]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.28-16.11.52:034][812]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.28-16.11.52:034][812]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.28-16.11.52:034][812]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.28-16.11.52:034][812]LogContextSystem: Leave Action ArchiveNavigationContextComponent of NavigationContextGroup (0) [2020.04.28-16.11.52:034][812]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.28-16.11.52:034][812]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.28-16.11.52:034][812]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.28-16.11.52:599][837]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.28-16.11.52:599][837]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.28-16.11.52:620][837]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.28-16.11.52:620][837]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.28-16.11.52:620][837]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.28-16.11.52:620][837]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.28-16.11.52:620][837]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.28-16.11.52:620][837]LogContextSystem: Enter Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.04.28-16.11.52:621][837]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.28-16.11.52:621][837]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.28-16.11.52:621][837]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.04.28-16.11.52:621][837]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.28-16.11.52:621][837]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.28-16.11.52:621][837]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.28-16.11.52:621][837]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.28-16.11.53:164][863]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.11.53:164][863]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.11.53:164][863]LogContextSystem: Enter Action SpecialEventCinematicContextComponent of GameFlowContextGroup (0) [2020.04.28-16.11.53:164][863]LogContextSystem: Enter Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.04.28-16.11.53:164][863]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.11.53:164][863]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:RoleSelectionScreen , layerIndex:0 ) [2020.04.28-16.11.53:167][863]LogContextSystem: Enter Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.04.28-16.11.53:201][863]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 8.7 [2020.04.28-16.11.53:202][863]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000091 seconds [2020.04.28-16.11.53:202][863]GameFlow: (BP_Menu_CamperMale09_C_1) - UpdateCustomization with item KS_Head01 [2020.04.28-16.11.53:203][863]GameFlow: (CustomizedAudio) - Update Sound with item KS_Head01 [2020.04.28-16.11.53:203][863]GameFlow: (BP_Menu_CamperMale09_C_1) - UpdateCustomization with item KS_Torso01_01 [2020.04.28-16.11.53:203][863]GameFlow: (CustomizedAudio) - Update Sound with item KS_Torso01_01 [2020.04.28-16.11.53:203][863]GameFlow: (BP_Menu_CamperMale09_C_1) - UpdateCustomization with item KS_Legs01 [2020.04.28-16.11.53:203][863]GameFlow: (CustomizedAudio) - Update Sound with item KS_Legs01 [2020.04.28-16.11.53:203][863]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 8.5 [2020.04.28-16.11.53:204][863]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000088 seconds [2020.04.28-16.11.53:205][863]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 0.9 [2020.04.28-16.11.53:205][863]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000084 seconds [2020.04.28-16.11.53:206][863]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Head01 [2020.04.28-16.11.53:206][863]GameFlow: (CustomizedAudio) - Update Sound with item BO_Head01 [2020.04.28-16.11.53:206][863]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Torso01 [2020.04.28-16.11.53:206][863]GameFlow: (CustomizedAudio) - Update Sound with item BO_Torso01 [2020.04.28-16.11.53:206][863]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Legs01 [2020.04.28-16.11.53:206][863]GameFlow: (CustomizedAudio) - Update Sound with item BO_Legs01 [2020.04.28-16.11.53:206][863]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 5.7 [2020.04.28-16.11.53:207][863]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000086 seconds [2020.04.28-16.11.53:207][863]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Head05 [2020.04.28-16.11.53:207][863]LogStreaming: Display: Flushing async loaders. [2020.04.28-16.11.53:295][863]LogStreaming: Flushing async loaders took 88ms. [2020.04.28-16.11.53:295][863]LogStreaming: Flushing async loaders. [2020.04.28-16.11.53:311][863]LogStreaming: Flushing async loaders took 16ms. [2020.04.28-16.11.53:312][863]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head05 [2020.04.28-16.11.53:312][863]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Torso01_P01 [2020.04.28-16.11.53:312][863]LogStreaming: Flushing async loaders. [2020.04.28-16.11.53:336][863]LogStreaming: Flushing async loaders took 24ms. [2020.04.28-16.11.53:336][863]LogStreaming: Flushing async loaders. [2020.04.28-16.11.53:357][863]LogStreaming: Flushing async loaders took 21ms. [2020.04.28-16.11.53:357][863]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso01_P01 [2020.04.28-16.11.53:357][863]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs04_03 [2020.04.28-16.11.53:357][863]LogStreaming: Flushing async loaders. [2020.04.28-16.11.53:393][863]LogStreaming: Flushing async loaders took 36ms. [2020.04.28-16.11.53:393][863]LogStreaming: Flushing async loaders. [2020.04.28-16.11.53:414][863]LogStreaming: Flushing async loaders took 21ms. [2020.04.28-16.11.53:414][863]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs04_03 [2020.04.28-16.11.53:414][863]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 9.6 [2020.04.28-16.11.53:415][863]PIE: Warning: AttachTo: '/Game/Maps/OfflineLobby.OfflineLobby:PersistentLevel.BP_Menu_Slasher12_C_1.CollisionCylinder' is not static , cannot attach '/Game/Maps/OfflineLobby.OfflineLobby:PersistentLevel.BP_Menu_Slasher12_C_1.Arrow1' which is static to it. Aborting. [2020.04.28-16.11.53:419][863]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000083 seconds [2020.04.28-16.11.53:420][863]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.28-16.11.53:420][863]GameFlow: Warning: SetGameType GameType: 5 Host: [2020.04.28-16.11.53:420][863]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.04.28-16.11.53:420][863]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.04.28-16.11.53:420][863]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.28-16.11.53:420][863]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.28-16.11.53:420][863]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.28-16.11.53:420][863]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.28-16.11.53:420][863]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.04.28-16.11.53:420][863]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.04.28-16.11.53:421][863]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.04.28-16.11.53:491][863]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.04.28-16.11.53:491][863]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.28-16.11.53:491][863]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(RoleSelectionScreen) [2020.04.28-16.11.53:492][863]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.11.53:510][864]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.28-16.11.53:688][873]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.04.28-16.11.53:755][876]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.04.28-16.11.54:040][889]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyDown nav:null [2020.04.28-16.11.54:194][896]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.04.28-16.11.54:194][896]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:9 value:keyUp nav:tab [2020.04.28-16.11.55:420][956]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 1 [2020.04.28-16.11.55:420][956]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? TRUE [2020.04.28-16.11.55:725][968]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: StoreContext (UStoreScreen)(28) Transition: NONE(0) [2020.04.28-16.11.55:756][969]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.11.55:756][969]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.11.55:756][969]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.11.55:756][969]LogContextSystem: Leave Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.04.28-16.11.55:756][969]LogContextSystem: Leave Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.04.28-16.11.55:756][969]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.11.55:756][969]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(RoleSelectionScreen) [2020.04.28-16.11.56:105][985]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyInvite [2020.04.28-16.11.56:109][985]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Adding Notification 'Claudette is OP Claudette is OP has sent you an invite. [2020.04.28-16.11.56:306][993]LogTaskGraph: Warning: Task graph took 22.21ms for RT to recieve broadcast. [2020.04.28-16.11.56:306][993]LogTaskGraph: Warning: Task graph took 22.73ms for RT to recieve broadcast and do processing. [2020.04.28-16.11.56:306][993]LogTaskGraph: Warning: Task graph took 22.76ms to wait for named thread broadcast. [2020.04.28-16.11.56:306][993]LogTaskGraph: Warning: Task graph took 22.86ms to broadcast. [2020.04.28-16.11.56:313][993]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.11.56:313][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:StoreScreen , layerIndex:0 ) [2020.04.28-16.11.56:399][993]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.11.56:399][993]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.11.56:399][993]LogContextSystem: Enter Action StoreContextComponent of GameFlowContextGroup (0) [2020.04.28-16.11.56:399][993]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: StoreNavigationContext (UNavigationScreen)(6) Transition: NONE(0) [2020.04.28-16.11.56:401][993]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.28-16.11.56:401][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.28-16.11.56:401][993]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.28-16.11.56:401][993]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.28-16.11.56:402][993]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.28-16.11.56:402][993]LogContextSystem: Leave Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.04.28-16.11.56:402][993]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.28-16.11.56:402][993]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.28-16.11.56:402][993]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.04.28-16.11.56:402][993]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.28-16.11.56:402][993]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.28-16.11.56:402][993]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.28-16.11.56:402][993]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.28-16.11.56:402][993]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.28-16.11.56:402][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(StoreScreen) [2020.04.28-16.11.56:402][993]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.28-16.11.56:402][993]LogContextSystem: Enter Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.04.28-16.11.56:402][993]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.11.56:402][993]LogContextSystem: Enter Action StoreAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.11.56:522][999]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_295705live/catalog.json >> is successful but nothing is returned since the content is not modified since last request! [2020.04.28-16.11.56:522][999]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/store/getAvailableBundles] [2020.04.28-16.11.56:930][ 19]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.28-16.11.56:930][ 19]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.28-16.11.56:946][ 19]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.28-16.11.56:946][ 19]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.28-16.11.56:946][ 19]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.28-16.11.56:946][ 19]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.28-16.11.56:946][ 19]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.28-16.11.56:946][ 19]LogContextSystem: Enter Action StoreNavigationContextComponent of NavigationContextGroup (0) [2020.04.28-16.11.56:947][ 19]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.28-16.11.56:947][ 19]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.28-16.11.56:947][ 19]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.28-16.11.56:947][ 19]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.28-16.11.57:155][ 32]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/store/getAvailableBundles] [2020.04.28-16.11.57:155][ 32]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.04.28-16.11.57:438][ 48]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.04.28-16.11.57:439][ 48]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.04.28-16.11.57:439][ 48]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.04.28-16.11.57:657][ 61]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 0 [2020.04.28-16.11.57:657][ 61]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? FALSE [2020.04.28-16.11.57:706][ 63]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.04.28-16.11.57:707][ 64]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.04.28-16.11.57:707][ 64]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.04.28-16.11.57:739][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:9 value:keyUp nav:tab [2020.04.28-16.11.57:756][ 67]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/banners/featuredPageContent.json >> is successful but nothing is returned since the content is not modified since last request! [2020.04.28-16.11.57:756][ 67]LogShopSystem: UShopManager::Local_BackendLoadShopDataComplete --> Updating Shop Data Succeeded. [2020.04.28-16.11.57:758][ 67]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 0 [2020.04.28-16.11.58:622][ 68]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/party/e5933830-02df-4cd7-97b5-d11fc3e37990?includeState=true] [2020.04.28-16.11.58:623][ 68]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Handling button click. ID: 0. [2020.04.28-16.11.58:623][ 68]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationController: Handling button click. ID: 0. [2020.04.28-16.11.58:623][ 68]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationController: Found notification 0, removing. [2020.04.28-16.11.58:937][ 81]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Removing notification display: -1. [2020.04.28-16.11.59:089][ 90]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/party/e5933830-02df-4cd7-97b5-d11fc3e37990?includeState=true] [2020.04.28-16.11.59:089][ 90]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.28-16.11.59:405][109]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.28-16.11.59:405][109]DBDPartyFacade: [UDBDPartyFacade::Async_CheckUserPrivileges] Start checking privileges. [2020.04.28-16.11.59:405][109]DBDPartyFacade: [UDBDPartyFacade::Async_CheckUserPrivileges] Check privileges done. success=true [2020.04.28-16.11.59:405][109]PartyFacade: Verbose: [UPartyFacade::AcceptPartyInvite] Start accepting party invite, partyId: e5933830-02df-4cd7-97b5-d11fc3e37990, fromJoinRequest: false [2020.04.28-16.11.59:405][109]PartyFacade: Verbose: [UPartyFacade::SyncParty] Start syncing party. [2020.04.28-16.11.59:405][109]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [None] -> [SyncingParty] [2020.04.28-16.11.59:405][109]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/party?includeState=true] [2020.04.28-16.11.59:631][122]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyDown nav:null [2020.04.28-16.11.59:688][126]LogMirrors: RESPONSE: code 404, request [GET https://steam.live.bhvrdbd.com/api/v1/party?includeState=true] [2020.04.28-16.11.59:688][126]LogMirrors: Warning: Mirrors non-ok response received. Code 'Unable to find requested data in {Party}' [GET https://steam.live.bhvrdbd.com/api/v1/party?includeState=true] [2020.04.28-16.11.59:688][126]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [SyncingParty] -> [None] [2020.04.28-16.11.59:688][126]PartyFacade: Verbose: [UPartyFacade::SyncParty] Player is not in a party. [2020.04.28-16.11.59:688][126]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [None] -> [AcceptingPartyInvite] [2020.04.28-16.11.59:688][126]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/party/e5933830-02df-4cd7-97b5-d11fc3e37990/invite/accept] [2020.04.28-16.11.59:730][129]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 1 [2020.04.28-16.11.59:730][129]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? TRUE [2020.04.28-16.11.59:794][132]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.04.28-16.11.59:826][134]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.04.28-16.12.00:088][150]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/party/e5933830-02df-4cd7-97b5-d11fc3e37990/invite/accept] [2020.04.28-16.12.00:089][150]LogSockets: Warning: GetAddressInfo failed to resolve host with error [11001] [2020.04.28-16.12.00:089][150]OnlinePresence: [MirrorsSocial (4)::MirrorsSocialPresence::JoinPlatformSession] [MirrorsSocialPresence::JoinPlatformSession] Begin join party platform session [2020.04.28-16.12.00:089][150]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnJoinSessionLogDelegate_Platform] MirrorsMatchmaking: OnJoinSessionLogDelegate (Platform): QueueJoinLobby [2020.04.28-16.12.00:155][154]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyJoin [2020.04.28-16.12.00:354][166]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 0 [2020.04.28-16.12.00:354][166]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? FALSE [2020.04.28-16.12.00:440][171]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyUp nav:escape-gamepad_B [2020.04.28-16.12.00:488][174]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.04.28-16.12.00:530][177]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamLobbyEnter LobbyId: Lobby[0x18...B997] Result: '1' k_EChatRoomEnterResponseSuccess (Success) [2020.04.28-16.12.00:530][177]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamLobbyUpdate LobbyId: Lobby[0x18...B997] [2020.04.28-16.12.00:532][177]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamJoinLobby bWasSuccessful: 1 Session: PartySession LobbyId: Lobby[0x18...B997] Result: '1' k_EChatRoomEnterResponseSuccess (Success)' succeeded in 0.440781 seconds [2020.04.28-16.12.00:543][177]OnlinePresence: [MirrorsSocial (4)::MirrorsSocialPresence::OnJoinPlatformSessionComplete] [MirrorsSocialPresence::OnJoinPlatformSessionComplete] Join party platform session completed. Result:Success [2020.04.28-16.12.00:543][177]PartyFacade: Verbose: [UPartyFacade::OnInviteAccepted] Start on invite accepted, success: 1, result: 0, partyId: e5933830-02df-4cd7-97b5-d11fc3e37990 [2020.04.28-16.12.00:543][177]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [AcceptingPartyInvite] -> [None] [2020.04.28-16.12.00:543][177]PartyFacade: [UPartyFacade::OnInviteAccepted] Party invitation accepted successfully, party id: e5933830-02df-4cd7-97b5-d11fc3e37990 [2020.04.28-16.12.00:543][177]PartyFacade: [UPartyFacade::DisplayPartyDetails] Party Id: e5933830-02df-4cd7-97b5-d11fc3e37990 [2020.04.28-16.12.00:543][177]PartyFacade: [UPartyFacade::DisplayPartyDetails] Leader Id: d6f8c59c-64a8-4473-9205-6b1f7c02f800 [2020.04.28-16.12.00:543][177]PartyFacade: [UPartyFacade::DisplayPartyDetails] Members: [2020.04.28-16.12.00:543][177]PartyFacade: [UPartyFacade::DisplayPartyDetails] Party member Id: 427c13cd-aba7-4156-964d-0cbff0851445 [2020.04.28-16.12.00:543][177]PartyFacade: [UPartyFacade::DisplayPartyDetails] Party member Id: d6f8c59c-64a8-4473-9205-6b1f7c02f800 [2020.04.28-16.12.00:543][177]PartyFacade: [UPartyFacade::DisplayPartyDetails] GameType: 0 [2020.04.28-16.12.00:543][177]PartyFacade: [UPartyFacade::DisplayPartyDetails] Version: live-293185-live [2020.04.28-16.12.00:543][177]GameFlow: [PartyInviteContextComponent::HandlePartyUserInviteAccepted] Accept success [2020.04.28-16.12.00:543][177]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.12.00:543][177]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.12.00:543][177]LogContextSystem: ContextGroup request context end: Group: SystemPromptsContextGroup(6) [2020.04.28-16.12.00:549][177]GameFlow: Warning: SetGameType GameType: 0 Host: [2020.04.28-16.12.00:549][177]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_PARTY_LOBBY(23) [2020.04.28-16.12.00:549][177]GameFlow: [PartyInviteContextComponent::HandlePartyUserInviteAccepted] Accept success [2020.04.28-16.12.00:549][177]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.12.00:549][177]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.12.00:549][177]LogContextSystem: ContextGroup request context end: Group: SystemPromptsContextGroup(6) [2020.04.28-16.12.00:549][177]GameFlow: Warning: [ADBDPlayerState::ChangeStartingGameRole] -MKI- playerPersistentData and gameRole don't match [2020.04.28-16.12.00:549][177]GameFlow: Warning: SetGameType GameType: 0 Host: [2020.04.28-16.12.00:549][177]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_PARTY_LOBBY(23) [2020.04.28-16.12.00:550][177]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.28-16.12.00:550][177]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.12.00:550][177]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(StoreScreen) [2020.04.28-16.12.00:554][177]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.12.00:554][177]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.12.00:554][177]LogContextSystem: Leave Action StoreContextComponent of GameFlowContextGroup (0) [2020.04.28-16.12.00:555][177]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.28-16.12.00:555][177]LogContextSystem: Leave Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.04.28-16.12.00:555][177]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.12.00:555][177]LogContextSystem: Leave Action StoreAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.12.00:555][177]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.12.00:555][177]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.04.28-16.12.00:561][177]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.12.00:561][177]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.12.00:561][177]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.12.00:561][177]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.04.28-16.12.00:561][177]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.04.28-16.12.00:561][177]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.04.28-16.12.00:561][177]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.04.28-16.12.00:561][177]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.04.28-16.12.00:562][177]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.04.28-16.12.00:562][177]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.04.28-16.12.00:562][177]LogAsyncLoad: Resume loading library async: Menu [2020.04.28-16.12.00:562][177]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.04.28-16.12.00:562][177]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.28-16.12.00:562][177]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.28-16.12.00:562][177]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.28-16.12.00:562][177]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.28-16.12.00:562][177]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.28-16.12.00:562][177]LogContextSystem: Leave Action StoreNavigationContextComponent of NavigationContextGroup (0) [2020.04.28-16.12.00:562][177]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.28-16.12.00:562][177]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.28-16.12.00:562][177]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.28-16.12.00:562][177]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.28-16.12.00:562][177]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.28-16.12.00:562][177]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.04.28-16.12.00:562][177]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.28-16.12.00:563][177]GameFlow: PreLoadMenuContextComponent::Enter [2020.04.28-16.12.00:658][177]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.04.28-16.12.00:658][177]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.12.00:789][177]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.04.28-16.12.00:789][177]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.12.00:790][177]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.28-16.12.00:790][177]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.12.00:790][177]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.04.28-16.12.00:790][177]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.12.00:790][177]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.04.28-16.12.00:790][177]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.12.00:790][177]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.04.28-16.12.00:790][177]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.12.00:790][177]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.04.28-16.12.00:790][177]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.12.00:790][177]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.04.28-16.12.00:790][177]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.12.00:790][177]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.04.28-16.12.00:790][177]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.12.00:790][177]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.04.28-16.12.00:790][177]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.12.00:790][177]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.04.28-16.12.00:790][177]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.12.00:791][177]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.04.28-16.12.00:791][177]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.12.00:791][177]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.04.28-16.12.00:791][177]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.12.00:791][177]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.04.28-16.12.00:791][177]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.12.00:791][177]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.04.28-16.12.00:791][177]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.12.00:791][177]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.04.28-16.12.00:791][177]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.12.00:791][177]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.04.28-16.12.00:791][177]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.12.00:792][177]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.04.28-16.12.00:792][177]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.12.00:792][177]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.04.28-16.12.00:792][177]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.12.00:792][177]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.04.28-16.12.00:792][177]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.12.00:792][177]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.04.28-16.12.00:792][177]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.12.00:792][177]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.04.28-16.12.00:792][177]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.12.00:792][177]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.04.28-16.12.00:792][177]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.12.00:792][177]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.04.28-16.12.00:792][177]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.12.00:792][177]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.04.28-16.12.00:792][177]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.12.00:793][177]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.04.28-16.12.00:793][177]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.12.00:793][177]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.04.28-16.12.00:793][177]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.12.00:793][177]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.04.28-16.12.00:793][177]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.12.00:793][177]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.04.28-16.12.00:793][177]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.12.00:793][177]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.04.28-16.12.00:793][177]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.12.00:793][177]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.04.28-16.12.00:793][177]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.12.00:793][177]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.04.28-16.12.00:793][177]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.12.00:793][177]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.04.28-16.12.00:793][177]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.12.00:793][177]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.04.28-16.12.00:793][177]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.12.00:793][177]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.04.28-16.12.00:793][177]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.12.00:793][177]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.04.28-16.12.00:794][177]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.12.00:794][177]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.04.28-16.12.00:794][177]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.12.00:794][177]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.04.28-16.12.00:794][177]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.12.00:794][177]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.04.28-16.12.00:794][177]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.12.00:794][177]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.04.28-16.12.00:794][177]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.12.00:794][177]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.04.28-16.12.00:794][177]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.12.00:794][177]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.04.28-16.12.00:794][177]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.12.00:794][177]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.04.28-16.12.00:794][177]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.12.00:795][177]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.04.28-16.12.00:795][177]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.12.00:795][177]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.12.00:795][177]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.04.28-16.12.00:795][177]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.12.00:796][177]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.12.00:796][177]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.12.00:796][177]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.04.28-16.12.00:796][177]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.04.28-16.12.00:796][177]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.28-16.12.00:796][177]GameFlow: PreLoadMenuContextComponent::Leave [2020.04.28-16.12.00:894][178]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.28-16.12.00:894][178]r.CullAll = "1" [2020.04.28-16.12.00:894][178]r.CullAll = "0" [2020.04.28-16.12.00:898][178]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyDown nav:null [2020.04.28-16.12.00:898][178]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.04.28-16.12.00:971][179]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.12.00:971][179]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.04.28-16.12.00:974][179]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.12.00:974][179]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.12.00:974][179]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.12.00:974][179]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.04.28-16.12.00:974][179]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.04.28-16.12.00:974][179]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.04.28-16.12.00:974][179]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.04.28-16.12.00:974][179]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.04.28-16.12.00:974][179]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.04.28-16.12.00:974][179]LogAsyncLoad: Resume loading library async: Menu [2020.04.28-16.12.00:974][179]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.04.28-16.12.00:974][179]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.28-16.12.00:974][179]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.04.28-16.12.00:974][179]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.28-16.12.00:974][179]GameFlow: PreLoadMenuContextComponent::Enter [2020.04.28-16.12.00:974][179]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:9 value:keyUp nav:tab [2020.04.28-16.12.00:984][180]r.CullAll = "1" [2020.04.28-16.12.01:112][184]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198067671285 [2020.04.28-16.12.01:988][237]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.04.28-16.12.01:988][237]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.04.28-16.12.02:005][238]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2020.04.28-16.12.02:005][238]LogGameState: Match State Changed from InProgress to LeavingMap [2020.04.28-16.12.02:005][238]LogNet: Browse: /Game/Maps/OfflineLobby [2020.04.28-16.12.02:022][238]LogLoad: LoadMap: /Game/Maps/OfflineLobby [2020.04.28-16.12.02:022][238]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.28-16.12.02:064][238]LogUObjectHash: Compacting FUObjectHashTables data took 8.91ms [2020.04.28-16.12.02:081][238]LogStreaming: Display: Flushing async loaders. [2020.04.28-16.12.02:086][238]LogStreaming: Flushing async loaders took 5ms. [2020.04.28-16.12.02:086][238]LogAIModule: Creating AISystem for world OfflineLobby [2020.04.28-16.12.02:087][238]LogLoad: Game class is 'BP_DBDGame_OfflineLobby_C' [2020.04.28-16.12.02:087][238]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.04.28-16.12.02:087][238]LogStreaming: Flushing async loaders. [2020.04.28-16.12.02:088][238]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.12.02:088][238]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.04.28-16.12.02:088][238]LogStreaming: Flushing async loaders. [2020.04.28-16.12.02:090][238]LogStreaming: Flushing async loaders took 2ms. [2020.04.28-16.12.02:090][238]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.04.28-16.12.02:090][238]LogStreaming: Flushing async loaders. [2020.04.28-16.12.02:091][238]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.12.02:091][238]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Lighting) is flushing async loading [2020.04.28-16.12.02:091][238]LogStreaming: Flushing async loaders. [2020.04.28-16.12.02:093][238]LogStreaming: Flushing async loaders took 2ms. [2020.04.28-16.12.02:093][238]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Setup) is flushing async loading [2020.04.28-16.12.02:093][238]LogStreaming: Flushing async loaders. [2020.04.28-16.12.02:103][238]LogStreaming: Flushing async loaders took 10ms. [2020.04.28-16.12.02:103][238]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Static) is flushing async loading [2020.04.28-16.12.02:103][238]LogStreaming: Flushing async loaders. [2020.04.28-16.12.02:228][238]LogStreaming: Flushing async loaders took 124ms. [2020.04.28-16.12.02:229][238]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.04.28-16.12.02:229][238]LogStreaming: Flushing async loaders. [2020.04.28-16.12.02:230][238]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.12.02:230][238]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.04.28-16.12.02:230][238]LogStreaming: Flushing async loaders. [2020.04.28-16.12.02:243][238]LogStreaming: Flushing async loaders took 13ms. [2020.04.28-16.12.02:243][238]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.04.28-16.12.02:243][238]LogStreaming: Flushing async loaders. [2020.04.28-16.12.02:287][238]LogStreaming: Throttling on (mem > 30MB) [2020.04.28-16.12.02:291][238]LogStreaming: Throttling off (mem < 27MB) [2020.04.28-16.12.02:298][238]LogStreaming: Throttling on (mem > 30MB) [2020.04.28-16.12.02:329][238]LogStreaming: Throttling off (mem < 27MB) [2020.04.28-16.12.02:331][238]LogStreaming: Throttling on (mem > 30MB) [2020.04.28-16.12.02:332][238]LogStreaming: Throttling off (mem < 27MB) [2020.04.28-16.12.02:412][238]LogStreaming: Flushing async loaders took 169ms. [2020.04.28-16.12.02:413][238]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.04.28-16.12.02:413][238]LogStreaming: Flushing async loaders. [2020.04.28-16.12.02:414][238]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.12.02:414][238]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_VFX) is flushing async loading [2020.04.28-16.12.02:414][238]LogStreaming: Flushing async loaders. [2020.04.28-16.12.02:424][238]LogStreaming: Flushing async loaders took 10ms. [2020.04.28-16.12.02:425][238]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.04.28-16.12.02:425][238]LogStreaming: Flushing async loaders. [2020.04.28-16.12.02:483][238]LogStreaming: Flushing async loaders took 58ms. [2020.04.28-16.12.02:486][238]LogWorld: Bringing World /Game/Maps/OfflineLobby.OfflineLobby up for play (max tick rate 0) at 2020.04.29-02.12.02 [2020.04.28-16.12.02:486][238]LogStreaming: Streaming in level LevelStreamingKismet_1 (/Game/Maps/Lobby)... [2020.04.28-16.12.02:486][238]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.04.28-16.12.02:486][238]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.04.28-16.12.02:486][238]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.04.28-16.12.02:486][238]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.28-16.12.02:486][238]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.28-16.12.02:486][238]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.28-16.12.02:486][238]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.28-16.12.02:486][238]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.04.28-16.12.02:486][238]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.04.28-16.12.02:486][238]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.28-16.12.02:486][238]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.28-16.12.02:486][238]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.28-16.12.02:486][238]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.28-16.12.02:486][238]LogOnlineSession: Verbose: OSS: OwningPlayerName: Claudette is OP [2020.04.28-16.12.02:486][238]LogOnlineSession: Verbose: OSS: OwningPlayerId: Claudette is OP [0x2AEC90F65B0] [2020.04.28-16.12.02:486][238]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.28-16.12.02:486][238]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 2 [2020.04.28-16.12.02:486][238]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198931189256:7777 Type: Lobby session SessionId: Lobby[0x18...B997] [2020.04.28-16.12.02:486][238]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.28-16.12.02:486][238]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.04.28-16.12.02:486][238]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.28-16.12.02:486][238]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.28-16.12.02:487][238]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.04.28-16.12.02:487][238]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.28-16.12.02:487][238]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.28-16.12.02:487][238]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.28-16.12.02:487][238]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.04.28-16.12.02:487][238]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.28-16.12.02:487][238]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.28-16.12.02:487][238]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.04.28-16.12.02:487][238]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00047941 [2020.04.28-16.12.02:487][238]LogOnlineSession: Verbose: OSS: Settings: [2020.04.28-16.12.02:487][238]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : DontAdvertise [2020.04.28-16.12.02:487][238]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=-443336656 : DontAdvertise [2020.04.28-16.12.02:487][238]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=48188631 : DontAdvertise [2020.04.28-16.12.02:487][238]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1749692129 : DontAdvertise [2020.04.28-16.12.02:487][238]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-1008502384 : DontAdvertise [2020.04.28-16.12.02:487][238]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : DontAdvertise [2020.04.28-16.12.02:487][238]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.28-16.12.02:487][238]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.04.28-16.12.02:498][238]LogWorld: Bringing up level for play took: 0.013131 [2020.04.28-16.12.02:498][238]GameFlow: [Login Attempted] Options: "?Name=Mars" Response: "" [2020.04.28-16.12.02:498][238]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.28-16.12.02:498][238]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.28-16.12.02:499][238]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.28-16.12.02:499][238]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.28-16.12.02:499][238]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.04.28-16.12.02:499][238]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.04.28-16.12.02:499][238]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.28-16.12.02:499][238]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.28-16.12.02:499][238]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.28-16.12.02:499][238]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.28-16.12.02:499][238]LogOnlineSession: Verbose: OSS: OwningPlayerName: Claudette is OP [2020.04.28-16.12.02:499][238]LogOnlineSession: Verbose: OSS: OwningPlayerId: Claudette is OP [0x2AF5BF30BE0] [2020.04.28-16.12.02:499][238]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.28-16.12.02:499][238]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 2 [2020.04.28-16.12.02:499][238]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198931189256:7777 Type: Lobby session SessionId: Lobby[0x18...B997] [2020.04.28-16.12.02:499][238]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.28-16.12.02:499][238]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.04.28-16.12.02:499][238]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.28-16.12.02:499][238]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.28-16.12.02:499][238]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.04.28-16.12.02:499][238]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.28-16.12.02:499][238]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.28-16.12.02:499][238]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.28-16.12.02:499][238]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.04.28-16.12.02:499][238]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.28-16.12.02:499][238]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.28-16.12.02:499][238]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.04.28-16.12.02:499][238]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00047941 [2020.04.28-16.12.02:499][238]LogOnlineSession: Verbose: OSS: Settings: [2020.04.28-16.12.02:499][238]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : DontAdvertise [2020.04.28-16.12.02:499][238]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=-443336656 : DontAdvertise [2020.04.28-16.12.02:499][238]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=48188631 : DontAdvertise [2020.04.28-16.12.02:499][238]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1749692129 : DontAdvertise [2020.04.28-16.12.02:499][238]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-1008502384 : DontAdvertise [2020.04.28-16.12.02:499][238]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : DontAdvertise [2020.04.28-16.12.02:499][238]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.28-16.12.02:499][238]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.04.28-16.12.02:503][238]GameFlow: FCharacterStateData::SetPips() with value=0 [2020.04.28-16.12.02:503][238]GameFlow: FCharacterStateData::SetPips() with value=67 [2020.04.28-16.12.02:527][238]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [32392] [2020.04.28-16.12.02:527][238]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/F5E0660601001001.profjce [2020.04.28-16.12.02:527][238]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.28-16.12.02:528][238]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.28-16.12.02:528][238]LogCustomization: ------ [2020.04.28-16.12.02:528][238]LogCustomization: --> KS_Head01 [2020.04.28-16.12.02:528][238]LogCustomization: --> KS_Torso01_01 [2020.04.28-16.12.02:528][238]LogCustomization: --> KS_Legs01 [2020.04.28-16.12.02:528][238]LogCustomization: ------ [2020.04.28-16.12.02:528][238]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.04.28-16.12.02:528][238]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.04.28-16.12.02:528][238]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.04.28-16.12.02:543][238]LogStreaming: Flushing async loaders. [2020.04.28-16.12.02:553][238]LogStreaming: Flushing async loaders took 10ms. [2020.04.28-16.12.02:583][238]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2020.04.28-16.12.02:596][238]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000089 seconds [2020.04.28-16.12.02:596][238]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_UI took 0.000085 seconds [2020.04.28-16.12.02:597][238]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.04.28-16.12.02:597][238]LogLoad: Took 0.575462 seconds to LoadMap(/Game/Maps/OfflineLobby) [2020.04.28-16.12.02:597][238]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.28-16.12.02:598][238]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_4 (/Game/Maps/Shop/Shop_Static)... [2020.04.28-16.12.02:598][238]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.04.28-16.12.03:176][273]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.04.28-16.12.03:176][273]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='2.202' TotalLoadTime='2.202' TimeStamp='2020-04-28T16:12:01.321Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='00000000000000000000000000000000' LobbyId='00000000000000000000000000000000' [2020.04.28-16.12.03:176][273]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.04.28-16.12.03:176][273]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='2.202' TimeStamp='2020-04-28T16:12:01.321Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='00000000000000000000000000000000' LobbyId='00000000000000000000000000000000' [2020.04.28-16.12.03:176][273]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.04.28-16.12.03:177][273]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='2.202' TimeStamp='2020-04-28T16:12:01.321Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='00000000000000000000000000000000' LobbyId='00000000000000000000000000000000' [2020.04.28-16.12.03:177][273]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.04.28-16.12.03:177][273]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='2.202' TimeStamp='2020-04-28T16:12:01.321Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='00000000000000000000000000000000' LobbyId='00000000000000000000000000000000' [2020.04.28-16.12.03:177][273]GameFlow: LoadingContextComponent::Run - Level OfflineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_TO_PARTY_LOBBY. [2020.04.28-16.12.03:177][273]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.04.28-16.12.04:190][334]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.04.28-16.12.04:190][334]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.04.28-16.12.04:190][334]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: PartyContext (UNavigationScreen)(8) Transition: NONE(0) [2020.04.28-16.12.04:190][334]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.12.04:191][334]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.04.28-16.12.04:191][334]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.12.04:191][334]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.12.04:191][334]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.12.04:191][334]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.04.28-16.12.04:191][334]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.04.28-16.12.04:191][334]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.28-16.12.04:191][334]GameFlow: PreLoadMenuContextComponent::Leave [2020.04.28-16.12.04:191][334]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.28-16.12.04:191][334]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.28-16.12.04:205][334]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.28-16.12.04:205][334]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.28-16.12.04:205][334]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.28-16.12.04:205][334]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.04.28-16.12.04:205][334]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.28-16.12.04:205][334]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.28-16.12.04:205][334]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.12.04:205][334]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.28-16.12.04:292][334]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.12.04:292][334]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.12.04:292][334]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.28-16.12.04:293][334]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.04.28-16.12.04:295][334]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.04.28-16.12.04:295][334]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.04.28-16.12.04:295][334]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.28-16.12.04:295][334]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.28-16.12.04:295][334]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.28-16.12.04:295][334]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.28-16.12.04:295][334]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.28-16.12.04:296][334]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.28-16.12.04:296][334]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.28-16.12.04:296][334]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.12.04:296][334]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.04.28-16.12.04:296][334]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.12.04:296][334]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.12.04:296][334]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.12.04:329][334]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.12.04:329][334]GameFlow: ArchiveWidgetContextComponent::Enter [2020.04.28-16.12.04:331][334]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.28-16.12.04:331][334]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.28-16.12.04:344][334]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.04.28-16.12.04:344][334]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.04.28-16.12.04:344][334]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.12.04:344][334]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.12.04:380][334]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [32392] [2020.04.28-16.12.04:380][334]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/F5E0660601001001.profjce [2020.04.28-16.12.04:380][334]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.28-16.12.04:381][334]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.12.04:381][334]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.28-16.12.04:381][334]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.04.28-16.12.04:381][335]r.CullAll = "0" [2020.04.28-16.12.04:551][337]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.28-16.12.04:551][337]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.04.28-16.12.04:552][337]LogContextSystem: Enter Action PartyContextComponent of NavigationContextGroup (0) [2020.04.28-16.12.04:552][337]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.04.28-16.12.04:552][337]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.04.28-16.12.04:552][337]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.28-16.12.04:552][337]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.28-16.12.04:552][337]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.28-16.12.04:552][337]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.28-16.12.04:552][337]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.04.28-16.12.04:552][337]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.04.28-16.12.04:552][337]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.28-16.12.04:552][337]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.28-16.12.04:552][337]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.28-16.12.04:552][337]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.28-16.12.04:552][337]LogOnlineSession: Verbose: OSS: OwningPlayerName: Claudette is OP [2020.04.28-16.12.04:552][337]LogOnlineSession: Verbose: OSS: OwningPlayerId: Claudette is OP [0x2AF0D27AAE0] [2020.04.28-16.12.04:552][337]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.28-16.12.04:552][337]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 2 [2020.04.28-16.12.04:552][337]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198931189256:7777 Type: Lobby session SessionId: Lobby[0x18...B997] [2020.04.28-16.12.04:552][337]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.28-16.12.04:552][337]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.04.28-16.12.04:552][337]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.28-16.12.04:552][337]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.28-16.12.04:552][337]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.04.28-16.12.04:552][337]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.28-16.12.04:552][337]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.28-16.12.04:552][337]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.28-16.12.04:552][337]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.04.28-16.12.04:552][337]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.28-16.12.04:552][337]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.28-16.12.04:552][337]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.04.28-16.12.04:552][337]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00047941 [2020.04.28-16.12.04:552][337]LogOnlineSession: Verbose: OSS: Settings: [2020.04.28-16.12.04:552][337]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : DontAdvertise [2020.04.28-16.12.04:552][337]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=-443336656 : DontAdvertise [2020.04.28-16.12.04:552][337]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=48188631 : DontAdvertise [2020.04.28-16.12.04:552][337]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1749692129 : DontAdvertise [2020.04.28-16.12.04:552][337]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-1008502384 : DontAdvertise [2020.04.28-16.12.04:552][337]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : DontAdvertise [2020.04.28-16.12.04:552][337]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.28-16.12.04:552][337]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.04.28-16.12.04:552][337]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InPartyLobby [2020.04.28-16.12.04:553][337]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.28-16.12.04:553][337]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.28-16.12.04:553][337]LogStreaming: Display: Flushing async loaders. [2020.04.28-16.12.04:601][337]LogStreaming: Flushing async loaders took 48ms. [2020.04.28-16.12.04:602][337]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.04.28-16.12.04:602][337]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.04.28-16.12.04:621][337]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.04.28-16.12.04:622][337]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.04.28-16.12.04:623][337]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.04.28-16.12.04:623][337]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.04.28-16.12.04:624][337]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.04.28-16.12.04:624][337]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.04.28-16.12.04:625][337]GameFlow: [PartyContextComponent::InitPlayers] Lobby state updated 4. [2020.04.28-16.12.04:625][337]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.28-16.12.04:628][337]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.28-16.12.04:631][337]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.28-16.12.04:631][337]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.28-16.12.04:631][337]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.28-16.12.04:631][337]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.04.28-16.12.04:633][337]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.28-16.12.04:634][337]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.28-16.12.04:638][337]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.28-16.12.04:638][337]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.28-16.12.04:638][337]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.28-16.12.04:642][337]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.28-16.12.04:656][338]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.28-16.12.04:656][338]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.28-16.12.04:656][338]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.28-16.12.04:659][338]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.04.28-16.12.04:660][338]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 14. [2020.04.28-16.12.04:661][338]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000035 seconds [2020.04.28-16.12.04:662][338]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 9.9 [2020.04.28-16.12.04:662][338]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.28-16.12.04:662][338]LogCustomization: ------ [2020.04.28-16.12.04:662][338]LogCustomization: --> KS_Head01 [2020.04.28-16.12.04:662][338]LogCustomization: --> KS_Torso01_01 [2020.04.28-16.12.04:662][338]LogCustomization: --> KS_Legs01 [2020.04.28-16.12.04:662][338]LogCustomization: ------ [2020.04.28-16.12.04:662][338]GameFlow: (BP_Menu_CamperMale09_C_0) - UpdateCustomization with item KS_Head01 [2020.04.28-16.12.04:662][338]GameFlow: (CustomizedAudio) - Update Sound with item KS_Head01 [2020.04.28-16.12.04:662][338]GameFlow: (BP_Menu_CamperMale09_C_0) - UpdateCustomization with item KS_Torso01_01 [2020.04.28-16.12.04:663][338]LogStreaming: Display: Flushing async loaders. [2020.04.28-16.12.04:667][338]LogStreaming: Flushing async loaders took 4ms. [2020.04.28-16.12.04:667][338]GameFlow: (CustomizedAudio) - Update Sound with item KS_Torso01_01 [2020.04.28-16.12.04:667][338]GameFlow: (BP_Menu_CamperMale09_C_0) - UpdateCustomization with item KS_Legs01 [2020.04.28-16.12.04:667][338]GameFlow: (CustomizedAudio) - Update Sound with item KS_Legs01 [2020.04.28-16.12.04:668][338]LogStreaming: Flushing async loaders. [2020.04.28-16.12.04:704][338]LogStreaming: Flushing async loaders took 37ms. [2020.04.28-16.12.04:705][338]LogStreaming: Flushing async loaders. [2020.04.28-16.12.04:707][338]LogStreaming: Flushing async loaders took 2ms. [2020.04.28-16.12.04:707][338]LogStreaming: Flushing async loaders. [2020.04.28-16.12.04:708][338]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.12.04:708][338]LogStreaming: Flushing async loaders. [2020.04.28-16.12.04:709][338]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk32-WindowsNoEditor.pak added to pak precacher. [2020.04.28-16.12.04:754][338]LogStreaming: Flushing async loaders took 46ms. [2020.04.28-16.12.04:755][338]LogStreaming: Flushing async loaders. [2020.04.28-16.12.04:798][338]LogStreaming: Flushing async loaders took 43ms. [2020.04.28-16.12.04:798][338]LogStreaming: Flushing async loaders. [2020.04.28-16.12.04:819][338]LogStreaming: Flushing async loaders took 20ms. [2020.04.28-16.12.04:819][338]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.28-16.12.04:819][338]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.28-16.12.04:819][338]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.28-16.12.04:842][338]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.04.28-16.12.04:843][338]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 2. [2020.04.28-16.12.04:844][338]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000029 seconds [2020.04.28-16.12.04:844][338]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 8.1 [2020.04.28-16.12.04:844][338]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.28-16.12.04:844][338]LogCustomization: ------ [2020.04.28-16.12.04:844][338]LogCustomization: --> CM_Head001_03 [2020.04.28-16.12.04:844][338]LogCustomization: --> C_Torso01 [2020.04.28-16.12.04:844][338]LogCustomization: --> CM_Legs05 [2020.04.28-16.12.04:844][338]LogCustomization: ------ [2020.04.28-16.12.04:844][338]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Head001_03 [2020.04.28-16.12.04:844][338]LogStreaming: Flushing async loaders. [2020.04.28-16.12.04:880][338]LogStreaming: Flushing async loaders took 35ms. [2020.04.28-16.12.04:880][338]LogStreaming: Flushing async loaders. [2020.04.28-16.12.04:911][338]LogStreaming: Flushing async loaders took 31ms. [2020.04.28-16.12.04:911][338]LogStreaming: Flushing async loaders. [2020.04.28-16.12.04:923][338]LogStreaming: Flushing async loaders took 12ms. [2020.04.28-16.12.04:923][338]LogStreaming: Flushing async loaders. [2020.04.28-16.12.04:960][338]LogStreaming: Flushing async loaders took 37ms. [2020.04.28-16.12.04:960][338]LogStreaming: Flushing async loaders. [2020.04.28-16.12.04:967][338]LogStreaming: Flushing async loaders took 7ms. [2020.04.28-16.12.04:967][338]LogStreaming: Flushing async loaders. [2020.04.28-16.12.04:991][338]LogStreaming: Flushing async loaders took 24ms. [2020.04.28-16.12.04:991][338]LogStreaming: Flushing async loaders. [2020.04.28-16.12.05:007][338]LogStreaming: Flushing async loaders took 15ms. [2020.04.28-16.12.05:007][338]GameFlow: (CustomizedAudio) - Update Sound with item CM_Head001_03 [2020.04.28-16.12.05:007][338]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Torso01 [2020.04.28-16.12.05:007][338]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso01 [2020.04.28-16.12.05:007][338]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs05 [2020.04.28-16.12.05:007][338]LogStreaming: Flushing async loaders. [2020.04.28-16.12.05:059][338]LogStreaming: Flushing async loaders took 51ms. [2020.04.28-16.12.05:059][338]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs05 [2020.04.28-16.12.05:064][338]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [427c13cd-aba7-4156-964d-0cbff0851445] [2020.04.28-16.12.05:064][338]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.28-16.12.05:064][338]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.28-16.12.05:064][338]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/427c13cd-aba7-4156-964d-0cbff0851445/state] [2020.04.28-16.12.05:075][339]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.28-16.12.05:075][339]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.28-16.12.05:438][359]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/427c13cd-aba7-4156-964d-0cbff0851445/state] [2020.04.28-16.12.05:439][359]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.04.28-16.12.05:505][363]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.28-16.12.05:505][363]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [427c13cd-aba7-4156-964d-0cbff0851445] [2020.04.28-16.12.05:506][363]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.28-16.12.09:572][607]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.28-16.12.09:572][607]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [d6f8c59c-64a8-4473-9205-6b1f7c02f800] [2020.04.28-16.12.09:573][607]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.28-16.12.09:573][607]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.04.28-16.12.09:573][607]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.28-16.12.09:573][607]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.28-16.12.09:573][607]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [2] and selected character id [2] [2020.04.28-16.12.09:573][607]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.28-16.12.09:574][607]LogCustomization: ------ [2020.04.28-16.12.09:574][607]LogCustomization: --> CM_Head001_03 [2020.04.28-16.12.09:574][607]LogCustomization: --> C_Torso01 [2020.04.28-16.12.09:574][607]LogCustomization: --> CM_Legs05 [2020.04.28-16.12.09:574][607]LogCustomization: ------ [2020.04.28-16.12.09:574][607]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Head001_03 [2020.04.28-16.12.09:574][607]GameFlow: (CustomizedAudio) - Update Sound with item CM_Head001_03 [2020.04.28-16.12.09:574][607]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Torso01 [2020.04.28-16.12.09:574][607]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso01 [2020.04.28-16.12.09:574][607]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs05 [2020.04.28-16.12.09:574][607]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs05 [2020.04.28-16.12.11:476][721]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.28-16.12.11:488][722]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.28-16.12.11:488][722]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.28-16.12.11:488][722]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [14] and selected character id [14] [2020.04.28-16.12.11:488][722]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.28-16.12.11:488][722]LogCustomization: ------ [2020.04.28-16.12.11:488][722]LogCustomization: --> KS_Head01 [2020.04.28-16.12.11:488][722]LogCustomization: --> KS_Torso01_01 [2020.04.28-16.12.11:488][722]LogCustomization: --> KS_Legs01 [2020.04.28-16.12.11:488][722]LogCustomization: ------ [2020.04.28-16.12.11:489][722]GameFlow: (BP_Menu_CamperMale09_C_0) - UpdateCustomization with item KS_Head01 [2020.04.28-16.12.11:489][722]GameFlow: (CustomizedAudio) - Update Sound with item KS_Head01 [2020.04.28-16.12.11:489][722]GameFlow: (BP_Menu_CamperMale09_C_0) - UpdateCustomization with item KS_Torso01_01 [2020.04.28-16.12.11:489][722]GameFlow: (CustomizedAudio) - Update Sound with item KS_Torso01_01 [2020.04.28-16.12.11:489][722]GameFlow: (BP_Menu_CamperMale09_C_0) - UpdateCustomization with item KS_Legs01 [2020.04.28-16.12.11:489][722]GameFlow: (CustomizedAudio) - Update Sound with item KS_Legs01 [2020.04.28-16.12.11:490][722]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [427c13cd-aba7-4156-964d-0cbff0851445] [2020.04.28-16.12.11:490][722]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.28-16.12.11:490][722]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.28-16.12.11:491][722]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/427c13cd-aba7-4156-964d-0cbff0851445/state] [2020.04.28-16.12.11:755][738]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/427c13cd-aba7-4156-964d-0cbff0851445/state] [2020.04.28-16.12.11:755][738]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.04.28-16.12.11:821][742]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.28-16.12.11:821][742]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [427c13cd-aba7-4156-964d-0cbff0851445] [2020.04.28-16.12.11:822][742]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.28-16.12.12:221][766]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.04.28-16.12.12:222][766]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.28-16.12.12:222][766]GameFlow: [PanelScreenContextComponent::OnPartyStateUpdated] matchmakingState is not MatchFound. [2020.04.28-16.12.17:373][ 75]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.04.28-16.12.17:390][ 76]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.12.17:390][ 76]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.28-16.12.17:391][ 76]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.12.17:391][ 76]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.12.17:391][ 76]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.12.17:391][ 76]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.12.17:391][ 76]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.12.17:391][ 76]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.12.17:391][ 76]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.28-16.12.17:392][ 76]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.12.17:392][ 76]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.28-16.12.17:423][ 76]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.12.17:423][ 76]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.12.17:423][ 76]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.12.17:452][ 76]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.28-16.12.17:452][ 76]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.28-16.12.17:458][ 76]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.12.17:458][ 76]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.04.28-16.12.17:564][ 76]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.12.17:564][ 76]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.28-16.12.17:564][ 76]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.04.28-16.12.20:679][234]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.28-16.12.20:681][234]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.28-16.12.20:684][234]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.28-16.12.20:820][234]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.28-16.12.20:833][235]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.28-16.12.20:833][235]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.28-16.12.20:833][235]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [14] and selected character id [14] [2020.04.28-16.12.20:833][235]LogStreaming: Display: Flushing async loaders. [2020.04.28-16.12.20:966][235]LogStreaming: Flushing async loaders took 134ms. [2020.04.28-16.12.20:966][235]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.28-16.12.20:966][235]LogCustomization: ------ [2020.04.28-16.12.20:966][235]LogCustomization: --> KS_Head01 [2020.04.28-16.12.20:966][235]LogCustomization: --> KS_Torso01_01 [2020.04.28-16.12.20:966][235]LogCustomization: --> KS_Legs01 [2020.04.28-16.12.20:966][235]LogCustomization: ------ [2020.04.28-16.12.20:966][235]GameFlow: (BP_Menu_CamperMale09_C_0) - UpdateCustomization with item KS_Head01 [2020.04.28-16.12.20:966][235]GameFlow: (CustomizedAudio) - Update Sound with item KS_Head01 [2020.04.28-16.12.20:966][235]GameFlow: (BP_Menu_CamperMale09_C_0) - UpdateCustomization with item KS_Torso01_01 [2020.04.28-16.12.20:966][235]GameFlow: (CustomizedAudio) - Update Sound with item KS_Torso01_01 [2020.04.28-16.12.20:967][235]GameFlow: (BP_Menu_CamperMale09_C_0) - UpdateCustomization with item KS_Legs01 [2020.04.28-16.12.20:967][235]GameFlow: (CustomizedAudio) - Update Sound with item KS_Legs01 [2020.04.28-16.12.20:968][235]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [427c13cd-aba7-4156-964d-0cbff0851445] [2020.04.28-16.12.20:968][235]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.28-16.12.20:969][235]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.28-16.12.20:969][235]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/427c13cd-aba7-4156-964d-0cbff0851445/state] [2020.04.28-16.12.21:238][250]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/427c13cd-aba7-4156-964d-0cbff0851445/state] [2020.04.28-16.12.21:238][250]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.04.28-16.12.21:288][253]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.28-16.12.21:288][253]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [427c13cd-aba7-4156-964d-0cbff0851445] [2020.04.28-16.12.21:289][253]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.28-16.12.22:142][285]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.04.28-16.12.22:911][331]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.28-16.12.22:913][331]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.28-16.12.23:059][332]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.28-16.12.23:059][332]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.04.28-16.12.23:059][332]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [d6f8c59c-64a8-4473-9205-6b1f7c02f800] [2020.04.28-16.12.23:063][332]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.28-16.12.23:063][332]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.04.28-16.12.23:064][332]GameFlow: [PanelScreenContextComponent::OnPartyStateUpdated] matchmakingState is MatchFound. [2020.04.28-16.12.23:064][332]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.28-16.12.23:064][332]GameFlow: [UOnlineSystemHandler::OnPartyStateUpdated] Can join match: true [2020.04.28-16.12.23:064][332]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [JoinGame] [2020.04.28-16.12.23:064][332]GameFlow: Joining sesion : GameSession [2020.04.28-16.12.23:064][332]LogDBDEasyAntiCheat: Verbose: [UDBDEasyAntiCheatEnable::Async_RequestTokenForTicketAuth] Current platform doesn't need a token for EAC. [2020.04.28-16.12.23:065][332]LogOnline: Mirrors: [FOnlineAsyncTaskMirrorsJoinMatch::Initialize] Attempting to join session GameSession with id bf82e093-75cf-49ff-9d9a-e4fd6a7ef484 [2020.04.28-16.12.23:065][332]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/bf82e093-75cf-49ff-9d9a-e4fd6a7ef484] [2020.04.28-16.12.23:068][332]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.28-16.12.23:068][332]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.28-16.12.23:068][332]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [14] and selected character id [14] [2020.04.28-16.12.23:068][332]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.28-16.12.23:068][332]LogCustomization: ------ [2020.04.28-16.12.23:068][332]LogCustomization: --> KS_Head01 [2020.04.28-16.12.23:068][332]LogCustomization: --> KS_Torso01_01 [2020.04.28-16.12.23:068][332]LogCustomization: --> KS_Legs01 [2020.04.28-16.12.23:068][332]LogCustomization: ------ [2020.04.28-16.12.23:068][332]GameFlow: (BP_Menu_CamperMale09_C_0) - UpdateCustomization with item KS_Head01 [2020.04.28-16.12.23:068][332]GameFlow: (CustomizedAudio) - Update Sound with item KS_Head01 [2020.04.28-16.12.23:069][332]GameFlow: (BP_Menu_CamperMale09_C_0) - UpdateCustomization with item KS_Torso01_01 [2020.04.28-16.12.23:069][332]GameFlow: (CustomizedAudio) - Update Sound with item KS_Torso01_01 [2020.04.28-16.12.23:069][332]GameFlow: (BP_Menu_CamperMale09_C_0) - UpdateCustomization with item KS_Legs01 [2020.04.28-16.12.23:069][332]GameFlow: (CustomizedAudio) - Update Sound with item KS_Legs01 [2020.04.28-16.12.23:069][332]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.28-16.12.23:069][332]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.28-16.12.23:069][332]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [2] and selected character id [2] [2020.04.28-16.12.23:069][332]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.28-16.12.23:069][332]LogCustomization: ------ [2020.04.28-16.12.23:069][332]LogCustomization: --> CM_Head001_03 [2020.04.28-16.12.23:069][332]LogCustomization: --> C_Torso01 [2020.04.28-16.12.23:069][332]LogCustomization: --> CM_Legs05 [2020.04.28-16.12.23:069][332]LogCustomization: ------ [2020.04.28-16.12.23:069][332]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Head001_03 [2020.04.28-16.12.23:069][332]GameFlow: (CustomizedAudio) - Update Sound with item CM_Head001_03 [2020.04.28-16.12.23:070][332]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Torso01 [2020.04.28-16.12.23:070][332]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso01 [2020.04.28-16.12.23:070][332]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs05 [2020.04.28-16.12.23:070][332]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs05 [2020.04.28-16.12.23:071][332]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [427c13cd-aba7-4156-964d-0cbff0851445] [2020.04.28-16.12.23:071][332]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.28-16.12.23:071][332]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.28-16.12.23:071][332]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/427c13cd-aba7-4156-964d-0cbff0851445/state] [2020.04.28-16.12.23:073][332]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.04.28-16.12.23:073][332]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.12.23:073][332]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.28-16.12.23:081][332]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.12.23:082][332]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.12.23:082][332]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.12.23:082][332]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.04.28-16.12.23:155][332]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.12.23:177][332]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [32436] [2020.04.28-16.12.23:177][332]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/F5E0660601001001.profjce [2020.04.28-16.12.23:177][332]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9826&schemaVersion=0] [2020.04.28-16.12.23:178][332]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.12.23:178][332]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.28-16.12.23:178][332]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.12.23:178][332]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.28-16.12.23:214][332]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.12.23:214][332]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.12.23:214][332]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.12.23:243][332]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.04.28-16.12.23:243][332]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.04.28-16.12.23:243][332]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.28-16.12.23:243][332]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.28-16.12.23:249][332]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.12.23:249][332]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.12.23:251][332]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.12.23:251][332]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.28-16.12.23:252][332]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.04.28-16.12.23:272][333]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.28-16.12.23:272][333]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.04.28-16.12.23:272][333]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [d6f8c59c-64a8-4473-9205-6b1f7c02f800] [2020.04.28-16.12.23:273][333]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.28-16.12.23:274][333]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.28-16.12.23:275][333]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.28-16.12.23:275][333]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [2] and selected character id [2] [2020.04.28-16.12.23:275][333]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.28-16.12.23:275][333]LogCustomization: ------ [2020.04.28-16.12.23:275][333]LogCustomization: --> CM_Head001_03 [2020.04.28-16.12.23:275][333]LogCustomization: --> C_Torso01 [2020.04.28-16.12.23:275][333]LogCustomization: --> CM_Legs05 [2020.04.28-16.12.23:275][333]LogCustomization: ------ [2020.04.28-16.12.23:275][333]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Head001_03 [2020.04.28-16.12.23:275][333]GameFlow: (CustomizedAudio) - Update Sound with item CM_Head001_03 [2020.04.28-16.12.23:275][333]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Torso01 [2020.04.28-16.12.23:275][333]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso01 [2020.04.28-16.12.23:275][333]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs05 [2020.04.28-16.12.23:275][333]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs05 [2020.04.28-16.12.23:338][337]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/427c13cd-aba7-4156-964d-0cbff0851445/state] [2020.04.28-16.12.23:338][337]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.04.28-16.12.23:338][337]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/bf82e093-75cf-49ff-9d9a-e4fd6a7ef484] [2020.04.28-16.12.23:339][337]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.28-16.12.23:339][337]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.04.28-16.12.23:339][337]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.04.28-16.12.23:339][337]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.28-16.12.23:339][337]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.28-16.12.23:339][337]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.28-16.12.23:339][337]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.28-16.12.23:339][337]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.04.28-16.12.23:339][337]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.04.28-16.12.23:339][337]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.28-16.12.23:339][337]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 99 [2020.04.28-16.12.23:339][337]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.04.28-16.12.23:339][337]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.28-16.12.23:339][337]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.04.28-16.12.23:339][337]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.28-16.12.23:339][337]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.28-16.12.23:339][337]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.04.28-16.12.23:339][337]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.28-16.12.23:339][337]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.28-16.12.23:339][337]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.28-16.12.23:339][337]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.04.28-16.12.23:339][337]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.28-16.12.23:339][337]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.28-16.12.23:339][337]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.04.28-16.12.23:339][337]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00047941 [2020.04.28-16.12.23:339][337]LogOnlineSession: Verbose: OSS: Settings: [2020.04.28-16.12.23:339][337]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.04.28-16.12.23:339][337]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-1602414384 : OnlineService [2020.04.28-16.12.23:339][337]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.04.28-16.12.23:339][337]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.04.28-16.12.23:339][337]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.04.28-16.12.23:339][337]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.04.28-16.12.23:339][337]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.04.28-16.12.23:339][337]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.28-16.12.23:339][337]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-04-28T16:11:02.250Z : OnlineService [2020.04.28-16.12.23:339][337]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.04.28-16.12.23:339][337]LogOnlineSession: Verbose: OSS: MirrorsSessionId=bf82e093-75cf-49ff-9d9a-e4fd6a7ef484 : OnlineService [2020.04.28-16.12.23:339][337]LogOnlineSession: Verbose: OSS: HostPublicIp=13.211.24.202 : OnlineService [2020.04.28-16.12.23:339][337]LogOnlineSession: Verbose: OSS: HostPublicPort=7779 : OnlineService [2020.04.28-16.12.23:339][337]LogOnlineSession: Verbose: OSS: EncryptionKey=51vPV3uhvdUWdjCqO8ltdTO6/hkW9JvlhhEsZFU3KpI= : OnlineService [2020.04.28-16.12.23:339][337]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.04.28-16.12.23:339][337]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.04.28-16.12.23:339][337]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CC00BC08D7EB8EBF54BA6860E7454F|13.211.24.202|7779 : OnlineService [2020.04.28-16.12.23:339][337]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.04.28-16.12.23:362][339]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskMirrorsJoinMatch bWasSuccessful: 1 Session: GameSession' succeeded in 0.292889 seconds [2020.04.28-16.12.23:372][339]LogOnlineVoice: OSS: Voice interface disabled by config [OnlineSubsystem].bHasVoiceEnabled [2020.04.28-16.12.23:372][339]LogOnlineGame: UOnlineSystemHandler::OnJoinSessionComplete - SessionName:GameSession Result: Success [2020.04.28-16.12.23:372][339]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [JoinGame] to [None] [2020.04.28-16.12.23:372][339]LogOnlineGame: UOnlineSystemHandler::InitSessionEncryption: trying to set encryption key for session [GameSession] [2020.04.28-16.12.23:372][339]GameFlow: UDBDGameInstance::SetNetworkEncryptionKey: This platform doesn't requires network encryption [2020.04.28-16.12.23:372][339]GameFlow: Warning: [PartyContextComponent::OnJoinSessionComplete] OnJoinSessionComplete with result Success. [2020.04.28-16.12.23:372][339]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.04.28-16.12.23:372][339]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.04.28-16.12.23:378][339]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [427c13cd-aba7-4156-964d-0cbff0851445] [2020.04.28-16.12.23:379][339]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.28-16.12.23:379][339]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.28-16.12.23:379][339]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/427c13cd-aba7-4156-964d-0cbff0851445/state] [2020.04.28-16.12.23:379][339]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.12.23:379][339]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.28-16.12.23:387][339]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.12.23:387][339]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.12.23:387][339]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.12.23:387][339]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.12.23:388][339]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.12.23:388][339]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.12.23:388][339]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.28-16.12.23:388][339]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.28-16.12.23:388][339]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.28-16.12.23:388][339]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.28-16.12.23:388][339]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.28-16.12.23:388][339]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.28-16.12.23:388][339]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.04.28-16.12.23:390][339]LogContextSystem: Leave Action PartyContextComponent of NavigationContextGroup (0) [2020.04.28-16.12.23:392][339]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.28-16.12.23:394][339]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.04.28-16.12.23:394][339]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_1 , role: 2 , spawn: PartyCamperStart3 , startUnregistered: PartyCamperStart3 [2020.04.28-16.12.23:394][339]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.04.28-16.12.23:394][339]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.28-16.12.23:394][339]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyCamperStart3 [2020.04.28-16.12.23:394][339]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.04.28-16.12.23:394][339]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.28-16.12.23:394][339]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 2 [2020.04.28-16.12.23:394][339]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.28-16.12.23:395][339]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.04.28-16.12.23:395][339]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.28-16.12.23:395][339]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.28-16.12.23:395][339]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.28-16.12.23:395][339]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.28-16.12.23:395][339]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.28-16.12.23:395][339]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.28-16.12.23:395][339]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.28-16.12.23:395][339]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.04.28-16.12.23:395][339]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.12.23:395][339]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.04.28-16.12.23:395][339]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.12.23:395][339]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.12.23:395][339]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.12.23:395][339]GameFlow: ArchiveWidgetContextComponent::Leave [2020.04.28-16.12.23:395][339]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.12.23:395][339]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.04.28-16.12.23:397][339]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.12.23:397][339]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.12.23:397][339]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.12.23:397][339]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.04.28-16.12.23:397][339]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.04.28-16.12.23:397][339]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.04.28-16.12.23:397][339]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.04.28-16.12.23:398][339]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.04.28-16.12.23:398][339]LogAsyncLoad: Resume loading library async: Menu [2020.04.28-16.12.23:398][339]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.04.28-16.12.23:398][339]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.28-16.12.23:398][339]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.04.28-16.12.23:398][339]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.28-16.12.23:398][339]GameFlow: PreLoadMenuContextComponent::Enter [2020.04.28-16.12.23:399][340]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.28-16.12.23:399][340]r.CullAll = "1" [2020.04.28-16.12.23:400][340]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.28-16.12.23:400][340]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.28-16.12.23:400][340]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [14] and selected character id [14] [2020.04.28-16.12.23:400][340]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.28-16.12.23:400][340]LogCustomization: ------ [2020.04.28-16.12.23:400][340]LogCustomization: --> KS_Head01 [2020.04.28-16.12.23:400][340]LogCustomization: --> KS_Torso01_01 [2020.04.28-16.12.23:400][340]LogCustomization: --> KS_Legs01 [2020.04.28-16.12.23:400][340]LogCustomization: ------ [2020.04.28-16.12.23:400][340]GameFlow: (BP_Menu_CamperMale09_C_0) - UpdateCustomization with item KS_Head01 [2020.04.28-16.12.23:400][340]GameFlow: (CustomizedAudio) - Update Sound with item KS_Head01 [2020.04.28-16.12.23:400][340]GameFlow: (BP_Menu_CamperMale09_C_0) - UpdateCustomization with item KS_Torso01_01 [2020.04.28-16.12.23:400][340]GameFlow: (CustomizedAudio) - Update Sound with item KS_Torso01_01 [2020.04.28-16.12.23:400][340]GameFlow: (BP_Menu_CamperMale09_C_0) - UpdateCustomization with item KS_Legs01 [2020.04.28-16.12.23:400][340]GameFlow: (CustomizedAudio) - Update Sound with item KS_Legs01 [2020.04.28-16.12.23:401][340]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.28-16.12.23:401][340]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/427c13cd-aba7-4156-964d-0cbff0851445/state] [2020.04.28-16.12.23:623][354]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/427c13cd-aba7-4156-964d-0cbff0851445/state] [2020.04.28-16.12.23:623][354]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.04.28-16.12.23:642][355]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9826&schemaVersion=0] [2020.04.28-16.12.23:643][355]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.28-16.12.23:664][355]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [32436] [2020.04.28-16.12.23:664][355]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/F5E0660601001001.profjce [2020.04.28-16.12.23:664][355]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.28-16.12.23:664][355]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/427c13cd-aba7-4156-964d-0cbff0851445/state] [2020.04.28-16.12.23:664][355]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.04.28-16.12.23:682][357]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.28-16.12.23:699][358]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.28-16.12.24:410][401]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.04.28-16.12.24:410][401]LogOnlineGame: UOnlineSystemHandler::InternalTravelToSession - Traveling to session [GameSession] [2020.04.28-16.12.24:410][401]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OfflineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.28-16.12.24:426][402]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2020.04.28-16.12.24:426][402]LogGameState: Match State Changed from InProgress to LeavingMap [2020.04.28-16.12.24:426][402]LogNet: Browse: 13.211.24.202:7779//Game/Maps/OfflineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=14?KillerIndex=268435467?CharacterLevel=40?PrestigeLevel=0?Power=Item_Camper_MedKit02?Offering=_EMPTY_?KillerPips=0?SurvivorPips=67?MaxPlayers=5?Addons=Addon_Medkit_007;_EMPTY_?Perks=Aftercare;DecisiveStrike;InnerStrength;Spine_Chill?PerkLevels=1;1;1;1?CustomizationParts=KS_Head01;KS_Torso01_01;KS_Legs01?PlatformAccountId=76561198067671285?MirrorsId=427c13cd-aba7-4156-964d-0cbff0851445?Platform=32?content_version=3.7.0_295705live [2020.04.28-16.12.24:426][402]LogInit: WinSock: Socket queue 32768 / 32768 [2020.04.28-16.12.24:427][402]LogInit: WinSock: I am 2014Build (192.168.1.161:0) [2020.04.28-16.12.24:427][402]PacketHandlerLog: Loaded PacketHandler component: AESHandlerComponent () [2020.04.28-16.12.24:427][402]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent) [2020.04.28-16.12.24:427][402]LogNet: Game client on port 7779, rate 10000 [2020.04.28-16.12.24:507][407]LogNetVersion: DeadByDaylight 1.0.0.0, NetCL: 293185, EngineNetVer: 10, GameNetVer: 0 (Checksum: 2062936066) [2020.04.28-16.12.24:507][407]LogNet: UPendingNetGame::SendInitialJoin: Sending hello. [UNetConnection] RemoteAddr: 13.211.24.202:7779, Name: SteamNetConnection_0, Driver: PendingNetDriver SteamNetDriver_0, IsServer: NO, PC: NULL, Owner: NULL, UniqueId: INVALID [2020.04.28-16.12.24:571][411]LogNet: Welcomed by server (Level: /Game/Maps/OnlineLobby, Game: /Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C) [2020.04.28-16.12.24:588][411]LogLoad: LoadMap: 13.211.24.202:7779//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=14?KillerIndex=268435467?CharacterLevel=40?PrestigeLevel=0?Power=Item_Camper_MedKit02?Offering=_EMPTY_?KillerPips=0?SurvivorPips=67?MaxPlayers=5?Addons=Addon_Medkit_007;_EMPTY_?Perks=Aftercare;DecisiveStrike;InnerStrength;Spine_Chill?PerkLevels=1;1;1;1?CustomizationParts=KS_Head01;KS_Torso01_01;KS_Legs01?PlatformAccountId=76561198067671285?MirrorsId=427c13cd-aba7-4156-964d-0cbff0851445?Platform=32?content_version=3.7.0_295705live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C [2020.04.28-16.12.24:588][411]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.04.28-16.12.24:588][411]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyLocalCamperStart [2020.04.28-16.12.24:588][411]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.04.28-16.12.24:588][411]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.28-16.12.24:588][411]LogSpawn: Warning: SpawnActor failed because we are in the process of tearing down the world [2020.04.28-16.12.24:588][411]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.28-16.12.24:588][411]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 14 [2020.04.28-16.12.24:610][411]LogUObjectHash: Compacting FUObjectHashTables data took 3.22ms [2020.04.28-16.12.24:623][411]LogStreaming: Display: Flushing async loaders. [2020.04.28-16.12.24:623][411]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk8-WindowsNoEditor.pak added to pak precacher. [2020.04.28-16.12.25:204][411]LogStreaming: Flushing async loaders took 581ms. [2020.04.28-16.12.25:206][411]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.04.28-16.12.25:206][411]LogStreaming: Flushing async loaders. [2020.04.28-16.12.25:209][411]LogStreaming: Flushing async loaders took 2ms. [2020.04.28-16.12.25:209][411]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.04.28-16.12.25:209][411]LogStreaming: Flushing async loaders. [2020.04.28-16.12.25:209][411]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.12.25:209][411]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.04.28-16.12.25:209][411]LogStreaming: Flushing async loaders. [2020.04.28-16.12.25:210][411]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.12.25:210][411]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.04.28-16.12.25:210][411]LogStreaming: Flushing async loaders. [2020.04.28-16.12.25:210][411]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.12.25:210][411]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.04.28-16.12.25:210][411]LogStreaming: Flushing async loaders. [2020.04.28-16.12.25:211][411]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.12.25:211][411]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.04.28-16.12.25:211][411]LogStreaming: Flushing async loaders. [2020.04.28-16.12.25:254][411]LogStreaming: Throttling on (mem > 30MB) [2020.04.28-16.12.25:265][411]LogStreaming: Throttling off (mem < 27MB) [2020.04.28-16.12.25:327][411]LogStreaming: Flushing async loaders took 116ms. [2020.04.28-16.12.25:328][411]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.04.28-16.12.25:328][411]LogStreaming: Flushing async loaders. [2020.04.28-16.12.25:441][411]LogStreaming: Flushing async loaders took 113ms. [2020.04.28-16.12.25:442][411]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/OfferingSequence) is flushing async loading [2020.04.28-16.12.25:442][411]LogStreaming: Flushing async loaders. [2020.04.28-16.12.25:562][411]LogStreaming: Flushing async loaders took 121ms. [2020.04.28-16.12.25:563][411]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.04.28-16.12.25:563][411]LogStreaming: Flushing async loaders. [2020.04.28-16.12.25:576][411]LogStreaming: Flushing async loaders took 13ms. [2020.04.28-16.12.25:578][411]LogWorld: Bringing World /Game/Maps/OnlineLobby.OnlineLobby up for play (max tick rate 0) at 2020.04.29-02.12.25 [2020.04.28-16.12.25:578][411]LogStreaming: Streaming in level LevelStreamingKismet_3 (/Game/Maps/Lobby)... [2020.04.28-16.12.25:578][411]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.04.28-16.12.25:584][411]LogWorld: Bringing up level for play took: 0.006225 [2020.04.28-16.12.25:584][411]LogLoad: Took 0.996271 seconds to LoadMap(/Game/Maps/OnlineLobby) [2020.04.28-16.12.25:680][416]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_2 (/Game/Maps/Shop/Shop_Static)... [2020.04.28-16.12.25:680][416]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.04.28-16.12.25:777][422]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000052 seconds [2020.04.28-16.12.25:778][422]LogDBDAudio: Request Async LoadSoundBank: Global_Gameplay [2020.04.28-16.12.25:778][422]LogDBDAudio: Request Async LoadSoundBank: Global_Ambiance [2020.04.28-16.12.25:874][428]LogDBDEasyAntiCheat: RPC to validate server [2020.04.28-16.12.25:874][428]LogDBDEasyAntiCheat: Server is dedicated [2020.04.28-16.12.25:874][428]LogDBDEasyAntiCheat: slave connected [2020.04.28-16.12.25:875][428]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.28-16.12.25:875][428]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:504d4d70-c367-11e6-9125-71bee8089eba|76561198149211799 [2020.04.28-16.12.25:875][428]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.28-16.12.25:875][428]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.28-16.12.25:875][428]LogCustomization: ------ [2020.04.28-16.12.25:875][428]LogCustomization: --> KK_Mask01_01 [2020.04.28-16.12.25:875][428]LogCustomization: --> KK_Body006 [2020.04.28-16.12.25:875][428]LogCustomization: --> KK_W01_P01 [2020.04.28-16.12.25:875][428]LogCustomization: ------ [2020.04.28-16.12.25:875][428]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.28-16.12.26:022][437]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.28-16.12.26:022][437]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='2.644' TotalLoadTime='2.644' TimeStamp='2020-04-28T16:12:24.170Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='00000000000000000000000000000000' LobbyId='014D64B808D7EB8EBF923A5060ED6BA7' [2020.04.28-16.12.26:022][437]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.28-16.12.26:023][437]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='2.644' TimeStamp='2020-04-28T16:12:24.170Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='00000000000000000000000000000000' LobbyId='014D64B808D7EB8EBF923A5060ED6BA7' [2020.04.28-16.12.26:023][437]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.28-16.12.26:023][437]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='2.644' TimeStamp='2020-04-28T16:12:24.170Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='00000000000000000000000000000000' LobbyId='014D64B808D7EB8EBF923A5060ED6BA7' [2020.04.28-16.12.26:023][437]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.28-16.12.26:039][438]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.28-16.12.26:039][438]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:427c13cd-aba7-4156-964d-0cbff0851445|76561198067671285 [2020.04.28-16.12.26:039][438]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.28-16.12.26:039][438]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.28-16.12.26:039][438]LogCustomization: ------ [2020.04.28-16.12.26:039][438]LogCustomization: --> KS_Head01 [2020.04.28-16.12.26:039][438]LogCustomization: --> KS_Torso01_01 [2020.04.28-16.12.26:039][438]LogCustomization: --> KS_Legs01 [2020.04.28-16.12.26:039][438]LogCustomization: ------ [2020.04.28-16.12.26:039][438]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.28-16.12.26:040][438]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.28-16.12.26:040][438]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.017' TotalLoadTime='2.661' TimeStamp='2020-04-28T16:12:24.187Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='00000000000000000000000000000000' LobbyId='014D64B808D7EB8EBF923A5060ED6BA7' [2020.04.28-16.12.26:040][438]GameFlow: LoadingContextComponent::Run - Level OnlineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_JOINING_LOBBY. [2020.04.28-16.12.26:040][438]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.04.28-16.12.26:055][439]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.04.28-16.12.26:055][439]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.04.28-16.12.26:055][439]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='13.211.24.202:7779//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=14?KillerIndex=268435467?CharacterLevel=40?PrestigeLevel=0?Power=Item_Camper_MedKit02?Offering=_EMPTY_?KillerPips=0?SurvivorPips=67?MaxPlayers=5?Addons=Addon_Medkit_007;_EMPTY_?Perks=Aftercare;DecisiveStrike;InnerStrength;Spine_Chill?PerkLevels=1;1;1;1?CustomizationParts=KS_Head01;KS_Torso01_01;KS_Legs01?PlatformAccountId=76561198067671285?MirrorsId=427c13cd-aba7-4156-964d-0cbff0851445?Platform=32?content_version=3.7.0_295705live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.04.28-16.12.26:107][442]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.28-16.12.26:205][448]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.28-16.12.26:205][448]LogCustomization: ------ [2020.04.28-16.12.26:205][448]LogCustomization: --> KS_Head01 [2020.04.28-16.12.26:205][448]LogCustomization: --> KS_Torso01_01 [2020.04.28-16.12.26:205][448]LogCustomization: --> KS_Legs01 [2020.04.28-16.12.26:205][448]LogCustomization: ------ [2020.04.28-16.12.26:239][450]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.28-16.12.26:239][450]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:d6f8c59c-64a8-4473-9205-6b1f7c02f800|76561198931189256 [2020.04.28-16.12.26:239][450]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.28-16.12.26:239][450]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.28-16.12.26:239][450]LogCustomization: ------ [2020.04.28-16.12.26:239][450]LogCustomization: --> CM_Head001_03 [2020.04.28-16.12.26:239][450]LogCustomization: --> C_Torso01 [2020.04.28-16.12.26:239][450]LogCustomization: --> CM_Legs05 [2020.04.28-16.12.26:239][450]LogCustomization: ------ [2020.04.28-16.12.26:239][450]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.28-16.12.26:405][460]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.12.26:405][460]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.12.26:472][464]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.28-16.12.26:538][468]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.28-16.12.26:538][468]LogCustomization: ------ [2020.04.28-16.12.26:538][468]LogCustomization: --> CM_Head001_03 [2020.04.28-16.12.26:538][468]LogCustomization: --> C_Torso01 [2020.04.28-16.12.26:538][468]LogCustomization: --> CM_Legs05 [2020.04.28-16.12.26:538][468]LogCustomization: ------ [2020.04.28-16.12.26:539][468]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.28-16.12.26:655][475]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.04.28-16.12.26:655][475]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Claudette is OP, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InOnlineLobby [2020.04.28-16.12.27:055][499]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.04.28-16.12.27:055][499]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.04.28-16.12.27:055][499]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OnlineContext (UNavigationScreen)(3) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.04.28-16.12.27:055][499]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.12.27:055][499]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.04.28-16.12.27:055][499]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.12.27:055][499]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.12.27:055][499]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.12.27:055][499]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.04.28-16.12.27:055][499]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.04.28-16.12.27:055][499]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.28-16.12.27:055][499]GameFlow: PreLoadMenuContextComponent::Leave [2020.04.28-16.12.27:055][499]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.28-16.12.27:055][499]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.28-16.12.27:069][499]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.28-16.12.27:069][499]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.28-16.12.27:069][499]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.28-16.12.27:069][499]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.04.28-16.12.27:069][499]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.28-16.12.27:069][499]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.28-16.12.27:069][499]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.12.27:069][499]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.28-16.12.27:106][499]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.12.27:106][499]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.12.27:106][499]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.28-16.12.27:107][499]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.04.28-16.12.27:108][499]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.04.28-16.12.27:108][499]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.28-16.12.27:108][499]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.28-16.12.27:108][499]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.28-16.12.27:108][499]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.28-16.12.27:108][499]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.28-16.12.27:108][499]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.28-16.12.27:108][499]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.28-16.12.27:108][499]LogContextSystem: Enter Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.04.28-16.12.27:108][499]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.12.27:108][499]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.04.28-16.12.27:108][499]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.12.27:108][499]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.12.27:108][499]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.12.27:136][499]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.04.28-16.12.27:137][499]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.04.28-16.12.27:137][499]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.12.27:137][499]GameFlow: ArchiveWidgetContextComponent::Enter [2020.04.28-16.12.27:137][499]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.28-16.12.27:137][499]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.28-16.12.27:141][499]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.04.28-16.12.27:141][499]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.04.28-16.12.27:142][499]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.12.27:142][499]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.12.27:165][499]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [32436] [2020.04.28-16.12.27:165][499]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/F5E0660601001001.profjce [2020.04.28-16.12.27:165][499]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.28-16.12.27:165][499]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.12.27:165][499]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.28-16.12.27:166][499]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.04.28-16.12.27:166][500]r.CullAll = "0" [2020.04.28-16.12.27:167][500]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.04.28-16.12.27:355][502]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.28-16.12.27:355][502]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.04.28-16.12.27:388][504]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.28-16.12.27:389][504]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.04.28-16.12.27:389][504]LogContextSystem: Enter Action OnlineContextComponent of NavigationContextGroup (0) [2020.04.28-16.12.27:389][504]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InOnlineLobby [2020.04.28-16.12.27:389][504]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.28-16.12.27:416][504]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [32456] [2020.04.28-16.12.27:416][504]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/F5E0660601001001.profjce [2020.04.28-16.12.27:416][504]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9827&schemaVersion=0] [2020.04.28-16.12.27:416][504]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.28-16.12.27:420][505]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.28-16.12.27:420][505]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.28-16.12.27:420][505]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.28-16.12.27:424][505]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 14. [2020.04.28-16.12.27:425][505]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000040 seconds [2020.04.28-16.12.27:425][505]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 2.6 [2020.04.28-16.12.27:425][505]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.28-16.12.27:425][505]LogCustomization: ------ [2020.04.28-16.12.27:425][505]LogCustomization: --> KS_Head01 [2020.04.28-16.12.27:425][505]LogCustomization: --> KS_Torso01_01 [2020.04.28-16.12.27:425][505]LogCustomization: --> KS_Legs01 [2020.04.28-16.12.27:425][505]LogCustomization: ------ [2020.04.28-16.12.27:425][505]GameFlow: (BP_Menu_CamperMale09_C_0) - UpdateCustomization with item KS_Head01 [2020.04.28-16.12.27:426][505]GameFlow: (CustomizedAudio) - Update Sound with item KS_Head01 [2020.04.28-16.12.27:426][505]GameFlow: (BP_Menu_CamperMale09_C_0) - UpdateCustomization with item KS_Torso01_01 [2020.04.28-16.12.27:426][505]LogStreaming: Display: Flushing async loaders. [2020.04.28-16.12.27:429][505]LogStreaming: Flushing async loaders took 3ms. [2020.04.28-16.12.27:429][505]GameFlow: (CustomizedAudio) - Update Sound with item KS_Torso01_01 [2020.04.28-16.12.27:429][505]GameFlow: (BP_Menu_CamperMale09_C_0) - UpdateCustomization with item KS_Legs01 [2020.04.28-16.12.27:430][505]GameFlow: (CustomizedAudio) - Update Sound with item KS_Legs01 [2020.04.28-16.12.27:430][505]LogStreaming: Flushing async loaders. [2020.04.28-16.12.27:432][505]LogStreaming: Flushing async loaders took 2ms. [2020.04.28-16.12.27:432][505]LogStreaming: Flushing async loaders. [2020.04.28-16.12.27:434][505]LogStreaming: Flushing async loaders took 2ms. [2020.04.28-16.12.27:434][505]LogStreaming: Flushing async loaders. [2020.04.28-16.12.27:436][505]LogStreaming: Flushing async loaders took 2ms. [2020.04.28-16.12.27:436][505]LogStreaming: Flushing async loaders. [2020.04.28-16.12.27:438][505]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.12.27:438][505]LogStreaming: Flushing async loaders. [2020.04.28-16.12.27:439][505]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.12.27:440][505]LogStreaming: Flushing async loaders. [2020.04.28-16.12.27:441][505]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.12.27:441][505]LogStreaming: Flushing async loaders. [2020.04.28-16.12.27:443][505]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.12.27:444][505]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : KK_Mask01_01. KK_Body006. KK_W01_P01. [2020.04.28-16.12.27:444][505]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.28-16.12.27:444][505]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : CM_Head001_03. C_Torso01. CM_Legs05. [2020.04.28-16.12.27:444][505]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.28-16.12.27:462][506]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.12.27:462][506]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.12.27:462][506]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.28-16.12.27:462][506]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.28-16.12.27:462][506]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.28-16.12.27:462][506]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435469. [2020.04.28-16.12.27:483][506]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000047 seconds [2020.04.28-16.12.27:483][506]LogStreaming: Display: Flushing async loaders. [2020.04.28-16.12.27:510][506]LogStreaming: Flushing async loaders took 27ms. [2020.04.28-16.12.27:511][506]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 5.0 [2020.04.28-16.12.27:511][506]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.28-16.12.27:511][506]LogCustomization: ------ [2020.04.28-16.12.27:511][506]LogCustomization: --> KK_Mask01_01 [2020.04.28-16.12.27:511][506]LogCustomization: --> KK_Body006 [2020.04.28-16.12.27:511][506]LogCustomization: --> KK_W01_P01 [2020.04.28-16.12.27:511][506]LogCustomization: ------ [2020.04.28-16.12.27:511][506]GameFlow: (BP_Menu_Slasher14_C_0) - UpdateCustomization with item KK_Mask01_01 [2020.04.28-16.12.27:511][506]LogStreaming: Flushing async loaders. [2020.04.28-16.12.27:540][506]LogStreaming: Flushing async loaders took 30ms. [2020.04.28-16.12.27:541][506]GameFlow: (CustomizedAudio) - Update Sound with item KK_Mask01_01 [2020.04.28-16.12.27:541][506]GameFlow: (BP_Menu_Slasher14_C_0) - UpdateCustomization with item KK_Body006 [2020.04.28-16.12.27:541][506]LogStreaming: Flushing async loaders. [2020.04.28-16.12.27:669][506]LogStreaming: Flushing async loaders took 128ms. [2020.04.28-16.12.27:687][506]LogStreaming: Flushing async loaders. [2020.04.28-16.12.27:715][506]LogStreaming: Flushing async loaders took 28ms. [2020.04.28-16.12.27:738][506]GameFlow: (CustomizedAudio) - Update Sound with item KK_Body006 [2020.04.28-16.12.27:738][506]GameFlow: (BP_Menu_Slasher14_C_0) - UpdateCustomization with item KK_W01_P01 [2020.04.28-16.12.27:738][506]LogStreaming: Flushing async loaders. [2020.04.28-16.12.27:768][506]LogStreaming: Flushing async loaders took 31ms. [2020.04.28-16.12.27:769][506]LogStreaming: Flushing async loaders. [2020.04.28-16.12.27:886][506]LogStreaming: Flushing async loaders took 117ms. [2020.04.28-16.12.27:886][506]GameFlow: (CustomizedAudio) - Update Sound with item KK_W01_P01 [2020.04.28-16.12.27:886][506]LogStreaming: Flushing async loaders. [2020.04.28-16.12.27:914][506]LogStreaming: Flushing async loaders took 27ms. [2020.04.28-16.12.27:914][506]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.28-16.12.27:914][506]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.28-16.12.27:914][506]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.28-16.12.27:914][506]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 2. [2020.04.28-16.12.27:915][506]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000096 seconds [2020.04.28-16.12.27:916][506]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 6.3 [2020.04.28-16.12.27:916][506]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.28-16.12.27:916][506]LogCustomization: ------ [2020.04.28-16.12.27:916][506]LogCustomization: --> CM_Head001_03 [2020.04.28-16.12.27:916][506]LogCustomization: --> C_Torso01 [2020.04.28-16.12.27:916][506]LogCustomization: --> CM_Legs05 [2020.04.28-16.12.27:916][506]LogCustomization: ------ [2020.04.28-16.12.27:916][506]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Head001_03 [2020.04.28-16.12.27:916][506]LogStreaming: Flushing async loaders. [2020.04.28-16.12.27:921][506]LogStreaming: Flushing async loaders took 5ms. [2020.04.28-16.12.27:921][506]LogStreaming: Flushing async loaders. [2020.04.28-16.12.27:926][506]LogStreaming: Flushing async loaders took 5ms. [2020.04.28-16.12.27:926][506]LogStreaming: Flushing async loaders. [2020.04.28-16.12.27:930][506]LogStreaming: Flushing async loaders took 3ms. [2020.04.28-16.12.27:930][506]LogStreaming: Flushing async loaders. [2020.04.28-16.12.27:933][506]LogStreaming: Flushing async loaders took 3ms. [2020.04.28-16.12.27:933][506]LogStreaming: Flushing async loaders. [2020.04.28-16.12.27:936][506]LogStreaming: Flushing async loaders took 3ms. [2020.04.28-16.12.27:936][506]LogStreaming: Flushing async loaders. [2020.04.28-16.12.27:937][506]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.12.27:938][506]LogStreaming: Flushing async loaders. [2020.04.28-16.12.27:938][506]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.12.27:938][506]GameFlow: (CustomizedAudio) - Update Sound with item CM_Head001_03 [2020.04.28-16.12.27:938][506]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Torso01 [2020.04.28-16.12.27:938][506]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso01 [2020.04.28-16.12.27:938][506]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs05 [2020.04.28-16.12.27:938][506]LogStreaming: Flushing async loaders. [2020.04.28-16.12.27:941][506]LogStreaming: Flushing async loaders took 3ms. [2020.04.28-16.12.27:941][506]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs05 [2020.04.28-16.12.27:942][506]LogStreaming: Flushing async loaders. [2020.04.28-16.12.27:993][506]LogStreaming: Flushing async loaders took 51ms. [2020.04.28-16.12.27:993][506]LogStreaming: Flushing async loaders. [2020.04.28-16.12.28:025][506]LogStreaming: Flushing async loaders took 31ms. [2020.04.28-16.12.28:025][506]LogStreaming: Flushing async loaders. [2020.04.28-16.12.28:042][506]LogStreaming: Flushing async loaders took 17ms. [2020.04.28-16.12.28:042][506]LogStreaming: Flushing async loaders. [2020.04.28-16.12.28:084][506]LogStreaming: Flushing async loaders took 42ms. [2020.04.28-16.12.28:091][507]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.28-16.12.28:091][507]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.28-16.12.28:099][507]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.28-16.12.28:099][507]LogCustomization: ------ [2020.04.28-16.12.28:099][507]LogCustomization: --> KS_Head01 [2020.04.28-16.12.28:099][507]LogCustomization: --> KS_Torso01_01 [2020.04.28-16.12.28:099][507]LogCustomization: --> KS_Legs01 [2020.04.28-16.12.28:099][507]LogCustomization: ------ [2020.04.28-16.12.28:099][507]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.28-16.12.28:099][507]LogCustomization: ------ [2020.04.28-16.12.28:099][507]LogCustomization: --> KS_Head01 [2020.04.28-16.12.28:099][507]LogCustomization: --> KS_Torso01_01 [2020.04.28-16.12.28:099][507]LogCustomization: --> KS_Legs01 [2020.04.28-16.12.28:099][507]LogCustomization: ------ [2020.04.28-16.12.28:099][507]GameFlow: (BP_Menu_CamperMale09_C_0) - UpdateCustomization with item KS_Head01 [2020.04.28-16.12.28:099][507]GameFlow: (CustomizedAudio) - Update Sound with item KS_Head01 [2020.04.28-16.12.28:099][507]GameFlow: (BP_Menu_CamperMale09_C_0) - UpdateCustomization with item KS_Torso01_01 [2020.04.28-16.12.28:099][507]GameFlow: (CustomizedAudio) - Update Sound with item KS_Torso01_01 [2020.04.28-16.12.28:099][507]GameFlow: (BP_Menu_CamperMale09_C_0) - UpdateCustomization with item KS_Legs01 [2020.04.28-16.12.28:099][507]GameFlow: (CustomizedAudio) - Update Sound with item KS_Legs01 [2020.04.28-16.12.28:100][507]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.28-16.12.28:100][507]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.28-16.12.28:100][507]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [14] and selected character id [14] [2020.04.28-16.12.28:100][507]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.28-16.12.28:100][507]LogCustomization: ------ [2020.04.28-16.12.28:100][507]LogCustomization: --> KS_Head01 [2020.04.28-16.12.28:100][507]LogCustomization: --> KS_Torso01_01 [2020.04.28-16.12.28:100][507]LogCustomization: --> KS_Legs01 [2020.04.28-16.12.28:100][507]LogCustomization: ------ [2020.04.28-16.12.28:100][507]GameFlow: (BP_Menu_CamperMale09_C_0) - UpdateCustomization with item KS_Head01 [2020.04.28-16.12.28:100][507]GameFlow: (CustomizedAudio) - Update Sound with item KS_Head01 [2020.04.28-16.12.28:100][507]GameFlow: (BP_Menu_CamperMale09_C_0) - UpdateCustomization with item KS_Torso01_01 [2020.04.28-16.12.28:100][507]GameFlow: (CustomizedAudio) - Update Sound with item KS_Torso01_01 [2020.04.28-16.12.28:100][507]GameFlow: (BP_Menu_CamperMale09_C_0) - UpdateCustomization with item KS_Legs01 [2020.04.28-16.12.28:100][507]GameFlow: (CustomizedAudio) - Update Sound with item KS_Legs01 [2020.04.28-16.12.28:101][507]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.28-16.12.28:102][507]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.28-16.12.28:102][507]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/427c13cd-aba7-4156-964d-0cbff0851445/state] [2020.04.28-16.12.28:110][508]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 1 [2020.04.28-16.12.28:110][508]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/bf82e093-75cf-49ff-9d9a-e4fd6a7ef484] [2020.04.28-16.12.28:221][515]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9827&schemaVersion=0] [2020.04.28-16.12.28:221][515]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.28-16.12.28:405][526]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/427c13cd-aba7-4156-964d-0cbff0851445/state] [2020.04.28-16.12.28:405][526]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.04.28-16.12.28:438][528]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/bf82e093-75cf-49ff-9d9a-e4fd6a7ef484] [2020.04.28-16.12.28:438][528]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.28-16.12.28:438][528]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 1 [2020.04.28-16.12.28:438][528]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.28-16.12.28:466][529]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.12.28:466][529]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 64 [2020.04.28-16.12.28:509][530]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.12.28:509][530]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 252 [2020.04.28-16.12.28:509][530]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.28-16.12.29:421][585]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.12.29:421][585]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.12.29:421][585]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.12.29:421][585]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.12.29:421][585]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.12.29:421][585]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.04.28-16.12.29:421][585]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.12.29:421][585]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.04.28-16.12.29:421][585]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.12.29:421][585]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 84 [2020.04.28-16.12.29:508][589]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.28-16.12.29:508][589]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.28-16.12.29:508][589]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.28-16.12.29:508][589]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.12.29:508][589]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 251 [2020.04.28-16.12.30:421][644]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.12.30:421][644]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.12.30:421][644]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.12.30:421][644]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.12.30:421][644]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.12.30:421][644]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 156 [2020.04.28-16.12.30:505][649]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.28-16.12.32:140][747]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.04.28-16.12.32:156][748]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.12.32:156][748]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.28-16.12.32:157][748]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.12.32:157][748]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.12.32:158][748]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.12.32:158][748]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.12.32:158][748]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.12.32:158][748]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.12.32:158][748]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.28-16.12.32:158][748]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.12.32:158][748]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.28-16.12.32:189][748]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.12.32:189][748]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.12.32:189][748]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.12.32:211][748]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.04.28-16.12.32:211][748]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.04.28-16.12.32:212][748]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.28-16.12.32:212][748]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.28-16.12.32:216][748]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.12.32:216][748]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.04.28-16.12.32:262][748]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.12.32:262][748]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.28-16.12.32:263][748]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.04.28-16.12.32:266][749]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.04.28-16.12.32:948][789]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.04.28-16.12.33:437][819]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 2 [2020.04.28-16.12.33:437][819]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/bf82e093-75cf-49ff-9d9a-e4fd6a7ef484] [2020.04.28-16.12.33:754][838]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/bf82e093-75cf-49ff-9d9a-e4fd6a7ef484] [2020.04.28-16.12.33:754][838]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.28-16.12.33:754][838]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 2 [2020.04.28-16.12.38:738][137]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 3 [2020.04.28-16.12.38:738][137]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/bf82e093-75cf-49ff-9d9a-e4fd6a7ef484] [2020.04.28-16.12.39:021][154]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/bf82e093-75cf-49ff-9d9a-e4fd6a7ef484] [2020.04.28-16.12.39:021][154]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.28-16.12.39:021][154]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 3 [2020.04.28-16.12.42:012][333]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.04.28-16.12.43:877][437]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.28-16.12.43:877][437]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.28-16.12.43:877][437]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [14] and selected character id [14] [2020.04.28-16.12.43:877][437]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.28-16.12.43:877][437]LogCustomization: ------ [2020.04.28-16.12.43:877][437]LogCustomization: --> KS_Head01 [2020.04.28-16.12.43:877][437]LogCustomization: --> KS_Torso01_01 [2020.04.28-16.12.43:877][437]LogCustomization: --> KS_Legs01 [2020.04.28-16.12.43:877][437]LogCustomization: ------ [2020.04.28-16.12.43:877][437]GameFlow: (BP_Menu_CamperMale09_C_0) - UpdateCustomization with item KS_Head01 [2020.04.28-16.12.43:877][437]GameFlow: (CustomizedAudio) - Update Sound with item KS_Head01 [2020.04.28-16.12.43:877][437]GameFlow: (BP_Menu_CamperMale09_C_0) - UpdateCustomization with item KS_Torso01_01 [2020.04.28-16.12.43:877][437]GameFlow: (CustomizedAudio) - Update Sound with item KS_Torso01_01 [2020.04.28-16.12.43:877][437]GameFlow: (BP_Menu_CamperMale09_C_0) - UpdateCustomization with item KS_Legs01 [2020.04.28-16.12.43:877][437]GameFlow: (CustomizedAudio) - Update Sound with item KS_Legs01 [2020.04.28-16.12.44:004][445]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 4 [2020.04.28-16.12.44:005][445]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/bf82e093-75cf-49ff-9d9a-e4fd6a7ef484] [2020.04.28-16.12.44:288][462]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/bf82e093-75cf-49ff-9d9a-e4fd6a7ef484] [2020.04.28-16.12.44:288][462]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.28-16.12.44:288][462]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 4 [2020.04.28-16.12.47:368][620]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyDown nav:null [2020.04.28-16.12.49:288][734]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 5 [2020.04.28-16.12.49:288][734]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/bf82e093-75cf-49ff-9d9a-e4fd6a7ef484] [2020.04.28-16.12.49:554][750]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/bf82e093-75cf-49ff-9d9a-e4fd6a7ef484] [2020.04.28-16.12.49:554][750]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.28-16.12.49:554][750]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 5 [2020.04.28-16.12.54:538][ 49]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 6 [2020.04.28-16.12.54:538][ 49]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/bf82e093-75cf-49ff-9d9a-e4fd6a7ef484] [2020.04.28-16.12.54:788][ 64]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/bf82e093-75cf-49ff-9d9a-e4fd6a7ef484] [2020.04.28-16.12.54:788][ 64]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.28-16.12.54:788][ 64]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 6 [2020.04.28-16.12.59:787][364]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 7 [2020.04.28-16.12.59:787][364]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/bf82e093-75cf-49ff-9d9a-e4fd6a7ef484] [2020.04.28-16.13.00:054][380]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/bf82e093-75cf-49ff-9d9a-e4fd6a7ef484] [2020.04.28-16.13.00:054][380]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.28-16.13.00:054][380]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 7 [2020.04.28-16.13.05:055][676]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 8 [2020.04.28-16.13.05:055][676]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/bf82e093-75cf-49ff-9d9a-e4fd6a7ef484] [2020.04.28-16.13.05:353][694]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/bf82e093-75cf-49ff-9d9a-e4fd6a7ef484] [2020.04.28-16.13.05:354][694]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.28-16.13.05:354][694]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 8 [2020.04.28-16.13.10:353][994]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 9 [2020.04.28-16.13.10:353][994]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/bf82e093-75cf-49ff-9d9a-e4fd6a7ef484] [2020.04.28-16.13.10:620][ 10]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/bf82e093-75cf-49ff-9d9a-e4fd6a7ef484] [2020.04.28-16.13.10:620][ 10]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.28-16.13.10:620][ 10]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 9 [2020.04.28-16.13.15:604][309]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 10 [2020.04.28-16.13.15:604][309]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/bf82e093-75cf-49ff-9d9a-e4fd6a7ef484] [2020.04.28-16.13.15:887][326]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/bf82e093-75cf-49ff-9d9a-e4fd6a7ef484] [2020.04.28-16.13.15:888][326]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.28-16.13.15:888][326]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 10 [2020.04.28-16.13.17:522][424]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.28-16.13.17:522][424]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.28-16.13.17:522][424]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [14] and selected character id [14] [2020.04.28-16.13.17:522][424]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.28-16.13.17:522][424]LogCustomization: ------ [2020.04.28-16.13.17:522][424]LogCustomization: --> KS_Head01 [2020.04.28-16.13.17:522][424]LogCustomization: --> KS_Torso01_01 [2020.04.28-16.13.17:522][424]LogCustomization: --> KS_Legs01 [2020.04.28-16.13.17:522][424]LogCustomization: ------ [2020.04.28-16.13.17:522][424]GameFlow: (BP_Menu_CamperMale09_C_0) - UpdateCustomization with item KS_Head01 [2020.04.28-16.13.17:522][424]GameFlow: (CustomizedAudio) - Update Sound with item KS_Head01 [2020.04.28-16.13.17:522][424]GameFlow: (BP_Menu_CamperMale09_C_0) - UpdateCustomization with item KS_Torso01_01 [2020.04.28-16.13.17:522][424]GameFlow: (CustomizedAudio) - Update Sound with item KS_Torso01_01 [2020.04.28-16.13.17:522][424]GameFlow: (BP_Menu_CamperMale09_C_0) - UpdateCustomization with item KS_Legs01 [2020.04.28-16.13.17:522][424]GameFlow: (CustomizedAudio) - Update Sound with item KS_Legs01 [2020.04.28-16.13.18:738][497]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.04.28-16.13.20:888][625]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 11 [2020.04.28-16.13.20:888][625]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/bf82e093-75cf-49ff-9d9a-e4fd6a7ef484] [2020.04.28-16.13.21:287][649]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/bf82e093-75cf-49ff-9d9a-e4fd6a7ef484] [2020.04.28-16.13.21:287][649]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.28-16.13.21:287][649]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 11 [2020.04.28-16.13.26:304][950]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 12 [2020.04.28-16.13.26:304][950]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/bf82e093-75cf-49ff-9d9a-e4fd6a7ef484] [2020.04.28-16.13.26:554][965]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/bf82e093-75cf-49ff-9d9a-e4fd6a7ef484] [2020.04.28-16.13.26:554][965]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.28-16.13.26:554][965]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 12 [2020.04.28-16.13.29:327][131]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.28-16.13.29:328][131]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.28-16.13.29:328][131]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [2] and selected character id [2] [2020.04.28-16.13.29:328][131]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.28-16.13.29:328][131]LogCustomization: ------ [2020.04.28-16.13.29:328][131]LogCustomization: --> CM_Head001_03 [2020.04.28-16.13.29:328][131]LogCustomization: --> C_Torso01 [2020.04.28-16.13.29:328][131]LogCustomization: --> CM_Legs05 [2020.04.28-16.13.29:328][131]LogCustomization: ------ [2020.04.28-16.13.29:328][131]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Head001_03 [2020.04.28-16.13.29:328][131]GameFlow: (CustomizedAudio) - Update Sound with item CM_Head001_03 [2020.04.28-16.13.29:328][131]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Torso01 [2020.04.28-16.13.29:328][131]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso01 [2020.04.28-16.13.29:328][131]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs05 [2020.04.28-16.13.29:328][131]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs05 [2020.04.28-16.13.29:507][142]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.13.30:338][191]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.04.28-16.13.30:404][195]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 83 [2020.04.28-16.13.30:404][195]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 173 [2020.04.28-16.13.30:423][196]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.13.30:423][196]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.13.30:423][196]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.13.30:423][196]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.13.30:423][196]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.13.30:423][196]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.13.31:406][252]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 114 [2020.04.28-16.13.31:406][252]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 142 [2020.04.28-16.13.31:438][254]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.13.31:438][254]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.13.31:438][254]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.13.31:438][254]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.13.31:554][261]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 13 [2020.04.28-16.13.31:554][261]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/bf82e093-75cf-49ff-9d9a-e4fd6a7ef484] [2020.04.28-16.13.31:821][277]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/bf82e093-75cf-49ff-9d9a-e4fd6a7ef484] [2020.04.28-16.13.31:821][277]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.28-16.13.31:821][277]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 13 [2020.04.28-16.13.32:438][313]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.13.32:438][313]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.28-16.13.32:505][317]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.28-16.13.32:505][317]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 184 [2020.04.28-16.13.32:505][317]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 48 [2020.04.28-16.13.33:405][371]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.13.33:405][371]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.13.33:405][371]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.13.33:405][371]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.13.33:405][371]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.13.33:405][371]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.28-16.13.33:405][371]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.13.33:405][371]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.28-16.13.33:604][383]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.28-16.13.33:604][383]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.28-16.13.33:604][383]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 208 [2020.04.28-16.13.34:403][431]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.13.34:403][431]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.13.34:704][449]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 70 [2020.04.28-16.13.34:704][449]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 186 [2020.04.28-16.13.34:772][453]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.04.28-16.13.34:820][456]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.28-16.13.34:820][456]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:c2764cc2-d9f7-4228-8cf2-b2a52552911e|76561198117501075 [2020.04.28-16.13.34:820][456]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.28-16.13.34:821][456]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.28-16.13.34:821][456]LogCustomization: ------ [2020.04.28-16.13.34:821][456]LogCustomization: --> AV_Head009 [2020.04.28-16.13.34:821][456]LogCustomization: --> AV_Torso001_01 [2020.04.28-16.13.34:821][456]LogCustomization: --> AV_Legs001 [2020.04.28-16.13.34:821][456]LogCustomization: ------ [2020.04.28-16.13.34:821][456]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.28-16.13.34:822][456]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : AV_Head009. AV_Torso001_01. AV_Legs001. [2020.04.28-16.13.34:822][456]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.28-16.13.34:831][456]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.04.28-16.13.34:837][457]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.28-16.13.34:837][457]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.28-16.13.34:837][457]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.28-16.13.34:837][457]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 6. [2020.04.28-16.13.34:839][457]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000028 seconds [2020.04.28-16.13.34:839][457]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 9.1 [2020.04.28-16.13.34:839][457]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.28-16.13.34:839][457]LogCustomization: ------ [2020.04.28-16.13.34:839][457]LogCustomization: --> AV_Head009 [2020.04.28-16.13.34:839][457]LogCustomization: --> AV_Torso001_01 [2020.04.28-16.13.34:839][457]LogCustomization: --> AV_Legs001 [2020.04.28-16.13.34:839][457]LogCustomization: ------ [2020.04.28-16.13.34:839][457]GameFlow: (BP_Menu_CamperMale03_C_0) - UpdateCustomization with item AV_Head009 [2020.04.28-16.13.34:839][457]LogStreaming: Display: Flushing async loaders. [2020.04.28-16.13.34:844][457]LogStreaming: Flushing async loaders took 5ms. [2020.04.28-16.13.34:844][457]LogStreaming: Flushing async loaders. [2020.04.28-16.13.34:910][457]LogStreaming: Flushing async loaders took 66ms. [2020.04.28-16.13.34:911][457]GameFlow: (CustomizedAudio) - Update Sound with item AV_Head009 [2020.04.28-16.13.34:911][457]GameFlow: (BP_Menu_CamperMale03_C_0) - UpdateCustomization with item AV_Torso001_01 [2020.04.28-16.13.34:911][457]LogStreaming: Flushing async loaders. [2020.04.28-16.13.34:944][457]LogStreaming: Flushing async loaders took 33ms. [2020.04.28-16.13.34:948][457]LogStreaming: Flushing async loaders. [2020.04.28-16.13.34:963][457]LogStreaming: Flushing async loaders took 16ms. [2020.04.28-16.13.34:964][457]GameFlow: (CustomizedAudio) - Update Sound with item AV_Torso001_01 [2020.04.28-16.13.34:964][457]GameFlow: (BP_Menu_CamperMale03_C_0) - UpdateCustomization with item AV_Legs001 [2020.04.28-16.13.34:964][457]LogStreaming: Flushing async loaders. [2020.04.28-16.13.34:996][457]LogStreaming: Flushing async loaders took 32ms. [2020.04.28-16.13.34:996][457]GameFlow: (CustomizedAudio) - Update Sound with item AV_Legs001 [2020.04.28-16.13.35:410][481]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.13.35:410][481]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.13.35:410][481]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.13.35:410][481]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.13.35:410][481]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.13.35:410][481]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.28-16.13.35:410][481]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.28-16.13.35:410][481]LogCustomization: ------ [2020.04.28-16.13.35:410][481]LogCustomization: --> AV_Head009 [2020.04.28-16.13.35:410][481]LogCustomization: --> AV_Torso001_01 [2020.04.28-16.13.35:410][481]LogCustomization: --> AV_Legs001 [2020.04.28-16.13.35:410][481]LogCustomization: ------ [2020.04.28-16.13.35:410][481]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.28-16.13.35:410][481]LogCustomization: ------ [2020.04.28-16.13.35:410][481]LogCustomization: --> AV_Head009 [2020.04.28-16.13.35:410][481]LogCustomization: --> AV_Torso001_01 [2020.04.28-16.13.35:410][481]LogCustomization: --> AV_Legs001 [2020.04.28-16.13.35:410][481]LogCustomization: ------ [2020.04.28-16.13.35:410][481]GameFlow: (BP_Menu_CamperMale03_C_0) - UpdateCustomization with item AV_Head009 [2020.04.28-16.13.35:410][481]GameFlow: (CustomizedAudio) - Update Sound with item AV_Head009 [2020.04.28-16.13.35:410][481]GameFlow: (BP_Menu_CamperMale03_C_0) - UpdateCustomization with item AV_Torso001_01 [2020.04.28-16.13.35:410][481]GameFlow: (CustomizedAudio) - Update Sound with item AV_Torso001_01 [2020.04.28-16.13.35:410][481]GameFlow: (BP_Menu_CamperMale03_C_0) - UpdateCustomization with item AV_Legs001 [2020.04.28-16.13.35:410][481]GameFlow: (CustomizedAudio) - Update Sound with item AV_Legs001 [2020.04.28-16.13.35:410][481]LogStreaming: Display: Flushing async loaders. [2020.04.28-16.13.35:729][481]LogStreaming: Flushing async loaders took 318ms. [2020.04.28-16.13.35:731][481]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.28-16.13.35:731][481]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.04.28-16.13.36:412][519]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.13.36:412][519]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.13.36:813][543]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.13.36:821][544]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 14 [2020.04.28-16.13.36:821][544]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/bf82e093-75cf-49ff-9d9a-e4fd6a7ef484] [2020.04.28-16.13.36:894][548]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.28-16.13.36:894][548]LogCustomization: ------ [2020.04.28-16.13.36:894][548]LogCustomization: --> AV_Head009 [2020.04.28-16.13.36:894][548]LogCustomization: --> AV_Torso001_01 [2020.04.28-16.13.36:894][548]LogCustomization: --> AV_Legs001 [2020.04.28-16.13.36:894][548]LogCustomization: ------ [2020.04.28-16.13.36:894][548]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.28-16.13.36:894][548]LogCustomization: ------ [2020.04.28-16.13.36:895][548]LogCustomization: --> AV_Head009 [2020.04.28-16.13.36:895][548]LogCustomization: --> AV_Torso001_01 [2020.04.28-16.13.36:895][548]LogCustomization: --> AV_Legs001 [2020.04.28-16.13.36:895][548]LogCustomization: ------ [2020.04.28-16.13.36:895][548]GameFlow: (BP_Menu_CamperMale03_C_0) - UpdateCustomization with item AV_Head009 [2020.04.28-16.13.36:895][548]GameFlow: (CustomizedAudio) - Update Sound with item AV_Head009 [2020.04.28-16.13.36:895][548]GameFlow: (BP_Menu_CamperMale03_C_0) - UpdateCustomization with item AV_Torso001_01 [2020.04.28-16.13.36:895][548]GameFlow: (CustomizedAudio) - Update Sound with item AV_Torso001_01 [2020.04.28-16.13.36:895][548]GameFlow: (BP_Menu_CamperMale03_C_0) - UpdateCustomization with item AV_Legs001 [2020.04.28-16.13.36:895][548]GameFlow: (CustomizedAudio) - Update Sound with item AV_Legs001 [2020.04.28-16.13.36:895][548]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.28-16.13.36:895][548]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.28-16.13.36:895][548]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [6] and selected character id [6] [2020.04.28-16.13.36:895][548]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.28-16.13.36:895][548]LogCustomization: ------ [2020.04.28-16.13.36:895][548]LogCustomization: --> AV_Head009 [2020.04.28-16.13.36:895][548]LogCustomization: --> AV_Torso001_01 [2020.04.28-16.13.36:895][548]LogCustomization: --> AV_Legs001 [2020.04.28-16.13.36:895][548]LogCustomization: ------ [2020.04.28-16.13.36:895][548]GameFlow: (BP_Menu_CamperMale03_C_0) - UpdateCustomization with item AV_Head009 [2020.04.28-16.13.36:895][548]GameFlow: (CustomizedAudio) - Update Sound with item AV_Head009 [2020.04.28-16.13.36:895][548]GameFlow: (BP_Menu_CamperMale03_C_0) - UpdateCustomization with item AV_Torso001_01 [2020.04.28-16.13.36:895][548]GameFlow: (CustomizedAudio) - Update Sound with item AV_Torso001_01 [2020.04.28-16.13.36:895][548]GameFlow: (BP_Menu_CamperMale03_C_0) - UpdateCustomization with item AV_Legs001 [2020.04.28-16.13.36:896][548]GameFlow: (CustomizedAudio) - Update Sound with item AV_Legs001 [2020.04.28-16.13.37:103][561]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/bf82e093-75cf-49ff-9d9a-e4fd6a7ef484] [2020.04.28-16.13.37:103][561]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.28-16.13.37:103][561]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 14 [2020.04.28-16.13.37:420][580]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.13.37:420][580]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.13.37:904][609]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 51 [2020.04.28-16.13.37:904][609]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 205 [2020.04.28-16.13.38:421][640]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.13.38:421][640]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.13.38:421][640]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.13.38:421][640]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.13.38:421][640]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.13.38:421][640]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.28-16.13.38:905][669]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.28-16.13.38:905][669]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 152 [2020.04.28-16.13.38:905][669]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 80 [2020.04.28-16.13.39:438][699]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.13.39:438][699]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.13.39:438][699]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.13.39:438][699]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.13.39:438][699]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.13.39:438][699]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.28-16.13.39:909][727]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.28-16.13.39:909][727]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.04.28-16.13.40:437][759]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.13.40:437][759]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.13.40:999][792]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.13.41:442][819]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.13.41:442][819]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.13.42:004][853]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.13.42:039][855]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyDown nav:escape-gamepad_B [2020.04.28-16.13.42:039][855]GameFlow: NavigationContextComponent::OnBack() - Enter [2020.04.28-16.13.42:039][855]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.04.28-16.13.42:055][856]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.13.42:055][856]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.28-16.13.42:066][856]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.13.42:066][856]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.13.42:066][856]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.13.42:066][856]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.04.28-16.13.42:138][856]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.13.42:159][856]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [32456] [2020.04.28-16.13.42:159][856]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/F5E0660601001001.profjce [2020.04.28-16.13.42:160][856]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9828&schemaVersion=0] [2020.04.28-16.13.42:160][856]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.13.42:160][856]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.28-16.13.42:160][856]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.13.42:160][856]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.28-16.13.42:198][856]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.13.42:198][856]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.13.42:198][856]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.13.42:226][856]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.04.28-16.13.42:226][856]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.04.28-16.13.42:226][856]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.28-16.13.42:226][856]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.28-16.13.42:232][856]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.13.42:232][856]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.13.42:233][856]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.13.42:233][856]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.28-16.13.42:234][856]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.04.28-16.13.42:238][857]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.04.28-16.13.42:238][857]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyUp nav:escape-gamepad_B [2020.04.28-16.13.42:257][858]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 15 [2020.04.28-16.13.42:257][858]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/bf82e093-75cf-49ff-9d9a-e4fd6a7ef484] [2020.04.28-16.13.42:404][867]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.13.42:404][867]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.13.42:471][871]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9828&schemaVersion=0] [2020.04.28-16.13.42:471][871]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.28-16.13.42:494][871]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [32456] [2020.04.28-16.13.42:494][871]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/F5E0660601001001.profjce [2020.04.28-16.13.42:494][871]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.28-16.13.42:512][873]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/bf82e093-75cf-49ff-9d9a-e4fd6a7ef484] [2020.04.28-16.13.42:513][873]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.28-16.13.42:513][873]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 15 [2020.04.28-16.13.43:011][903]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.13.43:405][927]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.13.43:405][927]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.13.44:104][969]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.13.44:420][988]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.13.44:420][988]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.13.45:204][ 35]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.13.45:420][ 48]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.13.45:420][ 48]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.13.45:771][ 69]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.04.28-16.13.46:204][ 95]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.13.46:420][108]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.13.46:421][108]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.13.46:588][118]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.28-16.13.46:588][118]LogCustomization: ------ [2020.04.28-16.13.46:588][118]LogCustomization: --> AV_Head009 [2020.04.28-16.13.46:588][118]LogCustomization: --> AV_Torso001_01 [2020.04.28-16.13.46:588][118]LogCustomization: --> AV_Legs001 [2020.04.28-16.13.46:588][118]LogCustomization: ------ [2020.04.28-16.13.46:588][118]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.28-16.13.46:588][118]LogCustomization: ------ [2020.04.28-16.13.46:588][118]LogCustomization: --> AV_Head009 [2020.04.28-16.13.46:588][118]LogCustomization: --> AV_Torso001_01 [2020.04.28-16.13.46:588][118]LogCustomization: --> AV_Legs001 [2020.04.28-16.13.46:588][118]LogCustomization: ------ [2020.04.28-16.13.46:588][118]GameFlow: (BP_Menu_CamperMale03_C_0) - UpdateCustomization with item AV_Head009 [2020.04.28-16.13.46:588][118]GameFlow: (CustomizedAudio) - Update Sound with item AV_Head009 [2020.04.28-16.13.46:588][118]GameFlow: (BP_Menu_CamperMale03_C_0) - UpdateCustomization with item AV_Torso001_01 [2020.04.28-16.13.46:588][118]GameFlow: (CustomizedAudio) - Update Sound with item AV_Torso001_01 [2020.04.28-16.13.46:588][118]GameFlow: (BP_Menu_CamperMale03_C_0) - UpdateCustomization with item AV_Legs001 [2020.04.28-16.13.46:588][118]GameFlow: (CustomizedAudio) - Update Sound with item AV_Legs001 [2020.04.28-16.13.46:589][118]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.28-16.13.46:589][118]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.28-16.13.46:589][118]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [6] and selected character id [1] [2020.04.28-16.13.46:589][118]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 6 [2020.04.28-16.13.46:788][130]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.28-16.13.46:788][130]LogCustomization: ------ [2020.04.28-16.13.46:788][130]LogCustomization: --> M_Head03 [2020.04.28-16.13.46:788][130]LogCustomization: --> MT_Torso05 [2020.04.28-16.13.46:789][130]LogCustomization: --> MT_Legs04_03 [2020.04.28-16.13.46:789][130]LogCustomization: ------ [2020.04.28-16.13.46:789][130]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.04.28-16.13.46:789][130]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Specific case, Pawn destroy for the same visible actor type target [2020.04.28-16.13.46:855][134]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.28-16.13.46:855][134]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.28-16.13.46:855][134]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [2] and selected character id [2] [2020.04.28-16.13.46:855][134]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.28-16.13.46:855][134]LogCustomization: ------ [2020.04.28-16.13.46:855][134]LogCustomization: --> CM_Head001_03 [2020.04.28-16.13.46:855][134]LogCustomization: --> C_Torso01 [2020.04.28-16.13.46:855][134]LogCustomization: --> CM_Legs05 [2020.04.28-16.13.46:855][134]LogCustomization: ------ [2020.04.28-16.13.46:855][134]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Head001_03 [2020.04.28-16.13.46:855][134]GameFlow: (CustomizedAudio) - Update Sound with item CM_Head001_03 [2020.04.28-16.13.46:855][134]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Torso01 [2020.04.28-16.13.46:855][134]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso01 [2020.04.28-16.13.46:855][134]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs05 [2020.04.28-16.13.46:855][134]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs05 [2020.04.28-16.13.47:206][155]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.13.47:272][159]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.04.28-16.13.47:272][159]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.04.28-16.13.47:272][159]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.04.28-16.13.47:272][159]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_3 , role: 2 , spawn: CamperStart2 , startUnregistered: CamperStart2 [2020.04.28-16.13.47:272][159]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_2 , role: 2 , spawn: CamperStart3 , startUnregistered: CamperStart2 [2020.04.28-16.13.47:272][159]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_1 , role: 2 , spawn: LocalCamperStart , startUnregistered: CamperStart2 [2020.04.28-16.13.47:272][159]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_0 , role: 1 , spawn: LocalSlasherStart , startUnregistered: CamperStart2 [2020.04.28-16.13.47:272][159]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.28-16.13.47:272][159]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.28-16.13.47:272][159]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 1. [2020.04.28-16.13.47:275][159]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000033 seconds [2020.04.28-16.13.47:275][159]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 3.4 [2020.04.28-16.13.47:275][159]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.28-16.13.47:275][159]LogCustomization: ------ [2020.04.28-16.13.47:275][159]LogCustomization: --> M_Head03 [2020.04.28-16.13.47:275][159]LogCustomization: --> MT_Torso05 [2020.04.28-16.13.47:275][159]LogCustomization: --> MT_Legs04_03 [2020.04.28-16.13.47:275][159]LogCustomization: ------ [2020.04.28-16.13.47:275][159]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Head03 [2020.04.28-16.13.47:275][159]LogStreaming: Display: Flushing async loaders. [2020.04.28-16.13.47:325][159]LogStreaming: Flushing async loaders took 49ms. [2020.04.28-16.13.47:325][159]GameFlow: (CustomizedAudio) - Update Sound with item M_Head03 [2020.04.28-16.13.47:325][159]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso05 [2020.04.28-16.13.47:325][159]LogStreaming: Flushing async loaders. [2020.04.28-16.13.47:385][159]LogStreaming: Flushing async loaders took 60ms. [2020.04.28-16.13.47:385][159]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso05 [2020.04.28-16.13.47:385][159]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs04_03 [2020.04.28-16.13.47:386][159]LogStreaming: Flushing async loaders. [2020.04.28-16.13.47:388][159]LogStreaming: Flushing async loaders took 2ms. [2020.04.28-16.13.47:388][159]LogStreaming: Flushing async loaders. [2020.04.28-16.13.47:389][159]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.13.47:389][159]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs04_03 [2020.04.28-16.13.47:389][159]LogStreaming: Flushing async loaders. [2020.04.28-16.13.47:432][159]LogStreaming: Flushing async loaders took 43ms. [2020.04.28-16.13.47:436][160]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.13.47:436][160]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.13.47:537][166]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 16 [2020.04.28-16.13.47:538][166]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/bf82e093-75cf-49ff-9d9a-e4fd6a7ef484] [2020.04.28-16.13.47:820][183]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/bf82e093-75cf-49ff-9d9a-e4fd6a7ef484] [2020.04.28-16.13.47:820][183]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.28-16.13.47:820][183]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 16 [2020.04.28-16.13.48:305][212]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.13.48:437][220]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.13.48:437][220]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.13.49:304][272]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.13.49:437][280]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.13.49:437][280]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.13.50:404][338]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.13.51:404][398]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.13.51:420][399]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.13.51:420][399]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.13.52:405][458]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.13.52:420][459]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.13.52:420][459]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.13.52:837][484]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 17 [2020.04.28-16.13.52:837][484]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/bf82e093-75cf-49ff-9d9a-e4fd6a7ef484] [2020.04.28-16.13.53:120][501]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/bf82e093-75cf-49ff-9d9a-e4fd6a7ef484] [2020.04.28-16.13.53:120][501]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.28-16.13.53:120][501]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 17 [2020.04.28-16.13.53:420][519]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.13.53:420][519]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.13.53:504][524]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.13.54:420][579]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.13.54:420][579]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.13.54:505][584]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.13.55:421][636]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.13.55:421][636]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.13.55:604][647]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.13.56:436][697]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.13.56:436][697]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.13.56:671][711]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.04.28-16.13.56:705][713]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.13.57:439][756]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.13.57:439][756]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.13.57:806][777]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.13.58:137][797]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 18 [2020.04.28-16.13.58:137][797]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/bf82e093-75cf-49ff-9d9a-e4fd6a7ef484] [2020.04.28-16.13.58:421][814]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.13.58:421][814]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.13.58:471][817]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/bf82e093-75cf-49ff-9d9a-e4fd6a7ef484] [2020.04.28-16.13.58:471][817]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.28-16.13.58:471][817]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 18 [2020.04.28-16.13.58:904][843]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 148 [2020.04.28-16.13.58:904][843]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 108 [2020.04.28-16.13.59:403][873]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.13.59:403][873]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.13.59:404][873]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.13.59:404][873]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.13.59:904][903]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.14.00:420][933]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.14.00:420][933]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.14.00:420][933]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.14.00:420][933]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.28-16.14.01:005][968]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.28-16.14.01:005][968]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.04.28-16.14.01:420][993]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.14.01:420][993]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.14.02:104][ 34]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.14.02:421][ 53]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.14.02:421][ 53]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.14.03:105][ 94]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.14.03:420][113]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.14.03:420][113]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.14.03:486][117]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 19 [2020.04.28-16.14.03:486][117]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/bf82e093-75cf-49ff-9d9a-e4fd6a7ef484] [2020.04.28-16.14.03:753][133]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/bf82e093-75cf-49ff-9d9a-e4fd6a7ef484] [2020.04.28-16.14.03:753][133]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.28-16.14.03:753][133]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 19 [2020.04.28-16.14.04:204][160]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.14.04:437][174]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.14.04:437][174]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.14.05:208][219]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 224 [2020.04.28-16.14.05:208][219]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 32 [2020.04.28-16.14.05:437][233]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.14.05:437][233]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.14.05:437][233]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.14.05:437][233]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.14.06:209][278]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 246 [2020.04.28-16.14.06:399][289]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.14.06:399][289]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.14.06:399][289]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.14.06:399][289]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.28-16.14.06:497][295]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.28-16.14.06:497][295]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.28-16.14.06:497][295]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.04.28-16.14.06:497][295]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.28-16.14.06:497][295]LogCustomization: ------ [2020.04.28-16.14.06:497][295]LogCustomization: --> M_Head03 [2020.04.28-16.14.06:497][295]LogCustomization: --> MT_Torso05 [2020.04.28-16.14.06:497][295]LogCustomization: --> MT_Legs04_03 [2020.04.28-16.14.06:497][295]LogCustomization: ------ [2020.04.28-16.14.06:497][295]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Head03 [2020.04.28-16.14.06:497][295]GameFlow: (CustomizedAudio) - Update Sound with item M_Head03 [2020.04.28-16.14.06:497][295]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso05 [2020.04.28-16.14.06:497][295]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso05 [2020.04.28-16.14.06:497][295]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs04_03 [2020.04.28-16.14.06:497][295]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs04_03 [2020.04.28-16.14.07:304][343]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.28-16.14.07:304][343]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.04.28-16.14.07:403][349]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.14.07:403][349]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.14.07:403][349]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.14.07:403][349]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.28-16.14.07:537][357]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.28-16.14.07:537][357]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.28-16.14.07:537][357]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.04.28-16.14.07:537][357]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.28-16.14.07:537][357]LogCustomization: ------ [2020.04.28-16.14.07:537][357]LogCustomization: --> M_Head03 [2020.04.28-16.14.07:537][357]LogCustomization: --> MT_Torso05 [2020.04.28-16.14.07:537][357]LogCustomization: --> MT_Legs04_03 [2020.04.28-16.14.07:537][357]LogCustomization: ------ [2020.04.28-16.14.07:537][357]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Head03 [2020.04.28-16.14.07:537][357]GameFlow: (CustomizedAudio) - Update Sound with item M_Head03 [2020.04.28-16.14.07:537][357]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso05 [2020.04.28-16.14.07:537][357]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso05 [2020.04.28-16.14.07:537][357]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs04_03 [2020.04.28-16.14.07:537][357]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs04_03 [2020.04.28-16.14.08:404][409]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.28-16.14.08:404][409]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 68 [2020.04.28-16.14.08:404][409]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 164 [2020.04.28-16.14.08:770][431]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 20 [2020.04.28-16.14.08:770][431]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/bf82e093-75cf-49ff-9d9a-e4fd6a7ef484] [2020.04.28-16.14.09:053][448]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/bf82e093-75cf-49ff-9d9a-e4fd6a7ef484] [2020.04.28-16.14.09:053][448]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.28-16.14.09:053][448]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 20 [2020.04.28-16.14.09:419][470]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.14.09:420][470]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.14.09:420][470]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.14.09:420][470]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.14.09:420][470]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.14.09:420][470]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.28-16.14.09:504][475]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.28-16.14.09:504][475]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 115 [2020.04.28-16.14.09:504][475]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 117 [2020.04.28-16.14.09:620][482]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.28-16.14.09:620][482]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.28-16.14.09:620][482]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.04.28-16.14.09:620][482]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.28-16.14.09:620][482]LogCustomization: ------ [2020.04.28-16.14.09:620][482]LogCustomization: --> M_Head03 [2020.04.28-16.14.09:620][482]LogCustomization: --> MT_Torso05 [2020.04.28-16.14.09:620][482]LogCustomization: --> MT_Legs04_03 [2020.04.28-16.14.09:620][482]LogCustomization: ------ [2020.04.28-16.14.09:620][482]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Head03 [2020.04.28-16.14.09:621][482]GameFlow: (CustomizedAudio) - Update Sound with item M_Head03 [2020.04.28-16.14.09:621][482]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso05 [2020.04.28-16.14.09:621][482]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso05 [2020.04.28-16.14.09:621][482]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs04_03 [2020.04.28-16.14.09:621][482]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs04_03 [2020.04.28-16.14.09:971][503]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:75 value:keyDown nav:null [2020.04.28-16.14.10:105][511]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:75 value:keyUp nav:null [2020.04.28-16.14.10:105][511]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.04.28-16.14.10:204][517]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.04.28-16.14.10:271][521]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyDown nav:null [2020.04.28-16.14.10:338][525]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.04.28-16.14.10:405][529]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyUp nav:null [2020.04.28-16.14.10:405][529]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.04.28-16.14.10:420][530]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.14.10:420][530]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.14.10:420][530]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.14.10:420][530]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.14.10:420][530]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.14.10:420][530]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.28-16.14.10:471][533]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.04.28-16.14.10:471][533]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.04.28-16.14.10:603][541]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.28-16.14.10:604][541]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.04.28-16.14.10:704][547]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.04.28-16.14.10:806][553]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.04.28-16.14.11:419][590]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.14.11:419][590]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.14.11:603][601]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 56 [2020.04.28-16.14.11:603][601]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 200 [2020.04.28-16.14.12:038][627]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.04.28-16.14.12:420][650]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.14.12:420][650]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.14.12:420][650]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.14.12:420][650]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.14.12:420][650]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.14.12:420][650]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.28-16.14.12:604][661]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.28-16.14.12:604][661]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.04.28-16.14.13:437][711]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.14.13:437][711]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.14.13:605][721]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.14.13:738][729]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.28-16.14.13:738][729]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.28-16.14.13:738][729]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.04.28-16.14.13:738][729]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.28-16.14.13:738][729]LogCustomization: ------ [2020.04.28-16.14.13:738][729]LogCustomization: --> M_Head03 [2020.04.28-16.14.13:738][729]LogCustomization: --> MT_Torso05 [2020.04.28-16.14.13:738][729]LogCustomization: --> MT_Legs04_03 [2020.04.28-16.14.13:738][729]LogCustomization: ------ [2020.04.28-16.14.13:738][729]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Head03 [2020.04.28-16.14.13:738][729]GameFlow: (CustomizedAudio) - Update Sound with item M_Head03 [2020.04.28-16.14.13:738][729]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso05 [2020.04.28-16.14.13:738][729]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso05 [2020.04.28-16.14.13:738][729]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs04_03 [2020.04.28-16.14.13:738][729]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs04_03 [2020.04.28-16.14.14:037][747]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 21 [2020.04.28-16.14.14:037][747]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/bf82e093-75cf-49ff-9d9a-e4fd6a7ef484] [2020.04.28-16.14.14:320][764]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/bf82e093-75cf-49ff-9d9a-e4fd6a7ef484] [2020.04.28-16.14.14:320][764]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.28-16.14.14:320][764]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 21 [2020.04.28-16.14.14:437][771]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.14.14:437][771]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.14.14:704][787]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.14.15:403][829]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.14.15:403][829]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.14.15:804][853]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.14.16:404][889]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.14.16:404][889]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.14.16:904][919]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.14.17:420][950]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.14.17:420][950]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.14.17:903][979]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.14.18:420][ 10]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.14.18:420][ 10]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.14.18:904][ 39]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.14.19:320][ 64]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 22 [2020.04.28-16.14.19:320][ 64]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/bf82e093-75cf-49ff-9d9a-e4fd6a7ef484] [2020.04.28-16.14.19:420][ 70]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.14.19:420][ 70]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.14.19:687][ 86]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/bf82e093-75cf-49ff-9d9a-e4fd6a7ef484] [2020.04.28-16.14.19:687][ 86]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.28-16.14.19:687][ 86]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 22 [2020.04.28-16.14.19:904][ 99]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.14.20:420][130]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.14.20:420][130]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.14.20:904][159]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.14.21:437][191]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.14.21:437][191]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.14.22:004][225]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.14.22:437][251]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.14.22:437][251]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.14.23:005][285]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.14.23:403][309]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.14.23:403][309]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.14.24:104][351]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.14.24:404][368]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.14.24:404][368]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.14.24:670][383]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 23 [2020.04.28-16.14.24:670][383]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/bf82e093-75cf-49ff-9d9a-e4fd6a7ef484] [2020.04.28-16.14.24:936][398]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/bf82e093-75cf-49ff-9d9a-e4fd6a7ef484] [2020.04.28-16.14.24:936][398]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.28-16.14.24:936][398]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 23 [2020.04.28-16.14.25:204][414]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.14.25:420][427]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.14.25:420][427]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.14.26:303][479]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.14.26:420][486]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.14.26:420][486]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.14.27:403][545]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.14.27:471][549]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.04.28-16.14.28:404][604]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.14.28:420][605]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.14.28:420][605]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.14.29:404][664]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.14.29:420][665]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.14.29:420][665]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.14.29:420][665]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.14.29:420][665]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.14.29:920][695]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 24 [2020.04.28-16.14.29:920][695]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/bf82e093-75cf-49ff-9d9a-e4fd6a7ef484] [2020.04.28-16.14.30:203][712]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/bf82e093-75cf-49ff-9d9a-e4fd6a7ef484] [2020.04.28-16.14.30:203][712]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.28-16.14.30:203][712]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 24 [2020.04.28-16.14.30:204][712]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.28-16.14.30:204][712]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:ef5dc823-701e-4785-a3e5-ea8a1d4a0fec|76561198169979255 [2020.04.28-16.14.30:204][712]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.28-16.14.30:204][712]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.28-16.14.30:204][712]LogCustomization: ------ [2020.04.28-16.14.30:204][712]LogCustomization: --> M_Head01 [2020.04.28-16.14.30:204][712]LogCustomization: --> M_Torso02 [2020.04.28-16.14.30:204][712]LogCustomization: --> M_Legs02 [2020.04.28-16.14.30:204][712]LogCustomization: ------ [2020.04.28-16.14.30:204][712]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.28-16.14.30:205][712]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : M_Head01. M_Torso02. M_Legs02. [2020.04.28-16.14.30:205][712]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.28-16.14.30:212][712]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.04.28-16.14.30:221][713]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.28-16.14.30:221][713]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.28-16.14.30:221][713]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.28-16.14.30:221][713]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 1. [2020.04.28-16.14.30:222][713]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000092 seconds [2020.04.28-16.14.30:222][713]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 4.3 [2020.04.28-16.14.30:223][713]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.28-16.14.30:223][713]LogCustomization: ------ [2020.04.28-16.14.30:223][713]LogCustomization: --> M_Head01 [2020.04.28-16.14.30:223][713]LogCustomization: --> M_Torso02 [2020.04.28-16.14.30:223][713]LogCustomization: --> M_Legs02 [2020.04.28-16.14.30:223][713]LogCustomization: ------ [2020.04.28-16.14.30:223][713]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item M_Head01 [2020.04.28-16.14.30:223][713]GameFlow: (CustomizedAudio) - Update Sound with item M_Head01 [2020.04.28-16.14.30:223][713]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item M_Torso02 [2020.04.28-16.14.30:223][713]LogStreaming: Display: Flushing async loaders. [2020.04.28-16.14.30:275][713]LogStreaming: Flushing async loaders took 52ms. [2020.04.28-16.14.30:278][713]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso02 [2020.04.28-16.14.30:278][713]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item M_Legs02 [2020.04.28-16.14.30:278][713]LogStreaming: Flushing async loaders. [2020.04.28-16.14.30:325][713]LogStreaming: Flushing async loaders took 46ms. [2020.04.28-16.14.30:325][713]GameFlow: (CustomizedAudio) - Update Sound with item M_Legs02 [2020.04.28-16.14.30:405][716]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.14.30:437][718]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.14.30:437][718]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.14.31:336][772]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.28-16.14.31:336][772]LogCustomization: ------ [2020.04.28-16.14.31:336][772]LogCustomization: --> M_Head01 [2020.04.28-16.14.31:336][772]LogCustomization: --> M_Torso02 [2020.04.28-16.14.31:336][772]LogCustomization: --> M_Legs02 [2020.04.28-16.14.31:336][772]LogCustomization: ------ [2020.04.28-16.14.31:336][772]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.28-16.14.31:336][772]LogCustomization: ------ [2020.04.28-16.14.31:336][772]LogCustomization: --> M_Head01 [2020.04.28-16.14.31:337][772]LogCustomization: --> M_Torso02 [2020.04.28-16.14.31:337][772]LogCustomization: --> M_Legs02 [2020.04.28-16.14.31:337][772]LogCustomization: ------ [2020.04.28-16.14.31:337][772]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item M_Head01 [2020.04.28-16.14.31:337][772]GameFlow: (CustomizedAudio) - Update Sound with item M_Head01 [2020.04.28-16.14.31:337][772]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item M_Torso02 [2020.04.28-16.14.31:337][772]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso02 [2020.04.28-16.14.31:337][772]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item M_Legs02 [2020.04.28-16.14.31:337][772]GameFlow: (CustomizedAudio) - Update Sound with item M_Legs02 [2020.04.28-16.14.31:404][776]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.14.31:436][778]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.14.31:436][778]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.14.32:504][842]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 154 [2020.04.28-16.14.32:504][842]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 102 [2020.04.28-16.14.32:937][868]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.28-16.14.32:937][868]LogCustomization: ------ [2020.04.28-16.14.32:937][868]LogCustomization: --> M_Head01 [2020.04.28-16.14.32:937][868]LogCustomization: --> M_Torso02 [2020.04.28-16.14.32:937][868]LogCustomization: --> M_Legs02 [2020.04.28-16.14.32:937][868]LogCustomization: ------ [2020.04.28-16.14.32:937][868]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.28-16.14.32:937][868]LogCustomization: ------ [2020.04.28-16.14.32:937][868]LogCustomization: --> M_Head01 [2020.04.28-16.14.32:937][868]LogCustomization: --> M_Torso02 [2020.04.28-16.14.32:937][868]LogCustomization: --> M_Legs02 [2020.04.28-16.14.32:937][868]LogCustomization: ------ [2020.04.28-16.14.32:937][868]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item M_Head01 [2020.04.28-16.14.32:937][868]GameFlow: (CustomizedAudio) - Update Sound with item M_Head01 [2020.04.28-16.14.32:937][868]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item M_Torso02 [2020.04.28-16.14.32:937][868]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso02 [2020.04.28-16.14.32:938][868]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item M_Legs02 [2020.04.28-16.14.32:938][868]GameFlow: (CustomizedAudio) - Update Sound with item M_Legs02 [2020.04.28-16.14.32:938][868]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.28-16.14.32:938][868]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.28-16.14.32:938][868]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.04.28-16.14.32:938][868]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.28-16.14.32:938][868]LogCustomization: ------ [2020.04.28-16.14.32:938][868]LogCustomization: --> M_Head01 [2020.04.28-16.14.32:938][868]LogCustomization: --> M_Torso02 [2020.04.28-16.14.32:938][868]LogCustomization: --> M_Legs02 [2020.04.28-16.14.32:938][868]LogCustomization: ------ [2020.04.28-16.14.32:938][868]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item M_Head01 [2020.04.28-16.14.32:938][868]GameFlow: (CustomizedAudio) - Update Sound with item M_Head01 [2020.04.28-16.14.32:938][868]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item M_Torso02 [2020.04.28-16.14.32:938][868]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso02 [2020.04.28-16.14.32:938][868]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item M_Legs02 [2020.04.28-16.14.32:938][868]GameFlow: (CustomizedAudio) - Update Sound with item M_Legs02 [2020.04.28-16.14.33:403][896]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.14.33:403][896]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.14.33:403][896]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.14.33:403][896]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.14.33:403][896]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.14.33:403][896]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.28-16.14.33:604][908]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.28-16.14.33:604][908]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.04.28-16.14.34:419][957]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.14.34:420][957]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.14.34:604][968]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 28 [2020.04.28-16.14.34:604][968]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 228 [2020.04.28-16.14.35:186][ 3]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 25 [2020.04.28-16.14.35:186][ 3]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/bf82e093-75cf-49ff-9d9a-e4fd6a7ef484] [2020.04.28-16.14.35:421][ 17]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.14.35:421][ 17]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.14.35:421][ 17]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.14.35:421][ 17]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.14.35:421][ 17]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.14.35:421][ 17]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.28-16.14.35:470][ 20]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/bf82e093-75cf-49ff-9d9a-e4fd6a7ef484] [2020.04.28-16.14.35:470][ 20]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.28-16.14.35:470][ 20]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 25 [2020.04.28-16.14.35:704][ 34]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.28-16.14.35:704][ 34]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.04.28-16.14.36:419][ 77]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.14.36:419][ 77]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.14.36:704][ 94]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.14.37:420][137]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.14.37:420][137]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.14.37:521][143]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.28-16.14.37:521][143]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.28-16.14.37:521][143]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.04.28-16.14.37:521][143]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.28-16.14.37:521][143]LogCustomization: ------ [2020.04.28-16.14.37:521][143]LogCustomization: --> M_Head01 [2020.04.28-16.14.37:521][143]LogCustomization: --> M_Torso02 [2020.04.28-16.14.37:521][143]LogCustomization: --> M_Legs02 [2020.04.28-16.14.37:521][143]LogCustomization: ------ [2020.04.28-16.14.37:521][143]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item M_Head01 [2020.04.28-16.14.37:521][143]GameFlow: (CustomizedAudio) - Update Sound with item M_Head01 [2020.04.28-16.14.37:521][143]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item M_Torso02 [2020.04.28-16.14.37:521][143]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso02 [2020.04.28-16.14.37:521][143]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item M_Legs02 [2020.04.28-16.14.37:521][143]GameFlow: (CustomizedAudio) - Update Sound with item M_Legs02 [2020.04.28-16.14.37:804][160]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.14.38:437][198]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.14.38:437][198]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.14.38:904][226]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.14.39:437][258]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.14.39:437][258]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.14.39:904][286]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.14.40:403][316]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.14.40:403][316]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.14.40:470][320]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 26 [2020.04.28-16.14.40:470][320]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/bf82e093-75cf-49ff-9d9a-e4fd6a7ef484] [2020.04.28-16.14.40:736][336]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/bf82e093-75cf-49ff-9d9a-e4fd6a7ef484] [2020.04.28-16.14.40:736][336]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.28-16.14.40:736][336]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 26 [2020.04.28-16.14.41:003][352]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.14.41:403][376]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.14.41:403][376]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.14.42:104][418]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.14.42:419][437]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.14.42:420][437]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.14.43:204][484]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.14.43:419][497]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.14.43:419][497]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.14.44:203][544]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.14.44:419][557]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.14.44:419][557]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.14.45:303][610]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.14.45:419][617]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.14.45:420][617]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.14.45:736][636]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 27 [2020.04.28-16.14.45:736][636]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/bf82e093-75cf-49ff-9d9a-e4fd6a7ef484] [2020.04.28-16.14.46:003][652]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/bf82e093-75cf-49ff-9d9a-e4fd6a7ef484] [2020.04.28-16.14.46:003][652]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.28-16.14.46:003][652]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 27 [2020.04.28-16.14.46:304][670]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.14.46:420][677]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.14.46:420][677]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.14.47:403][736]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.14.47:436][738]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.14.47:436][738]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.14.48:503][802]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.14.49:402][856]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.14.49:402][856]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.14.49:603][868]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.14.50:402][916]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.14.50:402][916]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.14.50:703][934]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.14.51:002][952]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 28 [2020.04.28-16.14.51:003][952]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/bf82e093-75cf-49ff-9d9a-e4fd6a7ef484] [2020.04.28-16.14.51:269][968]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/bf82e093-75cf-49ff-9d9a-e4fd6a7ef484] [2020.04.28-16.14.51:269][968]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.28-16.14.51:269][968]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 28 [2020.04.28-16.14.51:419][977]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.14.51:419][977]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.14.51:803][ 0]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.14.52:419][ 37]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.14.52:419][ 37]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.14.52:804][ 60]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 44 [2020.04.28-16.14.52:804][ 60]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 212 [2020.04.28-16.14.53:419][ 97]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.14.53:419][ 97]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.14.53:419][ 97]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.14.53:419][ 97]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.14.53:904][126]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.14.54:436][158]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.14.54:436][158]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.14.54:436][158]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.14.54:436][158]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.28-16.14.54:905][186]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.28-16.14.54:905][186]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 76 [2020.04.28-16.14.54:905][186]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 156 [2020.04.28-16.14.55:436][218]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.14.55:436][218]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.14.55:436][218]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.14.55:436][218]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.14.55:436][218]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.14.55:436][218]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.28-16.14.55:438][218]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.04.28-16.14.56:004][252]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.28-16.14.56:004][252]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 43 [2020.04.28-16.14.56:072][256]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start inactivity timer [2020.04.28-16.14.56:172][262]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.04.28-16.14.56:252][267]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 29 [2020.04.28-16.14.56:252][267]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/bf82e093-75cf-49ff-9d9a-e4fd6a7ef484] [2020.04.28-16.14.56:402][276]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.14.56:402][276]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.14.56:402][276]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.14.56:402][276]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.28-16.14.56:403][276]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.28-16.14.56:669][292]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/bf82e093-75cf-49ff-9d9a-e4fd6a7ef484] [2020.04.28-16.14.56:669][292]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.28-16.14.56:669][292]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 29 [2020.04.28-16.14.57:971][370]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.04.28-16.14.58:138][380]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyUp nav:null [2020.04.28-16.14.58:538][404]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyDown nav:null [2020.04.28-16.15.01:652][591]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 30 [2020.04.28-16.15.01:652][591]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/bf82e093-75cf-49ff-9d9a-e4fd6a7ef484] [2020.04.28-16.15.01:936][608]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/bf82e093-75cf-49ff-9d9a-e4fd6a7ef484] [2020.04.28-16.15.01:936][608]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.28-16.15.01:936][608]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 30 [2020.04.28-16.15.03:737][716]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.04.28-16.15.03:837][722]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.04.28-16.15.03:938][728]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyDown nav:null [2020.04.28-16.15.04:038][734]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.04.28-16.15.04:104][738]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyUp nav:null [2020.04.28-16.15.04:171][742]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.04.28-16.15.04:171][742]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.28-16.15.04:237][746]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.28-16.15.04:271][748]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyDown nav:null [2020.04.28-16.15.04:404][756]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyUp nav:null [2020.04.28-16.15.04:405][756]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.04.28-16.15.04:504][762]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyDown nav:null [2020.04.28-16.15.04:571][766]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.04.28-16.15.04:571][766]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.28-16.15.04:572][766]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyUp nav:null [2020.04.28-16.15.04:671][772]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.28-16.15.04:671][772]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyDown nav:null [2020.04.28-16.15.04:705][774]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.04.28-16.15.04:738][776]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyUp nav:null [2020.04.28-16.15.04:738][776]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.04.28-16.15.04:871][784]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.04.28-16.15.04:905][786]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.04.28-16.15.05:037][794]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.04.28-16.15.05:038][794]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.04.28-16.15.05:038][794]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.28-16.15.05:104][798]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.28-16.15.05:404][816]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.04.28-16.15.05:504][822]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.04.28-16.15.05:537][824]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyDown nav:null [2020.04.28-16.15.05:637][830]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyUp nav:null [2020.04.28-16.15.05:637][830]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.28-16.15.05:704][834]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.28-16.15.05:704][834]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.04.28-16.15.05:737][836]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.04.28-16.15.05:804][840]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.04.28-16.15.05:837][842]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.04.28-16.15.05:871][844]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.28-16.15.06:004][852]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.28-16.15.06:271][868]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyDown nav:null [2020.04.28-16.15.06:271][868]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.04.28-16.15.06:271][868]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.04.28-16.15.06:304][870]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyUp nav:null [2020.04.28-16.15.06:705][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.04.28-16.15.06:771][898]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.04.28-16.15.06:935][908]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 31 [2020.04.28-16.15.06:936][908]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/bf82e093-75cf-49ff-9d9a-e4fd6a7ef484] [2020.04.28-16.15.07:037][914]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.04.28-16.15.07:071][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.04.28-16.15.07:138][920]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.04.28-16.15.07:219][925]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/bf82e093-75cf-49ff-9d9a-e4fd6a7ef484] [2020.04.28-16.15.07:219][925]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.28-16.15.07:219][925]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 31 [2020.04.28-16.15.07:238][926]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyDown nav:null [2020.04.28-16.15.07:271][928]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.04.28-16.15.07:337][932]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyUp nav:null [2020.04.28-16.15.07:337][932]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyDown nav:null [2020.04.28-16.15.07:404][936]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyUp nav:null [2020.04.28-16.15.07:437][938]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.28-16.15.07:504][942]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.28-16.15.07:537][944]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyDown nav:null [2020.04.28-16.15.07:637][950]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:80 value:keyDown nav:null [2020.04.28-16.15.07:671][952]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyUp nav:null [2020.04.28-16.15.07:771][958]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:80 value:keyUp nav:null [2020.04.28-16.15.07:771][958]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.28-16.15.07:839][962]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.28-16.15.07:871][964]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.04.28-16.15.07:937][968]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyDown nav:null [2020.04.28-16.15.07:971][970]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.04.28-16.15.08:071][976]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyUp nav:null [2020.04.28-16.15.08:071][976]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.28-16.15.08:137][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:74 value:keyDown nav:null [2020.04.28-16.15.08:170][982]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.28-16.15.08:237][986]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:74 value:keyUp nav:null [2020.04.28-16.15.08:271][988]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyDown nav:null [2020.04.28-16.15.08:337][992]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.04.28-16.15.08:370][994]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyUp nav:null [2020.04.28-16.15.08:404][996]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.04.28-16.15.08:437][998]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.04.28-16.15.08:504][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.28-16.15.08:504][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.04.28-16.15.08:570][ 6]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.04.28-16.15.08:604][ 8]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.28-16.15.08:670][ 12]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.04.28-16.15.08:704][ 14]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.04.28-16.15.08:737][ 16]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.04.28-16.15.08:838][ 22]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.04.28-16.15.08:937][ 28]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.04.28-16.15.08:971][ 30]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.28-16.15.09:037][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.04.28-16.15.09:071][ 36]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.28-16.15.09:137][ 40]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.04.28-16.15.09:137][ 40]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.04.28-16.15.09:171][ 42]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.04.28-16.15.09:204][ 44]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.04.28-16.15.09:237][ 46]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.04.28-16.15.09:304][ 50]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyDown nav:null [2020.04.28-16.15.09:337][ 52]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.04.28-16.15.09:404][ 56]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyUp nav:null [2020.04.28-16.15.09:470][ 60]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.04.28-16.15.09:471][ 60]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.28-16.15.09:554][ 65]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.28-16.15.09:554][ 65]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.28-16.15.09:554][ 65]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.04.28-16.15.09:554][ 65]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.28-16.15.09:554][ 65]LogCustomization: ------ [2020.04.28-16.15.09:554][ 65]LogCustomization: --> M_Head01 [2020.04.28-16.15.09:554][ 65]LogCustomization: --> M_Torso02 [2020.04.28-16.15.09:554][ 65]LogCustomization: --> M_Legs02 [2020.04.28-16.15.09:554][ 65]LogCustomization: ------ [2020.04.28-16.15.09:554][ 65]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item M_Head01 [2020.04.28-16.15.09:554][ 65]GameFlow: (CustomizedAudio) - Update Sound with item M_Head01 [2020.04.28-16.15.09:554][ 65]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item M_Torso02 [2020.04.28-16.15.09:554][ 65]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso02 [2020.04.28-16.15.09:554][ 65]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item M_Legs02 [2020.04.28-16.15.09:554][ 65]GameFlow: (CustomizedAudio) - Update Sound with item M_Legs02 [2020.04.28-16.15.09:570][ 66]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.28-16.15.09:571][ 66]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.04.28-16.15.09:637][ 70]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.04.28-16.15.09:704][ 74]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.04.28-16.15.09:770][ 78]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.04.28-16.15.09:837][ 82]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:75 value:keyDown nav:null [2020.04.28-16.15.09:871][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.04.28-16.15.09:938][ 88]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:75 value:keyUp nav:null [2020.04.28-16.15.09:938][ 88]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.28-16.15.09:971][ 90]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.04.28-16.15.10:037][ 94]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.28-16.15.10:071][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.04.28-16.15.10:138][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.04.28-16.15.10:138][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.28-16.15.10:204][104]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.28-16.15.10:237][106]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.04.28-16.15.10:304][110]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.04.28-16.15.10:338][112]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.04.28-16.15.10:404][116]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyDown nav:null [2020.04.28-16.15.10:404][116]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.04.28-16.15.10:471][120]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyUp nav:null [2020.04.28-16.15.10:538][124]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.04.28-16.15.10:571][126]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.04.28-16.15.11:140][160]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.04.28-16.15.11:206][164]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.04.28-16.15.11:404][176]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.04.28-16.15.11:471][180]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.04.28-16.15.11:637][190]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.04.28-16.15.11:704][194]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.04.28-16.15.11:737][196]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.04.28-16.15.11:738][196]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.04.28-16.15.11:838][202]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyDown nav:null [2020.04.28-16.15.11:904][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.28-16.15.11:904][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyUp nav:null [2020.04.28-16.15.11:938][208]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyDown nav:null [2020.04.28-16.15.12:004][212]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.28-16.15.12:038][214]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyUp nav:null [2020.04.28-16.15.12:038][214]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyDown nav:null [2020.04.28-16.15.12:137][220]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyUp nav:null [2020.04.28-16.15.12:235][226]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 32 [2020.04.28-16.15.12:235][226]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/bf82e093-75cf-49ff-9d9a-e4fd6a7ef484] [2020.04.28-16.15.12:237][226]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.04.28-16.15.12:304][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.04.28-16.15.12:371][234]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.04.28-16.15.12:438][238]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.04.28-16.15.12:471][240]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.04.28-16.15.12:471][240]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.04.28-16.15.12:485][241]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/bf82e093-75cf-49ff-9d9a-e4fd6a7ef484] [2020.04.28-16.15.12:486][241]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.28-16.15.12:486][241]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 32 [2020.04.28-16.15.12:538][244]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.04.28-16.15.12:571][246]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.04.28-16.15.12:671][252]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.04.28-16.15.12:706][254]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.04.28-16.15.17:486][541]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 33 [2020.04.28-16.15.17:486][541]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/bf82e093-75cf-49ff-9d9a-e4fd6a7ef484] [2020.04.28-16.15.17:751][557]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/bf82e093-75cf-49ff-9d9a-e4fd6a7ef484] [2020.04.28-16.15.17:751][557]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.28-16.15.17:752][557]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 33 [2020.04.28-16.15.22:768][858]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 34 [2020.04.28-16.15.22:768][858]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/bf82e093-75cf-49ff-9d9a-e4fd6a7ef484] [2020.04.28-16.15.23:051][875]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/bf82e093-75cf-49ff-9d9a-e4fd6a7ef484] [2020.04.28-16.15.23:052][875]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.28-16.15.23:052][875]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 34 [2020.04.28-16.15.24:670][972]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.04.28-16.15.24:772][978]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.04.28-16.15.24:838][982]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.04.28-16.15.24:937][988]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyDown nav:null [2020.04.28-16.15.24:937][988]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.04.28-16.15.24:971][990]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.28-16.15.25:037][994]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyUp nav:null [2020.04.28-16.15.25:070][996]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.04.28-16.15.25:071][996]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.28-16.15.25:137][ 0]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.04.28-16.15.25:137][ 0]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.04.28-16.15.25:239][ 6]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.04.28-16.15.25:239][ 6]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.04.28-16.15.25:304][ 10]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.04.28-16.15.25:337][ 12]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.04.28-16.15.25:404][ 16]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.04.28-16.15.25:470][ 20]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.04.28-16.15.25:537][ 24]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.04.28-16.15.25:570][ 26]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.04.28-16.15.25:604][ 28]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.04.28-16.15.25:670][ 32]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyDown nav:null [2020.04.28-16.15.25:804][ 40]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:191 value:keyDown nav:null [2020.04.28-16.15.25:904][ 46]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:191 value:keyUp nav:null [2020.04.28-16.15.25:904][ 46]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.04.28-16.15.26:020][ 53]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.28-16.15.26:020][ 53]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.28-16.15.26:020][ 53]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.04.28-16.15.26:020][ 53]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.28-16.15.26:020][ 53]LogCustomization: ------ [2020.04.28-16.15.26:020][ 53]LogCustomization: --> M_Head03 [2020.04.28-16.15.26:020][ 53]LogCustomization: --> MT_Torso05 [2020.04.28-16.15.26:020][ 53]LogCustomization: --> MT_Legs04_03 [2020.04.28-16.15.26:020][ 53]LogCustomization: ------ [2020.04.28-16.15.26:020][ 53]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Head03 [2020.04.28-16.15.26:020][ 53]GameFlow: (CustomizedAudio) - Update Sound with item M_Head03 [2020.04.28-16.15.26:020][ 53]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso05 [2020.04.28-16.15.26:020][ 53]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso05 [2020.04.28-16.15.26:020][ 53]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs04_03 [2020.04.28-16.15.26:020][ 53]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs04_03 [2020.04.28-16.15.26:070][ 56]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.04.28-16.15.26:139][ 60]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.04.28-16.15.26:162][ 61]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.28-16.15.26:162][ 61]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.28-16.15.26:162][ 61]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.04.28-16.15.26:162][ 61]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.28-16.15.26:162][ 61]LogCustomization: ------ [2020.04.28-16.15.26:162][ 61]LogCustomization: --> M_Head01 [2020.04.28-16.15.26:162][ 61]LogCustomization: --> M_Torso02 [2020.04.28-16.15.26:162][ 61]LogCustomization: --> M_Legs02 [2020.04.28-16.15.26:162][ 61]LogCustomization: ------ [2020.04.28-16.15.26:162][ 61]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item M_Head01 [2020.04.28-16.15.26:162][ 61]GameFlow: (CustomizedAudio) - Update Sound with item M_Head01 [2020.04.28-16.15.26:162][ 61]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item M_Torso02 [2020.04.28-16.15.26:162][ 61]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso02 [2020.04.28-16.15.26:162][ 61]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item M_Legs02 [2020.04.28-16.15.26:162][ 61]GameFlow: (CustomizedAudio) - Update Sound with item M_Legs02 [2020.04.28-16.15.28:069][176]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 35 [2020.04.28-16.15.28:069][176]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/bf82e093-75cf-49ff-9d9a-e4fd6a7ef484] [2020.04.28-16.15.28:368][194]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/bf82e093-75cf-49ff-9d9a-e4fd6a7ef484] [2020.04.28-16.15.28:369][194]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.28-16.15.28:369][194]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 35 [2020.04.28-16.15.30:503][322]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.15.31:103][358]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 196 [2020.04.28-16.15.31:246][362]GameFlow: UDBDGameInstance::StartOfferingSequence [2020.04.28-16.15.31:246][362]GameFlow: OfferingContextComponent::SendOfferingsDataToUI [2020.04.28-16.15.31:246][362]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Sweet William Sachet [2020.04.28-16.15.31:246][362]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Sweet William Sachet [2020.04.28-16.15.31:246][362]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Fresh Crispleaf Amaranth [2020.04.28-16.15.31:246][362]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Fresh Crispleaf Amaranth [2020.04.28-16.15.31:246][362]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Fresh Sweet William [2020.04.28-16.15.31:246][362]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Fresh Sweet William [2020.04.28-16.15.31:246][362]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Heart Locket [2020.04.28-16.15.31:246][362]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Heart Locket [2020.04.28-16.15.31:247][362]GameFlow: AOfferingSequenceManager::InitSequence [2020.04.28-16.15.31:247][362]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_0. Function Server_SetPlayerGameState will not be processed. [2020.04.28-16.15.31:247][362]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.28-16.15.31:247][362]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.28-16.15.31:247][362]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.28-16.15.31:247][362]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.28-16.15.31:247][362]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.28-16.15.31:247][362]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.28-16.15.31:247][362]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.28-16.15.31:247][362]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.28-16.15.31:247][362]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.28-16.15.31:247][362]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.28-16.15.31:247][362]GameFlow: Writing Profile Stat DBD_CamperFullLoadout: 1 [2020.04.28-16.15.31:247][362]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.28-16.15.31:248][362]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_2. Function Server_SetPlayerGameState will not be processed. [2020.04.28-16.15.31:248][362]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.28-16.15.31:248][362]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.28-16.15.31:248][362]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.28-16.15.31:248][362]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.28-16.15.31:248][362]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.28-16.15.31:248][362]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_3. Function Server_SetPlayerGameState will not be processed. [2020.04.28-16.15.31:248][362]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.28-16.15.31:248][362]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.28-16.15.31:248][362]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.28-16.15.31:248][362]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.28-16.15.31:248][362]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.28-16.15.31:248][362]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_4. Function Server_SetPlayerGameState will not be processed. [2020.04.28-16.15.31:248][362]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.28-16.15.31:248][362]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.28-16.15.31:248][362]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.28-16.15.31:248][362]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.28-16.15.31:248][362]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.28-16.15.31:251][363]GameFlow: AOfferingSequenceManager::PlaySequence [2020.04.28-16.15.31:251][363]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.04.28-16.15.31:268][364]GameFlow: AOfferingSequenceManager::FadeOutScreen [2020.04.28-16.15.31:403][372]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.15.31:403][372]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.15.31:403][372]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.15.31:403][372]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.15.31:673][389]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Mars [0x2AF0D15F4F0] Result: '1' k_EResultOK (success) [2020.04.28-16.15.31:673][389]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Mars [0x2AF0D15F4F0]' succeeded in 0.422380 seconds [2020.04.28-16.15.32:127][416]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Mars [0x2AF0D155650] Result: '1' k_EResultOK (success) [2020.04.28-16.15.32:149][417]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.895549 seconds [2020.04.28-16.15.32:419][433]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.15.32:419][433]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.28-16.15.32:503][438]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.28-16.15.33:368][490]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 36 [2020.04.28-16.15.33:368][490]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/bf82e093-75cf-49ff-9d9a-e4fd6a7ef484] [2020.04.28-16.15.33:651][507]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/bf82e093-75cf-49ff-9d9a-e4fd6a7ef484] [2020.04.28-16.15.33:652][507]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.28-16.15.33:652][507]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 36 [2020.04.28-16.15.34:236][542]GameFlow: AOfferingSequenceManager::FadeOutDone [2020.04.28-16.15.34:236][542]LogStreaming: Streaming in level LevelStreamingKismet_0 (/Game/Maps/LevelTransition_LightsEffects)... [2020.04.28-16.15.34:236][542]LogLevel: ActivateLevel /Game/Maps/LevelTransition_LightsEffects 1 1 0 [2020.04.28-16.15.34:469][554]LogStreaming: Display: UWorld::AddToWorld: routing Initialize on actors for /Game/Maps/LevelTransition_LightsEffects took (less than) 29.08 ms [2020.04.28-16.15.34:488][556]GameFlow: AOfferingSequenceManager::FadeInScreen [2020.04.28-16.15.34:488][556]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.04.28-16.15.34:488][556]GameFlow: AOfferingSequenceManager::SetupCardPositioning [2020.04.28-16.15.35:995][643]GameFlow: AOfferingSequenceManager::FadeInDone [2020.04.28-16.15.35:995][643]GameFlow: AOfferingSequenceManager::InitCards [2020.04.28-16.15.35:995][643]GameFlow: AOfferingSequenceManager::InitCard 0 [2020.04.28-16.15.35:995][643]LogStreaming: Display: Flushing async loaders. [2020.04.28-16.15.36:071][643]LogStreaming: Flushing async loaders took 75ms. [2020.04.28-16.15.36:071][643]LogStreaming: Flushing async loaders. [2020.04.28-16.15.36:079][643]LogStreaming: Flushing async loaders took 8ms. [2020.04.28-16.15.36:079][643]GameFlow: AOfferingSequenceManager::InitCard 1 [2020.04.28-16.15.36:079][643]LogStreaming: Flushing async loaders. [2020.04.28-16.15.36:090][643]LogStreaming: Flushing async loaders took 10ms. [2020.04.28-16.15.36:090][643]LogStreaming: Flushing async loaders. [2020.04.28-16.15.36:104][643]LogStreaming: Flushing async loaders took 14ms. [2020.04.28-16.15.36:104][643]GameFlow: AOfferingSequenceManager::InitCard 2 [2020.04.28-16.15.36:104][643]LogStreaming: Flushing async loaders. [2020.04.28-16.15.36:105][643]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.15.36:105][643]GameFlow: AOfferingSequenceManager::InitCard 3 [2020.04.28-16.15.36:105][643]LogStreaming: Flushing async loaders. [2020.04.28-16.15.36:113][643]LogStreaming: Flushing async loaders took 8ms. [2020.04.28-16.15.36:113][643]LogStreaming: Flushing async loaders. [2020.04.28-16.15.36:125][643]LogStreaming: Flushing async loaders took 12ms. [2020.04.28-16.15.36:125][643]LogStreaming: Flushing async loaders. [2020.04.28-16.15.36:131][643]LogStreaming: Flushing async loaders took 6ms. [2020.04.28-16.15.36:138][644]GameFlow: AOfferingSequenceManager::ShowMesh [2020.04.28-16.15.36:300][651]GameFlow: AOfferingSequenceManager::ShowMesh [2020.04.28-16.15.36:596][668]GameFlow: AOfferingSequenceManager::ShowMesh [2020.04.28-16.15.36:889][685]GameFlow: AOfferingSequenceManager::ShowMesh [2020.04.28-16.15.37:326][710]GameFlow: AOfferingSequenceManager::InitCardsDone [2020.04.28-16.15.37:326][710]GameFlow: AOfferingSequenceManager::RevealCards [2020.04.28-16.15.37:326][710]LogDBDGeneral: OfferingHandler: index: 3, checkedIndex: 0 [2020.04.28-16.15.37:326][710]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 12 [2020.04.28-16.15.37:326][710]LogDBDGeneral: OfferingHandler: index: 3, checkedIndex: 1 [2020.04.28-16.15.37:326][710]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 12 [2020.04.28-16.15.37:326][710]LogDBDGeneral: OfferingHandler: index: 3, checkedIndex: 2 [2020.04.28-16.15.37:326][710]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 12 [2020.04.28-16.15.41:803][970]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.04.28-16.15.42:698][ 17]GameFlow: AOfferingSequenceManager::RevealCardsDone [2020.04.28-16.15.42:698][ 17]GameFlow: AOfferingSequenceManager::FinalizeCards [2020.04.28-16.15.42:698][ 17]LogDBDGeneral: OfferingHandler: index: 3, checkedIndex: 0 [2020.04.28-16.15.42:698][ 17]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 12 [2020.04.28-16.15.42:698][ 17]LogDBDGeneral: OfferingHandler: index: 3, checkedIndex: 1 [2020.04.28-16.15.42:698][ 17]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 12 [2020.04.28-16.15.42:698][ 17]LogDBDGeneral: OfferingHandler: index: 3, checkedIndex: 2 [2020.04.28-16.15.42:698][ 17]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 12 [2020.04.28-16.15.42:698][ 17]LogDBDGeneral: OfferingHandler: index: 3, checkedIndex: 3 [2020.04.28-16.15.42:698][ 17]LogDBDGeneral: OfferingHandler: combine type: 12, offering type: 12 [2020.04.28-16.15.44:712][133]GameFlow: AOfferingSequenceManager::FinalizeCardsDone [2020.04.28-16.15.44:712][133]GameFlow: UDBDGameInstance::OfferingSequenceDone [2020.04.28-16.15.44:736][133]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [32456] [2020.04.28-16.15.44:736][133]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/F5E0660601001001.profjce [2020.04.28-16.15.44:737][133]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9829&schemaVersion=0] [2020.04.28-16.15.44:737][133]LogDBDGeneral: OfferingHandler: index: 3, checkedIndex: 0 [2020.04.28-16.15.44:737][133]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 12 [2020.04.28-16.15.44:737][133]LogDBDGeneral: OfferingHandler: index: 3, checkedIndex: 1 [2020.04.28-16.15.44:737][133]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 12 [2020.04.28-16.15.44:737][133]LogDBDGeneral: OfferingHandler: index: 3, checkedIndex: 2 [2020.04.28-16.15.44:737][133]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 12 [2020.04.28-16.15.44:737][133]LogDBDGeneral: OfferingHandler: index: 3, checkedIndex: 3 [2020.04.28-16.15.44:737][133]LogDBDGeneral: OfferingHandler: combine type: 12, offering type: 12 [2020.04.28-16.15.44:738][133]GameFlow: RequestTransition -> LOADING_TRAVELING_TO_GAME [2020.04.28-16.15.44:738][133]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_GAME(1) [2020.04.28-16.15.44:738][133]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.04.28-16.15.44:738][133]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.15.44:739][133]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.28-16.15.44:748][133]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.15.44:748][133]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.15.44:748][133]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.15.44:748][133]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.15.44:749][133]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.15.44:749][133]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.15.44:749][133]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.28-16.15.44:749][133]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.28-16.15.44:749][133]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.28-16.15.44:749][133]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.28-16.15.44:749][133]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.28-16.15.44:749][133]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.28-16.15.44:749][133]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.04.28-16.15.44:754][133]LogContextSystem: Leave Action OnlineContextComponent of NavigationContextGroup (0) [2020.04.28-16.15.44:755][133]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.28-16.15.44:755][133]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.28-16.15.44:755][133]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.28-16.15.44:755][133]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.28-16.15.44:755][133]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.28-16.15.44:755][133]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.28-16.15.44:755][133]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.28-16.15.44:755][133]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.04.28-16.15.44:755][133]LogContextSystem: Leave Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.04.28-16.15.44:755][133]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.15.44:755][133]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.04.28-16.15.44:756][133]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.15.44:756][133]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.15.44:756][133]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.15.44:756][133]GameFlow: ArchiveWidgetContextComponent::Leave [2020.04.28-16.15.44:756][133]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.15.44:756][133]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.04.28-16.15.44:759][133]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.15.44:759][133]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.15.44:759][133]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.15.44:759][133]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.04.28-16.15.44:759][133]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.04.28-16.15.44:759][133]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='13.211.24.202:7779//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=14?KillerIndex=268435467?CharacterLevel=40?PrestigeLevel=0?Power=Item_Camper_MedKit02?Offering=_EMPTY_?KillerPips=0?SurvivorPips=67?MaxPlayers=5?Addons=Addon_Medkit_007;_EMPTY_?Perks=Aftercare;DecisiveStrike;InnerStrength;Spine_Chill?PerkLevels=1;1;1;1?CustomizationParts=KS_Head01;KS_Torso01_01;KS_Legs01?PlatformAccountId=76561198067671285?MirrorsId=427c13cd-aba7-4156-964d-0cbff0851445?Platform=32?content_version=3.7.0_295705live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.04.28-16.15.44:759][133]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.04.28-16.15.44:759][133]LogAsyncLoad: Unloading library Menu [2020.04.28-16.15.44:759][133]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Game [2020.04.28-16.15.44:759][133]LogAsyncLoad: Start loading library async: Game [2020.04.28-16.15.44:759][133]LogAsyncLoad: 21 assets in Game [2020.04.28-16.15.44:760][133]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.28-16.15.44:760][133]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.04.28-16.15.44:760][133]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.28-16.15.44:760][133]GameFlow: PreLoadMenuContextComponent::Enter [2020.04.28-16.15.44:960][133]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudStartSequence/HudStartSequence.HudStartSequence may result in hitches during streaming. [2020.04.28-16.15.44:960][133]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.15.45:404][133]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudMatchResult/HudMatchResult.HudMatchResult may result in hitches during streaming. [2020.04.28-16.15.45:404][133]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.15.45:415][133]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudObjectivesInfo/HudObjectivesInfo.HudObjectivesInfo may result in hitches during streaming. [2020.04.28-16.15.45:415][133]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.15.45:606][133]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.28-16.15.45:606][133]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.15.45:606][133]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudItems/HudItems.HudItems may result in hitches during streaming. [2020.04.28-16.15.45:606][133]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.15.45:606][133]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSkillCheck/HudSkillCheck.HudSkillCheck may result in hitches during streaming. [2020.04.28-16.15.45:606][133]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.15.45:606][133]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialObjectives/HudTutorialObjectives.HudTutorialObjectives may result in hitches during streaming. [2020.04.28-16.15.45:606][133]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.15.45:825][133]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyGlobalPlayerLevel/TallyGlobalPlayerLevel.TallyGlobalPlayerLevel may result in hitches during streaming. [2020.04.28-16.15.45:825][133]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.15.45:829][133]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyItemChange/TallyItemChange.TallyItemChange may result in hitches during streaming. [2020.04.28-16.15.45:829][133]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.15.45:839][133]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyPlayersList/TallyPlayersList.TallyPlayersList may result in hitches during streaming. [2020.04.28-16.15.45:839][133]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.15.45:848][133]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyScoreCategories/TallyScoreCategories.TallyScoreCategories may result in hitches during streaming. [2020.04.28-16.15.45:848][133]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.15.45:848][133]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudInteraction/HudInteraction.HudInteraction may result in hitches during streaming. [2020.04.28-16.15.45:849][133]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.15.45:856][133]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudAlerts/HudAlerts.HudAlerts may result in hitches during streaming. [2020.04.28-16.15.45:856][133]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.15.45:861][133]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSpectate/HudSpectate.HudSpectate may result in hitches during streaming. [2020.04.28-16.15.45:861][133]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.15.45:861][133]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialNotifications/HudTutorialNotifications.HudTutorialNotifications may result in hitches during streaming. [2020.04.28-16.15.45:861][133]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.15.45:861][133]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialTally/HudTutorialTally.HudTutorialTally may result in hitches during streaming. [2020.04.28-16.15.45:861][133]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.15.45:867][133]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyEmblems/TallyEmblems.TallyEmblems may result in hitches during streaming. [2020.04.28-16.15.45:867][133]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.15.45:875][133]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudPlayersStatus/HudPlayersStatus.HudPlayersStatus may result in hitches during streaming. [2020.04.28-16.15.45:875][133]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.15.45:884][133]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Tally/Tally.Tally may result in hitches during streaming. [2020.04.28-16.15.45:884][133]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.15.45:888][133]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Hud/Hud.Hud may result in hitches during streaming. [2020.04.28-16.15.45:888][133]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.15.45:889][133]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.15.45:889][133]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveIntroScreen) [2020.04.28-16.15.45:890][133]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view destroyed. [2020.04.28-16.15.45:890][133]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Removing content. [2020.04.28-16.15.45:890][133]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' destroyed! [2020.04.28-16.15.45:890][133]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.15.45:890][133]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePastStoriesScreen) [2020.04.28-16.15.45:891][133]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.04.28-16.15.45:891][133]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.04.28-16.15.45:891][133]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view destroyed. [2020.04.28-16.15.45:891][133]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Removing content. [2020.04.28-16.15.45:891][133]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' destroyed! [2020.04.28-16.15.45:891][133]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.15.45:891][133]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveRewardsScreen) [2020.04.28-16.15.45:891][133]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.04.28-16.15.45:892][133]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.04.28-16.15.45:892][133]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view destroyed. [2020.04.28-16.15.45:892][133]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Removing content. [2020.04.28-16.15.45:892][133]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' destroyed! [2020.04.28-16.15.45:892][133]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.15.45:892][133]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveStoryScreen) [2020.04.28-16.15.45:893][133]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.04.28-16.15.45:893][133]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.04.28-16.15.45:894][133]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view destroyed. [2020.04.28-16.15.45:894][133]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Removing content. [2020.04.28-16.15.45:895][133]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' destroyed! [2020.04.28-16.15.45:895][133]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.15.45:895][133]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(LegalMenuScreen) [2020.04.28-16.15.45:896][133]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view destroyed. [2020.04.28-16.15.45:896][133]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Removing content. [2020.04.28-16.15.45:896][133]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' destroyed! [2020.04.28-16.15.45:896][133]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.15.45:896][133]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(RoleSelectionScreen) [2020.04.28-16.15.45:896][133]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view destroyed. [2020.04.28-16.15.45:896][133]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Removing content. [2020.04.28-16.15.45:897][133]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' destroyed! [2020.04.28-16.15.45:897][133]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.15.45:897][133]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(SplashScreen) [2020.04.28-16.15.45:897][133]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen view destroyed. [2020.04.28-16.15.45:897][133]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Removing content. [2020.04.28-16.15.45:897][133]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SplashScreen' destroyed! [2020.04.28-16.15.45:897][133]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.15.45:897][133]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(StoreScreen) [2020.04.28-16.15.45:897][133]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Widget destroyed. [2020.04.28-16.15.45:897][133]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Removing content. [2020.04.28-16.15.45:898][133]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Widget destroyed. [2020.04.28-16.15.45:899][133]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Removing content. [2020.04.28-16.15.45:899][133]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Widget destroyed. [2020.04.28-16.15.45:899][133]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Removing content. [2020.04.28-16.15.45:900][133]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Widget destroyed. [2020.04.28-16.15.45:900][133]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Removing content. [2020.04.28-16.15.45:901][133]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Widget destroyed. [2020.04.28-16.15.45:901][133]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Removing content. [2020.04.28-16.15.45:901][133]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Widget destroyed. [2020.04.28-16.15.45:901][133]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Removing content. [2020.04.28-16.15.45:902][133]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Screen view destroyed. [2020.04.28-16.15.45:902][133]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Removing content. [2020.04.28-16.15.45:902][133]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' destroyed! [2020.04.28-16.15.45:902][133]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.28-16.15.45:902][133]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePassPurchasePopupScreen) [2020.04.28-16.15.45:903][133]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view destroyed. [2020.04.28-16.15.45:903][133]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Removing content. [2020.04.28-16.15.45:903][133]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' destroyed! [2020.04.28-16.15.45:903][133]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.28-16.15.45:903][133]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveTierPurchasePopupScreen) [2020.04.28-16.15.45:903][133]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view destroyed. [2020.04.28-16.15.45:903][133]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Removing content. [2020.04.28-16.15.45:903][133]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' destroyed! [2020.04.28-16.15.45:903][133]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.28-16.15.45:903][133]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(FearMarketPopupScreen) [2020.04.28-16.15.45:903][133]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view destroyed. [2020.04.28-16.15.45:903][133]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Removing content. [2020.04.28-16.15.45:904][133]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' destroyed! [2020.04.28-16.15.45:904][133]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.28-16.15.45:904][133]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(NewContentPopupScreen) [2020.04.28-16.15.45:904][133]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view destroyed. [2020.04.28-16.15.45:904][133]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Removing content. [2020.04.28-16.15.45:904][133]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' destroyed! [2020.04.28-16.15.45:904][133]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.28-16.15.45:904][133]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ProcessingPopupScreen) [2020.04.28-16.15.45:904][133]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view destroyed. [2020.04.28-16.15.45:904][133]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Removing content. [2020.04.28-16.15.45:905][133]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' destroyed! [2020.04.28-16.15.45:905][133]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.28-16.15.45:905][133]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ReportPlayerPopupScreen) [2020.04.28-16.15.45:905][133]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view destroyed. [2020.04.28-16.15.45:905][133]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Removing content. [2020.04.28-16.15.45:905][133]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' destroyed! [2020.04.28-16.15.45:905][133]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.28-16.15.45:905][133]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(SeasonEndPopupScreen) [2020.04.28-16.15.45:905][133]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view destroyed. [2020.04.28-16.15.45:905][133]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Removing content. [2020.04.28-16.15.45:906][133]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' destroyed! [2020.04.28-16.15.45:906][133]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.28-16.15.45:906][133]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(UnlockPersonalPerksPopupScreen) [2020.04.28-16.15.45:906][133]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view destroyed. [2020.04.28-16.15.45:906][133]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Removing content. [2020.04.28-16.15.45:906][133]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' destroyed! [2020.04.28-16.15.45:907][134]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9829&schemaVersion=0] [2020.04.28-16.15.45:907][134]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.28-16.15.45:907][134]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.28-16.15.45:908][134]r.CullAll = "1" [2020.04.28-16.15.45:911][134]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.28-16.15.45:912][134]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/427c13cd-aba7-4156-964d-0cbff0851445/state] [2020.04.28-16.15.45:913][134]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.04.28-16.15.45:913][134]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.28-16.15.46:182][135]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.04.28-16.15.46:183][135]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/427c13cd-aba7-4156-964d-0cbff0851445/state] [2020.04.28-16.15.46:183][135]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.04.28-16.15.46:185][135]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.15.46:185][135]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(HudScreen) [2020.04.28-16.15.46:185][135]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'HudScreen' created: [object HudView] [2020.04.28-16.15.46:803][135]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen asset loaded for view. [2020.04.28-16.15.46:803][135]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen view created. [2020.04.28-16.15.46:809][135]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: HudScreen is ready. [2020.04.28-16.15.46:817][136]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.28-16.15.46:817][136]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.28-16.15.46:817][136]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.28-16.15.46:817][136]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.28-16.15.46:817][136]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.28-16.15.46:817][136]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.28-16.15.46:817][136]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.28-16.15.46:818][136]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.28-16.15.46:818][136]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.28-16.15.46:818][136]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.28-16.15.46:818][136]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.28-16.15.46:818][136]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.28-16.15.46:818][136]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.28-16.15.46:818][136]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.28-16.15.46:818][136]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.28-16.15.46:818][136]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.28-16.15.46:818][136]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.28-16.15.46:818][136]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.28-16.15.46:818][136]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.28-16.15.46:818][136]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.28-16.15.46:818][136]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.28-16.15.46:818][136]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.28-16.15.46:818][136]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.28-16.15.46:818][136]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.28-16.15.46:818][136]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.28-16.15.46:818][136]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.28-16.15.46:818][136]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.28-16.15.46:818][136]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.28-16.15.46:818][136]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.28-16.15.46:818][136]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.28-16.15.46:818][136]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.28-16.15.46:818][136]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.28-16.15.46:818][136]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.28-16.15.46:818][136]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.28-16.15.46:818][136]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.28-16.15.46:818][136]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.28-16.15.46:818][136]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.28-16.15.46:818][136]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.28-16.15.46:818][136]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.04.28-16.15.46:818][136]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.04.28-16.15.46:818][136]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.04.28-16.15.46:818][136]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.04.28-16.15.46:818][136]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.04.28-16.15.46:818][136]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.04.28-16.15.46:818][136]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.04.28-16.15.46:818][136]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.04.28-16.15.46:818][136]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.04.28-16.15.46:818][136]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.04.28-16.15.46:818][136]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.04.28-16.15.46:818][136]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.04.28-16.15.46:818][136]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.04.28-16.15.46:818][136]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.04.28-16.15.46:818][136]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.04.28-16.15.46:818][136]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.04.28-16.15.46:818][136]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.04.28-16.15.46:818][136]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.04.28-16.15.46:818][136]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.04.28-16.15.46:818][136]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.04.28-16.15.46:818][136]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.04.28-16.15.46:818][136]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.04.28-16.15.46:819][136]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.04.28-16.15.46:819][136]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.04.28-16.15.46:819][136]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.04.28-16.15.46:819][136]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.04.28-16.15.46:819][136]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.04.28-16.15.46:819][136]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.04.28-16.15.46:819][136]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.04.28-16.15.46:819][136]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.04.28-16.15.46:819][136]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.04.28-16.15.46:819][136]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.04.28-16.15.46:819][136]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.28-16.15.46:823][136]LogWorld: SeamlessTravel to: /Game/Maps/ProceduralLevel [2020.04.28-16.15.46:840][136]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.15.46:840][136]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(TallyScreen) [2020.04.28-16.15.46:840][136]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'TallyScreen' created: [object TallyView] [2020.04.28-16.15.47:221][136]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen asset loaded for view. [2020.04.28-16.15.47:221][136]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen view created. [2020.04.28-16.15.47:223][136]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: TallyScreen is ready. [2020.04.28-16.15.47:231][137]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.28-16.15.47:231][137]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.28-16.15.47:231][137]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.28-16.15.47:231][137]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.28-16.15.47:231][137]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.28-16.15.47:231][137]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.28-16.15.47:231][137]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.28-16.15.47:231][137]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.28-16.15.47:231][137]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.28-16.15.47:231][137]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.28-16.15.47:231][137]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.28-16.15.47:231][137]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.28-16.15.47:231][137]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.28-16.15.47:231][137]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.28-16.15.47:231][137]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.28-16.15.47:231][137]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.28-16.15.47:231][137]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.28-16.15.47:231][137]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.28-16.15.47:237][137]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.15.47:350][138]LogUObjectHash: Compacting FUObjectHashTables data took 5.39ms [2020.04.28-16.15.47:353][138]LogStats: SeamlessTravel FlushLevelStreaming - 0.000 s [2020.04.28-16.15.47:354][138]LogWorld: Bringing World /Temp/Untitled_1.Untitled up for play (max tick rate 0) at 2020.04.29-02.15.47 [2020.04.28-16.15.47:354][138]LogWorld: Bringing up level for play took: 0.000209 [2020.04.28-16.15.47:354][138]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.04.28-16.15.47:354][138]LogWorld: StartLoadingDestination to: /Game/Maps/ProceduralLevel [2020.04.28-16.15.47:369][138]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.15.47:391][139]LogContextSystem: Load Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.28-16.15.47:485][141]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='Untitled_1' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.28-16.15.47:485][141]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='2.758' TotalLoadTime='2.758' TimeStamp='2020-04-28T16:15:45.619Z' MapName='Untitled_1' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='00000000000000000000000000000000' LobbyId='014D64B808D7EB8EBF923A5060ED6BA7' [2020.04.28-16.15.47:485][141]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=0 Level='Untitled_1' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.28-16.15.47:531][142]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Campers/Blueprints/BP_Camper_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent, depends on missing native class [2020.04.28-16.15.47:675][144]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.28-16.15.47:675][144]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.28-16.15.47:969][146]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.28-16.15.47:969][146]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.28-16.15.48:078][151]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.28-16.15.48:078][151]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.28-16.15.48:537][168]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.28-16.15.48:537][168]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.28-16.15.48:537][168]LogStreaming: Error: Export 1243 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.28-16.15.48:537][168]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset [2020.04.28-16.15.48:537][168]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.28-16.15.48:537][168]LogStreaming: Error: Dep C_BEFORE_S Import 128 /Script/DeadByDaylight.Default__CamperPlayer [2020.04.28-16.15.48:537][168]LogStreaming: Error: Dep S_BEFORE_C Import 237 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.28-16.15.48:537][168]LogStreaming: Error: Dep S_BEFORE_C Import 910 /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.28-16.15.48:537][168]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.28-16.15.48:537][168]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.28-16.15.48:537][168]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.28-16.15.48:590][170]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk30-WindowsNoEditor.pak added to pak precacher. [2020.04.28-16.15.48:595][170]LogAsyncLoad: Done loading library async: Game in 3.8 sec [2020.04.28-16.15.48:660][173]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.23 ms [2020.04.28-16.15.48:753][178]LogUObjectHash: Compacting FUObjectHashTables data took 3.23ms [2020.04.28-16.15.48:777][178]LogStats: SeamlessTravel FlushLevelStreaming - 0.021 s [2020.04.28-16.15.48:778][178]LogWorld: Bringing World /Game/Maps/ProceduralLevel.ProceduralLevel up for play (max tick rate 0) at 2020.04.29-02.15.48 [2020.04.28-16.15.48:778][178]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SyncSeeds, prevStepTimeSpent=0.000, totalTime=0.000, timeStamp=2020-04-28T16:15:46.875Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=00000000000000000000000000000000, lobbyId=014D64B808D7EB8EBF923A5060ED6BA7 [2020.04.28-16.15.48:778][178]LogWorld: Bringing up level for play took: 0.001133 [2020.04.28-16.15.48:779][178]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.04.28-16.15.48:779][178]LogWorld: ----SeamlessTravel finished in 1.96 seconds ------ [2020.04.28-16.15.48:822][181]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.28-16.15.48:822][181]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.28-16.15.48:823][181]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.28-16.15.48:946][187]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.28-16.15.48:946][187]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='1.476' TotalLoadTime='4.233' TimeStamp='2020-04-28T16:15:47.094Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DC1B7F08D7EB8F68DAC66871DAF281' LobbyId='014D64B808D7EB8EBF923A5060ED6BA7' [2020.04.28-16.15.48:946][187]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.28-16.15.48:986][189]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.28-16.15.49:112][194]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.28-16.15.49:725][226]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.28-16.15.50:620][279]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.28-16.15.50:620][279]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.28-16.15.50:620][279]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.28-16.15.50:894][296]LogStreaming: Display: Flushing async loaders. [2020.04.28-16.15.50:991][296]LogStreaming: Flushing async loaders took 97ms. [2020.04.28-16.15.50:992][296]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFF [2020.04.28-16.15.50:992][296]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetAvailableItems, prevStepTimeSpent=2.152, totalTime=2.152, timeStamp=2020-04-28T16:15:49.027Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC1B7F08D7EB8F68DAC66871DAF281, lobbyId=014D64B808D7EB8EBF923A5060ED6BA7 [2020.04.28-16.15.50:994][297]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingGettingItems, prevStepTimeSpent=0.016, totalTime=2.168, timeStamp=2020-04-28T16:15:49.043Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC1B7F08D7EB8F68DAC66871DAF281, lobbyId=014D64B808D7EB8EBF923A5060ED6BA7 [2020.04.28-16.15.51:180][307]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GettingLevelsDone, prevStepTimeSpent=0.285, totalTime=2.454, timeStamp=2020-04-28T16:15:49.329Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC1B7F08D7EB8F68DAC66871DAF281, lobbyId=014D64B808D7EB8EBF923A5060ED6BA7 [2020.04.28-16.15.51:196][308]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Time=(2020.04.28-16.15.49) [2020.04.28-16.15.51:196][308]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Applying (Default Schedule) schedule to theme record. [2020.04.28-16.15.51:196][308]LogStreaming: Display: Flushing async loaders. [2020.04.28-16.15.51:197][308]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.15.51:197][308]ProceduralLevelGeneration: Client: Spawning tiles from genertion seed 1588090550 [2020.04.28-16.15.51:197][308]ProceduralLevelGeneration: InitLevel: Theme: Farm Map: Frm_Slaughterhouse Generation Seed: -1 [2020.04.28-16.15.51:197][308]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetThemedTiles, prevStepTimeSpent=0.000, totalTime=2.454, timeStamp=2020-04-28T16:15:49.329Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC1B7F08D7EB8F68DAC66871DAF281, lobbyId=014D64B808D7EB8EBF923A5060ED6BA7 [2020.04.28-16.15.51:245][311]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk28-WindowsNoEditor.pak added to pak precacher. [2020.04.28-16.15.51:245][311]LogStreaming: Error: Couldn't find file for package /Script/DBDEditorFixedMapTools requested by async loading code. NameToLoad: /Script/DBDEditorFixedMapTools [2020.04.28-16.15.51:245][311]LogStreaming: Error: This will hitch streaming because it ends up searching the disk instead of finding the file in the pak file. [2020.04.28-16.15.51:245][311]LogStreaming: Error: Found 1 dependent packages... [2020.04.28-16.15.51:245][311]LogStreaming: Error: /Game/Blueprints/Tiles/03-Farm/BP_TL_Wl_16x16_MD22 [2020.04.28-16.15.51:554][330]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk34-WindowsNoEditor.pak added to pak precacher. [2020.04.28-16.15.51:554][330]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk35-WindowsNoEditor.pak added to pak precacher. [2020.04.28-16.15.51:900][350]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk33-WindowsNoEditor.pak added to pak precacher. [2020.04.28-16.15.52:314][370]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Campers/Blueprints/BP_Camper_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent, depends on missing native class [2020.04.28-16.15.52:345][372]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.28-16.15.52:345][372]LogStreaming: Error: Export 1243 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.28-16.15.52:345][372]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset [2020.04.28-16.15.52:345][372]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.28-16.15.52:345][372]LogStreaming: Error: Dep C_BEFORE_S Import 128 /Script/DeadByDaylight.Default__CamperPlayer [2020.04.28-16.15.52:345][372]LogStreaming: Error: Dep S_BEFORE_C Import 237 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.28-16.15.52:345][372]LogStreaming: Error: Dep S_BEFORE_C Import 910 /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.28-16.15.52:345][372]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.28-16.15.52:345][372]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.28-16.15.52:345][372]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.28-16.15.52:773][398]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Slashers/Blueprints/BP_Slasher_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent, depends on missing native class [2020.04.28-16.15.54:456][483]LogStreaming: Display: Flushing async loaders. [2020.04.28-16.15.56:072][483]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.28-16.15.56:073][483]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.28-16.15.56:073][483]LogStreaming: Error: Export 608 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.04.28-16.15.56:073][483]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset [2020.04.28-16.15.56:073][483]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.04.28-16.15.56:073][483]LogStreaming: Error: Dep C_BEFORE_S Import 647 /Script/DeadByDaylight.Default__SlasherPlayer [2020.04.28-16.15.56:073][483]LogStreaming: Error: Dep S_BEFORE_C Import 127 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.28-16.15.56:073][483]LogStreaming: Error: Dep S_BEFORE_C Import 607 /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.04.28-16.15.56:073][483]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.04.28-16.15.56:073][483]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.28-16.15.56:073][483]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.04.28-16.15.56:861][483]LogStreaming: Flushing async loaders took 2405ms. [2020.04.28-16.15.56:901][483]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_0.root_0' which is static to it. Aborting. [2020.04.28-16.15.56:902][483]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Enabled [2020.04.28-16.15.56:902][483]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Enabled [2020.04.28-16.15.56:902][483]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Disabled [2020.04.28-16.15.56:902][483]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Disabled [2020.04.28-16.15.56:934][483]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_1.root_0' which is static to it. Aborting. [2020.04.28-16.15.56:935][483]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Enabled [2020.04.28-16.15.56:935][483]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Enabled [2020.04.28-16.15.56:935][483]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Disabled [2020.04.28-16.15.56:935][483]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Disabled [2020.04.28-16.15.56:935][483]LogStreaming: Flushing async loaders. [2020.04.28-16.15.56:937][483]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnRequiredTiles, prevStepTimeSpent=3.258, totalTime=5.712, timeStamp=2020-04-28T16:15:52.586Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC1B7F08D7EB8F68DAC66871DAF281, lobbyId=014D64B808D7EB8EBF923A5060ED6BA7 [2020.04.28-16.15.56:997][483]LogStreaming: Flushing async loaders took 62ms. [2020.04.28-16.15.56:999][483]LogStreaming: Flushing async loaders. [2020.04.28-16.15.57:130][483]LogStreaming: Flushing async loaders took 131ms. [2020.04.28-16.15.57:133][483]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.UnhookChargeable Enabled?: Enabled [2020.04.28-16.15.57:133][483]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.HookChargeable Enabled?: Enabled [2020.04.28-16.15.57:133][483]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.EscapeChargeable Enabled?: Enabled [2020.04.28-16.15.57:133][483]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.Break Chargeable Enabled?: Enabled [2020.04.28-16.15.57:133][483]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.04.28-16.15.57:133][483]LogTemp: MeatHook Initilized BP_SmallMeatLocker_HillBilly_C_0 [2020.04.28-16.15.57:133][483]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.UnhookChargeable Enabled?: Disabled [2020.04.28-16.15.57:133][483]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.HookChargeable Enabled?: Disabled [2020.04.28-16.15.57:133][483]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.EscapeChargeable Enabled?: Disabled [2020.04.28-16.15.57:134][483]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.Break Chargeable Enabled?: Disabled [2020.04.28-16.15.57:135][483]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.UnhookChargeable Enabled?: Enabled [2020.04.28-16.15.57:135][483]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.HookChargeable Enabled?: Enabled [2020.04.28-16.15.57:135][483]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.EscapeChargeable Enabled?: Enabled [2020.04.28-16.15.57:135][483]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.Break Chargeable Enabled?: Enabled [2020.04.28-16.15.57:135][483]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.04.28-16.15.57:136][483]LogTemp: MeatHook Initilized BP_SmallMeatLocker_HillBilly_C_1 [2020.04.28-16.15.57:136][483]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.UnhookChargeable Enabled?: Disabled [2020.04.28-16.15.57:136][483]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.HookChargeable Enabled?: Disabled [2020.04.28-16.15.57:136][483]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.EscapeChargeable Enabled?: Disabled [2020.04.28-16.15.57:136][483]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.Break Chargeable Enabled?: Disabled [2020.04.28-16.15.57:137][483]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.UnhookChargeable Enabled?: Enabled [2020.04.28-16.15.57:137][483]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.HookChargeable Enabled?: Enabled [2020.04.28-16.15.57:137][483]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.EscapeChargeable Enabled?: Enabled [2020.04.28-16.15.57:137][483]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.Break Chargeable Enabled?: Enabled [2020.04.28-16.15.57:137][483]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.04.28-16.15.57:138][483]LogTemp: MeatHook Initilized BP_SmallMeatLocker_HillBilly_C_2 [2020.04.28-16.15.57:138][483]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.UnhookChargeable Enabled?: Disabled [2020.04.28-16.15.57:138][483]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.HookChargeable Enabled?: Disabled [2020.04.28-16.15.57:138][483]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.EscapeChargeable Enabled?: Disabled [2020.04.28-16.15.57:138][483]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.Break Chargeable Enabled?: Disabled [2020.04.28-16.15.57:139][483]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.UnhookChargeable Enabled?: Enabled [2020.04.28-16.15.57:139][483]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.HookChargeable Enabled?: Enabled [2020.04.28-16.15.57:139][483]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.EscapeChargeable Enabled?: Enabled [2020.04.28-16.15.57:139][483]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.Break Chargeable Enabled?: Enabled [2020.04.28-16.15.57:139][483]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.04.28-16.15.57:140][483]LogTemp: MeatHook Initilized BP_SmallMeatLocker_HillBilly_C_3 [2020.04.28-16.15.57:140][483]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.UnhookChargeable Enabled?: Disabled [2020.04.28-16.15.57:140][483]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.HookChargeable Enabled?: Disabled [2020.04.28-16.15.57:140][483]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.EscapeChargeable Enabled?: Disabled [2020.04.28-16.15.57:140][483]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.Break Chargeable Enabled?: Disabled [2020.04.28-16.15.57:141][483]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.UnhookChargeable Enabled?: Enabled [2020.04.28-16.15.57:141][483]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.HookChargeable Enabled?: Enabled [2020.04.28-16.15.57:141][483]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.EscapeChargeable Enabled?: Enabled [2020.04.28-16.15.57:141][483]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.Break Chargeable Enabled?: Enabled [2020.04.28-16.15.57:141][483]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.04.28-16.15.57:142][483]LogTemp: MeatHook Initilized BP_SmallMeatLocker_HillBilly_C_4 [2020.04.28-16.15.57:142][483]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.UnhookChargeable Enabled?: Disabled [2020.04.28-16.15.57:142][483]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.HookChargeable Enabled?: Disabled [2020.04.28-16.15.57:142][483]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.EscapeChargeable Enabled?: Disabled [2020.04.28-16.15.57:142][483]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.Break Chargeable Enabled?: Disabled [2020.04.28-16.15.57:143][483]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.UnhookChargeable Enabled?: Enabled [2020.04.28-16.15.57:143][483]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.HookChargeable Enabled?: Enabled [2020.04.28-16.15.57:143][483]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.EscapeChargeable Enabled?: Enabled [2020.04.28-16.15.57:143][483]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.Break Chargeable Enabled?: Enabled [2020.04.28-16.15.57:143][483]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.04.28-16.15.57:144][483]LogTemp: MeatHook Initilized BP_SmallMeatLocker_HillBilly_C_5 [2020.04.28-16.15.57:144][483]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.UnhookChargeable Enabled?: Disabled [2020.04.28-16.15.57:144][483]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.HookChargeable Enabled?: Disabled [2020.04.28-16.15.57:144][483]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.EscapeChargeable Enabled?: Disabled [2020.04.28-16.15.57:144][483]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.Break Chargeable Enabled?: Disabled [2020.04.28-16.15.57:145][483]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.UnhookChargeable Enabled?: Enabled [2020.04.28-16.15.57:145][483]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.HookChargeable Enabled?: Enabled [2020.04.28-16.15.57:145][483]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.EscapeChargeable Enabled?: Enabled [2020.04.28-16.15.57:145][483]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.Break Chargeable Enabled?: Enabled [2020.04.28-16.15.57:145][483]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.04.28-16.15.57:146][483]LogTemp: MeatHook Initilized BP_SmallMeatLocker_HillBilly_C_6 [2020.04.28-16.15.57:146][483]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.UnhookChargeable Enabled?: Disabled [2020.04.28-16.15.57:146][483]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.HookChargeable Enabled?: Disabled [2020.04.28-16.15.57:146][483]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.EscapeChargeable Enabled?: Disabled [2020.04.28-16.15.57:146][483]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.Break Chargeable Enabled?: Disabled [2020.04.28-16.15.57:148][483]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_7.UnhookChargeable Enabled?: Enabled [2020.04.28-16.15.57:148][483]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_7.HookChargeable Enabled?: Enabled [2020.04.28-16.15.57:148][483]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_7.EscapeChargeable Enabled?: Enabled [2020.04.28-16.15.57:148][483]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_7.Break Chargeable Enabled?: Enabled [2020.04.28-16.15.57:148][483]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.04.28-16.15.57:148][483]LogTemp: MeatHook Initilized BP_SmallMeatLocker_HillBilly_C_7 [2020.04.28-16.15.57:148][483]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_7.UnhookChargeable Enabled?: Disabled [2020.04.28-16.15.57:148][483]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_7.HookChargeable Enabled?: Disabled [2020.04.28-16.15.57:148][483]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_7.EscapeChargeable Enabled?: Disabled [2020.04.28-16.15.57:148][483]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_7.Break Chargeable Enabled?: Disabled [2020.04.28-16.15.57:150][483]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_8.UnhookChargeable Enabled?: Enabled [2020.04.28-16.15.57:150][483]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_8.HookChargeable Enabled?: Enabled [2020.04.28-16.15.57:150][483]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_8.EscapeChargeable Enabled?: Enabled [2020.04.28-16.15.57:150][483]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_8.Break Chargeable Enabled?: Enabled [2020.04.28-16.15.57:150][483]LogSM: [BP_SmallMeatLocker_HillBilly_C_8][CLIENT SLAVE] [2020.04.28-16.15.57:150][483]LogTemp: MeatHook Initilized BP_SmallMeatLocker_HillBilly_C_8 [2020.04.28-16.15.57:150][483]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_8.UnhookChargeable Enabled?: Disabled [2020.04.28-16.15.57:150][483]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_8.HookChargeable Enabled?: Disabled [2020.04.28-16.15.57:150][483]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_8.EscapeChargeable Enabled?: Disabled [2020.04.28-16.15.57:150][483]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_8.Break Chargeable Enabled?: Disabled [2020.04.28-16.15.57:152][483]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.UnhookChargeable Enabled?: Enabled [2020.04.28-16.15.57:152][483]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.HookChargeable Enabled?: Enabled [2020.04.28-16.15.57:152][483]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.EscapeChargeable Enabled?: Enabled [2020.04.28-16.15.57:152][483]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.Break Chargeable Enabled?: Enabled [2020.04.28-16.15.57:152][483]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.04.28-16.15.57:152][483]LogTemp: MeatHook Initilized BP_SmallMeatLocker_HillBilly_C_9 [2020.04.28-16.15.57:152][483]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.UnhookChargeable Enabled?: Disabled [2020.04.28-16.15.57:152][483]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.HookChargeable Enabled?: Disabled [2020.04.28-16.15.57:152][483]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.EscapeChargeable Enabled?: Disabled [2020.04.28-16.15.57:152][483]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.Break Chargeable Enabled?: Disabled [2020.04.28-16.15.57:154][483]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_10.UnhookChargeable Enabled?: Enabled [2020.04.28-16.15.57:154][483]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_10.HookChargeable Enabled?: Enabled [2020.04.28-16.15.57:154][483]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_10.EscapeChargeable Enabled?: Enabled [2020.04.28-16.15.57:154][483]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_10.Break Chargeable Enabled?: Enabled [2020.04.28-16.15.57:154][483]LogSM: [BP_SmallMeatLocker_HillBilly_C_10][CLIENT SLAVE] [2020.04.28-16.15.57:154][483]LogTemp: MeatHook Initilized BP_SmallMeatLocker_HillBilly_C_10 [2020.04.28-16.15.57:155][483]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_10.UnhookChargeable Enabled?: Disabled [2020.04.28-16.15.57:155][483]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_10.HookChargeable Enabled?: Disabled [2020.04.28-16.15.57:155][483]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_10.EscapeChargeable Enabled?: Disabled [2020.04.28-16.15.57:155][483]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_10.Break Chargeable Enabled?: Disabled [2020.04.28-16.15.57:155][483]LogStreaming: Flushing async loaders. [2020.04.28-16.15.57:191][483]LogStreaming: Flushing async loaders took 37ms. [2020.04.28-16.15.57:192][483]LogStreaming: Flushing async loaders. [2020.04.28-16.15.57:203][483]LogStreaming: Flushing async loaders took 11ms. [2020.04.28-16.15.57:203][483]LogStreaming: Flushing async loaders. [2020.04.28-16.15.57:220][483]LogStreaming: Flushing async loaders took 17ms. [2020.04.28-16.15.57:220][483]LogStreaming: Flushing async loaders. [2020.04.28-16.15.57:221][483]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.15.57:221][483]LogStreaming: Flushing async loaders. [2020.04.28-16.15.57:236][483]LogStreaming: Flushing async loaders took 15ms. [2020.04.28-16.15.57:236][483]LogStreaming: Flushing async loaders. [2020.04.28-16.15.57:237][483]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.15.57:237][483]LogStreaming: Flushing async loaders. [2020.04.28-16.15.57:253][483]LogStreaming: Flushing async loaders took 16ms. [2020.04.28-16.15.57:253][483]LogStreaming: Flushing async loaders. [2020.04.28-16.15.57:254][483]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.15.57:254][483]ProceduralLevelGeneration: ADBDClientSyncer: Received [0 - 64] [2020.04.28-16.15.57:254][483]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000000 [2020.04.28-16.15.57:293][483]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.04.28-16.15.57:293][483]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.04.28-16.15.57:293][483]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.04.28-16.15.57:293][483]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.04.28-16.15.57:293][483]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.04.28-16.15.57:293][483]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.04.28-16.15.57:293][483]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.04.28-16.15.57:293][483]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.04.28-16.15.57:293][483]LogSM: [BP_SmallMeatLocker_HillBilly_C_8][CLIENT SLAVE] [2020.04.28-16.15.57:293][483]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.04.28-16.15.57:294][483]LogSM: [BP_SmallMeatLocker_HillBilly_C_10][CLIENT SLAVE] [2020.04.28-16.15.57:307][484]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningLevelTiles, prevStepTimeSpent=0.016, totalTime=5.728, timeStamp=2020-04-28T16:15:52.603Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC1B7F08D7EB8F68DAC66871DAF281, lobbyId=014D64B808D7EB8EBF923A5060ED6BA7 [2020.04.28-16.15.57:357][486]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD21_C_0.BP_Light03' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_3.SM_Lamp01' which is static to it. Aborting. [2020.04.28-16.15.57:357][486]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD21_C_0.BP_Light031' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_4.SM_Lamp01' which is static to it. Aborting. [2020.04.28-16.15.57:357][486]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD21_C_0.BP_Light01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light01_C_3.Scene' which is static to it. Aborting. [2020.04.28-16.15.57:425][490]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Fm_C_0) missing some fog at index 3 [2020.04.28-16.15.57:456][492]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Fm_C_1) missing some fog at index 1 [2020.04.28-16.15.57:456][492]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Fm_C_1) missing some fog at index 2 [2020.04.28-16.15.57:473][493]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_0) missing some fog at index 0 [2020.04.28-16.15.57:489][494]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Fm_C_2) missing some fog at index 1 [2020.04.28-16.15.57:505][495]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_16x16_SlaughterTree01_C_0.BP_DeadCowHooked01_2' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_DeadCowHooked01_C_0.Root' which is static to it. Aborting. [2020.04.28-16.15.57:505][495]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_16x16_SlaughterTree01_C_0.BP_DeadCowHooked01_3' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_DeadCowHooked01_C_1.Root' which is static to it. Aborting. [2020.04.28-16.15.57:506][495]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_16x16_SlaughterTree01_C_0.BP_DeadCowHooked01_1' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_DeadCowHooked01_C_2.Root' which is static to it. Aborting. [2020.04.28-16.15.57:506][495]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_16x16_SlaughterTree01_C_0.BP_DeadCowHooked02_1' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_DeadCowHooked02_C_0.Root' which is static to it. Aborting. [2020.04.28-16.15.57:506][495]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_16x16_SlaughterTree01_C_0.BP_DeadCowHooked03_2' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_DeadCowHooked03_C_0.Root' which is static to it. Aborting. [2020.04.28-16.15.57:506][495]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_16x16_SlaughterTree01_C_0.BP_DeadCowHooked03_3' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_DeadCowHooked03_C_1.Root' which is static to it. Aborting. [2020.04.28-16.15.57:507][495]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_16x16_SlaughterTree01_C_0.BP_DeadCowHooked02_2' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_DeadCowHooked02_C_1.Root' which is static to it. Aborting. [2020.04.28-16.15.57:507][495]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_16x16_SlaughterTree01_C_0.BP_DeadCowHooked02_3' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_DeadCowHooked02_C_2.Root' which is static to it. Aborting. [2020.04.28-16.15.57:654][496]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.04.28-16.15.57:654][496]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.04.28-16.15.57:655][496]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.04.28-16.15.57:655][496]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.04.28-16.15.57:655][496]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.04.28-16.15.57:660][496]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.04.28-16.15.57:660][496]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.04.28-16.15.57:660][496]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.04.28-16.15.57:660][496]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.04.28-16.15.57:671][497]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_1) missing some fog at index 0 [2020.04.28-16.15.57:671][497]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_1) missing some fog at index 2 [2020.04.28-16.15.57:688][498]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_2) missing some fog at index 0 [2020.04.28-16.15.57:707][499]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Fm_C_0) missing some fog at index 1 [2020.04.28-16.15.57:718][500]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Fm_C_3) missing some fog at index 2 [2020.04.28-16.15.57:735][501]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_3) missing some fog at index 2 [2020.04.28-16.15.57:751][502]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Fm_C_4) missing some fog at index 3 [2020.04.28-16.15.57:848][508]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.04.28-16.15.57:848][508]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.04.28-16.15.57:849][508]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.04.28-16.15.57:849][508]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.04.28-16.15.57:849][508]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.04.28-16.15.57:851][508]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD21_C_0.BP_Light031' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_6.SM_Lamp01' which is static to it. Aborting. [2020.04.28-16.15.57:851][508]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD21_C_0.BP_Light01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light01_C_5.Scene' which is static to it. Aborting. [2020.04.28-16.15.57:851][508]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD21_C_0.BP_Light03' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_7.SM_Lamp01' which is static to it. Aborting. [2020.04.28-16.15.57:880][510]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Fm_C_5) missing some fog at index 0 [2020.04.28-16.15.57:895][511]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD21_C_1.BP_Light031' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_8.SM_Lamp01' which is static to it. Aborting. [2020.04.28-16.15.57:895][511]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD21_C_1.BP_Light01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light01_C_6.Scene' which is static to it. Aborting. [2020.04.28-16.15.57:896][511]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD21_C_1.BP_Light03' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_9.SM_Lamp01' which is static to it. Aborting. [2020.04.28-16.15.57:928][513]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD22_C_0.BP_Light03' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_10.SM_Lamp01' which is static to it. Aborting. [2020.04.28-16.15.57:929][513]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD22_C_0.BP_Light031' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_11.SM_Lamp01' which is static to it. Aborting. [2020.04.28-16.15.57:929][513]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD22_C_0.BP_Light01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light01_C_7.Scene' which is static to it. Aborting. [2020.04.28-16.15.57:960][515]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Fm_C_1) missing some fog at index 1 [2020.04.28-16.15.57:992][517]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Fm_C_2) missing some fog at index 3 [2020.04.28-16.15.58:049][520]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.04.28-16.15.58:049][520]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.04.28-16.15.58:050][520]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.04.28-16.15.58:050][520]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.04.28-16.15.58:050][520]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.04.28-16.15.58:082][522]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_4) missing some fog at index 1 [2020.04.28-16.15.58:082][522]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_4) missing some fog at index 3 [2020.04.28-16.15.58:098][523]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_5) missing some fog at index 1 [2020.04.28-16.15.58:114][524]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Fm_C_3) missing some fog at index 2 [2020.04.28-16.15.58:147][526]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_6) missing some fog at index 3 [2020.04.28-16.15.58:163][527]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_7) missing some fog at index 0 [2020.04.28-16.15.58:179][528]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD21_C_1.BP_Light03' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_12.SM_Lamp01' which is static to it. Aborting. [2020.04.28-16.15.58:179][528]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD21_C_1.BP_Light031' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_13.SM_Lamp01' which is static to it. Aborting. [2020.04.28-16.15.58:179][528]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD21_C_1.BP_Light01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light01_C_9.Scene' which is static to it. Aborting. [2020.04.28-16.15.58:195][529]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_8) missing some fog at index 0 [2020.04.28-16.15.58:195][529]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_8) missing some fog at index 3 [2020.04.28-16.15.58:210][530]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Fm_C_4) missing some fog at index 1 [2020.04.28-16.15.58:210][530]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Fm_C_4) missing some fog at index 2 [2020.04.28-16.15.58:242][532]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Fm_C_5) missing some fog at index 0 [2020.04.28-16.15.58:255][533]LogStreaming: Display: Flushing async loaders. [2020.04.28-16.15.58:361][533]LogStreaming: Flushing async loaders took 106ms. [2020.04.28-16.15.58:362][533]LogStreaming: Flushing async loaders. [2020.04.28-16.15.58:373][533]LogStreaming: Flushing async loaders took 11ms. [2020.04.28-16.15.58:373][533]LogStreaming: Flushing async loaders. [2020.04.28-16.15.58:427][533]LogStreaming: Flushing async loaders took 53ms. [2020.04.28-16.15.58:427][533]LogStreaming: Flushing async loaders. [2020.04.28-16.15.58:435][533]LogStreaming: Flushing async loaders took 9ms. [2020.04.28-16.15.58:435][533]LogStreaming: Flushing async loaders. [2020.04.28-16.15.58:436][533]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.15.58:436][533]LogStreaming: Flushing async loaders. [2020.04.28-16.15.58:436][533]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.15.58:482][536]ProceduralLevelGeneration: ADBDClientSyncer: Received [64 - 128] [2020.04.28-16.15.58:482][536]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000001 [2020.04.28-16.15.58:533][539]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnInterTileElements, prevStepTimeSpent=4.061, totalTime=9.789, timeStamp=2020-04-28T16:15:56.664Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC1B7F08D7EB8F68DAC66871DAF281, lobbyId=014D64B808D7EB8EBF923A5060ED6BA7 [2020.04.28-16.15.58:550][540]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingInterTileElementsSpawning, prevStepTimeSpent=0.016, totalTime=9.805, timeStamp=2020-04-28T16:15:56.680Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC1B7F08D7EB8F68DAC66871DAF281, lobbyId=014D64B808D7EB8EBF923A5060ED6BA7 [2020.04.28-16.15.58:565][541]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningActors, prevStepTimeSpent=0.016, totalTime=9.821, timeStamp=2020-04-28T16:15:56.696Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC1B7F08D7EB8F68DAC66871DAF281, lobbyId=014D64B808D7EB8EBF923A5060ED6BA7 [2020.04.28-16.15.58:579][542]LogStreaming: Display: Flushing async loaders. [2020.04.28-16.15.58:628][542]LogStreaming: Flushing async loaders took 48ms. [2020.04.28-16.15.58:629][542]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Enabled [2020.04.28-16.15.58:629][542]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Enabled [2020.04.28-16.15.58:629][542]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Enabled [2020.04.28-16.15.58:629][542]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.04.28-16.15.58:629][542]LogTemp: MeatHook Initilized BP_MeatLockerBasement04_C_0 [2020.04.28-16.15.58:629][542]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Disabled [2020.04.28-16.15.58:629][542]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Disabled [2020.04.28-16.15.58:629][542]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Disabled [2020.04.28-16.15.58:630][542]LogStreaming: Flushing async loaders. [2020.04.28-16.15.58:630][542]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.15.58:632][542]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Enabled [2020.04.28-16.15.58:632][542]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Enabled [2020.04.28-16.15.58:632][542]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Enabled [2020.04.28-16.15.58:632][542]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.04.28-16.15.58:632][542]LogTemp: MeatHook Initilized BP_MeatLockerBasement01_C_0 [2020.04.28-16.15.58:632][542]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Disabled [2020.04.28-16.15.58:632][542]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Disabled [2020.04.28-16.15.58:632][542]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Disabled [2020.04.28-16.15.58:632][542]LogStreaming: Flushing async loaders. [2020.04.28-16.15.58:633][542]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.15.58:633][542]LogStreaming: Flushing async loaders. [2020.04.28-16.15.58:633][542]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.15.58:633][542]ProceduralLevelGeneration: ADBDClientSyncer: Received [128 - 192] [2020.04.28-16.15.58:633][542]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000002 [2020.04.28-16.15.58:633][542]LogStreaming: Flushing async loaders. [2020.04.28-16.15.58:634][542]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.15.58:635][542]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Enabled [2020.04.28-16.15.58:635][542]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Enabled [2020.04.28-16.15.58:635][542]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Enabled [2020.04.28-16.15.58:635][542]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.04.28-16.15.58:636][542]LogTemp: MeatHook Initilized BP_MeatLockerBasement02_C_0 [2020.04.28-16.15.58:636][542]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Disabled [2020.04.28-16.15.58:636][542]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Disabled [2020.04.28-16.15.58:636][542]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Disabled [2020.04.28-16.15.58:636][542]LogStreaming: Flushing async loaders. [2020.04.28-16.15.58:637][542]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.15.58:638][542]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Enabled [2020.04.28-16.15.58:638][542]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.04.28-16.15.58:638][542]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.04.28-16.15.58:638][542]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.28-16.15.58:638][542]LogTemp: MeatHook Initilized BP_MeatLockerBasement03_C_0 [2020.04.28-16.15.58:638][542]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Disabled [2020.04.28-16.15.58:638][542]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.04.28-16.15.58:638][542]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.04.28-16.15.58:640][542]LogStreaming: Flushing async loaders. [2020.04.28-16.15.58:651][542]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Slashers/Blueprints/BP_Slasher_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent, depends on missing native class [2020.04.28-16.15.58:652][542]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.28-16.15.58:652][542]LogStreaming: Error: Export 608 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.04.28-16.15.58:652][542]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset [2020.04.28-16.15.58:652][542]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.04.28-16.15.58:652][542]LogStreaming: Error: Dep C_BEFORE_S Import 647 /Script/DeadByDaylight.Default__SlasherPlayer [2020.04.28-16.15.58:652][542]LogStreaming: Error: Dep S_BEFORE_C Import 127 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.28-16.15.58:652][542]LogStreaming: Error: Dep S_BEFORE_C Import 607 /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.04.28-16.15.58:652][542]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.04.28-16.15.58:652][542]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.28-16.15.58:652][542]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.04.28-16.15.58:671][542]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_14.Default__BP_Slasher_Character_14_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.28-16.15.58:672][542]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.28-16.15.58:672][542]LogStreaming: Error: Export 152 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character_14.Default__BP_Slasher_Character_14_C:PlayerDebugComponent [2020.04.28-16.15.58:672][542]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character_14.uasset [2020.04.28-16.15.58:672][542]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character_14.Default__BP_Slasher_Character_14_C (class BP_Slasher_Character_14_C) [2020.04.28-16.15.58:672][542]LogStreaming: Error: Dep C_BEFORE_S Import 34 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C [2020.04.28-16.15.58:672][542]LogStreaming: Error: Dep C_BEFORE_S Import 22 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.BP_Slasher_Character_C [2020.04.28-16.15.58:672][542]LogStreaming: Error: Dep S_BEFORE_C Import 100 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.28-16.15.58:672][542]LogStreaming: Error: Dep S_BEFORE_C Import 271 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.04.28-16.15.58:672][542]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character_14.Default__BP_Slasher_Character_14_C (class BP_Slasher_Character_14_C) [2020.04.28-16.15.58:672][542]LogStreaming: Error: Missing Dependency, request for /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent but it hasn't been created yet. [2020.04.28-16.15.58:672][542]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character_14.uasset because we could not find its template /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.04.28-16.15.59:050][542]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Campers/Blueprints/BP_Camper_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent, depends on missing native class [2020.04.28-16.15.59:059][542]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.28-16.15.59:059][542]LogStreaming: Error: Export 1243 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.28-16.15.59:059][542]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset [2020.04.28-16.15.59:059][542]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.28-16.15.59:059][542]LogStreaming: Error: Dep C_BEFORE_S Import 128 /Script/DeadByDaylight.Default__CamperPlayer [2020.04.28-16.15.59:059][542]LogStreaming: Error: Dep S_BEFORE_C Import 237 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.28-16.15.59:059][542]LogStreaming: Error: Dep S_BEFORE_C Import 910 /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.28-16.15.59:059][542]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.28-16.15.59:059][542]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.28-16.15.59:059][542]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.28-16.15.59:370][542]LogStreaming: Flushing async loaders took 729ms. [2020.04.28-16.15.59:392][542]LogStreaming: Flushing async loaders. [2020.04.28-16.15.59:393][542]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.15.59:421][542]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningMultiPassActors, prevStepTimeSpent=0.016, totalTime=9.838, timeStamp=2020-04-28T16:15:56.712Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC1B7F08D7EB8F68DAC66871DAF281, lobbyId=014D64B808D7EB8EBF923A5060ED6BA7 [2020.04.28-16.15.59:421][542]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.04.28-16.15.59:421][542]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.28-16.15.59:421][542]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.04.28-16.15.59:421][542]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.04.28-16.15.59:424][543]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFE [2020.04.28-16.15.59:424][543]LogStreaming: Display: Flushing async loaders. [2020.04.28-16.15.59:699][543]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Slashers/Blueprints/BP_Slasher_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent, depends on missing native class [2020.04.28-16.15.59:725][543]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.28-16.15.59:725][543]LogStreaming: Error: Export 608 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.04.28-16.15.59:725][543]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset [2020.04.28-16.15.59:725][543]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.04.28-16.15.59:725][543]LogStreaming: Error: Dep C_BEFORE_S Import 647 /Script/DeadByDaylight.Default__SlasherPlayer [2020.04.28-16.15.59:725][543]LogStreaming: Error: Dep S_BEFORE_C Import 127 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.28-16.15.59:725][543]LogStreaming: Error: Dep S_BEFORE_C Import 607 /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.04.28-16.15.59:725][543]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.04.28-16.15.59:725][543]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.28-16.15.59:725][543]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.04.28-16.16.00:182][543]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.28-16.16.00:183][543]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.28-16.16.00:183][543]LogStreaming: Error: Export 99 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C:PlayerDebugComponent [2020.04.28-16.16.00:183][543]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character_08.uasset [2020.04.28-16.16.00:183][543]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C (class BP_Slasher_Character_08_C) [2020.04.28-16.16.00:183][543]LogStreaming: Error: Dep C_BEFORE_S Import 34 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C [2020.04.28-16.16.00:183][543]LogStreaming: Error: Dep C_BEFORE_S Import 22 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.BP_Slasher_Character_C [2020.04.28-16.16.00:183][543]LogStreaming: Error: Dep S_BEFORE_C Import 95 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.28-16.16.00:183][543]LogStreaming: Error: Dep S_BEFORE_C Import 253 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.04.28-16.16.00:183][543]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C (class BP_Slasher_Character_08_C) [2020.04.28-16.16.00:183][543]LogStreaming: Error: Missing Dependency, request for /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent but it hasn't been created yet. [2020.04.28-16.16.00:183][543]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character_08.uasset because we could not find its template /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.04.28-16.16.00:670][543]LogStreaming: Flushing async loaders took 1246ms. [2020.04.28-16.16.00:670][543]ProceduralLevelGeneration: ADBDClientSyncer: Received [192 - 253] [2020.04.28-16.16.00:671][543]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000003 [2020.04.28-16.16.00:677][543]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.28-16.16.00:679][543]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.28-16.16.00:681][543]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.28-16.16.00:681][543]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_0 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.28-16.16.00:683][543]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_1 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.28-16.16.00:685][543]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_2 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.28-16.16.00:697][543]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.04.28-16.16.00:697][543]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.04.28-16.16.00:697][543]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.04.28-16.16.00:700][543]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Enabled [2020.04.28-16.16.00:700][543]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Disabled [2020.04.28-16.16.00:701][543]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.28-16.16.00:702][543]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_3 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.28-16.16.00:705][543]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Hatch took 0.000051 seconds [2020.04.28-16.16.00:705][543]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_4 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.28-16.16.00:707][543]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_5 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.28-16.16.00:708][543]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_6 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.28-16.16.00:710][543]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Enabled [2020.04.28-16.16.00:710][543]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Disabled [2020.04.28-16.16.00:711][543]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.04.28-16.16.00:712][543]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.28-16.16.00:746][543]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_0.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_0.Scene' which is static to it. Aborting. [2020.04.28-16.16.00:747][543]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_1.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_1.Scene' which is static to it. Aborting. [2020.04.28-16.16.00:747][543]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_2.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_2.Scene' which is static to it. Aborting. [2020.04.28-16.16.00:748][543]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_3.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_3.Scene' which is static to it. Aborting. [2020.04.28-16.16.00:748][543]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_4.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_4.Scene' which is static to it. Aborting. [2020.04.28-16.16.00:749][543]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_5.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_5.Scene' which is static to it. Aborting. [2020.04.28-16.16.00:749][543]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.04.28-16.16.00:749][543]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.04.28-16.16.00:749][543]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.28-16.16.00:749][543]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.28-16.16.00:749][543]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.04.28-16.16.00:749][543]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.04.28-16.16.00:749][543]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.04.28-16.16.00:749][543]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.04.28-16.16.00:749][543]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.04.28-16.16.00:749][543]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.04.28-16.16.00:749][543]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.04.28-16.16.00:749][543]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.04.28-16.16.00:749][543]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.04.28-16.16.00:749][543]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.04.28-16.16.00:749][543]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.04.28-16.16.00:749][543]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.04.28-16.16.00:749][543]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.04.28-16.16.00:749][543]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.04.28-16.16.00:749][543]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.04.28-16.16.00:749][543]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.04.28-16.16.00:749][543]LogSM: [BP_SmallMeatLocker_HillBilly_C_8][CLIENT SLAVE] [2020.04.28-16.16.00:749][543]LogSM: [BP_SmallMeatLocker_HillBilly_C_8][CLIENT SLAVE] [2020.04.28-16.16.00:749][543]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.04.28-16.16.00:749][543]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.04.28-16.16.00:749][543]LogSM: [BP_SmallMeatLocker_HillBilly_C_10][CLIENT SLAVE] [2020.04.28-16.16.00:749][543]LogSM: [BP_SmallMeatLocker_HillBilly_C_10][CLIENT SLAVE] [2020.04.28-16.16.00:752][543]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.16.00:758][544]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_6.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_6.Scene' which is static to it. Aborting. [2020.04.28-16.16.00:787][546]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_7 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.28-16.16.00:855][550]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.04.28-16.16.00:855][550]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.04.28-16.16.00:856][550]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.04.28-16.16.00:856][550]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.04.28-16.16.00:856][550]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.04.28-16.16.01:003][559]ProceduralLevelGeneration: HasLevelBeenSpawned Frm_Slaughterhouse: 0 Spawned : 44/44 Dependencies : 1 [2020.04.28-16.16.01:003][559]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=StallingForRemotes, prevStepTimeSpent=2.421, totalTime=12.259, timeStamp=2020-04-28T16:15:59.134Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC1B7F08D7EB8F68DAC66871DAF281, lobbyId=014D64B808D7EB8EBF923A5060ED6BA7 [2020.04.28-16.16.01:003][559]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 5C36F37B4EA9439186155795EBD5EBE2 [2020.04.28-16.16.01:052][562]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_8 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.28-16.16.01:154][568]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.04.28-16.16.01:155][568]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Enabled [2020.04.28-16.16.01:155][568]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.04.28-16.16.01:155][568]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Disabled [2020.04.28-16.16.01:155][568]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.04.28-16.16.01:353][580]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.28-16.16.01:418][584]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.16.01:418][584]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.16.01:452][586]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Enabled [2020.04.28-16.16.01:452][586]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Disabled [2020.04.28-16.16.01:453][586]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.04.28-16.16.01:488][588]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.04.28-16.16.01:488][588]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.04.28-16.16.01:488][588]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.04.28-16.16.01:488][588]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.04.28-16.16.01:488][588]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.04.28-16.16.01:685][600]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Enabled [2020.04.28-16.16.01:685][600]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Disabled [2020.04.28-16.16.01:686][600]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.04.28-16.16.01:720][602]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.28-16.16.01:769][605]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.16.01:786][606]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.28-16.16.01:903][613]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.28-16.16.01:969][617]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.04.28-16.16.01:970][617]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.04.28-16.16.01:970][617]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.04.28-16.16.01:985][618]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_9 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.28-16.16.02:052][622]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_10 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.28-16.16.02:138][627]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.04.28-16.16.02:138][627]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Enabled [2020.04.28-16.16.02:139][627]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.04.28-16.16.02:139][627]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Disabled [2020.04.28-16.16.02:139][627]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.04.28-16.16.02:388][642]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Enabled [2020.04.28-16.16.02:388][642]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Disabled [2020.04.28-16.16.02:418][644]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.16.02:418][644]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.16.02:453][646]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.04.28-16.16.02:453][646]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.04.28-16.16.02:453][646]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.04.28-16.16.02:487][648]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Enabled [2020.04.28-16.16.02:488][648]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Disabled [2020.04.28-16.16.02:637][657]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Enabled [2020.04.28-16.16.02:638][657]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Disabled [2020.04.28-16.16.02:769][665]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.28-16.16.02:771][665]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.16.02:820][668]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Enabled [2020.04.28-16.16.02:820][668]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Disabled [2020.04.28-16.16.02:886][672]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.28-16.16.03:001][679]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_11 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.28-16.16.03:069][683]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.04.28-16.16.03:069][683]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.04.28-16.16.03:069][683]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.04.28-16.16.03:101][685]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_12 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.28-16.16.03:152][688]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.04.28-16.16.03:153][688]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.04.28-16.16.03:153][688]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.04.28-16.16.03:186][690]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.28-16.16.03:268][695]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_13 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.28-16.16.03:320][698]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.28-16.16.03:418][704]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.16.03:418][704]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.16.03:420][704]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.28-16.16.03:504][709]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Enabled [2020.04.28-16.16.03:504][709]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Disabled [2020.04.28-16.16.03:604][715]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Enabled [2020.04.28-16.16.03:604][715]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Disabled [2020.04.28-16.16.03:704][721]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Enabled [2020.04.28-16.16.03:704][721]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Disabled [2020.04.28-16.16.03:803][727]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.28-16.16.03:869][731]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.16.03:903][733]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.28-16.16.03:968][737]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_14 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.28-16.16.04:434][765]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.16.04:435][765]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.16.04:969][797]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.16.05:735][843]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=BuildingDone, prevStepTimeSpent=4.733, totalTime=16.992, timeStamp=2020-04-28T16:16:03.867Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC1B7F08D7EB8F68DAC66871DAF281, lobbyId=014D64B808D7EB8EBF923A5060ED6BA7 [2020.04.28-16.16.05:735][843]LogStreaming: Display: Flushing async loaders. [2020.04.28-16.16.05:754][843]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Campers/Blueprints/BP_Camper_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent, depends on missing native class [2020.04.28-16.16.05:759][843]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.28-16.16.05:759][843]LogStreaming: Error: Export 1243 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.28-16.16.05:759][843]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset [2020.04.28-16.16.05:759][843]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.28-16.16.05:759][843]LogStreaming: Error: Dep C_BEFORE_S Import 128 /Script/DeadByDaylight.Default__CamperPlayer [2020.04.28-16.16.05:759][843]LogStreaming: Error: Dep S_BEFORE_C Import 237 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.28-16.16.05:759][843]LogStreaming: Error: Dep S_BEFORE_C Import 910 /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.28-16.16.05:759][843]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.28-16.16.05:759][843]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.28-16.16.05:759][843]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.28-16.16.05:879][843]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.28-16.16.05:880][843]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.28-16.16.05:880][843]LogStreaming: Error: Export 66 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:PlayerDebugComponent [2020.04.28-16.16.05:880][843]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperFemale01_Character.uasset [2020.04.28-16.16.05:880][843]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C (class BP_CamperFemale01_Character_C) [2020.04.28-16.16.05:880][843]LogStreaming: Error: Dep C_BEFORE_S Import 23 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C [2020.04.28-16.16.05:880][843]LogStreaming: Error: Dep C_BEFORE_S Import 16 /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C [2020.04.28-16.16.05:880][843]LogStreaming: Error: Dep S_BEFORE_C Import 102 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.28-16.16.05:880][843]LogStreaming: Error: Dep S_BEFORE_C Import 211 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.28-16.16.05:880][843]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C (class BP_CamperFemale01_Character_C) [2020.04.28-16.16.05:880][843]LogStreaming: Error: Missing Dependency, request for /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent but it hasn't been created yet. [2020.04.28-16.16.05:880][843]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperFemale01_Character.uasset because we could not find its template /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.28-16.16.06:520][843]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale02_Character.Default__BP_CamperFemale02_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.28-16.16.06:522][843]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.28-16.16.06:522][843]LogStreaming: Error: Export 66 /Game/Characters/Campers/Blueprints/BP_CamperFemale02_Character.Default__BP_CamperFemale02_Character_C:PlayerDebugComponent [2020.04.28-16.16.06:522][843]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperFemale02_Character.uasset [2020.04.28-16.16.06:522][843]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_CamperFemale02_Character.Default__BP_CamperFemale02_Character_C (class BP_CamperFemale02_Character_C) [2020.04.28-16.16.06:522][843]LogStreaming: Error: Dep C_BEFORE_S Import 34 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C [2020.04.28-16.16.06:522][843]LogStreaming: Error: Dep C_BEFORE_S Import 23 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.BP_CamperFemale01_Character_C [2020.04.28-16.16.06:522][843]LogStreaming: Error: Dep S_BEFORE_C Import 139 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.28-16.16.06:522][843]LogStreaming: Error: Dep S_BEFORE_C Import 267 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:PlayerDebugComponent [2020.04.28-16.16.06:522][843]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_CamperFemale02_Character.Default__BP_CamperFemale02_Character_C (class BP_CamperFemale02_Character_C) [2020.04.28-16.16.06:522][843]LogStreaming: Error: Missing Dependency, request for /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:PlayerDebugComponent but it hasn't been created yet. [2020.04.28-16.16.06:522][843]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperFemale02_Character.uasset because we could not find its template /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:PlayerDebugComponent [2020.04.28-16.16.06:545][843]LogStreaming: Flushing async loaders took 810ms. [2020.04.28-16.16.06:546][843]LogStreaming: Flushing async loaders. [2020.04.28-16.16.06:586][843]LogStreaming: Flushing async loaders took 40ms. [2020.04.28-16.16.06:640][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.28-16.16.06:640][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.28-16.16.06:640][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.28-16.16.06:640][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.28-16.16.06:640][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.MendChargeable Enabled?: Enabled [2020.04.28-16.16.06:640][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.28-16.16.06:640][843]LogStreaming: Flushing async loaders. [2020.04.28-16.16.07:807][843]LogStreaming: Flushing async loaders took 1167ms. [2020.04.28-16.16.07:807][843]LogStreaming: Flushing async loaders. [2020.04.28-16.16.07:841][843]LogStreaming: Flushing async loaders took 34ms. [2020.04.28-16.16.07:842][843]LogStreaming: Flushing async loaders. [2020.04.28-16.16.07:857][843]LogStreaming: Flushing async loaders took 15ms. [2020.04.28-16.16.07:857][843]LogStreaming: Flushing async loaders. [2020.04.28-16.16.07:871][843]LogStreaming: Flushing async loaders took 15ms. [2020.04.28-16.16.07:872][843]LogStreaming: Flushing async loaders. [2020.04.28-16.16.07:876][843]LogStreaming: Flushing async loaders took 5ms. [2020.04.28-16.16.07:877][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedCharge Enabled?: Enabled [2020.04.28-16.16.07:877][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.28-16.16.07:877][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.28-16.16.07:878][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.28-16.16.07:878][843]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale02_Character_C_0 [2020.04.28-16.16.07:878][843]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale02_Character_C_0 [2020.04.28-16.16.07:878][843]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale02_Character_C_0 [2020.04.28-16.16.07:878][843]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale02_Character_C_0 [2020.04.28-16.16.07:878][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.28-16.16.07:878][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.28-16.16.07:878][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.28-16.16.07:878][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.MendChargeable Enabled?: Disabled [2020.04.28-16.16.07:878][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.28-16.16.07:878][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedCharge Enabled?: Disabled [2020.04.28-16.16.07:879][843]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.28-16.16.07:879][843]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.28-16.16.07:879][843]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.28-16.16.07:879][843]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000089 seconds [2020.04.28-16.16.07:879][843]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.PP_Bleedout' which is static to it. Aborting. [2020.04.28-16.16.07:880][843]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale02_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.16.07:929][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.28-16.16.07:929][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.28-16.16.07:929][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.28-16.16.07:929][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.28-16.16.07:929][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.MendChargeable Enabled?: Enabled [2020.04.28-16.16.07:929][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.28-16.16.07:929][843]LogStreaming: Flushing async loaders. [2020.04.28-16.16.07:950][843]LogStreaming: Flushing async loaders took 21ms. [2020.04.28-16.16.07:950][843]LogStreaming: Flushing async loaders. [2020.04.28-16.16.07:973][843]LogStreaming: Flushing async loaders took 23ms. [2020.04.28-16.16.07:974][843]LogStreaming: Flushing async loaders. [2020.04.28-16.16.07:993][843]LogStreaming: Flushing async loaders took 19ms. [2020.04.28-16.16.07:993][843]LogStreaming: Flushing async loaders. [2020.04.28-16.16.07:997][843]LogStreaming: Flushing async loaders took 4ms. [2020.04.28-16.16.07:997][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedCharge Enabled?: Enabled [2020.04.28-16.16.07:997][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.28-16.16.07:997][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.28-16.16.07:998][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.28-16.16.07:998][843]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale01_Character_C_0 [2020.04.28-16.16.07:998][843]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_0 [2020.04.28-16.16.07:998][843]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_0 [2020.04.28-16.16.07:998][843]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale01_Character_C_0 [2020.04.28-16.16.07:998][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.28-16.16.07:998][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.28-16.16.07:998][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.28-16.16.07:998][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.MendChargeable Enabled?: Disabled [2020.04.28-16.16.07:998][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.28-16.16.07:999][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedCharge Enabled?: Disabled [2020.04.28-16.16.07:999][843]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.28-16.16.07:999][843]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.28-16.16.07:999][843]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.28-16.16.07:999][843]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000092 seconds [2020.04.28-16.16.08:000][843]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.16.08:049][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.04.28-16.16.08:049][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.CarryEscape Enabled?: Enabled [2020.04.28-16.16.08:049][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot01 Enabled?: Enabled [2020.04.28-16.16.08:049][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot02 Enabled?: Enabled [2020.04.28-16.16.08:049][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.MendChargeable Enabled?: Enabled [2020.04.28-16.16.08:049][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.28-16.16.08:049][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.StalkedCharge Enabled?: Enabled [2020.04.28-16.16.08:050][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.04.28-16.16.08:050][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.CarryEscape Enabled?: Disabled [2020.04.28-16.16.08:050][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.04.28-16.16.08:050][843]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale01_Character_C_1 [2020.04.28-16.16.08:050][843]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_1 [2020.04.28-16.16.08:050][843]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_1 [2020.04.28-16.16.08:050][843]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale01_Character_C_1 [2020.04.28-16.16.08:050][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.CarryEscape Enabled?: Disabled [2020.04.28-16.16.08:050][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot01 Enabled?: Disabled [2020.04.28-16.16.08:050][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot02 Enabled?: Disabled [2020.04.28-16.16.08:050][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.MendChargeable Enabled?: Disabled [2020.04.28-16.16.08:050][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.28-16.16.08:051][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.StalkedCharge Enabled?: Disabled [2020.04.28-16.16.08:051][843]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.28-16.16.08:051][843]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.28-16.16.08:051][843]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.28-16.16.08:051][843]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000044 seconds [2020.04.28-16.16.08:052][843]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.16.08:052][843]LogStreaming: Flushing async loaders. [2020.04.28-16.16.08:077][843]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Campers/Blueprints/BP_Camper_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent, depends on missing native class [2020.04.28-16.16.08:079][843]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.28-16.16.08:079][843]LogStreaming: Error: Export 1243 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.28-16.16.08:079][843]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset [2020.04.28-16.16.08:079][843]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.28-16.16.08:079][843]LogStreaming: Error: Dep C_BEFORE_S Import 128 /Script/DeadByDaylight.Default__CamperPlayer [2020.04.28-16.16.08:079][843]LogStreaming: Error: Dep S_BEFORE_C Import 237 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.28-16.16.08:079][843]LogStreaming: Error: Dep S_BEFORE_C Import 910 /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.28-16.16.08:079][843]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.28-16.16.08:079][843]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.28-16.16.08:079][843]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.28-16.16.08:094][843]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperMale09_Character.Default__BP_CamperMale09_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.28-16.16.08:094][843]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.28-16.16.08:095][843]LogStreaming: Error: Export 66 /Game/Characters/Campers/Blueprints/BP_CamperMale09_Character.Default__BP_CamperMale09_Character_C:PlayerDebugComponent [2020.04.28-16.16.08:095][843]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperMale09_Character.uasset [2020.04.28-16.16.08:095][843]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_CamperMale09_Character.Default__BP_CamperMale09_Character_C (class BP_CamperMale09_Character_C) [2020.04.28-16.16.08:095][843]LogStreaming: Error: Dep C_BEFORE_S Import 23 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C [2020.04.28-16.16.08:095][843]LogStreaming: Error: Dep C_BEFORE_S Import 16 /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C [2020.04.28-16.16.08:095][843]LogStreaming: Error: Dep S_BEFORE_C Import 102 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.28-16.16.08:095][843]LogStreaming: Error: Dep S_BEFORE_C Import 211 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.28-16.16.08:095][843]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_CamperMale09_Character.Default__BP_CamperMale09_Character_C (class BP_CamperMale09_Character_C) [2020.04.28-16.16.08:095][843]LogStreaming: Error: Missing Dependency, request for /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent but it hasn't been created yet. [2020.04.28-16.16.08:095][843]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperMale09_Character.uasset because we could not find its template /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.28-16.16.08:146][843]LogStreaming: Flushing async loaders took 94ms. [2020.04.28-16.16.08:192][843]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.16.08:192][843]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.16.08:192][843]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.16.08:192][843]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.16.08:194][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.28-16.16.08:194][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.28-16.16.08:194][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.28-16.16.08:194][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.28-16.16.08:194][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.MendChargeable Enabled?: Enabled [2020.04.28-16.16.08:194][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.28-16.16.08:194][843]LogStreaming: Flushing async loaders. [2020.04.28-16.16.08:220][843]LogStreaming: Flushing async loaders took 26ms. [2020.04.28-16.16.08:221][843]LogStreaming: Flushing async loaders. [2020.04.28-16.16.08:257][843]LogStreaming: Flushing async loaders took 36ms. [2020.04.28-16.16.08:257][843]LogStreaming: Flushing async loaders. [2020.04.28-16.16.08:312][843]LogStreaming: Flushing async loaders took 55ms. [2020.04.28-16.16.08:312][843]LogStreaming: Flushing async loaders. [2020.04.28-16.16.08:340][843]LogStreaming: Flushing async loaders took 28ms. [2020.04.28-16.16.08:340][843]LogStreaming: Flushing async loaders. [2020.04.28-16.16.08:342][843]LogStreaming: Flushing async loaders took 2ms. [2020.04.28-16.16.08:343][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.StalkedCharge Enabled?: Enabled [2020.04.28-16.16.08:343][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.28-16.16.08:343][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.28-16.16.08:343][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.28-16.16.08:343][843]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale09_Character_C_0 [2020.04.28-16.16.08:343][843]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale09_Character_C_0 [2020.04.28-16.16.08:343][843]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale09_Character_C_0 [2020.04.28-16.16.08:343][843]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale09_Character_C_0 [2020.04.28-16.16.08:343][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.28-16.16.08:343][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.28-16.16.08:343][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.28-16.16.08:343][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.MendChargeable Enabled?: Disabled [2020.04.28-16.16.08:343][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.28-16.16.08:344][843]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.16.08:344][843]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.16.08:344][843]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.16.08:344][843]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.16.08:344][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.StalkedCharge Enabled?: Disabled [2020.04.28-16.16.08:344][843]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.28-16.16.08:344][843]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.28-16.16.08:344][843]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.28-16.16.08:344][843]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000091 seconds [2020.04.28-16.16.08:345][843]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.16.08:345][843]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.16.08:345][843]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.16.08:345][843]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.16.08:345][843]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.16.08:345][843]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.16.08:345][843]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.16.08:345][843]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.16.08:345][843]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.16.08:345][843]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.16.08:345][843]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.16.08:346][843]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.16.08:346][843]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.16.08:346][843]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.16.08:346][843]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.16.08:346][843]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.16.08:346][843]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.16.08:346][843]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.16.08:346][843]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.16.08:346][843]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.16.08:346][843]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.16.08:346][843]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.16.08:346][843]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale09_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.16.08:377][843]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.16.08:377][843]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.16.08:377][843]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.16.08:378][843]LogStreaming: Flushing async loaders. [2020.04.28-16.16.08:378][843]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.16.08:379][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Enabled [2020.04.28-16.16.08:379][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Enabled [2020.04.28-16.16.08:379][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Enabled [2020.04.28-16.16.08:379][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Disabled [2020.04.28-16.16.08:379][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Disabled [2020.04.28-16.16.08:379][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Disabled [2020.04.28-16.16.08:380][843]LogStreaming: Flushing async loaders. [2020.04.28-16.16.08:384][843]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Slashers/Blueprints/BP_Slasher_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent, depends on missing native class [2020.04.28-16.16.08:403][843]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.28-16.16.08:403][843]LogStreaming: Error: Export 608 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.04.28-16.16.08:403][843]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset [2020.04.28-16.16.08:403][843]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.04.28-16.16.08:403][843]LogStreaming: Error: Dep C_BEFORE_S Import 647 /Script/DeadByDaylight.Default__SlasherPlayer [2020.04.28-16.16.08:403][843]LogStreaming: Error: Dep S_BEFORE_C Import 127 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.28-16.16.08:403][843]LogStreaming: Error: Dep S_BEFORE_C Import 607 /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.04.28-16.16.08:403][843]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.04.28-16.16.08:403][843]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.28-16.16.08:404][843]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.04.28-16.16.08:404][843]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_14.Default__BP_Slasher_Character_14_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.28-16.16.08:404][843]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.28-16.16.08:404][843]LogStreaming: Error: Export 152 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character_14.Default__BP_Slasher_Character_14_C:PlayerDebugComponent [2020.04.28-16.16.08:404][843]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character_14.uasset [2020.04.28-16.16.08:404][843]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character_14.Default__BP_Slasher_Character_14_C (class BP_Slasher_Character_14_C) [2020.04.28-16.16.08:404][843]LogStreaming: Error: Dep C_BEFORE_S Import 34 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C [2020.04.28-16.16.08:404][843]LogStreaming: Error: Dep C_BEFORE_S Import 22 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.BP_Slasher_Character_C [2020.04.28-16.16.08:404][843]LogStreaming: Error: Dep S_BEFORE_C Import 100 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.28-16.16.08:404][843]LogStreaming: Error: Dep S_BEFORE_C Import 271 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.04.28-16.16.08:404][843]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character_14.Default__BP_Slasher_Character_14_C (class BP_Slasher_Character_14_C) [2020.04.28-16.16.08:404][843]LogStreaming: Error: Missing Dependency, request for /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent but it hasn't been created yet. [2020.04.28-16.16.08:404][843]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character_14.uasset because we could not find its template /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.04.28-16.16.08:406][843]LogStreaming: Flushing async loaders took 26ms. [2020.04.28-16.16.08:524][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.28-16.16.08:524][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.28-16.16.08:524][843]LogStreaming: Flushing async loaders. [2020.04.28-16.16.09:067][843]LogStreaming: Flushing async loaders took 543ms. [2020.04.28-16.16.09:068][843]LogStreaming: Flushing async loaders. [2020.04.28-16.16.09:094][843]LogStreaming: Flushing async loaders took 26ms. [2020.04.28-16.16.09:094][843]LogStreaming: Flushing async loaders. [2020.04.28-16.16.09:201][843]LogStreaming: Flushing async loaders took 108ms. [2020.04.28-16.16.09:202][843]LogStreaming: Flushing async loaders. [2020.04.28-16.16.09:213][843]LogStreaming: Flushing async loaders took 12ms. [2020.04.28-16.16.09:214][843]LogStreaming: Flushing async loaders. [2020.04.28-16.16.09:214][843]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.16.09:214][843]LogStreaming: Flushing async loaders. [2020.04.28-16.16.09:228][843]LogStreaming: Flushing async loaders took 13ms. [2020.04.28-16.16.09:228][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.Stalker.StalkPoints Enabled?: Enabled [2020.04.28-16.16.09:228][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.28-16.16.09:228][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.28-16.16.09:229][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.28-16.16.09:229][843]LogPrimitivesRegisterer: Begin Adding Primitives for BP_Slasher_Character_14_C_0 [2020.04.28-16.16.09:229][843]LogPrimitivesRegisterer: Adding Primitive CollisionCylinder for BP_Slasher_Character_14_C_0 [2020.04.28-16.16.09:229][843]LogPrimitivesRegisterer: End Adding Primitives for BP_Slasher_Character_14_C_0 [2020.04.28-16.16.09:229][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.28-16.16.09:230][843]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.28-16.16.09:230][843]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.28-16.16.09:230][843]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.28-16.16.09:230][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.Stalker.StalkPoints Enabled?: Disabled [2020.04.28-16.16.09:230][843]LogStreaming: Flushing async loaders. [2020.04.28-16.16.09:252][843]LogStreaming: Flushing async loaders took 22ms. [2020.04.28-16.16.09:252][843]LogStreaming: Flushing async loaders. [2020.04.28-16.16.09:254][843]LogStreaming: Flushing async loaders took 2ms. [2020.04.28-16.16.09:254][843]LogStreaming: Flushing async loaders. [2020.04.28-16.16.09:262][843]LogStreaming: Flushing async loaders took 8ms. [2020.04.28-16.16.09:262][843]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000105 seconds [2020.04.28-16.16.09:264][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Enabled [2020.04.28-16.16.09:264][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Enabled [2020.04.28-16.16.09:264][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Enabled [2020.04.28-16.16.09:265][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Disabled [2020.04.28-16.16.09:265][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Disabled [2020.04.28-16.16.09:265][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Disabled [2020.04.28-16.16.09:266][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Enabled [2020.04.28-16.16.09:266][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Enabled [2020.04.28-16.16.09:266][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Enabled [2020.04.28-16.16.09:267][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Disabled [2020.04.28-16.16.09:267][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Disabled [2020.04.28-16.16.09:267][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Disabled [2020.04.28-16.16.09:268][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Enabled [2020.04.28-16.16.09:268][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Enabled [2020.04.28-16.16.09:268][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Enabled [2020.04.28-16.16.09:268][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Disabled [2020.04.28-16.16.09:268][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Disabled [2020.04.28-16.16.09:268][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Disabled [2020.04.28-16.16.09:269][843]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Gameplay took 0.000098 seconds [2020.04.28-16.16.09:269][843]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Ambiance took 0.000092 seconds [2020.04.28-16.16.09:270][843]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.16.09:270][843]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.16.09:270][843]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.16.09:270][843]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.16.09:270][843]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.16.09:270][843]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.16.09:270][843]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.16.09:271][843]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.16.09:271][843]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.16.09:271][843]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.16.09:284][844]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.16.09:284][844]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.16.09:284][844]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.16.09:286][844]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.16.09:286][844]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.28-16.16.09:286][844]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.09:286][844]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.04.28-16.16.09:286][844]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.09:286][844]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.04.28-16.16.09:286][844]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.09:286][844]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.04.28-16.16.09:286][844]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.09:286][844]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_0] [2020.04.28-16.16.09:286][844]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.09:286][844]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_0] [2020.04.28-16.16.09:286][844]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.09:286][844]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.04.28-16.16.09:286][844]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.09:286][844]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_0] [2020.04.28-16.16.09:286][844]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.09:286][844]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_0] [2020.04.28-16.16.09:286][844]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.09:286][844]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.04.28-16.16.09:286][844]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.09:286][844]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.04.28-16.16.09:286][844]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.09:286][844]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_0] [2020.04.28-16.16.09:286][844]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.09:286][844]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_0] [2020.04.28-16.16.09:286][844]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.09:286][844]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_0] [2020.04.28-16.16.09:286][844]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.09:287][844]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_0] [2020.04.28-16.16.09:287][844]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.09:287][844]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.LegionKill_C_0) Already registered. Aborting. [2020.04.28-16.16.09:287][844]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.28-16.16.09:287][844]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.09:287][844]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.04.28-16.16.09:287][844]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.09:287][844]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.04.28-16.16.09:287][844]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.09:287][844]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.04.28-16.16.09:287][844]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.09:287][844]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.04.28-16.16.09:287][844]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.09:287][844]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_1] [2020.04.28-16.16.09:287][844]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.09:287][844]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.04.28-16.16.09:287][844]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.09:287][844]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_1] [2020.04.28-16.16.09:287][844]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.09:287][844]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_1] [2020.04.28-16.16.09:287][844]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.09:287][844]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.04.28-16.16.09:287][844]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.09:287][844]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.04.28-16.16.09:287][844]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.09:287][844]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_1] [2020.04.28-16.16.09:287][844]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.09:287][844]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_1] [2020.04.28-16.16.09:287][844]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.09:287][844]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_1] [2020.04.28-16.16.09:287][844]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.09:287][844]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_1] [2020.04.28-16.16.09:287][844]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.09:333][845]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.LegionKill_C_0) Already registered. Aborting. [2020.04.28-16.16.09:333][845]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.28-16.16.09:333][845]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.09:333][845]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.04.28-16.16.09:333][845]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.09:333][845]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.04.28-16.16.09:333][845]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.09:333][845]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.04.28-16.16.09:333][845]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.09:333][845]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_2] [2020.04.28-16.16.09:333][845]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.09:334][845]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_2] [2020.04.28-16.16.09:334][845]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.09:334][845]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.04.28-16.16.09:334][845]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.09:334][845]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_2] [2020.04.28-16.16.09:334][845]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.09:334][845]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_2] [2020.04.28-16.16.09:334][845]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.09:334][845]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.04.28-16.16.09:334][845]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.09:334][845]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.04.28-16.16.09:334][845]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.09:334][845]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_2] [2020.04.28-16.16.09:334][845]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.09:334][845]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_2] [2020.04.28-16.16.09:334][845]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.09:334][845]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_2] [2020.04.28-16.16.09:334][845]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.09:334][845]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_2] [2020.04.28-16.16.09:334][845]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.09:334][845]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.LegionKill_C_0) Already registered. Aborting. [2020.04.28-16.16.09:334][845]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.28-16.16.09:334][845]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.09:334][845]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.04.28-16.16.09:334][845]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.09:334][845]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_3] [2020.04.28-16.16.09:334][845]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.09:334][845]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.04.28-16.16.09:334][845]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.09:334][845]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_3] [2020.04.28-16.16.09:334][845]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.09:334][845]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_3] [2020.04.28-16.16.09:334][845]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.09:334][845]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.04.28-16.16.09:334][845]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.09:334][845]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_3] [2020.04.28-16.16.09:334][845]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.09:334][845]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_3] [2020.04.28-16.16.09:334][845]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.09:334][845]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.04.28-16.16.09:334][845]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.09:334][845]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.04.28-16.16.09:334][845]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.09:334][845]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_3] [2020.04.28-16.16.09:334][845]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.09:334][845]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_3] [2020.04.28-16.16.09:334][845]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.09:334][845]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_3] [2020.04.28-16.16.09:334][845]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.09:334][845]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_3] [2020.04.28-16.16.09:334][845]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.09:353][846]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.LegionKill_C_0) Already registered. Aborting. [2020.04.28-16.16.09:353][846]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [AddInteraction] - [GenericStun][SlasherInteractable_C_0] [2020.04.28-16.16.09:354][846]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.09:354][846]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [AddInteraction] - [EvilWithinStun][SlasherInteractable_C_0] [2020.04.28-16.16.09:354][846]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.09:354][846]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [AddInteraction] - [KickStun][SlasherInteractable_C_0] [2020.04.28-16.16.09:354][846]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.09:354][846]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [AddInteraction] - [StunBySkillCheck][SlasherInteractable_C_0] [2020.04.28-16.16.09:354][846]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.09:354][846]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [AddInteraction] - [ClosetStun][SlasherInteractable_C_0] [2020.04.28-16.16.09:354][846]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.09:354][846]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [AddInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.04.28-16.16.09:354][846]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.10:251][898]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.16.10:251][898]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.16.10:320][902]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.16.11:102][949]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.16.11:268][959]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.16.11:268][959]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.16.11:302][961]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.16.11:302][961]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.16.11:419][968]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.16.12:268][ 19]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.16.12:268][ 19]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.16.12:519][ 34]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.16.12:885][ 56]LogStreaming: Display: Flushing async loaders. [2020.04.28-16.16.12:903][ 56]LogStreaming: Flushing async loaders took 18ms. [2020.04.28-16.16.12:903][ 56]LogStreaming: Flushing async loaders. [2020.04.28-16.16.12:914][ 56]LogStreaming: Flushing async loaders took 11ms. [2020.04.28-16.16.12:914][ 56]LogStreaming: Flushing async loaders. [2020.04.28-16.16.12:917][ 56]LogStreaming: Flushing async loaders took 3ms. [2020.04.28-16.16.12:917][ 56]GameFlow: (BP_CamperFemale02_Character_C_0) - UpdateCustomization with item CM_Head001_03 [2020.04.28-16.16.12:918][ 56]LogStreaming: Flushing async loaders. [2020.04.28-16.16.12:922][ 56]LogStreaming: Flushing async loaders took 5ms. [2020.04.28-16.16.12:923][ 56]LogStreaming: Flushing async loaders. [2020.04.28-16.16.12:928][ 56]LogStreaming: Flushing async loaders took 5ms. [2020.04.28-16.16.12:928][ 56]LogStreaming: Flushing async loaders. [2020.04.28-16.16.12:931][ 56]LogStreaming: Flushing async loaders took 3ms. [2020.04.28-16.16.12:931][ 56]LogStreaming: Flushing async loaders. [2020.04.28-16.16.12:936][ 56]LogStreaming: Flushing async loaders took 4ms. [2020.04.28-16.16.12:936][ 56]LogStreaming: Flushing async loaders. [2020.04.28-16.16.12:939][ 56]LogStreaming: Flushing async loaders took 3ms. [2020.04.28-16.16.12:939][ 56]LogStreaming: Flushing async loaders. [2020.04.28-16.16.12:940][ 56]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.16.12:940][ 56]LogStreaming: Flushing async loaders. [2020.04.28-16.16.12:941][ 56]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.16.12:941][ 56]GameFlow: (CustomizedAudio) - Update Sound with item CM_Head001_03 [2020.04.28-16.16.12:941][ 56]GameFlow: (BP_CamperFemale02_Character_C_0) - UpdateCustomization with item C_Torso01 [2020.04.28-16.16.12:941][ 56]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso01 [2020.04.28-16.16.12:941][ 56]GameFlow: (BP_CamperFemale02_Character_C_0) - UpdateCustomization with item CM_Legs05 [2020.04.28-16.16.12:941][ 56]LogStreaming: Flushing async loaders. [2020.04.28-16.16.12:944][ 56]LogStreaming: Flushing async loaders took 3ms. [2020.04.28-16.16.12:944][ 56]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs05 [2020.04.28-16.16.12:944][ 56]LogStreaming: Flushing async loaders. [2020.04.28-16.16.12:947][ 56]LogStreaming: Flushing async loaders took 3ms. [2020.04.28-16.16.12:947][ 56]LogStreaming: Flushing async loaders. [2020.04.28-16.16.12:949][ 56]LogStreaming: Flushing async loaders took 2ms. [2020.04.28-16.16.12:949][ 56]LogStreaming: Flushing async loaders. [2020.04.28-16.16.12:950][ 56]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.16.12:951][ 56]LogStreaming: Flushing async loaders. [2020.04.28-16.16.12:952][ 56]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.16.12:952][ 56]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item M_Head03 [2020.04.28-16.16.12:952][ 56]LogStreaming: Flushing async loaders. [2020.04.28-16.16.12:970][ 56]LogStreaming: Flushing async loaders took 18ms. [2020.04.28-16.16.12:970][ 56]GameFlow: (CustomizedAudio) - Update Sound with item M_Head03 [2020.04.28-16.16.12:970][ 56]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item MT_Torso05 [2020.04.28-16.16.12:970][ 56]LogStreaming: Flushing async loaders. [2020.04.28-16.16.12:974][ 56]LogStreaming: Flushing async loaders took 4ms. [2020.04.28-16.16.12:975][ 56]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso05 [2020.04.28-16.16.12:975][ 56]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item MT_Legs04_03 [2020.04.28-16.16.12:975][ 56]LogStreaming: Flushing async loaders. [2020.04.28-16.16.12:976][ 56]LogStreaming: Flushing async loaders took 2ms. [2020.04.28-16.16.12:977][ 56]LogStreaming: Flushing async loaders. [2020.04.28-16.16.12:978][ 56]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.16.12:978][ 56]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs04_03 [2020.04.28-16.16.12:978][ 56]GameFlow: (BP_CamperFemale01_Character_C_1) - UpdateCustomization with item M_Head01 [2020.04.28-16.16.12:979][ 56]GameFlow: (CustomizedAudio) - Update Sound with item M_Head01 [2020.04.28-16.16.12:979][ 56]GameFlow: (BP_CamperFemale01_Character_C_1) - UpdateCustomization with item M_Torso02 [2020.04.28-16.16.12:979][ 56]LogStreaming: Flushing async loaders. [2020.04.28-16.16.12:986][ 56]LogStreaming: Flushing async loaders took 7ms. [2020.04.28-16.16.12:989][ 56]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso02 [2020.04.28-16.16.12:989][ 56]GameFlow: (BP_CamperFemale01_Character_C_1) - UpdateCustomization with item M_Legs02 [2020.04.28-16.16.12:989][ 56]LogStreaming: Flushing async loaders. [2020.04.28-16.16.12:991][ 56]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.16.12:991][ 56]GameFlow: (CustomizedAudio) - Update Sound with item M_Legs02 [2020.04.28-16.16.12:994][ 56]GameFlow: (BP_CamperMale09_Character_C_0) - UpdateCustomization with item KS_Head01 [2020.04.28-16.16.12:994][ 56]GameFlow: (CustomizedAudio) - Update Sound with item KS_Head01 [2020.04.28-16.16.12:994][ 56]GameFlow: (BP_CamperMale09_Character_C_0) - UpdateCustomization with item KS_Torso01_01 [2020.04.28-16.16.12:994][ 56]LogStreaming: Flushing async loaders. [2020.04.28-16.16.12:997][ 56]LogStreaming: Flushing async loaders took 3ms. [2020.04.28-16.16.12:997][ 56]GameFlow: (CustomizedAudio) - Update Sound with item KS_Torso01_01 [2020.04.28-16.16.12:998][ 56]GameFlow: (BP_CamperMale09_Character_C_0) - UpdateCustomization with item KS_Legs01 [2020.04.28-16.16.12:998][ 56]GameFlow: (CustomizedAudio) - Update Sound with item KS_Legs01 [2020.04.28-16.16.12:999][ 56]GameFlow: (BP_Slasher_Character_14_C_0) - UpdateCustomization with item KK_Mask01_01 [2020.04.28-16.16.12:999][ 56]LogStreaming: Flushing async loaders. [2020.04.28-16.16.13:004][ 56]LogStreaming: Flushing async loaders took 5ms. [2020.04.28-16.16.13:004][ 56]GameFlow: (CustomizedAudio) - Update Sound with item KK_Mask01_01 [2020.04.28-16.16.13:004][ 56]GameFlow: (BP_Slasher_Character_14_C_0) - UpdateCustomization with item KK_Body006 [2020.04.28-16.16.13:004][ 56]LogStreaming: Flushing async loaders. [2020.04.28-16.16.13:010][ 56]LogStreaming: Flushing async loaders took 7ms. [2020.04.28-16.16.13:011][ 56]LogStreaming: Flushing async loaders. [2020.04.28-16.16.13:014][ 56]LogStreaming: Flushing async loaders took 3ms. [2020.04.28-16.16.13:015][ 56]GameFlow: (CustomizedAudio) - Update Sound with item KK_Body006 [2020.04.28-16.16.13:015][ 56]GameFlow: (BP_Slasher_Character_14_C_0) - UpdateCustomization with item KK_W01_P01 [2020.04.28-16.16.13:015][ 56]LogStreaming: Flushing async loaders. [2020.04.28-16.16.13:032][ 56]LogStreaming: Flushing async loaders took 17ms. [2020.04.28-16.16.13:032][ 56]LogStreaming: Flushing async loaders. [2020.04.28-16.16.13:040][ 56]LogStreaming: Flushing async loaders took 8ms. [2020.04.28-16.16.13:041][ 56]GameFlow: (CustomizedAudio) - Update Sound with item KK_W01_P01 [2020.04.28-16.16.13:042][ 56]LogStreaming: Flushing async loaders. [2020.04.28-16.16.13:043][ 56]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.16.13:044][ 56]GameFlow: OnRep_BegunPlayFenceGuid 04BD57B2-08D7-EB8F-783A-EC9673648CF0 [2020.04.28-16.16.13:044][ 56]GameFlow: BegunPlayFenceGuid 04BD57B2-08D7-EB8F-783A-EC9673648CF0 [2020.04.28-16.16.13:044][ 56]GameFlow: OnCreationFence 04BD57B2-08D7-EB8F-783A-EC9673648CF0 [2020.04.28-16.16.13:044][ 56]GameFlow: Waiting for fence 04BD57B2-08D7-EB8F-783A-EC9673648CF0 [2020.04.28-16.16.13:044][ 56]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 04BD57B208D7EB8F783AEC9673648CF0 [2020.04.28-16.16.13:044][ 56]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Medkit took 0.000029 seconds [2020.04.28-16.16.13:044][ 56]GameFlow: ACollectable::BeginPlay [2020.04.28-16.16.13:044][ 56]GameFlow: BegunPlayFenceGuid 04BD57B2-08D7-EB8F-783A-EC9673648CF0 [2020.04.28-16.16.13:044][ 56]GameFlow: OnCreationFence 04BD57B2-08D7-EB8F-783A-EC9673648CF0 [2020.04.28-16.16.13:044][ 56]GameFlow: Warning: Already Waiting for fence 04BD57B2-08D7-EB8F-783A-EC9673648CF0 [2020.04.28-16.16.13:045][ 56]GameFlow: OnRep_BegunPlayFenceGuid 04BE2768-08D7-EB8F-783B-0B0473648FFB [2020.04.28-16.16.13:045][ 56]GameFlow: BegunPlayFenceGuid 04BE2768-08D7-EB8F-783B-0B0473648FFB [2020.04.28-16.16.13:045][ 56]GameFlow: OnCreationFence 04BE2768-08D7-EB8F-783B-0B0473648FFB [2020.04.28-16.16.13:045][ 56]GameFlow: Waiting for fence 04BE2768-08D7-EB8F-783B-0B0473648FFB [2020.04.28-16.16.13:045][ 56]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 04BE276808D7EB8F783B0B0473648FFB [2020.04.28-16.16.13:045][ 56]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Medkit took 0.000038 seconds [2020.04.28-16.16.13:045][ 56]GameFlow: ACollectable::BeginPlay [2020.04.28-16.16.13:045][ 56]GameFlow: BegunPlayFenceGuid 04BE2768-08D7-EB8F-783B-0B0473648FFB [2020.04.28-16.16.13:046][ 56]GameFlow: OnCreationFence 04BE2768-08D7-EB8F-783B-0B0473648FFB [2020.04.28-16.16.13:046][ 56]GameFlow: Warning: Already Waiting for fence 04BE2768-08D7-EB8F-783B-0B0473648FFB [2020.04.28-16.16.13:046][ 56]LogStreaming: Flushing async loaders. [2020.04.28-16.16.13:048][ 56]LogStreaming: Flushing async loaders took 2ms. [2020.04.28-16.16.13:048][ 56]GameFlow: OnRep_BegunPlayFenceGuid 04BFB69D-08D7-EB8F-783B-87FA73649C7A [2020.04.28-16.16.13:048][ 56]GameFlow: BegunPlayFenceGuid 04BFB69D-08D7-EB8F-783B-87FA73649C7A [2020.04.28-16.16.13:048][ 56]GameFlow: OnCreationFence 04BFB69D-08D7-EB8F-783B-87FA73649C7A [2020.04.28-16.16.13:048][ 56]GameFlow: Waiting for fence 04BFB69D-08D7-EB8F-783B-87FA73649C7A [2020.04.28-16.16.13:048][ 56]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 04BFB69D08D7EB8F783B87FA73649C7A [2020.04.28-16.16.13:049][ 56]GameFlow: ACollectable::BeginPlay [2020.04.28-16.16.13:049][ 56]GameFlow: BegunPlayFenceGuid 04BFB69D-08D7-EB8F-783B-87FA73649C7A [2020.04.28-16.16.13:049][ 56]GameFlow: OnCreationFence 04BFB69D-08D7-EB8F-783B-87FA73649C7A [2020.04.28-16.16.13:049][ 56]GameFlow: Warning: Already Waiting for fence 04BFB69D-08D7-EB8F-783B-87FA73649C7A [2020.04.28-16.16.13:049][ 56]ProceduralLevelGeneration: Spawn finished on interactable [GeneratorStandard_C] 7/7 [2020.04.28-16.16.13:049][ 56]GameFlow: GameState : Level is ready to play; map theme name: Farm [2020.04.28-16.16.13:049][ 56]LogStreaming: Flushing async loaders. [2020.04.28-16.16.13:283][ 56]LogStreaming: Flushing async loaders took 233ms. [2020.04.28-16.16.13:289][ 57]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.16.13:289][ 57]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.16.13:524][ 69]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.16.14:268][114]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.16.14:268][114]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.16.14:536][130]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.16.14:567][132]GameFlow: Collected received : BP_Medkit_002_C_0. [2020.04.28-16.16.14:568][132]GameFlow: AddToInventory received : BP_Medkit_002_C_0. [2020.04.28-16.16.14:568][132]GameFlow: Collected received : FrenzyItem_C_0. [2020.04.28-16.16.14:568][132]GameFlow: AddToInventory received : FrenzyItem_C_0. [2020.04.28-16.16.14:568][132]GameFlow: Collected received : BP_Medkit_002_C_1. [2020.04.28-16.16.14:568][132]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_1] [2020.04.28-16.16.14:568][132]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.14:568][132]GameFlow: AddToInventory received : BP_Medkit_002_C_1. [2020.04.28-16.16.14:568][132]GameFlow: Fence Opened 04BD57B2-08D7-EB8F-783A-EC9673648CF0. [2020.04.28-16.16.14:568][132]GameFlow: Fence Opened 04BFB69D-08D7-EB8F-783B-87FA73649C7A. [2020.04.28-16.16.14:568][132]GameFlow: Fence Opened 04BE2768-08D7-EB8F-783B-0B0473648FFB. [2020.04.28-16.16.14:569][132]GameFlow: Loadout Item Is Loaded because the item has been created. [2020.04.28-16.16.14:569][132]GameFlow: SetLoadoutSpawned. [2020.04.28-16.16.14:701][140]LogStreaming: Display: Flushing async loaders. [2020.04.28-16.16.14:713][140]LogStreaming: Flushing async loaders took 12ms. [2020.04.28-16.16.14:713][140]LogStreaming: Flushing async loaders. [2020.04.28-16.16.14:713][140]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.16.14:714][140]LogStreaming: Flushing async loaders. [2020.04.28-16.16.14:720][140]LogStreaming: Flushing async loaders took 6ms. [2020.04.28-16.16.14:720][140]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SpineChillEffect, Status Owner: BP_CamperFemale01_Character_C_1 - IWatchAnime, Originating Player: BP_CamperFemale01_Character_C_1 - IWatchAnime, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.16.14:721][140]LogStreaming: Flushing async loaders. [2020.04.28-16.16.14:722][140]LogStreaming: Flushing async loaders took 2ms. [2020.04.28-16.16.14:722][140]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ResilienceEffect, Status Owner: BP_CamperFemale01_Character_C_1 - IWatchAnime, Originating Player: BP_CamperFemale01_Character_C_1 - IWatchAnime, Custom Param: 0.000000, Originating Effect: Resilience, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.16.14:723][140]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SpineChillEffect, Status Owner: BP_CamperMale09_Character_C_0 - Mars, Originating Player: BP_CamperMale09_Character_C_0 - Mars, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.16.14:723][140]LogStreaming: Flushing async loaders. [2020.04.28-16.16.14:724][140]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.16.14:724][140]LogStreaming: Flushing async loaders. [2020.04.28-16.16.14:724][140]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.16.14:725][140]LogStreaming: Flushing async loaders. [2020.04.28-16.16.14:727][140]LogStreaming: Flushing async loaders took 2ms. [2020.04.28-16.16.14:727][140]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Thanatophobia_Effect_3, Status Owner: BP_CamperFemale01_Character_C_0 - NiceBakuhatsu, Originating Player: BP_Slasher_Character_14_C_0 - Solaire of Astora, Custom Param: 0.000000, Originating Effect: Thanatophobia, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.16.14:727][140]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Thanatophobia_Effect_3, Status Owner: BP_CamperFemale01_Character_C_1 - IWatchAnime, Originating Player: BP_Slasher_Character_14_C_0 - Solaire of Astora, Custom Param: 0.000000, Originating Effect: Thanatophobia, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.16.14:727][140]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Thanatophobia_Effect_3, Status Owner: BP_CamperMale09_Character_C_0 - Mars, Originating Player: BP_Slasher_Character_14_C_0 - Solaire of Astora, Custom Param: 0.000000, Originating Effect: Thanatophobia, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.16.14:727][140]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Thanatophobia_Effect_3, Status Owner: BP_CamperFemale02_Character_C_0 - Claudette is OP, Originating Player: BP_Slasher_Character_14_C_0 - Solaire of Astora, Custom Param: 0.000000, Originating Effect: Thanatophobia, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.16.14:796][145]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: None, Status Owner: BP_Slasher_Character_14_C_0 - Solaire of Astora, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.16.14:796][145]LogStreaming: Display: Flushing async loaders. [2020.04.28-16.16.14:807][145]LogStreaming: Flushing async loaders took 11ms. [2020.04.28-16.16.14:807][145]LogStreaming: Flushing async loaders. [2020.04.28-16.16.14:809][145]LogStreaming: Flushing async loaders took 2ms. [2020.04.28-16.16.15:268][174]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.16.15:268][174]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.16.15:537][190]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 46 [2020.04.28-16.16.15:537][190]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 210 [2020.04.28-16.16.16:268][234]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.16.16:268][234]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.16.16:268][234]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.16.16:268][234]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.16.16:318][237]LogStreaming: Display: Flushing async loaders. [2020.04.28-16.16.16:319][237]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.16.16:319][237]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: BoltSlasherEffect, Status Owner: BP_Slasher_Character_14_C_0 - Solaire of Astora, Originating Player: BP_Slasher_Character_14_C_0 - Solaire of Astora, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.16.16:319][237]LogStreaming: Flushing async loaders. [2020.04.28-16.16.16:320][237]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.16.16:320][237]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: FrenzySlasherEffect, Status Owner: BP_Slasher_Character_14_C_0 - Solaire of Astora, Originating Player: BP_Slasher_Character_14_C_0 - Solaire of Astora, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.16.16:320][237]LogStreaming: Flushing async loaders. [2020.04.28-16.16.16:320][237]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.16.16:321][237]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: FrenzyCooldownEffect, Status Owner: BP_Slasher_Character_14_C_0 - Solaire of Astora, Originating Player: BP_Slasher_Character_14_C_0 - Solaire of Astora, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.16.16:321][237]LogStreaming: Flushing async loaders. [2020.04.28-16.16.16:324][237]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Campers/Blueprints/BP_Camper_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent, depends on missing native class [2020.04.28-16.16.16:326][237]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.28-16.16.16:326][237]LogStreaming: Error: Export 1243 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.28-16.16.16:326][237]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset [2020.04.28-16.16.16:326][237]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.28-16.16.16:326][237]LogStreaming: Error: Dep C_BEFORE_S Import 128 /Script/DeadByDaylight.Default__CamperPlayer [2020.04.28-16.16.16:326][237]LogStreaming: Error: Dep S_BEFORE_C Import 237 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.28-16.16.16:326][237]LogStreaming: Error: Dep S_BEFORE_C Import 910 /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.28-16.16.16:326][237]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.28-16.16.16:326][237]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.28-16.16.16:326][237]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.28-16.16.16:337][237]LogStreaming: Flushing async loaders took 16ms. [2020.04.28-16.16.16:337][237]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: BoltCamperEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Claudette is OP, Originating Player: BP_Slasher_Character_14_C_0 - Solaire of Astora, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.16.16:337][237]LogStreaming: Flushing async loaders. [2020.04.28-16.16.16:338][237]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.16.16:338][237]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: FrenzyCamperEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Claudette is OP, Originating Player: BP_Slasher_Character_14_C_0 - Solaire of Astora, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.16.16:338][237]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: BoltCamperEffect, Status Owner: BP_CamperFemale01_Character_C_0 - NiceBakuhatsu, Originating Player: BP_Slasher_Character_14_C_0 - Solaire of Astora, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.16.16:338][237]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: FrenzyCamperEffect, Status Owner: BP_CamperFemale01_Character_C_0 - NiceBakuhatsu, Originating Player: BP_Slasher_Character_14_C_0 - Solaire of Astora, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.16.16:338][237]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: BoltCamperEffect, Status Owner: BP_CamperFemale01_Character_C_1 - IWatchAnime, Originating Player: BP_Slasher_Character_14_C_0 - Solaire of Astora, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.16.16:338][237]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: FrenzyCamperEffect, Status Owner: BP_CamperFemale01_Character_C_1 - IWatchAnime, Originating Player: BP_Slasher_Character_14_C_0 - Solaire of Astora, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.16.16:339][237]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: BoltCamperEffect, Status Owner: BP_CamperMale09_Character_C_0 - Mars, Originating Player: BP_Slasher_Character_14_C_0 - Solaire of Astora, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.16.16:339][237]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: FrenzyCamperEffect, Status Owner: BP_CamperMale09_Character_C_0 - Mars, Originating Player: BP_Slasher_Character_14_C_0 - Solaire of Astora, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.16.16:339][237]LogStreaming: Flushing async loaders. [2020.04.28-16.16.16:344][237]LogStreaming: Flushing async loaders took 6ms. [2020.04.28-16.16.16:345][237]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Bloodlust, Status Owner: BP_Slasher_Character_14_C_0 - Solaire of Astora, Originating Player: BP_Slasher_Character_14_C_0 - Solaire of Astora, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.16.16:624][255]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 189 [2020.04.28-16.16.16:670][258]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_3. Function Server_SetPlayerGameState will not be processed. [2020.04.28-16.16.16:671][258]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_1. Function Server_SetPlayerGameState will not be processed. [2020.04.28-16.16.16:671][258]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_2. Function Server_SetPlayerGameState will not be processed. [2020.04.28-16.16.16:671][258]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_4. Function Server_SetPlayerGameState will not be processed. [2020.04.28-16.16.16:671][258]LogSlate: FSceneViewport::OnFocusLost() reason 3 [2020.04.28-16.16.16:671][258]GameFlow: ADBDGameState::OnRep_OnLevelLoaded - value=1 [2020.04.28-16.16.16:671][258]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.04.28-16.16.16:671][258]LogOnlineGame: [FDBDConnectionStatus::SetHasLostServerConnection] previous=false new= false [2020.04.28-16.16.16:695][258]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [32544] [2020.04.28-16.16.16:695][258]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/F5E0660601001001.profjce [2020.04.28-16.16.16:695][258]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9830&schemaVersion=0] [2020.04.28-16.16.16:696][258]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for F5E0660601001001 [2020.04.28-16.16.16:696][258]GameFlow: Warning: LogCurrentLoadout: Item: Item_Camper_MedKit02 Addon1: Addon_Medkit_007 Addon2: Addon_Medkit_006 Perk1: Aftercare 1 Perk2: DecisiveStrike 1 Perk3: InnerStrength 1 Perk4: Spine_Chill 1 Offering: _EMPTY_ [2020.04.28-16.16.16:700][258]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.28-16.16.16:701][258]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='27.725' TotalLoadTime='31.958' TimeStamp='2020-04-28T16:16:14.819Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DC1B7F08D7EB8F68DAC66871DAF281' LobbyId='014D64B808D7EB8EBF923A5060ED6BA7' [2020.04.28-16.16.16:701][258]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.28-16.16.16:701][258]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='31.958' TimeStamp='2020-04-28T16:16:14.819Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DC1B7F08D7EB8F68DAC66871DAF281' LobbyId='014D64B808D7EB8EBF923A5060ED6BA7' [2020.04.28-16.16.16:701][258]GameFlow: LoadingContextComponent::Run - Level ProceduralLevel is ready. Preparing to request context transition with LOADING_TRAVELING_TO_GAME. [2020.04.28-16.16.16:701][258]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.04.28-16.16.16:705][259]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.04.28-16.16.16:705][259]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.04.28-16.16.16:705][259]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='13.211.24.202:7779//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=14?KillerIndex=268435467?CharacterLevel=40?PrestigeLevel=0?Power=Item_Camper_MedKit02?Offering=_EMPTY_?KillerPips=0?SurvivorPips=67?MaxPlayers=5?Addons=Addon_Medkit_007;_EMPTY_?Perks=Aftercare;DecisiveStrike;InnerStrength;Spine_Chill?PerkLevels=1;1;1;1?CustomizationParts=KS_Head01;KS_Torso01_01;KS_Legs01?PlatformAccountId=76561198067671285?MirrorsId=427c13cd-aba7-4156-964d-0cbff0851445?Platform=32?content_version=3.7.0_295705live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.04.28-16.16.16:725][261]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Mars [0x2AEC90F6940] Result: '1' k_EResultOK (success) [2020.04.28-16.16.16:745][262]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.045722 seconds [2020.04.28-16.16.17:017][278]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9830&schemaVersion=0] [2020.04.28-16.16.17:018][278]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.28-16.16.17:268][293]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.16.17:268][293]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.16.17:268][293]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.16.17:268][293]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.28-16.16.17:268][293]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.16.17:268][293]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.28-16.16.17:336][297]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.28-16.16.17:337][297]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.28-16.16.17:704][319]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.04.28-16.16.17:704][319]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: InGameContext (UHudScreen)(18) Transition: NONE(0) [2020.04.28-16.16.17:704][319]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.16.17:704][319]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.04.28-16.16.17:704][319]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.16.17:704][319]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.16.17:704][319]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.16.17:704][319]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.04.28-16.16.17:704][319]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.04.28-16.16.17:704][319]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.28-16.16.17:704][319]GameFlow: PreLoadMenuContextComponent::Leave [2020.04.28-16.16.17:704][319]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.16.17:704][319]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.16.17:704][319]LogContextSystem: Enter Action WaitForInGameReadyContextComponent of GameFlowContextGroup (0) [2020.04.28-16.16.17:985][320]r.CullAll = "0" [2020.04.28-16.16.17:989][320]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.16.17:989][320]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:HudScreen , layerIndex:0 ) [2020.04.28-16.16.17:998][320]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.28-16.16.18:004][320]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.28-16.16.18:004][320]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.28-16.16.18:008][320]LogContextSystem: Enter Action InGameContextComponent of GameFlowContextGroup (0) [2020.04.28-16.16.18:008][320]GameFlow: InGameContextComponent::Enter [2020.04.28-16.16.18:009][320]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.28-16.16.18:010][320]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.04.28-16.16.18:010][320]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.28-16.16.18:010][320]GameFlow: [InGameContextComponent::Enter] Number of players by role: 4 survivor(s) | 1 killer(s) | 0 spectator(s) [2020.04.28-16.16.18:011][320]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.28-16.16.18:011][320]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(HudScreen) [2020.04.28-16.16.18:011][320]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.16.18:011][320]LogContextSystem: Enter Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.16.18:012][320]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.28-16.16.18:016][320]LogContextSystem: Enter Action HudContextComponent of GameFlowContextGroup (0) [2020.04.28-16.16.18:016][320]LogContextSystem: Enter Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.16.18:016][320]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.28-16.16.18:016][320]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.04.28-16.16.18:016][320]LogContextSystem: Enter Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.16.18:016][320]LogContextSystem: Enter Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.16.18:016][320]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 5 [2020.04.28-16.16.18:016][320]LogContextSystem: Enter Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.04.28-16.16.18:016][320]LogContextSystem: Enter Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.04.28-16.16.18:016][320]LogDataTable: Warning: UDataTable::FindRow : 'TunableValue' requested row 'SicknessThreshold1' not in DataTable '/Engine/Transient.DataTable_54'. [2020.04.28-16.16.18:016][320]LogContextSystem: Enter Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.04.28-16.16.18:016][320]LogContextSystem: Enter Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.04.28-16.16.18:016][320]LogContextSystem: Enter Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.16.18:016][320]LogContextSystem: Enter Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.04.28-16.16.18:016][320]LogContextSystem: Enter Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.16.18:016][320]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.28-16.16.18:017][320]LogContextSystem: Enter Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.04.28-16.16.18:225][321]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=0 playerId:76561198067671285 playerName:Mars isLocalPlayer:true playerStatus:8 playerObsessionState:1 isBroken:false [2020.04.28-16.16.18:231][321]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=1 playerId:76561198117501075 playerName:NiceBakuhatsu isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.04.28-16.16.18:237][321]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=2 playerId:76561198169979255 playerName:IWatchAnime isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.04.28-16.16.18:243][321]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=3 playerId:76561198931189256 playerName:Claudette is OP isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.04.28-16.16.18:243][321]LogStreaming: Display: Flushing async loaders. [2020.04.28-16.16.18:269][321]LogStreaming: Flushing async loaders took 26ms. [2020.04.28-16.16.18:270][321]LogStreaming: Flushing async loaders. [2020.04.28-16.16.18:270][321]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.16.18:270][321]LogStreaming: Flushing async loaders. [2020.04.28-16.16.18:270][321]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.16.18:270][321]LogStreaming: Flushing async loaders. [2020.04.28-16.16.18:270][321]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.16.18:271][321]LogStreaming: Flushing async loaders. [2020.04.28-16.16.18:271][321]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.16.18:271][321]LogStreaming: Flushing async loaders. [2020.04.28-16.16.18:271][321]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.16.18:271][321]LogStreaming: Flushing async loaders. [2020.04.28-16.16.18:271][321]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.16.18:271][321]LogStreaming: Flushing async loaders. [2020.04.28-16.16.18:272][321]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.16.18:272][321]LogStreaming: Flushing async loaders. [2020.04.28-16.16.18:272][321]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.16.18:272][321]LogStreaming: Flushing async loaders. [2020.04.28-16.16.18:272][321]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.16.18:272][321]LogStreaming: Flushing async loaders. [2020.04.28-16.16.18:273][321]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.16.18:273][321]LogStreaming: Flushing async loaders. [2020.04.28-16.16.18:273][321]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.16.18:367][322]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.28-16.16.18:367][322]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.28-16.16.18:367][322]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.04.28-16.16.18:367][322]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Claudette is OP, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMatch [2020.04.28-16.16.18:546][329]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198931189256 [2020.04.28-16.16.18:552][329]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198931189256, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...B997] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : InGame} [2020.04.28-16.16.18:552][329]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Claudette is OP, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMatch [2020.04.28-16.16.25:169][703]GameFlow: Verbose: ^^^ OnEnteringOnlineMultiplayer ^^^ [2020.04.28-16.16.25:169][703]GameFlow: [UOnlineSystemHandler::JoinPlatformSessionForDedicatedServer] This platform/flow doesn't requires to join a platform session [2020.04.28-16.16.25:169][703]LogQuestEvent: No questEvent in the ArchiveStoriesContainer [2020.04.28-16.16.25:169][703]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.16.25:169][703]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.16.25:169][703]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.16.25:187][704]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeOutStartSequence started -> _startSequenceComponent.alpha = 1 [2020.04.28-16.16.25:291][707]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.16.25:291][707]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.16.25:291][707]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.16.25:292][707]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.16.25:292][707]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.16.25:292][707]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.16.25:545][722]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.16.25:545][722]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.16.25:545][722]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.16.25:663][729]LogStreaming: Display: Flushing async loaders. [2020.04.28-16.16.25:674][729]LogStreaming: Flushing async loaders took 12ms. [2020.04.28-16.16.26:206][762]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeInHud started [2020.04.28-16.16.26:219][763]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.16.26:219][763]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.16.26:219][763]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.16.27:240][824]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::OnShowHUDComplete called [2020.04.28-16.16.27:254][825]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.28-16.16.27:254][825]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.27:255][825]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.04.28-16.16.27:255][825]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.27:255][825]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.04.28-16.16.27:255][825]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.27:255][825]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.04.28-16.16.27:255][825]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.27:255][825]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.04.28-16.16.27:255][825]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.27:255][825]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.04.28-16.16.27:255][825]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.27:255][825]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.04.28-16.16.27:255][825]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.27:851][861]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.04.28-16.16.27:851][861]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.27:851][861]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.04.28-16.16.27:851][861]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.27:853][861]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.16.27:853][861]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.16.27:853][861]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.16.27:853][861]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.16.27:853][861]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.16.27:853][861]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.04.28-16.16.27:853][861]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.27:853][861]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.16.27:853][861]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.16.27:853][861]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.16.27:853][861]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.16.27:853][861]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.16.27:953][867]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.16.28:084][875]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.04.28-16.16.28:084][875]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.04.28-16.16.28:086][875]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.16.28:086][875]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.16.28:086][875]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.16.28:086][875]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.16.28:086][875]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.16.28:086][875]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.16.28:086][875]Interaction: Interaction time: 80.000000 [2020.04.28-16.16.28:086][875]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.16.28:086][875]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.16.28:754][915]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.28-16.16.28:754][915]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.28:754][915]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.04.28-16.16.28:754][915]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.28:754][915]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.04.28-16.16.28:754][915]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.28:754][915]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.04.28-16.16.28:754][915]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.28:754][915]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.04.28-16.16.28:754][915]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.28:754][915]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.04.28-16.16.28:754][915]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.28:754][915]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.04.28-16.16.28:754][915]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.29:070][934]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_1] [2020.04.28-16.16.29:070][934]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.29:070][934]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_1] [2020.04.28-16.16.29:070][934]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.29:070][934]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.04.28-16.16.29:070][934]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.29:070][934]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_1] [2020.04.28-16.16.29:070][934]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.29:720][973]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_1] [2020.04.28-16.16.29:720][973]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.29:720][973]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_1] [2020.04.28-16.16.29:720][973]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.29:836][980]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_1] [2020.04.28-16.16.29:836][980]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.29:836][980]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_1] [2020.04.28-16.16.29:836][980]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.30:002][990]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_1] [2020.04.28-16.16.30:002][990]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.30:002][990]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_1] [2020.04.28-16.16.30:002][990]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.30:002][990]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.04.28-16.16.30:002][990]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.30:002][990]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_1] [2020.04.28-16.16.30:002][990]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.30:537][ 22]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.16.31:268][ 66]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.16.31:268][ 66]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.16.31:538][ 82]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 138 [2020.04.28-16.16.32:269][126]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.16.32:269][126]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.16.32:269][126]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.16.32:269][126]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.28-16.16.32:338][130]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.28-16.16.35:937][345]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.28-16.16.35:937][345]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.35:937][345]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.04.28-16.16.35:937][345]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.35:937][345]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.04.28-16.16.35:937][345]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.35:937][345]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.04.28-16.16.35:937][345]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.35:937][345]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.04.28-16.16.35:937][345]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.35:937][345]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.04.28-16.16.35:937][345]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.35:937][345]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.04.28-16.16.35:937][345]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.36:353][370]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.28-16.16.36:354][370]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.36:354][370]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.04.28-16.16.36:354][370]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.36:354][370]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.04.28-16.16.36:354][370]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.36:354][370]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.04.28-16.16.36:354][370]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.36:354][370]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.04.28-16.16.36:354][370]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.36:354][370]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.04.28-16.16.36:354][370]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.36:354][370]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.04.28-16.16.36:354][370]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.36:718][392]Interaction: Player [BP_CamperMale09_Character_C_0] is in chase. [2020.04.28-16.16.39:853][579]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_0] [2020.04.28-16.16.39:853][579]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.39:903][582]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_0] [2020.04.28-16.16.39:903][582]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.39:903][582]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_0] [2020.04.28-16.16.39:903][582]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.39:937][584]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_0] [2020.04.28-16.16.39:937][584]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.39:937][584]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_0] [2020.04.28-16.16.39:937][584]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.40:101][594]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [StartFrenzy][FrenzyItem_C_0] [2020.04.28-16.16.40:101][594]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.40:101][594]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [StartFrenzy][FrenzyItem_C_0] [2020.04.28-16.16.40:101][594]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.40:103][594]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.16.40:103][594]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.16.40:103][594]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.16.40:103][594]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.16.40:103][594]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.16.40:103][594]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [RequestAndBeginInteraction] - [StartFrenzy][FrenzyItem_C_0] [2020.04.28-16.16.40:103][594]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.40:103][594]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.16.40:103][594]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.16.40:103][594]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.16.40:103][594]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.16.40:201][600]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Frenzy_ModifyFOV, Status Owner: BP_Slasher_Character_14_C_0 - Solaire of Astora, Originating Player: BP_Slasher_Character_14_C_0 - Solaire of Astora, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.16.40:203][600]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.16.40:203][600]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.16.40:203][600]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.16.40:203][600]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.16.40:203][600]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.16.40:203][600]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.16.40:203][600]Interaction: Interaction time: 0.000000 [2020.04.28-16.16.40:203][600]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.04.28-16.16.40:203][600]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.16.40:203][600]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.16.40:203][600]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.16.40:203][600]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.16.40:203][600]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.16.40:203][600]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.16.40:268][603]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.16.40:268][603]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.16.40:268][603]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.16.40:268][603]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.16.40:268][603]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.16.40:268][603]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.16.40:269][603]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.16.40:269][603]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.16.40:269][603]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.04.28-16.16.40:269][603]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.16.40:269][603]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.16.40:269][603]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [EndInteraction Called] - [StartFrenzy][FrenzyItem_C_0] [2020.04.28-16.16.40:269][603]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.40:269][603]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.16.40:389][610]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_0] [2020.04.28-16.16.40:389][610]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.40:389][610]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_0] [2020.04.28-16.16.40:389][610]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.40:406][611]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_0] [2020.04.28-16.16.40:406][611]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.40:406][611]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_0] [2020.04.28-16.16.40:406][611]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.40:422][612]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_0] [2020.04.28-16.16.40:422][612]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.40:426][612]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.16.40:437][613]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.940829 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.28-16.16.40:458][614]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_0] [2020.04.28-16.16.40:458][614]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.40:476][615]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_0] [2020.04.28-16.16.40:476][615]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.40:476][615]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_0] [2020.04.28-16.16.40:476][615]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.40:490][616]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_0] [2020.04.28-16.16.40:490][616]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.40:490][616]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_0] [2020.04.28-16.16.40:490][616]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.40:625][624]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.16.42:719][749]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.16.42:719][749]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.16.42:719][749]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.16.42:719][749]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.16.42:719][749]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.16.42:719][749]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.16.42:719][749]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.16.42:719][749]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.16.42:719][749]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.16.42:720][749]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.16.42:720][749]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.16.42:720][749]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.16.42:720][749]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.16.42:720][749]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.16.42:720][749]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.16.42:720][749]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.16.42:720][749]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.04.28-16.16.42:720][749]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.42:720][749]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.16.42:721][749]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.04.28-16.16.42:801][754]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [TryInteraction SUCCESS] - [PulldownDefinitionRightStationary][Bookshelf_C_0] [2020.04.28-16.16.42:801][754]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.42:803][754]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.16.42:803][754]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.16.42:803][754]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_0] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.16.42:803][754]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.16.42:803][754]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.16.42:803][754]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RequestAndBeginInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_0] [2020.04.28-16.16.42:803][754]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.42:803][754]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_0] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.16.42:803][754]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.16.42:803][754]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_0] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.16.42:803][754]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.16.42:803][754]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.16.42:803][754]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.16.42:819][755]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.16.42:836][756]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.16.42:851][757]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRightStationary][Bookshelf_C_0] [2020.04.28-16.16.42:851][757]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.42:854][757]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.16.42:870][758]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.16.42:886][759]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.16.42:903][760]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.16.42:919][761]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.16.42:936][762]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.16.42:952][763]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.16.42:952][763]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.16.42:952][763]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.16.42:953][763]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.16.42:953][763]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.16.42:969][764]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.16.42:970][764]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.16.42:986][765]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.16.42:986][765]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.16.43:003][766]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.16.43:003][766]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.16.43:019][767]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.16.43:019][767]LogDBDPlayerMovement: StopSnapping Final Location (5927.164551 2253.604004 85.030838) [2020.04.28-16.16.43:019][767]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.16.43:019][767]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_0] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.16.43:019][767]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.16.43:019][767]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.16.43:019][767]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_0] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.16.43:019][767]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.16.43:019][767]Interaction: Interaction time: 0.600000 [2020.04.28-16.16.43:019][767]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: PlankPulldownStationary Right AnimTag_Male. [2020.04.28-16.16.43:019][767]LogSM: Error: Play Update Montage AM_M_StandPullDownObjectRT Duration 0.600000 Timestamp 34.129681 [2020.04.28-16.16.43:019][767]AuthoritativeMovement: BP_CamperMale09_Character_C_0 AuthoritativeMovement set to True [2020.04.28-16.16.43:020][767]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_0] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.16.43:020][767]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.16.43:020][767]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.16.43:036][768]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.16.43:056][769]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.16.43:069][770]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.16.43:086][771]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.16.43:102][772]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.16.43:119][773]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.16.43:135][774]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.16.43:135][774]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.16.43:136][774]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.16.43:153][775]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.16.43:169][776]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.16.43:169][776]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_1] [2020.04.28-16.16.43:169][776]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.43:184][777]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PalletStun][SlasherInteractable_C_0] [2020.04.28-16.16.43:184][777]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.43:184][777]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.04.28-16.16.43:184][777]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.43:186][777]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.16.43:186][777]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.16.43:186][777]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.16.43:186][777]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.16.43:186][777]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.16.43:186][777]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.04.28-16.16.43:186][777]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.43:186][777]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.16.43:186][777]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.16.43:186][777]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.16.43:186][777]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.16.43:186][777]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.16.43:203][778]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.16.43:220][779]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.16.43:220][779]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_1] [2020.04.28-16.16.43:220][779]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.43:236][780]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.16.43:253][781]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.16.43:268][782]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.16.43:268][782]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.16.43:269][782]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.16.43:285][783]LogDBDGeneral: StatusEffect::EndPlay - Id: Frenzy_ModifyFOV, Status Owner: BP_Slasher_Character_14_C_0 - Solaire of Astora, Originating Player: BP_Slasher_Character_14_C_0 - Solaire of Astora, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.16.43:286][783]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.16.43:286][783]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.16.43:286][783]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.16.43:286][783]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.16.43:286][783]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.16.43:286][783]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.16.43:286][783]Interaction: Interaction time: 2.000000 [2020.04.28-16.16.43:286][783]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: PlankStun Legion. [2020.04.28-16.16.43:286][783]LogSM: Error: Play Update Montage AM_KK_Stun_Pallet Duration 2.000000 Timestamp 0.000000 [2020.04.28-16.16.43:286][783]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.16.43:286][783]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.16.43:287][783]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.16.43:304][784]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.16.43:320][785]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.16.43:336][786]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.16.43:354][787]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.16.43:371][788]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.16.43:387][789]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.16.43:404][790]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.16.43:420][791]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.16.43:420][791]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.16.43:437][792]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.16.43:452][793]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 14.662882 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.04.28-16.16.43:454][793]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.16.43:470][794]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.16.43:488][795]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.16.43:504][796]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.16.43:520][797]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.16.43:537][798]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.16.43:554][799]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.16.43:571][800]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.16.43:587][801]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.16.43:603][802]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.16.43:619][803]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.16.43:619][803]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.16.43:619][803]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.16.43:619][803]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_0] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.16.43:619][803]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.16.43:619][803]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.16.43:619][803]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_0] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.16.43:619][803]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.16.43:620][803]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.16.43:636][804]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.16.43:636][804]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_0] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.16.43:636][804]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.16.43:636][804]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.16.43:636][804]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_0] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.16.43:636][804]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.16.43:636][804]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_0] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.16.43:636][804]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.16.43:636][804]AuthoritativeMovement: BP_CamperMale09_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.16.43:636][804]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_0] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.16.43:636][804]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.16.43:636][804]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [EndInteraction Called] - [PulldownDefinitionRightStationary][Bookshelf_C_0] [2020.04.28-16.16.43:636][804]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.43:636][804]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [EndInteraction Local] - [PulldownDefinitionRightStationary][Bookshelf_C_0] [2020.04.28-16.16.43:636][804]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.43:636][804]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.16.43:689][807]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.16.44:103][832]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_0] [2020.04.28-16.16.44:103][832]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.44:103][832]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_0] [2020.04.28-16.16.44:103][832]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.44:136][834]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_0] [2020.04.28-16.16.44:136][834]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.44:136][834]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_0] [2020.04.28-16.16.44:136][834]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.44:219][839]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_0] [2020.04.28-16.16.44:219][839]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.44:535][858]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_3] [2020.04.28-16.16.44:535][858]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.44:535][858]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_3] [2020.04.28-16.16.44:535][858]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.44:536][858]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_3] [2020.04.28-16.16.44:536][858]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.44:536][858]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_3] [2020.04.28-16.16.44:536][858]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.45:036][887]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.16.45:286][902]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.16.45:286][902]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.16.45:286][902]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.16.45:286][902]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.16.45:286][902]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.16.45:286][902]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.16.45:286][902]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.16.45:286][902]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.16.45:286][902]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.16.45:286][902]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.16.45:286][902]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.16.45:286][902]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.16.45:286][902]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.16.45:286][902]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.16.45:286][902]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.16.45:286][902]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.16.45:286][902]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [EndInteraction Called] - [PalletStun][SlasherInteractable_C_0] [2020.04.28-16.16.45:286][902]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.45:286][902]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.16.45:336][905]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_3] [2020.04.28-16.16.45:336][905]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.45:336][905]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_3] [2020.04.28-16.16.45:336][905]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.45:336][905]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_3] [2020.04.28-16.16.45:336][905]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.45:336][905]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_3] [2020.04.28-16.16.45:336][905]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.48:636][103]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_1] [2020.04.28-16.16.48:636][103]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.48:636][103]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_1] [2020.04.28-16.16.48:636][103]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.48:636][103]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_1] [2020.04.28-16.16.48:636][103]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.48:636][103]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_1] [2020.04.28-16.16.48:636][103]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.48:636][103]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_1] [2020.04.28-16.16.48:636][103]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.48:636][103]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_1] [2020.04.28-16.16.48:636][103]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.48:636][103]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_1] [2020.04.28-16.16.48:636][103]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.48:636][103]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_1] [2020.04.28-16.16.48:636][103]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.48:655][104]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.16.49:102][131]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_1] [2020.04.28-16.16.49:102][131]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.49:102][131]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_1] [2020.04.28-16.16.49:102][131]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.49:102][131]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_1] [2020.04.28-16.16.49:102][131]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.49:102][131]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_1] [2020.04.28-16.16.49:103][131]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.49:103][131]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_1] [2020.04.28-16.16.49:103][131]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.49:103][131]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_1] [2020.04.28-16.16.49:103][131]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.49:103][131]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_1] [2020.04.28-16.16.49:103][131]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.49:103][131]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_1] [2020.04.28-16.16.49:103][131]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.49:301][143]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyRight][Bookshelf_C_0] [2020.04.28-16.16.49:301][143]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.49:301][143]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyRight][Bookshelf_C_0] [2020.04.28-16.16.49:301][143]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.49:302][143]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.16.49:303][143]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.16.49:303][143]Interaction: Verbose: [DestroyRight][Bookshelf_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.16.49:303][143]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.16.49:303][143]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.16.49:303][143]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyRight][Bookshelf_C_0] [2020.04.28-16.16.49:303][143]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.49:303][143]Interaction: Verbose: [DestroyRight][Bookshelf_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.16.49:303][143]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.16.49:303][143]Interaction: Verbose: [DestroyRight][Bookshelf_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.16.49:303][143]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.16.49:335][145]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.16.49:535][157]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 12.851187 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.28-16.16.49:538][157]Interaction: Player [BP_CamperMale09_Character_C_0] is not in chase anymore. [2020.04.28-16.16.49:603][161]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.16.49:603][161]Interaction: Verbose: [DestroyRight][Bookshelf_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.16.49:603][161]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.16.49:603][161]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.16.49:603][161]Interaction: Verbose: [DestroyRight][Bookshelf_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.16.49:603][161]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.16.49:603][161]Interaction: Interaction time: 2.600000 [2020.04.28-16.16.49:603][161]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: PlankDestroy Legion. [2020.04.28-16.16.49:603][161]LogSM: Error: Play Update Montage AM_KK_Destroy_Pallet Duration 2.600000 Timestamp 0.000000 [2020.04.28-16.16.49:603][161]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.04.28-16.16.49:603][161]Interaction: Verbose: [DestroyRight][Bookshelf_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.16.49:603][161]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.16.49:603][161]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.16.50:103][191]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_14] [2020.04.28-16.16.50:103][191]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.50:123][192]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.16.50:637][223]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_14] [2020.04.28-16.16.50:637][223]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.50:637][223]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_14] [2020.04.28-16.16.50:637][223]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.50:657][224]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.16.50:755][230]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [PulldownDefinitionRightStationary][Bookshelf_C_0] [2020.04.28-16.16.50:755][230]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.50:755][230]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [TryInteraction SUCCESS] - [Vault1][WindowStandard_C_14] [2020.04.28-16.16.50:755][230]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.50:756][230]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.16.50:756][230]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.16.50:757][230]Interaction: Verbose: [Vault1][WindowStandard_C_14] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.16.50:757][230]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.16.50:757][230]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.16.50:757][230]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RequestAndBeginInteraction] - [Vault1][WindowStandard_C_14] [2020.04.28-16.16.50:757][230]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.50:757][230]Interaction: Verbose: [Vault1][WindowStandard_C_14] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.16.50:757][230]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.16.50:757][230]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Male. [2020.04.28-16.16.50:757][230]Interaction: Verbose: [Vault1][WindowStandard_C_14] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.16.50:757][230]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.16.50:757][230]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.16.50:818][234]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault1][WindowStandard_C_14] [2020.04.28-16.16.50:818][234]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.50:968][243]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.16.50:968][243]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.16.50:968][243]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.16.50:970][243]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.16.50:986][244]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.16.51:003][245]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.16.51:020][246]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.16.51:037][247]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.16.51:053][248]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.16.51:069][249]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.16.51:069][249]LogDBDPlayerMovement: StopSnapping Final Location (8019.300293 3135.699951 88.092834) [2020.04.28-16.16.51:069][249]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.16.51:069][249]Interaction: Verbose: [Vault1][WindowStandard_C_14] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.16.51:069][249]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.16.51:069][249]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.16.51:069][249]Interaction: Verbose: [Vault1][WindowStandard_C_14] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.16.51:069][249]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.16.51:069][249]Interaction: Interaction time: 1.050000 [2020.04.28-16.16.51:069][249]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: WindowVault AnimTag_Male. [2020.04.28-16.16.51:069][249]LogSM: Error: Play Update Montage AM_M_WindowVault_JUMP Duration 1.050000 Timestamp 42.179520 [2020.04.28-16.16.51:069][249]AuthoritativeMovement: BP_CamperMale09_Character_C_0 AuthoritativeMovement set to True [2020.04.28-16.16.51:069][249]Interaction: Verbose: [Vault1][WindowStandard_C_14] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.16.51:069][249]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.16.51:070][249]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.16.51:086][250]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.16.51:103][251]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.16.51:119][252]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.16.51:136][253]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.16.51:154][254]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.16.51:169][255]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.16.51:186][256]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.16.51:203][257]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.16.51:220][258]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.16.51:238][259]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.16.51:254][260]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.16.51:271][261]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.16.51:287][262]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.16.51:303][263]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.16.51:406][264]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_14] [2020.04.28-16.16.51:406][264]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.51:406][264]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_14] [2020.04.28-16.16.51:406][264]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.51:406][264]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_14] [2020.04.28-16.16.51:406][264]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.51:407][264]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.16.51:407][264]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_WindowVault_JUMP [2020.04.28-16.16.51:657][279]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_14] [2020.04.28-16.16.51:657][279]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.51:657][279]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_14] [2020.04.28-16.16.51:657][279]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.51:657][279]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_14] [2020.04.28-16.16.51:657][279]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.51:892][293]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.16.52:103][306]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.16.52:120][307]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.16.52:120][307]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.16.52:120][307]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.16.52:120][307]Interaction: Verbose: [Vault1][WindowStandard_C_14] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.16.52:120][307]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.16.52:120][307]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.16.52:120][307]Interaction: Verbose: [Vault1][WindowStandard_C_14] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.16.52:120][307]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.16.52:136][308]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.16.52:136][308]Interaction: Verbose: [Vault1][WindowStandard_C_14] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.16.52:136][308]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.16.52:136][308]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.16.52:136][308]Interaction: Verbose: [Vault1][WindowStandard_C_14] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.16.52:136][308]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.16.52:136][308]Interaction: Verbose: [Vault1][WindowStandard_C_14] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.16.52:136][308]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.16.52:136][308]AuthoritativeMovement: BP_CamperMale09_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.16.52:137][308]Interaction: Verbose: [Vault1][WindowStandard_C_14] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.16.52:137][308]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.16.52:137][308]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [EndInteraction Called] - [Vault1][WindowStandard_C_14] [2020.04.28-16.16.52:137][308]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.52:137][308]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [EndInteraction Local] - [Vault1][WindowStandard_C_14] [2020.04.28-16.16.52:137][308]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.52:137][308]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.16.52:137][308]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.16.52:190][311]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.16.52:253][315]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.16.52:253][315]Interaction: Verbose: [DestroyRight][Bookshelf_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.16.52:253][315]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.16.52:253][315]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.16.52:253][315]Interaction: Verbose: [DestroyRight][Bookshelf_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.16.52:253][315]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.16.52:253][315]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.16.52:253][315]Interaction: Verbose: [DestroyRight][Bookshelf_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.16.52:253][315]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.16.52:253][315]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.16.52:253][315]Interaction: Verbose: [DestroyRight][Bookshelf_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.16.52:253][315]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.16.52:253][315]Interaction: Verbose: [DestroyRight][Bookshelf_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.16.52:253][315]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.16.52:254][315]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.04.28-16.16.52:254][315]Interaction: Verbose: [DestroyRight][Bookshelf_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.16.52:254][315]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.16.52:254][315]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [EndInteraction Called] - [DestroyRight][Bookshelf_C_0] [2020.04.28-16.16.52:254][315]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.52:254][315]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.16.52:535][332]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_14] [2020.04.28-16.16.52:535][332]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.52:535][332]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_14] [2020.04.28-16.16.52:535][332]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.52:535][332]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_14] [2020.04.28-16.16.52:535][332]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.53:452][387]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.04.28-16.16.53:452][387]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.53:452][387]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.04.28-16.16.53:452][387]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.53:453][387]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.16.53:453][387]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.16.53:453][387]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.16.53:453][387]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.16.53:453][387]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.16.53:453][387]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.04.28-16.16.53:453][387]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.53:453][387]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.16.53:453][387]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.16.53:453][387]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.16.53:453][387]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.16.53:453][387]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.16.53:551][393]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.28-16.16.53:551][393]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.04.28-16.16.53:552][393]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.16.53:552][393]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.16.53:552][393]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.16.53:552][393]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.16.53:552][393]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.16.53:552][393]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.16.53:552][393]Interaction: Interaction time: 65.337120 [2020.04.28-16.16.53:552][393]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.16.53:552][393]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.16.53:584][395]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.04.28-16.16.53:584][395]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.53:584][395]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.04.28-16.16.53:584][395]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.53:585][395]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.16.53:585][395]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.16.53:585][395]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.16.53:586][395]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.16.53:586][395]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.16.53:586][395]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.04.28-16.16.53:586][395]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.53:586][395]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.16.53:586][395]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.16.53:586][395]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.16.53:586][395]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.16.53:586][395]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.16.53:619][397]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.16.53:684][401]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.28-16.16.53:684][401]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 6.693236 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.04.28-16.16.53:684][401]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.04.28-16.16.53:686][401]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.16.53:686][401]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.16.53:686][401]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.16.53:686][401]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.16.53:686][401]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.16.53:686][401]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.16.53:686][401]Interaction: Interaction time: 80.000000 [2020.04.28-16.16.53:686][401]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.16.53:686][401]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.16.53:752][405]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.16.53:784][407]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 14.022076 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.28-16.16.57:135][608]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.16.57:135][608]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.16.57:135][608]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.16.57:135][608]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.16.57:135][608]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.16.57:135][608]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.16.57:135][608]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.16.57:135][608]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.16.57:135][608]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.16.57:135][608]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.16.57:135][608]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.16.57:135][608]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.16.57:135][608]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.16.57:135][608]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.16.57:135][608]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.16.57:135][608]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.16.57:136][608]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.04.28-16.16.57:136][608]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.57:136][608]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.16.57:138][608]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.04.28-16.16.57:234][614]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.04.28-16.16.57:234][614]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.57:234][614]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.04.28-16.16.57:234][614]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.57:236][614]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.16.57:236][614]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.16.57:236][614]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.16.57:236][614]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.16.57:236][614]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.16.57:236][614]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.04.28-16.16.57:236][614]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.16.57:236][614]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.16.57:236][614]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.16.57:236][614]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.16.57:236][614]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.16.57:269][616]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.16.57:403][624]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.16.57:801][648]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.04.28-16.16.57:803][648]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.16.57:803][648]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.16.57:803][648]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.16.57:803][648]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.16.57:803][648]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.16.57:803][648]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.16.57:803][648]Interaction: Interaction time: 71.997177 [2020.04.28-16.16.57:803][648]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.16.57:803][648]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.16.58:001][660]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 3.447125 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.28-16.16.59:167][730]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.513647 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.28-16.17.05:767][126]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.810624 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.28-16.17.10:653][419]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_10] [2020.04.28-16.17.10:653][419]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.17.10:653][419]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_10] [2020.04.28-16.17.10:653][419]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.17.10:653][419]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_10] [2020.04.28-16.17.10:653][419]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.17.10:653][419]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_10] [2020.04.28-16.17.10:653][419]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.17.10:719][423]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_10] [2020.04.28-16.17.10:719][423]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.17.10:719][423]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_10] [2020.04.28-16.17.10:719][423]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.17.11:336][460]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_10] [2020.04.28-16.17.11:336][460]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.17.11:336][460]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_10] [2020.04.28-16.17.11:336][460]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.17.11:503][470]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_10] [2020.04.28-16.17.11:503][470]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.17.11:503][470]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_10] [2020.04.28-16.17.11:503][470]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.17.11:503][470]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_10] [2020.04.28-16.17.11:503][470]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.17.11:503][470]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_10] [2020.04.28-16.17.11:503][470]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.17.16:552][773]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [CleanseTotem][BP_TotemBase_C_2] [2020.04.28-16.17.16:552][773]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.17.16:573][774]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.17.16:701][782]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Vault1][WindowStandard_C_14] [2020.04.28-16.17.16:701][782]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.17.16:701][782]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [TryInteraction SUCCESS] - [CleanseTotem][BP_TotemBase_C_2] [2020.04.28-16.17.16:701][782]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.17.16:702][782]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.17.16:702][782]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.17.16:702][782]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.17.16:702][782]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.17.16:702][782]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.17.16:702][782]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_2] [2020.04.28-16.17.16:702][782]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.17.16:702][782]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.17.16:702][782]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.17.16:702][782]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Male. [2020.04.28-16.17.16:702][782]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.17.16:702][782]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.17.16:702][782]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.17.16:750][785]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_2] [2020.04.28-16.17.16:750][785]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.17.17:118][807]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.17.17:118][807]LogDBDPlayerMovement: StopSnapping Final Location (9391.904297 6841.489746 101.959824) [2020.04.28-16.17.17:118][807]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.17.17:118][807]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.17.17:118][807]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.17.17:118][807]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.17.17:119][807]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.17.17:119][807]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.17.17:119][807]Interaction: Interaction time: 14.000000 [2020.04.28-16.17.17:119][807]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Male. [2020.04.28-16.17.17:119][807]LogSM: Error: Play Update Montage AM_M_CleanseTotem_LOOP Duration 14.000000 Timestamp 68.229340 [2020.04.28-16.17.17:119][807]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.17.17:119][807]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.17.17:119][807]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_CleanseTotem_LOOP [2020.04.28-16.17.17:151][809]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.04.28-16.17.26:584][375]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.04.28-16.17.26:584][375]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.17.26:584][375]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.04.28-16.17.26:584][375]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.17.26:585][375]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.17.26:585][375]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.17.26:585][375]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.17.26:585][375]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.17.26:585][375]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.17.26:585][375]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.04.28-16.17.26:585][375]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.17.26:585][375]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.17.26:585][375]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.17.26:585][375]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.17.26:585][375]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.17.26:617][377]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.17.26:683][381]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.28-16.17.26:683][381]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.04.28-16.17.26:684][381]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.17.26:684][381]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.17.26:684][381]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.17.26:684][381]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.17.26:684][381]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.17.26:684][381]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.17.26:684][381]Interaction: Interaction time: 80.000000 [2020.04.28-16.17.26:684][381]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.17.26:684][381]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.17.26:685][381]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.17.27:285][417]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.17.27:285][417]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.17.27:285][417]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.17.27:285][417]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.17.27:285][417]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.17.27:285][417]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.17.27:285][417]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.17.27:285][417]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.17.27:285][417]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.17.27:285][417]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.17.27:285][417]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.17.27:285][417]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.17.27:285][417]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.17.27:285][417]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.17.27:285][417]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.17.27:285][417]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.17.27:285][417]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.04.28-16.17.27:285][417]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.17.27:285][417]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.17.27:287][417]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.04.28-16.17.28:017][461]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 0.602395 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.28-16.17.30:638][617]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 193 [2020.04.28-16.17.31:168][649]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Charge Complete Received] [2020.04.28-16.17.31:168][649]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.28-16.17.31:168][649]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.28-16.17.31:168][649]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.17.31:169][649]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.04.28-16.17.31:184][650]Interaction: Exiting Interaction because interactor is no longer useable. [2020.04.28-16.17.31:184][650]Interaction: Exiting Interaction because interactor is no longer useable. [2020.04.28-16.17.31:184][650]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.17.31:184][650]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.17.31:184][650]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.17.31:184][650]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.17.31:184][650]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.17.31:184][650]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.17.31:202][651]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.17.31:202][651]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.17.31:202][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.17.31:202][651]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.17.31:202][651]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.17.31:202][651]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.17.31:202][651]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.17.31:202][651]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.17.31:202][651]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.17.31:202][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.17.31:202][651]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_2] [2020.04.28-16.17.31:203][651]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.17.31:203][651]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [EndInteraction Local] - [CleanseTotem][BP_TotemBase_C_2] [2020.04.28-16.17.31:203][651]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.17.31:203][651]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.17.31:235][653]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.04.28-16.17.31:238][653]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.04.28-16.17.31:268][655]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.17.31:268][655]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.17.31:268][655]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.17.31:268][655]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.28-16.17.31:338][659]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.28-16.17.31:602][675]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [CleanseTotem][BP_TotemBase_C_2] [2020.04.28-16.17.31:603][675]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.17.31:636][677]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_6] [2020.04.28-16.17.31:636][677]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.17.31:636][677]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_6] [2020.04.28-16.17.31:636][677]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.17.31:636][677]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_6] [2020.04.28-16.17.31:636][677]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.17.31:636][677]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_6] [2020.04.28-16.17.31:636][677]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.17.31:636][677]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_6] [2020.04.28-16.17.31:636][677]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.17.32:119][706]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_6] [2020.04.28-16.17.32:119][706]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.17.32:119][706]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_6] [2020.04.28-16.17.32:119][706]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.17.32:119][706]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_6] [2020.04.28-16.17.32:119][706]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.17.32:119][706]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_6] [2020.04.28-16.17.32:119][706]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.17.32:135][707]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_6] [2020.04.28-16.17.32:135][707]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.17.32:138][707]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.17.32:185][710]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_6] [2020.04.28-16.17.32:185][710]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.17.32:202][711]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_6] [2020.04.28-16.17.32:202][711]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.17.32:202][711]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_6] [2020.04.28-16.17.32:202][711]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.17.32:202][711]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_6] [2020.04.28-16.17.32:202][711]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.17.32:202][711]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_6] [2020.04.28-16.17.32:202][711]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.17.32:669][739]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_6] [2020.04.28-16.17.32:669][739]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.17.32:669][739]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_6] [2020.04.28-16.17.32:669][739]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.17.32:685][740]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_6] [2020.04.28-16.17.32:686][740]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.17.32:686][740]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_6] [2020.04.28-16.17.32:686][740]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.17.32:752][744]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_6] [2020.04.28-16.17.32:752][744]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.17.32:836][749]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.04.28-16.17.32:868][751]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.28-16.17.32:868][751]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.28-16.17.32:868][751]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.28-16.17.32:868][751]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.17.32:868][751]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.28-16.17.32:868][751]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.04.28-16.17.32:868][751]LogDBDGeneral: Warning: Scalars [2020.04.28-16.17.32:868][751]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.28-16.17.32:868][751]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.28-16.17.32:868][751]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.04.28-16.17.32:868][751]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.04.28-16.17.32:868][751]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.04.28-16.17.32:869][751]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.28-16.17.32:869][751]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.28-16.17.32:869][751]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.28-16.17.32:869][751]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.28-16.17.32:869][751]LogDBDGeneral: Warning: Textures [2020.04.28-16.17.32:869][751]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.04.28-16.17.32:869][751]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.28-16.17.32:869][751]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.28-16.17.32:869][751]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.28-16.17.32:869][751]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.28-16.17.32:869][751]LogDBDGeneral: Warning: Vectors [2020.04.28-16.17.32:869][751]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.28-16.17.32:869][751]LogDBDGeneral: Warning: Scalars [2020.04.28-16.17.32:869][751]LogDBDGeneral: Warning: Textures [2020.04.28-16.17.32:869][751]LogDBDGeneral: Warning: Vectors [2020.04.28-16.17.32:869][751]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.28-16.17.32:900][753]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 4 [2020.04.28-16.17.32:902][753]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.17.32:902][753]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.17.32:902][753]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.17.32:902][753]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.17.32:902][753]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.17.32:902][753]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.17.32:902][753]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.17.32:902][753]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.17.32:902][753]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.17.32:902][753]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.17.32:902][753]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.17.32:902][753]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.17.32:902][753]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.17.32:902][753]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.17.32:902][753]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.17.32:902][753]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.17.32:902][753]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.04.28-16.17.32:902][753]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.17.32:902][753]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.17.33:152][766]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.28-16.17.33:152][766]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.28-16.17.33:152][766]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.28-16.17.33:152][766]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.17.33:169][767]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.17.33:169][767]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.17.33:169][767]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.17.33:169][767]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.17.33:170][767]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.17.33:170][767]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.17.33:170][767]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.17.33:170][767]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.17.33:170][767]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.17.33:170][767]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.17.33:170][767]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.17.33:170][767]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.17.33:170][767]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.17.33:170][767]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.17.33:170][767]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.17.33:170][767]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.17.33:170][767]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.04.28-16.17.33:170][767]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.17.33:170][767]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.17.33:684][798]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 30.597916 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.04.28-16.17.33:784][804]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 34.752647 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.28-16.17.34:635][855]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.04.28-16.17.34:635][855]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.17.34:635][855]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_3] [2020.04.28-16.17.34:635][855]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.17.34:635][855]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_3] [2020.04.28-16.17.34:635][855]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.17.34:655][856]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.17.34:734][861]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [CleanseTotem][BP_TotemBase_C_2] [2020.04.28-16.17.34:734][861]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.17.34:734][861]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.04.28-16.17.34:734][861]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.17.34:735][861]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.17.34:735][861]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.17.34:735][861]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.17.34:735][861]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.17.34:735][861]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.17.34:735][861]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.04.28-16.17.34:735][861]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.17.34:735][861]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.17.34:735][861]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.17.34:735][861]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.17.34:735][861]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.17.34:735][861]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.17.34:783][864]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.04.28-16.17.34:783][864]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.17.34:834][867]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.17.34:834][867]LogDBDPlayerMovement: StopSnapping Final Location (8539.392578 6077.077637 88.093025) [2020.04.28-16.17.34:834][867]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.17.34:834][867]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.17.34:834][867]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.17.34:834][867]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.17.34:834][867]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.17.34:834][867]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.17.34:835][867]Interaction: Interaction time: 80.000000 [2020.04.28-16.17.34:835][867]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.17.34:835][867]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.17.34:883][870]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.28-16.17.34:883][870]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.04.28-16.17.35:383][900]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [StartFrenzy][FrenzyItem_C_0] [2020.04.28-16.17.35:383][900]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.17.35:383][900]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [StartFrenzy][FrenzyItem_C_0] [2020.04.28-16.17.35:383][900]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.17.35:384][900]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.17.35:385][900]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.17.35:385][900]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.17.35:385][900]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.17.35:385][900]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.17.35:385][900]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [RequestAndBeginInteraction] - [StartFrenzy][FrenzyItem_C_0] [2020.04.28-16.17.35:385][900]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.17.35:385][900]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.17.35:385][900]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.17.35:385][900]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.17.35:385][900]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.17.35:484][906]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.17.35:484][906]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.17.35:484][906]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.17.35:484][906]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.17.35:484][906]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.17.35:484][906]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.17.35:484][906]Interaction: Interaction time: 0.000000 [2020.04.28-16.17.35:484][906]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.04.28-16.17.35:484][906]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.17.35:485][906]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.17.35:516][908]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Frenzy_ModifyFOV, Status Owner: BP_Slasher_Character_14_C_0 - Solaire of Astora, Originating Player: BP_Slasher_Character_14_C_0 - Solaire of Astora, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.17.35:518][908]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.17.35:518][908]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.17.35:518][908]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.17.35:518][908]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.17.35:518][908]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.17.35:518][908]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.17.35:584][912]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.17.35:584][912]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.17.35:584][912]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.17.35:584][912]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.17.35:584][912]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.17.35:585][912]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.17.35:585][912]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.17.35:585][912]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.17.35:585][912]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.04.28-16.17.35:585][912]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.17.35:585][912]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.17.35:585][912]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [EndInteraction Called] - [StartFrenzy][FrenzyItem_C_0] [2020.04.28-16.17.35:585][912]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.17.35:585][912]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.17.35:917][932]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.04.28-16.17.37:250][ 12]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Frenzy_Open Legion. [2020.04.28-16.17.37:252][ 12]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.17.37:252][ 12]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.17.37:317][ 16]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Frenzy_Hitting Legion. [2020.04.28-16.17.37:367][ 19]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_14_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.04.28-16.17.37:367][ 19]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.28-16.17.37:368][ 19]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HitHealthyToInjuredF AnimTag_Injured AnimTag_Female. [2020.04.28-16.17.37:389][ 19]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu]: On [2020.04.28-16.17.37:550][ 24]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Frenzy_Succeed Legion. [2020.04.28-16.17.38:635][ 89]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.17.38:635][ 89]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.17.38:733][ 95]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultMid1][WindowStandard_C_2] [2020.04.28-16.17.38:733][ 95]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.17.38:767][ 97]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid1][WindowStandard_C_2] [2020.04.28-16.17.38:767][ 97]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.17.38:767][ 97]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.28-16.17.38:768][ 97]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.17.38:768][ 97]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.17.38:768][ 97]Interaction: Verbose: [VaultMid1][WindowStandard_C_2] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.17.38:768][ 97]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.17.38:768][ 97]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.17.38:768][ 97]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultMid1][WindowStandard_C_2] [2020.04.28-16.17.38:768][ 97]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.17.38:768][ 97]Interaction: Verbose: [VaultMid1][WindowStandard_C_2] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.17.38:768][ 97]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.17.38:768][ 97]Interaction: Verbose: [VaultMid1][WindowStandard_C_2] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.17.38:768][ 97]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.17.38:801][ 99]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.17.38:834][101]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [EndFrenzy][FrenzyItem_C_0] [2020.04.28-16.17.38:834][101]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.17.38:834][101]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EndFrenzy][FrenzyItem_C_0] [2020.04.28-16.17.38:834][101]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.17.38:835][101]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.17.38:835][101]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.17.38:835][101]Interaction: Verbose: [EndFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.17.38:835][101]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.17.38:835][101]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.17.38:835][101]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [RequestAndBeginInteraction] - [EndFrenzy][FrenzyItem_C_0] [2020.04.28-16.17.38:835][101]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.17.38:835][101]Interaction: Verbose: [EndFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.17.38:835][101]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.17.38:835][101]Interaction: Verbose: [EndFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.17.38:835][101]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.17.38:868][103]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.17.38:868][103]Interaction: Verbose: [VaultMid1][WindowStandard_C_2] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.17.38:868][103]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.17.38:868][103]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.17.38:868][103]Interaction: Verbose: [VaultMid1][WindowStandard_C_2] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.17.38:868][103]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.17.38:868][103]Interaction: Interaction time: 1.000000 [2020.04.28-16.17.38:868][103]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: WindowVaultMid AnimTag_Injured AnimTag_Female. [2020.04.28-16.17.38:868][103]LogSM: Error: Play Update Montage AM_F_WindowVaultMid Duration 1.000000 Timestamp 0.000000 [2020.04.28-16.17.38:868][103]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.04.28-16.17.38:868][103]Interaction: Verbose: [VaultMid1][WindowStandard_C_2] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.17.38:868][103]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.17.38:901][105]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.17.38:902][105]Interaction: Verbose: [EndFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.17.38:902][105]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.17.38:902][105]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.17.38:902][105]Interaction: Verbose: [EndFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.17.38:902][105]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.17.38:902][105]Interaction: Interaction time: 0.000000 [2020.04.28-16.17.38:902][105]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.04.28-16.17.38:902][105]Interaction: Verbose: [EndFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.17.38:902][105]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.17.38:918][106]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.17.38:967][109]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [FrenzyCooldown][FrenzyItem_C_0] [2020.04.28-16.17.38:967][109]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.17.38:967][109]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [FrenzyCooldown][FrenzyItem_C_0] [2020.04.28-16.17.38:967][109]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.17.38:968][109]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.17.38:968][109]Interaction: Verbose: [EndFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.17.38:968][109]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.17.38:968][109]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.17.38:968][109]Interaction: Verbose: [EndFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.17.38:968][109]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.17.38:968][109]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.17.38:969][109]Interaction: Verbose: [EndFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.17.38:969][109]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.17.38:969][109]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.17.38:969][109]Interaction: Verbose: [EndFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.17.38:969][109]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.17.38:969][109]Interaction: Verbose: [EndFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.17.38:969][109]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.17.38:969][109]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.04.28-16.17.38:969][109]Interaction: Verbose: [EndFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.17.38:969][109]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.17.38:969][109]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [EndInteraction Called] - [EndFrenzy][FrenzyItem_C_0] [2020.04.28-16.17.38:969][109]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.17.38:969][109]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.17.38:969][109]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.17.38:969][109]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.17.38:969][109]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.17.38:969][109]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.17.38:969][109]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.17.38:969][109]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [RequestAndBeginInteraction] - [FrenzyCooldown][FrenzyItem_C_0] [2020.04.28-16.17.38:969][109]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.17.38:969][109]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.17.38:969][109]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.17.38:969][109]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.17.38:969][109]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.17.39:067][115]LogDBDGeneral: StatusEffect::EndPlay - Id: Frenzy_ModifyFOV, Status Owner: BP_Slasher_Character_14_C_0 - Solaire of Astora, Originating Player: BP_Slasher_Character_14_C_0 - Solaire of Astora, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.17.39:069][115]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.17.39:069][115]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.17.39:069][115]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.17.39:069][115]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.17.39:069][115]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.17.39:069][115]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.17.39:069][115]Interaction: Interaction time: 0.000000 [2020.04.28-16.17.39:069][115]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: FrenzyCooldown Legion. [2020.04.28-16.17.39:069][115]LogSM: Error: Play Update Montage AM_KK_Idle_Power_CoolDown Duration 0.000000 Timestamp 0.000000 [2020.04.28-16.17.39:069][115]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.17.39:069][115]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.17.39:369][133]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu]: Off [2020.04.28-16.17.39:766][157]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.635729 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.28-16.17.39:834][161]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.17.39:834][161]Interaction: Verbose: [VaultMid1][WindowStandard_C_2] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.17.39:834][161]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.17.39:834][161]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.17.39:834][161]Interaction: Verbose: [VaultMid1][WindowStandard_C_2] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.17.39:834][161]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.17.39:866][163]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.28-16.17.39:866][163]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.28-16.17.39:867][163]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.17.39:867][163]Interaction: Verbose: [VaultMid1][WindowStandard_C_2] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.17.39:867][163]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.17.39:867][163]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.17.39:867][163]Interaction: Verbose: [VaultMid1][WindowStandard_C_2] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.17.39:867][163]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.17.39:867][163]Interaction: Verbose: [VaultMid1][WindowStandard_C_2] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.17.39:867][163]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.17.39:867][163]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.17.39:867][163]Interaction: Verbose: [VaultMid1][WindowStandard_C_2] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.17.39:867][163]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.17.39:868][163]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [EndInteraction Called] - [VaultMid1][WindowStandard_C_2] [2020.04.28-16.17.39:868][163]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.17.39:868][163]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.17.43:085][356]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.17.43:085][356]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.17.43:085][356]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.17.43:085][356]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.17.43:085][356]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.17.43:085][356]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.17.43:151][360]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.17.43:152][360]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.17.43:152][360]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.17.43:152][360]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.17.43:152][360]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.17.43:152][360]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.17.43:152][360]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.17.43:152][360]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.17.43:152][360]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.17.43:152][360]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.17.43:152][360]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [EndInteraction Called] - [FrenzyCooldown][FrenzyItem_C_0] [2020.04.28-16.17.43:152][360]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.17.43:152][360]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.17.43:350][372]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SlasherVault1][WindowStandard_C_2] [2020.04.28-16.17.43:350][372]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.17.43:350][372]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SlasherVault1][WindowStandard_C_2] [2020.04.28-16.17.43:350][372]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.17.43:352][372]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.17.43:352][372]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.17.43:352][372]Interaction: Verbose: [SlasherVault1][WindowStandard_C_2] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.17.43:352][372]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.17.43:352][372]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.17.43:352][372]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SlasherVault1][WindowStandard_C_2] [2020.04.28-16.17.43:352][372]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.17.43:352][372]Interaction: Verbose: [SlasherVault1][WindowStandard_C_2] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.17.43:352][372]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.17.43:352][372]Interaction: Verbose: [SlasherVault1][WindowStandard_C_2] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.17.43:352][372]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.17.43:452][378]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.17.43:452][378]Interaction: Verbose: [SlasherVault1][WindowStandard_C_2] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.17.43:452][378]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.17.43:452][378]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.17.43:452][378]Interaction: Verbose: [SlasherVault1][WindowStandard_C_2] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.17.43:452][378]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.17.43:452][378]Interaction: Interaction time: 1.700000 [2020.04.28-16.17.43:453][378]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: WindowVault Legion. [2020.04.28-16.17.43:453][378]LogSM: Error: Play Update Montage AM_KK_WindowVault Duration 1.700000 Timestamp 0.000000 [2020.04.28-16.17.43:453][378]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.04.28-16.17.43:453][378]Interaction: Verbose: [SlasherVault1][WindowStandard_C_2] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.17.43:453][378]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.17.44:935][467]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.17.45:118][478]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.17.45:118][478]Interaction: Verbose: [SlasherVault1][WindowStandard_C_2] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.17.45:118][478]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.17.45:118][478]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.17.45:118][478]Interaction: Verbose: [SlasherVault1][WindowStandard_C_2] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.17.45:118][478]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.17.45:185][482]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.17.45:185][482]Interaction: Verbose: [SlasherVault1][WindowStandard_C_2] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.17.45:185][482]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.17.45:185][482]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.17.45:185][482]Interaction: Verbose: [SlasherVault1][WindowStandard_C_2] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.17.45:185][482]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.17.45:185][482]Interaction: Verbose: [SlasherVault1][WindowStandard_C_2] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.17.45:185][482]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.17.45:185][482]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.04.28-16.17.45:185][482]Interaction: Verbose: [SlasherVault1][WindowStandard_C_2] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.17.45:185][482]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.17.45:185][482]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [EndInteraction Called] - [SlasherVault1][WindowStandard_C_2] [2020.04.28-16.17.45:185][482]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.17.45:185][482]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.17.45:284][488]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 9.370583 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.28-16.17.45:284][488]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.04.28-16.17.48:455][678]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.46220251917839, hitAreaLength=0.13000002503395, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.04.28-16.17.48:455][678]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.04.28-16.17.48:471][679]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01514072716236115, xOffset=0, yOffset=0) [2020.04.28-16.17.48:488][680]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03026572614908218, xOffset=0, yOffset=0) [2020.04.28-16.17.48:505][681]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04545345157384872, xOffset=0, yOffset=0) [2020.04.28-16.17.48:522][682]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06060999631881714, xOffset=0, yOffset=0) [2020.04.28-16.17.48:538][683]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07571390271186829, xOffset=0, yOffset=0) [2020.04.28-16.17.48:554][684]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09085917472839355, xOffset=0, yOffset=0) [2020.04.28-16.17.48:571][685]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1060144454240799, xOffset=0, yOffset=0) [2020.04.28-16.17.48:588][686]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1212033554911613, xOffset=0, yOffset=0) [2020.04.28-16.17.48:605][687]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.136330634355545, xOffset=0, yOffset=0) [2020.04.28-16.17.48:623][688]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.15147353708744, xOffset=0, yOffset=0) [2020.04.28-16.17.48:638][689]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1666215360164642, xOffset=0, yOffset=0) [2020.04.28-16.17.48:654][690]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1817288994789124, xOffset=0, yOffset=0) [2020.04.28-16.17.48:671][691]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1968552619218826, xOffset=0, yOffset=0) [2020.04.28-16.17.48:688][692]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2120679020881653, xOffset=0, yOffset=0) [2020.04.28-16.17.48:704][693]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2272738069295883, xOffset=0, yOffset=0) [2020.04.28-16.17.48:721][694]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2424387186765671, xOffset=0, yOffset=0) [2020.04.28-16.17.48:738][695]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2576379776000977, xOffset=0, yOffset=0) [2020.04.28-16.17.48:754][696]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2727449834346771, xOffset=0, yOffset=0) [2020.04.28-16.17.48:771][697]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.287858635187149, xOffset=0, yOffset=0) [2020.04.28-16.17.48:788][698]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3029645383358, xOffset=0, yOffset=0) [2020.04.28-16.17.48:804][699]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3181262612342834, xOffset=0, yOffset=0) [2020.04.28-16.17.48:821][700]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3332659900188446, xOffset=0, yOffset=0) [2020.04.28-16.17.48:838][701]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3484187126159668, xOffset=0, yOffset=0) [2020.04.28-16.17.48:854][702]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3636361658573151, xOffset=0, yOffset=0) [2020.04.28-16.17.48:871][703]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3787946105003357, xOffset=0, yOffset=0) [2020.04.28-16.17.48:888][704]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3939022421836853, xOffset=0, yOffset=0) [2020.04.28-16.17.48:906][705]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4090323448181152, xOffset=0, yOffset=0) [2020.04.28-16.17.48:921][706]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4242561757564545, xOffset=0, yOffset=0) [2020.04.28-16.17.48:940][707]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.439664363861084, xOffset=0, yOffset=0) [2020.04.28-16.17.48:956][708]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4547699987888336, xOffset=0, yOffset=0) [2020.04.28-16.17.48:971][709]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4698751866817474, xOffset=0, yOffset=0) [2020.04.28-16.17.48:989][710]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4849790930747986, xOffset=0, yOffset=0) [2020.04.28-16.17.49:005][711]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5000829100608826, xOffset=0, yOffset=0) [2020.04.28-16.17.49:021][712]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5151861906051636, xOffset=0, yOffset=0) [2020.04.28-16.17.49:038][713]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5302897095680237, xOffset=0, yOffset=0) [2020.04.28-16.17.49:050][714]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.17.49:050][714]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.17.49:054][714]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.28-16.17.49:101][717]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.28-16.17.49:101][717]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.04.28-16.17.49:533][743]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 9.270321 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.28-16.17.49:573][746]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Mars [0x2AF0D65CCD0] Result: '1' k_EResultOK (success) [2020.04.28-16.17.49:573][746]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Mars [0x2AF0D65CCD0]' succeeded in 0.469722 seconds [2020.04.28-16.17.49:606][748]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Mars [0x2AF0A8B9AF0] Result: '1' k_EResultOK (success) [2020.04.28-16.17.49:625][749]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.521744 seconds [2020.04.28-16.17.49:667][751]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 9.571561 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.04.28-16.17.54:050][ 14]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.04.28-16.17.54:967][ 69]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.04.28-16.17.54:967][ 69]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.17.54:967][ 69]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.04.28-16.17.54:967][ 69]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.17.54:968][ 69]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.17.54:968][ 69]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.17.54:968][ 69]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.17.54:968][ 69]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.17.54:969][ 69]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.17.54:969][ 69]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.04.28-16.17.54:969][ 69]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.17.54:969][ 69]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.17.54:969][ 69]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.17.54:969][ 69]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.17.54:969][ 69]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.17.55:002][ 71]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.17.55:235][ 85]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.17.55:567][105]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.04.28-16.17.55:567][105]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.04.28-16.17.55:568][105]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.17.55:568][105]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.17.55:568][105]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.17.55:568][105]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.17.55:568][105]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.17.55:568][105]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.17.55:569][105]Interaction: Interaction time: 83.333336 [2020.04.28-16.17.55:569][105]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.17.55:569][105]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.17.55:884][124]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.28-16.17.56:368][153]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.17.57:766][237]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 8.701599 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.28-16.17.58:683][292]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.740079 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.04.28-16.17.58:952][308]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.17.58:952][308]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.17.58:952][308]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.17.58:952][308]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.17.58:952][308]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.17.58:952][308]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.17.58:952][308]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.17.58:952][308]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.17.58:952][308]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.17.58:952][308]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.17.58:952][308]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.17.58:952][308]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.17.58:952][308]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.17.58:952][308]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.17.58:952][308]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.17.58:952][308]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.17.58:952][308]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.04.28-16.17.58:952][308]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.17.58:952][308]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.17.58:955][308]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.04.28-16.17.59:683][352]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 3.308433 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.04.28-16.18.00:750][416]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionRight][Bookshelf_C_7] [2020.04.28-16.18.00:750][416]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.00:783][418]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRight][Bookshelf_C_7] [2020.04.28-16.18.00:783][418]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.00:784][418]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.18.00:785][418]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.18.00:785][418]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_7] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.18.00:785][418]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.18.00:785][418]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.18.00:785][418]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionRight][Bookshelf_C_7] [2020.04.28-16.18.00:785][418]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.00:785][418]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_7] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.18.00:785][418]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.00:785][418]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_7] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.18.00:785][418]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.00:785][418]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.18.00:984][430]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.18.00:984][430]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_7] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.18.00:984][430]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.00:984][430]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.18.00:984][430]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_7] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.18.00:984][430]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.00:985][430]Interaction: Interaction time: 0.600000 [2020.04.28-16.18.00:985][430]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Right AnimTag_Injured AnimTag_Female. [2020.04.28-16.18.00:985][430]LogSM: Error: Play Update Montage AM_M_PullDownObjectRT Duration 0.600000 Timestamp 0.000000 [2020.04.28-16.18.00:985][430]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.04.28-16.18.00:985][430]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_7] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.18.00:985][430]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.01:018][432]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.18.01:083][436]Interaction: Player [BP_CamperFemale01_Character_C_1] is in chase. [2020.04.28-16.18.01:183][442]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Open Legion. [2020.04.28-16.18.01:183][442]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Hitting Legion. [2020.04.28-16.18.01:185][442]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.18.01:185][442]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.18.01:284][448]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_14_C_0 Target: BP_CamperFemale01_Character_C_1 [2020.04.28-16.18.01:284][448]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.04.28-16.18.01:284][448]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Female. [2020.04.28-16.18.01:288][448]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_1 - IWatchAnime]: On [2020.04.28-16.18.01:368][453]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.18.01:517][462]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Succeed Legion. [2020.04.28-16.18.01:585][466]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.18.01:585][466]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_7] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.18.01:585][466]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.01:585][466]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.18.01:585][466]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_7] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.18.01:585][466]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.01:618][468]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.18.01:618][468]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_7] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.18.01:618][468]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.01:618][468]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.18.01:618][468]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_7] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.18.01:618][468]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.18.01:618][468]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_7] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.18.01:618][468]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.18.01:618][468]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.18.01:619][468]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_7] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.18.01:619][468]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.01:619][468]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionRight][Bookshelf_C_7] [2020.04.28-16.18.01:619][468]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.01:619][468]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.18.01:750][476]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.04.28-16.18.01:750][476]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.01:750][476]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.04.28-16.18.01:750][476]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.01:750][476]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.04.28-16.18.01:752][476]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.18.01:753][476]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.18.01:753][476]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_7] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.18.01:753][476]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.18.01:753][476]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.18.01:753][476]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.04.28-16.18.01:753][476]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.01:753][476]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_7] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.18.01:753][476]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.01:753][476]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_7] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.18.01:753][476]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.01:785][478]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.18.01:886][484]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.18.02:201][503]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.18.02:201][503]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_7] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.18.02:201][503]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.02:201][503]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.18.02:201][503]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_7] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.18.02:201][503]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.02:201][503]Interaction: Interaction time: 1.009174 [2020.04.28-16.18.02:201][503]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: PlankVaultFast Left AnimTag_Injured AnimTag_Female. [2020.04.28-16.18.02:201][503]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60LTFast Duration 1.009174 Timestamp 0.000000 [2020.04.28-16.18.02:201][503]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to True [2020.04.28-16.18.02:201][503]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_7] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.18.02:201][503]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.02:218][504]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_JumpOverAngle60LTFast [2020.04.28-16.18.02:900][545]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.04.28-16.18.02:900][545]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.04.28-16.18.02:902][545]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.18.02:902][545]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_7] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.18.02:902][545]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.02:902][545]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.18.02:902][545]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_7] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.18.02:902][545]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.02:902][545]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.18.02:902][545]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_7] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.18.02:902][545]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.02:902][545]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.18.02:902][545]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_7] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.18.02:902][545]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.18.02:902][545]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_7] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.18.02:902][545]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.18.02:902][545]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to False [2020.04.28-16.18.02:902][545]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_7] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.18.02:902][545]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.02:902][545]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [EndInteraction Called] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.04.28-16.18.02:902][545]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.02:902][545]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.18.02:935][547]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.28-16.18.02:935][547]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.18.03:269][567]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_1 - IWatchAnime]: Off [2020.04.28-16.18.04:200][623]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.305615 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.04.28-16.18.04:568][645]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.18.04:568][645]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.18.06:450][758]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 5.423039 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.04.28-16.18.06:450][758]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.28-16.18.06:483][760]Interaction: Player [BP_CamperFemale01_Character_C_1] is not in chase anymore. [2020.04.28-16.18.07:083][796]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.04.28-16.18.07:083][796]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.07:083][796]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.04.28-16.18.07:083][796]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.07:085][796]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.18.07:085][796]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.18.07:085][796]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.18.07:085][796]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.18.07:085][796]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.18.07:085][796]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.04.28-16.18.07:085][796]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.07:085][796]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.18.07:085][796]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.07:085][796]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.18.07:085][796]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.07:117][798]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.18.07:182][802]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.28-16.18.07:183][802]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.04.28-16.18.07:184][802]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.18.07:184][802]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.18.07:184][802]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.07:184][802]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.18.07:184][802]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.18.07:184][802]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.07:184][802]Interaction: Interaction time: 83.209641 [2020.04.28-16.18.07:184][802]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.18.07:184][802]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.07:184][802]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.18.10:535][ 2]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.18.10:535][ 2]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.18.10:535][ 2]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.10:535][ 2]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.18.10:535][ 2]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.18.10:535][ 2]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.10:535][ 2]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.18.10:535][ 2]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.18.10:535][ 2]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.10:535][ 2]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.18.10:535][ 2]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.18.10:535][ 2]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.18.10:535][ 2]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.18.10:536][ 2]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.18.10:536][ 2]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.18.10:536][ 2]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.10:536][ 2]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.04.28-16.18.10:536][ 2]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.10:536][ 2]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.18.10:538][ 2]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.04.28-16.18.10:799][ 18]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 14.258870 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.28-16.18.11:300][ 48]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 3.078405 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.28-16.18.11:533][ 62]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Open Legion. [2020.04.28-16.18.11:533][ 62]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Hitting Legion. [2020.04.28-16.18.11:535][ 62]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.18.11:535][ 62]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.18.11:633][ 68]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_14_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.04.28-16.18.11:634][ 68]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.04.28-16.18.11:634][ 68]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.28-16.18.11:634][ 68]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HitInjuredToCrawlL AnimTag_Female. [2020.04.28-16.18.11:634][ 68]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 17.637907 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.28-16.18.11:637][ 68]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu]: On [2020.04.28-16.18.11:667][ 70]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.04.28-16.18.11:867][ 82]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Succeed Legion. [2020.04.28-16.18.12:467][118]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_0] [2020.04.28-16.18.12:467][118]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.12:467][118]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.04.28-16.18.12:467][118]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.12:468][118]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.18.12:468][118]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.18.12:468][118]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.18.12:468][118]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.18.12:468][118]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.18.12:468][118]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.04.28-16.18.12:468][118]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.12:468][118]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.18.12:468][118]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.12:468][118]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.18.12:468][118]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.12:567][124]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.28-16.18.12:568][124]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.18.12:568][124]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.18.12:568][124]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.12:568][124]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.18.12:568][124]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.18.12:568][124]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.12:568][124]Interaction: Interaction time: 11.851851 [2020.04.28-16.18.12:568][124]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.18.12:568][124]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.12:600][126]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.18.12:601][126]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.18.12:601][126]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.12:601][126]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.18.12:601][126]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.18.12:601][126]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.12:603][126]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.28-16.18.12:634][128]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.18.12:634][128]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.18.12:634][128]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.12:634][128]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.18.12:634][128]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.18.12:634][128]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.18.12:634][128]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.18.12:634][128]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.18.12:634][128]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.18.12:634][128]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.12:634][128]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_0] [2020.04.28-16.18.12:634][128]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.12:634][128]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.18.12:933][146]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_0] [2020.04.28-16.18.12:933][146]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.12:933][146]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.04.28-16.18.12:933][146]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.12:935][146]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.18.12:935][146]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.18.12:935][146]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.18.12:935][146]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.18.12:935][146]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.18.12:935][146]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.04.28-16.18.12:935][146]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.12:935][146]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.18.12:935][146]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.12:935][146]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.18.12:935][146]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.12:967][148]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.28-16.18.12:968][148]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.18.12:968][148]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.18.12:968][148]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.12:968][148]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.18.12:968][148]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.18.12:968][148]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.12:968][148]Interaction: Interaction time: 11.835116 [2020.04.28-16.18.12:968][148]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.18.12:968][148]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.13:432][176]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.246023 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.04.28-16.18.13:636][188]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu]: Off [2020.04.28-16.18.14:651][249]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.28-16.18.14:900][264]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.28-16.18.14:917][265]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.18.14:917][265]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.18.15:149][279]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_0] [2020.04.28-16.18.15:149][279]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.15:150][279]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.18.15:150][279]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.18.15:150][279]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.18.15:150][279]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.18.15:150][279]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.18.15:151][279]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.28-16.18.15:151][279]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.15:151][279]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.18.15:151][279]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.15:151][279]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: SurvivorPickup_In Legion. [2020.04.28-16.18.15:151][279]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: SurvivorPickup_In Legion AnimTag_Female AnimTag_Follower. [2020.04.28-16.18.15:151][279]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.18.15:151][279]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.15:151][279]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_14_C_0] [2020.04.28-16.18.15:151][279]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.18.15:217][283]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.18.15:217][283]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.18.15:217][283]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.15:217][283]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.18.15:217][283]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.18.15:217][283]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.18.15:217][283]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.18.15:217][283]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.18.15:217][283]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.18.15:217][283]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.15:217][283]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_0] [2020.04.28-16.18.15:217][283]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.15:217][283]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.18.15:219][283]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.28-16.18.15:249][285]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.04.28-16.18.15:249][285]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.15:517][301]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.18.15:517][301]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.18.15:517][301]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.15:517][301]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.18.15:517][301]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.18.15:517][301]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.15:517][301]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_14_C_0] [2020.04.28-16.18.15:517][301]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale01_Character_C_0. [2020.04.28-16.18.15:517][301]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.04.28-16.18.15:517][301]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.04.28-16.18.15:517][301]Interaction: Interaction time: 2.700000 [2020.04.28-16.18.15:518][301]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: SurvivorPickup Legion AnimTag_Carry. [2020.04.28-16.18.15:518][301]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: SurvivorPickup Legion AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.04.28-16.18.15:518][301]LogSM: Error: Play Update Montage AM_KK_PickUP Duration 2.700000 Timestamp 0.000000 [2020.04.28-16.18.15:518][301]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.04.28-16.18.15:518][301]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.18.15:518][301]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.15:518][301]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.18.15:583][305]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.18.15:583][305]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.18.15:751][315]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_KK_PickUP [2020.04.28-16.18.18:184][461]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.18.18:184][461]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.18.18:184][461]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.18:184][461]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.04.28-16.18.18:184][461]LogAkAudio: Warning: [BP_Slasher_Character_14_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.28-16.18.18:184][461]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.18.18:184][461]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.18.18:184][461]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.18:184][461]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.18.18:184][461]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.18.18:184][461]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.18:184][461]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.18.18:184][461]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.18.18:184][461]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.18.18:184][461]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.18.18:184][461]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.18.18:184][461]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.04.28-16.18.18:184][461]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.18.18:184][461]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.18:184][461]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_0] [2020.04.28-16.18.18:185][461]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.18:185][461]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.18.18:249][465]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.28-16.18.18:249][465]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.18:282][467]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.28-16.18.18:282][467]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.18:282][467]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.646841 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.28-16.18.18:284][467]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.18.18:284][467]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.18.18:284][467]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.18.18:284][467]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.18.18:284][467]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.18.18:284][467]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.28-16.18.18:284][467]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.18:284][467]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.18.18:284][467]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.18:284][467]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.18.18:284][467]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.18:349][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.28-16.18.18:350][471]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.18.18:350][471]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.18.18:350][471]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.18:350][471]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.18.18:350][471]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.18.18:350][471]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.18:350][471]Interaction: Interaction time: 16.000000 [2020.04.28-16.18.18:350][471]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Legion AnimTag_Carry AnimTag_Female. [2020.04.28-16.18.18:350][471]LogSM: Error: Play Update Montage AM_F_WI_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.04.28-16.18.18:350][471]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.18.18:350][471]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.19:503][540]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.18.19:503][540]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.18.19:503][540]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.18.19:503][540]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.18.19:503][540]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.19:503][540]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.18.19:503][540]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.18.19:503][540]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.19:519][541]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.18.19:519][541]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.18.19:519][541]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.19:519][541]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.18.19:519][541]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.18.19:519][541]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.18.19:519][541]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.18.19:519][541]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.18.19:519][541]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.18.19:519][541]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.19:519][541]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.04.28-16.18.19:519][541]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.19:519][541]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.04.28-16.18.19:519][541]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.19:519][541]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.18.19:566][544]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.28-16.18.19:566][544]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.529354 [2020.04.28-16.18.19:571][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.04.28-16.18.19:573][544]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.18.19:867][562]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.04.28-16.18.19:867][562]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.19:867][562]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_3] [2020.04.28-16.18.19:867][562]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.19:867][562]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_3] [2020.04.28-16.18.19:867][562]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.20:062][574]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Mars [0x2AF1B792620] Result: '1' k_EResultOK (success) [2020.04.28-16.18.20:082][575]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Mars [0x2AF1B792620]' succeeded in 0.514049 seconds [2020.04.28-16.18.20:085][575]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.18.20:100][576]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Legion AnimTag_Carry AnimTag_Female. [2020.04.28-16.18.20:105][577]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Mars [0x2AF0D2793A0] Result: '1' k_EResultOK (success) [2020.04.28-16.18.20:127][578]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.556521 seconds [2020.04.28-16.18.20:219][583]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.18.20:432][596]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 42.348324 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.28-16.18.21:034][632]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] [2020.04.28-16.18.21:034][632]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.21:035][632]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.18.21:035][632]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.18.21:035][632]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.18.21:035][632]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.18.21:035][632]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.18.21:035][632]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] [2020.04.28-16.18.21:035][632]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.21:035][632]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.18.21:035][632]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.21:035][632]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: HookSetup Legion AnimTag_Carry. [2020.04.28-16.18.21:035][632]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookSetup Legion AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.04.28-16.18.21:035][632]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.18.21:035][632]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.21:036][632]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.18.21:051][633]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Legion AnimTag_Carry AnimTag_Female. [2020.04.28-16.18.21:051][633]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_WI_Wiggle [2020.04.28-16.18.21:068][634]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.18.21:102][636]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.18.21:102][636]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.18.21:102][636]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.21:102][636]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.18.21:102][636]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.18.21:102][636]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.18.21:102][636]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.18.21:102][636]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.18.21:102][636]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.18.21:102][636]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.21:102][636]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.28-16.18.21:102][636]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.21:102][636]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.18.21:133][638]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] [2020.04.28-16.18.21:133][638]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.21:366][652]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.HookChargeable Enabled?: Enabled [2020.04.28-16.18.21:367][652]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.18.21:367][652]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.18.21:367][652]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.21:367][652]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.18.21:367][652]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.18.21:367][652]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.21:367][652]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookCamper Legion AnimTag_Carry AnimTag_Female. [2020.04.28-16.18.21:368][652]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [Null] [2020.04.28-16.18.21:368][652]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.04.28-16.18.21:368][652]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.04.28-16.18.21:368][652]AnimLeader: BP_SmallMeatLocker_HillBilly_C_4 Requested to Play: HookCamper Legion AnimTag_Carry. [2020.04.28-16.18.21:368][652]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.28-16.18.21:368][652]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Legion AnimTag_Carry AnimTag_Follower [2020.04.28-16.18.21:368][652]Interaction: Interaction time: 1.500000 [2020.04.28-16.18.21:368][652]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: HookCamper Legion AnimTag_Carry. [2020.04.28-16.18.21:368][652]LogSM: Error: Play Update Montage AM_KK_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.04.28-16.18.21:368][652]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.18.21:368][652]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.21:369][652]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_KK_Hook_IN [2020.04.28-16.18.22:100][696]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.04.28-16.18.22:100][696]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.22:100][696]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.04.28-16.18.22:100][696]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.22:102][696]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.18.22:102][696]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.18.22:102][696]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.18.22:102][696]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.18.22:102][696]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.18.22:102][696]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.04.28-16.18.22:102][696]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.22:102][696]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.18.22:102][696]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.22:102][696]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.18.22:102][696]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.22:135][698]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.18.22:235][704]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.18.22:633][728]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.04.28-16.18.22:633][728]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.04.28-16.18.22:636][728]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.18.22:636][728]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.18.22:636][728]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.22:636][728]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.18.22:636][728]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.18.22:636][728]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.22:636][728]Interaction: Interaction time: 79.175903 [2020.04.28-16.18.22:636][728]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.18.22:636][728]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.22:685][731]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_6] [2020.04.28-16.18.22:685][731]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.22:704][732]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.18.22:801][738]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_6] [2020.04.28-16.18.22:801][738]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.22:801][738]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_6] [2020.04.28-16.18.22:801][738]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.22:868][742]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_6] [2020.04.28-16.18.22:868][742]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.22:868][742]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_6] [2020.04.28-16.18.22:868][742]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.22:870][742]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.HookChargeable Enabled?: Disabled [2020.04.28-16.18.22:983][749]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.HookChargeable Enabled?: Enabled [2020.04.28-16.18.22:985][749]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.18.22:985][749]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.28-16.18.22:985][749]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.28-16.18.22:985][749]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.28-16.18.22:985][749]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.22:985][749]LogAkAudio: Warning: [BP_Slasher_Character_14_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.28-16.18.22:985][749]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.04.28-16.18.22:985][749]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.18.22:985][749]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.18.22:985][749]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.22:985][749]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.18.22:985][749]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.18.22:985][749]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.22:985][749]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.18.22:985][749]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.18.22:985][749]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.22:985][749]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.18.22:985][749]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.18.22:985][749]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.18.22:985][749]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.18.22:985][749]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.18.22:985][749]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.18.22:985][749]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.22:985][749]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] [2020.04.28-16.18.22:985][749]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.22:986][749]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.18.22:986][749]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.18.22:988][749]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.HookChargeable Enabled?: Disabled [2020.04.28-16.18.22:988][749]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.28-16.18.23:017][751]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_14_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.04.28-16.18.23:017][751]LogStreaming: Display: Flushing async loaders. [2020.04.28-16.18.23:017][751]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.18.23:017][751]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale02_Character_C_0 - Claudette is OP, Originating Player: BP_Slasher_Character_14_C_0 - Solaire of Astora, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.04.28-16.18.23:018][751]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_1 - IWatchAnime, Originating Player: BP_Slasher_Character_14_C_0 - Solaire of Astora, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.04.28-16.18.23:019][751]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.04.28-16.18.23:019][751]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.04.28-16.18.23:019][751]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.04.28-16.18.23:019][751]AnimLeader: BP_SmallMeatLocker_HillBilly_C_4 Requested to Play: HookCamperOut. [2020.04.28-16.18.23:019][751]AnimLeader: BP_Entity_C_4 Requested to Play: HookCamperOut AnimTag_Follower. [2020.04.28-16.18.23:019][751]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.28-16.18.23:019][751]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.04.28-16.18.23:051][753]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.18.23:051][753]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.18.23:785][797]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_6] [2020.04.28-16.18.23:785][797]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.23:785][797]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_6] [2020.04.28-16.18.23:785][797]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.23:785][797]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_6] [2020.04.28-16.18.23:785][797]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.23:785][797]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_6] [2020.04.28-16.18.23:785][797]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.23:802][798]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_6] [2020.04.28-16.18.23:802][798]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.23:823][799]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.18.23:902][804]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_6] [2020.04.28-16.18.23:902][804]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.23:918][805]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_6] [2020.04.28-16.18.23:918][805]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.23:918][805]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_6] [2020.04.28-16.18.23:919][805]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.23:919][805]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_6] [2020.04.28-16.18.23:919][805]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.23:919][805]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_6] [2020.04.28-16.18.23:919][805]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.24:619][847]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.18.24:619][847]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.18.24:619][847]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.24:619][847]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.18.24:619][847]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.18.24:619][847]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.24:619][847]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.18.24:619][847]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.18.24:619][847]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.24:619][847]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.18.24:619][847]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.18.24:619][847]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.18.24:619][847]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.18.24:619][847]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.18.24:619][847]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.18.24:619][847]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.24:620][847]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.04.28-16.18.24:620][847]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.24:620][847]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.18.24:621][847]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.04.28-16.18.24:703][852]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_6] [2020.04.28-16.18.24:703][852]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.24:703][852]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_6] [2020.04.28-16.18.24:703][852]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.24:703][852]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_6] [2020.04.28-16.18.24:703][852]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.24:703][852]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_6] [2020.04.28-16.18.24:703][852]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.24:703][852]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_6] [2020.04.28-16.18.24:703][852]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.24:719][853]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [CleanseTotem][BP_TotemBase_C_2] [2020.04.28-16.18.24:719][853]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.25:449][897]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 1.979983 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.04.28-16.18.25:549][903]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.28-16.18.25:549][903]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.25:549][903]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.28-16.18.25:549][903]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.25:551][903]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.18.25:551][903]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.18.25:551][903]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.18.25:551][903]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.18.25:551][903]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.18.25:551][903]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.28-16.18.25:551][903]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.25:551][903]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.18.25:551][903]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.25:551][903]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.18.25:551][903]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.25:617][907]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.18.25:649][909]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.28-16.18.25:650][909]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.04.28-16.18.25:651][909]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.18.25:651][909]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.18.25:651][909]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.25:651][909]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.18.25:651][909]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.18.25:651][909]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.25:651][909]Interaction: Interaction time: 84.149582 [2020.04.28-16.18.25:651][909]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.18.25:651][909]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.25:717][913]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.18.26:783][977]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.18.26:783][977]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.18.26:783][977]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.26:784][977]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.18.26:784][977]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.18.26:784][977]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.26:785][977]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.04.28-16.18.26:817][979]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.18.26:817][979]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.18.26:817][979]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.26:817][979]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.18.26:817][979]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.18.26:817][979]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.18.26:817][979]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.18.26:817][979]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.18.26:817][979]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.18.26:817][979]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.26:817][979]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.28-16.18.26:817][979]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.26:817][979]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.18.27:016][991]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_1 - IWatchAnime, Originating Player: BP_Slasher_Character_14_C_0 - Solaire of Astora, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 0.016681, Lifetime Duration: 4.000000 [2020.04.28-16.18.27:083][995]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture02][BP_CamperInteractable_C_3] [2020.04.28-16.18.27:083][995]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.27:083][995]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture02][BP_CamperInteractable_C_3] [2020.04.28-16.18.27:083][995]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.27:084][995]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale02_Character_C_0 - Claudette is OP, Originating Player: BP_Slasher_Character_14_C_0 - Solaire of Astora, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.18.27:085][995]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.18.27:085][995]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.18.27:085][995]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.18.27:085][995]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.18.27:085][995]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.18.27:085][995]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture02][BP_CamperInteractable_C_3] [2020.04.28-16.18.27:085][995]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.27:085][995]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.18.27:085][995]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.27:085][995]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: SurvivorGesture2 AnimTag_Injured AnimTag_Female. [2020.04.28-16.18.27:085][995]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.18.27:085][995]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.27:149][999]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.28-16.18.27:149][999]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.27:149][999]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.28-16.18.27:149][999]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.27:150][999]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.18.27:150][999]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.18.27:150][999]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.18.27:150][999]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.18.27:150][999]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.18.27:150][999]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.28-16.18.27:150][999]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.27:150][999]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.18.27:150][999]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.27:150][999]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.18.27:150][999]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.27:151][999]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.18.27:249][ 5]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.28-16.18.27:250][ 5]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.04.28-16.18.27:251][ 5]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.18.27:251][ 5]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.18.27:251][ 5]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.27:251][ 5]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.18.27:251][ 5]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.18.27:251][ 5]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.27:251][ 5]Interaction: Interaction time: 83.012009 [2020.04.28-16.18.27:251][ 5]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.18.27:251][ 5]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.27:251][ 5]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.18.27:734][ 34]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.04.28-16.18.27:734][ 34]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.04.28-16.18.27:734][ 34]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.04.28-16.18.27:734][ 34]AnimLeader: BP_SmallMeatLocker_HillBilly_C_4 Requested to Play: HookIdle. [2020.04.28-16.18.27:734][ 34]AnimLeader: BP_Entity_C_4 Requested to Play: HookIdle AnimTag_Follower. [2020.04.28-16.18.27:734][ 34]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.04.28-16.18.27:868][ 42]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.18.27:868][ 42]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.18.27:868][ 42]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.27:868][ 42]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.18.27:868][ 42]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.18.27:868][ 42]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.27:868][ 42]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.18.27:868][ 42]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.18.27:868][ 42]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.27:868][ 42]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.18.27:868][ 42]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.18.27:868][ 42]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.18.27:868][ 42]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.18.27:868][ 42]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.18.27:868][ 42]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.18.27:868][ 42]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.27:868][ 42]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.28-16.18.27:868][ 42]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.27:868][ 42]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.18.27:870][ 42]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.04.28-16.18.28:567][ 84]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.18.28:567][ 84]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.18.28:567][ 84]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.28:567][ 84]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.18.28:567][ 84]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.18.28:567][ 84]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.28:567][ 84]Interaction: Interaction time: 0.000000 [2020.04.28-16.18.28:567][ 84]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.18.28:567][ 84]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.28:600][ 86]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.18.28:600][ 86]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.18.28:600][ 86]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.28:600][ 86]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.18.28:600][ 86]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.18.28:600][ 86]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.28:600][ 86]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.18.28:600][ 86]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.18.28:600][ 86]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.28:600][ 86]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.18.28:600][ 86]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.18.28:600][ 86]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.18.28:600][ 86]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.18.28:600][ 86]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.18.28:600][ 86]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.18.28:600][ 86]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.28:600][ 86]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [EndInteraction Called] - [Gesture02][BP_CamperInteractable_C_3] [2020.04.28-16.18.28:600][ 86]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.28:600][ 86]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.18.28:799][ 98]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 1.600654 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.28-16.18.28:999][110]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.28-16.18.28:999][110]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.28:999][110]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation FAIL] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.28-16.18.28:999][110]InteractionHandler: Verbose: (Line: [1061] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.28:999][110]Interaction: [BP_CamperFemale01_Character_C_1] SetGuidedAction [VE_BeingHealed] [2020.04.28-16.18.29:000][110]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.18.29:000][110]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.18.29:000][110]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.18.29:000][110]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.18.29:000][110]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.18.29:000][110]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.28-16.18.29:000][110]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.29:000][110]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.18.29:000][110]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.29:000][110]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.18.29:000][110]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.29:000][110]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.28-16.18.29:000][110]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.28-16.18.29:017][111]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.28-16.18.29:017][111]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.28-16.18.29:032][112]Interaction: [BP_CamperFemale01_Character_C_1] SetGuidedAction [VE_None] [2020.04.28-16.18.29:033][112]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.28-16.18.29:033][112]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.28-16.18.29:050][113]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.28-16.18.29:050][113]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.28-16.18.29:067][114]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.18.29:067][114]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterFailed] [2020.04.28-16.18.29:067][114]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.29:067][114]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.18.29:067][114]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.29:067][114]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.18.29:067][114]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.18.29:067][114]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.18.29:067][114]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.18.29:067][114]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.18.29:067][114]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.18.29:067][114]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.29:067][114]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.28-16.18.29:067][114]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.29:067][114]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.18.29:134][118]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.18.29:134][118]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.18.29:467][138]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.18.29:467][138]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.18.29:699][152]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.28-16.18.29:699][152]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.29:699][152]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.28-16.18.29:699][152]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.29:699][152]Interaction: [BP_CamperFemale01_Character_C_1] SetGuidedAction [VE_BeingHealed] [2020.04.28-16.18.29:700][152]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.18.29:700][152]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.18.29:700][152]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.18.29:700][152]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.18.29:700][152]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.18.29:700][152]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.28-16.18.29:701][152]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.29:701][152]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.18.29:701][152]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.29:701][152]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.18.29:701][152]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.29:717][153]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [CleanseTotem][BP_TotemBase_C_2] [2020.04.28-16.18.29:717][153]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.29:733][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot02 Enabled?: Enabled [2020.04.28-16.18.29:734][154]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.18.29:734][154]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.18.29:734][154]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.29:734][154]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.18.29:734][154]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.18.29:734][154]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.29:734][154]Interaction: Interaction time: 17.391304 [2020.04.28-16.18.29:734][154]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.18.29:734][154]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.29:751][155]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_6] [2020.04.28-16.18.29:751][155]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.29:751][155]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_6] [2020.04.28-16.18.29:751][155]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.29:751][155]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_6] [2020.04.28-16.18.29:751][155]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.29:751][155]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_6] [2020.04.28-16.18.29:751][155]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.29:751][155]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_6] [2020.04.28-16.18.29:751][155]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.29:771][156]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.18.29:966][168]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_HillBilly_C_4] [2020.04.28-16.18.29:966][168]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.29:966][168]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_HillBilly_C_4] [2020.04.28-16.18.29:966][168]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.29:968][168]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.18.29:968][168]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.18.29:968][168]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.18.29:968][168]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.18.29:968][168]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.18.29:968][168]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_4] [2020.04.28-16.18.29:968][168]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.29:968][168]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.18.29:968][168]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.29:968][168]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.18.29:968][168]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.30:000][170]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.EscapeChargeable Enabled?: Enabled [2020.04.28-16.18.30:002][170]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.18.30:002][170]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.18.30:002][170]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.30:002][170]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.18.30:002][170]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.18.30:002][170]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.30:002][170]Interaction: Interaction time: 1.500000 [2020.04.28-16.18.30:002][170]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.18.30:002][170]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.30:034][172]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.04.28-16.18.30:035][172]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.04.28-16.18.30:035][172]AnimLeader: BP_SmallMeatLocker_HillBilly_C_4 Requested to Play: HookAttemptEscape. [2020.04.28-16.18.30:035][172]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.28-16.18.30:035][172]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.04.28-16.18.30:035][172]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.04.28-16.18.30:035][172]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.28-16.18.30:100][176]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.18.30:101][176]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.18.30:101][176]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.30:101][176]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.18.30:101][176]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.18.30:101][176]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.30:103][176]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.EscapeChargeable Enabled?: Disabled [2020.04.28-16.18.30:133][178]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.EscapeChargeable Enabled?: Enabled [2020.04.28-16.18.30:134][178]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.18.30:134][178]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.18.30:134][178]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.30:134][178]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.18.30:134][178]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.18.30:134][178]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.18.30:134][178]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.18.30:134][178]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.18.30:134][178]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.18.30:134][178]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.30:134][178]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_HillBilly_C_4] [2020.04.28-16.18.30:134][178]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.30:134][178]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.18.30:136][178]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.EscapeChargeable Enabled?: Disabled [2020.04.28-16.18.30:167][180]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.04.28-16.18.30:167][180]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.04.28-16.18.30:167][180]AnimLeader: BP_SmallMeatLocker_HillBilly_C_4 Requested to Play: HookIdle. [2020.04.28-16.18.30:167][180]AnimLeader: BP_Entity_C_4 Requested to Play: HookIdle AnimTag_Follower. [2020.04.28-16.18.30:167][180]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.04.28-16.18.30:301][188]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.18.30:301][188]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.18.30:737][214]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.18.30:836][220]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 55 [2020.04.28-16.18.31:151][239]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_6] [2020.04.28-16.18.31:151][239]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.31:151][239]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_6] [2020.04.28-16.18.31:151][239]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.31:151][239]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_6] [2020.04.28-16.18.31:151][239]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.31:151][239]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_6] [2020.04.28-16.18.31:151][239]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.31:168][240]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_6] [2020.04.28-16.18.31:168][240]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.31:171][240]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.18.31:218][243]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_6] [2020.04.28-16.18.31:218][243]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.31:235][244]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_6] [2020.04.28-16.18.31:235][244]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.31:235][244]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_6] [2020.04.28-16.18.31:235][244]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.31:235][244]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_6] [2020.04.28-16.18.31:235][244]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.31:235][244]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_6] [2020.04.28-16.18.31:235][244]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.31:266][246]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.18.31:266][246]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.18.31:266][246]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.18.31:266][246]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.18.31:266][246]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.18.31:266][246]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.28-16.18.31:336][250]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.28-16.18.31:684][271]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_6] [2020.04.28-16.18.31:684][271]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.31:684][271]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_6] [2020.04.28-16.18.31:684][271]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.31:717][273]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_6] [2020.04.28-16.18.31:717][273]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.31:717][273]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_6] [2020.04.28-16.18.31:717][273]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.31:784][277]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_6] [2020.04.28-16.18.31:784][277]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.32:415][315]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyRight][Bookshelf_C_7] [2020.04.28-16.18.32:415][315]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.32:416][315]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyRight][Bookshelf_C_7] [2020.04.28-16.18.32:416][315]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.32:417][315]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.18.32:417][315]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.18.32:417][315]Interaction: Verbose: [DestroyRight][Bookshelf_C_7] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.18.32:417][315]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.18.32:417][315]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.18.32:417][315]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyRight][Bookshelf_C_7] [2020.04.28-16.18.32:417][315]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.32:417][315]Interaction: Verbose: [DestroyRight][Bookshelf_C_7] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.18.32:417][315]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.32:417][315]Interaction: Verbose: [DestroyRight][Bookshelf_C_7] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.18.32:417][315]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.32:450][317]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.18.32:650][329]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.18.32:650][329]Interaction: Verbose: [DestroyRight][Bookshelf_C_7] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.18.32:650][329]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.32:650][329]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.18.32:650][329]Interaction: Verbose: [DestroyRight][Bookshelf_C_7] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.18.32:650][329]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.32:650][329]Interaction: Interaction time: 2.600000 [2020.04.28-16.18.32:650][329]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: PlankDestroy Legion. [2020.04.28-16.18.32:650][329]LogSM: Error: Play Update Montage AM_KK_Destroy_Pallet Duration 2.600000 Timestamp 0.000000 [2020.04.28-16.18.32:650][329]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.04.28-16.18.32:650][329]Interaction: Verbose: [DestroyRight][Bookshelf_C_7] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.18.32:650][329]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.32:650][329]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.18.35:001][470]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.18.35:234][484]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.18.35:251][485]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.18.35:251][485]Interaction: Verbose: [DestroyRight][Bookshelf_C_7] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.18.35:251][485]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.35:251][485]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.18.35:251][485]Interaction: Verbose: [DestroyRight][Bookshelf_C_7] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.18.35:251][485]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.35:251][485]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.18.35:251][485]Interaction: Verbose: [DestroyRight][Bookshelf_C_7] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.18.35:251][485]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.35:251][485]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.18.35:251][485]Interaction: Verbose: [DestroyRight][Bookshelf_C_7] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.18.35:251][485]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.18.35:251][485]Interaction: Verbose: [DestroyRight][Bookshelf_C_7] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.18.35:251][485]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.18.35:251][485]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.04.28-16.18.35:251][485]Interaction: Verbose: [DestroyRight][Bookshelf_C_7] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.18.35:251][485]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.35:251][485]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [EndInteraction Called] - [DestroyRight][Bookshelf_C_7] [2020.04.28-16.18.35:251][485]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.35:251][485]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.18.39:301][728]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_4] [2020.04.28-16.18.39:301][728]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.39:301][728]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_4] [2020.04.28-16.18.39:301][728]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.39:301][728]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_4] [2020.04.28-16.18.39:301][728]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.39:301][728]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_4] [2020.04.28-16.18.39:301][728]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.39:321][729]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.18.39:351][731]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.28-16.18.39:351][731]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.39:351][731]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.04.28-16.18.39:351][731]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.39:351][731]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.04.28-16.18.39:351][731]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.39:351][731]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.04.28-16.18.39:351][731]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.39:351][731]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.04.28-16.18.39:351][731]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.39:351][731]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.04.28-16.18.39:351][731]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.39:351][731]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.04.28-16.18.39:351][731]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.39:417][735]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_4] [2020.04.28-16.18.39:417][735]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.39:417][735]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_4] [2020.04.28-16.18.39:417][735]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.39:435][736]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.04.28-16.18.39:435][736]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.39:435][736]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.04.28-16.18.39:435][736]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.39:533][742]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.04.28-16.18.39:533][742]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.39:533][742]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [TryInteraction SUCCESS] - [Unhook][BP_SmallMeatLocker_HillBilly_C_4] [2020.04.28-16.18.39:533][742]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.39:535][742]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.18.39:535][742]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.18.39:535][742]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.18.39:535][742]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.18.39:535][742]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.18.39:535][742]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_4] [2020.04.28-16.18.39:535][742]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.39:535][742]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.18.39:535][742]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.39:535][742]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.18.39:535][742]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.39:535][742]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.18.39:565][744]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_HillBilly_C_4] [2020.04.28-16.18.39:565][744]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.39:650][749]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.18.39:650][749]LogDBDPlayerMovement: StopSnapping Final Location (6157.004395 6832.103516 88.095039) [2020.04.28-16.18.39:650][749]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.18.39:650][749]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.18.39:650][749]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.39:650][749]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.18.39:650][749]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.18.39:650][749]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.39:650][749]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.04.28-16.18.39:650][749]Interaction: Interaction time: 1.000000 [2020.04.28-16.18.39:650][749]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: UnhookIn AnimTag_Male. [2020.04.28-16.18.39:650][749]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookIn AnimTag_Male AnimTag_Female AnimTag_Follower. [2020.04.28-16.18.39:650][749]LogSM: Error: Play Update Montage AM_M_HookRescueCamperIn Duration 1.000000 Timestamp 150.760834 [2020.04.28-16.18.39:650][749]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.18.39:650][749]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.39:699][752]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.04.28-16.18.39:699][752]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.UnhookChargeable Enabled?: Enabled [2020.04.28-16.18.39:733][754]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.04.28-16.18.39:733][754]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.04.28-16.18.39:733][754]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.04.28-16.18.39:733][754]AnimLeader: BP_SmallMeatLocker_HillBilly_C_4 Requested to Play: UnhookIn. [2020.04.28-16.18.39:733][754]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.28-16.18.39:733][754]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.04.28-16.18.39:733][754]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.28-16.18.39:783][757]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.18.39:783][757]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.18.39:783][757]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.18.40:067][774]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.18.40:717][813]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Charge Complete Received] [2020.04.28-16.18.40:717][813]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.28-16.18.40:717][813]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.28-16.18.40:717][813]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.40:719][813]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.UnhookChargeable Enabled?: Disabled [2020.04.28-16.18.40:734][814]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.18.40:734][814]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.18.40:734][814]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.18.40:734][814]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.18.40:734][814]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.40:734][814]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.18.40:734][814]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [Null] [2020.04.28-16.18.40:734][814]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale01_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.28-16.18.40:734][814]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookOut AnimTag_Male AnimTag_Follower. [2020.04.28-16.18.40:734][814]AnimLeader: BP_SmallMeatLocker_HillBilly_C_4 Requested to Play: UnhookOut. [2020.04.28-16.18.40:734][814]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.28-16.18.40:734][814]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.04.28-16.18.40:734][814]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.28-16.18.40:735][814]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.18.40:735][814]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: UnhookOut AnimTag_Male. [2020.04.28-16.18.40:735][814]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.18.40:735][814]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.40:749][815]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale01_Character_C_0 - NiceBakuhatsu, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.18.40:750][815]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.28-16.18.40:750][815]GameFlow: Writing Profile Stat DBD_UnhookOrHeal: 1 [2020.04.28-16.18.40:784][817]LogStreaming: Display: Flushing async loaders. [2020.04.28-16.18.40:805][817]LogStreaming: Flushing async loaders took 21ms. [2020.04.28-16.18.40:805][817]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: AftercareEffect, Status Owner: BP_CamperFemale01_Character_C_0 - NiceBakuhatsu, Originating Player: BP_CamperMale09_Character_C_0 - Mars, Custom Param: 0.000000, Originating Effect: AfterCare, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.18.40:805][817]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: AftercareEffect, Status Owner: BP_CamperMale09_Character_C_0 - Mars, Originating Player: BP_CamperFemale01_Character_C_0 - NiceBakuhatsu, Custom Param: 0.000000, Originating Effect: AfterCare, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.18.40:805][817]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.28-16.18.40:812][817]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.28-16.18.40:850][820]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale01_Character_C_0 - NiceBakuhatsu, Originating Player: BP_CamperFemale01_Character_C_0 - NiceBakuhatsu, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.18.40:850][820]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.100124 Instigator: BP_Slasher_Character_14_C_0 Target: [2020.04.28-16.18.40:850][820]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.04.28-16.18.40:850][820]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.04.28-16.18.40:851][820]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [Null] [2020.04.28-16.18.40:851][820]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.04.28-16.18.41:162][839]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Mars [0x2AF0D652140] Result: '1' k_EResultOK (success) [2020.04.28-16.18.41:162][839]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Mars [0x2AF0D652140]' succeeded in 0.412214 seconds [2020.04.28-16.18.41:187][841]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Mars [0x2AF0D1BB830] Result: '1' k_EResultOK (success) [2020.04.28-16.18.41:208][842]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.455539 seconds [2020.04.28-16.18.42:150][898]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.18.42:150][898]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.18.42:150][898]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.42:150][898]AuthoritativeMovement: BP_CamperMale09_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.18.42:150][898]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.18.42:150][898]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.18.42:150][898]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.18.42:150][898]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.18.42:150][898]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.18.42:150][898]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.18.42:150][898]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.42:150][898]AuthoritativeMovement: BP_CamperMale09_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.18.42:150][898]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_HillBilly_C_4] [2020.04.28-16.18.42:150][898]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.42:150][898]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [EndInteraction Local] - [Unhook][BP_SmallMeatLocker_HillBilly_C_4] [2020.04.28-16.18.42:150][898]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.42:150][898]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.18.42:182][900]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.04.28-16.18.42:182][900]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.UnhookChargeable Enabled?: Enabled [2020.04.28-16.18.42:185][900]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.UnhookChargeable Enabled?: Disabled [2020.04.28-16.18.42:250][904]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.18.42:250][904]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.18.43:017][950]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.04.28-16.18.43:017][950]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.43:017][950]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.04.28-16.18.43:018][950]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.43:202][961]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.28-16.18.43:202][961]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.43:202][961]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.04.28-16.18.43:202][961]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.43:202][961]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.04.28-16.18.43:202][961]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.43:202][961]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.04.28-16.18.43:202][961]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.43:202][961]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.04.28-16.18.43:203][961]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.43:203][961]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.04.28-16.18.43:203][961]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.43:203][961]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.04.28-16.18.43:203][961]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.43:416][974]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.033472 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.28-16.18.43:485][978]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_4] [2020.04.28-16.18.43:485][978]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.43:485][978]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_4] [2020.04.28-16.18.43:485][978]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.43:950][ 6]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_4] [2020.04.28-16.18.43:950][ 6]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.43:950][ 6]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_4] [2020.04.28-16.18.43:950][ 6]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.43:950][ 6]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_4] [2020.04.28-16.18.43:950][ 6]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.43:950][ 6]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_4] [2020.04.28-16.18.43:950][ 6]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.44:200][ 21]Interaction: Player [BP_CamperMale09_Character_C_0] is in chase. [2020.04.28-16.18.44:500][ 39]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Open Legion. [2020.04.28-16.18.44:501][ 39]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.18.44:501][ 39]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.18.44:799][ 57]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Hitting Legion. [2020.04.28-16.18.44:900][ 63]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_14_C_0 Target: BP_CamperMale09_Character_C_0 [2020.04.28-16.18.44:900][ 63]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.28-16.18.44:901][ 63]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: HitHealthyToInjuredL AnimTag_Injured AnimTag_Male. [2020.04.28-16.18.44:904][ 63]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale09_Character_C_0 - Mars]: On [2020.04.28-16.18.44:917][ 64]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.650 For [BP_CamperMale09_Character_C_0 - Mars] at Time=156.044 [2020.04.28-16.18.45:085][ 73]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_1] [2020.04.28-16.18.45:085][ 73]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.45:100][ 74]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Succeed Legion. [2020.04.28-16.18.45:118][ 75]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_1] [2020.04.28-16.18.45:118][ 75]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.45:118][ 75]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_1] [2020.04.28-16.18.45:118][ 75]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.45:135][ 76]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_1] [2020.04.28-16.18.45:135][ 76]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.45:135][ 76]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_1] [2020.04.28-16.18.45:135][ 76]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.45:400][ 92]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.04.28-16.18.45:403][ 92]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.18.45:403][ 92]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.18.45:403][ 92]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.18.45:403][ 92]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.18.45:403][ 92]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.18.45:403][ 92]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.18.45:403][ 92]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.18.45:405][ 92]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot02 Enabled?: Disabled [2020.04.28-16.18.45:419][ 93]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_1] [2020.04.28-16.18.45:419][ 93]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.45:419][ 93]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_1] [2020.04.28-16.18.45:419][ 93]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.45:419][ 93]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_1] [2020.04.28-16.18.45:419][ 93]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.45:419][ 93]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_1] [2020.04.28-16.18.45:419][ 93]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.45:419][ 93]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_1] [2020.04.28-16.18.45:419][ 93]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.45:434][ 94]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot02 Enabled?: Enabled [2020.04.28-16.18.45:440][ 94]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.18.45:452][ 95]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_1] [2020.04.28-16.18.45:452][ 95]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.45:468][ 96]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.18.45:468][ 96]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.18.45:468][ 96]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.45:468][ 96]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.18.45:468][ 96]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.18.45:469][ 96]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.45:469][ 96]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.18.45:469][ 96]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.18.45:469][ 96]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.45:469][ 96]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.18.45:469][ 96]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.18.45:469][ 96]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.18.45:469][ 96]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.18.45:469][ 96]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.18.45:469][ 96]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.18.45:469][ 96]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.45:469][ 96]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.28-16.18.45:469][ 96]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.45:469][ 96]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.18.45:469][ 96]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_1] [2020.04.28-16.18.45:469][ 96]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.45:469][ 96]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_1] [2020.04.28-16.18.45:469][ 96]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.45:469][ 96]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_1] [2020.04.28-16.18.45:469][ 96]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.45:469][ 96]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_1] [2020.04.28-16.18.45:469][ 96]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.45:471][ 96]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot02 Enabled?: Disabled [2020.04.28-16.18.45:500][ 98]Interaction: [BP_CamperFemale01_Character_C_1] SetGuidedAction [VE_None] [2020.04.28-16.18.45:704][110]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.18.46:002][128]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.18.46:002][128]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.18.46:122][135]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.18.46:124][135]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.28-16.18.46:187][139]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.28-16.18.46:232][142]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.28-16.18.46:232][142]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.46:232][142]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.28-16.18.46:232][142]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.46:234][142]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.18.46:234][142]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.18.46:234][142]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.18.46:234][142]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.18.46:234][142]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.18.46:234][142]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.28-16.18.46:234][142]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.46:234][142]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.18.46:234][142]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.46:234][142]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.18.46:234][142]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.46:267][144]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.18.46:316][147]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Unhook][BP_SmallMeatLocker_HillBilly_C_4] [2020.04.28-16.18.46:316][147]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.46:316][147]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [PulldownDefinitionLeftStationary][Bookshelf_C_1] [2020.04.28-16.18.46:316][147]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.46:333][148]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.28-16.18.46:333][148]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.04.28-16.18.46:334][148]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.18.46:334][148]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.18.46:334][148]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.46:334][148]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.18.46:334][148]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.18.46:334][148]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.46:334][148]Interaction: Interaction time: 82.409752 [2020.04.28-16.18.46:334][148]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.18.46:335][148]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.46:335][148]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.18.46:399][152]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.04.28-16.18.46:399][152]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.46:399][152]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.04.28-16.18.46:399][152]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.46:401][152]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.18.46:401][152]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.18.46:401][152]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.18.46:401][152]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.18.46:401][152]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.18.46:401][152]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.04.28-16.18.46:401][152]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.46:401][152]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.18.46:401][152]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.46:401][152]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.18.46:401][152]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.46:401][152]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.18.46:468][156]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Unhook][BP_SmallMeatLocker_HillBilly_C_4] [2020.04.28-16.18.46:468][156]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.46:468][156]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [TryInteraction SUCCESS] - [PulldownDefinitionLeft][Bookshelf_C_1] [2020.04.28-16.18.46:468][156]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.46:471][156]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.18.46:484][157]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.18.46:484][157]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.18.46:484][157]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.18.46:484][157]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.18.46:484][157]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.18.46:484][157]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RequestAndBeginInteraction] - [PulldownDefinitionLeft][Bookshelf_C_1] [2020.04.28-16.18.46:484][157]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.46:484][157]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.18.46:484][157]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.46:484][157]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.18.46:484][157]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.46:484][157]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.18.46:485][157]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.18.46:485][157]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.18.46:501][158]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.18.46:501][158]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.18.46:519][159]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.18.46:519][159]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.18.46:533][160]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeft][Bookshelf_C_1] [2020.04.28-16.18.46:533][160]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.46:533][160]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.18.46:533][160]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.18.46:535][160]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.18.46:535][160]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.18.46:552][161]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.18.46:552][161]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.18.46:568][162]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.18.46:568][162]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.18.46:584][163]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.18.46:584][163]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.18.46:601][164]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.18.46:601][164]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.18.46:618][165]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.18.46:618][165]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.18.46:634][166]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.18.46:634][166]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.18.46:651][167]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.18.46:651][167]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.18.46:667][168]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.18.46:667][168]LogDBDPlayerMovement: StopSnapping Final Location (6284.000000 5943.899902 88.092674) [2020.04.28-16.18.46:667][168]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.18.46:667][168]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.18.46:667][168]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.46:667][168]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.18.46:667][168]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.18.46:667][168]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.46:668][168]Interaction: Interaction time: 0.600000 [2020.04.28-16.18.46:668][168]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Left AnimTag_Injured AnimTag_Male. [2020.04.28-16.18.46:668][168]LogSM: Error: Play Update Montage AM_M_PullDownObjectLT Duration 0.600000 Timestamp 157.777405 [2020.04.28-16.18.46:668][168]AuthoritativeMovement: BP_CamperMale09_Character_C_0 AuthoritativeMovement set to True [2020.04.28-16.18.46:668][168]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.18.46:668][168]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.46:669][168]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.18.46:669][168]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.18.46:684][169]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.18.46:684][169]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.18.46:702][170]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.18.46:716][171]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.04.28-16.18.46:718][171]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.18.46:719][171]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.18.46:719][171]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.46:719][171]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.18.46:719][171]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.18.46:719][171]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.46:719][171]Interaction: Interaction time: 96.615387 [2020.04.28-16.18.46:719][171]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.18.46:719][171]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.46:719][171]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.18.46:735][172]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.18.46:751][173]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.18.46:751][173]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.18.46:767][174]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.18.46:785][175]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.18.46:801][176]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.18.46:818][177]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.18.46:834][178]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.18.46:851][179]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.18.46:868][180]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.18.46:886][181]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.18.46:887][181]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale09_Character_C_0 - Mars]: Off [2020.04.28-16.18.46:901][182]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale09_Character_C_0 - Mars] at Time=158.028 [2020.04.28-16.18.46:901][182]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.18.46:918][183]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.18.46:934][184]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.18.46:952][185]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.18.47:068][192]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.18.47:134][196]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.18.47:135][196]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.18.47:151][197]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.18.47:168][198]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.18.47:185][199]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.18.47:203][200]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.18.47:219][201]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.18.47:235][202]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.18.47:252][203]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.18.47:269][204]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.18.47:269][204]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.18.47:269][204]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.18.47:269][204]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.18.47:269][204]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.47:269][204]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.18.47:269][204]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.18.47:269][204]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.47:269][204]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.18.47:285][205]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.18.47:285][205]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.18.47:285][205]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.47:285][205]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.18.47:285][205]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.18.47:285][205]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.18.47:285][205]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.18.47:285][205]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.18.47:285][205]AuthoritativeMovement: BP_CamperMale09_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.18.47:285][205]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.18.47:285][205]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.47:285][205]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [EndInteraction Called] - [PulldownDefinitionLeft][Bookshelf_C_1] [2020.04.28-16.18.47:285][205]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.47:285][205]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [EndInteraction Local] - [PulldownDefinitionLeft][Bookshelf_C_1] [2020.04.28-16.18.47:285][205]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.47:285][205]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.18.47:373][210]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.18.47:585][223]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_1] [2020.04.28-16.18.47:585][223]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.47:585][223]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_1] [2020.04.28-16.18.47:585][223]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.47:617][225]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_1] [2020.04.28-16.18.47:617][225]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.47:618][225]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_1] [2020.04.28-16.18.47:618][225]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.47:684][229]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_1] [2020.04.28-16.18.47:684][229]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.48:084][253]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.18.48:084][253]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.18.48:182][259]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.04.28-16.18.48:182][259]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.48:182][259]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.04.28-16.18.48:182][259]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.48:182][259]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.736112 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.28-16.18.48:184][259]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.18.48:184][259]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.18.48:184][259]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.18.48:184][259]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.18.48:184][259]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.18.48:184][259]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.04.28-16.18.48:184][259]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.48:184][259]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.18.48:184][259]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.48:184][259]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.18.48:184][259]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.48:232][262]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.28-16.18.48:233][262]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.18.48:233][262]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.18.48:233][262]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.48:233][262]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.18.48:233][262]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.18.48:233][262]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.48:233][262]Interaction: Interaction time: 16.563148 [2020.04.28-16.18.48:233][262]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.18.48:233][262]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.51:015][429]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.318315 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.28-16.18.55:799][716]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale01_Character_C_0 - NiceBakuhatsu, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.18.56:583][763]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_6] [2020.04.28-16.18.56:584][763]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.56:634][766]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_6] [2020.04.28-16.18.56:634][766]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.56:634][766]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_6] [2020.04.28-16.18.56:634][766]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.56:667][768]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_6] [2020.04.28-16.18.56:667][768]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.56:667][768]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_6] [2020.04.28-16.18.56:667][768]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.56:867][780]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Open Legion. [2020.04.28-16.18.56:869][780]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.18.56:869][780]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.18.57:118][795]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_6] [2020.04.28-16.18.57:118][795]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.57:118][795]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_6] [2020.04.28-16.18.57:118][795]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.57:134][796]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_6] [2020.04.28-16.18.57:134][796]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.57:134][796]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_6] [2020.04.28-16.18.57:134][796]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.57:134][796]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_6] [2020.04.28-16.18.57:134][796]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.57:151][797]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [PulldownDefinitionLeft][Bookshelf_C_1] [2020.04.28-16.18.57:151][797]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.57:151][797]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [TryInteraction SUCCESS] - [PulldownDefinitionLeft][Bookshelf_C_6] [2020.04.28-16.18.57:151][797]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.57:154][797]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.18.57:167][798]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.18.57:167][798]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.18.57:167][798]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_6] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.18.57:167][798]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.18.57:167][798]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.18.57:167][798]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RequestAndBeginInteraction] - [PulldownDefinitionLeft][Bookshelf_C_6] [2020.04.28-16.18.57:167][798]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.57:167][798]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_6] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.18.57:167][798]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.57:167][798]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_6] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.18.57:167][798]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.57:168][798]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.18.57:168][798]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.18.57:183][799]Interaction: TryInteractionType exits because availableInteraction PulldownDefinitionLeft cannot override PulldownDefinitionLeft [2020.04.28-16.18.57:183][799]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.18.57:184][799]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_6] [2020.04.28-16.18.57:185][799]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.57:185][799]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.18.57:201][800]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_6] [2020.04.28-16.18.57:201][800]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.57:201][800]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_6] [2020.04.28-16.18.57:201][800]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.57:201][800]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_6] [2020.04.28-16.18.57:201][800]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.57:201][800]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_6] [2020.04.28-16.18.57:201][800]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.57:201][800]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.18.57:216][801]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeft][Bookshelf_C_6] [2020.04.28-16.18.57:216][801]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.57:218][801]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.18.57:234][802]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.18.57:251][803]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.18.57:268][804]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.18.57:284][805]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.18.57:300][806]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.18.57:300][806]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.18.57:301][806]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.18.57:318][807]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.18.57:334][808]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.18.57:351][809]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.18.57:367][810]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.18.57:383][811]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Hitting Legion. [2020.04.28-16.18.57:385][811]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.18.57:385][811]LogDBDPlayerMovement: StopSnapping Final Location (9348.100586 6631.200195 101.953079) [2020.04.28-16.18.57:385][811]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.18.57:385][811]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_6] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.18.57:385][811]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.57:385][811]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.18.57:385][811]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_6] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.18.57:385][811]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.57:385][811]Interaction: Interaction time: 0.600000 [2020.04.28-16.18.57:386][811]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Left AnimTag_Injured AnimTag_Male. [2020.04.28-16.18.57:386][811]LogSM: Error: Play Update Montage AM_M_PullDownObjectLT Duration 0.600000 Timestamp 168.493805 [2020.04.28-16.18.57:386][811]AuthoritativeMovement: BP_CamperMale09_Character_C_0 AuthoritativeMovement set to True [2020.04.28-16.18.57:386][811]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_6] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.18.57:386][811]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.57:387][811]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.18.57:402][812]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.18.57:421][813]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.18.57:421][813]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.18.57:423][813]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.18.57:436][814]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.18.57:453][815]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.18.57:469][816]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.18.57:484][817]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_14_C_0 Target: BP_CamperMale09_Character_C_0 [2020.04.28-16.18.57:488][817]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperMale09_Character_C_0 Target: BP_CamperMale09_Character_C_0 [2020.04.28-16.18.57:488][817]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.28-16.18.57:488][817]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 13.288241 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.28-16.18.57:491][817]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.18.57:491][817]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale09_Character_C_0 - Mars]: On [2020.04.28-16.18.57:500][818]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.650 For [BP_CamperMale09_Character_C_0 - Mars] at Time=168.628 [2020.04.28-16.18.57:501][818]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.18.57:516][819]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PalletStun][SlasherInteractable_C_0] [2020.04.28-16.18.57:516][819]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.57:516][819]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.04.28-16.18.57:516][819]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.57:516][819]Interaction: Player [BP_CamperMale09_Character_C_0] is not in chase anymore. [2020.04.28-16.18.57:518][819]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.18.57:518][819]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.18.57:518][819]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.18.57:518][819]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.18.57:518][819]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.18.57:518][819]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.04.28-16.18.57:518][819]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.57:518][819]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.18.57:518][819]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.57:518][819]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.18.57:518][819]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.57:520][819]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.18.57:535][820]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.18.57:551][821]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.18.57:567][822]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.18.57:585][823]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.18.57:601][824]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.18.57:617][825]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.18.57:617][825]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.18.57:617][825]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.57:617][825]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.18.57:617][825]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.18.57:617][825]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.57:617][825]Interaction: Interaction time: 2.000000 [2020.04.28-16.18.57:617][825]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: PlankStun Legion. [2020.04.28-16.18.57:617][825]LogSM: Error: Play Update Montage AM_KK_Stun_Pallet Duration 2.000000 Timestamp 0.000000 [2020.04.28-16.18.57:617][825]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.18.57:617][825]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.57:618][825]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.18.57:634][826]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.18.57:651][827]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.18.57:668][828]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.18.57:685][829]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.18.57:700][830]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.18.57:717][831]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.18.57:733][832]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.18.57:750][833]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.18.57:766][834]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.18.57:783][835]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.18.57:784][835]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.18.57:800][836]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.18.57:816][837]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.18.57:833][838]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.18.57:851][839]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_KK_Stun_Pallet [2020.04.28-16.18.57:986][847]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.18.57:986][847]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.18.57:986][847]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.18.57:986][847]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_6] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.18.57:986][847]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.57:986][847]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.18.57:986][847]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_6] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.18.57:986][847]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.58:003][848]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.18.58:003][848]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_6] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.18.58:003][848]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.58:003][848]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.18.58:003][848]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_6] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.18.58:003][848]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.18.58:003][848]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_6] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.18.58:003][848]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.18.58:003][848]AuthoritativeMovement: BP_CamperMale09_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.18.58:003][848]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_6] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.18.58:003][848]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.58:003][848]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [EndInteraction Called] - [PulldownDefinitionLeft][Bookshelf_C_6] [2020.04.28-16.18.58:003][848]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.58:003][848]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [EndInteraction Local] - [PulldownDefinitionLeft][Bookshelf_C_6] [2020.04.28-16.18.58:003][848]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.58:003][848]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.18.58:024][849]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.18.58:070][852]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_1] [2020.04.28-16.18.58:070][852]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.58:103][854]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_1] [2020.04.28-16.18.58:103][854]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.58:434][874]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_1] [2020.04.28-16.18.58:434][874]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.59:367][930]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.18.59:485][937]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale09_Character_C_0 - Mars]: Off [2020.04.28-16.18.59:500][938]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale09_Character_C_0 - Mars] at Time=170.627 [2020.04.28-16.18.59:617][945]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.18.59:650][947]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.18.59:650][947]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.18.59:650][947]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.59:651][947]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.18.59:651][947]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.18.59:651][947]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.59:651][947]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.18.59:651][947]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.18.59:651][947]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.59:651][947]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.18.59:651][947]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.18.59:651][947]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.18.59:651][947]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.18.59:651][947]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.18.59:651][947]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.18.59:651][947]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.18.59:651][947]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [EndInteraction Called] - [PalletStun][SlasherInteractable_C_0] [2020.04.28-16.18.59:651][947]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.18.59:651][947]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.19.00:566][ 2]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [PulldownDefinitionLeft][Bookshelf_C_6] [2020.04.28-16.19.00:566][ 2]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.00:566][ 2]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [TryInteraction SUCCESS] - [Recover][BP_CamperInteractable_C_1] [2020.04.28-16.19.00:566][ 2]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.00:567][ 2]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.19.00:567][ 2]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.19.00:567][ 2]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.19.00:567][ 2]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.19.00:567][ 2]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.19.00:567][ 2]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.04.28-16.19.00:567][ 2]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.00:567][ 2]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.19.00:567][ 2]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.00:567][ 2]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.19.00:567][ 2]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.00:598][ 4]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_1] [2020.04.28-16.19.00:598][ 4]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.00:600][ 4]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.19.00:600][ 4]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.19.00:600][ 4]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.00:600][ 4]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.19.00:600][ 4]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.19.00:600][ 4]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.00:600][ 4]Interaction: Interaction time: 16.000000 [2020.04.28-16.19.00:600][ 4]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.19.00:600][ 4]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.00:631][ 6]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.28-16.19.01:499][ 58]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage1][GeneratorStandard_C_3] [2020.04.28-16.19.01:500][ 58]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.01:500][ 58]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage1][GeneratorStandard_C_3] [2020.04.28-16.19.01:500][ 58]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.01:501][ 58]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.19.01:501][ 58]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.19.01:501][ 58]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_3] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.19.01:501][ 58]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.19.01:501][ 58]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.19.01:501][ 58]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage1][GeneratorStandard_C_3] [2020.04.28-16.19.01:501][ 58]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.01:501][ 58]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_3] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.19.01:501][ 58]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.01:501][ 58]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_3] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.19.01:501][ 58]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.01:501][ 58]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.19.01:633][ 66]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.04.28-16.19.01:634][ 66]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.19.01:634][ 66]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_3] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.19.01:634][ 66]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.01:634][ 66]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.19.01:634][ 66]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_3] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.19.01:634][ 66]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.01:634][ 66]Interaction: Interaction time: 2.000000 [2020.04.28-16.19.01:634][ 66]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: DamageGenerator Legion. [2020.04.28-16.19.01:634][ 66]LogSM: Error: Play Update Montage AM_KK_Damage_Generator Duration 2.000000 Timestamp 0.000000 [2020.04.28-16.19.01:634][ 66]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_3] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.19.01:634][ 66]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.01:634][ 66]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.19.03:383][171]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.19.03:634][186]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.19.03:636][186]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.04.28-16.19.03:732][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.04.28-16.19.03:733][192]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_3] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.28-16.19.03:734][192]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.28-16.19.03:734][192]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_3] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.28-16.19.03:734][192]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.03:767][194]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.19.03:767][194]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_3] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.19.03:767][194]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.03:767][194]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.19.03:767][194]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_3] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.19.03:767][194]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.03:832][198]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.04.28-16.19.03:833][198]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.19.03:833][198]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_3] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.19.03:833][198]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.03:833][198]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.19.03:833][198]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_3] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.19.03:833][198]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.19.03:833][198]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_3] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.19.03:833][198]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.19.03:833][198]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_3] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.19.03:833][198]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.03:833][198]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage1][GeneratorStandard_C_3] [2020.04.28-16.19.03:833][198]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.03:833][198]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.19.03:835][198]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.04.28-16.19.03:966][206]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.016174 Instigator: BP_Slasher_Character_14_C_0 Target: [2020.04.28-16.19.03:966][206]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.28-16.19.03:968][206]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.19.03:968][206]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.19.03:968][206]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.19.03:968][206]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.19.03:968][206]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.19.03:968][206]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.19.03:968][206]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.19.03:969][206]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.28-16.19.03:999][208]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.28-16.19.04:050][211]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.19.04:050][211]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.19.04:050][211]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.04:050][211]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.19.04:050][211]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.19.04:050][211]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.04:050][211]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.19.04:050][211]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.19.04:050][211]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.04:050][211]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.19.04:050][211]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.19.04:050][211]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.19.04:050][211]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.19.04:050][211]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.19.04:050][211]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.19.04:050][211]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.04:050][211]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.04.28-16.19.04:050][211]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.04:050][211]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.19.04:052][211]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.28-16.19.05:369][290]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.19.05:369][290]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.19.05:369][290]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.19.05:369][290]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.19.05:369][290]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.05:369][290]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.19.05:369][290]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.19.05:369][290]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.05:386][291]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.19.05:386][291]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.19.05:386][291]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.05:386][291]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.19.05:386][291]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.19.05:386][291]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.19.05:386][291]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.19.05:386][291]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.19.05:386][291]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.19.05:386][291]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.05:386][291]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_1] [2020.04.28-16.19.05:386][291]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.05:386][291]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [EndInteraction Local] - [Recover][BP_CamperInteractable_C_1] [2020.04.28-16.19.05:386][291]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.05:386][291]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.19.05:421][293]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.28-16.19.05:456][295]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.19.05:568][302]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_1] [2020.04.28-16.19.05:568][302]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.05:682][309]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyRight][Bookshelf_C_6] [2020.04.28-16.19.05:682][309]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.05:682][309]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyRight][Bookshelf_C_6] [2020.04.28-16.19.05:682][309]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.05:683][309]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.19.05:684][309]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.19.05:684][309]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.19.05:684][309]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.19.05:684][309]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.19.05:684][309]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyRight][Bookshelf_C_6] [2020.04.28-16.19.05:684][309]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.05:684][309]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.19.05:684][309]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.05:684][309]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.19.05:684][309]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.05:717][311]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.19.05:750][313]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_1] [2020.04.28-16.19.05:750][313]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.05:883][321]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.19.05:883][321]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.19.05:883][321]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.05:884][321]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.19.05:884][321]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.19.05:884][321]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.05:884][321]Interaction: Interaction time: 2.600000 [2020.04.28-16.19.05:884][321]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: PlankDestroy Legion. [2020.04.28-16.19.05:884][321]LogSM: Error: Play Update Montage AM_KK_Destroy_Pallet Duration 2.600000 Timestamp 0.000000 [2020.04.28-16.19.05:884][321]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.04.28-16.19.05:884][321]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.19.05:884][321]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.05:884][321]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.19.05:966][326]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_1] [2020.04.28-16.19.05:966][326]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.05:966][326]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [TryInteraction SUCCESS] - [Recover][BP_CamperInteractable_C_1] [2020.04.28-16.19.05:966][326]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.05:967][326]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.19.05:967][326]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.19.05:967][326]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.19.05:967][326]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.19.05:967][326]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.19.05:967][326]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.04.28-16.19.05:967][326]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.05:967][326]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.19.05:967][326]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.05:967][326]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.19.05:967][326]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.05:968][326]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.05:984][327]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.06:000][328]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.06:015][329]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_1] [2020.04.28-16.19.06:015][329]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.06:017][329]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.19.06:017][329]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.19.06:017][329]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.06:017][329]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.19.06:017][329]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.19.06:017][329]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.06:017][329]Interaction: Interaction time: 13.607776 [2020.04.28-16.19.06:017][329]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.19.06:017][329]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.06:017][329]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.06:033][330]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.06:048][331]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.28-16.19.06:050][331]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.06:067][332]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.06:083][333]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.06:100][334]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.06:117][335]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.06:133][336]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.06:150][337]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.06:167][338]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.06:183][339]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.06:534][360]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.19.06:534][360]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.19.06:534][360]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.19.06:534][360]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.19.06:534][360]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.06:534][360]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.19.06:534][360]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.19.06:534][360]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.06:550][361]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.19.06:550][361]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.19.06:550][361]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.06:550][361]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.19.06:550][361]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.19.06:550][361]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.19.06:550][361]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.19.06:550][361]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.19.06:550][361]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.19.06:550][361]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.06:550][361]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_1] [2020.04.28-16.19.06:550][361]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.06:550][361]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [EndInteraction Local] - [Recover][BP_CamperInteractable_C_1] [2020.04.28-16.19.06:550][361]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.06:551][361]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.19.06:618][365]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.28-16.19.06:620][365]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.19.06:684][369]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_1] [2020.04.28-16.19.06:684][369]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.06:967][386]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_6] [2020.04.28-16.19.06:967][386]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.06:967][386]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_6] [2020.04.28-16.19.06:967][386]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.07:367][410]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_6] [2020.04.28-16.19.07:367][410]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.07:367][410]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_6] [2020.04.28-16.19.07:367][410]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.07:800][436]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_6] [2020.04.28-16.19.07:800][436]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.07:800][436]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_6] [2020.04.28-16.19.07:800][436]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.07:968][446]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_1] [2020.04.28-16.19.07:968][446]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.07:984][447]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_6] [2020.04.28-16.19.07:984][447]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.07:984][447]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_6] [2020.04.28-16.19.07:984][447]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.08:017][449]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_6] [2020.04.28-16.19.08:017][449]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.08:017][449]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_6] [2020.04.28-16.19.08:017][449]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.08:233][462]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.19.08:267][464]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_6] [2020.04.28-16.19.08:267][464]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.08:267][464]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_6] [2020.04.28-16.19.08:267][464]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.08:468][476]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.19.08:484][477]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.19.08:484][477]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.19.08:484][477]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.08:484][477]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.19.08:484][477]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.19.08:484][477]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.08:485][477]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_1] [2020.04.28-16.19.08:485][477]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.08:567][482]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.19.08:567][482]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.19.08:567][482]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.08:567][482]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.19.08:567][482]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.19.08:567][482]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.19.08:567][482]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.19.08:567][482]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.19.08:567][482]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.04.28-16.19.08:568][482]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.19.08:568][482]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.08:568][482]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [EndInteraction Called] - [DestroyRight][Bookshelf_C_6] [2020.04.28-16.19.08:568][482]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.08:568][482]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.19.08:650][487]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_6] [2020.04.28-16.19.08:650][487]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.08:650][487]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_6] [2020.04.28-16.19.08:650][487]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.08:800][496]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_6] [2020.04.28-16.19.08:800][496]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.08:800][496]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_6] [2020.04.28-16.19.08:800][496]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.08:832][498]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_3] [2020.04.28-16.19.08:832][498]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.08:832][498]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_3] [2020.04.28-16.19.08:832][498]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.08:833][498]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.19.08:833][498]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.19.08:833][498]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.19.08:833][498]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.19.08:833][498]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.19.08:833][498]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_3] [2020.04.28-16.19.08:833][498]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.08:833][498]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.19.08:833][498]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.08:833][498]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Female. [2020.04.28-16.19.08:833][498]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.19.08:833][498]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.08:899][502]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.19.09:134][516]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_6] [2020.04.28-16.19.09:134][516]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.09:134][516]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_6] [2020.04.28-16.19.09:134][516]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.09:232][522]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.04.28-16.19.09:233][522]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.19.09:233][522]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.19.09:233][522]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.09:233][522]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.19.09:233][522]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.19.09:233][522]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.09:233][522]Interaction: Interaction time: 14.000000 [2020.04.28-16.19.09:233][522]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Female. [2020.04.28-16.19.09:233][522]LogSM: Error: Play Update Montage AM_CF_CleanseTotem Duration 14.000000 Timestamp 0.000000 [2020.04.28-16.19.09:233][522]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.19.09:233][522]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.09:234][522]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CF_CleanseTotem [2020.04.28-16.19.09:301][526]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_6] [2020.04.28-16.19.09:301][526]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.09:301][526]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_6] [2020.04.28-16.19.09:301][526]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.09:316][527]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.19.09:550][541]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_6] [2020.04.28-16.19.09:550][541]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.09:550][541]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_6] [2020.04.28-16.19.09:550][541]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.09:599][544]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_1] [2020.04.28-16.19.09:599][544]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.09:599][544]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.04.28-16.19.09:599][544]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.09:600][544]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.19.09:600][544]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.19.09:600][544]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.19.09:600][544]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.19.09:600][544]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.19.09:600][544]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.28-16.19.09:600][544]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.09:600][544]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.19.09:600][544]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.09:600][544]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: SurvivorPickup_In Legion. [2020.04.28-16.19.09:600][544]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: SurvivorPickup_In Legion AnimTag_Male AnimTag_Follower. [2020.04.28-16.19.09:600][544]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.19.09:600][544]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.09:600][544]Interaction: [BP_CamperMale09_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_14_C_0] [2020.04.28-16.19.09:600][544]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.19.09:601][544]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_1] [2020.04.28-16.19.09:602][544]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.09:699][550]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.09:701][550]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.09:717][551]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.09:734][552]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.09:750][553]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.09:767][554]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.09:784][555]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.09:800][556]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.09:817][557]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.09:834][558]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.09:851][559]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.09:867][560]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.09:884][561]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.09:901][562]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.09:917][563]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.09:934][564]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.09:950][565]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.09:967][566]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.09:984][567]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.10:000][568]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.19.10:000][568]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.19.10:000][568]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.10:000][568]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.19.10:000][568]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.19.10:000][568]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.10:000][568]Interaction: [BP_CamperMale09_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_14_C_0] [2020.04.28-16.19.10:000][568]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale09_Character_C_0. [2020.04.28-16.19.10:000][568]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.04.28-16.19.10:000][568]Interaction: [BP_CamperMale09_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.04.28-16.19.10:001][568]Interaction: Interaction time: 2.700000 [2020.04.28-16.19.10:001][568]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: SurvivorPickup Legion AnimTag_Carry. [2020.04.28-16.19.10:001][568]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: SurvivorPickup Legion AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.04.28-16.19.10:001][568]LogSM: Error: Play Update Montage AM_KK_PickUP Duration 2.700000 Timestamp 0.000000 [2020.04.28-16.19.10:001][568]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.04.28-16.19.10:001][568]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.19.10:001][568]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.10:001][568]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.19.10:001][568]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.19.10:001][568]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.19.10:001][568]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_6] [2020.04.28-16.19.10:002][568]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.10:002][568]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_6] [2020.04.28-16.19.10:002][568]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.10:002][568]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.10:017][569]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.10:034][570]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.10:051][571]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.10:067][572]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.10:083][573]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.10:101][574]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.10:234][582]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_KK_PickUP [2020.04.28-16.19.10:549][601]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.10:550][601]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.10:568][602]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.10:584][603]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.10:584][603]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_1] [2020.04.28-16.19.10:584][603]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.10:600][604]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.10:617][605]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.10:634][606]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.10:650][607]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.10:667][608]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.10:684][609]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.10:700][610]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.10:716][611]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.10:734][612]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.10:750][613]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.10:767][614]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.10:783][615]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.10:800][616]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.10:816][617]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.10:833][618]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.10:849][619]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.10:867][620]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.10:883][621]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.10:900][622]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.10:916][623]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.10:933][624]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.10:949][625]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.10:967][626]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.10:983][627]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.11:000][628]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.11:016][629]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.11:033][630]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.11:050][631]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.11:066][632]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.11:083][633]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.11:100][634]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.11:116][635]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.11:133][636]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.11:149][637]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.11:167][638]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.11:184][639]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.11:200][640]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.11:216][641]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.11:234][642]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.11:250][643]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.11:267][644]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.11:284][645]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.11:301][646]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.11:316][647]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.11:334][648]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.11:350][649]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.11:367][650]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.11:383][651]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.11:400][652]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.11:417][653]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.11:434][654]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.11:451][655]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.11:468][656]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.11:484][657]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.11:501][658]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.11:517][659]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.11:534][660]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.11:550][661]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.11:568][662]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.11:584][663]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.11:601][664]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.11:618][665]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.11:635][666]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.11:651][667]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.11:669][668]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.11:684][669]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.11:701][670]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.11:718][671]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.11:734][672]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.11:750][673]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.11:768][674]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.11:784][675]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.11:801][676]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.11:818][677]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.11:834][678]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.11:850][679]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.11:867][680]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.11:884][681]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.11:900][682]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.11:917][683]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.11:933][684]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.11:950][685]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.11:967][686]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.11:983][687]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.12:000][688]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.12:017][689]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.12:034][690]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.12:050][691]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.12:067][692]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.12:083][693]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.12:100][694]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.12:116][695]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.12:134][696]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.12:150][697]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.12:167][698]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.12:184][699]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.12:201][700]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.12:217][701]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.12:234][702]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.12:250][703]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.12:267][704]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.12:283][705]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.12:300][706]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.12:316][707]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.12:333][708]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.12:350][709]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.12:366][710]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.12:383][711]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.12:400][712]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.12:416][713]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.12:434][714]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.12:450][715]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.12:467][716]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.12:484][717]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.12:501][718]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.12:517][719]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.12:534][720]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.12:550][721]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.12:568][722]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.12:584][723]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.12:601][724]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.12:617][725]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.12:633][726]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.19.12:633][726]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.19.12:633][726]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.12:634][726]Interaction: [BP_CamperMale09_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.04.28-16.19.12:634][726]LogAkAudio: Warning: [BP_Slasher_Character_14_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.28-16.19.12:634][726]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.19.12:634][726]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.19.12:634][726]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.12:634][726]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.12:650][727]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.12:668][728]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.19.12:668][728]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.19.12:668][728]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.12:668][728]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.19.12:668][728]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.19.12:668][728]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.19.12:668][728]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.19.12:668][728]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.19.12:668][728]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.04.28-16.19.12:668][728]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.19.12:668][728]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.12:668][728]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_1] [2020.04.28-16.19.12:668][728]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.12:668][728]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.19.12:668][728]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_1] [2020.04.28-16.19.12:669][728]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.12:669][728]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [TryInteraction SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.28-16.19.12:669][728]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.12:672][728]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.19.12:683][729]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.19.12:683][729]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.19.12:683][729]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.19.12:683][729]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.19.12:683][729]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.19.12:683][729]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.28-16.19.12:683][729]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.12:683][729]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.19.12:683][729]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.12:684][729]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.19.12:684][729]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.12:684][729]Interaction: TryInteractionType exits because availableInteraction Wiggle cannot override Wiggle [2020.04.28-16.19.12:700][730]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.12:717][731]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.12:732][732]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.28-16.19.12:732][732]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.12:733][732]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.19.12:734][732]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.19.12:734][732]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.12:734][732]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.19.12:734][732]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.19.12:734][732]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.12:734][732]Interaction: Interaction time: 16.000000 [2020.04.28-16.19.12:734][732]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: Wiggle Legion AnimTag_Carry AnimTag_Male. [2020.04.28-16.19.12:734][732]LogSM: Error: Play Update Montage AM_M_WI_Wiggle Duration 16.000000 Timestamp 183.843903 [2020.04.28-16.19.12:734][732]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.19.12:734][732]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.12:734][732]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.12:750][733]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.12:767][734]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.12:782][735]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.28-16.19.12:784][735]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.12:800][736]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.12:817][737]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.12:833][738]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.12:850][739]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.12:866][740]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.12:883][741]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.12:900][742]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.12:917][743]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.12:933][744]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.12:950][745]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.12:968][746]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.12:984][747]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.13:000][748]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.13:017][749]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.13:034][750]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.13:050][751]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.13:067][752]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.13:082][753]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_6] [2020.04.28-16.19.13:082][753]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.13:085][753]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.13:100][754]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.13:117][755]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.13:134][756]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.13:150][757]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.13:167][758]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.13:183][759]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.13:200][760]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.13:217][761]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.13:234][762]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.13:251][763]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.13:267][764]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.13:284][765]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.13:300][766]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.13:317][767]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.13:333][768]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.13:350][769]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.13:367][770]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.13:384][771]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.13:400][772]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.13:417][773]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.13:434][774]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.13:450][775]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.13:467][776]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.13:484][777]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.13:500][778]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.13:517][779]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.13:534][780]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.13:550][781]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.13:567][782]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.13:584][783]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.13:600][784]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.13:617][785]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.13:634][786]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.13:651][787]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.13:667][788]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.13:685][789]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.13:700][790]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.13:717][791]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.13:734][792]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.13:751][793]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.13:767][794]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.13:785][795]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.13:800][796]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.13:817][797]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.13:834][798]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.13:850][799]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.13:867][800]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.13:883][801]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.13:900][802]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.13:917][803]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.13:935][804]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.13:950][805]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_6] [2020.04.28-16.19.13:950][805]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.13:950][805]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.13:967][806]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_6] [2020.04.28-16.19.13:967][806]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.13:967][806]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_6] [2020.04.28-16.19.13:967][806]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.13:967][806]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.13:984][807]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.14:000][808]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.14:017][809]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.14:034][810]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.14:050][811]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.14:067][812]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.14:084][813]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.14:100][814]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.14:117][815]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_6] [2020.04.28-16.19.14:117][815]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.14:117][815]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_6] [2020.04.28-16.19.14:117][815]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.14:117][815]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.14:133][816]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_6] [2020.04.28-16.19.14:133][816]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.14:133][816]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_6] [2020.04.28-16.19.14:133][816]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.14:134][816]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_6] [2020.04.28-16.19.14:134][816]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.14:134][816]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_6] [2020.04.28-16.19.14:134][816]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.14:134][816]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.14:150][817]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.14:167][818]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.14:184][819]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_6] [2020.04.28-16.19.14:184][819]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.14:184][819]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_6] [2020.04.28-16.19.14:184][819]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.14:184][819]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.14:200][820]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_6] [2020.04.28-16.19.14:200][820]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.14:200][820]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_6] [2020.04.28-16.19.14:200][820]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.14:200][820]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_6] [2020.04.28-16.19.14:200][820]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.14:200][820]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_6] [2020.04.28-16.19.14:200][820]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.14:201][820]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.14:217][821]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.14:234][822]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.14:250][823]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.14:268][824]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.14:284][825]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.14:301][826]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.14:318][827]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.14:334][828]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.14:351][829]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.14:367][830]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.14:384][831]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.14:401][832]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.14:417][833]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.14:434][834]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.14:451][835]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.14:467][836]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.14:484][837]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.14:484][837]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.19.14:500][838]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: Wiggle Legion AnimTag_Carry AnimTag_Male. [2020.04.28-16.19.14:501][838]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.14:517][839]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.14:534][840]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.14:550][841]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.14:567][842]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.14:584][843]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.14:601][844]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.14:618][845]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.14:634][846]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.14:650][847]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.14:667][848]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.14:684][849]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_6] [2020.04.28-16.19.14:684][849]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.14:684][849]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_6] [2020.04.28-16.19.14:684][849]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.14:684][849]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_6] [2020.04.28-16.19.14:684][849]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.14:684][849]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_6] [2020.04.28-16.19.14:684][849]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.14:684][849]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.14:700][850]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_6] [2020.04.28-16.19.14:700][850]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.14:700][850]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_6] [2020.04.28-16.19.14:700][850]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.14:700][850]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_6] [2020.04.28-16.19.14:700][850]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.14:700][850]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_6] [2020.04.28-16.19.14:700][850]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.14:701][850]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_6] [2020.04.28-16.19.14:701][850]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.14:701][850]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_6] [2020.04.28-16.19.14:701][850]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.14:701][850]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_6] [2020.04.28-16.19.14:701][850]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.14:701][850]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_6] [2020.04.28-16.19.14:701][850]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.14:701][850]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_6] [2020.04.28-16.19.14:701][850]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.14:701][850]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.14:718][851]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.14:734][852]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.14:734][852]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.19.14:750][853]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_6] [2020.04.28-16.19.14:750][853]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.14:750][853]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.14:767][854]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_6] [2020.04.28-16.19.14:767][854]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.14:767][854]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_6] [2020.04.28-16.19.14:767][854]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.14:767][854]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_6] [2020.04.28-16.19.14:767][854]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.14:767][854]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_6] [2020.04.28-16.19.14:767][854]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.14:767][854]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_6] [2020.04.28-16.19.14:767][854]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.14:767][854]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_6] [2020.04.28-16.19.14:767][854]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.14:767][854]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.14:784][855]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.14:801][856]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.14:817][857]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.14:834][858]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.14:850][859]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.14:867][860]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.14:884][861]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.14:901][862]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.14:917][863]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.14:934][864]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.14:951][865]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.14:968][866]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.14:984][867]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.15:001][868]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.15:018][869]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.15:034][870]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.15:051][871]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.15:068][872]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.15:085][873]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.15:101][874]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.15:118][875]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.15:135][876]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.15:152][877]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.15:168][878]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.15:185][879]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.15:202][880]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.15:219][881]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.15:235][882]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.15:251][883]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.15:268][884]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_6] [2020.04.28-16.19.15:268][884]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.15:268][884]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_6] [2020.04.28-16.19.15:268][884]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.15:268][884]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.15:284][885]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_6] [2020.04.28-16.19.15:284][885]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.15:284][885]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_6] [2020.04.28-16.19.15:284][885]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.15:284][885]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.15:300][886]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_6] [2020.04.28-16.19.15:300][886]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.15:300][886]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_6] [2020.04.28-16.19.15:300][886]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.15:301][886]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_6] [2020.04.28-16.19.15:301][886]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.15:301][886]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_6] [2020.04.28-16.19.15:301][886]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.15:301][886]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.15:317][887]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.15:335][888]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.15:351][889]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.15:368][890]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.15:384][891]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.15:401][892]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.15:418][893]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.15:434][894]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.15:449][895]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_6] [2020.04.28-16.19.15:449][895]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.15:452][895]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.15:467][896]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.15:483][897]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.15:500][898]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.15:517][899]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.15:534][900]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.15:550][901]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.15:567][902]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.15:584][903]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.15:600][904]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.15:617][905]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.15:634][906]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.15:651][907]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.15:668][908]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.15:685][909]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.15:701][910]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.15:719][911]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.15:735][912]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.15:751][913]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.15:768][914]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.15:784][915]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_7] [2020.04.28-16.19.15:784][915]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.15:784][915]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_7] [2020.04.28-16.19.15:784][915]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.15:784][915]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.15:801][916]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_7] [2020.04.28-16.19.15:801][916]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.15:801][916]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_7] [2020.04.28-16.19.15:801][916]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.15:801][916]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_7] [2020.04.28-16.19.15:801][916]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.15:801][916]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_7] [2020.04.28-16.19.15:801][916]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.15:801][916]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_7] [2020.04.28-16.19.15:801][916]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.15:801][916]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_7] [2020.04.28-16.19.15:801][916]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.15:802][916]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_7] [2020.04.28-16.19.15:802][916]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.15:802][916]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_7] [2020.04.28-16.19.15:802][916]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.15:802][916]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.15:817][917]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_7] [2020.04.28-16.19.15:817][917]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.15:817][917]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_7] [2020.04.28-16.19.15:817][917]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.15:817][917]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_7] [2020.04.28-16.19.15:817][917]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.15:817][917]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_7] [2020.04.28-16.19.15:817][917]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.15:817][917]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_7] [2020.04.28-16.19.15:817][917]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.15:817][917]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_7] [2020.04.28-16.19.15:817][917]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.15:819][917]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_7] [2020.04.28-16.19.15:819][917]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.15:819][917]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_7] [2020.04.28-16.19.15:819][917]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.15:819][917]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_7] [2020.04.28-16.19.15:819][917]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.15:819][917]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_7] [2020.04.28-16.19.15:819][917]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.15:819][917]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_7] [2020.04.28-16.19.15:819][917]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.15:819][917]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_7] [2020.04.28-16.19.15:819][917]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.15:819][917]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.15:834][918]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_7] [2020.04.28-16.19.15:834][918]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.15:834][918]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_7] [2020.04.28-16.19.15:834][918]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.15:834][918]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_7] [2020.04.28-16.19.15:834][918]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.15:834][918]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_7] [2020.04.28-16.19.15:834][918]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.15:834][918]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_7] [2020.04.28-16.19.15:834][918]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.15:834][918]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_7] [2020.04.28-16.19.15:834][918]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.15:835][918]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_7] [2020.04.28-16.19.15:835][918]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.15:835][918]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_7] [2020.04.28-16.19.15:835][918]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.15:835][918]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_7] [2020.04.28-16.19.15:835][918]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.15:835][918]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_7] [2020.04.28-16.19.15:835][918]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.15:835][918]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_7] [2020.04.28-16.19.15:835][918]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.15:835][918]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_7] [2020.04.28-16.19.15:835][918]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.15:835][918]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.15:852][919]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.15:868][920]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.15:885][921]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.15:901][922]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.15:919][923]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.15:935][924]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.15:951][925]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.15:968][926]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.15:985][927]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.16:001][928]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.19.16:017][929]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_7] [2020.04.28-16.19.16:017][929]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.16:017][929]Interaction: Client_SendCancelInteraction_Implementation [2020.04.28-16.19.16:018][929]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.19.16:018][929]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.19.16:018][929]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_7] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.19.16:018][929]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.19.16:018][929]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.19.16:018][929]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_7] [2020.04.28-16.19.16:018][929]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.16:018][929]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_7] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.19.16:018][929]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.16:018][929]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: HookSetup Legion AnimTag_Carry. [2020.04.28-16.19.16:018][929]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: HookSetup Legion AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.04.28-16.19.16:018][929]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.19.16:018][929]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_7] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.19.16:018][929]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.16:018][929]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.19.16:019][929]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: Wiggle Legion AnimTag_Carry AnimTag_Male. [2020.04.28-16.19.16:019][929]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_M_WI_Wiggle [2020.04.28-16.19.16:019][929]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.16:019][929]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_WI_Wiggle [2020.04.28-16.19.16:033][930]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.19.16:033][930]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.19.16:033][930]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.16:033][930]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.19.16:033][930]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.19.16:033][930]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.19.16:033][930]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.19.16:033][930]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.19.16:033][930]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.19.16:033][930]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.16:034][930]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.28-16.19.16:034][930]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.16:034][930]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [EndInteraction Local] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.28-16.19.16:034][930]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.16:034][930]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.19.16:034][930]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.16:051][931]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.16:068][932]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.16:084][933]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.16:100][934]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.16:115][935]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_7] [2020.04.28-16.19.16:115][935]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.16:118][935]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.16:134][936]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.16:151][937]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.16:167][938]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.16:184][939]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.16:200][940]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.16:217][941]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.16:233][942]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.16:251][943]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.16:267][944]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.16:283][945]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.16:300][946]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.16:317][947]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.16:334][948]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.16:350][949]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.16:367][950]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.16:384][951]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.16:400][952]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.16:417][953]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.16:435][954]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.16:449][955]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_7] [2020.04.28-16.19.16:449][955]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.16:449][955]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_7] [2020.04.28-16.19.16:449][955]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.16:451][955]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.16:467][956]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.16:483][957]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.16:500][958]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.16:515][959]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_7.HookChargeable Enabled?: Enabled [2020.04.28-16.19.16:517][959]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.19.16:517][959]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_7] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.19.16:517][959]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.16:517][959]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.19.16:517][959]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_7] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.19.16:517][959]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.16:517][959]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: HookCamper Legion AnimTag_Carry AnimTag_Male. [2020.04.28-16.19.16:517][959]Interaction: [BP_CamperMale09_Character_C_0] SetGuidingPlayer [Null] [2020.04.28-16.19.16:517][959]Interaction: [BP_CamperMale09_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.04.28-16.19.16:517][959]AuthoritativeMovement: BP_CamperMale09_Character_C_0 AuthoritativeMovement set to True [2020.04.28-16.19.16:517][959]AnimLeader: BP_SmallMeatLocker_HillBilly_C_7 Requested to Play: HookCamper Legion AnimTag_Carry. [2020.04.28-16.19.16:517][959]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.28-16.19.16:517][959]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Legion AnimTag_Carry AnimTag_Follower [2020.04.28-16.19.16:517][959]Interaction: Interaction time: 1.500000 [2020.04.28-16.19.16:517][959]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: HookCamper Legion AnimTag_Carry. [2020.04.28-16.19.16:517][959]LogSM: Error: Play Update Montage AM_KK_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.04.28-16.19.16:518][959]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_7] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.19.16:518][959]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.16:518][959]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_KK_Hook_IN [2020.04.28-16.19.16:518][959]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.16:533][960]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.16:550][961]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.16:567][962]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.16:584][963]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.16:600][964]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.16:616][965]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.16:633][966]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.16:650][967]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.16:667][968]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.16:683][969]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.16:700][970]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.16:716][971]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.16:733][972]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.16:750][973]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.16:766][974]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.16:783][975]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.16:800][976]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.16:820][977]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.16:834][978]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.19.17:001][982]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_7] [2020.04.28-16.19.17:001][982]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.17:001][982]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_7] [2020.04.28-16.19.17:001][982]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.17:138][989]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_1] [2020.04.28-16.19.17:138][989]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.18:024][ 41]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_7.HookChargeable Enabled?: Disabled [2020.04.28-16.19.18:104][ 46]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_7] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.28-16.19.18:104][ 46]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.28-16.19.18:104][ 46]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_7] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.28-16.19.18:104][ 46]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.18:104][ 46]LogAkAudio: Warning: [BP_Slasher_Character_14_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.28-16.19.18:104][ 46]Interaction: [BP_CamperMale09_Character_C_0] SetGuidedAction [VE_None] [2020.04.28-16.19.18:104][ 46]AuthoritativeMovement: BP_CamperMale09_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.19.18:104][ 46]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_1] [2020.04.28-16.19.18:104][ 46]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.18:104][ 46]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.19.18:104][ 46]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.19.18:106][ 46]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.28-16.19.18:135][ 48]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_14_C_0 Target: BP_CamperMale09_Character_C_0 [2020.04.28-16.19.18:135][ 48]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale02_Character_C_0 - Claudette is OP, Originating Player: BP_Slasher_Character_14_C_0 - Solaire of Astora, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.04.28-16.19.18:135][ 48]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_1 - IWatchAnime, Originating Player: BP_Slasher_Character_14_C_0 - Solaire of Astora, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.04.28-16.19.18:136][ 48]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.04.28-16.19.18:136][ 48]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.04.28-16.19.18:137][ 48]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.04.28-16.19.18:137][ 48]AnimLeader: BP_SmallMeatLocker_HillBilly_C_7 Requested to Play: HookCamperOut. [2020.04.28-16.19.18:137][ 48]AnimLeader: BP_Entity_C_7 Requested to Play: HookCamperOut AnimTag_Follower. [2020.04.28-16.19.18:137][ 48]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.28-16.19.18:137][ 48]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.04.28-16.19.18:137][ 48]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.19.18:137][ 48]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_7] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.19.18:137][ 48]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.18:137][ 48]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.19.18:137][ 48]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_7] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.19.18:137][ 48]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.18:138][ 48]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.19.18:169][ 50]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.19.18:169][ 50]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_7] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.19.18:169][ 50]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.18:169][ 50]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.19.18:169][ 50]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_7] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.19.18:169][ 50]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.19.18:169][ 50]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_7] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.19.18:169][ 50]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.19.18:169][ 50]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_7] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.19.18:169][ 50]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.18:169][ 50]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_7] [2020.04.28-16.19.18:169][ 50]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.18:169][ 50]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.19.18:200][ 52]LogDBDGeneral: StatusEffect::EndPlay - Id: AftercareEffect, Status Owner: BP_CamperMale09_Character_C_0 - Mars, Originating Player: BP_CamperFemale01_Character_C_0 - NiceBakuhatsu, Custom Param: 0.000000, Originating Effect: AfterCare, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.19.18:201][ 52]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_7.HookChargeable Enabled?: Enabled [2020.04.28-16.19.18:204][ 52]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_7.HookChargeable Enabled?: Disabled [2020.04.28-16.19.18:234][ 54]LogDBDGeneral: StatusEffect::EndPlay - Id: AftercareEffect, Status Owner: BP_CamperFemale01_Character_C_0 - NiceBakuhatsu, Originating Player: BP_CamperMale09_Character_C_0 - Mars, Custom Param: 0.000000, Originating Effect: AfterCare, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.19.22:082][282]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.19.22:082][282]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.19.22:082][282]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.22:083][282]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.19.22:083][282]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.19.22:083][282]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.22:083][282]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.19.22:083][282]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.19.22:083][282]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.22:083][282]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.19.22:083][282]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.19.22:083][282]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.19.22:083][282]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.19.22:083][282]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.19.22:083][282]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.19.22:083][282]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.22:083][282]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_3] [2020.04.28-16.19.22:083][282]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.22:083][282]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.19.22:085][282]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.04.28-16.19.22:148][286]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale02_Character_C_0 - Claudette is OP, Originating Player: BP_Slasher_Character_14_C_0 - Solaire of Astora, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 0.003105, Lifetime Duration: 4.000000 [2020.04.28-16.19.22:182][288]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_1 - IWatchAnime, Originating Player: BP_Slasher_Character_14_C_0 - Solaire of Astora, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.19.22:849][328]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.04.28-16.19.22:849][328]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.04.28-16.19.22:849][328]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.04.28-16.19.22:849][328]AnimLeader: BP_SmallMeatLocker_HillBilly_C_7 Requested to Play: HookIdle. [2020.04.28-16.19.22:849][328]AnimLeader: BP_Entity_C_7 Requested to Play: HookIdle AnimTag_Follower. [2020.04.28-16.19.22:849][328]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.04.28-16.19.22:869][329]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.19.26:766][563]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.19.26:767][563]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.19.26:767][563]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.26:767][563]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.19.26:767][563]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.19.26:767][563]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.26:933][573]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.19.26:933][573]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.19.26:933][573]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.26:933][573]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.19.26:933][573]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.19.26:933][573]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.19.26:933][573]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.19.26:933][573]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.19.26:934][573]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.19.26:934][573]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.26:934][573]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.04.28-16.19.26:934][573]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.26:934][573]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.19.27:698][619]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 32.986389 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.04.28-16.19.28:832][687]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.28-16.19.28:833][687]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.28:833][687]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [TryInteraction SUCCESS] - [Escape][BP_SmallMeatLocker_HillBilly_C_7] [2020.04.28-16.19.28:833][687]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.28:834][687]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.19.28:834][687]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.19.28:834][687]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_7] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.19.28:834][687]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.19.28:834][687]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.19.28:834][687]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_7] [2020.04.28-16.19.28:834][687]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.28:834][687]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_7] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.19.28:834][687]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.28:834][687]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_7] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.19.28:834][687]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.28:865][689]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_HillBilly_C_7] [2020.04.28-16.19.28:865][689]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.28:866][689]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.19.28:866][689]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_7] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.19.28:866][689]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.28:866][689]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.19.28:866][689]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_7] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.19.28:866][689]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.28:866][689]Interaction: Interaction time: 1.500000 [2020.04.28-16.19.28:866][689]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_7] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.19.28:866][689]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.28:898][691]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_7.EscapeChargeable Enabled?: Enabled [2020.04.28-16.19.28:933][693]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.04.28-16.19.28:933][693]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.04.28-16.19.28:933][693]AnimLeader: BP_SmallMeatLocker_HillBilly_C_7 Requested to Play: HookAttemptEscape. [2020.04.28-16.19.28:933][693]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.28-16.19.28:933][693]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.04.28-16.19.28:933][693]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.04.28-16.19.28:933][693]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.28-16.19.28:983][696]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.19.28:983][696]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.19.28:983][696]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.19.28:983][696]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_7] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.19.28:983][696]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.28:983][696]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.19.28:983][696]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_7] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.19.28:983][696]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.29:000][697]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.19.29:000][697]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_7] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.19.29:000][697]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.29:000][697]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.19.29:000][697]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_7] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.19.29:000][697]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.19.29:000][697]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_7] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.19.29:000][697]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.19.29:000][697]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_7] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.19.29:000][697]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.29:000][697]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_HillBilly_C_7] [2020.04.28-16.19.29:000][697]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.29:000][697]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [EndInteraction Local] - [Escape][BP_SmallMeatLocker_HillBilly_C_7] [2020.04.28-16.19.29:000][697]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.29:001][697]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.19.29:036][699]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_7.EscapeChargeable Enabled?: Disabled [2020.04.28-16.19.29:082][702]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.04.28-16.19.29:083][702]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.04.28-16.19.29:083][702]AnimLeader: BP_SmallMeatLocker_HillBilly_C_7 Requested to Play: HookIdle. [2020.04.28-16.19.29:083][702]AnimLeader: BP_Entity_C_7 Requested to Play: HookIdle AnimTag_Follower. [2020.04.28-16.19.29:083][702]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.04.28-16.19.29:103][703]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.19.29:466][725]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Escape][BP_SmallMeatLocker_HillBilly_C_7] [2020.04.28-16.19.29:466][725]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.29:466][725]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [TryInteraction SUCCESS] - [Escape][BP_SmallMeatLocker_HillBilly_C_7] [2020.04.28-16.19.29:466][725]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.29:467][725]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.19.29:467][725]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.19.29:467][725]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_7] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.19.29:467][725]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.19.29:467][725]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.19.29:467][725]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_7] [2020.04.28-16.19.29:467][725]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.29:467][725]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_7] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.19.29:467][725]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.29:467][725]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_7] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.19.29:467][725]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.29:498][727]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_HillBilly_C_7] [2020.04.28-16.19.29:499][727]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.29:500][727]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.19.29:500][727]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_7] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.19.29:500][727]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.29:500][727]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.19.29:500][727]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_7] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.19.29:500][727]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.29:500][727]Interaction: Interaction time: 1.500000 [2020.04.28-16.19.29:500][727]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_7] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.19.29:500][727]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.29:532][729]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_7.EscapeChargeable Enabled?: Enabled [2020.04.28-16.19.29:566][731]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.04.28-16.19.29:566][731]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.04.28-16.19.29:566][731]AnimLeader: BP_SmallMeatLocker_HillBilly_C_7 Requested to Play: HookAttemptEscape. [2020.04.28-16.19.29:566][731]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.28-16.19.29:566][731]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.04.28-16.19.29:566][731]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.04.28-16.19.29:566][731]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.28-16.19.29:748][742]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [StartFrenzy][FrenzyItem_C_0] [2020.04.28-16.19.29:749][742]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.29:749][742]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [StartFrenzy][FrenzyItem_C_0] [2020.04.28-16.19.29:749][742]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.29:750][742]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.19.29:750][742]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.19.29:750][742]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.19.29:750][742]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.19.29:750][742]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.19.29:750][742]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [RequestAndBeginInteraction] - [StartFrenzy][FrenzyItem_C_0] [2020.04.28-16.19.29:750][742]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.29:750][742]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.19.29:750][742]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.29:750][742]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.19.29:750][742]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.29:800][745]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.28-16.19.29:849][748]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Frenzy_ModifyFOV, Status Owner: BP_Slasher_Character_14_C_0 - Solaire of Astora, Originating Player: BP_Slasher_Character_14_C_0 - Solaire of Astora, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.19.29:850][748]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.19.29:850][748]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.19.29:850][748]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.29:850][748]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.19.29:850][748]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.19.29:850][748]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.29:850][748]Interaction: Interaction time: 0.000000 [2020.04.28-16.19.29:850][748]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.04.28-16.19.29:850][748]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.19.29:850][748]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.19.29:850][748]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.29:850][748]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.19.29:850][748]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.19.29:850][748]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.29:850][748]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.19.29:850][748]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.19.29:850][748]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.29:850][748]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.19.29:850][748]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.19.29:850][748]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.19.29:850][748]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.19.29:851][748]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.19.29:851][748]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.04.28-16.19.29:851][748]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.19.29:851][748]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.29:851][748]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [EndInteraction Called] - [StartFrenzy][FrenzyItem_C_0] [2020.04.28-16.19.29:851][748]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.29:851][748]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.19.30:017][758]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.19.30:017][758]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.19.30:017][758]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.19.30:017][758]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_7] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.19.30:017][758]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.30:017][758]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.19.30:017][758]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_7] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.19.30:017][758]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.30:033][759]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.19.30:033][759]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_7] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.19.30:033][759]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.30:033][759]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.19.30:033][759]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_7] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.19.30:033][759]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.19.30:033][759]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_7] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.19.30:033][759]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.19.30:033][759]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_7] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.19.30:033][759]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.30:033][759]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_HillBilly_C_7] [2020.04.28-16.19.30:033][759]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.30:033][759]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [EndInteraction Local] - [Escape][BP_SmallMeatLocker_HillBilly_C_7] [2020.04.28-16.19.30:033][759]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.30:033][759]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.19.30:084][762]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_7.EscapeChargeable Enabled?: Disabled [2020.04.28-16.19.30:115][764]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.04.28-16.19.30:115][764]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.04.28-16.19.30:115][764]AnimLeader: BP_SmallMeatLocker_HillBilly_C_7 Requested to Play: HookIdle. [2020.04.28-16.19.30:115][764]AnimLeader: BP_Entity_C_7 Requested to Play: HookIdle AnimTag_Follower. [2020.04.28-16.19.30:115][764]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.04.28-16.19.30:136][765]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.19.30:281][774]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.668975 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.28-16.19.30:835][807]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.19.31:282][834]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.19.31:282][834]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.19.31:335][837]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 108 [2020.04.28-16.19.31:751][862]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.28-16.19.31:751][862]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.31:751][862]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.04.28-16.19.31:751][862]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.31:751][862]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.04.28-16.19.31:751][862]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.31:751][862]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.04.28-16.19.31:751][862]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.31:751][862]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.04.28-16.19.31:752][862]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.31:752][862]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.04.28-16.19.31:752][862]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.31:752][862]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.04.28-16.19.31:752][862]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.31:915][872]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_HillBilly_C_7] [2020.04.28-16.19.31:915][872]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.31:915][872]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_HillBilly_C_7] [2020.04.28-16.19.31:915][872]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.31:916][872]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.19.31:916][872]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.19.31:916][872]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_7] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.19.31:916][872]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.19.31:917][872]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.19.31:917][872]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_7] [2020.04.28-16.19.31:917][872]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.31:917][872]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_7] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.19.31:917][872]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.31:917][872]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_7] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.19.31:917][872]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.31:966][875]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.19.32:015][878]Interaction: [BP_CamperMale09_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.04.28-16.19.32:015][878]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_7.UnhookChargeable Enabled?: Enabled [2020.04.28-16.19.32:016][878]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.19.32:016][878]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_7] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.19.32:016][878]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.32:017][878]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.19.32:017][878]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_7] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.19.32:017][878]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.32:017][878]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.19.32:017][878]AuthoritativeMovement: BP_CamperMale09_Character_C_0 AuthoritativeMovement set to True [2020.04.28-16.19.32:017][878]Interaction: Interaction time: 1.000000 [2020.04.28-16.19.32:017][878]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookIn AnimTag_Female. [2020.04.28-16.19.32:017][878]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: UnhookIn AnimTag_Female AnimTag_Male AnimTag_Follower. [2020.04.28-16.19.32:017][878]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.04.28-16.19.32:017][878]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_7] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.19.32:017][878]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.32:017][878]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.19.32:017][878]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.04.28-16.19.32:017][878]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.32:017][878]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.04.28-16.19.32:017][878]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.32:018][878]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.19.32:018][878]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.19.32:049][880]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.04.28-16.19.32:049][880]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.04.28-16.19.32:049][880]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.04.28-16.19.32:049][880]AnimLeader: BP_SmallMeatLocker_HillBilly_C_7 Requested to Play: UnhookIn. [2020.04.28-16.19.32:049][880]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.28-16.19.32:049][880]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.04.28-16.19.32:049][880]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.28-16.19.32:249][892]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.19.32:249][892]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.19.32:249][892]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.19.32:249][892]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.28-16.19.32:266][893]LogDBDPlayerMovement: StopSnapping Final Location (8979.773438 7000.657715 88.627586) [2020.04.28-16.19.32:266][893]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.19.32:334][897]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.28-16.19.33:019][938]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_7.UnhookChargeable Enabled?: Disabled [2020.04.28-16.19.33:049][940]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale09_Character_C_0 - Mars, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.19.33:050][940]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_7] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.28-16.19.33:050][940]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.28-16.19.33:050][940]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_7] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.28-16.19.33:050][940]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.33:083][942]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: AftercareEffect, Status Owner: BP_CamperMale09_Character_C_0 - Mars, Originating Player: BP_CamperFemale01_Character_C_0 - NiceBakuhatsu, Custom Param: 0.000000, Originating Effect: AfterCare, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.19.33:083][942]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: AftercareEffect, Status Owner: BP_CamperFemale01_Character_C_0 - NiceBakuhatsu, Originating Player: BP_CamperMale09_Character_C_0 - Mars, Custom Param: 0.000000, Originating Effect: AfterCare, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.19.33:083][942]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.28-16.19.33:084][942]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.19.33:084][942]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_7] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.19.33:084][942]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.33:084][942]AuthoritativeMovement: BP_CamperMale09_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.19.33:084][942]Interaction: [BP_CamperMale09_Character_C_0] SetGuidingPlayer [Null] [2020.04.28-16.19.33:084][942]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: UnhookOut AnimTag_Female AnimTag_Follower. [2020.04.28-16.19.33:084][942]AnimLeader: BP_SmallMeatLocker_HillBilly_C_7 Requested to Play: UnhookOut. [2020.04.28-16.19.33:084][942]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.28-16.19.33:084][942]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.04.28-16.19.33:084][942]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.28-16.19.33:085][942]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.19.33:085][942]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookOut AnimTag_Female. [2020.04.28-16.19.33:085][942]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_7] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.19.33:085][942]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.33:091][942]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.28-16.19.33:148][946]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperMale09_Character_C_0 - Mars, Originating Player: BP_CamperMale09_Character_C_0 - Mars, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.19.33:148][946]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.076698 Instigator: BP_Slasher_Character_14_C_0 Target: [2020.04.28-16.19.33:149][946]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.04.28-16.19.33:149][946]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.04.28-16.19.33:149][946]Interaction: [BP_CamperMale09_Character_C_0] SetGuidingPlayer [Null] [2020.04.28-16.19.33:149][946]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.04.28-16.19.33:582][972]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Frenzy_Open Legion. [2020.04.28-16.19.33:583][972]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.19.33:583][972]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.19.33:900][991]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.19.33:900][991]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.19.33:900][991]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.33:900][991]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.19.33:900][991]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.19.33:900][991]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.33:900][991]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.19.33:900][991]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.19.33:900][991]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.33:900][991]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.19.33:900][991]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.19.33:900][991]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.19.33:900][991]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.19.33:900][991]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.19.33:900][991]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.19.33:900][991]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.33:900][991]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.28-16.19.33:900][991]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.33:900][991]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.19.33:903][991]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.04.28-16.19.34:099][ 3]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Frenzy_Hitting Legion. [2020.04.28-16.19.34:198][ 9]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_14_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.04.28-16.19.34:199][ 9]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.28-16.19.34:199][ 9]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HitHealthyToInjuredR AnimTag_Injured AnimTag_Female. [2020.04.28-16.19.34:202][ 9]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - Claudette is OP]: On [2020.04.28-16.19.34:232][ 11]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.04.28-16.19.34:465][ 25]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Frenzy_Succeed Legion. [2020.04.28-16.19.34:498][ 27]Interaction: [BP_CamperMale09_Character_C_0] SetGuidedAction [VE_None] [2020.04.28-16.19.34:498][ 27]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_7.UnhookChargeable Enabled?: Enabled [2020.04.28-16.19.34:499][ 27]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.19.34:499][ 27]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_7] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.19.34:499][ 27]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.34:499][ 27]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.19.34:499][ 27]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.19.34:499][ 27]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_7] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.19.34:500][ 27]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.19.34:500][ 27]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_7] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.19.34:500][ 27]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.19.34:500][ 27]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_7] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.19.34:500][ 27]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.34:500][ 27]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.19.34:500][ 27]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_HillBilly_C_7] [2020.04.28-16.19.34:500][ 27]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.34:500][ 27]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.19.34:500][ 27]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.19.34:500][ 27]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.19.34:502][ 27]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_7.UnhookChargeable Enabled?: Disabled [2020.04.28-16.19.34:504][ 27]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.19.34:506][ 27]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.28-16.19.34:798][ 45]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 40.016441 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.28-16.19.34:898][ 51]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.28-16.19.34:898][ 51]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.34:898][ 51]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.28-16.19.34:898][ 51]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.34:898][ 51]Interaction: [BP_CamperMale09_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.04.28-16.19.34:900][ 51]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.19.34:900][ 51]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.19.34:900][ 51]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.19.34:900][ 51]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.19.34:900][ 51]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.19.34:900][ 51]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.28-16.19.34:900][ 51]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.34:900][ 51]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.19.34:900][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.34:900][ 51]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.19.34:900][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.34:900][ 51]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.19.34:900][ 51]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.19.34:904][ 51]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.28-16.19.34:966][ 55]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.19.34:983][ 56]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.04.28-16.19.34:983][ 56]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.34:983][ 56]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.04.28-16.19.34:983][ 56]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.35:066][ 61]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.19.35:098][ 63]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.28-16.19.35:099][ 63]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.19.35:099][ 63]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.19.35:100][ 63]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.35:100][ 63]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.19.35:100][ 63]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.19.35:100][ 63]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.35:100][ 63]Interaction: Interaction time: 17.391304 [2020.04.28-16.19.35:100][ 63]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.19.35:100][ 63]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.35:134][ 65]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.04.28-16.19.35:134][ 65]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.35:134][ 65]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.04.28-16.19.35:134][ 65]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.35:467][ 85]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.19.35:467][ 85]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.19.35:599][ 93]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Frenzy_Open Legion. [2020.04.28-16.19.35:599][ 93]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Frenzy_Hitting Legion. [2020.04.28-16.19.35:600][ 93]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.19.35:600][ 93]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.19.35:698][ 99]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_14_C_0 Target: BP_CamperFemale01_Character_C_1 [2020.04.28-16.19.35:699][ 99]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.04.28-16.19.35:699][ 99]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Female. [2020.04.28-16.19.35:699][ 99]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot02 Enabled?: Enabled [2020.04.28-16.19.35:699][ 99]Interaction: Player [BP_CamperFemale01_Character_C_1] is in chase. [2020.04.28-16.19.35:702][ 99]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_1 - IWatchAnime]: On [2020.04.28-16.19.35:703][ 99]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot02 Enabled?: Disabled [2020.04.28-16.19.35:898][111]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Frenzy_Succeed Legion. [2020.04.28-16.19.36:201][129]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - Claudette is OP]: Off [2020.04.28-16.19.36:900][171]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.19.36:900][171]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.19.37:032][179]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [EndFrenzy][FrenzyItem_C_0] [2020.04.28-16.19.37:032][179]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.37:032][179]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EndFrenzy][FrenzyItem_C_0] [2020.04.28-16.19.37:032][179]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.37:033][179]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.19.37:033][179]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.19.37:033][179]Interaction: Verbose: [EndFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.19.37:033][179]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.19.37:033][179]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.19.37:033][179]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [RequestAndBeginInteraction] - [EndFrenzy][FrenzyItem_C_0] [2020.04.28-16.19.37:033][179]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.37:033][179]Interaction: Verbose: [EndFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.19.37:033][179]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.37:033][179]Interaction: Verbose: [EndFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.19.37:033][179]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.37:150][186]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.19.37:150][186]Interaction: Verbose: [EndFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.19.37:150][186]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.37:150][186]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.19.37:150][186]Interaction: Verbose: [EndFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.19.37:150][186]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.37:150][186]Interaction: Interaction time: 0.000000 [2020.04.28-16.19.37:150][186]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.04.28-16.19.37:150][186]Interaction: Verbose: [EndFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.19.37:150][186]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.37:232][191]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [FrenzyCooldown][FrenzyItem_C_0] [2020.04.28-16.19.37:232][191]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.37:232][191]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [FrenzyCooldown][FrenzyItem_C_0] [2020.04.28-16.19.37:232][191]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.37:235][191]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.19.37:235][191]Interaction: Verbose: [EndFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.19.37:235][191]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.37:235][191]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.19.37:235][191]Interaction: Verbose: [EndFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.19.37:235][191]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.37:235][191]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.19.37:235][191]Interaction: Verbose: [EndFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.19.37:235][191]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.37:235][191]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.19.37:235][191]Interaction: Verbose: [EndFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.19.37:235][191]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.19.37:235][191]Interaction: Verbose: [EndFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.19.37:235][191]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.19.37:235][191]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.04.28-16.19.37:235][191]Interaction: Verbose: [EndFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.19.37:235][191]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.37:235][191]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [EndInteraction Called] - [EndFrenzy][FrenzyItem_C_0] [2020.04.28-16.19.37:235][191]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.37:235][191]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.19.37:235][191]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.19.37:235][191]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.19.37:235][191]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.19.37:235][191]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.19.37:235][191]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.19.37:235][191]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [RequestAndBeginInteraction] - [FrenzyCooldown][FrenzyItem_C_0] [2020.04.28-16.19.37:235][191]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.37:235][191]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.19.37:235][191]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.37:235][191]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.19.37:235][191]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.37:332][197]LogDBDGeneral: StatusEffect::EndPlay - Id: Frenzy_ModifyFOV, Status Owner: BP_Slasher_Character_14_C_0 - Solaire of Astora, Originating Player: BP_Slasher_Character_14_C_0 - Solaire of Astora, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.19.37:334][197]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.19.37:334][197]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.19.37:334][197]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.37:334][197]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.19.37:334][197]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.19.37:334][197]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.37:334][197]Interaction: Interaction time: 0.000000 [2020.04.28-16.19.37:334][197]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: FrenzyCooldown Legion. [2020.04.28-16.19.37:334][197]LogSM: Error: Play Update Montage AM_KK_Idle_Power_CoolDown Duration 0.000000 Timestamp 0.000000 [2020.04.28-16.19.37:334][197]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.19.37:334][197]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.37:398][201]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.28-16.19.37:399][201]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.37:399][201]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.28-16.19.37:399][201]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.37:400][201]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.19.37:400][201]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.19.37:400][201]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.19.37:400][201]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.19.37:400][201]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.19.37:400][201]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.28-16.19.37:400][201]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.37:400][201]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.19.37:400][201]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.37:400][201]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.19.37:400][201]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.37:433][203]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.19.37:532][209]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.28-16.19.37:532][209]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.04.28-16.19.37:533][209]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.19.37:533][209]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.19.37:533][209]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.37:533][209]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.19.37:533][209]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.19.37:533][209]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.37:533][209]Interaction: Interaction time: 3.197835 [2020.04.28-16.19.37:533][209]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.19.37:533][209]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.37:567][211]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.19.37:701][219]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_1 - IWatchAnime]: Off [2020.04.28-16.19.39:448][324]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.535547 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.04.28-16.19.40:751][402]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.04.28-16.19.40:783][404]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.28-16.19.40:783][404]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.28-16.19.40:783][404]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.28-16.19.40:783][404]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.40:783][404]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.28-16.19.40:783][404]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.04.28-16.19.40:783][404]LogDBDGeneral: Warning: Scalars [2020.04.28-16.19.40:783][404]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.28-16.19.40:783][404]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.28-16.19.40:783][404]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.04.28-16.19.40:783][404]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.04.28-16.19.40:783][404]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.04.28-16.19.40:783][404]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.28-16.19.40:783][404]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.28-16.19.40:783][404]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.28-16.19.40:783][404]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.28-16.19.40:783][404]LogDBDGeneral: Warning: Textures [2020.04.28-16.19.40:783][404]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.04.28-16.19.40:783][404]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.28-16.19.40:783][404]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.28-16.19.40:783][404]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.28-16.19.40:783][404]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.28-16.19.40:783][404]LogDBDGeneral: Warning: Vectors [2020.04.28-16.19.40:783][404]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.28-16.19.40:783][404]LogDBDGeneral: Warning: Scalars [2020.04.28-16.19.40:783][404]LogDBDGeneral: Warning: Textures [2020.04.28-16.19.40:783][404]LogDBDGeneral: Warning: Vectors [2020.04.28-16.19.40:783][404]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.28-16.19.40:815][406]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 3 [2020.04.28-16.19.40:816][406]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.19.40:816][406]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.19.40:816][406]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.40:816][406]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.19.40:816][406]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.19.40:816][406]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.40:849][408]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.19.40:849][408]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.19.40:849][408]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.40:849][408]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.19.40:849][408]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.19.40:850][408]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.19.40:850][408]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.19.40:850][408]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.19.40:850][408]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.19.40:850][408]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.40:850][408]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.28-16.19.40:850][408]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.40:850][408]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.19.41:349][438]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.19.41:349][438]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.19.41:349][438]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.41:349][438]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.19.41:349][438]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.19.41:349][438]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.41:415][442]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Open Legion. [2020.04.28-16.19.41:416][442]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.19.41:416][442]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.19.41:416][442]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.41:416][442]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.19.41:416][442]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.19.41:416][442]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.19.41:416][442]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.19.41:416][442]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.19.41:416][442]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.19.41:416][442]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.41:416][442]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [EndInteraction Called] - [FrenzyCooldown][FrenzyItem_C_0] [2020.04.28-16.19.41:416][442]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.41:417][442]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.19.41:417][442]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.19.41:417][442]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.19.41:448][444]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Hitting Legion. [2020.04.28-16.19.41:515][448]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_14_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.04.28-16.19.41:516][448]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.04.28-16.19.41:516][448]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.28-16.19.41:516][448]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HitInjuredToCrawlF AnimTag_Female. [2020.04.28-16.19.41:516][448]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 7.363339 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.28-16.19.41:516][448]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.04.28-16.19.41:516][448]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 2.814115 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.28-16.19.41:519][448]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - Claudette is OP]: On [2020.04.28-16.19.41:548][450]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.04.28-16.19.41:548][450]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.41:548][450]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation FAIL] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.04.28-16.19.41:548][450]InteractionHandler: Verbose: (Line: [1061] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.41:550][450]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.19.41:550][450]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.19.41:550][450]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.19.41:550][450]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.19.41:550][450]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.19.41:550][450]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.04.28-16.19.41:550][450]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.41:550][450]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.19.41:550][450]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.41:550][450]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.19.41:550][450]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.41:550][450]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.28-16.19.41:550][450]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.28-16.19.41:566][451]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.28-16.19.41:566][451]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.28-16.19.41:582][452]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.04.28-16.19.41:583][452]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.28-16.19.41:583][452]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.28-16.19.41:599][453]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.28-16.19.41:599][453]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.28-16.19.41:616][454]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.19.41:616][454]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterFailed] [2020.04.28-16.19.41:616][454]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.41:616][454]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.19.41:616][454]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.41:616][454]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.19.41:616][454]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.19.41:616][454]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.19.41:616][454]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.19.41:616][454]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.19.41:616][454]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.19.41:616][454]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.41:616][454]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [EndInteraction Called] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.04.28-16.19.41:616][454]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.41:616][454]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.19.41:765][463]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Succeed Legion. [2020.04.28-16.19.42:232][491]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 6.559938 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.04.28-16.19.42:265][493]Interaction: Player [BP_CamperFemale01_Character_C_1] is not in chase anymore. [2020.04.28-16.19.42:398][501]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_2] [2020.04.28-16.19.42:398][501]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.42:398][501]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_2] [2020.04.28-16.19.42:398][501]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.42:400][501]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.19.42:400][501]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.19.42:400][501]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.19.42:400][501]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.19.42:400][501]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.19.42:400][501]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.04.28-16.19.42:400][501]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.42:400][501]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.19.42:400][501]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.42:400][501]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.19.42:400][501]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.42:432][503]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.28-16.19.42:433][503]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.19.42:433][503]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.19.42:433][503]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.42:433][503]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.19.42:433][503]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.19.42:433][503]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.42:433][503]Interaction: Interaction time: 11.851851 [2020.04.28-16.19.42:433][503]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.19.42:433][503]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.43:502][567]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - Claudette is OP]: Off [2020.04.28-16.19.43:600][573]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.28-16.19.43:834][587]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.28-16.19.44:800][645]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.19.44:800][645]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.19.44:898][651]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_2] [2020.04.28-16.19.44:899][651]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.44:900][651]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.19.44:900][651]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.19.44:900][651]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.19.44:900][651]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.19.44:900][651]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.19.44:900][651]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.28-16.19.44:900][651]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.44:900][651]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.19.44:900][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.44:900][651]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: SurvivorPickup_In Legion. [2020.04.28-16.19.44:900][651]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: SurvivorPickup_In Legion AnimTag_Female AnimTag_Follower. [2020.04.28-16.19.44:900][651]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.19.44:900][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.44:900][651]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_14_C_0] [2020.04.28-16.19.44:900][651]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.19.44:966][655]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.19.44:966][655]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.19.44:966][655]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.44:966][655]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.19.44:966][655]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.19.44:966][655]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.19.44:966][655]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.19.44:966][655]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.19.44:966][655]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.19.44:966][655]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.44:966][655]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_2] [2020.04.28-16.19.44:966][655]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.44:966][655]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.19.44:968][655]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.28-16.19.44:998][657]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.04.28-16.19.44:998][657]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.45:233][671]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.19.45:233][671]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.19.45:233][671]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.45:233][671]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.19.45:233][671]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.19.45:233][671]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.45:233][671]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_14_C_0] [2020.04.28-16.19.45:233][671]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale02_Character_C_0. [2020.04.28-16.19.45:233][671]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.04.28-16.19.45:233][671]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.04.28-16.19.45:233][671]Interaction: Interaction time: 2.700000 [2020.04.28-16.19.45:233][671]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: SurvivorPickup Legion AnimTag_Carry. [2020.04.28-16.19.45:233][671]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: SurvivorPickup Legion AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.04.28-16.19.45:233][671]LogSM: Error: Play Update Montage AM_KK_PickUP Duration 2.700000 Timestamp 0.000000 [2020.04.28-16.19.45:233][671]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.04.28-16.19.45:233][671]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.19.45:233][671]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.45:233][671]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.19.45:299][675]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.19.45:299][675]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.19.45:467][685]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_KK_PickUP [2020.04.28-16.19.47:917][832]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.19.47:934][833]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.19.48:000][837]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.19.48:000][837]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.19.48:000][837]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.48:000][837]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.04.28-16.19.48:000][837]LogAkAudio: Warning: [BP_Slasher_Character_14_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.28-16.19.48:000][837]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.19.48:000][837]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.19.48:000][837]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.48:000][837]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.19.48:000][837]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.19.48:000][837]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.48:000][837]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.19.48:000][837]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.19.48:000][837]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.19.48:000][837]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.19.48:000][837]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.19.48:000][837]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.04.28-16.19.48:000][837]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.19.48:001][837]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.48:001][837]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_2] [2020.04.28-16.19.48:001][837]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.48:001][837]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.19.48:065][841]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.28-16.19.48:065][841]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.48:098][843]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.28-16.19.48:098][843]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.48:099][843]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.19.48:099][843]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.19.48:099][843]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.19.48:099][843]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.19.48:099][843]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.19.48:099][843]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.28-16.19.48:099][843]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.48:100][843]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.19.48:100][843]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.48:100][843]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.19.48:100][843]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.48:114][844]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale09_Character_C_0 - Mars, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.19.48:115][844]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.28-16.19.48:116][844]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.19.48:116][844]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.19.48:116][844]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.48:116][844]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.19.48:116][844]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.19.48:116][844]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.48:116][844]Interaction: Interaction time: 16.000000 [2020.04.28-16.19.48:116][844]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Legion AnimTag_Carry AnimTag_StrafeRight AnimTag_Female. [2020.04.28-16.19.48:116][844]LogSM: Error: Play Update Montage AM_F_WI_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.04.28-16.19.48:116][844]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.19.48:116][844]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.48:698][879]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.476577 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.04.28-16.19.48:815][886]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [MendSelf][BP_CamperInteractable_C_3] [2020.04.28-16.19.48:815][886]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.48:815][886]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [MendSelf][BP_CamperInteractable_C_3] [2020.04.28-16.19.48:815][886]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.48:817][886]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.19.48:817][886]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.19.48:817][886]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.19.48:817][886]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.19.48:817][886]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.19.48:817][886]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [RequestAndBeginInteraction] - [MendSelf][BP_CamperInteractable_C_3] [2020.04.28-16.19.48:817][886]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.48:817][886]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.19.48:817][886]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.48:817][886]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.19.48:817][886]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.49:148][906]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.MendChargeable Enabled?: Enabled [2020.04.28-16.19.49:150][906]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.19.49:150][906]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.19.49:150][906]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.49:150][906]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.19.49:150][906]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.19.49:150][906]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.49:150][906]Interaction: Interaction time: 12.000000 [2020.04.28-16.19.49:150][906]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: MendSelf AnimTag_Injured AnimTag_Female. [2020.04.28-16.19.49:150][906]LogSM: Error: Play Update Montage AM_F_MendingSelf Duration 12.000000 Timestamp 0.000000 [2020.04.28-16.19.49:150][906]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.19.49:150][906]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.49:867][949]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.19.49:883][950]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Legion AnimTag_Carry AnimTag_Female. [2020.04.28-16.19.50:000][957]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.19.51:533][ 49]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.19.51:533][ 49]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.19.51:533][ 49]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.51:533][ 49]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.19.51:533][ 49]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.19.51:533][ 49]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.51:566][ 51]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.19.51:566][ 51]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.19.51:566][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.51:566][ 51]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.19.51:566][ 51]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.19.51:566][ 51]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.19.51:566][ 51]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.19.51:566][ 51]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.19.51:566][ 51]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.19.51:567][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.51:567][ 51]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.28-16.19.51:567][ 51]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.51:567][ 51]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.19.51:798][ 65]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.28-16.19.51:798][ 65]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.51:798][ 65]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.28-16.19.51:798][ 65]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.51:799][ 65]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.19.51:799][ 65]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.19.51:799][ 65]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.19.51:799][ 65]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.19.51:799][ 65]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.19.51:799][ 65]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.28-16.19.51:799][ 65]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.51:800][ 65]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.19.51:800][ 65]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.51:800][ 65]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.19.51:800][ 65]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.51:833][ 67]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.19.51:833][ 67]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.19.51:833][ 67]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.51:833][ 67]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.19.51:833][ 67]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.19.51:833][ 67]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.51:833][ 67]Interaction: Interaction time: 12.599594 [2020.04.28-16.19.51:833][ 67]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Legion AnimTag_Carry AnimTag_Female. [2020.04.28-16.19.51:833][ 67]LogSM: Error: Play Update Montage AM_F_WI_Wiggle Duration 12.599594 Timestamp 0.000000 [2020.04.28-16.19.51:833][ 67]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.19.51:833][ 67]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.52:365][ 99]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.052157 Instigator: BP_Slasher_Character_14_C_0 Target: [2020.04.28-16.19.52:366][ 99]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.28-16.19.52:368][ 99]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.19.52:368][ 99]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.19.52:368][ 99]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.19.52:368][ 99]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.19.52:368][ 99]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.19.52:368][ 99]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.19.52:368][ 99]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.19.52:400][101]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.19.52:400][101]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.19.52:400][101]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.52:400][101]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.19.52:400][101]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.19.52:400][101]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.52:400][101]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.19.52:400][101]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.19.52:400][101]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.52:400][101]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.19.52:400][101]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.19.52:400][101]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.19.52:400][101]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.19.52:400][101]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.19.52:400][101]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.19.52:400][101]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.52:400][101]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.28-16.19.52:400][101]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.52:400][101]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.19.52:403][101]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.28-16.19.52:432][103]Interaction: [BP_CamperMale09_Character_C_0] SetGuidedAction [VE_None] [2020.04.28-16.19.52:434][103]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.19.52:434][103]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.19.52:534][109]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.04.28-16.19.52:534][109]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.52:534][109]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.04.28-16.19.52:534][109]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.52:550][110]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.04.28-16.19.52:550][110]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.52:550][110]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.04.28-16.19.52:550][110]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.53:050][140]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_7] [2020.04.28-16.19.53:050][140]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.53:050][140]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_7] [2020.04.28-16.19.53:050][140]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.53:166][147]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_7] [2020.04.28-16.19.53:167][147]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.53:167][147]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_7] [2020.04.28-16.19.53:167][147]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.53:167][147]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_7] [2020.04.28-16.19.53:167][147]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.53:167][147]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_7] [2020.04.28-16.19.53:167][147]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.53:299][155]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.04.28-16.19.53:299][155]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.53:299][155]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.04.28-16.19.53:299][155]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.53:451][164]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.28-16.19.53:451][164]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.53:451][164]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.04.28-16.19.53:451][164]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.53:451][164]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.04.28-16.19.53:451][164]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.53:451][164]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.04.28-16.19.53:451][164]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.53:451][164]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.04.28-16.19.53:451][164]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.53:451][164]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.04.28-16.19.53:451][164]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.53:451][164]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.04.28-16.19.53:451][164]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.53:566][171]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.19.53:582][172]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Legion AnimTag_Carry AnimTag_Female. [2020.04.28-16.19.53:698][179]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] [2020.04.28-16.19.53:698][179]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.53:700][179]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.19.53:700][179]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.19.53:700][179]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.19.53:700][179]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.19.53:700][179]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.19.53:700][179]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] [2020.04.28-16.19.53:700][179]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.53:700][179]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.19.53:700][179]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.53:700][179]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: HookSetup Legion AnimTag_Carry. [2020.04.28-16.19.53:700][179]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookSetup Legion AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.04.28-16.19.53:700][179]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.19.53:700][179]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.53:700][179]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.19.53:700][179]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.19.53:700][179]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.19.53:716][180]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Legion AnimTag_Carry AnimTag_Female. [2020.04.28-16.19.53:716][180]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_WI_Wiggle [2020.04.28-16.19.53:716][180]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.19.53:716][180]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WI_Wiggle [2020.04.28-16.19.53:766][183]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.19.53:766][183]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.19.53:766][183]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.53:766][183]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.19.53:766][183]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.19.53:766][183]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.19.53:766][183]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.19.53:766][183]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.19.53:766][183]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.19.53:766][183]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.53:766][183]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.28-16.19.53:766][183]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.53:766][183]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.19.53:798][185]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] [2020.04.28-16.19.53:798][185]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.54:098][203]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.HookChargeable Enabled?: Enabled [2020.04.28-16.19.54:100][203]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.19.54:100][203]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.19.54:100][203]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.54:100][203]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.19.54:100][203]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.19.54:100][203]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.54:100][203]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookCamper Legion AnimTag_Carry AnimTag_Female. [2020.04.28-16.19.54:100][203]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [Null] [2020.04.28-16.19.54:100][203]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.04.28-16.19.54:101][203]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.04.28-16.19.54:101][203]AnimLeader: BP_SmallMeatLocker_HillBilly_C_3 Requested to Play: HookCamper Legion AnimTag_Carry. [2020.04.28-16.19.54:101][203]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.28-16.19.54:101][203]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Legion AnimTag_Carry AnimTag_Follower [2020.04.28-16.19.54:101][203]Interaction: Interaction time: 1.500000 [2020.04.28-16.19.54:101][203]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: HookCamper Legion AnimTag_Carry. [2020.04.28-16.19.54:101][203]LogSM: Error: Play Update Montage AM_KK_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.04.28-16.19.54:101][203]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.19.54:101][203]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.54:102][203]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_KK_Hook_IN [2020.04.28-16.19.55:184][268]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.04.28-16.19.55:184][268]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.55:184][268]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_3] [2020.04.28-16.19.55:184][268]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.55:184][268]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_3] [2020.04.28-16.19.55:184][268]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.55:204][269]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.19.55:316][276]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Escape][BP_SmallMeatLocker_HillBilly_C_7] [2020.04.28-16.19.55:316][276]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.55:316][276]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.04.28-16.19.55:316][276]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.55:318][276]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.19.55:318][276]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.19.55:318][276]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.19.55:318][276]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.19.55:318][276]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.19.55:318][276]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.04.28-16.19.55:318][276]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.55:318][276]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.19.55:318][276]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.55:318][276]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.19.55:318][276]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.55:318][276]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.19.55:349][278]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.04.28-16.19.55:349][278]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.55:433][283]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.19.55:434][283]LogDBDPlayerMovement: StopSnapping Final Location (8539.392578 6077.077637 88.093025) [2020.04.28-16.19.55:434][283]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.19.55:434][283]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.19.55:434][283]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.55:434][283]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.19.55:434][283]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.19.55:434][283]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.55:434][283]Interaction: Interaction time: 76.695068 [2020.04.28-16.19.55:434][283]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.19.55:434][283]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.55:482][286]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.28-16.19.55:482][286]GameFlow: Writing Profile Stat DBD_Camper8_Stat1: 1 [2020.04.28-16.19.55:483][286]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.28-16.19.55:618][294]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.HookChargeable Enabled?: Disabled [2020.04.28-16.19.55:683][298]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.28-16.19.55:683][298]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.28-16.19.55:683][298]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.28-16.19.55:683][298]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.55:683][298]LogAkAudio: Warning: [BP_Slasher_Character_14_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.28-16.19.55:683][298]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.04.28-16.19.55:683][298]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.19.55:685][298]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.28-16.19.55:715][300]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_14_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.04.28-16.19.55:715][300]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_0 - NiceBakuhatsu, Originating Player: BP_Slasher_Character_14_C_0 - Solaire of Astora, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.04.28-16.19.55:715][300]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_1 - IWatchAnime, Originating Player: BP_Slasher_Character_14_C_0 - Solaire of Astora, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.04.28-16.19.55:715][300]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale09_Character_C_0 - Mars, Originating Player: BP_Slasher_Character_14_C_0 - Solaire of Astora, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.04.28-16.19.55:716][300]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.04.28-16.19.55:716][300]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.04.28-16.19.55:716][300]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.04.28-16.19.55:716][300]AnimLeader: BP_SmallMeatLocker_HillBilly_C_3 Requested to Play: HookCamperOut. [2020.04.28-16.19.55:716][300]AnimLeader: BP_Entity_C_3 Requested to Play: HookCamperOut AnimTag_Follower. [2020.04.28-16.19.55:716][300]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.28-16.19.55:716][300]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.04.28-16.19.55:748][302]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.HookChargeable Enabled?: Enabled [2020.04.28-16.19.55:749][302]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.19.55:749][302]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.19.55:750][302]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.19.55:750][302]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.19.55:750][302]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.55:750][302]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.19.55:750][302]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.19.55:750][302]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.55:750][302]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.19.55:750][302]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.19.55:750][302]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.55:750][302]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.19.55:750][302]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.19.55:750][302]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.19.55:750][302]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.19.55:750][302]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.19.55:750][302]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.19.55:750][302]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.19.55:750][302]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] [2020.04.28-16.19.55:750][302]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.19.55:750][302]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.19.55:750][302]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.19.55:754][302]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.HookChargeable Enabled?: Disabled [2020.04.28-16.19.55:915][312]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Mars [0x2AF1E2BEC50] Result: '1' k_EResultOK (success) [2020.04.28-16.19.55:915][312]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Mars [0x2AF1E2BEC50]' succeeded in 0.431627 seconds [2020.04.28-16.19.55:939][314]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Mars [0x2AF1E2B44E0] Result: '1' k_EResultOK (success) [2020.04.28-16.19.55:958][315]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.472317 seconds [2020.04.28-16.19.58:019][438]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.783990740776062, hitAreaLength=0.1181818246841431, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.04.28-16.19.58:019][438]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.04.28-16.19.58:035][439]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01513645332306623, xOffset=0, yOffset=0) [2020.04.28-16.19.58:052][440]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.030268270522356, xOffset=0, yOffset=0) [2020.04.28-16.19.58:069][441]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04542672634124756, xOffset=0, yOffset=0) [2020.04.28-16.19.58:085][442]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06058863550424576, xOffset=0, yOffset=0) [2020.04.28-16.19.58:102][443]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07569517940282822, xOffset=0, yOffset=0) [2020.04.28-16.19.58:119][444]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09089817851781845, xOffset=0, yOffset=0) [2020.04.28-16.19.58:135][445]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1060681790113449, xOffset=0, yOffset=0) [2020.04.28-16.19.58:152][446]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1211463585495949, xOffset=0, yOffset=0) [2020.04.28-16.19.58:169][447]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1363598108291626, xOffset=0, yOffset=0) [2020.04.28-16.19.58:185][448]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1514538079500198, xOffset=0, yOffset=0) [2020.04.28-16.19.58:202][449]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1665796339511871, xOffset=0, yOffset=0) [2020.04.28-16.19.58:219][450]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1818399131298065, xOffset=0, yOffset=0) [2020.04.28-16.19.58:235][451]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1969188153743744, xOffset=0, yOffset=0) [2020.04.28-16.19.58:253][452]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2120817303657532, xOffset=0, yOffset=0) [2020.04.28-16.19.58:269][453]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2274947315454483, xOffset=0, yOffset=0) [2020.04.28-16.19.58:286][454]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2425744533538818, xOffset=0, yOffset=0) [2020.04.28-16.19.58:303][455]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.25765237212181, xOffset=0, yOffset=0) [2020.04.28-16.19.58:319][456]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.27273029088974, xOffset=0, yOffset=0) [2020.04.28-16.19.58:337][457]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.287813663482666, xOffset=0, yOffset=0) [2020.04.28-16.19.58:352][458]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.30294319987297, xOffset=0, yOffset=0) [2020.04.28-16.19.58:369][459]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3181228339672089, xOffset=0, yOffset=0) [2020.04.28-16.19.58:385][460]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3333154618740082, xOffset=0, yOffset=0) [2020.04.28-16.19.58:402][461]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3484571874141693, xOffset=0, yOffset=0) [2020.04.28-16.19.58:419][462]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3636697232723236, xOffset=0, yOffset=0) [2020.04.28-16.19.58:437][463]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3787507116794586, xOffset=0, yOffset=0) [2020.04.28-16.19.58:452][464]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3939127027988434, xOffset=0, yOffset=0) [2020.04.28-16.19.58:469][465]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4091012477874756, xOffset=0, yOffset=0) [2020.04.28-16.19.58:485][466]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4241824448108673, xOffset=0, yOffset=0) [2020.04.28-16.19.58:502][467]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.43931233882904, xOffset=0, yOffset=0) [2020.04.28-16.19.58:519][468]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4545032382011414, xOffset=0, yOffset=0) [2020.04.28-16.19.58:535][469]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4696625173091888, xOffset=0, yOffset=0) [2020.04.28-16.19.58:552][470]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.48478078842163, xOffset=0, yOffset=0) [2020.04.28-16.19.58:569][471]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4999656975269318, xOffset=0, yOffset=0) [2020.04.28-16.19.58:585][472]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5150470733642578, xOffset=0, yOffset=0) [2020.04.28-16.19.58:602][473]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5302750468254089, xOffset=0, yOffset=0) [2020.04.28-16.19.58:619][474]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5454423427581787, xOffset=0, yOffset=0) [2020.04.28-16.19.58:636][475]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5605242252349854, xOffset=0, yOffset=0) [2020.04.28-16.19.58:652][476]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.575736939907074, xOffset=0, yOffset=0) [2020.04.28-16.19.58:669][477]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5909738540649414, xOffset=0, yOffset=0) [2020.04.28-16.19.58:688][478]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6060568690299988, xOffset=0, yOffset=0) [2020.04.28-16.19.58:702][479]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6211707592010498, xOffset=0, yOffset=0) [2020.04.28-16.19.58:719][480]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6363834142684937, xOffset=0, yOffset=0) [2020.04.28-16.19.58:736][481]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.65146666765213, xOffset=0, yOffset=0) [2020.04.28-16.19.58:752][482]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6665585041046143, xOffset=0, yOffset=0) [2020.04.28-16.19.58:769][483]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6817988753318787, xOffset=0, yOffset=0) [2020.04.28-16.19.58:785][484]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6969140768051147, xOffset=0, yOffset=0) [2020.04.28-16.19.58:803][485]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7121020555496216, xOffset=0, yOffset=0) [2020.04.28-16.19.58:819][486]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7272346019744873, xOffset=0, yOffset=0) [2020.04.28-16.19.58:835][487]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7423346042633057, xOffset=0, yOffset=0) [2020.04.28-16.19.58:852][488]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7575348019599915, xOffset=0, yOffset=0) [2020.04.28-16.19.58:869][489]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7727000713348389, xOffset=0, yOffset=0) [2020.04.28-16.19.58:886][490]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7877861857414246, xOffset=0, yOffset=0) [2020.04.28-16.19.58:902][491]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8029997944831848, xOffset=0, yOffset=0) [2020.04.28-16.19.58:915][492]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.19.58:915][492]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.19.58:919][492]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.28-16.19.58:966][495]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.28-16.19.58:966][495]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.04.28-16.19.59:441][524]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Mars [0x2AF0D936430] Result: '1' k_EResultOK (success) [2020.04.28-16.19.59:441][524]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Mars [0x2AF0D936430]' succeeded in 0.472897 seconds [2020.04.28-16.19.59:471][526]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Mars [0x2AF1C1A9430] Result: '1' k_EResultOK (success) [2020.04.28-16.19.59:492][527]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.522714 seconds [2020.04.28-16.19.59:732][541]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale09_Character_C_0 - Mars, Originating Player: BP_Slasher_Character_14_C_0 - Solaire of Astora, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.19.59:732][541]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_0 - NiceBakuhatsu, Originating Player: BP_Slasher_Character_14_C_0 - Solaire of Astora, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.19.59:732][541]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_1 - IWatchAnime, Originating Player: BP_Slasher_Character_14_C_0 - Solaire of Astora, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.20.00:432][583]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.04.28-16.20.00:432][583]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.04.28-16.20.00:432][583]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.04.28-16.20.00:432][583]AnimLeader: BP_SmallMeatLocker_HillBilly_C_3 Requested to Play: HookIdle. [2020.04.28-16.20.00:432][583]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle AnimTag_Follower. [2020.04.28-16.20.00:432][583]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.04.28-16.20.01:169][627]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.MendChargeable Enabled?: Disabled [2020.04.28-16.20.01:633][655]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.28-16.20.01:633][655]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.28-16.20.01:633][655]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.28-16.20.01:633][655]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.01:666][657]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.20.01:666][657]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.20.01:667][657]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.01:667][657]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.20.01:667][657]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.20.01:667][657]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.01:700][659]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.20.01:700][659]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.20.01:700][659]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.01:700][659]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.20.01:700][659]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.20.01:700][659]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.20.01:700][659]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.20.01:700][659]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.20.01:700][659]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.20.01:700][659]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.01:700][659]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [EndInteraction Called] - [MendSelf][BP_CamperInteractable_C_3] [2020.04.28-16.20.01:700][659]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.01:700][659]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.20.01:732][661]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.20.01:734][661]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.20.01:750][662]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.20.01:767][663]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.20.01:784][664]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.20.01:800][665]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.20.01:817][666]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.20.01:834][667]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.20.01:834][667]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.20.01:834][667]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.20.01:834][667]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.20.01:834][667]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.01:834][667]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.20.01:834][667]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.20.01:834][667]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.01:834][667]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.20.01:850][668]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.20.01:850][668]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.20.01:850][668]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.01:850][668]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.20.01:850][668]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.20.01:850][668]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.20.01:850][668]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.20.01:850][668]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.20.01:850][668]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.20.01:850][668]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.01:850][668]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.04.28-16.20.01:850][668]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.01:850][668]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.04.28-16.20.01:850][668]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.01:850][668]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.20.01:868][669]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.04.28-16.20.01:915][672]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.28-16.20.01:915][672]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.084140 [2020.04.28-16.20.01:923][672]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.20.02:283][694]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.04.28-16.20.02:283][694]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.02:283][694]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair3][GeneratorStandard_C_3] [2020.04.28-16.20.02:283][694]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.02:283][694]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart3][GeneratorStandard_C_3] [2020.04.28-16.20.02:283][694]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.02:304][695]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.20.02:316][696]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.04.28-16.20.02:316][696]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.02:316][696]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_3] [2020.04.28-16.20.02:316][696]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.02:316][696]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_3] [2020.04.28-16.20.02:316][696]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.02:412][702]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Mars [0x2AF0D44B050] Result: '1' k_EResultOK (success) [2020.04.28-16.20.02:412][702]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Mars [0x2AF0D44B050]' succeeded in 0.495411 seconds [2020.04.28-16.20.02:439][704]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Mars [0x2AF0D440E50] Result: '1' k_EResultOK (success) [2020.04.28-16.20.02:457][705]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.539560 seconds [2020.04.28-16.20.02:518][708]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.04.28-16.20.02:518][708]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.02:518][708]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair3][GeneratorStandard_C_3] [2020.04.28-16.20.02:518][708]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.02:518][708]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart3][GeneratorStandard_C_3] [2020.04.28-16.20.02:518][708]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.02:682][718]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 6.764677 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.28-16.20.03:281][754]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [StartFrenzy][FrenzyItem_C_0] [2020.04.28-16.20.03:282][754]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.03:282][754]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [StartFrenzy][FrenzyItem_C_0] [2020.04.28-16.20.03:282][754]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.03:283][754]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.20.03:283][754]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.20.03:283][754]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.20.03:283][754]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.20.03:283][754]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.20.03:283][754]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [RequestAndBeginInteraction] - [StartFrenzy][FrenzyItem_C_0] [2020.04.28-16.20.03:283][754]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.03:283][754]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.20.03:283][754]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.03:283][754]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.20.03:283][754]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.03:350][758]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.20.03:350][758]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.20.03:350][758]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.03:350][758]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.20.03:350][758]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.20.03:350][758]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.03:350][758]Interaction: Interaction time: 0.000000 [2020.04.28-16.20.03:350][758]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.04.28-16.20.03:350][758]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.20.03:350][758]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.03:382][760]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Frenzy_ModifyFOV, Status Owner: BP_Slasher_Character_14_C_0 - Solaire of Astora, Originating Player: BP_Slasher_Character_14_C_0 - Solaire of Astora, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.20.03:383][760]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.20.03:383][760]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.20.03:383][760]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.03:383][760]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.20.03:383][760]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.20.03:383][760]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.03:450][764]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.20.03:450][764]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.20.03:450][764]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.03:450][764]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.20.03:450][764]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.20.03:450][764]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.20.03:450][764]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.20.03:450][764]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.20.03:450][764]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.04.28-16.20.03:450][764]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.20.03:450][764]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.03:450][764]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [EndInteraction Called] - [StartFrenzy][FrenzyItem_C_0] [2020.04.28-16.20.03:450][764]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.03:450][764]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.20.03:548][770]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.04.28-16.20.03:648][776]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Frenzy_Open Legion. [2020.04.28-16.20.03:649][776]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.20.03:649][776]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.20.04:148][806]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Frenzy_Hitting Legion. [2020.04.28-16.20.04:348][818]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Frenzy_Obstructed Legion. [2020.04.28-16.20.04:348][818]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_14_C_0 Target: [2020.04.28-16.20.04:550][830]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [FrenzyCooldown][FrenzyItem_C_0] [2020.04.28-16.20.04:550][830]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.04:550][830]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [FrenzyCooldown][FrenzyItem_C_0] [2020.04.28-16.20.04:550][830]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.04:552][830]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.20.04:552][830]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.20.04:552][830]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.20.04:552][830]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.20.04:552][830]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.20.04:552][830]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.20.04:552][830]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.20.04:552][830]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [RequestAndBeginInteraction] - [FrenzyCooldown][FrenzyItem_C_0] [2020.04.28-16.20.04:552][830]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.04:552][830]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.20.04:552][830]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.04:552][830]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.20.04:552][830]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.04:618][834]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.20.04:618][834]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.20.04:618][834]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.04:618][834]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.20.04:618][834]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.20.04:618][834]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.04:618][834]Interaction: Interaction time: 0.000000 [2020.04.28-16.20.04:618][834]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: FrenzyCooldown Legion. [2020.04.28-16.20.04:618][834]LogSM: Error: Play Update Montage AM_KK_Idle_Power_CoolDown Duration 0.000000 Timestamp 0.000000 [2020.04.28-16.20.04:618][834]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.20.04:618][834]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.04:649][836]LogDBDGeneral: StatusEffect::EndPlay - Id: Frenzy_ModifyFOV, Status Owner: BP_Slasher_Character_14_C_0 - Solaire of Astora, Originating Player: BP_Slasher_Character_14_C_0 - Solaire of Astora, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.20.04:867][849]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_KK_Idle_Power_CoolDown [2020.04.28-16.20.07:265][993]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.372337 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.28-16.20.08:666][ 77]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.20.08:666][ 77]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.20.08:666][ 77]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.08:667][ 77]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.20.08:667][ 77]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.20.08:667][ 77]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.08:667][ 77]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.20.08:667][ 77]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.20.08:667][ 77]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.08:667][ 77]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.20.08:667][ 77]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.20.08:667][ 77]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.20.08:667][ 77]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.20.08:667][ 77]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.20.08:667][ 77]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.20.08:667][ 77]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.08:667][ 77]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [EndInteraction Called] - [FrenzyCooldown][FrenzyItem_C_0] [2020.04.28-16.20.08:667][ 77]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.08:667][ 77]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.20.10:666][197]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.480553 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.04.28-16.20.12:684][318]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.04.28-16.20.12:684][318]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.12:684][318]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair3][GeneratorStandard_C_3] [2020.04.28-16.20.12:684][318]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.12:684][318]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart3][GeneratorStandard_C_3] [2020.04.28-16.20.12:684][318]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.12:704][319]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.20.12:750][322]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.04.28-16.20.12:750][322]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.12:750][322]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.04.28-16.20.12:750][322]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.12:751][322]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.20.12:751][322]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.20.12:751][322]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.20.12:751][322]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.20.12:751][322]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.20.12:751][322]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.04.28-16.20.12:751][322]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.12:751][322]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.20.12:751][322]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.12:751][322]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.20.12:751][322]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.12:752][322]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.20.12:782][324]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.04.28-16.20.12:783][324]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.12:850][328]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.20.12:850][328]LogDBDPlayerMovement: StopSnapping Final Location (8397.359375 6119.435547 88.093132) [2020.04.28-16.20.12:850][328]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.20.12:851][328]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.20.12:851][328]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.12:851][328]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.20.12:851][328]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.20.12:851][328]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.12:851][328]Interaction: Interaction time: 69.362434 [2020.04.28-16.20.12:851][328]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.20.12:851][328]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.12:882][330]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.28-16.20.12:882][330]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.04.28-16.20.13:848][388]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_HillBilly_C_3] [2020.04.28-16.20.13:848][388]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.13:848][388]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_HillBilly_C_3] [2020.04.28-16.20.13:848][388]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.13:849][388]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.20.13:849][388]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.20.13:849][388]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.20.13:849][388]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.20.13:849][388]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.20.13:849][388]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_3] [2020.04.28-16.20.13:849][388]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.13:849][388]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.20.13:849][388]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.13:849][388]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.20.13:849][388]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.13:883][390]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.20.13:948][394]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.04.28-16.20.13:948][394]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.UnhookChargeable Enabled?: Enabled [2020.04.28-16.20.13:949][394]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.20.13:949][394]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.20.13:949][394]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.13:949][394]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.20.13:949][394]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.20.13:949][394]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.13:949][394]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.04.28-16.20.13:949][394]Interaction: Interaction time: 1.000000 [2020.04.28-16.20.13:950][394]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookIn AnimTag_Female. [2020.04.28-16.20.13:950][394]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: UnhookIn AnimTag_Female AnimTag_Follower. [2020.04.28-16.20.13:950][394]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.04.28-16.20.13:950][394]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.20.13:950][394]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.13:982][396]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.04.28-16.20.13:982][396]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.04.28-16.20.13:982][396]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.04.28-16.20.13:982][396]AnimLeader: BP_SmallMeatLocker_HillBilly_C_3 Requested to Play: UnhookIn. [2020.04.28-16.20.13:982][396]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.28-16.20.13:982][396]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.04.28-16.20.13:982][396]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.28-16.20.13:983][396]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.20.13:983][396]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.20.14:016][398]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.20.14:016][398]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.20.14:349][418]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.20.14:951][454]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.UnhookChargeable Enabled?: Disabled [2020.04.28-16.20.15:031][459]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale02_Character_C_0 - Claudette is OP, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.20.15:031][459]LogStreaming: Display: Flushing async loaders. [2020.04.28-16.20.15:122][459]LogStreaming: Flushing async loaders took 90ms. [2020.04.28-16.20.15:122][459]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: InjuredBleedoutPossible, Status Owner: BP_CamperFemale02_Character_C_0 - Claudette is OP, Originating Player: None, Custom Param: 0.000000, Originating Effect: BorrowedTime, Is Lifetime Initialized: True, Remaining Lifetime: 15.000000, Lifetime Duration: 15.000000 [2020.04.28-16.20.15:122][459]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenSearchable][Searchable_BP_C_2] [2020.04.28-16.20.15:122][459]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.15:122][459]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenSearchable][Searchable_BP_C_2] [2020.04.28-16.20.15:122][459]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.15:122][459]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.28-16.20.15:123][459]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.20.15:124][459]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.28-16.20.15:124][459]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.28-16.20.15:124][459]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.28-16.20.15:124][459]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.15:124][459]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.20.15:124][459]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.15:124][459]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.20.15:124][459]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [Null] [2020.04.28-16.20.15:124][459]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale02_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.28-16.20.15:124][459]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: UnhookOut AnimTag_Female AnimTag_Follower. [2020.04.28-16.20.15:124][459]AnimLeader: BP_SmallMeatLocker_HillBilly_C_3 Requested to Play: UnhookOut. [2020.04.28-16.20.15:124][459]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.28-16.20.15:124][459]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.04.28-16.20.15:124][459]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.28-16.20.15:124][459]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.20.15:124][459]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookOut AnimTag_Female. [2020.04.28-16.20.15:124][459]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.20.15:124][459]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.15:125][459]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.20.15:125][459]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.20.15:125][459]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.20.15:125][459]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.20.15:125][459]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.20.15:125][459]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenSearchable][Searchable_BP_C_2] [2020.04.28-16.20.15:125][459]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.15:125][459]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.20.15:125][459]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.15:125][459]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.20.15:125][459]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.15:125][459]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.20.15:127][459]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.28-16.20.15:146][461]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Open Legion. [2020.04.28-16.20.15:146][461]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.112941 Instigator: BP_Slasher_Character_14_C_0 Target: [2020.04.28-16.20.15:147][461]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.04.28-16.20.15:147][461]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.04.28-16.20.15:148][461]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [Null] [2020.04.28-16.20.15:148][461]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.04.28-16.20.15:148][461]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.20.15:148][461]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.20.15:284][469]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.20.15:517][483]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Enabled [2020.04.28-16.20.15:519][483]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.20.15:519][483]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.20.15:519][483]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.15:519][483]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.20.15:519][483]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.20.15:519][483]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.15:519][483]Interaction: Interaction time: 9.174312 [2020.04.28-16.20.15:519][483]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: ChestOpen AnimTag_Injured AnimTag_Female. [2020.04.28-16.20.15:519][483]LogSM: Error: Play Update Montage AM_F_LootChest Duration 9.174312 Timestamp 0.000000 [2020.04.28-16.20.15:519][483]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.20.15:519][483]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.15:617][489]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Hitting Legion. [2020.04.28-16.20.15:734][496]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_14_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.04.28-16.20.15:734][496]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.28-16.20.15:735][496]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.28-16.20.15:737][496]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu]: On [2020.04.28-16.20.15:738][496]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.28-16.20.15:817][501]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.04.28-16.20.15:817][501]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.UnhookChargeable Enabled?: Enabled [2020.04.28-16.20.15:818][501]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.20.15:818][501]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.20.15:818][501]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.15:818][501]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.20.15:818][501]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.20.15:818][501]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.20.15:818][501]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.20.15:818][501]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.20.15:818][501]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.20.15:818][501]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.20.15:818][501]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.15:818][501]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.20.15:818][501]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_HillBilly_C_3] [2020.04.28-16.20.15:818][501]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.15:818][501]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.20.15:821][501]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.UnhookChargeable Enabled?: Disabled [2020.04.28-16.20.15:851][503]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.20.15:851][503]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.20.15:932][508]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Succeed Legion. [2020.04.28-16.20.16:065][516]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.04.28-16.20.16:664][552]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 10.374084 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.28-16.20.17:734][616]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu]: Off [2020.04.28-16.20.18:900][686]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.20.18:900][686]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.20.21:181][823]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_14] [2020.04.28-16.20.21:181][823]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.21:214][825]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_14] [2020.04.28-16.20.21:214][825]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.21:214][825]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.28-16.20.21:215][825]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.20.21:215][825]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.20.21:215][825]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_14] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.20.21:215][825]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.20.21:215][825]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.20.21:215][825]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_14] [2020.04.28-16.20.21:215][825]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.21:215][825]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_14] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.20.21:215][825]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.21:215][825]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_14] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.20.21:215][825]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.21:282][829]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.20.21:782][859]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.20.21:782][859]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_14] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.20.21:782][859]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.21:782][859]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.20.21:782][859]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_14] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.20.21:782][859]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.21:782][859]Interaction: Interaction time: 0.700000 [2020.04.28-16.20.21:782][859]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Female. [2020.04.28-16.20.21:782][859]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.04.28-16.20.21:782][859]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.04.28-16.20.21:783][859]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_14] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.20.21:783][859]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.21:849][863]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.20.22:466][900]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.20.22:481][901]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.28-16.20.22:481][901]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.28-16.20.22:482][901]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.20.22:482][901]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_14] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.20.22:482][901]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.22:483][901]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.20.22:483][901]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_14] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.20.22:483][901]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.22:483][901]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.20.22:483][901]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_14] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.20.22:483][901]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.22:483][901]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.20.22:483][901]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_14] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.20.22:483][901]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.20.22:483][901]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_14] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.20.22:483][901]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.20.22:483][901]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.20.22:483][901]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_14] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.20.22:483][901]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.22:483][901]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_14] [2020.04.28-16.20.22:483][901]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.22:483][901]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.20.22:483][901]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.28-16.20.22:483][901]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.20.24:734][ 36]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Disabled [2020.04.28-16.20.25:048][ 55]LogStreaming: Display: Flushing async loaders. [2020.04.28-16.20.25:195][ 55]LogStreaming: Flushing async loaders took 147ms. [2020.04.28-16.20.25:196][ 55]GameFlow: OnRep_BegunPlayFenceGuid 05620B9A-08D7-EB90-0E88-83CA826C322A [2020.04.28-16.20.25:196][ 55]GameFlow: BegunPlayFenceGuid 05620B9A-08D7-EB90-0E88-83CA826C322A [2020.04.28-16.20.25:196][ 55]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flashlight took 0.000027 seconds [2020.04.28-16.20.25:196][ 55]GameFlow: ACollectable::BeginPlay [2020.04.28-16.20.25:196][ 55]GameFlow: BegunPlayFenceGuid 05620B9A-08D7-EB90-0E88-83CA826C322A [2020.04.28-16.20.25:198][ 55]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.20.25:198][ 55]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.28-16.20.25:198][ 55]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.28-16.20.25:198][ 55]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.28-16.20.25:198][ 55]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.25:198][ 55]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.20.25:198][ 55]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.25:198][ 55]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.20.25:199][ 55]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: ChestOpen_OutSuccess None AnimTag_Injured AnimTag_Female. [2020.04.28-16.20.25:199][ 55]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.20.25:199][ 55]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.25:333][ 63]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 21.819712 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.28-16.20.25:333][ 63]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.28-16.20.25:367][ 65]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.04.28-16.20.26:164][113]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Open Legion. [2020.04.28-16.20.26:166][113]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.20.26:166][113]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.20.26:365][125]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Hitting Legion. [2020.04.28-16.20.26:465][131]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_14_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.04.28-16.20.26:465][131]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KOPreventedHighlightEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Claudette is OP, Originating Player: None, Custom Param: 0.000000, Originating Effect: InjuredBleedoutPossible, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.20.26:465][131]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Female. [2020.04.28-16.20.26:468][131]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - Claudette is OP]: On [2020.04.28-16.20.26:498][133]LogDBDGeneral: StatusEffect::EndPlay - Id: InjuredBleedoutPossible, Status Owner: BP_CamperFemale02_Character_C_0 - Claudette is OP, Originating Player: None, Custom Param: 0.000000, Originating Effect: BorrowedTime, Is Lifetime Initialized: True, Remaining Lifetime: 3.550238, Lifetime Duration: 15.000000 [2020.04.28-16.20.26:664][143]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Succeed Legion. [2020.04.28-16.20.26:936][159]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.20.27:032][165]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.20.27:032][165]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.20.27:032][165]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.27:032][165]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.20.27:032][165]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.20.27:032][165]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.20.27:032][165]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.20.27:032][165]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.20.27:032][165]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.20.27:032][165]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.27:032][165]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [EndInteraction Called] - [OpenSearchable][Searchable_BP_C_2] [2020.04.28-16.20.27:032][165]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.27:032][165]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.20.27:134][171]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.20.27:265][179]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.20.27:265][179]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.20.27:265][179]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.20.27:265][179]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.20.27:331][183]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.28-16.20.27:331][183]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.27:331][183]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.28-16.20.27:331][183]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.27:333][183]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.20.27:333][183]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.20.27:333][183]Interaction: Verbose: [CollectItem][BP_Flashlight_001_C_0] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.20.27:333][183]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.20.27:333][183]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.20.27:333][183]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.28-16.20.27:333][183]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.27:333][183]Interaction: Verbose: [CollectItem][BP_Flashlight_001_C_0] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.20.27:333][183]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.27:333][183]Interaction: Verbose: [CollectItem][BP_Flashlight_001_C_0] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.20.27:333][183]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.27:516][194]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.20.27:516][194]Interaction: Verbose: [CollectItem][BP_Flashlight_001_C_0] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.20.27:516][194]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.27:516][194]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.20.27:516][194]Interaction: Verbose: [CollectItem][BP_Flashlight_001_C_0] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.20.27:516][194]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.27:516][194]Interaction: Interaction time: 0.000000 [2020.04.28-16.20.27:516][194]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: ItemCollect AnimTag_Injured AnimTag_Female. [2020.04.28-16.20.27:516][194]LogSM: Error: Play Update Montage AM_F_PickItemOnGround Duration 0.000000 Timestamp 0.000000 [2020.04.28-16.20.27:516][194]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to True [2020.04.28-16.20.27:516][194]Interaction: Verbose: [CollectItem][BP_Flashlight_001_C_0] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.20.27:516][194]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.27:981][222]GameFlow: Collected received : BP_Flashlight_001_C_0. [2020.04.28-16.20.27:981][222]GameFlow: AddToInventory received : BP_Flashlight_001_C_0. [2020.04.28-16.20.27:981][222]LogDBDGeneral: StatusEffect::EndPlay - Id: KOPreventedHighlightEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Claudette is OP, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: True, Remaining Lifetime: 0.000089, Lifetime Duration: 1.500000 [2020.04.28-16.20.27:999][223]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.20.28:135][231]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.20.28:281][240]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.20.28:281][240]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.20.28:450][250]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - Claudette is OP]: Off [2020.04.28-16.20.28:500][253]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.20.28:517][254]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.20.28:517][254]Interaction: Verbose: [CollectItem][BP_Flashlight_001_C_0] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.20.28:517][254]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.28:517][254]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.20.28:517][254]Interaction: Verbose: [CollectItem][BP_Flashlight_001_C_0] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.20.28:517][254]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.28:517][254]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.20.28:517][254]Interaction: Verbose: [CollectItem][BP_Flashlight_001_C_0] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.20.28:517][254]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.28:517][254]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.20.28:517][254]Interaction: Verbose: [CollectItem][BP_Flashlight_001_C_0] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.20.28:517][254]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.20.28:517][254]Interaction: Verbose: [CollectItem][BP_Flashlight_001_C_0] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.20.28:517][254]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.20.28:517][254]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to False [2020.04.28-16.20.28:517][254]Interaction: Verbose: [CollectItem][BP_Flashlight_001_C_0] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.20.28:517][254]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.28:517][254]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [EndInteraction Called] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.28-16.20.28:517][254]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.28:517][254]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.20.29:236][297]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.20.29:281][300]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.20.29:281][300]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.20.29:683][324]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.20.29:683][324]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.20.29:847][334]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 13.788824 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.28-16.20.29:848][334]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.04.28-16.20.30:114][350]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale02_Character_C_0 - Claudette is OP, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.20.30:334][363]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 211 [2020.04.28-16.20.30:334][363]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 45 [2020.04.28-16.20.31:248][418]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.20.31:248][418]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.20.31:248][418]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.20.31:248][418]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.20.31:248][418]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.20.31:248][418]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.28-16.20.31:335][423]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.28-16.20.31:335][423]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.04.28-16.20.32:264][479]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.20.32:264][479]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.20.32:335][483]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.20.32:765][509]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.04.28-16.20.32:765][509]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.32:765][509]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.04.28-16.20.32:765][509]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.32:766][509]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.20.32:766][509]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.20.32:766][509]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.20.32:766][509]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.20.32:766][509]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.20.32:766][509]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.04.28-16.20.32:766][509]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.32:766][509]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.20.32:766][509]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.32:766][509]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.20.32:766][509]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.32:766][509]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.20.32:835][513]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.28-16.20.32:835][513]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.32:835][513]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.04.28-16.20.32:835][513]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.32:835][513]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.04.28-16.20.32:835][513]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.32:835][513]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.04.28-16.20.32:835][513]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.32:836][513]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.04.28-16.20.32:836][513]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.32:836][513]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.04.28-16.20.32:836][513]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.32:836][513]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.04.28-16.20.32:836][513]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.32:898][517]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.28-16.20.32:899][517]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.20.32:899][517]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.20.32:899][517]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.32:899][517]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.20.32:899][517]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.20.32:899][517]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.32:899][517]Interaction: Interaction time: 61.672146 [2020.04.28-16.20.32:899][517]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.20.32:899][517]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.32:932][519]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.20.33:265][539]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.20.33:265][539]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.20.33:435][549]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.20.33:465][551]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.04.28-16.20.33:465][551]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.33:465][551]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.04.28-16.20.33:465][551]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.33:466][551]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.20.33:466][551]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.20.33:466][551]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.20.33:466][551]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.20.33:466][551]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.20.33:466][551]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.04.28-16.20.33:466][551]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.33:466][551]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.20.33:466][551]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.33:467][551]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.20.33:467][551]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.33:532][555]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.20.33:731][567]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.04.28-16.20.33:731][567]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.04.28-16.20.33:733][567]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.20.33:733][567]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.20.33:733][567]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.33:733][567]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.20.33:733][567]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.20.33:733][567]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.33:733][567]Interaction: Interaction time: 83.402832 [2020.04.28-16.20.33:733][567]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.20.33:733][567]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.33:733][567]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.20.33:764][569]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.484643 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.28-16.20.34:265][599]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.20.34:265][599]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.20.34:530][615]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.870142 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.28-16.20.34:535][615]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.20.35:264][659]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.20.35:264][659]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.20.35:634][681]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.20.36:298][721]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.20.36:298][721]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.20.36:635][741]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.20.37:280][780]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.20.37:280][780]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.20.37:635][801]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 147 [2020.04.28-16.20.37:635][801]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 109 [2020.04.28-16.20.38:248][838]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.20.38:248][838]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.20.38:248][838]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.20.38:248][838]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.20.38:638][860]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.20.39:247][897]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.20.39:247][897]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.20.39:247][897]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.20.39:247][897]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.28-16.20.39:415][907]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.20.39:415][907]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.20.39:415][907]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.39:415][907]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.20.39:415][907]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.20.39:415][907]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.39:449][909]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.20.39:449][909]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.20.39:449][909]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.39:449][909]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.20.39:449][909]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.20.39:449][909]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.20.39:449][909]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.20.39:449][909]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.20.39:449][909]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.20.39:449][909]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.39:450][909]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.04.28-16.20.39:450][909]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.39:450][909]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.20.39:551][915]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.28-16.20.39:551][915]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.39:551][915]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.04.28-16.20.39:551][915]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.39:551][915]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.04.28-16.20.39:551][915]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.39:551][915]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.04.28-16.20.39:551][915]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.39:551][915]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.04.28-16.20.39:551][915]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.39:551][915]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.04.28-16.20.39:551][915]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.39:551][915]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.04.28-16.20.39:551][915]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.39:567][916]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.28-16.20.39:567][916]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.39:567][916]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.04.28-16.20.39:567][916]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.39:567][916]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.04.28-16.20.39:567][916]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.39:567][916]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.04.28-16.20.39:567][916]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.39:567][916]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.04.28-16.20.39:567][916]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.39:567][916]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.04.28-16.20.39:567][916]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.39:567][916]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.04.28-16.20.39:567][916]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.39:735][926]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.28-16.20.39:735][926]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 222 [2020.04.28-16.20.39:865][934]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.20.39:867][934]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.20.39:882][935]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.04.28-16.20.39:883][935]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.39:883][935]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.04.28-16.20.39:883][935]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.39:883][935]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.20.39:883][935]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.04.28-16.20.39:883][935]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.39:883][935]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.04.28-16.20.39:883][935]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.39:899][936]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.04.28-16.20.39:899][936]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.39:899][936]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.04.28-16.20.39:900][936]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.39:900][936]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.20.39:900][936]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.20.39:900][936]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.20.39:900][936]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.20.39:900][936]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.39:900][936]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.20.39:900][936]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.20.39:900][936]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.39:901][936]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.20.39:917][937]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.20.39:917][937]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.20.39:917][937]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.39:917][937]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.20.39:917][937]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.20.39:917][937]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.20.39:917][937]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.20.39:917][937]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.20.39:917][937]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.20.39:917][937]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.39:917][937]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.04.28-16.20.39:917][937]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.39:917][937]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.04.28-16.20.39:917][937]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.39:917][937]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.20.39:934][938]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.04.28-16.20.39:934][938]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.39:934][938]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.04.28-16.20.39:934][938]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.39:949][939]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.28-16.20.39:949][939]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.351220 [2020.04.28-16.20.39:951][939]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.04.28-16.20.39:951][939]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.39:951][939]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.04.28-16.20.39:951][939]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.39:951][939]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.04.28-16.20.39:951][939]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.39:951][939]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.04.28-16.20.39:952][939]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.39:954][939]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.04.28-16.20.39:957][939]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.20.40:201][954]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.04.28-16.20.40:201][954]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.40:201][954]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair3][GeneratorStandard_C_3] [2020.04.28-16.20.40:201][954]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.40:201][954]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart3][GeneratorStandard_C_3] [2020.04.28-16.20.40:201][954]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.40:249][957]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.20.40:249][957]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.20.40:249][957]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.20.40:249][957]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.28-16.20.40:249][957]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 4.881127 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.28-16.20.40:362][964]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Mars [0x2AF1EDEEB30] Result: '1' k_EResultOK (success) [2020.04.28-16.20.40:362][964]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Mars [0x2AF1EDEEB30]' succeeded in 0.412328 seconds [2020.04.28-16.20.40:467][970]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.28-16.20.40:467][970]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.40:467][970]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.04.28-16.20.40:467][970]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.40:467][970]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.04.28-16.20.40:467][970]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.40:467][970]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.04.28-16.20.40:467][970]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.40:467][970]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.04.28-16.20.40:467][970]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.40:467][970]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.04.28-16.20.40:467][970]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.40:467][970]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.04.28-16.20.40:467][970]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.40:602][978]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.28-16.20.40:602][978]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.40:602][978]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.04.28-16.20.40:602][978]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.40:602][978]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.04.28-16.20.40:602][978]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.40:602][978]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.04.28-16.20.40:602][978]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.40:602][978]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.04.28-16.20.40:602][978]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.40:602][978]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.04.28-16.20.40:602][978]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.40:602][978]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.04.28-16.20.40:602][978]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.40:665][982]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 23.216442 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.28-16.20.40:718][985]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.28-16.20.40:718][985]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.40:718][985]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.04.28-16.20.40:718][985]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.40:718][985]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.04.28-16.20.40:718][985]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.40:718][985]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.04.28-16.20.40:718][985]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.40:718][985]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.04.28-16.20.40:718][985]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.40:718][985]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.04.28-16.20.40:718][985]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.40:718][985]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.04.28-16.20.40:718][985]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.40:735][986]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.28-16.20.40:826][992]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Mars [0x2AF1C1AD660] Result: '1' k_EResultOK (success) [2020.04.28-16.20.40:847][993]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.895061 seconds [2020.04.28-16.20.41:165][ 12]Interaction: Player [BP_CamperMale09_Character_C_0] is in chase. [2020.04.28-16.20.44:915][237]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.937401 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.28-16.20.45:350][263]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_1] [2020.04.28-16.20.45:350][263]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.45:434][268]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_1] [2020.04.28-16.20.45:434][268]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.45:434][268]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_1] [2020.04.28-16.20.45:434][268]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.45:455][269]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.20.45:483][271]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_1] [2020.04.28-16.20.45:483][271]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.45:483][271]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_1] [2020.04.28-16.20.45:483][271]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.45:548][275]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [StartFrenzy][FrenzyItem_C_0] [2020.04.28-16.20.45:548][275]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.45:548][275]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [StartFrenzy][FrenzyItem_C_0] [2020.04.28-16.20.45:548][275]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.45:550][275]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.20.45:550][275]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.20.45:550][275]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.20.45:550][275]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.20.45:550][275]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.20.45:550][275]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [RequestAndBeginInteraction] - [StartFrenzy][FrenzyItem_C_0] [2020.04.28-16.20.45:550][275]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.45:550][275]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.20.45:550][275]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.45:550][275]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.20.45:550][275]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.45:649][281]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.20.45:649][281]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.20.45:649][281]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.45:649][281]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.20.45:649][281]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.20.45:649][281]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.45:649][281]Interaction: Interaction time: 0.000000 [2020.04.28-16.20.45:649][281]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.04.28-16.20.45:650][281]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.20.45:650][281]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.45:681][283]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Frenzy_ModifyFOV, Status Owner: BP_Slasher_Character_14_C_0 - Solaire of Astora, Originating Player: BP_Slasher_Character_14_C_0 - Solaire of Astora, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.20.45:683][283]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.20.45:683][283]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.20.45:683][283]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.45:683][283]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.20.45:683][283]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.20.45:683][283]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.45:749][287]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.20.45:750][287]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.20.45:750][287]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.45:750][287]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.20.45:750][287]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.20.45:750][287]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.20.45:750][287]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.20.45:750][287]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.20.45:750][287]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.04.28-16.20.45:750][287]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.20.45:750][287]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.45:750][287]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [EndInteraction Called] - [StartFrenzy][FrenzyItem_C_0] [2020.04.28-16.20.45:750][287]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.45:750][287]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.20.45:948][299]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.04.28-16.20.45:948][299]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.45:948][299]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [TryInteraction SUCCESS] - [VaultFastOverPulldownRight][Bookshelf_C_1] [2020.04.28-16.20.45:948][299]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.45:950][299]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.20.45:950][299]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.20.45:950][299]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.20.45:950][299]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.20.45:950][299]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.20.45:950][299]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RequestAndBeginInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_1] [2020.04.28-16.20.45:950][299]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.45:950][299]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.20.45:950][299]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.45:950][299]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.20.45:950][299]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.45:950][299]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.20.45:950][299]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.20.45:950][299]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.20.45:950][299]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.45:950][299]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.20.45:950][299]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.20.45:950][299]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.45:951][299]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.20.45:953][299]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.04.28-16.20.45:968][300]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.20.45:998][301]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownRight][Bookshelf_C_1] [2020.04.28-16.20.45:998][301]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.45:998][301]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.28-16.20.46:000][301]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.20.46:000][301]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.20.46:000][301]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.46:000][301]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.20.46:000][301]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.20.46:000][301]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.20.46:000][301]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.20.46:000][301]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.20.46:000][301]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.20.46:000][301]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.46:000][301]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.04.28-16.20.46:000][301]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.46:000][301]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.20.46:001][301]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.20.46:016][302]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.20.46:033][303]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.20.46:050][304]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.20.46:051][304]LogDBDPlayerMovement: StopSnapping Final Location (6284.000000 6124.659668 88.093147) [2020.04.28-16.20.46:051][304]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.20.46:051][304]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.20.46:051][304]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.46:051][304]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.20.46:051][304]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.20.46:051][304]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.46:051][304]Interaction: Interaction time: 1.057692 [2020.04.28-16.20.46:051][304]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: PlankVaultFast Right AnimTag_Male. [2020.04.28-16.20.46:051][304]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60RTFast Duration 1.057692 Timestamp 37.158691 [2020.04.28-16.20.46:051][304]AuthoritativeMovement: BP_CamperMale09_Character_C_0 AuthoritativeMovement set to True [2020.04.28-16.20.46:051][304]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.20.46:051][304]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.46:052][304]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.20.46:067][305]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.20.46:084][306]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.20.46:101][307]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.20.46:119][308]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.20.46:134][309]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.20.46:151][310]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.20.46:166][311]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.20.46:166][311]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.20.46:168][311]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.20.46:185][312]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.20.46:201][313]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.20.46:221][314]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.20.46:236][315]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.20.46:253][316]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.20.46:269][317]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.20.46:286][318]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.20.46:303][319]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.20.46:320][320]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.20.46:336][321]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.20.46:352][322]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.20.46:368][323]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.20.46:385][324]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.20.46:402][325]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.20.46:419][326]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.20.46:435][327]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.20.46:453][328]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.20.46:469][329]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.20.46:486][330]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.20.46:502][331]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.20.46:518][332]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.20.46:535][333]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.20.46:551][334]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_1] [2020.04.28-16.20.46:551][334]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.46:551][334]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_1] [2020.04.28-16.20.46:551][334]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.46:552][334]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.20.46:567][335]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_1] [2020.04.28-16.20.46:567][335]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.46:567][335]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_1] [2020.04.28-16.20.46:567][335]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.46:568][335]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.20.46:584][336]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_1] [2020.04.28-16.20.46:584][336]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.46:617][338]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_1] [2020.04.28-16.20.46:617][338]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.46:634][339]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_1] [2020.04.28-16.20.46:634][339]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.46:634][339]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_1] [2020.04.28-16.20.46:634][339]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.46:649][340]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_1] [2020.04.28-16.20.46:649][340]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.46:649][340]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_1] [2020.04.28-16.20.46:649][340]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.46:682][342]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 11.716202 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.04.28-16.20.46:850][352]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.04.28-16.20.46:850][352]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.46:850][352]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.04.28-16.20.46:850][352]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.46:852][352]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.20.46:852][352]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.20.46:852][352]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.20.46:852][352]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.20.46:852][352]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.20.46:852][352]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.04.28-16.20.46:852][352]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.46:852][352]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.20.46:852][352]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.46:852][352]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.20.46:852][352]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.46:853][352]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.20.46:917][356]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.20.46:934][357]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.20.46:934][357]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.20.46:934][357]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.20.46:934][357]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.20.46:934][357]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.46:934][357]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.20.46:934][357]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.20.46:934][357]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.46:934][357]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.28-16.20.46:951][358]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.20.46:951][358]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.20.46:951][358]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.46:951][358]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.20.46:951][358]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.20.46:951][358]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.20.46:951][358]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.20.46:951][358]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.20.46:951][358]AuthoritativeMovement: BP_CamperMale09_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.20.46:951][358]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.20.46:951][358]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.46:951][358]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [EndInteraction Called] - [VaultFastOverPulldownRight][Bookshelf_C_1] [2020.04.28-16.20.46:951][358]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.46:951][358]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [EndInteraction Local] - [VaultFastOverPulldownRight][Bookshelf_C_1] [2020.04.28-16.20.46:951][358]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.46:951][358]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.20.46:981][360]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.28-16.20.46:981][360]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.28-16.20.46:981][360]GameFlow: Writing Profile Stat DBD_Camper8_Stat2: 1 [2020.04.28-16.20.46:982][360]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.28-16.20.46:999][361]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.20.47:019][362]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.20.47:049][364]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.20.47:081][366]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.04.28-16.20.47:081][366]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.04.28-16.20.47:083][366]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.20.47:083][366]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.20.47:083][366]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.47:083][366]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.20.47:083][366]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.20.47:083][366]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.47:083][366]Interaction: Interaction time: 71.188278 [2020.04.28-16.20.47:083][366]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.20.47:083][366]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.47:133][369]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_1] [2020.04.28-16.20.47:133][369]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.47:133][369]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_1] [2020.04.28-16.20.47:133][369]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.47:166][371]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_1] [2020.04.28-16.20.47:166][371]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.47:166][371]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_1] [2020.04.28-16.20.47:166][371]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.47:183][372]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.20.47:183][372]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.20.47:183][372]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.47:183][372]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.20.47:183][372]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.20.47:183][372]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.47:185][372]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.04.28-16.20.47:217][374]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_1] [2020.04.28-16.20.47:217][374]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.47:217][374]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.20.47:217][374]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.20.47:217][374]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.47:217][374]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.20.47:217][374]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.20.47:217][374]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.20.47:217][374]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.20.47:217][374]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.20.47:217][374]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.20.47:217][374]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.47:217][374]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.04.28-16.20.47:217][374]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.47:217][374]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.20.47:248][376]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_1] [2020.04.28-16.20.47:248][376]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.47:248][376]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_1] [2020.04.28-16.20.47:248][376]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.47:250][376]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.20.47:250][376]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.20.47:250][376]Interaction: Verbose: [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_1] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.20.47:250][376]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.20.47:250][376]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.20.47:250][376]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [RequestAndBeginInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_1] [2020.04.28-16.20.47:250][376]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.47:250][376]Interaction: Verbose: [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_1] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.20.47:250][376]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.47:250][376]Interaction: Verbose: [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_1] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.20.47:250][376]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.47:250][376]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.20.47:349][382]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.20.47:349][382]Interaction: Verbose: [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_1] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.20.47:349][382]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.47:349][382]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.20.47:349][382]Interaction: Verbose: [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_1] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.20.47:349][382]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.47:349][382]Interaction: Interaction time: 0.800000 [2020.04.28-16.20.47:349][382]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: FrenzyPlankVault Right Legion. [2020.04.28-16.20.47:349][382]LogSM: Error: Play Update Montage AM_KK_JumpOverAngle60RTFast Duration 0.800000 Timestamp 0.000000 [2020.04.28-16.20.47:349][382]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.04.28-16.20.47:350][382]Interaction: Verbose: [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_1] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.20.47:350][382]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.47:383][384]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.20.47:420][387]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Mars [0x2AF1EDEF370] Result: '1' k_EResultOK (success) [2020.04.28-16.20.47:420][387]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Mars [0x2AF1EDEF370]' succeeded in 0.435029 seconds [2020.04.28-16.20.47:453][389]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Mars [0x2AF1C1A6B20] Result: '1' k_EResultOK (success) [2020.04.28-16.20.47:472][390]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.488979 seconds [2020.04.28-16.20.47:947][418]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 0.096258 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.04.28-16.20.48:132][429]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.20.48:182][432]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.20.48:182][432]Interaction: Verbose: [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_1] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.20.48:182][432]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.48:182][432]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.20.48:182][432]Interaction: Verbose: [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_1] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.20.48:182][432]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.48:182][432]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.20.48:182][432]Interaction: Verbose: [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_1] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.20.48:182][432]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.48:182][432]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.20.48:182][432]Interaction: Verbose: [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_1] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.20.48:182][432]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.20.48:182][432]Interaction: Verbose: [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_1] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.20.48:182][432]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.20.48:182][432]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.04.28-16.20.48:182][432]Interaction: Verbose: [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_1] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.20.48:182][432]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.48:182][432]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [EndInteraction Called] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_1] [2020.04.28-16.20.48:182][432]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.48:182][432]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.20.48:997][481]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Frenzy_Open Legion. [2020.04.28-16.20.48:999][481]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.20.48:999][481]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.20.49:231][495]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Frenzy_Hitting Legion. [2020.04.28-16.20.49:331][501]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_14_C_0 Target: BP_CamperMale09_Character_C_0 [2020.04.28-16.20.49:332][501]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.28-16.20.49:332][501]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: HitHealthyToInjuredL AnimTag_Injured AnimTag_Male. [2020.04.28-16.20.49:332][501]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.28-16.20.49:336][501]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale09_Character_C_0 - Mars]: On [2020.04.28-16.20.49:337][501]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.28-16.20.49:350][502]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.650 For [BP_CamperMale09_Character_C_0 - Mars] at Time=40.475 [2020.04.28-16.20.49:531][513]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Frenzy_Succeed Legion. [2020.04.28-16.20.49:698][523]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.04.28-16.20.49:698][523]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.49:698][523]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.04.28-16.20.49:698][523]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.49:701][523]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.20.49:701][523]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.20.49:701][523]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.20.49:701][523]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.20.49:701][523]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.20.49:701][523]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.04.28-16.20.49:701][523]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.49:701][523]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.20.49:701][523]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.49:701][523]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.20.49:701][523]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.49:785][528]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.20.49:834][531]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.20.49:897][535]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.04.28-16.20.49:898][535]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.04.28-16.20.49:900][535]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.20.49:900][535]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.20.49:900][535]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.49:900][535]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.20.49:900][535]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.20.49:900][535]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.49:900][535]Interaction: Interaction time: 74.473061 [2020.04.28-16.20.49:900][535]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.20.49:900][535]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.50:533][573]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.20.50:533][573]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.20.51:334][621]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale09_Character_C_0 - Mars]: Off [2020.04.28-16.20.51:349][622]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale09_Character_C_0 - Mars] at Time=42.475 [2020.04.28-16.20.51:798][649]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 10.640878 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.28-16.20.51:832][651]Interaction: Player [BP_CamperMale09_Character_C_0] is not in chase anymore. [2020.04.28-16.20.52:400][685]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.20.52:400][685]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.20.52:400][685]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.52:400][685]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.20.52:400][685]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.20.52:400][685]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.52:400][685]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.20.52:400][685]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.20.52:400][685]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.52:400][685]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.20.52:400][685]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.20.52:400][685]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.20.52:400][685]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.20.52:400][685]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.20.52:400][685]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.20.52:400][685]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.52:400][685]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.04.28-16.20.52:400][685]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.52:400][685]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.20.52:403][685]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.04.28-16.20.52:431][687]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.338035 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.04.28-16.20.53:180][732]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 2.298371 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.04.28-16.20.55:481][870]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [MendSelf][BP_CamperInteractable_C_2] [2020.04.28-16.20.55:481][870]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.55:481][870]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [MendSelf][BP_CamperInteractable_C_2] [2020.04.28-16.20.55:481][870]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.55:483][870]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.20.55:483][870]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.20.55:483][870]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.20.55:483][870]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.20.55:483][870]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.20.55:483][870]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [RequestAndBeginInteraction] - [MendSelf][BP_CamperInteractable_C_2] [2020.04.28-16.20.55:483][870]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.20.55:483][870]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.20.55:483][870]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.55:483][870]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.20.55:483][870]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.55:548][874]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.MendChargeable Enabled?: Enabled [2020.04.28-16.20.55:549][874]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.20.55:549][874]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.20.55:549][874]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.55:549][874]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.20.55:550][874]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.20.55:550][874]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.55:550][874]Interaction: Interaction time: 12.000000 [2020.04.28-16.20.55:550][874]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: MendSelf AnimTag_Injured AnimTag_Female. [2020.04.28-16.20.55:550][874]LogSM: Error: Play Update Montage AM_F_MendingSelf Duration 12.000000 Timestamp 0.000000 [2020.04.28-16.20.55:550][874]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.20.55:550][874]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.20.56:519][932]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.20.56:753][946]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.20.56:954][958]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.20.57:430][987]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.639790 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.28-16.20.58:786][ 68]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.20.58:798][ 69]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 9.001545 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.28-16.20.58:871][ 73]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.20.58:970][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.21.01:347][222]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Frenzy_Open Legion. [2020.04.28-16.21.01:349][222]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.21.01:349][222]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.21.01:814][250]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Frenzy_Hitting Legion. [2020.04.28-16.21.02:148][270]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Frenzy_Miss Legion. [2020.04.28-16.21.02:414][285]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [FrenzyCooldown][FrenzyItem_C_0] [2020.04.28-16.21.02:414][285]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.02:414][285]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [FrenzyCooldown][FrenzyItem_C_0] [2020.04.28-16.21.02:414][285]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.02:416][285]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.21.02:416][285]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.21.02:416][285]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.21.02:416][285]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.21.02:416][285]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.21.02:416][285]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.21.02:416][285]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.21.02:416][285]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [RequestAndBeginInteraction] - [FrenzyCooldown][FrenzyItem_C_0] [2020.04.28-16.21.02:416][285]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.02:416][285]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.21.02:416][285]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.02:416][285]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.21.02:416][285]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.02:514][291]LogDBDGeneral: StatusEffect::EndPlay - Id: Frenzy_ModifyFOV, Status Owner: BP_Slasher_Character_14_C_0 - Solaire of Astora, Originating Player: BP_Slasher_Character_14_C_0 - Solaire of Astora, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.21.02:516][291]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.21.02:516][291]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.21.02:516][291]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.02:516][291]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.21.02:516][291]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.21.02:516][291]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.02:516][291]Interaction: Interaction time: 0.000000 [2020.04.28-16.21.02:516][291]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: FrenzyCooldown Legion. [2020.04.28-16.21.02:516][291]LogSM: Error: Play Update Montage AM_KK_Idle_Power_CoolDown Duration 0.000000 Timestamp 0.000000 [2020.04.28-16.21.02:516][291]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.21.02:516][291]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.02:833][310]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_5] [2020.04.28-16.21.02:833][310]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.02:949][317]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [CleanseTotem][BP_TotemBase_C_1] [2020.04.28-16.21.02:949][317]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.02:970][318]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.21.02:983][319]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [CleanseTotem][BP_TotemBase_C_1] [2020.04.28-16.21.02:983][319]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.03:586][355]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.21.03:981][379]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [VaultFastOverPulldownRight][Bookshelf_C_1] [2020.04.28-16.21.03:981][379]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.03:981][379]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [TryInteraction SUCCESS] - [MendSelf][BP_CamperInteractable_C_1] [2020.04.28-16.21.03:981][379]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.03:983][379]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.21.03:983][379]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.21.03:983][379]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.21.03:983][379]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.21.03:983][379]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.21.03:983][379]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RequestAndBeginInteraction] - [MendSelf][BP_CamperInteractable_C_1] [2020.04.28-16.21.03:983][379]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.03:983][379]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.21.03:983][379]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.03:983][379]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.21.03:983][379]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.04:014][381]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [MendSelf][BP_CamperInteractable_C_1] [2020.04.28-16.21.04:014][381]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.04:016][381]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.21.04:016][381]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.21.04:016][381]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.04:016][381]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.21.04:016][381]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.21.04:016][381]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.04:016][381]Interaction: Interaction time: 12.000000 [2020.04.28-16.21.04:016][381]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: MendSelf AnimTag_Injured AnimTag_Male. [2020.04.28-16.21.04:016][381]LogSM: Error: Play Update Montage AM_M_MendingSelf Duration 12.000000 Timestamp 55.125309 [2020.04.28-16.21.04:016][381]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.21.04:016][381]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.04:047][383]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.MendChargeable Enabled?: Enabled [2020.04.28-16.21.06:532][532]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.21.06:532][532]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.21.06:532][532]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.06:532][532]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.21.06:532][532]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.21.06:532][532]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.06:532][532]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.21.06:532][532]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.21.06:532][532]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.06:532][532]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.21.06:532][532]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.21.06:532][532]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.21.06:532][532]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.21.06:532][532]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.21.06:532][532]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.21.06:532][532]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.06:532][532]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [EndInteraction Called] - [FrenzyCooldown][FrenzyItem_C_0] [2020.04.28-16.21.06:532][532]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.06:532][532]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.21.07:568][594]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.MendChargeable Enabled?: Disabled [2020.04.28-16.21.07:633][598]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.21.07:633][598]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.28-16.21.07:633][598]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.28-16.21.07:633][598]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.28-16.21.07:633][598]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.07:633][598]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.21.07:633][598]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.07:633][598]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.21.07:633][598]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.21.07:633][598]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.07:666][600]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.21.07:666][600]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.21.07:666][600]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.07:666][600]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.21.07:667][600]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.21.07:667][600]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.21.07:667][600]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.21.07:667][600]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.21.07:667][600]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.21.07:667][600]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.07:667][600]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [EndInteraction Called] - [MendSelf][BP_CamperInteractable_C_2] [2020.04.28-16.21.07:667][600]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.07:667][600]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.21.07:686][602]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.21.07:686][602]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.21.07:686][602]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.21.07:686][602]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.21.07:686][602]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.21.07:686][602]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.21.07:686][602]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.21.07:686][602]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.21.07:686][602]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.21.07:686][602]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.21.07:687][602]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.21.08:430][646]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 10.978067 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.04.28-16.21.10:015][741]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 24.564116 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.28-16.21.10:547][773]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage4][GeneratorStandard_C_5] [2020.04.28-16.21.10:547][773]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.10:547][773]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage4][GeneratorStandard_C_5] [2020.04.28-16.21.10:547][773]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.10:549][773]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.21.10:549][773]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.21.10:549][773]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.21.10:549][773]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.21.10:549][773]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.21.10:549][773]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage4][GeneratorStandard_C_5] [2020.04.28-16.21.10:549][773]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.10:549][773]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.21.10:549][773]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.10:549][773]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.21.10:549][773]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.10:549][773]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.21.10:714][783]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.04.28-16.21.10:715][783]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.21.10:715][783]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.21.10:715][783]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.10:715][783]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.21.10:715][783]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.21.10:715][783]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.10:715][783]Interaction: Interaction time: 2.000000 [2020.04.28-16.21.10:715][783]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: DamageGenerator Legion. [2020.04.28-16.21.10:715][783]LogSM: Error: Play Update Montage AM_KK_Damage_Generator Duration 2.000000 Timestamp 0.000000 [2020.04.28-16.21.10:715][783]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.21.10:715][783]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.10:748][785]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.21.12:054][864]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.21.12:054][864]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.21.12:054][864]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.21.12:054][864]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.21.12:054][864]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.21.12:054][864]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.21.12:055][864]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.21.12:055][864]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.21.12:055][864]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.21.12:055][864]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.21.12:055][864]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.21.12:450][887]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.21.12:683][901]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.21.12:719][903]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.04.28-16.21.12:782][907]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.04.28-16.21.12:783][907]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.21.12:783][907]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.28-16.21.12:783][907]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.28-16.21.12:783][907]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.28-16.21.12:783][907]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.12:783][907]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.21.12:783][907]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.12:783][907]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.21.12:783][907]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.21.12:783][907]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.12:848][911]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.04.28-16.21.12:849][911]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.21.12:849][911]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.21.12:849][911]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.12:849][911]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.21.12:849][911]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.21.12:849][911]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.21.12:849][911]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.21.12:849][911]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.21.12:849][911]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.21.12:849][911]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.12:849][911]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage4][GeneratorStandard_C_5] [2020.04.28-16.21.12:849][911]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.12:849][911]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.21.12:852][911]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.04.28-16.21.13:547][953]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_3] [2020.04.28-16.21.13:547][953]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.13:547][953]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_3] [2020.04.28-16.21.13:547][953]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.13:548][953]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.21.13:548][953]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.21.13:548][953]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.21.13:548][953]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.21.13:548][953]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.21.13:548][953]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_3] [2020.04.28-16.21.13:548][953]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.13:548][953]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.21.13:548][953]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.13:548][953]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Injured AnimTag_Female. [2020.04.28-16.21.13:548][953]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.21.13:548][953]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.13:598][956]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.21.13:964][978]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.04.28-16.21.13:966][978]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.21.13:966][978]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.21.13:966][978]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.13:966][978]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.21.13:966][978]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.21.13:966][978]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.13:966][978]Interaction: Interaction time: 14.000000 [2020.04.28-16.21.13:966][978]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Injured AnimTag_Female. [2020.04.28-16.21.13:966][978]LogSM: Error: Play Update Montage AM_CF_CleanseTotem Duration 14.000000 Timestamp 0.000000 [2020.04.28-16.21.13:966][978]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.21.13:966][978]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.13:966][978]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CF_CleanseTotem [2020.04.28-16.21.14:065][984]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.21.16:065][104]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Charge Complete Received] [2020.04.28-16.21.16:065][104]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.28-16.21.16:065][104]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.28-16.21.16:065][104]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.16:068][104]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.MendChargeable Enabled?: Disabled [2020.04.28-16.21.16:082][105]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.21.16:082][105]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.21.16:082][105]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.21.16:082][105]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.21.16:082][105]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.16:082][105]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.21.16:082][105]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.21.16:082][105]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.16:099][106]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.21.16:099][106]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.21.16:099][106]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.16:099][106]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.21.16:099][106]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.21.16:099][106]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.21.16:099][106]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.21.16:099][106]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.21.16:099][106]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.21.16:099][106]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.16:099][106]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [EndInteraction Called] - [MendSelf][BP_CamperInteractable_C_1] [2020.04.28-16.21.16:099][106]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.16:099][106]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [EndInteraction Local] - [MendSelf][BP_CamperInteractable_C_1] [2020.04.28-16.21.16:099][106]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.16:099][106]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.21.16:136][108]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.21.16:137][108]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.28-16.21.16:365][122]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [MendSelf][BP_CamperInteractable_C_1] [2020.04.28-16.21.16:365][122]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.16:365][122]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [TryInteraction SUCCESS] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.04.28-16.21.16:365][122]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.16:366][122]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.21.16:366][122]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.21.16:366][122]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.21.16:366][122]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.21.16:366][122]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.21.16:366][122]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RequestAndBeginInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.04.28-16.21.16:366][122]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.16:366][122]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.21.16:366][122]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.16:366][122]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.21.16:366][122]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.16:385][123]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.28-16.21.16:397][124]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.04.28-16.21.16:397][124]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.16:399][124]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.21.16:399][124]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.21.16:399][124]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.16:399][124]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.21.16:399][124]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.21.16:399][124]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.16:399][124]Interaction: Interaction time: 19.047619 [2020.04.28-16.21.16:399][124]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.21.16:399][124]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.16:447][127]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.28-16.21.18:196][232]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage2][GeneratorStandard_C_3] [2020.04.28-16.21.18:196][232]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.18:197][232]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage2][GeneratorStandard_C_3] [2020.04.28-16.21.18:197][232]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.18:198][232]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.21.18:198][232]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.21.18:198][232]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_3] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.21.18:198][232]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.21.18:198][232]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.21.18:198][232]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage2][GeneratorStandard_C_3] [2020.04.28-16.21.18:198][232]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.18:198][232]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_3] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.21.18:198][232]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.18:198][232]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_3] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.21.18:198][232]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.18:198][232]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.21.18:297][238]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.04.28-16.21.18:299][238]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.21.18:299][238]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_3] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.21.18:299][238]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.18:299][238]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.21.18:299][238]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_3] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.21.18:299][238]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.18:299][238]Interaction: Interaction time: 2.000000 [2020.04.28-16.21.18:299][238]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: DamageGenerator Legion. [2020.04.28-16.21.18:299][238]LogSM: Error: Play Update Montage AM_KK_Damage_Generator Duration 2.000000 Timestamp 0.000000 [2020.04.28-16.21.18:299][238]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_3] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.21.18:299][238]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.18:299][238]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.21.20:082][345]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.21.20:334][360]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.04.28-16.21.20:349][361]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.21.20:364][362]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.04.28-16.21.20:366][362]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.21.20:366][362]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_3] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.28-16.21.20:366][362]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.28-16.21.20:366][362]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_3] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.28-16.21.20:366][362]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.20:366][362]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_3] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.21.20:366][362]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.20:366][362]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.21.20:366][362]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_3] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.21.20:366][362]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.20:430][366]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.04.28-16.21.20:432][366]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.21.20:432][366]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_3] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.21.20:432][366]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.20:432][366]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.21.20:432][366]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_3] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.21.20:432][366]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.21.20:432][366]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_3] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.21.20:432][366]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.21.20:432][366]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_3] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.21.20:432][366]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.20:432][366]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage2][GeneratorStandard_C_3] [2020.04.28-16.21.20:432][366]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.20:432][366]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.21.20:434][366]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.04.28-16.21.23:166][530]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.04.28-16.21.23:166][530]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_1 [2020.04.28-16.21.23:382][543]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_14_C_0 [2020.04.28-16.21.23:598][556]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale09_Character_C_0 [2020.04.28-16.21.24:069][584]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.4064439833164215, hitAreaLength=0.1500000059604645, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.04.28-16.21.24:069][584]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.04.28-16.21.24:085][585]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01385575160384178, xOffset=0, yOffset=0) [2020.04.28-16.21.24:102][586]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.02775441855192184, xOffset=0, yOffset=0) [2020.04.28-16.21.24:119][587]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04165050014853477, xOffset=0, yOffset=0) [2020.04.28-16.21.24:136][588]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.05549000203609467, xOffset=0, yOffset=0) [2020.04.28-16.21.24:151][589]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06932917237281799, xOffset=0, yOffset=0) [2020.04.28-16.21.24:168][590]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.08318658918142319, xOffset=0, yOffset=0) [2020.04.28-16.21.24:185][591]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09703250229358673, xOffset=0, yOffset=0) [2020.04.28-16.21.24:201][592]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1109933331608772, xOffset=0, yOffset=0) [2020.04.28-16.21.24:219][593]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1249131709337234, xOffset=0, yOffset=0) [2020.04.28-16.21.24:235][594]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1387608349323273, xOffset=0, yOffset=0) [2020.04.28-16.21.24:252][595]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1526918411254883, xOffset=0, yOffset=0) [2020.04.28-16.21.24:268][596]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1666474342346191, xOffset=0, yOffset=0) [2020.04.28-16.21.24:285][597]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1804895102977753, xOffset=0, yOffset=0) [2020.04.28-16.21.24:302][598]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1943820118904114, xOffset=0, yOffset=0) [2020.04.28-16.21.24:320][599]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.208222433924675, xOffset=0, yOffset=0) [2020.04.28-16.21.24:335][600]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2220841050148, xOffset=0, yOffset=0) [2020.04.28-16.21.24:352][601]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2359879314899445, xOffset=0, yOffset=0) [2020.04.28-16.21.24:369][602]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2500297725200653, xOffset=0, yOffset=0) [2020.04.28-16.21.24:386][603]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2638740241527557, xOffset=0, yOffset=0) [2020.04.28-16.21.24:402][604]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2777144312858582, xOffset=0, yOffset=0) [2020.04.28-16.21.24:418][605]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2915546894073486, xOffset=0, yOffset=0) [2020.04.28-16.21.24:435][606]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.30539458990097, xOffset=0, yOffset=0) [2020.04.28-16.21.24:452][607]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3192836046218872, xOffset=0, yOffset=0) [2020.04.28-16.21.24:468][608]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3331799507141113, xOffset=0, yOffset=0) [2020.04.28-16.21.24:485][609]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.347123771905899, xOffset=0, yOffset=0) [2020.04.28-16.21.24:502][610]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3610259294509888, xOffset=0, yOffset=0) [2020.04.28-16.21.24:519][611]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3748715221881866, xOffset=0, yOffset=0) [2020.04.28-16.21.24:535][612]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3887416124343872, xOffset=0, yOffset=0) [2020.04.28-16.21.24:552][613]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4027576148509979, xOffset=0, yOffset=0) [2020.04.28-16.21.24:568][614]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4165999591350555, xOffset=0, yOffset=0) [2020.04.28-16.21.24:586][615]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4305170476436615, xOffset=0, yOffset=0) [2020.04.28-16.21.24:602][616]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4443798065185547, xOffset=0, yOffset=0) [2020.04.28-16.21.24:619][617]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4582222104072571, xOffset=0, yOffset=0) [2020.04.28-16.21.24:635][618]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4720633625984192, xOffset=0, yOffset=0) [2020.04.28-16.21.24:652][619]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4860968589782715, xOffset=0, yOffset=0) [2020.04.28-16.21.24:668][620]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4999389350414276, xOffset=0, yOffset=0) [2020.04.28-16.21.24:681][621]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.21.24:681][621]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.21.24:685][621]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.28-16.21.24:715][623]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.28-16.21.24:715][623]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.04.28-16.21.24:880][633]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault2][WindowStandard_C_5] [2020.04.28-16.21.24:880][633]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.24:880][633]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault2][WindowStandard_C_5] [2020.04.28-16.21.24:880][633]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.24:881][633]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.21.24:881][633]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.21.24:881][633]Interaction: Verbose: [Vault2][WindowStandard_C_5] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.21.24:882][633]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.21.24:882][633]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.21.24:882][633]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault2][WindowStandard_C_5] [2020.04.28-16.21.24:882][633]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.24:882][633]Interaction: Verbose: [Vault2][WindowStandard_C_5] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.21.24:882][633]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.24:882][633]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Injured AnimTag_Female. [2020.04.28-16.21.24:882][633]Interaction: Verbose: [Vault2][WindowStandard_C_5] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.21.24:882][633]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.24:915][635]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.21.25:171][651]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Mars [0x2AF0D3C5980] Result: '1' k_EResultOK (success) [2020.04.28-16.21.25:171][651]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Mars [0x2AF0D3C5980]' succeeded in 0.451193 seconds [2020.04.28-16.21.25:182][651]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.21.25:182][651]Interaction: Verbose: [Vault2][WindowStandard_C_5] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.21.25:182][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.25:182][651]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.21.25:182][651]Interaction: Verbose: [Vault2][WindowStandard_C_5] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.21.25:182][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.25:182][651]Interaction: Interaction time: 1.050000 [2020.04.28-16.21.25:182][651]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: WindowVault AnimTag_Injured AnimTag_Female. [2020.04.28-16.21.25:182][651]LogSM: Error: Play Update Montage AM_F_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.04.28-16.21.25:182][651]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.04.28-16.21.25:182][651]Interaction: Verbose: [Vault2][WindowStandard_C_5] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.21.25:182][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.25:203][653]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Mars [0x2AF0D3CD900] Result: '1' k_EResultOK (success) [2020.04.28-16.21.25:223][654]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.506367 seconds [2020.04.28-16.21.25:231][654]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.21.25:347][661]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyLeft][Bookshelf_C_1] [2020.04.28-16.21.25:347][661]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.25:347][661]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyLeft][Bookshelf_C_1] [2020.04.28-16.21.25:347][661]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.25:349][661]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.21.25:349][661]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.21.25:349][661]Interaction: Verbose: [DestroyLeft][Bookshelf_C_1] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.21.25:349][661]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.21.25:349][661]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.21.25:349][661]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyLeft][Bookshelf_C_1] [2020.04.28-16.21.25:349][661]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.25:349][661]Interaction: Verbose: [DestroyLeft][Bookshelf_C_1] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.21.25:349][661]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.25:349][661]Interaction: Verbose: [DestroyLeft][Bookshelf_C_1] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.21.25:349][661]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.25:349][661]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.21.25:484][669]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.04.28-16.21.25:582][675]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.21.25:582][675]Interaction: Verbose: [DestroyLeft][Bookshelf_C_1] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.21.25:582][675]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.25:583][675]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.21.25:583][675]Interaction: Verbose: [DestroyLeft][Bookshelf_C_1] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.21.25:583][675]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.25:583][675]Interaction: Interaction time: 2.600000 [2020.04.28-16.21.25:583][675]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: PlankDestroy Legion. [2020.04.28-16.21.25:583][675]LogSM: Error: Play Update Montage AM_KK_Destroy_Pallet Duration 2.600000 Timestamp 0.000000 [2020.04.28-16.21.25:583][675]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.04.28-16.21.25:583][675]Interaction: Verbose: [DestroyLeft][Bookshelf_C_1] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.21.25:583][675]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.25:583][675]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.21.26:116][707]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.28-16.21.26:116][707]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.26:116][707]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.04.28-16.21.26:116][707]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.26:116][707]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.04.28-16.21.26:116][707]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.26:116][707]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.04.28-16.21.26:116][707]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.26:116][707]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.04.28-16.21.26:116][707]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.26:116][707]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.04.28-16.21.26:116][707]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.26:116][707]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.04.28-16.21.26:116][707]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.26:215][713]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.21.26:247][715]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.21.26:247][715]Interaction: Verbose: [Vault2][WindowStandard_C_5] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.21.26:247][715]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.26:247][715]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.21.26:247][715]Interaction: Verbose: [Vault2][WindowStandard_C_5] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.21.26:247][715]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.26:247][715]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.21.26:248][715]Interaction: Verbose: [Vault2][WindowStandard_C_5] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.21.26:248][715]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.26:248][715]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.21.26:248][715]Interaction: Verbose: [Vault2][WindowStandard_C_5] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.21.26:248][715]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.21.26:248][715]Interaction: Verbose: [Vault2][WindowStandard_C_5] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.21.26:248][715]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.21.26:248][715]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.21.26:248][715]Interaction: Verbose: [Vault2][WindowStandard_C_5] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.21.26:248][715]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.26:248][715]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [EndInteraction Called] - [Vault2][WindowStandard_C_5] [2020.04.28-16.21.26:248][715]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.26:248][715]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.21.26:615][737]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.04.28-16.21.26:616][737]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.26:616][737]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.04.28-16.21.26:616][737]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.26:781][747]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.28-16.21.27:132][768]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_14_C_0 [2020.04.28-16.21.27:250][775]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.04.28-16.21.27:250][775]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_1 [2020.04.28-16.21.27:298][778]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.21.27:831][810]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.28-16.21.27:916][815]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.21.27:966][818]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.04.28-16.21.27:998][820]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.28-16.21.27:998][820]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.28-16.21.27:998][820]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.28-16.21.27:998][820]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.28:030][822]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.04.28-16.21.28:030][822]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.21.28:031][822]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.21.28:031][822]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.28:031][822]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.21.28:031][822]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.21.28:031][822]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.28:031][822]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.21.28:031][822]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.21.28:031][822]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.28:031][822]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.21.28:031][822]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.21.28:031][822]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.21.28:031][822]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.21.28:031][822]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.21.28:031][822]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.21.28:031][822]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.28:031][822]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_3] [2020.04.28-16.21.28:031][822]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.28:031][822]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.21.28:034][822]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.04.28-16.21.28:166][830]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.21.28:231][834]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.21.28:231][834]Interaction: Verbose: [DestroyLeft][Bookshelf_C_1] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.21.28:231][834]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.28:231][834]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.21.28:231][834]Interaction: Verbose: [DestroyLeft][Bookshelf_C_1] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.21.28:231][834]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.28:231][834]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.21.28:231][834]Interaction: Verbose: [DestroyLeft][Bookshelf_C_1] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.21.28:231][834]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.28:231][834]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.21.28:231][834]Interaction: Verbose: [DestroyLeft][Bookshelf_C_1] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.21.28:231][834]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.21.28:231][834]Interaction: Verbose: [DestroyLeft][Bookshelf_C_1] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.21.28:231][834]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.21.28:231][834]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.04.28-16.21.28:231][834]Interaction: Verbose: [DestroyLeft][Bookshelf_C_1] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.21.28:231][834]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.28:231][834]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [EndInteraction Called] - [DestroyLeft][Bookshelf_C_1] [2020.04.28-16.21.28:231][834]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.28:231][834]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.21.28:463][848]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.04.28-16.21.28:463][848]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.28:463][848]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.04.28-16.21.28:463][848]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.28:465][848]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.21.28:465][848]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.21.28:465][848]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.21.28:465][848]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.21.28:465][848]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.21.28:465][848]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.04.28-16.21.28:466][848]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.28:466][848]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.21.28:466][848]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.28:466][848]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.21.28:466][848]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.28:531][852]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.21.28:598][856]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.21.29:030][882]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.04.28-16.21.29:032][882]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.21.29:032][882]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.21.29:032][882]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.29:032][882]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.21.29:032][882]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.21.29:032][882]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.29:032][882]Interaction: Interaction time: 76.396690 [2020.04.28-16.21.29:032][882]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.21.29:032][882]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.29:115][887]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.21.29:115][887]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.21.29:115][887]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.21.29:115][887]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.21.29:115][887]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.29:115][887]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.21.29:115][887]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.21.29:115][887]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.29:132][888]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.21.29:132][888]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.21.29:132][888]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.29:132][888]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.21.29:132][888]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.21.29:132][888]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.21.29:132][888]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.21.29:132][888]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.21.29:132][888]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.21.29:132][888]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.29:132][888]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [EndInteraction Called] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.04.28-16.21.29:132][888]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.29:132][888]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [EndInteraction Local] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.04.28-16.21.29:132][888]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.29:132][888]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.21.29:153][889]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.21.29:156][889]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.21.29:158][889]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.28-16.21.29:168][890]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.28-16.21.29:174][890]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.21.29:188][891]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.21.29:298][898]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.04.28-16.21.29:298][898]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.29:298][898]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [TryInteraction SUCCESS] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.04.28-16.21.29:298][898]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.29:300][898]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.21.29:300][898]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.21.29:300][898]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_0] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.21.29:300][898]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.21.29:300][898]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.21.29:300][898]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RequestAndBeginInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.04.28-16.21.29:300][898]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.29:300][898]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_0] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.21.29:300][898]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.29:300][898]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_0] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.21.29:300][898]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.29:300][898]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.21.29:319][899]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.28-16.21.29:330][900]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.04.28-16.21.29:330][900]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.29:330][900]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.04.28-16.21.29:398][904]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.21.29:398][904]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.21.29:399][904]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.21.29:399][904]LogDBDPlayerMovement: StopSnapping Final Location (2885.436523 3552.996582 186.743881) [2020.04.28-16.21.29:399][904]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.21.29:399][904]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_0] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.21.29:399][904]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.29:399][904]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.21.29:399][904]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_0] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.21.29:399][904]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.29:399][904]Interaction: Interaction time: 14.109346 [2020.04.28-16.21.29:399][904]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_0] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.21.29:399][904]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.29:431][906]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.28-16.21.29:650][919]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_1] [2020.04.28-16.21.29:650][919]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.29:963][938]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Open Legion. [2020.04.28-16.21.29:965][938]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.21.29:965][938]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.21.30:497][970]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Hitting Legion. [2020.04.28-16.21.30:597][976]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_14_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.04.28-16.21.30:597][976]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.04.28-16.21.30:597][976]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.28-16.21.30:597][976]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HitInjuredToCrawlL AnimTag_Crouched AnimTag_Female. [2020.04.28-16.21.30:600][976]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - Claudette is OP]: On [2020.04.28-16.21.30:796][988]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Succeed Legion. [2020.04.28-16.21.31:434][ 26]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.21.32:081][ 65]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_2] [2020.04.28-16.21.32:081][ 65]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.32:081][ 65]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_2] [2020.04.28-16.21.32:081][ 65]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.32:082][ 65]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.21.32:082][ 65]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.21.32:082][ 65]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.21.32:082][ 65]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.21.32:082][ 65]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.21.32:082][ 65]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.04.28-16.21.32:082][ 65]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.32:082][ 65]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.21.32:082][ 65]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.32:082][ 65]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.21.32:082][ 65]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.32:115][ 67]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.28-16.21.32:116][ 67]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.21.32:116][ 67]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.21.32:116][ 67]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.32:116][ 67]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.21.32:116][ 67]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.21.32:116][ 67]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.32:116][ 67]Interaction: Interaction time: 11.851851 [2020.04.28-16.21.32:116][ 67]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.21.32:116][ 67]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.32:135][ 68]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 47 [2020.04.28-16.21.32:221][ 74]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.21.32:221][ 74]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.21.32:221][ 74]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.21.32:221][ 74]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.21.32:221][ 74]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.21.32:221][ 74]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.21.32:221][ 74]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.21.32:221][ 74]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.21.32:221][ 74]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.21.32:221][ 74]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.21.32:221][ 74]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.21.32:281][ 77]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.21.32:281][ 77]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.21.32:281][ 77]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.21.32:281][ 77]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.21.32:598][ 96]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - Claudette is OP]: Off [2020.04.28-16.21.32:949][117]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.21.32:949][117]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.21.32:949][117]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.32:949][117]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.21.32:949][117]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.21.32:949][117]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.32:949][117]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.21.32:949][117]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.21.32:949][117]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.32:949][117]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.21.32:949][117]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.21.32:949][117]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.21.32:949][117]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.21.32:949][117]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.21.32:949][117]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.21.32:949][117]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.32:949][117]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.04.28-16.21.32:949][117]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.32:949][117]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.21.32:952][117]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.04.28-16.21.33:246][135]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.21.33:247][135]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.28-16.21.33:334][140]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.28-16.21.33:565][154]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.28-16.21.33:681][161]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 3.586126 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.04.28-16.21.33:703][163]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.21.33:703][163]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.21.33:703][163]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.21.33:703][163]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.21.33:703][163]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.21.33:703][163]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.21.33:703][163]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.21.33:703][163]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.21.33:703][163]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.21.33:703][163]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.21.33:703][163]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.21.33:816][169]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.28-16.21.33:848][171]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.21.33:848][171]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.21.34:047][183]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_2] [2020.04.28-16.21.34:047][183]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.34:048][183]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.21.34:048][183]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.21.34:048][183]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.21.34:048][183]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.21.34:048][183]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.21.34:048][183]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.28-16.21.34:048][183]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.34:048][183]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.21.34:048][183]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.34:048][183]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: SurvivorPickup_In Legion. [2020.04.28-16.21.34:048][183]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: SurvivorPickup_In Legion AnimTag_Female AnimTag_Follower. [2020.04.28-16.21.34:048][183]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.21.34:048][183]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.34:048][183]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_14_C_0] [2020.04.28-16.21.34:048][183]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.21.34:114][187]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.21.34:114][187]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.21.34:114][187]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.34:115][187]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.21.34:115][187]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.21.34:115][187]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.21.34:115][187]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.21.34:115][187]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.21.34:115][187]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.21.34:115][187]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.34:115][187]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_2] [2020.04.28-16.21.34:115][187]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.34:115][187]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.21.34:117][187]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.28-16.21.34:147][189]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.04.28-16.21.34:147][189]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.34:348][201]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.21.34:348][201]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.21.34:348][201]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.34:348][201]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.21.34:348][201]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.21.34:348][201]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.34:348][201]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_14_C_0] [2020.04.28-16.21.34:348][201]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale02_Character_C_0. [2020.04.28-16.21.34:348][201]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.04.28-16.21.34:348][201]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.04.28-16.21.34:348][201]Interaction: Interaction time: 2.700000 [2020.04.28-16.21.34:348][201]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: SurvivorPickup Legion AnimTag_Carry. [2020.04.28-16.21.34:348][201]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: SurvivorPickup Legion AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.04.28-16.21.34:348][201]LogSM: Error: Play Update Montage AM_KK_PickUP Duration 2.700000 Timestamp 0.000000 [2020.04.28-16.21.34:348][201]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.04.28-16.21.34:349][201]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.21.34:349][201]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.34:349][201]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.21.34:415][205]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.21.34:415][205]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.21.34:548][213]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_KK_PickUP [2020.04.28-16.21.37:014][361]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.21.37:064][364]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.21.37:064][364]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.21.37:064][364]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.37:064][364]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.04.28-16.21.37:064][364]LogAkAudio: Warning: [BP_Slasher_Character_14_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.28-16.21.37:064][364]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.21.37:064][364]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.21.37:064][364]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.37:131][368]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.21.37:131][368]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.21.37:131][368]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.37:131][368]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.21.37:131][368]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.21.37:131][368]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.21.37:131][368]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.21.37:131][368]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.21.37:131][368]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.04.28-16.21.37:131][368]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.21.37:131][368]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.37:131][368]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_2] [2020.04.28-16.21.37:131][368]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.37:131][368]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.21.37:163][370]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.28-16.21.37:163][370]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.37:196][372]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.28-16.21.37:196][372]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.37:198][372]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.21.37:198][372]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.21.37:198][372]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.21.37:198][372]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.21.37:198][372]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.21.37:198][372]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.28-16.21.37:198][372]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.37:198][372]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.21.37:198][372]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.37:198][372]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.21.37:198][372]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.37:229][374]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.28-16.21.37:231][374]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.21.37:231][374]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.21.37:231][374]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.37:231][374]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.21.37:231][374]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.21.37:231][374]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.37:231][374]Interaction: Interaction time: 16.000000 [2020.04.28-16.21.37:231][374]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Legion AnimTag_Carry AnimTag_StrafeLeft AnimTag_Female. [2020.04.28-16.21.37:231][374]LogSM: Error: Play Update Montage AM_F_WI_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.04.28-16.21.37:231][374]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.21.37:231][374]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.37:434][386]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.04.28-16.21.37:434][386]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.28-16.21.38:015][421]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.21.38:015][421]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.21.38:015][421]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.21.38:015][421]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_0] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.21.38:015][421]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.38:015][421]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.21.38:015][421]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_0] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.21.38:015][421]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.38:032][422]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.21.38:032][422]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_0] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.21.38:032][422]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.38:032][422]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.21.38:032][422]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_0] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.21.38:032][422]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.21.38:032][422]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_0] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.21.38:032][422]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.21.38:032][422]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_0] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.21.38:032][422]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.38:032][422]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [EndInteraction Called] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.04.28-16.21.38:032][422]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.38:032][422]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [EndInteraction Local] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.04.28-16.21.38:032][422]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.38:032][422]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.21.38:049][423]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_1] [2020.04.28-16.21.38:049][423]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.38:052][423]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.21.38:055][423]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.21.38:056][423]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.28-16.21.38:068][424]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.28-16.21.38:071][424]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.21.38:074][424]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.21.38:097][426]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.04.28-16.21.38:166][430]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.21.38:166][430]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.21.38:197][432]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] [2020.04.28-16.21.38:197][432]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.38:199][432]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.21.38:199][432]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.21.38:199][432]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.21.38:199][432]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.21.38:199][432]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.21.38:199][432]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] [2020.04.28-16.21.38:199][432]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.38:199][432]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.21.38:199][432]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.38:199][432]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: HookSetup Legion AnimTag_Carry. [2020.04.28-16.21.38:199][432]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookSetup Legion AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.04.28-16.21.38:199][432]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.21.38:199][432]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.21.38:199][432]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.38:199][432]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.21.38:215][433]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Legion AnimTag_Carry AnimTag_Female. [2020.04.28-16.21.38:215][433]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_WI_Wiggle [2020.04.28-16.21.38:216][433]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.21.38:216][433]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WI_Wiggle [2020.04.28-16.21.38:230][434]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.28-16.21.38:230][434]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.28-16.21.38:231][434]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.04.28-16.21.38:231][434]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.38:231][434]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [TryInteraction SUCCESS] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.28-16.21.38:231][434]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.38:232][434]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.21.38:232][434]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.21.38:232][434]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.21.38:232][434]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.21.38:232][434]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.21.38:232][434]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.28-16.21.38:232][434]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.38:233][434]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.21.38:233][434]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.38:233][434]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.21.38:233][434]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.38:233][434]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.21.38:252][435]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.28-16.21.38:264][436]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.28-16.21.38:264][436]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.38:264][436]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.04.28-16.21.38:266][436]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.21.38:266][436]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.21.38:266][436]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.38:266][436]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.21.38:266][436]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.21.38:266][436]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.21.38:266][436]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.21.38:266][436]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.21.38:266][436]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.21.38:266][436]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.38:266][436]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.28-16.21.38:266][436]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.38:266][436]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.21.38:297][438]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] [2020.04.28-16.21.38:297][438]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.38:331][440]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.21.38:331][440]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.21.38:331][440]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.21.38:331][440]LogDBDPlayerMovement: StopSnapping Final Location (2885.436523 3552.996582 186.743881) [2020.04.28-16.21.38:332][440]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.21.38:332][440]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.21.38:332][440]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.38:332][440]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.21.38:332][440]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.21.38:332][440]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.38:332][440]Interaction: Interaction time: 7.389807 [2020.04.28-16.21.38:332][440]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.21.38:332][440]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.38:363][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.28-16.21.38:563][454]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.HookChargeable Enabled?: Enabled [2020.04.28-16.21.38:565][454]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.21.38:565][454]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.21.38:565][454]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.38:565][454]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.21.38:565][454]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.21.38:565][454]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.38:565][454]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookCamper Legion AnimTag_Carry AnimTag_Female. [2020.04.28-16.21.38:565][454]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [Null] [2020.04.28-16.21.38:565][454]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.04.28-16.21.38:565][454]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.04.28-16.21.38:565][454]AnimLeader: BP_SmallMeatLocker_HillBilly_C_4 Requested to Play: HookCamper Legion AnimTag_Carry. [2020.04.28-16.21.38:565][454]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.28-16.21.38:565][454]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Legion AnimTag_Carry AnimTag_Follower [2020.04.28-16.21.38:565][454]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedIn):Length(1.500000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.28-16.21.38:565][454]Interaction: Interaction time: 1.500000 [2020.04.28-16.21.38:565][454]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: HookCamper Legion AnimTag_Carry. [2020.04.28-16.21.38:565][454]LogSM: Error: Play Update Montage AM_KK_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.04.28-16.21.38:565][454]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.21.38:565][454]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.38:566][454]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_KK_Hook_IN [2020.04.28-16.21.38:582][455]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_1] [2020.04.28-16.21.38:582][455]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.38:930][476]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.28-16.21.38:930][476]GameFlow: Writing Profile Stat DBD_HealPct_float: 0.612035 [2020.04.28-16.21.38:930][476]GameFlow: Writing Profile Stat DBD_Chapter11_Camper_Stat1_float: 0.612035 [2020.04.28-16.21.39:387][504]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Mars [0x2AF0D3930A0] Result: '1' k_EResultOK (success) [2020.04.28-16.21.39:387][504]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Mars [0x2AF0D3930A0]' succeeded in 0.451062 seconds [2020.04.28-16.21.39:421][506]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Mars [0x2AF0D3CE890] Result: '1' k_EResultOK (success) [2020.04.28-16.21.39:439][507]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.505011 seconds [2020.04.28-16.21.39:934][536]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.54344642162323, hitAreaLength=0.1499999761581421, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.04.28-16.21.39:934][536]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.04.28-16.21.39:952][537]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01395375095307827, xOffset=0, yOffset=0) [2020.04.28-16.21.39:968][538]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0278669185936451, xOffset=0, yOffset=0) [2020.04.28-16.21.39:985][539]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04166358336806297, xOffset=0, yOffset=0) [2020.04.28-16.21.40:001][540]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.05565224960446358, xOffset=0, yOffset=0) [2020.04.28-16.21.40:019][541]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06959141790866852, xOffset=0, yOffset=0) [2020.04.28-16.21.40:035][542]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0833720862865448, xOffset=0, yOffset=0) [2020.04.28-16.21.40:051][543]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0972629189491272, xOffset=0, yOffset=0) [2020.04.28-16.21.40:068][544]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.11127533018589, xOffset=0, yOffset=0) [2020.04.28-16.21.40:084][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.HookChargeable Enabled?: Disabled [2020.04.28-16.21.40:085][545]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1250527501106262, xOffset=0, yOffset=0) [2020.04.28-16.21.40:102][546]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1390849202871323, xOffset=0, yOffset=0) [2020.04.28-16.21.40:120][547]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1529363393783569, xOffset=0, yOffset=0) [2020.04.28-16.21.40:136][548]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1668755114078522, xOffset=0, yOffset=0) [2020.04.28-16.21.40:148][549]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.28-16.21.40:148][549]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.28-16.21.40:148][549]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.28-16.21.40:148][549]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.40:148][549]LogAkAudio: Warning: [BP_Slasher_Character_14_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.28-16.21.40:148][549]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.04.28-16.21.40:148][549]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.21.40:151][549]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.28-16.21.40:153][549]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.18067742884159, xOffset=0, yOffset=0) [2020.04.28-16.21.40:168][550]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1944591701030731, xOffset=0, yOffset=0) [2020.04.28-16.21.40:180][551]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_14_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.04.28-16.21.40:180][551]LogStreaming: Display: Flushing async loaders. [2020.04.28-16.21.40:181][551]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.21.40:181][551]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_0 - NiceBakuhatsu, Originating Player: BP_Slasher_Character_14_C_0 - Solaire of Astora, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.04.28-16.21.40:181][551]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_1 - IWatchAnime, Originating Player: BP_Slasher_Character_14_C_0 - Solaire of Astora, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.04.28-16.21.40:181][551]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale09_Character_C_0 - Mars, Originating Player: BP_Slasher_Character_14_C_0 - Solaire of Astora, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.04.28-16.21.40:182][551]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.04.28-16.21.40:182][551]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.04.28-16.21.40:182][551]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.04.28-16.21.40:182][551]AnimLeader: BP_SmallMeatLocker_HillBilly_C_4 Requested to Play: HookCamperOut. [2020.04.28-16.21.40:182][551]AnimLeader: BP_Entity_C_4 Requested to Play: HookCamperOut AnimTag_Follower. [2020.04.28-16.21.40:182][551]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.28-16.21.40:182][551]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.04.28-16.21.40:187][551]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2083788365125656, xOffset=0, yOffset=0) [2020.04.28-16.21.40:202][552]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.222232922911644, xOffset=0, yOffset=0) [2020.04.28-16.21.40:214][553]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.21.40:215][553]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.21.40:215][553]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.21.40:215][553]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.21.40:215][553]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.40:215][553]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.21.40:215][553]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.21.40:215][553]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.40:215][553]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.21.40:215][553]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.21.40:215][553]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.40:215][553]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.21.40:215][553]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.21.40:215][553]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.21.40:215][553]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.21.40:215][553]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.21.40:215][553]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.21.40:215][553]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.40:215][553]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] [2020.04.28-16.21.40:215][553]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.40:215][553]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.21.40:215][553]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.21.40:219][553]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2361076772212982, xOffset=0, yOffset=0) [2020.04.28-16.21.40:236][554]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2501825988292694, xOffset=0, yOffset=0) [2020.04.28-16.21.40:253][555]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2639678418636322, xOffset=0, yOffset=0) [2020.04.28-16.21.40:268][556]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.27797132730484, xOffset=0, yOffset=0) [2020.04.28-16.21.40:280][557]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.HookChargeable Enabled?: Enabled [2020.04.28-16.21.40:285][557]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.HookChargeable Enabled?: Disabled [2020.04.28-16.21.40:286][557]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2919887304306, xOffset=0, yOffset=0) [2020.04.28-16.21.40:303][558]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3057712316513062, xOffset=0, yOffset=0) [2020.04.28-16.21.40:319][559]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3195532262325287, xOffset=0, yOffset=0) [2020.04.28-16.21.40:335][560]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3333947956562042, xOffset=0, yOffset=0) [2020.04.28-16.21.40:352][561]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3472880423069, xOffset=0, yOffset=0) [2020.04.28-16.21.40:369][562]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3615022897720337, xOffset=0, yOffset=0) [2020.04.28-16.21.40:386][563]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3753173649311066, xOffset=0, yOffset=0) [2020.04.28-16.21.40:402][564]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3891090154647827, xOffset=0, yOffset=0) [2020.04.28-16.21.40:419][565]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4028930962085724, xOffset=0, yOffset=0) [2020.04.28-16.21.40:435][566]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4166925847530365, xOffset=0, yOffset=0) [2020.04.28-16.21.40:452][567]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4305668473243713, xOffset=0, yOffset=0) [2020.04.28-16.21.40:468][568]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.44449558854103, xOffset=0, yOffset=0) [2020.04.28-16.21.40:485][569]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4585290849208832, xOffset=0, yOffset=0) [2020.04.28-16.21.40:503][570]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.47231450676918, xOffset=0, yOffset=0) [2020.04.28-16.21.40:519][571]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4861497581005096, xOffset=0, yOffset=0) [2020.04.28-16.21.40:535][572]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.49997192621231, xOffset=0, yOffset=0) [2020.04.28-16.21.40:553][573]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.513953685760498, xOffset=0, yOffset=0) [2020.04.28-16.21.40:568][574]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5278739929199219, xOffset=0, yOffset=0) [2020.04.28-16.21.40:585][575]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.541660487651825, xOffset=0, yOffset=0) [2020.04.28-16.21.40:605][576]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5565553903579712, xOffset=0, yOffset=0) [2020.04.28-16.21.40:621][577]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.570342481136322, xOffset=0, yOffset=0) [2020.04.28-16.21.40:637][578]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.584126889705658, xOffset=0, yOffset=0) [2020.04.28-16.21.40:652][579]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5979089736938477, xOffset=0, yOffset=0) [2020.04.28-16.21.40:664][580]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.21.40:665][580]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.21.40:665][580]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.21.40:667][580]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.21.40:670][580]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.28-16.21.40:684][581]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.21.40:699][582]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.21.40:715][583]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.28-16.21.40:715][583]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.04.28-16.21.40:717][583]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.21.40:717][583]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.21.40:717][583]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.21.40:717][583]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.21.40:717][583]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.21.40:717][583]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.21.40:717][583]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.21.40:717][583]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.21.40:717][583]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.21.40:717][583]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.21.40:717][583]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.21.40:718][583]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.21.40:732][584]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.21.40:750][585]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.21.40:766][586]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.21.40:782][587]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.21.40:798][588]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.21.40:815][589]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.21.40:831][590]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.21.40:848][591]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.21.40:865][592]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.21.40:882][593]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.21.40:898][594]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.21.40:915][595]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.21.40:932][596]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.21.40:948][597]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.21.40:965][598]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.21.40:981][599]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.21.40:998][600]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.21.41:015][601]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.21.41:031][602]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.21.41:048][603]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.21.41:064][604]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.21.41:081][605]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.21.41:171][611]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Mars [0x2AF0D37D330] Result: '1' k_EResultOK (success) [2020.04.28-16.21.41:171][611]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Mars [0x2AF0D37D330]' succeeded in 0.454883 seconds [2020.04.28-16.21.41:201][613]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Mars [0x2AF0D37CA90] Result: '1' k_EResultOK (success) [2020.04.28-16.21.41:220][614]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.504894 seconds [2020.04.28-16.21.42:247][675]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.04.28-16.21.42:247][675]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.42:247][675]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.04.28-16.21.42:247][675]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.42:248][675]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.21.42:248][675]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.21.42:249][675]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.21.42:249][675]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.21.42:249][675]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.21.42:249][675]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.04.28-16.21.42:249][675]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.42:249][675]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.21.42:249][675]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.42:249][675]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.21.42:249][675]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.42:316][679]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.21.42:382][683]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.21.42:947][717]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.04.28-16.21.42:947][717]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.04.28-16.21.42:949][717]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.21.42:949][717]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.21.42:949][717]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.42:949][717]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.21.42:949][717]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.21.42:949][717]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.42:949][717]Interaction: Interaction time: 72.482025 [2020.04.28-16.21.42:949][717]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.21.42:949][717]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.44:197][792]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale09_Character_C_0 - Mars, Originating Player: BP_Slasher_Character_14_C_0 - Solaire of Astora, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.21.44:197][792]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_0 - NiceBakuhatsu, Originating Player: BP_Slasher_Character_14_C_0 - Solaire of Astora, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.21.44:197][792]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_1 - IWatchAnime, Originating Player: BP_Slasher_Character_14_C_0 - Solaire of Astora, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.21.44:897][834]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.04.28-16.21.44:897][834]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.04.28-16.21.44:898][834]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.04.28-16.21.44:898][834]AnimLeader: BP_SmallMeatLocker_HillBilly_C_4 Requested to Play: HookIdle. [2020.04.28-16.21.44:898][834]AnimLeader: BP_Entity_C_4 Requested to Play: HookIdle AnimTag_Follower. [2020.04.28-16.21.44:898][834]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.04.28-16.21.44:931][836]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.04.28-16.21.44:931][836]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.04.28-16.21.44:931][836]AnimLeader: BP_SmallMeatLocker_HillBilly_C_4 Requested to Play: HookReactionIn. [2020.04.28-16.21.44:931][836]AnimLeader: BP_Entity_C_4 Requested to Play: HookReactionIn AnimTag_Follower. [2020.04.28-16.21.44:931][836]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookReactionIn AnimTag_Female AnimTag_Follower. [2020.04.28-16.21.44:935][836]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.4877123534679413, hitAreaLength=0.1500000059604645, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.04.28-16.21.44:935][836]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.04.28-16.21.44:954][837]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01382641494274139, xOffset=0, yOffset=0) [2020.04.28-16.21.44:963][838]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_SmallMeatLocker_HillBilly_C_4] [2020.04.28-16.21.44:963][838]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.44:968][838]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.02767708152532578, xOffset=0, yOffset=0) [2020.04.28-16.21.44:985][839]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04155608266592026, xOffset=0, yOffset=0) [2020.04.28-16.21.44:997][840]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_SmallMeatLocker_HillBilly_C_4] [2020.04.28-16.21.44:997][840]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.44:998][840]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.21.44:998][840]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.21.44:998][840]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.21.44:998][840]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.21.44:998][840]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.21.44:998][840]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_4] [2020.04.28-16.21.44:998][840]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.44:998][840]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.21.44:998][840]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.44:998][840]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.21.44:998][840]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.45:002][840]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.05546266585588455, xOffset=0, yOffset=0) [2020.04.28-16.21.45:018][841]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06940875202417374, xOffset=0, yOffset=0) [2020.04.28-16.21.45:036][842]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.08330383896827698, xOffset=0, yOffset=0) [2020.04.28-16.21.45:053][843]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09714150428771973, xOffset=0, yOffset=0) [2020.04.28-16.21.45:065][844]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.21.45:065][844]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.21.45:065][844]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.45:065][844]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.21.45:065][844]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.21.45:065][844]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.45:065][844]Interaction: Interaction time: 0.000000 [2020.04.28-16.21.45:065][844]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.04.28-16.21.45:065][844]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.21.45:065][844]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.45:066][844]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.21.45:066][844]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.21.45:066][844]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.45:066][844]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.21.45:066][844]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.21.45:066][844]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.45:068][844]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.04.28-16.21.45:069][844]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1110649183392525, xOffset=0, yOffset=0) [2020.04.28-16.21.45:085][845]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1249898374080658, xOffset=0, yOffset=0) [2020.04.28-16.21.45:102][846]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1388163417577744, xOffset=0, yOffset=0) [2020.04.28-16.21.45:118][847]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.15278884768486, xOffset=0, yOffset=0) [2020.04.28-16.21.45:135][848]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.166644424200058, xOffset=0, yOffset=0) [2020.04.28-16.21.45:149][849]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.28-16.21.45:152][849]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.18080049753189, xOffset=0, yOffset=0) [2020.04.28-16.21.45:166][850]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.28-16.21.45:170][850]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1946286559104919, xOffset=0, yOffset=0) [2020.04.28-16.21.45:185][851]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.20845541357994, xOffset=0, yOffset=0) [2020.04.28-16.21.45:199][852]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.21.45:199][852]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.21.45:199][852]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.45:199][852]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.21.45:199][852]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.21.45:199][852]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.21.45:199][852]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.21.45:199][852]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.21.45:199][852]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.21.45:199][852]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.45:199][852]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.04.28-16.21.45:199][852]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.45:199][852]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.21.45:202][852]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2222818285226822, xOffset=0, yOffset=0) [2020.04.28-16.21.45:219][853]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2361079901456833, xOffset=0, yOffset=0) [2020.04.28-16.21.45:235][854]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2499329894781113, xOffset=0, yOffset=0) [2020.04.28-16.21.45:252][855]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2637591660022736, xOffset=0, yOffset=0) [2020.04.28-16.21.45:267][856]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2776540815830231, xOffset=0, yOffset=0) [2020.04.28-16.21.45:284][857]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2915390729904175, xOffset=0, yOffset=0) [2020.04.28-16.21.45:301][858]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3055197298526764, xOffset=0, yOffset=0) [2020.04.28-16.21.45:318][859]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3193559646606445, xOffset=0, yOffset=0) [2020.04.28-16.21.45:334][860]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3333798050880432, xOffset=0, yOffset=0) [2020.04.28-16.21.45:351][861]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3472066223621368, xOffset=0, yOffset=0) [2020.04.28-16.21.45:368][862]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3610524535179138, xOffset=0, yOffset=0) [2020.04.28-16.21.45:384][863]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.374879777431488, xOffset=0, yOffset=0) [2020.04.28-16.21.45:401][864]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3887519538402557, xOffset=0, yOffset=0) [2020.04.28-16.21.45:418][865]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4026805460453033, xOffset=0, yOffset=0) [2020.04.28-16.21.45:434][866]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4166208803653717, xOffset=0, yOffset=0) [2020.04.28-16.21.45:451][867]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4304502010345459, xOffset=0, yOffset=0) [2020.04.28-16.21.45:468][868]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4443819522857666, xOffset=0, yOffset=0) [2020.04.28-16.21.45:485][869]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4582451283931732, xOffset=0, yOffset=0) [2020.04.28-16.21.45:501][870]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4721821248531342, xOffset=0, yOffset=0) [2020.04.28-16.21.45:518][871]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4860803782939911, xOffset=0, yOffset=0) [2020.04.28-16.21.45:534][872]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4999099671840668, xOffset=0, yOffset=0) [2020.04.28-16.21.45:551][873]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5138058662414551, xOffset=0, yOffset=0) [2020.04.28-16.21.45:568][874]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5277361273765564, xOffset=0, yOffset=0) [2020.04.28-16.21.45:584][875]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5415648818016052, xOffset=0, yOffset=0) [2020.04.28-16.21.45:601][876]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5554682016372681, xOffset=0, yOffset=0) [2020.04.28-16.21.45:618][877]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.569438636302948, xOffset=0, yOffset=0) [2020.04.28-16.21.45:634][878]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5832679867744446, xOffset=0, yOffset=0) [2020.04.28-16.21.45:651][879]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5971200466156, xOffset=0, yOffset=0) [2020.04.28-16.21.45:668][880]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6110396981239319, xOffset=0, yOffset=0) [2020.04.28-16.21.45:685][881]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6248898506164551, xOffset=0, yOffset=0) [2020.04.28-16.21.45:701][882]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6387944221496582, xOffset=0, yOffset=0) [2020.04.28-16.21.45:713][883]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.21.45:714][883]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.21.45:718][883]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.28-16.21.45:730][884]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.016174 Instigator: BP_Slasher_Character_14_C_0 Target: [2020.04.28-16.21.45:730][884]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.28-16.21.45:732][884]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.21.45:732][884]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.21.45:732][884]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.21.45:732][884]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.21.45:732][884]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.45:732][884]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.21.45:732][884]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.21.45:732][884]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.45:733][884]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.21.45:733][884]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.21.45:733][884]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.21.45:733][884]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.21.45:733][884]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.21.45:733][884]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.21.45:733][884]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.21.45:735][884]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.28-16.21.45:748][885]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.21.45:748][885]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.21.45:748][885]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.45:748][885]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.21.45:748][885]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.21.45:748][885]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.21.45:748][885]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.21.45:748][885]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.21.45:748][885]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.21.45:748][885]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.45:748][885]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.28-16.21.45:748][885]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.45:748][885]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [EndInteraction Local] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.28-16.21.45:748][885]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.45:748][885]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.21.45:763][886]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorFailedHealSkillcheck Value: 0.000000 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.28-16.21.45:766][886]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_1] [2020.04.28-16.21.45:766][886]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.45:769][886]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.21.45:771][886]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.28-16.21.45:797][888]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.04.28-16.21.45:797][888]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.04.28-16.21.45:797][888]AnimLeader: BP_SmallMeatLocker_HillBilly_C_4 Requested to Play: HookReaction. [2020.04.28-16.21.45:797][888]AnimLeader: BP_Entity_C_4 Requested to Play: HookReaction AnimTag_Follower. [2020.04.28-16.21.45:797][888]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookReaction AnimTag_Female AnimTag_Follower. [2020.04.28-16.21.45:798][888]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.28-16.21.45:799][888]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.28-16.21.45:830][890]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.04.28-16.21.45:898][894]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.21.45:898][894]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.21.45:930][896]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 1.959196 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.04.28-16.21.46:096][906]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.28-16.21.46:096][906]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.46:096][906]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.28-16.21.46:096][906]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.46:097][906]Interaction: [BP_CamperMale09_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.04.28-16.21.46:098][906]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.21.46:098][906]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.21.46:098][906]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.21.46:098][906]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.21.46:098][906]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.21.46:098][906]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.28-16.21.46:098][906]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.46:098][906]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.21.46:098][906]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.46:098][906]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.21.46:098][906]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.46:098][906]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.21.46:098][906]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.21.46:102][906]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.28-16.21.46:196][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.28-16.21.46:198][912]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.21.46:198][912]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.21.46:198][912]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.46:198][912]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.21.46:198][912]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.21.46:198][912]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.46:198][912]Interaction: Interaction time: 6.030179 [2020.04.28-16.21.46:198][912]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.21.46:198][912]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.46:198][912]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.21.46:298][918]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.04.28-16.21.46:298][918]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.04.28-16.21.46:298][918]AnimLeader: BP_SmallMeatLocker_HillBilly_C_4 Requested to Play: HookReactionOut. [2020.04.28-16.21.46:298][918]AnimLeader: BP_Entity_C_4 Requested to Play: HookReactionOut AnimTag_Follower. [2020.04.28-16.21.46:298][918]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookReactionOut AnimTag_Female AnimTag_Follower. [2020.04.28-16.21.46:298][918]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.28-16.21.46:298][918]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.21.46:299][918]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.28-16.21.46:664][940]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.28-16.21.46:664][940]GameFlow: Writing Profile Stat DBD_HealPct_float: 0.389725 [2020.04.28-16.21.46:664][940]GameFlow: Writing Profile Stat DBD_Chapter11_Camper_Stat1_float: 0.389725 [2020.04.28-16.21.47:120][968]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Mars [0x2AF0D37FA00] Result: '1' k_EResultOK (success) [2020.04.28-16.21.47:120][968]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Mars [0x2AF0D37FA00]' succeeded in 0.452348 seconds [2020.04.28-16.21.47:155][970]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Mars [0x2AF0D379370] Result: '1' k_EResultOK (success) [2020.04.28-16.21.47:172][971]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.505144 seconds [2020.04.28-16.21.47:813][ 9]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.04.28-16.21.47:813][ 9]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.04.28-16.21.47:813][ 9]AnimLeader: BP_SmallMeatLocker_HillBilly_C_4 Requested to Play: HookStruggle. [2020.04.28-16.21.47:813][ 9]AnimLeader: BP_Entity_C_4 Requested to Play: HookStruggle AnimTag_Follower. [2020.04.28-16.21.47:813][ 9]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookStruggle AnimTag_Female AnimTag_Follower. [2020.04.28-16.21.47:814][ 9]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.28-16.21.47:815][ 9]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.28-16.21.51:330][220]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.052157 Instigator: BP_Slasher_Character_14_C_0 Target: [2020.04.28-16.21.51:330][220]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.28-16.21.51:333][220]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.21.51:333][220]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.21.51:333][220]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.21.51:333][220]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.21.51:333][220]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.21.51:333][220]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.21.51:333][220]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.21.51:335][220]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.28-16.21.51:363][222]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.28-16.21.51:381][223]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.21.51:381][223]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.21.51:381][223]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.51:381][223]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.21.51:381][223]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.21.51:381][223]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.51:385][223]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.28-16.21.51:430][226]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.435365 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.04.28-16.21.51:431][226]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.21.51:432][226]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.21.51:432][226]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.51:432][226]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.21.51:432][226]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.21.51:432][226]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.21.51:432][226]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.21.51:432][226]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.21.51:432][226]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.21.51:432][226]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.51:432][226]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.28-16.21.51:432][226]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.51:432][226]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.21.51:447][227]Interaction: [BP_CamperMale09_Character_C_0] SetGuidedAction [VE_None] [2020.04.28-16.21.51:449][227]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.21.51:449][227]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.21.51:681][241]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.04.28-16.21.51:681][241]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.51:681][241]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.04.28-16.21.51:681][241]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.51:683][241]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.04.28-16.21.51:683][241]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.51:683][241]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.04.28-16.21.51:683][241]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.51:698][242]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.04.28-16.21.51:698][242]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.51:698][242]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.04.28-16.21.51:698][242]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.51:699][242]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.04.28-16.21.51:699][242]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.51:699][242]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.04.28-16.21.51:699][242]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.51:714][243]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.04.28-16.21.51:714][243]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.51:714][243]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.04.28-16.21.51:715][243]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.51:850][251]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.28-16.21.51:850][251]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.51:850][251]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.04.28-16.21.51:850][251]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.51:850][251]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.04.28-16.21.51:850][251]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.51:850][251]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.04.28-16.21.51:850][251]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.51:850][251]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.04.28-16.21.51:850][251]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.51:850][251]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.04.28-16.21.51:850][251]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.51:850][251]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.04.28-16.21.51:850][251]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.52:065][264]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_5] [2020.04.28-16.21.52:065][264]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.52:201][272]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.28-16.21.52:201][272]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.52:201][272]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.04.28-16.21.52:201][272]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.52:201][272]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.04.28-16.21.52:201][272]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.52:201][272]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.04.28-16.21.52:201][272]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.52:201][272]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.04.28-16.21.52:201][272]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.52:201][272]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.04.28-16.21.52:201][272]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.52:201][272]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.04.28-16.21.52:201][272]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.52:248][275]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_0] [2020.04.28-16.21.52:248][275]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.52:248][275]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_0] [2020.04.28-16.21.52:248][275]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.52:250][275]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.28-16.21.52:250][275]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.52:250][275]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.04.28-16.21.52:250][275]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.52:250][275]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.04.28-16.21.52:250][275]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.52:250][275]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.04.28-16.21.52:250][275]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.52:250][275]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.04.28-16.21.52:250][275]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.52:250][275]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.04.28-16.21.52:251][275]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.52:251][275]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.04.28-16.21.52:251][275]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.52:267][276]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.28-16.21.52:268][276]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.52:268][276]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.04.28-16.21.52:268][276]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.52:268][276]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.04.28-16.21.52:268][276]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.52:268][276]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.04.28-16.21.52:268][276]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.52:268][276]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.04.28-16.21.52:268][276]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.52:268][276]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.04.28-16.21.52:268][276]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.52:268][276]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.04.28-16.21.52:268][276]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.52:350][281]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.28-16.21.52:350][281]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.52:350][281]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.04.28-16.21.52:350][281]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.52:350][281]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.04.28-16.21.52:350][281]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.52:350][281]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.04.28-16.21.52:350][281]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.52:350][281]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.04.28-16.21.52:350][281]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.52:350][281]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.04.28-16.21.52:350][281]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.52:350][281]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.04.28-16.21.52:350][281]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.52:434][286]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.28-16.21.52:434][286]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.52:434][286]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.04.28-16.21.52:434][286]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.52:434][286]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.04.28-16.21.52:434][286]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.52:434][286]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.04.28-16.21.52:434][286]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.52:434][286]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.04.28-16.21.52:434][286]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.52:434][286]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.04.28-16.21.52:434][286]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.52:434][286]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.04.28-16.21.52:434][286]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.52:467][288]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.28-16.21.52:468][288]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.52:468][288]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.04.28-16.21.52:468][288]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.52:468][288]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.04.28-16.21.52:468][288]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.52:468][288]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.04.28-16.21.52:468][288]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.52:468][288]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.04.28-16.21.52:468][288]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.52:468][288]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.04.28-16.21.52:468][288]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.52:468][288]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.04.28-16.21.52:468][288]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.52:499][290]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_0] [2020.04.28-16.21.52:499][290]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.52:499][290]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_0] [2020.04.28-16.21.52:499][290]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.57:647][599]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SearchEmpty][ClosetStandard_C_9] [2020.04.28-16.21.57:647][599]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.57:647][599]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SearchEmpty][ClosetStandard_C_9] [2020.04.28-16.21.57:647][599]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.57:648][599]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.21.57:648][599]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.21.57:648][599]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_9] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.21.57:648][599]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.21.57:648][599]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.21.57:648][599]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SearchEmpty][ClosetStandard_C_9] [2020.04.28-16.21.57:648][599]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.57:648][599]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_9] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.21.57:648][599]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.57:648][599]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_9] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.21.57:648][599]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.57:681][601]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.21.57:748][605]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.21.57:748][605]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_9] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.21.57:748][605]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.57:748][605]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.21.57:748][605]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_9] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.21.57:748][605]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.57:748][605]Interaction: Interaction time: 2.333000 [2020.04.28-16.21.57:748][605]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: LockerSearchEmpty Legion. [2020.04.28-16.21.57:749][605]AnimLeader: ClosetStandard_C_9 Requested to Play: LockerSearchEmpty Legion AnimTag_Follower. [2020.04.28-16.21.57:749][605]LogSM: Error: Play Update Montage AM_KK_Search_Locker Duration 2.333000 Timestamp 0.000000 [2020.04.28-16.21.57:749][605]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_9] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.21.57:749][605]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.57:749][605]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.21.59:331][700]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_2] [2020.04.28-16.21.59:331][700]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.59:331][700]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_2] [2020.04.28-16.21.59:331][700]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.59:331][700]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_2] [2020.04.28-16.21.59:331][700]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.59:331][700]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_2] [2020.04.28-16.21.59:331][700]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.59:663][720]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.04.28-16.21.59:663][720]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.59:663][720]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.04.28-16.21.59:663][720]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.59:666][720]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.21.59:666][720]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.21.59:666][720]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.21.59:666][720]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.21.59:666][720]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.21.59:666][720]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.04.28-16.21.59:666][720]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.21.59:666][720]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.21.59:666][720]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.59:666][720]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.21.59:666][720]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.21.59:697][722]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.21.59:764][726]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.21.59:798][728]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.22.00:048][743]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.22.00:147][749]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_2] [2020.04.28-16.22.00:147][749]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.00:147][749]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_2] [2020.04.28-16.22.00:147][749]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.00:147][749]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_2] [2020.04.28-16.22.00:148][749]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.00:148][749]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_2] [2020.04.28-16.22.00:148][749]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.00:164][750]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.22.00:164][750]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_9] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.22.00:164][750]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.00:164][750]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.22.00:164][750]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_9] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.22.00:164][750]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.00:164][750]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.22.00:164][750]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_9] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.22.00:164][750]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.00:164][750]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.22.00:164][750]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_9] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.22.00:164][750]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.22.00:164][750]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_9] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.22.00:164][750]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.22.00:165][750]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_9] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.22.00:165][750]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.00:165][750]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [EndInteraction Called] - [SearchEmpty][ClosetStandard_C_9] [2020.04.28-16.22.00:165][750]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.00:165][750]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.22.00:329][760]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.04.28-16.22.00:329][760]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.04.28-16.22.00:331][760]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.22.00:331][760]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.22.00:331][760]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.00:331][760]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.22.00:331][760]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.22.00:331][760]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.00:331][760]Interaction: Interaction time: 75.614372 [2020.04.28-16.22.00:331][760]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.22.00:331][760]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.00:930][796]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.180002 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.04.28-16.22.05:946][ 97]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_HillBilly_C_4] [2020.04.28-16.22.05:946][ 97]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.05:947][ 97]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.22.05:947][ 97]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.22.05:947][ 97]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.22.05:947][ 97]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.22.05:947][ 97]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.22.05:947][ 97]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_4] [2020.04.28-16.22.05:947][ 97]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.05:947][ 97]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.22.05:947][ 97]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.05:947][ 97]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.22.05:947][ 97]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.05:947][ 97]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.22.06:014][101]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.22.06:014][101]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.22.06:014][101]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.06:014][101]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.22.06:014][101]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.22.06:014][101]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.22.06:014][101]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.22.06:014][101]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.22.06:014][101]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.22.06:014][101]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.22.06:014][101]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.06:014][101]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_HillBilly_C_4] [2020.04.28-16.22.06:014][101]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.06:014][101]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.22.06:046][103]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_HillBilly_C_4] [2020.04.28-16.22.06:046][103]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.06:080][105]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.22.06:112][107]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.04.28-16.22.06:112][107]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.UnhookChargeable Enabled?: Enabled [2020.04.28-16.22.06:113][107]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.22.06:114][107]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.22.06:114][107]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.06:114][107]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.22.06:114][107]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.22.06:114][107]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.06:114][107]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.04.28-16.22.06:114][107]Interaction: Interaction time: 1.000000 [2020.04.28-16.22.06:114][107]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Female. [2020.04.28-16.22.06:114][107]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Female AnimTag_Follower. [2020.04.28-16.22.06:114][107]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.04.28-16.22.06:114][107]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.22.06:114][107]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.06:146][109]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.04.28-16.22.06:147][109]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.04.28-16.22.06:147][109]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.04.28-16.22.06:147][109]AnimLeader: BP_SmallMeatLocker_HillBilly_C_4 Requested to Play: UnhookIn. [2020.04.28-16.22.06:147][109]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.28-16.22.06:147][109]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.04.28-16.22.06:147][109]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Struggle):Length(3.266667) [2020.04.28-16.22.06:147][109]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.22.06:147][109]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.22.06:180][111]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.22.06:213][113]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage4][GeneratorStandard_C_5] [2020.04.28-16.22.06:213][113]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.06:213][113]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage4][GeneratorStandard_C_5] [2020.04.28-16.22.06:213][113]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.06:214][113]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.22.06:214][113]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.22.06:214][113]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.22.06:214][113]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.22.06:214][113]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.22.06:214][113]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage4][GeneratorStandard_C_5] [2020.04.28-16.22.06:214][113]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.06:214][113]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.22.06:214][113]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.06:214][113]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.22.06:214][113]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.06:215][113]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.22.06:314][119]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.22.06:346][121]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.04.28-16.22.06:347][121]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.22.06:347][121]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.22.06:347][121]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.06:347][121]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.22.06:347][121]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.22.06:347][121]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.06:347][121]Interaction: Interaction time: 2.000000 [2020.04.28-16.22.06:348][121]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: DamageGenerator Legion. [2020.04.28-16.22.06:348][121]LogSM: Error: Play Update Montage AM_KK_Damage_Generator Duration 2.000000 Timestamp 0.000000 [2020.04.28-16.22.06:348][121]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.22.06:348][121]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.06:514][131]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.22.07:133][168]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.UnhookChargeable Enabled?: Disabled [2020.04.28-16.22.07:213][173]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale02_Character_C_0 - Claudette is OP, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.22.07:214][173]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.28-16.22.07:215][173]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.22.07:215][173]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.28-16.22.07:215][173]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.28-16.22.07:215][173]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.28-16.22.07:215][173]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.07:215][173]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.22.07:215][173]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.07:215][173]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.22.07:215][173]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [Null] [2020.04.28-16.22.07:215][173]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale02_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.28-16.22.07:215][173]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: UnhookOut AnimTag_Female AnimTag_Follower. [2020.04.28-16.22.07:215][173]AnimLeader: BP_SmallMeatLocker_HillBilly_C_4 Requested to Play: UnhookOut. [2020.04.28-16.22.07:215][173]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.28-16.22.07:215][173]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.04.28-16.22.07:215][173]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Struggle):Length(3.266667) [2020.04.28-16.22.07:215][173]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.22.07:215][173]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookOut AnimTag_Female. [2020.04.28-16.22.07:215][173]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.22.07:215][173]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.07:218][173]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.28-16.22.07:247][175]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Claudette is OP, Originating Player: BP_CamperFemale02_Character_C_0 - Claudette is OP, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.22.07:247][175]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.564168 Instigator: BP_Slasher_Character_14_C_0 Target: [2020.04.28-16.22.07:248][175]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.04.28-16.22.07:248][175]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.04.28-16.22.07:248][175]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [Null] [2020.04.28-16.22.07:248][175]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.04.28-16.22.08:098][226]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.22.08:331][240]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.22.08:366][242]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.04.28-16.22.08:463][248]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.04.28-16.22.08:463][248]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.04.28-16.22.08:464][248]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.22.08:464][248]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.28-16.22.08:464][248]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.28-16.22.08:464][248]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.28-16.22.08:464][248]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.08:464][248]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.22.08:464][248]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.08:464][248]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.22.08:464][248]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.22.08:464][248]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.08:464][248]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.22.08:464][248]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.22.08:464][248]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.08:464][248]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.22.08:464][248]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.22.08:464][248]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.22.08:464][248]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.22.08:464][248]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.22.08:464][248]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.22.08:464][248]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.08:464][248]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage4][GeneratorStandard_C_5] [2020.04.28-16.22.08:464][248]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.08:464][248]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.22.08:467][248]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.04.28-16.22.08:499][250]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.04.28-16.22.08:629][258]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.04.28-16.22.08:629][258]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.UnhookChargeable Enabled?: Enabled [2020.04.28-16.22.08:630][258]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.22.08:630][258]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.22.08:630][258]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.08:630][258]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.22.08:630][258]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.22.08:630][258]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.22.08:630][258]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.22.08:630][258]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.22.08:630][258]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.22.08:630][258]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.22.08:630][258]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.08:630][258]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.22.08:630][258]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_HillBilly_C_4] [2020.04.28-16.22.08:630][258]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.08:630][258]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.22.08:633][258]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.UnhookChargeable Enabled?: Disabled [2020.04.28-16.22.08:663][260]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.22.08:663][260]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.22.08:829][270]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.28-16.22.08:830][270]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.08:830][270]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.28-16.22.08:830][270]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.08:830][270]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.04.28-16.22.08:831][270]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.22.08:831][270]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.22.08:831][270]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.22.08:831][270]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.22.08:831][270]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.22.08:831][270]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.28-16.22.08:831][270]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.08:831][270]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.22.08:831][270]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.08:831][270]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.22.08:831][270]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.08:864][272]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.22.08:897][274]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.22.08:897][274]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.22.08:963][278]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.28-16.22.08:964][278]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.22.08:964][278]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.22.08:964][278]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.08:964][278]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.22.08:964][278]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.22.08:964][278]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.08:964][278]Interaction: Interaction time: 17.391304 [2020.04.28-16.22.08:964][278]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.22.08:964][278]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.08:964][278]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.22.09:382][303]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.04.28-16.22.09:382][303]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.09:382][303]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_3] [2020.04.28-16.22.09:382][303]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.09:382][303]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_3] [2020.04.28-16.22.09:382][303]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.09:402][304]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.22.09:580][315]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.28-16.22.09:580][315]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.09:581][315]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.04.28-16.22.09:581][315]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.09:582][315]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.22.09:582][315]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.22.09:582][315]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.22.09:582][315]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.22.09:582][315]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.22.09:582][315]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.04.28-16.22.09:582][315]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.09:582][315]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.22.09:582][315]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.09:582][315]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.22.09:582][315]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.09:582][315]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.22.09:630][318]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.04.28-16.22.09:630][318]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.09:681][321]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.22.09:681][321]LogDBDPlayerMovement: StopSnapping Final Location (8547.207031 5939.604492 88.092667) [2020.04.28-16.22.09:681][321]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.22.09:681][321]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.22.09:681][321]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.09:681][321]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.22.09:681][321]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.22.09:681][321]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.09:681][321]Interaction: Interaction time: 50.209183 [2020.04.28-16.22.09:681][321]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.22.09:681][321]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.09:730][324]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.28-16.22.11:347][421]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.22.11:348][421]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.22.11:364][422]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.22.11:381][423]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.22.11:400][424]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.22.11:418][425]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.22.11:435][426]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.22.11:451][427]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.22.11:468][428]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.22.11:483][429]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.22.11:500][430]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.22.11:516][431]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.22.11:533][432]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.22.11:549][433]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.22.11:566][434]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.22.11:583][435]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.22.11:583][435]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.22.11:583][435]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.22.11:583][435]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.22.11:583][435]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.11:583][435]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.22.11:584][435]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.22.11:584][435]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.11:584][435]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.22.11:598][436]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.22.11:598][436]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.22.11:598][436]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.11:598][436]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.22.11:598][436]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.22.11:598][436]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.22.11:598][436]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.22.11:598][436]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.22.11:598][436]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.22.11:598][436]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.11:599][436]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.04.28-16.22.11:599][436]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.11:599][436]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.04.28-16.22.11:599][436]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.11:599][436]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.22.11:630][438]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.28-16.22.11:630][438]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.022500 [2020.04.28-16.22.11:635][438]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.04.28-16.22.11:638][438]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.22.11:884][453]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.04.28-16.22.11:884][453]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.11:884][453]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_3] [2020.04.28-16.22.11:884][453]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.11:884][453]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_3] [2020.04.28-16.22.11:884][453]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.12:069][465]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Mars [0x2AF0D5B3F70] Result: '1' k_EResultOK (success) [2020.04.28-16.22.12:069][465]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Mars [0x2AF0D5B3F70]' succeeded in 0.435325 seconds [2020.04.28-16.22.12:102][467]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Mars [0x2AF0D7CC5B0] Result: '1' k_EResultOK (success) [2020.04.28-16.22.12:112][467]Interaction: Player [BP_CamperMale09_Character_C_0] is in chase. [2020.04.28-16.22.12:124][468]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.489834 seconds [2020.04.28-16.22.12:412][485]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 1.825122 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.28-16.22.12:580][495]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [StartFrenzy][FrenzyItem_C_0] [2020.04.28-16.22.12:580][495]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.12:580][495]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [StartFrenzy][FrenzyItem_C_0] [2020.04.28-16.22.12:580][495]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.12:582][495]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.22.12:582][495]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.22.12:582][495]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.22.12:582][495]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.22.12:582][495]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.22.12:582][495]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [RequestAndBeginInteraction] - [StartFrenzy][FrenzyItem_C_0] [2020.04.28-16.22.12:582][495]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.12:582][495]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.22.12:582][495]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.12:583][495]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.22.12:583][495]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.12:714][503]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.22.12:714][503]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.22.12:714][503]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.12:714][503]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.22.12:714][503]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.22.12:714][503]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.12:714][503]Interaction: Interaction time: 0.000000 [2020.04.28-16.22.12:714][503]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.04.28-16.22.12:714][503]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.22.12:714][503]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.12:779][507]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Frenzy_Open Legion. [2020.04.28-16.22.12:779][507]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Frenzy_ModifyFOV, Status Owner: BP_Slasher_Character_14_C_0 - Solaire of Astora, Originating Player: BP_Slasher_Character_14_C_0 - Solaire of Astora, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.22.12:780][507]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.22.12:780][507]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.22.12:780][507]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.12:780][507]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.22.12:780][507]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.22.12:780][507]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.12:781][507]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.22.12:781][507]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.22.12:781][507]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.12:781][507]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.22.12:781][507]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.22.12:781][507]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.22.12:781][507]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.22.12:781][507]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.22.12:781][507]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.04.28-16.22.12:781][507]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.22.12:781][507]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.12:781][507]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [EndInteraction Called] - [StartFrenzy][FrenzyItem_C_0] [2020.04.28-16.22.12:781][507]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.12:781][507]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.22.12:781][507]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.22.12:781][507]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.22.13:013][521]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Frenzy_Hitting Legion. [2020.04.28-16.22.13:079][525]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_14_C_0 Target: BP_CamperMale09_Character_C_0 [2020.04.28-16.22.13:080][525]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.28-16.22.13:080][525]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Male. [2020.04.28-16.22.13:080][525]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.28-16.22.13:081][525]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.MendChargeable Enabled?: Enabled [2020.04.28-16.22.13:083][525]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale09_Character_C_0 - Mars]: On [2020.04.28-16.22.13:085][525]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.28-16.22.13:085][525]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.MendChargeable Enabled?: Disabled [2020.04.28-16.22.13:097][526]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.650 For [BP_CamperMale09_Character_C_0 - Mars] at Time=124.224 [2020.04.28-16.22.13:380][543]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Frenzy_Succeed Legion. [2020.04.28-16.22.13:452][548]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.22.13:452][548]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.22.13:452][548]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.22.13:452][548]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.22.13:452][548]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.22.13:452][548]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.22.13:452][548]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.22.13:452][548]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.22.13:452][548]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.22.13:452][548]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.22.13:452][548]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.22.13:547][553]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.22.13:547][553]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.22.13:547][553]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.13:547][553]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.22.13:547][553]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.22.13:547][553]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.13:549][553]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.28-16.22.13:581][555]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.22.13:581][555]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.22.13:581][555]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.13:581][555]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.22.13:581][555]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.22.13:581][555]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.22.13:581][555]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.22.13:581][555]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.22.13:581][555]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.22.13:581][555]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.13:581][555]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.28-16.22.13:581][555]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.13:581][555]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.22.13:612][557]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.04.28-16.22.13:681][561]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.22.13:681][561]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.22.13:922][576]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.22.13:922][576]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.22.13:922][576]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.22.13:922][576]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.22.13:922][576]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.22.13:922][576]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.22.13:922][576]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.22.13:922][576]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.22.13:922][576]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.22.13:922][576]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.22.13:922][576]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.22.14:414][605]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.22.14:414][605]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.22.14:831][630]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_4] [2020.04.28-16.22.14:831][630]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.14:881][633]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_4] [2020.04.28-16.22.14:881][633]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.14:881][633]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_4] [2020.04.28-16.22.14:881][633]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.14:898][634]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.04.28-16.22.14:898][634]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.14:898][634]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_4] [2020.04.28-16.22.14:898][634]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.15:083][645]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale09_Character_C_0 - Mars]: Off [2020.04.28-16.22.15:098][646]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale09_Character_C_0 - Mars] at Time=126.224 [2020.04.28-16.22.15:153][649]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.22.15:518][671]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.22.15:914][695]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.137535 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.28-16.22.16:368][722]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.22.16:830][750]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.04.28-16.22.16:830][750]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.16:831][750]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [TryInteraction SUCCESS] - [MendSelf][BP_CamperInteractable_C_1] [2020.04.28-16.22.16:831][750]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.16:832][750]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.22.16:832][750]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.22.16:832][750]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.22.16:832][750]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.22.16:832][750]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.22.16:832][750]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RequestAndBeginInteraction] - [MendSelf][BP_CamperInteractable_C_1] [2020.04.28-16.22.16:832][750]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.16:832][750]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.22.16:832][750]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.16:832][750]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.22.16:832][750]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.16:863][752]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [MendSelf][BP_CamperInteractable_C_1] [2020.04.28-16.22.16:863][752]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.16:864][752]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.22.16:865][752]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.22.16:865][752]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.16:865][752]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.22.16:865][752]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.22.16:865][752]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.16:865][752]Interaction: Interaction time: 12.000000 [2020.04.28-16.22.16:865][752]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: MendSelf AnimTag_Injured AnimTag_Male. [2020.04.28-16.22.16:865][752]LogSM: Error: Play Update Montage AM_M_MendingSelf Duration 12.000000 Timestamp 127.974136 [2020.04.28-16.22.16:865][752]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.22.16:865][752]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.16:897][754]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.MendChargeable Enabled?: Enabled [2020.04.28-16.22.17:796][808]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 5.757123 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.28-16.22.17:829][810]Interaction: Player [BP_CamperMale09_Character_C_0] is not in chase anymore. [2020.04.28-16.22.19:563][914]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.04.28-16.22.22:179][ 71]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Frenzy_Open Legion. [2020.04.28-16.22.22:181][ 71]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.22.22:181][ 71]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.22.22:280][ 77]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale02_Character_C_0 - Claudette is OP, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.22.22:647][ 99]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Frenzy_Hitting Legion. [2020.04.28-16.22.22:713][103]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_14_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.04.28-16.22.22:714][103]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.28-16.22.22:714][103]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Female. [2020.04.28-16.22.22:717][103]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu]: On [2020.04.28-16.22.23:013][121]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Frenzy_Succeed Legion. [2020.04.28-16.22.23:513][151]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.757413 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.28-16.22.23:964][178]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.22.23:964][178]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.22.24:046][183]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [EndFrenzy][FrenzyItem_C_0] [2020.04.28-16.22.24:046][183]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.24:046][183]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EndFrenzy][FrenzyItem_C_0] [2020.04.28-16.22.24:046][183]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.24:048][183]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.22.24:048][183]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.22.24:048][183]Interaction: Verbose: [EndFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.22.24:048][183]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.22.24:048][183]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.22.24:048][183]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [RequestAndBeginInteraction] - [EndFrenzy][FrenzyItem_C_0] [2020.04.28-16.22.24:048][183]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.24:048][183]Interaction: Verbose: [EndFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.22.24:048][183]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.24:048][183]Interaction: Verbose: [EndFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.22.24:048][183]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.24:148][189]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.22.24:148][189]Interaction: Verbose: [EndFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.22.24:148][189]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.24:148][189]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.22.24:148][189]Interaction: Verbose: [EndFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.22.24:148][189]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.24:148][189]Interaction: Interaction time: 0.000000 [2020.04.28-16.22.24:148][189]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.04.28-16.22.24:148][189]Interaction: Verbose: [EndFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.22.24:148][189]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.24:264][196]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [FrenzyCooldown][FrenzyItem_C_0] [2020.04.28-16.22.24:264][196]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.24:264][196]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [FrenzyCooldown][FrenzyItem_C_0] [2020.04.28-16.22.24:264][196]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.24:265][196]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.22.24:265][196]Interaction: Verbose: [EndFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.22.24:265][196]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.24:265][196]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.22.24:265][196]Interaction: Verbose: [EndFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.22.24:265][196]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.24:265][196]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.22.24:265][196]Interaction: Verbose: [EndFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.22.24:266][196]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.24:266][196]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.22.24:266][196]Interaction: Verbose: [EndFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.22.24:266][196]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.22.24:266][196]Interaction: Verbose: [EndFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.22.24:266][196]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.22.24:266][196]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.04.28-16.22.24:266][196]Interaction: Verbose: [EndFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.22.24:266][196]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.24:266][196]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [EndInteraction Called] - [EndFrenzy][FrenzyItem_C_0] [2020.04.28-16.22.24:266][196]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.24:266][196]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.22.24:266][196]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.22.24:266][196]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.22.24:266][196]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.22.24:266][196]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.22.24:266][196]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.22.24:266][196]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [RequestAndBeginInteraction] - [FrenzyCooldown][FrenzyItem_C_0] [2020.04.28-16.22.24:266][196]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.24:266][196]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.22.24:266][196]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.24:266][196]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.22.24:266][196]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.24:364][202]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.22.24:364][202]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.22.24:364][202]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.24:365][202]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.22.24:365][202]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.22.24:365][202]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.24:365][202]Interaction: Interaction time: 0.000000 [2020.04.28-16.22.24:365][202]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: FrenzyCooldown Legion. [2020.04.28-16.22.24:365][202]LogSM: Error: Play Update Montage AM_KK_Idle_Power_CoolDown Duration 0.000000 Timestamp 0.000000 [2020.04.28-16.22.24:365][202]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.22.24:365][202]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.24:396][204]LogDBDGeneral: StatusEffect::EndPlay - Id: Frenzy_ModifyFOV, Status Owner: BP_Slasher_Character_14_C_0 - Solaire of Astora, Originating Player: BP_Slasher_Character_14_C_0 - Solaire of Astora, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.22.24:698][222]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu]: Off [2020.04.28-16.22.28:246][435]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_14] [2020.04.28-16.22.28:246][435]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.28:246][435]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_14] [2020.04.28-16.22.28:246][435]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.28:246][435]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.28-16.22.28:247][435]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.22.28:247][435]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.22.28:247][435]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_14] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.22.28:247][435]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.22.28:247][435]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.22.28:247][435]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_14] [2020.04.28-16.22.28:247][435]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.28:247][435]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_14] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.22.28:247][435]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.28:247][435]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_14] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.22.28:247][435]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.28:264][436]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.22.28:380][443]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.22.28:380][443]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.22.28:380][443]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.28:381][443]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.22.28:381][443]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.22.28:381][443]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.28:447][447]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.22.28:447][447]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.22.28:447][447]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.28:447][447]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.22.28:447][447]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.22.28:447][447]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.22.28:447][447]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.22.28:447][447]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.22.28:447][447]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.22.28:447][447]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.28:447][447]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [EndInteraction Called] - [FrenzyCooldown][FrenzyItem_C_0] [2020.04.28-16.22.28:447][447]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.28:447][447]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.22.28:680][461]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.22.28:680][461]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_14] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.22.28:680][461]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.28:680][461]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.22.28:680][461]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_14] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.22.28:680][461]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.28:680][461]Interaction: Interaction time: 0.700000 [2020.04.28-16.22.28:680][461]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Female. [2020.04.28-16.22.28:680][461]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.04.28-16.22.28:680][461]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.04.28-16.22.28:680][461]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_14] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.22.28:680][461]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.28:881][473]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.22.28:914][475]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Charge Complete Received] [2020.04.28-16.22.28:914][475]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.28-16.22.28:914][475]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.28-16.22.28:914][475]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.28:917][475]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.MendChargeable Enabled?: Disabled [2020.04.28-16.22.28:931][476]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.22.28:931][476]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.22.28:931][476]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.22.28:931][476]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.22.28:931][476]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.28:931][476]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.22.28:931][476]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.22.28:931][476]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.28:948][477]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.22.28:948][477]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.22.28:948][477]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.28:948][477]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.22.28:948][477]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.22.28:948][477]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.22.28:948][477]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.22.28:948][477]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.22.28:948][477]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.22.28:948][477]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.28:948][477]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [EndInteraction Called] - [MendSelf][BP_CamperInteractable_C_1] [2020.04.28-16.22.28:948][477]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.28:948][477]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [EndInteraction Local] - [MendSelf][BP_CamperInteractable_C_1] [2020.04.28-16.22.28:948][477]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.28:948][477]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.22.28:969][478]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.22.29:006][480]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.22.29:215][493]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.04.28-16.22.29:215][493]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.29:215][493]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_4] [2020.04.28-16.22.29:215][493]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.29:248][495]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_4] [2020.04.28-16.22.29:248][495]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.29:248][495]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_4] [2020.04.28-16.22.29:248][495]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.29:332][500]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_4] [2020.04.28-16.22.29:332][500]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.29:365][502]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.22.29:381][503]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.22.29:381][503]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_14] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.22.29:381][503]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.29:381][503]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.22.29:381][503]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_14] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.22.29:381][503]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.29:381][503]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.28-16.22.29:381][503]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.22.29:413][505]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.28-16.22.29:414][505]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.28-16.22.29:415][505]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.22.29:415][505]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_14] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.22.29:415][505]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.29:415][505]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.22.29:415][505]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_14] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.22.29:415][505]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.22.29:415][505]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_14] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.22.29:415][505]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.22.29:415][505]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.22.29:415][505]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_14] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.22.29:415][505]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.29:415][505]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_14] [2020.04.28-16.22.29:415][505]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.29:415][505]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.22.31:533][632]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 177 [2020.04.28-16.22.31:662][640]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.04.28-16.22.31:662][640]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.31:662][640]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.04.28-16.22.31:662][640]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.31:664][640]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.22.31:664][640]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.22.31:664][640]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.22.31:664][640]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.22.31:665][640]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.22.31:665][640]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.04.28-16.22.31:665][640]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.31:665][640]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.22.31:665][640]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.31:665][640]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.22.31:665][640]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.31:665][640]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.22.31:762][646]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.28-16.22.31:763][646]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.04.28-16.22.31:764][646]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.22.31:764][646]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.22.31:764][646]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.31:764][646]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.22.31:764][646]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.22.31:764][646]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.31:764][646]Interaction: Interaction time: 55.038513 [2020.04.28-16.22.31:764][646]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.22.31:764][646]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.31:764][646]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.22.32:082][665]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.22.32:082][665]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.22.32:082][665]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.32:082][665]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.22.32:082][665]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.22.32:082][665]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.32:084][665]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.04.28-16.22.32:116][667]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.22.32:116][667]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.22.32:116][667]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.32:116][667]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.22.32:116][667]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.22.32:116][667]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.22.32:116][667]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.22.32:116][667]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.22.32:116][667]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.22.32:116][667]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.32:117][667]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.04.28-16.22.32:117][667]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.32:117][667]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.22.32:263][676]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.22.32:263][676]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.22.32:263][676]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.22.32:264][676]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.28-16.22.32:333][680]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.28-16.22.32:929][716]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 31.510931 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.04.28-16.22.33:015][721]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.28-16.22.33:015][721]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.33:015][721]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.04.28-16.22.33:015][721]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.33:015][721]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.04.28-16.22.33:015][721]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.33:015][721]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.04.28-16.22.33:015][721]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.33:015][721]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.04.28-16.22.33:016][721]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.33:016][721]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.04.28-16.22.33:016][721]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.33:016][721]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.04.28-16.22.33:016][721]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.33:764][766]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.22.33:764][766]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.22.33:764][766]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.33:764][766]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.22.33:764][766]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.22.33:764][766]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.33:764][766]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.22.33:764][766]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.22.33:764][766]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.33:764][766]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.22.33:764][766]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.22.33:764][766]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.22.33:764][766]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.22.33:764][766]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.22.33:764][766]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.22.33:764][766]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.33:764][766]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.04.28-16.22.33:764][766]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.33:764][766]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.22.33:767][766]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.04.28-16.22.33:780][767]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.04.28-16.22.33:780][767]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.33:780][767]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_3] [2020.04.28-16.22.33:781][767]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.33:781][767]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_3] [2020.04.28-16.22.33:781][767]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.33:784][767]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.22.33:787][767]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.22.33:788][767]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.28-16.22.33:946][777]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [MendSelf][BP_CamperInteractable_C_1] [2020.04.28-16.22.33:947][777]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.33:947][777]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [TryInteraction SUCCESS] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.28-16.22.33:947][777]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.33:948][777]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.22.33:948][777]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.22.33:948][777]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.22.33:948][777]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.22.33:948][777]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.22.33:948][777]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.28-16.22.33:948][777]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.33:948][777]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.22.33:948][777]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.33:948][777]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.22.33:948][777]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.33:948][777]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.22.33:949][777]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.04.28-16.22.33:949][777]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.33:949][777]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_3] [2020.04.28-16.22.33:949][777]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.33:949][777]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_3] [2020.04.28-16.22.33:949][777]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.33:968][778]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.28-16.22.33:981][779]LogDBDPlayerMovement: StopSnapping Final Location (8612.106445 6008.434570 90.243538) [2020.04.28-16.22.33:981][779]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.22.33:996][780]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.28-16.22.33:996][780]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.33:996][780]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.04.28-16.22.33:998][780]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.22.33:998][780]LogDBDPlayerMovement: StopSnapping Final Location (8612.106445 6008.434570 88.096016) [2020.04.28-16.22.33:998][780]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.22.33:998][780]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.33:998][780]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.22.33:998][780]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.22.33:998][780]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.33:998][780]Interaction: Interaction time: 14.047513 [2020.04.28-16.22.33:998][780]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.22.33:998][780]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.34:029][782]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.28-16.22.34:031][782]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.22.34:031][782]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.22.34:248][795]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_1] [2020.04.28-16.22.34:248][795]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.34:531][812]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 1.714960 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.28-16.22.34:630][818]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 15.061663 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.28-16.22.34:663][820]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.04.28-16.22.35:529][872]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 17.070234 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.28-16.22.37:912][ 15]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.049673 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.28-16.22.38:445][ 46]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.175788 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.04.28-16.22.40:529][171]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.04.28-16.22.40:529][171]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.40:529][171]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.04.28-16.22.40:529][171]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.40:530][171]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.22.40:531][171]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.22.40:531][171]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.22.40:531][171]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.22.40:531][171]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.22.40:531][171]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.04.28-16.22.40:531][171]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.40:531][171]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.22.40:531][171]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.40:531][171]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.22.40:531][171]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.40:531][171]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.22.40:647][178]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.22.41:130][207]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.04.28-16.22.41:130][207]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.04.28-16.22.41:133][207]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.22.41:133][207]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.22.41:133][207]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.41:133][207]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.22.41:133][207]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.22.41:133][207]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.41:133][207]Interaction: Interaction time: 52.958786 [2020.04.28-16.22.41:133][207]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.22.41:133][207]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.41:163][209]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.04.28-16.22.45:012][440]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.690656 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.28-16.22.46:078][504]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Open Legion. [2020.04.28-16.22.46:080][504]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.22.46:080][504]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.22.46:579][534]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Hitting Legion. [2020.04.28-16.22.46:579][534]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.04.28-16.22.46:579][534]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.46:613][536]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.04.28-16.22.46:613][536]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.46:614][536]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.22.46:614][536]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.22.46:614][536]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.22.46:614][536]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.22.46:614][536]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.22.46:614][536]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.04.28-16.22.46:614][536]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.46:614][536]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.22.46:614][536]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.46:614][536]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.22.46:614][536]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.46:680][540]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.22.46:814][548]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.22.46:814][548]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.22.46:814][548]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.46:814][548]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.22.46:814][548]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.22.46:814][548]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.46:814][548]Interaction: Interaction time: 0.600000 [2020.04.28-16.22.46:814][548]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Right AnimTag_Injured AnimTag_Female. [2020.04.28-16.22.46:814][548]LogSM: Error: Play Update Montage AM_M_PullDownObjectRT Duration 0.600000 Timestamp 0.000000 [2020.04.28-16.22.46:814][548]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.04.28-16.22.46:814][548]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.22.46:814][548]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.46:879][552]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Miss Legion. [2020.04.28-16.22.46:879][552]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PalletStun][SlasherInteractable_C_0] [2020.04.28-16.22.46:879][552]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.46:879][552]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.04.28-16.22.46:879][552]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.46:880][552]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.22.46:880][552]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.22.46:880][552]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.22.46:880][552]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.22.46:880][552]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.22.46:881][552]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.22.46:881][552]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.04.28-16.22.46:881][552]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.46:881][552]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.22.46:881][552]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.46:881][552]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.22.46:881][552]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.46:980][558]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.22.46:980][558]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.22.46:980][558]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.46:980][558]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.22.46:980][558]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.22.46:980][558]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.46:980][558]Interaction: Interaction time: 2.000000 [2020.04.28-16.22.46:980][558]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: PlankStun Legion. [2020.04.28-16.22.46:980][558]LogSM: Error: Play Update Montage AM_KK_Stun_Pallet Duration 2.000000 Timestamp 0.000000 [2020.04.28-16.22.46:980][558]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.22.46:980][558]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.47:114][566]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_KK_Stun_Pallet [2020.04.28-16.22.47:214][572]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.22.47:215][572]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_KK_Stun_Pallet [2020.04.28-16.22.47:447][586]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.22.47:447][586]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.22.47:447][586]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.47:447][586]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.22.47:447][586]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.22.47:447][586]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.47:447][586]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.22.47:447][586]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.22.47:447][586]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.47:447][586]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.22.47:447][586]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.22.47:447][586]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.22.47:447][586]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.22.47:447][586]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.22.47:447][586]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.22.47:447][586]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.22.47:447][586]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.47:447][586]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.04.28-16.22.47:447][586]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.47:447][586]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.22.47:979][618]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.015621 Instigator: BP_Slasher_Character_14_C_0 Target: [2020.04.28-16.22.47:979][618]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.28-16.22.47:980][618]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.22.47:980][618]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.22.47:981][618]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.22.47:981][618]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.22.47:981][618]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.47:981][618]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.22.47:981][618]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.22.47:981][618]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.47:981][618]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.22.47:982][618]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.22.47:982][618]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.22.47:982][618]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.22.47:982][618]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.22.47:982][618]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.22.47:982][618]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.22.47:983][618]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.28-16.22.47:996][619]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.22.47:996][619]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.22.47:996][619]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.47:996][619]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.22.47:996][619]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.22.47:997][619]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.22.47:997][619]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.22.47:997][619]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.22.47:997][619]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.22.47:997][619]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.47:997][619]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.28-16.22.47:997][619]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.47:997][619]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [EndInteraction Local] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.28-16.22.47:997][619]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.47:997][619]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.22.48:014][620]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_1] [2020.04.28-16.22.48:014][620]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.48:017][620]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.22.48:019][620]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.28-16.22.48:045][622]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: AftercareEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Claudette is OP, Originating Player: BP_CamperMale09_Character_C_0 - Mars, Custom Param: 0.000000, Originating Effect: AfterCare, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.22.48:045][622]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: AftercareEffect, Status Owner: BP_CamperMale09_Character_C_0 - Mars, Originating Player: BP_CamperFemale02_Character_C_0 - Claudette is OP, Custom Param: 0.000000, Originating Effect: AfterCare, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.22.48:078][624]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.04.28-16.22.48:147][628]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.22.48:147][628]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.22.48:468][647]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.28-16.22.48:562][653]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.04.28-16.22.48:562][653]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.48:562][653]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.04.28-16.22.48:562][653]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.48:564][653]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.22.48:564][653]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.22.48:564][653]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.22.48:564][653]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.22.48:564][653]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.22.48:564][653]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.04.28-16.22.48:564][653]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.48:564][653]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.22.48:564][653]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.48:564][653]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.22.48:564][653]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.48:597][655]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.22.48:647][658]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.04.28-16.22.48:647][658]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.48:647][658]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_3] [2020.04.28-16.22.48:647][658]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.48:647][658]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_3] [2020.04.28-16.22.48:647][658]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.48:662][659]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.28-16.22.48:662][659]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.04.28-16.22.48:663][659]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.22.48:664][659]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.22.48:664][659]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.48:664][659]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.22.48:664][659]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.22.48:664][659]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.48:664][659]Interaction: Interaction time: 50.587936 [2020.04.28-16.22.48:664][659]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.22.48:664][659]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.48:664][659]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.22.48:697][661]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.04.28-16.22.48:697][661]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.48:697][661]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_3] [2020.04.28-16.22.48:697][661]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.48:697][661]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_3] [2020.04.28-16.22.48:697][661]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.48:731][663]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.22.48:929][675]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.28-16.22.48:929][675]GameFlow: Writing Profile Stat DBD_HealPct_float: 0.737495 [2020.04.28-16.22.48:929][675]GameFlow: Writing Profile Stat DBD_Chapter11_Camper_Stat1_float: 0.737495 [2020.04.28-16.22.48:964][677]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.22.49:030][681]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.22.49:030][681]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.22.49:030][681]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.49:030][681]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.22.49:030][681]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.22.49:030][681]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.49:030][681]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.22.49:030][681]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.22.49:030][681]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.49:030][681]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.22.49:030][681]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.22.49:030][681]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.22.49:030][681]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.22.49:030][681]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.22.49:030][681]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.22.49:030][681]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.49:030][681]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [EndInteraction Called] - [PalletStun][SlasherInteractable_C_0] [2020.04.28-16.22.49:030][681]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.49:030][681]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.22.49:130][687]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.22.49:130][687]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.22.49:130][687]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.49:130][687]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.22.49:130][687]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.22.49:130][687]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.49:133][687]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.04.28-16.22.49:164][689]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.22.49:164][689]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.22.49:164][689]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.49:164][689]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.22.49:164][689]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.22.49:164][689]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.22.49:164][689]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.22.49:164][689]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.22.49:164][689]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.22.49:164][689]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.49:164][689]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.04.28-16.22.49:164][689]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.49:164][689]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.22.49:362][701]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Mars [0x2AF0D935020] Result: '1' k_EResultOK (success) [2020.04.28-16.22.49:362][701]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Mars [0x2AF0D935020]' succeeded in 0.432006 seconds [2020.04.28-16.22.49:386][703]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Mars [0x2AF1EDEE0B0] Result: '1' k_EResultOK (success) [2020.04.28-16.22.49:407][704]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.474091 seconds [2020.04.28-16.22.49:701][721]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.28-16.22.49:701][721]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.49:701][721]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.04.28-16.22.49:701][721]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.49:701][721]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.04.28-16.22.49:701][721]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.49:701][721]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.04.28-16.22.49:701][721]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.49:701][721]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.04.28-16.22.49:701][721]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.49:701][721]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.04.28-16.22.49:701][721]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.49:701][721]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.04.28-16.22.49:701][721]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.50:029][741]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 0.412218 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.28-16.22.50:446][766]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.28-16.22.50:663][779]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.22.50:748][784]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.28-16.22.50:748][784]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.50:748][784]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.04.28-16.22.50:748][784]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.50:748][784]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.04.28-16.22.50:748][784]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.50:748][784]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.04.28-16.22.50:748][784]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.50:748][784]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.04.28-16.22.50:749][784]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.50:749][784]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.04.28-16.22.50:749][784]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.50:749][784]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.04.28-16.22.50:749][784]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.50:799][787]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.28-16.22.50:799][787]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.50:799][787]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.04.28-16.22.50:799][787]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.50:799][787]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.04.28-16.22.50:799][787]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.50:799][787]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.04.28-16.22.50:799][787]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.50:799][787]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.04.28-16.22.50:799][787]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.50:799][787]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.04.28-16.22.50:799][787]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.50:799][787]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.04.28-16.22.50:799][787]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.53:414][944]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.28-16.22.53:564][953]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.22.54:665][ 19]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.28-16.22.54:665][ 19]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.54:665][ 19]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.04.28-16.22.54:665][ 19]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.54:665][ 19]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.04.28-16.22.54:665][ 19]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.54:665][ 19]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.04.28-16.22.54:665][ 19]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.54:665][ 19]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.04.28-16.22.54:665][ 19]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.54:665][ 19]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.04.28-16.22.54:666][ 19]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.54:666][ 19]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.04.28-16.22.54:666][ 19]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.55:783][ 86]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_1] [2020.04.28-16.22.55:783][ 86]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.55:931][ 95]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_1] [2020.04.28-16.22.55:931][ 95]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.57:068][163]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.22.57:070][163]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.28-16.22.57:197][171]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.22.57:197][171]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.22.57:197][171]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.57:197][171]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.22.57:197][171]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.22.57:197][171]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.57:200][171]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.04.28-16.22.57:231][173]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.22.57:231][173]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.22.57:231][173]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.57:231][173]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.22.57:231][173]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.22.57:231][173]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.22.57:231][173]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.22.57:231][173]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.22.57:231][173]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.22.57:231][173]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.57:231][173]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.04.28-16.22.57:231][173]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.57:231][173]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.22.57:662][199]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_4] [2020.04.28-16.22.57:662][199]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.57:662][199]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.28-16.22.57:662][199]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.57:662][199]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_4] [2020.04.28-16.22.57:662][199]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.57:662][199]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.28-16.22.57:662][199]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.28-16.22.57:662][199]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.57:662][199]Interaction: [BP_CamperMale09_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.04.28-16.22.57:664][199]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.22.57:664][199]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.22.57:664][199]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_4] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.22.57:664][199]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.22.57:664][199]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.22.57:664][199]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_4] [2020.04.28-16.22.57:664][199]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.57:664][199]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_4] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.22.57:664][199]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.57:664][199]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_4] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.22.57:664][199]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.57:664][199]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.22.57:664][199]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.22.57:664][199]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.22.57:664][199]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.22.57:664][199]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.22.57:664][199]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.28-16.22.57:664][199]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.57:664][199]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.22.57:664][199]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.57:664][199]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.22.57:664][199]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.57:665][199]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.22.57:665][199]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.22.57:669][199]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.28-16.22.57:697][201]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.22.57:728][203]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.28-16.22.57:730][203]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.22.57:730][203]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.22.57:730][203]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.57:730][203]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.22.57:730][203]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.22.57:730][203]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.57:730][203]Interaction: Interaction time: 18.181818 [2020.04.28-16.22.57:730][203]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.22.57:730][203]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.57:929][215]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 15.168418 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.04.28-16.22.58:231][233]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.22.58:231][233]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_4] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.22.58:231][233]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.58:231][233]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.22.58:231][233]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_4] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.22.58:231][233]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.58:231][233]Interaction: Interaction time: 0.700000 [2020.04.28-16.22.58:231][233]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Female. [2020.04.28-16.22.58:231][233]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.04.28-16.22.58:231][233]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.04.28-16.22.58:231][233]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_4] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.22.58:231][233]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.58:281][236]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.22.58:897][273]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.22.58:897][273]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_4] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.22.58:897][273]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.58:897][273]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.22.58:897][273]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_4] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.22.58:897][273]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.58:929][275]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.28-16.22.58:929][275]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.28-16.22.58:930][275]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.22.58:930][275]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_4] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.22.58:930][275]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.58:930][275]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.22.58:930][275]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_4] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.22.58:930][275]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.22.58:930][275]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_4] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.22.58:930][275]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.22.58:930][275]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.22.58:931][275]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_4] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.22.58:931][275]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.22.58:931][275]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_4] [2020.04.28-16.22.58:931][275]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.22.58:931][275]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.22.59:528][311]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.991578 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.28-16.22.59:662][319]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 7.096047 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.28-16.23.04:345][600]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultMid1][WindowStandard_C_4] [2020.04.28-16.23.04:345][600]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.04:429][605]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid1][WindowStandard_C_4] [2020.04.28-16.23.04:429][605]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.04:429][605]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.28-16.23.04:430][605]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.04:430][605]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.04:430][605]Interaction: Verbose: [VaultMid1][WindowStandard_C_4] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.23.04:430][605]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.23.04:430][605]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.04:430][605]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultMid1][WindowStandard_C_4] [2020.04.28-16.23.04:430][605]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.04:430][605]Interaction: Verbose: [VaultMid1][WindowStandard_C_4] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.23.04:430][605]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.04:430][605]Interaction: Verbose: [VaultMid1][WindowStandard_C_4] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.23.04:430][605]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.04:496][609]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.04:496][609]Interaction: Verbose: [VaultMid1][WindowStandard_C_4] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.23.04:496][609]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.04:496][609]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.04:497][609]Interaction: Verbose: [VaultMid1][WindowStandard_C_4] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.23.04:497][609]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.04:497][609]Interaction: Interaction time: 1.000000 [2020.04.28-16.23.04:497][609]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: WindowVaultMid AnimTag_Injured AnimTag_Female. [2020.04.28-16.23.04:497][609]LogSM: Error: Play Update Montage AM_F_WindowVaultMid Duration 1.000000 Timestamp 0.000000 [2020.04.28-16.23.04:497][609]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.04.28-16.23.04:497][609]Interaction: Verbose: [VaultMid1][WindowStandard_C_4] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.23.04:497][609]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.04:995][639]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Open Legion. [2020.04.28-16.23.04:997][639]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.23.04:997][639]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.23.05:461][667]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Hitting Legion. [2020.04.28-16.23.05:480][668]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.23.05:496][669]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.05:496][669]Interaction: Verbose: [VaultMid1][WindowStandard_C_4] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.23.05:496][669]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.05:496][669]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.05:496][669]Interaction: Verbose: [VaultMid1][WindowStandard_C_4] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.23.05:496][669]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.05:496][669]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.28-16.23.05:497][669]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.23.05:528][671]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_14_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.04.28-16.23.05:529][671]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.04.28-16.23.05:529][671]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.28-16.23.05:529][671]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.28-16.23.05:529][671]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 24.366577 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.28-16.23.05:531][671]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.05:531][671]Interaction: Verbose: [VaultMid1][WindowStandard_C_4] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.23.05:531][671]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.05:531][671]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.05:531][671]Interaction: Verbose: [VaultMid1][WindowStandard_C_4] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.23.05:531][671]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.23.05:531][671]Interaction: Verbose: [VaultMid1][WindowStandard_C_4] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.23.05:531][671]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.23.05:531][671]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.23.05:531][671]Interaction: Verbose: [VaultMid1][WindowStandard_C_4] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.23.05:531][671]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.05:531][671]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [EndInteraction Called] - [VaultMid1][WindowStandard_C_4] [2020.04.28-16.23.05:531][671]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.05:531][671]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.05:533][671]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu]: On [2020.04.28-16.23.05:595][675]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.04.28-16.23.05:828][689]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Succeed Legion. [2020.04.28-16.23.06:561][733]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_0] [2020.04.28-16.23.06:561][733]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.06:561][733]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.04.28-16.23.06:562][733]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.06:563][733]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.06:563][733]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.06:563][733]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.23.06:563][733]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.23.06:563][733]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.06:563][733]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.04.28-16.23.06:563][733]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.06:563][733]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.23.06:563][733]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.06:563][733]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.23.06:563][733]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.06:628][737]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.28-16.23.06:629][737]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.06:629][737]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.23.06:629][737]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.06:629][737]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.06:629][737]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.23.06:629][737]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.06:629][737]Interaction: Interaction time: 11.851851 [2020.04.28-16.23.06:629][737]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.23.06:629][737]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.07:516][790]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu]: Off [2020.04.28-16.23.08:780][866]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.23.08:780][866]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.23.08:879][872]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SlasherVault1][WindowStandard_C_4] [2020.04.28-16.23.08:879][872]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.08:879][872]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SlasherVault1][WindowStandard_C_4] [2020.04.28-16.23.08:879][872]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.08:881][872]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.23.08:881][872]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.23.08:881][872]Interaction: Verbose: [SlasherVault1][WindowStandard_C_4] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.23.08:881][872]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.23.08:881][872]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.23.08:881][872]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SlasherVault1][WindowStandard_C_4] [2020.04.28-16.23.08:882][872]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.08:882][872]Interaction: Verbose: [SlasherVault1][WindowStandard_C_4] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.23.08:882][872]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.08:882][872]Interaction: Verbose: [SlasherVault1][WindowStandard_C_4] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.23.08:882][872]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.08:979][878]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.23.08:979][878]Interaction: Verbose: [SlasherVault1][WindowStandard_C_4] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.23.08:979][878]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.08:980][878]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.23.08:980][878]Interaction: Verbose: [SlasherVault1][WindowStandard_C_4] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.23.08:980][878]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.08:980][878]Interaction: Interaction time: 1.700000 [2020.04.28-16.23.08:980][878]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: WindowVault Legion. [2020.04.28-16.23.08:980][878]LogSM: Error: Play Update Montage AM_KK_WindowVault Duration 1.700000 Timestamp 0.000000 [2020.04.28-16.23.08:980][878]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.04.28-16.23.08:980][878]Interaction: Verbose: [SlasherVault1][WindowStandard_C_4] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.23.08:980][878]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.09:679][920]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 8.300571 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.04.28-16.23.10:463][967]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.23.10:614][976]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.23.10:614][976]Interaction: Verbose: [SlasherVault1][WindowStandard_C_4] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.23.10:614][976]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.10:614][976]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.23.10:614][976]Interaction: Verbose: [SlasherVault1][WindowStandard_C_4] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.23.10:614][976]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.10:646][978]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.23.10:647][978]Interaction: Verbose: [SlasherVault1][WindowStandard_C_4] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.23.10:647][978]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.10:647][978]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.23.10:647][978]Interaction: Verbose: [SlasherVault1][WindowStandard_C_4] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.23.10:647][978]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.23.10:647][978]Interaction: Verbose: [SlasherVault1][WindowStandard_C_4] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.23.10:647][978]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.23.10:647][978]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.04.28-16.23.10:647][978]Interaction: Verbose: [SlasherVault1][WindowStandard_C_4] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.23.10:647][978]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.10:647][978]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [EndInteraction Called] - [SlasherVault1][WindowStandard_C_4] [2020.04.28-16.23.10:647][978]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.10:647][978]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.23.11:145][ 8]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_0] [2020.04.28-16.23.11:145][ 8]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.11:146][ 8]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.23.11:146][ 8]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.23.11:146][ 8]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.23.11:146][ 8]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.23.11:146][ 8]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.23.11:146][ 8]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.28-16.23.11:146][ 8]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.11:147][ 8]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.23.11:147][ 8]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.11:147][ 8]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: SurvivorPickup_In Legion. [2020.04.28-16.23.11:147][ 8]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: SurvivorPickup_In Legion AnimTag_Female AnimTag_Follower. [2020.04.28-16.23.11:147][ 8]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.23.11:147][ 8]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.11:147][ 8]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_14_C_0] [2020.04.28-16.23.11:147][ 8]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.23.11:213][ 12]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.11:213][ 12]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.23.11:213][ 12]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.11:213][ 12]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.11:213][ 12]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.23.11:213][ 12]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.23.11:213][ 12]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.23.11:213][ 12]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.23.11:213][ 12]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.23.11:213][ 12]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.11:213][ 12]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_0] [2020.04.28-16.23.11:213][ 12]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.11:213][ 12]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.11:216][ 12]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.28-16.23.11:245][ 14]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.04.28-16.23.11:245][ 14]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.11:484][ 28]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.04.28-16.23.11:485][ 28]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.23.11:485][ 28]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.23.11:485][ 28]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.11:485][ 28]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.23.11:485][ 28]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.23.11:485][ 28]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.11:485][ 28]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_14_C_0] [2020.04.28-16.23.11:485][ 28]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale01_Character_C_0. [2020.04.28-16.23.11:485][ 28]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.04.28-16.23.11:485][ 28]Interaction: Interaction time: 2.700000 [2020.04.28-16.23.11:485][ 28]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: SurvivorPickup Legion AnimTag_Carry. [2020.04.28-16.23.11:485][ 28]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: SurvivorPickup Legion AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.04.28-16.23.11:485][ 28]LogSM: Error: Play Update Montage AM_KK_PickUP Duration 2.700000 Timestamp 0.000000 [2020.04.28-16.23.11:485][ 28]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.04.28-16.23.11:485][ 28]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.23.11:485][ 28]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.11:550][ 32]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.23.11:583][ 34]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.11:584][ 34]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.11:699][ 41]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_KK_PickUP [2020.04.28-16.23.14:163][189]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.23.14:196][191]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.23.14:196][191]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.23.14:196][191]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.14:196][191]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.04.28-16.23.14:196][191]LogAkAudio: Warning: [BP_Slasher_Character_14_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.28-16.23.14:196][191]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.23.14:196][191]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.23.14:197][191]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.14:197][191]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.23.14:197][191]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.23.14:197][191]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.14:197][191]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.23.14:197][191]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.23.14:197][191]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.23.14:197][191]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.23.14:197][191]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.23.14:197][191]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.04.28-16.23.14:197][191]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.23.14:197][191]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.14:197][191]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_0] [2020.04.28-16.23.14:197][191]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.14:197][191]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.23.14:262][195]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.28-16.23.14:262][195]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.14:295][197]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.28-16.23.14:295][197]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.14:296][197]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.14:296][197]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.14:296][197]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.23.14:296][197]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.23.14:296][197]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.14:296][197]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.28-16.23.14:296][197]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.14:296][197]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.23.14:296][197]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.14:296][197]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.23.14:296][197]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.14:363][201]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.14:363][201]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.23.14:363][201]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.14:363][201]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.14:363][201]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.23.14:363][201]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.14:363][201]Interaction: Interaction time: 16.000000 [2020.04.28-16.23.14:363][201]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Legion AnimTag_Carry AnimTag_Female. [2020.04.28-16.23.14:363][201]LogSM: Error: Play Update Montage AM_F_WI_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.04.28-16.23.14:363][201]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.14:363][201]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.23.14:363][201]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.14:363][201]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.14:363][201]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.23.14:363][201]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.14:396][203]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.14:396][203]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.23.14:396][203]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.14:396][203]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.14:396][203]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.23.14:396][203]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.23.14:396][203]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.23.14:396][203]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.23.14:396][203]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.23.14:396][203]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.14:396][203]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.28-16.23.14:396][203]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.14:396][203]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.14:528][211]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.28-16.23.14:528][211]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.14:528][211]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.28-16.23.14:528][211]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.14:530][211]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.14:530][211]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.14:530][211]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.23.14:530][211]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.23.14:530][211]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.14:530][211]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.28-16.23.14:530][211]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.14:530][211]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.23.14:530][211]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.14:530][211]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.23.14:530][211]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.14:595][215]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.28-16.23.14:596][215]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.14:596][215]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.23.14:596][215]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.14:596][215]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.14:596][215]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.23.14:596][215]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.14:596][215]Interaction: Interaction time: 16.000000 [2020.04.28-16.23.14:596][215]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Legion AnimTag_Carry AnimTag_Female. [2020.04.28-16.23.14:596][215]LogSM: Error: Play Update Montage AM_F_WI_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.04.28-16.23.14:596][215]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.23.14:596][215]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.15:895][293]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.052157 Instigator: BP_Slasher_Character_14_C_0 Target: [2020.04.28-16.23.15:895][293]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.28-16.23.15:898][293]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.23.15:898][293]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.23.15:898][293]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.23.15:898][293]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.23.15:898][293]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.23.15:898][293]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.23.15:898][293]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.23.15:900][293]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.28-16.23.15:928][295]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.28-16.23.15:963][297]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.15:963][297]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.23.15:963][297]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.15:963][297]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.15:963][297]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.23.15:963][297]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.15:963][297]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.15:963][297]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.23.15:963][297]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.15:963][297]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.15:963][297]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.23.15:963][297]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.23.15:963][297]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.23.15:963][297]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.23.15:963][297]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.23.15:963][297]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.15:963][297]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.28-16.23.15:963][297]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.15:963][297]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.15:966][297]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.28-16.23.15:995][299]Interaction: [BP_CamperMale09_Character_C_0] SetGuidedAction [VE_None] [2020.04.28-16.23.15:996][299]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.23.15:997][299]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.23.16:347][320]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.23.16:363][321]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Legion AnimTag_Carry AnimTag_Female. [2020.04.28-16.23.16:480][328]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.23.16:648][338]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.28-16.23.16:648][338]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.16:648][338]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.04.28-16.23.16:648][338]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.16:648][338]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.04.28-16.23.16:648][338]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.16:648][338]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.04.28-16.23.16:648][338]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.16:648][338]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.04.28-16.23.16:648][338]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.16:648][338]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.04.28-16.23.16:648][338]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.16:648][338]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.04.28-16.23.16:648][338]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.17:645][398]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.28-16.23.17:645][398]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.28-16.23.17:683][400]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.28-16.23.17:713][402]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.28-16.23.17:747][404]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_4] [2020.04.28-16.23.17:747][404]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.17:747][404]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_4] [2020.04.28-16.23.17:747][404]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.17:747][404]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_4] [2020.04.28-16.23.17:747][404]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.17:747][404]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_4] [2020.04.28-16.23.17:747][404]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.17:783][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.28-16.23.17:812][408]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.28-16.23.17:817][408]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.28-16.23.17:882][412]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.28-16.23.17:912][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.28-16.23.17:964][417]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_4] [2020.04.28-16.23.17:964][417]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.17:964][417]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_4] [2020.04.28-16.23.17:964][417]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.17:964][417]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_4] [2020.04.28-16.23.17:964][417]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.17:964][417]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_4] [2020.04.28-16.23.17:964][417]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.17:979][418]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.28-16.23.17:984][418]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.28-16.23.18:012][420]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.28-16.23.18:083][424]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.28-16.23.18:112][426]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.28-16.23.18:131][427]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.23.18:145][428]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_EvadeBlind Value: 1.000000 Instigator: BP_Slasher_Character_14_C_0 Target: [2020.04.28-16.23.18:147][428]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Legion AnimTag_Carry AnimTag_Female. [2020.04.28-16.23.18:183][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.28-16.23.18:183][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.28-16.23.18:213][432]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.28-16.23.18:265][435]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.23.18:283][436]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.28-16.23.18:313][438]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.28-16.23.18:383][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.28-16.23.18:413][444]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.28-16.23.18:481][448]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [CleanseTotem][BP_TotemBase_C_3] [2020.04.28-16.23.18:481][448]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.18:483][448]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.28-16.23.18:513][450]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.28-16.23.18:583][454]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.28-16.23.18:615][456]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.28-16.23.18:615][456]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.28-16.23.18:685][460]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.28-16.23.18:713][462]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.28-16.23.18:783][466]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.28-16.23.18:812][468]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenSearchable][Searchable_BP_C_1] [2020.04.28-16.23.18:812][468]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.18:812][468]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenSearchable][Searchable_BP_C_1] [2020.04.28-16.23.18:812][468]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.18:813][468]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.28-16.23.18:814][468]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.18:814][468]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.18:814][468]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.23.18:814][468]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.23.18:814][468]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.18:814][468]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenSearchable][Searchable_BP_C_1] [2020.04.28-16.23.18:814][468]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.18:814][468]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.23.18:814][468]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.18:814][468]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.23.18:814][468]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.18:913][474]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Hitting Legion AnimTag_Carry. [2020.04.28-16.23.18:913][474]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Attack_Slash_Hitting Legion AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.04.28-16.23.18:913][474]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.23.18:913][474]AnimLeader: Warning: Montage length differs Name(AM_KK_Carry_Attack01_Swing):Length(0.533333) VS Name(AM_F_WI_Carry_Attack01_SWING):Length(0.533333) [2020.04.28-16.23.18:915][474]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Legion AnimTag_Carry AnimTag_Female. [2020.04.28-16.23.18:915][474]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_WI_Wiggle [2020.04.28-16.23.18:915][474]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.23.18:915][474]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.23.18:915][474]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.23.18:916][474]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.23.18:916][474]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WI_Wiggle [2020.04.28-16.23.18:918][474]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.28-16.23.18:946][476]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.28-16.23.19:017][480]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.28-16.23.19:017][480]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.28-16.23.19:046][482]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.28-16.23.19:078][484]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Enabled [2020.04.28-16.23.19:080][484]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.19:080][484]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.23.19:080][484]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.19:080][484]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.19:080][484]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.23.19:080][484]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.19:080][484]Interaction: Interaction time: 10.000000 [2020.04.28-16.23.19:080][484]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: ChestOpen AnimTag_Female. [2020.04.28-16.23.19:080][484]LogSM: Error: Play Update Montage AM_F_LootChest Duration 10.000000 Timestamp 0.000000 [2020.04.28-16.23.19:080][484]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.23.19:080][484]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.19:116][486]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.28-16.23.19:146][488]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.28-16.23.19:147][488]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.23.19:178][490]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.28-16.23.19:196][491]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [CleanseTotem][BP_TotemBase_C_3] [2020.04.28-16.23.19:196][491]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.19:212][492]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Miss Legion AnimTag_Carry. [2020.04.28-16.23.19:212][492]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Attack_Slash_Miss Legion AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.04.28-16.23.19:212][492]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.23.19:212][492]AnimLeader: Warning: Montage length differs Name(AM_KK_Carry_Attack01_OUT):Length(0.960000) VS Name(AM_F_WI_Carry_Attack01_OUT):Length(0.966667) [2020.04.28-16.23.19:215][492]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.23.19:217][492]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.28-16.23.19:246][494]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.28-16.23.19:250][494]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.28-16.23.19:316][498]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.28-16.23.19:345][500]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.28-16.23.19:411][504]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.28-16.23.19:416][504]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.28-16.23.19:445][506]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.28-16.23.19:516][510]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.28-16.23.19:546][512]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.28-16.23.19:617][516]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.28-16.23.19:646][518]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.28-16.23.19:650][518]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.28-16.23.19:679][520]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.28-16.23.19:717][522]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.28-16.23.19:746][524]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.28-16.23.19:817][528]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.28-16.23.19:817][528]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.28-16.23.19:846][530]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.28-16.23.19:917][534]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.28-16.23.19:946][536]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.28-16.23.20:017][540]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.28-16.23.20:046][542]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.28-16.23.20:417][564]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.28-16.23.20:446][566]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.28-16.23.20:448][566]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_WI_Wiggle [2020.04.28-16.23.20:516][570]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.28-16.23.20:546][572]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.28-16.23.20:616][576]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.28-16.23.20:646][578]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.28-16.23.20:698][581]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WI_Wiggle [2020.04.28-16.23.20:719][582]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.28-16.23.20:748][584]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.28-16.23.20:749][584]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.23.20:749][584]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.23.20:763][585]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Legion AnimTag_Carry AnimTag_Female. [2020.04.28-16.23.20:817][588]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.28-16.23.20:862][591]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.28-16.23.20:917][594]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.28-16.23.20:962][597]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.28-16.23.21:033][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.28-16.23.21:062][603]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.28-16.23.21:133][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.28-16.23.21:162][609]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.28-16.23.21:195][611]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.522393 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.04.28-16.23.21:233][613]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.28-16.23.21:262][615]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.28-16.23.21:334][619]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.28-16.23.21:363][621]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.28-16.23.21:433][625]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.28-16.23.21:462][627]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.28-16.23.22:514][690]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.23.22:530][691]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Legion AnimTag_Carry AnimTag_Female. [2020.04.28-16.23.22:533][691]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.28-16.23.22:647][698]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.23.23:230][733]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.04.28-16.23.23:230][733]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_1 [2020.04.28-16.23.23:230][733]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale09_Character_C_0 [2020.04.28-16.23.23:231][733]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.04.28-16.23.23:231][733]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_1 [2020.04.28-16.23.23:231][733]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale09_Character_C_0 [2020.04.28-16.23.24:281][796]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.23.24:297][797]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Legion AnimTag_Carry AnimTag_Female. [2020.04.28-16.23.24:414][804]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.23.24:495][809]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_6] [2020.04.28-16.23.24:495][809]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.24:497][809]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.23.24:497][809]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.23.24:497][809]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_6] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.23.24:497][809]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.23.24:497][809]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.23.24:498][809]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_6] [2020.04.28-16.23.24:498][809]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.24:498][809]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_6] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.23.24:498][809]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.24:498][809]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: HookSetup Legion AnimTag_Carry. [2020.04.28-16.23.24:498][809]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookSetup Legion AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.04.28-16.23.24:498][809]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_6] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.23.24:498][809]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.24:498][809]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.23.24:499][809]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.23.24:513][810]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Legion AnimTag_Carry AnimTag_Female. [2020.04.28-16.23.24:513][810]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_WI_Wiggle [2020.04.28-16.23.24:514][810]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.23.24:514][810]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WI_Wiggle [2020.04.28-16.23.24:562][813]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.24:563][813]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.23.24:563][813]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.24:563][813]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.24:563][813]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.23.24:563][813]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.23.24:563][813]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.23.24:563][813]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.23.24:563][813]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.23.24:563][813]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.24:563][813]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.28-16.23.24:563][813]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.24:563][813]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.24:595][815]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_6] [2020.04.28-16.23.24:595][815]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.24:878][832]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.HookChargeable Enabled?: Enabled [2020.04.28-16.23.24:880][832]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.23.24:880][832]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_6] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.23.24:880][832]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.24:880][832]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.23.24:880][832]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_6] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.23.24:880][832]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.24:880][832]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookCamper Legion AnimTag_Carry AnimTag_Female. [2020.04.28-16.23.24:880][832]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [Null] [2020.04.28-16.23.24:880][832]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.04.28-16.23.24:880][832]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.04.28-16.23.24:880][832]AnimLeader: BP_SmallMeatLocker_HillBilly_C_6 Requested to Play: HookCamper Legion AnimTag_Carry. [2020.04.28-16.23.24:880][832]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.28-16.23.24:880][832]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Legion AnimTag_Carry AnimTag_Follower [2020.04.28-16.23.24:880][832]Interaction: Interaction time: 1.500000 [2020.04.28-16.23.24:880][832]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: HookCamper Legion AnimTag_Carry. [2020.04.28-16.23.24:880][832]LogSM: Error: Play Update Montage AM_KK_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.04.28-16.23.24:880][832]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_6] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.23.24:880][832]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.24:881][832]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_KK_Hook_IN [2020.04.28-16.23.25:180][850]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.04.28-16.23.25:180][850]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.25:180][850]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair3][GeneratorStandard_C_3] [2020.04.28-16.23.25:180][850]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.25:180][850]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart3][GeneratorStandard_C_3] [2020.04.28-16.23.25:180][850]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.25:201][851]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.23.25:395][863]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.28-16.23.25:395][863]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.25:395][863]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.04.28-16.23.25:395][863]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.25:397][863]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.23.25:397][863]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.23.25:397][863]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.23.25:397][863]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.23.25:397][863]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.23.25:397][863]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.04.28-16.23.25:397][863]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.25:397][863]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.23.25:397][863]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.25:397][863]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.23.25:397][863]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.25:397][863]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.23.25:445][866]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.04.28-16.23.25:445][866]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.25:496][869]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.23.25:496][869]LogDBDPlayerMovement: StopSnapping Final Location (8397.359375 6119.435547 88.093132) [2020.04.28-16.23.25:496][869]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.23.25:496][869]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.23.25:496][869]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.25:496][869]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.23.25:496][869]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.23.25:496][869]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.25:496][869]Interaction: Interaction time: 46.096539 [2020.04.28-16.23.25:496][869]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.23.25:496][869]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.25:545][872]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.28-16.23.25:545][872]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.04.28-16.23.26:382][922]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.HookChargeable Enabled?: Disabled [2020.04.28-16.23.26:446][926]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_6] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.28-16.23.26:446][926]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.28-16.23.26:446][926]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_6] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.28-16.23.26:446][926]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.26:446][926]LogAkAudio: Warning: [BP_Slasher_Character_14_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.28-16.23.26:446][926]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.04.28-16.23.26:446][926]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.23.26:450][926]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.28-16.23.26:478][928]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_14_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.04.28-16.23.26:478][928]LogStreaming: Display: Flushing async loaders. [2020.04.28-16.23.26:479][928]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.23.26:479][928]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale02_Character_C_0 - Claudette is OP, Originating Player: BP_Slasher_Character_14_C_0 - Solaire of Astora, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.04.28-16.23.26:480][928]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.04.28-16.23.26:480][928]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.04.28-16.23.26:480][928]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.04.28-16.23.26:481][928]AnimLeader: BP_SmallMeatLocker_HillBilly_C_6 Requested to Play: HookCamperOut. [2020.04.28-16.23.26:481][928]AnimLeader: BP_Entity_C_6 Requested to Play: HookCamperOut AnimTag_Follower. [2020.04.28-16.23.26:481][928]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.28-16.23.26:481][928]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.04.28-16.23.26:512][930]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.HookChargeable Enabled?: Enabled [2020.04.28-16.23.26:513][930]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.23.26:513][930]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_6] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.23.26:513][930]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.26:513][930]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.23.26:513][930]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_6] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.23.26:513][930]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.26:513][930]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.23.26:513][930]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_6] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.23.26:513][930]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.26:513][930]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.23.26:513][930]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_6] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.23.26:513][930]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.23.26:513][930]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_6] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.23.26:513][930]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.23.26:513][930]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_6] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.23.26:513][930]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.26:513][930]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_6] [2020.04.28-16.23.26:513][930]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.26:513][930]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.23.26:513][930]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.23.26:516][930]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.HookChargeable Enabled?: Disabled [2020.04.28-16.23.26:546][932]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.26:546][932]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.28:229][ 33]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.28-16.23.28:613][ 56]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.04.28-16.23.28:613][ 56]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_1 [2020.04.28-16.23.28:613][ 56]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale09_Character_C_0 [2020.04.28-16.23.28:746][ 64]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_14_C_0 [2020.04.28-16.23.28:846][ 70]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.23.29:082][ 84]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Disabled [2020.04.28-16.23.29:162][ 89]GameFlow: OnRep_BegunPlayFenceGuid 05DA3300-08D7-EB90-7C47-484C8D6596F7 [2020.04.28-16.23.29:163][ 89]GameFlow: BegunPlayFenceGuid 05DA3300-08D7-EB90-7C47-484C8D6596F7 [2020.04.28-16.23.29:163][ 89]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Medkit took 0.000091 seconds [2020.04.28-16.23.29:163][ 89]GameFlow: ACollectable::BeginPlay [2020.04.28-16.23.29:163][ 89]GameFlow: BegunPlayFenceGuid 05DA3300-08D7-EB90-7C47-484C8D6596F7 [2020.04.28-16.23.29:164][ 89]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.29:164][ 89]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.28-16.23.29:164][ 89]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.28-16.23.29:164][ 89]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.28-16.23.29:164][ 89]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.29:164][ 89]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.23.29:164][ 89]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.29:164][ 89]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.29:164][ 89]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: ChestOpen_OutSuccess None AnimTag_Female. [2020.04.28-16.23.29:164][ 89]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.23.29:164][ 89]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.29:412][104]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.673584 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.28-16.23.30:528][171]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale02_Character_C_0 - Claudette is OP, Originating Player: BP_Slasher_Character_14_C_0 - Solaire of Astora, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.23.31:129][207]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.31:129][207]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.23.31:129][207]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.31:129][207]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.31:129][207]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.23.31:129][207]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.23.31:129][207]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.23.31:129][207]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.23.31:129][207]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.23.31:129][207]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.31:129][207]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [EndInteraction Called] - [OpenSearchable][Searchable_BP_C_1] [2020.04.28-16.23.31:129][207]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.31:129][207]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.31:195][211]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.04.28-16.23.31:195][211]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.04.28-16.23.31:195][211]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.04.28-16.23.31:195][211]AnimLeader: BP_SmallMeatLocker_HillBilly_C_6 Requested to Play: HookIdle. [2020.04.28-16.23.31:195][211]AnimLeader: BP_Entity_C_6 Requested to Play: HookIdle AnimTag_Follower. [2020.04.28-16.23.31:195][211]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.04.28-16.23.31:229][213]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.04.28-16.23.31:229][213]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.04.28-16.23.31:229][213]AnimLeader: BP_SmallMeatLocker_HillBilly_C_6 Requested to Play: HookReactionIn. [2020.04.28-16.23.31:229][213]AnimLeader: BP_Entity_C_6 Requested to Play: HookReactionIn AnimTag_Follower. [2020.04.28-16.23.31:229][213]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookReactionIn AnimTag_Female AnimTag_Follower. [2020.04.28-16.23.31:295][217]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_SmallMeatLocker_HillBilly_C_6] [2020.04.28-16.23.31:295][217]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.31:295][217]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_SmallMeatLocker_HillBilly_C_6] [2020.04.28-16.23.31:295][217]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.31:296][217]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.31:296][217]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.31:296][217]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.23.31:296][217]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.23.31:296][217]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.31:296][217]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_6] [2020.04.28-16.23.31:296][217]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.31:296][217]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.23.31:296][217]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.31:296][217]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.23.31:296][217]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.31:363][221]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.31:363][221]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.23.31:363][221]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.31:363][221]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.31:363][221]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.23.31:363][221]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.31:363][221]Interaction: Interaction time: 0.000000 [2020.04.28-16.23.31:363][221]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.04.28-16.23.31:363][221]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.23.31:363][221]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.31:395][223]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CollectItem][BP_Medkit_002_C_2] [2020.04.28-16.23.31:395][223]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.31:395][223]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BP_Medkit_002_C_2] [2020.04.28-16.23.31:395][223]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.31:396][223]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.31:396][223]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.31:396][223]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.23.31:396][223]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.23.31:396][223]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.31:396][223]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CollectItem][BP_Medkit_002_C_2] [2020.04.28-16.23.31:396][223]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.31:396][223]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.23.31:396][223]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.31:396][223]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.23.31:396][223]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.31:430][225]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.28-16.23.31:463][227]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.31:463][227]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.23.31:463][227]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.31:463][227]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.31:463][227]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.23.31:463][227]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.31:463][227]Interaction: Interaction time: 0.000000 [2020.04.28-16.23.31:463][227]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: ItemCollect AnimTag_Female. [2020.04.28-16.23.31:463][227]LogSM: Error: Play Update Montage AM_F_PickItemOnGround Duration 0.000000 Timestamp 0.000000 [2020.04.28-16.23.31:463][227]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.04.28-16.23.31:463][227]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.23.31:463][227]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.31:480][228]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.28-16.23.31:632][237]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 211 [2020.04.28-16.23.31:928][255]GameFlow: Collected received : BP_Medkit_002_C_2. [2020.04.28-16.23.31:928][255]GameFlow: AddToInventory received : BP_Medkit_002_C_2. [2020.04.28-16.23.31:963][257]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.23.32:097][265]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.04.28-16.23.32:097][265]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.04.28-16.23.32:097][265]AnimLeader: BP_SmallMeatLocker_HillBilly_C_6 Requested to Play: HookReaction. [2020.04.28-16.23.32:097][265]AnimLeader: BP_Entity_C_6 Requested to Play: HookReaction AnimTag_Follower. [2020.04.28-16.23.32:097][265]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookReaction AnimTag_Female AnimTag_Follower. [2020.04.28-16.23.32:097][265]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.28-16.23.32:098][265]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.28-16.23.32:261][275]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.23.32:261][275]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.23.32:261][275]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.23.32:261][275]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.28-16.23.32:332][279]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.28-16.23.32:430][285]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.23.32:463][287]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.32:463][287]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.23.32:463][287]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.32:463][287]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.32:463][287]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.23.32:463][287]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.32:496][289]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.32:496][289]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.23.32:496][289]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.32:496][289]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.32:496][289]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.23.32:496][289]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.23.32:496][289]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.23.32:496][289]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.23.32:496][289]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.23.32:496][289]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.23.32:496][289]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.32:496][289]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [EndInteraction Called] - [CollectItem][BP_Medkit_002_C_2] [2020.04.28-16.23.32:496][289]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.32:496][289]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.32:596][295]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.04.28-16.23.32:596][295]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.04.28-16.23.32:596][295]AnimLeader: BP_SmallMeatLocker_HillBilly_C_6 Requested to Play: HookReactionOut. [2020.04.28-16.23.32:596][295]AnimLeader: BP_Entity_C_6 Requested to Play: HookReactionOut AnimTag_Follower. [2020.04.28-16.23.32:596][295]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookReactionOut AnimTag_Female AnimTag_Follower. [2020.04.28-16.23.32:596][295]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.28-16.23.32:597][295]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.28-16.23.34:112][386]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.04.28-16.23.34:113][386]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.04.28-16.23.34:113][386]AnimLeader: BP_SmallMeatLocker_HillBilly_C_6 Requested to Play: HookStruggle. [2020.04.28-16.23.34:113][386]AnimLeader: BP_Entity_C_6 Requested to Play: HookStruggle AnimTag_Follower. [2020.04.28-16.23.34:113][386]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookStruggle AnimTag_Female AnimTag_Follower. [2020.04.28-16.23.34:113][386]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.28-16.23.34:114][386]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.28-16.23.34:796][427]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.23.34:796][427]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.23.34:796][427]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.23.34:796][427]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.23.34:796][427]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.34:796][427]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.23.34:796][427]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.23.34:796][427]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.34:811][428]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage1][GeneratorStandard_C_6] [2020.04.28-16.23.34:811][428]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.34:811][428]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage1][GeneratorStandard_C_6] [2020.04.28-16.23.34:811][428]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.34:813][428]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.23.34:813][428]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.23.34:813][428]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_6] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.23.34:813][428]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.23.34:813][428]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.23.34:813][428]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage1][GeneratorStandard_C_6] [2020.04.28-16.23.34:813][428]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.34:813][428]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_6] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.23.34:813][428]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.34:813][428]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_6] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.23.34:813][428]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.34:813][428]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.23.34:813][428]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.23.34:813][428]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.23.34:813][428]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.34:813][428]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.23.34:813][428]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.23.34:813][428]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.23.34:813][428]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.23.34:813][428]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.23.34:813][428]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.23.34:813][428]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.34:813][428]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.04.28-16.23.34:814][428]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.34:814][428]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.04.28-16.23.34:814][428]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.34:814][428]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.23.34:844][430]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.28-16.23.34:844][430]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.107561 [2020.04.28-16.23.34:850][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.04.28-16.23.34:853][430]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.23.34:945][436]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Enabled [2020.04.28-16.23.34:946][436]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.23.34:946][436]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_6] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.23.34:946][436]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.34:946][436]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.23.34:946][436]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_6] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.23.34:946][436]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.34:946][436]Interaction: Interaction time: 2.000000 [2020.04.28-16.23.34:946][436]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: DamageGenerator Legion. [2020.04.28-16.23.34:946][436]LogSM: Error: Play Update Montage AM_KK_Damage_Generator Duration 2.000000 Timestamp 0.000000 [2020.04.28-16.23.34:946][436]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_6] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.23.34:946][436]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.34:979][438]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.23.35:229][453]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.04.28-16.23.35:229][453]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.35:229][453]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_3] [2020.04.28-16.23.35:229][453]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.35:229][453]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_3] [2020.04.28-16.23.35:229][453]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.35:251][454]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.23.35:263][455]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.04.28-16.23.35:263][455]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.35:263][455]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair3][GeneratorStandard_C_3] [2020.04.28-16.23.35:263][455]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.35:263][455]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart3][GeneratorStandard_C_3] [2020.04.28-16.23.35:263][455]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.35:359][461]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Mars [0x2AF1E2BAC00] Result: '1' k_EResultOK (success) [2020.04.28-16.23.35:359][461]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Mars [0x2AF1E2BAC00]' succeeded in 0.513656 seconds [2020.04.28-16.23.35:384][463]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Mars [0x2AEB76AF790] Result: '1' k_EResultOK (success) [2020.04.28-16.23.35:405][464]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.556593 seconds [2020.04.28-16.23.35:678][480]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 8.604860 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.28-16.23.35:696][481]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.04.28-16.23.35:696][481]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.35:696][481]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_3] [2020.04.28-16.23.35:696][481]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.35:696][481]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_3] [2020.04.28-16.23.35:696][481]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.36:697][541]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.23.36:915][554]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Disabled [2020.04.28-16.23.36:947][556]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.23.36:979][558]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_DamageGeneratorWhileHooked Value: 1.000000 Instigator: BP_Slasher_Character_14_C_0 Target: [2020.04.28-16.23.36:979][558]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.04.28-16.23.36:980][558]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_6] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.28-16.23.36:980][558]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.28-16.23.36:980][558]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_6] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.28-16.23.36:980][558]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.37:045][562]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Enabled [2020.04.28-16.23.37:046][562]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.23.37:046][562]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_6] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.23.37:046][562]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.37:046][562]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.23.37:046][562]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_6] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.23.37:046][562]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.37:046][562]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.23.37:047][562]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_6] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.23.37:047][562]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.37:047][562]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.23.37:047][562]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_6] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.23.37:047][562]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.23.37:047][562]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_6] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.23.37:047][562]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.23.37:047][562]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_6] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.23.37:047][562]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.37:047][562]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage1][GeneratorStandard_C_6] [2020.04.28-16.23.37:047][562]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.37:047][562]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.23.37:049][562]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Disabled [2020.04.28-16.23.39:195][691]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 12.349533 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.04.28-16.23.41:612][836]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.04.28-16.23.41:612][836]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.41:612][836]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.04.28-16.23.41:612][836]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.41:613][836]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.41:613][836]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.41:613][836]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.23.41:613][836]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.23.41:613][836]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.41:613][836]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.04.28-16.23.41:613][836]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.41:613][836]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.23.41:613][836]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.41:613][836]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.23.41:613][836]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.41:663][839]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.23.41:712][842]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.28-16.23.41:712][842]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.04.28-16.23.41:713][842]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.41:713][842]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.23.41:713][842]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.41:713][842]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.41:713][842]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.23.41:713][842]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.41:713][842]Interaction: Interaction time: 83.360397 [2020.04.28-16.23.41:713][842]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.23.41:713][842]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.41:730][843]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.23.41:863][851]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale09_Character_C_0 [2020.04.28-16.23.41:897][853]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.04.28-16.23.41:897][853]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_1 [2020.04.28-16.23.42:297][877]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_14_C_0 [2020.04.28-16.23.42:763][905]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_6] [2020.04.28-16.23.42:763][905]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.42:763][905]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_6] [2020.04.28-16.23.42:763][905]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.42:763][905]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_6] [2020.04.28-16.23.42:763][905]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.42:763][905]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_6] [2020.04.28-16.23.42:763][905]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.42:784][906]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.23.42:848][910]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.28-16.23.42:848][910]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.42:848][910]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.04.28-16.23.42:848][910]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.42:848][910]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.04.28-16.23.42:848][910]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.42:848][910]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.04.28-16.23.42:848][910]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.42:848][910]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.04.28-16.23.42:848][910]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.42:848][910]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.04.28-16.23.42:848][910]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.42:848][910]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.04.28-16.23.42:848][910]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.42:962][917]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.04.28-16.23.42:962][917]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.42:962][917]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [TryInteraction SUCCESS] - [Unhook][BP_SmallMeatLocker_HillBilly_C_6] [2020.04.28-16.23.42:962][917]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.42:964][917]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.23.42:964][917]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.23.42:964][917]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.23.42:964][917]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.23.42:964][917]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.23.42:964][917]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_6] [2020.04.28-16.23.42:964][917]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.42:964][917]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.23.42:964][917]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.42:964][917]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.23.42:964][917]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.42:964][917]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.23.42:996][919]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.04.28-16.23.42:996][919]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.42:996][919]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.04.28-16.23.42:996][919]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.43:029][921]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_6] [2020.04.28-16.23.43:029][921]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.43:029][921]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_6] [2020.04.28-16.23.43:029][921]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.43:063][923]LogDBDPlayerMovement: StopSnapping Final Location (9487.652344 4987.363770 324.561371) [2020.04.28-16.23.43:063][923]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.23.43:079][924]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.43:079][924]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.23.43:079][924]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.43:079][924]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.43:079][924]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.23.43:079][924]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.23.43:079][924]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.23.43:079][924]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.23.43:079][924]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.23.43:079][924]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.23.43:080][924]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.43:080][924]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_HillBilly_C_6] [2020.04.28-16.23.43:080][924]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.43:080][924]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.43:111][926]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_HillBilly_C_6] [2020.04.28-16.23.43:111][926]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.43:113][926]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.23.43:113][926]LogDBDPlayerMovement: StopSnapping Final Location (9487.652344 4987.363770 324.561371) [2020.04.28-16.23.43:113][926]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.23.43:113][926]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.43:113][926]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.23.43:113][926]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.23.43:113][926]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.43:113][926]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.04.28-16.23.43:113][926]Interaction: Interaction time: 1.000000 [2020.04.28-16.23.43:113][926]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Male. [2020.04.28-16.23.43:113][926]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Male AnimTag_Female AnimTag_Follower. [2020.04.28-16.23.43:113][926]LogSM: Error: Play Update Montage AM_M_HookRescueCamperIn Duration 1.000000 Timestamp 214.222839 [2020.04.28-16.23.43:113][926]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.23.43:113][926]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.43:145][928]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.04.28-16.23.43:145][928]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.UnhookChargeable Enabled?: Enabled [2020.04.28-16.23.43:179][930]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.04.28-16.23.43:179][930]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.04.28-16.23.43:179][930]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.04.28-16.23.43:179][930]AnimLeader: BP_SmallMeatLocker_HillBilly_C_6 Requested to Play: UnhookIn. [2020.04.28-16.23.43:179][930]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.28-16.23.43:179][930]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.04.28-16.23.43:179][930]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Struggle):Length(3.266667) [2020.04.28-16.23.43:212][932]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.43:212][932]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.43:279][936]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.23.43:546][952]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.23.44:146][988]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Charge Complete Received] [2020.04.28-16.23.44:146][988]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.28-16.23.44:146][988]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.28-16.23.44:146][988]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.44:148][988]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.UnhookChargeable Enabled?: Disabled [2020.04.28-16.23.44:162][989]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.23.44:162][989]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.23.44:162][989]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.23.44:162][989]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.23.44:162][989]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.44:162][989]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.23.44:162][989]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [Null] [2020.04.28-16.23.44:162][989]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale01_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.28-16.23.44:163][989]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookOut AnimTag_Male AnimTag_Follower. [2020.04.28-16.23.44:163][989]AnimLeader: BP_SmallMeatLocker_HillBilly_C_6 Requested to Play: UnhookOut. [2020.04.28-16.23.44:163][989]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.28-16.23.44:163][989]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.04.28-16.23.44:163][989]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Struggle):Length(3.266667) [2020.04.28-16.23.44:163][989]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.23.44:163][989]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: UnhookOut AnimTag_Male. [2020.04.28-16.23.44:163][989]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.23.44:163][989]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.44:178][990]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale01_Character_C_0 - NiceBakuhatsu, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.23.44:178][990]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.28-16.23.44:178][990]GameFlow: Writing Profile Stat DBD_UnhookOrHeal: 1 [2020.04.28-16.23.44:211][992]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.28-16.23.44:215][992]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.28-16.23.44:277][996]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.499729 Instigator: BP_Slasher_Character_14_C_0 Target: [2020.04.28-16.23.44:278][996]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.04.28-16.23.44:278][996]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.04.28-16.23.44:279][996]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [Null] [2020.04.28-16.23.44:279][996]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.04.28-16.23.44:618][ 17]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Mars [0x2AEB76AED10] Result: '1' k_EResultOK (success) [2020.04.28-16.23.44:618][ 17]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Mars [0x2AEB76AED10]' succeeded in 0.433488 seconds [2020.04.28-16.23.44:651][ 19]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Mars [0x2AED39CC520] Result: '1' k_EResultOK (success) [2020.04.28-16.23.44:671][ 20]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.489339 seconds [2020.04.28-16.23.45:596][ 75]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.23.45:597][ 75]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.23.45:597][ 75]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.45:597][ 75]AuthoritativeMovement: BP_CamperMale09_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.23.45:597][ 75]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.23.45:597][ 75]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.23.45:597][ 75]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.23.45:597][ 75]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.23.45:597][ 75]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.23.45:597][ 75]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_6] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.23.45:597][ 75]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.45:597][ 75]AuthoritativeMovement: BP_CamperMale09_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.23.45:597][ 75]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_HillBilly_C_6] [2020.04.28-16.23.45:597][ 75]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.45:597][ 75]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [EndInteraction Local] - [Unhook][BP_SmallMeatLocker_HillBilly_C_6] [2020.04.28-16.23.45:597][ 75]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.45:597][ 75]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.23.45:662][ 79]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.04.28-16.23.45:662][ 79]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.UnhookChargeable Enabled?: Enabled [2020.04.28-16.23.45:666][ 79]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.UnhookChargeable Enabled?: Disabled [2020.04.28-16.23.45:714][ 82]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.45:714][ 82]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.45:752][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.23.45:754][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.23.45:755][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.28-16.23.46:028][101]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeft][Bookshelf_C_5] [2020.04.28-16.23.46:028][101]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.46:028][101]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeft][Bookshelf_C_5] [2020.04.28-16.23.46:028][101]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.46:030][101]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.23.46:030][101]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.23.46:030][101]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_5] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.23.46:030][101]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.23.46:030][101]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.23.46:030][101]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeft][Bookshelf_C_5] [2020.04.28-16.23.46:030][101]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.46:030][101]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_5] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.23.46:030][101]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.46:030][101]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_5] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.23.46:030][101]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.46:030][101]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.23.46:064][103]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.04.28-16.23.46:064][103]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.46:064][103]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.04.28-16.23.46:064][103]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.46:133][107]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.28-16.23.46:147][108]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.28-16.23.46:147][108]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.46:147][108]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.04.28-16.23.46:147][108]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.46:147][108]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.04.28-16.23.46:147][108]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.46:147][108]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.04.28-16.23.46:147][108]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.46:147][108]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.04.28-16.23.46:147][108]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.46:147][108]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.04.28-16.23.46:147][108]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.46:147][108]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.04.28-16.23.46:147][108]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.46:196][111]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.23.46:196][111]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_5] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.23.46:196][111]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.46:196][111]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.23.46:196][111]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_5] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.23.46:196][111]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.46:196][111]Interaction: Interaction time: 0.600000 [2020.04.28-16.23.46:196][111]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: PlankPulldownAccross_Middle Left AnimTag_Injured AnimTag_Female. [2020.04.28-16.23.46:196][111]LogSM: Error: Play Update Montage AM_M_PullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.04.28-16.23.46:197][111]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to True [2020.04.28-16.23.46:197][111]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_5] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.23.46:197][111]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.46:230][113]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.23.46:279][116]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_6] [2020.04.28-16.23.46:279][116]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.46:279][116]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_6] [2020.04.28-16.23.46:279][116]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.46:279][116]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_6] [2020.04.28-16.23.46:279][116]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.46:279][116]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_6] [2020.04.28-16.23.46:279][116]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.46:295][117]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Open Legion. [2020.04.28-16.23.46:297][117]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.23.46:297][117]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.23.46:428][125]Interaction: Player [BP_CamperFemale01_Character_C_1] is in chase. [2020.04.28-16.23.46:463][127]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_6] [2020.04.28-16.23.46:463][127]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.46:463][127]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_6] [2020.04.28-16.23.46:463][127]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.46:494][129]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PalletStun][SlasherInteractable_C_0] [2020.04.28-16.23.46:494][129]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.46:495][129]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.04.28-16.23.46:495][129]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.46:496][129]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.23.46:496][129]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.23.46:496][129]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.23.46:496][129]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.23.46:496][129]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.23.46:496][129]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.04.28-16.23.46:496][129]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.46:496][129]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.23.46:496][129]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.46:496][129]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.23.46:496][129]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.46:546][132]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.23.46:596][135]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.23.46:596][135]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.23.46:596][135]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.46:596][135]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.23.46:596][135]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.23.46:596][135]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.46:596][135]Interaction: Interaction time: 2.000000 [2020.04.28-16.23.46:596][135]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: PlankStun Legion. [2020.04.28-16.23.46:596][135]LogSM: Error: Play Update Montage AM_KK_Stun_Pallet Duration 2.000000 Timestamp 0.000000 [2020.04.28-16.23.46:596][135]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.23.46:596][135]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.46:830][149]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.23.46:830][149]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_5] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.23.46:830][149]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.46:830][149]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.23.46:830][149]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_5] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.23.46:830][149]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.46:830][149]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.23.46:830][149]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_5] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.23.46:830][149]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.46:830][149]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.23.46:830][149]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_5] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.23.46:830][149]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.23.46:830][149]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_5] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.23.46:830][149]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.23.46:830][149]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to False [2020.04.28-16.23.46:830][149]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_5] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.23.46:830][149]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.46:830][149]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeft][Bookshelf_C_5] [2020.04.28-16.23.46:830][149]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.46:830][149]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.23.46:830][149]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_KK_Stun_Pallet [2020.04.28-16.23.46:913][154]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.28-16.23.47:030][161]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_14_C_0 [2020.04.28-16.23.47:247][174]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.04.28-16.23.47:247][174]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_1 [2020.04.28-16.23.47:294][177]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.28-16.23.47:328][179]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.28-16.23.47:332][179]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.28-16.23.47:347][180]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale09_Character_C_0 [2020.04.28-16.23.47:362][181]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.28-16.23.47:431][185]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.28-16.23.47:461][187]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.28-16.23.47:513][190]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.23.47:529][191]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.000 For [BP_CamperMale09_Character_C_0 - Mars] at Time=218.656 [2020.04.28-16.23.47:566][193]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.28-16.23.47:594][195]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.28-16.23.47:666][199]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.28-16.23.47:694][201]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.28-16.23.47:695][201]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.019 For [BP_CamperMale09_Character_C_0 - Mars] at Time=218.822 [2020.04.28-16.23.47:712][202]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.051 For [BP_CamperMale09_Character_C_0 - Mars] at Time=218.839 [2020.04.28-16.23.47:729][203]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.083 For [BP_CamperMale09_Character_C_0 - Mars] at Time=218.856 [2020.04.28-16.23.47:746][204]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.115 For [BP_CamperMale09_Character_C_0 - Mars] at Time=218.872 [2020.04.28-16.23.47:762][205]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.147 For [BP_CamperMale09_Character_C_0 - Mars] at Time=218.889 [2020.04.28-16.23.47:765][205]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.28-16.23.47:780][206]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.179 For [BP_CamperMale09_Character_C_0 - Mars] at Time=218.906 [2020.04.28-16.23.47:794][207]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.28-16.23.47:796][207]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.211 For [BP_CamperMale09_Character_C_0 - Mars] at Time=218.922 [2020.04.28-16.23.47:813][208]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.243 For [BP_CamperMale09_Character_C_0 - Mars] at Time=218.939 [2020.04.28-16.23.47:829][209]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.28-16.23.47:829][209]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.275 For [BP_CamperMale09_Character_C_0 - Mars] at Time=218.956 [2020.04.28-16.23.47:846][210]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.307 For [BP_CamperMale09_Character_C_0 - Mars] at Time=218.972 [2020.04.28-16.23.47:863][211]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.339 For [BP_CamperMale09_Character_C_0 - Mars] at Time=218.989 [2020.04.28-16.23.47:866][211]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.28-16.23.47:879][212]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.371 For [BP_CamperMale09_Character_C_0 - Mars] at Time=219.006 [2020.04.28-16.23.47:894][213]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.28-16.23.47:896][213]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.403 For [BP_CamperMale09_Character_C_0 - Mars] at Time=219.022 [2020.04.28-16.23.47:912][214]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.435 For [BP_CamperMale09_Character_C_0 - Mars] at Time=219.039 [2020.04.28-16.23.47:929][215]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.467 For [BP_CamperMale09_Character_C_0 - Mars] at Time=219.056 [2020.04.28-16.23.47:946][216]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.499 For [BP_CamperMale09_Character_C_0 - Mars] at Time=219.072 [2020.04.28-16.23.47:963][217]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.531 For [BP_CamperMale09_Character_C_0 - Mars] at Time=219.089 [2020.04.28-16.23.47:966][217]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.28-16.23.47:979][218]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.563 For [BP_CamperMale09_Character_C_0 - Mars] at Time=219.106 [2020.04.28-16.23.47:980][218]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_14_C_0 [2020.04.28-16.23.47:994][219]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.28-16.23.47:996][219]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.595 For [BP_CamperMale09_Character_C_0 - Mars] at Time=219.123 [2020.04.28-16.23.48:013][220]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.627 For [BP_CamperMale09_Character_C_0 - Mars] at Time=219.139 [2020.04.28-16.23.48:029][221]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.659 For [BP_CamperMale09_Character_C_0 - Mars] at Time=219.156 [2020.04.28-16.23.48:046][222]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.691 For [BP_CamperMale09_Character_C_0 - Mars] at Time=219.172 [2020.04.28-16.23.48:062][223]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.723 For [BP_CamperMale09_Character_C_0 - Mars] at Time=219.189 [2020.04.28-16.23.48:065][223]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.28-16.23.48:079][224]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.755 For [BP_CamperMale09_Character_C_0 - Mars] at Time=219.206 [2020.04.28-16.23.48:094][225]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.28-16.23.48:096][225]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.787 For [BP_CamperMale09_Character_C_0 - Mars] at Time=219.222 [2020.04.28-16.23.48:113][226]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.819 For [BP_CamperMale09_Character_C_0 - Mars] at Time=219.239 [2020.04.28-16.23.48:129][227]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.851 For [BP_CamperMale09_Character_C_0 - Mars] at Time=219.256 [2020.04.28-16.23.48:146][228]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.883 For [BP_CamperMale09_Character_C_0 - Mars] at Time=219.272 [2020.04.28-16.23.48:148][228]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.28-16.23.48:148][228]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.48:148][228]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.04.28-16.23.48:148][228]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.48:148][228]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.04.28-16.23.48:148][228]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.48:148][228]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.04.28-16.23.48:148][228]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.48:148][228]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.04.28-16.23.48:148][228]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.48:148][228]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.04.28-16.23.48:148][228]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.48:148][228]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.04.28-16.23.48:148][228]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.48:163][229]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.915 For [BP_CamperMale09_Character_C_0 - Mars] at Time=219.289 [2020.04.28-16.23.48:163][229]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.04.28-16.23.48:163][229]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_1 [2020.04.28-16.23.48:163][229]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale09_Character_C_0 [2020.04.28-16.23.48:165][229]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.28-16.23.48:179][230]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.947 For [BP_CamperMale09_Character_C_0 - Mars] at Time=219.306 [2020.04.28-16.23.48:194][231]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.28-16.23.48:196][231]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.979 For [BP_CamperMale09_Character_C_0 - Mars] at Time=219.322 [2020.04.28-16.23.48:213][232]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale09_Character_C_0 - Mars] at Time=219.339 [2020.04.28-16.23.48:228][233]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.28-16.23.48:265][235]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.28-16.23.48:294][237]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.28-16.23.48:328][239]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseBlind Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.04.28-16.23.48:332][239]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.28-16.23.48:363][241]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.23.48:365][241]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.28-16.23.48:395][243]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.28-16.23.48:429][245]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.23.48:466][247]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.28-16.23.48:495][249]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.28-16.23.48:498][249]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.28-16.23.48:498][249]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.48:498][249]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.04.28-16.23.48:498][249]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.48:498][249]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.04.28-16.23.48:498][249]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.48:498][249]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.04.28-16.23.48:498][249]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.48:498][249]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.04.28-16.23.48:498][249]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.48:498][249]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.04.28-16.23.48:498][249]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.48:498][249]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.04.28-16.23.48:498][249]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.48:532][251]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.28-16.23.48:562][253]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.28-16.23.48:564][253]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.23.48:596][255]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.23.48:596][255]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.23.48:596][255]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.48:596][255]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.23.48:596][255]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.23.48:596][255]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.48:596][255]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.23.48:596][255]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.23.48:596][255]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.48:596][255]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.23.48:596][255]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.23.48:596][255]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.23.48:596][255]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.23.48:596][255]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.23.48:596][255]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.23.48:597][255]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.48:597][255]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [EndInteraction Called] - [PalletStun][SlasherInteractable_C_0] [2020.04.28-16.23.48:597][255]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.48:597][255]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.23.49:161][289]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.28-16.23.49:328][299]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyRight][Bookshelf_C_5] [2020.04.28-16.23.49:328][299]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.49:328][299]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyRight][Bookshelf_C_5] [2020.04.28-16.23.49:328][299]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.49:330][299]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.23.49:330][299]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.23.49:330][299]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.23.49:330][299]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.23.49:330][299]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.23.49:330][299]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyRight][Bookshelf_C_5] [2020.04.28-16.23.49:330][299]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.49:330][299]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.23.49:330][299]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.49:330][299]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.23.49:330][299]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.49:363][301]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.23.49:581][314]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.23.49:581][314]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.23.49:581][314]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.49:581][314]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.23.49:581][314]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.23.49:581][314]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.49:581][314]Interaction: Interaction time: 2.600000 [2020.04.28-16.23.49:581][314]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: PlankDestroy Legion. [2020.04.28-16.23.49:581][314]LogSM: Error: Play Update Montage AM_KK_Destroy_Pallet Duration 2.600000 Timestamp 0.000000 [2020.04.28-16.23.49:581][314]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.04.28-16.23.49:581][314]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.23.49:581][314]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.49:581][314]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.23.49:797][327]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.04.28-16.23.49:797][327]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.49:797][327]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_3] [2020.04.28-16.23.49:797][327]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.49:797][327]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_3] [2020.04.28-16.23.49:797][327]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.49:816][328]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.28-16.23.49:817][328]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.23.49:962][337]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Unhook][BP_SmallMeatLocker_HillBilly_C_6] [2020.04.28-16.23.49:962][337]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.49:962][337]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.04.28-16.23.49:962][337]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.49:964][337]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.23.49:964][337]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.23.49:964][337]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.23.49:964][337]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.23.49:964][337]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.23.49:964][337]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.04.28-16.23.49:964][337]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.49:964][337]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.23.49:964][337]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.49:964][337]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.23.49:964][337]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.49:964][337]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.23.50:011][340]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.04.28-16.23.50:011][340]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.50:063][343]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.23.50:063][343]LogDBDPlayerMovement: StopSnapping Final Location (8539.392578 6077.077637 88.093025) [2020.04.28-16.23.50:063][343]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.23.50:063][343]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.23.50:063][343]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.50:063][343]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.23.50:063][343]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.23.50:063][343]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.50:063][343]Interaction: Interaction time: 38.587311 [2020.04.28-16.23.50:063][343]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.23.50:063][343]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.50:112][346]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.28-16.23.50:112][346]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.04.28-16.23.50:232][353]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.28-16.23.50:232][353]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.50:232][353]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.04.28-16.23.50:232][353]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.50:232][353]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.04.28-16.23.50:232][353]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.50:232][353]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.04.28-16.23.50:232][353]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.50:232][353]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.04.28-16.23.50:232][353]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.50:232][353]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.04.28-16.23.50:232][353]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.50:232][353]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.04.28-16.23.50:232][353]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.50:344][360]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.054218 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.04.28-16.23.50:464][367]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.04.28-16.23.50:464][367]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.50:464][367]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.04.28-16.23.50:464][367]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.50:466][367]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.04.28-16.23.50:466][367]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.50:466][367]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.04.28-16.23.50:466][367]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.50:481][368]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.04.28-16.23.50:481][368]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.50:481][368]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.04.28-16.23.50:481][368]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.50:546][372]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.28-16.23.51:111][406]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.04.28-16.23.51:111][406]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.51:111][406]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.04.28-16.23.51:111][406]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.51:112][406]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.51:112][406]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.51:112][406]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.23.51:112][406]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.23.51:112][406]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.51:112][406]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.04.28-16.23.51:112][406]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.51:112][406]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.23.51:112][406]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.51:112][406]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.23.51:112][406]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.51:112][406]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.04.28-16.23.51:112][406]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.51:112][406]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.04.28-16.23.51:112][406]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.51:145][408]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.23.51:211][412]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.28-16.23.51:212][412]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.51:212][412]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.23.51:212][412]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.51:212][412]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.23.51:212][412]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.23.51:212][412]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.51:212][412]Interaction: Interaction time: 44.144787 [2020.04.28-16.23.51:212][412]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.23.51:212][412]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.51:245][414]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.23.51:379][422]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.04.28-16.23.51:379][422]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.51:379][422]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.04.28-16.23.51:379][422]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.51:412][424]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.635759 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.28-16.23.51:548][432]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.28-16.23.51:963][457]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.23.52:212][472]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.23.52:212][472]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.23.52:212][472]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.52:212][472]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.23.52:212][472]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.23.52:212][472]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.52:212][472]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.23.52:212][472]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.23.52:212][472]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.52:212][472]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.23.52:212][472]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.23.52:212][472]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.23.52:212][472]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.23.52:212][472]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.23.52:212][472]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.04.28-16.23.52:212][472]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.23.52:212][472]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.23.52:212][472]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [EndInteraction Called] - [DestroyRight][Bookshelf_C_5] [2020.04.28-16.23.52:212][472]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.23.52:212][472]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.23.52:278][476]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.539158 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.28-16.23.52:666][499]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.4950471520423889, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.04.28-16.23.52:666][499]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.04.28-16.23.52:683][500]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01524072419852018, xOffset=0, yOffset=0) [2020.04.28-16.23.52:699][501]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03026117756962776, xOffset=0, yOffset=0) [2020.04.28-16.23.52:716][502]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04538726806640625, xOffset=0, yOffset=0) [2020.04.28-16.23.52:733][503]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06060235947370529, xOffset=0, yOffset=0) [2020.04.28-16.23.52:750][504]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07581781595945358, xOffset=0, yOffset=0) [2020.04.28-16.23.52:767][505]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09093954414129257, xOffset=0, yOffset=0) [2020.04.28-16.23.52:783][506]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1060402691364288, xOffset=0, yOffset=0) [2020.04.28-16.23.52:799][507]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1211551800370216, xOffset=0, yOffset=0) [2020.04.28-16.23.52:816][508]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1362470835447311, xOffset=0, yOffset=0) [2020.04.28-16.23.52:833][509]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1514822691679, xOffset=0, yOffset=0) [2020.04.28-16.23.52:850][510]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.166646271944046, xOffset=0, yOffset=0) [2020.04.28-16.23.52:866][511]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1817223578691483, xOffset=0, yOffset=0) [2020.04.28-16.23.52:883][512]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1968908160924911, xOffset=0, yOffset=0) [2020.04.28-16.23.52:900][513]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2120210826396942, xOffset=0, yOffset=0) [2020.04.28-16.23.52:916][514]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2271755337715149, xOffset=0, yOffset=0) [2020.04.28-16.23.52:933][515]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2423206269741058, xOffset=0, yOffset=0) [2020.04.28-16.23.52:949][516]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2574193477630615, xOffset=0, yOffset=0) [2020.04.28-16.23.52:966][517]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2726704478263855, xOffset=0, yOffset=0) [2020.04.28-16.23.52:982][518]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2877469062805176, xOffset=0, yOffset=0) [2020.04.28-16.23.52:999][519]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3030616343021393, xOffset=0, yOffset=0) [2020.04.28-16.23.53:016][520]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3180980980396271, xOffset=0, yOffset=0) [2020.04.28-16.23.53:033][521]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3333331942558289, xOffset=0, yOffset=0) [2020.04.28-16.23.53:049][522]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3484672009944916, xOffset=0, yOffset=0) [2020.04.28-16.23.53:066][523]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.363545298576355, xOffset=0, yOffset=0) [2020.04.28-16.23.53:083][524]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3787778317928314, xOffset=0, yOffset=0) [2020.04.28-16.23.53:099][525]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3939010202884674, xOffset=0, yOffset=0) [2020.04.28-16.23.53:116][526]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4090626537799835, xOffset=0, yOffset=0) [2020.04.28-16.23.53:132][527]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4241353869438171, xOffset=0, yOffset=0) [2020.04.28-16.23.53:149][528]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4393272995948792, xOffset=0, yOffset=0) [2020.04.28-16.23.53:166][529]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4544922113418579, xOffset=0, yOffset=0) [2020.04.28-16.23.53:182][530]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.469645768404, xOffset=0, yOffset=0) [2020.04.28-16.23.53:199][531]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.484803318977356, xOffset=0, yOffset=0) [2020.04.28-16.23.53:216][532]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4998792409896851, xOffset=0, yOffset=0) [2020.04.28-16.23.53:232][533]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5150666832923889, xOffset=0, yOffset=0) [2020.04.28-16.23.53:249][534]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5302385091781616, xOffset=0, yOffset=0) [2020.04.28-16.23.53:266][535]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5453565716743469, xOffset=0, yOffset=0) [2020.04.28-16.23.53:279][536]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.23.53:279][536]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.23.53:279][536]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.23.53:281][536]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.23.53:284][536]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.28-16.23.53:296][537]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.23.53:312][538]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.28-16.23.53:312][538]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.04.28-16.23.53:314][538]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.23.53:330][539]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.23.53:347][540]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.23.53:363][541]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.23.53:380][542]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.23.53:396][543]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.23.53:413][544]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.23.53:429][545]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.23.53:446][546]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.23.53:463][547]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.23.53:480][548]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.23.53:496][549]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.23.53:513][550]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.23.53:529][551]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.23.53:546][552]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.23.53:563][553]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.23.53:580][554]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.23.53:596][555]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.23.53:613][556]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.23.53:630][557]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.23.53:646][558]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.23.53:663][559]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.23.53:680][560]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.23.53:828][569]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Mars [0x2AE8885F310] Result: '1' k_EResultOK (success) [2020.04.28-16.23.53:834][570]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Mars [0x2AE8885F310]' succeeded in 0.515619 seconds [2020.04.28-16.23.53:867][572]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Mars [0x2AF1C1AE680] Result: '1' k_EResultOK (success) [2020.04.28-16.23.53:889][573]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.573704 seconds [2020.04.28-16.23.56:962][757]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 10.542428 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.04.28-16.23.56:996][759]Interaction: Player [BP_CamperFemale01_Character_C_1] is not in chase anymore. [2020.04.28-16.23.58:478][848]Interaction: Player [BP_CamperFemale01_Character_C_1] is in chase. [2020.04.28-16.23.59:244][894]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale01_Character_C_0 - NiceBakuhatsu, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.24.01:544][ 32]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionRight][Bookshelf_C_2] [2020.04.28-16.24.01:544][ 32]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.01:545][ 32]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRight][Bookshelf_C_2] [2020.04.28-16.24.01:545][ 32]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.01:546][ 32]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.24.01:546][ 32]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.24.01:546][ 32]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_2] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.24.01:546][ 32]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.01:546][ 32]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.24.01:546][ 32]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionRight][Bookshelf_C_2] [2020.04.28-16.24.01:546][ 32]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.01:546][ 32]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_2] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.24.01:546][ 32]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.01:546][ 32]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_2] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.24.01:546][ 32]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.01:579][ 34]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.24.01:644][ 38]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Open Legion. [2020.04.28-16.24.01:646][ 38]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.24.01:646][ 38]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.24.01:712][ 42]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_2] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [Exiting interaction because snap failed] [2020.04.28-16.24.01:712][ 42]Interaction: Verbose: (Line: [242] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.28-16.24.01:761][ 45]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Hitting Legion. [2020.04.28-16.24.01:780][ 46]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.24.01:780][ 46]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_2] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterFailed] [2020.04.28-16.24.01:780][ 46]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.01:780][ 46]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_2] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.24.01:780][ 46]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.01:780][ 46]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.24.01:780][ 46]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_2] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.24.01:780][ 46]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.01:780][ 46]Interaction: Interaction time: 0.600000 [2020.04.28-16.24.01:780][ 46]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: PlankPulldownAccross_Middle Right AnimTag_Injured AnimTag_Female. [2020.04.28-16.24.01:780][ 46]LogSM: Error: Play Update Montage AM_M_PullDownObjectRT Duration 0.600000 Timestamp 0.000000 [2020.04.28-16.24.01:780][ 46]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to True [2020.04.28-16.24.01:780][ 46]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_2] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.24.01:780][ 46]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.01:844][ 50]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PalletStun][SlasherInteractable_C_0] [2020.04.28-16.24.01:844][ 50]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.01:845][ 50]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.04.28-16.24.01:845][ 50]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.01:846][ 50]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.24.01:846][ 50]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.24.01:846][ 50]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.24.01:846][ 50]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.01:846][ 50]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.24.01:846][ 50]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.04.28-16.24.01:846][ 50]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.01:846][ 50]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.24.01:846][ 50]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.01:846][ 50]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.24.01:846][ 50]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.01:847][ 50]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.24.01:962][ 57]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.24.01:962][ 57]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.24.01:962][ 57]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.01:962][ 57]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.24.01:962][ 57]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.24.01:962][ 57]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.01:963][ 57]Interaction: Interaction time: 2.000000 [2020.04.28-16.24.01:963][ 57]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: PlankStun Legion. [2020.04.28-16.24.01:963][ 57]LogSM: Error: Play Update Montage AM_KK_Stun_Pallet Duration 2.000000 Timestamp 0.000000 [2020.04.28-16.24.01:963][ 57]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.24.01:963][ 57]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.02:147][ 68]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.24.02:164][ 69]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_KK_Stun_Pallet [2020.04.28-16.24.02:378][ 82]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.24.02:378][ 82]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_2] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.24.02:378][ 82]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.02:378][ 82]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.24.02:378][ 82]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_2] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.24.02:378][ 82]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.02:427][ 85]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.372123 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.04.28-16.24.02:429][ 85]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.24.02:429][ 85]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_2] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.24.02:429][ 85]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.02:429][ 85]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.24.02:429][ 85]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_2] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.24.02:429][ 85]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.02:429][ 85]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_2] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.24.02:429][ 85]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.02:429][ 85]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to False [2020.04.28-16.24.02:429][ 85]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_2] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.24.02:429][ 85]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.02:429][ 85]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionRight][Bookshelf_C_2] [2020.04.28-16.24.02:429][ 85]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.02:429][ 85]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.24.03:061][123]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.28-16.24.03:098][125]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.28-16.24.03:128][127]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.28-16.24.03:231][133]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.28-16.24.03:261][135]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.28-16.24.03:331][139]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.28-16.24.03:361][141]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.28-16.24.03:431][145]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.28-16.24.03:461][147]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.28-16.24.03:531][151]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.28-16.24.03:561][153]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.28-16.24.03:631][157]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.28-16.24.03:661][159]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.28-16.24.03:696][161]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.24.03:731][163]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.28-16.24.03:761][165]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.28-16.24.03:832][169]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.28-16.24.03:861][171]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.28-16.24.03:931][175]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.28-16.24.03:961][177]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.28-16.24.03:962][177]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.24.03:962][177]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.24.03:962][177]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.03:962][177]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.24.03:962][177]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.24.03:962][177]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.03:962][177]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.24.03:962][177]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.24.03:962][177]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.03:962][177]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.24.03:962][177]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.24.03:962][177]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.03:962][177]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.24.03:963][177]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.03:963][177]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.24.03:963][177]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.03:963][177]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [EndInteraction Called] - [PalletStun][SlasherInteractable_C_0] [2020.04.28-16.24.03:963][177]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.03:963][177]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.24.04:065][183]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.28-16.24.04:094][185]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [StartFrenzy][FrenzyItem_C_0] [2020.04.28-16.24.04:094][185]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.04:095][185]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [StartFrenzy][FrenzyItem_C_0] [2020.04.28-16.24.04:095][185]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.04:095][185]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.28-16.24.04:096][185]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.24.04:096][185]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.24.04:096][185]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.24.04:096][185]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.04:096][185]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.24.04:096][185]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [RequestAndBeginInteraction] - [StartFrenzy][FrenzyItem_C_0] [2020.04.28-16.24.04:096][185]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.04:096][185]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.24.04:096][185]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.04:096][185]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.24.04:096][185]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.04:165][189]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.28-16.24.04:195][191]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.28-16.24.04:196][191]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.24.04:196][191]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.24.04:196][191]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.04:196][191]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.24.04:196][191]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.24.04:196][191]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.04:196][191]Interaction: Interaction time: 0.000000 [2020.04.28-16.24.04:196][191]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.04.28-16.24.04:196][191]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.24.04:196][191]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.04:228][193]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Frenzy_ModifyFOV, Status Owner: BP_Slasher_Character_14_C_0 - Solaire of Astora, Originating Player: BP_Slasher_Character_14_C_0 - Solaire of Astora, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.24.04:229][193]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.24.04:229][193]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.24.04:229][193]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.04:229][193]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.24.04:229][193]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.24.04:229][193]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.04:265][195]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.28-16.24.04:295][197]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_2] [2020.04.28-16.24.04:295][197]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.04:295][197]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_2] [2020.04.28-16.24.04:295][197]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.04:295][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.28-16.24.04:296][197]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.24.04:296][197]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.24.04:296][197]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.04:296][197]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.24.04:296][197]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.24.04:296][197]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.04:296][197]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.24.04:296][197]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.04:296][197]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.04.28-16.24.04:296][197]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.24.04:296][197]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.04:296][197]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [EndInteraction Called] - [StartFrenzy][FrenzyItem_C_0] [2020.04.28-16.24.04:296][197]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.04:296][197]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.24.04:296][197]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.24.04:296][197]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.24.04:296][197]Interaction: Verbose: [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_2] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.24.04:296][197]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.04:296][197]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.24.04:296][197]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [RequestAndBeginInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_2] [2020.04.28-16.24.04:296][197]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.04:296][197]Interaction: Verbose: [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_2] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.24.04:296][197]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.04:296][197]Interaction: Verbose: [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_2] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.24.04:297][197]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.04:297][197]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.24.04:366][201]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.28-16.24.04:395][203]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.28-16.24.04:429][205]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.24.04:429][205]Interaction: Verbose: [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_2] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.24.04:429][205]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.04:429][205]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.24.04:429][205]Interaction: Verbose: [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_2] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.24.04:429][205]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.04:429][205]Interaction: Interaction time: 0.800000 [2020.04.28-16.24.04:429][205]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: FrenzyPlankVault Left Legion. [2020.04.28-16.24.04:429][205]LogSM: Error: Play Update Montage AM_KK_JumpOverAngle60LTFast Duration 0.800000 Timestamp 0.000000 [2020.04.28-16.24.04:430][205]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.04.28-16.24.04:430][205]Interaction: Verbose: [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_2] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.24.04:430][205]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.04:430][205]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.24.04:464][207]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.28-16.24.04:494][209]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.28-16.24.04:564][213]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.28-16.24.04:594][215]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.28-16.24.05:164][249]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.24.05:229][253]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.24.05:229][253]Interaction: Verbose: [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_2] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.24.05:229][253]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.05:229][253]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.24.05:230][253]Interaction: Verbose: [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_2] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.24.05:230][253]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.05:230][253]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.24.05:230][253]Interaction: Verbose: [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_2] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.24.05:230][253]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.05:230][253]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.24.05:230][253]Interaction: Verbose: [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_2] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.24.05:230][253]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.05:230][253]Interaction: Verbose: [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_2] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.24.05:230][253]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.05:230][253]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.04.28-16.24.05:230][253]Interaction: Verbose: [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_2] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.24.05:230][253]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.05:230][253]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [EndInteraction Called] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_2] [2020.04.28-16.24.05:230][253]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.05:230][253]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.24.05:230][253]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.28-16.24.05:230][253]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.24.05:394][263]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Frenzy_Open Legion. [2020.04.28-16.24.05:394][263]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Frenzy_Hitting Legion. [2020.04.28-16.24.05:395][263]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.24.05:396][263]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.24.05:528][271]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_14_C_0 Target: BP_CamperFemale01_Character_C_1 [2020.04.28-16.24.05:528][271]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HitHealthyToInjuredR AnimTag_Injured AnimTag_Female. [2020.04.28-16.24.05:529][271]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.MendChargeable Enabled?: Enabled [2020.04.28-16.24.05:531][271]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_1 - IWatchAnime]: On [2020.04.28-16.24.05:532][271]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.MendChargeable Enabled?: Disabled [2020.04.28-16.24.05:728][283]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Frenzy_Succeed Legion. [2020.04.28-16.24.06:000][299]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.28-16.24.06:745][344]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.24.06:745][344]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.24.06:945][356]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [EndFrenzy][FrenzyItem_C_0] [2020.04.28-16.24.06:945][356]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.06:945][356]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EndFrenzy][FrenzyItem_C_0] [2020.04.28-16.24.06:945][356]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.06:946][356]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.24.06:946][356]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.24.06:946][356]Interaction: Verbose: [EndFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.24.06:946][356]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.06:946][356]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.24.06:946][356]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [RequestAndBeginInteraction] - [EndFrenzy][FrenzyItem_C_0] [2020.04.28-16.24.06:946][356]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.06:946][356]Interaction: Verbose: [EndFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.24.06:946][356]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.06:946][356]Interaction: Verbose: [EndFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.24.06:946][356]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.07:045][362]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [FrenzyCooldown][FrenzyItem_C_0] [2020.04.28-16.24.07:045][362]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.07:046][362]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.24.07:046][362]Interaction: Verbose: [EndFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.24.07:046][362]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.07:046][362]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.24.07:046][362]Interaction: Verbose: [EndFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.24.07:046][362]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.07:046][362]Interaction: Interaction time: 0.000000 [2020.04.28-16.24.07:046][362]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.04.28-16.24.07:046][362]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.24.07:046][362]Interaction: Verbose: [EndFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.24.07:046][362]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.07:046][362]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.24.07:046][362]Interaction: Verbose: [EndFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.24.07:046][362]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.07:046][362]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.24.07:046][362]Interaction: Verbose: [EndFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.24.07:046][362]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.07:046][362]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.24.07:046][362]Interaction: Verbose: [EndFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.24.07:046][362]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.07:046][362]Interaction: Verbose: [EndFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.24.07:046][362]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.07:046][362]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.04.28-16.24.07:046][362]Interaction: Verbose: [EndFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.24.07:046][362]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.07:046][362]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [EndInteraction Called] - [EndFrenzy][FrenzyItem_C_0] [2020.04.28-16.24.07:047][362]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.07:047][362]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.24.07:079][364]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [FrenzyCooldown][FrenzyItem_C_0] [2020.04.28-16.24.07:079][364]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.07:080][364]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.24.07:080][364]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.24.07:080][364]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.24.07:080][364]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.07:080][364]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.24.07:080][364]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [RequestAndBeginInteraction] - [FrenzyCooldown][FrenzyItem_C_0] [2020.04.28-16.24.07:080][364]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.07:080][364]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.24.07:080][364]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.07:080][364]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.24.07:080][364]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.07:178][370]LogDBDGeneral: StatusEffect::EndPlay - Id: Frenzy_ModifyFOV, Status Owner: BP_Slasher_Character_14_C_0 - Solaire of Astora, Originating Player: BP_Slasher_Character_14_C_0 - Solaire of Astora, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.24.07:179][370]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.24.07:179][370]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.24.07:179][370]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.07:179][370]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.24.07:179][370]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.24.07:179][370]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.07:179][370]Interaction: Interaction time: 0.000000 [2020.04.28-16.24.07:179][370]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: FrenzyCooldown Legion. [2020.04.28-16.24.07:179][370]LogSM: Error: Play Update Montage AM_KK_Idle_Power_CoolDown Duration 0.000000 Timestamp 0.000000 [2020.04.28-16.24.07:179][370]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.24.07:179][370]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.07:515][390]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_1 - IWatchAnime]: Off [2020.04.28-16.24.09:411][504]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.24.09:413][504]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.24.09:429][505]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.24.09:446][506]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.24.09:462][507]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.24.09:479][508]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.24.09:496][509]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.24.09:513][510]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.24.09:529][511]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.24.09:546][512]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.24.09:563][513]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.24.09:579][514]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.24.09:596][515]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.24.09:613][516]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.24.09:629][517]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.24.09:646][518]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.24.09:663][519]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.24.09:679][520]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.24.09:696][521]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.24.09:713][522]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.24.09:729][523]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.24.09:746][524]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.24.09:763][525]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.24.09:779][526]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.24.09:796][527]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.24.09:814][528]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.24.11:195][611]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.24.11:195][611]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.24.11:195][611]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.11:195][611]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.24.11:195][611]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.24.11:196][611]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.11:262][615]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.24.11:262][615]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.24.11:262][615]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.11:262][615]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.24.11:262][615]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.24.11:262][615]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.11:262][615]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.24.11:262][615]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.11:262][615]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.24.11:262][615]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.11:262][615]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [EndInteraction Called] - [FrenzyCooldown][FrenzyItem_C_0] [2020.04.28-16.24.11:262][615]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.11:262][615]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.24.12:796][707]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyRight][Bookshelf_C_2] [2020.04.28-16.24.12:796][707]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.12:797][707]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyRight][Bookshelf_C_2] [2020.04.28-16.24.12:797][707]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.12:799][707]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.24.12:799][707]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.24.12:799][707]Interaction: Verbose: [DestroyRight][Bookshelf_C_2] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.24.12:799][707]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.12:799][707]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.24.12:799][707]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyRight][Bookshelf_C_2] [2020.04.28-16.24.12:799][707]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.12:799][707]Interaction: Verbose: [DestroyRight][Bookshelf_C_2] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.24.12:799][707]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.12:799][707]Interaction: Verbose: [DestroyRight][Bookshelf_C_2] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.24.12:799][707]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.12:799][707]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.24.13:146][728]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.24.13:146][728]Interaction: Verbose: [DestroyRight][Bookshelf_C_2] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.24.13:146][728]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.13:146][728]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.24.13:146][728]Interaction: Verbose: [DestroyRight][Bookshelf_C_2] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.24.13:146][728]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.13:146][728]Interaction: Interaction time: 2.600000 [2020.04.28-16.24.13:146][728]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: PlankDestroy Legion. [2020.04.28-16.24.13:147][728]LogSM: Error: Play Update Montage AM_KK_Destroy_Pallet Duration 2.600000 Timestamp 0.000000 [2020.04.28-16.24.13:147][728]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.04.28-16.24.13:147][728]Interaction: Verbose: [DestroyRight][Bookshelf_C_2] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.24.13:147][728]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.13:147][728]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.24.13:296][737]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Charge Complete Received] [2020.04.28-16.24.13:296][737]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.28-16.24.13:296][737]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.28-16.24.13:297][737]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.13:297][737]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.28-16.24.13:297][737]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.04.28-16.24.13:297][737]LogDBDGeneral: Warning: Scalars [2020.04.28-16.24.13:297][737]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.28-16.24.13:297][737]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.28-16.24.13:297][737]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.04.28-16.24.13:297][737]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.04.28-16.24.13:297][737]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.04.28-16.24.13:297][737]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.28-16.24.13:297][737]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.28-16.24.13:297][737]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.28-16.24.13:297][737]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.28-16.24.13:297][737]LogDBDGeneral: Warning: Textures [2020.04.28-16.24.13:297][737]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.04.28-16.24.13:297][737]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.28-16.24.13:297][737]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.28-16.24.13:297][737]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.28-16.24.13:297][737]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.28-16.24.13:297][737]LogDBDGeneral: Warning: Vectors [2020.04.28-16.24.13:297][737]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.28-16.24.13:297][737]LogDBDGeneral: Warning: Scalars [2020.04.28-16.24.13:297][737]LogDBDGeneral: Warning: Textures [2020.04.28-16.24.13:297][737]LogDBDGeneral: Warning: Vectors [2020.04.28-16.24.13:297][737]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.28-16.24.13:300][737]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.04.28-16.24.13:313][738]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.24.13:313][738]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.24.13:313][738]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.24.13:313][738]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.24.13:313][738]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.13:313][738]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.24.13:313][738]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.24.13:313][738]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.13:330][739]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.24.13:330][739]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.24.13:330][739]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.13:330][739]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.24.13:330][739]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.24.13:330][739]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.13:330][739]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.24.13:330][739]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.13:330][739]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.24.13:330][739]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.13:330][739]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.04.28-16.24.13:330][739]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.13:330][739]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.04.28-16.24.13:330][739]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.13:330][739]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.24.13:346][740]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.04.28-16.24.13:346][740]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.13:346][740]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.04.28-16.24.13:346][740]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.13:362][741]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.28-16.24.13:362][741]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.443754 [2020.04.28-16.24.13:364][741]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.13:364][741]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.28-16.24.13:364][741]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.28-16.24.13:364][741]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.28-16.24.13:364][741]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.13:364][741]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.24.13:364][741]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.13:364][741]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.13:364][741]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.24.13:364][741]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.13:379][742]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.04.28-16.24.13:379][742]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.13:379][742]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.04.28-16.24.13:379][742]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.13:380][742]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.04.28-16.24.13:380][742]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.13:380][742]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.04.28-16.24.13:380][742]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.13:397][743]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.04.28-16.24.13:397][743]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.13:397][743]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.04.28-16.24.13:397][743]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.13:413][744]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.13:413][744]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.24.13:413][744]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.13:413][744]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.13:413][744]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.24.13:413][744]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.13:413][744]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.24.13:413][744]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.13:413][744]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.24.13:413][744]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.13:414][744]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.04.28-16.24.13:414][744]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.13:414][744]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.13:428][745]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 2 [2020.04.28-16.24.13:430][745]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.04.28-16.24.13:430][745]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.13:430][745]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.04.28-16.24.13:430][745]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.13:531][751]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.28-16.24.13:531][751]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.13:531][751]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.04.28-16.24.13:531][751]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.13:531][751]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.04.28-16.24.13:531][751]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.13:531][751]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.04.28-16.24.13:531][751]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.13:531][751]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.04.28-16.24.13:531][751]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.13:531][751]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.04.28-16.24.13:531][751]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.13:531][751]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.04.28-16.24.13:532][751]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.13:661][759]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.28-16.24.13:694][761]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.28-16.24.13:762][765]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.04.28-16.24.13:762][765]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.13:762][765]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_3] [2020.04.28-16.24.13:762][765]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.13:762][765]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_3] [2020.04.28-16.24.13:762][765]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.13:765][765]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.28-16.24.13:779][766]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.04.28-16.24.13:779][766]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.13:779][766]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_3] [2020.04.28-16.24.13:779][766]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.13:779][766]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_3] [2020.04.28-16.24.13:779][766]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.13:795][767]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.28-16.24.13:838][770]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Mars [0x2AF0D2168B0] Result: '1' k_EResultOK (success) [2020.04.28-16.24.13:838][770]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Mars [0x2AF0D2168B0]' succeeded in 0.474744 seconds [2020.04.28-16.24.13:865][771]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Mars [0x2AF0D3930A0] Result: '1' k_EResultOK (success) [2020.04.28-16.24.13:865][771]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.28-16.24.13:888][773]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.523020 seconds [2020.04.28-16.24.13:894][773]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.28-16.24.13:896][773]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.04.28-16.24.13:896][773]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.13:896][773]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_3] [2020.04.28-16.24.13:896][773]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.13:896][773]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_3] [2020.04.28-16.24.13:896][773]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.13:966][777]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.28-16.24.13:994][779]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 17.248838 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.28-16.24.13:994][779]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.28-16.24.14:064][783]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.28-16.24.14:094][785]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.28-16.24.14:161][789]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 18.252167 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.28-16.24.14:166][789]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.28-16.24.14:194][791]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.28-16.24.14:282][796]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.28-16.24.14:282][796]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.28-16.24.14:294][797]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.28-16.24.14:444][806]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.28-16.24.14:948][836]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.28-16.24.15:044][842]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_EvadeBlind Value: 1.000000 Instigator: BP_Slasher_Character_14_C_0 Target: [2020.04.28-16.24.15:081][844]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.28-16.24.15:497][869]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.24.15:746][884]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.24.15:746][884]Interaction: Verbose: [DestroyRight][Bookshelf_C_2] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.24.15:746][884]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.15:746][884]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.24.15:746][884]Interaction: Verbose: [DestroyRight][Bookshelf_C_2] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.24.15:746][884]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.15:746][884]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.24.15:746][884]Interaction: Verbose: [DestroyRight][Bookshelf_C_2] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.24.15:746][884]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.15:746][884]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.24.15:746][884]Interaction: Verbose: [DestroyRight][Bookshelf_C_2] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.24.15:746][884]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.15:746][884]Interaction: Verbose: [DestroyRight][Bookshelf_C_2] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.24.15:746][884]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.15:746][884]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.04.28-16.24.15:746][884]Interaction: Verbose: [DestroyRight][Bookshelf_C_2] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.24.15:746][884]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.15:746][884]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [EndInteraction Called] - [DestroyRight][Bookshelf_C_2] [2020.04.28-16.24.15:746][884]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.15:746][884]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.24.17:927][ 15]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultMid2][WindowStandard_C_4] [2020.04.28-16.24.17:927][ 15]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.17:928][ 15]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid2][WindowStandard_C_4] [2020.04.28-16.24.17:928][ 15]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.17:928][ 15]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.04.28-16.24.17:930][ 15]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.24.17:930][ 15]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.24.17:930][ 15]Interaction: Verbose: [VaultMid2][WindowStandard_C_4] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.24.17:930][ 15]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.17:930][ 15]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.24.17:930][ 15]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultMid2][WindowStandard_C_4] [2020.04.28-16.24.17:930][ 15]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.17:930][ 15]Interaction: Verbose: [VaultMid2][WindowStandard_C_4] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.24.17:930][ 15]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.17:930][ 15]Interaction: Verbose: [VaultMid2][WindowStandard_C_4] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.24.17:930][ 15]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.18:011][ 20]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Open Legion. [2020.04.28-16.24.18:012][ 20]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.24.18:012][ 20]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.24.18:044][ 22]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Hitting Legion. [2020.04.28-16.24.18:144][ 28]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_14_C_0 Target: BP_CamperFemale01_Character_C_1 [2020.04.28-16.24.18:145][ 28]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: BP_CamperFemale01_Character_C_1 [2020.04.28-16.24.18:145][ 28]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.04.28-16.24.18:146][ 28]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 19.680004 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.04.28-16.24.18:148][ 28]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_1 - IWatchAnime]: On [2020.04.28-16.24.18:211][ 32]Interaction: Player [BP_CamperFemale01_Character_C_1] is not in chase anymore. [2020.04.28-16.24.18:280][ 36]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.24.18:280][ 36]Interaction: Verbose: [VaultMid2][WindowStandard_C_4] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.24.18:280][ 36]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.18:280][ 36]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.24.18:280][ 36]Interaction: Verbose: [VaultMid2][WindowStandard_C_4] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.24.18:280][ 36]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.18:280][ 36]Interaction: Interaction time: 0.943396 [2020.04.28-16.24.18:280][ 36]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: WindowVaultMid AnimTag_Female. [2020.04.28-16.24.18:280][ 36]LogSM: Error: Play Update Montage AM_F_WindowVaultMid Duration 0.943396 Timestamp 0.000000 [2020.04.28-16.24.18:280][ 36]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to True [2020.04.28-16.24.18:280][ 36]Interaction: Verbose: [VaultMid2][WindowStandard_C_4] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.24.18:280][ 36]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.18:345][ 40]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Succeed Legion. [2020.04.28-16.24.19:129][ 87]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.24.19:129][ 87]Interaction: Verbose: [VaultMid2][WindowStandard_C_4] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.24.19:129][ 87]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.19:129][ 87]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.24.19:129][ 87]Interaction: Verbose: [VaultMid2][WindowStandard_C_4] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.24.19:129][ 87]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.19:129][ 87]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.28-16.24.19:194][ 91]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.04.28-16.24.19:196][ 91]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.24.19:196][ 91]Interaction: Verbose: [VaultMid2][WindowStandard_C_4] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.24.19:196][ 91]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.19:196][ 91]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.24.19:196][ 91]Interaction: Verbose: [VaultMid2][WindowStandard_C_4] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.24.19:196][ 91]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.19:196][ 91]Interaction: Verbose: [VaultMid2][WindowStandard_C_4] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.24.19:196][ 91]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.19:196][ 91]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to False [2020.04.28-16.24.19:196][ 91]Interaction: Verbose: [VaultMid2][WindowStandard_C_4] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.24.19:196][ 91]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.19:196][ 91]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [EndInteraction Called] - [VaultMid2][WindowStandard_C_4] [2020.04.28-16.24.19:196][ 91]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.19:196][ 91]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.24.19:196][ 91]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.24.19:212][ 92]Interaction: Warning: InteractionAnimNotify FeetOnGround has no current interaction. [2020.04.28-16.24.20:148][148]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_1 - IWatchAnime]: Off [2020.04.28-16.24.21:395][222]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_3] [2020.04.28-16.24.21:395][222]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.21:395][222]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.04.28-16.24.21:395][222]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.21:396][222]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.24.21:396][222]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.24.21:396][222]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.24.21:396][222]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.24.21:396][222]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.24.21:397][222]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.21:397][222]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.24.21:397][222]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.28-16.24.21:397][222]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.21:397][222]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.24.21:397][222]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.21:397][222]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: SurvivorPickup_In Legion. [2020.04.28-16.24.21:397][222]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: SurvivorPickup_In Legion AnimTag_Female AnimTag_Follower. [2020.04.28-16.24.21:397][222]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.24.21:397][222]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.21:397][222]Interaction: [BP_CamperFemale01_Character_C_1] SetGuidingPlayer [BP_Slasher_Character_14_C_0] [2020.04.28-16.24.21:397][222]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.24.21:796][246]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.24.21:796][246]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.24.21:796][246]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.21:796][246]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.24.21:796][246]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.24.21:796][246]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.21:796][246]Interaction: [BP_CamperFemale01_Character_C_1] SetGuidingPlayer [BP_Slasher_Character_14_C_0] [2020.04.28-16.24.21:796][246]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale01_Character_C_1. [2020.04.28-16.24.21:796][246]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.04.28-16.24.21:796][246]Interaction: [BP_CamperFemale01_Character_C_1] SetGuidedAction [VE_BeingPickedUp] [2020.04.28-16.24.21:796][246]Interaction: Interaction time: 2.700000 [2020.04.28-16.24.21:796][246]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: SurvivorPickup Legion AnimTag_Carry. [2020.04.28-16.24.21:796][246]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: SurvivorPickup Legion AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.04.28-16.24.21:796][246]LogSM: Error: Play Update Montage AM_KK_PickUP Duration 2.700000 Timestamp 0.000000 [2020.04.28-16.24.21:796][246]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.04.28-16.24.21:796][246]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.24.21:796][246]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.21:796][246]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.24.22:046][261]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_KK_PickUP [2020.04.28-16.24.22:161][268]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.719050 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.28-16.24.22:330][278]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.24.22:330][278]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.24.22:494][288]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.915573 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.28-16.24.24:478][407]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.24.24:479][407]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.24.24:479][407]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.24:479][407]Interaction: [BP_CamperFemale01_Character_C_1] SetGuidedAction [VE_BeingCarried] [2020.04.28-16.24.24:479][407]LogAkAudio: Warning: [BP_Slasher_Character_14_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.28-16.24.24:479][407]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.24.24:479][407]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.24.24:479][407]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.24:479][407]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.24.24:479][407]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.24.24:479][407]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.24:479][407]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.24.24:479][407]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.24.24:479][407]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.24:479][407]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.24.24:479][407]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.24:479][407]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.04.28-16.24.24:479][407]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.24.24:479][407]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.24:479][407]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_3] [2020.04.28-16.24.24:479][407]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.24:479][407]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.24.24:611][415]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.28-16.24.24:611][415]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.24:644][417]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideEnterSneak][ClosetStandard_C_12] [2020.04.28-16.24.24:644][417]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.24:644][417]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.28-16.24.24:644][417]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.24:644][417]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterSneak][ClosetStandard_C_12] [2020.04.28-16.24.24:644][417]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.24:645][417]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.24:646][417]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.24:646][417]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_12] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.24.24:646][417]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.24:646][417]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.24:646][417]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_12] [2020.04.28-16.24.24:646][417]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.24:646][417]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_12] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.24.24:646][417]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.24:646][417]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_12] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.24.24:646][417]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.24:646][417]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.24.24:647][417]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.24.24:647][417]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.24.24:647][417]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.24.24:647][417]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.24:647][417]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.24.24:647][417]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.28-16.24.24:647][417]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.24:647][417]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.24.24:647][417]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.24:647][417]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.24.24:647][417]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.24:744][423]LogStreaming: Display: Flushing async loaders. [2020.04.28-16.24.24:756][423]LogStreaming: Flushing async loaders took 11ms. [2020.04.28-16.24.24:756][423]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale01_Character_C_0 - NiceBakuhatsu, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.24.24:757][423]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.24:757][423]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_12] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.24.24:757][423]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.24:757][423]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.24:757][423]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_12] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.24.24:757][423]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.24:757][423]Interaction: Interaction time: 0.000000 [2020.04.28-16.24.24:757][423]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: LockerEnter AnimTag_Injured AnimTag_Female. [2020.04.28-16.24.24:757][423]LogSM: Error: Play Update Montage AM_F_ClosetHide Duration 0.000000 Timestamp 0.000000 [2020.04.28-16.24.24:757][423]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.04.28-16.24.24:757][423]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_12] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.24.24:757][423]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.24:782][425]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.24.24:946][435]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.CarryEscape Enabled?: Enabled [2020.04.28-16.24.24:948][435]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.24.24:948][435]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.24.24:948][435]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.24:948][435]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.24.24:949][435]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.24.24:949][435]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.24:949][435]Interaction: Interaction time: 16.000000 [2020.04.28-16.24.24:949][435]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: Wiggle Legion AnimTag_Carry AnimTag_Female. [2020.04.28-16.24.24:949][435]LogSM: Error: Play Update Montage AM_F_WI_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.04.28-16.24.24:949][435]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.24.24:949][435]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.26:511][529]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_9] [2020.04.28-16.24.26:511][529]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.26:513][529]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.24.26:513][529]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.24.26:513][529]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_9] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.24.26:513][529]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.26:513][529]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.24.26:513][529]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_9] [2020.04.28-16.24.26:513][529]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.26:513][529]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_9] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.24.26:513][529]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.26:513][529]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: HookSetup Legion AnimTag_Carry. [2020.04.28-16.24.26:513][529]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HookSetup Legion AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.04.28-16.24.26:513][529]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.24.26:513][529]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_9] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.24.26:513][529]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.26:513][529]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.24.26:514][529]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: Wiggle Legion AnimTag_Carry AnimTag_Female. [2020.04.28-16.24.26:514][529]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_WI_Wiggle [2020.04.28-16.24.26:547][531]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.24.26:547][531]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WI_Wiggle [2020.04.28-16.24.26:579][533]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.24.26:579][533]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.24.26:579][533]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.26:579][533]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.24.26:579][533]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.24.26:579][533]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.26:579][533]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.24.26:579][533]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.26:579][533]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.24.26:579][533]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.26:579][533]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.28-16.24.26:579][533]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.26:579][533]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.24.26:611][535]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_9] [2020.04.28-16.24.26:611][535]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.26:695][540]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.24.26:746][543]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.26:746][543]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_12] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.24.26:746][543]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.26:746][543]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale01_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.28-16.24.26:746][543]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.26:746][543]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_12] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.24.26:746][543]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.26:746][543]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.26:746][543]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_12] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.24.26:746][543]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.26:746][543]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.26:746][543]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_12] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.24.26:746][543]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.26:746][543]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_12] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.24.26:746][543]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.26:746][543]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.24.26:746][543]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_12] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.24.26:746][543]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.26:746][543]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideEnterSneak][ClosetStandard_C_12] [2020.04.28-16.24.26:746][543]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.26:746][543]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.26:812][547]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.26:812][547]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.26:928][554]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.HookChargeable Enabled?: Enabled [2020.04.28-16.24.26:929][554]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.24.26:929][554]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_9] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.24.26:929][554]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.26:929][554]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.24.26:929][554]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_9] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.24.26:929][554]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.26:929][554]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HookCamper Legion AnimTag_Carry AnimTag_Female. [2020.04.28-16.24.26:929][554]Interaction: [BP_CamperFemale01_Character_C_1] SetGuidingPlayer [Null] [2020.04.28-16.24.26:929][554]Interaction: [BP_CamperFemale01_Character_C_1] SetGuidedAction [VE_BeingPutOnHook] [2020.04.28-16.24.26:929][554]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to True [2020.04.28-16.24.26:929][554]AnimLeader: BP_SmallMeatLocker_HillBilly_C_9 Requested to Play: HookCamper Legion AnimTag_Carry. [2020.04.28-16.24.26:929][554]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.28-16.24.26:929][554]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Legion AnimTag_Carry AnimTag_Follower [2020.04.28-16.24.26:929][554]Interaction: Interaction time: 1.500000 [2020.04.28-16.24.26:929][554]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: HookCamper Legion AnimTag_Carry. [2020.04.28-16.24.26:929][554]LogSM: Error: Play Update Montage AM_KK_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.04.28-16.24.26:929][554]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_9] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.24.26:929][554]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.26:930][554]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_KK_Hook_IN [2020.04.28-16.24.26:949][555]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.04.28-16.24.27:496][588]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.27:496][588]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.24.27:496][588]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.27:496][588]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.27:496][588]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.24.27:496][588]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.27:529][590]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.27:529][590]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.24.27:529][590]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.27:529][590]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.27:529][590]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.24.27:529][590]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.27:529][590]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.24.27:529][590]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.27:529][590]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.24.27:529][590]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.27:529][590]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.04.28-16.24.27:529][590]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.27:529][590]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.27:795][606]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 41.629475 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.28-16.24.28:432][644]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.HookChargeable Enabled?: Disabled [2020.04.28-16.24.28:496][648]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_9] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.28-16.24.28:496][648]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.28-16.24.28:496][648]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_9] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.28-16.24.28:496][648]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.28:496][648]LogAkAudio: Warning: [BP_Slasher_Character_14_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.28-16.24.28:496][648]Interaction: [BP_CamperFemale01_Character_C_1] SetGuidedAction [VE_None] [2020.04.28-16.24.28:496][648]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to False [2020.04.28-16.24.28:499][648]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.CarryEscape Enabled?: Disabled [2020.04.28-16.24.28:528][650]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_14_C_0 Target: BP_CamperFemale01_Character_C_1 [2020.04.28-16.24.28:528][650]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale02_Character_C_0 - Claudette is OP, Originating Player: BP_Slasher_Character_14_C_0 - Solaire of Astora, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.04.28-16.24.28:528][650]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale09_Character_C_0 - Mars, Originating Player: BP_Slasher_Character_14_C_0 - Solaire of Astora, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.04.28-16.24.28:529][650]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.04.28-16.24.28:529][650]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.04.28-16.24.28:530][650]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.04.28-16.24.28:530][650]AnimLeader: BP_SmallMeatLocker_HillBilly_C_9 Requested to Play: HookCamperOut. [2020.04.28-16.24.28:530][650]AnimLeader: BP_Entity_C_9 Requested to Play: HookCamperOut AnimTag_Follower. [2020.04.28-16.24.28:530][650]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.28-16.24.28:530][650]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.04.28-16.24.28:563][652]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.24.28:564][652]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_9] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.24.28:564][652]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.28:564][652]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.24.28:564][652]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_9] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.24.28:564][652]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.28:564][652]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.24.28:564][652]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_9] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.24.28:564][652]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.28:564][652]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.24.28:564][652]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_9] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.24.28:564][652]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.28:564][652]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_9] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.24.28:564][652]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.28:564][652]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_9] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.24.28:564][652]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.28:564][652]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_9] [2020.04.28-16.24.28:564][652]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.28:564][652]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.24.28:564][652]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.24.28:594][654]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.04.28-16.24.28:594][654]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.28:594][654]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.04.28-16.24.28:594][654]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.28:595][654]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.28:595][654]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.28:596][654]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.24.28:596][654]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.28:596][654]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.28:596][654]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.04.28-16.24.28:596][654]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.28:596][654]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.24.28:596][654]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.28:596][654]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.24.28:596][654]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.28:596][654]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.24.28:596][654]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.24.28:596][654]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.24.28:628][656]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.HookChargeable Enabled?: Enabled [2020.04.28-16.24.28:633][656]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.HookChargeable Enabled?: Disabled [2020.04.28-16.24.28:694][660]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.28-16.24.28:696][660]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.28:696][660]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.24.28:696][660]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.28:696][660]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.28:696][660]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.24.28:696][660]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.28:696][660]Interaction: Interaction time: 46.806610 [2020.04.28-16.24.28:696][660]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.24.28:696][660]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.28:729][662]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.24.29:928][734]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.04.28-16.24.29:932][734]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.28-16.24.29:932][734]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.29:932][734]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.04.28-16.24.29:932][734]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.29:932][734]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.04.28-16.24.29:932][734]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.29:932][734]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.04.28-16.24.29:932][734]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.29:932][734]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.04.28-16.24.29:932][734]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.29:932][734]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.04.28-16.24.29:932][734]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.29:932][734]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.04.28-16.24.29:932][734]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.29:963][736]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.04.28-16.24.29:963][736]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.29:963][736]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_4] [2020.04.28-16.24.29:963][736]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.29:963][736]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_4] [2020.04.28-16.24.29:963][736]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.29:983][737]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.24.30:012][739]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.04.28-16.24.30:012][739]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.30:012][739]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.04.28-16.24.30:012][739]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.30:013][739]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.24.30:013][739]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.24.30:013][739]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.24.30:013][739]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.30:013][739]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.24.30:013][739]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.04.28-16.24.30:013][739]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.30:013][739]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.24.30:013][739]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.30:013][739]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.24.30:013][739]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.30:013][739]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.24.30:061][742]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.04.28-16.24.30:061][742]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.30:129][746]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.24.30:129][746]LogDBDPlayerMovement: StopSnapping Final Location (3378.500000 5153.035645 88.092941) [2020.04.28-16.24.30:129][746]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.24.30:129][746]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.24.30:129][746]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.30:129][746]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.24.30:129][746]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.24.30:129][746]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.30:129][746]Interaction: Interaction time: 54.836311 [2020.04.28-16.24.30:129][746]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.24.30:129][746]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.30:161][748]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.28-16.24.31:634][835]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.24.31:702][839]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.6358686685562134, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.04.28-16.24.31:703][839]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.04.28-16.24.31:719][840]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01507854554802179, xOffset=0, yOffset=0) [2020.04.28-16.24.31:735][841]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 184 [2020.04.28-16.24.31:736][841]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03014572896063328, xOffset=0, yOffset=0) [2020.04.28-16.24.31:752][842]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04520463570952415, xOffset=0, yOffset=0) [2020.04.28-16.24.31:768][843]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06025636196136475, xOffset=0, yOffset=0) [2020.04.28-16.24.31:785][844]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07530444860458374, xOffset=0, yOffset=0) [2020.04.28-16.24.31:803][845]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09034126996994019, xOffset=0, yOffset=0) [2020.04.28-16.24.31:819][846]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1053729057312012, xOffset=0, yOffset=0) [2020.04.28-16.24.31:835][847]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1204708144068718, xOffset=0, yOffset=0) [2020.04.28-16.24.31:851][848]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1356365382671356, xOffset=0, yOffset=0) [2020.04.28-16.24.31:868][849]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1506491750478745, xOffset=0, yOffset=0) [2020.04.28-16.24.31:884][850]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1656566262245178, xOffset=0, yOffset=0) [2020.04.28-16.24.31:901][851]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1806587129831314, xOffset=0, yOffset=0) [2020.04.28-16.24.31:918][852]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1956565380096436, xOffset=0, yOffset=0) [2020.04.28-16.24.31:934][853]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2106532603502274, xOffset=0, yOffset=0) [2020.04.28-16.24.31:951][854]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2256437093019485, xOffset=0, yOffset=0) [2020.04.28-16.24.31:967][855]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2406323403120041, xOffset=0, yOffset=0) [2020.04.28-16.24.31:984][856]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2556174397468567, xOffset=0, yOffset=0) [2020.04.28-16.24.32:000][857]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2706074416637421, xOffset=0, yOffset=0) [2020.04.28-16.24.32:015][858]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2855909764766693, xOffset=0, yOffset=0) [2020.04.28-16.24.32:031][859]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3007866144180298, xOffset=0, yOffset=0) [2020.04.28-16.24.32:049][860]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3157708942890167, xOffset=0, yOffset=0) [2020.04.28-16.24.32:065][861]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3307835161685944, xOffset=0, yOffset=0) [2020.04.28-16.24.32:081][862]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3459262549877167, xOffset=0, yOffset=0) [2020.04.28-16.24.32:098][863]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3609772622585297, xOffset=0, yOffset=0) [2020.04.28-16.24.32:114][864]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3761392533779144, xOffset=0, yOffset=0) [2020.04.28-16.24.32:131][865]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.39133396744728, xOffset=0, yOffset=0) [2020.04.28-16.24.32:148][866]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4065186977386475, xOffset=0, yOffset=0) [2020.04.28-16.24.32:165][867]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.421821802854538, xOffset=0, yOffset=0) [2020.04.28-16.24.32:181][868]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4368086159229279, xOffset=0, yOffset=0) [2020.04.28-16.24.32:198][869]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4520347118377686, xOffset=0, yOffset=0) [2020.04.28-16.24.32:214][870]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4670224487781525, xOffset=0, yOffset=0) [2020.04.28-16.24.32:232][871]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4822542667388916, xOffset=0, yOffset=0) [2020.04.28-16.24.32:248][872]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.497385174036026, xOffset=0, yOffset=0) [2020.04.28-16.24.32:264][873]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5126046538352966, xOffset=0, yOffset=0) [2020.04.28-16.24.32:277][874]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.24.32:277][874]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.24.32:277][874]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.24.32:277][874]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.24.32:277][874]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.24.32:277][874]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.28-16.24.32:282][874]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5277631878852844, xOffset=0, yOffset=0) [2020.04.28-16.24.32:298][875]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5428894758224487, xOffset=0, yOffset=0) [2020.04.28-16.24.32:315][876]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5579895377159119, xOffset=0, yOffset=0) [2020.04.28-16.24.32:330][877]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.28-16.24.32:331][877]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5732252597808838, xOffset=0, yOffset=0) [2020.04.28-16.24.32:348][878]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5884556174278259, xOffset=0, yOffset=0) [2020.04.28-16.24.32:365][879]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6034974455833435, xOffset=0, yOffset=0) [2020.04.28-16.24.32:381][880]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6186347007751465, xOffset=0, yOffset=0) [2020.04.28-16.24.32:398][881]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6337589025497437, xOffset=0, yOffset=0) [2020.04.28-16.24.32:415][882]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6489070057868958, xOffset=0, yOffset=0) [2020.04.28-16.24.32:432][883]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6640599966049194, xOffset=0, yOffset=0) [2020.04.28-16.24.32:449][884]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.679210364818573, xOffset=0, yOffset=0) [2020.04.28-16.24.32:461][885]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.24.32:461][885]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.24.32:465][885]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.28-16.24.32:512][888]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.28-16.24.32:512][888]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.04.28-16.24.32:544][890]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale09_Character_C_0 - Mars, Originating Player: BP_Slasher_Character_14_C_0 - Solaire of Astora, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 0.000443, Lifetime Duration: 4.000000 [2020.04.28-16.24.32:577][892]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale02_Character_C_0 - Claudette is OP, Originating Player: BP_Slasher_Character_14_C_0 - Solaire of Astora, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.24.32:951][915]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Mars [0x2AF0D931090] Result: '1' k_EResultOK (success) [2020.04.28-16.24.32:951][915]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Mars [0x2AF0D931090]' succeeded in 0.433393 seconds [2020.04.28-16.24.32:984][917]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Mars [0x2AF0D938410] Result: '1' k_EResultOK (success) [2020.04.28-16.24.33:004][918]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.489253 seconds [2020.04.28-16.24.33:245][932]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.04.28-16.24.33:245][932]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.04.28-16.24.33:245][932]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.04.28-16.24.33:245][932]AnimLeader: BP_SmallMeatLocker_HillBilly_C_9 Requested to Play: HookIdle. [2020.04.28-16.24.33:245][932]AnimLeader: BP_Entity_C_9 Requested to Play: HookIdle AnimTag_Follower. [2020.04.28-16.24.33:245][932]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.04.28-16.24.34:732][ 21]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.8116278648376465, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.04.28-16.24.34:732][ 21]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.04.28-16.24.34:750][ 22]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01516154501587152, xOffset=0, yOffset=0) [2020.04.28-16.24.34:765][ 23]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.030243270099163, xOffset=0, yOffset=0) [2020.04.28-16.24.34:782][ 24]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04553927108645439, xOffset=0, yOffset=0) [2020.04.28-16.24.34:799][ 25]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.060635358095169, xOffset=0, yOffset=0) [2020.04.28-16.24.34:817][ 26]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07569372653961182, xOffset=0, yOffset=0) [2020.04.28-16.24.34:832][ 27]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09090463817119598, xOffset=0, yOffset=0) [2020.04.28-16.24.34:849][ 28]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.10600745677948, xOffset=0, yOffset=0) [2020.04.28-16.24.34:865][ 29]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1212054565548897, xOffset=0, yOffset=0) [2020.04.28-16.24.34:882][ 30]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1364018172025681, xOffset=0, yOffset=0) [2020.04.28-16.24.34:899][ 31]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.15151035785675, xOffset=0, yOffset=0) [2020.04.28-16.24.34:916][ 32]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1666060835123062, xOffset=0, yOffset=0) [2020.04.28-16.24.34:932][ 33]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1818733513355255, xOffset=0, yOffset=0) [2020.04.28-16.24.34:949][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1969694495201111, xOffset=0, yOffset=0) [2020.04.28-16.24.34:965][ 35]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2121316343545914, xOffset=0, yOffset=0) [2020.04.28-16.24.34:982][ 36]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2273091822862625, xOffset=0, yOffset=0) [2020.04.28-16.24.34:999][ 37]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2425559014081955, xOffset=0, yOffset=0) [2020.04.28-16.24.35:016][ 38]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2576116323471069, xOffset=0, yOffset=0) [2020.04.28-16.24.35:032][ 39]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2728090882301331, xOffset=0, yOffset=0) [2020.04.28-16.24.35:049][ 40]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2878758013248444, xOffset=0, yOffset=0) [2020.04.28-16.24.35:065][ 41]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3029316067695618, xOffset=0, yOffset=0) [2020.04.28-16.24.35:082][ 42]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3181725144386292, xOffset=0, yOffset=0) [2020.04.28-16.24.35:099][ 43]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3333352506160736, xOffset=0, yOffset=0) [2020.04.28-16.24.35:116][ 44]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3484205305576324, xOffset=0, yOffset=0) [2020.04.28-16.24.35:132][ 45]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.36361426115036, xOffset=0, yOffset=0) [2020.04.28-16.24.35:149][ 46]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3787386119365692, xOffset=0, yOffset=0) [2020.04.28-16.24.35:165][ 47]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3939108848571777, xOffset=0, yOffset=0) [2020.04.28-16.24.35:184][ 48]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.409736692905426, xOffset=0, yOffset=0) [2020.04.28-16.24.35:202][ 49]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4256632328033447, xOffset=0, yOffset=0) [2020.04.28-16.24.35:218][ 50]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4407228529453278, xOffset=0, yOffset=0) [2020.04.28-16.24.35:234][ 51]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4557777643203735, xOffset=0, yOffset=0) [2020.04.28-16.24.35:250][ 52]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4708282947540283, xOffset=0, yOffset=0) [2020.04.28-16.24.35:267][ 53]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4858750104904175, xOffset=0, yOffset=0) [2020.04.28-16.24.35:284][ 54]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.500918447971344, xOffset=0, yOffset=0) [2020.04.28-16.24.35:300][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5159592032432556, xOffset=0, yOffset=0) [2020.04.28-16.24.35:317][ 56]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5309968590736389, xOffset=0, yOffset=0) [2020.04.28-16.24.35:333][ 57]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5460338592529297, xOffset=0, yOffset=0) [2020.04.28-16.24.35:350][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5610689520835876, xOffset=0, yOffset=0) [2020.04.28-16.24.35:367][ 59]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5761256814002991, xOffset=0, yOffset=0) [2020.04.28-16.24.35:383][ 60]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5911754965782166, xOffset=0, yOffset=0) [2020.04.28-16.24.35:399][ 61]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6062100529670715, xOffset=0, yOffset=0) [2020.04.28-16.24.35:416][ 62]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6212432384490967, xOffset=0, yOffset=0) [2020.04.28-16.24.35:432][ 63]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6363394856452942, xOffset=0, yOffset=0) [2020.04.28-16.24.35:449][ 64]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6515272259712219, xOffset=0, yOffset=0) [2020.04.28-16.24.35:465][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6665999293327332, xOffset=0, yOffset=0) [2020.04.28-16.24.35:482][ 66]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.681755542755127, xOffset=0, yOffset=0) [2020.04.28-16.24.35:499][ 67]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6969576478004456, xOffset=0, yOffset=0) [2020.04.28-16.24.35:515][ 68]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.71206510066986, xOffset=0, yOffset=0) [2020.04.28-16.24.35:532][ 69]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.72727346420288, xOffset=0, yOffset=0) [2020.04.28-16.24.35:549][ 70]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7424013614654541, xOffset=0, yOffset=0) [2020.04.28-16.24.35:566][ 71]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7574431896209717, xOffset=0, yOffset=0) [2020.04.28-16.24.35:582][ 72]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.772752583026886, xOffset=0, yOffset=0) [2020.04.28-16.24.35:599][ 73]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7878768444061279, xOffset=0, yOffset=0) [2020.04.28-16.24.35:616][ 74]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8029646873474121, xOffset=0, yOffset=0) [2020.04.28-16.24.35:632][ 75]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8180931210517883, xOffset=0, yOffset=0) [2020.04.28-16.24.35:649][ 76]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8333984017372131, xOffset=0, yOffset=0) [2020.04.28-16.24.35:666][ 77]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8484504222869873, xOffset=0, yOffset=0) [2020.04.28-16.24.35:678][ 78]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.24.35:678][ 78]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.24.35:678][ 78]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.24.35:680][ 78]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.24.35:683][ 78]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.28-16.24.35:696][ 79]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.24.35:712][ 80]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.28-16.24.35:712][ 80]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.04.28-16.24.35:714][ 80]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.24.35:729][ 81]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.24.35:746][ 82]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.24.35:762][ 83]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.24.35:779][ 84]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.24.35:796][ 85]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.24.35:812][ 86]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.24.35:829][ 87]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.24.35:845][ 88]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.24.35:862][ 89]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.24.35:878][ 90]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.24.35:895][ 91]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.24.35:911][ 92]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.24.35:928][ 93]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.24.35:945][ 94]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.24.35:962][ 95]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.24.35:979][ 96]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.24.35:996][ 97]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.24.36:012][ 98]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.24.36:029][ 99]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.24.36:046][100]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.24.36:063][101]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.24.36:079][102]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.24.36:096][103]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.24.36:166][108]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Mars [0x2AF0D185770] Result: '1' k_EResultOK (success) [2020.04.28-16.24.36:166][108]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Mars [0x2AF0D185770]' succeeded in 0.451391 seconds [2020.04.28-16.24.36:200][110]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Mars [0x2AF0D938410] Result: '1' k_EResultOK (success) [2020.04.28-16.24.36:219][111]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.506351 seconds [2020.04.28-16.24.37:261][173]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [StartFrenzy][FrenzyItem_C_0] [2020.04.28-16.24.37:261][173]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.37:261][173]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [StartFrenzy][FrenzyItem_C_0] [2020.04.28-16.24.37:261][173]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.37:262][173]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.24.37:262][173]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.24.37:262][173]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.24.37:262][173]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.37:263][173]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.24.37:263][173]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [RequestAndBeginInteraction] - [StartFrenzy][FrenzyItem_C_0] [2020.04.28-16.24.37:263][173]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.37:263][173]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.24.37:263][173]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.37:263][173]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.24.37:263][173]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.37:394][181]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Frenzy_ModifyFOV, Status Owner: BP_Slasher_Character_14_C_0 - Solaire of Astora, Originating Player: BP_Slasher_Character_14_C_0 - Solaire of Astora, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.24.37:395][181]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.24.37:395][181]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.24.37:395][181]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.37:395][181]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.24.37:395][181]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.24.37:395][181]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.37:395][181]Interaction: Interaction time: 0.000000 [2020.04.28-16.24.37:395][181]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.04.28-16.24.37:396][181]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.24.37:396][181]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.24.37:396][181]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.37:396][181]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.24.37:396][181]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.24.37:396][181]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.37:462][185]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.24.37:462][185]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.24.37:462][185]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.37:462][185]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.24.37:462][185]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.24.37:462][185]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.37:462][185]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.24.37:462][185]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.37:462][185]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.04.28-16.24.37:462][185]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.24.37:462][185]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.37:462][185]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [EndInteraction Called] - [StartFrenzy][FrenzyItem_C_0] [2020.04.28-16.24.37:462][185]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.37:462][185]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.24.39:127][285]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideExitSneak][ClosetStandard_C_12] [2020.04.28-16.24.39:127][285]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.39:127][285]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideExitSneak][ClosetStandard_C_12] [2020.04.28-16.24.39:127][285]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.39:128][285]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.39:128][285]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.39:129][285]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_12] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.24.39:129][285]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.39:129][285]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.39:129][285]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideExitSneak][ClosetStandard_C_12] [2020.04.28-16.24.39:129][285]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.39:129][285]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_12] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.24.39:129][285]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.39:129][285]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_12] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.24.39:129][285]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.39:195][289]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.24.39:227][291]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_UnhideNearSlasher Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.28-16.24.39:229][291]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.39:229][291]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_12] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.24.39:229][291]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.39:229][291]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.39:229][291]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_12] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.24.39:229][291]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.39:229][291]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale01_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.28-16.24.39:229][291]Interaction: Interaction time: 0.000000 [2020.04.28-16.24.39:229][291]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: LockerExit AnimTag_Injured AnimTag_Female. [2020.04.28-16.24.39:229][291]LogSM: Error: Play Update Montage AM_F_ClosetUnhide Duration 0.000000 Timestamp 0.000000 [2020.04.28-16.24.39:229][291]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.04.28-16.24.39:229][291]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_12] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.24.39:229][291]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.39:294][295]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale01_Character_C_0 - NiceBakuhatsu, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.24.39:395][301]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.24.41:528][429]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.24.41:744][442]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.41:744][442]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_12] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.24.41:744][442]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.41:744][442]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.41:744][442]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_12] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.24.41:745][442]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.41:745][442]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.41:745][442]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_12] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.24.41:745][442]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.41:745][442]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.41:745][442]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_12] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.24.41:745][442]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.41:745][442]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_12] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.24.41:745][442]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.41:745][442]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.24.41:745][442]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_12] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.24.41:745][442]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.41:745][442]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideExitSneak][ClosetStandard_C_12] [2020.04.28-16.24.41:745][442]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.41:745][442]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.42:077][462]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.04.28-16.24.42:077][462]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.42:077][462]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.04.28-16.24.42:077][462]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.42:078][462]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.42:078][462]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.42:078][462]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.24.42:078][462]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.42:078][462]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.42:078][462]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.04.28-16.24.42:078][462]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.42:078][462]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.24.42:078][462]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.42:078][462]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.24.42:078][462]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.42:144][466]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.28-16.24.42:145][466]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.42:145][466]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.24.42:145][466]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.42:145][466]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.42:145][466]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.24.42:145][466]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.42:145][466]Interaction: Interaction time: 16.563148 [2020.04.28-16.24.42:145][466]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.24.42:145][466]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.48:644][856]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Frenzy_Open Legion. [2020.04.28-16.24.48:645][856]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.24.48:645][856]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.24.48:745][862]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.48:745][862]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.24.48:745][862]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.48:745][862]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.48:745][862]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.24.48:745][862]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.48:778][864]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.48:778][864]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.24.48:778][864]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.48:779][864]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.48:779][864]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.24.48:779][864]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.48:779][864]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.24.48:779][864]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.48:779][864]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.24.48:779][864]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.48:779][864]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.04.28-16.24.48:779][864]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.48:779][864]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.48:914][872]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.28-16.24.48:914][872]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.48:914][872]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.04.28-16.24.48:914][872]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.48:914][872]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.04.28-16.24.48:914][872]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.48:914][872]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.04.28-16.24.48:914][872]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.48:914][872]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.04.28-16.24.48:914][872]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.48:914][872]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.04.28-16.24.48:914][872]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.48:914][872]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.04.28-16.24.48:914][872]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.49:080][882]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.28-16.24.49:081][882]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.49:081][882]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.04.28-16.24.49:081][882]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.49:081][882]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.04.28-16.24.49:081][882]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.49:081][882]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.04.28-16.24.49:081][882]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.49:081][882]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.04.28-16.24.49:081][882]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.49:081][882]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.04.28-16.24.49:081][882]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.49:081][882]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.04.28-16.24.49:081][882]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.49:097][883]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.28-16.24.49:097][883]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.49:097][883]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.04.28-16.24.49:097][883]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.49:097][883]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.04.28-16.24.49:097][883]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.49:097][883]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.04.28-16.24.49:097][883]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.49:097][883]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.04.28-16.24.49:097][883]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.49:097][883]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.04.28-16.24.49:097][883]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.49:097][883]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.04.28-16.24.49:097][883]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.49:144][886]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Frenzy_Hitting Legion. [2020.04.28-16.24.49:443][904]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Frenzy_Miss Legion. [2020.04.28-16.24.49:545][910]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 14.729724 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.28-16.24.49:646][916]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [FrenzyCooldown][FrenzyItem_C_0] [2020.04.28-16.24.49:646][916]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.49:647][916]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.24.49:647][916]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.24.49:679][918]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [FrenzyCooldown][FrenzyItem_C_0] [2020.04.28-16.24.49:679][918]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.49:681][918]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.24.49:681][918]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.24.49:681][918]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.24.49:681][918]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.49:681][918]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.24.49:681][918]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [RequestAndBeginInteraction] - [FrenzyCooldown][FrenzyItem_C_0] [2020.04.28-16.24.49:681][918]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.49:681][918]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.24.49:681][918]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.49:681][918]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.24.49:681][918]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.49:718][920]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.4092016816139221, hitAreaLength=0.1181818246841431, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.04.28-16.24.49:719][920]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.04.28-16.24.49:736][921]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01504172571003437, xOffset=0, yOffset=0) [2020.04.28-16.24.49:751][922]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0300951786339283, xOffset=0, yOffset=0) [2020.04.28-16.24.49:767][923]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.045196995139122, xOffset=0, yOffset=0) [2020.04.28-16.24.49:779][924]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.24.49:779][924]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.24.49:779][924]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.49:779][924]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.24.49:779][924]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.24.49:779][924]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.49:780][924]Interaction: Interaction time: 0.000000 [2020.04.28-16.24.49:780][924]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: FrenzyCooldown Legion. [2020.04.28-16.24.49:780][924]LogSM: Error: Play Update Montage AM_KK_Idle_Power_CoolDown Duration 0.000000 Timestamp 0.000000 [2020.04.28-16.24.49:780][924]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.24.49:780][924]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.49:783][924]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06022708490490913, xOffset=0, yOffset=0) [2020.04.28-16.24.49:800][925]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07525690644979477, xOffset=0, yOffset=0) [2020.04.28-16.24.49:811][926]LogDBDGeneral: StatusEffect::EndPlay - Id: Frenzy_ModifyFOV, Status Owner: BP_Slasher_Character_14_C_0 - Solaire of Astora, Originating Player: BP_Slasher_Character_14_C_0 - Solaire of Astora, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.24.49:817][926]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.090279996395111, xOffset=0, yOffset=0) [2020.04.28-16.24.49:833][927]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1052988171577454, xOffset=0, yOffset=0) [2020.04.28-16.24.49:849][928]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1203159093856812, xOffset=0, yOffset=0) [2020.04.28-16.24.49:866][929]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.135331004858017, xOffset=0, yOffset=0) [2020.04.28-16.24.49:883][930]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1503447294235229, xOffset=0, yOffset=0) [2020.04.28-16.24.49:899][931]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.16535772383213, xOffset=0, yOffset=0) [2020.04.28-16.24.49:915][932]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1803711801767349, xOffset=0, yOffset=0) [2020.04.28-16.24.49:932][933]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.195405900478363, xOffset=0, yOffset=0) [2020.04.28-16.24.49:948][934]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2105102688074112, xOffset=0, yOffset=0) [2020.04.28-16.24.49:965][935]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.225669726729393, xOffset=0, yOffset=0) [2020.04.28-16.24.49:982][936]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2407747209072113, xOffset=0, yOffset=0) [2020.04.28-16.24.49:999][937]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2559692561626434, xOffset=0, yOffset=0) [2020.04.28-16.24.50:015][938]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2711083590984344, xOffset=0, yOffset=0) [2020.04.28-16.24.50:031][939]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2862600684165955, xOffset=0, yOffset=0) [2020.04.28-16.24.50:049][940]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3014516234397888, xOffset=0, yOffset=0) [2020.04.28-16.24.50:065][941]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3166039884090424, xOffset=0, yOffset=0) [2020.04.28-16.24.50:081][942]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3316617906093597, xOffset=0, yOffset=0) [2020.04.28-16.24.50:098][943]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.34689462184906, xOffset=0, yOffset=0) [2020.04.28-16.24.50:115][944]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3620285391807556, xOffset=0, yOffset=0) [2020.04.28-16.24.50:131][945]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.37710091471672, xOffset=0, yOffset=0) [2020.04.28-16.24.50:148][946]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3923799991607666, xOffset=0, yOffset=0) [2020.04.28-16.24.50:165][947]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4074614644050598, xOffset=0, yOffset=0) [2020.04.28-16.24.50:181][948]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4226227402687073, xOffset=0, yOffset=0) [2020.04.28-16.24.50:198][949]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4378409087657928, xOffset=0, yOffset=0) [2020.04.28-16.24.50:215][950]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4529058933258057, xOffset=0, yOffset=0) [2020.04.28-16.24.50:227][951]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.24.50:227][951]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.24.50:232][951]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.28-16.24.50:362][959]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.28-16.24.50:362][959]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.04.28-16.24.50:817][987]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Mars [0x2AF1EDEF520] Result: '1' k_EResultOK (success) [2020.04.28-16.24.50:817][987]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Mars [0x2AF1EDEF520]' succeeded in 0.454091 seconds [2020.04.28-16.24.50:850][989]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Mars [0x2AF1EDED3C0] Result: '1' k_EResultOK (success) [2020.04.28-16.24.50:870][990]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.506118 seconds [2020.04.28-16.24.52:479][ 86]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.24.52:479][ 86]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.24.52:479][ 86]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.24.52:479][ 86]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.24.52:479][ 86]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.52:479][ 86]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.24.52:479][ 86]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.24.52:479][ 86]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.52:495][ 87]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.24.52:496][ 87]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.24.52:496][ 87]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.52:496][ 87]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.24.52:496][ 87]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.24.52:496][ 87]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.52:496][ 87]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.24.52:496][ 87]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.52:496][ 87]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.24.52:496][ 87]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.52:496][ 87]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.04.28-16.24.52:496][ 87]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.52:496][ 87]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.04.28-16.24.52:496][ 87]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.52:496][ 87]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.24.52:533][ 89]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.04.28-16.24.52:544][ 90]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.28-16.24.52:544][ 90]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.411117 [2020.04.28-16.24.52:552][ 90]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.24.52:727][101]Interaction: Player [BP_CamperMale09_Character_C_0] is in chase. [2020.04.28-16.24.52:829][107]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.04.28-16.24.52:829][107]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.52:829][107]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_4] [2020.04.28-16.24.52:829][107]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.52:829][107]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_4] [2020.04.28-16.24.52:829][107]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.52:977][116]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Mars [0x2AF0D30C070] Result: '1' k_EResultOK (success) [2020.04.28-16.24.52:977][116]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Mars [0x2AF0D30C070]' succeeded in 0.431278 seconds [2020.04.28-16.24.52:999][118]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Mars [0x2AF0D3085F0] Result: '1' k_EResultOK (success) [2020.04.28-16.24.53:021][119]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.472490 seconds [2020.04.28-16.24.53:427][143]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 18.282774 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.28-16.24.53:762][163]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.24.53:762][163]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.24.53:762][163]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.53:762][163]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.24.53:762][163]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.24.53:762][163]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.53:862][169]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.24.53:862][169]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.24.53:862][169]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.53:862][169]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.24.53:862][169]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.24.53:862][169]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.53:862][169]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.24.53:862][169]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.53:862][169]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.24.53:862][169]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.53:862][169]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [EndInteraction Called] - [FrenzyCooldown][FrenzyItem_C_0] [2020.04.28-16.24.53:862][169]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.53:862][169]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.24.54:362][199]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage1][GeneratorStandard_C_4] [2020.04.28-16.24.54:362][199]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.54:362][199]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation FAIL] - [GeneratorDamage1][GeneratorStandard_C_4] [2020.04.28-16.24.54:362][199]InteractionHandler: Verbose: (Line: [1061] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.54:364][199]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.24.54:364][199]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.24.54:364][199]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_4] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.24.54:364][199]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.54:364][199]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.24.54:364][199]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage1][GeneratorStandard_C_4] [2020.04.28-16.24.54:364][199]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.54:364][199]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_4] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.24.54:364][199]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.54:364][199]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_4] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.24.54:364][199]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.54:364][199]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_4] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.28-16.24.54:364][199]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.28-16.24.54:380][200]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_4] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.28-16.24.54:380][200]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.28-16.24.54:397][201]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.24.54:397][201]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_4] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterFailed] [2020.04.28-16.24.54:397][201]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.54:397][201]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_4] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.24.54:397][201]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.54:397][201]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.24.54:397][201]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_4] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.24.54:397][201]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.54:397][201]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_4] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.24.54:397][201]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.54:397][201]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_4] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.24.54:397][201]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.54:397][201]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage1][GeneratorStandard_C_4] [2020.04.28-16.24.54:397][201]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.54:397][201]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.24.54:398][201]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.24.54:465][205]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.24.54:994][237]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage1][GeneratorStandard_C_4] [2020.04.28-16.24.54:994][237]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.54:994][237]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage1][GeneratorStandard_C_4] [2020.04.28-16.24.54:995][237]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.54:996][237]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.24.54:996][237]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.24.54:996][237]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_4] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.24.54:996][237]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.54:996][237]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.24.54:996][237]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage1][GeneratorStandard_C_4] [2020.04.28-16.24.54:996][237]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.54:996][237]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_4] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.24.54:996][237]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.54:996][237]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_4] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.24.54:996][237]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.54:996][237]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.24.55:095][243]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Enabled [2020.04.28-16.24.55:096][243]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.24.55:096][243]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_4] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.24.55:096][243]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.55:096][243]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.24.55:096][243]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_4] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.24.55:096][243]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.55:096][243]Interaction: Interaction time: 2.000000 [2020.04.28-16.24.55:096][243]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: DamageGenerator Legion. [2020.04.28-16.24.55:096][243]LogSM: Error: Play Update Montage AM_KK_Damage_Generator Duration 2.000000 Timestamp 0.000000 [2020.04.28-16.24.55:096][243]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_4] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.24.55:096][243]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.55:130][245]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.24.56:212][310]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_7] [2020.04.28-16.24.56:212][310]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.56:229][311]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.04.28-16.24.56:229][311]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.56:229][311]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_7] [2020.04.28-16.24.56:229][311]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.56:245][312]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_7] [2020.04.28-16.24.56:245][312]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.56:245][312]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_7] [2020.04.28-16.24.56:246][312]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.56:728][341]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.04.28-16.24.56:729][341]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.56:729][341]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_7] [2020.04.28-16.24.56:729][341]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.56:745][342]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_7] [2020.04.28-16.24.56:745][342]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.56:745][342]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_7] [2020.04.28-16.24.56:745][342]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.56:762][343]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_7] [2020.04.28-16.24.56:762][343]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.56:797][345]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_7] [2020.04.28-16.24.56:797][345]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.56:812][346]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_7] [2020.04.28-16.24.56:812][346]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.56:812][346]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_7] [2020.04.28-16.24.56:812][346]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.56:812][346]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_7] [2020.04.28-16.24.56:812][346]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.56:812][346]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_7] [2020.04.28-16.24.56:812][346]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.56:846][348]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.24.57:095][363]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.24.57:115][364]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Disabled [2020.04.28-16.24.57:244][372]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_DamageGeneratorWhileHooked Value: 1.000000 Instigator: BP_Slasher_Character_14_C_0 Target: [2020.04.28-16.24.57:244][372]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.04.28-16.24.57:244][372]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Enabled [2020.04.28-16.24.57:246][372]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.24.57:246][372]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_4] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.28-16.24.57:246][372]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.28-16.24.57:246][372]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_4] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.28-16.24.57:246][372]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.57:246][372]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_4] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.24.57:246][372]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.57:246][372]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.24.57:246][372]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_4] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.24.57:246][372]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.57:246][372]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.24.57:246][372]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_4] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.24.57:246][372]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.57:246][372]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.24.57:246][372]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_4] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.24.57:246][372]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.57:246][372]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_4] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.24.57:246][372]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.57:246][372]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_4] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.24.57:246][372]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.57:246][372]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage1][GeneratorStandard_C_4] [2020.04.28-16.24.57:246][372]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.57:246][372]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.24.57:249][372]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Disabled [2020.04.28-16.24.57:279][374]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_7] [2020.04.28-16.24.57:279][374]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.57:279][374]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_7] [2020.04.28-16.24.57:279][374]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.57:312][376]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_7] [2020.04.28-16.24.57:312][376]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.57:312][376]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_7] [2020.04.28-16.24.57:312][376]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.57:380][380]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_7] [2020.04.28-16.24.57:380][380]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.57:810][406]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_HillBilly_C_9] [2020.04.28-16.24.57:810][406]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.57:810][406]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_HillBilly_C_9] [2020.04.28-16.24.57:810][406]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.57:813][406]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.24.57:813][406]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.24.57:813][406]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.24.57:813][406]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.57:813][406]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.24.57:813][406]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_9] [2020.04.28-16.24.57:813][406]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.57:813][406]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.24.57:813][406]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.57:813][406]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.24.57:813][406]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.58:044][420]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.EscapeChargeable Enabled?: Enabled [2020.04.28-16.24.58:046][420]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.24.58:046][420]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.24.58:046][420]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.58:046][420]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.24.58:046][420]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.24.58:046][420]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.58:046][420]Interaction: Interaction time: 1.500000 [2020.04.28-16.24.58:046][420]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.24.58:046][420]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.58:078][422]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.04.28-16.24.58:078][422]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.04.28-16.24.58:078][422]AnimLeader: BP_SmallMeatLocker_HillBilly_C_9 Requested to Play: HookAttemptEscape. [2020.04.28-16.24.58:078][422]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.28-16.24.58:078][422]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.04.28-16.24.58:078][422]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.04.28-16.24.58:078][422]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.28-16.24.58:079][422]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.24.58:079][422]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.24.58:079][422]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.58:079][422]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.24.58:079][422]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.24.58:079][422]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.58:079][422]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.24.58:079][422]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.24.58:079][422]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.58:079][422]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.24.58:079][422]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.24.58:079][422]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.58:079][422]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.24.58:079][422]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.58:079][422]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.24.58:079][422]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.58:079][422]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_HillBilly_C_9] [2020.04.28-16.24.58:079][422]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.58:079][422]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.24.58:081][422]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.EscapeChargeable Enabled?: Disabled [2020.04.28-16.24.58:111][424]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.04.28-16.24.58:111][424]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.04.28-16.24.58:111][424]AnimLeader: BP_SmallMeatLocker_HillBilly_C_9 Requested to Play: HookIdle. [2020.04.28-16.24.58:111][424]AnimLeader: BP_Entity_C_9 Requested to Play: HookIdle AnimTag_Follower. [2020.04.28-16.24.58:111][424]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.04.28-16.24.58:311][436]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_HillBilly_C_9] [2020.04.28-16.24.58:311][436]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.58:311][436]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_HillBilly_C_9] [2020.04.28-16.24.58:311][436]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.58:313][436]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.24.58:313][436]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.24.58:313][436]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.24.58:313][436]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.58:313][436]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.24.58:313][436]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_9] [2020.04.28-16.24.58:313][436]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.58:313][436]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.24.58:313][436]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.58:313][436]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.24.58:313][436]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.58:394][441]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.EscapeChargeable Enabled?: Enabled [2020.04.28-16.24.58:396][441]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.24.58:396][441]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.24.58:396][441]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.58:396][441]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.24.58:396][441]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.24.58:396][441]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.58:396][441]Interaction: Interaction time: 1.500000 [2020.04.28-16.24.58:396][441]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.24.58:396][441]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.58:428][443]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.04.28-16.24.58:428][443]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.04.28-16.24.58:428][443]AnimLeader: BP_SmallMeatLocker_HillBilly_C_9 Requested to Play: HookAttemptEscape. [2020.04.28-16.24.58:428][443]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.28-16.24.58:428][443]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.04.28-16.24.58:428][443]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.04.28-16.24.58:429][443]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.28-16.24.58:429][443]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.24.58:430][443]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.24.58:430][443]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.58:430][443]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.24.58:430][443]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.24.58:430][443]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.58:432][443]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.EscapeChargeable Enabled?: Disabled [2020.04.28-16.24.58:444][444]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.EscapeChargeable Enabled?: Enabled [2020.04.28-16.24.58:445][444]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.24.58:445][444]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.24.58:446][444]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.58:446][444]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.24.58:446][444]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.24.58:446][444]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.58:446][444]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.24.58:446][444]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.58:446][444]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.24.58:446][444]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.58:446][444]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_HillBilly_C_9] [2020.04.28-16.24.58:446][444]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.58:446][444]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.24.58:448][444]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.EscapeChargeable Enabled?: Disabled [2020.04.28-16.24.58:477][446]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.04.28-16.24.58:477][446]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.04.28-16.24.58:477][446]AnimLeader: BP_SmallMeatLocker_HillBilly_C_9 Requested to Play: HookIdle. [2020.04.28-16.24.58:478][446]AnimLeader: BP_Entity_C_9 Requested to Play: HookIdle AnimTag_Follower. [2020.04.28-16.24.58:478][446]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.04.28-16.24.58:677][458]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.024822 Instigator: BP_Slasher_Character_14_C_0 Target: [2020.04.28-16.24.58:677][458]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.28-16.24.58:680][458]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.24.58:680][458]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.24.58:680][458]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.24.58:680][458]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.24.58:680][458]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.24.58:680][458]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.24.58:680][458]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.24.58:682][458]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.28-16.24.58:711][460]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.28-16.24.58:761][463]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.58:761][463]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.24.58:761][463]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.58:761][463]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.58:761][463]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.24.58:761][463]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.58:761][463]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.58:761][463]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.24.58:761][463]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.58:761][463]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.58:761][463]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.24.58:762][463]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.58:762][463]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.24.58:762][463]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.58:762][463]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.24.58:762][463]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.58:762][463]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.04.28-16.24.58:762][463]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.58:762][463]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.24.58:765][463]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.28-16.24.59:044][480]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_HillBilly_C_9] [2020.04.28-16.24.59:044][480]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.59:044][480]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_HillBilly_C_9] [2020.04.28-16.24.59:044][480]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.59:046][480]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.24.59:046][480]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.24.59:046][480]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.24.59:046][480]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.59:046][480]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.24.59:046][480]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_9] [2020.04.28-16.24.59:046][480]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.59:046][480]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.24.59:046][480]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.59:046][480]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.24.59:046][480]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.59:111][484]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.EscapeChargeable Enabled?: Enabled [2020.04.28-16.24.59:113][484]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.24.59:113][484]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.24.59:113][484]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.59:113][484]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.24.59:113][484]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.24.59:113][484]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.59:113][484]Interaction: Interaction time: 1.500000 [2020.04.28-16.24.59:113][484]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.24.59:113][484]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.59:145][486]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.04.28-16.24.59:145][486]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.04.28-16.24.59:146][486]AnimLeader: BP_SmallMeatLocker_HillBilly_C_9 Requested to Play: HookAttemptEscape. [2020.04.28-16.24.59:146][486]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.28-16.24.59:146][486]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.04.28-16.24.59:146][486]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.04.28-16.24.59:146][486]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.28-16.24.59:147][486]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.24.59:147][486]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.24.59:147][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.59:147][486]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.24.59:147][486]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.24.59:147][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.59:149][486]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.EscapeChargeable Enabled?: Disabled [2020.04.28-16.24.59:178][488]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.EscapeChargeable Enabled?: Enabled [2020.04.28-16.24.59:180][488]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.24.59:180][488]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.24.59:180][488]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.59:180][488]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.24.59:180][488]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.24.59:180][488]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.59:180][488]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.24.59:180][488]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.59:180][488]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.24.59:180][488]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.59:180][488]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_HillBilly_C_9] [2020.04.28-16.24.59:180][488]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.59:180][488]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.24.59:183][488]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.EscapeChargeable Enabled?: Disabled [2020.04.28-16.24.59:212][490]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.04.28-16.24.59:212][490]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.04.28-16.24.59:212][490]AnimLeader: BP_SmallMeatLocker_HillBilly_C_9 Requested to Play: HookIdle. [2020.04.28-16.24.59:212][490]AnimLeader: BP_Entity_C_9 Requested to Play: HookIdle AnimTag_Follower. [2020.04.28-16.24.59:212][490]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.04.28-16.24.59:377][500]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_HillBilly_C_9] [2020.04.28-16.24.59:377][500]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.59:377][500]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_HillBilly_C_9] [2020.04.28-16.24.59:377][500]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.59:379][500]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.24.59:379][500]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.24.59:379][500]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.24.59:379][500]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.59:379][500]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.24.59:379][500]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_9] [2020.04.28-16.24.59:379][500]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.59:379][500]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.24.59:379][500]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.59:379][500]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.24.59:379][500]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.59:444][504]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.EscapeChargeable Enabled?: Enabled [2020.04.28-16.24.59:446][504]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.24.59:446][504]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.24.59:446][504]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.59:446][504]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.24.59:446][504]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.24.59:446][504]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.59:446][504]Interaction: Interaction time: 1.500000 [2020.04.28-16.24.59:446][504]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.24.59:446][504]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.59:463][505]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.28-16.24.59:495][507]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.04.28-16.24.59:495][507]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.04.28-16.24.59:495][507]AnimLeader: BP_SmallMeatLocker_HillBilly_C_9 Requested to Play: HookAttemptEscape. [2020.04.28-16.24.59:496][507]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.28-16.24.59:496][507]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.04.28-16.24.59:496][507]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.04.28-16.24.59:496][507]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.28-16.24.59:497][507]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.24.59:497][507]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.24.59:497][507]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.59:497][507]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.24.59:497][507]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.24.59:497][507]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.59:500][507]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.EscapeChargeable Enabled?: Disabled [2020.04.28-16.24.59:528][509]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.EscapeChargeable Enabled?: Enabled [2020.04.28-16.24.59:530][509]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.24.59:530][509]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.24.59:530][509]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.59:530][509]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.24.59:530][509]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.24.59:530][509]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.59:530][509]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.24.59:530][509]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.59:530][509]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.24.59:530][509]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.59:530][509]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_HillBilly_C_9] [2020.04.28-16.24.59:530][509]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.59:530][509]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.24.59:532][509]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.EscapeChargeable Enabled?: Disabled [2020.04.28-16.24.59:578][512]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.04.28-16.24.59:578][512]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.04.28-16.24.59:578][512]AnimLeader: BP_SmallMeatLocker_HillBilly_C_9 Requested to Play: HookIdle. [2020.04.28-16.24.59:578][512]AnimLeader: BP_Entity_C_9 Requested to Play: HookIdle AnimTag_Follower. [2020.04.28-16.24.59:578][512]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.04.28-16.24.59:744][522]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_HillBilly_C_9] [2020.04.28-16.24.59:744][522]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.59:744][522]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_HillBilly_C_9] [2020.04.28-16.24.59:744][522]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.59:746][522]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.24.59:746][522]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.24.59:746][522]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.24.59:746][522]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.24.59:746][522]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.24.59:746][522]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_9] [2020.04.28-16.24.59:746][522]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.24.59:746][522]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.24.59:746][522]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.24.59:746][522]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.24.59:746][522]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.00:211][550]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.EscapeChargeable Enabled?: Enabled [2020.04.28-16.25.00:213][550]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.00:213][550]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.25.00:213][550]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.00:213][550]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.00:213][550]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.25.00:213][550]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.00:213][550]Interaction: Interaction time: 1.500000 [2020.04.28-16.25.00:213][550]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.25.00:213][550]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.00:245][552]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.04.28-16.25.00:245][552]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.04.28-16.25.00:245][552]AnimLeader: BP_SmallMeatLocker_HillBilly_C_9 Requested to Play: HookAttemptEscape. [2020.04.28-16.25.00:245][552]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.28-16.25.00:245][552]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.04.28-16.25.00:245][552]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.04.28-16.25.00:246][552]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.28-16.25.00:247][552]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.00:247][552]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.25.00:247][552]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.00:247][552]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.00:247][552]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.25.00:247][552]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.00:250][552]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.EscapeChargeable Enabled?: Disabled [2020.04.28-16.25.00:278][554]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.EscapeChargeable Enabled?: Enabled [2020.04.28-16.25.00:280][554]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.00:280][554]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.25.00:280][554]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.00:280][554]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.00:280][554]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.25.00:280][554]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.00:280][554]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.25.00:280][554]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.00:280][554]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.25.00:280][554]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.00:280][554]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_HillBilly_C_9] [2020.04.28-16.25.00:280][554]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.00:280][554]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.00:282][554]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.EscapeChargeable Enabled?: Disabled [2020.04.28-16.25.00:312][556]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.04.28-16.25.00:312][556]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.04.28-16.25.00:312][556]AnimLeader: BP_SmallMeatLocker_HillBilly_C_9 Requested to Play: HookIdle. [2020.04.28-16.25.00:312][556]AnimLeader: BP_Entity_C_9 Requested to Play: HookIdle AnimTag_Follower. [2020.04.28-16.25.00:312][556]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.04.28-16.25.00:546][570]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.04.28-16.25.00:546][570]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.00:547][570]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_4] [2020.04.28-16.25.00:547][570]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.00:547][570]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_4] [2020.04.28-16.25.00:547][570]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.00:567][571]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.25.00:645][576]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.04.28-16.25.00:645][576]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.00:646][576]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.04.28-16.25.00:646][576]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.00:647][576]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.25.00:647][576]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.25.00:647][576]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.25.00:647][576]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.00:647][576]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.25.00:647][576]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.04.28-16.25.00:647][576]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.00:647][576]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.25.00:647][576]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.00:647][576]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.25.00:648][576]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.00:648][576]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.25.00:678][578]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.04.28-16.25.00:678][578]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.00:711][580]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.030262 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.28-16.25.00:744][582]Interaction: Player [BP_CamperMale09_Character_C_0] is not in chase anymore. [2020.04.28-16.25.00:762][583]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.25.00:762][583]LogDBDPlayerMovement: StopSnapping Final Location (3378.500000 5153.035645 88.092941) [2020.04.28-16.25.00:762][583]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.25.00:762][583]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.25.00:762][583]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.00:762][583]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.25.00:762][583]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.25.00:762][583]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.00:762][583]Interaction: Interaction time: 32.191830 [2020.04.28-16.25.00:762][583]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.25.00:762][583]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.00:810][586]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_HillBilly_C_9] [2020.04.28-16.25.00:811][586]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.00:811][586]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_HillBilly_C_9] [2020.04.28-16.25.00:811][586]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.00:811][586]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.28-16.25.00:811][586]GameFlow: Writing Profile Stat DBD_Camper8_Stat1: 1 [2020.04.28-16.25.00:811][586]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.28-16.25.00:813][586]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.00:813][586]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.00:813][586]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.25.00:813][586]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.00:813][586]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.00:813][586]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_9] [2020.04.28-16.25.00:813][586]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.00:813][586]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.25.00:813][586]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.00:813][586]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.25.00:813][586]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.01:229][611]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.01:229][611]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.25.01:229][611]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.01:229][611]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.01:229][611]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.25.01:229][611]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.01:229][611]Interaction: Interaction time: 1.500000 [2020.04.28-16.25.01:229][611]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.01:229][611]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.25.01:229][611]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.01:229][611]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.01:229][611]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.25.01:229][611]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.01:261][613]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.04.28-16.25.01:261][613]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.04.28-16.25.01:261][613]AnimLeader: BP_SmallMeatLocker_HillBilly_C_9 Requested to Play: HookAttemptEscape. [2020.04.28-16.25.01:261][613]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.28-16.25.01:261][613]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.04.28-16.25.01:261][613]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.04.28-16.25.01:262][613]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.01:262][613]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.25.01:262][613]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.01:262][613]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.01:262][613]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.25.01:262][613]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.01:262][613]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.25.01:262][613]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.01:262][613]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.25.01:263][613]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.01:263][613]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_HillBilly_C_9] [2020.04.28-16.25.01:263][613]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.01:263][613]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.01:279][614]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.04.28-16.25.01:279][614]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.04.28-16.25.01:279][614]AnimLeader: BP_SmallMeatLocker_HillBilly_C_9 Requested to Play: HookIdle. [2020.04.28-16.25.01:279][614]AnimLeader: BP_Entity_C_9 Requested to Play: HookIdle AnimTag_Follower. [2020.04.28-16.25.01:279][614]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.04.28-16.25.01:286][615]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Mars [0x2AF0D7C5530] Result: '1' k_EResultOK (success) [2020.04.28-16.25.01:286][615]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Mars [0x2AF0D7C5530]' succeeded in 0.473727 seconds [2020.04.28-16.25.01:312][616]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.25.01:312][616]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.25.01:312][616]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.25.01:312][616]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.25.01:312][616]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.01:312][616]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.25.01:312][616]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.25.01:312][616]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.01:318][617]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Mars [0x2AED39CE9B0] Result: '1' k_EResultOK (success) [2020.04.28-16.25.01:329][617]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.25.01:329][617]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.25.01:329][617]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.01:329][617]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.25.01:329][617]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.25.01:329][617]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.01:329][617]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.25.01:329][617]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.01:329][617]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.25.01:329][617]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.01:329][617]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.04.28-16.25.01:329][617]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.01:329][617]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.04.28-16.25.01:329][617]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.01:329][617]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.25.01:336][618]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.523606 seconds [2020.04.28-16.25.01:348][618]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.04.28-16.25.01:394][621]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.28-16.25.01:394][621]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.006006 [2020.04.28-16.25.01:402][621]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.25.01:560][631]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_HillBilly_C_9] [2020.04.28-16.25.01:560][631]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.01:560][631]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_HillBilly_C_9] [2020.04.28-16.25.01:560][631]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.01:562][631]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.01:562][631]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.01:562][631]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.25.01:562][631]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.01:562][631]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.01:562][631]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_9] [2020.04.28-16.25.01:562][631]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.01:562][631]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.25.01:562][631]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.01:562][631]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.25.01:562][631]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.01:693][639]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.EscapeChargeable Enabled?: Enabled [2020.04.28-16.25.01:695][639]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.01:695][639]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.25.01:695][639]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.01:695][639]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.01:695][639]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.25.01:695][639]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.01:695][639]Interaction: Interaction time: 1.500000 [2020.04.28-16.25.01:695][639]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.25.01:695][639]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.01:728][641]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.04.28-16.25.01:728][641]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.04.28-16.25.01:728][641]AnimLeader: BP_SmallMeatLocker_HillBilly_C_9 Requested to Play: HookAttemptEscape. [2020.04.28-16.25.01:728][641]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.28-16.25.01:728][641]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.04.28-16.25.01:728][641]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.04.28-16.25.01:728][641]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.28-16.25.01:729][641]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.04.28-16.25.01:729][641]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.01:729][641]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_4] [2020.04.28-16.25.01:729][641]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.01:729][641]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_4] [2020.04.28-16.25.01:729][641]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.01:729][641]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.01:729][641]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.25.01:729][641]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.01:729][641]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.01:729][641]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.25.01:729][641]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.01:729][641]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.01:729][641]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.25.01:729][641]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.01:729][641]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.01:729][641]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.25.01:729][641]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.01:729][641]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.25.01:729][641]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.01:729][641]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.25.01:729][641]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.01:729][641]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_HillBilly_C_9] [2020.04.28-16.25.01:729][641]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.01:729][641]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.01:732][641]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.EscapeChargeable Enabled?: Disabled [2020.04.28-16.25.01:750][642]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.25.01:761][643]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.04.28-16.25.01:761][643]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.04.28-16.25.01:761][643]AnimLeader: BP_SmallMeatLocker_HillBilly_C_9 Requested to Play: HookIdle. [2020.04.28-16.25.01:761][643]AnimLeader: BP_Entity_C_9 Requested to Play: HookIdle AnimTag_Follower. [2020.04.28-16.25.01:761][643]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.04.28-16.25.01:778][644]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.04.28-16.25.01:778][644]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.01:778][644]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_4] [2020.04.28-16.25.01:778][644]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.01:778][644]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_4] [2020.04.28-16.25.01:778][644]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.01:834][648]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Mars [0x2AF0D892260] Result: '1' k_EResultOK (success) [2020.04.28-16.25.01:834][648]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Mars [0x2AF0D892260]' succeeded in 0.436384 seconds [2020.04.28-16.25.01:868][650]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Mars [0x2AF0D892260] Result: '1' k_EResultOK (success) [2020.04.28-16.25.01:885][651]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.489002 seconds [2020.04.28-16.25.01:961][655]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_HillBilly_C_9] [2020.04.28-16.25.01:961][655]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.01:961][655]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_HillBilly_C_9] [2020.04.28-16.25.01:961][655]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.01:963][655]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.01:963][655]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.01:963][655]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.25.01:963][655]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.01:963][655]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.01:963][655]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_9] [2020.04.28-16.25.01:963][655]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.01:963][655]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.25.01:963][655]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.01:963][655]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.25.01:963][655]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.01:979][656]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.04.28-16.25.01:979][656]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.01:979][656]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_4] [2020.04.28-16.25.01:979][656]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.01:979][656]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_4] [2020.04.28-16.25.01:979][656]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.02:028][659]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.EscapeChargeable Enabled?: Enabled [2020.04.28-16.25.02:030][659]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.02:030][659]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.25.02:030][659]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.02:030][659]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.02:030][659]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.25.02:030][659]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.02:030][659]Interaction: Interaction time: 1.500000 [2020.04.28-16.25.02:030][659]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.25.02:030][659]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.02:062][661]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.04.28-16.25.02:062][661]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.04.28-16.25.02:062][661]AnimLeader: BP_SmallMeatLocker_HillBilly_C_9 Requested to Play: HookAttemptEscape. [2020.04.28-16.25.02:062][661]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.28-16.25.02:062][661]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.04.28-16.25.02:062][661]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.04.28-16.25.02:062][661]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.28-16.25.02:064][661]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.02:064][661]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.25.02:064][661]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.02:064][661]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.02:064][661]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.25.02:064][661]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.02:066][661]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.EscapeChargeable Enabled?: Disabled [2020.04.28-16.25.02:094][663]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.EscapeChargeable Enabled?: Enabled [2020.04.28-16.25.02:096][663]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.02:096][663]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.25.02:096][663]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.02:096][663]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.02:096][663]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.25.02:096][663]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.02:096][663]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.25.02:096][663]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.02:096][663]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.25.02:096][663]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.02:096][663]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_HillBilly_C_9] [2020.04.28-16.25.02:096][663]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.02:096][663]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.02:099][663]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.EscapeChargeable Enabled?: Disabled [2020.04.28-16.25.02:129][665]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.04.28-16.25.02:129][665]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.04.28-16.25.02:129][665]AnimLeader: BP_SmallMeatLocker_HillBilly_C_9 Requested to Play: HookIdle. [2020.04.28-16.25.02:129][665]AnimLeader: BP_Entity_C_9 Requested to Play: HookIdle AnimTag_Follower. [2020.04.28-16.25.02:129][665]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.04.28-16.25.02:161][667]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 0.513900 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.28-16.25.02:294][675]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_HillBilly_C_9] [2020.04.28-16.25.02:294][675]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.02:294][675]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_HillBilly_C_9] [2020.04.28-16.25.02:294][675]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.02:296][675]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.02:296][675]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.02:296][675]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.25.02:296][675]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.02:296][675]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.02:296][675]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_9] [2020.04.28-16.25.02:296][675]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.02:296][675]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.25.02:296][675]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.02:296][675]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.25.02:296][675]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.02:361][679]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.EscapeChargeable Enabled?: Enabled [2020.04.28-16.25.02:363][679]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.02:363][679]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.25.02:363][679]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.02:363][679]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.02:363][679]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.25.02:363][679]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.02:363][679]Interaction: Interaction time: 1.500000 [2020.04.28-16.25.02:363][679]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.25.02:363][679]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.02:395][681]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.04.28-16.25.02:395][681]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.04.28-16.25.02:395][681]AnimLeader: BP_SmallMeatLocker_HillBilly_C_9 Requested to Play: HookAttemptEscape. [2020.04.28-16.25.02:395][681]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.28-16.25.02:395][681]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.04.28-16.25.02:395][681]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.04.28-16.25.02:396][681]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.28-16.25.02:397][681]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.02:397][681]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.25.02:397][681]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.02:397][681]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.02:397][681]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.25.02:397][681]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.02:399][681]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.EscapeChargeable Enabled?: Disabled [2020.04.28-16.25.02:428][683]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.EscapeChargeable Enabled?: Enabled [2020.04.28-16.25.02:430][683]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.02:430][683]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.25.02:430][683]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.02:430][683]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.02:430][683]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.25.02:430][683]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.02:430][683]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.25.02:430][683]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.02:430][683]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.25.02:430][683]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.02:430][683]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_HillBilly_C_9] [2020.04.28-16.25.02:430][683]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.02:430][683]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.02:433][683]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.EscapeChargeable Enabled?: Disabled [2020.04.28-16.25.02:462][685]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.04.28-16.25.02:462][685]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.04.28-16.25.02:462][685]AnimLeader: BP_SmallMeatLocker_HillBilly_C_9 Requested to Play: HookIdle. [2020.04.28-16.25.02:462][685]AnimLeader: BP_Entity_C_9 Requested to Play: HookIdle AnimTag_Follower. [2020.04.28-16.25.02:462][685]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.04.28-16.25.02:527][689]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.04.28-16.25.02:527][689]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.02:528][689]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.04.28-16.25.02:528][689]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.02:529][689]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.02:529][689]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.02:529][689]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.25.02:529][689]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.02:529][689]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.02:529][689]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.04.28-16.25.02:529][689]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.02:529][689]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.25.02:529][689]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.02:529][689]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.25.02:529][689]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.02:529][689]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.25.02:627][695]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.28-16.25.02:628][695]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.02:628][695]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.25.02:628][695]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.02:628][695]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.02:628][695]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.25.02:628][695]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.02:628][695]Interaction: Interaction time: 83.333336 [2020.04.28-16.25.02:628][695]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.02:628][695]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.25.02:628][695]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.02:628][695]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.02:629][695]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.25.02:629][695]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.02:629][695]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.25.02:660][697]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_HillBilly_C_9] [2020.04.28-16.25.02:660][697]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.02:660][697]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_HillBilly_C_9] [2020.04.28-16.25.02:660][697]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.02:661][697]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.02:662][697]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.25.02:662][697]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.02:662][697]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.02:662][697]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.25.02:662][697]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.02:662][697]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.25.02:662][697]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.02:662][697]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.25.02:662][697]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.02:662][697]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.04.28-16.25.02:662][697]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.02:662][697]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.02:663][697]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.02:663][697]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.02:663][697]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.25.02:663][697]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.02:663][697]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.02:663][697]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_9] [2020.04.28-16.25.02:663][697]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.02:663][697]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.25.02:663][697]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.02:663][697]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.25.02:663][697]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.02:728][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.EscapeChargeable Enabled?: Enabled [2020.04.28-16.25.02:730][701]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.02:730][701]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.25.02:730][701]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.02:730][701]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.02:730][701]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.25.02:730][701]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.02:730][701]Interaction: Interaction time: 1.500000 [2020.04.28-16.25.02:730][701]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.25.02:730][701]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.02:762][703]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.04.28-16.25.02:762][703]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.04.28-16.25.02:762][703]AnimLeader: BP_SmallMeatLocker_HillBilly_C_9 Requested to Play: HookAttemptEscape. [2020.04.28-16.25.02:762][703]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.28-16.25.02:762][703]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.04.28-16.25.02:762][703]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.04.28-16.25.02:762][703]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.28-16.25.02:763][703]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.02:763][703]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.25.02:763][703]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.02:763][703]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.02:763][703]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.25.02:763][703]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.02:763][703]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.02:763][703]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.25.02:763][703]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.02:763][703]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.02:763][703]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.25.02:763][703]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.02:763][703]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.25.02:763][703]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.02:763][703]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.25.02:763][703]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.02:763][703]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_HillBilly_C_9] [2020.04.28-16.25.02:763][703]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.02:764][703]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.02:766][703]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.EscapeChargeable Enabled?: Disabled [2020.04.28-16.25.02:795][705]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.04.28-16.25.02:795][705]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.04.28-16.25.02:795][705]AnimLeader: BP_SmallMeatLocker_HillBilly_C_9 Requested to Play: HookIdle. [2020.04.28-16.25.02:795][705]AnimLeader: BP_Entity_C_9 Requested to Play: HookIdle AnimTag_Follower. [2020.04.28-16.25.02:795][705]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.04.28-16.25.02:994][717]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_HillBilly_C_9] [2020.04.28-16.25.02:994][717]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.02:994][717]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_HillBilly_C_9] [2020.04.28-16.25.02:994][717]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.02:996][717]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.02:996][717]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.02:996][717]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.25.02:996][717]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.02:996][717]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.02:996][717]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_9] [2020.04.28-16.25.02:996][717]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.02:996][717]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.25.02:996][717]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.02:996][717]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.25.02:996][717]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.03:061][721]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.EscapeChargeable Enabled?: Enabled [2020.04.28-16.25.03:063][721]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.03:063][721]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.25.03:063][721]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.03:063][721]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.03:063][721]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.25.03:063][721]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.03:063][721]Interaction: Interaction time: 1.500000 [2020.04.28-16.25.03:063][721]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.25.03:063][721]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.03:095][723]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.04.28-16.25.03:095][723]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.04.28-16.25.03:095][723]AnimLeader: BP_SmallMeatLocker_HillBilly_C_9 Requested to Play: HookAttemptEscape. [2020.04.28-16.25.03:095][723]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.28-16.25.03:095][723]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.04.28-16.25.03:095][723]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.04.28-16.25.03:095][723]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.28-16.25.03:096][723]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.03:096][723]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.25.03:096][723]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.03:096][723]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.03:096][723]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.25.03:096][723]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.03:099][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.EscapeChargeable Enabled?: Disabled [2020.04.28-16.25.03:128][725]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.EscapeChargeable Enabled?: Enabled [2020.04.28-16.25.03:129][725]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.03:129][725]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.25.03:129][725]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.03:129][725]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.03:129][725]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.25.03:129][725]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.03:129][725]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.25.03:129][725]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.03:129][725]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.25.03:129][725]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.03:130][725]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_HillBilly_C_9] [2020.04.28-16.25.03:130][725]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.03:130][725]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.03:132][725]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.EscapeChargeable Enabled?: Disabled [2020.04.28-16.25.03:162][727]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.04.28-16.25.03:162][727]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.04.28-16.25.03:162][727]AnimLeader: BP_SmallMeatLocker_HillBilly_C_9 Requested to Play: HookIdle. [2020.04.28-16.25.03:162][727]AnimLeader: BP_Entity_C_9 Requested to Play: HookIdle AnimTag_Follower. [2020.04.28-16.25.03:162][727]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.04.28-16.25.03:196][729]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_7] [2020.04.28-16.25.03:196][729]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.03:196][729]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_7] [2020.04.28-16.25.03:196][729]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.03:196][729]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_7] [2020.04.28-16.25.03:196][729]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.03:196][729]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.04.28-16.25.03:196][729]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.03:196][729]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_7] [2020.04.28-16.25.03:196][729]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.03:360][739]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_HillBilly_C_9] [2020.04.28-16.25.03:360][739]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.03:360][739]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_HillBilly_C_9] [2020.04.28-16.25.03:360][739]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.03:362][739]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.03:363][739]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.03:363][739]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.25.03:363][739]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.03:363][739]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.03:363][739]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_9] [2020.04.28-16.25.03:363][739]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.03:363][739]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.25.03:363][739]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.03:363][739]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.25.03:363][739]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.03:427][743]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.EscapeChargeable Enabled?: Enabled [2020.04.28-16.25.03:428][743]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.03:428][743]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.25.03:428][743]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.03:428][743]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.03:428][743]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.25.03:428][743]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.03:428][743]Interaction: Interaction time: 1.500000 [2020.04.28-16.25.03:429][743]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.25.03:429][743]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.03:461][745]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.04.28-16.25.03:461][745]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.04.28-16.25.03:461][745]AnimLeader: BP_SmallMeatLocker_HillBilly_C_9 Requested to Play: HookAttemptEscape. [2020.04.28-16.25.03:461][745]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.28-16.25.03:462][745]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.04.28-16.25.03:462][745]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.04.28-16.25.03:462][745]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.28-16.25.03:463][745]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.03:463][745]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.25.03:463][745]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.03:463][745]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.03:463][745]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.25.03:463][745]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.03:466][745]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.EscapeChargeable Enabled?: Disabled [2020.04.28-16.25.03:494][747]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.EscapeChargeable Enabled?: Enabled [2020.04.28-16.25.03:496][747]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.04.28-16.25.03:496][747]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.03:496][747]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_7] [2020.04.28-16.25.03:496][747]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.03:496][747]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_7] [2020.04.28-16.25.03:496][747]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.03:496][747]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_7] [2020.04.28-16.25.03:496][747]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.03:496][747]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.03:496][747]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.25.03:496][747]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.03:496][747]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.03:496][747]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.25.03:496][747]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.03:496][747]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.25.03:496][747]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.03:496][747]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.25.03:496][747]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.03:496][747]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_HillBilly_C_9] [2020.04.28-16.25.03:496][747]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.03:496][747]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.03:499][747]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.EscapeChargeable Enabled?: Disabled [2020.04.28-16.25.03:512][748]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_7] [2020.04.28-16.25.03:512][748]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.03:528][749]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.04.28-16.25.03:528][749]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.04.28-16.25.03:528][749]AnimLeader: BP_SmallMeatLocker_HillBilly_C_9 Requested to Play: HookIdle. [2020.04.28-16.25.03:528][749]AnimLeader: BP_Entity_C_9 Requested to Play: HookIdle AnimTag_Follower. [2020.04.28-16.25.03:528][749]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.04.28-16.25.03:563][751]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_7] [2020.04.28-16.25.03:563][751]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.03:563][751]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_7] [2020.04.28-16.25.03:563][751]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.03:563][751]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_7] [2020.04.28-16.25.03:563][751]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.03:579][752]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_7] [2020.04.28-16.25.03:579][752]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.03:579][752]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_7] [2020.04.28-16.25.03:579][752]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.03:727][761]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_HillBilly_C_9] [2020.04.28-16.25.03:727][761]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.03:727][761]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_HillBilly_C_9] [2020.04.28-16.25.03:727][761]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.03:728][761]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.03:728][761]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.03:728][761]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.25.03:728][761]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.03:728][761]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.03:728][761]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_9] [2020.04.28-16.25.03:728][761]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.03:729][761]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.25.03:729][761]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.03:729][761]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.25.03:729][761]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.03:794][765]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.EscapeChargeable Enabled?: Enabled [2020.04.28-16.25.03:796][765]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.03:796][765]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.25.03:796][765]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.03:796][765]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.03:796][765]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.25.03:796][765]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.03:796][765]Interaction: Interaction time: 1.500000 [2020.04.28-16.25.03:796][765]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.25.03:796][765]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.03:828][767]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.04.28-16.25.03:828][767]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.04.28-16.25.03:828][767]AnimLeader: BP_SmallMeatLocker_HillBilly_C_9 Requested to Play: HookAttemptEscape. [2020.04.28-16.25.03:828][767]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.28-16.25.03:828][767]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.04.28-16.25.03:828][767]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.04.28-16.25.03:828][767]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.28-16.25.03:829][767]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.03:829][767]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.25.03:829][767]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.03:829][767]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.03:830][767]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.25.03:830][767]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.03:832][767]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.EscapeChargeable Enabled?: Disabled [2020.04.28-16.25.03:861][769]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.EscapeChargeable Enabled?: Enabled [2020.04.28-16.25.03:863][769]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.03:863][769]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.25.03:863][769]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.03:863][769]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.03:863][769]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.25.03:863][769]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.03:863][769]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.25.03:863][769]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.03:863][769]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.25.03:863][769]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.03:863][769]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_HillBilly_C_9] [2020.04.28-16.25.03:863][769]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.03:863][769]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.03:865][769]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.EscapeChargeable Enabled?: Disabled [2020.04.28-16.25.03:895][771]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.04.28-16.25.03:895][771]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.04.28-16.25.03:895][771]AnimLeader: BP_SmallMeatLocker_HillBilly_C_9 Requested to Play: HookIdle. [2020.04.28-16.25.03:895][771]AnimLeader: BP_Entity_C_9 Requested to Play: HookIdle AnimTag_Follower. [2020.04.28-16.25.03:895][771]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.04.28-16.25.04:029][779]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_7] [2020.04.28-16.25.04:029][779]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.04:029][779]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_7] [2020.04.28-16.25.04:029][779]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.04:063][781]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_7] [2020.04.28-16.25.04:063][781]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.04:063][781]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_7] [2020.04.28-16.25.04:063][781]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.04:094][783]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_HillBilly_C_9] [2020.04.28-16.25.04:094][783]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.04:094][783]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_HillBilly_C_9] [2020.04.28-16.25.04:094][783]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.04:096][783]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.04:096][783]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.04:096][783]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.25.04:096][783]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.04:096][783]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.04:097][783]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_9] [2020.04.28-16.25.04:097][783]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.04:097][783]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.25.04:097][783]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.04:097][783]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.25.04:097][783]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.04:113][784]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_7] [2020.04.28-16.25.04:113][784]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.04:162][787]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.04:162][787]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.25.04:162][787]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.04:162][787]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.04:162][787]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.25.04:162][787]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.04:162][787]Interaction: Interaction time: 1.500000 [2020.04.28-16.25.04:162][787]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.04:162][787]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.25.04:162][787]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.04:162][787]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.04:162][787]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.25.04:162][787]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.04:194][789]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.04.28-16.25.04:194][789]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.04.28-16.25.04:194][789]AnimLeader: BP_SmallMeatLocker_HillBilly_C_9 Requested to Play: HookAttemptEscape. [2020.04.28-16.25.04:194][789]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.28-16.25.04:195][789]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.04.28-16.25.04:195][789]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.04.28-16.25.04:196][789]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.04:196][789]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.25.04:196][789]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.04:196][789]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.04:196][789]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.25.04:196][789]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.04:196][789]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.25.04:196][789]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.04:196][789]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.25.04:196][789]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.04:196][789]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_HillBilly_C_9] [2020.04.28-16.25.04:196][789]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.04:196][789]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.04:228][791]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.04.28-16.25.04:228][791]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.04.28-16.25.04:228][791]AnimLeader: BP_SmallMeatLocker_HillBilly_C_9 Requested to Play: HookIdle. [2020.04.28-16.25.04:228][791]AnimLeader: BP_Entity_C_9 Requested to Play: HookIdle AnimTag_Follower. [2020.04.28-16.25.04:228][791]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.04.28-16.25.04:427][803]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_HillBilly_C_9] [2020.04.28-16.25.04:427][803]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.04:427][803]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_HillBilly_C_9] [2020.04.28-16.25.04:427][803]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.04:429][803]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.04:429][803]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.04:429][803]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.25.04:429][803]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.04:429][803]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.04:429][803]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_9] [2020.04.28-16.25.04:429][803]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.04:429][803]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.25.04:429][803]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.04:429][803]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.25.04:429][803]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.04:494][807]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.EscapeChargeable Enabled?: Enabled [2020.04.28-16.25.04:496][807]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.04:496][807]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.25.04:496][807]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.04:496][807]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.04:496][807]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.25.04:496][807]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.04:496][807]Interaction: Interaction time: 1.500000 [2020.04.28-16.25.04:496][807]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.25.04:496][807]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.04:528][809]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.04.28-16.25.04:528][809]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.04.28-16.25.04:528][809]AnimLeader: BP_SmallMeatLocker_HillBilly_C_9 Requested to Play: HookAttemptEscape. [2020.04.28-16.25.04:528][809]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.28-16.25.04:528][809]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.04.28-16.25.04:528][809]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.04.28-16.25.04:528][809]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.28-16.25.04:529][809]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.04:529][809]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.25.04:529][809]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.04:529][809]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.04:529][809]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.25.04:529][809]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.04:529][809]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.04:529][809]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.25.04:529][809]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.04:529][809]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.04:529][809]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.25.04:529][809]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.04:530][809]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.25.04:530][809]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.04:530][809]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.25.04:530][809]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.04:530][809]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_HillBilly_C_9] [2020.04.28-16.25.04:530][809]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.04:530][809]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.04:532][809]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.EscapeChargeable Enabled?: Disabled [2020.04.28-16.25.04:561][811]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.04.28-16.25.04:561][811]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.04.28-16.25.04:561][811]AnimLeader: BP_SmallMeatLocker_HillBilly_C_9 Requested to Play: HookIdle. [2020.04.28-16.25.04:561][811]AnimLeader: BP_Entity_C_9 Requested to Play: HookIdle AnimTag_Follower. [2020.04.28-16.25.04:562][811]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.04.28-16.25.04:794][825]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_HillBilly_C_9] [2020.04.28-16.25.04:794][825]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.04:794][825]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_HillBilly_C_9] [2020.04.28-16.25.04:794][825]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.04:794][825]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 11.845723 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.28-16.25.04:797][825]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.04:797][825]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.04:797][825]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.25.04:797][825]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.04:797][825]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.04:797][825]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_9] [2020.04.28-16.25.04:797][825]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.04:797][825]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.25.04:797][825]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.04:797][825]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.25.04:797][825]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.04:861][829]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.EscapeChargeable Enabled?: Enabled [2020.04.28-16.25.04:863][829]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.04:863][829]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.25.04:863][829]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.04:863][829]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.04:863][829]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.25.04:863][829]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.04:863][829]Interaction: Interaction time: 1.500000 [2020.04.28-16.25.04:863][829]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.25.04:863][829]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.04:895][831]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.04.28-16.25.04:895][831]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.04.28-16.25.04:895][831]AnimLeader: BP_SmallMeatLocker_HillBilly_C_9 Requested to Play: HookAttemptEscape. [2020.04.28-16.25.04:895][831]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.28-16.25.04:895][831]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.04.28-16.25.04:895][831]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.04.28-16.25.04:895][831]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.28-16.25.04:896][831]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.04:896][831]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.25.04:896][831]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.04:896][831]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.04:896][831]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.25.04:896][831]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.04:896][831]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.04:896][831]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.25.04:896][831]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.04:896][831]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.04:896][831]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.25.04:896][831]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.04:896][831]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.25.04:896][831]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.04:896][831]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.25.04:896][831]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.04:896][831]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_HillBilly_C_9] [2020.04.28-16.25.04:896][831]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.04:896][831]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.04:899][831]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.EscapeChargeable Enabled?: Disabled [2020.04.28-16.25.04:928][833]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.04.28-16.25.04:928][833]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.04.28-16.25.04:928][833]AnimLeader: BP_SmallMeatLocker_HillBilly_C_9 Requested to Play: HookIdle. [2020.04.28-16.25.04:928][833]AnimLeader: BP_Entity_C_9 Requested to Play: HookIdle AnimTag_Follower. [2020.04.28-16.25.04:928][833]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.04.28-16.25.05:128][845]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_HillBilly_C_9] [2020.04.28-16.25.05:128][845]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.05:128][845]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_HillBilly_C_9] [2020.04.28-16.25.05:128][845]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.05:130][845]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.05:130][845]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.05:130][845]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.25.05:130][845]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.05:130][845]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.05:130][845]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_9] [2020.04.28-16.25.05:130][845]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.05:130][845]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.25.05:130][845]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.05:130][845]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.25.05:130][845]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.05:195][849]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.EscapeChargeable Enabled?: Enabled [2020.04.28-16.25.05:196][849]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.05:196][849]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.25.05:196][849]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.05:196][849]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.05:196][849]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.25.05:196][849]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.05:196][849]Interaction: Interaction time: 1.500000 [2020.04.28-16.25.05:196][849]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.25.05:196][849]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.05:229][851]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.04.28-16.25.05:229][851]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.04.28-16.25.05:229][851]AnimLeader: BP_SmallMeatLocker_HillBilly_C_9 Requested to Play: HookAttemptEscape. [2020.04.28-16.25.05:229][851]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.28-16.25.05:229][851]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.04.28-16.25.05:229][851]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.04.28-16.25.05:229][851]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.28-16.25.05:263][853]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.05:263][853]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.25.05:263][853]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.05:263][853]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.05:263][853]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.25.05:263][853]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.05:263][853]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.05:263][853]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.25.05:263][853]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.05:263][853]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.05:263][853]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.25.05:263][853]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.05:263][853]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.25.05:263][853]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.05:263][853]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.25.05:263][853]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.05:263][853]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_HillBilly_C_9] [2020.04.28-16.25.05:263][853]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.05:263][853]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.05:266][853]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.EscapeChargeable Enabled?: Disabled [2020.04.28-16.25.05:296][855]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.04.28-16.25.05:296][855]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.04.28-16.25.05:296][855]AnimLeader: BP_SmallMeatLocker_HillBilly_C_9 Requested to Play: HookIdle. [2020.04.28-16.25.05:296][855]AnimLeader: BP_Entity_C_9 Requested to Play: HookIdle AnimTag_Follower. [2020.04.28-16.25.05:296][855]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.04.28-16.25.05:510][868]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_HillBilly_C_9] [2020.04.28-16.25.05:510][868]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.05:510][868]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_HillBilly_C_9] [2020.04.28-16.25.05:510][868]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.05:513][868]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.05:513][868]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.05:513][868]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.25.05:513][868]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.05:514][868]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.05:514][868]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_9] [2020.04.28-16.25.05:514][868]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.05:514][868]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.25.05:514][868]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.05:514][868]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.25.05:514][868]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.05:560][871]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.EscapeChargeable Enabled?: Enabled [2020.04.28-16.25.05:562][871]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.05:562][871]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.25.05:562][871]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.05:562][871]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.05:562][871]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.25.05:562][871]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.05:562][871]Interaction: Interaction time: 1.500000 [2020.04.28-16.25.05:562][871]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.25.05:562][871]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.05:594][873]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.04.28-16.25.05:595][873]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.04.28-16.25.05:595][873]AnimLeader: BP_SmallMeatLocker_HillBilly_C_9 Requested to Play: HookAttemptEscape. [2020.04.28-16.25.05:595][873]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.28-16.25.05:595][873]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.04.28-16.25.05:595][873]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.04.28-16.25.05:595][873]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.28-16.25.05:645][876]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.05:645][876]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.25.05:645][876]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.05:645][876]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.05:646][876]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.25.05:646][876]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.05:646][876]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.05:646][876]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.25.05:646][876]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.05:646][876]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.05:646][876]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.25.05:646][876]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.05:646][876]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.25.05:646][876]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.05:646][876]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.25.05:646][876]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.05:646][876]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_HillBilly_C_9] [2020.04.28-16.25.05:646][876]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.05:646][876]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.05:649][876]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.EscapeChargeable Enabled?: Disabled [2020.04.28-16.25.05:662][877]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.04.28-16.25.05:662][877]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.04.28-16.25.05:662][877]AnimLeader: BP_SmallMeatLocker_HillBilly_C_9 Requested to Play: HookIdle. [2020.04.28-16.25.05:662][877]AnimLeader: BP_Entity_C_9 Requested to Play: HookIdle AnimTag_Follower. [2020.04.28-16.25.05:662][877]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.04.28-16.25.05:896][891]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_8] [2020.04.28-16.25.05:896][891]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.05:896][891]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_8] [2020.04.28-16.25.05:896][891]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.05:896][891]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_8] [2020.04.28-16.25.05:896][891]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.05:896][891]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_8] [2020.04.28-16.25.05:896][891]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.05:896][891]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_8] [2020.04.28-16.25.05:896][891]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.05:896][891]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_8] [2020.04.28-16.25.05:896][891]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.05:896][891]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_8] [2020.04.28-16.25.05:896][891]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.05:896][891]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_8] [2020.04.28-16.25.05:896][891]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.05:917][892]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.25.06:263][913]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_8] [2020.04.28-16.25.06:263][913]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.06:263][913]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_8] [2020.04.28-16.25.06:263][913]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.06:263][913]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_8] [2020.04.28-16.25.06:263][913]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.06:263][913]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_8] [2020.04.28-16.25.06:263][913]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.06:263][913]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_8] [2020.04.28-16.25.06:263][913]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.06:263][913]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_8] [2020.04.28-16.25.06:263][913]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.06:263][913]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_8] [2020.04.28-16.25.06:263][913]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.06:263][913]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_8] [2020.04.28-16.25.06:263][913]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.06:411][922]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_HillBilly_C_9] [2020.04.28-16.25.06:411][922]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.06:411][922]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_HillBilly_C_9] [2020.04.28-16.25.06:411][922]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.06:413][922]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.06:413][922]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.06:413][922]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.25.06:413][922]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.06:413][922]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.06:413][922]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_9] [2020.04.28-16.25.06:413][922]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.06:413][922]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.25.06:413][922]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.06:413][922]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.25.06:413][922]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.06:877][950]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_HillBilly_C_9] [2020.04.28-16.25.06:877][950]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.06:878][950]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.06:878][950]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.06:878][950]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.25.06:878][950]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.06:878][950]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.06:878][950]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_9] [2020.04.28-16.25.06:878][950]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.06:878][950]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.25.06:878][950]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.06:878][950]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.25.06:878][950]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.06:878][950]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.25.06:978][956]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.25.06:979][956]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.06:979][956]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.25.06:979][956]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.06:979][956]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.06:979][956]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.25.06:979][956]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.06:979][956]Interaction: Interaction time: 1.500000 [2020.04.28-16.25.06:979][956]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.06:979][956]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.25.06:979][956]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.06:979][956]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.06:979][956]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.25.06:979][956]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.07:011][958]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.04.28-16.25.07:011][958]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.04.28-16.25.07:011][958]AnimLeader: BP_SmallMeatLocker_HillBilly_C_9 Requested to Play: HookAttemptEscape. [2020.04.28-16.25.07:011][958]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.28-16.25.07:011][958]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.04.28-16.25.07:011][958]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.04.28-16.25.07:012][958]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.07:012][958]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.25.07:012][958]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.07:012][958]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.07:012][958]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.25.07:012][958]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.07:012][958]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.25.07:012][958]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.07:012][958]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.25.07:012][958]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.07:012][958]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_HillBilly_C_9] [2020.04.28-16.25.07:012][958]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.07:012][958]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.07:043][960]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_HillBilly_C_9] [2020.04.28-16.25.07:043][960]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.07:044][960]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.04.28-16.25.07:044][960]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.04.28-16.25.07:044][960]AnimLeader: BP_SmallMeatLocker_HillBilly_C_9 Requested to Play: HookIdle. [2020.04.28-16.25.07:044][960]AnimLeader: BP_Entity_C_9 Requested to Play: HookIdle AnimTag_Follower. [2020.04.28-16.25.07:044][960]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.04.28-16.25.07:110][964]Interaction: [BP_CamperFemale01_Character_C_1] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.04.28-16.25.07:110][964]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.UnhookChargeable Enabled?: Enabled [2020.04.28-16.25.07:111][964]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.07:111][964]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.25.07:111][964]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.07:111][964]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.07:111][964]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.25.07:111][964]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.07:111][964]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to True [2020.04.28-16.25.07:112][964]Interaction: Interaction time: 1.000000 [2020.04.28-16.25.07:112][964]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookIn AnimTag_Female. [2020.04.28-16.25.07:112][964]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: UnhookIn AnimTag_Female AnimTag_Follower. [2020.04.28-16.25.07:112][964]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.04.28-16.25.07:112][964]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.25.07:112][964]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.07:144][966]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.04.28-16.25.07:144][966]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.04.28-16.25.07:144][966]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.04.28-16.25.07:144][966]AnimLeader: BP_SmallMeatLocker_HillBilly_C_9 Requested to Play: UnhookIn. [2020.04.28-16.25.07:144][966]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.28-16.25.07:144][966]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.04.28-16.25.07:144][966]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.28-16.25.07:178][968]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.07:178][968]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.07:245][972]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.25.07:413][982]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.04.28-16.25.07:413][982]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.07:413][982]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_4] [2020.04.28-16.25.07:413][982]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.07:413][982]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_4] [2020.04.28-16.25.07:413][982]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.07:433][983]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.25.07:447][984]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.25.07:596][993]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.04.28-16.25.07:596][993]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.07:596][993]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_4] [2020.04.28-16.25.07:596][993]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.07:596][993]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_4] [2020.04.28-16.25.07:596][993]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.07:617][994]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.25.07:645][996]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.04.28-16.25.07:645][996]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.07:645][996]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_4] [2020.04.28-16.25.07:645][996]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.07:645][996]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_4] [2020.04.28-16.25.07:645][996]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.07:913][ 12]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.04.28-16.25.07:913][ 12]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.07:913][ 12]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_4] [2020.04.28-16.25.07:913][ 12]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.07:913][ 12]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_4] [2020.04.28-16.25.07:913][ 12]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.08:115][ 24]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.UnhookChargeable Enabled?: Disabled [2020.04.28-16.25.08:177][ 28]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale01_Character_C_1 - IWatchAnime, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.25.08:179][ 28]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.08:179][ 28]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.28-16.25.08:179][ 28]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.28-16.25.08:179][ 28]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.28-16.25.08:179][ 28]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.08:179][ 28]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.25.08:179][ 28]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.08:179][ 28]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to False [2020.04.28-16.25.08:179][ 28]Interaction: [BP_CamperFemale01_Character_C_1] SetGuidingPlayer [Null] [2020.04.28-16.25.08:179][ 28]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale01_Character_C_1. Function Server_SetImmobilized will not be processed. [2020.04.28-16.25.08:179][ 28]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: UnhookOut AnimTag_Female AnimTag_Follower. [2020.04.28-16.25.08:179][ 28]AnimLeader: BP_SmallMeatLocker_HillBilly_C_9 Requested to Play: UnhookOut. [2020.04.28-16.25.08:180][ 28]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.28-16.25.08:180][ 28]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.04.28-16.25.08:180][ 28]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.28-16.25.08:180][ 28]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.08:180][ 28]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookOut AnimTag_Female. [2020.04.28-16.25.08:180][ 28]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.25.08:180][ 28]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.08:261][ 33]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale01_Character_C_1 - IWatchAnime, Originating Player: BP_CamperFemale01_Character_C_1 - IWatchAnime, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.25.08:261][ 33]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.282482 Instigator: BP_Slasher_Character_14_C_0 Target: [2020.04.28-16.25.08:262][ 33]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.04.28-16.25.08:262][ 33]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.04.28-16.25.08:262][ 33]Interaction: [BP_CamperFemale01_Character_C_1] SetGuidingPlayer [Null] [2020.04.28-16.25.08:262][ 33]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.04.28-16.25.08:962][ 75]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_7] [2020.04.28-16.25.08:962][ 75]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.08:962][ 75]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_7] [2020.04.28-16.25.08:962][ 75]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.08:962][ 75]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_7] [2020.04.28-16.25.08:962][ 75]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.08:962][ 75]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.04.28-16.25.08:962][ 75]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.08:962][ 75]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_7] [2020.04.28-16.25.08:962][ 75]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.09:262][ 93]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.04.28-16.25.09:262][ 93]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.09:262][ 93]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_7] [2020.04.28-16.25.09:262][ 93]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.09:262][ 93]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_7] [2020.04.28-16.25.09:262][ 93]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.09:262][ 93]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_7] [2020.04.28-16.25.09:262][ 93]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.09:278][ 94]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_7] [2020.04.28-16.25.09:279][ 94]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.09:329][ 97]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_7] [2020.04.28-16.25.09:329][ 97]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.09:329][ 97]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_7] [2020.04.28-16.25.09:329][ 97]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.09:329][ 97]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_7] [2020.04.28-16.25.09:329][ 97]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.09:345][ 98]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_7] [2020.04.28-16.25.09:345][ 98]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.09:345][ 98]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_7] [2020.04.28-16.25.09:345][ 98]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.09:610][114]Interaction: [BP_CamperFemale01_Character_C_1] SetGuidedAction [VE_None] [2020.04.28-16.25.09:610][114]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.UnhookChargeable Enabled?: Enabled [2020.04.28-16.25.09:611][114]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.09:611][114]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.25.09:611][114]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.09:611][114]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.25.09:611][114]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.09:611][114]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.25.09:611][114]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.09:611][114]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.25.09:611][114]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.09:611][114]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.25.09:611][114]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.09:611][114]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.25.09:611][114]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_HillBilly_C_9] [2020.04.28-16.25.09:611][114]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.09:611][114]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.09:614][114]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.UnhookChargeable Enabled?: Disabled [2020.04.28-16.25.09:797][125]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_7] [2020.04.28-16.25.09:797][125]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.09:797][125]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_7] [2020.04.28-16.25.09:797][125]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.09:812][126]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_7] [2020.04.28-16.25.09:812][126]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.09:812][126]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_7] [2020.04.28-16.25.09:812][126]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.09:878][130]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_7] [2020.04.28-16.25.09:878][130]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.10:129][145]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.10:129][145]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.10:361][159]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.28-16.25.10:361][159]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.10:361][159]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.28-16.25.10:361][159]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.10:361][159]Interaction: [BP_CamperFemale01_Character_C_1] SetGuidedAction [VE_BeingHealed] [2020.04.28-16.25.10:362][159]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.10:362][159]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.10:362][159]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.25.10:362][159]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.10:362][159]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.10:362][159]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.28-16.25.10:362][159]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.10:362][159]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.25.10:362][159]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.10:362][159]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.25.10:362][159]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.10:429][163]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.25.10:461][165]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault2][WindowStandard_C_2] [2020.04.28-16.25.10:461][165]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.10:461][165]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault2][WindowStandard_C_2] [2020.04.28-16.25.10:461][165]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.10:461][165]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot02 Enabled?: Enabled [2020.04.28-16.25.10:462][165]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.10:462][165]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.25.10:463][165]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.10:463][165]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.10:463][165]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.25.10:463][165]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.10:463][165]Interaction: Interaction time: 16.666668 [2020.04.28-16.25.10:463][165]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.25.10:463][165]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.10:463][165]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.10:463][165]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.10:463][165]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.25.10:463][165]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.10:463][165]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.10:463][165]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault2][WindowStandard_C_2] [2020.04.28-16.25.10:463][165]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.10:463][165]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.25.10:463][165]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.10:463][165]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Female. [2020.04.28-16.25.10:463][165]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.25.10:463][165]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.10:495][167]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.25.10:495][167]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.25.10:761][183]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.10:761][183]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.25.10:761][183]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.10:761][183]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.10:761][183]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.25.10:761][183]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.10:761][183]Interaction: Interaction time: 1.050000 [2020.04.28-16.25.10:761][183]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: WindowVault AnimTag_Female. [2020.04.28-16.25.10:761][183]LogSM: Error: Play Update Montage AM_F_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.04.28-16.25.10:761][183]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.04.28-16.25.10:761][183]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.25.10:761][183]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.10:812][186]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.25.10:863][189]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.10:863][189]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.11:063][201]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.04.28-16.25.11:528][229]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_8] [2020.04.28-16.25.11:528][229]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.11:528][229]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_8] [2020.04.28-16.25.11:528][229]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.11:528][229]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_8] [2020.04.28-16.25.11:528][229]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.11:528][229]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_8] [2020.04.28-16.25.11:528][229]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.11:528][229]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_8] [2020.04.28-16.25.11:528][229]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.11:529][229]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_8] [2020.04.28-16.25.11:529][229]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.11:529][229]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_8] [2020.04.28-16.25.11:529][229]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.11:529][229]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_8] [2020.04.28-16.25.11:529][229]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.11:550][230]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.25.11:795][245]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.25.11:827][247]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.11:827][247]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.25.11:827][247]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.11:827][247]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.11:827][247]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.25.11:827][247]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.11:827][247]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.11:827][247]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.25.11:827][247]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.11:827][247]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.11:827][247]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.25.11:828][247]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.11:828][247]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.25.11:828][247]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.11:828][247]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.25.11:828][247]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.25.11:828][247]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.11:828][247]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [EndInteraction Called] - [Vault2][WindowStandard_C_2] [2020.04.28-16.25.11:828][247]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.11:828][247]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.11:978][256]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_8] [2020.04.28-16.25.11:978][256]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.11:978][256]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_8] [2020.04.28-16.25.11:978][256]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.11:978][256]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_8] [2020.04.28-16.25.11:978][256]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.11:978][256]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_8] [2020.04.28-16.25.11:978][256]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.11:978][256]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_8] [2020.04.28-16.25.11:978][256]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.11:978][256]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_8] [2020.04.28-16.25.11:979][256]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.11:979][256]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_8] [2020.04.28-16.25.11:979][256]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.11:979][256]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_8] [2020.04.28-16.25.11:979][256]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.12:295][275]Interaction: Player [BP_CamperMale09_Character_C_0] is in chase. [2020.04.28-16.25.12:594][293]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [StartFrenzy][FrenzyItem_C_0] [2020.04.28-16.25.12:595][293]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.12:595][293]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [StartFrenzy][FrenzyItem_C_0] [2020.04.28-16.25.12:595][293]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.12:596][293]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.25.12:596][293]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.25.12:596][293]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.25.12:596][293]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.12:596][293]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.25.12:596][293]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [RequestAndBeginInteraction] - [StartFrenzy][FrenzyItem_C_0] [2020.04.28-16.25.12:596][293]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.12:596][293]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.25.12:596][293]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.12:596][293]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.25.12:596][293]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.12:695][299]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.25.12:695][299]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.25.12:695][299]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.12:695][299]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.25.12:695][299]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.25.12:695][299]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.12:695][299]Interaction: Interaction time: 0.000000 [2020.04.28-16.25.12:695][299]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.04.28-16.25.12:695][299]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.25.12:695][299]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.12:727][301]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Frenzy_ModifyFOV, Status Owner: BP_Slasher_Character_14_C_0 - Solaire of Astora, Originating Player: BP_Slasher_Character_14_C_0 - Solaire of Astora, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.25.12:728][301]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.25.12:728][301]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.25.12:728][301]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.12:728][301]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.25.12:728][301]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.25.12:728][301]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.12:795][305]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.25.12:795][305]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.25.12:795][305]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.12:795][305]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.25.12:795][305]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.25.12:795][305]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.12:795][305]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.25.12:795][305]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.12:795][305]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.04.28-16.25.12:795][305]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.25.12:795][305]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.12:795][305]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [EndInteraction Called] - [StartFrenzy][FrenzyItem_C_0] [2020.04.28-16.25.12:795][305]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.12:795][305]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.25.14:744][422]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Frenzy_Open Legion. [2020.04.28-16.25.14:746][422]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.25.14:746][422]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.25.14:762][423]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_7] [2020.04.28-16.25.14:762][423]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.14:762][423]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_7] [2020.04.28-16.25.14:763][423]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.14:763][423]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.04.28-16.25.14:763][423]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.14:763][423]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_7] [2020.04.28-16.25.14:763][423]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.14:763][423]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_7] [2020.04.28-16.25.14:763][423]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.15:044][440]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Frenzy_Hitting Legion. [2020.04.28-16.25.15:096][443]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.04.28-16.25.15:096][443]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.15:096][443]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_7] [2020.04.28-16.25.15:096][443]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.15:112][444]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_7] [2020.04.28-16.25.15:112][444]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.15:112][444]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_7] [2020.04.28-16.25.15:113][444]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.15:113][444]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_7] [2020.04.28-16.25.15:113][444]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.15:144][446]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_14_C_0 Target: BP_CamperMale09_Character_C_0 [2020.04.28-16.25.15:145][446]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.28-16.25.15:145][446]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: HitHealthyToInjuredL AnimTag_Injured AnimTag_Male. [2020.04.28-16.25.15:145][446]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.28-16.25.15:145][446]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.MendChargeable Enabled?: Enabled [2020.04.28-16.25.15:148][446]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale09_Character_C_0 - Mars]: On [2020.04.28-16.25.15:149][446]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.MendChargeable Enabled?: Disabled [2020.04.28-16.25.15:149][446]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.28-16.25.15:162][447]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.650 For [BP_CamperMale09_Character_C_0 - Mars] at Time=66.288 [2020.04.28-16.25.15:162][447]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_7] [2020.04.28-16.25.15:162][447]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.15:179][448]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_7] [2020.04.28-16.25.15:179][448]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.15:179][448]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_7] [2020.04.28-16.25.15:179][448]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.15:179][448]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_7] [2020.04.28-16.25.15:179][448]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.15:179][448]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_7] [2020.04.28-16.25.15:179][448]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.15:377][460]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Frenzy_Succeed Legion. [2020.04.28-16.25.15:513][468]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_7] [2020.04.28-16.25.15:513][468]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.15:513][468]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_7] [2020.04.28-16.25.15:513][468]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.15:529][469]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_7] [2020.04.28-16.25.15:529][469]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.15:529][469]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_7] [2020.04.28-16.25.15:529][469]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.15:572][471]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_7] [2020.04.28-16.25.15:572][471]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.16:177][507]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 10.709403 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.28-16.25.16:412][521]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.25.16:412][521]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.25.16:828][546]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_8] [2020.04.28-16.25.16:828][546]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.16:828][546]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_8] [2020.04.28-16.25.16:828][546]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.16:828][546]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_8] [2020.04.28-16.25.16:828][546]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.16:828][546]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_8] [2020.04.28-16.25.16:828][546]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.16:828][546]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_8] [2020.04.28-16.25.16:828][546]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.16:828][546]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_8] [2020.04.28-16.25.16:828][546]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.16:828][546]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_8] [2020.04.28-16.25.16:828][546]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.16:828][546]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_8] [2020.04.28-16.25.16:828][546]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.16:850][547]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.25.16:945][553]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_8] [2020.04.28-16.25.16:945][553]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.16:945][553]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_8] [2020.04.28-16.25.16:946][553]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.16:946][553]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_8] [2020.04.28-16.25.16:946][553]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.16:946][553]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_8] [2020.04.28-16.25.16:946][553]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.16:946][553]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_8] [2020.04.28-16.25.16:946][553]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.16:946][553]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_8] [2020.04.28-16.25.16:946][553]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.16:946][553]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_8] [2020.04.28-16.25.16:946][553]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.16:946][553]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_8] [2020.04.28-16.25.16:946][553]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.17:133][564]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale09_Character_C_0 - Mars]: Off [2020.04.28-16.25.17:147][565]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale09_Character_C_0 - Mars] at Time=68.272 [2020.04.28-16.25.18:262][632]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.04.28-16.25.18:262][632]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.18:262][632]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_4] [2020.04.28-16.25.18:262][632]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.18:262][632]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_4] [2020.04.28-16.25.18:262][632]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.18:282][633]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.25.18:511][647]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [EndFrenzy][FrenzyItem_C_0] [2020.04.28-16.25.18:511][647]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.18:511][647]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EndFrenzy][FrenzyItem_C_0] [2020.04.28-16.25.18:512][647]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.18:513][647]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.25.18:513][647]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.25.18:513][647]Interaction: Verbose: [EndFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.25.18:513][647]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.18:513][647]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.25.18:513][647]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [RequestAndBeginInteraction] - [EndFrenzy][FrenzyItem_C_0] [2020.04.28-16.25.18:513][647]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.18:513][647]Interaction: Verbose: [EndFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.25.18:513][647]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.18:513][647]Interaction: Verbose: [EndFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.25.18:513][647]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.18:563][650]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.04.28-16.25.18:563][650]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.18:563][650]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_4] [2020.04.28-16.25.18:563][650]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.18:563][650]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_4] [2020.04.28-16.25.18:563][650]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.18:627][654]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [FrenzyCooldown][FrenzyItem_C_0] [2020.04.28-16.25.18:627][654]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.18:629][654]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.25.18:629][654]Interaction: Verbose: [EndFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.25.18:629][654]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.18:629][654]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.25.18:629][654]Interaction: Verbose: [EndFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.25.18:629][654]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.18:629][654]Interaction: Interaction time: 0.000000 [2020.04.28-16.25.18:629][654]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.04.28-16.25.18:629][654]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.25.18:629][654]Interaction: Verbose: [EndFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.25.18:629][654]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.18:629][654]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.25.18:629][654]Interaction: Verbose: [EndFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.25.18:629][654]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.18:629][654]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.25.18:629][654]Interaction: Verbose: [EndFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.25.18:629][654]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.18:629][654]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.25.18:629][654]Interaction: Verbose: [EndFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.25.18:629][654]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.18:629][654]Interaction: Verbose: [EndFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.25.18:629][654]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.18:629][654]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.04.28-16.25.18:629][654]Interaction: Verbose: [EndFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.25.18:629][654]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.18:629][654]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [EndInteraction Called] - [EndFrenzy][FrenzyItem_C_0] [2020.04.28-16.25.18:629][654]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.18:629][654]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.25.18:660][656]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [FrenzyCooldown][FrenzyItem_C_0] [2020.04.28-16.25.18:660][656]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.18:662][656]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.25.18:662][656]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.25.18:662][656]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.25.18:662][656]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.18:662][656]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.25.18:662][656]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [RequestAndBeginInteraction] - [FrenzyCooldown][FrenzyItem_C_0] [2020.04.28-16.25.18:662][656]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.18:662][656]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.25.18:662][656]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.18:662][656]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.25.18:662][656]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.18:760][662]LogDBDGeneral: StatusEffect::EndPlay - Id: Frenzy_ModifyFOV, Status Owner: BP_Slasher_Character_14_C_0 - Solaire of Astora, Originating Player: BP_Slasher_Character_14_C_0 - Solaire of Astora, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.25.18:762][662]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.25.18:762][662]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.25.18:762][662]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.18:762][662]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.25.18:762][662]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.25.18:762][662]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.18:762][662]Interaction: Interaction time: 0.000000 [2020.04.28-16.25.18:762][662]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: FrenzyCooldown Legion. [2020.04.28-16.25.18:762][662]LogSM: Error: Play Update Montage AM_KK_Idle_Power_CoolDown Duration 0.000000 Timestamp 0.000000 [2020.04.28-16.25.18:762][662]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.25.18:762][662]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.19:745][721]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_7] [2020.04.28-16.25.19:745][721]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.19:745][721]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_7] [2020.04.28-16.25.19:745][721]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.19:745][721]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_7] [2020.04.28-16.25.19:745][721]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.19:745][721]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.04.28-16.25.19:745][721]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.19:745][721]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_7] [2020.04.28-16.25.19:745][721]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.20:061][740]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.04.28-16.25.20:061][740]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.20:061][740]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_7] [2020.04.28-16.25.20:061][740]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.20:061][740]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_7] [2020.04.28-16.25.20:061][740]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.20:061][740]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_7] [2020.04.28-16.25.20:061][740]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.20:078][741]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_7] [2020.04.28-16.25.20:078][741]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.20:128][744]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_7] [2020.04.28-16.25.20:128][744]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.20:128][744]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_7] [2020.04.28-16.25.20:128][744]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.20:128][744]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_7] [2020.04.28-16.25.20:128][744]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.20:144][745]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_7] [2020.04.28-16.25.20:144][745]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.20:144][745]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_7] [2020.04.28-16.25.20:144][745]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.20:595][772]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_7] [2020.04.28-16.25.20:595][772]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.20:595][772]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_7] [2020.04.28-16.25.20:595][772]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.20:628][774]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_7] [2020.04.28-16.25.20:628][774]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.20:628][774]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_7] [2020.04.28-16.25.20:628][774]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.20:695][778]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_7] [2020.04.28-16.25.20:695][778]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.22:761][902]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.25.22:761][902]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.25.22:761][902]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.22:761][902]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.25.22:761][902]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.25.22:761][902]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.22:827][906]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.25.22:827][906]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.25.22:827][906]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.22:827][906]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.25.22:827][906]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.25.22:827][906]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.22:827][906]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.25.22:827][906]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.22:827][906]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.25.22:827][906]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.22:827][906]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [EndInteraction Called] - [FrenzyCooldown][FrenzyItem_C_0] [2020.04.28-16.25.22:827][906]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.22:827][906]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.25.23:193][928]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale01_Character_C_1 - IWatchAnime, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.25.23:748][961]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.04.28-16.25.25:812][ 84]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_10] [2020.04.28-16.25.25:812][ 84]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.26:011][ 96]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Open Legion. [2020.04.28-16.25.26:012][ 96]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.25.26:012][ 96]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.25.26:013][ 96]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_10] [2020.04.28-16.25.26:013][ 96]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.26:013][ 96]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_10] [2020.04.28-16.25.26:013][ 96]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.26:013][ 96]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.04.28-16.25.26:013][ 96]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.26:013][ 96]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [TryInteraction SUCCESS] - [RunVaultDefinition1][WindowStandard_C_10] [2020.04.28-16.25.26:014][ 96]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.26:017][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.25.26:029][ 97]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.25.26:029][ 97]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.25.26:029][ 97]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.25.26:029][ 97]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.26:029][ 97]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.25.26:029][ 97]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_10] [2020.04.28-16.25.26:029][ 97]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.26:029][ 97]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.25.26:029][ 97]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.26:029][ 97]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.25.26:029][ 97]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.26:029][ 97]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.25.26:029][ 97]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.26:046][ 98]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.26:060][ 99]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.25.26:060][ 99]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.25.26:062][ 99]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.26:077][100]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_10] [2020.04.28-16.25.26:077][100]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.26:077][100]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.28-16.25.26:079][100]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.26:095][101]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.26:112][102]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.26:128][103]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.26:145][104]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.26:163][105]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.26:178][106]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.26:194][107]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.25.26:194][107]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.25.26:195][107]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.26:212][108]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.26:228][109]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.26:245][110]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.26:262][111]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.26:278][112]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.26:295][113]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.26:310][114]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Hitting Legion. [2020.04.28-16.25.26:312][114]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.25.26:312][114]LogDBDPlayerMovement: StopSnapping Final Location (3710.000000 4798.000000 88.093895) [2020.04.28-16.25.26:313][114]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.25.26:313][114]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.25.26:313][114]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.26:313][114]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.25.26:313][114]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.25.26:313][114]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.26:313][114]Interaction: Interaction time: 0.673077 [2020.04.28-16.25.26:313][114]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Male. [2020.04.28-16.25.26:313][114]LogSM: Error: Play Update Montage AM_M_WindowVaultFast Duration 0.673077 Timestamp 77.420708 [2020.04.28-16.25.26:313][114]AuthoritativeMovement: BP_CamperMale09_Character_C_0 AuthoritativeMovement set to True [2020.04.28-16.25.26:313][114]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.25.26:313][114]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.26:314][114]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.26:328][115]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.26:346][116]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.26:362][117]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.26:378][118]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.26:396][119]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.26:412][120]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.26:427][121]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_14_C_0 Target: BP_CamperMale09_Character_C_0 [2020.04.28-16.25.26:431][121]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperMale09_Character_C_0 Target: BP_CamperMale09_Character_C_0 [2020.04.28-16.25.26:431][121]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.28-16.25.26:431][121]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 14.152344 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.28-16.25.26:434][121]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.26:435][121]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale09_Character_C_0 - Mars]: On [2020.04.28-16.25.26:445][122]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.650 For [BP_CamperMale09_Character_C_0 - Mars] at Time=77.571 [2020.04.28-16.25.26:445][122]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.26:460][123]Interaction: Player [BP_CamperMale09_Character_C_0] is not in chase anymore. [2020.04.28-16.25.26:463][123]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.26:478][124]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.26:495][125]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_10] [2020.04.28-16.25.26:495][125]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.26:495][125]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_10] [2020.04.28-16.25.26:495][125]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.26:495][125]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_10] [2020.04.28-16.25.26:495][125]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.26:496][125]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.26:512][126]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.26:529][127]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.26:546][128]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.26:562][129]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.26:578][130]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.26:595][131]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.26:610][132]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Succeed Legion. [2020.04.28-16.25.26:628][133]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_10] [2020.04.28-16.25.26:628][133]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.26:628][133]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_10] [2020.04.28-16.25.26:628][133]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.26:628][133]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_10] [2020.04.28-16.25.26:628][133]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.26:944][152]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.28-16.25.26:979][154]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.25.26:995][155]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.25.26:995][155]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.25.26:995][155]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.25.26:995][155]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.25.26:995][155]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.26:995][155]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.25.26:995][155]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.25.26:995][155]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.26:995][155]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.28-16.25.27:012][156]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.25.27:012][156]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.25.27:012][156]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.27:012][156]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.25.27:012][156]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.25.27:012][156]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.27:012][156]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.25.27:012][156]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.27:012][156]AuthoritativeMovement: BP_CamperMale09_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.25.27:012][156]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.25.27:012][156]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.27:012][156]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_10] [2020.04.28-16.25.27:012][156]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.27:012][156]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [EndInteraction Local] - [RunVaultDefinition1][WindowStandard_C_10] [2020.04.28-16.25.27:012][156]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.27:012][156]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.25.27:044][158]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.25.27:059][159]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.28-16.25.27:066][159]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.25.27:212][167]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.25.27:212][167]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.25.27:212][167]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.25.27:212][167]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.25.27:212][167]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.25.27:212][167]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.25.27:212][167]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.25.27:212][167]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.25.27:212][167]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.25.27:212][167]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.25.27:212][167]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.25.27:212][167]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_1] [2020.04.28-16.25.27:212][167]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.27:660][194]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.015199 Instigator: BP_Slasher_Character_14_C_0 Target: [2020.04.28-16.25.27:660][194]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.04.28-16.25.27:663][194]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.25.27:663][194]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.25.27:663][194]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.25.27:663][194]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.25.27:663][194]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.25.27:663][194]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.25.27:663][194]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.25.27:664][194]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot02 Enabled?: Disabled [2020.04.28-16.25.27:677][195]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot02 Enabled?: Enabled [2020.04.28-16.25.27:694][196]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.27:694][196]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.25.27:694][196]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.27:694][196]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.27:694][196]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.25.27:694][196]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.27:694][196]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.27:694][196]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.25.27:694][196]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.27:694][196]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.27:694][196]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.25.27:695][196]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.27:695][196]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.25.27:695][196]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.27:695][196]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.25.27:695][196]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.27:695][196]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.28-16.25.27:695][196]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.27:695][196]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.27:699][196]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot02 Enabled?: Disabled [2020.04.28-16.25.27:710][197]Interaction: [BP_CamperFemale01_Character_C_1] SetGuidedAction [VE_None] [2020.04.28-16.25.27:795][202]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.27:795][202]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.28:395][238]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [RunVaultDefinition1][WindowStandard_C_10] [2020.04.28-16.25.28:395][238]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.28:395][238]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [TryInteraction SUCCESS] - [Recover][BP_CamperInteractable_C_1] [2020.04.28-16.25.28:395][238]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.28:397][238]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.25.28:397][238]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.25.28:397][238]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.25.28:397][238]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.28:397][238]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.25.28:397][238]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.04.28-16.25.28:397][238]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.28:397][238]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.25.28:397][238]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.28:397][238]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.25.28:397][238]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.28:414][239]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale09_Character_C_0 - Mars]: Off [2020.04.28-16.25.28:428][240]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale09_Character_C_0 - Mars] at Time=79.554 [2020.04.28-16.25.28:460][242]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_1] [2020.04.28-16.25.28:461][242]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.28:462][242]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.25.28:462][242]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.25.28:462][242]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.28:462][242]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.25.28:462][242]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.25.28:462][242]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.28:462][242]Interaction: Interaction time: 16.000000 [2020.04.28-16.25.28:462][242]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.25.28:463][242]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.28:494][244]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.28-16.25.29:693][316]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SlasherVault1][WindowStandard_C_10] [2020.04.28-16.25.29:693][316]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.29:693][316]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SlasherVault1][WindowStandard_C_10] [2020.04.28-16.25.29:693][316]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.29:694][316]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.25.29:694][316]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.25.29:694][316]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.25.29:694][316]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.25.29:694][316]Interaction: Verbose: [SlasherVault1][WindowStandard_C_10] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.25.29:694][316]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.29:694][316]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.25.29:694][316]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SlasherVault1][WindowStandard_C_10] [2020.04.28-16.25.29:694][316]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.29:694][316]Interaction: Verbose: [SlasherVault1][WindowStandard_C_10] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.25.29:694][316]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.29:694][316]Interaction: Verbose: [SlasherVault1][WindowStandard_C_10] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.25.29:694][316]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.29:794][322]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.25.29:794][322]Interaction: Verbose: [SlasherVault1][WindowStandard_C_10] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.25.29:794][322]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.29:794][322]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.25.29:794][322]Interaction: Verbose: [SlasherVault1][WindowStandard_C_10] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.25.29:794][322]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.29:794][322]Interaction: Interaction time: 1.700000 [2020.04.28-16.25.29:794][322]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: WindowVault Legion. [2020.04.28-16.25.29:794][322]LogSM: Error: Play Update Montage AM_KK_WindowVault Duration 1.700000 Timestamp 0.000000 [2020.04.28-16.25.29:794][322]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.04.28-16.25.29:794][322]Interaction: Verbose: [SlasherVault1][WindowStandard_C_10] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.25.29:794][322]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.31:279][410]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.25.31:378][416]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.25.31:378][416]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.25.31:378][416]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.25.31:378][416]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.25.31:378][416]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.31:378][416]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.25.31:378][416]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.25.31:378][416]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.31:395][417]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.25.31:395][417]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.25.31:395][417]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.31:395][417]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.25.31:395][417]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.25.31:395][417]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.31:395][417]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.25.31:395][417]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.31:395][417]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.25.31:395][417]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.31:395][417]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_1] [2020.04.28-16.25.31:395][417]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.31:395][417]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [EndInteraction Local] - [Recover][BP_CamperInteractable_C_1] [2020.04.28-16.25.31:395][417]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.31:395][417]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.25.31:447][420]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.28-16.25.31:448][420]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.25.31:478][422]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.25.31:545][426]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.25.31:545][426]Interaction: Verbose: [SlasherVault1][WindowStandard_C_10] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.25.31:545][426]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.31:545][426]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.25.31:545][426]Interaction: Verbose: [SlasherVault1][WindowStandard_C_10] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.25.31:545][426]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.31:545][426]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.25.31:545][426]Interaction: Verbose: [SlasherVault1][WindowStandard_C_10] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.25.31:545][426]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.31:545][426]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.25.31:545][426]Interaction: Verbose: [SlasherVault1][WindowStandard_C_10] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.25.31:545][426]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.31:545][426]Interaction: Verbose: [SlasherVault1][WindowStandard_C_10] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.25.31:545][426]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.31:545][426]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.04.28-16.25.31:545][426]Interaction: Verbose: [SlasherVault1][WindowStandard_C_10] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.25.31:545][426]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.31:545][426]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [EndInteraction Called] - [SlasherVault1][WindowStandard_C_10] [2020.04.28-16.25.31:545][426]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.31:545][426]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.25.31:731][437]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.25.31:832][443]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.25.32:042][456]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_1] [2020.04.28-16.25.32:042][456]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.32:043][456]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.04.28-16.25.32:043][456]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.32:045][456]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.25.32:045][456]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.25.32:046][456]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.25.32:046][456]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.32:046][456]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.25.32:046][456]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.28-16.25.32:046][456]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.32:046][456]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.25.32:046][456]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.32:046][456]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: SurvivorPickup_In Legion AnimTag_StrafeRight. [2020.04.28-16.25.32:046][456]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: SurvivorPickup_In Legion AnimTag_StrafeRight AnimTag_Male AnimTag_Follower. [2020.04.28-16.25.32:046][456]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.25.32:046][456]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.32:046][456]Interaction: [BP_CamperMale09_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_14_C_0] [2020.04.28-16.25.32:046][456]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.25.32:047][456]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.32:061][457]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.32:078][458]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.32:094][459]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.32:111][460]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.32:128][461]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.32:128][461]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_1] [2020.04.28-16.25.32:128][461]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.32:145][462]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.32:161][463]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.32:178][464]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.32:194][465]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.32:211][466]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.32:228][467]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.32:245][468]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.32:261][469]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.32:276][470]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.25.32:276][470]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.25.32:276][470]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.25.32:276][470]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.25.32:278][470]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.32:294][471]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.32:311][472]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.32:328][473]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.32:345][474]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.32:361][475]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.32:377][476]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.25.32:377][476]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.25.32:377][476]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.32:377][476]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.25.32:377][476]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.25.32:377][476]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.32:377][476]Interaction: [BP_CamperMale09_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_14_C_0] [2020.04.28-16.25.32:377][476]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale09_Character_C_0. [2020.04.28-16.25.32:378][476]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.04.28-16.25.32:378][476]Interaction: [BP_CamperMale09_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.04.28-16.25.32:378][476]Interaction: Interaction time: 2.700000 [2020.04.28-16.25.32:378][476]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: SurvivorPickup Legion AnimTag_Carry. [2020.04.28-16.25.32:378][476]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: SurvivorPickup Legion AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.04.28-16.25.32:378][476]LogSM: Error: Play Update Montage AM_KK_PickUP Duration 2.700000 Timestamp 0.000000 [2020.04.28-16.25.32:378][476]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.04.28-16.25.32:378][476]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.25.32:378][476]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.32:378][476]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.25.32:378][476]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.25.32:379][476]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_10] [2020.04.28-16.25.32:379][476]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.32:379][476]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_10] [2020.04.28-16.25.32:379][476]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.32:379][476]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_1] [2020.04.28-16.25.32:379][476]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.32:379][476]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.32:394][477]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.32:410][478]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.25.32:411][478]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.32:428][479]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.32:445][480]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.32:461][481]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.32:478][482]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.32:494][483]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.32:511][484]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.32:528][485]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.32:544][486]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.32:562][487]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.32:578][488]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.32:595][489]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.32:612][490]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.32:612][490]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_KK_PickUP [2020.04.28-16.25.32:628][491]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.32:645][492]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.32:662][493]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.32:678][494]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.32:695][495]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.32:711][496]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.32:728][497]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.32:745][498]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.32:761][499]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.32:778][500]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.32:794][501]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.32:811][502]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.32:827][503]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.32:844][504]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.32:860][505]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.32:877][506]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.32:894][507]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.32:911][508]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.32:927][509]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.32:929][509]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 63 [2020.04.28-16.25.32:944][510]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.32:960][511]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.32:961][511]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_1] [2020.04.28-16.25.32:961][511]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.32:977][512]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.32:994][513]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.33:011][514]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.33:027][515]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.33:044][516]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.33:061][517]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.33:078][518]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.33:094][519]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.33:112][520]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.33:127][521]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.33:144][522]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.33:160][523]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.33:177][524]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.33:194][525]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.33:211][526]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.33:227][527]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.33:244][528]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.33:260][529]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.33:276][530]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.25.33:276][530]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.25.33:277][530]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.33:294][531]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.33:311][532]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.33:327][533]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.33:344][534]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.33:361][535]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.33:377][536]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.33:394][537]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.33:413][538]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.33:427][539]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.33:444][540]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.33:461][541]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.33:478][542]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.33:495][543]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.33:512][544]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.33:528][545]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.33:545][546]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.33:561][547]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.33:578][548]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.33:594][549]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.33:612][550]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.33:628][551]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.33:645][552]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.33:661][553]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.33:678][554]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.33:695][555]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.33:711][556]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.33:728][557]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.33:745][558]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.33:761][559]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.33:778][560]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.33:794][561]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.33:811][562]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.33:828][563]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.33:845][564]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.33:861][565]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.33:878][566]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.33:895][567]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.33:911][568]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.33:928][569]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.33:945][570]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.33:961][571]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.33:978][572]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.33:995][573]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.34:013][574]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.34:028][575]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.34:045][576]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.25.34:045][576]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.25.34:045][576]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.25.34:045][576]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.25.34:045][576]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.25.34:045][576]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.25.34:045][576]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.25.34:045][576]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.25.34:045][576]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.25.34:045][576]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.25.34:045][576]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.25.34:045][576]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.34:061][577]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.34:079][578]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.34:095][579]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.34:113][580]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.34:129][581]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.34:146][582]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.34:161][583]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.34:179][584]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.34:195][585]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.34:212][586]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.34:228][587]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.34:243][588]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.25.34:243][588]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.28-16.25.34:245][588]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.34:261][589]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.34:278][590]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.34:295][591]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.34:313][592]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.34:328][593]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.34:330][593]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.28-16.25.34:344][594]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.34:360][595]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.34:377][596]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.34:394][597]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.34:411][598]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.34:427][599]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.34:444][600]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.34:460][601]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.34:477][602]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.34:494][603]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.34:511][604]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.34:527][605]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.34:544][606]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.34:560][607]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.34:577][608]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.34:594][609]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.34:611][610]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.34:627][611]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.34:644][612]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.34:660][613]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.34:678][614]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.34:694][615]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.34:711][616]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.34:727][617]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.34:744][618]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.34:761][619]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.34:778][620]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.34:794][621]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.34:811][622]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.34:828][623]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.34:844][624]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.34:862][625]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.34:878][626]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.34:895][627]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.34:911][628]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.34:928][629]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.34:945][630]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.34:961][631]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.34:978][632]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.34:994][633]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.35:011][634]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.35:028][635]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.35:045][636]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.35:061][637]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.35:061][637]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.25.35:078][638]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.25.35:078][638]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.35:095][639]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.35:111][640]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.25.35:111][640]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.25.35:111][640]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.35:111][640]Interaction: [BP_CamperMale09_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.04.28-16.25.35:111][640]LogAkAudio: Warning: [BP_Slasher_Character_14_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.28-16.25.35:111][640]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.25.35:112][640]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.25.35:112][640]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.35:112][640]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.25.35:112][640]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.25.35:112][640]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.35:112][640]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.25.35:112][640]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.25.35:112][640]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.35:112][640]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.25.35:112][640]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.35:112][640]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.04.28-16.25.35:112][640]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.25.35:112][640]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.35:112][640]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_1] [2020.04.28-16.25.35:112][640]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.35:112][640]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.25.35:128][641]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_1] [2020.04.28-16.25.35:128][641]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.35:128][641]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [TryInteraction SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.28-16.25.35:128][641]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.35:132][641]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.25.35:144][642]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.25.35:144][642]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.25.35:145][642]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.25.35:145][642]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.35:145][642]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.25.35:145][642]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.28-16.25.35:145][642]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.35:145][642]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.25.35:145][642]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.35:145][642]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.25.35:145][642]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.35:146][642]Interaction: TryInteractionType exits because availableInteraction Wiggle cannot override Wiggle [2020.04.28-16.25.35:161][643]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.35:176][644]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.28-16.25.35:176][644]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.35:178][644]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.25.35:178][644]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.25.35:178][644]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.35:178][644]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.25.35:178][644]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.25.35:178][644]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.35:178][644]Interaction: Interaction time: 16.000000 [2020.04.28-16.25.35:178][644]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: Wiggle Legion AnimTag_Carry AnimTag_StrafeRight AnimTag_Male. [2020.04.28-16.25.35:178][644]LogSM: Error: Play Update Montage AM_M_WI_Wiggle Duration 16.000000 Timestamp 86.287178 [2020.04.28-16.25.35:178][644]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.25.35:178][644]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.35:179][644]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.35:195][645]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.35:210][646]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.28-16.25.35:210][646]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_10] [2020.04.28-16.25.35:210][646]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.35:212][646]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.35:228][647]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.35:246][648]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.35:261][649]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.35:278][650]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.35:295][651]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.35:312][652]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.35:328][653]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.35:345][654]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.35:361][655]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.35:378][656]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.35:395][657]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.35:412][658]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.35:428][659]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.35:445][660]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.35:461][661]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.35:479][662]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.35:495][663]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.35:512][664]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.35:528][665]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.35:545][666]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.35:562][667]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.35:579][668]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.35:595][669]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.35:612][670]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.35:628][671]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.35:645][672]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.35:662][673]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.35:679][674]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.35:696][675]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.35:713][676]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.35:729][677]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.35:746][678]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.35:763][679]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.35:780][680]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.35:796][681]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.35:812][682]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.35:829][683]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.35:845][684]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_1] [2020.04.28-16.25.35:845][684]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.35:845][684]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_1] [2020.04.28-16.25.35:845][684]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.35:845][684]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.35:862][685]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_1] [2020.04.28-16.25.35:862][685]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.35:862][685]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_1] [2020.04.28-16.25.35:862][685]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.35:862][685]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.35:878][686]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_1] [2020.04.28-16.25.35:878][686]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.35:879][686]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_1] [2020.04.28-16.25.35:879][686]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.35:879][686]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.35:894][687]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_1] [2020.04.28-16.25.35:894][687]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.35:896][687]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_1] [2020.04.28-16.25.35:896][687]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.35:896][687]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.35:911][688]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_1] [2020.04.28-16.25.35:913][688]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.35:913][688]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_1] [2020.04.28-16.25.35:913][688]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.35:913][688]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.35:929][689]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.35:944][690]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.35:961][691]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.35:978][692]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.35:994][693]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.36:012][694]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.36:028][695]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.36:044][696]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.36:062][697]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.36:078][698]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.36:092][699]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.04.28-16.25.36:092][699]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.36:092][699]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.04.28-16.25.36:092][699]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.36:093][699]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.36:093][699]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.36:093][699]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.25.36:093][699]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.36:093][699]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.36:093][699]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.04.28-16.25.36:093][699]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.36:093][699]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.25.36:093][699]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.36:093][699]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.25.36:093][699]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.36:095][699]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.36:111][700]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.36:127][701]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.25.36:128][701]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.36:144][702]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.36:161][703]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.36:178][704]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.36:195][705]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.36:211][706]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.36:226][707]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.28-16.25.36:226][707]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.04.28-16.25.36:227][707]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.36:227][707]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.25.36:227][707]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.36:227][707]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.36:227][707]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.25.36:227][707]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.36:227][707]Interaction: Interaction time: 83.333336 [2020.04.28-16.25.36:227][707]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.25.36:227][707]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.36:228][707]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.36:245][708]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.36:259][709]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.04.28-16.25.36:259][709]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.36:259][709]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.04.28-16.25.36:259][709]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.36:260][709]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.25.36:261][709]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.36:261][709]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.36:261][709]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.25.36:261][709]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.36:261][709]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.36:261][709]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.04.28-16.25.36:261][709]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.36:261][709]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.25.36:261][709]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.36:261][709]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.25.36:261][709]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.36:261][709]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.25.36:262][709]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.36:278][710]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.36:295][711]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.36:311][712]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.36:328][713]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.36:344][714]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.36:361][715]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.36:378][716]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.36:395][717]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.36:412][718]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.36:428][719]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.25.36:429][719]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.36:444][720]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.36:463][721]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.36:478][722]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.36:495][723]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.36:512][724]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.36:528][725]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.36:545][726]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.36:562][727]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.36:578][728]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.36:595][729]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.36:611][730]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.36:628][731]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.36:645][732]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.36:663][733]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.36:678][734]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.36:695][735]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.36:712][736]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.36:728][737]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.36:744][738]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.36:759][739]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.04.28-16.25.36:761][739]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.36:761][739]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.25.36:761][739]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.36:761][739]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.25.36:761][739]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.25.36:761][739]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.36:761][739]Interaction: Interaction time: 97.528381 [2020.04.28-16.25.36:761][739]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.25.36:761][739]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.36:762][739]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.36:778][740]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.36:795][741]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.36:811][742]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.36:828][743]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.36:844][744]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.36:862][745]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.36:878][746]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.36:895][747]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.36:912][748]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.36:928][749]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.36:928][749]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.25.36:944][750]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: Wiggle Legion AnimTag_Carry AnimTag_StrafeRight AnimTag_Male. [2020.04.28-16.25.36:945][750]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.36:962][751]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.36:979][752]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.36:995][753]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.37:012][754]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.37:029][755]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.37:045][756]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.37:061][757]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.37:080][758]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.37:096][759]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.37:113][760]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.37:130][761]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.37:146][762]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.37:163][763]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.37:163][763]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.25.37:179][764]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.37:196][765]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.37:213][766]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.37:229][767]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.37:247][768]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.37:263][769]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.37:280][770]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.37:296][771]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.37:313][772]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.37:329][773]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.37:346][774]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.37:363][775]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.37:379][776]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.37:395][777]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.37:412][778]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.37:429][779]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.37:446][780]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.37:461][781]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.37:478][782]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.37:495][783]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.37:511][784]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.37:528][785]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.37:545][786]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.37:562][787]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.37:578][788]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.37:595][789]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.37:611][790]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.37:628][791]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.37:645][792]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.37:662][793]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.37:679][794]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.37:695][795]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.37:711][796]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.37:728][797]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.37:745][798]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.37:762][799]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.37:778][800]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.37:795][801]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.37:811][802]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.37:828][803]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.37:845][804]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.37:862][805]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.37:878][806]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.37:895][807]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.37:912][808]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.37:928][809]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.37:945][810]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.37:962][811]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.37:978][812]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.37:995][813]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.38:011][814]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.38:029][815]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.38:045][816]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.38:062][817]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.38:078][818]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.38:095][819]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.38:112][820]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.38:128][821]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.38:144][822]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.38:162][823]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.38:178][824]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.38:195][825]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.38:212][826]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.38:228][827]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.38:245][828]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.38:261][829]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.38:278][830]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.38:294][831]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.38:311][832]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.38:328][833]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.38:344][834]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.38:361][835]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.38:377][836]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.38:394][837]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.38:411][838]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.38:427][839]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.38:444][840]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.38:461][841]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.38:477][842]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.38:494][843]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.38:511][844]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.38:527][845]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.38:544][846]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.38:561][847]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.38:578][848]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.38:594][849]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.38:611][850]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.38:628][851]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.38:644][852]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.38:661][853]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.38:677][854]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.38:694][855]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.38:694][855]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.25.38:710][856]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: Wiggle Legion AnimTag_Carry AnimTag_Male. [2020.04.28-16.25.38:711][856]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.38:728][857]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.38:744][858]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.38:761][859]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.38:777][860]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.38:794][861]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.38:811][862]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.38:828][863]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.38:844][864]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.38:861][865]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.38:878][866]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.38:894][867]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.38:911][868]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.38:928][869]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.38:944][870]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.38:944][870]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.25.38:961][871]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.38:978][872]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.38:995][873]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.39:011][874]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.39:028][875]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.39:045][876]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.39:062][877]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.39:078][878]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.39:095][879]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.39:111][880]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.39:128][881]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.39:144][882]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.39:161][883]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.39:178][884]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.39:194][885]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.39:211][886]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.39:227][887]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.39:244][888]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.39:261][889]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.39:277][890]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.39:295][891]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.39:311][892]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.39:328][893]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.39:344][894]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.39:361][895]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.39:378][896]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.39:394][897]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.39:411][898]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.39:428][899]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.39:444][900]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.39:461][901]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.39:478][902]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.39:494][903]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.39:511][904]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.39:528][905]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.39:544][906]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.39:561][907]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.39:578][908]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.39:594][909]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.39:611][910]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.39:628][911]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.39:644][912]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.39:662][913]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.39:678][914]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.39:695][915]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.39:711][916]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.39:728][917]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.39:744][918]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.39:761][919]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.39:777][920]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.39:794][921]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.39:811][922]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.39:827][923]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.39:844][924]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.39:861][925]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.39:878][926]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.39:894][927]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.39:911][928]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.39:928][929]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.39:944][930]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.39:962][931]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.39:978][932]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.39:994][933]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.40:011][934]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.40:028][935]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.40:044][936]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.40:062][937]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.40:078][938]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.40:095][939]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.40:111][940]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.40:128][941]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.40:144][942]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.40:162][943]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.40:179][944]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.40:195][945]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.40:211][946]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.40:228][947]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.40:244][948]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.40:261][949]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.40:278][950]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.40:295][951]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.40:311][952]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.40:328][953]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.40:345][954]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.40:362][955]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.40:378][956]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.40:395][957]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.40:412][958]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.40:429][959]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.40:445][960]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.40:445][960]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.25.40:461][961]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: Wiggle Legion AnimTag_Carry AnimTag_Male. [2020.04.28-16.25.40:463][961]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.40:479][962]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.40:495][963]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.40:512][964]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.40:528][965]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.40:545][966]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.40:562][967]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.40:578][968]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.40:595][969]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.40:611][970]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.40:628][971]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.40:645][972]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.40:661][973]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.40:678][974]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.40:695][975]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.40:695][975]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.25.40:712][976]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.40:728][977]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.40:745][978]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.40:762][979]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.40:778][980]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.40:795][981]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.40:813][982]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.40:829][983]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.40:845][984]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.40:862][985]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.40:879][986]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.40:895][987]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.40:911][988]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.40:928][989]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.40:945][990]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.40:962][991]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.40:979][992]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.40:995][993]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.41:013][994]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.41:028][995]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.41:031][995]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.25.41:046][996]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.41:061][997]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.41:079][998]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.41:094][999]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.41:111][ 0]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.41:127][ 1]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.41:145][ 2]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.41:161][ 3]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.41:178][ 4]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.41:194][ 5]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.41:211][ 6]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.41:227][ 7]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.41:245][ 8]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.41:261][ 9]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.41:276][ 10]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.25.41:276][ 10]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.25.41:278][ 10]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.41:294][ 11]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.41:312][ 12]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.41:328][ 13]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.41:331][ 13]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.25.41:344][ 14]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.41:361][ 15]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.41:378][ 16]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.41:394][ 17]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.41:411][ 18]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.41:427][ 19]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.25.41:427][ 19]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.25.41:427][ 19]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.25.41:427][ 19]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.25.41:427][ 19]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.41:427][ 19]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.25.41:427][ 19]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.25.41:428][ 19]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.41:444][ 20]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.25.41:444][ 20]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.25.41:444][ 20]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.41:444][ 20]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.25.41:444][ 20]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.25.41:444][ 20]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.41:444][ 20]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.25.41:444][ 20]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.41:444][ 20]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.25.41:444][ 20]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.41:444][ 20]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.28-16.25.41:444][ 20]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.41:444][ 20]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [EndInteraction Local] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.28-16.25.41:444][ 20]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.41:444][ 20]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.25.41:461][ 21]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_0] [2020.04.28-16.25.41:461][ 21]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.41:461][ 21]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_0] [2020.04.28-16.25.41:461][ 21]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.41:478][ 22]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_0] [2020.04.28-16.25.41:478][ 22]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.41:478][ 22]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_0] [2020.04.28-16.25.41:478][ 22]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.41:479][ 22]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_0] [2020.04.28-16.25.41:479][ 22]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.41:479][ 22]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_0] [2020.04.28-16.25.41:479][ 22]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.41:483][ 22]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.25.41:510][ 24]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.28-16.25.41:510][ 24]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.41:510][ 24]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [TryInteraction SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.28-16.25.41:510][ 24]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.41:511][ 24]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.25.41:511][ 24]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.25.41:511][ 24]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.25.41:511][ 24]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.41:511][ 24]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.25.41:511][ 24]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.28-16.25.41:511][ 24]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.41:511][ 24]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.25.41:511][ 24]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.41:511][ 24]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.25.41:511][ 24]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.41:512][ 24]Interaction: TryInteractionType exits because availableInteraction Wiggle cannot override Wiggle [2020.04.28-16.25.41:528][ 25]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.41:543][ 26]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.28-16.25.41:543][ 26]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.41:544][ 26]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.25.41:544][ 26]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.25.41:544][ 26]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.41:544][ 26]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.25.41:544][ 26]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.25.41:544][ 26]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.41:544][ 26]Interaction: Interaction time: 9.748539 [2020.04.28-16.25.41:544][ 26]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: Wiggle Legion AnimTag_Carry AnimTag_Male. [2020.04.28-16.25.41:545][ 26]LogSM: Error: Play Update Montage AM_M_WI_Wiggle Duration 9.748539 Timestamp 92.653694 [2020.04.28-16.25.41:545][ 26]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.25.41:545][ 26]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.41:545][ 26]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.41:562][ 27]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.41:578][ 28]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_0] [2020.04.28-16.25.41:578][ 28]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.41:578][ 28]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_0] [2020.04.28-16.25.41:578][ 28]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.41:578][ 28]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_0] [2020.04.28-16.25.41:578][ 28]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.41:578][ 28]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_0] [2020.04.28-16.25.41:578][ 28]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.41:578][ 28]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.41:595][ 29]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.41:611][ 30]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.41:628][ 31]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.41:645][ 32]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.41:661][ 33]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.41:661][ 33]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.25.41:679][ 34]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.41:695][ 35]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.41:713][ 36]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.41:728][ 37]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.41:745][ 38]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.41:761][ 39]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.25.41:776][ 40]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] [2020.04.28-16.25.41:776][ 40]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.41:776][ 40]Interaction: Client_SendCancelInteraction_Implementation [2020.04.28-16.25.41:777][ 40]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.25.41:778][ 40]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.25.41:778][ 40]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.25.41:778][ 40]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.41:778][ 40]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.25.41:778][ 40]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] [2020.04.28-16.25.41:778][ 40]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.41:778][ 40]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.25.41:778][ 40]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.41:778][ 40]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: HookSetup Legion AnimTag_Carry. [2020.04.28-16.25.41:778][ 40]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: HookSetup Legion AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.04.28-16.25.41:778][ 40]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.25.41:778][ 40]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.25.41:778][ 40]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.41:778][ 40]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.25.41:778][ 40]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: Wiggle Legion AnimTag_Carry AnimTag_Male. [2020.04.28-16.25.41:778][ 40]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_M_WI_Wiggle [2020.04.28-16.25.41:779][ 40]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.41:779][ 40]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_WI_Wiggle [2020.04.28-16.25.41:794][ 41]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.25.41:794][ 41]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.25.41:794][ 41]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.41:794][ 41]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.25.41:794][ 41]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.25.41:794][ 41]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.41:794][ 41]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.25.41:794][ 41]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.41:794][ 41]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.25.41:794][ 41]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.41:794][ 41]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.28-16.25.41:794][ 41]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.41:794][ 41]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [EndInteraction Local] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.28-16.25.41:794][ 41]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.41:794][ 41]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.25.41:794][ 41]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.41:812][ 42]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.41:827][ 43]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.41:844][ 44]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.41:861][ 45]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.41:876][ 46]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] [2020.04.28-16.25.41:876][ 46]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.41:878][ 46]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.41:894][ 47]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.41:912][ 48]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.41:928][ 49]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.41:944][ 50]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.41:961][ 51]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.41:978][ 52]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.25.42:243][ 68]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_0] [2020.04.28-16.25.42:243][ 68]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.42:243][ 68]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_0] [2020.04.28-16.25.42:243][ 68]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.42:245][ 68]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_0] [2020.04.28-16.25.42:245][ 68]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.42:245][ 68]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_0] [2020.04.28-16.25.42:245][ 68]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.42:245][ 68]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_0] [2020.04.28-16.25.42:245][ 68]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.42:245][ 68]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_0] [2020.04.28-16.25.42:245][ 68]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.42:276][ 70]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.25.42:276][ 70]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.25.42:310][ 72]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.HookChargeable Enabled?: Enabled [2020.04.28-16.25.42:311][ 72]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.25.42:311][ 72]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.25.42:311][ 72]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.42:311][ 72]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.25.42:311][ 72]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.25.42:311][ 72]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.42:311][ 72]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: HookCamper Legion AnimTag_Carry AnimTag_Male. [2020.04.28-16.25.42:311][ 72]Interaction: [BP_CamperMale09_Character_C_0] SetGuidingPlayer [Null] [2020.04.28-16.25.42:311][ 72]Interaction: [BP_CamperMale09_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.04.28-16.25.42:311][ 72]AuthoritativeMovement: BP_CamperMale09_Character_C_0 AuthoritativeMovement set to True [2020.04.28-16.25.42:311][ 72]AnimLeader: BP_SmallMeatLocker_HillBilly_C_0 Requested to Play: HookCamper Legion AnimTag_Carry. [2020.04.28-16.25.42:311][ 72]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.28-16.25.42:311][ 72]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Legion AnimTag_Carry AnimTag_Follower [2020.04.28-16.25.42:311][ 72]Interaction: Interaction time: 1.500000 [2020.04.28-16.25.42:311][ 72]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: HookCamper Legion AnimTag_Carry. [2020.04.28-16.25.42:311][ 72]LogSM: Error: Play Update Montage AM_KK_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.04.28-16.25.42:311][ 72]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.25.42:311][ 72]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.42:312][ 72]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_KK_Hook_IN [2020.04.28-16.25.42:679][ 78]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.25.42:849][ 86]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_0] [2020.04.28-16.25.42:849][ 86]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.42:850][ 86]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_0] [2020.04.28-16.25.42:850][ 86]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.43:040][ 97]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_1] [2020.04.28-16.25.43:041][ 97]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.43:144][103]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_1] [2020.04.28-16.25.43:144][103]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.43:244][109]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.25.43:244][109]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.25.43:731][138]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.25.43:814][143]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.HookChargeable Enabled?: Disabled [2020.04.28-16.25.43:945][151]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.25.43:946][151]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.28-16.25.43:946][151]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.28-16.25.43:946][151]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.28-16.25.43:946][151]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.43:946][151]LogAkAudio: Warning: [BP_Slasher_Character_14_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.28-16.25.43:946][151]Interaction: [BP_CamperMale09_Character_C_0] SetGuidedAction [VE_None] [2020.04.28-16.25.43:946][151]AuthoritativeMovement: BP_CamperMale09_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.25.43:946][151]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.25.43:946][151]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.43:946][151]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.25.43:946][151]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.25.43:946][151]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.43:946][151]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.25.43:946][151]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.25.43:946][151]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.25.43:949][151]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.28-16.25.43:978][153]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_14_C_0 Target: BP_CamperMale09_Character_C_0 [2020.04.28-16.25.43:978][153]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale02_Character_C_0 - Claudette is OP, Originating Player: BP_Slasher_Character_14_C_0 - Solaire of Astora, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.04.28-16.25.43:978][153]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_0 - NiceBakuhatsu, Originating Player: BP_Slasher_Character_14_C_0 - Solaire of Astora, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.04.28-16.25.43:978][153]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_1 - IWatchAnime, Originating Player: BP_Slasher_Character_14_C_0 - Solaire of Astora, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.04.28-16.25.43:979][153]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.04.28-16.25.43:979][153]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.04.28-16.25.43:979][153]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.04.28-16.25.43:979][153]AnimLeader: BP_SmallMeatLocker_HillBilly_C_0 Requested to Play: HookCamperOut. [2020.04.28-16.25.43:979][153]AnimLeader: BP_Entity_C_0 Requested to Play: HookCamperOut AnimTag_Follower. [2020.04.28-16.25.43:979][153]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.28-16.25.43:979][153]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.04.28-16.25.44:011][155]LogDBDGeneral: StatusEffect::EndPlay - Id: AftercareEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Claudette is OP, Originating Player: BP_CamperMale09_Character_C_0 - Mars, Custom Param: 0.000000, Originating Effect: AfterCare, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.25.44:013][155]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.25.44:013][155]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.25.44:013][155]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.44:013][155]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.25.44:013][155]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.25.44:013][155]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.44:013][155]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.25.44:013][155]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.44:013][155]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.25.44:013][155]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.44:013][155]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] [2020.04.28-16.25.44:013][155]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.44:013][155]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.25.44:044][157]LogDBDGeneral: StatusEffect::EndPlay - Id: AftercareEffect, Status Owner: BP_CamperMale09_Character_C_0 - Mars, Originating Player: BP_CamperFemale02_Character_C_0 - Claudette is OP, Custom Param: 0.000000, Originating Effect: AfterCare, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.25.44:044][157]LogDBDGeneral: StatusEffect::EndPlay - Id: AftercareEffect, Status Owner: BP_CamperMale09_Character_C_0 - Mars, Originating Player: BP_CamperFemale01_Character_C_0 - NiceBakuhatsu, Custom Param: 0.000000, Originating Effect: AfterCare, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.25.44:044][157]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.HookChargeable Enabled?: Enabled [2020.04.28-16.25.44:045][157]LogDBDGeneral: StatusEffect::EndPlay - Id: AftercareEffect, Status Owner: BP_CamperFemale01_Character_C_0 - NiceBakuhatsu, Originating Player: BP_CamperMale09_Character_C_0 - Mars, Custom Param: 0.000000, Originating Effect: AfterCare, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.25.44:049][157]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.HookChargeable Enabled?: Disabled [2020.04.28-16.25.44:244][169]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.25.44:244][169]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.25.44:735][197]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.25.45:259][229]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.25.45:259][229]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.25.45:829][263]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.25.46:259][289]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.25.46:259][289]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.25.46:830][323]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.25.47:260][349]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.04.28-16.25.47:260][349]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.47:260][349]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.04.28-16.25.47:260][349]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.47:260][349]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.25.47:260][349]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.25.47:261][349]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.47:261][349]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.47:261][349]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.25.47:261][349]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.47:261][349]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.47:261][349]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.04.28-16.25.47:261][349]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.47:261][349]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.25.47:261][349]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.47:261][349]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.25.47:261][349]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.47:294][351]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.25.47:393][357]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.28-16.25.47:393][357]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.47:394][357]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.25.47:394][357]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.47:394][357]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.47:394][357]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.25.47:394][357]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.47:394][357]Interaction: Interaction time: 92.650246 [2020.04.28-16.25.47:394][357]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.25.47:394][357]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.47:460][361]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.25.47:930][389]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.25.48:026][395]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_1 - IWatchAnime, Originating Player: BP_Slasher_Character_14_C_0 - Solaire of Astora, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.25.48:026][395]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_0 - NiceBakuhatsu, Originating Player: BP_Slasher_Character_14_C_0 - Solaire of Astora, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.25.48:059][397]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale02_Character_C_0 - Claudette is OP, Originating Player: BP_Slasher_Character_14_C_0 - Solaire of Astora, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.25.48:259][409]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.25.48:259][409]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.25.48:726][437]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.04.28-16.25.48:726][437]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.04.28-16.25.48:726][437]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.04.28-16.25.48:726][437]AnimLeader: BP_SmallMeatLocker_HillBilly_C_0 Requested to Play: HookIdle. [2020.04.28-16.25.48:726][437]AnimLeader: BP_Entity_C_0 Requested to Play: HookIdle AnimTag_Follower. [2020.04.28-16.25.48:726][437]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.04.28-16.25.48:731][437]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.25.48:743][438]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.04.28-16.25.48:743][438]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.04.28-16.25.48:743][438]AnimLeader: BP_SmallMeatLocker_HillBilly_C_0 Requested to Play: HookReactionIn. [2020.04.28-16.25.48:744][438]AnimLeader: BP_Entity_C_0 Requested to Play: HookReactionIn AnimTag_Follower. [2020.04.28-16.25.48:744][438]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: HookReactionIn AnimTag_Male AnimTag_Follower. [2020.04.28-16.25.48:745][438]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.28-16.25.48:745][438]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.48:745][438]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [TryInteraction SUCCESS] - [Struggle][BP_SmallMeatLocker_HillBilly_C_0] [2020.04.28-16.25.48:745][438]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.48:750][438]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.25.48:760][439]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.25.48:760][439]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.25.48:760][439]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.25.48:760][439]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.48:760][439]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.25.48:760][439]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_0] [2020.04.28-16.25.48:760][439]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.48:761][439]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.25.48:761][439]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.48:761][439]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.25.48:761][439]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.48:761][439]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.25.48:761][439]Interaction: TryInteractionType exits because availableInteraction Struggle cannot override Struggle [2020.04.28-16.25.48:777][440]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.25.48:777][440]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.48:794][441]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.25.48:794][441]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.48:809][442]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_SmallMeatLocker_HillBilly_C_0] [2020.04.28-16.25.48:810][442]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.48:811][442]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.25.48:811][442]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.25.48:811][442]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.48:811][442]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.25.48:811][442]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.25.48:811][442]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.48:811][442]Interaction: Interaction time: 0.000000 [2020.04.28-16.25.48:811][442]AuthoritativeMovement: BP_CamperMale09_Character_C_0 AuthoritativeMovement set to True [2020.04.28-16.25.48:811][442]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.25.48:811][442]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.48:811][442]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.25.48:812][442]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.48:827][443]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.25.48:827][443]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.48:844][444]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.25.48:844][444]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.48:860][445]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.25.48:860][445]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.25.48:861][445]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.25.48:861][445]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.48:877][446]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.25.48:877][446]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.48:894][447]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.25.48:894][447]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.48:911][448]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.25.48:911][448]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.48:928][449]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.25.48:928][449]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.48:944][450]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.25.48:944][450]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.48:961][451]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.25.48:961][451]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.48:961][451]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.28-16.25.48:978][452]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.25.48:978][452]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.48:994][453]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.48:994][453]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.28-16.25.49:011][454]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.49:027][455]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.49:029][455]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.25.49:043][456]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.25.49:043][456]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.25.49:044][456]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.49:061][457]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.49:077][458]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.49:094][459]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.49:111][460]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.49:127][461]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.49:144][462]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.49:161][463]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.49:177][464]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.49:194][465]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.49:211][466]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.49:226][467]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.25.49:226][467]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.25.49:228][467]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.49:243][468]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage4][GeneratorStandard_C_4] [2020.04.28-16.25.49:243][468]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.49:243][468]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage4][GeneratorStandard_C_4] [2020.04.28-16.25.49:243][468]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.49:244][468]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.49:244][468]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.25.49:244][468]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.49:244][468]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.49:244][468]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.25.49:244][468]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.49:244][468]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.25.49:244][468]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.25.49:244][468]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.25.49:244][468]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.49:244][468]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.25.49:244][468]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage4][GeneratorStandard_C_4] [2020.04.28-16.25.49:244][468]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.49:244][468]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.25.49:244][468]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.49:244][468]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.25.49:244][468]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.49:244][468]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.25.49:245][468]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.49:261][469]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.49:276][470]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.25.49:276][470]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.25.49:277][470]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.49:277][470]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.25.49:277][470]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.49:277][470]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.49:277][470]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.25.49:277][470]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.49:277][470]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.25.49:277][470]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.49:277][470]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.25.49:277][470]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.49:277][470]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.04.28-16.25.49:277][470]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.49:277][470]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.25.49:278][470]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.49:294][471]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.49:311][472]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.49:327][473]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.49:343][474]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Enabled [2020.04.28-16.25.49:344][474]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.25.49:344][474]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.25.49:344][474]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.49:344][474]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.25.49:344][474]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.25.49:344][474]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.49:344][474]Interaction: Interaction time: 2.000000 [2020.04.28-16.25.49:344][474]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: DamageGenerator Legion. [2020.04.28-16.25.49:344][474]LogSM: Error: Play Update Montage AM_KK_Damage_Generator Duration 2.000000 Timestamp 0.000000 [2020.04.28-16.25.49:344][474]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.25.49:344][474]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.49:344][474]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.25.49:344][474]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.49:360][475]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.49:377][476]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.49:394][477]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.49:410][478]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.25.49:410][478]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.25.49:411][478]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.49:427][479]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.49:444][480]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.49:461][481]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.49:478][482]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.49:494][483]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.49:511][484]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.49:527][485]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.49:544][486]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.49:561][487]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.49:577][488]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.49:594][489]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.49:610][490]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.25.49:610][490]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.25.49:610][490]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.04.28-16.25.49:610][490]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.04.28-16.25.49:610][490]AnimLeader: BP_SmallMeatLocker_HillBilly_C_0 Requested to Play: HookReaction. [2020.04.28-16.25.49:610][490]AnimLeader: BP_Entity_C_0 Requested to Play: HookReaction AnimTag_Follower. [2020.04.28-16.25.49:610][490]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: HookReaction AnimTag_Male AnimTag_Follower. [2020.04.28-16.25.49:610][490]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.28-16.25.49:611][490]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.49:611][490]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.28-16.25.49:627][491]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.49:644][492]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.49:661][493]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.49:677][494]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.49:694][495]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.49:711][496]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.49:727][497]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.49:744][498]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.49:761][499]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.49:777][500]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.49:794][501]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.49:810][502]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.25.49:810][502]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.25.49:811][502]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.49:828][503]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.49:844][504]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.49:861][505]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.49:878][506]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.49:894][507]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.49:911][508]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.49:927][509]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.49:944][510]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.49:961][511]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.49:977][512]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.49:994][513]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.50:010][514]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.25.50:010][514]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.25.50:011][514]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.50:027][515]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.50:029][515]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.25.50:043][516]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 1.237203 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.28-16.25.50:044][516]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.50:061][517]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.50:078][518]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.50:094][519]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.50:110][520]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.04.28-16.25.50:110][520]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.04.28-16.25.50:110][520]AnimLeader: BP_SmallMeatLocker_HillBilly_C_0 Requested to Play: HookReactionOut. [2020.04.28-16.25.50:110][520]AnimLeader: BP_Entity_C_0 Requested to Play: HookReactionOut AnimTag_Follower. [2020.04.28-16.25.50:110][520]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: HookReactionOut AnimTag_Male AnimTag_Follower. [2020.04.28-16.25.50:110][520]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.28-16.25.50:111][520]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.50:111][520]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.28-16.25.50:127][521]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.50:144][522]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.50:161][523]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.50:178][524]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.50:193][525]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.25.50:193][525]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.25.50:195][525]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.50:212][526]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.50:227][527]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.50:244][528]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.50:261][529]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.50:278][530]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.50:294][531]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.50:311][532]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.50:327][533]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.50:344][534]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.50:360][535]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.25.50:360][535]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.25.50:361][535]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.50:377][536]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.50:393][537]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.25.50:393][537]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.25.50:395][537]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.50:411][538]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.50:427][539]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.50:444][540]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.50:461][541]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.50:478][542]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.50:494][543]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.50:511][544]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.50:527][545]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.50:544][546]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.50:561][547]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.50:577][548]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.50:593][549]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.25.50:593][549]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.25.50:594][549]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.50:611][550]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.50:627][551]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.50:644][552]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.50:661][553]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.50:678][554]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.50:694][555]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.50:711][556]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.50:727][557]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.50:744][558]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.50:761][559]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.50:777][560]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.50:793][561]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.25.50:793][561]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.25.50:794][561]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.50:811][562]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.50:827][563]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.50:844][564]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.50:861][565]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.50:878][566]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.50:894][567]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.50:911][568]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.50:927][569]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.50:944][570]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.50:961][571]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.50:978][572]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.50:993][573]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.25.50:993][573]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.25.50:994][573]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.51:011][574]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.51:027][575]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.51:044][576]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.51:061][577]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.51:077][578]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.51:094][579]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.51:111][580]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.51:127][581]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.25.51:127][581]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.51:129][581]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.25.51:144][582]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.51:161][583]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.51:176][584]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.25.51:176][584]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.25.51:177][584]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.51:194][585]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.51:211][586]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.51:227][587]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.51:242][588]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.25.51:243][588]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.25.51:244][588]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.51:261][589]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.51:278][590]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.51:294][591]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.51:311][592]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.51:327][593]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.25.51:327][593]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.51:344][594]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.51:346][594]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Disabled [2020.04.28-16.25.51:361][595]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.51:376][596]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.25.51:376][596]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.25.51:378][596]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.51:394][597]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.51:410][598]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_DamageGeneratorWhileHooked Value: 1.000000 Instigator: BP_Slasher_Character_14_C_0 Target: [2020.04.28-16.25.51:410][598]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.04.28-16.25.51:411][598]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.28-16.25.51:411][598]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.28-16.25.51:411][598]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.28-16.25.51:411][598]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.51:411][598]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.51:427][599]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.51:444][600]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.25.51:444][600]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.25.51:444][600]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.51:444][600]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.25.51:444][600]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.25.51:444][600]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.51:444][600]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.51:461][601]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.51:478][602]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.51:494][603]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.51:509][604]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Enabled [2020.04.28-16.25.51:511][604]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.25.51:511][604]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.25.51:511][604]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.51:511][604]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.25.51:511][604]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.25.51:511][604]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.51:511][604]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.25.51:511][604]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.51:511][604]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.25.51:511][604]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.51:511][604]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage4][GeneratorStandard_C_4] [2020.04.28-16.25.51:511][604]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.51:511][604]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.25.51:511][604]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.51:513][604]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Disabled [2020.04.28-16.25.51:527][605]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.51:544][606]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.51:559][607]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.25.51:560][607]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.25.51:561][607]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.51:578][608]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.51:594][609]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.51:610][610]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.04.28-16.25.51:610][610]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.04.28-16.25.51:610][610]AnimLeader: BP_SmallMeatLocker_HillBilly_C_0 Requested to Play: HookStruggle. [2020.04.28-16.25.51:610][610]AnimLeader: BP_Entity_C_0 Requested to Play: HookStruggle AnimTag_Follower. [2020.04.28-16.25.51:610][610]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: HookStruggle AnimTag_Male AnimTag_Follower. [2020.04.28-16.25.51:610][610]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.28-16.25.51:611][610]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.51:611][610]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.28-16.25.51:627][611]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.51:645][612]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.51:661][613]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.51:677][614]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.51:694][615]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.51:711][616]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.51:728][617]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.51:744][618]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.51:760][619]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.25.51:760][619]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.25.51:761][619]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.51:777][620]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.51:794][621]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.51:811][622]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.51:828][623]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.51:844][624]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.51:861][625]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.51:878][626]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.51:894][627]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.51:911][628]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.51:928][629]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.51:943][630]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.25.51:943][630]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.25.51:944][630]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.51:961][631]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.51:978][632]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.51:994][633]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.52:011][634]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.52:028][635]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.52:044][636]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.52:061][637]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.52:077][638]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.52:094][639]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.52:111][640]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.52:128][641]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.52:130][641]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.25.52:143][642]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.25.52:143][642]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.25.52:144][642]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.52:161][643]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.52:177][644]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.52:194][645]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.52:211][646]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.52:227][647]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.52:242][648]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.25.52:243][648]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.25.52:244][648]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.52:261][649]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.52:278][650]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.52:294][651]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.52:311][652]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.52:327][653]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.25.52:327][653]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.25.52:328][653]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.52:344][654]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.52:361][655]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.52:377][656]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.52:394][657]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.52:411][658]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.52:427][659]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.52:444][660]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.52:461][661]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.52:477][662]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.52:494][663]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.52:511][664]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.52:526][665]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.25.52:526][665]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.25.52:528][665]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.52:544][666]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.52:561][667]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.52:577][668]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.52:594][669]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.52:611][670]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.52:627][671]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.52:644][672]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.52:661][673]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.52:677][674]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.52:694][675]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.52:710][676]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.25.52:710][676]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.25.52:711][676]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.52:727][677]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.52:744][678]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.52:761][679]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.52:777][680]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.52:794][681]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.52:811][682]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.52:827][683]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.52:844][684]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.52:861][685]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.52:877][686]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.52:894][687]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.52:909][688]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.25.52:910][688]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.25.52:911][688]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.52:927][689]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.52:944][690]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.52:961][691]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.52:977][692]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.52:994][693]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.53:011][694]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.53:027][695]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.53:044][696]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.53:061][697]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.53:077][698]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.53:093][699]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.25.53:093][699]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.25.53:095][699]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.53:111][700]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.53:128][701]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.53:144][702]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.53:161][703]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.53:178][704]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.53:194][705]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.53:211][706]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.53:227][707]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.53:229][707]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.25.53:244][708]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.53:261][709]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.53:277][710]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.53:293][711]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.25.53:293][711]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.25.53:295][711]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.53:311][712]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.53:327][713]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.53:344][714]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.53:362][715]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.53:377][716]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.53:394][717]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.53:411][718]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.53:427][719]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.53:444][720]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.53:461][721]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.53:477][722]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.53:493][723]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.25.53:493][723]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.25.53:494][723]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.53:511][724]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.53:528][725]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.53:544][726]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.53:561][727]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.53:577][728]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.53:594][729]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.53:611][730]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.53:627][731]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.53:644][732]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.53:661][733]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.53:677][734]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.53:693][735]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.25.53:693][735]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.25.53:694][735]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.53:711][736]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.53:727][737]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.53:744][738]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.53:761][739]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.53:777][740]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.53:794][741]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.53:811][742]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.53:827][743]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.53:844][744]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.53:861][745]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.53:877][746]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.53:893][747]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.25.53:893][747]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.25.53:894][747]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.53:910][748]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.53:927][749]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.53:944][750]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.53:961][751]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.53:977][752]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.53:994][753]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.54:011][754]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.54:028][755]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.54:044][756]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.54:061][757]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.54:076][758]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.25.54:076][758]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.25.54:078][758]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.54:094][759]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.54:110][760]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.54:127][761]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.54:144][762]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.54:161][763]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.54:177][764]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.54:194][765]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.54:211][766]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.54:227][767]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.54:229][767]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.25.54:244][768]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.54:259][769]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.25.54:259][769]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.25.54:259][769]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.25.54:259][769]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.25.54:261][769]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.54:276][770]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.25.54:276][770]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.25.54:277][770]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.54:294][771]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.54:311][772]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.54:327][773]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.54:344][774]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.54:361][775]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.54:377][776]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.54:394][777]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.54:410][778]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.54:427][779]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.54:444][780]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.54:461][781]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.54:476][782]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.25.54:476][782]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.25.54:477][782]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.54:494][783]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.54:510][784]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.54:527][785]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.54:544][786]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.54:561][787]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.54:577][788]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.54:594][789]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.54:610][790]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.54:627][791]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.54:644][792]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.54:659][793]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.25.54:659][793]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.25.54:661][793]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.54:677][794]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.54:695][795]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.54:711][796]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.54:727][797]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.54:744][798]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.54:761][799]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.54:777][800]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.54:794][801]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.54:810][802]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.54:827][803]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.54:843][804]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.25.54:843][804]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.25.54:844][804]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.54:861][805]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.54:877][806]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.54:894][807]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.54:911][808]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.54:928][809]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.54:944][810]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.54:961][811]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.54:978][812]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.54:994][813]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.55:011][814]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.55:026][815]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.25.55:026][815]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.25.55:028][815]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.55:044][816]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.55:061][817]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.55:077][818]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.55:094][819]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.55:111][820]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.55:127][821]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.55:144][822]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.55:161][823]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.55:177][824]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.55:194][825]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.55:209][826]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.25.55:210][826]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.25.55:211][826]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.55:227][827]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.55:229][827]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.25.55:244][828]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.55:259][829]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.25.55:259][829]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.25.55:261][829]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.55:278][830]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.55:294][831]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.55:311][832]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.55:327][833]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.55:344][834]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.55:361][835]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.55:377][836]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.55:393][837]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.25.55:393][837]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.25.55:395][837]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.55:411][838]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.55:427][839]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.55:444][840]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.55:461][841]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.55:477][842]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.55:494][843]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.55:510][844]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.55:527][845]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.55:544][846]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.55:562][847]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.55:577][848]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.55:593][849]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.25.55:593][849]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.25.55:594][849]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.55:611][850]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.55:628][851]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.55:644][852]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.55:661][853]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.55:677][854]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.55:694][855]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.55:711][856]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.55:727][857]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.55:744][858]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.55:761][859]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.55:776][860]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.25.55:776][860]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.25.55:778][860]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.55:794][861]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.55:811][862]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.55:828][863]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.55:844][864]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.55:861][865]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.55:877][866]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.55:894][867]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.55:911][868]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.55:928][869]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.55:943][870]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.25.55:943][870]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.25.55:944][870]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.55:961][871]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.55:977][872]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.55:994][873]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.56:011][874]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.56:028][875]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.56:044][876]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.56:061][877]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.56:077][878]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.56:094][879]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.56:110][880]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.56:127][881]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.56:144][882]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.56:159][883]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.25.56:160][883]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.25.56:161][883]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.56:177][884]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.56:194][885]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.56:211][886]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.56:228][887]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.56:229][887]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.25.56:244][888]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.56:259][889]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.25.56:259][889]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.25.56:261][889]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.56:277][890]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.56:294][891]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.56:311][892]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.56:327][893]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.56:345][894]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.56:360][895]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.25.56:360][895]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.25.56:362][895]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.56:377][896]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.56:394][897]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.56:410][898]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.56:427][899]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.56:444][900]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.56:461][901]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.56:477][902]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.56:494][903]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.56:510][904]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.56:527][905]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.56:543][906]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.25.56:543][906]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.25.56:544][906]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.56:560][907]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.56:577][908]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.56:594][909]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.56:610][910]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.56:627][911]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.56:644][912]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.56:661][913]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.56:677][914]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.56:694][915]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.56:710][916]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.56:726][917]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.25.56:726][917]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.25.56:727][917]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.56:744][918]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.56:761][919]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.56:777][920]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.56:794][921]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.56:810][922]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.56:826][923]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [StartFrenzy][FrenzyItem_C_0] [2020.04.28-16.25.56:826][923]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.56:826][923]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [StartFrenzy][FrenzyItem_C_0] [2020.04.28-16.25.56:826][923]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.56:827][923]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.25.56:827][923]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.25.56:827][923]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.25.56:827][923]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.56:827][923]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.25.56:827][923]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [RequestAndBeginInteraction] - [StartFrenzy][FrenzyItem_C_0] [2020.04.28-16.25.56:827][923]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.56:827][923]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.25.56:827][923]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.56:827][923]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.25.56:827][923]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.56:828][923]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.56:844][924]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.56:860][925]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.56:877][926]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.56:894][927]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.56:910][928]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.56:926][929]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.25.56:926][929]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.25.56:927][929]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.25.56:927][929]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.25.56:927][929]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.56:927][929]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.25.56:927][929]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.25.56:927][929]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.56:927][929]Interaction: Interaction time: 0.000000 [2020.04.28-16.25.56:927][929]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.04.28-16.25.56:927][929]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.25.56:927][929]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.56:928][929]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.56:944][930]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.56:961][931]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.56:977][932]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.56:994][933]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.57:010][934]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.57:026][935]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Frenzy_ModifyFOV, Status Owner: BP_Slasher_Character_14_C_0 - Solaire of Astora, Originating Player: BP_Slasher_Character_14_C_0 - Solaire of Astora, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.25.57:027][935]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.25.57:027][935]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.25.57:027][935]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.57:027][935]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.25.57:027][935]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.25.57:027][935]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.57:027][935]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.25.57:027][935]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.25.57:027][935]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.57:027][935]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.25.57:027][935]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.25.57:028][935]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.57:028][935]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.25.57:028][935]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.25.57:028][935]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.04.28-16.25.57:028][935]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.25.57:028][935]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.25.57:028][935]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [EndInteraction Called] - [StartFrenzy][FrenzyItem_C_0] [2020.04.28-16.25.57:028][935]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.25.57:028][935]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.25.57:029][935]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.57:044][936]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.57:060][937]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.57:077][938]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.57:094][939]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.57:109][940]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.25.57:109][940]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.25.57:111][940]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.57:127][941]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.57:144][942]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.57:161][943]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.57:177][944]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.57:194][945]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.57:210][946]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.57:227][947]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.57:244][948]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.57:261][949]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.57:277][950]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.57:293][951]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.25.57:293][951]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.25.57:294][951]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.57:310][952]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.57:327][953]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.57:329][953]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.25.57:344][954]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.57:361][955]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.57:378][956]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.57:394][957]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.57:411][958]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.57:427][959]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.57:444][960]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.57:460][961]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.57:477][962]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.57:492][963]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.25.57:492][963]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.25.57:494][963]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.57:510][964]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.57:527][965]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.57:544][966]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.57:561][967]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.57:577][968]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.57:594][969]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.57:611][970]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.57:627][971]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.57:644][972]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.57:661][973]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.57:676][974]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.25.57:676][974]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.25.57:677][974]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.57:694][975]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.57:710][976]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.57:727][977]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.57:744][978]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.57:760][979]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.57:777][980]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.57:794][981]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.57:810][982]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.57:827][983]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.57:844][984]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.57:861][985]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.57:876][986]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.25.57:876][986]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.25.57:877][986]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.57:893][987]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.57:910][988]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.57:927][989]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.57:944][990]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.57:961][991]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.57:977][992]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.57:994][993]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.58:010][994]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.58:027][995]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.58:044][996]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.58:059][997]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.25.58:059][997]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.25.58:061][997]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.58:077][998]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.58:094][999]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.58:110][ 0]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.58:127][ 1]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.58:144][ 2]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.58:160][ 3]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.58:177][ 4]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.58:193][ 5]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.58:210][ 6]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.58:227][ 7]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.58:243][ 8]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.58:259][ 9]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.25.58:259][ 9]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.25.58:261][ 9]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.58:275][ 10]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.25.58:275][ 10]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.25.58:277][ 10]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.58:294][ 11]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.58:311][ 12]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.58:327][ 13]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.58:329][ 13]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.25.58:344][ 14]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.58:360][ 15]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.58:377][ 16]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.58:394][ 17]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.58:411][ 18]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.58:428][ 19]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.58:444][ 20]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.58:459][ 21]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.25.58:459][ 21]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.25.58:461][ 21]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.58:478][ 22]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.58:494][ 23]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.58:511][ 24]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.58:527][ 25]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.58:544][ 26]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.58:561][ 27]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.58:577][ 28]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.58:594][ 29]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.58:611][ 30]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.58:627][ 31]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.58:643][ 32]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.58:659][ 33]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.25.58:659][ 33]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.25.58:660][ 33]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.58:677][ 34]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.58:694][ 35]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.58:710][ 36]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.58:727][ 37]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.58:743][ 38]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.58:760][ 39]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.58:777][ 40]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.58:794][ 41]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.58:810][ 42]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.58:827][ 43]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.58:844][ 44]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.58:859][ 45]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.25.58:859][ 45]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.25.58:860][ 45]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.58:877][ 46]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.58:894][ 47]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.58:911][ 48]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.58:927][ 49]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.58:944][ 50]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.58:961][ 51]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.58:977][ 52]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.58:994][ 53]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.59:011][ 54]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.59:027][ 55]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.59:043][ 56]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.25.59:043][ 56]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.25.59:045][ 56]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.59:061][ 57]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.59:077][ 58]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.59:094][ 59]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.59:111][ 60]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.59:128][ 61]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.59:144][ 62]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.59:161][ 63]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.59:178][ 64]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.59:194][ 65]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.59:212][ 66]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.59:228][ 67]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.59:243][ 68]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.25.59:243][ 68]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.25.59:245][ 68]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.59:261][ 69]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.59:276][ 70]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.25.59:276][ 70]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.25.59:278][ 70]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.59:294][ 71]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.59:311][ 72]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.59:328][ 73]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.59:344][ 74]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.59:361][ 75]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.59:378][ 76]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.59:395][ 77]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.59:411][ 78]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.59:427][ 79]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.25.59:427][ 79]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.25.59:428][ 79]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.59:430][ 79]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.25.59:444][ 80]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.59:461][ 81]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.59:477][ 82]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.59:494][ 83]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.59:510][ 84]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.59:527][ 85]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.59:544][ 86]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.59:560][ 87]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.59:577][ 88]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.59:594][ 89]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.59:611][ 90]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.59:626][ 91]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.25.59:626][ 91]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.25.59:627][ 91]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.59:644][ 92]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.59:660][ 93]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.59:677][ 94]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.59:694][ 95]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.59:711][ 96]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.59:727][ 97]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.59:744][ 98]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.59:760][ 99]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.59:777][100]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.59:794][101]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.59:810][102]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.59:826][103]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.25.59:826][103]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.25.59:827][103]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.59:844][104]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.59:860][105]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.59:877][106]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.59:894][107]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.59:910][108]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.59:927][109]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.59:944][110]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.59:960][111]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.59:977][112]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.25.59:993][113]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.00:012][114]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.00:027][115]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.00:043][116]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.26.00:043][116]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.26.00:044][116]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.00:060][117]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.00:077][118]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.00:093][119]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.00:111][120]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.00:127][121]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.00:144][122]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.00:160][123]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.00:177][124]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.00:194][125]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.00:210][126]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.00:227][127]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.00:242][128]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.26.00:242][128]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.26.00:243][128]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.26.00:243][128]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.26.00:244][128]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.00:260][129]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.00:277][130]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.00:294][131]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.00:311][132]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.00:327][133]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.00:344][134]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.00:360][135]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.00:377][136]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.00:393][137]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.00:410][138]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.00:427][139]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.00:429][139]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.26.00:443][140]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.26.00:443][140]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.26.00:444][140]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.00:461][141]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.00:477][142]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.00:494][143]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.00:511][144]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.00:528][145]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.00:544][146]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.00:561][147]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.00:577][148]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.00:594][149]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.00:612][150]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.00:627][151]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.00:643][152]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.26.00:643][152]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.26.00:644][152]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.00:661][153]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.00:677][154]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.00:694][155]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.00:711][156]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.00:727][157]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.00:744][158]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.00:760][159]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.00:777][160]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.00:794][161]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.00:811][162]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.00:827][163]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.00:843][164]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.26.00:843][164]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.26.00:844][164]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.00:860][165]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.00:877][166]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.00:894][167]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.00:911][168]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.00:927][169]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.00:944][170]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.00:960][171]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.00:977][172]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.00:994][173]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.01:011][174]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.01:027][175]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.01:043][176]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.26.01:043][176]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.26.01:045][176]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.01:061][177]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.01:077][178]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.01:095][179]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.01:112][180]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.01:127][181]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.01:145][182]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.01:161][183]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.01:178][184]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.01:194][185]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.01:211][186]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.01:228][187]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.01:243][188]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.26.01:243][188]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.26.01:243][188]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.26.01:243][188]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.26.01:244][188]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.01:261][189]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.01:277][190]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.01:294][191]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.01:311][192]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.01:328][193]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.01:345][194]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.01:362][195]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.01:378][196]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.01:394][197]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.01:411][198]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.01:426][199]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.26.01:426][199]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.26.01:428][199]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.01:444][200]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.01:461][201]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.01:477][202]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.01:494][203]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.01:511][204]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.01:527][205]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.01:529][205]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.26.01:544][206]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.01:561][207]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.01:577][208]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.01:594][209]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.01:612][210]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.01:626][211]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.26.01:626][211]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.26.01:628][211]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.01:644][212]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.01:661][213]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.01:678][214]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.01:695][215]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.01:712][216]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.01:728][217]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.01:744][218]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.01:761][219]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.01:777][220]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.01:794][221]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.01:811][222]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.01:827][223]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.01:844][224]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.26.01:844][224]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.26.01:845][224]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.01:861][225]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.01:879][226]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.01:894][227]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.01:911][228]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.01:927][229]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.01:945][230]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.01:961][231]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.01:978][232]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.01:994][233]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.02:011][234]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.02:028][235]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.02:043][236]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.26.02:043][236]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.26.02:045][236]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.02:061][237]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.02:078][238]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.02:094][239]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.02:111][240]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.02:128][241]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.02:144][242]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.02:161][243]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.02:178][244]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.02:194][245]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.02:211][246]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.02:227][247]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.02:243][248]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.26.02:243][248]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.26.02:244][248]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.02:259][249]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.26.02:259][249]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.26.02:261][249]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.02:277][250]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.02:294][251]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.02:311][252]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.02:328][253]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.02:344][254]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.02:362][255]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.02:378][256]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.02:394][257]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.02:410][258]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.02:428][259]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.02:445][260]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.02:460][261]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.26.02:460][261]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.26.02:461][261]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.02:478][262]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.02:494][263]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.02:512][264]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.02:529][265]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.02:531][265]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.26.02:545][266]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.02:562][267]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.02:578][268]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.02:595][269]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.02:612][270]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.02:629][271]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.02:644][272]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.02:660][273]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.26.02:660][273]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.26.02:661][273]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.02:678][274]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.02:694][275]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.02:711][276]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.02:727][277]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.02:744][278]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.02:761][279]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.02:777][280]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.02:794][281]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.02:811][282]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.02:827][283]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.02:844][284]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.02:861][285]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.02:876][286]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.26.02:876][286]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.26.02:878][286]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.02:894][287]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.02:911][288]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.02:927][289]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.02:944][290]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.02:961][291]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.02:977][292]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.02:994][293]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.03:011][294]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.03:027][295]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.03:044][296]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.03:061][297]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.03:077][298]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.03:093][299]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.26.03:093][299]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.26.03:095][299]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.03:111][300]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.03:127][301]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.03:144][302]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.03:161][303]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.03:177][304]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.03:194][305]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.03:211][306]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.03:228][307]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.03:244][308]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.03:259][309]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.26.03:259][309]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.26.03:261][309]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.03:277][310]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.03:293][311]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.26.03:293][311]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.26.03:295][311]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.03:311][312]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.03:328][313]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.03:344][314]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.03:361][315]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.03:377][316]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.03:394][317]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.03:411][318]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.03:427][319]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.03:444][320]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.03:461][321]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.03:477][322]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.03:493][323]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.26.03:493][323]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.26.03:495][323]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.03:511][324]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.03:527][325]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.03:544][326]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.03:562][327]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.03:578][328]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.03:594][329]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.03:611][330]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.03:628][331]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.03:629][331]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.26.03:644][332]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.03:661][333]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.03:677][334]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.03:694][335]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.03:710][336]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.26.03:710][336]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.26.03:711][336]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.03:728][337]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.03:744][338]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.03:761][339]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.03:777][340]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.03:794][341]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.03:811][342]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.03:828][343]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.03:844][344]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.03:861][345]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.03:877][346]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.03:893][347]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.26.03:893][347]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.26.03:895][347]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.03:911][348]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.03:928][349]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.03:944][350]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.03:961][351]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.03:978][352]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.03:994][353]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.04:011][354]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.04:028][355]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.04:045][356]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.04:061][357]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.04:078][358]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.04:093][359]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.26.04:093][359]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.26.04:095][359]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.04:111][360]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.04:128][361]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.04:144][362]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.04:161][363]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.04:178][364]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.04:195][365]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.04:211][366]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.04:228][367]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.26.04:228][367]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.26.04:228][367]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.04:228][367]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.26.04:228][367]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.26.04:228][367]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.04:228][367]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.26.04:228][367]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.26.04:228][367]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.04:228][367]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.26.04:228][367]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.26.04:228][367]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.26.04:228][367]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.26.04:228][367]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.26.04:228][367]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.26.04:228][367]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.04:228][367]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.04.28-16.26.04:228][367]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.04:228][367]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.26.04:229][367]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.04:245][368]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.04:258][369]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.26.04:258][369]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.26.04:260][369]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.04:276][370]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.04:293][371]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.26.04:293][371]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.26.04:295][371]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.04:310][372]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.04:327][373]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.04:344][374]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.04:361][375]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.04:377][376]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.04:394][377]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.04:411][378]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.04:428][379]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.04:445][380]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.04:461][381]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.04:478][382]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.04:493][383]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.26.04:493][383]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.26.04:495][383]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.04:511][384]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.04:527][385]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.04:544][386]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.04:561][387]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.04:577][388]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.04:595][389]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.04:610][390]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.04:628][391]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.04:629][391]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.26.04:644][392]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.04:660][393]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.04:677][394]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.04:694][395]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.04:709][396]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.26.04:709][396]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.26.04:711][396]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.04:727][397]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.04:744][398]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.04:761][399]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.04:777][400]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.04:795][401]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.04:812][402]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.04:828][403]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.04:845][404]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.04:861][405]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.04:877][406]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.04:895][407]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.04:909][408]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.26.04:909][408]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.26.04:911][408]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.04:925][409]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 22.202000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.04.28-16.26.04:927][409]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.04:944][410]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.04:961][411]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.04:977][412]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.04:994][413]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.05:010][414]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.05:027][415]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.05:045][416]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.05:061][417]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.05:077][418]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.05:094][419]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.05:109][420]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.26.05:109][420]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.26.05:110][420]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.05:127][421]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.05:144][422]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.05:161][423]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.05:177][424]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.05:194][425]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.05:210][426]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.05:227][427]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.05:244][428]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.05:259][429]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.26.05:259][429]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.26.05:261][429]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.05:277][430]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.05:293][431]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.170915 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.28-16.26.05:293][431]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.26.05:293][431]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.26.05:295][431]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.05:310][432]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.05:327][433]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.05:344][434]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.05:361][435]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.05:377][436]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.05:395][437]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.05:411][438]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.05:427][439]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.05:444][440]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.05:460][441]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.05:478][442]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.05:494][443]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.26.05:494][443]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.26.05:495][443]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.05:511][444]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.05:528][445]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.05:544][446]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.05:561][447]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.05:561][447]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.26.05:561][447]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.05:561][447]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.05:561][447]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.26.05:561][447]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.05:562][447]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.05:564][447]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.04.28-16.26.05:578][448]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.05:593][449]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.05:593][449]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.26.05:593][449]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.05:593][449]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.05:593][449]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.26.05:593][449]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.26.05:593][449]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.26.05:593][449]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.26.05:593][449]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.26.05:593][449]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.05:593][449]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.04.28-16.26.05:593][449]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.05:593][449]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.05:594][449]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.05:610][450]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.05:627][451]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.05:629][451]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.26.05:644][452]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.05:661][453]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.05:677][454]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.05:692][455]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.26.05:692][455]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.26.05:694][455]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.05:711][456]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.05:727][457]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.05:744][458]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.05:761][459]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.05:777][460]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.05:795][461]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.05:811][462]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.05:828][463]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.05:845][464]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.05:862][465]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.05:878][466]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.05:895][467]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.05:910][468]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.26.05:910][468]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.26.05:911][468]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.05:928][469]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.05:945][470]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.05:962][471]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.05:978][472]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.05:995][473]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.06:011][474]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.06:028][475]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.06:044][476]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.06:062][477]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.06:078][478]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.06:093][479]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.26.06:094][479]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.26.06:095][479]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.06:111][480]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.06:128][481]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.06:144][482]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.06:162][483]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.06:178][484]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.06:195][485]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.06:211][486]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.06:228][487]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.06:245][488]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.06:261][489]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.06:276][490]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.26.06:276][490]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.26.06:276][490]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 23.854902 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.28-16.26.06:279][490]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.06:293][491]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.26.06:293][491]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.26.06:295][491]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.06:313][492]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.06:328][493]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.06:345][494]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.06:363][495]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.06:379][496]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.06:395][497]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.06:413][498]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.06:428][499]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.06:444][500]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.06:460][501]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.06:477][502]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.06:494][503]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.26.06:494][503]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.26.06:496][503]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.06:512][504]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.06:528][505]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.06:545][506]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.06:561][507]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.06:578][508]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.06:596][509]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.06:612][510]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.06:628][511]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.06:645][512]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.06:661][513]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.06:678][514]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.06:693][515]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.26.06:693][515]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.26.06:695][515]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.06:711][516]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.06:728][517]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.06:730][517]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.26.06:745][518]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.06:762][519]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.06:778][520]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.06:795][521]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.06:813][522]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.06:828][523]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.06:845][524]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.06:861][525]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.06:878][526]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.06:895][527]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.06:910][528]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.26.06:910][528]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.26.06:913][528]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.06:928][529]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.06:945][530]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.06:961][531]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.06:978][532]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.06:994][533]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.07:011][534]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.07:028][535]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.07:044][536]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.07:061][537]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.07:078][538]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.07:094][539]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.07:110][540]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.26.07:110][540]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.26.07:112][540]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.07:128][541]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.07:145][542]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.07:161][543]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.07:178][544]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.07:194][545]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.07:211][546]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.07:228][547]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.07:244][548]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.07:261][549]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.07:276][550]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.26.07:276][550]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.26.07:278][550]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.07:294][551]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.07:310][552]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.26.07:310][552]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.26.07:311][552]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.07:328][553]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.07:344][554]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.07:361][555]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.07:378][556]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.07:394][557]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.07:411][558]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.07:428][559]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.07:445][560]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.07:461][561]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.07:478][562]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.07:494][563]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.07:510][564]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.26.07:510][564]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.26.07:512][564]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.07:528][565]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.07:545][566]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.07:562][567]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.07:578][568]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.07:595][569]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.07:613][570]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.07:628][571]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.07:645][572]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.07:661][573]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.07:678][574]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.07:694][575]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.07:712][576]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.07:726][577]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.26.07:726][577]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.26.07:728][577]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.07:730][577]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.26.07:745][578]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.07:761][579]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.07:778][580]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.07:795][581]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.07:812][582]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.07:828][583]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.07:845][584]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.07:862][585]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.07:878][586]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.07:894][587]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.07:912][588]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.07:928][589]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.07:944][590]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.26.07:944][590]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.26.07:945][590]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.07:962][591]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.07:978][592]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.07:996][593]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.08:012][594]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.08:028][595]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.08:045][596]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.08:061][597]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.08:078][598]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.08:095][599]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.08:111][600]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.08:128][601]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.08:143][602]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.26.08:143][602]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.26.08:145][602]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.08:161][603]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.08:176][604]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Frenzy_Open Legion. [2020.04.28-16.26.08:177][604]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.26.08:177][604]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.26.08:178][604]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.08:195][605]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.08:211][606]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.08:228][607]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.08:245][608]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.08:261][609]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.08:276][610]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.26.08:276][610]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.26.08:278][610]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.08:295][611]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.08:312][612]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.08:328][613]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.08:345][614]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.08:360][615]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.26.08:360][615]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.26.08:362][615]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.08:379][616]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.08:395][617]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.08:412][618]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.08:429][619]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.08:445][620]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.08:462][621]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.08:477][622]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.08:493][623]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.08:511][624]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.08:527][625]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.08:544][626]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.08:559][627]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.26.08:559][627]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.26.08:561][627]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.08:577][628]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.08:594][629]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.08:611][630]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.08:627][631]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.08:644][632]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.08:660][633]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.08:677][634]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.08:694][635]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.08:708][636]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Frenzy_Hitting Legion. [2020.04.28-16.26.08:711][636]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.08:727][637]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.08:744][638]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.08:759][639]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.26.08:759][639]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.26.08:761][639]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.08:777][640]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.08:794][641]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.08:811][642]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.08:828][643]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.08:830][643]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.26.08:844][644]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.08:862][645]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.08:877][646]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.08:895][647]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.08:913][648]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.08:928][649]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.08:945][650]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.08:959][651]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.26.08:959][651]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.26.08:961][651]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.08:978][652]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.08:995][653]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.09:009][654]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Frenzy_Miss Legion. [2020.04.28-16.26.09:013][654]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.09:029][655]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.09:045][656]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.09:062][657]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.09:078][658]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.09:095][659]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.09:111][660]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.09:128][661]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.09:144][662]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.09:161][663]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.09:176][664]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.26.09:176][664]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.26.09:178][664]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.09:194][665]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.09:211][666]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.09:228][667]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.09:242][668]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [FrenzyCooldown][FrenzyItem_C_0] [2020.04.28-16.26.09:242][668]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.09:242][668]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.26.09:242][668]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.26.09:244][668]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.26.09:244][668]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.26.09:245][668]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.09:261][669]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.09:278][670]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.09:295][671]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.09:309][672]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [FrenzyCooldown][FrenzyItem_C_0] [2020.04.28-16.26.09:309][672]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.09:311][672]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.26.09:311][672]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.26.09:311][672]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.26.09:311][672]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.26.09:311][672]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.26.09:311][672]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [RequestAndBeginInteraction] - [FrenzyCooldown][FrenzyItem_C_0] [2020.04.28-16.26.09:311][672]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.09:311][672]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.26.09:311][672]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.09:311][672]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.26.09:311][672]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.09:312][672]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.09:328][673]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.09:345][674]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.09:361][675]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.09:376][676]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.26.09:376][676]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.26.09:378][676]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.09:394][677]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.09:409][678]LogDBDGeneral: StatusEffect::EndPlay - Id: Frenzy_ModifyFOV, Status Owner: BP_Slasher_Character_14_C_0 - Solaire of Astora, Originating Player: BP_Slasher_Character_14_C_0 - Solaire of Astora, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.26.09:411][678]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.26.09:411][678]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.26.09:412][678]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.09:412][678]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.26.09:412][678]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.26.09:412][678]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.09:412][678]Interaction: Interaction time: 0.000000 [2020.04.28-16.26.09:412][678]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: FrenzyCooldown Legion. [2020.04.28-16.26.09:412][678]LogSM: Error: Play Update Montage AM_KK_Idle_Power_CoolDown Duration 0.000000 Timestamp 0.000000 [2020.04.28-16.26.09:412][678]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.26.09:412][678]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.09:413][678]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.09:428][679]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.09:445][680]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.09:461][681]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.09:478][682]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.09:494][683]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.09:511][684]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.09:528][685]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.09:545][686]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.09:561][687]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.09:579][688]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.09:593][689]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.26.09:593][689]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.26.09:595][689]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.09:613][690]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.09:628][691]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.09:645][692]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.09:662][693]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.09:678][694]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.09:695][695]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.09:711][696]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.09:728][697]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.09:745][698]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.09:761][699]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.09:779][700]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.09:793][701]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.26.09:793][701]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.26.09:795][701]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.09:812][702]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.09:829][703]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.09:831][703]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.26.09:845][704]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.09:862][705]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.09:878][706]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.09:895][707]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.09:911][708]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.09:929][709]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.09:945][710]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.09:961][711]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.09:978][712]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.09:994][713]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.10:010][714]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.26.10:010][714]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.26.10:011][714]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.10:027][715]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.10:044][716]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.10:061][717]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.10:078][718]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.10:094][719]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.10:111][720]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.10:127][721]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.10:144][722]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.10:160][723]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.10:177][724]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.10:192][725]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.26.10:192][725]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.26.10:194][725]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.10:211][726]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.10:227][727]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.10:242][728]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.26.10:242][728]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.26.10:245][728]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.10:260][729]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.10:277][730]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.10:294][731]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.10:310][732]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.10:327][733]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.10:344][734]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.10:362][735]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.10:378][736]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.10:392][737]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.26.10:392][737]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.26.10:394][737]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.10:410][738]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.10:428][739]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.10:444][740]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.10:461][741]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.10:477][742]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.10:494][743]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.10:510][744]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.10:527][745]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.10:544][746]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.10:560][747]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.10:577][748]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.10:592][749]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.26.10:592][749]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.26.10:594][749]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.10:611][750]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.10:628][751]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.10:644][752]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.10:660][753]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.10:677][754]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.10:694][755]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.10:710][756]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.10:727][757]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.10:744][758]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.10:761][759]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.10:777][760]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.10:792][761]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.26.10:792][761]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.26.10:794][761]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.10:810][762]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.10:828][763]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.10:844][764]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.10:861][765]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.10:877][766]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.10:894][767]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.10:910][768]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.10:927][769]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.10:929][769]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.26.10:944][770]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.10:961][771]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.10:976][772]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.26.10:976][772]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.26.10:977][772]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.10:994][773]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.11:011][774]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.11:028][775]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.11:045][776]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.11:062][777]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.11:078][778]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.11:096][779]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.11:113][780]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.11:129][781]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.11:145][782]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.11:161][783]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.11:176][784]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.26.11:176][784]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.26.11:179][784]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.11:195][785]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.11:211][786]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.11:228][787]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.11:244][788]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.11:259][789]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.26.11:259][789]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.26.11:262][789]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.11:277][790]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.11:294][791]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.11:310][792]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.11:328][793]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.11:344][794]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.11:359][795]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.26.11:360][795]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.26.11:361][795]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.11:378][796]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.11:395][797]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.11:411][798]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.11:427][799]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.11:444][800]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.11:461][801]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.11:477][802]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.11:494][803]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.11:511][804]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.11:528][805]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.11:543][806]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.26.11:543][806]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.26.11:545][806]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.11:561][807]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.11:577][808]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.11:595][809]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.11:611][810]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.11:628][811]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.11:644][812]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.11:662][813]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.11:677][814]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.11:694][815]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.11:711][816]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.11:728][817]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.11:743][818]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.26.11:743][818]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.26.11:745][818]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.11:761][819]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.11:777][820]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.11:795][821]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.11:811][822]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.11:828][823]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.11:844][824]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.11:862][825]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.11:878][826]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.11:895][827]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.11:911][828]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.11:926][829]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.26.11:926][829]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.26.11:928][829]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.11:930][829]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.26.11:944][830]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.11:961][831]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.11:977][832]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.11:994][833]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.12:011][834]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.12:028][835]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.12:044][836]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.12:061][837]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.12:078][838]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.12:095][839]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.12:109][840]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.26.12:110][840]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.26.12:112][840]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.12:129][841]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.12:144][842]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.12:161][843]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.12:178][844]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.12:195][845]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.12:212][846]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.12:228][847]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.12:244][848]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.12:259][849]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.26.12:259][849]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.26.12:261][849]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.12:277][850]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.12:295][851]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.12:310][852]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.26.12:310][852]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.26.12:312][852]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.12:328][853]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.12:345][854]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.12:362][855]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.12:378][856]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.12:395][857]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.12:411][858]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.12:429][859]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.12:444][860]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.12:461][861]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.12:477][862]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.12:493][863]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.26.12:493][863]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.26.12:495][863]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.12:511][864]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.12:528][865]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.12:544][866]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.12:561][867]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.12:578][868]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.12:595][869]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.12:611][870]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.12:628][871]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.12:644][872]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.12:662][873]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.12:679][874]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.12:693][875]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.26.12:693][875]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.26.12:695][875]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.12:711][876]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.12:728][877]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.12:745][878]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.12:762][879]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.12:778][880]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.12:795][881]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.12:811][882]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.12:828][883]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.12:844][884]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.12:863][885]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.12:876][886]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.26.12:876][886]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.26.12:878][886]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.12:895][887]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.12:911][888]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.12:929][889]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.12:931][889]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.26.12:944][890]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.12:961][891]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.12:978][892]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.12:995][893]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.13:011][894]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.13:028][895]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.13:045][896]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.13:060][897]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.26.13:060][897]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.26.13:062][897]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.13:078][898]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.13:094][899]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.13:111][900]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.13:127][901]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.13:143][902]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.13:160][903]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.13:177][904]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.13:194][905]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.13:210][906]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.13:227][907]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.13:245][908]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.13:259][909]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.26.13:259][909]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.26.13:259][909]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.26.13:259][909]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.26.13:263][909]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.13:278][910]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.13:295][911]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.13:311][912]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.13:328][913]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.13:344][914]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.13:362][915]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.13:377][916]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.13:394][917]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.13:410][918]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.13:427][919]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.13:442][920]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.26.13:442][920]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.26.13:444][920]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.13:460][921]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.26.13:460][921]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.26.13:460][921]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.13:460][921]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.26.13:460][921]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.26.13:460][921]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.13:461][921]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.13:477][922]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.13:493][923]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.26.13:493][923]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.26.13:493][923]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.13:493][923]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.26.13:493][923]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.26.13:493][923]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.26.13:493][923]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.26.13:493][923]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.26.13:493][923]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.26.13:493][923]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.13:493][923]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [EndInteraction Called] - [FrenzyCooldown][FrenzyItem_C_0] [2020.04.28-16.26.13:493][923]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.13:493][923]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.26.13:494][923]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.13:511][924]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.13:528][925]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.13:544][926]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.13:561][927]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.13:578][928]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.13:594][929]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.13:610][930]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.13:628][931]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.13:642][932]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.26.13:642][932]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.26.13:644][932]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.13:661][933]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.13:677][934]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.13:694][935]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.13:711][936]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.13:727][937]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.13:744][938]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.13:761][939]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.13:777][940]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.13:794][941]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.13:810][942]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.13:827][943]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.13:842][944]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.26.13:843][944]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.26.13:844][944]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.13:861][945]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.13:878][946]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.13:894][947]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.13:911][948]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.13:927][949]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.13:944][950]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.13:961][951]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.13:977][952]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.13:994][953]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.14:010][954]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.14:027][955]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.14:029][955]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.26.14:042][956]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.26.14:042][956]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.26.14:044][956]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.14:061][957]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.14:077][958]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.14:094][959]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.14:111][960]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.14:127][961]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.14:144][962]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.14:161][963]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.14:178][964]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.14:194][965]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.14:211][966]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.14:227][967]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.14:243][968]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.26.14:243][968]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.26.14:245][968]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.14:261][969]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.14:275][970]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.26.14:275][970]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.26.14:278][970]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.14:294][971]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.14:311][972]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.14:328][973]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.14:344][974]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.14:362][975]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.14:378][976]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.14:395][977]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.14:411][978]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.14:429][979]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.14:443][980]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.26.14:443][980]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.26.14:445][980]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.14:459][981]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage4][GeneratorStandard_C_6] [2020.04.28-16.26.14:459][981]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.14:459][981]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage4][GeneratorStandard_C_6] [2020.04.28-16.26.14:459][981]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.14:460][981]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.26.14:460][981]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.26.14:460][981]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.26.14:461][981]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.26.14:461][981]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.26.14:461][981]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage4][GeneratorStandard_C_6] [2020.04.28-16.26.14:461][981]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.14:461][981]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.26.14:461][981]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.14:461][981]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.26.14:461][981]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.14:461][981]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.26.14:461][981]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.14:478][982]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.14:494][983]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.14:511][984]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.14:528][985]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.26.14:529][985]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.14:544][986]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.14:559][987]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Enabled [2020.04.28-16.26.14:561][987]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.26.14:561][987]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.26.14:561][987]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.14:561][987]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.26.14:561][987]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.26.14:561][987]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.14:561][987]Interaction: Interaction time: 2.000000 [2020.04.28-16.26.14:561][987]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: DamageGenerator Legion. [2020.04.28-16.26.14:561][987]LogSM: Error: Play Update Montage AM_KK_Damage_Generator Duration 2.000000 Timestamp 0.000000 [2020.04.28-16.26.14:561][987]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.26.14:561][987]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.14:562][987]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.14:578][988]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.14:595][989]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.14:612][990]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.14:628][991]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.14:643][992]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.26.14:643][992]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.26.14:645][992]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.14:661][993]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.14:678][994]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.14:695][995]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.14:711][996]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.14:727][997]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.14:744][998]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.14:762][999]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.14:780][ 0]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.14:798][ 1]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.14:812][ 2]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.26.14:812][ 2]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.26.14:814][ 2]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.14:831][ 3]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.14:846][ 4]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.28-16.26.14:847][ 4]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.14:867][ 5]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.14:881][ 6]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.14:897][ 7]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.14:914][ 8]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.14:931][ 9]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.14:947][ 10]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.14:964][ 11]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.14:980][ 12]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.14:997][ 13]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.15:013][ 14]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.15:028][ 15]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.26.15:028][ 15]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.26.15:030][ 15]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.15:032][ 15]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.26.15:046][ 16]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.15:063][ 17]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.15:080][ 18]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.15:096][ 19]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.15:113][ 20]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.15:128][ 21]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.15:145][ 22]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.15:159][ 23]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 6.858773 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.04.28-16.26.15:162][ 23]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.15:178][ 24]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.15:194][ 25]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.15:209][ 26]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.26.15:209][ 26]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.26.15:211][ 26]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.15:227][ 27]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.15:243][ 28]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.15:260][ 29]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.15:275][ 30]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.26.15:275][ 30]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.26.15:277][ 30]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.15:294][ 31]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.15:310][ 32]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.15:327][ 33]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.26.15:328][ 33]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.15:344][ 34]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.15:360][ 35]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.15:377][ 36]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.15:394][ 37]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.15:410][ 38]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.26.15:410][ 38]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.26.15:411][ 38]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.15:428][ 39]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.15:444][ 40]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.15:461][ 41]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.15:478][ 42]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.15:494][ 43]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.15:511][ 44]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.15:527][ 45]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.15:545][ 46]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.15:561][ 47]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.15:578][ 48]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.15:593][ 49]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.26.15:593][ 49]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.26.15:595][ 49]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.15:611][ 50]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.15:627][ 51]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.15:644][ 52]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.15:661][ 53]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.15:678][ 54]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.15:694][ 55]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.15:711][ 56]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.15:727][ 57]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.15:745][ 58]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.15:761][ 59]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.15:777][ 60]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.15:793][ 61]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.26.15:793][ 61]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.26.15:794][ 61]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.15:811][ 62]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.15:828][ 63]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.15:844][ 64]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.15:861][ 65]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.15:878][ 66]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.15:894][ 67]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.15:911][ 68]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.15:928][ 69]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.15:944][ 70]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.15:961][ 71]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.15:977][ 72]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.26.15:977][ 72]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.26.15:978][ 72]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.15:994][ 73]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.16:011][ 74]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.16:028][ 75]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.16:045][ 76]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.16:061][ 77]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.16:078][ 78]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.16:094][ 79]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.16:111][ 80]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.16:128][ 81]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.16:130][ 81]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.26.16:144][ 82]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.16:161][ 83]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.16:176][ 84]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.26.16:176][ 84]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.26.16:178][ 84]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.16:179][ 84]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.28-16.26.16:179][ 84]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.16:179][ 84]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.04.28-16.26.16:179][ 84]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.16:179][ 84]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.04.28-16.26.16:179][ 84]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.16:179][ 84]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.04.28-16.26.16:179][ 84]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.16:179][ 84]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.04.28-16.26.16:179][ 84]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.16:179][ 84]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.04.28-16.26.16:179][ 84]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.16:179][ 84]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.04.28-16.26.16:179][ 84]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.16:194][ 85]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.16:211][ 86]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.16:228][ 87]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.16:245][ 88]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.16:261][ 89]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.26.16:276][ 90]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_HillBilly_C_0] [2020.04.28-16.26.16:276][ 90]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.16:276][ 90]Interaction: Client_SendCancelInteraction_Implementation [2020.04.28-16.26.16:276][ 90]Interaction: Client_SendCancelInteraction_Implementation [2020.04.28-16.26.16:276][ 90]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.26.16:276][ 90]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.26.16:277][ 90]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.16:277][ 90]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.16:277][ 90]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.26.16:277][ 90]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.26.16:277][ 90]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.16:277][ 90]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_0] [2020.04.28-16.26.16:277][ 90]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.16:277][ 90]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.26.16:277][ 90]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.16:277][ 90]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.26.16:277][ 90]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.16:277][ 90]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.26.16:278][ 90]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.16:294][ 91]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.26.16:294][ 91]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.26.16:294][ 91]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.16:294][ 91]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.26.16:294][ 91]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.26.16:294][ 91]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.26.16:294][ 91]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.26.16:294][ 91]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.26.16:294][ 91]AuthoritativeMovement: BP_CamperMale09_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.26.16:294][ 91]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.26.16:294][ 91]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.16:294][ 91]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_HillBilly_C_0] [2020.04.28-16.26.16:294][ 91]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.16:294][ 91]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [EndInteraction Local] - [Struggle][BP_SmallMeatLocker_HillBilly_C_0] [2020.04.28-16.26.16:294][ 91]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.16:294][ 91]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.26.16:295][ 91]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.26.16:295][ 91]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.16:311][ 92]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.16:327][ 93]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.16:345][ 94]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.16:360][ 95]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.16:360][ 95]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.16:361][ 95]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.16:361][ 95]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.16:376][ 96]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_HillBilly_C_0] [2020.04.28-16.26.16:376][ 96]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.16:377][ 96]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.26.16:377][ 96]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_002_C_2] [2020.04.28-16.26.16:377][ 96]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.16:377][ 96]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_2] [2020.04.28-16.26.16:377][ 96]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.16:378][ 96]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.16:378][ 96]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.16:394][ 97]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.16:394][ 97]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.16:409][ 98]Interaction: [BP_CamperMale09_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.04.28-16.26.16:409][ 98]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.UnhookChargeable Enabled?: Enabled [2020.04.28-16.26.16:410][ 98]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.16:411][ 98]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.26.16:411][ 98]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.16:411][ 98]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.16:411][ 98]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.26.16:411][ 98]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.16:411][ 98]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.26.16:411][ 98]AuthoritativeMovement: BP_CamperMale09_Character_C_0 AuthoritativeMovement set to True [2020.04.28-16.26.16:411][ 98]Interaction: Interaction time: 1.000000 [2020.04.28-16.26.16:411][ 98]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Female. [2020.04.28-16.26.16:411][ 98]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Female AnimTag_Male AnimTag_Follower. [2020.04.28-16.26.16:411][ 98]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.04.28-16.26.16:411][ 98]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.26.16:411][ 98]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.16:411][ 98]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.26.16:411][ 98]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.26.16:412][ 98]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.16:412][ 98]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.16:430][ 99]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.16:430][ 99]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.16:443][100]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.04.28-16.26.16:443][100]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.04.28-16.26.16:443][100]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.04.28-16.26.16:444][100]AnimLeader: BP_SmallMeatLocker_HillBilly_C_0 Requested to Play: UnhookIn. [2020.04.28-16.26.16:444][100]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.28-16.26.16:444][100]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.04.28-16.26.16:444][100]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Struggle):Length(3.266667) [2020.04.28-16.26.16:445][100]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.16:445][100]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.16:461][101]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.16:461][101]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.16:478][102]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.16:478][102]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.16:494][103]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.16:494][103]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.16:511][104]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.16:511][104]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.16:528][105]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.16:528][105]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.16:544][106]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.16:544][106]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.16:560][107]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.16:560][107]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.16:561][107]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.26.16:561][107]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.16:561][107]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.16:578][108]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.16:578][108]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.16:580][108]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Disabled [2020.04.28-16.26.16:595][109]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.16:595][109]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.16:611][110]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.16:611][110]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.16:628][111]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.16:629][111]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.16:644][112]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.16:644][112]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.16:661][113]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.16:661][113]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.16:677][114]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.04.28-16.26.16:677][114]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Enabled [2020.04.28-16.26.16:678][114]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.26.16:678][114]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.28-16.26.16:678][114]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.28-16.26.16:678][114]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.28-16.26.16:678][114]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.16:678][114]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.26.16:678][114]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.16:678][114]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.26.16:678][114]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.26.16:678][114]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.16:678][114]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.26.16:678][114]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.26.16:678][114]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.16:678][114]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.26.16:678][114]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.26.16:678][114]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.26.16:678][114]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.26.16:678][114]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.26.16:678][114]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.26.16:678][114]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.16:678][114]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage4][GeneratorStandard_C_6] [2020.04.28-16.26.16:678][114]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.16:678][114]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.26.16:678][114]LogDBDPlayerMovement: StopSnapping Final Location (2635.232666 3373.766846 88.095459) [2020.04.28-16.26.16:678][114]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.26.16:679][114]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.16:679][114]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.16:681][114]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Disabled [2020.04.28-16.26.16:694][115]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.16:694][115]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.16:710][116]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.16:710][116]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.16:728][117]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.16:728][117]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.16:743][118]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.16:743][118]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.16:744][118]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.16:744][118]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.16:760][119]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.16:760][119]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.16:777][120]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.16:777][120]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.16:793][121]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.16:794][121]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.16:810][122]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.16:810][122]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.16:827][123]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.16:827][123]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.16:842][124]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault2][WindowStandard_C_9] [2020.04.28-16.26.16:842][124]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.16:842][124]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault2][WindowStandard_C_9] [2020.04.28-16.26.16:842][124]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.16:843][124]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.16:843][124]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.16:843][124]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.26.16:843][124]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.26.16:843][124]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.16:843][124]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault2][WindowStandard_C_9] [2020.04.28-16.26.16:843][124]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.16:843][124]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.26.16:843][124]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.16:843][124]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Female. [2020.04.28-16.26.16:843][124]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.26.16:843][124]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.16:844][124]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.16:844][124]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.16:860][125]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.16:860][125]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.16:876][126]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.26.16:877][126]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.16:877][126]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.16:893][127]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.16:894][127]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.16:910][128]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.16:910][128]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.16:925][129]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.16:925][129]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.16:927][129]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.16:927][129]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.16:943][130]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.16:943][130]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.16:960][131]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.16:960][131]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.16:977][132]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.16:977][132]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.16:993][133]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.16:993][133]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.17:010][134]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.17:010][134]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.17:027][135]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.17:027][135]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.17:044][136]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.17:044][136]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.17:060][137]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.17:060][137]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.17:077][138]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.17:077][138]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.17:093][139]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.17:093][139]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.17:109][140]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.17:109][140]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.17:110][140]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.17:111][140]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.17:127][141]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.17:127][141]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.17:142][142]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.17:142][142]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.26.17:143][142]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.17:143][142]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.17:143][142]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.26.17:143][142]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.17:143][142]Interaction: Interaction time: 1.050000 [2020.04.28-16.26.17:143][142]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: WindowVault AnimTag_Female. [2020.04.28-16.26.17:143][142]LogSM: Error: Play Update Montage AM_F_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.04.28-16.26.17:143][142]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.04.28-16.26.17:143][142]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.26.17:143][142]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.17:144][142]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.17:144][142]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.17:160][143]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.17:160][143]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.17:176][144]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.26.17:177][144]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.17:177][144]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.17:194][145]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.17:194][145]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.17:210][146]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.17:210][146]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.17:227][147]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.17:227][147]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.17:229][147]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.26.17:244][148]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.17:244][148]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.17:260][149]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.17:260][149]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.17:275][150]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.26.17:275][150]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.26.17:276][150]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.17:276][150]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.17:278][150]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.17:278][150]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.17:294][151]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.17:294][151]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.17:311][152]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.17:311][152]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.17:327][153]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.17:327][153]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.17:344][154]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.17:344][154]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.17:360][155]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.17:360][155]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.17:377][156]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.17:377][156]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.17:394][157]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.17:394][157]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.17:411][158]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.17:411][158]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.17:413][158]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.UnhookChargeable Enabled?: Disabled [2020.04.28-16.26.17:427][159]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.17:427][159]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.17:444][160]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.04.28-16.26.17:444][160]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.17:444][160]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.17:459][161]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.17:459][161]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.17:461][161]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.17:461][161]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.17:475][162]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale09_Character_C_0 - Mars, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.26.17:476][162]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: AftercareEffect, Status Owner: BP_CamperMale09_Character_C_0 - Mars, Originating Player: BP_CamperFemale02_Character_C_0 - Claudette is OP, Custom Param: 0.000000, Originating Effect: AfterCare, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.26.17:476][162]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: AftercareEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Claudette is OP, Originating Player: BP_CamperMale09_Character_C_0 - Mars, Custom Param: 0.000000, Originating Effect: AfterCare, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.26.17:476][162]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.28-16.26.17:477][162]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.17:477][162]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.28-16.26.17:477][162]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.28-16.26.17:477][162]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.28-16.26.17:477][162]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.17:477][162]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.26.17:477][162]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.17:477][162]AuthoritativeMovement: BP_CamperMale09_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.26.17:477][162]Interaction: [BP_CamperMale09_Character_C_0] SetGuidingPlayer [Null] [2020.04.28-16.26.17:478][162]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: UnhookOut AnimTag_Female AnimTag_Follower. [2020.04.28-16.26.17:478][162]AnimLeader: BP_SmallMeatLocker_HillBilly_C_0 Requested to Play: UnhookOut. [2020.04.28-16.26.17:478][162]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.28-16.26.17:478][162]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.04.28-16.26.17:478][162]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Struggle):Length(3.266667) [2020.04.28-16.26.17:478][162]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.17:478][162]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: UnhookOut AnimTag_Female. [2020.04.28-16.26.17:478][162]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.26.17:478][162]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.17:479][162]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.17:479][162]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.17:485][162]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.28-16.26.17:494][163]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.17:494][163]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.17:511][164]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.17:511][164]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.17:527][165]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.17:527][165]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.17:542][166]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.654448 Instigator: BP_Slasher_Character_14_C_0 Target: [2020.04.28-16.26.17:542][166]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.04.28-16.26.17:542][166]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.04.28-16.26.17:543][166]Interaction: [BP_CamperMale09_Character_C_0] SetGuidingPlayer [Null] [2020.04.28-16.26.17:543][166]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.04.28-16.26.17:544][166]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.17:544][166]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.17:560][167]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.17:560][167]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.17:577][168]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.17:577][168]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.17:593][169]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.17:594][169]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.17:610][170]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.17:611][170]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.17:627][171]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.17:627][171]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.17:642][172]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.17:642][172]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.17:644][172]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.17:644][172]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.17:660][173]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.17:660][173]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.17:677][174]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.17:677][174]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.17:694][175]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.17:694][175]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.17:711][176]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.17:711][176]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.17:727][177]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.17:727][177]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.17:744][178]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.17:744][178]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.17:760][179]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.17:760][179]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.17:777][180]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.17:777][180]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.17:794][181]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.17:794][181]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.17:811][182]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.17:811][182]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.17:826][183]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.17:826][183]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.17:827][183]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.17:827][183]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.17:844][184]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.17:844][184]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.17:860][185]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.17:860][185]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.17:877][186]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.17:877][186]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.17:894][187]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.17:894][187]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.17:911][188]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.17:911][188]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.17:927][189]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.17:927][189]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.17:944][190]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.17:944][190]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.17:961][191]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.17:961][191]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.17:978][192]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.17:978][192]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.17:994][193]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.17:994][193]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.18:009][194]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.18:009][194]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.18:011][194]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.18:011][194]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.18:027][195]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.18:027][195]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.18:044][196]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.18:045][196]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.18:061][197]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.18:061][197]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.18:077][198]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.18:077][198]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.18:094][199]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.18:094][199]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.18:111][200]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.18:111][200]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.18:127][201]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.18:127][201]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.18:145][202]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.18:145][202]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.18:161][203]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.18:161][203]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.18:176][204]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.18:176][204]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.18:177][204]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.26.18:178][204]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.18:178][204]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.18:194][205]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.18:194][205]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.18:210][206]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.18:210][206]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.26.18:210][206]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.18:210][206]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.18:210][206]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.26.18:210][206]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.18:211][206]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.18:211][206]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.18:227][207]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.18:227][207]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.18:230][207]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.26.18:243][208]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.18:243][208]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.26.18:244][208]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.18:244][208]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.18:244][208]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.26.18:244][208]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.26.18:244][208]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.26.18:244][208]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.26.18:244][208]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.26.18:244][208]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.26.18:244][208]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.18:244][208]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [EndInteraction Called] - [Vault2][WindowStandard_C_9] [2020.04.28-16.26.18:244][208]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.18:244][208]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.18:245][208]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.18:245][208]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.18:261][209]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.18:261][209]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.18:277][210]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.18:277][210]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.18:294][211]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.18:294][211]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.18:311][212]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.18:311][212]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.18:327][213]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.18:328][213]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.18:345][214]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.18:346][214]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.18:360][215]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.18:360][215]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.18:361][215]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.18:361][215]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.18:378][216]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.18:378][216]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.18:394][217]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.18:394][217]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.18:411][218]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.18:411][218]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.18:428][219]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.18:428][219]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.18:444][220]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.18:444][220]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.18:461][221]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.18:461][221]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.18:477][222]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.18:477][222]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.18:494][223]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.18:494][223]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.18:511][224]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.18:511][224]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.18:528][225]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.18:528][225]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.18:543][226]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.18:543][226]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.18:545][226]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.18:545][226]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.18:561][227]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.18:561][227]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.18:578][228]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.18:578][228]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.18:594][229]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.18:594][229]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.18:611][230]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.18:611][230]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.18:627][231]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.18:627][231]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.18:644][232]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.18:645][232]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.18:661][233]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.18:661][233]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.18:677][234]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.18:677][234]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.18:694][235]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.18:694][235]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.18:710][236]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.18:710][236]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.18:711][236]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.18:711][236]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.18:727][237]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.18:727][237]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.18:744][238]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.18:744][238]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.18:761][239]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.18:761][239]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.18:778][240]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.18:778][240]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.18:794][241]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.18:795][241]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.18:811][242]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.18:812][242]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.18:827][243]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.18:828][243]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.18:844][244]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.18:844][244]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.18:861][245]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.18:861][245]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.18:876][246]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.18:876][246]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.18:878][246]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.18:878][246]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.18:894][247]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.18:894][247]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.26.18:909][248]Interaction: [BP_CamperMale09_Character_C_0] SetGuidedAction [VE_None] [2020.04.28-16.26.18:909][248]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.UnhookChargeable Enabled?: Enabled [2020.04.28-16.26.18:910][248]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.18:910][248]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.26.18:911][248]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.18:911][248]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.26.18:911][248]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.18:911][248]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.26.18:911][248]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.26.18:911][248]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.26.18:911][248]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.26.18:911][248]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.26.18:911][248]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.18:911][248]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.26.18:911][248]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_HillBilly_C_0] [2020.04.28-16.26.18:911][248]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.18:911][248]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.18:911][248]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.26.18:911][248]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.26.18:914][248]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.UnhookChargeable Enabled?: Disabled [2020.04.28-16.26.18:915][248]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.26.18:917][248]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.28-16.26.19:010][254]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_002_C_2] [2020.04.28-16.26.19:010][254]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.19:010][254]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_2] [2020.04.28-16.26.19:010][254]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.19:011][254]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_002_C_2] [2020.04.28-16.26.19:011][254]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.19:011][254]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_2] [2020.04.28-16.26.19:011][254]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.19:026][255]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_002_C_2] [2020.04.28-16.26.19:026][255]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.19:026][255]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_2] [2020.04.28-16.26.19:026][255]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.19:027][255]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_002_C_2] [2020.04.28-16.26.19:027][255]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.19:027][255]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_2] [2020.04.28-16.26.19:027][255]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.19:043][256]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_002_C_2] [2020.04.28-16.26.19:043][256]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.19:043][256]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_2] [2020.04.28-16.26.19:043][256]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.19:229][267]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.26.19:242][268]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.26.19:242][268]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.26.19:275][270]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 6.122403 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.28-16.26.19:361][275]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.28-16.26.19:361][275]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.19:362][275]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.04.28-16.26.19:362][275]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.19:362][275]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.04.28-16.26.19:362][275]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.19:362][275]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.04.28-16.26.19:362][275]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.19:362][275]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.04.28-16.26.19:362][275]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.19:362][275]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.04.28-16.26.19:362][275]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.19:362][275]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.04.28-16.26.19:362][275]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.19:412][278]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.28-16.26.19:412][278]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.19:412][278]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.04.28-16.26.19:412][278]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.19:412][278]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.04.28-16.26.19:412][278]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.19:412][278]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.04.28-16.26.19:412][278]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.19:412][278]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.04.28-16.26.19:412][278]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.19:412][278]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.04.28-16.26.19:412][278]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.19:412][278]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.04.28-16.26.19:412][278]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.19:429][279]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.28-16.26.19:429][279]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.19:429][279]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.04.28-16.26.19:429][279]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.19:429][279]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.04.28-16.26.19:429][279]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.19:429][279]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.04.28-16.26.19:429][279]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.19:429][279]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.04.28-16.26.19:429][279]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.19:429][279]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.04.28-16.26.19:429][279]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.19:429][279]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.04.28-16.26.19:429][279]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.19:795][301]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.28-16.26.19:795][301]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.19:795][301]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.04.28-16.26.19:795][301]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.19:795][301]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.04.28-16.26.19:795][301]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.19:795][301]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.04.28-16.26.19:795][301]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.19:795][301]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.04.28-16.26.19:795][301]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.19:795][301]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.04.28-16.26.19:795][301]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.19:795][301]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.04.28-16.26.19:795][301]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.19:980][312]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.28-16.26.20:060][317]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_002_C_2] [2020.04.28-16.26.20:060][317]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.20:060][317]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_2] [2020.04.28-16.26.20:060][317]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.20:094][319]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_002_C_2] [2020.04.28-16.26.20:094][319]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.20:094][319]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_2] [2020.04.28-16.26.20:094][319]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.20:095][319]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_002_C_2] [2020.04.28-16.26.20:095][319]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.20:095][319]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_2] [2020.04.28-16.26.20:095][319]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.20:127][321]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_002_C_2] [2020.04.28-16.26.20:127][321]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.20:127][321]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_2] [2020.04.28-16.26.20:127][321]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.20:127][321]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_002_C_2] [2020.04.28-16.26.20:127][321]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.20:127][321]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_2] [2020.04.28-16.26.20:127][321]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.20:128][321]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_002_C_2] [2020.04.28-16.26.20:128][321]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.20:128][321]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_2] [2020.04.28-16.26.20:128][321]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.20:231][327]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.26.20:360][335]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.26.20:360][335]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.26.20:378][336]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_0] [2020.04.28-16.26.20:378][336]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.20:378][336]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_0] [2020.04.28-16.26.20:378][336]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.20:744][358]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_0] [2020.04.28-16.26.20:744][358]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.20:744][358]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_0] [2020.04.28-16.26.20:744][358]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.20:744][358]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_0] [2020.04.28-16.26.20:744][358]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.20:744][358]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_0] [2020.04.28-16.26.20:744][358]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.20:778][360]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.28-16.26.20:778][360]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.20:778][360]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.04.28-16.26.20:778][360]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.20:778][360]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.04.28-16.26.20:778][360]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.20:778][360]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.04.28-16.26.20:778][360]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.20:778][360]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.04.28-16.26.20:778][360]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.20:778][360]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.04.28-16.26.20:778][360]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.20:778][360]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.04.28-16.26.20:778][360]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.20:795][361]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.28-16.26.20:795][361]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.20:795][361]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.04.28-16.26.20:795][361]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.20:795][361]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.04.28-16.26.20:795][361]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.20:795][361]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.04.28-16.26.20:795][361]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.20:795][361]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.04.28-16.26.20:795][361]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.20:795][361]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.04.28-16.26.20:795][361]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.20:795][361]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.04.28-16.26.20:795][361]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.21:061][377]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_0] [2020.04.28-16.26.21:061][377]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.21:061][377]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_0] [2020.04.28-16.26.21:061][377]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.21:061][377]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_0] [2020.04.28-16.26.21:061][377]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.21:061][377]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_0] [2020.04.28-16.26.21:061][377]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.21:292][391]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.26.21:292][391]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.26.21:330][393]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.26.21:581][408]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.26.21:583][408]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.28-16.26.21:927][429]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_002_C_2] [2020.04.28-16.26.21:927][429]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.21:927][429]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_2] [2020.04.28-16.26.21:927][429]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.22:059][437]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.28-16.26.22:059][437]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.22:059][437]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.28-16.26.22:059][437]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.22:059][437]Interaction: [BP_CamperMale09_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.04.28-16.26.22:061][437]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.22:061][437]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.22:061][437]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.26.22:061][437]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.26.22:061][437]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.22:061][437]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.28-16.26.22:061][437]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.22:061][437]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.26.22:061][437]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.22:061][437]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.26.22:061][437]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.22:061][437]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.26.22:061][437]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.26.22:065][437]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.28-16.26.22:126][441]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.28-16.26.22:127][441]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.22:127][441]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.26.22:127][441]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.22:127][441]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.22:127][441]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.26.22:127][441]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.22:127][441]Interaction: Interaction time: 16.666668 [2020.04.28-16.26.22:127][441]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.26.22:127][441]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.22:259][449]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.26.22:259][449]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.26.22:331][453]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.26.23:276][510]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.26.23:276][510]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.26.23:429][519]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.26.24:275][570]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.26.24:275][570]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.26.24:529][585]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.26.25:276][630]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.26.25:276][630]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.26.25:528][645]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.26.25:575][648]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault1][WindowStandard_C_9] [2020.04.28-16.26.25:575][648]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.25:608][650]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault1][WindowStandard_C_9] [2020.04.28-16.26.25:608][650]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.25:609][650]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.25:609][650]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.25:609][650]Interaction: Verbose: [Vault1][WindowStandard_C_9] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.26.25:609][650]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.26.25:609][650]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.25:609][650]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault1][WindowStandard_C_9] [2020.04.28-16.26.25:609][650]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.25:609][650]Interaction: Verbose: [Vault1][WindowStandard_C_9] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.26.25:609][650]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.25:609][650]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Crouched AnimTag_Female. [2020.04.28-16.26.25:609][650]Interaction: Verbose: [Vault1][WindowStandard_C_9] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.26.25:609][650]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.25:643][652]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.26.25:909][668]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.25:910][668]Interaction: Verbose: [Vault1][WindowStandard_C_9] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.26.25:910][668]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.25:910][668]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.25:910][668]Interaction: Verbose: [Vault1][WindowStandard_C_9] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.26.25:910][668]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.25:910][668]Interaction: Interaction time: 1.050000 [2020.04.28-16.26.25:910][668]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: WindowVault AnimTag_Female. [2020.04.28-16.26.25:910][668]LogSM: Error: Play Update Montage AM_F_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.04.28-16.26.25:910][668]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.04.28-16.26.25:910][668]Interaction: Verbose: [Vault1][WindowStandard_C_9] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.26.25:910][668]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.26:043][676]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.26.26:193][685]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.04.28-16.26.26:275][690]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.26.26:275][690]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.26.26:530][705]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.26.26:943][730]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.26:943][730]Interaction: Verbose: [Vault1][WindowStandard_C_9] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.26.26:943][730]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.26:943][730]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.26:943][730]Interaction: Verbose: [Vault1][WindowStandard_C_9] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.26.26:943][730]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.26:943][730]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.26:943][730]Interaction: Verbose: [Vault1][WindowStandard_C_9] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.26.26:943][730]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.26:943][730]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.26:943][730]Interaction: Verbose: [Vault1][WindowStandard_C_9] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.26.26:943][730]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.26.26:943][730]Interaction: Verbose: [Vault1][WindowStandard_C_9] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.26.26:943][730]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.26.26:943][730]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.26.26:943][730]Interaction: Verbose: [Vault1][WindowStandard_C_9] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.26.26:943][730]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.26:943][730]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [EndInteraction Called] - [Vault1][WindowStandard_C_9] [2020.04.28-16.26.26:943][730]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.26:943][730]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.27:242][748]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.26.27:242][748]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.26.27:630][771]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.26.28:242][808]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.26.28:242][808]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.26.28:730][837]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.26.29:258][869]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.26.29:258][869]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.26.29:829][903]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.26.30:225][927]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.04.28-16.26.30:225][927]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.30:225][927]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.04.28-16.26.30:225][927]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.30:227][927]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.26.30:227][927]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.26.30:227][927]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.26.30:227][927]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.26.30:227][927]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.26.30:227][927]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.04.28-16.26.30:227][927]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.30:227][927]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.26.30:227][927]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.30:227][927]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.26.30:227][927]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.30:259][929]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.26.30:259][929]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.26.30:260][929]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.26.30:327][933]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.26.30:459][941]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.04.28-16.26.30:459][941]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.04.28-16.26.30:460][941]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.26.30:460][941]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.26.30:460][941]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.30:461][941]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.26.30:461][941]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.26.30:461][941]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.30:461][941]Interaction: Interaction time: 83.333336 [2020.04.28-16.26.30:461][941]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.26.30:461][941]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.30:830][963]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.26.31:258][989]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.26.31:258][989]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.26.31:928][ 29]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.26.32:258][ 49]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.26.32:258][ 49]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.26.32:525][ 65]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale09_Character_C_0 - Mars, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.26.33:029][ 95]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.26.33:276][110]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.26.33:276][110]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.26.33:276][110]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.769831 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.28-16.26.34:029][155]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.26.34:275][170]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.26.34:275][170]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.26.35:130][221]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.26.35:278][230]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.26.35:278][230]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.26.36:129][281]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.26.36:242][288]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.26.36:242][288]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.26.36:942][330]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.04.28-16.26.36:942][330]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.36:942][330]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.04.28-16.26.36:942][330]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.36:943][330]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.36:943][330]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.36:943][330]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.26.36:943][330]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.26.36:943][330]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.36:943][330]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.04.28-16.26.36:943][330]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.36:943][330]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.26.36:943][330]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.36:943][330]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.26.36:943][330]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.36:944][330]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.26.37:042][336]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.28-16.26.37:043][336]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.37:043][336]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.26.37:043][336]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.37:043][336]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.37:043][336]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.26.37:043][336]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.37:044][336]Interaction: Interaction time: 39.369755 [2020.04.28-16.26.37:044][336]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.26.37:044][336]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.37:077][338]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.26.37:229][347]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.26.38:258][409]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.26.38:258][409]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.26.38:328][413]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.26.38:792][441]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.024822 Instigator: BP_Slasher_Character_14_C_0 Target: [2020.04.28-16.26.38:792][441]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.28-16.26.38:794][441]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.26.38:794][441]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.26.38:794][441]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.26.38:794][441]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.26.38:794][441]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.26.38:794][441]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.26.38:794][441]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.26.38:796][441]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.28-16.26.38:825][443]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.28-16.26.38:862][445]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.28-16.26.39:060][457]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.39:060][457]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.26.39:060][457]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.39:060][457]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.39:060][457]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.26.39:060][457]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.39:060][457]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.39:060][457]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.26.39:060][457]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.39:060][457]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.39:060][457]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.26.39:060][457]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.26.39:060][457]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.26.39:060][457]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.26.39:060][457]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.26.39:060][457]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.39:060][457]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.28-16.26.39:060][457]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.39:060][457]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.26.39:092][459]Interaction: [BP_CamperMale09_Character_C_0] SetGuidedAction [VE_None] [2020.04.28-16.26.39:093][459]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.26.39:093][459]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.26.39:127][461]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_002_C_2] [2020.04.28-16.26.39:127][461]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.39:127][461]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_2] [2020.04.28-16.26.39:127][461]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.39:258][469]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.26.39:258][469]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.26.39:428][479]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.26.39:445][480]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.28-16.26.39:445][480]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.39:445][480]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.04.28-16.26.39:445][480]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.39:445][480]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.04.28-16.26.39:445][480]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.39:445][480]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.04.28-16.26.39:445][480]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.39:445][480]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.04.28-16.26.39:445][480]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.39:445][480]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.04.28-16.26.39:445][480]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.39:445][480]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.04.28-16.26.39:445][480]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.39:461][481]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.28-16.26.39:461][481]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.39:461][481]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.04.28-16.26.39:461][481]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.39:461][481]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.04.28-16.26.39:461][481]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.39:461][481]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.04.28-16.26.39:461][481]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.39:461][481]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.04.28-16.26.39:461][481]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.39:461][481]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.04.28-16.26.39:462][481]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.39:462][481]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.04.28-16.26.39:462][481]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.39:562][487]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.28-16.26.39:562][487]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.39:562][487]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.04.28-16.26.39:562][487]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.39:562][487]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.04.28-16.26.39:562][487]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.39:562][487]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.04.28-16.26.39:562][487]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.39:563][487]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.04.28-16.26.39:563][487]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.39:563][487]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.04.28-16.26.39:563][487]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.39:563][487]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.04.28-16.26.39:563][487]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.40:259][529]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.26.40:259][529]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.26.40:430][539]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.26.40:728][557]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_0] [2020.04.28-16.26.40:728][557]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.40:728][557]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_0] [2020.04.28-16.26.40:728][557]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.40:728][557]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_0] [2020.04.28-16.26.40:728][557]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.40:728][557]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_0] [2020.04.28-16.26.40:728][557]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.41:259][589]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.26.41:259][589]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.26.41:528][605]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.26.42:278][650]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.26.42:278][650]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.26.42:533][665]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.26.43:276][710]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.26.43:276][710]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.26.43:629][731]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.26.44:275][770]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.26.44:275][770]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.26.44:728][797]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.26.45:242][828]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.26.45:242][828]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.26.45:729][857]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.26.46:242][888]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.26.46:242][888]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.26.46:593][909]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_1] [2020.04.28-16.26.46:593][909]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.46:829][923]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.26.46:960][931]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_1] [2020.04.28-16.26.46:960][931]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.47:260][949]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.26.47:260][949]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.26.47:524][965]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.405128 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.28-16.26.47:828][983]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.26.48:259][ 9]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.26.48:259][ 9]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.26.48:830][ 43]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.26.49:259][ 69]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.26.49:259][ 69]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.26.49:928][109]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.26.50:058][117]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [StartFrenzy][FrenzyItem_C_0] [2020.04.28-16.26.50:058][117]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.50:058][117]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [StartFrenzy][FrenzyItem_C_0] [2020.04.28-16.26.50:058][117]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.50:059][117]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.26.50:059][117]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.26.50:059][117]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.26.50:059][117]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.26.50:059][117]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.26.50:059][117]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [RequestAndBeginInteraction] - [StartFrenzy][FrenzyItem_C_0] [2020.04.28-16.26.50:059][117]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.50:059][117]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.26.50:059][117]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.50:059][117]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.26.50:059][117]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.50:259][129]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Frenzy_ModifyFOV, Status Owner: BP_Slasher_Character_14_C_0 - Solaire of Astora, Originating Player: BP_Slasher_Character_14_C_0 - Solaire of Astora, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.26.50:259][129]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.26.50:259][129]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.26.50:260][129]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.26.50:260][129]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.26.50:260][129]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.50:260][129]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.26.50:260][129]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.26.50:260][129]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.50:260][129]Interaction: Interaction time: 0.000000 [2020.04.28-16.26.50:261][129]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.04.28-16.26.50:261][129]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.26.50:261][129]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.26.50:261][129]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.50:261][129]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.26.50:261][129]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.26.50:261][129]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.50:261][129]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.26.50:261][129]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.26.50:261][129]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.50:261][129]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.26.50:261][129]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.26.50:261][129]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.26.50:261][129]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.26.50:261][129]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.26.50:261][129]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.04.28-16.26.50:261][129]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.26.50:261][129]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.50:261][129]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [EndInteraction Called] - [StartFrenzy][FrenzyItem_C_0] [2020.04.28-16.26.50:261][129]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.50:261][129]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.26.50:930][169]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.26.51:175][184]Interaction: Player [BP_CamperMale09_Character_C_0] is in chase. [2020.04.28-16.26.51:275][190]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.26.51:275][190]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.26.52:028][235]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.26.52:276][250]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.26.52:276][250]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.26.53:029][295]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.26.53:176][304]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Frenzy_Open Legion. [2020.04.28-16.26.53:177][304]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.26.53:177][304]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.26.53:277][310]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.26.53:277][310]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.26.53:575][328]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Frenzy_Hitting Legion. [2020.04.28-16.26.53:676][334]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_14_C_0 Target: BP_CamperMale09_Character_C_0 [2020.04.28-16.26.53:677][334]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.28-16.26.53:678][334]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Male. [2020.04.28-16.26.53:678][334]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.28-16.26.53:681][334]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale09_Character_C_0 - Mars]: On [2020.04.28-16.26.53:686][334]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.28-16.26.53:694][335]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.650 For [BP_CamperMale09_Character_C_0 - Mars] at Time=164.820 [2020.04.28-16.26.53:875][346]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Frenzy_Succeed Legion. [2020.04.28-16.26.54:128][360]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.26.54:241][367]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.26.54:241][367]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.26.54:925][408]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 8.163958 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.28-16.26.54:993][412]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.26.54:994][412]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.26.55:129][420]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.26.55:259][428]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.26.55:259][428]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.26.55:677][453]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale09_Character_C_0 - Mars]: Off [2020.04.28-16.26.55:693][454]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale09_Character_C_0 - Mars] at Time=166.819 [2020.04.28-16.26.55:925][468]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 4.785365 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.28-16.26.55:928][468]Interaction: Player [BP_CamperMale09_Character_C_0] is not in chase anymore. [2020.04.28-16.26.56:228][486]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.26.56:258][488]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.26.56:258][488]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.26.57:231][546]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.26.57:259][548]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.26.57:259][548]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.26.57:482][561]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.26.57:510][563]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.04.28-16.26.57:510][563]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.04.28-16.26.57:510][563]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_1 [2020.04.28-16.26.57:527][564]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale09_Character_C_0 [2020.04.28-16.26.57:676][573]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Struggle][BP_SmallMeatLocker_HillBilly_C_0] [2020.04.28-16.26.57:676][573]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.57:676][573]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [TryInteraction SUCCESS] - [MendSelf][BP_CamperInteractable_C_1] [2020.04.28-16.26.57:676][573]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.57:677][573]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.26.57:677][573]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.26.57:677][573]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.26.57:677][573]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.26.57:677][573]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.26.57:677][573]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RequestAndBeginInteraction] - [MendSelf][BP_CamperInteractable_C_1] [2020.04.28-16.26.57:677][573]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.57:677][573]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.26.57:677][573]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.57:677][573]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.26.57:677][573]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.57:725][576]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [MendSelf][BP_CamperInteractable_C_1] [2020.04.28-16.26.57:725][576]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.26.57:727][576]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.26.57:727][576]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.26.57:727][576]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.57:727][576]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.26.57:727][576]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.26.57:727][576]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.57:727][576]Interaction: Interaction time: 12.000000 [2020.04.28-16.26.57:727][576]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: MendSelf AnimTag_Injured AnimTag_Male. [2020.04.28-16.26.57:727][576]LogSM: Error: Play Update Montage AM_M_MendingSelf Duration 12.000000 Timestamp 168.835556 [2020.04.28-16.26.57:727][576]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.26.57:727][576]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.26.57:759][578]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.MendChargeable Enabled?: Enabled [2020.04.28-16.26.57:942][589]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.28-16.26.58:309][611]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.26.58:328][612]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.26.58:359][614]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.28-16.26.58:529][624]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.04.28-16.26.58:859][644]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale09_Character_C_0 [2020.04.28-16.26.58:876][645]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.04.28-16.26.58:876][645]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.04.28-16.26.58:876][645]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_1 [2020.04.28-16.26.59:126][660]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.26.59:258][668]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.26.59:258][668]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.26.59:329][672]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.26.59:425][678]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 28.343792 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.04.28-16.27.00:274][729]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.27.00:274][729]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.27.00:428][738]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.27.00:908][767]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.137604 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.28-16.27.01:274][789]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.27.01:275][789]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.27.01:508][803]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.04.28-16.27.01:528][804]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.27.02:241][847]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.27.02:241][847]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.27.02:528][864]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.27.03:241][907]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.27.03:241][907]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.27.03:529][924]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.27.04:258][968]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.27.04:258][968]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.27.04:628][990]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.27.05:258][ 28]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.27.05:258][ 28]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.27.05:629][ 50]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.27.05:891][ 66]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.27.05:893][ 66]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.27.05:909][ 67]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.27.05:926][ 68]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.27.05:942][ 69]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.27.05:959][ 70]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.27.05:976][ 71]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.27.05:993][ 72]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.27.06:009][ 73]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.27.06:026][ 74]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.27.06:043][ 75]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.27.06:059][ 76]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.27.06:076][ 77]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.27.06:093][ 78]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.27.06:109][ 79]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.27.06:126][ 80]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.27.06:142][ 81]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.27.06:159][ 82]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.27.06:176][ 83]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.27.06:193][ 84]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.27.06:210][ 85]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.27.06:226][ 86]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.27.06:243][ 87]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.27.06:258][ 88]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.27.06:258][ 88]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.27.06:260][ 88]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.27.06:276][ 89]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.27.06:291][ 90]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Frenzy_Open Legion. [2020.04.28-16.27.06:292][ 90]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.27.06:292][ 90]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.27.06:293][ 90]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.27.06:309][ 91]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.27.06:728][116]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.27.06:808][121]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Frenzy_Hitting Legion. [2020.04.28-16.27.07:091][138]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Frenzy_Miss Legion. [2020.04.28-16.27.07:258][148]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.27.07:258][148]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.27.07:358][154]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [FrenzyCooldown][FrenzyItem_C_0] [2020.04.28-16.27.07:358][154]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.07:358][154]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [FrenzyCooldown][FrenzyItem_C_0] [2020.04.28-16.27.07:358][154]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.07:359][154]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.27.07:359][154]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.27.07:359][154]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.27.07:359][154]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.27.07:359][154]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.27.07:359][154]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.27.07:359][154]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.27.07:359][154]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [RequestAndBeginInteraction] - [FrenzyCooldown][FrenzyItem_C_0] [2020.04.28-16.27.07:359][154]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.07:359][154]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.27.07:360][154]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.07:360][154]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.27.07:360][154]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.07:458][160]LogDBDGeneral: StatusEffect::EndPlay - Id: Frenzy_ModifyFOV, Status Owner: BP_Slasher_Character_14_C_0 - Solaire of Astora, Originating Player: BP_Slasher_Character_14_C_0 - Solaire of Astora, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.27.07:459][160]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.27.07:459][160]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.27.07:459][160]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.07:459][160]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.27.07:459][160]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.27.07:459][160]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.07:459][160]Interaction: Interaction time: 0.000000 [2020.04.28-16.27.07:459][160]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: FrenzyCooldown Legion. [2020.04.28-16.27.07:460][160]LogSM: Error: Play Update Montage AM_KK_Idle_Power_CoolDown Duration 0.000000 Timestamp 0.000000 [2020.04.28-16.27.07:460][160]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.27.07:460][160]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.07:729][176]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.27.08:275][209]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.27.08:275][209]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.27.08:830][242]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.27.09:274][269]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.27.09:274][269]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.27.09:776][299]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Charge Complete Received] [2020.04.28-16.27.09:776][299]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.28-16.27.09:776][299]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.28-16.27.09:776][299]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.09:778][299]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.MendChargeable Enabled?: Disabled [2020.04.28-16.27.09:792][300]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.27.09:792][300]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.27.09:792][300]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.27.09:792][300]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.27.09:792][300]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.09:792][300]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.27.09:792][300]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.27.09:792][300]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.09:810][301]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.27.09:810][301]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.27.09:810][301]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.09:810][301]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.27.09:810][301]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.27.09:810][301]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.27.09:810][301]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.27.09:810][301]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.27.09:810][301]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.27.09:810][301]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.09:810][301]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [EndInteraction Called] - [MendSelf][BP_CamperInteractable_C_1] [2020.04.28-16.27.09:810][301]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.09:810][301]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [EndInteraction Local] - [MendSelf][BP_CamperInteractable_C_1] [2020.04.28-16.27.09:810][301]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.09:810][301]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.27.09:848][303]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.27.09:850][303]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.28-16.27.09:867][304]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.28-16.27.09:929][308]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.27.10:243][327]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_3] [2020.04.28-16.27.10:243][327]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.10:243][327]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_3] [2020.04.28-16.27.10:243][327]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.10:243][327]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_3] [2020.04.28-16.27.10:243][327]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.10:243][327]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_3] [2020.04.28-16.27.10:243][327]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.10:243][327]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_3] [2020.04.28-16.27.10:243][327]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.10:243][327]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_3] [2020.04.28-16.27.10:243][327]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.10:243][327]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_3] [2020.04.28-16.27.10:243][327]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.10:243][327]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_3] [2020.04.28-16.27.10:243][327]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.10:264][328]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.27.10:275][329]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.27.10:275][329]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.27.10:293][330]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [MendSelf][BP_CamperInteractable_C_1] [2020.04.28-16.27.10:293][330]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.10:293][330]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [TryInteraction SUCCESS] - [ClosetHideEnterSneak][ClosetStandard_C_3] [2020.04.28-16.27.10:293][330]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.10:295][330]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.27.10:295][330]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.27.10:295][330]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_3] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.27.10:295][330]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.27.10:295][330]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.27.10:295][330]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RequestAndBeginInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_3] [2020.04.28-16.27.10:295][330]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.10:295][330]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_3] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.27.10:295][330]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.10:295][330]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_3] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.27.10:295][330]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.10:295][330]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.27.10:342][333]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterSneak][ClosetStandard_C_3] [2020.04.28-16.27.10:342][333]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.10:394][336]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.27.10:394][336]LogDBDPlayerMovement: StopSnapping Final Location (6222.968262 2031.918457 92.128517) [2020.04.28-16.27.10:394][336]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.27.10:394][336]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_3] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.27.10:394][336]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.10:394][336]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.27.10:394][336]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_3] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.27.10:394][336]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.10:395][336]Interaction: Interaction time: 0.000000 [2020.04.28-16.27.10:395][336]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: LockerEnter AnimTag_Injured AnimTag_Male. [2020.04.28-16.27.10:395][336]LogSM: Error: Play Update Montage AM_M_ClosetHide Duration 0.000000 Timestamp 181.502960 [2020.04.28-16.27.10:395][336]AuthoritativeMovement: BP_CamperMale09_Character_C_0 AuthoritativeMovement set to True [2020.04.28-16.27.10:395][336]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_3] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.27.10:395][336]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.10:442][339]LogStreaming: Display: Flushing async loaders. [2020.04.28-16.27.10:443][339]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.27.10:443][339]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperMale09_Character_C_0 - Mars, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.27.10:930][367]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.27.11:241][386]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.27.11:241][386]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.27.11:475][400]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.27.11:475][400]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.27.11:475][400]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.11:475][400]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.27.11:476][400]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.27.11:476][400]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.11:476][400]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.27.11:476][400]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.27.11:476][400]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.11:476][400]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.27.11:476][400]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.27.11:476][400]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.27.11:476][400]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.27.11:476][400]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.27.11:476][400]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.27.11:476][400]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.11:476][400]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [EndInteraction Called] - [FrenzyCooldown][FrenzyItem_C_0] [2020.04.28-16.27.11:476][400]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.11:476][400]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.27.12:028][433]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.27.12:241][446]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.27.12:241][446]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.27.12:393][455]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.27.12:410][456]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.27.12:426][457]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.27.12:426][457]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.27.12:426][457]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.27.12:426][457]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_3] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.27.12:426][457]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.12:426][457]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.27.12:426][457]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_3] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.27.12:426][457]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.12:443][458]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.27.12:443][458]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_3] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.27.12:443][458]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.12:443][458]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.27.12:443][458]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_3] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.27.12:443][458]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.27.12:443][458]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_3] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.27.12:443][458]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.27.12:443][458]AuthoritativeMovement: BP_CamperMale09_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.27.12:443][458]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_3] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.27.12:443][458]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.12:443][458]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [EndInteraction Called] - [ClosetHideEnterSneak][ClosetStandard_C_3] [2020.04.28-16.27.12:443][458]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.12:443][458]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [EndInteraction Local] - [ClosetHideEnterSneak][ClosetStandard_C_3] [2020.04.28-16.27.12:443][458]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.12:443][458]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.27.12:493][461]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.27.12:493][461]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.27.12:497][461]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.27.13:029][493]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.27.13:257][507]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.27.13:257][507]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.27.14:028][553]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.27.14:258][567]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.27.14:258][567]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.27.14:995][611]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.04.28-16.27.15:059][615]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.15:059][615]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.28-16.27.15:059][615]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.28-16.27.15:059][615]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.28-16.27.15:059][615]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.15:059][615]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.28-16.27.15:059][615]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.04.28-16.27.15:059][615]LogDBDGeneral: Warning: Scalars [2020.04.28-16.27.15:059][615]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.28-16.27.15:059][615]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.28-16.27.15:059][615]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.04.28-16.27.15:059][615]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.04.28-16.27.15:059][615]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.04.28-16.27.15:059][615]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.28-16.27.15:059][615]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.28-16.27.15:059][615]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.28-16.27.15:059][615]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.28-16.27.15:059][615]LogDBDGeneral: Warning: Textures [2020.04.28-16.27.15:059][615]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.04.28-16.27.15:059][615]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.28-16.27.15:059][615]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.28-16.27.15:059][615]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.28-16.27.15:059][615]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.28-16.27.15:059][615]LogDBDGeneral: Warning: Vectors [2020.04.28-16.27.15:059][615]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.28-16.27.15:059][615]LogDBDGeneral: Warning: Scalars [2020.04.28-16.27.15:059][615]LogDBDGeneral: Warning: Textures [2020.04.28-16.27.15:059][615]LogDBDGeneral: Warning: Vectors [2020.04.28-16.27.15:059][615]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.28-16.27.15:060][615]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.27.15:060][615]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.15:060][615]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.15:060][615]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.27.15:060][615]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.15:093][617]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.15:093][617]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.27.15:093][617]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.15:093][617]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.15:093][617]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.27.15:093][617]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.27.15:093][617]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.27.15:093][617]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.27.15:093][617]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.27.15:093][617]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.15:093][617]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.04.28-16.27.15:093][617]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.15:093][617]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.15:128][619]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.27.15:158][621]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 1 [2020.04.28-16.27.15:258][627]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.27.15:258][627]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.27.15:258][627]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.04.28-16.27.15:758][657]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 37.800190 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.28-16.27.16:128][679]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.27.16:258][687]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.27.16:258][687]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.27.16:414][696]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.27.16:659][711]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.27.16:659][711]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.27.16:659][711]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.16:659][711]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.27.16:659][711]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.27.16:659][711]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.16:661][711]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.04.28-16.27.16:710][714]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.27.16:710][714]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.27.16:710][714]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.16:710][714]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.27.16:710][714]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.27.16:710][714]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.27.16:710][714]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.27.16:710][714]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.27.16:710][714]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.27.16:710][714]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.16:710][714]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.04.28-16.27.16:710][714]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.16:710][714]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.27.17:228][745]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.27.17:274][748]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.27.17:274][748]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.27.17:441][758]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 14.639647 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.04.28-16.27.18:328][811]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.27.19:042][854]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 22.084724 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.28-16.27.19:274][868]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.27.19:274][868]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.27.19:329][871]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 86 [2020.04.28-16.27.19:329][871]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 170 [2020.04.28-16.27.20:275][928]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.27.20:275][928]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.27.20:275][928]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.27.20:275][928]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.27.20:428][937]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 206 [2020.04.28-16.27.21:258][987]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.27.21:258][987]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.27.21:258][987]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.27.21:258][987]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.28-16.27.21:258][987]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.27.21:258][987]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.28-16.27.21:329][991]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.28-16.27.21:329][991]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.28-16.27.21:492][ 1]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.024822 Instigator: BP_Slasher_Character_14_C_0 Target: [2020.04.28-16.27.21:492][ 1]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.28-16.27.21:495][ 1]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.27.21:495][ 1]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.27.21:495][ 1]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.27.21:495][ 1]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.27.21:495][ 1]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.27.21:495][ 1]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.27.21:495][ 1]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.27.21:792][ 19]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ClosetHideEnterSneak][ClosetStandard_C_3] [2020.04.28-16.27.21:792][ 19]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.21:792][ 19]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [TryInteraction SUCCESS] - [ClosetHideExitRushed][ClosetStandard_C_3] [2020.04.28-16.27.21:792][ 19]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.21:794][ 19]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.27.21:794][ 19]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.27.21:794][ 19]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_3] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.27.21:794][ 19]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.27.21:794][ 19]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.27.21:794][ 19]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RequestAndBeginInteraction] - [ClosetHideExitRushed][ClosetStandard_C_3] [2020.04.28-16.27.21:794][ 19]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.21:794][ 19]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_3] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.27.21:794][ 19]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.21:794][ 19]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_3] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.27.21:794][ 19]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.21:794][ 19]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.27.21:795][ 19]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.27.21:810][ 20]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.27.21:827][ 21]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.27.21:843][ 22]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.27.21:858][ 23]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideExitRushed][ClosetStandard_C_3] [2020.04.28-16.27.21:858][ 23]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.21:860][ 23]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_3] [2020.04.28-16.27.21:860][ 23]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.21:860][ 23]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_3] [2020.04.28-16.27.21:860][ 23]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.21:860][ 23]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_3] [2020.04.28-16.27.21:860][ 23]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.21:860][ 23]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_3] [2020.04.28-16.27.21:860][ 23]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.21:860][ 23]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_3] [2020.04.28-16.27.21:860][ 23]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.21:860][ 23]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_3] [2020.04.28-16.27.21:860][ 23]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.21:860][ 23]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_3] [2020.04.28-16.27.21:860][ 23]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.21:860][ 23]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_3] [2020.04.28-16.27.21:860][ 23]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.21:861][ 23]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.27.21:877][ 24]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.27.21:893][ 25]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.27.21:893][ 25]LogDBDPlayerMovement: StopSnapping Final Location (6216.003906 2131.675537 92.128487) [2020.04.28-16.27.21:893][ 25]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.27.21:893][ 25]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_3] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.27.21:893][ 25]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.21:893][ 25]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.27.21:893][ 25]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_3] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.27.21:893][ 25]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.21:893][ 25]Interaction: Interaction time: 0.000000 [2020.04.28-16.27.21:894][ 25]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: LockerExitFast AnimTag_Male. [2020.04.28-16.27.21:894][ 25]LogSM: Error: Play Update Montage AM_M_ClosetUnhideFast Duration 0.000000 Timestamp 193.001831 [2020.04.28-16.27.21:894][ 25]AuthoritativeMovement: BP_CamperMale09_Character_C_0 AuthoritativeMovement set to True [2020.04.28-16.27.21:894][ 25]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_3] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.27.21:894][ 25]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.21:894][ 25]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_3] [2020.04.28-16.27.21:894][ 25]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.21:894][ 25]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_3] [2020.04.28-16.27.21:894][ 25]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.21:894][ 25]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_3] [2020.04.28-16.27.21:894][ 25]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.21:894][ 25]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_3] [2020.04.28-16.27.21:894][ 25]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.21:894][ 25]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_3] [2020.04.28-16.27.21:894][ 25]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.21:894][ 25]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_3] [2020.04.28-16.27.21:894][ 25]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.21:894][ 25]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_3] [2020.04.28-16.27.21:894][ 25]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.21:894][ 25]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_3] [2020.04.28-16.27.21:894][ 25]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.21:895][ 25]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.27.21:910][ 26]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.27.21:925][ 27]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperMale09_Character_C_0 - Mars, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.27.21:927][ 27]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.27.21:944][ 28]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.27.21:960][ 29]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.27.21:978][ 30]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.27.21:995][ 31]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.27.22:011][ 32]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.27.22:028][ 33]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.27.22:046][ 34]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.27.22:064][ 35]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.27.22:079][ 36]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.27.22:095][ 37]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.27.22:111][ 38]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.27.22:128][ 39]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.27.22:144][ 40]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.27.22:162][ 41]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.27.22:178][ 42]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.27.22:195][ 43]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.27.22:544][ 64]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.27.22:727][ 75]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.27.22:743][ 76]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.27.22:743][ 76]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.27.22:743][ 76]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.27.22:743][ 76]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_3] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.27.22:743][ 76]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.22:743][ 76]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.27.22:743][ 76]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_3] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.27.22:743][ 76]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.22:760][ 77]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.27.22:760][ 77]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_3] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.27.22:760][ 77]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.22:760][ 77]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.27.22:760][ 77]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_3] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.27.22:760][ 77]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.27.22:760][ 77]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_3] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.27.22:760][ 77]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.27.22:760][ 77]AuthoritativeMovement: BP_CamperMale09_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.27.22:760][ 77]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_3] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.27.22:760][ 77]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.22:761][ 77]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [EndInteraction Called] - [ClosetHideExitRushed][ClosetStandard_C_3] [2020.04.28-16.27.22:761][ 77]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.22:761][ 77]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [EndInteraction Local] - [ClosetHideExitRushed][ClosetStandard_C_3] [2020.04.28-16.27.22:761][ 77]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.22:761][ 77]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.27.22:792][ 79]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickCloset Value: 1.000000 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.28-16.27.22:798][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.27.23:110][ 98]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_3] [2020.04.28-16.27.23:110][ 98]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.23:110][ 98]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_3] [2020.04.28-16.27.23:110][ 98]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.23:110][ 98]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_3] [2020.04.28-16.27.23:110][ 98]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.23:110][ 98]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_3] [2020.04.28-16.27.23:110][ 98]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.23:110][ 98]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_3] [2020.04.28-16.27.23:110][ 98]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.23:110][ 98]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_3] [2020.04.28-16.27.23:110][ 98]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.23:110][ 98]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_3] [2020.04.28-16.27.23:110][ 98]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.23:110][ 98]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_3] [2020.04.28-16.27.23:110][ 98]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.25:274][228]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.506018 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.28-16.27.26:928][327]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.27.27:274][348]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.27.27:274][348]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.27.27:728][375]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 83 [2020.04.28-16.27.28:240][406]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.27.28:240][406]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.27.28:240][406]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.27.28:241][406]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.28-16.27.28:274][408]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [StartFrenzy][FrenzyItem_C_0] [2020.04.28-16.27.28:274][408]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.28:274][408]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [StartFrenzy][FrenzyItem_C_0] [2020.04.28-16.27.28:274][408]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.28:276][408]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.27.28:276][408]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.27.28:276][408]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.27.28:276][408]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.27.28:276][408]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.27.28:276][408]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [RequestAndBeginInteraction] - [StartFrenzy][FrenzyItem_C_0] [2020.04.28-16.27.28:276][408]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.28:276][408]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.27.28:276][408]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.28:276][408]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.27.28:276][408]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.28:327][411]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.28-16.27.28:375][414]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.27.28:375][414]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.27.28:375][414]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.28:375][414]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.27.28:375][414]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.27.28:375][414]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.28:376][414]Interaction: Interaction time: 0.000000 [2020.04.28-16.27.28:376][414]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.04.28-16.27.28:376][414]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.27.28:376][414]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.28:407][416]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Frenzy_ModifyFOV, Status Owner: BP_Slasher_Character_14_C_0 - Solaire of Astora, Originating Player: BP_Slasher_Character_14_C_0 - Solaire of Astora, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.27.28:410][416]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.27.28:410][416]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.27.28:410][416]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.28:410][416]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.27.28:410][416]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.27.28:410][416]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.28:474][420]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Frenzy_Open Legion. [2020.04.28-16.27.28:476][420]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.27.28:476][420]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.27.28:476][420]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.28:476][420]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.27.28:476][420]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.27.28:476][420]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.27.28:476][420]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.27.28:476][420]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.27.28:476][420]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.04.28-16.27.28:476][420]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.27.28:476][420]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.28:476][420]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [EndInteraction Called] - [StartFrenzy][FrenzyItem_C_0] [2020.04.28-16.27.28:476][420]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.28:476][420]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.27.28:476][420]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.27.28:476][420]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.27.28:774][438]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Frenzy_Hitting Legion. [2020.04.28-16.27.28:807][440]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_14_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.04.28-16.27.28:808][440]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.28-16.27.28:808][440]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Female. [2020.04.28-16.27.28:809][440]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.MendChargeable Enabled?: Enabled [2020.04.28-16.27.28:812][440]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - Claudette is OP]: On [2020.04.28-16.27.28:816][440]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.MendChargeable Enabled?: Disabled [2020.04.28-16.27.29:074][456]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Frenzy_Succeed Legion. [2020.04.28-16.27.30:127][519]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.27.30:127][519]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.27.30:810][560]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - Claudette is OP]: Off [2020.04.28-16.27.31:591][607]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.04.28-16.27.31:591][607]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.31:591][607]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.04.28-16.27.31:591][607]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.31:594][607]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.27.31:594][607]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.27.31:594][607]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.27.31:594][607]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.27.31:594][607]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.27.31:594][607]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.04.28-16.27.31:594][607]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.31:594][607]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.27.31:594][607]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.31:594][607]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.27.31:594][607]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.31:594][607]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.27.31:692][613]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.04.28-16.27.31:693][613]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.04.28-16.27.31:695][613]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.27.31:695][613]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.27.31:695][613]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.31:695][613]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.27.31:695][613]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.27.31:695][613]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.31:695][613]Interaction: Interaction time: 44.237995 [2020.04.28-16.27.31:695][613]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.27.31:695][613]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.31:761][617]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.27.31:929][627]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.27.32:258][647]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.27.32:258][647]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.27.32:928][687]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 185 [2020.04.28-16.27.33:258][707]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.27.33:258][707]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.27.33:892][745]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 18.672857 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.28-16.27.33:925][747]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.04.28-16.27.34:275][768]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.27.34:275][768]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.28-16.27.34:329][771]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.28-16.27.35:011][812]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.27.35:011][812]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.27.35:011][812]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.35:011][812]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.27.35:011][812]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.27.35:011][812]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.35:011][812]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.27.35:011][812]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.27.35:011][812]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.35:011][812]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.27.35:011][812]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.27.35:011][812]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.27.35:011][812]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.27.35:011][812]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.27.35:011][812]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.27.35:011][812]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.35:011][812]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.04.28-16.27.35:011][812]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.35:011][812]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.27.35:014][812]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.04.28-16.27.35:226][825]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.04.28-16.27.35:226][825]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.35:226][825]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_4] [2020.04.28-16.27.35:226][825]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.35:226][825]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_4] [2020.04.28-16.27.35:226][825]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.35:247][826]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.27.35:325][831]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ClosetHideExitRushed][ClosetStandard_C_3] [2020.04.28-16.27.35:326][831]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.35:326][831]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.04.28-16.27.35:326][831]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.35:327][831]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.27.35:327][831]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.27.35:327][831]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.27.35:327][831]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.27.35:327][831]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.27.35:327][831]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.04.28-16.27.35:327][831]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.35:328][831]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.27.35:328][831]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.35:328][831]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.27.35:328][831]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.35:328][831]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.27.35:375][834]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.04.28-16.27.35:375][834]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.35:427][837]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.27.35:427][837]LogDBDPlayerMovement: StopSnapping Final Location (3296.500000 5042.419922 88.093246) [2020.04.28-16.27.35:427][837]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.27.35:427][837]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.27.35:427][837]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.35:427][837]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.27.35:427][837]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.27.35:427][837]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.35:427][837]Interaction: Interaction time: 79.600533 [2020.04.28-16.27.35:427][837]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.27.35:427][837]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.35:475][840]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.28-16.27.35:941][868]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 3.370554 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.04.28-16.27.36:374][894]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.04.28-16.27.36:808][920]Interaction: Player [BP_CamperFemale01_Character_C_1] is in chase. [2020.04.28-16.27.37:991][991]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_8] [2020.04.28-16.27.37:991][991]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.37:991][991]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_8] [2020.04.28-16.27.37:991][991]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.37:991][991]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.04.28-16.27.37:993][991]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.27.37:993][991]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.27.37:993][991]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.27.37:993][991]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.27.37:993][991]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.27.37:993][991]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_8] [2020.04.28-16.27.37:993][991]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.37:993][991]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.27.37:993][991]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.37:993][991]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.27.37:993][991]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.38:009][992]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.27.38:594][ 27]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.27.38:594][ 27]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.27.38:594][ 27]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.38:594][ 27]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.27.38:594][ 27]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.27.38:594][ 27]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.38:594][ 27]Interaction: Interaction time: 0.660377 [2020.04.28-16.27.38:594][ 27]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: WindowVaultFast AnimTag_Female. [2020.04.28-16.27.38:594][ 27]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.660377 Timestamp 0.000000 [2020.04.28-16.27.38:594][ 27]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to True [2020.04.28-16.27.38:594][ 27]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.27.38:594][ 27]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.38:626][ 29]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.27.39:226][ 65]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.27.39:226][ 65]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.27.39:226][ 65]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.39:226][ 65]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.27.39:226][ 65]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.27.39:226][ 65]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.39:257][ 67]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.04.28-16.27.39:257][ 67]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.04.28-16.27.39:259][ 67]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.27.39:259][ 67]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.27.39:259][ 67]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.39:259][ 67]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.27.39:259][ 67]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.27.39:259][ 67]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.27.39:259][ 67]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.27.39:259][ 67]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.27.39:259][ 67]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to False [2020.04.28-16.27.39:260][ 67]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.27.39:260][ 67]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.39:260][ 67]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_8] [2020.04.28-16.27.39:260][ 67]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.39:260][ 67]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.27.39:260][ 67]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.28-16.27.39:260][ 67]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.27.40:258][127]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 7.629241 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.28-16.27.40:591][147]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Frenzy_Open Legion. [2020.04.28-16.27.40:592][147]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.27.40:592][147]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.27.40:691][153]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 15.092786 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.04.28-16.27.40:991][171]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Frenzy_Hitting Legion. [2020.04.28-16.27.41:058][175]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault2][WindowStandard_C_9] [2020.04.28-16.27.41:058][175]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.41:058][175]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault2][WindowStandard_C_9] [2020.04.28-16.27.41:058][175]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.41:059][175]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.41:059][175]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.41:059][175]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.27.41:060][175]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.27.41:060][175]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.41:060][175]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault2][WindowStandard_C_9] [2020.04.28-16.27.41:060][175]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.41:060][175]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.27.41:060][175]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.41:060][175]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Injured AnimTag_Female. [2020.04.28-16.27.41:060][175]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.27.41:060][175]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.41:091][177]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_14_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.04.28-16.27.41:092][177]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.28-16.27.41:092][177]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Female. [2020.04.28-16.27.41:095][177]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu]: On [2020.04.28-16.27.41:124][179]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.28-16.27.41:126][179]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.27.41:130][179]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.28-16.27.41:291][189]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Frenzy_Succeed Legion. [2020.04.28-16.27.41:359][193]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.41:359][193]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.27.41:359][193]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.41:359][193]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.41:359][193]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.27.41:359][193]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.41:359][193]Interaction: Interaction time: 1.050000 [2020.04.28-16.27.41:359][193]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: WindowVault AnimTag_Injured AnimTag_Female. [2020.04.28-16.27.41:359][193]LogSM: Error: Play Update Montage AM_F_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.04.28-16.27.41:360][193]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.04.28-16.27.41:360][193]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.27.41:360][193]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.41:409][196]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.27.41:644][210]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.04.28-16.27.42:394][255]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.27.42:410][256]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.27.42:410][256]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.27.42:443][258]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.42:443][258]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.27.42:443][258]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.42:443][258]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.42:443][258]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.27.42:443][258]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.42:476][260]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.42:476][260]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.27.42:476][260]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.42:476][260]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.42:476][260]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.27.42:476][260]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.27.42:476][260]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.27.42:476][260]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.27.42:476][260]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.27.42:476][260]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.27.42:476][260]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.42:476][260]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [EndInteraction Called] - [Vault2][WindowStandard_C_9] [2020.04.28-16.27.42:476][260]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.42:477][260]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.42:541][264]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.417096 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.28-16.27.43:074][296]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [MendSelf][BP_CamperInteractable_C_2] [2020.04.28-16.27.43:074][296]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.43:074][296]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [MendSelf][BP_CamperInteractable_C_2] [2020.04.28-16.27.43:074][296]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.43:075][296]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.43:075][296]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.43:075][296]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.27.43:075][296]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.27.43:075][296]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.43:075][296]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [RequestAndBeginInteraction] - [MendSelf][BP_CamperInteractable_C_2] [2020.04.28-16.27.43:075][296]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.43:075][296]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.27.43:075][296]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.43:075][296]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.27.43:075][296]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.43:093][297]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu]: Off [2020.04.28-16.27.43:107][298]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.MendChargeable Enabled?: Enabled [2020.04.28-16.27.43:108][298]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.43:108][298]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.27.43:108][298]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.43:108][298]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.43:108][298]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.27.43:108][298]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.43:108][298]Interaction: Interaction time: 12.000000 [2020.04.28-16.27.43:108][298]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: MendSelf AnimTag_Injured AnimTag_Female. [2020.04.28-16.27.43:108][298]LogSM: Error: Play Update Montage AM_F_MendingSelf Duration 12.000000 Timestamp 0.000000 [2020.04.28-16.27.43:108][298]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.27.43:108][298]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.43:274][308]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 6.961797 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.28-16.27.43:274][308]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.04.28-16.27.43:307][310]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.04.28-16.27.47:191][543]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_13] [2020.04.28-16.27.47:191][543]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.47:191][543]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_13] [2020.04.28-16.27.47:191][543]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.47:191][543]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.04.28-16.27.47:193][543]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.27.47:193][543]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.27.47:193][543]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_13] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.27.47:193][543]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.27.47:193][543]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.27.47:194][543]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_13] [2020.04.28-16.27.47:194][543]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.47:194][543]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_13] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.27.47:194][543]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.47:194][543]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_13] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.27.47:194][543]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.47:194][543]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.27.47:526][563]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.27.47:526][563]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_13] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.27.47:526][563]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.47:526][563]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.27.47:526][563]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_13] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.27.47:526][563]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.47:526][563]Interaction: Interaction time: 0.660377 [2020.04.28-16.27.47:526][563]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: WindowVaultFast AnimTag_Female. [2020.04.28-16.27.47:526][563]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.660377 Timestamp 0.000000 [2020.04.28-16.27.47:526][563]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to True [2020.04.28-16.27.47:526][563]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_13] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.27.47:526][563]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.47:559][565]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.27.48:143][600]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.27.48:192][603]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.27.48:192][603]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_13] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.27.48:192][603]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.48:192][603]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.27.48:192][603]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_13] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.27.48:192][603]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.48:192][603]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.28-16.27.48:192][603]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.27.48:224][605]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.04.28-16.27.48:224][605]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.04.28-16.27.48:226][605]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.27.48:226][605]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_13] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.27.48:226][605]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.48:226][605]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.27.48:226][605]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_13] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.27.48:226][605]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.27.48:226][605]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_13] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.27.48:226][605]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.27.48:226][605]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to False [2020.04.28-16.27.48:226][605]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_13] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.27.48:226][605]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.48:226][605]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_13] [2020.04.28-16.27.48:226][605]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.48:226][605]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.27.48:758][637]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [FrenzySlasherVault1][WindowStandard_C_13] [2020.04.28-16.27.48:758][637]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.48:758][637]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [FrenzySlasherVault1][WindowStandard_C_13] [2020.04.28-16.27.48:758][637]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.48:759][637]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.27.48:759][637]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.27.48:759][637]Interaction: Verbose: [FrenzySlasherVault1][WindowStandard_C_13] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.27.48:759][637]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.27.48:759][637]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.27.48:759][637]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [RequestAndBeginInteraction] - [FrenzySlasherVault1][WindowStandard_C_13] [2020.04.28-16.27.48:759][637]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.48:759][637]Interaction: Verbose: [FrenzySlasherVault1][WindowStandard_C_13] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.27.48:759][637]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.48:759][637]Interaction: Verbose: [FrenzySlasherVault1][WindowStandard_C_13] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.27.48:759][637]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.48:859][643]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.27.48:859][643]Interaction: Verbose: [FrenzySlasherVault1][WindowStandard_C_13] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.27.48:859][643]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.48:859][643]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.27.48:859][643]Interaction: Verbose: [FrenzySlasherVault1][WindowStandard_C_13] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.27.48:859][643]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.48:859][643]Interaction: Interaction time: 0.900000 [2020.04.28-16.27.48:859][643]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: FrenzyWindowVault Legion. [2020.04.28-16.27.48:859][643]LogSM: Error: Play Update Montage AM_KK_JumpOverWindow Duration 0.900000 Timestamp 0.000000 [2020.04.28-16.27.48:859][643]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.04.28-16.27.48:859][643]Interaction: Verbose: [FrenzySlasherVault1][WindowStandard_C_13] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.27.48:859][643]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.49:725][695]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.27.49:758][697]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.27.49:758][697]Interaction: Verbose: [FrenzySlasherVault1][WindowStandard_C_13] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.27.49:758][697]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.49:759][697]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.27.49:759][697]Interaction: Verbose: [FrenzySlasherVault1][WindowStandard_C_13] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.27.49:759][697]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.49:759][697]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.28-16.27.49:759][697]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.27.49:792][699]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.27.49:792][699]Interaction: Verbose: [FrenzySlasherVault1][WindowStandard_C_13] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.27.49:792][699]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.49:792][699]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.27.49:792][699]Interaction: Verbose: [FrenzySlasherVault1][WindowStandard_C_13] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.27.49:792][699]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.27.49:792][699]Interaction: Verbose: [FrenzySlasherVault1][WindowStandard_C_13] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.27.49:792][699]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.27.49:792][699]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.04.28-16.27.49:792][699]Interaction: Verbose: [FrenzySlasherVault1][WindowStandard_C_13] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.27.49:792][699]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.49:792][699]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [EndInteraction Called] - [FrenzySlasherVault1][WindowStandard_C_13] [2020.04.28-16.27.49:792][699]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.49:792][699]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.27.50:057][715]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_4] [2020.04.28-16.27.50:057][715]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.50:057][715]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_4] [2020.04.28-16.27.50:057][715]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.50:057][715]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.04.28-16.27.50:059][715]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.27.50:059][715]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.27.50:059][715]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_4] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.27.50:059][715]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.27.50:059][715]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.27.50:059][715]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_4] [2020.04.28-16.27.50:059][715]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.50:059][715]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_4] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.27.50:059][715]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.50:059][715]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_4] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.27.50:059][715]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.50:059][715]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.27.50:542][744]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.27.50:542][744]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_4] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.27.50:542][744]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.50:543][744]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.27.50:543][744]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_4] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.27.50:543][744]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.50:543][744]Interaction: Interaction time: 0.660377 [2020.04.28-16.27.50:543][744]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: WindowVaultFast AnimTag_Female. [2020.04.28-16.27.50:543][744]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.660377 Timestamp 0.000000 [2020.04.28-16.27.50:543][744]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to True [2020.04.28-16.27.50:543][744]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_4] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.27.50:543][744]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.50:560][745]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.27.50:707][754]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Frenzy_Open Legion. [2020.04.28-16.27.50:709][754]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.27.50:709][754]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.27.51:193][783]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.27.51:207][784]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Frenzy_Hitting Legion. [2020.04.28-16.27.51:241][786]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.04.28-16.27.51:241][786]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.04.28-16.27.51:243][786]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.27.51:243][786]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_4] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.27.51:243][786]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.51:243][786]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.27.51:243][786]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_4] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.27.51:244][786]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.51:244][786]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.27.51:244][786]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_4] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.27.51:244][786]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.51:244][786]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.27.51:244][786]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_4] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.27.51:244][786]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.27.51:244][786]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_4] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.27.51:244][786]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.27.51:244][786]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to False [2020.04.28-16.27.51:244][786]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_4] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.27.51:244][786]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.51:244][786]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_4] [2020.04.28-16.27.51:244][786]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.51:244][786]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.27.51:244][786]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.28-16.27.51:244][786]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.27.51:309][790]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_14_C_0 Target: BP_CamperFemale01_Character_C_1 [2020.04.28-16.27.51:309][790]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.04.28-16.27.51:309][790]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Female. [2020.04.28-16.27.51:310][790]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot02 Enabled?: Enabled [2020.04.28-16.27.51:313][790]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_1 - IWatchAnime]: On [2020.04.28-16.27.51:314][790]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot02 Enabled?: Disabled [2020.04.28-16.27.51:540][804]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Frenzy_Succeed Legion. [2020.04.28-16.27.52:007][832]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.784963 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.28-16.27.52:074][836]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [MendSelf][BP_CamperInteractable_C_0] [2020.04.28-16.27.52:074][836]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.52:074][836]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [MendSelf][BP_CamperInteractable_C_0] [2020.04.28-16.27.52:074][836]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.52:076][836]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.52:076][836]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.52:076][836]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.27.52:076][836]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.27.52:076][836]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.52:076][836]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [MendSelf][BP_CamperInteractable_C_0] [2020.04.28-16.27.52:076][836]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.52:076][836]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.27.52:076][836]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.52:076][836]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.27.52:076][836]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.52:141][840]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.MendChargeable Enabled?: Enabled [2020.04.28-16.27.52:142][840]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.52:142][840]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.27.52:143][840]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.52:143][840]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.52:143][840]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.27.52:143][840]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.52:143][840]Interaction: Interaction time: 12.000000 [2020.04.28-16.27.52:143][840]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: MendSelf AnimTag_Injured AnimTag_Female. [2020.04.28-16.27.52:143][840]LogSM: Error: Play Update Montage AM_F_MendingSelf Duration 12.000000 Timestamp 0.000000 [2020.04.28-16.27.52:143][840]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.27.52:143][840]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.52:575][866]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.27.52:575][866]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.27.53:310][910]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_1 - IWatchAnime]: Off [2020.04.28-16.27.55:128][ 19]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.MendChargeable Enabled?: Disabled [2020.04.28-16.27.55:192][ 23]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.55:192][ 23]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.28-16.27.55:192][ 23]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.28-16.27.55:192][ 23]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.28-16.27.55:192][ 23]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.55:192][ 23]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.27.55:192][ 23]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.55:192][ 23]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.55:192][ 23]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.27.55:192][ 23]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.55:225][ 25]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.55:225][ 25]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.27.55:225][ 25]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.55:225][ 25]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.55:225][ 25]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.27.55:225][ 25]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.27.55:225][ 25]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.27.55:225][ 25]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.27.55:225][ 25]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.27.55:225][ 25]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.55:225][ 25]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [EndInteraction Called] - [MendSelf][BP_CamperInteractable_C_2] [2020.04.28-16.27.55:225][ 25]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.55:225][ 25]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.27.58:046][194]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.6577541828155518, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.04.28-16.27.58:047][194]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.04.28-16.27.58:062][195]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01514636259526014, xOffset=0, yOffset=0) [2020.04.28-16.27.58:079][196]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03039245121181011, xOffset=0, yOffset=0) [2020.04.28-16.27.58:096][197]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04549272358417511, xOffset=0, yOffset=0) [2020.04.28-16.27.58:112][198]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06062435731291771, xOffset=0, yOffset=0) [2020.04.28-16.27.58:129][199]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07582753896713257, xOffset=0, yOffset=0) [2020.04.28-16.27.58:146][200]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09097926318645477, xOffset=0, yOffset=0) [2020.04.28-16.27.58:163][201]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1060808971524239, xOffset=0, yOffset=0) [2020.04.28-16.27.58:179][202]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1212298944592476, xOffset=0, yOffset=0) [2020.04.28-16.27.58:196][203]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.136331170797348, xOffset=0, yOffset=0) [2020.04.28-16.27.58:212][204]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1515418887138367, xOffset=0, yOffset=0) [2020.04.28-16.27.58:229][205]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.16672433912754, xOffset=0, yOffset=0) [2020.04.28-16.27.58:247][206]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1818262487649918, xOffset=0, yOffset=0) [2020.04.28-16.27.58:263][207]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1969541609287262, xOffset=0, yOffset=0) [2020.04.28-16.27.58:278][208]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2121396213769913, xOffset=0, yOffset=0) [2020.04.28-16.27.58:296][209]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2272418886423111, xOffset=0, yOffset=0) [2020.04.28-16.27.58:312][210]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2424061596393585, xOffset=0, yOffset=0) [2020.04.28-16.27.58:329][211]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2575560808181763, xOffset=0, yOffset=0) [2020.04.28-16.27.58:345][212]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2726780772209167, xOffset=0, yOffset=0) [2020.04.28-16.27.58:362][213]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2878925204277039, xOffset=0, yOffset=0) [2020.04.28-16.27.58:379][214]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3030640780925751, xOffset=0, yOffset=0) [2020.04.28-16.27.58:396][215]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3181672692298889, xOffset=0, yOffset=0) [2020.04.28-16.27.58:413][216]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3335127234458923, xOffset=0, yOffset=0) [2020.04.28-16.27.58:429][217]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3486160039901733, xOffset=0, yOffset=0) [2020.04.28-16.27.58:447][218]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3637185394763947, xOffset=0, yOffset=0) [2020.04.28-16.27.58:464][219]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.378832995891571, xOffset=0, yOffset=0) [2020.04.28-16.27.58:479][220]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3939518928527832, xOffset=0, yOffset=0) [2020.04.28-16.27.58:495][221]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4090805351734161, xOffset=0, yOffset=0) [2020.04.28-16.27.58:511][222]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4242389798164368, xOffset=0, yOffset=0) [2020.04.28-16.27.58:529][223]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4394529759883881, xOffset=0, yOffset=0) [2020.04.28-16.27.58:545][224]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4545958042144775, xOffset=0, yOffset=0) [2020.04.28-16.27.58:562][225]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4697099924087524, xOffset=0, yOffset=0) [2020.04.28-16.27.58:578][226]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4848557114601135, xOffset=0, yOffset=0) [2020.04.28-16.27.58:595][227]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5000534653663635, xOffset=0, yOffset=0) [2020.04.28-16.27.58:612][228]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5151569247245789, xOffset=0, yOffset=0) [2020.04.28-16.27.58:629][229]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5306865572929382, xOffset=0, yOffset=0) [2020.04.28-16.27.58:646][230]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5457905530929565, xOffset=0, yOffset=0) [2020.04.28-16.27.58:662][231]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5608940124511719, xOffset=0, yOffset=0) [2020.04.28-16.27.58:679][232]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5759962797164917, xOffset=0, yOffset=0) [2020.04.28-16.27.58:697][233]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5910987257957458, xOffset=0, yOffset=0) [2020.04.28-16.27.58:712][234]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6062003374099731, xOffset=0, yOffset=0) [2020.04.28-16.27.58:729][235]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6213352680206299, xOffset=0, yOffset=0) [2020.04.28-16.27.58:745][236]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.636448085308075, xOffset=0, yOffset=0) [2020.04.28-16.27.58:764][237]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.65155005455017, xOffset=0, yOffset=0) [2020.04.28-16.27.58:774][238]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.27.58:774][238]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.27.58:778][238]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.28-16.27.58:790][239]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [EndFrenzy][FrenzyItem_C_0] [2020.04.28-16.27.58:790][239]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.58:790][239]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EndFrenzy][FrenzyItem_C_0] [2020.04.28-16.27.58:790][239]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.58:792][239]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.27.58:792][239]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.27.58:792][239]Interaction: Verbose: [EndFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.27.58:792][239]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.27.58:792][239]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.27.58:792][239]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [RequestAndBeginInteraction] - [EndFrenzy][FrenzyItem_C_0] [2020.04.28-16.27.58:792][239]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.58:792][239]Interaction: Verbose: [EndFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.27.58:792][239]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.58:792][239]Interaction: Verbose: [EndFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.27.58:792][239]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.58:829][241]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.04.28-16.27.58:908][246]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.27.58:909][246]Interaction: Verbose: [EndFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.27.58:909][246]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.58:909][246]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.27.58:909][246]Interaction: Verbose: [EndFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.27.58:909][246]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.58:909][246]Interaction: Interaction time: 0.000000 [2020.04.28-16.27.58:909][246]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.04.28-16.27.58:909][246]Interaction: Verbose: [EndFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.27.58:909][246]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.58:923][247]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [FrenzyCooldown][FrenzyItem_C_0] [2020.04.28-16.27.58:924][247]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.58:925][247]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.27.58:925][247]Interaction: Verbose: [EndFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.27.58:925][247]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.58:925][247]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.27.58:925][247]Interaction: Verbose: [EndFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.27.58:925][247]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.59:007][252]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [FrenzyCooldown][FrenzyItem_C_0] [2020.04.28-16.27.59:007][252]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.59:009][252]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.27.59:009][252]Interaction: Verbose: [EndFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.27.59:009][252]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.59:009][252]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.27.59:009][252]Interaction: Verbose: [EndFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.27.59:009][252]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.27.59:009][252]Interaction: Verbose: [EndFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.27.59:009][252]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.27.59:009][252]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.04.28-16.27.59:009][252]Interaction: Verbose: [EndFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.27.59:009][252]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.59:009][252]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [EndInteraction Called] - [EndFrenzy][FrenzyItem_C_0] [2020.04.28-16.27.59:009][252]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.59:009][252]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.27.59:009][252]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.27.59:009][252]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.27.59:009][252]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.27.59:009][252]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.27.59:009][252]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.27.59:009][252]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [RequestAndBeginInteraction] - [FrenzyCooldown][FrenzyItem_C_0] [2020.04.28-16.27.59:009][252]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.27.59:009][252]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.27.59:009][252]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.59:009][252]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.27.59:009][252]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.59:107][258]LogDBDGeneral: StatusEffect::EndPlay - Id: Frenzy_ModifyFOV, Status Owner: BP_Slasher_Character_14_C_0 - Solaire of Astora, Originating Player: BP_Slasher_Character_14_C_0 - Solaire of Astora, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.27.59:109][258]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.27.59:109][258]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.27.59:109][258]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.59:109][258]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.27.59:109][258]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.27.59:109][258]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.59:109][258]Interaction: Interaction time: 0.000000 [2020.04.28-16.27.59:109][258]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: FrenzyCooldown Legion. [2020.04.28-16.27.59:109][258]LogSM: Error: Play Update Montage AM_KK_Idle_Power_CoolDown Duration 0.000000 Timestamp 0.000000 [2020.04.28-16.27.59:109][258]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.27.59:109][258]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.27.59:674][292]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 21.417452 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.28-16.28.01:807][420]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.04.28-16.28.02:045][434]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.4527100324630737, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.04.28-16.28.02:045][434]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.04.28-16.28.02:062][435]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01515727117657661, xOffset=0, yOffset=0) [2020.04.28-16.28.02:078][436]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03026045486330986, xOffset=0, yOffset=0) [2020.04.28-16.28.02:096][437]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04549590870738029, xOffset=0, yOffset=0) [2020.04.28-16.28.02:112][438]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06059927120804787, xOffset=0, yOffset=0) [2020.04.28-16.28.02:129][439]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07584899663925171, xOffset=0, yOffset=0) [2020.04.28-16.28.02:146][440]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09095481783151627, xOffset=0, yOffset=0) [2020.04.28-16.28.02:162][441]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1060578152537346, xOffset=0, yOffset=0) [2020.04.28-16.28.02:179][442]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1212694495916367, xOffset=0, yOffset=0) [2020.04.28-16.28.02:195][443]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1364618986845016, xOffset=0, yOffset=0) [2020.04.28-16.28.02:214][444]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1515923589468, xOffset=0, yOffset=0) [2020.04.28-16.28.02:230][445]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1667018979787827, xOffset=0, yOffset=0) [2020.04.28-16.28.02:245][446]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1818052530288696, xOffset=0, yOffset=0) [2020.04.28-16.28.02:263][447]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1969389766454697, xOffset=0, yOffset=0) [2020.04.28-16.28.02:278][448]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.21204625070095, xOffset=0, yOffset=0) [2020.04.28-16.28.02:295][449]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2272239774465561, xOffset=0, yOffset=0) [2020.04.28-16.28.02:312][450]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2424046099185944, xOffset=0, yOffset=0) [2020.04.28-16.28.02:329][451]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2575657963752747, xOffset=0, yOffset=0) [2020.04.28-16.28.02:345][452]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2726689875125885, xOffset=0, yOffset=0) [2020.04.28-16.28.02:362][453]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2879045307636261, xOffset=0, yOffset=0) [2020.04.28-16.28.02:379][454]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3030088841915131, xOffset=0, yOffset=0) [2020.04.28-16.28.02:395][455]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3181132376194, xOffset=0, yOffset=0) [2020.04.28-16.28.02:411][456]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.333272784948349, xOffset=0, yOffset=0) [2020.04.28-16.28.02:429][457]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3484929800033569, xOffset=0, yOffset=0) [2020.04.28-16.28.02:441][458]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.04.28-16.28.02:441][458]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.02:441][458]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.04.28-16.28.02:441][458]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.02:442][458]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.02:442][458]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.02:442][458]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.28.02:442][458]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.28.02:442][458]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.02:442][458]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.04.28-16.28.02:442][458]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.02:442][458]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.28.02:442][458]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.02:442][458]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.28.02:442][458]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.02:446][458]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3635969758033752, xOffset=0, yOffset=0) [2020.04.28-16.28.02:462][459]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3787513375282288, xOffset=0, yOffset=0) [2020.04.28-16.28.02:478][460]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3939104378223419, xOffset=0, yOffset=0) [2020.04.28-16.28.02:495][461]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4091803431510925, xOffset=0, yOffset=0) [2020.04.28-16.28.02:507][462]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.28-16.28.02:508][462]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.02:508][462]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.28.02:508][462]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.02:508][462]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.02:508][462]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.28.02:508][462]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.02:508][462]Interaction: Interaction time: 18.181818 [2020.04.28-16.28.02:508][462]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.28.02:508][462]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.02:513][462]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4242846965789795, xOffset=0, yOffset=0) [2020.04.28-16.28.02:528][463]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4393903315067291, xOffset=0, yOffset=0) [2020.04.28-16.28.02:545][464]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4545303285121918, xOffset=0, yOffset=0) [2020.04.28-16.28.02:561][465]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4696857035160065, xOffset=0, yOffset=0) [2020.04.28-16.28.02:578][466]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4848555326461792, xOffset=0, yOffset=0) [2020.04.28-16.28.02:595][467]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5000400543212891, xOffset=0, yOffset=0) [2020.04.28-16.28.02:612][468]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5151457786560059, xOffset=0, yOffset=0) [2020.04.28-16.28.02:624][469]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.28.02:624][469]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.28.02:624][469]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.28.02:626][469]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.28.02:629][469]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.28-16.28.02:643][470]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.28.02:659][471]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.28.02:674][472]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.28-16.28.02:674][472]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.04.28-16.28.02:677][472]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.28.02:692][473]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.28.02:709][474]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.28.02:725][475]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.28.02:742][476]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.28.02:759][477]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.28.02:776][478]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.28.02:793][479]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.28.02:809][480]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.28.02:825][481]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.28.02:843][482]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.28.02:859][483]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.28.02:876][484]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.28.02:892][485]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.28.02:909][486]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.28.02:925][487]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.28.02:942][488]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.28.02:960][489]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.28.02:976][490]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.28.02:993][491]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.28.03:009][492]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.28.03:025][493]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.28.03:107][498]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Mars [0x2AF1E2BF0D0] Result: '1' k_EResultOK (success) [2020.04.28-16.28.03:107][498]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Mars [0x2AF1E2BF0D0]' succeeded in 0.431837 seconds [2020.04.28-16.28.03:108][498]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.28.03:108][498]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.28.03:108][498]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.03:109][498]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.28.03:109][498]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.28.03:109][498]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.03:191][503]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.28.03:192][503]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.28.03:192][503]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.03:192][503]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.28.03:192][503]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.28.03:192][503]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.28.03:192][503]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.28.03:192][503]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.28.03:192][503]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.28.03:192][503]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.03:192][503]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [EndInteraction Called] - [FrenzyCooldown][FrenzyItem_C_0] [2020.04.28-16.28.03:192][503]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.03:192][503]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.28.03:568][526]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Mars [0x2AF0D30D840] Result: '1' k_EResultOK (success) [2020.04.28-16.28.03:588][527]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.910168 seconds [2020.04.28-16.28.04:161][561]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.MendChargeable Enabled?: Disabled [2020.04.28-16.28.04:225][565]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.04:225][565]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.28-16.28.04:225][565]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.28-16.28.04:225][565]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.28-16.28.04:225][565]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.04:225][565]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.28.04:225][565]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.04:225][565]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.04:225][565]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.28.04:225][565]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.04:258][567]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.04:258][567]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.28.04:258][567]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.04:258][567]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.04:258][567]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.28.04:258][567]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.28.04:258][567]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.28.04:258][567]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.28.04:258][567]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.28.04:258][567]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.04:258][567]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [EndInteraction Called] - [MendSelf][BP_CamperInteractable_C_0] [2020.04.28-16.28.04:258][567]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.04:258][567]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.04:724][595]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Open Legion. [2020.04.28-16.28.04:726][595]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.28.04:726][595]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.28.05:224][625]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Hitting Legion. [2020.04.28-16.28.05:424][637]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.04.28-16.28.05:424][637]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.05:458][639]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.04.28-16.28.05:458][639]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.05:458][639]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_14_C_0 Target: [2020.04.28-16.28.05:460][639]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.28.05:460][639]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.28.05:460][639]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.28.05:460][639]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.28.05:460][639]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.28.05:460][639]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.04.28-16.28.05:461][639]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.05:461][639]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.28.05:461][639]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.05:461][639]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.28.05:461][639]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.05:461][639]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.28.05:524][643]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Miss Legion. [2020.04.28-16.28.05:659][651]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.28.05:659][651]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.28.05:659][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.05:659][651]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.28.05:659][651]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.28.05:659][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.05:660][651]Interaction: Interaction time: 0.600000 [2020.04.28-16.28.05:660][651]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: PlankPulldownAccross_Middle Left AnimTag_Injured AnimTag_Female. [2020.04.28-16.28.05:660][651]LogSM: Error: Play Update Montage AM_M_PullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.04.28-16.28.05:660][651]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to True [2020.04.28-16.28.05:660][651]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.28.05:660][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.05:692][653]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.28.05:757][657]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PalletStun][SlasherInteractable_C_0] [2020.04.28-16.28.05:757][657]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.05:757][657]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.04.28-16.28.05:757][657]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.05:759][657]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.28.05:759][657]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.28.05:759][657]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.28.05:759][657]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.28.05:759][657]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.28.05:759][657]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.04.28-16.28.05:759][657]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.05:759][657]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.28.05:759][657]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.05:759][657]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.28.05:759][657]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.05:858][663]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.28.05:858][663]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.28.05:858][663]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.05:858][663]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.28.05:859][663]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.28.05:859][663]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.05:859][663]Interaction: Interaction time: 2.000000 [2020.04.28-16.28.05:859][663]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: PlankStun Legion. [2020.04.28-16.28.05:859][663]LogSM: Error: Play Update Montage AM_KK_Stun_Pallet Duration 2.000000 Timestamp 0.000000 [2020.04.28-16.28.05:859][663]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.28.05:859][663]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.06:043][674]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.28.06:094][677]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_KK_Stun_Pallet [2020.04.28-16.28.06:292][689]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.28.06:292][689]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.28.06:292][689]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.06:292][689]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.28.06:292][689]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.28.06:292][689]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.06:292][689]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.28.06:292][689]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.28.06:292][689]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.06:292][689]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.28.06:292][689]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.28.06:292][689]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.28.06:292][689]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.28.06:292][689]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.28.06:292][689]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to False [2020.04.28-16.28.06:293][689]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.28.06:293][689]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.06:293][689]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.04.28-16.28.06:293][689]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.06:293][689]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.28.07:029][733]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.6179219484329224, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.04.28-16.28.07:029][733]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.04.28-16.28.07:045][734]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01510263793170452, xOffset=0, yOffset=0) [2020.04.28-16.28.07:063][735]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03036836162209511, xOffset=0, yOffset=0) [2020.04.28-16.28.07:079][736]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04547036439180374, xOffset=0, yOffset=0) [2020.04.28-16.28.07:095][737]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06057245284318924, xOffset=0, yOffset=0) [2020.04.28-16.28.07:112][738]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07572927325963974, xOffset=0, yOffset=0) [2020.04.28-16.28.07:129][739]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0908927321434021, xOffset=0, yOffset=0) [2020.04.28-16.28.07:145][740]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.10599473118782, xOffset=0, yOffset=0) [2020.04.28-16.28.07:162][741]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1212075501680374, xOffset=0, yOffset=0) [2020.04.28-16.28.07:179][742]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1363150924444199, xOffset=0, yOffset=0) [2020.04.28-16.28.07:196][743]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1514237225055695, xOffset=0, yOffset=0) [2020.04.28-16.28.07:212][744]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1665857285261154, xOffset=0, yOffset=0) [2020.04.28-16.28.07:229][745]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1817762702703476, xOffset=0, yOffset=0) [2020.04.28-16.28.07:245][746]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1968901753425598, xOffset=0, yOffset=0) [2020.04.28-16.28.07:262][747]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2119971811771393, xOffset=0, yOffset=0) [2020.04.28-16.28.07:278][748]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2271951735019684, xOffset=0, yOffset=0) [2020.04.28-16.28.07:295][749]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2423360794782639, xOffset=0, yOffset=0) [2020.04.28-16.28.07:312][750]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2574737071990967, xOffset=0, yOffset=0) [2020.04.28-16.28.07:328][751]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2726324200630188, xOffset=0, yOffset=0) [2020.04.28-16.28.07:345][752]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.287771612405777, xOffset=0, yOffset=0) [2020.04.28-16.28.07:361][753]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3030172586441, xOffset=0, yOffset=0) [2020.04.28-16.28.07:378][754]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3181279897689819, xOffset=0, yOffset=0) [2020.04.28-16.28.07:395][755]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3333263397216797, xOffset=0, yOffset=0) [2020.04.28-16.28.07:413][756]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3486135303974152, xOffset=0, yOffset=0) [2020.04.28-16.28.07:428][757]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3637258112430573, xOffset=0, yOffset=0) [2020.04.28-16.28.07:446][758]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3788322806358337, xOffset=0, yOffset=0) [2020.04.28-16.28.07:463][759]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3939365446567535, xOffset=0, yOffset=0) [2020.04.28-16.28.07:478][760]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4091189205646515, xOffset=0, yOffset=0) [2020.04.28-16.28.07:495][761]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4242576360702515, xOffset=0, yOffset=0) [2020.04.28-16.28.07:514][762]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4394159913063049, xOffset=0, yOffset=0) [2020.04.28-16.28.07:528][763]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4545195400714874, xOffset=0, yOffset=0) [2020.04.28-16.28.07:545][764]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4696226418018341, xOffset=0, yOffset=0) [2020.04.28-16.28.07:561][765]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4848209023475647, xOffset=0, yOffset=0) [2020.04.28-16.28.07:578][766]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4999960958957672, xOffset=0, yOffset=0) [2020.04.28-16.28.07:595][767]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.51510089635849, xOffset=0, yOffset=0) [2020.04.28-16.28.07:609][768]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.28.07:612][768]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.530220091342926, xOffset=0, yOffset=0) [2020.04.28-16.28.07:628][769]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5453988909721375, xOffset=0, yOffset=0) [2020.04.28-16.28.07:645][770]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5605857968330383, xOffset=0, yOffset=0) [2020.04.28-16.28.07:662][771]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5756903290748596, xOffset=0, yOffset=0) [2020.04.28-16.28.07:679][772]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.59083080291748, xOffset=0, yOffset=0) [2020.04.28-16.28.07:695][773]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6059969663619995, xOffset=0, yOffset=0) [2020.04.28-16.28.07:712][774]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6211605072021484, xOffset=0, yOffset=0) [2020.04.28-16.28.07:728][775]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6363325715065, xOffset=0, yOffset=0) [2020.04.28-16.28.07:745][776]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6514379978179932, xOffset=0, yOffset=0) [2020.04.28-16.28.07:757][777]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.28.07:757][777]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.28.07:762][777]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.28-16.28.07:809][780]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.28-16.28.07:809][780]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.04.28-16.28.07:843][782]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.28.07:908][786]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.28.07:908][786]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.28.07:908][786]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.07:908][786]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.28.07:909][786]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.28.07:909][786]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.07:909][786]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.28.07:909][786]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.28.07:909][786]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.07:909][786]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.28.07:909][786]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.28.07:909][786]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.28.07:909][786]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.28.07:909][786]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.28.07:909][786]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.28.07:909][786]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.07:909][786]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [EndInteraction Called] - [PalletStun][SlasherInteractable_C_0] [2020.04.28-16.28.07:909][786]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.07:909][786]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.28.08:262][808]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Mars [0x2AF1EDEE4A0] Result: '1' k_EResultOK (success) [2020.04.28-16.28.08:262][808]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Mars [0x2AF1EDEE4A0]' succeeded in 0.452361 seconds [2020.04.28-16.28.08:296][810]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Mars [0x2AF0D899BB0] Result: '1' k_EResultOK (success) [2020.04.28-16.28.08:317][811]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.505440 seconds [2020.04.28-16.28.09:294][869]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.28-16.28.09:294][869]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.09:294][869]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.04.28-16.28.09:294][869]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.09:294][869]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.04.28-16.28.09:294][869]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.09:294][869]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.04.28-16.28.09:294][869]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.09:294][869]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.04.28-16.28.09:294][869]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.09:294][869]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.04.28-16.28.09:294][869]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.09:294][869]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.04.28-16.28.09:294][869]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.09:341][872]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.04.28-16.28.09:341][872]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.09:341][872]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.04.28-16.28.09:341][872]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.09:342][872]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.09:342][872]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.09:342][872]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.28.09:342][872]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.28.09:342][872]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.09:342][872]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.04.28-16.28.09:342][872]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.09:342][872]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.28.09:342][872]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.09:342][872]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.28.09:342][872]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.09:375][874]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.28.09:440][878]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.28-16.28.09:442][878]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.09:442][878]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.28.09:442][878]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.09:442][878]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.09:442][878]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.28.09:442][878]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.09:442][878]Interaction: Interaction time: 75.286926 [2020.04.28-16.28.09:442][878]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.28.09:442][878]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.09:475][880]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.28.09:575][886]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.04.28-16.28.09:575][886]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.09:576][886]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.04.28-16.28.09:576][886]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.09:759][897]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.04.28-16.28.09:759][897]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.09:759][897]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.04.28-16.28.09:759][897]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.10:159][921]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.04.28-16.28.10:159][921]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.10:159][921]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.04.28-16.28.10:159][921]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.10:326][931]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.04.28-16.28.10:326][931]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.10:326][931]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.04.28-16.28.10:326][931]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.15:490][241]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 38.654346 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.04.28-16.28.15:524][243]Interaction: Player [BP_CamperFemale01_Character_C_1] is not in chase anymore. [2020.04.28-16.28.17:010][332]Interaction: Player [BP_CamperFemale01_Character_C_1] is in chase. [2020.04.28-16.28.20:458][539]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.20:458][539]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.28.20:458][539]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.20:458][539]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.20:458][539]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.28.20:458][539]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.20:492][541]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.20:492][541]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.28.20:492][541]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.20:492][541]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.20:492][541]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.28.20:492][541]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.28.20:492][541]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.28.20:492][541]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.28.20:492][541]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.28.20:492][541]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.20:492][541]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.04.28-16.28.20:492][541]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.20:492][541]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.20:492][541]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.04.28-16.28.20:493][541]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.20:493][541]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.04.28-16.28.20:493][541]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.20:508][542]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.04.28-16.28.20:508][542]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.20:508][542]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.04.28-16.28.20:508][542]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.20:690][553]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.015621 Instigator: BP_Slasher_Character_14_C_0 Target: [2020.04.28-16.28.20:690][553]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.28-16.28.20:693][553]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.28.20:693][553]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.28.20:693][553]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.28.20:693][553]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.28.20:693][553]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.28.20:693][553]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.28.20:693][553]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.28.20:695][553]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.28-16.28.20:724][555]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.28-16.28.20:758][557]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.20:758][557]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.28.20:758][557]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.20:758][557]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.20:758][557]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.28.20:758][557]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.20:758][557]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.20:758][557]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.28.20:758][557]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.20:758][557]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.20:758][557]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.28.20:758][557]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.28.20:758][557]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.28.20:758][557]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.28.20:758][557]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.28.20:759][557]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.20:759][557]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.04.28-16.28.20:759][557]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.20:759][557]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.20:761][557]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.28-16.28.20:894][565]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.28-16.28.20:894][565]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.20:894][565]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.04.28-16.28.20:894][565]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.20:894][565]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.04.28-16.28.20:894][565]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.20:894][565]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.04.28-16.28.20:894][565]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.20:894][565]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.04.28-16.28.20:894][565]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.20:894][565]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.04.28-16.28.20:894][565]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.20:894][565]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.04.28-16.28.20:894][565]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.20:923][567]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.505654 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.04.28-16.28.21:257][587]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 8.237288 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.28-16.28.21:528][603]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.28-16.28.21:528][603]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.21:528][603]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.04.28-16.28.21:528][603]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.21:528][603]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.04.28-16.28.21:528][603]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.21:528][603]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.04.28-16.28.21:528][603]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.21:528][603]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.04.28-16.28.21:528][603]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.21:528][603]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.04.28-16.28.21:528][603]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.21:528][603]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.04.28-16.28.21:528][603]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.21:593][607]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.28-16.28.21:594][607]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.21:594][607]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.04.28-16.28.21:594][607]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.21:594][607]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.04.28-16.28.21:594][607]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.21:594][607]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.04.28-16.28.21:594][607]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.21:594][607]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.04.28-16.28.21:594][607]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.21:594][607]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.04.28-16.28.21:594][607]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.21:594][607]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.04.28-16.28.21:594][607]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.22:424][657]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault1][WindowStandard_C_2] [2020.04.28-16.28.22:424][657]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.22:424][657]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault1][WindowStandard_C_2] [2020.04.28-16.28.22:424][657]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.22:425][657]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.22:425][657]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.22:425][657]Interaction: Verbose: [Vault1][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.28.22:425][657]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.28.22:425][657]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.22:425][657]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault1][WindowStandard_C_2] [2020.04.28-16.28.22:425][657]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.22:425][657]Interaction: Verbose: [Vault1][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.28.22:425][657]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.22:425][657]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Female. [2020.04.28-16.28.22:425][657]Interaction: Verbose: [Vault1][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.28.22:425][657]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.22:459][659]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.28.22:725][675]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.22:725][675]Interaction: Verbose: [Vault1][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.28.22:725][675]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.22:725][675]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.22:725][675]Interaction: Verbose: [Vault1][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.28.22:725][675]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.22:725][675]Interaction: Interaction time: 1.050000 [2020.04.28-16.28.22:725][675]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: WindowVault AnimTag_Female. [2020.04.28-16.28.22:725][675]LogSM: Error: Play Update Montage AM_F_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.04.28-16.28.22:725][675]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.04.28-16.28.22:725][675]Interaction: Verbose: [Vault1][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.28.22:725][675]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.22:742][676]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.28.23:026][693]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.04.28-16.28.23:759][737]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.28.23:808][740]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.23:808][740]Interaction: Verbose: [Vault1][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.28.23:808][740]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.23:809][740]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.23:809][740]Interaction: Verbose: [Vault1][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.28.23:809][740]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.23:809][740]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.23:809][740]Interaction: Verbose: [Vault1][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.28.23:809][740]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.23:809][740]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.23:809][740]Interaction: Verbose: [Vault1][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.28.23:809][740]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.28.23:809][740]Interaction: Verbose: [Vault1][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.28.23:809][740]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.28.23:809][740]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.28.23:809][740]Interaction: Verbose: [Vault1][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.28.23:809][740]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.23:809][740]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [EndInteraction Called] - [Vault1][WindowStandard_C_2] [2020.04.28-16.28.23:809][740]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.23:809][740]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.23:978][750]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.28-16.28.23:978][750]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.23:978][750]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.04.28-16.28.23:978][750]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.23:978][750]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.04.28-16.28.23:978][750]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.23:978][750]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.04.28-16.28.23:978][750]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.23:978][750]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.04.28-16.28.23:978][750]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.23:978][750]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.04.28-16.28.23:978][750]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.23:978][750]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.04.28-16.28.23:978][750]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.24:011][752]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.28-16.28.24:011][752]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.24:011][752]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.04.28-16.28.24:011][752]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.24:011][752]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.04.28-16.28.24:011][752]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.24:011][752]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.04.28-16.28.24:011][752]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.24:011][752]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.04.28-16.28.24:011][752]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.24:011][752]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.04.28-16.28.24:011][752]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.24:011][752]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.04.28-16.28.24:011][752]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.24:311][770]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.28-16.28.24:311][770]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.24:311][770]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.04.28-16.28.24:311][770]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.24:311][770]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.04.28-16.28.24:311][770]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.24:311][770]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.04.28-16.28.24:311][770]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.24:311][770]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.04.28-16.28.24:311][770]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.24:311][770]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.04.28-16.28.24:311][770]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.24:311][770]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.04.28-16.28.24:311][770]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.24:540][784]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.04.28-16.28.24:540][784]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.24:541][784]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.04.28-16.28.24:541][784]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.24:542][784]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.24:542][784]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.24:542][784]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.28.24:542][784]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.28.24:542][784]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.24:542][784]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.04.28-16.28.24:542][784]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.24:542][784]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.28.24:542][784]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.24:542][784]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.28.24:542][784]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.24:561][785]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.28-16.28.24:561][785]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.24:561][785]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.04.28-16.28.24:561][785]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.24:561][785]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.04.28-16.28.24:561][785]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.24:561][785]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.04.28-16.28.24:561][785]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.24:561][785]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.04.28-16.28.24:561][785]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.24:561][785]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.04.28-16.28.24:561][785]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.24:561][785]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.04.28-16.28.24:561][785]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.24:574][786]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultFastOverPulldownRight][Bookshelf_C_4] [2020.04.28-16.28.24:574][786]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.24:607][788]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownRight][Bookshelf_C_4] [2020.04.28-16.28.24:607][788]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.24:607][788]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.04.28-16.28.24:608][788]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.28.24:609][788]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.28.24:609][788]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.28.24:609][788]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_4] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.28.24:609][788]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.28.24:609][788]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.28.24:609][788]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_4] [2020.04.28-16.28.24:609][788]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.24:609][788]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_4] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.28.24:609][788]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.24:609][788]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_4] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.28.24:609][788]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.24:611][788]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.28-16.28.24:611][788]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.24:611][788]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.04.28-16.28.24:611][788]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.24:611][788]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.04.28-16.28.24:611][788]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.24:611][788]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.04.28-16.28.24:611][788]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.24:611][788]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.04.28-16.28.24:612][788]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.24:612][788]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.04.28-16.28.24:612][788]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.24:612][788]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.04.28-16.28.24:612][788]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.24:641][790]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.28-16.28.24:642][790]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.24:642][790]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.28.24:642][790]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.24:642][790]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.24:642][790]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.28.24:642][790]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.24:642][790]Interaction: Interaction time: 46.012054 [2020.04.28-16.28.24:642][790]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.28.24:642][790]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.24:675][792]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.28.24:676][792]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.28.24:742][796]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.28.25:175][822]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.28.25:176][822]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_4] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.28.25:176][822]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.25:176][822]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.28.25:176][822]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_4] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.28.25:176][822]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.25:176][822]Interaction: Interaction time: 0.956522 [2020.04.28-16.28.25:176][822]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: PlankVaultFast Right AnimTag_Injured AnimTag_Female. [2020.04.28-16.28.25:176][822]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60RTFast Duration 0.956522 Timestamp 0.000000 [2020.04.28-16.28.25:176][822]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to True [2020.04.28-16.28.25:176][822]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_4] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.28.25:176][822]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.25:274][828]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.736369 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.28-16.28.25:274][828]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.301170 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.28-16.28.25:925][867]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.28.26:007][872]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Open Legion. [2020.04.28-16.28.26:007][872]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.04.28-16.28.26:007][872]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.04.28-16.28.26:009][872]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.28.26:009][872]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.28.26:009][872]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.28.26:009][872]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_4] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.28.26:009][872]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.26:009][872]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.28.26:009][872]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_4] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.28.26:009][872]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.26:009][872]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.28.26:009][872]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_4] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.28.26:009][872]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.26:009][872]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.28.26:009][872]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_4] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.28.26:009][872]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.28.26:009][872]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_4] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.28.26:009][872]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.28.26:009][872]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to False [2020.04.28-16.28.26:009][872]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_4] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.28.26:009][872]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.26:010][872]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [EndInteraction Called] - [VaultFastOverPulldownRight][Bookshelf_C_4] [2020.04.28-16.28.26:010][872]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.26:010][872]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.28.26:010][872]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.28-16.28.26:010][872]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.28.26:474][900]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Hitting Legion. [2020.04.28-16.28.26:541][904]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_14_C_0 Target: [2020.04.28-16.28.26:574][906]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Obstructed Legion. [2020.04.28-16.28.28:091][997]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.28.28:091][997]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.28.30:524][143]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.338706 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.28-16.28.31:926][227]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.28.32:274][248]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.28.32:274][248]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.28.32:427][257]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 47 [2020.04.28-16.28.32:428][257]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 209 [2020.04.28-16.28.33:274][308]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.28.33:274][308]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.28.33:274][308]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.28.33:274][308]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.28.33:429][317]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 55 [2020.04.28-16.28.34:273][368]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.28.34:273][368]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.28.34:273][368]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.28.34:273][368]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.28-16.28.34:273][368]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.28.34:273][368]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.28-16.28.34:327][371]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.28-16.28.34:327][371]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.28-16.28.34:340][372]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 17.372002 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.04.28-16.28.34:373][374]Interaction: Player [BP_CamperFemale01_Character_C_1] is not in chase anymore. [2020.04.28-16.28.37:690][573]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [MendSelf][BP_CamperInteractable_C_3] [2020.04.28-16.28.37:690][573]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.37:691][573]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [MendSelf][BP_CamperInteractable_C_3] [2020.04.28-16.28.37:691][573]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.37:692][573]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.28.37:692][573]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.28.37:692][573]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.28.37:692][573]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.28.37:692][573]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.28.37:692][573]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [RequestAndBeginInteraction] - [MendSelf][BP_CamperInteractable_C_3] [2020.04.28-16.28.37:692][573]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.37:692][573]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.28.37:692][573]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.37:692][573]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.28.37:692][573]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.38:207][604]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.MendChargeable Enabled?: Enabled [2020.04.28-16.28.38:208][604]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.28.38:208][604]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.28.38:208][604]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.38:208][604]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.28.38:208][604]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.28.38:208][604]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.38:208][604]Interaction: Interaction time: 12.000000 [2020.04.28-16.28.38:208][604]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: MendSelf AnimTag_Injured AnimTag_Female. [2020.04.28-16.28.38:208][604]LogSM: Error: Play Update Montage AM_F_MendingSelf Duration 12.000000 Timestamp 0.000000 [2020.04.28-16.28.38:208][604]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.28.38:208][604]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.38:690][633]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.602432 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.04.28-16.28.39:225][665]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.39:225][665]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.28.39:225][665]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.39:225][665]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.39:225][665]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.28.39:225][665]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.39:258][667]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.39:258][667]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.28.39:258][667]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.39:258][667]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.39:258][667]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.28.39:258][667]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.28.39:258][667]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.28.39:258][667]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.28.39:258][667]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.28.39:258][667]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.39:258][667]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.04.28-16.28.39:258][667]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.39:258][667]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.39:643][690]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.28-16.28.39:643][690]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.39:643][690]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.04.28-16.28.39:643][690]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.39:643][690]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.04.28-16.28.39:643][690]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.39:643][690]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.04.28-16.28.39:643][690]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.39:643][690]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.04.28-16.28.39:643][690]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.39:643][690]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.04.28-16.28.39:643][690]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.39:643][690]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.04.28-16.28.39:643][690]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.39:843][702]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.28-16.28.39:843][702]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.39:843][702]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.04.28-16.28.39:843][702]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.39:843][702]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.04.28-16.28.39:843][702]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.39:843][702]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.04.28-16.28.39:843][702]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.39:843][702]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.04.28-16.28.39:843][702]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.39:843][702]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.04.28-16.28.39:843][702]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.39:843][702]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.04.28-16.28.39:843][702]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.39:927][707]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.28-16.28.39:927][707]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.39:927][707]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.04.28-16.28.39:927][707]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.39:927][707]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.04.28-16.28.39:927][707]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.39:927][707]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.04.28-16.28.39:927][707]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.39:927][707]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.04.28-16.28.39:927][707]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.39:927][707]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.04.28-16.28.39:927][707]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.39:927][707]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.04.28-16.28.39:927][707]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.40:006][712]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 11.410507 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.28-16.28.40:045][714]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.4921466708183289, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.04.28-16.28.40:045][714]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.04.28-16.28.40:062][715]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.015218274667859, xOffset=0, yOffset=0) [2020.04.28-16.28.40:078][716]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03030118346214294, xOffset=0, yOffset=0) [2020.04.28-16.28.40:094][717]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04555754736065865, xOffset=0, yOffset=0) [2020.04.28-16.28.40:111][718]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06070000305771828, xOffset=0, yOffset=0) [2020.04.28-16.28.40:128][719]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07578409463167191, xOffset=0, yOffset=0) [2020.04.28-16.28.40:145][720]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09091954678297043, xOffset=0, yOffset=0) [2020.04.28-16.28.40:161][721]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1060736402869225, xOffset=0, yOffset=0) [2020.04.28-16.28.40:179][722]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1212665513157845, xOffset=0, yOffset=0) [2020.04.28-16.28.40:195][723]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.136374905705452, xOffset=0, yOffset=0) [2020.04.28-16.28.40:211][724]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1514945477247238, xOffset=0, yOffset=0) [2020.04.28-16.28.40:227][725]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1666771769523621, xOffset=0, yOffset=0) [2020.04.28-16.28.40:244][726]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1818479001522064, xOffset=0, yOffset=0) [2020.04.28-16.28.40:261][727]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1970833539962769, xOffset=0, yOffset=0) [2020.04.28-16.28.40:278][728]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2122078090906143, xOffset=0, yOffset=0) [2020.04.28-16.28.40:294][729]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2273375391960144, xOffset=0, yOffset=0) [2020.04.28-16.28.40:311][730]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2424498051404953, xOffset=0, yOffset=0) [2020.04.28-16.28.40:328][731]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2576001584529877, xOffset=0, yOffset=0) [2020.04.28-16.28.40:344][732]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2727248966693878, xOffset=0, yOffset=0) [2020.04.28-16.28.40:361][733]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2878424525260925, xOffset=0, yOffset=0) [2020.04.28-16.28.40:373][734]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Open Legion. [2020.04.28-16.28.40:374][734]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.28.40:374][734]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.28.40:378][734]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.30298626422882, xOffset=0, yOffset=0) [2020.04.28-16.28.40:394][735]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3181146383285522, xOffset=0, yOffset=0) [2020.04.28-16.28.40:411][736]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3333008289337158, xOffset=0, yOffset=0) [2020.04.28-16.28.40:427][737]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3484672904014587, xOffset=0, yOffset=0) [2020.04.28-16.28.40:444][738]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3635605573654175, xOffset=0, yOffset=0) [2020.04.28-16.28.40:461][739]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3787051141262054, xOffset=0, yOffset=0) [2020.04.28-16.28.40:478][740]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3938626646995544, xOffset=0, yOffset=0) [2020.04.28-16.28.40:494][741]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4090522229671478, xOffset=0, yOffset=0) [2020.04.28-16.28.40:511][742]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4242287576198578, xOffset=0, yOffset=0) [2020.04.28-16.28.40:528][743]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4393166601657867, xOffset=0, yOffset=0) [2020.04.28-16.28.40:544][744]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4544689357280731, xOffset=0, yOffset=0) [2020.04.28-16.28.40:561][745]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4696584939956665, xOffset=0, yOffset=0) [2020.04.28-16.28.40:578][746]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4847948551177979, xOffset=0, yOffset=0) [2020.04.28-16.28.40:595][747]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5000889301300049, xOffset=0, yOffset=0) [2020.04.28-16.28.40:607][748]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.28.40:607][748]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.28.40:607][748]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.28.40:609][748]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.28.40:612][748]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.28-16.28.40:625][749]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.28.40:642][750]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.28.40:658][751]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.28.40:674][752]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.28-16.28.40:674][752]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.04.28-16.28.40:677][752]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.28.40:691][753]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.28.40:708][754]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.28.40:725][755]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.28.40:742][756]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.28.40:758][757]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.28.40:775][758]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.28.40:790][759]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Hitting Legion. [2020.04.28-16.28.40:792][759]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.28.40:808][760]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.28.40:825][761]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.28.40:842][762]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.28.40:858][763]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.28.40:875][764]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.28.40:891][765]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_14_C_0 Target: BP_CamperMale09_Character_C_0 [2020.04.28-16.28.40:891][765]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.28-16.28.40:892][765]Interaction: Client_SendCancelInteraction_Implementation [2020.04.28-16.28.40:894][765]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.28.40:895][765]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale09_Character_C_0 - Mars]: On [2020.04.28-16.28.40:909][766]Interaction: Player [BP_CamperMale09_Character_C_0] is in chase. [2020.04.28-16.28.40:911][766]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.28.40:911][766]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.28.40:912][766]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.40:912][766]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.28.40:912][766]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.28.40:912][766]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.28.40:912][766]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.28.40:912][766]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.28.40:912][766]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.28.40:912][766]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.40:912][766]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.04.28-16.28.40:912][766]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.40:912][766]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.04.28-16.28.40:912][766]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.40:912][766]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.28.40:912][766]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.650 For [BP_CamperMale09_Character_C_0 - Mars] at Time=32.037 [2020.04.28-16.28.40:935][767]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.28.40:937][767]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.28-16.28.40:976][770]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.28-16.28.40:976][770]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.823166 [2020.04.28-16.28.40:981][770]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.04.28-16.28.40:984][770]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.28.40:998][771]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.28-16.28.41:076][776]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.04.28-16.28.41:109][778]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Mars [0x2AEA9DBE410] Result: '1' k_EResultOK (success) [2020.04.28-16.28.41:109][778]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Mars [0x2AEA9DBE410]' succeeded in 0.433334 seconds [2020.04.28-16.28.41:109][778]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Succeed Legion. [2020.04.28-16.28.41:149][781]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Mars [0x2AF0D184F30] Result: '1' k_EResultOK (success) [2020.04.28-16.28.41:165][782]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.489404 seconds [2020.04.28-16.28.41:310][790]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.04.28-16.28.41:310][790]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.41:310][790]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_4] [2020.04.28-16.28.41:310][790]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.41:310][790]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_4] [2020.04.28-16.28.41:310][790]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.41:615][809]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Mars [0x2AF0D57E110] Result: '1' k_EResultOK (success) [2020.04.28-16.28.41:615][809]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Mars [0x2AF0D57E110]' succeeded in 0.636525 seconds [2020.04.28-16.28.41:758][817]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_10] [2020.04.28-16.28.41:758][817]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.41:779][818]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.28.41:808][820]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.04.28-16.28.41:808][820]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.41:808][820]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [TryInteraction SUCCESS] - [RunVaultDefinition1][WindowStandard_C_10] [2020.04.28-16.28.41:808][820]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.41:809][820]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.28.41:809][820]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.28.41:809][820]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.28.41:809][820]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.28.41:809][820]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.28.41:809][820]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_10] [2020.04.28-16.28.41:809][820]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.41:809][820]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.28.41:809][820]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.41:809][820]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.28.41:809][820]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.41:810][820]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.28.41:840][822]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_10] [2020.04.28-16.28.41:840][822]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.41:840][822]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.28-16.28.41:891][825]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_10] [2020.04.28-16.28.41:891][825]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.41:891][825]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_10] [2020.04.28-16.28.41:891][825]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.41:906][826]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 32.813091 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.28-16.28.41:973][830]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.28.41:974][830]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.28.41:974][830]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.28.41:975][830]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.28.41:992][831]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.28.42:008][832]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.28.42:025][833]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.28.42:042][834]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.28.42:058][835]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.28.42:064][836]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Mars [0x2AF0D9338B0] Result: '1' k_EResultOK (success) [2020.04.28-16.28.42:064][836]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamRetrieveStats bWasSuccessful: 1 UserId: Mars [0x2AF0D9338B0]' succeeded in 0.890125 seconds [2020.04.28-16.28.42:073][836]GameFlow: ADBDPlayerControllerBase::Local_LoadPips - Query player pips on Kraken [2020.04.28-16.28.42:073][836]LogRanks: URankManager::Async_GetPlayerPips [2020.04.28-16.28.42:073][836]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.04.28-16.28.42:075][836]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.28.42:093][837]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.28.42:106][838]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198040054658 [2020.04.28-16.28.42:107][838]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198040054658, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.28-16.28.42:109][838]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.28.42:128][839]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.28.42:142][840]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.28.42:158][841]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.28.42:175][842]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.28.42:175][842]LogDBDPlayerMovement: StopSnapping Final Location (3710.000000 4798.000000 88.093895) [2020.04.28-16.28.42:175][842]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.28.42:175][842]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.28.42:175][842]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.42:175][842]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.28.42:175][842]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.28.42:175][842]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.42:175][842]Interaction: Interaction time: 0.700000 [2020.04.28-16.28.42:175][842]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Male. [2020.04.28-16.28.42:175][842]LogSM: Error: Play Update Montage AM_M_WindowVaultFast Duration 0.700000 Timestamp 33.283943 [2020.04.28-16.28.42:175][842]AuthoritativeMovement: BP_CamperMale09_Character_C_0 AuthoritativeMovement set to True [2020.04.28-16.28.42:175][842]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.28.42:175][842]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.42:176][842]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.28.42:192][843]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.28.42:209][844]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.28.42:225][845]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.28.42:242][846]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.28.42:259][847]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.28.42:276][848]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.28.42:292][849]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.28.42:308][850]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.28.42:325][851]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.28.42:342][852]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.28.42:359][853]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_10] [2020.04.28-16.28.42:359][853]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.42:359][853]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_10] [2020.04.28-16.28.42:359][853]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.42:359][853]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_10] [2020.04.28-16.28.42:359][853]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.42:359][853]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.28.42:375][854]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.28.42:508][862]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_10] [2020.04.28-16.28.42:508][862]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.42:508][862]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_10] [2020.04.28-16.28.42:508][862]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.42:508][862]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_10] [2020.04.28-16.28.42:508][862]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.42:858][883]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.28.42:873][884]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.04.28-16.28.42:873][884]GameFlow: ADBDPlayerControllerBase::Local_LoadPips - Received pips points from Kraken - Survivor=67 Killer=0 [2020.04.28-16.28.42:873][884]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=67 [2020.04.28-16.28.42:873][884]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=0 [2020.04.28-16.28.42:873][884]GameFlow: Reading Profile Stat DBD_KillerSkulls: 0 [2020.04.28-16.28.42:873][884]GameFlow: Reading Profile Stat DBD_CamperSkulls: 67 [2020.04.28-16.28.42:873][884]GameFlow: Warning: [ADBDPlayerState::SetGameRole] Client trying to set the game role. Only the server is allowed to do that for modes other than Party Mode (unless when specified -> debug purposes only) [2020.04.28-16.28.42:873][884]GameFlow: FCharacterStateData::SetPips() with value=0 [2020.04.28-16.28.42:873][884]GameFlow: FCharacterStateData::SetPips() with value=67 [2020.04.28-16.28.42:881][884]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.28.42:881][884]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.28.42:881][884]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.28.42:881][884]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.28.42:881][884]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.42:881][884]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.28.42:881][884]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.28.42:881][884]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.42:881][884]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.28-16.28.42:882][884]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale09_Character_C_0 - Mars]: Off [2020.04.28-16.28.42:897][885]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.28.42:897][885]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.28.42:897][885]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.42:897][885]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.28.42:897][885]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.28.42:897][885]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.28.42:897][885]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.28.42:897][885]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.28.42:897][885]AuthoritativeMovement: BP_CamperMale09_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.28.42:897][885]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.28.42:897][885]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.42:897][885]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_10] [2020.04.28-16.28.42:897][885]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.42:897][885]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [EndInteraction Local] - [RunVaultDefinition1][WindowStandard_C_10] [2020.04.28-16.28.42:897][885]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.42:897][885]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.28.42:897][885]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale09_Character_C_0 - Mars] at Time=34.023 [2020.04.28-16.28.42:898][885]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_10] [2020.04.28-16.28.42:898][885]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.42:898][885]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_10] [2020.04.28-16.28.42:898][885]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.42:930][887]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.28.42:945][888]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.28-16.28.42:945][888]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.28-16.28.42:945][888]GameFlow: Writing Profile Stat DBD_Camper8_Stat2: 1 [2020.04.28-16.28.42:946][888]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.28-16.28.43:320][910]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Mars [0x2AE8A544840] Result: '1' k_EResultOK (success) [2020.04.28-16.28.43:320][910]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Mars [0x2AE8A544840]' succeeded in 0.444961 seconds [2020.04.28-16.28.43:329][910]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_10] [2020.04.28-16.28.43:330][910]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.43:350][912]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Mars [0x2AF0D3CDA50] Result: '1' k_EResultOK (success) [2020.04.28-16.28.43:366][913]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.485152 seconds [2020.04.28-16.28.43:813][940]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Mars [0x2AF1EDE19F0] Result: '1' k_EResultOK (success) [2020.04.28-16.28.43:813][940]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Mars [0x2AF1EDE19F0]' succeeded in 0.864737 seconds [2020.04.28-16.28.44:158][960]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.28.44:158][960]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.28.44:265][967]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Mars [0x2AF1EDE19F0] Result: '1' k_EResultOK (success) [2020.04.28-16.28.44:265][967]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamRetrieveStats bWasSuccessful: 1 UserId: Mars [0x2AF1EDE19F0]' succeeded in 0.890225 seconds [2020.04.28-16.28.44:274][967]GameFlow: ADBDPlayerControllerBase::Local_LoadPips - Query player pips on Kraken [2020.04.28-16.28.44:274][967]LogRanks: URankManager::Async_GetPlayerPips [2020.04.28-16.28.44:274][967]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.04.28-16.28.44:539][983]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.04.28-16.28.44:539][983]GameFlow: ADBDPlayerControllerBase::Local_LoadPips - Received pips points from Kraken - Survivor=67 Killer=0 [2020.04.28-16.28.44:539][983]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=67 [2020.04.28-16.28.44:539][983]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=0 [2020.04.28-16.28.44:539][983]GameFlow: Reading Profile Stat DBD_KillerSkulls: 0 [2020.04.28-16.28.44:539][983]GameFlow: Reading Profile Stat DBD_CamperSkulls: 67 [2020.04.28-16.28.44:539][983]GameFlow: Warning: [ADBDPlayerState::SetGameRole] Client trying to set the game role. Only the server is allowed to do that for modes other than Party Mode (unless when specified -> debug purposes only) [2020.04.28-16.28.44:539][983]GameFlow: FCharacterStateData::SetPips() with value=0 [2020.04.28-16.28.44:539][983]GameFlow: FCharacterStateData::SetPips() with value=67 [2020.04.28-16.28.44:996][ 11]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Mars [0x2AF0D5710F0] Result: '1' k_EResultOK (success) [2020.04.28-16.28.44:996][ 11]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Mars [0x2AF0D5710F0]' succeeded in 0.454436 seconds [2020.04.28-16.28.45:023][ 12]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.573140 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.28-16.28.45:029][ 13]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Mars [0x2AF0D21DD20] Result: '1' k_EResultOK (success) [2020.04.28-16.28.45:049][ 14]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.503034 seconds [2020.04.28-16.28.45:457][ 38]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 4.618483 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.28-16.28.45:460][ 38]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.28-16.28.45:460][ 38]Interaction: Player [BP_CamperMale09_Character_C_0] is not in chase anymore. [2020.04.28-16.28.46:192][ 82]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_2] [2020.04.28-16.28.46:192][ 82]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.46:192][ 82]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_2] [2020.04.28-16.28.46:192][ 82]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.46:192][ 82]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_2] [2020.04.28-16.28.46:192][ 82]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.46:192][ 82]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_2] [2020.04.28-16.28.46:192][ 82]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.46:341][ 91]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_2] [2020.04.28-16.28.46:342][ 91]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.46:342][ 91]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_2] [2020.04.28-16.28.46:342][ 91]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.46:342][ 91]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_2] [2020.04.28-16.28.46:342][ 91]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.46:342][ 91]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_2] [2020.04.28-16.28.46:342][ 91]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.49:674][291]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Open Legion. [2020.04.28-16.28.49:675][291]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.28.49:675][291]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.28.50:274][327]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Hitting Legion. [2020.04.28-16.28.50:274][327]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_14_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.04.28-16.28.50:275][327]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.28-16.28.50:275][327]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HitInjuredToCrawlL AnimTag_Female. [2020.04.28-16.28.50:275][327]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 9.203082 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.28-16.28.50:279][327]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu]: On [2020.04.28-16.28.50:280][327]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.MendChargeable Enabled?: Disabled [2020.04.28-16.28.50:306][329]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.04.28-16.28.50:308][329]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.28-16.28.50:308][329]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.28-16.28.50:308][329]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.28-16.28.50:308][329]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.50:342][331]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.28.50:342][331]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.28.50:342][331]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.50:342][331]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.28.50:342][331]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.28.50:342][331]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.50:342][331]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.28.50:342][331]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.28.50:342][331]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.50:342][331]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.28.50:342][331]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.28.50:342][331]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.28.50:342][331]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.28.50:342][331]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.28.50:342][331]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.28.50:342][331]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.50:342][331]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [EndInteraction Called] - [MendSelf][BP_CamperInteractable_C_3] [2020.04.28-16.28.50:342][331]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.50:342][331]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.28.50:506][341]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Succeed Legion. [2020.04.28-16.28.50:807][359]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_0] [2020.04.28-16.28.50:807][359]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.50:807][359]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.04.28-16.28.50:807][359]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.50:808][359]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.50:808][359]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.50:808][359]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.28.50:808][359]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.28.50:808][359]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.50:808][359]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.04.28-16.28.50:808][359]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.50:808][359]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.28.50:808][359]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.50:808][359]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.28.50:808][359]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.50:873][363]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.28-16.28.50:874][363]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.50:874][363]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.28.50:874][363]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.50:874][363]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.50:874][363]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.28.50:874][363]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.50:874][363]Interaction: Interaction time: 11.851851 [2020.04.28-16.28.50:874][363]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.28.50:874][363]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.51:340][391]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.51:341][391]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.28.51:341][391]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.51:341][391]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.51:341][391]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.28.51:341][391]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.51:344][391]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.28-16.28.51:374][393]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.51:374][393]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.28.51:374][393]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.51:374][393]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.51:374][393]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.28.51:374][393]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.28.51:374][393]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.28.51:374][393]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.28.51:374][393]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.28.51:374][393]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.51:374][393]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_0] [2020.04.28-16.28.51:374][393]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.51:375][393]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.51:672][411]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_0] [2020.04.28-16.28.51:673][411]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.51:673][411]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.04.28-16.28.51:673][411]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.51:674][411]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.51:674][411]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.51:674][411]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.28.51:674][411]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.28.51:674][411]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.51:674][411]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.04.28-16.28.51:674][411]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.51:674][411]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.28.51:674][411]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.51:674][411]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.28.51:674][411]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.51:740][415]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.28-16.28.51:741][415]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.51:741][415]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.28.51:741][415]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.51:741][415]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.51:741][415]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.28.51:741][415]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.51:741][415]Interaction: Interaction time: 11.617605 [2020.04.28-16.28.51:741][415]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.28.51:741][415]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.51:840][421]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_0] [2020.04.28-16.28.51:840][421]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.51:840][421]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_0] [2020.04.28-16.28.51:840][421]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.51:842][421]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.28.51:842][421]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.28.51:842][421]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.28.51:842][421]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.28.51:842][421]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.28.51:842][421]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_0] [2020.04.28-16.28.51:842][421]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.51:842][421]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.28.51:842][421]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.51:842][421]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: TotemCleanse_In AnimTag_Injured AnimTag_Female. [2020.04.28-16.28.51:842][421]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.28.51:842][421]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.51:842][421]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.28.52:175][441]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.28.52:261][446]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu]: Off [2020.04.28-16.28.52:357][452]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.04.28-16.28.52:359][452]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.28.52:359][452]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.28.52:359][452]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.52:359][452]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.28.52:359][452]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.28.52:359][452]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.52:359][452]Interaction: Interaction time: 12.844036 [2020.04.28-16.28.52:359][452]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: TotemCleanse_Middle AnimTag_Injured AnimTag_Female. [2020.04.28-16.28.52:359][452]LogSM: Error: Play Update Montage AM_CF_CleanseTotem Duration 12.844036 Timestamp 0.000000 [2020.04.28-16.28.52:359][452]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.28.52:359][452]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.52:360][452]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CF_CleanseTotem [2020.04.28-16.28.53:292][508]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.28-16.28.53:492][520]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.28.53:492][520]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.28.53:542][523]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.28-16.28.54:124][558]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_0] [2020.04.28-16.28.54:124][558]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.54:126][558]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.28.54:126][558]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.28.54:126][558]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.28.54:126][558]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.28.54:126][558]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.28.54:126][558]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.28-16.28.54:126][558]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.54:126][558]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.28.54:126][558]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.54:126][558]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: SurvivorPickup_In Legion. [2020.04.28-16.28.54:126][558]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: SurvivorPickup_In Legion AnimTag_Female AnimTag_Follower. [2020.04.28-16.28.54:126][558]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.28.54:126][558]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.54:126][558]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_14_C_0] [2020.04.28-16.28.54:159][560]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.28.54:176][561]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.54:176][561]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.28.54:176][561]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.54:176][561]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.54:176][561]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.28.54:176][561]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.28.54:176][561]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.28.54:176][561]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.28.54:176][561]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.28.54:176][561]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.54:176][561]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_0] [2020.04.28-16.28.54:176][561]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.54:176][561]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.54:179][561]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.28-16.28.54:207][563]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.04.28-16.28.54:207][563]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.54:424][576]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.28.54:424][576]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.28.54:424][576]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.54:424][576]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.28.54:424][576]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.28.54:424][576]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.54:424][576]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_14_C_0] [2020.04.28-16.28.54:424][576]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale01_Character_C_0. [2020.04.28-16.28.54:424][576]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.04.28-16.28.54:424][576]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.04.28-16.28.54:425][576]Interaction: Interaction time: 2.700000 [2020.04.28-16.28.54:425][576]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: SurvivorPickup Legion AnimTag_Carry. [2020.04.28-16.28.54:425][576]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: SurvivorPickup Legion AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.04.28-16.28.54:425][576]LogSM: Error: Play Update Montage AM_KK_PickUP Duration 2.700000 Timestamp 0.000000 [2020.04.28-16.28.54:425][576]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.04.28-16.28.54:425][576]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.28.54:425][576]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.54:425][576]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.28.54:591][586]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.54:591][586]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.54:675][591]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_KK_PickUP [2020.04.28-16.28.57:108][737]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.28.57:125][738]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.28.57:142][739]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.28.57:142][739]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.28.57:142][739]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.57:142][739]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.04.28-16.28.57:142][739]LogAkAudio: Warning: [BP_Slasher_Character_14_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.28-16.28.57:142][739]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.28.57:142][739]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.28.57:142][739]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.57:175][741]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.28.57:175][741]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.28.57:175][741]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.57:175][741]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.28.57:175][741]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.28.57:175][741]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.28.57:175][741]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.28.57:175][741]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.28.57:175][741]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.04.28-16.28.57:175][741]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.28.57:175][741]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.57:175][741]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_0] [2020.04.28-16.28.57:175][741]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.57:175][741]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.28.57:240][745]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.28-16.28.57:240][745]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.57:240][745]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.28-16.28.57:240][745]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.57:241][745]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.57:241][745]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.57:241][745]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.28.57:241][745]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.28.57:241][745]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.57:241][745]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.28-16.28.57:241][745]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.57:241][745]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.28.57:242][745]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.57:242][745]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.28.57:242][745]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.57:306][749]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.28-16.28.57:307][749]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.57:307][749]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.28.57:307][749]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.57:307][749]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.57:307][749]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.28.57:307][749]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.57:307][749]Interaction: Interaction time: 16.000000 [2020.04.28-16.28.57:307][749]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Legion AnimTag_Carry AnimTag_Female. [2020.04.28-16.28.57:307][749]LogSM: Error: Play Update Montage AM_F_WI_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.04.28-16.28.57:307][749]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.28.57:307][749]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.59:025][852]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.04.28-16.28.59:025][852]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.59:025][852]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_4] [2020.04.28-16.28.59:025][852]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.59:025][852]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_4] [2020.04.28-16.28.59:025][852]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.59:046][853]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.28.59:059][854]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.28.59:075][855]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Legion AnimTag_Carry AnimTag_Female. [2020.04.28-16.28.59:142][859]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [RunVaultDefinition1][WindowStandard_C_10] [2020.04.28-16.28.59:142][859]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.59:142][859]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.04.28-16.28.59:142][859]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.59:143][859]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.28.59:143][859]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.28.59:143][859]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.28.59:143][859]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.28.59:143][859]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.28.59:143][859]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.04.28-16.28.59:143][859]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.59:143][859]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.28.59:143][859]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.59:144][859]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.28.59:144][859]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.59:144][859]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.28.59:173][861]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.04.28-16.28.59:173][861]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.59:191][862]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.28.59:258][866]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.28.59:258][866]LogDBDPlayerMovement: StopSnapping Final Location (3378.500000 5153.035645 88.092941) [2020.04.28-16.28.59:258][866]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.28.59:258][866]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.28.59:258][866]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.59:258][866]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.28.59:258][866]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.28.59:258][866]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.59:258][866]Interaction: Interaction time: 11.989897 [2020.04.28-16.28.59:258][866]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.28.59:258][866]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.59:306][869]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.28-16.28.59:306][869]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.04.28-16.28.59:807][899]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] [2020.04.28-16.28.59:807][899]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.59:808][899]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.28.59:808][899]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.28.59:808][899]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.28.59:808][899]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.28.59:808][899]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.28.59:808][899]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] [2020.04.28-16.28.59:808][899]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.59:809][899]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.28.59:809][899]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.59:809][899]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: HookSetup Legion AnimTag_Carry AnimTag_StrafeLeft. [2020.04.28-16.28.59:809][899]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookSetup Legion AnimTag_Carry AnimTag_StrafeLeft AnimTag_Female AnimTag_Follower. [2020.04.28-16.28.59:809][899]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.28.59:809][899]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.59:809][899]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.28.59:809][899]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.28.59:824][900]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Legion AnimTag_Carry AnimTag_Female. [2020.04.28-16.28.59:824][900]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_WI_Wiggle [2020.04.28-16.28.59:825][900]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.28.59:825][900]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WI_Wiggle [2020.04.28-16.28.59:874][903]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.59:874][903]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.28.59:874][903]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.59:875][903]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.59:875][903]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.28.59:875][903]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.28.59:875][903]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.28.59:875][903]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.28.59:875][903]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.28.59:875][903]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.28.59:875][903]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - NiceBakuhatsu][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.28-16.28.59:875][903]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.28.59:875][903]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.28.59:907][905]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] [2020.04.28-16.28.59:907][905]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.00:307][929]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.HookChargeable Enabled?: Enabled [2020.04.28-16.29.00:309][929]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.29.00:309][929]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.29.00:309][929]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.00:309][929]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.29.00:309][929]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.29.00:309][929]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.00:309][929]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookCamper Legion AnimTag_Carry AnimTag_Female. [2020.04.28-16.29.00:309][929]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [Null] [2020.04.28-16.29.00:309][929]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.04.28-16.29.00:309][929]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.04.28-16.29.00:310][929]AnimLeader: BP_SmallMeatLocker_HillBilly_C_0 Requested to Play: HookCamper Legion AnimTag_Carry. [2020.04.28-16.29.00:310][929]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.28-16.29.00:310][929]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Legion AnimTag_Carry AnimTag_Follower [2020.04.28-16.29.00:310][929]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedIn):Length(1.500000) VS Name(AM_Spider_Struggle):Length(3.266667) [2020.04.28-16.29.00:310][929]Interaction: Interaction time: 1.500000 [2020.04.28-16.29.00:310][929]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: HookCamper Legion AnimTag_Carry. [2020.04.28-16.29.00:310][929]LogSM: Error: Play Update Montage AM_KK_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.04.28-16.29.00:310][929]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.29.00:310][929]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.00:311][929]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_KK_Hook_IN [2020.04.28-16.29.01:826][ 20]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.HookChargeable Enabled?: Disabled [2020.04.28-16.29.01:891][ 24]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.28-16.29.01:891][ 24]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.28-16.29.01:891][ 24]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.28-16.29.01:891][ 24]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.01:891][ 24]LogAkAudio: Warning: [BP_Slasher_Character_14_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.28-16.29.01:891][ 24]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.04.28-16.29.01:891][ 24]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.29.01:894][ 24]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.28-16.29.01:923][ 26]LogStreaming: Display: Flushing async loaders. [2020.04.28-16.29.01:923][ 26]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.29.01:923][ 26]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale02_Character_C_0 - Claudette is OP, Originating Player: BP_Slasher_Character_14_C_0 - Solaire of Astora, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.04.28-16.29.01:923][ 26]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_1 - IWatchAnime, Originating Player: BP_Slasher_Character_14_C_0 - Solaire of Astora, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.04.28-16.29.01:924][ 26]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.04.28-16.29.01:924][ 26]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.04.28-16.29.01:925][ 26]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.04.28-16.29.01:925][ 26]AnimLeader: BP_SmallMeatLocker_HillBilly_C_0 Requested to Play: HookCamperOut. [2020.04.28-16.29.01:925][ 26]AnimLeader: BP_Entity_C_0 Requested to Play: HookCamperOut AnimTag_Follower. [2020.04.28-16.29.01:925][ 26]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.28-16.29.01:925][ 26]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.04.28-16.29.01:956][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.HookChargeable Enabled?: Enabled [2020.04.28-16.29.01:957][ 28]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.04.28-16.29.01:957][ 28]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.04.28-16.29.01:957][ 28]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.04.28-16.29.01:957][ 28]AnimLeader: BP_SmallMeatLocker_HillBilly_C_0 Requested to Play: HookSacrificeIn. [2020.04.28-16.29.01:957][ 28]AnimLeader: BP_Entity_C_0 Requested to Play: HookSacrificeIn AnimTag_Follower. [2020.04.28-16.29.01:957][ 28]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookSacrificeIn AnimTag_Female AnimTag_Follower. [2020.04.28-16.29.01:957][ 28]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.28-16.29.01:957][ 28]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.01:957][ 28]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.01:958][ 28]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.29.01:958][ 28]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.29.01:958][ 28]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.01:958][ 28]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.29.01:958][ 28]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.29.01:958][ 28]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.01:958][ 28]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.29.01:958][ 28]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.29.01:958][ 28]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.01:958][ 28]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.29.01:958][ 28]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.29.01:958][ 28]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.29.01:958][ 28]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.29.01:958][ 28]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.29.01:958][ 28]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.29.01:958][ 28]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.01:958][ 28]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] [2020.04.28-16.29.01:958][ 28]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.01:958][ 28]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.29.01:958][ 28]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.29.01:961][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.HookChargeable Enabled?: Disabled [2020.04.28-16.29.02:922][ 86]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 11.279456 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.28-16.29.02:936][ 87]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198040054658 [2020.04.28-16.29.02:939][ 87]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198040054658, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.28-16.29.05:210][222]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.04.28-16.29.05:489][239]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.04.28-16.29.05:491][239]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.29.05:491][239]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.28-16.29.05:491][239]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.28-16.29.05:491][239]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.28-16.29.05:491][239]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.05:491][239]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.29.05:491][239]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.05:491][239]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.29.05:491][239]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.29.05:491][239]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.05:491][239]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.29.05:491][239]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.29.05:492][239]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.05:492][239]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.29.05:492][239]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.29.05:492][239]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.29.05:492][239]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.29.05:492][239]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.29.05:492][239]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.29.05:492][239]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.05:492][239]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_0] [2020.04.28-16.29.05:492][239]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.05:492][239]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.29.05:494][239]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.04.28-16.29.05:742][254]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.04.28-16.29.05:742][254]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.04.28-16.29.05:742][254]AnimLeader: BP_SmallMeatLocker_HillBilly_C_0 Requested to Play: HookSacrificeOut. [2020.04.28-16.29.05:742][254]AnimLeader: BP_Entity_C_0 Requested to Play: HookSacrificeOut AnimTag_Follower. [2020.04.28-16.29.05:742][254]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookSacrificeOut AnimTag_Female AnimTag_Follower. [2020.04.28-16.29.05:939][266]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_1 - IWatchAnime, Originating Player: BP_Slasher_Character_14_C_0 - Solaire of Astora, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.29.06:006][270]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale02_Character_C_0 - Claudette is OP, Originating Player: BP_Slasher_Character_14_C_0 - Solaire of Astora, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.29.06:158][279]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.29.06:158][279]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.29.06:158][279]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.29.06:158][279]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.29.06:158][279]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.06:158][279]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.29.06:158][279]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.29.06:158][279]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.06:174][280]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.29.06:175][280]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.29.06:175][280]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.06:175][280]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.29.06:175][280]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.29.06:175][280]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.29.06:175][280]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.29.06:175][280]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.29.06:175][280]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.29.06:175][280]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.06:175][280]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.04.28-16.29.06:175][280]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.06:175][280]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.04.28-16.29.06:175][280]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.06:175][280]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.29.06:194][281]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.29.06:196][281]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.28-16.29.06:206][282]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.28-16.29.06:207][282]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.078211 [2020.04.28-16.29.06:212][282]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.04.28-16.29.06:218][282]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.29.06:275][286]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Open Legion. [2020.04.28-16.29.06:276][286]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.29.06:276][286]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.29.06:424][295]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.04.28-16.29.06:424][295]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.06:425][295]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [TryInteraction SUCCESS] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.04.28-16.29.06:425][295]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.06:427][295]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.29.06:427][295]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.29.06:427][295]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.29.06:427][295]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.29.06:427][295]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.29.06:427][295]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RequestAndBeginInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.04.28-16.29.06:427][295]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.06:427][295]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.29.06:427][295]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.06:427][295]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.29.06:427][295]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.06:448][296]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.28-16.29.06:474][298]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.04.28-16.29.06:474][298]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.06:475][298]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.29.06:475][298]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.29.06:475][298]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.06:475][298]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.29.06:475][298]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.29.06:475][298]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.06:475][298]Interaction: Interaction time: 17.482519 [2020.04.28-16.29.06:475][298]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.29.06:476][298]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.06:507][300]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.28-16.29.06:688][311]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Mars [0x2AED42DC580] Result: '1' k_EResultOK (success) [2020.04.28-16.29.06:688][311]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Mars [0x2AED42DC580]' succeeded in 0.478740 seconds [2020.04.28-16.29.06:714][313]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Mars [0x2AED42DF9A0] Result: '1' k_EResultOK (success) [2020.04.28-16.29.06:733][314]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.521902 seconds [2020.04.28-16.29.06:773][316]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Hitting Legion. [2020.04.28-16.29.06:774][316]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.29.06:774][316]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.29.06:807][318]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_14_C_0 Target: BP_CamperMale09_Character_C_0 [2020.04.28-16.29.06:811][318]Interaction: Client_SendCancelInteraction_Implementation [2020.04.28-16.29.06:811][318]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.28-16.29.06:811][318]Interaction: Client_SendCancelInteraction_Implementation [2020.04.28-16.29.06:811][318]LogStreaming: Display: Flushing async loaders. [2020.04.28-16.29.06:812][318]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.29.06:812][318]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: InjuredBleedoutPossible, Status Owner: BP_CamperMale09_Character_C_0 - Mars, Originating Player: BP_CamperMale09_Character_C_0 - Mars, Custom Param: 8.000000, Originating Effect: Addon_Medkit_007, Is Lifetime Initialized: True, Remaining Lifetime: 8.000000, Lifetime Duration: 8.000000 [2020.04.28-16.29.06:812][318]Interaction: Interactable Destroyed: BP_Medkit_002_C_1 [2020.04.28-16.29.06:812][318]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ActorDestroyed [BP_Medkit_002_C_1]] - [Null][Null] [2020.04.28-16.29.06:812][318]InteractionHandler: Verbose: (Line: [137] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.06:813][318]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [CleanInteractionArray BEFORE] - [Null][Null] [2020.04.28-16.29.06:813][318]InteractionHandler: Verbose: (Line: [138] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.06:813][318]Interaction: ------------------------ [2020.04.28-16.29.06:813][318]Interaction: - Interactions in Zone - [2020.04.28-16.29.06:813][318]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_1] [2020.04.28-16.29.06:813][318]Interaction: ---------------------------- [2020.04.28-16.29.06:813][318]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.28-16.29.06:813][318]Interaction: ---------------------------- [2020.04.28-16.29.06:813][318]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.28-16.29.06:813][318]Interaction: ---------------------------- [2020.04.28-16.29.06:813][318]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_1] [2020.04.28-16.29.06:813][318]Interaction: ---------------------------- [2020.04.28-16.29.06:813][318]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.28-16.29.06:813][318]Interaction: ---------------------------- [2020.04.28-16.29.06:813][318]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_1] [2020.04.28-16.29.06:813][318]Interaction: ---------------------------- [2020.04.28-16.29.06:813][318]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.28-16.29.06:813][318]Interaction: ---------------------------- [2020.04.28-16.29.06:813][318]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.28-16.29.06:813][318]Interaction: ---------------------------- [2020.04.28-16.29.06:813][318]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.28-16.29.06:813][318]Interaction: ---------------------------- [2020.04.28-16.29.06:813][318]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_1] [2020.04.28-16.29.06:813][318]Interaction: ---------------------------- [2020.04.28-16.29.06:813][318]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_1] [2020.04.28-16.29.06:813][318]Interaction: ---------------------------- [2020.04.28-16.29.06:813][318]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.04.28-16.29.06:813][318]Interaction: ---------------------------- [2020.04.28-16.29.06:813][318]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.04.28-16.29.06:813][318]Interaction: ---------------------------- [2020.04.28-16.29.06:813][318]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.04.28-16.29.06:813][318]Interaction: ---------------------------- [2020.04.28-16.29.06:813][318]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.04.28-16.29.06:813][318]Interaction: ---------------------------- [2020.04.28-16.29.06:813][318]Interaction: [CollectItem] - [MedkitCollectableInteractor] - [BP_Medkit_002_C_1] [2020.04.28-16.29.06:813][318]Interaction: ---------------------------- [2020.04.28-16.29.06:813][318]Interaction: [GeneratorRepair1] - [Interactor1] - [GeneratorStandard_C_4] [2020.04.28-16.29.06:813][318]Interaction: ---------------------------- [2020.04.28-16.29.06:813][318]Interaction: [GeneratorToolkitRepair1] - [Interactor1] - [GeneratorStandard_C_4] [2020.04.28-16.29.06:813][318]Interaction: ---------------------------- [2020.04.28-16.29.06:813][318]Interaction: [InstallBrandNewPart1] - [Interactor1] - [GeneratorStandard_C_4] [2020.04.28-16.29.06:813][318]Interaction: ---------------------------- [2020.04.28-16.29.06:813][318]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [CleanInteractionArray AFTER] - [Null][Null] [2020.04.28-16.29.06:813][318]InteractionHandler: Verbose: (Line: [155] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.06:813][318]Interaction: ------------------------ [2020.04.28-16.29.06:813][318]Interaction: - Interactions in Zone - [2020.04.28-16.29.06:813][318]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_1] [2020.04.28-16.29.06:813][318]Interaction: ---------------------------- [2020.04.28-16.29.06:813][318]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.28-16.29.06:813][318]Interaction: ---------------------------- [2020.04.28-16.29.06:813][318]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.28-16.29.06:813][318]Interaction: ---------------------------- [2020.04.28-16.29.06:813][318]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_1] [2020.04.28-16.29.06:813][318]Interaction: ---------------------------- [2020.04.28-16.29.06:813][318]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.28-16.29.06:813][318]Interaction: ---------------------------- [2020.04.28-16.29.06:813][318]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_1] [2020.04.28-16.29.06:813][318]Interaction: ---------------------------- [2020.04.28-16.29.06:813][318]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.28-16.29.06:813][318]Interaction: ---------------------------- [2020.04.28-16.29.06:813][318]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.28-16.29.06:813][318]Interaction: ---------------------------- [2020.04.28-16.29.06:813][318]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.28-16.29.06:813][318]Interaction: ---------------------------- [2020.04.28-16.29.06:813][318]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_1] [2020.04.28-16.29.06:813][318]Interaction: ---------------------------- [2020.04.28-16.29.06:813][318]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_1] [2020.04.28-16.29.06:813][318]Interaction: ---------------------------- [2020.04.28-16.29.06:813][318]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.04.28-16.29.06:813][318]Interaction: ---------------------------- [2020.04.28-16.29.06:813][318]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.04.28-16.29.06:813][318]Interaction: ---------------------------- [2020.04.28-16.29.06:813][318]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.04.28-16.29.06:813][318]Interaction: ---------------------------- [2020.04.28-16.29.06:813][318]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.04.28-16.29.06:813][318]Interaction: ---------------------------- [2020.04.28-16.29.06:814][318]Interaction: [CollectItem] - [MedkitCollectableInteractor] - [BP_Medkit_002_C_1] [2020.04.28-16.29.06:814][318]Interaction: ---------------------------- [2020.04.28-16.29.06:814][318]Interaction: [GeneratorRepair1] - [Interactor1] - [GeneratorStandard_C_4] [2020.04.28-16.29.06:814][318]Interaction: ---------------------------- [2020.04.28-16.29.06:814][318]Interaction: [GeneratorToolkitRepair1] - [Interactor1] - [GeneratorStandard_C_4] [2020.04.28-16.29.06:814][318]Interaction: ---------------------------- [2020.04.28-16.29.06:814][318]Interaction: [InstallBrandNewPart1] - [Interactor1] - [GeneratorStandard_C_4] [2020.04.28-16.29.06:814][318]Interaction: ---------------------------- [2020.04.28-16.29.06:814][318]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_1] [2020.04.28-16.29.06:814][318]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.06:814][318]Interaction: Client_SendCancelInteraction_Implementation [2020.04.28-16.29.06:815][318]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.29.06:815][318]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.29.06:815][318]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.29.06:815][318]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.29.06:815][318]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.06:815][318]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.29.06:815][318]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.29.06:815][318]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.06:817][318]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale09_Character_C_0 - Mars]: On [2020.04.28-16.29.06:868][319]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.28-16.29.06:870][319]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.29.06:870][319]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.29.06:870][319]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.06:870][319]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.29.06:870][319]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.29.06:870][319]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.29.06:870][319]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.29.06:870][319]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.29.06:870][319]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.29.06:870][319]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.06:870][319]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [EndInteraction Called] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.04.28-16.29.06:870][319]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.06:870][319]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [EndInteraction Local] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.04.28-16.29.06:870][319]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.06:870][319]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.29.06:870][319]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.650 For [BP_CamperMale09_Character_C_0 - Mars] at Time=57.995 [2020.04.28-16.29.06:873][319]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.28-16.29.06:890][320]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.28-16.29.06:893][320]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.29.06:907][321]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 6.256880 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.28-16.29.07:074][331]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Succeed Legion. [2020.04.28-16.29.07:091][332]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.04.28-16.29.07:091][332]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.07:091][332]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [TryInteraction SUCCESS] - [Recover][BP_CamperInteractable_C_1] [2020.04.28-16.29.07:091][332]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.07:093][332]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.29.07:093][332]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.29.07:093][332]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.29.07:093][332]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.29.07:093][332]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.29.07:093][332]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.04.28-16.29.07:093][332]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.07:093][332]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.29.07:093][332]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.07:093][332]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.29.07:093][332]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.07:140][335]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_1] [2020.04.28-16.29.07:140][335]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.07:142][335]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.29.07:143][335]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.29.07:143][335]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.07:143][335]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.29.07:143][335]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.29.07:143][335]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.07:143][335]Interaction: Interaction time: 15.969322 [2020.04.28-16.29.07:143][335]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.29.07:143][335]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.07:174][337]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.28-16.29.07:990][386]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.07:993][386]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.08:008][387]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.08:025][388]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.08:042][389]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.08:059][390]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.08:075][391]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.08:092][392]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.08:109][393]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.08:125][394]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.08:143][395]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.08:158][396]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.08:175][397]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.08:192][398]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.08:208][399]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.08:225][400]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.08:242][401]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.08:258][402]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.08:275][403]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.08:292][404]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.08:309][405]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.08:325][406]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.08:343][407]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.08:359][408]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.08:376][409]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.08:391][410]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.08:792][434]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale09_Character_C_0 - Mars]: Off [2020.04.28-16.29.08:807][435]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale09_Character_C_0 - Mars] at Time=59.934 [2020.04.28-16.29.09:074][451]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.29.09:074][451]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.29.09:074][451]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.29.09:074][451]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.29.09:074][451]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.09:075][451]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.29.09:075][451]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.29.09:075][451]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.09:091][452]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.29.09:091][452]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.29.09:091][452]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.09:091][452]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.29.09:091][452]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.29.09:091][452]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.29.09:091][452]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.29.09:091][452]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.29.09:091][452]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.29.09:091][452]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.09:091][452]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_1] [2020.04.28-16.29.09:091][452]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.09:091][452]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [EndInteraction Local] - [Recover][BP_CamperInteractable_C_1] [2020.04.28-16.29.09:091][452]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.09:092][452]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.29.09:128][454]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.28-16.29.09:162][456]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.29.09:662][487]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.29.09:662][487]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.29.09:662][487]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.29.09:663][487]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.29.09:663][487]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.29.09:663][487]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.29.09:663][487]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.29.09:663][487]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.29.09:663][487]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.29.09:663][487]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.29.09:663][487]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.29.10:058][510]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.29.10:058][510]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.29.10:256][522]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage4][GeneratorStandard_C_4] [2020.04.28-16.29.10:257][522]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.10:257][522]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage4][GeneratorStandard_C_4] [2020.04.28-16.29.10:257][522]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.10:258][522]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.29.10:258][522]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.29.10:258][522]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.29.10:258][522]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.29.10:258][522]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.29.10:258][522]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage4][GeneratorStandard_C_4] [2020.04.28-16.29.10:258][522]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.10:258][522]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.29.10:258][522]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.10:258][522]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.29.10:258][522]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.10:259][522]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.29.10:358][528]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.29.10:390][530]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Enabled [2020.04.28-16.29.10:392][530]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.29.10:392][530]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.29.10:392][530]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.10:392][530]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.29.10:392][530]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.29.10:392][530]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.10:392][530]Interaction: Interaction time: 2.000000 [2020.04.28-16.29.10:392][530]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: DamageGenerator Legion. [2020.04.28-16.29.10:392][530]LogSM: Error: Play Update Montage AM_KK_Damage_Generator Duration 2.000000 Timestamp 0.000000 [2020.04.28-16.29.10:392][530]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.29.10:392][530]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.10:425][532]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.04.28-16.29.10:425][532]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.10:425][532]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_4] [2020.04.28-16.29.10:425][532]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.10:425][532]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_4] [2020.04.28-16.29.10:425][532]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.11:058][570]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.04.28-16.29.11:058][570]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.11:058][570]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_4] [2020.04.28-16.29.11:058][570]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.11:058][570]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_4] [2020.04.28-16.29.11:058][570]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.11:458][594]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.04.28-16.29.11:458][594]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.11:458][594]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_4] [2020.04.28-16.29.11:458][594]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.11:458][594]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_4] [2020.04.28-16.29.11:458][594]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.12:141][635]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.29.12:391][650]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.29.12:394][650]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Disabled [2020.04.28-16.29.12:507][657]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_DamageGeneratorWhileHooked Value: 1.000000 Instigator: BP_Slasher_Character_14_C_0 Target: [2020.04.28-16.29.12:507][657]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.04.28-16.29.12:507][657]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Enabled [2020.04.28-16.29.12:508][657]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.29.12:508][657]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.28-16.29.12:508][657]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.28-16.29.12:508][657]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.28-16.29.12:508][657]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.12:508][657]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.29.12:508][657]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.12:508][657]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.29.12:508][657]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.29.12:508][657]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.12:508][657]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.29.12:508][657]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.29.12:508][657]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.12:508][657]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.29.12:508][657]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.29.12:509][657]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.29.12:509][657]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.29.12:509][657]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.29.12:509][657]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.29.12:509][657]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.12:509][657]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage4][GeneratorStandard_C_4] [2020.04.28-16.29.12:509][657]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.12:509][657]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.29.12:512][657]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Disabled [2020.04.28-16.29.13:039][689]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_1] [2020.04.28-16.29.13:040][689]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.13:040][689]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.04.28-16.29.13:040][689]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.13:041][689]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.29.13:041][689]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.29.13:041][689]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.29.13:041][689]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.29.13:041][689]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.29.13:041][689]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.28-16.29.13:041][689]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.13:041][689]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.29.13:041][689]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.13:041][689]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: SurvivorPickup_In Legion AnimTag_StrafeLeft. [2020.04.28-16.29.13:041][689]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: SurvivorPickup_In Legion AnimTag_StrafeLeft AnimTag_Male AnimTag_Follower. [2020.04.28-16.29.13:041][689]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.29.13:041][689]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.13:041][689]Interaction: [BP_CamperMale09_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_14_C_0] [2020.04.28-16.29.13:058][690]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.29.13:306][705]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultOverPulldownLeft][Bookshelf_C_3] [2020.04.28-16.29.13:306][705]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.13:306][705]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultOverPulldownLeft][Bookshelf_C_3] [2020.04.28-16.29.13:306][705]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.13:308][705]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.29.13:308][705]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.29.13:308][705]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.29.13:308][705]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.29.13:308][705]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.29.13:308][705]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultOverPulldownLeft][Bookshelf_C_3] [2020.04.28-16.29.13:308][705]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.13:308][705]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.29.13:308][705]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.13:308][705]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.29.13:308][705]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.13:308][705]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.29.13:374][709]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.29.13:374][709]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.29.13:374][709]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.13:374][709]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.29.13:374][709]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.29.13:374][709]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.13:374][709]Interaction: [BP_CamperMale09_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_14_C_0] [2020.04.28-16.29.13:374][709]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale09_Character_C_0. [2020.04.28-16.29.13:375][709]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.04.28-16.29.13:375][709]Interaction: [BP_CamperMale09_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.04.28-16.29.13:375][709]Interaction: Interaction time: 2.700000 [2020.04.28-16.29.13:375][709]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: SurvivorPickup Legion AnimTag_Carry. [2020.04.28-16.29.13:375][709]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: SurvivorPickup Legion AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.04.28-16.29.13:375][709]LogSM: Error: Play Update Montage AM_KK_PickUP Duration 2.700000 Timestamp 0.000000 [2020.04.28-16.29.13:375][709]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.04.28-16.29.13:375][709]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.29.13:375][709]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.13:375][709]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.29.13:375][709]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.29.13:474][715]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.29.13:507][717]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.29.13:507][717]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.29.13:507][717]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.13:507][717]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.29.13:507][717]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.29.13:507][717]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.13:507][717]Interaction: Interaction time: 1.834862 [2020.04.28-16.29.13:507][717]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: PlankVault Left AnimTag_Injured AnimTag_Female. [2020.04.28-16.29.13:507][717]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60LT Duration 1.834862 Timestamp 0.000000 [2020.04.28-16.29.13:507][717]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to True [2020.04.28-16.29.13:507][717]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.29.13:507][717]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.13:575][721]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.29.13:625][724]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_KK_PickUP [2020.04.28-16.29.14:023][748]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.14:024][748]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.14:041][749]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.14:057][750]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.14:074][751]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.14:091][752]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.14:108][753]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.14:124][754]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.14:142][755]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.14:159][756]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.14:176][757]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.29.14:176][757]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.29.14:176][757]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.29.14:176][757]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.29.14:176][757]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.29.14:176][757]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.29.14:176][757]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.29.14:176][757]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.29.14:176][757]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.29.14:176][757]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.29.14:176][757]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.29.14:176][757]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.14:191][758]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.14:208][759]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.14:224][760]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.14:241][761]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.14:258][762]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.14:274][763]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.14:291][764]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.14:308][765]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.14:324][766]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.14:341][767]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.14:358][768]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.14:374][769]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.14:391][770]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.14:408][771]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.14:424][772]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.14:442][773]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.14:457][774]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.14:475][775]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.14:491][776]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.14:508][777]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.14:524][778]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.14:541][779]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.14:558][780]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.14:574][781]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.14:591][782]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.14:608][783]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.14:624][784]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.14:641][785]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.14:658][786]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.14:674][787]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.14:692][788]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.14:708][789]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.14:724][790]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.14:742][791]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.14:757][792]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.14:774][793]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.14:791][794]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.14:808][795]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.14:824][796]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.14:841][797]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.14:857][798]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.14:872][799]LogDBDGeneral: StatusEffect::EndPlay - Id: InjuredBleedoutPossible, Status Owner: BP_CamperMale09_Character_C_0 - Mars, Originating Player: BP_CamperMale09_Character_C_0 - Mars, Custom Param: 8.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.29.14:874][799]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.14:891][800]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.14:908][801]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.14:924][802]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.14:941][803]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.14:957][804]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.14:974][805]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.14:991][806]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.15:008][807]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.15:024][808]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.15:042][809]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.15:057][810]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.15:074][811]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.15:091][812]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.15:108][813]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.15:124][814]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.29.15:124][814]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.15:141][815]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.29.15:141][815]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.29.15:141][815]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.15:141][815]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.29.15:141][815]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.29.15:141][815]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.15:141][815]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.15:157][816]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.15:174][817]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.29.15:174][817]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.29.15:174][817]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.15:174][817]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.29.15:174][817]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.29.15:174][817]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.29.15:174][817]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.29.15:174][817]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.29.15:174][817]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to False [2020.04.28-16.29.15:174][817]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.29.15:174][817]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.15:174][817]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [EndInteraction Called] - [VaultOverPulldownLeft][Bookshelf_C_3] [2020.04.28-16.29.15:174][817]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.15:174][817]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.29.15:175][817]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.15:191][818]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.15:208][819]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.15:225][820]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.15:241][821]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.15:257][822]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.15:274][823]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.15:291][824]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.15:308][825]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.15:324][826]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.15:341][827]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.15:357][828]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.15:375][829]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.15:391][830]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.15:408][831]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.15:424][832]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.15:441][833]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.15:458][834]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.15:474][835]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.15:491][836]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.15:508][837]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.15:525][838]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.15:541][839]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.15:557][840]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.15:575][841]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.15:591][842]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.15:608][843]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.15:625][844]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.15:641][845]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.15:658][846]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.15:675][847]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.15:691][848]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.15:708][849]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.15:724][850]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.15:741][851]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.15:757][852]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.15:774][853]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.15:791][854]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.15:808][855]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.15:824][856]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.15:841][857]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.15:858][858]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.15:875][859]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.15:892][860]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.15:908][861]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.15:924][862]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.15:941][863]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.15:958][864]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.15:975][865]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.15:991][866]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.16:008][867]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.16:024][868]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.16:041][869]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.16:058][870]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.16:058][870]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.29.16:073][871]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.400148 Instigator: BP_Slasher_Character_14_C_0 Target: [2020.04.28-16.29.16:073][871]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.04.28-16.29.16:073][871]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DieSacrificed Value: 1.000000 Instigator: BP_Slasher_Character_14_C_0 Target: [2020.04.28-16.29.16:074][871]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificeSuccess Value: 1.000000 Instigator: BP_Slasher_Character_14_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.04.28-16.29.16:074][871]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.28-16.29.16:074][871]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.04.28-16.29.16:074][871]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.04.28-16.29.16:074][871]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.04.28-16.29.16:075][871]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.04.28-16.29.16:076][871]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.29.16:076][871]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.29.16:076][871]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.16:076][871]Interaction: [BP_CamperMale09_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.04.28-16.29.16:076][871]LogAkAudio: Warning: [BP_Slasher_Character_14_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.28-16.29.16:076][871]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.29.16:076][871]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.29.16:076][871]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.16:077][871]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.16:078][871]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.29.16:078][871]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.29.16:078][871]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.29.16:078][871]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.29.16:078][871]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.29.16:078][871]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.29.16:078][871]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.29.16:079][871]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.28-16.29.16:091][872]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.16:108][873]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.29.16:108][873]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.29.16:108][873]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.16:108][873]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.29.16:108][873]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.29.16:108][873]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.29.16:108][873]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.29.16:108][873]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.29.16:108][873]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.04.28-16.29.16:108][873]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.29.16:108][873]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.16:108][873]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_1] [2020.04.28-16.29.16:108][873]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.16:108][873]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.29.16:109][873]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_1] [2020.04.28-16.29.16:109][873]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.16:109][873]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [TryInteraction SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.28-16.29.16:109][873]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.16:113][873]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.29.16:124][874]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.29.16:124][874]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.29.16:124][874]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.29.16:124][874]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.29.16:124][874]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.29.16:124][874]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.28-16.29.16:124][874]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.16:124][874]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.29.16:124][874]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.16:124][874]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.29.16:124][874]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.16:125][874]Interaction: TryInteractionType exits because availableInteraction Wiggle cannot override Wiggle [2020.04.28-16.29.16:139][875]GameFlow: OnDropped 1002.656677 [2020.04.28-16.29.16:140][875]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.28-16.29.16:141][875]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.16:141][875]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.16:141][875]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.16:142][875]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.04.28-16.29.16:143][875]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.16:158][876]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.16:173][877]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.28-16.29.16:173][877]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.16:174][877]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.29.16:174][877]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.29.16:175][877]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.16:175][877]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.29.16:175][877]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.29.16:175][877]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.16:175][877]Interaction: Interaction time: 16.000000 [2020.04.28-16.29.16:175][877]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: Wiggle Legion AnimTag_Carry AnimTag_Male. [2020.04.28-16.29.16:175][877]LogSM: Error: Play Update Montage AM_M_WI_Wiggle Duration 16.000000 Timestamp 67.283386 [2020.04.28-16.29.16:175][877]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.29.16:175][877]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.16:176][877]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.16:191][878]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.16:206][879]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.28-16.29.16:209][879]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.16:225][880]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.16:242][881]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.16:258][882]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.16:276][883]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.16:293][884]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.16:309][885]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.16:325][886]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.16:342][887]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.16:358][888]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.16:375][889]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.16:391][890]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.16:409][891]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.16:425][892]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.16:442][893]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.16:458][894]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.16:475][895]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.16:491][896]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.16:509][897]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.16:525][898]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.16:542][899]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.16:558][900]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.16:575][901]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.16:592][902]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.16:610][903]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.16:626][904]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.16:643][905]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.16:659][906]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.16:676][907]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.16:693][908]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.16:710][909]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.16:726][910]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.16:743][911]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.16:758][912]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.16:776][913]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.16:793][914]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.16:809][915]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.16:825][916]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.16:842][917]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.16:858][918]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.16:875][919]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.16:892][920]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.16:909][921]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.16:925][922]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.16:942][923]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.16:959][924]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.16:975][925]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.16:993][926]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.17:009][927]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.17:025][928]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.17:042][929]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.17:058][930]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.17:075][931]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.17:092][932]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.17:108][933]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.17:125][934]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.17:143][935]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.17:160][936]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.17:176][937]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.17:192][938]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.17:208][939]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.17:225][940]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.17:242][941]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.17:259][942]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.17:275][943]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.17:292][944]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.17:309][945]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.17:325][946]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.17:342][947]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.17:359][948]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.17:375][949]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.17:391][950]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.17:408][951]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.17:426][952]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.17:443][953]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.17:459][954]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.17:476][955]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.17:492][956]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.17:509][957]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.17:525][958]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.17:542][959]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.17:559][960]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.17:576][961]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.17:593][962]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.17:608][963]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.17:626][964]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.17:642][965]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.17:659][966]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.17:675][967]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.17:692][968]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.17:709][969]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.17:725][970]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.17:743][971]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.17:759][972]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.17:775][973]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.17:792][974]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.17:808][975]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.17:825][976]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.17:841][977]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.17:859][978]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.17:875][979]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.17:892][980]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.17:908][981]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.17:925][982]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.17:925][982]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.29.17:941][983]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: Wiggle Legion AnimTag_Carry AnimTag_Male. [2020.04.28-16.29.17:942][983]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.17:959][984]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.17:975][985]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.17:992][986]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.18:009][987]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.18:027][988]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.18:044][989]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.18:061][990]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.18:077][991]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.18:094][992]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.18:110][993]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.18:132][994]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.18:149][995]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.18:165][996]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.18:165][996]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.29.18:181][997]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.18:198][998]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.18:214][999]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.18:231][ 0]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.18:249][ 1]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.18:265][ 2]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.18:281][ 3]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.18:297][ 4]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.18:314][ 5]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.18:330][ 6]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.18:347][ 7]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.18:363][ 8]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.18:379][ 9]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.18:396][ 10]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.18:413][ 11]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.18:428][ 12]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.18:445][ 13]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.18:462][ 14]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.18:477][ 15]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.18:494][ 16]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.18:510][ 17]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.18:527][ 18]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.18:543][ 19]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.18:559][ 20]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.18:575][ 21]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.18:591][ 22]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.18:608][ 23]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.18:625][ 24]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.18:642][ 25]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.18:658][ 26]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.18:675][ 27]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.18:692][ 28]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.18:708][ 29]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.18:725][ 30]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.18:742][ 31]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.18:759][ 32]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.18:775][ 33]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.18:792][ 34]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.18:809][ 35]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.18:825][ 36]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.18:842][ 37]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.18:859][ 38]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.18:875][ 39]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.18:892][ 40]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.18:908][ 41]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.18:925][ 42]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.18:942][ 43]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.18:959][ 44]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.18:975][ 45]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.18:992][ 46]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.19:008][ 47]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.19:025][ 48]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.19:042][ 49]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.19:059][ 50]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.19:075][ 51]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.19:092][ 52]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.19:108][ 53]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.19:125][ 54]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.19:141][ 55]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.19:159][ 56]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.19:175][ 57]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.19:191][ 58]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.19:208][ 59]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.19:225][ 60]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.19:242][ 61]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.19:258][ 62]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.19:275][ 63]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.19:292][ 64]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.19:309][ 65]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.19:325][ 66]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.19:343][ 67]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.19:361][ 68]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.19:375][ 69]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.19:392][ 70]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.19:409][ 71]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.19:426][ 72]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.19:442][ 73]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.19:458][ 74]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.19:475][ 75]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.19:491][ 76]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.19:508][ 77]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.19:525][ 78]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.19:541][ 79]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.19:558][ 80]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.19:574][ 81]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.19:591][ 82]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.19:608][ 83]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.19:625][ 84]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.19:641][ 85]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.19:658][ 86]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.19:675][ 87]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.19:675][ 87]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.29.19:691][ 88]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: Wiggle Legion AnimTag_Carry AnimTag_Male. [2020.04.28-16.29.19:692][ 88]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.19:708][ 89]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.19:725][ 90]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.19:741][ 91]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.19:759][ 92]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.19:775][ 93]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.19:791][ 94]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.19:808][ 95]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.19:825][ 96]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.19:841][ 97]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.19:858][ 98]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.19:875][ 99]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.19:893][100]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.19:909][101]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.19:926][102]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.19:926][102]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.29.19:942][103]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.19:958][104]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.19:975][105]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.19:991][106]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_10] [2020.04.28-16.29.19:991][106]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.19:991][106]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.20:009][107]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.20:024][108]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.20:041][109]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.20:058][110]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.20:075][111]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.20:092][112]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.20:108][113]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.20:124][114]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.20:141][115]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.20:158][116]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.20:175][117]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.20:191][118]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.20:208][119]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.20:224][120]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.20:241][121]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_10] [2020.04.28-16.29.20:241][121]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.20:241][121]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.20:258][122]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.20:273][123]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_10] [2020.04.28-16.29.20:273][123]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.20:275][123]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.20:289][124]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_10] [2020.04.28-16.29.20:289][124]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.20:292][124]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.20:308][125]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.20:325][126]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.20:341][127]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.20:358][128]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.20:375][129]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.20:392][130]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.20:408][131]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.20:425][132]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.20:442][133]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.20:459][134]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.20:475][135]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.20:492][136]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.20:508][137]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.20:525][138]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.20:541][139]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.20:558][140]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.20:574][141]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.20:592][142]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.20:608][143]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.20:626][144]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.20:642][145]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.20:658][146]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.20:675][147]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.20:692][148]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.20:708][149]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.20:725][150]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.20:741][151]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.20:758][152]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.20:774][153]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.20:792][154]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.20:808][155]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.20:825][156]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.20:841][157]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.20:859][158]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.20:875][159]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.20:892][160]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.20:908][161]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.20:925][162]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.20:941][163]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.20:958][164]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.20:974][165]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.20:991][166]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.21:008][167]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.21:025][168]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.21:041][169]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.21:058][170]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.21:075][171]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.21:092][172]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.21:108][173]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.21:126][174]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.21:142][175]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.21:158][176]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.21:175][177]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.21:192][178]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.21:209][179]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.21:225][180]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.21:241][181]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.21:258][182]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.21:275][183]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.21:292][184]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.21:308][185]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.21:326][186]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.21:342][187]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.21:359][188]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.21:375][189]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.21:392][190]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.21:408][191]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.21:425][192]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.21:441][193]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.21:441][193]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.29.21:457][194]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: Wiggle Legion AnimTag_Carry AnimTag_Male. [2020.04.28-16.29.21:458][194]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.21:475][195]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.21:491][196]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.21:508][197]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.21:525][198]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.21:542][199]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.21:558][200]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.21:575][201]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.21:592][202]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.21:608][203]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.21:625][204]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.21:642][205]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.21:658][206]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.21:675][207]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.21:691][208]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.21:691][208]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.29.21:708][209]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.21:725][210]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.21:742][211]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.21:758][212]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.21:775][213]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.21:791][214]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.21:808][215]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.21:824][216]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.21:842][217]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.21:858][218]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.21:874][219]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.21:891][220]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.21:908][221]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.21:924][222]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.21:942][223]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.21:958][224]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.21:975][225]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.21:991][226]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.22:008][227]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.22:024][228]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.22:042][229]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.22:058][230]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.22:074][231]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.22:091][232]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.22:108][233]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.22:124][234]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.22:142][235]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.22:158][236]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.22:174][237]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.22:191][238]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.22:206][239]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CollectItem][BP_Medkit_002_C_0] [2020.04.28-16.29.22:206][239]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.22:206][239]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BP_Medkit_002_C_0] [2020.04.28-16.29.22:206][239]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.22:207][239]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.22:207][239]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.22:207][239]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.29.22:207][239]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.29.22:207][239]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.22:207][239]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.04.28-16.29.22:207][239]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.22:207][239]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.29.22:207][239]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.22:207][239]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.29.22:207][239]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.22:208][239]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.22:224][240]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.22:241][241]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.22:258][242]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.22:274][243]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.22:274][243]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.29.22:274][243]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.22:274][243]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.22:274][243]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.29.22:274][243]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.22:274][243]Interaction: Interaction time: 0.000000 [2020.04.28-16.29.22:274][243]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: ItemCollect AnimTag_Female. [2020.04.28-16.29.22:274][243]LogSM: Error: Play Update Montage AM_F_PickItemOnGround Duration 0.000000 Timestamp 0.000000 [2020.04.28-16.29.22:274][243]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.04.28-16.29.22:274][243]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.29.22:274][243]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.22:275][243]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.22:291][244]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.22:308][245]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.22:324][246]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.22:342][247]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.22:358][248]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.22:375][249]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.22:391][250]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.22:408][251]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.22:424][252]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.22:441][253]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.22:458][254]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.22:475][255]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.22:491][256]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.22:508][257]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.22:524][258]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.22:541][259]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.22:558][260]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.22:575][261]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.22:591][262]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.22:608][263]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.22:624][264]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.22:642][265]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.22:657][266]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.22:674][267]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.22:691][268]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.22:708][269]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.22:724][270]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.22:739][271]GameFlow: OnDropped 1009.256348 [2020.04.28-16.29.22:739][271]GameFlow: Collected received : BP_Medkit_002_C_0. [2020.04.28-16.29.22:739][271]GameFlow: AddToInventory received : BP_Medkit_002_C_0. [2020.04.28-16.29.22:742][271]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.22:757][272]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.29.22:758][272]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.22:775][273]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.22:791][274]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.22:807][275]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.22:824][276]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.22:841][277]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.22:857][278]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.22:875][279]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.22:891][280]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.22:908][281]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.22:924][282]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.22:941][283]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.22:958][284]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.22:975][285]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.22:991][286]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_2] [2020.04.28-16.29.22:991][286]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.22:991][286]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_2] [2020.04.28-16.29.22:991][286]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.22:991][286]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.23:006][287]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_2] [2020.04.28-16.29.23:006][287]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.23:006][287]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_2] [2020.04.28-16.29.23:006][287]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.23:008][287]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_2] [2020.04.28-16.29.23:008][287]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.23:008][287]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_2] [2020.04.28-16.29.23:008][287]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.23:008][287]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.23:024][288]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.23:041][289]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_2] [2020.04.28-16.29.23:041][289]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.23:041][289]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_2] [2020.04.28-16.29.23:041][289]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.23:041][289]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_2] [2020.04.28-16.29.23:041][289]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.23:041][289]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_2] [2020.04.28-16.29.23:041][289]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.23:041][289]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.23:058][290]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.23:075][291]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.23:091][292]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.23:108][293]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.23:124][294]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.23:141][295]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.23:158][296]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.23:175][297]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.23:191][298]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.23:208][299]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.23:208][299]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.29.23:224][300]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: Wiggle Legion AnimTag_Carry AnimTag_Male. [2020.04.28-16.29.23:224][300]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.23:241][301]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.23:257][302]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.29.23:258][302]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.23:274][303]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.23:274][303]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.29.23:274][303]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.23:274][303]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.23:274][303]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.29.23:274][303]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.23:274][303]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.23:274][303]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.29.23:274][303]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.23:274][303]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.23:274][303]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.29.23:274][303]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.29.23:274][303]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.29.23:274][303]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.29.23:274][303]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.29.23:274][303]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.29.23:274][303]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.23:274][303]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [EndInteraction Called] - [CollectItem][BP_Medkit_002_C_0] [2020.04.28-16.29.23:274][303]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.23:274][303]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.23:275][303]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.23:291][304]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.23:308][305]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.23:324][306]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.23:341][307]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.23:358][308]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.29.23:373][309]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] [2020.04.28-16.29.23:373][309]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.23:373][309]Interaction: Client_SendCancelInteraction_Implementation [2020.04.28-16.29.23:374][309]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.29.23:374][309]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.29.23:374][309]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.29.23:374][309]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.29.23:374][309]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.29.23:374][309]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] [2020.04.28-16.29.23:374][309]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.23:374][309]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.29.23:374][309]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.23:374][309]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: HookSetup Legion AnimTag_Carry. [2020.04.28-16.29.23:374][309]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: HookSetup Legion AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.04.28-16.29.23:374][309]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.29.23:374][309]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.29.23:374][309]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.23:375][309]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.29.23:375][309]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: Wiggle Legion AnimTag_Carry AnimTag_Male. [2020.04.28-16.29.23:375][309]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_M_WI_Wiggle [2020.04.28-16.29.23:376][309]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.23:376][309]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_WI_Wiggle [2020.04.28-16.29.23:390][310]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.29.23:390][310]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.29.23:390][310]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.23:390][310]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.29.23:390][310]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.29.23:390][310]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.29.23:390][310]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.29.23:390][310]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.29.23:390][310]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.29.23:390][310]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.23:390][310]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.28-16.29.23:390][310]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.23:390][310]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [EndInteraction Local] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.28-16.29.23:390][310]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.23:390][310]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.29.23:391][310]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.23:408][311]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.23:424][312]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.23:441][313]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.23:457][314]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.23:472][315]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] [2020.04.28-16.29.23:472][315]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.23:474][315]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.23:491][316]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.23:507][317]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.23:524][318]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.23:540][319]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.23:557][320]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.23:574][321]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.23:591][322]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.23:607][323]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.23:624][324]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.23:641][325]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.23:657][326]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.23:674][327]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.23:691][328]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.23:708][329]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.23:724][330]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.23:741][331]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.23:757][332]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.23:772][333]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CollectItem][BP_Medkit_002_C_2] [2020.04.28-16.29.23:772][333]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.23:772][333]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BP_Medkit_002_C_2] [2020.04.28-16.29.23:772][333]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.23:772][333]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_2] [2020.04.28-16.29.23:772][333]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.23:773][333]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_2] [2020.04.28-16.29.23:773][333]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.23:773][333]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.23:773][333]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.23:773][333]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.29.23:773][333]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.29.23:774][333]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.23:774][333]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CollectItem][BP_Medkit_002_C_2] [2020.04.28-16.29.23:774][333]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.23:774][333]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.29.23:774][333]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.23:774][333]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.29.23:774][333]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.23:774][333]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_2] [2020.04.28-16.29.23:774][333]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.23:774][333]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_2] [2020.04.28-16.29.23:774][333]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.23:774][333]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_2] [2020.04.28-16.29.23:775][333]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.23:775][333]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_2] [2020.04.28-16.29.23:775][333]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.23:775][333]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.23:790][334]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.23:806][335]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.HookChargeable Enabled?: Enabled [2020.04.28-16.29.23:807][335]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.23:807][335]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.29.23:807][335]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.23:807][335]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.23:807][335]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.29.23:807][335]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.23:807][335]Interaction: Interaction time: 0.000000 [2020.04.28-16.29.23:807][335]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: ItemCollect AnimTag_Female. [2020.04.28-16.29.23:807][335]LogSM: Error: Play Update Montage AM_F_PickItemOnGround Duration 0.000000 Timestamp 0.000000 [2020.04.28-16.29.23:807][335]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.04.28-16.29.23:807][335]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.29.23:807][335]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.23:807][335]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.29.23:807][335]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.29.23:807][335]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.23:807][335]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.29.23:807][335]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.29.23:807][335]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.23:807][335]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: HookCamper Legion AnimTag_Carry AnimTag_Male. [2020.04.28-16.29.23:807][335]Interaction: [BP_CamperMale09_Character_C_0] SetGuidingPlayer [Null] [2020.04.28-16.29.23:808][335]Interaction: [BP_CamperMale09_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.04.28-16.29.23:808][335]AuthoritativeMovement: BP_CamperMale09_Character_C_0 AuthoritativeMovement set to True [2020.04.28-16.29.23:808][335]AnimLeader: BP_SmallMeatLocker_HillBilly_C_2 Requested to Play: HookCamper Legion AnimTag_Carry. [2020.04.28-16.29.23:808][335]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.28-16.29.23:808][335]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Legion AnimTag_Carry AnimTag_Follower [2020.04.28-16.29.23:808][335]Interaction: Interaction time: 1.500000 [2020.04.28-16.29.23:808][335]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: HookCamper Legion AnimTag_Carry. [2020.04.28-16.29.23:808][335]LogSM: Error: Play Update Montage AM_KK_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.04.28-16.29.23:808][335]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.29.23:808][335]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.23:808][335]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_KK_Hook_IN [2020.04.28-16.29.23:809][335]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.23:825][336]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.23:842][337]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.23:858][338]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.23:875][339]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.23:891][340]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.23:908][341]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.23:926][342]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.23:941][343]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.23:958][344]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.23:975][345]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.23:991][346]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.24:008][347]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.24:024][348]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.24:041][349]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.24:057][350]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.24:074][351]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.24:090][352]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.24:107][353]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.24:124][354]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.24:141][355]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.24:157][356]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.24:175][357]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.24:190][358]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.24:207][359]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.24:224][360]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.24:240][361]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_2] [2020.04.28-16.29.24:240][361]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.24:240][361]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_2] [2020.04.28-16.29.24:240][361]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.24:241][361]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.24:258][362]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.24:272][363]GameFlow: OnDropped 1010.789429 [2020.04.28-16.29.24:273][363]GameFlow: Collected received : BP_Medkit_002_C_2. [2020.04.28-16.29.24:273][363]GameFlow: AddToInventory received : BP_Medkit_002_C_2. [2020.04.28-16.29.24:275][363]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.24:290][364]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.29.24:291][364]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.24:308][365]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.24:324][366]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.24:341][367]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.24:358][368]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.24:374][369]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.24:391][370]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.24:408][371]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.24:424][372]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.24:443][373]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.24:458][374]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.24:476][375]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.24:493][376]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.24:509][377]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.24:525][378]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.24:542][379]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.24:558][380]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.24:574][381]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.24:591][382]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.24:607][383]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.24:624][384]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.24:641][385]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.24:657][386]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.24:674][387]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.24:691][388]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.24:707][389]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.24:724][390]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.24:742][391]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.24:757][392]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.24:774][393]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.24:790][394]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.24:807][395]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.24:807][395]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.29.24:807][395]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.24:807][395]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.24:807][395]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.29.24:807][395]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.24:808][395]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.24:824][396]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.24:840][397]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.24:840][397]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.29.24:840][397]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.24:840][397]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.24:840][397]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.29.24:840][397]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.29.24:840][397]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.29.24:840][397]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.29.24:840][397]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.29.24:840][397]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.29.24:840][397]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.24:840][397]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [EndInteraction Called] - [CollectItem][BP_Medkit_002_C_2] [2020.04.28-16.29.24:840][397]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.24:840][397]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.24:841][397]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.24:857][398]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.24:874][399]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.29.25:315][420]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.HookChargeable Enabled?: Disabled [2020.04.28-16.29.25:413][426]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.28-16.29.25:413][426]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.28-16.29.25:413][426]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.28-16.29.25:413][426]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.25:413][426]LogAkAudio: Warning: [BP_Slasher_Character_14_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.28-16.29.25:413][426]Interaction: [BP_CamperMale09_Character_C_0] SetGuidedAction [VE_None] [2020.04.28-16.29.25:413][426]AuthoritativeMovement: BP_CamperMale09_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.29.25:413][426]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.29.25:413][426]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.29.25:416][426]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.28-16.29.25:445][428]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_1 - IWatchAnime, Originating Player: BP_Slasher_Character_14_C_0 - Solaire of Astora, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.04.28-16.29.25:446][428]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.04.28-16.29.25:446][428]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.04.28-16.29.25:446][428]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.04.28-16.29.25:446][428]AnimLeader: BP_SmallMeatLocker_HillBilly_C_2 Requested to Play: HookCamperOut. [2020.04.28-16.29.25:446][428]AnimLeader: BP_Entity_C_2 Requested to Play: HookCamperOut AnimTag_Follower. [2020.04.28-16.29.25:446][428]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.28-16.29.25:446][428]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.04.28-16.29.25:478][430]LogDBDGeneral: StatusEffect::EndPlay - Id: AftercareEffect, Status Owner: BP_CamperMale09_Character_C_0 - Mars, Originating Player: BP_CamperFemale02_Character_C_0 - Claudette is OP, Custom Param: 0.000000, Originating Effect: AfterCare, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.29.25:478][430]LogDBDGeneral: StatusEffect::EndPlay - Id: AftercareEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Claudette is OP, Originating Player: BP_CamperMale09_Character_C_0 - Mars, Custom Param: 0.000000, Originating Effect: AfterCare, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.29.25:479][430]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.04.28-16.29.25:479][430]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.04.28-16.29.25:479][430]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.04.28-16.29.25:479][430]AnimLeader: BP_SmallMeatLocker_HillBilly_C_2 Requested to Play: HookSacrificeIn. [2020.04.28-16.29.25:479][430]AnimLeader: BP_Entity_C_2 Requested to Play: HookSacrificeIn AnimTag_Follower. [2020.04.28-16.29.25:479][430]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: HookSacrificeIn AnimTag_Male AnimTag_Follower. [2020.04.28-16.29.25:479][430]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.28-16.29.25:511][432]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.HookChargeable Enabled?: Enabled [2020.04.28-16.29.25:513][432]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.29.25:513][432]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.29.25:513][432]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.25:513][432]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.29.25:513][432]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.29.25:513][432]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.25:513][432]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.29.25:513][432]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.29.25:513][432]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.25:513][432]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.29.25:513][432]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.29.25:513][432]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.29.25:513][432]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.29.25:513][432]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.29.25:513][432]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.29.25:513][432]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.25:513][432]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] [2020.04.28-16.29.25:513][432]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.25:513][432]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.29.25:513][432]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.29.25:516][432]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.HookChargeable Enabled?: Disabled [2020.04.28-16.29.25:777][448]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.347091 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.28-16.29.27:609][557]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.29.27:609][557]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.29.27:609][557]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.29.27:609][557]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.29.27:629][559]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.29.27:629][559]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.29.27:629][559]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.29.27:629][559]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.29.27:629][559]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.29.27:629][559]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.29.27:629][559]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.29.27:629][559]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.29.27:629][559]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.29.27:629][559]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.29.27:629][559]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.29.29:273][657]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.04.28-16.29.29:273][657]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.04.28-16.29.29:273][657]AnimLeader: BP_SmallMeatLocker_HillBilly_C_2 Requested to Play: HookSacrificeOut. [2020.04.28-16.29.29:273][657]AnimLeader: BP_Entity_C_2 Requested to Play: HookSacrificeOut AnimTag_Follower. [2020.04.28-16.29.29:273][657]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: HookSacrificeOut AnimTag_Male AnimTag_Follower. [2020.04.28-16.29.29:506][671]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_1 - IWatchAnime, Originating Player: BP_Slasher_Character_14_C_0 - Solaire of Astora, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.29.31:306][779]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.04.28-16.29.31:306][779]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.31:306][779]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.04.28-16.29.31:306][779]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.31:307][779]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.29.31:307][779]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.29.31:307][779]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.29.31:307][779]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.29.31:307][779]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.29.31:307][779]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.04.28-16.29.31:307][779]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.31:307][779]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.29.31:307][779]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.31:307][779]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.29.31:307][779]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.31:374][783]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.29.31:406][785]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.04.28-16.29.31:406][785]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.04.28-16.29.31:407][785]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.29.31:407][785]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.29.31:407][785]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.31:407][785]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.29.31:407][785]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.29.31:407][785]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.31:407][785]Interaction: Interaction time: 39.362972 [2020.04.28-16.29.31:407][785]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.29.31:407][785]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.31:474][789]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.29.32:526][852]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.29.32:526][852]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.29.32:741][865]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.29.32:741][865]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.29.32:741][865]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.32:741][865]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.29.32:741][865]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.29.32:741][865]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.32:743][865]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.04.28-16.29.32:774][867]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.29.32:774][867]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.29.32:774][867]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.32:774][867]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.29.32:774][867]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.29.32:775][867]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.29.32:775][867]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.29.32:775][867]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.29.32:775][867]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.29.32:775][867]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.32:775][867]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.04.28-16.29.32:775][867]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.32:775][867]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.29.33:256][895]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.29.33:256][895]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.29.33:256][895]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.29.33:256][895]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.29.33:527][911]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 178 [2020.04.28-16.29.33:689][921]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 1.416289 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.04.28-16.29.34:256][955]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.29.34:256][955]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.29.34:256][955]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.29.34:256][955]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.28-16.29.34:326][959]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.29.34:326][959]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.29.34:326][959]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.29.34:326][959]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.29.34:326][959]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.29.34:326][959]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.29.34:326][959]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.29.34:326][959]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.29.34:326][959]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.29.34:326][959]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.29.34:326][959]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.29.34:326][959]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.28-16.29.34:827][990]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.29.34:827][990]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.29.34:827][990]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.29.34:827][990]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.29.34:827][990]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.29.34:827][990]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.29.34:827][990]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.29.34:827][990]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.29.34:827][990]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.29.34:827][990]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.29.34:827][990]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.29.36:627][ 98]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.29.36:627][ 98]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.29.36:627][ 98]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.29.36:627][ 98]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.29.36:627][ 98]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.29.36:627][ 98]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.29.36:627][ 98]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.29.36:627][ 98]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.29.36:627][ 98]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.29.36:627][ 98]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.29.36:627][ 98]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.29.37:195][132]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.29.37:195][132]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.29.37:195][132]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.29.37:195][132]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.29.37:195][132]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.29.37:195][132]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.29.37:195][132]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.29.37:195][132]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.29.37:195][132]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.29.37:195][132]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.29.37:195][132]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.29.38:894][234]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.29.38:894][234]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.29.38:894][234]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.29.38:894][234]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.29.38:894][234]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.29.38:894][234]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.29.38:894][234]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.29.38:894][234]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.29.38:894][234]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.29.38:894][234]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.29.38:894][234]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.29.39:605][276]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.268855 Instigator: BP_Slasher_Character_14_C_0 Target: [2020.04.28-16.29.39:606][276]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.04.28-16.29.39:606][276]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_2] [2020.04.28-16.29.39:606][276]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.39:606][276]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_2] [2020.04.28-16.29.39:606][276]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.39:606][276]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_2] [2020.04.28-16.29.39:606][276]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.39:606][276]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_2] [2020.04.28-16.29.39:606][276]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.39:606][276]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_2] [2020.04.28-16.29.39:606][276]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.39:606][276]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_2] [2020.04.28-16.29.39:606][276]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.39:607][276]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DieSacrificed Value: 1.000000 Instigator: BP_Slasher_Character_14_C_0 Target: [2020.04.28-16.29.39:607][276]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificeSuccess Value: 1.000000 Instigator: BP_Slasher_Character_14_C_0 Target: BP_CamperMale09_Character_C_0 [2020.04.28-16.29.39:607][276]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.28-16.29.39:608][276]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.28-16.29.39:608][276]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.04.28-16.29.39:608][276]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.04.28-16.29.39:608][276]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.04.28-16.29.39:608][276]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.04.28-16.29.39:609][276]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.29.39:609][276]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.29.39:609][276]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.29.39:609][276]Interaction: [BP_CamperMale09_Character_C_0] SetGuidedAction [VE_None] [2020.04.28-16.29.39:609][276]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.28-16.29.39:611][276]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.29.39:611][276]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.29.39:611][276]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.29.39:611][276]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.29.39:611][276]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.29.39:611][276]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.29.39:611][276]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.29.39:612][276]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.28-16.29.39:612][276]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.28-16.29.39:639][278]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.28-16.29.39:711][278]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for F5E0660601001001 [2020.04.28-16.29.39:711][278]GameFlow: Warning: LogCurrentLoadout: Item: _EMPTY_ Addon1: _EMPTY_ Addon2: _EMPTY_ Perk1: Aftercare 1 Perk2: DecisiveStrike 1 Perk3: InnerStrength 1 Perk4: Spine_Chill 1 Offering: _EMPTY_ [2020.04.28-16.29.39:712][278]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.28-16.29.39:712][278]GameFlow: Local_WriteGameEndStats IsLocalController [2020.04.28-16.29.39:713][278]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.FoundCamper Bloodpoints Value: 200.000000 [2020.04.28-16.29.39:713][278]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.FoundCamper Bloodpoints Value: 200.000000 [2020.04.28-16.29.39:713][278]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 5.822486 [2020.04.28-16.29.39:713][278]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 10.540941 [2020.04.28-16.29.39:713][278]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 0.100416 [2020.04.28-16.29.39:713][278]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 2.208337 [2020.04.28-16.29.39:713][278]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 31.122253 [2020.04.28-16.29.39:713][278]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 2.812201 [2020.04.28-16.29.39:713][278]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 4.919371 [2020.04.28-16.29.39:713][278]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 3.412606 [2020.04.28-16.29.39:713][278]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 12.149019 [2020.04.28-16.29.39:713][278]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 21.288143 [2020.04.28-16.29.39:713][278]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 5.020753 [2020.04.28-16.29.39:713][278]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 1.907277 [2020.04.28-16.29.39:713][278]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 14.157151 [2020.04.28-16.29.39:713][278]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 32.128208 [2020.04.28-16.29.39:713][278]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 24.491873 [2020.04.28-16.29.39:713][278]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 3.412813 [2020.04.28-16.29.39:713][278]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 33.838367 [2020.04.28-16.29.39:713][278]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.StunSlasher.WithAction Bloodpoints Value: 1000.000000 [2020.04.28-16.29.39:713][278]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.StunSlasher.WithAction Bloodpoints Value: 1000.000000 [2020.04.28-16.29.39:713][278]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Pallet.Drop.InChase Bloodpoints Value: 200.000000 [2020.04.28-16.29.39:713][278]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Pallet.Drop.InChase Bloodpoints Value: 200.000000 [2020.04.28-16.29.39:713][278]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Pallet.Drop.InChase Bloodpoints Value: 200.000000 [2020.04.28-16.29.39:713][278]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.04.28-16.29.39:713][278]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.04.28-16.29.39:713][278]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.04.28-16.29.39:713][278]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.04.28-16.29.39:713][278]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.04.28-16.29.39:713][278]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.04.28-16.29.39:713][278]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.04.28-16.29.39:713][278]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.04.28-16.29.39:713][278]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.04.28-16.29.39:713][278]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 514.047485 [2020.04.28-16.29.39:713][278]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 531.529663 [2020.04.28-16.29.39:713][278]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 425.635101 [2020.04.28-16.29.39:713][278]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 230.284897 [2020.04.28-16.29.39:713][278]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 321.210480 [2020.04.28-16.29.39:713][278]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 566.093750 [2020.04.28-16.29.39:713][278]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 191.414612 [2020.04.28-16.29.39:713][278]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 184.739319 [2020.04.28-16.29.39:713][278]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 400.000000 [2020.04.28-16.29.39:713][278]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 200.000000 [2020.04.28-16.29.39:713][278]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 200.000000 [2020.04.28-16.29.39:713][278]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 200.000000 [2020.04.28-16.29.39:713][278]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 200.000000 [2020.04.28-16.29.39:713][278]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 200.000000 [2020.04.28-16.29.39:713][278]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CleanseTotem.Dull Bloodpoints Value: 1000.000000 [2020.04.28-16.29.39:713][278]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.04.28-16.29.39:713][278]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.04.28-16.29.39:713][278]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.04.28-16.29.39:713][278]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.04.28-16.29.39:713][278]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.04.28-16.29.39:713][278]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.04.28-16.29.39:713][278]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.04.28-16.29.39:713][278]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 661.692566 [2020.04.28-16.29.39:713][278]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 105.174988 [2020.04.28-16.29.39:713][278]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 439.024445 [2020.04.28-16.29.39:713][278]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 28.125235 [2020.04.28-16.29.39:713][278]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 134.450638 [2020.04.28-16.29.39:713][278]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 554.692566 [2020.04.28-16.29.39:714][278]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 513.896851 [2020.04.28-16.29.39:714][278]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 7.507577 [2020.04.28-16.29.39:714][278]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 1028.957153 [2020.04.28-16.29.39:714][278]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 97.763168 [2020.04.28-16.29.39:714][278]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.04.28-16.29.39:714][278]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.04.28-16.29.39:714][278]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.04.28-16.29.39:714][278]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.04.28-16.29.39:714][278]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.04.28-16.29.39:714][278]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.04.28-16.29.39:714][278]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.04.28-16.29.39:714][278]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.04.28-16.29.39:714][278]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.04.28-16.29.39:714][278]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.04.28-16.29.39:714][278]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.04.28-16.29.39:714][278]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.NearFriendInNeed Bloodpoints Value: 250.000000 [2020.04.28-16.29.39:714][278]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.NearFriendInNeed Bloodpoints Value: 250.000000 [2020.04.28-16.29.39:714][278]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.NearFriendInNeed Bloodpoints Value: 250.000000 [2020.04.28-16.29.39:714][278]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.NearFriendInNeed Bloodpoints Value: 250.000000 [2020.04.28-16.29.39:714][278]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Unhook.Other Bloodpoints Value: 1000.000000 [2020.04.28-16.29.39:714][278]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Unhook.Other Bloodpoints Value: 1000.000000 [2020.04.28-16.29.39:714][278]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.HitNearFriendInNeed Bloodpoints Value: 200.000000 [2020.04.28-16.29.39:714][278]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.HitNearFriendInNeed Bloodpoints Value: 200.000000 [2020.04.28-16.29.39:714][278]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SafeUnhook Bloodpoints Value: 500.000000 [2020.04.28-16.29.39:714][278]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SafeUnhook Bloodpoints Value: 500.000000 [2020.04.28-16.29.39:714][278]GameFlow: Logging Player Score Event: DBDCamperScore_FirstTimeDying Bloodpoints Value: 0.000000 [2020.04.28-16.29.39:714][278]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Wiggle.PerSecond Bloodpoints Value: 82.826263 [2020.04.28-16.29.39:714][278]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Wiggle.PerSecond Bloodpoints Value: 163.106171 [2020.04.28-16.29.39:714][278]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Wiggle.PerSecond Bloodpoints Value: 180.732483 [2020.04.28-16.29.39:714][278]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckBonus Bloodpoints Value: 300.000000 [2020.04.28-16.29.39:714][278]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckBonus Bloodpoints Value: 300.000000 [2020.04.28-16.29.39:714][278]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopObjective Bloodpoints Value: 247.560837 [2020.04.28-16.29.39:714][278]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopObjective Bloodpoints Value: 863.760864 [2020.04.28-16.29.39:714][278]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopObjective Bloodpoints Value: 732.433594 [2020.04.28-16.29.39:714][278]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopObjective Bloodpoints Value: 411.889404 [2020.04.28-16.29.39:714][278]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopObjective Bloodpoints Value: 575.419312 [2020.04.28-16.29.39:714][278]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopAction Bloodpoints Value: 0.000000 [2020.04.28-16.29.39:714][278]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopAction Bloodpoints Value: 0.000000 [2020.04.28-16.29.39:714][278]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopAction Bloodpoints Value: 0.000000 [2020.04.28-16.29.39:714][278]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopAction Bloodpoints Value: 0.000000 [2020.04.28-16.29.39:714][278]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopAction Bloodpoints Value: 0.000000 [2020.04.28-16.29.39:714][278]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Vault.InChase.Safe Bloodpoints Value: 100.000000 [2020.04.28-16.29.39:714][278]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Vault.InChase.Safe Bloodpoints Value: 100.000000 [2020.04.28-16.29.39:714][278]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GetMended Bloodpoints Value: 100.000000 [2020.04.28-16.29.39:714][278]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GetMended Bloodpoints Value: 100.000000 [2020.04.28-16.29.39:714][278]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GetMended Bloodpoints Value: 100.000000 [2020.04.28-16.29.39:714][278]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SkillCheck.Heal.Self.Success.Good Bloodpoints Value: 50.000000 [2020.04.28-16.29.39:714][278]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Heal.Self.Percent Bloodpoints Value: 201.029266 [2020.04.28-16.29.39:714][278]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Heal.Self.Percent Bloodpoints Value: 300.000000 [2020.04.28-16.29.39:715][278]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Heal.Self.Percent Bloodpoints Value: 6.318134 [2020.04.28-16.29.39:715][278]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Heal.Other.Medkit.Percent Bloodpoints Value: 367.221069 [2020.04.28-16.29.39:715][278]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SkillCheck.Heal.Other.Success.Good Bloodpoints Value: 50.000000 [2020.04.28-16.29.39:715][278]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Heal.Other.NoMedkit.Percent Bloodpoints Value: 194.862595 [2020.04.28-16.29.39:715][278]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Heal.Other.NoMedkit.Percent Bloodpoints Value: 368.747528 [2020.04.28-16.29.39:715][278]GameFlow: Logging Player Score Event: DBDCamperScore_SecondTimeDying Bloodpoints Value: 0.000000 [2020.04.28-16.29.39:715][278]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.HookStrugglePerSecond Bloodpoints Value: 412.979736 [2020.04.28-16.29.39:715][278]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.ObsessionDeath Bloodpoints Value: 1000.000000 [2020.04.28-16.29.39:715][278]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SurviveTimer Bloodpoints Value: 0.000000 [2020.04.28-16.29.39:715][278]GameFlow: Logging Player Score Event: DBDPlayerScore_EnterParadise Bloodpoints Value: 0.000000 [2020.04.28-16.29.39:715][278]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.28-16.29.39:715][278]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 29817.000000 Instigator Player State: DBDPlayerState_0 [2020.04.28-16.29.39:715][278]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 29817.000000 Instigator Player State: DBDPlayerState_0 [2020.04.28-16.29.39:715][278]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 29817.000000 Instigator Player State: DBDPlayerState_0 [2020.04.28-16.29.39:715][278]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 29817.000000 Instigator Player State: DBDPlayerState_0 [2020.04.28-16.29.39:715][278]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.28-16.29.39:715][278]GameFlow: Writing Profile Stat DBD_BloodwebPoints: 29817 [2020.04.28-16.29.39:715][278]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 29817.000000 Instigator Player State: DBDPlayerState_0 [2020.04.28-16.29.39:715][278]GameFlow: WriteGameEndStats: Added Bloodpoints [2020.04.28-16.29.39:715][278]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=68 [2020.04.28-16.29.39:715][278]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.04.28-16.29.39:715][278]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.04.28-16.29.39:715][278]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.04.28-16.29.39:715][278]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.04.28-16.29.39:715][278]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.28-16.29.39:715][278]GameFlow: Writing Profile Stat DBD_UnlockRanking: 1 [2020.04.28-16.29.39:715][278]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.04.28-16.29.39:715][278]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodpointsOneCategory Value: 8000.000000 Instigator Player State: DBDPlayerState_0 [2020.04.28-16.29.39:715][278]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodpointsOneCategory Value: 8000.000000 Instigator Player State: DBDPlayerState_0 [2020.04.28-16.29.39:715][278]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodpointsOneCategory Value: 8000.000000 Instigator Player State: DBDPlayerState_0 [2020.04.28-16.29.39:715][278]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodpointsOneCategory Value: 8000.000000 Instigator Player State: DBDPlayerState_0 [2020.04.28-16.29.39:716][278]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.28-16.29.39:716][278]GameFlow: Writing Profile Stat DBD_MaxBloodwebPointsOneCategory: 8000 [2020.04.28-16.29.39:716][278]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodpointsOneCategory Value: 8000.000000 Instigator Player State: DBDPlayerState_0 [2020.04.28-16.29.39:716][278]GameFlow: WriteGameEndStats: Skulls: 1 BloodPoints: 29817 FearTokens: 10 [2020.04.28-16.29.39:716][278]GameFlow: Writing Profile Stat DBD_CamperSkulls: 1 [2020.04.28-16.29.39:716][278]LogRanks: URankManager::Async_UpdatePlayerPips - forceReset=0 addKillerPips=0 addSurvivorPips=1 [2020.04.28-16.29.39:716][278]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.04.28-16.29.39:716][278]LogQuestEvent: player did finish playing [2020.04.28-16.29.39:725][278]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.39:725][278]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.39:725][278]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.39:725][278]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.39:733][279]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.39:733][279]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.39:749][280]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.39:749][280]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.39:766][281]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.39:766][281]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.39:782][282]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.39:782][282]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.39:798][283]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.39:798][283]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.39:815][284]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.39:815][284]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.39:832][285]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.39:832][285]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.39:848][286]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.39:848][286]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.39:865][287]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.39:865][287]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.39:882][288]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.39:882][288]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.39:899][289]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.39:899][289]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.39:916][290]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.39:916][290]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.39:932][291]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.39:932][291]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.39:949][292]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.39:949][292]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.39:965][293]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.39:965][293]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.39:972][294]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.28-16.29.39:982][294]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.39:982][294]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.39:998][295]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.39:999][295]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.40:015][296]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.40:015][296]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.40:031][297]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.40:031][297]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.40:048][298]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.40:048][298]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.40:065][299]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.40:065][299]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.40:081][300]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.40:081][300]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.40:098][301]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.40:098][301]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.40:114][302]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.40:114][302]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.40:130][303]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.40:130][303]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.40:146][304]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.40:146][304]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.40:163][305]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.40:163][305]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.40:170][306]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Mars [0x2AF0D89D3F0] Result: '1' k_EResultOK (success) [2020.04.28-16.29.40:170][306]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Mars [0x2AF0D89D3F0]' succeeded in 0.453349 seconds [2020.04.28-16.29.40:179][306]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.40:180][306]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.40:196][307]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.40:196][307]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.40:212][308]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.40:212][308]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.40:228][309]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.40:228][309]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.40:245][310]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.40:245][310]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.40:262][311]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.40:262][311]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.40:278][312]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.40:278][312]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.40:294][313]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.40:294][313]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.40:310][314]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.40:310][314]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.40:327][315]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.40:327][315]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.40:343][316]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.40:343][316]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.40:360][317]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.40:360][317]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.40:376][318]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.40:376][318]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.40:393][319]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.40:393][319]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.40:410][320]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.40:410][320]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.40:426][321]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.40:426][321]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.40:443][322]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.40:443][322]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.40:460][323]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.40:460][323]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.40:476][324]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.40:476][324]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.40:493][325]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.40:493][325]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.40:510][326]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.40:510][326]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.40:523][327]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.04.28-16.29.40:523][327]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.28-16.29.40:527][327]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.40:527][327]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.40:543][328]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.40:543][328]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.40:560][329]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.40:560][329]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.40:576][330]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.40:576][330]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.40:593][331]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.40:593][331]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.40:610][332]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Mars [0x2AF0CD18B30] Result: '1' k_EResultOK (success) [2020.04.28-16.29.40:610][332]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Mars [0x2AF0CD18B30]' succeeded in 0.892826 seconds [2020.04.28-16.29.40:610][332]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.40:610][332]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.40:624][333]LogStreaming: Display: Flushing async loaders. [2020.04.28-16.29.40:646][333]LogStreaming: Flushing async loaders took 23ms. [2020.04.28-16.29.40:693][333]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.29.40:693][333]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.29.40:693][333]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.29.40:693][333]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.29.40:695][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.04.28-16.29.40:696][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_1.CarryEscape Enabled?: Enabled [2020.04.28-16.29.40:696][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_1.HPSlot01 Enabled?: Enabled [2020.04.28-16.29.40:696][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_1.HPSlot02 Enabled?: Enabled [2020.04.28-16.29.40:696][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_1.MendChargeable Enabled?: Enabled [2020.04.28-16.29.40:696][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.28-16.29.40:696][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_1.StalkedCharge Enabled?: Enabled [2020.04.28-16.29.40:697][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.KillCharge Enabled?: Enabled [2020.04.28-16.29.40:697][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.SnapOutOfItCharge Enabled?: Enabled [2020.04.28-16.29.40:697][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.WakeUpCharge Enabled?: Enabled [2020.04.28-16.29.40:698][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.KillCharge Enabled?: Disabled [2020.04.28-16.29.40:698][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.SnapOutOfItCharge Enabled?: Disabled [2020.04.28-16.29.40:698][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.WakeUpCharge Enabled?: Disabled [2020.04.28-16.29.40:698][333]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_4] [2020.04.28-16.29.40:698][333]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.40:698][333]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_4] [2020.04.28-16.29.40:698][333]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.40:698][333]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_4] [2020.04.28-16.29.40:698][333]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.40:698][333]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_4] [2020.04.28-16.29.40:698][333]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.40:698][333]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_4] [2020.04.28-16.29.40:698][333]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.40:698][333]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_1][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_4] [2020.04.28-16.29.40:698][333]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.40:698][333]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_1][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_4] [2020.04.28-16.29.40:698][333]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.40:698][333]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_1][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_4] [2020.04.28-16.29.40:698][333]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.40:698][333]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_4] [2020.04.28-16.29.40:698][333]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.40:698][333]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_4] [2020.04.28-16.29.40:698][333]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.40:698][333]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_4] [2020.04.28-16.29.40:698][333]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.40:698][333]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_4] [2020.04.28-16.29.40:698][333]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.40:698][333]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_4] [2020.04.28-16.29.40:698][333]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.40:698][333]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_4] [2020.04.28-16.29.40:698][333]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.40:698][333]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_4] [2020.04.28-16.29.40:698][333]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.40:698][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.04.28-16.29.40:698][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_1.CarryEscape Enabled?: Disabled [2020.04.28-16.29.40:698][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.04.28-16.29.40:698][333]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale09_Character_C_1 [2020.04.28-16.29.40:699][333]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale09_Character_C_1 [2020.04.28-16.29.40:699][333]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale09_Character_C_1 [2020.04.28-16.29.40:699][333]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale09_Character_C_1 [2020.04.28-16.29.40:699][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_1.CarryEscape Enabled?: Disabled [2020.04.28-16.29.40:699][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_1.HPSlot01 Enabled?: Disabled [2020.04.28-16.29.40:699][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_1.HPSlot02 Enabled?: Disabled [2020.04.28-16.29.40:699][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_1.MendChargeable Enabled?: Disabled [2020.04.28-16.29.40:699][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.28-16.29.40:699][333]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.29.40:699][333]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.29.40:699][333]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.29.40:699][333]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.29.40:699][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_1.StalkedCharge Enabled?: Disabled [2020.04.28-16.29.40:699][333]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.28-16.29.40:699][333]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.28-16.29.40:699][333]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.28-16.29.40:699][333]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000051 seconds [2020.04.28-16.29.40:700][333]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.29.40:700][333]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.29.40:700][333]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.29.40:700][333]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.29.40:700][333]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.29.40:700][333]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.29.40:700][333]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.29.40:700][333]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.29.40:700][333]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.29.40:700][333]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.29.40:700][333]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.29.40:700][333]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.29.40:700][333]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.29.40:700][333]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.29.40:700][333]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.29.40:700][333]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.29.40:700][333]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.29.40:700][333]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.29.40:701][333]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.29.40:701][333]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.29.40:701][333]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.29.40:701][333]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.29.40:701][333]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.04.28-16.29.40:701][333]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale09_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.29.40:701][333]GameFlow: (BP_CamperMale09_Character_C_1) - UpdateCustomization with item KS_Head01 [2020.04.28-16.29.40:701][333]GameFlow: (CustomizedAudio) - Update Sound with item KS_Head01 [2020.04.28-16.29.40:701][333]GameFlow: (BP_CamperMale09_Character_C_1) - UpdateCustomization with item KS_Torso01_01 [2020.04.28-16.29.40:701][333]GameFlow: (CustomizedAudio) - Update Sound with item KS_Torso01_01 [2020.04.28-16.29.40:701][333]GameFlow: (BP_CamperMale09_Character_C_1) - UpdateCustomization with item KS_Legs01 [2020.04.28-16.29.40:702][333]GameFlow: (CustomizedAudio) - Update Sound with item KS_Legs01 [2020.04.28-16.29.40:751][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_2.BlindnessChargeableComponent Enabled?: Enabled [2020.04.28-16.29.40:751][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_2.CarryEscape Enabled?: Enabled [2020.04.28-16.29.40:751][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_2.HPSlot01 Enabled?: Enabled [2020.04.28-16.29.40:751][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_2.HPSlot02 Enabled?: Enabled [2020.04.28-16.29.40:751][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_2.MendChargeable Enabled?: Enabled [2020.04.28-16.29.40:751][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_2.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.28-16.29.40:752][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_2.StalkedCharge Enabled?: Enabled [2020.04.28-16.29.40:753][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.KillCharge Enabled?: Enabled [2020.04.28-16.29.40:753][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.SnapOutOfItCharge Enabled?: Enabled [2020.04.28-16.29.40:753][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.WakeUpCharge Enabled?: Enabled [2020.04.28-16.29.40:753][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.KillCharge Enabled?: Disabled [2020.04.28-16.29.40:753][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.SnapOutOfItCharge Enabled?: Disabled [2020.04.28-16.29.40:753][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.WakeUpCharge Enabled?: Disabled [2020.04.28-16.29.40:753][333]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_5] [2020.04.28-16.29.40:753][333]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.40:753][333]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_5] [2020.04.28-16.29.40:753][333]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.40:753][333]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_5] [2020.04.28-16.29.40:753][333]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.40:753][333]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_5] [2020.04.28-16.29.40:753][333]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.40:753][333]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_5] [2020.04.28-16.29.40:753][333]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.40:753][333]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_5] [2020.04.28-16.29.40:753][333]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.40:753][333]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_5] [2020.04.28-16.29.40:753][333]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.40:753][333]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_5] [2020.04.28-16.29.40:753][333]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.40:753][333]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_5] [2020.04.28-16.29.40:753][333]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.40:753][333]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_5] [2020.04.28-16.29.40:753][333]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.40:754][333]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_5] [2020.04.28-16.29.40:754][333]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.40:754][333]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_5] [2020.04.28-16.29.40:754][333]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.40:754][333]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_5] [2020.04.28-16.29.40:754][333]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.40:754][333]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_5] [2020.04.28-16.29.40:754][333]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.40:754][333]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_5] [2020.04.28-16.29.40:754][333]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.40:754][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_2.BlindnessChargeableComponent Enabled?: Disabled [2020.04.28-16.29.40:754][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_2.CarryEscape Enabled?: Disabled [2020.04.28-16.29.40:754][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_2.BlindnessChargeableComponent Enabled?: Disabled [2020.04.28-16.29.40:754][333]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale01_Character_C_2 [2020.04.28-16.29.40:754][333]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_2 [2020.04.28-16.29.40:754][333]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_2 [2020.04.28-16.29.40:754][333]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale01_Character_C_2 [2020.04.28-16.29.40:754][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_2.CarryEscape Enabled?: Disabled [2020.04.28-16.29.40:754][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_2.HPSlot01 Enabled?: Disabled [2020.04.28-16.29.40:754][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_2.HPSlot02 Enabled?: Disabled [2020.04.28-16.29.40:754][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_2.MendChargeable Enabled?: Disabled [2020.04.28-16.29.40:754][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_2.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.28-16.29.40:754][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_2.StalkedCharge Enabled?: Disabled [2020.04.28-16.29.40:754][333]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.28-16.29.40:755][333]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.28-16.29.40:755][333]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.28-16.29.40:755][333]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000044 seconds [2020.04.28-16.29.40:755][333]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.04.28-16.29.40:756][333]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_2, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.29.40:756][333]GameFlow: (BP_CamperFemale01_Character_C_2) - UpdateCustomization with item M_Head03 [2020.04.28-16.29.40:756][333]GameFlow: (CustomizedAudio) - Update Sound with item M_Head03 [2020.04.28-16.29.40:756][333]GameFlow: (BP_CamperFemale01_Character_C_2) - UpdateCustomization with item MT_Torso05 [2020.04.28-16.29.40:756][333]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso05 [2020.04.28-16.29.40:756][333]GameFlow: (BP_CamperFemale01_Character_C_2) - UpdateCustomization with item MT_Legs04_03 [2020.04.28-16.29.40:756][333]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs04_03 [2020.04.28-16.29.40:758][333]LogSM: [BP_CamperMale09_Character_C_1][SERVER SLAVE] [2020.04.28-16.29.40:759][333]LogSM: [BP_CamperFemale01_Character_C_2][SERVER SLAVE] [2020.04.28-16.29.40:760][333]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.40:760][333]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.40:765][334]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.40:765][334]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.40:782][335]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.29.40:782][335]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.29.40:782][335]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.29.40:782][335]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.29.40:782][335]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.29.40:782][335]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.29.40:782][335]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.29.40:782][335]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.29.40:782][335]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.29.40:782][335]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.29.40:782][335]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.29.40:782][335]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.40:782][335]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.40:809][336]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.40:809][336]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.40:827][337]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.40:827][337]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.40:842][338]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.40:842][338]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.40:859][339]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.40:859][339]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.40:876][340]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.40:876][340]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.40:893][341]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.40:893][341]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.40:910][342]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.40:910][342]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.40:927][343]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.40:927][343]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.40:944][344]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.40:944][344]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.40:960][345]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.40:960][345]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.40:977][346]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.40:977][346]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.40:994][347]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.40:994][347]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.41:010][348]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.41:010][348]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.41:027][349]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.41:027][349]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.41:044][350]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.41:044][350]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.41:061][351]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Mars [0x2AF5A74D750] Result: '1' k_EResultOK (success) [2020.04.28-16.29.41:061][351]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Mars [0x2AF5A74D750]' succeeded in 1.343564 seconds [2020.04.28-16.29.41:061][351]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.41:061][351]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.41:078][352]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.41:078][352]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.41:095][353]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Mars [0x2AF5A740370] Result: '1' k_EResultOK (success) [2020.04.28-16.29.41:095][353]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.41:095][353]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.41:111][354]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.41:111][354]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.41:116][355]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 1.391510 seconds [2020.04.28-16.29.41:128][355]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.41:128][355]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.41:144][356]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.41:144][356]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.41:161][357]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.41:161][357]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.41:177][358]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.41:177][358]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.41:194][359]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.41:194][359]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.41:211][360]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.41:211][360]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.41:227][361]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.41:227][361]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.41:244][362]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.41:244][362]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.41:261][363]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.41:261][363]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.41:278][364]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.41:278][364]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.41:297][365]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.41:297][365]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.41:315][366]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.41:315][366]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.41:333][367]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.41:333][367]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.41:345][368]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.41:345][368]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.41:360][369]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.41:361][369]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.41:377][370]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.41:377][370]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.41:394][371]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.41:394][371]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.41:411][372]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.41:411][372]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.41:427][373]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.41:428][373]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.41:444][374]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.41:444][374]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.41:461][375]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.41:461][375]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.41:478][376]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.41:478][376]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.41:494][377]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.41:494][377]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.41:511][378]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.41:511][378]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.41:528][379]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.41:528][379]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.41:544][380]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.41:544][380]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.41:561][381]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Mars [0x2AF5A74BF20] Result: '1' k_EResultOK (success) [2020.04.28-16.29.41:561][381]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Mars [0x2AF5A74BF20]' succeeded in 1.037579 seconds [2020.04.28-16.29.41:561][381]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.41:561][381]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.41:578][382]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.41:578][382]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.41:594][383]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.41:594][383]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.41:611][384]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.41:611][384]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.41:628][385]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.41:628][385]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.41:644][386]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.41:644][386]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.41:661][387]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.41:661][387]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.41:677][388]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.41:677][388]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.41:694][389]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.41:694][389]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.41:710][390]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.41:710][390]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.41:726][391]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.41:726][391]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.41:742][392]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.41:742][392]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.41:759][393]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.41:759][393]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.41:776][394]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.41:776][394]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.41:792][395]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.41:792][395]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.41:809][396]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.41:809][396]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.41:826][397]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.41:826][397]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.41:843][398]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.41:843][398]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.41:860][399]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.41:860][399]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.41:876][400]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.41:876][400]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.41:893][401]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.41:893][401]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.41:909][402]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.41:909][402]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.41:926][403]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.41:926][403]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.41:942][404]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.41:942][404]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.41:959][405]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.41:959][405]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.41:975][406]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.41:975][406]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.41:992][407]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.41:993][407]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.42:009][408]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.42:009][408]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.42:026][409]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.42:026][409]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.42:042][410]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.42:042][410]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.42:059][411]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.42:059][411]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.42:076][412]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.42:076][412]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.42:093][413]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.42:093][413]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.42:109][414]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.42:109][414]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.42:126][415]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.42:126][415]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.42:143][416]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.42:143][416]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.42:159][417]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.42:159][417]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.42:176][418]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.42:176][418]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.42:193][419]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.42:193][419]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.42:209][420]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.42:209][420]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.42:226][421]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.42:226][421]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.42:243][422]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.42:243][422]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.42:259][423]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.42:259][423]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.42:276][424]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.42:276][424]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.42:292][425]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.42:293][425]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.42:309][426]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.42:309][426]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.42:326][427]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.42:326][427]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.42:342][428]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.42:343][428]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.42:360][429]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.42:360][429]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.42:376][430]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.42:376][430]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.42:393][431]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.42:393][431]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.42:409][432]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.42:409][432]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.42:426][433]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.42:426][433]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.42:442][434]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.42:442][434]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.42:459][435]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.42:459][435]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.42:476][436]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.42:476][436]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.42:492][437]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.42:492][437]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.42:509][438]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.42:509][438]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.42:526][439]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.42:526][439]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.42:542][440]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.42:542][440]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.42:559][441]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.42:559][441]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.42:576][442]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.42:576][442]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.42:592][443]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.42:593][443]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.42:609][444]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.42:609][444]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.42:626][445]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.42:626][445]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.42:642][446]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.42:642][446]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.42:659][447]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.42:659][447]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.42:676][448]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.42:676][448]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.42:693][449]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.42:693][449]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.42:710][450]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.42:710][450]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.42:726][451]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.42:726][451]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.42:742][452]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.42:742][452]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.42:759][453]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.42:759][453]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.42:775][454]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.42:776][454]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.42:793][455]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.42:793][455]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.42:809][456]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.42:809][456]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.42:826][457]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.42:826][457]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.42:843][458]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.42:843][458]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.42:859][459]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.42:859][459]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.42:876][460]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.42:876][460]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.42:893][461]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.42:893][461]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.42:909][462]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.42:909][462]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.42:926][463]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.42:926][463]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.42:942][464]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.42:942][464]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.42:959][465]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.42:959][465]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.42:976][466]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.42:976][466]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.42:992][467]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.42:992][467]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.43:009][468]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.43:009][468]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.43:026][469]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.43:026][469]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.43:043][470]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.43:043][470]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.43:059][471]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.43:059][471]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.43:076][472]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.43:076][472]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.43:094][473]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.43:094][473]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.43:110][474]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.43:110][474]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.43:123][475]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [StartFrenzy][FrenzyItem_C_0] [2020.04.28-16.29.43:123][475]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.43:123][475]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [StartFrenzy][FrenzyItem_C_0] [2020.04.28-16.29.43:123][475]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.43:124][475]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.29.43:124][475]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.29.43:124][475]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.29.43:124][475]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.29.43:124][475]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.29.43:124][475]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [RequestAndBeginInteraction] - [StartFrenzy][FrenzyItem_C_0] [2020.04.28-16.29.43:124][475]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.43:124][475]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.29.43:124][475]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.43:124][475]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.29.43:124][475]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.43:127][475]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.43:127][475]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.43:143][476]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.43:143][476]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.43:160][477]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.43:160][477]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.43:176][478]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.43:176][478]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.43:193][479]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.43:193][479]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.43:210][480]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.43:210][480]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.43:224][481]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.29.43:224][481]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.29.43:224][481]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.43:224][481]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.29.43:224][481]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.29.43:224][481]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.43:224][481]Interaction: Interaction time: 0.000000 [2020.04.28-16.29.43:224][481]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.04.28-16.29.43:224][481]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.29.43:224][481]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.43:227][481]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.43:227][481]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.43:243][482]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.43:243][482]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.43:256][483]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Frenzy_ModifyFOV, Status Owner: BP_Slasher_Character_14_C_0 - Solaire of Astora, Originating Player: BP_Slasher_Character_14_C_0 - Solaire of Astora, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.29.43:257][483]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.29.43:257][483]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.29.43:257][483]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.43:257][483]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.29.43:257][483]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.29.43:257][483]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.43:257][483]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.29.43:257][483]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.29.43:257][483]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.43:257][483]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.29.43:257][483]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.29.43:257][483]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.29.43:258][483]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.29.43:258][483]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.29.43:258][483]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.04.28-16.29.43:258][483]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.29.43:258][483]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.43:258][483]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [EndInteraction Called] - [StartFrenzy][FrenzyItem_C_0] [2020.04.28-16.29.43:258][483]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.43:258][483]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.29.43:260][483]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.43:260][483]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.43:276][484]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.43:276][484]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.43:293][485]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.43:293][485]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.43:309][486]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.43:309][486]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.43:327][487]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.43:327][487]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.43:343][488]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.43:343][488]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.43:360][489]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.43:360][489]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.43:376][490]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.43:376][490]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.43:394][491]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.43:394][491]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.43:410][492]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.43:410][492]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.43:427][493]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.43:427][493]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.43:443][494]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.43:443][494]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.43:460][495]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.43:460][495]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.43:476][496]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.43:476][496]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.43:493][497]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.43:493][497]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.43:510][498]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.43:510][498]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.43:526][499]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.43:526][499]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.43:543][500]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.43:543][500]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.43:560][501]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.43:560][501]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.43:576][502]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.43:576][502]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.43:594][503]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.43:594][503]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.43:610][504]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.43:610][504]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.43:627][505]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.43:627][505]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.43:643][506]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.43:644][506]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.43:660][507]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.43:660][507]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.43:676][508]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.43:676][508]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.43:694][509]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.43:694][509]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.43:709][510]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.43:709][510]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.43:726][511]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.43:726][511]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.43:743][512]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.43:743][512]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.43:756][513]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Frenzy_Open Legion. [2020.04.28-16.29.43:757][513]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.29.43:757][513]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.29.43:761][513]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.43:761][513]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.43:776][514]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.43:776][514]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.43:793][515]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.43:793][515]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.43:809][516]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.43:809][516]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.43:826][517]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.43:826][517]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.43:843][518]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.43:843][518]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.43:859][519]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.43:859][519]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.43:876][520]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.43:876][520]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.43:893][521]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.43:893][521]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.43:909][522]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.43:909][522]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.43:926][523]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.43:926][523]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.43:942][524]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.43:943][524]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.43:960][525]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.43:960][525]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.43:976][526]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.43:976][526]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.43:993][527]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.43:993][527]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.44:009][528]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.44:009][528]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.44:026][529]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.44:026][529]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.44:043][530]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.44:043][530]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.44:060][531]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.44:060][531]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.44:076][532]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.44:076][532]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.44:093][533]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.44:093][533]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.44:109][534]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.44:109][534]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.44:126][535]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.44:126][535]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.44:143][536]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.44:143][536]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.44:160][537]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.44:160][537]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.44:176][538]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.44:176][538]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.44:193][539]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.44:193][539]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.44:209][540]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.44:209][540]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.44:227][541]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.44:227][541]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.44:243][542]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.44:243][542]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.44:256][543]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Frenzy_Hitting Legion. [2020.04.28-16.29.44:260][543]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.44:260][543]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.44:276][544]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.44:276][544]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.44:293][545]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.44:293][545]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.44:310][546]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.44:310][546]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.44:323][547]Interaction: Player [BP_CamperFemale01_Character_C_1] is in chase. [2020.04.28-16.29.44:327][547]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.44:327][547]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.44:343][548]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.44:343][548]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.44:359][549]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.44:359][549]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.44:372][550]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_14_C_0 Target: BP_CamperFemale01_Character_C_1 [2020.04.28-16.29.44:373][550]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Female. [2020.04.28-16.29.44:374][550]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.MendChargeable Enabled?: Enabled [2020.04.28-16.29.44:376][550]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_1 - IWatchAnime]: On [2020.04.28-16.29.44:377][550]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.MendChargeable Enabled?: Disabled [2020.04.28-16.29.44:377][550]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.44:377][550]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.44:393][551]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.44:393][551]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.44:409][552]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.44:409][552]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.44:426][553]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.44:427][553]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.44:443][554]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.44:443][554]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.44:460][555]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.44:460][555]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.44:476][556]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.44:476][556]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.44:493][557]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.44:493][557]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.44:509][558]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.44:509][558]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.44:526][559]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.44:526][559]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.44:543][560]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.44:543][560]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.44:559][561]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.44:559][561]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.44:572][562]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Frenzy_Succeed Legion. [2020.04.28-16.29.44:576][562]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.44:576][562]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.44:593][563]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.44:593][563]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.44:610][564]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.44:610][564]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.44:626][565]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.44:626][565]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.44:643][566]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.44:643][566]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.44:659][567]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.44:659][567]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.44:676][568]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.44:676][568]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.44:693][569]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.44:693][569]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.44:710][570]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.44:710][570]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.44:726][571]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.44:726][571]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.44:743][572]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.29.44:743][572]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.29.44:743][572]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: TallyContext (UTallyScreen)(29) Transition: NONE(0) [2020.04.28-16.29.44:743][572]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.29.44:743][572]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(HudScreen) [2020.04.28-16.29.44:745][572]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.29.44:745][572]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.29.44:745][572]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.29.44:745][572]LogContextSystem: Leave Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.04.28-16.29.44:746][572]LogContextSystem: Leave Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.29.44:746][572]LogContextSystem: Leave Action HudContextComponent of GameFlowContextGroup (0) [2020.04.28-16.29.44:746][572]LogContextSystem: Leave Action InGameContextComponent of GameFlowContextGroup (0) [2020.04.28-16.29.44:746][572]GameFlow: InGameContextComponent::Leave [2020.04.28-16.29.44:747][572]LogAsyncLoad: Unloading library Game [2020.04.28-16.29.44:747][572]LogContextSystem: Leave Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.29.44:747][572]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.04.28-16.29.44:747][572]LogContextSystem: Leave Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.29.44:747][572]LogContextSystem: Leave Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.29.44:747][572]LogContextSystem: Leave Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.04.28-16.29.44:747][572]LogContextSystem: Leave Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.04.28-16.29.44:747][572]LogContextSystem: Leave Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.04.28-16.29.44:747][572]LogContextSystem: Leave Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.04.28-16.29.44:749][572]LogContextSystem: Leave Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.29.44:749][572]LogContextSystem: Leave Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.04.28-16.29.44:749][572]LogContextSystem: Leave Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.29.44:749][572]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.28-16.29.44:749][572]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.29.44:749][572]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:TallyScreen , layerIndex:0 ) [2020.04.28-16.29.44:816][572]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.29.44:816][572]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.29.44:816][572]LogContextSystem: Enter Action NavigationFogRequesterContextComponent of GameFlowContextGroup (0) [2020.04.28-16.29.44:816][572]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: FogContext (UNavigationScreen)(4) Transition: NONE(0) [2020.04.28-16.29.44:816][572]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.29.44:816][572]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.04.28-16.29.44:817][572]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.29.44:817][572]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.04.28-16.29.44:817][572]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.29.44:817][572]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.29.44:817][572]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.28-16.29.44:817][572]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.28-16.29.44:862][572]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.28-16.29.44:862][572]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.28-16.29.44:863][572]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.29.44:863][572]GameFlow: ArchiveWidgetContextComponent::Enter [2020.04.28-16.29.44:863][572]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.28-16.29.44:863][572]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.28-16.29.44:863][572]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.04.28-16.29.44:863][572]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.04.28-16.29.44:863][572]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.04.28-16.29.44:864][572]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.28-16.29.44:864][572]LogContextSystem: Enter Action FogContextComponent of NavigationContextGroup (0) [2020.04.28-16.29.44:866][572]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.28-16.29.44:866][572]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.28-16.29.44:866][572]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.28-16.29.44:867][572]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.28-16.29.44:867][572]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.28-16.29.44:895][573]LogContextSystem: Enter Action TallyContextComponent of GameFlowContextGroup (0) [2020.04.28-16.29.44:895][573]GameFlow: TallyContextComponent::Enter [2020.04.28-16.29.44:909][573]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set initial global player level. initial xp:1483 [2020.04.28-16.29.44:934][573]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [32416] [2020.04.28-16.29.44:934][573]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/F5E0660601001001.profjce [2020.04.28-16.29.44:935][573]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9831&schemaVersion=0] [2020.04.28-16.29.44:935][573]LogPlayerLevels: EarnPlayerXp called with emblem quality Iridescent [2020.04.28-16.29.44:935][573]LogPlayerLevels: EarnPlayerXp called with emblem quality Silver [2020.04.28-16.29.44:935][573]LogPlayerLevels: EarnPlayerXp called with emblem quality Iridescent [2020.04.28-16.29.44:935][573]LogPlayerLevels: EarnPlayerXp called with emblem quality Silver [2020.04.28-16.29.44:935][573]LogPlayerLevels: EarnPlayerXp called with params - matchTime: "808", matchId: "01DC1B7F-08D7-EB8F-68DA-C66871DAF281", isFirstMatch: "False", consecutiveMatch: "1", playerType: "survivor" [2020.04.28-16.29.44:935][573]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/earnPlayerXp] [2020.04.28-16.29.44:959][573]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.04.28-16.29.44:959][573]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.04.28-16.29.44:960][573]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.28-16.29.44:960][573]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(TallyScreen) [2020.04.28-16.29.45:106][574]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_295705live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.04.28-16.29.45:106][574]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.28-16.29.45:112][574]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.28-16.29.45:112][574]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/427c13cd-aba7-4156-964d-0cbff0851445/state] [2020.04.28-16.29.45:112][574]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.28-16.29.45:112][574]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.28-16.29.45:194][574]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.04.28-16.29.45:461][575]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/earnPlayerXp] [2020.04.28-16.29.45:462][575]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set final global player level. final xp:2081 - reached levels:1 - xp bonuses:2 [2020.04.28-16.29.45:463][575]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9831&schemaVersion=0] [2020.04.28-16.29.45:463][575]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.28-16.29.45:490][575]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [32416] [2020.04.28-16.29.45:490][575]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/F5E0660601001001.profjce [2020.04.28-16.29.45:490][575]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.28-16.29.45:512][576]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.28-16.29.45:513][576]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.29.45:513][576]LogContextSystem: Enter Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.29.45:564][579]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.29.45:564][579]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.29.45:728][589]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.04.28-16.29.45:729][589]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.04.28-16.29.45:729][589]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.04.28-16.29.45:778][591]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.04.28-16.29.45:778][591]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.45:778][591]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.04.28-16.29.45:778][591]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.45:778][591]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.45:779][591]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.45:779][591]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.29.45:779][591]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.29.45:779][591]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.45:779][591]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.04.28-16.29.45:779][591]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.45:779][591]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.29.45:779][591]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.45:779][591]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.29.45:779][591]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.45:795][592]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [EndFrenzy][FrenzyItem_C_0] [2020.04.28-16.29.45:795][592]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.45:795][592]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EndFrenzy][FrenzyItem_C_0] [2020.04.28-16.29.45:795][592]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.45:796][592]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.29.45:796][592]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.29.45:797][592]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.29.45:797][592]Interaction: Verbose: [EndFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.29.45:797][592]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.29.45:797][592]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.29.45:797][592]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [RequestAndBeginInteraction] - [EndFrenzy][FrenzyItem_C_0] [2020.04.28-16.29.45:797][592]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.45:797][592]Interaction: Verbose: [EndFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.29.45:797][592]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.45:797][592]Interaction: Verbose: [EndFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.29.45:797][592]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.45:865][596]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.28-16.29.45:866][596]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.45:866][596]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.29.45:866][596]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.45:866][596]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.29.45:866][596]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.29.45:866][596]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.45:866][596]Interaction: Interaction time: 33.991661 [2020.04.28-16.29.45:866][596]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.29.45:866][596]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.45:869][597]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/427c13cd-aba7-4156-964d-0cbff0851445/state] [2020.04.28-16.29.45:869][597]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.04.28-16.29.45:869][597]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.28-16.29.45:901][598]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.29.45:901][598]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.29.45:901][598]Interaction: Verbose: [EndFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.29.45:901][598]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.45:901][598]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.29.45:901][598]Interaction: Verbose: [EndFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.29.45:901][598]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.45:901][598]Interaction: Interaction time: 0.000000 [2020.04.28-16.29.45:901][598]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.04.28-16.29.45:901][598]Interaction: Verbose: [EndFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.29.45:901][598]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.45:922][600]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.28-16.29.45:934][600]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [FrenzyCooldown][FrenzyItem_C_0] [2020.04.28-16.29.45:934][600]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.45:935][600]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.29.45:935][600]Interaction: Verbose: [EndFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.29.45:935][600]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.45:935][600]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.29.45:935][600]Interaction: Verbose: [EndFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.29.45:935][600]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.45:990][604]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.04.28-16.29.45:991][604]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.04.28-16.29.45:991][604]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.04.28-16.29.46:003][604]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [FrenzyCooldown][FrenzyItem_C_0] [2020.04.28-16.29.46:003][604]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.46:004][604]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.29.46:004][604]Interaction: Verbose: [EndFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.29.46:004][604]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.46:004][604]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.29.46:004][604]Interaction: Verbose: [EndFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.29.46:004][604]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.29.46:004][604]Interaction: Verbose: [EndFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.29.46:004][604]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.29.46:004][604]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.04.28-16.29.46:004][604]Interaction: Verbose: [EndFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.29.46:004][604]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.46:004][604]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [EndInteraction Called] - [EndFrenzy][FrenzyItem_C_0] [2020.04.28-16.29.46:004][604]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.46:004][604]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.29.46:004][604]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.29.46:004][604]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.29.46:004][604]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.29.46:004][604]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.29.46:004][604]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.29.46:004][604]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [RequestAndBeginInteraction] - [FrenzyCooldown][FrenzyItem_C_0] [2020.04.28-16.29.46:004][604]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.46:004][604]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.29.46:004][604]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.46:004][604]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.29.46:004][604]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.46:025][606]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.04.28-16.29.46:076][608]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start long timer [2020.04.28-16.29.46:139][612]LogDBDGeneral: StatusEffect::EndPlay - Id: Frenzy_ModifyFOV, Status Owner: BP_Slasher_Character_14_C_0 - Solaire of Astora, Originating Player: BP_Slasher_Character_14_C_0 - Solaire of Astora, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.29.46:140][612]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.29.46:140][612]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.29.46:140][612]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.46:140][612]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.29.46:140][612]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.29.46:140][612]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.46:140][612]Interaction: Interaction time: 0.000000 [2020.04.28-16.29.46:140][612]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: FrenzyCooldown Legion. [2020.04.28-16.29.46:140][612]LogSM: Error: Play Update Montage AM_KK_Idle_Power_CoolDown Duration 0.000000 Timestamp 0.000000 [2020.04.28-16.29.46:140][612]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.29.46:140][612]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.46:143][612]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.28-16.29.46:143][612]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.28-16.29.46:244][619]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.04.28-16.29.46:244][619]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.04.28-16.29.46:373][626]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_1 - IWatchAnime]: Off [2020.04.28-16.29.48:088][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.04.28-16.29.48:179][731]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.003801 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.04.28-16.29.49:414][805]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Start leveling sequence with 2 xp bonuses [2020.04.28-16.29.49:881][833]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: End leveling sequence [2020.04.28-16.29.50:490][870]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.29.50:490][870]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.29.50:490][870]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.50:490][870]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.29.50:490][870]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.29.50:490][870]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.50:490][870]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.29.50:490][870]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.29.50:490][870]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.50:490][870]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.29.50:490][870]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.29.50:490][870]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.29.50:490][870]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.29.50:490][870]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.29.50:490][870]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.29.50:490][870]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.50:490][870]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [EndInteraction Called] - [FrenzyCooldown][FrenzyItem_C_0] [2020.04.28-16.29.50:490][870]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.50:490][870]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.29.56:277][217]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.04.28-16.29.56:277][217]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: SpectateMenuContext (UHudScreen)(26) Transition: NONE(0) [2020.04.28-16.29.56:293][218]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.28-16.29.56:293][218]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.28-16.29.56:293][218]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.28-16.29.56:293][218]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.28-16.29.56:293][218]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.04.28-16.29.56:295][218]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.28-16.29.56:295][218]LogContextSystem: Leave Action FogContextComponent of NavigationContextGroup (0) [2020.04.28-16.29.56:295][218]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.28-16.29.56:295][218]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.28-16.29.56:295][218]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.28-16.29.56:296][218]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.28-16.29.56:296][218]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.28-16.29.56:296][218]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.29.56:296][218]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(TallyScreen) [2020.04.28-16.29.56:297][218]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.29.56:297][218]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.29.56:297][218]LogContextSystem: Leave Action TallyContextComponent of GameFlowContextGroup (0) [2020.04.28-16.29.56:297][218]GameFlow: TallyContextComponent::Leave [2020.04.28-16.29.56:297][218]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.28-16.29.56:297][218]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.04.28-16.29.56:300][218]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.28-16.29.56:300][218]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.29.56:300][218]LogContextSystem: Leave Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.29.56:300][218]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.29.56:300][218]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.04.28-16.29.56:301][218]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.29.56:301][218]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.04.28-16.29.56:301][218]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.29.56:301][218]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.29.56:301][218]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.29.56:301][218]GameFlow: ArchiveWidgetContextComponent::Leave [2020.04.28-16.29.56:623][238]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultMid2][WindowStandard_C_8] [2020.04.28-16.29.56:623][238]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.56:623][238]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid2][WindowStandard_C_8] [2020.04.28-16.29.56:623][238]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.56:623][238]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.04.28-16.29.56:624][238]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.29.56:624][238]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.29.56:624][238]Interaction: Verbose: [VaultMid2][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.29.56:624][238]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.29.56:624][238]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.29.56:624][238]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultMid2][WindowStandard_C_8] [2020.04.28-16.29.56:624][238]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.56:624][238]Interaction: Verbose: [VaultMid2][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.29.56:624][238]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.56:624][238]Interaction: Verbose: [VaultMid2][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.29.56:624][238]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.56:691][242]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.29.56:826][250]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.29.56:826][250]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:HudScreen , layerIndex:0 ) [2020.04.28-16.29.56:828][250]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.28-16.29.56:847][250]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.28-16.29.56:847][250]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.28-16.29.56:853][250]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.29.56:853][250]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.29.56:853][250]LogContextSystem: Enter Action SpectateMenuContextComponent of GameFlowContextGroup (0) [2020.04.28-16.29.56:853][250]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.28-16.29.56:854][250]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeInHud started [2020.04.28-16.29.56:854][250]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.28-16.29.56:854][250]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(HudScreen) [2020.04.28-16.29.56:854][250]LogContextSystem: Enter Action HudGeneratorIndicatorsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.29.56:854][250]LogContextSystem: Enter Action HudContextComponent of GameFlowContextGroup (0) [2020.04.28-16.29.56:854][250]LogContextSystem: Enter Action HudSurvivorSoundIndicatorsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.29.56:855][250]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.29.56:855][250]LogContextSystem: Enter Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.04.28-16.29.56:857][250]LogContextSystem: Enter Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.29.56:857][250]LogContextSystem: Enter Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.29.56:857][250]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.04.28-16.29.56:857][250]LogContextSystem: Enter Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.29.56:857][250]LogContextSystem: Enter Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.29.56:857][250]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 1 [2020.04.28-16.29.56:857][250]LogContextSystem: Enter Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.04.28-16.29.56:857][250]LogContextSystem: Enter Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.04.28-16.29.56:857][250]LogDataTable: Warning: UDataTable::FindRow : 'TunableValue' requested row 'SicknessThreshold1' not in DataTable '/Engine/Transient.DataTable_54'. [2020.04.28-16.29.56:857][250]LogContextSystem: Enter Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.04.28-16.29.56:857][250]LogContextSystem: Enter Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.29.56:859][251]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Open Legion. [2020.04.28-16.29.56:861][251]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.29.56:861][251]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.29.56:861][251]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.29.56:861][251]Interaction: Verbose: [VaultMid2][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.29.56:861][251]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.56:861][251]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.29.56:861][251]Interaction: Verbose: [VaultMid2][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.29.56:861][251]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.56:861][251]Interaction: Interaction time: 0.869565 [2020.04.28-16.29.56:861][251]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: WindowVaultMid AnimTag_Injured AnimTag_Female. [2020.04.28-16.29.56:862][251]LogSM: Error: Play Update Montage AM_F_WindowVaultMid Duration 0.869565 Timestamp 0.000000 [2020.04.28-16.29.56:862][251]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to True [2020.04.28-16.29.56:862][251]Interaction: Verbose: [VaultMid2][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.29.56:862][251]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.56:870][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=0 playerId:76561198169979255 playerName:IWatchAnime isLocalPlayer:false playerStatus:4 playerObsessionState:0 isBroken:false [2020.04.28-16.29.56:877][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=1 playerId:76561198931189256 playerName:Claudette is OP isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.04.28-16.29.56:922][254]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.28-16.29.56:927][254]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.28-16.29.56:936][255]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.29.57:356][279]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Hitting Legion. [2020.04.28-16.29.57:456][285]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_14_C_0 Target: BP_CamperFemale01_Character_C_1 [2020.04.28-16.29.57:457][285]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: BP_CamperFemale01_Character_C_1 [2020.04.28-16.29.57:457][285]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.04.28-16.29.57:457][285]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 13.125271 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.04.28-16.29.57:461][285]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_1 - IWatchAnime]: On [2020.04.28-16.29.57:505][287]Interaction: Player [BP_CamperFemale01_Character_C_1] is not in chase anymore. [2020.04.28-16.29.57:655][296]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Succeed Legion. [2020.04.28-16.29.57:655][296]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.04.28-16.29.57:657][296]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.29.57:657][296]Interaction: Verbose: [VaultMid2][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.29.57:657][296]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.57:657][296]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.29.57:657][296]Interaction: Verbose: [VaultMid2][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.29.57:657][296]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.57:657][296]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.29.57:657][296]Interaction: Verbose: [VaultMid2][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.29.57:657][296]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.57:657][296]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.29.57:657][296]Interaction: Verbose: [VaultMid2][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.29.57:657][296]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.29.57:657][296]Interaction: Verbose: [VaultMid2][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.29.57:657][296]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.29.57:657][296]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to False [2020.04.28-16.29.57:657][296]Interaction: Verbose: [VaultMid2][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.29.57:657][296]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.29.57:657][296]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [EndInteraction Called] - [VaultMid2][WindowStandard_C_8] [2020.04.28-16.29.57:657][296]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.29.57:657][296]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.29.57:878][309]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::OnShowHUDComplete called [2020.04.28-16.29.59:458][403]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_1 - IWatchAnime]: Off [2020.04.28-16.30.00:740][480]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.30.00:740][480]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.30.00:806][484]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SlasherVault2][WindowStandard_C_8] [2020.04.28-16.30.00:806][484]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.00:806][484]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SlasherVault2][WindowStandard_C_8] [2020.04.28-16.30.00:806][484]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.00:807][484]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.30.00:807][484]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.30.00:807][484]Interaction: Verbose: [SlasherVault2][WindowStandard_C_8] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.30.00:807][484]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.30.00:807][484]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.30.00:807][484]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SlasherVault2][WindowStandard_C_8] [2020.04.28-16.30.00:807][484]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.00:807][484]Interaction: Verbose: [SlasherVault2][WindowStandard_C_8] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.30.00:807][484]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.00:807][484]Interaction: Verbose: [SlasherVault2][WindowStandard_C_8] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.30.00:807][484]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.00:873][488]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.30.00:873][488]Interaction: Verbose: [SlasherVault2][WindowStandard_C_8] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.30.00:873][488]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.00:873][488]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.30.00:873][488]Interaction: Verbose: [SlasherVault2][WindowStandard_C_8] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.30.00:873][488]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.00:873][488]Interaction: Interaction time: 1.700000 [2020.04.28-16.30.00:874][488]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: WindowVault Legion. [2020.04.28-16.30.00:874][488]LogSM: Error: Play Update Montage AM_KK_WindowVault Duration 1.700000 Timestamp 0.000000 [2020.04.28-16.30.00:874][488]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.04.28-16.30.00:874][488]Interaction: Verbose: [SlasherVault2][WindowStandard_C_8] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.30.00:874][488]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.02:359][573]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.30.02:543][584]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.30.02:576][586]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.30.02:576][586]Interaction: Verbose: [SlasherVault2][WindowStandard_C_8] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.30.02:576][586]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.02:576][586]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.30.02:576][586]Interaction: Verbose: [SlasherVault2][WindowStandard_C_8] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.30.02:576][586]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.02:610][588]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.30.02:610][588]Interaction: Verbose: [SlasherVault2][WindowStandard_C_8] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.30.02:610][588]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.02:610][588]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.30.02:610][588]Interaction: Verbose: [SlasherVault2][WindowStandard_C_8] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.30.02:610][588]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.30.02:610][588]Interaction: Verbose: [SlasherVault2][WindowStandard_C_8] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.30.02:610][588]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.30.02:610][588]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.04.28-16.30.02:610][588]Interaction: Verbose: [SlasherVault2][WindowStandard_C_8] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.30.02:610][588]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.02:610][588]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [EndInteraction Called] - [SlasherVault2][WindowStandard_C_8] [2020.04.28-16.30.02:610][588]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.02:610][588]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.30.03:011][612]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_3] [2020.04.28-16.30.03:011][612]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.03:012][612]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.04.28-16.30.03:012][612]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.03:012][612]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.30.03:012][612]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.30.03:012][612]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.30.03:012][612]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.30.03:012][612]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.30.03:012][612]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.28-16.30.03:013][612]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.03:013][612]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.30.03:013][612]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.03:013][612]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: SurvivorPickup_In Legion. [2020.04.28-16.30.03:013][612]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: SurvivorPickup_In Legion AnimTag_Female AnimTag_Follower. [2020.04.28-16.30.03:013][612]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.30.03:013][612]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.03:013][612]Interaction: [BP_CamperFemale01_Character_C_1] SetGuidingPlayer [BP_Slasher_Character_14_C_0] [2020.04.28-16.30.03:046][614]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.30.03:407][636]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.30.03:407][636]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.30.03:407][636]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.03:407][636]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.30.03:407][636]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.30.03:407][636]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.03:407][636]Interaction: [BP_CamperFemale01_Character_C_1] SetGuidingPlayer [BP_Slasher_Character_14_C_0] [2020.04.28-16.30.03:407][636]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale01_Character_C_1. [2020.04.28-16.30.03:407][636]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.04.28-16.30.03:407][636]Interaction: [BP_CamperFemale01_Character_C_1] SetGuidedAction [VE_BeingPickedUp] [2020.04.28-16.30.03:407][636]Interaction: Interaction time: 2.700000 [2020.04.28-16.30.03:407][636]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: SurvivorPickup Legion AnimTag_Carry. [2020.04.28-16.30.03:407][636]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: SurvivorPickup Legion AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.04.28-16.30.03:407][636]LogSM: Error: Play Update Montage AM_KK_PickUP Duration 2.700000 Timestamp 0.000000 [2020.04.28-16.30.03:407][636]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.04.28-16.30.03:407][636]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.30.03:407][636]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.03:407][636]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.30.03:514][642]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.28-16.30.03:516][642]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.28-16.30.03:517][642]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.28-16.30.03:598][646]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.30.03:599][646]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.30.03:599][646]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.30.03:599][646]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.30.03:599][646]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.30.03:599][646]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.30.03:599][646]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.30.03:599][646]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.30.03:599][646]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.30.03:599][646]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.30.03:599][646]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.30.03:641][648]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_KK_PickUP [2020.04.28-16.30.04:039][671]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.30.04:039][671]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.30.04:761][714]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.28-16.30.04:767][714]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.28-16.30.05:488][756]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.709979236125946, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.04.28-16.30.05:488][756]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.04.28-16.30.05:489][756]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01837199926376343, xOffset=0, yOffset=0) [2020.04.28-16.30.05:522][758]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.034669816493988, xOffset=0, yOffset=0) [2020.04.28-16.30.05:522][758]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.05250745266675949, xOffset=0, yOffset=0) [2020.04.28-16.30.05:555][760]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06998936086893082, xOffset=0, yOffset=0) [2020.04.28-16.30.05:555][760]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.08727190643548965, xOffset=0, yOffset=0) [2020.04.28-16.30.05:588][762]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1055347174406052, xOffset=0, yOffset=0) [2020.04.28-16.30.05:588][762]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1220187172293663, xOffset=0, yOffset=0) [2020.04.28-16.30.05:622][764]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1396934390068054, xOffset=0, yOffset=0) [2020.04.28-16.30.05:655][766]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1568843424320221, xOffset=0, yOffset=0) [2020.04.28-16.30.05:655][766]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1741988807916641, xOffset=0, yOffset=0) [2020.04.28-16.30.05:689][768]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1919776052236557, xOffset=0, yOffset=0) [2020.04.28-16.30.05:689][768]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2093142420053482, xOffset=0, yOffset=0) [2020.04.28-16.30.05:722][770]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2272565960884094, xOffset=0, yOffset=0) [2020.04.28-16.30.05:722][770]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.24391932785511, xOffset=0, yOffset=0) [2020.04.28-16.30.05:755][772]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2614138722419739, xOffset=0, yOffset=0) [2020.04.28-16.30.05:788][774]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2786096930503845, xOffset=0, yOffset=0) [2020.04.28-16.30.05:789][774]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2959360480308533, xOffset=0, yOffset=0) [2020.04.28-16.30.05:822][776]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3134706914424896, xOffset=0, yOffset=0) [2020.04.28-16.30.05:822][776]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.33085685968399, xOffset=0, yOffset=0) [2020.04.28-16.30.05:856][778]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3482715785503387, xOffset=0, yOffset=0) [2020.04.28-16.30.05:856][778]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3656674027442932, xOffset=0, yOffset=0) [2020.04.28-16.30.05:889][780]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.383493572473526, xOffset=0, yOffset=0) [2020.04.28-16.30.05:922][782]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4003150165081024, xOffset=0, yOffset=0) [2020.04.28-16.30.05:923][782]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4175329208374023, xOffset=0, yOffset=0) [2020.04.28-16.30.05:956][784]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4348526597023, xOffset=0, yOffset=0) [2020.04.28-16.30.05:956][784]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4521506428718567, xOffset=0, yOffset=0) [2020.04.28-16.30.05:989][786]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4694283604621887, xOffset=0, yOffset=0) [2020.04.28-16.30.05:989][786]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.486665278673172, xOffset=0, yOffset=0) [2020.04.28-16.30.06:023][788]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5040820837020874, xOffset=0, yOffset=0) [2020.04.28-16.30.06:108][790]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5215510725975037, xOffset=0, yOffset=0) [2020.04.28-16.30.06:108][790]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.53889125585556, xOffset=0, yOffset=0) [2020.04.28-16.30.06:108][790]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5564185380935669, xOffset=0, yOffset=0) [2020.04.28-16.30.06:108][790]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5736545324325562, xOffset=0, yOffset=0) [2020.04.28-16.30.06:109][790]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.30.06:109][790]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.30.06:109][790]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.06:109][790]Interaction: [BP_CamperFemale01_Character_C_1] SetGuidedAction [VE_BeingCarried] [2020.04.28-16.30.06:109][790]LogAkAudio: Warning: [BP_Slasher_Character_14_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.28-16.30.06:109][790]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.30.06:109][790]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.30.06:109][790]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.06:109][790]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.30.06:109][790]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.30.06:109][790]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.06:109][790]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.30.06:109][790]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.30.06:109][790]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.30.06:109][790]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.30.06:109][790]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.30.06:109][790]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.04.28-16.30.06:109][790]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.30.06:109][790]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.06:110][790]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_3] [2020.04.28-16.30.06:110][790]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.06:110][790]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.30.06:125][791]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.59119427204132, xOffset=0, yOffset=0) [2020.04.28-16.30.06:126][791]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6089133620262146, xOffset=0, yOffset=0) [2020.04.28-16.30.06:159][793]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6262524724006653, xOffset=0, yOffset=0) [2020.04.28-16.30.06:191][795]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6435649394989014, xOffset=0, yOffset=0) [2020.04.28-16.30.06:191][795]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6609437465667725, xOffset=0, yOffset=0) [2020.04.28-16.30.06:191][795]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.28-16.30.06:191][795]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.06:225][797]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6781802177429199, xOffset=0, yOffset=0) [2020.04.28-16.30.06:226][797]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6956079602241516, xOffset=0, yOffset=0) [2020.04.28-16.30.06:226][797]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.28-16.30.06:226][797]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.06:227][797]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.30.06:227][797]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.30.06:227][797]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.30.06:227][797]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.30.06:227][797]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.30.06:227][797]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.28-16.30.06:227][797]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.06:227][797]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.30.06:227][797]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.06:227][797]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.30.06:227][797]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.06:259][799]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7128736972808838, xOffset=0, yOffset=0) [2020.04.28-16.30.06:259][799]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7301054000854492, xOffset=0, yOffset=0) [2020.04.28-16.30.06:292][801]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7480130195617676, xOffset=0, yOffset=0) [2020.04.28-16.30.06:292][801]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.CarryEscape Enabled?: Enabled [2020.04.28-16.30.06:293][801]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.30.06:293][801]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.30.06:293][801]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.06:293][801]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.30.06:293][801]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.30.06:293][801]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.06:294][801]Interaction: Interaction time: 16.000000 [2020.04.28-16.30.06:294][801]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: Wiggle Legion AnimTag_Carry AnimTag_Female. [2020.04.28-16.30.06:294][801]LogSM: Error: Play Update Montage AM_F_WI_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.04.28-16.30.06:294][801]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.30.06:294][801]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.06:326][803]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7647518515586853, xOffset=0, yOffset=0) [2020.04.28-16.30.06:327][803]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.28-16.30.08:041][905]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.30.08:057][906]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: Wiggle Legion AnimTag_Carry AnimTag_Female. [2020.04.28-16.30.08:175][913]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.30.09:809][ 11]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.30.09:824][ 12]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: Wiggle Legion AnimTag_Carry AnimTag_Female. [2020.04.28-16.30.09:958][ 20]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.30.11:172][ 93]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_10] [2020.04.28-16.30.11:172][ 93]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.11:174][ 93]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.30.11:174][ 93]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.30.11:174][ 93]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_10] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.30.11:174][ 93]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.30.11:174][ 93]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.30.11:174][ 93]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_10] [2020.04.28-16.30.11:174][ 93]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.11:174][ 93]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_10] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.30.11:174][ 93]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.11:174][ 93]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: HookSetup Legion AnimTag_Carry. [2020.04.28-16.30.11:174][ 93]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HookSetup Legion AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.04.28-16.30.11:174][ 93]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.30.11:174][ 93]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_10] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.30.11:174][ 93]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.11:174][ 93]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.30.11:174][ 93]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: Wiggle Legion AnimTag_Carry AnimTag_Female. [2020.04.28-16.30.11:174][ 93]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_WI_Wiggle [2020.04.28-16.30.11:208][ 95]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.30.11:208][ 95]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WI_Wiggle [2020.04.28-16.30.11:606][118]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.30.11:740][126]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.30.11:740][126]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.30.11:740][126]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.11:740][126]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.30.11:740][126]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.30.11:740][126]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.30.11:740][126]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.30.11:740][126]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.30.11:740][126]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.30.11:740][126]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.11:740][126]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.28-16.30.11:740][126]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.11:740][126]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.30.11:772][128]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_10] [2020.04.28-16.30.11:772][128]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.11:906][136]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_10.HookChargeable Enabled?: Enabled [2020.04.28-16.30.11:907][136]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.30.11:907][136]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_10] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.30.11:907][136]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.11:907][136]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.30.11:907][136]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_10] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.30.11:907][136]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.11:907][136]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HookCamper Legion AnimTag_Carry AnimTag_Female. [2020.04.28-16.30.11:907][136]Interaction: [BP_CamperFemale01_Character_C_1] SetGuidingPlayer [Null] [2020.04.28-16.30.11:907][136]Interaction: [BP_CamperFemale01_Character_C_1] SetGuidedAction [VE_BeingPutOnHook] [2020.04.28-16.30.11:907][136]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to True [2020.04.28-16.30.11:907][136]AnimLeader: BP_SmallMeatLocker_HillBilly_C_10 Requested to Play: HookCamper Legion AnimTag_Carry. [2020.04.28-16.30.11:907][136]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.28-16.30.11:907][136]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Legion AnimTag_Carry AnimTag_Follower [2020.04.28-16.30.11:907][136]Interaction: Interaction time: 1.500000 [2020.04.28-16.30.11:907][136]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: HookCamper Legion AnimTag_Carry. [2020.04.28-16.30.11:907][136]LogSM: Error: Play Update Montage AM_KK_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.04.28-16.30.11:907][136]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_10] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.30.11:907][136]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.11:908][136]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_KK_Hook_IN [2020.04.28-16.30.13:426][227]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_10.HookChargeable Enabled?: Disabled [2020.04.28-16.30.13:490][231]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_10] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.28-16.30.13:490][231]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.28-16.30.13:490][231]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_10] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.28-16.30.13:490][231]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.13:490][231]LogAkAudio: Warning: [BP_Slasher_Character_14_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.28-16.30.13:490][231]Interaction: [BP_CamperFemale01_Character_C_1] SetGuidedAction [VE_None] [2020.04.28-16.30.13:490][231]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to False [2020.04.28-16.30.13:493][231]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.CarryEscape Enabled?: Disabled [2020.04.28-16.30.13:522][233]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_14_C_0 Target: BP_CamperFemale01_Character_C_1 [2020.04.28-16.30.13:522][233]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale02_Character_C_0 - Claudette is OP, Originating Player: BP_Slasher_Character_14_C_0 - Solaire of Astora, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.04.28-16.30.13:523][233]LogSM: [BP_SmallMeatLocker_HillBilly_C_10][CLIENT SLAVE] [2020.04.28-16.30.13:523][233]LogSM: [BP_SmallMeatLocker_HillBilly_C_10][CLIENT SLAVE] [2020.04.28-16.30.13:524][233]LogSM: [BP_SmallMeatLocker_HillBilly_C_10][CLIENT SLAVE] [2020.04.28-16.30.13:524][233]AnimLeader: BP_SmallMeatLocker_HillBilly_C_10 Requested to Play: HookCamperOut. [2020.04.28-16.30.13:524][233]AnimLeader: BP_Entity_C_10 Requested to Play: HookCamperOut AnimTag_Follower. [2020.04.28-16.30.13:524][233]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.28-16.30.13:524][233]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.04.28-16.30.13:555][235]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_10.HookChargeable Enabled?: Enabled [2020.04.28-16.30.13:556][235]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.30.13:556][235]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_10] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.30.13:556][235]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.13:556][235]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.30.13:556][235]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_10] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.30.13:556][235]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.13:556][235]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.30.13:556][235]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_10] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.30.13:556][235]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.13:556][235]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.30.13:556][235]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_10] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.30.13:557][235]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.30.13:557][235]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_10] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.30.13:557][235]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.30.13:557][235]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_10] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.30.13:557][235]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.13:557][235]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_10] [2020.04.28-16.30.13:557][235]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.13:557][235]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.30.13:559][235]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_10.HookChargeable Enabled?: Disabled [2020.04.28-16.30.13:623][239]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.30.13:623][239]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.30.15:889][374]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage4][GeneratorStandard_C_5] [2020.04.28-16.30.15:889][374]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.15:889][374]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage4][GeneratorStandard_C_5] [2020.04.28-16.30.15:889][374]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.15:890][374]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.30.15:890][374]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.30.15:890][374]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.30.15:890][374]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.30.15:890][374]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.30.15:890][374]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage4][GeneratorStandard_C_5] [2020.04.28-16.30.15:890][374]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.15:890][374]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.30.15:890][374]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.15:890][374]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.30.15:890][374]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.15:890][374]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.30.15:990][380]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.30.16:022][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.04.28-16.30.16:023][382]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.30.16:023][382]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.30.16:023][382]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.16:023][382]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.30.16:023][382]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.30.16:023][382]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.16:023][382]Interaction: Interaction time: 2.000000 [2020.04.28-16.30.16:023][382]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: DamageGenerator Legion. [2020.04.28-16.30.16:023][382]LogSM: Error: Play Update Montage AM_KK_Damage_Generator Duration 2.000000 Timestamp 0.000000 [2020.04.28-16.30.16:023][382]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.30.16:023][382]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.16:077][385]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: TallyContext (UTallyScreen)(29) Transition: FOG_MENU_FROM_SPECTATE(72) [2020.04.28-16.30.16:092][386]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.30.16:093][386]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(HudScreen) [2020.04.28-16.30.16:094][386]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.30.16:094][386]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.30.16:094][386]LogContextSystem: Leave Action HudGeneratorIndicatorsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.30.16:094][386]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.30.16:094][386]LogContextSystem: Leave Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.04.28-16.30.16:096][386]LogContextSystem: Leave Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.30.16:096][386]LogContextSystem: Leave Action HudContextComponent of GameFlowContextGroup (0) [2020.04.28-16.30.16:096][386]LogContextSystem: Leave Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.30.16:096][386]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.04.28-16.30.16:096][386]LogContextSystem: Leave Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.30.16:096][386]LogContextSystem: Leave Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.30.16:096][386]LogContextSystem: Leave Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.04.28-16.30.16:096][386]LogContextSystem: Leave Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.04.28-16.30.16:096][386]LogContextSystem: Leave Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.04.28-16.30.16:096][386]LogContextSystem: Leave Action SpectateMenuContextComponent of GameFlowContextGroup (0) [2020.04.28-16.30.16:097][386]LogContextSystem: Leave Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.30.16:097][386]LogContextSystem: Leave Action HudSurvivorSoundIndicatorsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.30.16:097][386]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.30.16:097][386]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:TallyScreen , layerIndex:0 ) [2020.04.28-16.30.16:121][386]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.30.16:121][386]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.30.16:121][386]LogContextSystem: Enter Action NavigationFogRequesterContextComponent of GameFlowContextGroup (0) [2020.04.28-16.30.16:121][386]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: FogContext (UNavigationScreen)(4) Transition: NONE(0) [2020.04.28-16.30.16:121][386]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.30.16:121][386]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.04.28-16.30.16:122][386]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.30.16:122][386]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.04.28-16.30.16:122][386]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.30.16:122][386]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.30.16:122][386]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.28-16.30.16:122][386]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.28-16.30.16:174][386]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.28-16.30.16:174][386]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.28-16.30.16:174][386]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.30.16:174][386]GameFlow: ArchiveWidgetContextComponent::Enter [2020.04.28-16.30.16:175][386]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.28-16.30.16:175][386]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.28-16.30.16:175][386]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.04.28-16.30.16:175][386]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.04.28-16.30.16:175][386]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.04.28-16.30.16:176][386]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.28-16.30.16:177][386]LogContextSystem: Enter Action FogContextComponent of NavigationContextGroup (0) [2020.04.28-16.30.16:179][386]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.28-16.30.16:179][386]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.28-16.30.16:179][386]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.28-16.30.16:179][386]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.28-16.30.16:179][386]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.28-16.30.16:199][387]LogContextSystem: Enter Action TallyContextComponent of GameFlowContextGroup (0) [2020.04.28-16.30.16:199][387]GameFlow: TallyContextComponent::Enter [2020.04.28-16.30.16:232][387]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [32416] [2020.04.28-16.30.16:232][387]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/F5E0660601001001.profjce [2020.04.28-16.30.16:232][387]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.28-16.30.16:233][387]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.04.28-16.30.16:233][387]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.04.28-16.30.16:233][387]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.28-16.30.16:233][387]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.28-16.30.16:233][387]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(TallyScreen) [2020.04.28-16.30.16:252][388]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.30.16:252][388]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.30.16:252][388]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.30.16:252][388]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.30.16:252][388]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.30.16:252][388]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.30.16:252][388]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.30.16:252][388]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.30.16:252][388]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.30.16:252][388]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.30.16:252][388]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.30.16:252][388]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.28-16.30.16:252][388]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.28-16.30.16:476][402]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.04.28-16.30.16:476][402]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.04.28-16.30.16:572][408]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.04.28-16.30.16:622][411]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.28-16.30.16:739][418]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.04.28-16.30.16:740][418]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.04.28-16.30.16:740][418]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.04.28-16.30.16:781][420]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start long timer [2020.04.28-16.30.16:796][421]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.28-16.30.16:796][421]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.30.16:796][421]LogContextSystem: Enter Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.30.17:005][434]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.04.28-16.30.17:005][434]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.04.28-16.30.17:572][468]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale02_Character_C_0 - Claudette is OP, Originating Player: BP_Slasher_Character_14_C_0 - Solaire of Astora, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.30.17:791][481]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.30.18:042][496]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.04.28-16.30.18:057][497]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.30.18:140][502]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_DamageGeneratorWhileHooked Value: 1.000000 Instigator: BP_Slasher_Character_14_C_0 Target: [2020.04.28-16.30.18:140][502]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.04.28-16.30.18:140][502]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.04.28-16.30.18:141][502]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.30.18:141][502]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.28-16.30.18:141][502]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.28-16.30.18:141][502]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.28-16.30.18:141][502]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.18:141][502]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.30.18:141][502]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.18:141][502]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.30.18:141][502]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.30.18:141][502]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.18:141][502]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.30.18:141][502]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.30.18:141][502]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.18:141][502]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.30.18:141][502]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.30.18:141][502]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.30.18:141][502]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.30.18:141][502]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.30.18:141][502]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.30.18:141][502]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.18:141][502]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage4][GeneratorStandard_C_5] [2020.04.28-16.30.18:141][502]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.18:141][502]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.30.18:143][502]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.04.28-16.30.18:240][508]LogSM: [BP_SmallMeatLocker_HillBilly_C_10][CLIENT SLAVE] [2020.04.28-16.30.18:240][508]LogSM: [BP_SmallMeatLocker_HillBilly_C_10][CLIENT SLAVE] [2020.04.28-16.30.18:240][508]LogSM: [BP_SmallMeatLocker_HillBilly_C_10][CLIENT SLAVE] [2020.04.28-16.30.18:240][508]AnimLeader: BP_SmallMeatLocker_HillBilly_C_10 Requested to Play: HookIdle. [2020.04.28-16.30.18:240][508]AnimLeader: BP_Entity_C_10 Requested to Play: HookIdle AnimTag_Follower. [2020.04.28-16.30.18:240][508]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.04.28-16.30.18:272][510]LogSM: [BP_SmallMeatLocker_HillBilly_C_10][CLIENT SLAVE] [2020.04.28-16.30.18:272][510]LogSM: [BP_SmallMeatLocker_HillBilly_C_10][CLIENT SLAVE] [2020.04.28-16.30.18:272][510]AnimLeader: BP_SmallMeatLocker_HillBilly_C_10 Requested to Play: HookReactionIn. [2020.04.28-16.30.18:273][510]AnimLeader: BP_Entity_C_10 Requested to Play: HookReactionIn AnimTag_Follower. [2020.04.28-16.30.18:273][510]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HookReactionIn AnimTag_Female AnimTag_Follower. [2020.04.28-16.30.18:809][542]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.04.28-16.30.19:139][562]LogSM: [BP_SmallMeatLocker_HillBilly_C_10][CLIENT SLAVE] [2020.04.28-16.30.19:139][562]LogSM: [BP_SmallMeatLocker_HillBilly_C_10][CLIENT SLAVE] [2020.04.28-16.30.19:139][562]AnimLeader: BP_SmallMeatLocker_HillBilly_C_10 Requested to Play: HookReaction. [2020.04.28-16.30.19:139][562]AnimLeader: BP_Entity_C_10 Requested to Play: HookReaction AnimTag_Follower. [2020.04.28-16.30.19:139][562]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HookReaction AnimTag_Female AnimTag_Follower. [2020.04.28-16.30.19:639][592]LogSM: [BP_SmallMeatLocker_HillBilly_C_10][CLIENT SLAVE] [2020.04.28-16.30.19:639][592]LogSM: [BP_SmallMeatLocker_HillBilly_C_10][CLIENT SLAVE] [2020.04.28-16.30.19:639][592]AnimLeader: BP_SmallMeatLocker_HillBilly_C_10 Requested to Play: HookReactionOut. [2020.04.28-16.30.19:639][592]AnimLeader: BP_Entity_C_10 Requested to Play: HookReactionOut AnimTag_Follower. [2020.04.28-16.30.19:639][592]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HookReactionOut AnimTag_Female AnimTag_Follower. [2020.04.28-16.30.19:872][606]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_SmallMeatLocker_HillBilly_C_10] [2020.04.28-16.30.19:872][606]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.19:872][606]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_SmallMeatLocker_HillBilly_C_10] [2020.04.28-16.30.19:872][606]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.19:873][606]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.30.19:873][606]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.30.19:873][606]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_10] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.30.19:873][606]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.30.19:873][606]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.30.19:873][606]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_10] [2020.04.28-16.30.19:873][606]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.19:873][606]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_10] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.30.19:873][606]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.19:873][606]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_10] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.30.19:873][606]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.19:875][606]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.04.28-16.30.19:939][610]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.04.28-16.30.19:940][610]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.19:940][610]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.28-16.30.19:940][610]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.28-16.30.19:940][610]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.28-16.30.19:940][610]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.19:940][610]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.28-16.30.19:940][610]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.04.28-16.30.19:940][610]LogDBDGeneral: Warning: Scalars [2020.04.28-16.30.19:940][610]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.28-16.30.19:940][610]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.28-16.30.19:940][610]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.04.28-16.30.19:940][610]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.04.28-16.30.19:940][610]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.04.28-16.30.19:940][610]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.28-16.30.19:940][610]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.28-16.30.19:940][610]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.28-16.30.19:940][610]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.28-16.30.19:940][610]LogDBDGeneral: Warning: Textures [2020.04.28-16.30.19:940][610]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.04.28-16.30.19:940][610]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.28-16.30.19:940][610]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.28-16.30.19:940][610]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.28-16.30.19:940][610]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.28-16.30.19:940][610]LogDBDGeneral: Warning: Vectors [2020.04.28-16.30.19:940][610]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.28-16.30.19:940][610]LogDBDGeneral: Warning: Scalars [2020.04.28-16.30.19:940][610]LogDBDGeneral: Warning: Textures [2020.04.28-16.30.19:940][610]LogDBDGeneral: Warning: Vectors [2020.04.28-16.30.19:940][610]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.28-16.30.19:940][610]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.30.19:940][610]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.19:940][610]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.19:940][610]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.30.19:940][610]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.19:973][612]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.19:973][612]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.30.19:973][612]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.19:973][612]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.19:973][612]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.30.19:973][612]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.30.19:973][612]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.30.19:973][612]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.30.19:973][612]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.30.19:973][612]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.19:973][612]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.04.28-16.30.19:973][612]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.19:973][612]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.19:975][612]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.04.28-16.30.19:975][612]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.04.28-16.30.20:039][616]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.28-16.30.20:039][616]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.04.28-16.30.20:039][616]LogDBDGeneral: Warning: Scalars [2020.04.28-16.30.20:039][616]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.28-16.30.20:039][616]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.28-16.30.20:039][616]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.04.28-16.30.20:039][616]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.04.28-16.30.20:039][616]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.04.28-16.30.20:039][616]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.28-16.30.20:039][616]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.28-16.30.20:039][616]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.28-16.30.20:039][616]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.28-16.30.20:039][616]LogDBDGeneral: Warning: Textures [2020.04.28-16.30.20:039][616]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.04.28-16.30.20:039][616]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.28-16.30.20:039][616]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.28-16.30.20:039][616]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.28-16.30.20:039][616]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.28-16.30.20:039][616]LogDBDGeneral: Warning: Vectors [2020.04.28-16.30.20:039][616]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.28-16.30.20:039][616]LogDBDGeneral: Warning: Scalars [2020.04.28-16.30.20:039][616]LogDBDGeneral: Warning: Textures [2020.04.28-16.30.20:039][616]LogDBDGeneral: Warning: Vectors [2020.04.28-16.30.20:039][616]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.28-16.30.20:039][616]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.28-16.30.20:039][616]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.04.28-16.30.20:039][616]LogDBDGeneral: Warning: Scalars [2020.04.28-16.30.20:039][616]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.28-16.30.20:039][616]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.28-16.30.20:039][616]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.04.28-16.30.20:039][616]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.04.28-16.30.20:039][616]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.04.28-16.30.20:039][616]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.28-16.30.20:039][616]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.28-16.30.20:039][616]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.28-16.30.20:039][616]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.28-16.30.20:039][616]LogDBDGeneral: Warning: Textures [2020.04.28-16.30.20:039][616]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.04.28-16.30.20:039][616]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.28-16.30.20:039][616]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.28-16.30.20:039][616]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.28-16.30.20:039][616]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.28-16.30.20:039][616]LogDBDGeneral: Warning: Vectors [2020.04.28-16.30.20:040][616]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.28-16.30.20:040][616]LogDBDGeneral: Warning: Scalars [2020.04.28-16.30.20:040][616]LogDBDGeneral: Warning: Textures [2020.04.28-16.30.20:040][616]LogDBDGeneral: Warning: Vectors [2020.04.28-16.30.20:040][616]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.28-16.30.20:490][643]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.30.20:490][643]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_10] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.30.20:490][643]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.20:490][643]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.30.20:490][643]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_10] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.30.20:490][643]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.20:490][643]Interaction: Interaction time: 0.000000 [2020.04.28-16.30.20:491][643]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to True [2020.04.28-16.30.20:491][643]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_10] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.30.20:491][643]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.20:772][660]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 32.628662 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.28-16.30.21:074][678]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.30.21:074][678]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_10] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.30.21:074][678]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.21:074][678]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.30.21:074][678]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_10] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.30.21:074][678]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.21:074][678]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.30.21:074][678]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_10] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.30.21:074][678]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.21:074][678]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.30.21:074][678]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_10] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.30.21:074][678]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.30.21:074][678]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_10] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.30.21:074][678]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.30.21:074][678]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to False [2020.04.28-16.30.21:074][678]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_10] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.30.21:074][678]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.21:075][678]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_HillBilly_C_10] [2020.04.28-16.30.21:075][678]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.21:075][678]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.30.21:077][678]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.28-16.30.21:077][678]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.28-16.30.21:139][682]LogSM: [BP_SmallMeatLocker_HillBilly_C_10][CLIENT SLAVE] [2020.04.28-16.30.21:139][682]LogSM: [BP_SmallMeatLocker_HillBilly_C_10][CLIENT SLAVE] [2020.04.28-16.30.21:139][682]AnimLeader: BP_SmallMeatLocker_HillBilly_C_10 Requested to Play: HookStruggle. [2020.04.28-16.30.21:139][682]AnimLeader: BP_Entity_C_10 Requested to Play: HookStruggle AnimTag_Follower. [2020.04.28-16.30.21:139][682]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HookStruggle AnimTag_Female AnimTag_Follower. [2020.04.28-16.30.21:210][686]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.04.28-16.30.21:210][686]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: SpectateMenuContext (UHudScreen)(26) Transition: NONE(0) [2020.04.28-16.30.21:226][687]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.28-16.30.21:226][687]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.28-16.30.21:226][687]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.28-16.30.21:226][687]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.28-16.30.21:226][687]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.04.28-16.30.21:228][687]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.28-16.30.21:228][687]LogContextSystem: Leave Action FogContextComponent of NavigationContextGroup (0) [2020.04.28-16.30.21:228][687]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.28-16.30.21:228][687]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.28-16.30.21:228][687]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.28-16.30.21:228][687]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.28-16.30.21:228][687]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.28-16.30.21:228][687]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.30.21:228][687]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(TallyScreen) [2020.04.28-16.30.21:229][687]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.30.21:229][687]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.30.21:229][687]LogContextSystem: Leave Action TallyContextComponent of GameFlowContextGroup (0) [2020.04.28-16.30.21:229][687]GameFlow: TallyContextComponent::Leave [2020.04.28-16.30.21:229][687]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.28-16.30.21:229][687]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.04.28-16.30.21:230][687]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.28-16.30.21:230][687]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.30.21:230][687]LogContextSystem: Leave Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.30.21:230][687]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.30.21:230][687]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.04.28-16.30.21:231][687]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.30.21:231][687]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.04.28-16.30.21:231][687]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.30.21:231][687]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.30.21:231][687]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.30.21:231][687]GameFlow: ArchiveWidgetContextComponent::Leave [2020.04.28-16.30.21:607][710]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_10] [2020.04.28-16.30.21:607][710]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.21:656][713]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_10] [2020.04.28-16.30.21:656][713]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.21:657][713]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.30.21:658][713]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.30.21:658][713]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_10] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.30.21:658][713]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.30.21:658][713]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.30.21:658][713]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_10] [2020.04.28-16.30.21:658][713]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.21:658][713]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_10] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.30.21:658][713]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.21:658][713]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_10] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.30.21:658][713]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.21:760][719]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.30.21:760][719]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:HudScreen , layerIndex:0 ) [2020.04.28-16.30.21:762][719]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.28-16.30.21:777][719]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.28-16.30.21:777][719]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.28-16.30.21:785][719]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.30.21:785][719]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.30.21:785][719]LogContextSystem: Enter Action SpectateMenuContextComponent of GameFlowContextGroup (0) [2020.04.28-16.30.21:785][719]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.28-16.30.21:785][719]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeInHud started [2020.04.28-16.30.21:785][719]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.28-16.30.21:786][719]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(HudScreen) [2020.04.28-16.30.21:786][719]LogContextSystem: Enter Action HudGeneratorIndicatorsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.30.21:786][719]LogContextSystem: Enter Action HudContextComponent of GameFlowContextGroup (0) [2020.04.28-16.30.21:786][719]LogContextSystem: Enter Action HudSurvivorSoundIndicatorsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.30.21:786][719]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.30.21:786][719]LogContextSystem: Enter Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.04.28-16.30.21:788][719]LogContextSystem: Enter Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.30.21:788][719]LogContextSystem: Enter Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.30.21:788][719]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.04.28-16.30.21:788][719]LogContextSystem: Enter Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.30.21:788][719]LogContextSystem: Enter Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.30.21:788][719]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 0 [2020.04.28-16.30.21:789][719]LogContextSystem: Enter Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.04.28-16.30.21:789][719]LogContextSystem: Enter Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.04.28-16.30.21:789][719]LogDataTable: Warning: UDataTable::FindRow : 'TunableValue' requested row 'SicknessThreshold1' not in DataTable '/Engine/Transient.DataTable_54'. [2020.04.28-16.30.21:789][719]LogContextSystem: Enter Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.04.28-16.30.21:789][719]LogContextSystem: Enter Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.30.21:800][720]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=0 playerId:76561198169979255 playerName:IWatchAnime isLocalPlayer:false playerStatus:0 playerObsessionState:0 isBroken:false [2020.04.28-16.30.21:807][720]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=1 playerId:76561198931189256 playerName:Claudette is OP isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.04.28-16.30.21:848][723]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.30.21:848][723]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_10] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.30.21:848][723]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.21:848][723]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.30.21:848][723]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_10] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.30.21:848][723]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.21:848][723]Interaction: Interaction time: 0.000000 [2020.04.28-16.30.21:848][723]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_10] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.30.21:848][723]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.21:851][723]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.28-16.30.21:854][723]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.28-16.30.21:871][724]LogStreaming: Display: Flushing async loaders. [2020.04.28-16.30.21:873][724]LogStreaming: Flushing async loaders took 2ms. [2020.04.28-16.30.21:895][725]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.30.21:895][725]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_10] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.30.21:895][725]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.21:895][725]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.30.21:895][725]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_10] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.30.21:895][725]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.21:895][725]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.30.21:895][725]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_10] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.30.21:895][725]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.21:895][725]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.30.21:895][725]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_10] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.30.21:895][725]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.30.21:895][725]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_10] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.30.21:895][725]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.30.21:895][725]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_10] - [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.30.21:895][725]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.21:895][725]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - IWatchAnime][CLIENT SLAVE] - [EndInteraction Called] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_10] [2020.04.28-16.30.21:895][725]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.21:895][725]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.30.21:910][726]LogSM: [BP_SmallMeatLocker_HillBilly_C_10][CLIENT SLAVE] [2020.04.28-16.30.21:910][726]LogSM: [BP_SmallMeatLocker_HillBilly_C_10][CLIENT SLAVE] [2020.04.28-16.30.21:910][726]LogSM: [BP_SmallMeatLocker_HillBilly_C_10][CLIENT SLAVE] [2020.04.28-16.30.21:910][726]LogSM: [BP_SmallMeatLocker_HillBilly_C_10][CLIENT SLAVE] [2020.04.28-16.30.21:910][726]AnimLeader: BP_SmallMeatLocker_HillBilly_C_10 Requested to Play: HookSacrificeIn. [2020.04.28-16.30.21:910][726]AnimLeader: BP_Entity_C_10 Requested to Play: HookSacrificeIn AnimTag_Follower. [2020.04.28-16.30.21:910][726]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HookSacrificeIn AnimTag_Female AnimTag_Follower. [2020.04.28-16.30.21:910][726]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.28-16.30.22:811][779]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::OnShowHUDComplete called [2020.04.28-16.30.22:828][781]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.30.22:828][781]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.30.22:828][781]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.30.22:828][781]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.30.22:828][781]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.30.22:828][781]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.30.22:828][781]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.30.22:828][781]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.30.22:828][781]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.30.22:828][781]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.30.22:828][781]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.30.23:144][799]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: TallyContext (UTallyScreen)(29) Transition: FOG_MENU_FROM_SPECTATE(72) [2020.04.28-16.30.23:160][800]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.30.23:160][800]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(HudScreen) [2020.04.28-16.30.23:161][800]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.30.23:162][800]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.30.23:162][800]LogContextSystem: Leave Action HudGeneratorIndicatorsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.30.23:162][800]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.30.23:162][800]LogContextSystem: Leave Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.04.28-16.30.23:163][800]LogContextSystem: Leave Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.30.23:163][800]LogContextSystem: Leave Action HudContextComponent of GameFlowContextGroup (0) [2020.04.28-16.30.23:163][800]LogContextSystem: Leave Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.30.23:163][800]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.04.28-16.30.23:163][800]LogContextSystem: Leave Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.30.23:163][800]LogContextSystem: Leave Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.30.23:163][800]LogContextSystem: Leave Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.04.28-16.30.23:163][800]LogContextSystem: Leave Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.04.28-16.30.23:163][800]LogContextSystem: Leave Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.04.28-16.30.23:163][800]LogContextSystem: Leave Action SpectateMenuContextComponent of GameFlowContextGroup (0) [2020.04.28-16.30.23:164][800]LogContextSystem: Leave Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.30.23:164][800]LogContextSystem: Leave Action HudSurvivorSoundIndicatorsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.30.23:164][800]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.30.23:164][800]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:TallyScreen , layerIndex:0 ) [2020.04.28-16.30.23:189][800]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.30.23:189][800]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.30.23:189][800]LogContextSystem: Enter Action NavigationFogRequesterContextComponent of GameFlowContextGroup (0) [2020.04.28-16.30.23:189][800]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: FogContext (UNavigationScreen)(4) Transition: NONE(0) [2020.04.28-16.30.23:189][800]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.30.23:189][800]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.04.28-16.30.23:189][800]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.30.23:189][800]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.04.28-16.30.23:189][800]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.30.23:189][800]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.30.23:189][800]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.28-16.30.23:189][800]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.28-16.30.23:248][800]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.28-16.30.23:248][800]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.28-16.30.23:248][800]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.30.23:248][800]GameFlow: ArchiveWidgetContextComponent::Enter [2020.04.28-16.30.23:249][800]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.28-16.30.23:249][800]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.28-16.30.23:249][800]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.04.28-16.30.23:249][800]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.04.28-16.30.23:249][800]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.04.28-16.30.23:251][800]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.28-16.30.23:251][800]LogContextSystem: Enter Action FogContextComponent of NavigationContextGroup (0) [2020.04.28-16.30.23:254][800]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.28-16.30.23:254][800]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.28-16.30.23:254][800]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.28-16.30.23:254][800]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.28-16.30.23:254][800]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.28-16.30.23:272][801]LogContextSystem: Enter Action TallyContextComponent of GameFlowContextGroup (0) [2020.04.28-16.30.23:272][801]GameFlow: TallyContextComponent::Enter [2020.04.28-16.30.23:302][801]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [32416] [2020.04.28-16.30.23:302][801]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/F5E0660601001001.profjce [2020.04.28-16.30.23:302][801]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.28-16.30.23:303][801]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.04.28-16.30.23:303][801]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.04.28-16.30.23:303][801]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.28-16.30.23:303][801]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.28-16.30.23:303][801]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(TallyScreen) [2020.04.28-16.30.23:321][802]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.30.23:321][802]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.30.23:321][802]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.30.23:321][802]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.30.23:321][802]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.30.23:321][802]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.30.23:321][802]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.30.23:321][802]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.30.23:321][802]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.30.23:321][802]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.30.23:321][802]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.30.23:321][802]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.28-16.30.23:321][802]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.28-16.30.23:538][816]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.04.28-16.30.23:539][816]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.04.28-16.30.23:539][816]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.04.28-16.30.23:821][833]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.04.28-16.30.23:821][833]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.04.28-16.30.23:822][833]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.04.28-16.30.23:826][833]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.28-16.30.23:826][833]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.30.23:826][833]LogContextSystem: Enter Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.30.23:877][836]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start long timer [2020.04.28-16.30.24:055][847]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.28-16.30.24:188][855]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.04.28-16.30.24:188][855]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.04.28-16.30.25:143][912]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.04.28-16.30.25:143][912]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: SpectateMenuContext (UHudScreen)(26) Transition: NONE(0) [2020.04.28-16.30.25:159][913]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.28-16.30.25:159][913]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.28-16.30.25:160][913]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.28-16.30.25:160][913]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.28-16.30.25:160][913]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.04.28-16.30.25:162][913]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.28-16.30.25:162][913]LogContextSystem: Leave Action FogContextComponent of NavigationContextGroup (0) [2020.04.28-16.30.25:162][913]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.28-16.30.25:162][913]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.28-16.30.25:162][913]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.28-16.30.25:162][913]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.28-16.30.25:162][913]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.28-16.30.25:162][913]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.30.25:162][913]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(TallyScreen) [2020.04.28-16.30.25:163][913]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.30.25:163][913]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.30.25:163][913]LogContextSystem: Leave Action TallyContextComponent of GameFlowContextGroup (0) [2020.04.28-16.30.25:163][913]GameFlow: TallyContextComponent::Leave [2020.04.28-16.30.25:163][913]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.28-16.30.25:163][913]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.04.28-16.30.25:164][913]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.28-16.30.25:164][913]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.30.25:164][913]LogContextSystem: Leave Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.30.25:164][913]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.30.25:164][913]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.04.28-16.30.25:164][913]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.30.25:164][913]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.04.28-16.30.25:165][913]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.30.25:165][913]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.30.25:165][913]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.30.25:165][913]GameFlow: ArchiveWidgetContextComponent::Leave [2020.04.28-16.30.25:690][945]LogSM: [BP_SmallMeatLocker_HillBilly_C_10][CLIENT SLAVE] [2020.04.28-16.30.25:690][945]LogSM: [BP_SmallMeatLocker_HillBilly_C_10][CLIENT SLAVE] [2020.04.28-16.30.25:690][945]AnimLeader: BP_SmallMeatLocker_HillBilly_C_10 Requested to Play: HookSacrificeOut. [2020.04.28-16.30.25:690][945]AnimLeader: BP_Entity_C_10 Requested to Play: HookSacrificeOut AnimTag_Follower. [2020.04.28-16.30.25:690][945]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HookSacrificeOut AnimTag_Female AnimTag_Follower. [2020.04.28-16.30.25:693][945]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.30.25:694][945]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:HudScreen , layerIndex:0 ) [2020.04.28-16.30.25:695][945]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.28-16.30.25:703][945]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.28-16.30.25:703][945]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.28-16.30.25:710][945]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.30.25:710][945]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.30.25:710][945]LogContextSystem: Enter Action SpectateMenuContextComponent of GameFlowContextGroup (0) [2020.04.28-16.30.25:710][945]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.28-16.30.25:710][945]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeInHud started [2020.04.28-16.30.25:710][945]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.28-16.30.25:711][945]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(HudScreen) [2020.04.28-16.30.25:711][945]LogContextSystem: Enter Action HudGeneratorIndicatorsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.30.25:711][945]LogContextSystem: Enter Action HudContextComponent of GameFlowContextGroup (0) [2020.04.28-16.30.25:711][945]LogContextSystem: Enter Action HudSurvivorSoundIndicatorsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.30.25:711][945]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.30.25:711][945]LogContextSystem: Enter Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.04.28-16.30.25:713][945]LogContextSystem: Enter Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.30.25:713][945]LogContextSystem: Enter Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.30.25:713][945]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.04.28-16.30.25:713][945]LogContextSystem: Enter Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.30.25:713][945]LogContextSystem: Enter Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.30.25:713][945]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 0 [2020.04.28-16.30.25:713][945]LogContextSystem: Enter Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.04.28-16.30.25:713][945]LogContextSystem: Enter Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.04.28-16.30.25:713][945]LogDataTable: Warning: UDataTable::FindRow : 'TunableValue' requested row 'SicknessThreshold1' not in DataTable '/Engine/Transient.DataTable_54'. [2020.04.28-16.30.25:713][945]LogContextSystem: Enter Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.04.28-16.30.25:713][945]LogContextSystem: Enter Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.30.25:726][946]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=0 playerId:76561198169979255 playerName:IWatchAnime isLocalPlayer:false playerStatus:0 playerObsessionState:0 isBroken:false [2020.04.28-16.30.25:731][946]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=1 playerId:76561198931189256 playerName:Claudette is OP isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.04.28-16.30.25:774][949]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.28-16.30.25:777][949]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.28-16.30.25:819][952]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.30.25:819][952]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.30.25:819][952]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.30.25:819][952]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.30.25:819][952]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.30.25:819][952]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.30.25:819][952]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.30.25:819][952]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.30.25:819][952]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.30.25:819][952]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.30.25:819][952]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.30.26:741][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::OnShowHUDComplete called [2020.04.28-16.30.26:933][ 16]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.30.27:272][ 37]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.30.27:272][ 37]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.30.27:276][ 37]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.04.28-16.30.27:431][ 46]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.30.28:272][ 97]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.30.28:272][ 97]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.30.28:525][112]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 91 [2020.04.28-16.30.29:239][155]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.30.29:239][155]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.30.29:239][155]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.30.29:239][155]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.28-16.30.29:325][160]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.28-16.30.31:225][273]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.30.31:255][275]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.30.31:255][275]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.30.31:625][297]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.30.32:255][334]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.30.32:255][334]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.30.32:629][356]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.30.33:256][393]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.30.33:256][393]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.30.33:726][421]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.30.34:258][447]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.30.34:258][447]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.30.34:726][473]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 146 [2020.04.28-16.30.34:726][473]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 110 [2020.04.28-16.30.35:289][504]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.30.35:289][504]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.30.35:289][504]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.30.35:289][504]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.30.35:727][520]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.30.36:034][537]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.717518 Instigator: BP_Slasher_Character_14_C_0 Target: [2020.04.28-16.30.36:035][537]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.04.28-16.30.36:035][537]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DieSacrificed Value: 1.000000 Instigator: BP_Slasher_Character_14_C_0 Target: [2020.04.28-16.30.36:035][537]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificeSuccess Value: 1.000000 Instigator: BP_Slasher_Character_14_C_0 Target: BP_CamperFemale01_Character_C_1 [2020.04.28-16.30.36:036][537]LogSM: [BP_SmallMeatLocker_HillBilly_C_10][CLIENT SLAVE] [2020.04.28-16.30.36:036][537]LogSM: [BP_SmallMeatLocker_HillBilly_C_10][CLIENT SLAVE] [2020.04.28-16.30.36:036][537]LogSM: [BP_SmallMeatLocker_HillBilly_C_10][CLIENT SLAVE] [2020.04.28-16.30.36:036][537]LogSM: [BP_SmallMeatLocker_HillBilly_C_10][CLIENT SLAVE] [2020.04.28-16.30.36:039][537]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.30.36:039][537]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.30.36:039][537]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.30.36:039][537]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.30.36:039][537]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.30.36:039][537]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.30.36:039][537]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.30.36:102][541]GameFlow: OnDropped 1082.625000 [2020.04.28-16.30.36:103][541]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.04.28-16.30.36:157][541]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_3.BlindnessChargeableComponent Enabled?: Enabled [2020.04.28-16.30.36:157][541]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_3.CarryEscape Enabled?: Enabled [2020.04.28-16.30.36:157][541]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_3.HPSlot01 Enabled?: Enabled [2020.04.28-16.30.36:157][541]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_3.HPSlot02 Enabled?: Enabled [2020.04.28-16.30.36:157][541]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_3.MendChargeable Enabled?: Enabled [2020.04.28-16.30.36:157][541]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_3.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.28-16.30.36:158][541]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_3.StalkedCharge Enabled?: Enabled [2020.04.28-16.30.36:159][541]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.KillCharge Enabled?: Enabled [2020.04.28-16.30.36:159][541]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.SnapOutOfItCharge Enabled?: Enabled [2020.04.28-16.30.36:159][541]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.WakeUpCharge Enabled?: Enabled [2020.04.28-16.30.36:159][541]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.KillCharge Enabled?: Disabled [2020.04.28-16.30.36:159][541]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.SnapOutOfItCharge Enabled?: Disabled [2020.04.28-16.30.36:159][541]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.WakeUpCharge Enabled?: Disabled [2020.04.28-16.30.36:159][541]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_3][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_6] [2020.04.28-16.30.36:159][541]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.36:159][541]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_3][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_6] [2020.04.28-16.30.36:159][541]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.36:159][541]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_3][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_6] [2020.04.28-16.30.36:159][541]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.36:159][541]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_3][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_6] [2020.04.28-16.30.36:159][541]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.36:159][541]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_3][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_6] [2020.04.28-16.30.36:159][541]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.36:159][541]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_3][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_6] [2020.04.28-16.30.36:159][541]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.36:159][541]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_3][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_6] [2020.04.28-16.30.36:159][541]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.36:159][541]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_3][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_6] [2020.04.28-16.30.36:159][541]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.36:159][541]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_3][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_6] [2020.04.28-16.30.36:159][541]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.36:159][541]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_3][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_6] [2020.04.28-16.30.36:159][541]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.36:159][541]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_3][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_6] [2020.04.28-16.30.36:159][541]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.36:159][541]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_3][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_6] [2020.04.28-16.30.36:159][541]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.36:159][541]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_3][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_6] [2020.04.28-16.30.36:159][541]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.36:159][541]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_3][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_6] [2020.04.28-16.30.36:159][541]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.36:159][541]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_3][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_6] [2020.04.28-16.30.36:159][541]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.36:160][541]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_3.BlindnessChargeableComponent Enabled?: Disabled [2020.04.28-16.30.36:160][541]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_3.CarryEscape Enabled?: Disabled [2020.04.28-16.30.36:160][541]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_3.BlindnessChargeableComponent Enabled?: Disabled [2020.04.28-16.30.36:160][541]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale01_Character_C_3 [2020.04.28-16.30.36:160][541]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_3 [2020.04.28-16.30.36:160][541]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_3 [2020.04.28-16.30.36:160][541]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale01_Character_C_3 [2020.04.28-16.30.36:160][541]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_3.CarryEscape Enabled?: Disabled [2020.04.28-16.30.36:160][541]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_3.HPSlot01 Enabled?: Disabled [2020.04.28-16.30.36:160][541]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_3.HPSlot02 Enabled?: Disabled [2020.04.28-16.30.36:160][541]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_3.MendChargeable Enabled?: Disabled [2020.04.28-16.30.36:160][541]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_3.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.28-16.30.36:160][541]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_3.StalkedCharge Enabled?: Disabled [2020.04.28-16.30.36:161][541]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.28-16.30.36:161][541]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.28-16.30.36:161][541]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.28-16.30.36:161][541]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000032 seconds [2020.04.28-16.30.36:162][541]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.04.28-16.30.36:162][541]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_3, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.30.36:162][541]GameFlow: (BP_CamperFemale01_Character_C_3) - UpdateCustomization with item M_Head01 [2020.04.28-16.30.36:162][541]GameFlow: (CustomizedAudio) - Update Sound with item M_Head01 [2020.04.28-16.30.36:162][541]GameFlow: (BP_CamperFemale01_Character_C_3) - UpdateCustomization with item M_Torso02 [2020.04.28-16.30.36:164][541]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso02 [2020.04.28-16.30.36:164][541]GameFlow: (BP_CamperFemale01_Character_C_3) - UpdateCustomization with item M_Legs02 [2020.04.28-16.30.36:165][541]GameFlow: (CustomizedAudio) - Update Sound with item M_Legs02 [2020.04.28-16.30.36:169][541]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.30.36:169][541]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.30.36:169][541]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.04.28-16.30.36:169][541]Interaction: [BP_CamperFemale01_Character_C_1] SetGuidedAction [VE_None] [2020.04.28-16.30.36:169][541]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.28-16.30.36:170][541]LogSM: [BP_CamperFemale01_Character_C_3][SERVER SLAVE] [2020.04.28-16.30.36:278][548]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.30.36:278][548]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.30.36:278][548]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.30.36:278][548]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.28-16.30.36:732][572]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.28-16.30.36:732][572]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 127 [2020.04.28-16.30.37:239][603]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.30.37:239][603]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.30.37:239][603]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.30.37:239][603]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.28-16.30.37:325][608]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.28-16.30.44:271][ 23]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloseHatch][BP_Hatch01_C_0] [2020.04.28-16.30.44:271][ 23]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.44:271][ 23]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloseHatch][BP_Hatch01_C_0] [2020.04.28-16.30.44:271][ 23]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.44:273][ 23]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.30.44:273][ 23]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.30.44:273][ 23]Interaction: Verbose: [CloseHatch][BP_Hatch01_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.30.44:273][ 23]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.30.44:273][ 23]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.30.44:273][ 23]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloseHatch][BP_Hatch01_C_0] [2020.04.28-16.30.44:273][ 23]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.44:273][ 23]Interaction: Verbose: [CloseHatch][BP_Hatch01_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.30.44:273][ 23]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.44:273][ 23]Interaction: Verbose: [CloseHatch][BP_Hatch01_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.30.44:273][ 23]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.44:273][ 23]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.30.44:572][ 41]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.30.44:572][ 41]Interaction: Verbose: [CloseHatch][BP_Hatch01_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.30.44:572][ 41]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.44:572][ 41]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.30.44:572][ 41]Interaction: Verbose: [CloseHatch][BP_Hatch01_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.30.44:573][ 41]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.44:573][ 41]Interaction: Interaction time: 0.000000 [2020.04.28-16.30.44:573][ 41]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: SlasherCloseHatch Legion. [2020.04.28-16.30.44:573][ 41]AnimLeader: BP_Hatch01_C_0 Requested to Play: SlasherCloseHatch Legion AnimTag_Follower. [2020.04.28-16.30.44:573][ 41]LogSM: Error: Play Update Montage AM_KK_Close_Hatch Duration 0.000000 Timestamp 0.000000 [2020.04.28-16.30.44:573][ 41]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.04.28-16.30.44:573][ 41]Interaction: Verbose: [CloseHatch][BP_Hatch01_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.30.44:573][ 41]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.44:606][ 43]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.30.45:172][ 77]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_3 Requested to Play: EntityGeneratorBlock None. [2020.04.28-16.30.45:172][ 77]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_0 Requested to Play: EntityGeneratorBlock None. [2020.04.28-16.30.45:173][ 77]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_4 Requested to Play: EntityGeneratorBlock None. [2020.04.28-16.30.45:173][ 77]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_5 Requested to Play: EntityGeneratorBlock None. [2020.04.28-16.30.45:173][ 77]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_2 Requested to Play: EntityGeneratorBlock None. [2020.04.28-16.30.45:173][ 77]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_1 Requested to Play: EntityGeneratorBlock None. [2020.04.28-16.30.45:173][ 77]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_6 Requested to Play: EntityGeneratorBlock None. [2020.04.28-16.30.46:041][126]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.30.46:142][132]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.04.28-16.30.46:142][132]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.04.28-16.30.46:142][132]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.04.28-16.30.46:142][132]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.04.28-16.30.46:142][132]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.04.28-16.30.46:142][132]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.04.28-16.30.46:142][132]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.04.28-16.30.46:146][132]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.04.28-16.30.46:146][132]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.04.28-16.30.46:146][132]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.04.28-16.30.46:146][132]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.04.28-16.30.46:146][132]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.04.28-16.30.46:146][132]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.04.28-16.30.46:146][132]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.04.28-16.30.46:292][141]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.30.46:308][142]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.30.46:308][142]Interaction: Verbose: [CloseHatch][BP_Hatch01_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.30.46:308][142]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.46:308][142]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.30.46:308][142]Interaction: Verbose: [CloseHatch][BP_Hatch01_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.30.46:308][142]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.46:338][144]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.04.28-16.30.46:341][144]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.30.46:341][144]Interaction: Verbose: [CloseHatch][BP_Hatch01_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.30.46:341][144]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.46:341][144]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.30.46:341][144]Interaction: Verbose: [CloseHatch][BP_Hatch01_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.30.46:341][144]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.30.46:341][144]Interaction: Verbose: [CloseHatch][BP_Hatch01_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.30.46:341][144]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.30.46:341][144]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.04.28-16.30.46:341][144]Interaction: Verbose: [CloseHatch][BP_Hatch01_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.30.46:341][144]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.46:341][144]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [EndInteraction Called] - [CloseHatch][BP_Hatch01_C_0] [2020.04.28-16.30.46:341][144]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.46:341][144]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.30.51:405][447]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_1] [2020.04.28-16.30.51:405][447]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.51:405][447]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_1] [2020.04.28-16.30.51:405][447]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.51:406][447]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.51:406][447]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.51:406][447]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.30.51:406][447]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.30.51:406][447]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.51:406][447]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_1] [2020.04.28-16.30.51:406][447]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.30.51:406][447]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.30.51:406][447]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.51:406][447]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Female. [2020.04.28-16.30.51:406][447]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.30.51:406][447]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.51:439][449]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.30.51:739][467]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.28-16.30.51:806][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.04.28-16.30.51:806][471]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.51:807][471]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.30.51:807][471]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.51:807][471]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.30.51:807][471]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.30.51:807][471]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.51:807][471]Interaction: Interaction time: 14.000000 [2020.04.28-16.30.51:807][471]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Female. [2020.04.28-16.30.51:807][471]LogSM: Error: Play Update Montage AM_CF_CleanseTotem Duration 14.000000 Timestamp 0.000000 [2020.04.28-16.30.51:807][471]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.30.51:807][471]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.30.51:807][471]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CF_CleanseTotem [2020.04.28-16.30.51:873][475]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.30.52:043][485]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: TallyContext (UTallyScreen)(29) Transition: FOG_MENU_FROM_SPECTATE(72) [2020.04.28-16.30.52:059][486]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.30.52:059][486]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(HudScreen) [2020.04.28-16.30.52:061][486]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.30.52:061][486]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.30.52:061][486]LogContextSystem: Leave Action HudGeneratorIndicatorsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.30.52:061][486]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.30.52:061][486]LogContextSystem: Leave Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.04.28-16.30.52:062][486]LogContextSystem: Leave Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.30.52:062][486]LogContextSystem: Leave Action HudContextComponent of GameFlowContextGroup (0) [2020.04.28-16.30.52:062][486]LogContextSystem: Leave Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.30.52:063][486]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.04.28-16.30.52:063][486]LogContextSystem: Leave Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.30.52:063][486]LogContextSystem: Leave Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.30.52:063][486]LogContextSystem: Leave Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.04.28-16.30.52:063][486]LogContextSystem: Leave Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.04.28-16.30.52:063][486]LogContextSystem: Leave Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.04.28-16.30.52:063][486]LogContextSystem: Leave Action SpectateMenuContextComponent of GameFlowContextGroup (0) [2020.04.28-16.30.52:063][486]LogContextSystem: Leave Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.30.52:063][486]LogContextSystem: Leave Action HudSurvivorSoundIndicatorsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.30.52:063][486]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.30.52:063][486]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:TallyScreen , layerIndex:0 ) [2020.04.28-16.30.52:086][486]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.30.52:086][486]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.30.52:086][486]LogContextSystem: Enter Action NavigationFogRequesterContextComponent of GameFlowContextGroup (0) [2020.04.28-16.30.52:086][486]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: FogContext (UNavigationScreen)(4) Transition: NONE(0) [2020.04.28-16.30.52:086][486]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.30.52:086][486]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.04.28-16.30.52:086][486]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.30.52:086][486]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.04.28-16.30.52:087][486]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.30.52:087][486]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.30.52:087][486]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.28-16.30.52:087][486]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.28-16.30.52:133][486]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.28-16.30.52:133][486]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.28-16.30.52:133][486]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.30.52:133][486]GameFlow: ArchiveWidgetContextComponent::Enter [2020.04.28-16.30.52:134][486]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.28-16.30.52:134][486]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.28-16.30.52:134][486]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.04.28-16.30.52:134][486]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.04.28-16.30.52:134][486]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.04.28-16.30.52:136][486]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.28-16.30.52:136][486]LogContextSystem: Enter Action FogContextComponent of NavigationContextGroup (0) [2020.04.28-16.30.52:138][486]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.28-16.30.52:138][486]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.28-16.30.52:138][486]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.28-16.30.52:139][486]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.28-16.30.52:139][486]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.28-16.30.52:145][487]LogContextSystem: Enter Action TallyContextComponent of GameFlowContextGroup (0) [2020.04.28-16.30.52:145][487]GameFlow: TallyContextComponent::Enter [2020.04.28-16.30.52:178][487]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [32416] [2020.04.28-16.30.52:178][487]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/F5E0660601001001.profjce [2020.04.28-16.30.52:178][487]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.28-16.30.52:179][487]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.04.28-16.30.52:179][487]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.04.28-16.30.52:179][487]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.28-16.30.52:179][487]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.28-16.30.52:179][487]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(TallyScreen) [2020.04.28-16.30.52:208][488]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.30.52:208][488]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.30.52:208][488]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.30.52:208][488]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.30.52:208][488]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.30.52:208][488]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.30.52:208][488]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.30.52:208][488]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.30.52:208][488]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.30.52:208][488]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.30.52:208][488]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.30.52:208][488]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.28-16.30.52:208][488]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.28-16.30.52:445][503]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.04.28-16.30.52:445][503]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.04.28-16.30.52:445][503]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.04.28-16.30.52:709][519]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.04.28-16.30.52:710][519]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.04.28-16.30.52:710][519]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.04.28-16.30.52:719][519]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.28-16.30.52:719][519]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.30.52:719][519]LogContextSystem: Enter Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.30.52:736][520]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start long timer [2020.04.28-16.30.52:784][523]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.04.28-16.30.52:979][534]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.04.28-16.30.52:979][534]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.04.28-16.30.53:189][546]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.28-16.30.54:743][639]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.04.28-16.31.05:824][299]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.04.28-16.31.05:889][303]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.31.05:889][303]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.28-16.31.05:889][303]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.28-16.31.05:889][303]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.28-16.31.05:889][303]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.05:889][303]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.31.05:889][303]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.05:889][303]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.31.05:889][303]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.31.05:889][303]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.05:893][303]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.28-16.31.05:893][303]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.28-16.31.05:921][305]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.04.28-16.31.05:922][305]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.31.05:922][305]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.31.05:922][305]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.05:922][305]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.31.05:922][305]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.31.05:922][305]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.31.05:922][305]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.31.05:922][305]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.31.05:922][305]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.31.05:922][305]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.05:922][305]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_1] [2020.04.28-16.31.05:922][305]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.05:922][305]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.31.05:925][305]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.04.28-16.31.25:337][465]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [StartFrenzy][FrenzyItem_C_0] [2020.04.28-16.31.25:337][465]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.25:337][465]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [StartFrenzy][FrenzyItem_C_0] [2020.04.28-16.31.25:337][465]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.25:338][465]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.31.25:339][465]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.31.25:339][465]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.31.25:339][465]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.31.25:339][465]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.31.25:339][465]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [RequestAndBeginInteraction] - [StartFrenzy][FrenzyItem_C_0] [2020.04.28-16.31.25:339][465]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.25:339][465]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.31.25:339][465]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.25:339][465]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.31.25:339][465]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.25:438][471]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Frenzy_ModifyFOV, Status Owner: BP_Slasher_Character_14_C_0 - Solaire of Astora, Originating Player: BP_Slasher_Character_14_C_0 - Solaire of Astora, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.31.25:439][471]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.31.25:439][471]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.31.25:439][471]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.25:439][471]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.31.25:439][471]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.31.25:439][471]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.25:439][471]Interaction: Interaction time: 0.000000 [2020.04.28-16.31.25:439][471]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.04.28-16.31.25:439][471]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.31.25:439][471]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.31.25:439][471]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.25:439][471]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.31.25:439][471]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.31.25:439][471]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.25:539][477]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.31.25:539][477]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.31.25:539][477]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.25:539][477]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.31.25:539][477]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.31.25:539][477]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.31.25:539][477]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.31.25:539][477]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.31.25:539][477]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.04.28-16.31.25:539][477]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.31.25:539][477]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.25:539][477]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [EndInteraction Called] - [StartFrenzy][FrenzyItem_C_0] [2020.04.28-16.31.25:539][477]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.25:539][477]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.31.30:754][787]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [EndFrenzy][FrenzyItem_C_0] [2020.04.28-16.31.30:754][787]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.30:754][787]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EndFrenzy][FrenzyItem_C_0] [2020.04.28-16.31.30:754][787]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.30:755][787]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.31.30:755][787]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.31.30:755][787]Interaction: Verbose: [EndFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.31.30:755][787]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.31.30:755][787]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.31.30:755][787]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [RequestAndBeginInteraction] - [EndFrenzy][FrenzyItem_C_0] [2020.04.28-16.31.30:755][787]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.30:755][787]Interaction: Verbose: [EndFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.31.30:755][787]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.30:755][787]Interaction: Verbose: [EndFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.31.30:755][787]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.30:855][793]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.31.30:855][793]Interaction: Verbose: [EndFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.31.30:855][793]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.30:855][793]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.31.30:855][793]Interaction: Verbose: [EndFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.31.30:855][793]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.30:855][793]Interaction: Interaction time: 0.000000 [2020.04.28-16.31.30:855][793]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.04.28-16.31.30:855][793]Interaction: Verbose: [EndFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.31.30:855][793]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.30:892][795]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [FrenzyCooldown][FrenzyItem_C_0] [2020.04.28-16.31.30:892][795]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.30:893][795]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.31.30:893][795]Interaction: Verbose: [EndFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.31.30:893][795]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.30:893][795]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.31.30:893][795]Interaction: Verbose: [EndFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.31.30:893][795]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.30:957][799]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [FrenzyCooldown][FrenzyItem_C_0] [2020.04.28-16.31.30:957][799]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.30:958][799]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.31.30:958][799]Interaction: Verbose: [EndFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.31.30:958][799]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.30:959][799]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.31.30:959][799]Interaction: Verbose: [EndFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.31.30:959][799]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.31.30:959][799]Interaction: Verbose: [EndFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.31.30:959][799]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.31.30:959][799]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.04.28-16.31.30:959][799]Interaction: Verbose: [EndFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.31.30:959][799]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.30:959][799]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [EndInteraction Called] - [EndFrenzy][FrenzyItem_C_0] [2020.04.28-16.31.30:959][799]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.30:959][799]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.31.30:959][799]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.31.30:959][799]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.31.30:959][799]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.31.30:959][799]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.31.30:959][799]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.31.30:959][799]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [RequestAndBeginInteraction] - [FrenzyCooldown][FrenzyItem_C_0] [2020.04.28-16.31.30:959][799]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.30:959][799]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.31.30:959][799]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.30:959][799]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.31.30:959][799]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.31:056][805]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.31.31:056][805]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.31.31:056][805]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.31:056][805]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.31.31:056][805]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.31.31:057][805]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.31:057][805]Interaction: Interaction time: 0.000000 [2020.04.28-16.31.31:057][805]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: FrenzyCooldown Legion. [2020.04.28-16.31.31:057][805]LogSM: Error: Play Update Montage AM_KK_Idle_Power_CoolDown Duration 0.000000 Timestamp 0.000000 [2020.04.28-16.31.31:057][805]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.31.31:057][805]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.31:060][805]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.28-16.31.31:060][805]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.28-16.31.31:088][807]LogDBDGeneral: StatusEffect::EndPlay - Id: Frenzy_ModifyFOV, Status Owner: BP_Slasher_Character_14_C_0 - Solaire of Astora, Originating Player: BP_Slasher_Character_14_C_0 - Solaire of Astora, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.31.32:229][874]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.28-16.31.32:731][904]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.31.33:271][936]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.31.33:271][936]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.31.33:824][969]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 29 [2020.04.28-16.31.34:272][995]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.31.34:272][995]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.31.34:272][995]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.31.34:272][995]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.28-16.31.34:325][998]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.28-16.31.35:073][ 43]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.31.35:073][ 43]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.31.35:073][ 43]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.35:073][ 43]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.31.35:073][ 43]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.31.35:073][ 43]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.35:073][ 43]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.31.35:073][ 43]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.31.35:073][ 43]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.35:073][ 43]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.31.35:073][ 43]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.31.35:073][ 43]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.31.35:073][ 43]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.31.35:073][ 43]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.31.35:073][ 43]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.31.35:073][ 43]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.31.35:073][ 43]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [EndInteraction Called] - [FrenzyCooldown][FrenzyItem_C_0] [2020.04.28-16.31.35:073][ 43]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.31.35:073][ 43]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.31.37:011][146]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 7.127714 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.28-16.31.37:014][146]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.28-16.31.37:015][146]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.28-16.31.37:443][170]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.04.28-16.31.37:443][170]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.28-16.31.37:704][186]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.28-16.31.37:704][186]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.28-16.31.53:083][ 97]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.04.28-16.31.53:083][ 97]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: SpectateMenuContext (UHudScreen)(26) Transition: NONE(0) [2020.04.28-16.31.53:098][ 98]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.28-16.31.53:098][ 98]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.28-16.31.53:098][ 98]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.28-16.31.53:098][ 98]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.28-16.31.53:098][ 98]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.04.28-16.31.53:100][ 98]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.28-16.31.53:100][ 98]LogContextSystem: Leave Action FogContextComponent of NavigationContextGroup (0) [2020.04.28-16.31.53:100][ 98]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.28-16.31.53:100][ 98]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.28-16.31.53:100][ 98]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.28-16.31.53:100][ 98]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.28-16.31.53:100][ 98]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.28-16.31.53:100][ 98]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.31.53:100][ 98]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(TallyScreen) [2020.04.28-16.31.53:101][ 98]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.31.53:101][ 98]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.31.53:101][ 98]LogContextSystem: Leave Action TallyContextComponent of GameFlowContextGroup (0) [2020.04.28-16.31.53:101][ 98]GameFlow: TallyContextComponent::Leave [2020.04.28-16.31.53:101][ 98]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.28-16.31.53:101][ 98]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.04.28-16.31.53:102][ 98]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.28-16.31.53:102][ 98]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.31.53:102][ 98]LogContextSystem: Leave Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.31.53:102][ 98]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.31.53:102][ 98]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.04.28-16.31.53:102][ 98]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.31.53:102][ 98]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.04.28-16.31.53:103][ 98]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.31.53:103][ 98]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.31.53:103][ 98]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.31.53:103][ 98]GameFlow: ArchiveWidgetContextComponent::Leave [2020.04.28-16.31.53:625][130]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.31.53:625][130]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:HudScreen , layerIndex:0 ) [2020.04.28-16.31.53:626][130]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.28-16.31.53:644][130]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.28-16.31.53:644][130]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.28-16.31.53:656][130]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.31.53:656][130]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.31.53:656][130]LogContextSystem: Enter Action SpectateMenuContextComponent of GameFlowContextGroup (0) [2020.04.28-16.31.53:656][130]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.28-16.31.53:656][130]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeInHud started [2020.04.28-16.31.53:656][130]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.28-16.31.53:657][130]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(HudScreen) [2020.04.28-16.31.53:657][130]LogContextSystem: Enter Action HudGeneratorIndicatorsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.31.53:657][130]LogContextSystem: Enter Action HudContextComponent of GameFlowContextGroup (0) [2020.04.28-16.31.53:657][130]LogContextSystem: Enter Action HudSurvivorSoundIndicatorsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.31.53:657][130]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.31.53:657][130]LogContextSystem: Enter Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.04.28-16.31.53:667][130]LogContextSystem: Enter Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.31.53:668][130]LogContextSystem: Enter Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.31.53:668][130]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.04.28-16.31.53:668][130]LogContextSystem: Enter Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.31.53:668][130]LogContextSystem: Enter Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.31.53:668][130]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 0 [2020.04.28-16.31.53:668][130]LogContextSystem: Enter Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.04.28-16.31.53:668][130]LogContextSystem: Enter Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.04.28-16.31.53:668][130]LogDataTable: Warning: UDataTable::FindRow : 'TunableValue' requested row 'SicknessThreshold1' not in DataTable '/Engine/Transient.DataTable_54'. [2020.04.28-16.31.53:668][130]LogContextSystem: Enter Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.04.28-16.31.53:668][130]LogContextSystem: Enter Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.31.53:684][131]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=0 playerId:76561198931189256 playerName:Claudette is OP isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.04.28-16.31.53:718][133]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.28-16.31.53:722][133]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.28-16.31.53:734][134]LogStreaming: Display: Flushing async loaders. [2020.04.28-16.31.53:736][134]LogStreaming: Flushing async loaders took 2ms. [2020.04.28-16.31.54:377][166]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.04.28-16.31.54:678][179]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::OnShowHUDComplete called [2020.04.28-16.32.11:153][117]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenEscape][BP_Escape01_C_1] [2020.04.28-16.32.11:153][117]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.11:153][117]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenEscape][BP_Escape01_C_1] [2020.04.28-16.32.11:153][117]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.11:155][117]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.11:155][117]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.11:155][117]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.32.11:155][117]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.32.11:155][117]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.11:155][117]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenEscape][BP_Escape01_C_1] [2020.04.28-16.32.11:155][117]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.11:155][117]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.32.11:155][117]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.11:155][117]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.32.11:155][117]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.11:155][117]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.32.11:287][125]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Enabled [2020.04.28-16.32.11:288][125]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.11:289][125]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.32.11:289][125]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.11:289][125]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.11:289][125]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.32.11:289][125]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.11:289][125]Interaction: Interaction time: 20.000000 [2020.04.28-16.32.11:289][125]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: EscapeOpen AnimTag_Female. [2020.04.28-16.32.11:289][125]LogSM: Error: Play Update Montage AM_F_UnlockExit Duration 20.000000 Timestamp 0.000000 [2020.04.28-16.32.11:289][125]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.32.11:289][125]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.11:321][127]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.32.16:673][426]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.16:673][426]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.32.16:673][426]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.16:673][426]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.16:673][426]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.32.16:673][426]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.16:676][426]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Disabled [2020.04.28-16.32.16:706][427]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.16:706][427]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.32.16:706][427]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.16:706][427]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.16:706][427]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.32.16:706][427]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.32.16:706][427]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.32.16:706][427]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.32.16:706][427]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.32.16:706][427]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.16:706][427]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [EndInteraction Called] - [OpenEscape][BP_Escape01_C_1] [2020.04.28-16.32.16:706][427]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.16:706][427]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.16:754][429]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [StartFrenzy][FrenzyItem_C_0] [2020.04.28-16.32.16:754][429]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.16:754][429]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [StartFrenzy][FrenzyItem_C_0] [2020.04.28-16.32.16:754][429]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.16:755][429]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.32.16:755][429]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.32.16:755][429]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.32.16:755][429]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.32.16:756][429]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.32.16:756][429]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [RequestAndBeginInteraction] - [StartFrenzy][FrenzyItem_C_0] [2020.04.28-16.32.16:756][429]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.16:756][429]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.32.16:756][429]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.16:756][429]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.32.16:756][429]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.16:970][437]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.04.28-16.32.17:054][441]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Frenzy_Open Legion. [2020.04.28-16.32.17:054][441]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Frenzy_ModifyFOV, Status Owner: BP_Slasher_Character_14_C_0 - Solaire of Astora, Originating Player: BP_Slasher_Character_14_C_0 - Solaire of Astora, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.32.17:055][441]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.32.17:055][441]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.32.17:055][441]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.17:055][441]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.32.17:055][441]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.32.17:055][441]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.17:055][441]Interaction: Interaction time: 0.000000 [2020.04.28-16.32.17:056][441]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.04.28-16.32.17:056][441]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.32.17:056][441]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.32.17:056][441]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.17:056][441]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.32.17:056][441]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.32.17:056][441]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.17:056][441]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.32.17:056][441]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.32.17:056][441]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.17:056][441]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.32.17:056][441]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.32.17:056][441]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.32.17:056][441]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.32.17:056][441]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.32.17:056][441]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.04.28-16.32.17:056][441]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.32.17:056][441]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.17:056][441]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [EndInteraction Called] - [StartFrenzy][FrenzyItem_C_0] [2020.04.28-16.32.17:056][441]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.17:056][441]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.32.17:056][441]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.32.17:056][441]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.32.17:238][450]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Frenzy_Hitting Legion. [2020.04.28-16.32.17:342][455]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_14_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.04.28-16.32.17:342][455]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.28-16.32.17:342][455]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HitHealthyToInjuredR AnimTag_Injured AnimTag_Female. [2020.04.28-16.32.17:343][455]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.28-16.32.17:343][455]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.MendChargeable Enabled?: Enabled [2020.04.28-16.32.17:346][455]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - Claudette is OP]: On [2020.04.28-16.32.17:353][455]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.MendChargeable Enabled?: Disabled [2020.04.28-16.32.17:353][455]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.28-16.32.17:540][463]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Frenzy_Succeed Legion. [2020.04.28-16.32.18:583][520]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.32.18:583][520]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.32.19:339][566]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - Claudette is OP]: Off [2020.04.28-16.32.21:524][686]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [EndFrenzy][FrenzyItem_C_0] [2020.04.28-16.32.21:524][686]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.21:524][686]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EndFrenzy][FrenzyItem_C_0] [2020.04.28-16.32.21:524][686]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.21:526][686]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.32.21:526][686]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.32.21:526][686]Interaction: Verbose: [EndFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.32.21:526][686]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.32.21:526][686]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.32.21:526][686]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [RequestAndBeginInteraction] - [EndFrenzy][FrenzyItem_C_0] [2020.04.28-16.32.21:526][686]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.21:526][686]Interaction: Verbose: [EndFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.32.21:526][686]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.21:526][686]Interaction: Verbose: [EndFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.32.21:526][686]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.21:624][692]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [FrenzyCooldown][FrenzyItem_C_0] [2020.04.28-16.32.21:624][692]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.21:626][692]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.32.21:626][692]Interaction: Verbose: [EndFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.32.21:626][692]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.21:626][692]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.32.21:626][692]Interaction: Verbose: [EndFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.32.21:626][692]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.21:626][692]Interaction: Interaction time: 0.000000 [2020.04.28-16.32.21:626][692]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.04.28-16.32.21:626][692]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.32.21:626][692]Interaction: Verbose: [EndFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.32.21:626][692]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.21:626][692]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.32.21:626][692]Interaction: Verbose: [EndFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.32.21:626][692]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.21:626][692]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.32.21:626][692]Interaction: Verbose: [EndFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.32.21:626][692]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.21:626][692]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.32.21:626][692]Interaction: Verbose: [EndFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.32.21:626][692]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.32.21:626][692]Interaction: Verbose: [EndFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.32.21:626][692]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.32.21:626][692]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.04.28-16.32.21:626][692]Interaction: Verbose: [EndFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.32.21:626][692]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.21:626][692]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [EndInteraction Called] - [EndFrenzy][FrenzyItem_C_0] [2020.04.28-16.32.21:626][692]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.21:626][692]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.32.21:657][694]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [FrenzyCooldown][FrenzyItem_C_0] [2020.04.28-16.32.21:658][694]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.21:659][694]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.32.21:659][694]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.32.21:659][694]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.32.21:659][694]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.32.21:659][694]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.32.21:659][694]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [RequestAndBeginInteraction] - [FrenzyCooldown][FrenzyItem_C_0] [2020.04.28-16.32.21:659][694]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.21:659][694]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.32.21:659][694]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.21:659][694]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.32.21:659][694]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.21:757][700]LogDBDGeneral: StatusEffect::EndPlay - Id: Frenzy_ModifyFOV, Status Owner: BP_Slasher_Character_14_C_0 - Solaire of Astora, Originating Player: BP_Slasher_Character_14_C_0 - Solaire of Astora, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.32.21:759][700]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.32.21:759][700]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.32.21:759][700]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.21:759][700]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.32.21:759][700]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.32.21:759][700]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.21:759][700]Interaction: Interaction time: 0.000000 [2020.04.28-16.32.21:759][700]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: FrenzyCooldown Legion. [2020.04.28-16.32.21:759][700]LogSM: Error: Play Update Montage AM_KK_Idle_Power_CoolDown Duration 0.000000 Timestamp 0.000000 [2020.04.28-16.32.21:759][700]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.32.21:759][700]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.25:788][939]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.32.25:788][939]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.32.25:788][939]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.25:788][939]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.32.25:788][939]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.32.25:788][939]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.25:855][943]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.32.25:855][943]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.32.25:855][943]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.25:855][943]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.32.25:855][943]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.32.25:855][943]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.32.25:855][943]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.32.25:855][943]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.32.25:855][943]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.32.25:855][943]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.25:855][943]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [EndInteraction Called] - [FrenzyCooldown][FrenzyItem_C_0] [2020.04.28-16.32.25:855][943]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.25:855][943]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.32.27:986][ 71]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.04.28-16.32.27:986][ 71]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.27:986][ 71]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.04.28-16.32.27:986][ 71]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.27:986][ 71]LogStreaming: Display: Flushing async loaders. [2020.04.28-16.32.27:998][ 71]LogStreaming: Flushing async loaders took 12ms. [2020.04.28-16.32.27:998][ 71]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Claudette is OP, Originating Player: BP_CamperFemale02_Character_C_0 - Claudette is OP, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: True, Remaining Lifetime: 40.000000, Lifetime Duration: 40.000000 [2020.04.28-16.32.27:998][ 71]LogStreaming: Flushing async loaders. [2020.04.28-16.32.28:004][ 71]LogStreaming: Flushing async loaders took 6ms. [2020.04.28-16.32.28:005][ 71]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadHardEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Claudette is OP, Originating Player: BP_CamperFemale02_Character_C_0 - Claudette is OP, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.32.28:006][ 71]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.28:006][ 71]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.28:006][ 71]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.32.28:006][ 71]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.32.28:006][ 71]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.28:006][ 71]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.04.28-16.32.28:006][ 71]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.28:006][ 71]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.32.28:006][ 71]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.28:006][ 71]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.32.28:006][ 71]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.28:054][ 73]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.28:054][ 73]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.32.28:054][ 73]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.28:054][ 73]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.28:054][ 73]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.32.28:054][ 73]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.28:054][ 73]Interaction: Interaction time: 0.500000 [2020.04.28-16.32.28:054][ 73]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.32.28:054][ 73]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.28:554][103]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.28:554][103]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.32.28:554][103]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.28:554][103]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.28:554][103]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.32.28:554][103]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.28:587][105]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.28:587][105]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.32.28:587][105]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.28:587][105]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.28:587][105]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.32.28:587][105]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.32.28:587][105]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.32.28:587][105]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.32.28:587][105]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.32.28:587][105]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.28:587][105]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [EndInteraction Called] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.04.28-16.32.28:587][105]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.28:588][105]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.28:653][109]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadHardEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Claudette is OP, Originating Player: BP_CamperFemale02_Character_C_0 - Claudette is OP, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.32.30:903][244]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_14] [2020.04.28-16.32.30:903][244]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.30:903][244]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_14] [2020.04.28-16.32.30:903][244]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.30:903][244]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.28-16.32.30:904][244]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.30:904][244]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.30:904][244]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_14] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.32.30:904][244]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.32.30:904][244]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.30:904][244]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_14] [2020.04.28-16.32.30:904][244]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.30:904][244]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_14] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.32.30:904][244]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.30:904][244]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_14] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.32.30:904][244]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.30:970][248]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.32.31:438][276]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.31:438][276]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_14] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.32.31:438][276]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.31:438][276]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.31:438][276]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_14] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.32.31:438][276]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.31:438][276]Interaction: Interaction time: 0.700000 [2020.04.28-16.32.31:438][276]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Female. [2020.04.28-16.32.31:438][276]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.04.28-16.32.31:438][276]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.04.28-16.32.31:438][276]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_14] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.32.31:438][276]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.31:455][277]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.32.31:675][290]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: TallyContext (UTallyScreen)(29) Transition: FOG_MENU_FROM_SPECTATE(72) [2020.04.28-16.32.31:691][291]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.32.31:691][291]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(HudScreen) [2020.04.28-16.32.31:693][291]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.32.31:693][291]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.32.31:693][291]LogContextSystem: Leave Action HudGeneratorIndicatorsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.32.31:693][291]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.32.31:693][291]LogContextSystem: Leave Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.04.28-16.32.31:694][291]LogContextSystem: Leave Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.32.31:695][291]LogContextSystem: Leave Action HudContextComponent of GameFlowContextGroup (0) [2020.04.28-16.32.31:695][291]LogContextSystem: Leave Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.32.31:695][291]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.04.28-16.32.31:695][291]LogContextSystem: Leave Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.32.31:695][291]LogContextSystem: Leave Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.32.31:695][291]LogContextSystem: Leave Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.04.28-16.32.31:695][291]LogContextSystem: Leave Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.04.28-16.32.31:695][291]LogContextSystem: Leave Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.04.28-16.32.31:695][291]LogContextSystem: Leave Action SpectateMenuContextComponent of GameFlowContextGroup (0) [2020.04.28-16.32.31:695][291]LogStreaming: Display: Flushing async loaders. [2020.04.28-16.32.31:696][291]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.32.31:696][291]LogContextSystem: Leave Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.32.31:696][291]LogContextSystem: Leave Action HudSurvivorSoundIndicatorsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.32.31:697][291]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.32.31:697][291]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:TallyScreen , layerIndex:0 ) [2020.04.28-16.32.31:722][291]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.32.31:722][291]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.32.31:722][291]LogContextSystem: Enter Action NavigationFogRequesterContextComponent of GameFlowContextGroup (0) [2020.04.28-16.32.31:722][291]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: FogContext (UNavigationScreen)(4) Transition: NONE(0) [2020.04.28-16.32.31:722][291]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.32.31:722][291]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.04.28-16.32.31:722][291]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.32.31:722][291]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.04.28-16.32.31:722][291]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.32.31:722][291]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.32.31:722][291]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.28-16.32.31:722][291]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.28-16.32.31:770][291]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.28-16.32.31:770][291]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.28-16.32.31:770][291]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.32.31:770][291]GameFlow: ArchiveWidgetContextComponent::Enter [2020.04.28-16.32.31:771][291]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.28-16.32.31:771][291]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.28-16.32.31:771][291]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.04.28-16.32.31:771][291]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.04.28-16.32.31:771][291]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.04.28-16.32.31:772][291]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.28-16.32.31:772][291]LogContextSystem: Enter Action FogContextComponent of NavigationContextGroup (0) [2020.04.28-16.32.31:775][291]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.28-16.32.31:775][291]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.28-16.32.31:775][291]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.28-16.32.31:775][291]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.28-16.32.31:775][291]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.28-16.32.31:793][292]LogContextSystem: Enter Action TallyContextComponent of GameFlowContextGroup (0) [2020.04.28-16.32.31:793][292]GameFlow: TallyContextComponent::Enter [2020.04.28-16.32.31:828][292]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [32416] [2020.04.28-16.32.31:828][292]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/F5E0660601001001.profjce [2020.04.28-16.32.31:828][292]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.28-16.32.31:828][292]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.04.28-16.32.31:828][292]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.04.28-16.32.31:829][292]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.28-16.32.31:829][292]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(TallyScreen) [2020.04.28-16.32.31:849][293]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.32.31:849][293]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.32.31:849][293]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.32.31:849][293]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.32.31:849][293]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.32.31:849][293]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.32.31:849][293]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.32.31:849][293]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.32.31:849][293]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.32.31:849][293]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.32.31:849][293]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.32.31:849][293]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.28-16.32.31:849][293]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.28-16.32.31:907][297]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_295705live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.04.28-16.32.31:908][297]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.28-16.32.32:070][307]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.04.28-16.32.32:070][307]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.04.28-16.32.32:070][307]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.04.28-16.32.32:131][310]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.32.32:147][311]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.32:147][311]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_14] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.32.32:147][311]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.32:147][311]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.32:147][311]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_14] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.32.32:147][311]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.32:147][311]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.28-16.32.32:147][311]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.32.32:179][313]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.28-16.32.32:179][313]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.28-16.32.32:180][313]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.32:180][313]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_14] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.32.32:180][313]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.32:180][313]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.32:180][313]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_14] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.32.32:180][313]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.32.32:180][313]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_14] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.32.32:180][313]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.32.32:180][313]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.32.32:180][313]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_14] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.32.32:180][313]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.32:180][313]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_14] [2020.04.28-16.32.32:180][313]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.32:180][313]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.32:184][313]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.28-16.32.32:184][313]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.28-16.32.32:336][323]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.04.28-16.32.32:337][323]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.04.28-16.32.32:337][323]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.04.28-16.32.32:361][324]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.28-16.32.32:361][324]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.32.32:361][324]LogContextSystem: Enter Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.32.32:492][332]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.04.28-16.32.32:509][333]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start long timer [2020.04.28-16.32.32:587][338]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.04.28-16.32.32:587][338]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.04.28-16.32.32:703][343]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.28-16.32.32:824][350]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.32.33:237][375]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.32.33:237][375]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.32.33:825][409]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.32.34:255][434]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.32.34:255][434]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.32.34:541][451]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.04.28-16.32.34:840][469]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 187 [2020.04.28-16.32.35:258][493]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.32.35:258][493]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.32.35:258][493]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.32.35:258][493]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.28-16.32.35:325][497]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.28-16.32.35:762][523]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.04.28-16.32.35:762][523]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: SpectateMenuContext (UHudScreen)(26) Transition: NONE(0) [2020.04.28-16.32.35:777][524]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.28-16.32.35:777][524]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.28-16.32.35:778][524]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.28-16.32.35:778][524]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.28-16.32.35:778][524]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.04.28-16.32.35:779][524]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.28-16.32.35:779][524]LogContextSystem: Leave Action FogContextComponent of NavigationContextGroup (0) [2020.04.28-16.32.35:779][524]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.28-16.32.35:779][524]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.28-16.32.35:779][524]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.28-16.32.35:779][524]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.28-16.32.35:779][524]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.28-16.32.35:779][524]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.32.35:780][524]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(TallyScreen) [2020.04.28-16.32.35:780][524]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.32.35:780][524]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.32.35:780][524]LogContextSystem: Leave Action TallyContextComponent of GameFlowContextGroup (0) [2020.04.28-16.32.35:780][524]GameFlow: TallyContextComponent::Leave [2020.04.28-16.32.35:780][524]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.28-16.32.35:780][524]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.04.28-16.32.35:781][524]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.28-16.32.35:781][524]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.32.35:781][524]LogContextSystem: Leave Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.32.35:781][524]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.32.35:781][524]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.04.28-16.32.35:782][524]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.32.35:782][524]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.04.28-16.32.35:782][524]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.32.35:782][524]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.32.35:782][524]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.32.35:782][524]GameFlow: ArchiveWidgetContextComponent::Leave [2020.04.28-16.32.36:350][557]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.32.36:350][557]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:HudScreen , layerIndex:0 ) [2020.04.28-16.32.36:352][557]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.28-16.32.36:363][557]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.28-16.32.36:364][557]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.28-16.32.36:384][557]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.32.36:384][557]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.32.36:384][557]LogContextSystem: Enter Action SpectateMenuContextComponent of GameFlowContextGroup (0) [2020.04.28-16.32.36:384][557]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.28-16.32.36:384][557]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeInHud started [2020.04.28-16.32.36:385][557]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.28-16.32.36:385][557]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(HudScreen) [2020.04.28-16.32.36:386][557]LogContextSystem: Enter Action HudGeneratorIndicatorsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.32.36:386][557]LogContextSystem: Enter Action HudContextComponent of GameFlowContextGroup (0) [2020.04.28-16.32.36:387][557]LogContextSystem: Enter Action HudSurvivorSoundIndicatorsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.32.36:387][557]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.32.36:387][557]LogContextSystem: Enter Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.04.28-16.32.36:402][557]LogContextSystem: Enter Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.32.36:402][557]LogContextSystem: Enter Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.32.36:402][557]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.04.28-16.32.36:402][557]LogContextSystem: Enter Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.32.36:402][557]LogContextSystem: Enter Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.32.36:402][557]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 0 [2020.04.28-16.32.36:402][557]LogContextSystem: Enter Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.04.28-16.32.36:402][557]LogContextSystem: Enter Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.04.28-16.32.36:403][557]LogDataTable: Warning: UDataTable::FindRow : 'TunableValue' requested row 'SicknessThreshold1' not in DataTable '/Engine/Transient.DataTable_54'. [2020.04.28-16.32.36:403][557]LogContextSystem: Enter Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.04.28-16.32.36:404][557]LogContextSystem: Enter Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.32.36:430][558]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=0 playerId:76561198931189256 playerName:Claudette is OP isLocalPlayer:false playerStatus:4 playerObsessionState:0 isBroken:false [2020.04.28-16.32.36:518][560]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.28-16.32.36:523][560]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.28-16.32.37:409][609]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::OnShowHUDComplete called [2020.04.28-16.32.38:638][674]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.04.28-16.32.38:638][674]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.38:638][674]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.04.28-16.32.38:638][674]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.38:638][674]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.28-16.32.38:639][674]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.38:639][674]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.38:639][674]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.32.38:639][674]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.32.38:639][674]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.38:639][674]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.04.28-16.32.38:639][674]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.38:639][674]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.32.38:639][674]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.38:639][674]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.32.38:639][674]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.38:672][676]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.32.38:739][680]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.38:739][680]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.32.38:739][680]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.38:739][680]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.38:739][680]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.32.38:739][680]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.38:740][680]Interaction: Interaction time: 1.100000 [2020.04.28-16.32.38:740][680]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: PlankVaultFast Left AnimTag_Injured AnimTag_Female. [2020.04.28-16.32.38:740][680]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60LTFast Duration 1.100000 Timestamp 0.000000 [2020.04.28-16.32.38:740][680]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.04.28-16.32.38:740][680]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.32.38:740][680]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.38:756][681]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.32.39:656][734]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.32.39:671][735]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.28-16.32.39:671][735]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.28-16.32.39:672][735]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.39:672][735]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.32.39:672][735]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.39:673][735]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.39:673][735]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.32.39:673][735]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.39:673][735]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.39:673][735]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.32.39:673][735]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.39:673][735]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.39:673][735]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.32.39:673][735]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.32.39:673][735]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.32.39:673][735]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.32.39:673][735]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.32.39:673][735]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.32.39:673][735]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.39:673][735]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [EndInteraction Called] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.04.28-16.32.39:673][735]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.39:673][735]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.39:706][737]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.28-16.32.39:706][737]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.32.40:504][784]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 23.573051 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.28-16.32.40:538][786]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.04.28-16.32.41:821][863]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Open Legion. [2020.04.28-16.32.41:823][863]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.32.41:823][863]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.32.42:322][893]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Hitting Legion. [2020.04.28-16.32.42:422][899]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Obstructed Legion. [2020.04.28-16.32.43:555][967]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.04.28-16.32.43:956][991]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.32.43:956][991]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.32.45:238][ 67]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Claudette is OP, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.32.45:238][ 67]LogDBDGeneral: StatusEffect::EndPlay - Id: Thanatophobia_Effect_3, Status Owner: BP_CamperFemale02_Character_C_0 - Claudette is OP, Originating Player: BP_Slasher_Character_14_C_0 - Solaire of Astora, Custom Param: 0.000000, Originating Effect: Thanatophobia, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.32.45:238][ 67]LogDBDGeneral: StatusEffect::EndPlay - Id: BoltCamperEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Claudette is OP, Originating Player: BP_Slasher_Character_14_C_0 - Solaire of Astora, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.32.45:238][ 67]LogDBDGeneral: StatusEffect::EndPlay - Id: FrenzyCamperEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Claudette is OP, Originating Player: BP_Slasher_Character_14_C_0 - Solaire of Astora, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.32.45:238][ 67]LogDBDGeneral: StatusEffect::EndPlay - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Claudette is OP, Originating Player: BP_CamperFemale02_Character_C_0 - Claudette is OP, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.32.45:238][ 67]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Claudette is OP, Originating Player: BP_CamperFemale02_Character_C_0 - Claudette is OP, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: True, Remaining Lifetime: 39.734032, Lifetime Duration: 40.000000 [2020.04.28-16.32.45:272][ 69]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.45:272][ 69]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.45:272][ 69]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.32.45:272][ 69]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.04.28-16.32.45:272][ 69]LogActor: Warning: BP_EndGameEntity_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_EndGameEntity_C_0 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.28-16.32.45:273][ 69]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: EndGameSacrificeBack AnimTag_Injured AnimTag_Female. [2020.04.28-16.32.47:171][176]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyRight][Bookshelf_C_4] [2020.04.28-16.32.47:171][176]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.47:171][176]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyRight][Bookshelf_C_4] [2020.04.28-16.32.47:171][176]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.47:172][176]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.32.47:172][176]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.32.47:172][176]Interaction: Verbose: [DestroyRight][Bookshelf_C_4] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.32.47:172][176]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.32.47:172][176]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.32.47:172][176]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyRight][Bookshelf_C_4] [2020.04.28-16.32.47:172][176]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.47:172][176]Interaction: Verbose: [DestroyRight][Bookshelf_C_4] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.32.47:172][176]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.47:172][176]Interaction: Verbose: [DestroyRight][Bookshelf_C_4] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.32.47:172][176]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.47:173][176]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.32.47:472][194]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.32.47:473][194]Interaction: Verbose: [DestroyRight][Bookshelf_C_4] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.32.47:473][194]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.47:473][194]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.32.47:473][194]Interaction: Verbose: [DestroyRight][Bookshelf_C_4] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.32.47:473][194]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.47:473][194]Interaction: Interaction time: 2.600000 [2020.04.28-16.32.47:473][194]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: PlankDestroy Legion. [2020.04.28-16.32.47:473][194]LogSM: Error: Play Update Montage AM_KK_Destroy_Pallet Duration 2.600000 Timestamp 0.000000 [2020.04.28-16.32.47:473][194]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.04.28-16.32.47:473][194]Interaction: Verbose: [DestroyRight][Bookshelf_C_4] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.32.47:473][194]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.47:473][194]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.32.47:538][198]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.045855 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.28-16.32.49:821][335]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.32.50:070][350]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.32.50:120][353]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.32.50:120][353]Interaction: Verbose: [DestroyRight][Bookshelf_C_4] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.32.50:120][353]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.50:120][353]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.32.50:120][353]Interaction: Verbose: [DestroyRight][Bookshelf_C_4] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.32.50:120][353]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.50:120][353]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.32.50:120][353]Interaction: Verbose: [DestroyRight][Bookshelf_C_4] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.32.50:120][353]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.50:120][353]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.32.50:120][353]Interaction: Verbose: [DestroyRight][Bookshelf_C_4] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.32.50:120][353]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.32.50:120][353]Interaction: Verbose: [DestroyRight][Bookshelf_C_4] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.32.50:121][353]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.32.50:121][353]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.04.28-16.32.50:121][353]Interaction: Verbose: [DestroyRight][Bookshelf_C_4] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.32.50:121][353]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.50:121][353]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [EndInteraction Called] - [DestroyRight][Bookshelf_C_4] [2020.04.28-16.32.50:121][353]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.50:121][353]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.32.50:520][377]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [StartFrenzy][FrenzyItem_C_0] [2020.04.28-16.32.50:520][377]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.50:520][377]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [StartFrenzy][FrenzyItem_C_0] [2020.04.28-16.32.50:520][377]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.50:521][377]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.32.50:521][377]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.32.50:521][377]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.32.50:521][377]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.32.50:521][377]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.32.50:521][377]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [RequestAndBeginInteraction] - [StartFrenzy][FrenzyItem_C_0] [2020.04.28-16.32.50:521][377]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.50:521][377]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.32.50:521][377]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.50:521][377]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.32.50:522][377]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.50:653][385]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Frenzy_ModifyFOV, Status Owner: BP_Slasher_Character_14_C_0 - Solaire of Astora, Originating Player: BP_Slasher_Character_14_C_0 - Solaire of Astora, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.32.50:654][385]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.32.50:654][385]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.32.50:654][385]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.50:654][385]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.32.50:654][385]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.32.50:654][385]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.50:654][385]Interaction: Interaction time: 0.000000 [2020.04.28-16.32.50:654][385]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.04.28-16.32.50:655][385]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.32.50:655][385]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.32.50:655][385]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.50:655][385]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.32.50:655][385]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.32.50:655][385]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.50:721][389]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.32.50:721][389]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.32.50:721][389]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.50:721][389]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.32.50:721][389]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.32.50:721][389]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.32.50:721][389]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.32.50:721][389]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.32.50:721][389]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.04.28-16.32.50:721][389]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.32.50:721][389]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.32.50:721][389]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - Solaire of Astora][CLIENT SLAVE] - [EndInteraction Called] - [StartFrenzy][FrenzyItem_C_0] [2020.04.28-16.32.50:721][389]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.32.50:721][389]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.04.28-16.32.52:090][467]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.533571 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.28-16.32.52:123][469]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.04.28-16.32.58:892][868]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: TallyContext (UTallyScreen)(29) Transition: FOG_MENU_FROM_SPECTATE(72) [2020.04.28-16.32.58:907][869]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.32.58:907][869]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(HudScreen) [2020.04.28-16.32.58:909][869]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.32.58:909][869]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.32.58:909][869]LogContextSystem: Leave Action HudGeneratorIndicatorsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.32.58:909][869]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.32.58:909][869]LogContextSystem: Leave Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.04.28-16.32.58:911][869]LogContextSystem: Leave Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.32.58:911][869]LogContextSystem: Leave Action HudContextComponent of GameFlowContextGroup (0) [2020.04.28-16.32.58:911][869]LogContextSystem: Leave Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.32.58:911][869]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.04.28-16.32.58:911][869]LogContextSystem: Leave Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.32.58:911][869]LogContextSystem: Leave Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.32.58:911][869]LogContextSystem: Leave Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.04.28-16.32.58:911][869]LogContextSystem: Leave Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.04.28-16.32.58:911][869]LogContextSystem: Leave Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.04.28-16.32.58:911][869]LogContextSystem: Leave Action SpectateMenuContextComponent of GameFlowContextGroup (0) [2020.04.28-16.32.58:911][869]LogContextSystem: Leave Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.32.58:911][869]LogContextSystem: Leave Action HudSurvivorSoundIndicatorsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.32.58:912][869]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.32.58:912][869]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:TallyScreen , layerIndex:0 ) [2020.04.28-16.32.58:950][869]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.32.58:950][869]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.32.58:950][869]LogContextSystem: Enter Action NavigationFogRequesterContextComponent of GameFlowContextGroup (0) [2020.04.28-16.32.58:950][869]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: FogContext (UNavigationScreen)(4) Transition: NONE(0) [2020.04.28-16.32.58:950][869]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.32.58:950][869]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.04.28-16.32.58:950][869]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.32.58:950][869]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.04.28-16.32.58:951][869]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.32.58:951][869]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.32.58:951][869]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.28-16.32.58:951][869]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.28-16.32.58:999][869]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.28-16.32.58:999][869]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.28-16.32.58:999][869]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.32.58:999][869]GameFlow: ArchiveWidgetContextComponent::Enter [2020.04.28-16.32.58:999][869]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.28-16.32.59:000][869]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.28-16.32.59:000][869]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.04.28-16.32.59:000][869]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.04.28-16.32.59:000][869]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.04.28-16.32.59:001][869]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.28-16.32.59:002][869]LogContextSystem: Enter Action FogContextComponent of NavigationContextGroup (0) [2020.04.28-16.32.59:004][869]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.28-16.32.59:004][869]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.28-16.32.59:004][869]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.28-16.32.59:004][869]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.28-16.32.59:004][869]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.28-16.32.59:025][870]LogContextSystem: Enter Action TallyContextComponent of GameFlowContextGroup (0) [2020.04.28-16.32.59:025][870]GameFlow: TallyContextComponent::Enter [2020.04.28-16.32.59:059][870]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [32416] [2020.04.28-16.32.59:059][870]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/F5E0660601001001.profjce [2020.04.28-16.32.59:059][870]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.28-16.32.59:060][870]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.04.28-16.32.59:060][870]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.04.28-16.32.59:060][870]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.28-16.32.59:060][870]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.28-16.32.59:060][870]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(TallyScreen) [2020.04.28-16.32.59:080][871]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.32.59:080][871]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.32.59:080][871]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.32.59:080][871]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.32.59:080][871]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.32.59:080][871]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.32.59:080][871]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.32.59:080][871]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.32.59:080][871]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.32.59:080][871]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.32.59:080][871]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.32.59:080][871]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.28-16.32.59:080][871]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.28-16.32.59:324][886]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.04.28-16.32.59:336][887]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.04.28-16.32.59:336][887]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.04.28-16.32.59:395][890]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.28-16.32.59:599][902]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.28-16.32.59:599][902]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.32.59:599][902]LogContextSystem: Enter Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.32.59:616][903]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start long timer [2020.04.28-16.32.59:720][910]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.04.28-16.32.59:720][910]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.04.28-16.32.59:721][910]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.04.28-16.32.59:987][925]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.04.28-16.32.59:988][925]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DieSacrificed Value: 1.000000 Instigator: BP_Slasher_Character_14_C_0 Target: [2020.04.28-16.32.59:988][925]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificeSuccess Value: 1.000000 Instigator: BP_Slasher_Character_14_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.04.28-16.32.59:990][925]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.32.59:990][925]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.32.59:990][925]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.32.59:990][925]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.32.59:990][925]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.32.59:990][925]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.32.59:990][925]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.32.59:993][925]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.28-16.32.59:993][925]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.28-16.33.00:120][933]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.04.28-16.33.00:120][933]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.04.28-16.33.00:141][934]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_PARTY_LOBBY_BLOODWEB(25) [2020.04.28-16.33.00:157][935]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.33.00:157][935]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(TallyScreen) [2020.04.28-16.33.00:158][935]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.33.00:158][935]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.33.00:158][935]LogContextSystem: Leave Action TallyContextComponent of GameFlowContextGroup (0) [2020.04.28-16.33.00:158][935]GameFlow: TallyContextComponent::Leave [2020.04.28-16.33.00:158][935]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.28-16.33.00:158][935]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.04.28-16.33.00:158][935]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'Pending' [2020.04.28-16.33.00:158][935]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.28-16.33.00:158][935]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.28-16.33.00:159][935]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.28-16.33.00:159][935]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.04.28-16.33.00:159][935]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.04.28-16.33.00:159][935]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.28-16.33.00:159][935]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.28-16.33.00:159][935]LogOnlineSession: Verbose: OSS: 0: 504d4...11799 [2020.04.28-16.33.00:159][935]LogOnlineSession: Verbose: OSS: 1: 427c1...71285 [2020.04.28-16.33.00:159][935]LogOnlineSession: Verbose: OSS: 2: d6f8c...89256 [2020.04.28-16.33.00:159][935]LogOnlineSession: Verbose: OSS: 3: c2764...01075 [2020.04.28-16.33.00:159][935]LogOnlineSession: Verbose: OSS: 4: ef5dc...79255 [2020.04.28-16.33.00:159][935]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.28-16.33.00:159][935]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.04.28-16.33.00:159][935]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.04.28-16.33.00:159][935]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.28-16.33.00:159][935]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.04.28-16.33.00:159][935]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.04.28-16.33.00:159][935]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.28-16.33.00:159][935]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.04.28-16.33.00:159][935]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.28-16.33.00:159][935]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.28-16.33.00:159][935]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.04.28-16.33.00:159][935]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.28-16.33.00:159][935]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.28-16.33.00:159][935]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.28-16.33.00:159][935]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.04.28-16.33.00:159][935]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.28-16.33.00:159][935]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.28-16.33.00:159][935]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.04.28-16.33.00:159][935]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00047941 [2020.04.28-16.33.00:159][935]LogOnlineSession: Verbose: OSS: Settings: [2020.04.28-16.33.00:159][935]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.04.28-16.33.00:159][935]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-1602414384 : OnlineService [2020.04.28-16.33.00:159][935]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.04.28-16.33.00:159][935]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.04.28-16.33.00:159][935]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.04.28-16.33.00:159][935]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.04.28-16.33.00:159][935]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.04.28-16.33.00:159][935]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.28-16.33.00:159][935]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-04-28T16:11:02.250Z : OnlineService [2020.04.28-16.33.00:159][935]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.04.28-16.33.00:159][935]LogOnlineSession: Verbose: OSS: MirrorsSessionId=bf82e093-75cf-49ff-9d9a-e4fd6a7ef484 : OnlineService [2020.04.28-16.33.00:159][935]LogOnlineSession: Verbose: OSS: HostPublicIp=13.211.24.202 : OnlineService [2020.04.28-16.33.00:159][935]LogOnlineSession: Verbose: OSS: HostPublicPort=7779 : OnlineService [2020.04.28-16.33.00:159][935]LogOnlineSession: Verbose: OSS: EncryptionKey=51vPV3uhvdUWdjCqO8ltdTO6/hkW9JvlhhEsZFU3KpI= : OnlineService [2020.04.28-16.33.00:159][935]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.04.28-16.33.00:159][935]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.04.28-16.33.00:159][935]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CC00BC08D7EB8EBF54BA6860E7454F|13.211.24.202|7779 : OnlineService [2020.04.28-16.33.00:159][935]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.04.28-16.33.00:159][935]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.28-16.33.00:159][935]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.28-16.33.00:159][935]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.04.28-16.33.00:159][935]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.04.28-16.33.00:159][935]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.28-16.33.00:159][935]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.28-16.33.00:159][935]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.28-16.33.00:159][935]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.28-16.33.00:159][935]LogOnlineSession: Verbose: OSS: OwningPlayerName: Claudette is OP [2020.04.28-16.33.00:160][935]LogOnlineSession: Verbose: OSS: OwningPlayerId: Claudette is OP [0x2AF0D15DA80] [2020.04.28-16.33.00:160][935]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.28-16.33.00:160][935]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 2 [2020.04.28-16.33.00:160][935]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198931189256:7777 Type: Lobby session SessionId: Lobby[0x18...B997] [2020.04.28-16.33.00:160][935]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.28-16.33.00:160][935]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.04.28-16.33.00:160][935]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.28-16.33.00:160][935]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.28-16.33.00:160][935]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.04.28-16.33.00:160][935]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.28-16.33.00:160][935]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.28-16.33.00:160][935]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.28-16.33.00:160][935]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.04.28-16.33.00:160][935]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.28-16.33.00:160][935]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.28-16.33.00:160][935]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.04.28-16.33.00:160][935]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00047941 [2020.04.28-16.33.00:160][935]LogOnlineSession: Verbose: OSS: Settings: [2020.04.28-16.33.00:160][935]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : DontAdvertise [2020.04.28-16.33.00:160][935]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=-443336656 : DontAdvertise [2020.04.28-16.33.00:160][935]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=48188631 : DontAdvertise [2020.04.28-16.33.00:160][935]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1749692129 : DontAdvertise [2020.04.28-16.33.00:160][935]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-1008502384 : DontAdvertise [2020.04.28-16.33.00:160][935]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : DontAdvertise [2020.04.28-16.33.00:160][935]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.28-16.33.00:160][935]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.28-16.33.00:160][935]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.04.28-16.33.00:160][935]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.04.28-16.33.00:160][935]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.28-16.33.00:160][935]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.28-16.33.00:160][935]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.28-16.33.00:160][935]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.28-16.33.00:160][935]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.04.28-16.33.00:160][935]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.04.28-16.33.00:160][935]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.28-16.33.00:160][935]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 0 [2020.04.28-16.33.00:160][935]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: 13.211.24.202:7779 SessionId: 00CC0...7454F [2020.04.28-16.33.00:160][935]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.28-16.33.00:160][935]LogOnlineSession: Verbose: OSS: NumPublicConnections: 0 [2020.04.28-16.33.00:160][935]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.28-16.33.00:160][935]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.28-16.33.00:160][935]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.04.28-16.33.00:160][935]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.28-16.33.00:160][935]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.04.28-16.33.00:160][935]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: false [2020.04.28-16.33.00:160][935]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.04.28-16.33.00:160][935]LogOnlineSession: Verbose: OSS: bUsesPresence: false [2020.04.28-16.33.00:160][935]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: false [2020.04.28-16.33.00:160][935]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.04.28-16.33.00:160][935]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00000000 [2020.04.28-16.33.00:160][935]LogOnlineSession: Verbose: OSS: Settings: [2020.04.28-16.33.00:160][935]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : DontAdvertise [2020.04.28-16.33.00:160][935]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-1602414384 : DontAdvertise [2020.04.28-16.33.00:160][935]LogOnlineSession: Verbose: OSS: gameMode=None : DontAdvertise [2020.04.28-16.33.00:160][935]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : DontAdvertise [2020.04.28-16.33.00:160][935]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : DontAdvertise [2020.04.28-16.33.00:160][935]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : DontAdvertise [2020.04.28-16.33.00:160][935]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : DontAdvertise [2020.04.28-16.33.00:160][935]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : DontAdvertise [2020.04.28-16.33.00:161][935]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-04-28T16:11:02.250Z : DontAdvertise [2020.04.28-16.33.00:161][935]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : DontAdvertise [2020.04.28-16.33.00:161][935]LogOnlineSession: Verbose: OSS: MirrorsSessionId=bf82e093-75cf-49ff-9d9a-e4fd6a7ef484 : DontAdvertise [2020.04.28-16.33.00:161][935]LogOnlineSession: Verbose: OSS: HostPublicIp=13.211.24.202 : DontAdvertise [2020.04.28-16.33.00:161][935]LogOnlineSession: Verbose: OSS: HostPublicPort=7779 : DontAdvertise [2020.04.28-16.33.00:161][935]LogOnlineSession: Verbose: OSS: EncryptionKey=51vPV3uhvdUWdjCqO8ltdTO6/hkW9JvlhhEsZFU3KpI= : DontAdvertise [2020.04.28-16.33.00:161][935]LogOnlineSession: Verbose: OSS: CountA=1 : DontAdvertise [2020.04.28-16.33.00:161][935]LogOnlineSession: Verbose: OSS: CountB=4 : DontAdvertise [2020.04.28-16.33.00:161][935]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CC00BC08D7EB8EBF54BA6860E7454F|13.211.24.202|7779 : DontAdvertise [2020.04.28-16.33.00:161][935]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : DontAdvertise [2020.04.28-16.33.00:161][935]LogOnlineSession: Verbose: OSS: MatchMembersA=["504d4d70-c367-11e6-9125-71bee8089eba"] : DontAdvertise [2020.04.28-16.33.00:161][935]LogOnlineSession: Verbose: OSS: MatchMembersB=["427c13cd-aba7-4156-964d-0cbff0851445","d6f8c59c-64a8-4473-9205-6b1f7c02f800"] : DontAdvertise [2020.04.28-16.33.00:161][935]LogOnline: Destroying session GameSession [2020.04.28-16.33.00:161][935]LogDBDEasyAntiCheat: DestroySession [2020.04.28-16.33.00:161][935]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [DestroyingSession] [2020.04.28-16.33.00:161][935]LogOnline: Destroying session GameSession [2020.04.28-16.33.00:161][935]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.04.28-16.33.00:161][935]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.28-16.33.00:161][935]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.04.28-16.33.00:162][935]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.28-16.33.00:162][935]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.33.00:162][935]LogContextSystem: Leave Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.33.00:162][935]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.33.00:162][935]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.04.28-16.33.00:162][935]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.28-16.33.00:162][935]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.28-16.33.00:162][935]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.28-16.33.00:162][935]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.28-16.33.00:162][935]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.04.28-16.33.00:164][935]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.28-16.33.00:164][935]LogContextSystem: Leave Action FogContextComponent of NavigationContextGroup (0) [2020.04.28-16.33.00:164][935]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.28-16.33.00:164][935]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.28-16.33.00:164][935]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.28-16.33.00:164][935]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.28-16.33.00:164][935]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.28-16.33.00:164][935]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.33.00:164][935]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.04.28-16.33.00:164][935]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.33.00:164][935]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.33.00:164][935]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.33.00:164][935]GameFlow: ArchiveWidgetContextComponent::Leave [2020.04.28-16.33.00:170][936]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/bf82e093-75cf-49ff-9d9a-e4fd6a7ef484] [2020.04.28-16.33.00:253][941]GameFlow: OnDropped 1226.770752 [2020.04.28-16.33.00:254][941]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.28-16.33.00:303][941]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.04.28-16.33.00:303][941]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.CarryEscape Enabled?: Enabled [2020.04.28-16.33.00:303][941]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.HPSlot01 Enabled?: Enabled [2020.04.28-16.33.00:304][941]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.HPSlot02 Enabled?: Enabled [2020.04.28-16.33.00:304][941]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.MendChargeable Enabled?: Enabled [2020.04.28-16.33.00:304][941]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.28-16.33.00:304][941]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.StalkedCharge Enabled?: Enabled [2020.04.28-16.33.00:305][941]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.KillCharge Enabled?: Enabled [2020.04.28-16.33.00:305][941]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.SnapOutOfItCharge Enabled?: Enabled [2020.04.28-16.33.00:305][941]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.WakeUpCharge Enabled?: Enabled [2020.04.28-16.33.00:305][941]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.KillCharge Enabled?: Disabled [2020.04.28-16.33.00:305][941]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.SnapOutOfItCharge Enabled?: Disabled [2020.04.28-16.33.00:305][941]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.WakeUpCharge Enabled?: Disabled [2020.04.28-16.33.00:306][941]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_7] [2020.04.28-16.33.00:306][941]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.00:306][941]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_7] [2020.04.28-16.33.00:306][941]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.00:306][941]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_7] [2020.04.28-16.33.00:306][941]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.00:306][941]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_7] [2020.04.28-16.33.00:306][941]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.00:306][941]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_7] [2020.04.28-16.33.00:306][941]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.00:306][941]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_7] [2020.04.28-16.33.00:306][941]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.00:306][941]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_7] [2020.04.28-16.33.00:306][941]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.00:306][941]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_7] [2020.04.28-16.33.00:306][941]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.00:306][941]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_7] [2020.04.28-16.33.00:306][941]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.00:306][941]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_7] [2020.04.28-16.33.00:306][941]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.00:306][941]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_7] [2020.04.28-16.33.00:306][941]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.00:306][941]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_7] [2020.04.28-16.33.00:306][941]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.00:306][941]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_7] [2020.04.28-16.33.00:306][941]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.00:306][941]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_7] [2020.04.28-16.33.00:306][941]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.00:306][941]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_7] [2020.04.28-16.33.00:306][941]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.33.00:306][941]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.04.28-16.33.00:306][941]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.CarryEscape Enabled?: Disabled [2020.04.28-16.33.00:306][941]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.04.28-16.33.00:306][941]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale02_Character_C_1 [2020.04.28-16.33.00:306][941]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale02_Character_C_1 [2020.04.28-16.33.00:306][941]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale02_Character_C_1 [2020.04.28-16.33.00:306][941]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale02_Character_C_1 [2020.04.28-16.33.00:306][941]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.CarryEscape Enabled?: Disabled [2020.04.28-16.33.00:306][941]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.HPSlot01 Enabled?: Disabled [2020.04.28-16.33.00:306][941]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.HPSlot02 Enabled?: Disabled [2020.04.28-16.33.00:306][941]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.MendChargeable Enabled?: Disabled [2020.04.28-16.33.00:307][941]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.28-16.33.00:307][941]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.StalkedCharge Enabled?: Disabled [2020.04.28-16.33.00:307][941]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.28-16.33.00:307][941]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.28-16.33.00:307][941]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.28-16.33.00:307][941]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000029 seconds [2020.04.28-16.33.00:308][941]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.04.28-16.33.00:308][941]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale02_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.33.00:308][941]GameFlow: (BP_CamperFemale02_Character_C_1) - UpdateCustomization with item CM_Head001_03 [2020.04.28-16.33.00:309][941]GameFlow: (CustomizedAudio) - Update Sound with item CM_Head001_03 [2020.04.28-16.33.00:309][941]GameFlow: (BP_CamperFemale02_Character_C_1) - UpdateCustomization with item C_Torso01 [2020.04.28-16.33.00:309][941]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso01 [2020.04.28-16.33.00:309][941]GameFlow: (BP_CamperFemale02_Character_C_1) - UpdateCustomization with item CM_Legs05 [2020.04.28-16.33.00:309][941]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs05 [2020.04.28-16.33.00:311][941]GameFlow: ADBDGameState::SetGameLevelEnded - Game marked as ended with reason 'Normal' [2020.04.28-16.33.00:311][941]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.28-16.33.00:311][941]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_NoEscape Value: 1.000000 Instigator: BP_Slasher_Character_14_C_0 Target: [2020.04.28-16.33.00:311][941]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificedCount Value: 4.000000 Instigator: BP_Slasher_Character_14_C_0 Target: [2020.04.28-16.33.00:311][941]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_Slasher_Character_14_C_0 Target: [2020.04.28-16.33.00:311][941]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_Slasher_Character_14_C_0 Target: [2020.04.28-16.33.00:313][941]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.33.00:313][941]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.33.00:313][941]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.04.28-16.33.00:313][941]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.28-16.33.00:313][941]LogSM: [BP_CamperFemale02_Character_C_1][SERVER SLAVE] [2020.04.28-16.33.00:503][954]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/bf82e093-75cf-49ff-9d9a-e4fd6a7ef484] [2020.04.28-16.33.00:503][954]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.28-16.33.00:503][954]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.04.28-16.33.00:503][954]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.04.28-16.33.00:503][954]LogOnlineSession: Verbose: OSS: SessionState: Destroying [2020.04.28-16.33.00:503][954]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.28-16.33.00:503][954]LogOnlineSession: Verbose: OSS: 0: 504d4...11799 [2020.04.28-16.33.00:503][954]LogOnlineSession: Verbose: OSS: 1: 427c1...71285 [2020.04.28-16.33.00:503][954]LogOnlineSession: Verbose: OSS: 2: d6f8c...89256 [2020.04.28-16.33.00:503][954]LogOnlineSession: Verbose: OSS: 3: c2764...01075 [2020.04.28-16.33.00:503][954]LogOnlineSession: Verbose: OSS: 4: ef5dc...79255 [2020.04.28-16.33.00:503][954]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.28-16.33.00:503][954]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.04.28-16.33.00:503][954]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.04.28-16.33.00:503][954]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.28-16.33.00:503][954]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.04.28-16.33.00:503][954]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.04.28-16.33.00:503][954]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.28-16.33.00:503][954]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.04.28-16.33.00:503][954]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.28-16.33.00:503][954]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.28-16.33.00:503][954]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.04.28-16.33.00:503][954]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.28-16.33.00:503][954]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.28-16.33.00:503][954]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.28-16.33.00:503][954]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.04.28-16.33.00:504][954]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.28-16.33.00:504][954]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.28-16.33.00:504][954]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.04.28-16.33.00:504][954]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00047941 [2020.04.28-16.33.00:504][954]LogOnlineSession: Verbose: OSS: Settings: [2020.04.28-16.33.00:504][954]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.04.28-16.33.00:504][954]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-1602414384 : OnlineService [2020.04.28-16.33.00:504][954]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.04.28-16.33.00:504][954]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.04.28-16.33.00:504][954]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.04.28-16.33.00:504][954]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.04.28-16.33.00:504][954]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.04.28-16.33.00:504][954]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.28-16.33.00:504][954]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-04-28T16:11:02.250Z : OnlineService [2020.04.28-16.33.00:504][954]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.04.28-16.33.00:504][954]LogOnlineSession: Verbose: OSS: MirrorsSessionId=bf82e093-75cf-49ff-9d9a-e4fd6a7ef484 : OnlineService [2020.04.28-16.33.00:504][954]LogOnlineSession: Verbose: OSS: HostPublicIp=13.211.24.202 : OnlineService [2020.04.28-16.33.00:504][954]LogOnlineSession: Verbose: OSS: HostPublicPort=7779 : OnlineService [2020.04.28-16.33.00:504][954]LogOnlineSession: Verbose: OSS: EncryptionKey=51vPV3uhvdUWdjCqO8ltdTO6/hkW9JvlhhEsZFU3KpI= : OnlineService [2020.04.28-16.33.00:504][954]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.04.28-16.33.00:504][954]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.04.28-16.33.00:504][954]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CC00BC08D7EB8EBF54BA6860E7454F|13.211.24.202|7779 : OnlineService [2020.04.28-16.33.00:504][954]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.04.28-16.33.00:504][954]LogOnline: Mirrors: [FOnlineAsyncTaskMirrorsDestroyMatch::OnGetMatchResponse] Match state requires no action. State: 9 [2020.04.28-16.33.00:515][955]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskMirrorsDestroyMatch bWasSuccessful: 1 Session: GameSession' succeeded in 0.344596 seconds [2020.04.28-16.33.00:520][955]LogOnline: Session Destroyed=GameSession bWasSuccessful=true [2020.04.28-16.33.00:520][955]LogDBDEasyAntiCheat: slave disconnected [2020.04.28-16.33.00:520][955]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [DestroyingSession] to [None] [2020.04.28-16.33.00:563][958]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateLobby bWasSuccessful: 1 Session: PartySession' succeeded in 0.037894 seconds [2020.04.28-16.33.00:692][965]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.33.00:692][965]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.04.28-16.33.00:694][965]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.33.00:694][965]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.33.00:694][965]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.33.00:694][965]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY_BLOODWEB (25) [2020.04.28-16.33.00:694][965]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.04.28-16.33.00:694][965]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='13.211.24.202:7779//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=14?KillerIndex=268435467?CharacterLevel=40?PrestigeLevel=0?Power=Item_Camper_MedKit02?Offering=_EMPTY_?KillerPips=0?SurvivorPips=67?MaxPlayers=5?Addons=Addon_Medkit_007;_EMPTY_?Perks=Aftercare;DecisiveStrike;InnerStrength;Spine_Chill?PerkLevels=1;1;1;1?CustomizationParts=KS_Head01;KS_Torso01_01;KS_Legs01?PlatformAccountId=76561198067671285?MirrorsId=427c13cd-aba7-4156-964d-0cbff0851445?Platform=32?content_version=3.7.0_295705live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.04.28-16.33.00:694][965]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.04.28-16.33.00:694][965]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.04.28-16.33.00:694][965]LogAsyncLoad: Start loading library async: Menu [2020.04.28-16.33.00:694][965]LogAsyncLoad: 215 assets in Menu [2020.04.28-16.33.00:694][965]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.28-16.33.00:695][965]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.04.28-16.33.00:695][965]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.28-16.33.00:695][965]GameFlow: PreLoadMenuContextComponent::Enter [2020.04.28-16.33.00:805][965]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.04.28-16.33.00:805][965]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.33.01:448][965]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamLobbyUpdate LobbyId: Lobby[0x18...B997] [2020.04.28-16.33.01:448][965]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamLobbyUpdate LobbyId: Lobby[0x18...B997] [2020.04.28-16.33.01:448][965]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.04.28-16.33.01:448][965]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.33.01:663][965]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.28-16.33.01:663][965]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.33.01:663][965]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.04.28-16.33.01:663][965]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.33.01:663][965]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.04.28-16.33.01:663][965]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.33.01:995][965]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.04.28-16.33.01:995][965]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.33.01:995][965]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.04.28-16.33.01:995][965]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.33.01:996][965]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.04.28-16.33.01:996][965]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.33.01:996][965]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.04.28-16.33.01:996][965]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.33.02:032][965]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.04.28-16.33.02:032][965]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.33.02:032][965]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.04.28-16.33.02:032][965]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.33.02:032][965]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.04.28-16.33.02:032][965]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.33.02:032][965]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.04.28-16.33.02:032][965]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.33.02:033][965]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.04.28-16.33.02:033][965]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.33.02:033][965]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.04.28-16.33.02:033][965]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.33.02:033][965]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.04.28-16.33.02:033][965]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.33.02:033][965]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.04.28-16.33.02:033][965]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.33.02:033][965]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.04.28-16.33.02:033][965]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.33.02:033][965]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.04.28-16.33.02:033][965]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.33.02:033][965]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.04.28-16.33.02:033][965]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.33.02:033][965]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.04.28-16.33.02:033][965]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.33.02:033][965]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.04.28-16.33.02:033][965]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.33.02:034][965]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.04.28-16.33.02:034][965]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.33.02:034][965]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.04.28-16.33.02:034][965]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.33.02:034][965]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.04.28-16.33.02:034][965]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.33.02:034][965]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.04.28-16.33.02:034][965]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.33.02:034][965]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.04.28-16.33.02:034][965]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.33.02:034][965]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.04.28-16.33.02:034][965]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.33.02:034][965]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.04.28-16.33.02:034][965]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.33.02:034][965]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.04.28-16.33.02:034][965]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.33.02:034][965]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.04.28-16.33.02:034][965]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.33.02:034][965]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.04.28-16.33.02:034][965]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.33.02:034][965]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.04.28-16.33.02:034][965]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.33.02:035][965]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.04.28-16.33.02:035][965]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.33.02:035][965]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.04.28-16.33.02:035][965]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.33.02:035][965]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.04.28-16.33.02:035][965]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.33.02:035][965]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.04.28-16.33.02:035][965]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.33.02:035][965]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.04.28-16.33.02:035][965]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.33.02:035][965]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.04.28-16.33.02:035][965]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.33.02:035][965]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.04.28-16.33.02:035][965]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.33.02:035][965]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.04.28-16.33.02:035][965]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.33.02:035][965]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.04.28-16.33.02:035][965]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.33.02:035][965]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.04.28-16.33.02:035][965]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.33.02:036][965]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.04.28-16.33.02:036][965]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.33.02:037][965]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.33.02:037][965]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(HudScreen) [2020.04.28-16.33.02:037][965]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen view destroyed. [2020.04.28-16.33.02:037][965]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Removing content. [2020.04.28-16.33.02:039][965]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'HudScreen' destroyed! [2020.04.28-16.33.02:039][965]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.33.02:039][965]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(TallyScreen) [2020.04.28-16.33.02:039][965]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen view destroyed. [2020.04.28-16.33.02:039][965]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Removing content. [2020.04.28-16.33.02:044][965]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'TallyScreen' destroyed! [2020.04.28-16.33.02:050][966]r.CullAll = "1" [2020.04.28-16.33.02:059][966]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY_BLOODWEB (25) [2020.04.28-16.33.02:059][966]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY_BLOODWEB' [2020.04.28-16.33.02:274][967]LogNet: Browse: /Game/Maps/OfflineLobby [2020.04.28-16.33.02:293][967]LogStreaming: Display: Flushing async loaders. [2020.04.28-16.33.02:342][967]LogStreaming: Flushing async loaders took 49ms. [2020.04.28-16.33.02:343][967]LogLoad: LoadMap: /Game/Maps/OfflineLobby [2020.04.28-16.33.02:343][967]LogNet: World NetDriver shutdown SteamNetDriver_0 [GameNetDriver] [2020.04.28-16.33.02:343][967]LogNet: DestroyNamedNetDriver SteamNetDriver_0 [GameNetDriver] [2020.04.28-16.33.02:345][967]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 13.211.24.202:7779, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Mars [0x2AF1B9E0820], Channels: 82, Time: 2020.04.28-16.33.02 [2020.04.28-16.33.02:346][967]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 13.211.24.202:7779, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Mars [0x2AF09CA61C0] [2020.04.28-16.33.02:346][967]LogExit: GameNetDriver SteamNetDriver_0 shut down [2020.04.28-16.33.02:349][967]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale01_Character_C_0 [2020.04.28-16.33.02:349][967]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_0 [2020.04.28-16.33.02:349][967]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_0 [2020.04.28-16.33.02:349][967]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale01_Character_C_0 [2020.04.28-16.33.02:349][967]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.28-16.33.02:349][967]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.28-16.33.02:349][967]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.28-16.33.02:349][967]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.33.02:349][967]LogDBDGeneral: StatusEffect::EndPlay - Id: Thanatophobia_Effect_3, Status Owner: BP_CamperFemale01_Character_C_0, Originating Player: BP_Slasher_Character_14_C_0 - Solaire of Astora, Custom Param: 0.000000, Originating Effect: Thanatophobia, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.33.02:349][967]LogDBDGeneral: StatusEffect::EndPlay - Id: BoltCamperEffect, Status Owner: BP_CamperFemale01_Character_C_0, Originating Player: BP_Slasher_Character_14_C_0 - Solaire of Astora, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.33.02:349][967]LogDBDGeneral: StatusEffect::EndPlay - Id: FrenzyCamperEffect, Status Owner: BP_CamperFemale01_Character_C_0, Originating Player: BP_Slasher_Character_14_C_0 - Solaire of Astora, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.33.02:349][967]LogDBDGeneral: StatusEffect::EndPlay - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale01_Character_C_0, Originating Player: BP_CamperFemale01_Character_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.33.02:349][967]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale01_Character_C_1 [2020.04.28-16.33.02:349][967]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_1 [2020.04.28-16.33.02:349][967]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_1 [2020.04.28-16.33.02:349][967]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale01_Character_C_1 [2020.04.28-16.33.02:349][967]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.33.02:349][967]LogDBDGeneral: StatusEffect::EndPlay - Id: SpineChillEffect, Status Owner: BP_CamperFemale01_Character_C_1, Originating Player: BP_CamperFemale01_Character_C_1, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.33.02:349][967]LogDBDGeneral: StatusEffect::EndPlay - Id: ResilienceEffect, Status Owner: BP_CamperFemale01_Character_C_1, Originating Player: BP_CamperFemale01_Character_C_1, Custom Param: 0.000000, Originating Effect: Resilience, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.33.02:349][967]LogDBDGeneral: StatusEffect::EndPlay - Id: Thanatophobia_Effect_3, Status Owner: BP_CamperFemale01_Character_C_1, Originating Player: BP_Slasher_Character_14_C_0 - Solaire of Astora, Custom Param: 0.000000, Originating Effect: Thanatophobia, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.33.02:349][967]LogDBDGeneral: StatusEffect::EndPlay - Id: BoltCamperEffect, Status Owner: BP_CamperFemale01_Character_C_1, Originating Player: BP_Slasher_Character_14_C_0 - Solaire of Astora, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.33.02:349][967]LogDBDGeneral: StatusEffect::EndPlay - Id: FrenzyCamperEffect, Status Owner: BP_CamperFemale01_Character_C_1, Originating Player: BP_Slasher_Character_14_C_0 - Solaire of Astora, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.33.02:349][967]LogDBDGeneral: StatusEffect::EndPlay - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale01_Character_C_1, Originating Player: BP_CamperFemale01_Character_C_1, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.33.02:349][967]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale01_Character_C_2 [2020.04.28-16.33.02:349][967]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_2 [2020.04.28-16.33.02:349][967]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_2 [2020.04.28-16.33.02:349][967]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale01_Character_C_2 [2020.04.28-16.33.02:349][967]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.28-16.33.02:350][967]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.28-16.33.02:350][967]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.28-16.33.02:350][967]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_2, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.33.02:350][967]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale01_Character_C_3 [2020.04.28-16.33.02:350][967]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_3 [2020.04.28-16.33.02:350][967]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_3 [2020.04.28-16.33.02:350][967]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale01_Character_C_3 [2020.04.28-16.33.02:350][967]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.28-16.33.02:350][967]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.28-16.33.02:350][967]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.28-16.33.02:350][967]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_3, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.33.02:350][967]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale09_Character_C_0 [2020.04.28-16.33.02:350][967]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale09_Character_C_0 [2020.04.28-16.33.02:350][967]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale09_Character_C_0 [2020.04.28-16.33.02:350][967]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale09_Character_C_0 [2020.04.28-16.33.02:350][967]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale09_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.33.02:350][967]LogDBDGeneral: StatusEffect::EndPlay - Id: SpineChillEffect, Status Owner: BP_CamperMale09_Character_C_0, Originating Player: BP_CamperMale09_Character_C_0, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.33.02:350][967]LogDBDGeneral: StatusEffect::EndPlay - Id: Thanatophobia_Effect_3, Status Owner: BP_CamperMale09_Character_C_0, Originating Player: BP_Slasher_Character_14_C_0 - Solaire of Astora, Custom Param: 0.000000, Originating Effect: Thanatophobia, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.33.02:350][967]LogDBDGeneral: StatusEffect::EndPlay - Id: BoltCamperEffect, Status Owner: BP_CamperMale09_Character_C_0, Originating Player: BP_Slasher_Character_14_C_0 - Solaire of Astora, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.33.02:350][967]LogDBDGeneral: StatusEffect::EndPlay - Id: FrenzyCamperEffect, Status Owner: BP_CamperMale09_Character_C_0, Originating Player: BP_Slasher_Character_14_C_0 - Solaire of Astora, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.33.02:350][967]LogDBDGeneral: StatusEffect::EndPlay - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperMale09_Character_C_0, Originating Player: BP_CamperMale09_Character_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.33.02:350][967]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale09_Character_C_1 [2020.04.28-16.33.02:350][967]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale09_Character_C_1 [2020.04.28-16.33.02:350][967]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale09_Character_C_1 [2020.04.28-16.33.02:350][967]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale09_Character_C_1 [2020.04.28-16.33.02:350][967]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.28-16.33.02:350][967]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.28-16.33.02:350][967]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.28-16.33.02:350][967]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale09_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.33.02:351][967]LogPrimitivesRegisterer: Begin Removing Primitives for BP_Slasher_Character_14_C_0 [2020.04.28-16.33.02:351][967]LogPrimitivesRegisterer: Removing Primitive CollisionCylinder for BP_Slasher_Character_14_C_0 [2020.04.28-16.33.02:351][967]LogPrimitivesRegisterer: End Removing Primitives for BP_Slasher_Character_14_C_0 [2020.04.28-16.33.02:351][967]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.28-16.33.02:351][967]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.28-16.33.02:351][967]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.28-16.33.02:351][967]LogDBDGeneral: StatusEffect::EndPlay - Id: None, Status Owner: BP_Slasher_Character_14_C_0 - Solaire of Astora, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.33.02:351][967]LogDBDGeneral: StatusEffect::EndPlay - Id: BoltSlasherEffect, Status Owner: BP_Slasher_Character_14_C_0 - Solaire of Astora, Originating Player: BP_Slasher_Character_14_C_0 - Solaire of Astora, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.33.02:351][967]LogDBDGeneral: StatusEffect::EndPlay - Id: FrenzySlasherEffect, Status Owner: BP_Slasher_Character_14_C_0 - Solaire of Astora, Originating Player: BP_Slasher_Character_14_C_0 - Solaire of Astora, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.33.02:351][967]LogDBDGeneral: StatusEffect::EndPlay - Id: FrenzyCooldownEffect, Status Owner: BP_Slasher_Character_14_C_0 - Solaire of Astora, Originating Player: BP_Slasher_Character_14_C_0 - Solaire of Astora, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.33.02:351][967]LogDBDGeneral: StatusEffect::EndPlay - Id: Bloodlust, Status Owner: BP_Slasher_Character_14_C_0 - Solaire of Astora, Originating Player: BP_Slasher_Character_14_C_0 - Solaire of Astora, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.33.02:351][967]LogDBDGeneral: StatusEffect::EndPlay - Id: Frenzy_ModifyFOV, Status Owner: BP_Slasher_Character_14_C_0 - Solaire of Astora, Originating Player: BP_Slasher_Character_14_C_0 - Solaire of Astora, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.33.02:351][967]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale02_Character_C_0 [2020.04.28-16.33.02:351][967]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale02_Character_C_0 [2020.04.28-16.33.02:351][967]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale02_Character_C_0 [2020.04.28-16.33.02:351][967]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale02_Character_C_0 [2020.04.28-16.33.02:351][967]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale02_Character_C_1 [2020.04.28-16.33.02:351][967]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale02_Character_C_1 [2020.04.28-16.33.02:351][967]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale02_Character_C_1 [2020.04.28-16.33.02:351][967]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale02_Character_C_1 [2020.04.28-16.33.02:351][967]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.28-16.33.02:351][967]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.28-16.33.02:351][967]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.28-16.33.02:351][967]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale02_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.33.02:542][967]LogUObjectHash: Compacting FUObjectHashTables data took 7.17ms [2020.04.28-16.33.02:595][967]LogStreaming: Flushing async loaders. [2020.04.28-16.33.02:637][967]LogStreaming: Flushing async loaders took 43ms. [2020.04.28-16.33.02:638][967]LogAIModule: Creating AISystem for world OfflineLobby [2020.04.28-16.33.02:638][967]LogLoad: Game class is 'BP_DBDGame_OfflineLobby_C' [2020.04.28-16.33.02:638][967]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.04.28-16.33.02:638][967]LogStreaming: Flushing async loaders. [2020.04.28-16.33.03:456][967]LogStreaming: Flushing async loaders took 818ms. [2020.04.28-16.33.03:456][967]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.04.28-16.33.03:456][967]LogStreaming: Flushing async loaders. [2020.04.28-16.33.04:108][967]LogStreaming: Flushing async loaders took 651ms. [2020.04.28-16.33.04:109][967]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.04.28-16.33.04:109][967]LogStreaming: Flushing async loaders. [2020.04.28-16.33.04:110][967]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.33.04:110][967]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Static) is flushing async loading [2020.04.28-16.33.04:110][967]LogStreaming: Flushing async loaders. [2020.04.28-16.33.04:895][967]LogStreaming: Flushing async loaders took 785ms. [2020.04.28-16.33.04:896][967]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.04.28-16.33.04:896][967]LogStreaming: Flushing async loaders. [2020.04.28-16.33.04:897][967]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.33.04:897][967]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_VFX) is flushing async loading [2020.04.28-16.33.04:897][967]LogStreaming: Flushing async loaders. [2020.04.28-16.33.04:948][967]LogStreaming: Flushing async loaders took 51ms. [2020.04.28-16.33.04:949][967]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.04.28-16.33.04:949][967]LogStreaming: Flushing async loaders. [2020.04.28-16.33.05:077][967]LogStreaming: Flushing async loaders took 129ms. [2020.04.28-16.33.05:078][967]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Setup) is flushing async loading [2020.04.28-16.33.05:078][967]LogStreaming: Flushing async loaders. [2020.04.28-16.33.05:166][967]LogStreaming: Flushing async loaders took 88ms. [2020.04.28-16.33.05:166][967]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Lighting) is flushing async loading [2020.04.28-16.33.05:166][967]LogStreaming: Flushing async loaders. [2020.04.28-16.33.05:177][967]LogStreaming: Flushing async loaders took 11ms. [2020.04.28-16.33.05:177][967]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.04.28-16.33.05:177][967]LogStreaming: Flushing async loaders. [2020.04.28-16.33.05:177][967]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.33.05:178][967]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.04.28-16.33.05:178][967]LogStreaming: Flushing async loaders. [2020.04.28-16.33.05:178][967]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.33.05:178][967]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.04.28-16.33.05:178][967]LogStreaming: Flushing async loaders. [2020.04.28-16.33.05:603][967]LogStreaming: Flushing async loaders took 425ms. [2020.04.28-16.33.05:606][967]LogWorld: Bringing World /Game/Maps/OfflineLobby.OfflineLobby up for play (max tick rate 0) at 2020.04.29-02.33.05 [2020.04.28-16.33.05:606][967]LogStreaming: Streaming in level LevelStreamingKismet_1 (/Game/Maps/Lobby)... [2020.04.28-16.33.05:606][967]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.04.28-16.33.05:606][967]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.04.28-16.33.05:606][967]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.04.28-16.33.05:606][967]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.28-16.33.05:606][967]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.28-16.33.05:606][967]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.28-16.33.05:606][967]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.28-16.33.05:606][967]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.04.28-16.33.05:606][967]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.04.28-16.33.05:606][967]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.28-16.33.05:607][967]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.28-16.33.05:607][967]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.28-16.33.05:607][967]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.28-16.33.05:607][967]LogOnlineSession: Verbose: OSS: OwningPlayerName: Claudette is OP [2020.04.28-16.33.05:607][967]LogOnlineSession: Verbose: OSS: OwningPlayerId: Claudette is OP [0x2AEC90F6040] [2020.04.28-16.33.05:607][967]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.28-16.33.05:607][967]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 2 [2020.04.28-16.33.05:607][967]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198931189256:7777 Type: Lobby session SessionId: Lobby[0x18...B997] [2020.04.28-16.33.05:607][967]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.28-16.33.05:607][967]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.04.28-16.33.05:607][967]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.28-16.33.05:607][967]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.28-16.33.05:607][967]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.04.28-16.33.05:607][967]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.28-16.33.05:607][967]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.28-16.33.05:607][967]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.28-16.33.05:607][967]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.04.28-16.33.05:607][967]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.28-16.33.05:607][967]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.28-16.33.05:607][967]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.04.28-16.33.05:607][967]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00047941 [2020.04.28-16.33.05:607][967]LogOnlineSession: Verbose: OSS: Settings: [2020.04.28-16.33.05:607][967]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : DontAdvertise [2020.04.28-16.33.05:607][967]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=-443336656 : DontAdvertise [2020.04.28-16.33.05:607][967]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=48188631 : DontAdvertise [2020.04.28-16.33.05:607][967]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1749692129 : DontAdvertise [2020.04.28-16.33.05:607][967]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-1008502384 : DontAdvertise [2020.04.28-16.33.05:607][967]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : DontAdvertise [2020.04.28-16.33.05:607][967]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.28-16.33.05:607][967]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.04.28-16.33.05:621][967]LogWorld: Bringing up level for play took: 0.016579 [2020.04.28-16.33.05:622][967]GameFlow: [Login Attempted] Options: "?Name=Mars" Response: "" [2020.04.28-16.33.05:622][967]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.28-16.33.05:622][967]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.28-16.33.05:622][967]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.28-16.33.05:622][967]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.28-16.33.05:622][967]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.04.28-16.33.05:622][967]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.04.28-16.33.05:622][967]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.28-16.33.05:622][967]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.28-16.33.05:622][967]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.28-16.33.05:622][967]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.28-16.33.05:622][967]LogOnlineSession: Verbose: OSS: OwningPlayerName: Claudette is OP [2020.04.28-16.33.05:622][967]LogOnlineSession: Verbose: OSS: OwningPlayerId: Claudette is OP [0x2AF0D936550] [2020.04.28-16.33.05:622][967]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.28-16.33.05:622][967]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 2 [2020.04.28-16.33.05:622][967]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198931189256:7777 Type: Lobby session SessionId: Lobby[0x18...B997] [2020.04.28-16.33.05:622][967]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.28-16.33.05:622][967]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.04.28-16.33.05:622][967]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.28-16.33.05:622][967]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.28-16.33.05:622][967]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.04.28-16.33.05:622][967]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.28-16.33.05:622][967]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.28-16.33.05:622][967]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.28-16.33.05:622][967]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.04.28-16.33.05:622][967]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.28-16.33.05:622][967]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.28-16.33.05:623][967]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.04.28-16.33.05:623][967]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00047941 [2020.04.28-16.33.05:623][967]LogOnlineSession: Verbose: OSS: Settings: [2020.04.28-16.33.05:623][967]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : DontAdvertise [2020.04.28-16.33.05:623][967]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=-443336656 : DontAdvertise [2020.04.28-16.33.05:623][967]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=48188631 : DontAdvertise [2020.04.28-16.33.05:623][967]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1749692129 : DontAdvertise [2020.04.28-16.33.05:623][967]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-1008502384 : DontAdvertise [2020.04.28-16.33.05:623][967]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : DontAdvertise [2020.04.28-16.33.05:623][967]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.28-16.33.05:623][967]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.04.28-16.33.05:628][967]GameFlow: FCharacterStateData::SetPips() with value=0 [2020.04.28-16.33.05:628][967]GameFlow: FCharacterStateData::SetPips() with value=68 [2020.04.28-16.33.05:660][967]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [32416] [2020.04.28-16.33.05:660][967]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/F5E0660601001001.profjce [2020.04.28-16.33.05:660][967]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.28-16.33.05:660][967]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.28-16.33.05:660][967]LogCustomization: ------ [2020.04.28-16.33.05:660][967]LogCustomization: --> KS_Head01 [2020.04.28-16.33.05:660][967]LogCustomization: --> KS_Torso01_01 [2020.04.28-16.33.05:660][967]LogCustomization: --> KS_Legs01 [2020.04.28-16.33.05:660][967]LogCustomization: ------ [2020.04.28-16.33.05:661][967]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.04.28-16.33.05:661][967]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.04.28-16.33.05:661][967]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.04.28-16.33.05:677][967]LogStreaming: Flushing async loaders. [2020.04.28-16.33.05:691][967]LogStreaming: Flushing async loaders took 15ms. [2020.04.28-16.33.05:753][967]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2020.04.28-16.33.05:815][967]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000032 seconds [2020.04.28-16.33.05:815][967]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_UI took 0.000021 seconds [2020.04.28-16.33.05:815][967]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.04.28-16.33.05:816][967]LogLoad: Took 3.473428 seconds to LoadMap(/Game/Maps/OfflineLobby) [2020.04.28-16.33.05:816][967]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.28-16.33.05:816][967]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_4 (/Game/Maps/Shop/Shop_Static)... [2020.04.28-16.33.05:817][967]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.04.28-16.33.05:818][967]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.33.05:818][967]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveIntroScreen) [2020.04.28-16.33.05:819][967]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' created: [object ArchiveIntroScreenView] [2020.04.28-16.33.05:895][967]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen asset loaded for view. [2020.04.28-16.33.05:895][967]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view created. [2020.04.28-16.33.05:895][967]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveIntroScreen is ready. [2020.04.28-16.33.05:905][968]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.33.05:905][968]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePastStoriesScreen) [2020.04.28-16.33.05:906][968]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' created: [object ArchivePastStoriesView] [2020.04.28-16.33.05:974][968]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen asset loaded for view. [2020.04.28-16.33.06:048][968]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.04.28-16.33.06:048][968]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: All 1 widgets are ready. Screen is now ready. [2020.04.28-16.33.06:048][968]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view created. [2020.04.28-16.33.06:049][968]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePastStoriesScreen is ready. [2020.04.28-16.33.06:057][969]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.33.06:057][969]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveRewardsScreen) [2020.04.28-16.33.06:057][969]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' created: [object ArchiveRewardsView] [2020.04.28-16.33.06:151][969]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen asset loaded for view. [2020.04.28-16.33.06:263][969]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.04.28-16.33.06:263][969]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: All 1 widgets are ready. Screen is now ready. [2020.04.28-16.33.06:263][969]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view created. [2020.04.28-16.33.06:264][969]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveRewardsScreen is ready. [2020.04.28-16.33.06:270][970]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.33.06:271][970]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveStoryScreen) [2020.04.28-16.33.06:271][970]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' created: [object ArchiveStoryView] [2020.04.28-16.33.06:511][970]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198931189256 [2020.04.28-16.33.06:511][970]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen asset loaded for view. [2020.04.28-16.33.06:602][970]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.04.28-16.33.06:602][970]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: All 1 widgets are ready. Screen is now ready. [2020.04.28-16.33.06:602][970]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view created. [2020.04.28-16.33.06:608][970]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveStoryScreen is ready. [2020.04.28-16.33.06:612][971]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198931189256, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...B997] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : OnMenu} [2020.04.28-16.33.06:612][971]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Claudette is OP, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMatch [2020.04.28-16.33.06:651][973]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.33.06:651][973]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(LegalMenuScreen) [2020.04.28-16.33.06:652][973]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' created: [object LegalMenuView] [2020.04.28-16.33.06:757][973]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen asset loaded for view. [2020.04.28-16.33.06:757][973]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view created. [2020.04.28-16.33.06:757][973]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: LegalMenuScreen is ready. [2020.04.28-16.33.06:763][974]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.28-16.33.06:860][979]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.33.06:860][979]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(RoleSelectionScreen) [2020.04.28-16.33.06:861][979]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' created: [object RoleSelectionView] [2020.04.28-16.33.06:981][979]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen asset loaded for view. [2020.04.28-16.33.06:982][979]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view created. [2020.04.28-16.33.06:982][979]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: RoleSelectionScreen is ready. [2020.04.28-16.33.06:986][980]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.33.06:986][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(StoreScreen) [2020.04.28-16.33.06:987][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' created: [object StoreView] [2020.04.28-16.33.07:114][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen asset loaded for view. [2020.04.28-16.33.08:124][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Assets loaded for widget. [2020.04.28-16.33.08:124][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreFeaturedWidget. 5 widgets to be loaded. [2020.04.28-16.33.08:124][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Assets loaded for widget. [2020.04.28-16.33.08:124][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterSelectionWidget. 4 widgets to be loaded. [2020.04.28-16.33.08:124][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Assets loaded for widget. [2020.04.28-16.33.08:124][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterStoryWidget. 3 widgets to be loaded. [2020.04.28-16.33.08:125][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Assets loaded for widget. [2020.04.28-16.33.08:125][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterCatalogWidget. 2 widgets to be loaded. [2020.04.28-16.33.08:125][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Assets loaded for widget. [2020.04.28-16.33.08:125][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreBuyCurrencyWidget. 1 widgets to be loaded. [2020.04.28-16.33.08:125][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Assets loaded for widget. [2020.04.28-16.33.08:125][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: All 6 widgets are ready. Screen is now ready. [2020.04.28-16.33.08:125][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen view created. [2020.04.28-16.33.08:141][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: StoreScreen is ready. [2020.04.28-16.33.08:144][981]Scaleform: Warning: An image with resource id 115 is not found in resource table. [2020.04.28-16.33.08:385][993]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.28-16.33.08:385][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePassPurchasePopupScreen) [2020.04.28-16.33.08:386][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' created: [object ArchivePassPurchasePopupScreenView] [2020.04.28-16.33.08:555][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen asset loaded for view. [2020.04.28-16.33.08:555][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view created. [2020.04.28-16.33.08:555][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePassPurchasePopupScreen is ready. [2020.04.28-16.33.08:559][994]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.28-16.33.08:560][994]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveTierPurchasePopupScreen) [2020.04.28-16.33.08:560][994]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' created: [object ArchiveTierPurchasePopupScreenView] [2020.04.28-16.33.08:732][994]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen asset loaded for view. [2020.04.28-16.33.08:732][994]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view created. [2020.04.28-16.33.08:733][994]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveTierPurchasePopupScreen is ready. [2020.04.28-16.33.08:739][995]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.28-16.33.08:739][995]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(FearMarketPopupScreen) [2020.04.28-16.33.08:740][995]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' created: [object FearMarketPopupScreenView] [2020.04.28-16.33.08:911][995]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen asset loaded for view. [2020.04.28-16.33.08:912][995]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view created. [2020.04.28-16.33.08:912][995]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: FearMarketPopupScreen is ready. [2020.04.28-16.33.08:938][997]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.28-16.33.08:938][997]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(NewContentPopupScreen) [2020.04.28-16.33.08:939][997]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' created: [object NewContentPopupScreenView] [2020.04.28-16.33.09:127][997]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen asset loaded for view. [2020.04.28-16.33.09:127][997]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view created. [2020.04.28-16.33.09:128][997]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: NewContentPopupScreen is ready. [2020.04.28-16.33.09:133][998]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.28-16.33.09:133][998]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ProcessingPopupScreen) [2020.04.28-16.33.09:133][998]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' created: [object ProcessingPopupScreenView] [2020.04.28-16.33.09:308][998]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen asset loaded for view. [2020.04.28-16.33.09:308][998]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view created. [2020.04.28-16.33.09:308][998]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ProcessingPopupScreen is ready. [2020.04.28-16.33.09:315][999]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.28-16.33.09:315][999]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ReportPlayerPopupScreen) [2020.04.28-16.33.09:316][999]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' created: [object ReportPlayerPopupScreenView] [2020.04.28-16.33.09:520][999]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen asset loaded for view. [2020.04.28-16.33.09:520][999]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view created. [2020.04.28-16.33.09:520][999]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ReportPlayerPopupScreen is ready. [2020.04.28-16.33.09:532][ 0]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.28-16.33.09:532][ 0]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SeasonEndPopupScreen) [2020.04.28-16.33.09:533][ 0]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' created: [object SeasonEndPopupScreenView] [2020.04.28-16.33.09:722][ 0]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen asset loaded for view. [2020.04.28-16.33.09:722][ 0]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view created. [2020.04.28-16.33.09:722][ 0]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SeasonEndPopupScreen is ready. [2020.04.28-16.33.09:732][ 1]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.28-16.33.09:732][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(UnlockPersonalPerksPopupScreen) [2020.04.28-16.33.09:733][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' created: [object UnlockPersonalPerksPopupScreenView] [2020.04.28-16.33.09:914][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen asset loaded for view. [2020.04.28-16.33.09:914][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view created. [2020.04.28-16.33.09:914][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: UnlockPersonalPerksPopupScreen is ready. [2020.04.28-16.33.09:943][ 3]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY_BLOODWEB' [2020.04.28-16.33.09:943][ 3]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='9.255' TotalLoadTime='9.255' TimeStamp='2020-04-28T16:33:08.091Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY_BLOODWEB' MatchId='01DC1B7F08D7EB8F68DAC66871DAF281' LobbyId='014D64B808D7EB8EBF923A5060ED6BA7' [2020.04.28-16.33.09:943][ 3]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY_BLOODWEB' [2020.04.28-16.33.09:943][ 3]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='9.255' TimeStamp='2020-04-28T16:33:08.091Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY_BLOODWEB' MatchId='01DC1B7F08D7EB8F68DAC66871DAF281' LobbyId='014D64B808D7EB8EBF923A5060ED6BA7' [2020.04.28-16.33.09:944][ 3]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY_BLOODWEB' [2020.04.28-16.33.09:944][ 3]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='9.255' TimeStamp='2020-04-28T16:33:08.091Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY_BLOODWEB' MatchId='01DC1B7F08D7EB8F68DAC66871DAF281' LobbyId='014D64B808D7EB8EBF923A5060ED6BA7' [2020.04.28-16.33.09:944][ 3]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY_BLOODWEB' [2020.04.28-16.33.09:944][ 3]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='9.255' TimeStamp='2020-04-28T16:33:08.091Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY_BLOODWEB' MatchId='01DC1B7F08D7EB8F68DAC66871DAF281' LobbyId='014D64B808D7EB8EBF923A5060ED6BA7' [2020.04.28-16.33.09:944][ 3]GameFlow: LoadingContextComponent::Run - Level OfflineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_TO_PARTY_LOBBY_BLOODWEB. [2020.04.28-16.33.09:944][ 3]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.04.28-16.33.09:967][ 4]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.04.28-16.33.09:967][ 4]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.04.28-16.33.09:967][ 4]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.04.28-16.33.10:947][ 48]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY_BLOODWEB (25) [2020.04.28-16.33.10:947][ 48]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.04.28-16.33.10:947][ 48]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: PartyContext (UNavigationScreen)(8) Transition: PARTY_STRAIGHT_TO_BLOODWEB(83) [2020.04.28-16.33.10:947][ 48]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.33.10:947][ 48]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.04.28-16.33.10:947][ 48]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.33.10:947][ 48]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.33.10:947][ 48]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.33.10:947][ 48]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY_BLOODWEB (25) [2020.04.28-16.33.10:947][ 48]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.04.28-16.33.10:947][ 48]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.28-16.33.10:947][ 48]GameFlow: PreLoadMenuContextComponent::Leave [2020.04.28-16.33.10:948][ 48]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.28-16.33.10:948][ 48]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.28-16.33.10:995][ 48]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.28-16.33.10:995][ 48]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.28-16.33.10:995][ 48]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.28-16.33.10:995][ 48]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.04.28-16.33.10:995][ 48]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.28-16.33.10:996][ 48]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.28-16.33.10:996][ 48]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.33.10:996][ 48]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.28-16.33.11:041][ 48]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.33.11:041][ 48]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.33.11:041][ 48]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.28-16.33.11:041][ 48]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.04.28-16.33.11:042][ 48]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.04.28-16.33.11:042][ 48]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.04.28-16.33.11:042][ 48]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.28-16.33.11:042][ 48]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.28-16.33.11:042][ 48]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.28-16.33.11:042][ 48]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.28-16.33.11:042][ 48]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.28-16.33.11:042][ 48]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.28-16.33.11:042][ 48]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.28-16.33.11:043][ 48]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.33.11:043][ 48]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.04.28-16.33.11:043][ 48]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.33.11:043][ 48]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.33.11:043][ 48]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.33.11:066][ 48]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.33.11:066][ 48]GameFlow: ArchiveWidgetContextComponent::Enter [2020.04.28-16.33.11:066][ 48]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.28-16.33.11:066][ 48]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.28-16.33.11:072][ 48]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.04.28-16.33.11:072][ 48]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.04.28-16.33.11:072][ 48]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.33.11:072][ 48]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.33.11:096][ 48]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [32416] [2020.04.28-16.33.11:096][ 48]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/F5E0660601001001.profjce [2020.04.28-16.33.11:096][ 48]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.28-16.33.11:097][ 48]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.33.11:097][ 48]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.28-16.33.11:097][ 48]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.04.28-16.33.11:196][ 49]r.CullAll = "0" [2020.04.28-16.33.11:302][ 53]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.28-16.33.11:302][ 53]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.04.28-16.33.11:302][ 53]LogContextSystem: Enter Action PartyContextComponent of NavigationContextGroup (0) [2020.04.28-16.33.11:302][ 53]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.04.28-16.33.11:302][ 53]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.04.28-16.33.11:302][ 53]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.28-16.33.11:302][ 53]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.28-16.33.11:302][ 53]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.28-16.33.11:302][ 53]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.28-16.33.11:302][ 53]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.04.28-16.33.11:302][ 53]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.04.28-16.33.11:302][ 53]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.28-16.33.11:302][ 53]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.28-16.33.11:302][ 53]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.28-16.33.11:302][ 53]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.28-16.33.11:302][ 53]LogOnlineSession: Verbose: OSS: OwningPlayerName: Claudette is OP [2020.04.28-16.33.11:302][ 53]LogOnlineSession: Verbose: OSS: OwningPlayerId: Claudette is OP [0x2AF0D0D83B0] [2020.04.28-16.33.11:302][ 53]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.28-16.33.11:302][ 53]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 2 [2020.04.28-16.33.11:302][ 53]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198931189256:7777 Type: Lobby session SessionId: Lobby[0x18...B997] [2020.04.28-16.33.11:303][ 53]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.28-16.33.11:303][ 53]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.04.28-16.33.11:303][ 53]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.28-16.33.11:303][ 53]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.28-16.33.11:303][ 53]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.04.28-16.33.11:303][ 53]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.28-16.33.11:303][ 53]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.28-16.33.11:303][ 53]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.28-16.33.11:303][ 53]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.04.28-16.33.11:303][ 53]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.28-16.33.11:303][ 53]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.28-16.33.11:303][ 53]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.04.28-16.33.11:303][ 53]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00047941 [2020.04.28-16.33.11:303][ 53]LogOnlineSession: Verbose: OSS: Settings: [2020.04.28-16.33.11:303][ 53]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : DontAdvertise [2020.04.28-16.33.11:303][ 53]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=-443336656 : DontAdvertise [2020.04.28-16.33.11:303][ 53]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=48188631 : DontAdvertise [2020.04.28-16.33.11:303][ 53]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1749692129 : DontAdvertise [2020.04.28-16.33.11:303][ 53]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-1008502384 : DontAdvertise [2020.04.28-16.33.11:303][ 53]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : DontAdvertise [2020.04.28-16.33.11:303][ 53]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.28-16.33.11:303][ 53]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.04.28-16.33.11:303][ 53]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InPartyLobby [2020.04.28-16.33.11:303][ 53]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.28-16.33.11:303][ 53]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.28-16.33.11:303][ 53]LogStreaming: Display: Flushing async loaders. [2020.04.28-16.33.11:399][ 53]LogStreaming: Flushing async loaders took 95ms. [2020.04.28-16.33.11:399][ 53]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.04.28-16.33.11:400][ 53]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.04.28-16.33.11:401][ 53]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.04.28-16.33.11:401][ 53]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.04.28-16.33.11:403][ 53]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.04.28-16.33.11:403][ 53]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.04.28-16.33.11:404][ 53]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.04.28-16.33.11:405][ 53]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.04.28-16.33.11:406][ 53]GameFlow: [PartyContextComponent::InitPlayers] Lobby state updated 4. [2020.04.28-16.33.11:406][ 53]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.28-16.33.11:408][ 53]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.28-16.33.11:411][ 53]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.28-16.33.11:411][ 53]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.28-16.33.11:411][ 53]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.28-16.33.11:411][ 53]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.04.28-16.33.11:413][ 53]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.28-16.33.11:414][ 53]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.28-16.33.11:417][ 53]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.28-16.33.11:418][ 53]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.28-16.33.11:418][ 53]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.28-16.33.11:422][ 53]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.28-16.33.11:422][ 53]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: BloodWebMenuContext (UPanelScreen)(12) Transition: NONE(0) [2020.04.28-16.33.11:422][ 53]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.33.11:422][ 53]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.28-16.33.11:431][ 53]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.33.11:431][ 53]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.33.11:431][ 53]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.33.11:431][ 53]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.33.11:431][ 53]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.33.11:432][ 53]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.33.11:432][ 53]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.28-16.33.11:432][ 53]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.33.11:432][ 53]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.28-16.33.11:477][ 53]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.33.11:477][ 53]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.33.11:477][ 53]LogContextSystem: Enter Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.04.28-16.33.11:479][ 53]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 14 (playerChanged=true), bloodpoints:61990, #nodesDataArray:27, #pathsDataArray:31, animateFadeOut:false, eventFrameLabel:none, showLevelUp:false, level:40, prestige:0, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.04.28-16.33.11:481][ 53]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:false ) [2020.04.28-16.33.11:481][ 53]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 0 [2020.04.28-16.33.11:481][ 53]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.28-16.33.11:481][ 53]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.28-16.33.11:486][ 53]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.33.11:487][ 53]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.33.11:511][ 53]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.33.11:511][ 53]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.28-16.33.11:511][ 53]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.04.28-16.33.11:512][ 53]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:27, #pathsDataArray:31, animate:true [2020.04.28-16.33.11:746][ 53]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000566523522 ) [2020.04.28-16.33.11:746][ 53]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.600000566523522 [2020.04.28-16.33.12:022][ 54]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.28-16.33.12:022][ 54]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.28-16.33.12:022][ 54]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.28-16.33.12:022][ 54]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.28-16.33.12:022][ 54]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.28-16.33.12:027][ 54]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.04.28-16.33.12:028][ 54]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 14. [2020.04.28-16.33.12:028][ 54]LogStreaming: Display: Flushing async loaders. [2020.04.28-16.33.12:303][ 54]LogStreaming: Flushing async loaders took 274ms. [2020.04.28-16.33.12:303][ 54]LogStreaming: Flushing async loaders. [2020.04.28-16.33.12:323][ 54]LogStreaming: Flushing async loaders took 19ms. [2020.04.28-16.33.12:323][ 54]LogStreaming: Flushing async loaders. [2020.04.28-16.33.12:350][ 54]LogStreaming: Flushing async loaders took 27ms. [2020.04.28-16.33.12:351][ 54]LogStreaming: Flushing async loaders. [2020.04.28-16.33.12:406][ 54]LogStreaming: Flushing async loaders took 55ms. [2020.04.28-16.33.12:406][ 54]LogStreaming: Flushing async loaders. [2020.04.28-16.33.12:434][ 54]LogStreaming: Flushing async loaders took 28ms. [2020.04.28-16.33.12:434][ 54]LogStreaming: Flushing async loaders. [2020.04.28-16.33.12:436][ 54]LogStreaming: Flushing async loaders took 2ms. [2020.04.28-16.33.12:437][ 54]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000051 seconds [2020.04.28-16.33.12:437][ 54]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 0.0 [2020.04.28-16.33.12:437][ 54]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.28-16.33.12:437][ 54]LogCustomization: ------ [2020.04.28-16.33.12:437][ 54]LogCustomization: --> KS_Head01 [2020.04.28-16.33.12:437][ 54]LogCustomization: --> KS_Torso01_01 [2020.04.28-16.33.12:437][ 54]LogCustomization: --> KS_Legs01 [2020.04.28-16.33.12:437][ 54]LogCustomization: ------ [2020.04.28-16.33.12:437][ 54]GameFlow: (BP_Menu_CamperMale09_C_0) - UpdateCustomization with item KS_Head01 [2020.04.28-16.33.12:438][ 54]GameFlow: (CustomizedAudio) - Update Sound with item KS_Head01 [2020.04.28-16.33.12:438][ 54]GameFlow: (BP_Menu_CamperMale09_C_0) - UpdateCustomization with item KS_Torso01_01 [2020.04.28-16.33.12:438][ 54]LogStreaming: Flushing async loaders. [2020.04.28-16.33.12:441][ 54]LogStreaming: Flushing async loaders took 3ms. [2020.04.28-16.33.12:441][ 54]GameFlow: (CustomizedAudio) - Update Sound with item KS_Torso01_01 [2020.04.28-16.33.12:441][ 54]GameFlow: (BP_Menu_CamperMale09_C_0) - UpdateCustomization with item KS_Legs01 [2020.04.28-16.33.12:441][ 54]GameFlow: (CustomizedAudio) - Update Sound with item KS_Legs01 [2020.04.28-16.33.12:442][ 54]LogStreaming: Flushing async loaders. [2020.04.28-16.33.12:455][ 54]LogStreaming: Flushing async loaders took 13ms. [2020.04.28-16.33.12:455][ 54]LogStreaming: Flushing async loaders. [2020.04.28-16.33.12:457][ 54]LogStreaming: Flushing async loaders took 2ms. [2020.04.28-16.33.12:457][ 54]LogStreaming: Flushing async loaders. [2020.04.28-16.33.12:458][ 54]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.33.12:459][ 54]LogStreaming: Flushing async loaders. [2020.04.28-16.33.12:493][ 54]LogStreaming: Flushing async loaders took 35ms. [2020.04.28-16.33.12:494][ 54]LogStreaming: Flushing async loaders. [2020.04.28-16.33.12:502][ 54]LogStreaming: Flushing async loaders took 9ms. [2020.04.28-16.33.12:503][ 54]LogStreaming: Flushing async loaders. [2020.04.28-16.33.12:509][ 54]LogStreaming: Flushing async loaders took 6ms. [2020.04.28-16.33.12:509][ 54]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.28-16.33.12:509][ 54]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.28-16.33.12:509][ 54]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.28-16.33.12:532][ 54]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.04.28-16.33.12:532][ 54]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 2. [2020.04.28-16.33.12:533][ 54]LogStreaming: Flushing async loaders. [2020.04.28-16.33.12:581][ 54]LogStreaming: Flushing async loaders took 49ms. [2020.04.28-16.33.12:582][ 54]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000058 seconds [2020.04.28-16.33.12:583][ 54]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 1.9 [2020.04.28-16.33.12:583][ 54]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.28-16.33.12:583][ 54]LogCustomization: ------ [2020.04.28-16.33.12:583][ 54]LogCustomization: --> CM_Head001_03 [2020.04.28-16.33.12:583][ 54]LogCustomization: --> C_Torso01 [2020.04.28-16.33.12:583][ 54]LogCustomization: --> CM_Legs05 [2020.04.28-16.33.12:583][ 54]LogCustomization: ------ [2020.04.28-16.33.12:583][ 54]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Head001_03 [2020.04.28-16.33.12:583][ 54]LogStreaming: Flushing async loaders. [2020.04.28-16.33.12:600][ 54]LogStreaming: Flushing async loaders took 17ms. [2020.04.28-16.33.12:600][ 54]LogStreaming: Flushing async loaders. [2020.04.28-16.33.12:631][ 54]LogStreaming: Flushing async loaders took 30ms. [2020.04.28-16.33.12:631][ 54]LogStreaming: Flushing async loaders. [2020.04.28-16.33.12:635][ 54]LogStreaming: Flushing async loaders took 4ms. [2020.04.28-16.33.12:635][ 54]LogStreaming: Flushing async loaders. [2020.04.28-16.33.12:640][ 54]LogStreaming: Flushing async loaders took 4ms. [2020.04.28-16.33.12:640][ 54]LogStreaming: Flushing async loaders. [2020.04.28-16.33.12:643][ 54]LogStreaming: Flushing async loaders took 3ms. [2020.04.28-16.33.12:643][ 54]LogStreaming: Flushing async loaders. [2020.04.28-16.33.12:644][ 54]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.33.12:644][ 54]LogStreaming: Flushing async loaders. [2020.04.28-16.33.12:645][ 54]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.33.12:645][ 54]GameFlow: (CustomizedAudio) - Update Sound with item CM_Head001_03 [2020.04.28-16.33.12:645][ 54]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Torso01 [2020.04.28-16.33.12:645][ 54]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso01 [2020.04.28-16.33.12:645][ 54]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs05 [2020.04.28-16.33.12:645][ 54]LogStreaming: Flushing async loaders. [2020.04.28-16.33.12:679][ 54]LogStreaming: Flushing async loaders took 34ms. [2020.04.28-16.33.12:679][ 54]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs05 [2020.04.28-16.33.12:684][ 54]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [427c13cd-aba7-4156-964d-0cbff0851445] [2020.04.28-16.33.12:685][ 54]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.28-16.33.12:685][ 54]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.28-16.33.12:685][ 54]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/427c13cd-aba7-4156-964d-0cbff0851445/state] [2020.04.28-16.33.12:929][ 62]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000566523522 seconds [2020.04.28-16.33.12:962][ 63]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/427c13cd-aba7-4156-964d-0cbff0851445/state] [2020.04.28-16.33.12:962][ 63]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.04.28-16.33.13:009][ 65]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.28-16.33.13:009][ 65]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [427c13cd-aba7-4156-964d-0cbff0851445] [2020.04.28-16.33.13:009][ 65]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.28-16.33.25:519][792]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamLobbyUpdate LobbyId: Lobby[0x18...B997] [2020.04.28-16.33.27:512][910]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: CharacterMenuContext (UPanelScreen)(13) Transition: NONE(0) [2020.04.28-16.33.27:523][911]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.33.27:523][911]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.28-16.33.27:524][911]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.33.27:524][911]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.33.27:524][911]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.33.27:524][911]LogContextSystem: Leave Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.04.28-16.33.27:524][911]Bloodweb: BloodWebMenuContextComponent::OnConfirmCollectSelectedNode : _selectedBloodWebNodeId.IsEmpty [2020.04.28-16.33.27:524][911]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.33.27:524][911]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.33.27:524][911]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.28-16.33.27:525][911]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.33.27:525][911]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.28-16.33.27:579][911]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.33.27:579][911]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.33.27:579][911]LogContextSystem: Enter Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.04.28-16.33.27:717][911]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.28-16.33.27:717][911]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.28-16.33.27:724][911]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.33.27:724][911]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.33.27:748][911]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.33.27:748][911]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.28-16.33.27:748][911]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.04.28-16.33.29:543][978]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.28-16.33.29:548][978]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.28-16.33.29:555][978]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.28-16.33.29:555][978]GameFlow: Authority_SetSelectedCharacterId: 5 Player: Mars [2020.04.28-16.33.29:564][978]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.28-16.33.29:567][978]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.28-16.33.29:567][978]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.28-16.33.29:567][978]LogCustomization: ------ [2020.04.28-16.33.29:567][978]LogCustomization: --> KS_Head01 [2020.04.28-16.33.29:567][978]LogCustomization: --> KS_Torso01_01 [2020.04.28-16.33.29:567][978]LogCustomization: --> KS_Legs01 [2020.04.28-16.33.29:567][978]LogCustomization: ------ [2020.04.28-16.33.29:567][978]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.28-16.33.29:567][978]LogCustomization: ------ [2020.04.28-16.33.29:567][978]LogCustomization: --> KS_Head01 [2020.04.28-16.33.29:567][978]LogCustomization: --> KS_Torso01_01 [2020.04.28-16.33.29:567][978]LogCustomization: --> KS_Legs01 [2020.04.28-16.33.29:567][978]LogCustomization: ------ [2020.04.28-16.33.29:567][978]GameFlow: (BP_Menu_CamperMale09_C_0) - UpdateCustomization with item KS_Head01 [2020.04.28-16.33.29:567][978]GameFlow: (CustomizedAudio) - Update Sound with item KS_Head01 [2020.04.28-16.33.29:567][978]GameFlow: (BP_Menu_CamperMale09_C_0) - UpdateCustomization with item KS_Torso01_01 [2020.04.28-16.33.29:567][978]GameFlow: (CustomizedAudio) - Update Sound with item KS_Torso01_01 [2020.04.28-16.33.29:567][978]GameFlow: (BP_Menu_CamperMale09_C_0) - UpdateCustomization with item KS_Legs01 [2020.04.28-16.33.29:567][978]GameFlow: (CustomizedAudio) - Update Sound with item KS_Legs01 [2020.04.28-16.33.29:573][978]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.28-16.33.29:577][978]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.28-16.33.29:577][978]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.28-16.33.29:577][978]LogCustomization: ------ [2020.04.28-16.33.29:577][978]LogCustomization: --> LS_Head02 [2020.04.28-16.33.29:577][978]LogCustomization: --> LS_Torso006 [2020.04.28-16.33.29:577][978]LogCustomization: --> LS_Legs006 [2020.04.28-16.33.29:577][978]LogCustomization: ------ [2020.04.28-16.33.29:577][978]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.28-16.33.29:577][978]LogCustomization: ------ [2020.04.28-16.33.29:577][978]LogCustomization: --> LS_Head02 [2020.04.28-16.33.29:577][978]LogCustomization: --> LS_Torso006 [2020.04.28-16.33.29:577][978]LogCustomization: --> LS_Legs006 [2020.04.28-16.33.29:577][978]LogCustomization: ------ [2020.04.28-16.33.29:577][978]GameFlow: (BP_Menu_CamperMale09_C_0) - UpdateCustomization with item LS_Head02 [2020.04.28-16.33.29:577][978]GameFlow: (BP_Menu_CamperMale09_C_0) - UpdateCustomization with item LS_Torso006 [2020.04.28-16.33.29:577][978]GameFlow: (BP_Menu_CamperMale09_C_0) - UpdateCustomization with item LS_Legs006 [2020.04.28-16.33.29:577][978]LogStreaming: Display: Flushing async loaders. [2020.04.28-16.33.29:686][978]LogStreaming: Flushing async loaders took 109ms. [2020.04.28-16.33.29:687][978]LogStreaming: Flushing async loaders. [2020.04.28-16.33.29:700][978]LogStreaming: Flushing async loaders took 14ms. [2020.04.28-16.33.29:701][978]LogStreaming: Flushing async loaders. [2020.04.28-16.33.29:713][978]LogStreaming: Flushing async loaders took 12ms. [2020.04.28-16.33.29:733][979]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.28-16.33.29:733][979]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.28-16.33.29:733][979]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [14] and selected character id [5] [2020.04.28-16.33.29:733][979]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 14 [2020.04.28-16.33.29:734][979]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [427c13cd-aba7-4156-964d-0cbff0851445] [2020.04.28-16.33.29:734][979]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.28-16.33.29:734][979]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.28-16.33.29:735][979]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/427c13cd-aba7-4156-964d-0cbff0851445/state] [2020.04.28-16.33.30:208][ 7]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: BloodWebMenuContext (UPanelScreen)(12) Transition: NONE(0) [2020.04.28-16.33.30:226][ 8]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.33.30:227][ 8]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.28-16.33.30:228][ 8]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.33.30:228][ 8]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.33.30:228][ 8]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.33.30:228][ 8]LogContextSystem: Leave Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.04.28-16.33.30:228][ 8]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.33.30:228][ 8]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.33.30:228][ 8]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.28-16.33.30:228][ 8]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.33.30:228][ 8]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.28-16.33.30:271][ 8]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.33.30:271][ 8]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.33.30:271][ 8]LogContextSystem: Enter Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.04.28-16.33.30:273][ 8]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 5 (playerChanged=true), bloodpoints:61990, #nodesDataArray:32, #pathsDataArray:42, animateFadeOut:false, eventFrameLabel:none, showLevelUp:false, level:50, prestige:3, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.04.28-16.33.30:274][ 8]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:false ) [2020.04.28-16.33.30:275][ 8]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 0 [2020.04.28-16.33.30:275][ 8]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.28-16.33.30:275][ 8]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.28-16.33.30:281][ 8]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.33.30:281][ 8]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.33.30:305][ 8]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.33.30:305][ 8]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.28-16.33.30:305][ 8]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.04.28-16.33.30:306][ 8]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:32, #pathsDataArray:42, animate:true [2020.04.28-16.33.30:597][ 8]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000726641156 ) [2020.04.28-16.33.30:597][ 8]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.600000726641156 [2020.04.28-16.33.30:886][ 9]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.28-16.33.30:886][ 9]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [427c13cd-aba7-4156-964d-0cbff0851445] [2020.04.28-16.33.30:886][ 9]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.28-16.33.30:887][ 9]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/427c13cd-aba7-4156-964d-0cbff0851445/state] [2020.04.28-16.33.30:887][ 9]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.04.28-16.33.30:890][ 9]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.04.28-16.33.30:890][ 9]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.04.28-16.33.30:890][ 9]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.04.28-16.33.30:890][ 9]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_1 , role: 2 , spawn: PartyCamperStart3 , startUnregistered: PartyLocalCamperStart [2020.04.28-16.33.30:890][ 9]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyLocalCamperStart [2020.04.28-16.33.30:890][ 9]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.04.28-16.33.30:890][ 9]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.04.28-16.33.30:891][ 9]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.28-16.33.30:892][ 9]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.28-16.33.30:896][ 9]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.04.28-16.33.30:896][ 9]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 5. [2020.04.28-16.33.30:898][ 9]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000033 seconds [2020.04.28-16.33.30:898][ 9]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 0.8 [2020.04.28-16.33.30:898][ 9]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.28-16.33.30:898][ 9]LogCustomization: ------ [2020.04.28-16.33.30:898][ 9]LogCustomization: --> LS_Head02 [2020.04.28-16.33.30:898][ 9]LogCustomization: --> LS_Torso006 [2020.04.28-16.33.30:898][ 9]LogCustomization: --> LS_Legs006 [2020.04.28-16.33.30:898][ 9]LogCustomization: ------ [2020.04.28-16.33.30:898][ 9]GameFlow: (BP_Menu_CamperFemale04_C_0) - UpdateCustomization with item LS_Head02 [2020.04.28-16.33.30:898][ 9]LogStreaming: Display: Flushing async loaders. [2020.04.28-16.33.30:925][ 9]LogStreaming: Flushing async loaders took 27ms. [2020.04.28-16.33.30:925][ 9]GameFlow: (CustomizedAudio) - Update Sound with item LS_Head02 [2020.04.28-16.33.30:925][ 9]GameFlow: (BP_Menu_CamperFemale04_C_0) - UpdateCustomization with item LS_Torso006 [2020.04.28-16.33.30:925][ 9]LogStreaming: Flushing async loaders. [2020.04.28-16.33.30:946][ 9]LogStreaming: Flushing async loaders took 21ms. [2020.04.28-16.33.30:968][ 9]GameFlow: (CustomizedAudio) - Update Sound with item LS_Torso006 [2020.04.28-16.33.30:968][ 9]GameFlow: (BP_Menu_CamperFemale04_C_0) - UpdateCustomization with item LS_Legs006 [2020.04.28-16.33.30:968][ 9]LogStreaming: Flushing async loaders. [2020.04.28-16.33.31:016][ 9]LogStreaming: Flushing async loaders took 48ms. [2020.04.28-16.33.31:024][ 9]GameFlow: (CustomizedAudio) - Update Sound with item LS_Legs006 [2020.04.28-16.33.31:025][ 9]LogStreaming: Flushing async loaders. [2020.04.28-16.33.31:073][ 9]LogStreaming: Flushing async loaders took 48ms. [2020.04.28-16.33.31:320][ 22]LogAsyncLoad: Done loading library async: Menu in 68.1 sec [2020.04.28-16.33.31:825][ 50]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000726641156 seconds [2020.04.28-16.33.33:085][126]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.04.28-16.33.33:085][126]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Claudette is OP, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InPartyLobby [2020.04.28-16.33.33:519][152]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.28-16.33.33:519][152]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.04.28-16.33.33:519][152]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [d6f8c59c-64a8-4473-9205-6b1f7c02f800] [2020.04.28-16.33.33:520][152]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.28-16.33.33:521][152]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.28-16.33.33:521][152]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.28-16.33.33:521][152]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [2] and selected character id [2] [2020.04.28-16.33.33:521][152]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.28-16.33.33:521][152]LogCustomization: ------ [2020.04.28-16.33.33:521][152]LogCustomization: --> CM_Head001_03 [2020.04.28-16.33.33:521][152]LogCustomization: --> C_Torso01 [2020.04.28-16.33.33:521][152]LogCustomization: --> CM_Legs05 [2020.04.28-16.33.33:521][152]LogCustomization: ------ [2020.04.28-16.33.33:521][152]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Head001_03 [2020.04.28-16.33.33:521][152]GameFlow: (CustomizedAudio) - Update Sound with item CM_Head001_03 [2020.04.28-16.33.33:521][152]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Torso01 [2020.04.28-16.33.33:521][152]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso01 [2020.04.28-16.33.33:521][152]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs05 [2020.04.28-16.33.33:521][152]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs05 [2020.04.28-16.33.35:138][249]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.28-16.33.35:139][249]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:5, id:105) [2020.04.28-16.33.35:204][253]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.28-16.33.35:418][266]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.28-16.33.36:138][309]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.28-16.33.36:139][309]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:5, id:210) [2020.04.28-16.33.36:271][317]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.28-16.33.36:503][331]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.28-16.33.37:138][369]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.28-16.33.37:138][369]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 2.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.04.28-16.33.37:139][369]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 2.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.04.28-16.33.37:139][369]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:5, id:301, completeWeb:false, teleport:false ) [2020.04.28-16.33.37:139][369]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:5, id:310) [2020.04.28-16.33.37:237][375]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.28-16.33.37:469][389]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.28-16.33.37:472][389]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:301 [2020.04.28-16.33.37:969][419]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.28-16.33.37:969][419]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.04.28-16.33.37:969][419]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [d6f8c59c-64a8-4473-9205-6b1f7c02f800] [2020.04.28-16.33.37:970][419]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.28-16.33.37:971][419]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.28-16.33.37:971][419]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.28-16.33.37:971][419]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [2] and selected character id [2] [2020.04.28-16.33.37:971][419]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.28-16.33.37:971][419]LogCustomization: ------ [2020.04.28-16.33.37:971][419]LogCustomization: --> CM_Head001_03 [2020.04.28-16.33.37:971][419]LogCustomization: --> C_Torso01 [2020.04.28-16.33.37:971][419]LogCustomization: --> CM_Legs05 [2020.04.28-16.33.37:971][419]LogCustomization: ------ [2020.04.28-16.33.37:971][419]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Head001_03 [2020.04.28-16.33.37:971][419]GameFlow: (CustomizedAudio) - Update Sound with item CM_Head001_03 [2020.04.28-16.33.37:971][419]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Torso01 [2020.04.28-16.33.37:971][419]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso01 [2020.04.28-16.33.37:971][419]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs05 [2020.04.28-16.33.37:971][419]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs05 [2020.04.28-16.33.38:210][433]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.28-16.33.38:210][433]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_OpenMysteryBox Value: 1.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.04.28-16.33.38:210][433]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.28-16.33.38:210][433]GameFlow: Writing Profile Stat DBD_Event1_Stat3: 1 [2020.04.28-16.33.38:210][433]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_OpenMysteryBox Value: 1.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.04.28-16.33.38:211][433]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:5, id:212, completeWeb:false, teleport:false ) [2020.04.28-16.33.38:212][433]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:5, id:312, completeWeb:false, teleport:false ) [2020.04.28-16.33.38:212][433]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:5, id:102) [2020.04.28-16.33.38:304][439]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.28-16.33.38:538][453]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:212 [2020.04.28-16.33.38:538][453]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:312 [2020.04.28-16.33.38:602][457]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.28-16.33.38:649][460]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Mars [0x2AF1B9E9FA0] Result: '1' k_EResultOK (success) [2020.04.28-16.33.38:649][460]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Mars [0x2AF1B9E9FA0]' succeeded in 0.438254 seconds [2020.04.28-16.33.38:904][475]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.28-16.33.39:063][485]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Mars [0x2AF1B9E7F30] Result: '1' k_EResultOK (success) [2020.04.28-16.33.39:084][486]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.862872 seconds [2020.04.28-16.33.39:970][539]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.28-16.33.40:504][571]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.28-16.33.40:505][571]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:5, id:101, completeWeb:false, teleport:false ) [2020.04.28-16.33.40:506][571]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:5, id:211, completeWeb:false, teleport:false ) [2020.04.28-16.33.40:506][571]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:5, id:201, completeWeb:false, teleport:false ) [2020.04.28-16.33.40:506][571]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:5, id:202) [2020.04.28-16.33.40:604][577]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.28-16.33.40:769][587]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.28-16.33.40:805][589]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:101 [2020.04.28-16.33.40:805][589]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:211 [2020.04.28-16.33.40:838][591]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:201 [2020.04.28-16.33.41:439][627]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.28-16.33.41:440][627]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 3.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.04.28-16.33.41:440][627]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 3.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.04.28-16.33.41:440][627]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:5, id:307, completeWeb:false, teleport:false ) [2020.04.28-16.33.41:440][627]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:5, id:303) [2020.04.28-16.33.41:505][631]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.28-16.33.41:719][644]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.28-16.33.41:771][647]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:307 [2020.04.28-16.33.42:538][693]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.28-16.33.42:539][693]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:5, id:207, completeWeb:false, teleport:false ) [2020.04.28-16.33.42:539][693]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:5, id:302) [2020.04.28-16.33.42:704][703]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.28-16.33.42:785][708]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.28-16.33.42:841][711]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:207 [2020.04.28-16.33.43:437][747]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.28-16.33.43:443][747]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.28-16.33.43:458][748]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.28-16.33.43:458][748]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.28-16.33.43:458][748]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [5] and selected character id [5] [2020.04.28-16.33.43:458][748]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.28-16.33.43:458][748]LogCustomization: ------ [2020.04.28-16.33.43:458][748]LogCustomization: --> LS_Head02 [2020.04.28-16.33.43:460][748]LogCustomization: --> LS_Torso006 [2020.04.28-16.33.43:460][748]LogCustomization: --> LS_Legs006 [2020.04.28-16.33.43:460][748]LogCustomization: ------ [2020.04.28-16.33.43:460][748]GameFlow: (BP_Menu_CamperFemale04_C_0) - UpdateCustomization with item LS_Head02 [2020.04.28-16.33.43:460][748]GameFlow: (CustomizedAudio) - Update Sound with item LS_Head02 [2020.04.28-16.33.43:460][748]GameFlow: (BP_Menu_CamperFemale04_C_0) - UpdateCustomization with item LS_Torso006 [2020.04.28-16.33.43:460][748]GameFlow: (CustomizedAudio) - Update Sound with item LS_Torso006 [2020.04.28-16.33.43:460][748]GameFlow: (BP_Menu_CamperFemale04_C_0) - UpdateCustomization with item LS_Legs006 [2020.04.28-16.33.43:460][748]GameFlow: (CustomizedAudio) - Update Sound with item LS_Legs006 [2020.04.28-16.33.43:461][748]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [427c13cd-aba7-4156-964d-0cbff0851445] [2020.04.28-16.33.43:462][748]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.28-16.33.43:462][748]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.28-16.33.43:462][748]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/427c13cd-aba7-4156-964d-0cbff0851445/state] [2020.04.28-16.33.43:735][765]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/427c13cd-aba7-4156-964d-0cbff0851445/state] [2020.04.28-16.33.43:735][765]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.04.28-16.33.43:802][769]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.28-16.33.43:803][769]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [427c13cd-aba7-4156-964d-0cbff0851445] [2020.04.28-16.33.43:803][769]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.28-16.33.44:136][789]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.04.28-16.33.44:136][789]GameFlow: [PanelScreenContextComponent::OnPartyStateUpdated] matchmakingState is not MatchFound. [2020.04.28-16.33.44:136][789]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.28-16.33.44:137][789]GameFlow: [UOnlineSystemHandler::OnPartyStateUpdated] Can join match: false [2020.04.28-16.33.44:137][789]GameFlow: Warning: [UOnlineSystemHandler::OnPartyStateUpdated] Can't join the session, the player was not in the party when the matchmaking has started. [2020.04.28-16.33.45:170][851]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.28-16.33.45:737][885]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.28-16.33.45:738][885]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:5, id:304, completeWeb:false, teleport:true ) [2020.04.28-16.33.45:738][885]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:5, id:104) [2020.04.28-16.33.45:770][887]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.28-16.33.45:985][900]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.28-16.33.46:270][917]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:304 [2020.04.28-16.33.46:471][929]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.28-16.33.46:970][959]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.28-16.33.46:971][959]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:5, id:203, completeWeb:false, teleport:false ) [2020.04.28-16.33.46:972][959]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:5, id:208) [2020.04.28-16.33.47:104][967]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.28-16.33.47:252][976]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.28-16.33.47:304][979]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:203 [2020.04.28-16.33.48:038][ 23]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.28-16.33.48:538][ 53]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.28-16.33.48:538][ 53]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:5, id:306, completeWeb:false, teleport:true ) [2020.04.28-16.33.48:538][ 53]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:5, id:309) [2020.04.28-16.33.48:703][ 63]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.28-16.33.48:785][ 68]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.28-16.33.49:038][ 83]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:306 [2020.04.28-16.33.49:771][127]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.28-16.33.49:771][127]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:5, id:206, completeWeb:false, teleport:false ) [2020.04.28-16.33.49:772][127]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:5, id:205) [2020.04.28-16.33.49:921][136]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.28-16.33.50:105][147]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:206 [2020.04.28-16.33.50:168][151]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.28-16.33.50:838][191]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.28-16.33.50:838][191]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:5, id:103, completeWeb:false, teleport:false ) [2020.04.28-16.33.50:839][191]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:5, id:305) [2020.04.28-16.33.51:004][201]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.28-16.33.51:138][209]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:103 [2020.04.28-16.33.51:219][214]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.28-16.33.52:039][263]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.28-16.33.52:039][263]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:5, id:106) [2020.04.28-16.33.52:076][263]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [32416] [2020.04.28-16.33.52:076][263]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/F5E0660601001001.profjce [2020.04.28-16.33.52:076][263]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9832&schemaVersion=0] [2020.04.28-16.33.52:078][263]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 5 (playerChanged=false), bloodpoints:4990, #nodesDataArray:33, #pathsDataArray:39, animateFadeOut:true, eventFrameLabel:none, showLevelUp:true, level:50, prestige:3, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.04.28-16.33.52:078][263]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:true ) [2020.04.28-16.33.52:080][263]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000634416938 ) [2020.04.28-16.33.52:080][263]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 1.600000634416938 [2020.04.28-16.33.52:285][276]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.28-16.33.52:370][281]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.28-16.33.52:518][290]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9832&schemaVersion=0] [2020.04.28-16.33.52:518][290]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.28-16.33.53:653][358]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000634416938 seconds [2020.04.28-16.33.53:653][358]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ShowLevelUp ( level:50, prestige:3, #levelUpDetailsDataArray:0 [2020.04.28-16.33.54:205][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.28-16.33.54:337][399]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnLevelUpDone() [2020.04.28-16.33.54:337][399]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:33, #pathsDataArray:39, animate:true [2020.04.28-16.33.54:619][399]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000755116344 ) [2020.04.28-16.33.54:619][399]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.600000755116344 [2020.04.28-16.33.54:620][399]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: cleanLevelUpPrompt() [2020.04.28-16.33.54:902][405]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.04.28-16.33.54:902][405]GameFlow: [PanelScreenContextComponent::OnPartyStateUpdated] matchmakingState is MatchFound. [2020.04.28-16.33.54:902][405]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.28-16.33.55:937][467]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000755116344 seconds [2020.04.28-16.34.02:704][873]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.28-16.34.02:705][873]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:5, id:101) [2020.04.28-16.34.02:803][879]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.28-16.34.02:985][890]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.28-16.34.03:586][926]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.28-16.34.03:586][926]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: CharacterMenuContext (UPanelScreen)(13) Transition: NONE(0) [2020.04.28-16.34.03:604][927]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.34.03:604][927]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.28-16.34.03:606][927]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.34.03:606][927]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.34.03:606][927]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.34.03:606][927]LogContextSystem: Leave Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.04.28-16.34.03:606][927]Bloodweb: BloodWebMenuContextComponent::OnConfirmCollectSelectedNode : _selectedBloodWebNodeId.IsEmpty [2020.04.28-16.34.03:606][927]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.34.03:606][927]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.34.03:606][927]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.28-16.34.03:606][927]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.34.03:606][927]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.28-16.34.03:664][927]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.34.03:664][927]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.34.03:664][927]LogContextSystem: Enter Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.04.28-16.34.03:801][927]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.28-16.34.03:801][927]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.28-16.34.03:807][927]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.34.03:807][927]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.34.03:830][927]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.34.03:830][927]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.28-16.34.03:830][927]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.04.28-16.34.08:637][213]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.28-16.34.08:643][213]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.28-16.34.08:650][213]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.28-16.34.08:658][213]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.28-16.34.08:658][213]GameFlow: Authority_SetSelectedCharacterId: 14 Player: Mars [2020.04.28-16.34.08:666][213]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.28-16.34.08:670][213]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.28-16.34.08:670][213]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.28-16.34.08:670][213]LogCustomization: ------ [2020.04.28-16.34.08:670][213]LogCustomization: --> LS_Head02 [2020.04.28-16.34.08:670][213]LogCustomization: --> LS_Torso006 [2020.04.28-16.34.08:670][213]LogCustomization: --> LS_Legs006 [2020.04.28-16.34.08:670][213]LogCustomization: ------ [2020.04.28-16.34.08:670][213]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.28-16.34.08:670][213]LogCustomization: ------ [2020.04.28-16.34.08:670][213]LogCustomization: --> LS_Head02 [2020.04.28-16.34.08:670][213]LogCustomization: --> LS_Torso006 [2020.04.28-16.34.08:670][213]LogCustomization: --> LS_Legs006 [2020.04.28-16.34.08:670][213]LogCustomization: ------ [2020.04.28-16.34.08:670][213]GameFlow: (BP_Menu_CamperFemale04_C_0) - UpdateCustomization with item LS_Head02 [2020.04.28-16.34.08:670][213]GameFlow: (CustomizedAudio) - Update Sound with item LS_Head02 [2020.04.28-16.34.08:670][213]GameFlow: (BP_Menu_CamperFemale04_C_0) - UpdateCustomization with item LS_Torso006 [2020.04.28-16.34.08:670][213]GameFlow: (CustomizedAudio) - Update Sound with item LS_Torso006 [2020.04.28-16.34.08:670][213]GameFlow: (BP_Menu_CamperFemale04_C_0) - UpdateCustomization with item LS_Legs006 [2020.04.28-16.34.08:670][213]GameFlow: (CustomizedAudio) - Update Sound with item LS_Legs006 [2020.04.28-16.34.08:674][213]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.28-16.34.08:677][213]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.28-16.34.08:677][213]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.28-16.34.08:677][213]LogCustomization: ------ [2020.04.28-16.34.08:677][213]LogCustomization: --> KS_Head01 [2020.04.28-16.34.08:677][213]LogCustomization: --> KS_Torso01_01 [2020.04.28-16.34.08:677][213]LogCustomization: --> KS_Legs01 [2020.04.28-16.34.08:677][213]LogCustomization: ------ [2020.04.28-16.34.08:677][213]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.28-16.34.08:677][213]LogCustomization: ------ [2020.04.28-16.34.08:677][213]LogCustomization: --> KS_Head01 [2020.04.28-16.34.08:677][213]LogCustomization: --> KS_Torso01_01 [2020.04.28-16.34.08:677][213]LogCustomization: --> KS_Legs01 [2020.04.28-16.34.08:677][213]LogCustomization: ------ [2020.04.28-16.34.08:677][213]GameFlow: (BP_Menu_CamperFemale04_C_0) - UpdateCustomization with item KS_Head01 [2020.04.28-16.34.08:677][213]GameFlow: (BP_Menu_CamperFemale04_C_0) - UpdateCustomization with item KS_Torso01_01 [2020.04.28-16.34.08:677][213]GameFlow: (BP_Menu_CamperFemale04_C_0) - UpdateCustomization with item KS_Legs01 [2020.04.28-16.34.08:696][214]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.28-16.34.08:696][214]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.28-16.34.08:696][214]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [5] and selected character id [14] [2020.04.28-16.34.08:696][214]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 5 [2020.04.28-16.34.08:697][214]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [427c13cd-aba7-4156-964d-0cbff0851445] [2020.04.28-16.34.08:697][214]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.28-16.34.08:697][214]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.28-16.34.08:697][214]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/427c13cd-aba7-4156-964d-0cbff0851445/state] [2020.04.28-16.34.08:968][230]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/427c13cd-aba7-4156-964d-0cbff0851445/state] [2020.04.28-16.34.08:969][230]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.04.28-16.34.09:035][234]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.28-16.34.09:035][234]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [427c13cd-aba7-4156-964d-0cbff0851445] [2020.04.28-16.34.09:036][234]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.28-16.34.09:204][244]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.28-16.34.09:204][244]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.04.28-16.34.09:220][245]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.34.09:220][245]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.28-16.34.09:222][245]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.34.09:222][245]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.34.09:222][245]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.34.09:222][245]LogContextSystem: Leave Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.04.28-16.34.09:222][245]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.34.09:222][245]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.34.09:222][245]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.28-16.34.09:222][245]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.34.09:222][245]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.28-16.34.09:272][245]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.34.09:272][245]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.34.09:272][245]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.34.09:296][245]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.28-16.34.09:296][245]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.28-16.34.09:302][245]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.34.09:302][245]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.04.28-16.34.09:377][245]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.34.09:377][245]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.28-16.34.09:378][245]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.04.28-16.34.09:379][246]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.04.28-16.34.09:379][246]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.04.28-16.34.09:379][246]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.04.28-16.34.09:379][246]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_1 , role: 2 , spawn: PartyCamperStart3 , startUnregistered: PartyLocalCamperStart [2020.04.28-16.34.09:379][246]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyLocalCamperStart [2020.04.28-16.34.09:379][246]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.04.28-16.34.09:379][246]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.04.28-16.34.09:381][246]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.28-16.34.09:381][246]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.28-16.34.09:385][246]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.04.28-16.34.09:386][246]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 14. [2020.04.28-16.34.09:387][246]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000036 seconds [2020.04.28-16.34.09:387][246]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 4.6 [2020.04.28-16.34.09:387][246]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.28-16.34.09:387][246]LogCustomization: ------ [2020.04.28-16.34.09:387][246]LogCustomization: --> KS_Head01 [2020.04.28-16.34.09:387][246]LogCustomization: --> KS_Torso01_01 [2020.04.28-16.34.09:387][246]LogCustomization: --> KS_Legs01 [2020.04.28-16.34.09:387][246]LogCustomization: ------ [2020.04.28-16.34.09:387][246]GameFlow: (BP_Menu_CamperMale09_C_1) - UpdateCustomization with item KS_Head01 [2020.04.28-16.34.09:388][246]GameFlow: (CustomizedAudio) - Update Sound with item KS_Head01 [2020.04.28-16.34.09:388][246]GameFlow: (BP_Menu_CamperMale09_C_1) - UpdateCustomization with item KS_Torso01_01 [2020.04.28-16.34.09:388][246]GameFlow: (CustomizedAudio) - Update Sound with item KS_Torso01_01 [2020.04.28-16.34.09:388][246]GameFlow: (BP_Menu_CamperMale09_C_1) - UpdateCustomization with item KS_Legs01 [2020.04.28-16.34.09:388][246]GameFlow: (CustomizedAudio) - Update Sound with item KS_Legs01 [2020.04.28-16.34.10:240][296]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.28-16.34.10:709][320]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.04.28-16.34.11:120][345]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.28-16.34.11:126][345]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.28-16.34.11:129][345]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.28-16.34.11:132][345]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.28-16.34.11:279][345]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.28-16.34.11:291][346]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.28-16.34.11:291][346]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.28-16.34.11:291][346]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [14] and selected character id [14] [2020.04.28-16.34.11:291][346]LogStreaming: Display: Flushing async loaders. [2020.04.28-16.34.11:304][346]LogStreaming: Flushing async loaders took 13ms. [2020.04.28-16.34.11:304][346]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.28-16.34.11:304][346]LogCustomization: ------ [2020.04.28-16.34.11:304][346]LogCustomization: --> KS_Head01 [2020.04.28-16.34.11:304][346]LogCustomization: --> KS_Torso01_01 [2020.04.28-16.34.11:304][346]LogCustomization: --> KS_Legs01 [2020.04.28-16.34.11:304][346]LogCustomization: ------ [2020.04.28-16.34.11:304][346]GameFlow: (BP_Menu_CamperMale09_C_1) - UpdateCustomization with item KS_Head01 [2020.04.28-16.34.11:304][346]GameFlow: (CustomizedAudio) - Update Sound with item KS_Head01 [2020.04.28-16.34.11:304][346]GameFlow: (BP_Menu_CamperMale09_C_1) - UpdateCustomization with item KS_Torso01_01 [2020.04.28-16.34.11:304][346]GameFlow: (CustomizedAudio) - Update Sound with item KS_Torso01_01 [2020.04.28-16.34.11:304][346]GameFlow: (BP_Menu_CamperMale09_C_1) - UpdateCustomization with item KS_Legs01 [2020.04.28-16.34.11:304][346]GameFlow: (CustomizedAudio) - Update Sound with item KS_Legs01 [2020.04.28-16.34.11:306][346]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [427c13cd-aba7-4156-964d-0cbff0851445] [2020.04.28-16.34.11:306][346]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.28-16.34.11:306][346]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.28-16.34.11:306][346]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/427c13cd-aba7-4156-964d-0cbff0851445/state] [2020.04.28-16.34.11:568][362]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/427c13cd-aba7-4156-964d-0cbff0851445/state] [2020.04.28-16.34.11:568][362]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.04.28-16.34.11:608][364]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.28-16.34.11:678][365]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.28-16.34.11:679][365]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [427c13cd-aba7-4156-964d-0cbff0851445] [2020.04.28-16.34.11:679][365]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.28-16.34.12:021][385]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.04.28-16.34.13:803][493]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.28-16.34.13:809][493]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.28-16.34.13:812][493]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.28-16.34.13:975][494]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.28-16.34.13:975][494]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.28-16.34.13:975][494]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [14] and selected character id [14] [2020.04.28-16.34.13:975][494]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.28-16.34.13:975][494]LogCustomization: ------ [2020.04.28-16.34.13:975][494]LogCustomization: --> KS_Head01 [2020.04.28-16.34.13:975][494]LogCustomization: --> KS_Torso01_01 [2020.04.28-16.34.13:975][494]LogCustomization: --> KS_Legs01 [2020.04.28-16.34.13:975][494]LogCustomization: ------ [2020.04.28-16.34.13:975][494]GameFlow: (BP_Menu_CamperMale09_C_1) - UpdateCustomization with item KS_Head01 [2020.04.28-16.34.13:975][494]GameFlow: (CustomizedAudio) - Update Sound with item KS_Head01 [2020.04.28-16.34.13:975][494]GameFlow: (BP_Menu_CamperMale09_C_1) - UpdateCustomization with item KS_Torso01_01 [2020.04.28-16.34.13:975][494]GameFlow: (CustomizedAudio) - Update Sound with item KS_Torso01_01 [2020.04.28-16.34.13:975][494]GameFlow: (BP_Menu_CamperMale09_C_1) - UpdateCustomization with item KS_Legs01 [2020.04.28-16.34.13:975][494]GameFlow: (CustomizedAudio) - Update Sound with item KS_Legs01 [2020.04.28-16.34.15:386][578]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.28-16.34.15:392][578]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.28-16.34.15:395][578]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.28-16.34.15:547][579]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.28-16.34.15:547][579]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.28-16.34.15:547][579]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [14] and selected character id [14] [2020.04.28-16.34.15:547][579]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.28-16.34.15:547][579]LogCustomization: ------ [2020.04.28-16.34.15:547][579]LogCustomization: --> KS_Head01 [2020.04.28-16.34.15:547][579]LogCustomization: --> KS_Torso01_01 [2020.04.28-16.34.15:547][579]LogCustomization: --> KS_Legs01 [2020.04.28-16.34.15:547][579]LogCustomization: ------ [2020.04.28-16.34.15:547][579]GameFlow: (BP_Menu_CamperMale09_C_1) - UpdateCustomization with item KS_Head01 [2020.04.28-16.34.15:547][579]GameFlow: (CustomizedAudio) - Update Sound with item KS_Head01 [2020.04.28-16.34.15:547][579]GameFlow: (BP_Menu_CamperMale09_C_1) - UpdateCustomization with item KS_Torso01_01 [2020.04.28-16.34.15:547][579]GameFlow: (CustomizedAudio) - Update Sound with item KS_Torso01_01 [2020.04.28-16.34.15:547][579]GameFlow: (BP_Menu_CamperMale09_C_1) - UpdateCustomization with item KS_Legs01 [2020.04.28-16.34.15:547][579]GameFlow: (CustomizedAudio) - Update Sound with item KS_Legs01 [2020.04.28-16.34.15:705][588]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.04.28-16.34.16:205][618]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.28-16.34.16:393][624]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.04.28-16.34.18:303][739]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.28-16.34.18:312][739]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.28-16.34.18:315][739]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.28-16.34.18:481][740]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.28-16.34.18:481][740]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.28-16.34.18:481][740]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [14] and selected character id [14] [2020.04.28-16.34.18:481][740]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.28-16.34.18:481][740]LogCustomization: ------ [2020.04.28-16.34.18:481][740]LogCustomization: --> KS_Head01 [2020.04.28-16.34.18:481][740]LogCustomization: --> KS_Torso01_01 [2020.04.28-16.34.18:482][740]LogCustomization: --> KS_Legs01 [2020.04.28-16.34.18:482][740]LogCustomization: ------ [2020.04.28-16.34.18:482][740]GameFlow: (BP_Menu_CamperMale09_C_1) - UpdateCustomization with item KS_Head01 [2020.04.28-16.34.18:482][740]GameFlow: (CustomizedAudio) - Update Sound with item KS_Head01 [2020.04.28-16.34.18:482][740]GameFlow: (BP_Menu_CamperMale09_C_1) - UpdateCustomization with item KS_Torso01_01 [2020.04.28-16.34.18:482][740]GameFlow: (CustomizedAudio) - Update Sound with item KS_Torso01_01 [2020.04.28-16.34.18:482][740]GameFlow: (BP_Menu_CamperMale09_C_1) - UpdateCustomization with item KS_Legs01 [2020.04.28-16.34.18:482][740]GameFlow: (CustomizedAudio) - Update Sound with item KS_Legs01 [2020.04.28-16.34.19:439][797]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.28-16.34.19:449][797]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.28-16.34.19:454][797]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.28-16.34.19:616][798]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.28-16.34.19:616][798]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.28-16.34.19:616][798]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [14] and selected character id [14] [2020.04.28-16.34.19:617][798]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.28-16.34.19:617][798]LogCustomization: ------ [2020.04.28-16.34.19:617][798]LogCustomization: --> KS_Head01 [2020.04.28-16.34.19:617][798]LogCustomization: --> KS_Torso01_01 [2020.04.28-16.34.19:617][798]LogCustomization: --> KS_Legs01 [2020.04.28-16.34.19:617][798]LogCustomization: ------ [2020.04.28-16.34.19:617][798]GameFlow: (BP_Menu_CamperMale09_C_1) - UpdateCustomization with item KS_Head01 [2020.04.28-16.34.19:617][798]GameFlow: (CustomizedAudio) - Update Sound with item KS_Head01 [2020.04.28-16.34.19:617][798]GameFlow: (BP_Menu_CamperMale09_C_1) - UpdateCustomization with item KS_Torso01_01 [2020.04.28-16.34.19:617][798]GameFlow: (CustomizedAudio) - Update Sound with item KS_Torso01_01 [2020.04.28-16.34.19:617][798]GameFlow: (BP_Menu_CamperMale09_C_1) - UpdateCustomization with item KS_Legs01 [2020.04.28-16.34.19:617][798]GameFlow: (CustomizedAudio) - Update Sound with item KS_Legs01 [2020.04.28-16.34.20:937][877]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.28-16.34.22:703][978]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.28-16.34.22:711][978]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.28-16.34.22:714][978]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.28-16.34.22:886][979]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.28-16.34.22:886][979]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.28-16.34.22:886][979]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [14] and selected character id [14] [2020.04.28-16.34.22:886][979]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.28-16.34.22:886][979]LogCustomization: ------ [2020.04.28-16.34.22:886][979]LogCustomization: --> KS_Head01 [2020.04.28-16.34.22:886][979]LogCustomization: --> KS_Torso01_01 [2020.04.28-16.34.22:886][979]LogCustomization: --> KS_Legs01 [2020.04.28-16.34.22:886][979]LogCustomization: ------ [2020.04.28-16.34.22:886][979]GameFlow: (BP_Menu_CamperMale09_C_1) - UpdateCustomization with item KS_Head01 [2020.04.28-16.34.22:887][979]GameFlow: (CustomizedAudio) - Update Sound with item KS_Head01 [2020.04.28-16.34.22:887][979]GameFlow: (BP_Menu_CamperMale09_C_1) - UpdateCustomization with item KS_Torso01_01 [2020.04.28-16.34.22:887][979]GameFlow: (CustomizedAudio) - Update Sound with item KS_Torso01_01 [2020.04.28-16.34.22:887][979]GameFlow: (BP_Menu_CamperMale09_C_1) - UpdateCustomization with item KS_Legs01 [2020.04.28-16.34.22:887][979]GameFlow: (CustomizedAudio) - Update Sound with item KS_Legs01 [2020.04.28-16.34.23:113][992]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.04.28-16.34.24:903][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.28-16.34.25:442][128]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.04.28-16.34.26:370][184]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.28-16.34.26:378][184]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.28-16.34.26:381][184]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.28-16.34.26:535][185]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.28-16.34.26:535][185]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.28-16.34.26:535][185]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [14] and selected character id [14] [2020.04.28-16.34.26:535][185]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.28-16.34.26:535][185]LogCustomization: ------ [2020.04.28-16.34.26:535][185]LogCustomization: --> KS_Head01 [2020.04.28-16.34.26:535][185]LogCustomization: --> KS_Torso01_01 [2020.04.28-16.34.26:535][185]LogCustomization: --> KS_Legs01 [2020.04.28-16.34.26:535][185]LogCustomization: ------ [2020.04.28-16.34.26:535][185]GameFlow: (BP_Menu_CamperMale09_C_1) - UpdateCustomization with item KS_Head01 [2020.04.28-16.34.26:535][185]GameFlow: (CustomizedAudio) - Update Sound with item KS_Head01 [2020.04.28-16.34.26:535][185]GameFlow: (BP_Menu_CamperMale09_C_1) - UpdateCustomization with item KS_Torso01_01 [2020.04.28-16.34.26:535][185]GameFlow: (CustomizedAudio) - Update Sound with item KS_Torso01_01 [2020.04.28-16.34.26:535][185]GameFlow: (BP_Menu_CamperMale09_C_1) - UpdateCustomization with item KS_Legs01 [2020.04.28-16.34.26:535][185]GameFlow: (CustomizedAudio) - Update Sound with item KS_Legs01 [2020.04.28-16.34.26:696][194]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.04.28-16.34.30:703][434]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.28-16.34.33:870][621]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.28-16.34.33:876][621]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.28-16.34.34:031][622]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.28-16.34.34:031][622]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.28-16.34.34:031][622]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [14] and selected character id [14] [2020.04.28-16.34.34:031][622]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.28-16.34.34:031][622]LogCustomization: ------ [2020.04.28-16.34.34:031][622]LogCustomization: --> KS_Head01 [2020.04.28-16.34.34:031][622]LogCustomization: --> KS_Torso01_01 [2020.04.28-16.34.34:031][622]LogCustomization: --> KS_Legs01 [2020.04.28-16.34.34:031][622]LogCustomization: ------ [2020.04.28-16.34.34:031][622]GameFlow: (BP_Menu_CamperMale09_C_1) - UpdateCustomization with item KS_Head01 [2020.04.28-16.34.34:031][622]GameFlow: (CustomizedAudio) - Update Sound with item KS_Head01 [2020.04.28-16.34.34:031][622]GameFlow: (BP_Menu_CamperMale09_C_1) - UpdateCustomization with item KS_Torso01_01 [2020.04.28-16.34.34:031][622]GameFlow: (CustomizedAudio) - Update Sound with item KS_Torso01_01 [2020.04.28-16.34.34:031][622]GameFlow: (BP_Menu_CamperMale09_C_1) - UpdateCustomization with item KS_Legs01 [2020.04.28-16.34.34:031][622]GameFlow: (CustomizedAudio) - Update Sound with item KS_Legs01 [2020.04.28-16.34.34:033][622]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.04.28-16.34.42:472][125]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.04.28-16.34.59:986][171]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.04.28-16.35.04:134][411]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.04.28-16.35.04:135][411]GameFlow: [UOnlineSystemHandler::OnPartyStateUpdated] Can join match: true [2020.04.28-16.35.04:135][411]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [JoinGame] [2020.04.28-16.35.04:135][411]GameFlow: Joining sesion : GameSession [2020.04.28-16.35.04:135][411]LogDBDEasyAntiCheat: Verbose: [UDBDEasyAntiCheatEnable::Async_RequestTokenForTicketAuth] Current platform doesn't need a token for EAC. [2020.04.28-16.35.04:135][411]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.28-16.35.04:136][411]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.04.28-16.35.04:136][411]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [d6f8c59c-64a8-4473-9205-6b1f7c02f800] [2020.04.28-16.35.04:140][411]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.28-16.35.04:140][411]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.28-16.35.04:140][411]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.28-16.35.04:140][411]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [2] and selected character id [2] [2020.04.28-16.35.04:140][411]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.28-16.35.04:140][411]LogCustomization: ------ [2020.04.28-16.35.04:140][411]LogCustomization: --> CM_Head001_03 [2020.04.28-16.35.04:140][411]LogCustomization: --> C_Torso01 [2020.04.28-16.35.04:140][411]LogCustomization: --> CM_Legs05 [2020.04.28-16.35.04:141][411]LogCustomization: ------ [2020.04.28-16.35.04:141][411]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Head001_03 [2020.04.28-16.35.04:141][411]GameFlow: (CustomizedAudio) - Update Sound with item CM_Head001_03 [2020.04.28-16.35.04:141][411]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Torso01 [2020.04.28-16.35.04:141][411]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso01 [2020.04.28-16.35.04:141][411]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs05 [2020.04.28-16.35.04:141][411]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs05 [2020.04.28-16.35.04:141][411]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [427c13cd-aba7-4156-964d-0cbff0851445] [2020.04.28-16.35.04:141][411]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.28-16.35.04:142][411]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.28-16.35.04:142][411]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/427c13cd-aba7-4156-964d-0cbff0851445/state] [2020.04.28-16.35.04:143][411]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.04.28-16.35.04:143][411]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.35.04:143][411]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.28-16.35.04:153][411]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.35.04:153][411]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.35.04:153][411]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.35.04:153][411]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.04.28-16.35.04:227][411]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.35.04:251][411]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [32456] [2020.04.28-16.35.04:251][411]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/F5E0660601001001.profjce [2020.04.28-16.35.04:251][411]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9833&schemaVersion=0] [2020.04.28-16.35.04:252][411]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.35.04:252][411]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.28-16.35.04:253][411]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.35.04:253][411]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.28-16.35.04:308][411]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.35.04:308][411]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.35.04:308][411]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.35.04:336][411]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.04.28-16.35.04:337][411]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.04.28-16.35.04:337][411]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.28-16.35.04:337][411]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.28-16.35.04:343][411]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.35.04:343][411]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.35.04:344][411]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.35.04:344][411]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.28-16.35.04:344][411]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.04.28-16.35.04:363][412]LogOnline: Mirrors: [FOnlineAsyncTaskMirrorsJoinMatch::Initialize] Attempting to join session GameSession with id b33331dc-fa4e-4fb3-a6af-eb3fa4fb2771 [2020.04.28-16.35.04:363][412]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/b33331dc-fa4e-4fb3-a6af-eb3fa4fb2771] [2020.04.28-16.35.04:418][414]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/427c13cd-aba7-4156-964d-0cbff0851445/state] [2020.04.28-16.35.04:418][414]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.04.28-16.35.04:485][418]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.28-16.35.04:485][418]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [427c13cd-aba7-4156-964d-0cbff0851445] [2020.04.28-16.35.04:486][418]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.28-16.35.04:551][421]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9833&schemaVersion=0] [2020.04.28-16.35.04:552][421]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.28-16.35.04:576][421]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [32456] [2020.04.28-16.35.04:576][421]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/F5E0660601001001.profjce [2020.04.28-16.35.04:576][421]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.28-16.35.04:868][437]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.28-16.35.04:868][437]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.04.28-16.35.04:868][437]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [d6f8c59c-64a8-4473-9205-6b1f7c02f800] [2020.04.28-16.35.04:869][437]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.28-16.35.04:870][437]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.28-16.35.04:870][437]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.28-16.35.04:870][437]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [2] and selected character id [2] [2020.04.28-16.35.04:870][437]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.28-16.35.04:870][437]LogCustomization: ------ [2020.04.28-16.35.04:870][437]LogCustomization: --> CM_Head001_03 [2020.04.28-16.35.04:870][437]LogCustomization: --> C_Torso01 [2020.04.28-16.35.04:870][437]LogCustomization: --> CM_Legs05 [2020.04.28-16.35.04:870][437]LogCustomization: ------ [2020.04.28-16.35.04:870][437]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Head001_03 [2020.04.28-16.35.04:870][437]GameFlow: (CustomizedAudio) - Update Sound with item CM_Head001_03 [2020.04.28-16.35.04:870][437]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Torso01 [2020.04.28-16.35.04:870][437]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso01 [2020.04.28-16.35.04:870][437]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs05 [2020.04.28-16.35.04:870][437]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs05 [2020.04.28-16.35.05:218][455]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/b33331dc-fa4e-4fb3-a6af-eb3fa4fb2771] [2020.04.28-16.35.05:219][455]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.28-16.35.05:219][455]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.04.28-16.35.05:219][455]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.04.28-16.35.05:219][455]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.28-16.35.05:219][455]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.28-16.35.05:219][455]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.28-16.35.05:219][455]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.28-16.35.05:219][455]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.04.28-16.35.05:219][455]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.04.28-16.35.05:219][455]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.28-16.35.05:219][455]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 99 [2020.04.28-16.35.05:219][455]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.04.28-16.35.05:219][455]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.28-16.35.05:219][455]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.04.28-16.35.05:219][455]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.28-16.35.05:219][455]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.28-16.35.05:219][455]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.04.28-16.35.05:219][455]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.28-16.35.05:219][455]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.28-16.35.05:219][455]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.28-16.35.05:219][455]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.04.28-16.35.05:219][455]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.28-16.35.05:219][455]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.28-16.35.05:219][455]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.04.28-16.35.05:219][455]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00047941 [2020.04.28-16.35.05:219][455]LogOnlineSession: Verbose: OSS: Settings: [2020.04.28-16.35.05:219][455]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.04.28-16.35.05:219][455]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-1602414384 : OnlineService [2020.04.28-16.35.05:219][455]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.04.28-16.35.05:219][455]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.04.28-16.35.05:219][455]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.04.28-16.35.05:219][455]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.04.28-16.35.05:219][455]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.04.28-16.35.05:219][455]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.28-16.35.05:219][455]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-04-28T16:34:58.059Z : OnlineService [2020.04.28-16.35.05:219][455]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.04.28-16.35.05:219][455]LogOnlineSession: Verbose: OSS: MirrorsSessionId=b33331dc-fa4e-4fb3-a6af-eb3fa4fb2771 : OnlineService [2020.04.28-16.35.05:219][455]LogOnlineSession: Verbose: OSS: HostPublicIp=13.211.24.202 : OnlineService [2020.04.28-16.35.05:219][455]LogOnlineSession: Verbose: OSS: HostPublicPort=7779 : OnlineService [2020.04.28-16.35.05:219][455]LogOnlineSession: Verbose: OSS: EncryptionKey=hf5h5iBjOSh9MeG7NUcwfgtyJ0m/2G61TiMVLzl7Ybw= : OnlineService [2020.04.28-16.35.05:219][455]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.04.28-16.35.05:219][455]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.04.28-16.35.05:219][455]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CC779E08D7EB9217A68AAEB68BABDE|13.211.24.202|7779 : OnlineService [2020.04.28-16.35.05:219][455]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.04.28-16.35.05:234][456]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 1 [2020.04.28-16.35.05:234][456]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/b33331dc-fa4e-4fb3-a6af-eb3fa4fb2771] [2020.04.28-16.35.05:240][457]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskMirrorsJoinMatch bWasSuccessful: 1 Session: GameSession' succeeded in 1.101799 seconds [2020.04.28-16.35.05:252][457]LogOnlineGame: UOnlineSystemHandler::OnJoinSessionComplete - SessionName:GameSession Result: Success [2020.04.28-16.35.05:252][457]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [JoinGame] to [None] [2020.04.28-16.35.05:252][457]LogOnlineGame: UOnlineSystemHandler::InitSessionEncryption: trying to set encryption key for session [GameSession] [2020.04.28-16.35.05:252][457]GameFlow: UDBDGameInstance::SetNetworkEncryptionKey: This platform doesn't requires network encryption [2020.04.28-16.35.05:252][457]GameFlow: Warning: [PartyContextComponent::OnJoinSessionComplete] OnJoinSessionComplete with result Success. [2020.04.28-16.35.05:252][457]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.04.28-16.35.05:252][457]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.04.28-16.35.05:256][457]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [427c13cd-aba7-4156-964d-0cbff0851445] [2020.04.28-16.35.05:256][457]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.28-16.35.05:256][457]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.28-16.35.05:257][457]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/427c13cd-aba7-4156-964d-0cbff0851445/state] [2020.04.28-16.35.05:257][457]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.35.05:257][457]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.28-16.35.05:267][457]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.35.05:267][457]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.35.05:267][457]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.35.05:267][457]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.35.05:268][457]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.35.05:268][457]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.35.05:268][457]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.28-16.35.05:268][457]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.28-16.35.05:268][457]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.28-16.35.05:268][457]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.28-16.35.05:268][457]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.28-16.35.05:268][457]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.28-16.35.05:268][457]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.04.28-16.35.05:270][457]LogContextSystem: Leave Action PartyContextComponent of NavigationContextGroup (0) [2020.04.28-16.35.05:273][457]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.28-16.35.05:275][457]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.04.28-16.35.05:275][457]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_1 , role: 2 , spawn: PartyCamperStart3 , startUnregistered: PartyCamperStart3 [2020.04.28-16.35.05:275][457]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.04.28-16.35.05:275][457]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.28-16.35.05:275][457]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyCamperStart3 [2020.04.28-16.35.05:276][457]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.04.28-16.35.05:276][457]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.28-16.35.05:276][457]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 2 [2020.04.28-16.35.05:276][457]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.28-16.35.05:276][457]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.04.28-16.35.05:276][457]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.28-16.35.05:276][457]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.28-16.35.05:276][457]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.28-16.35.05:276][457]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.28-16.35.05:276][457]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.28-16.35.05:276][457]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.28-16.35.05:276][457]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.28-16.35.05:276][457]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.04.28-16.35.05:276][457]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.35.05:276][457]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.04.28-16.35.05:276][457]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.35.05:276][457]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.35.05:277][457]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.35.05:277][457]GameFlow: ArchiveWidgetContextComponent::Leave [2020.04.28-16.35.05:277][457]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.35.05:277][457]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.04.28-16.35.05:279][457]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.35.05:279][457]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.35.05:279][457]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.35.05:279][457]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.04.28-16.35.05:279][457]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.04.28-16.35.05:279][457]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.04.28-16.35.05:279][457]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.04.28-16.35.05:279][457]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.04.28-16.35.05:279][457]LogAsyncLoad: Resume loading library async: Menu [2020.04.28-16.35.05:279][457]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.04.28-16.35.05:279][457]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.28-16.35.05:279][457]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.04.28-16.35.05:279][457]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.28-16.35.05:279][457]GameFlow: PreLoadMenuContextComponent::Enter [2020.04.28-16.35.05:331][457]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.04.28-16.35.05:331][457]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.35.05:331][457]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.28-16.35.05:331][457]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.35.05:331][457]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.04.28-16.35.05:331][457]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.35.05:331][457]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.04.28-16.35.05:331][457]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.35.05:331][457]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.04.28-16.35.05:331][457]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.35.05:331][457]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.04.28-16.35.05:331][457]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.35.05:332][457]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.04.28-16.35.05:332][457]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.35.05:332][457]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.04.28-16.35.05:332][457]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.35.05:332][457]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.04.28-16.35.05:332][457]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.35.05:332][457]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.04.28-16.35.05:332][457]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.35.05:332][457]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.04.28-16.35.05:332][457]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.35.05:332][457]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.04.28-16.35.05:332][457]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.35.05:332][457]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.04.28-16.35.05:332][457]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.35.05:332][457]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.04.28-16.35.05:332][457]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.35.05:332][457]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.04.28-16.35.05:332][457]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.35.05:332][457]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.04.28-16.35.05:332][457]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.35.05:333][457]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.04.28-16.35.05:333][457]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.35.05:333][457]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.04.28-16.35.05:333][457]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.35.05:333][457]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.04.28-16.35.05:333][457]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.35.05:333][457]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.04.28-16.35.05:333][457]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.35.05:333][457]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.04.28-16.35.05:333][457]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.35.05:333][457]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.04.28-16.35.05:333][457]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.35.05:333][457]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.04.28-16.35.05:333][457]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.35.05:333][457]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.04.28-16.35.05:333][457]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.35.05:333][457]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.04.28-16.35.05:333][457]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.35.05:334][457]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.04.28-16.35.05:334][457]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.35.05:334][457]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.04.28-16.35.05:334][457]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.35.05:334][457]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.04.28-16.35.05:334][457]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.35.05:334][457]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.04.28-16.35.05:334][457]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.35.05:334][457]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.04.28-16.35.05:334][457]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.35.05:334][457]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.04.28-16.35.05:334][457]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.35.05:334][457]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.04.28-16.35.05:334][457]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.35.05:334][457]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.04.28-16.35.05:334][457]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.35.05:334][457]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.04.28-16.35.05:334][457]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.35.05:335][457]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.04.28-16.35.05:335][457]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.35.05:335][457]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.04.28-16.35.05:335][457]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.35.05:335][457]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.04.28-16.35.05:335][457]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.35.05:335][457]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.04.28-16.35.05:335][457]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.35.05:335][457]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.04.28-16.35.05:335][457]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.35.05:335][457]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.04.28-16.35.05:335][457]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.35.05:335][457]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.04.28-16.35.05:335][457]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.35.05:336][457]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.04.28-16.35.05:336][457]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.35.05:336][457]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.04.28-16.35.05:336][457]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.35.05:336][457]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.04.28-16.35.05:336][457]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.35.05:337][458]r.CullAll = "1" [2020.04.28-16.35.05:338][458]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.28-16.35.05:338][458]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.28-16.35.05:338][458]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [14] and selected character id [14] [2020.04.28-16.35.05:338][458]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.28-16.35.05:338][458]LogCustomization: ------ [2020.04.28-16.35.05:338][458]LogCustomization: --> KS_Head01 [2020.04.28-16.35.05:338][458]LogCustomization: --> KS_Torso01_01 [2020.04.28-16.35.05:338][458]LogCustomization: --> KS_Legs01 [2020.04.28-16.35.05:338][458]LogCustomization: ------ [2020.04.28-16.35.05:338][458]GameFlow: (BP_Menu_CamperMale09_C_1) - UpdateCustomization with item KS_Head01 [2020.04.28-16.35.05:338][458]GameFlow: (CustomizedAudio) - Update Sound with item KS_Head01 [2020.04.28-16.35.05:338][458]GameFlow: (BP_Menu_CamperMale09_C_1) - UpdateCustomization with item KS_Torso01_01 [2020.04.28-16.35.05:338][458]GameFlow: (CustomizedAudio) - Update Sound with item KS_Torso01_01 [2020.04.28-16.35.05:338][458]GameFlow: (BP_Menu_CamperMale09_C_1) - UpdateCustomization with item KS_Legs01 [2020.04.28-16.35.05:338][458]GameFlow: (CustomizedAudio) - Update Sound with item KS_Legs01 [2020.04.28-16.35.05:339][458]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.28-16.35.05:339][458]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/427c13cd-aba7-4156-964d-0cbff0851445/state] [2020.04.28-16.35.05:502][467]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/b33331dc-fa4e-4fb3-a6af-eb3fa4fb2771] [2020.04.28-16.35.05:502][467]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.28-16.35.05:502][467]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 1 [2020.04.28-16.35.05:502][467]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/427c13cd-aba7-4156-964d-0cbff0851445/state] [2020.04.28-16.35.05:502][467]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.04.28-16.35.05:568][471]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.28-16.35.05:602][473]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/427c13cd-aba7-4156-964d-0cbff0851445/state] [2020.04.28-16.35.05:602][473]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.04.28-16.35.05:668][477]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.28-16.35.06:285][514]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.04.28-16.35.06:285][514]LogOnlineGame: UOnlineSystemHandler::InternalTravelToSession - Traveling to session [GameSession] [2020.04.28-16.35.06:286][514]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OfflineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.28-16.35.06:301][515]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2020.04.28-16.35.06:301][515]LogGameState: Match State Changed from InProgress to LeavingMap [2020.04.28-16.35.06:301][515]LogNet: Browse: 13.211.24.202:7779//Game/Maps/OfflineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=14?KillerIndex=268435467?CharacterLevel=40?PrestigeLevel=0?Power=Item_Camper_MedKit02?Offering=FreshBogLaurel?KillerPips=0?SurvivorPips=68?MaxPlayers=5?Addons=Addon_Medkit_006;Addon_Medkit_005?Perks=Aftercare;DecisiveStrike;InnerStrength;Spine_Chill?PerkLevels=1;1;1;1?CustomizationParts=KS_Head01;KS_Torso01_01;KS_Legs01?PlatformAccountId=76561198067671285?MirrorsId=427c13cd-aba7-4156-964d-0cbff0851445?Platform=32?content_version=3.7.0_295705live [2020.04.28-16.35.06:301][515]LogInit: WinSock: Socket queue 32768 / 32768 [2020.04.28-16.35.06:302][515]PacketHandlerLog: Loaded PacketHandler component: AESHandlerComponent () [2020.04.28-16.35.06:302][515]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent) [2020.04.28-16.35.06:303][515]LogNet: Game client on port 7779, rate 10000 [2020.04.28-16.35.06:417][522]LogNet: UPendingNetGame::SendInitialJoin: Sending hello. [UNetConnection] RemoteAddr: 13.211.24.202:7779, Name: SteamNetConnection_1, Driver: PendingNetDriver SteamNetDriver_1, IsServer: NO, PC: NULL, Owner: NULL, UniqueId: INVALID [2020.04.28-16.35.06:534][529]LogNet: Welcomed by server (Level: /Game/Maps/OnlineLobby, Game: /Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C) [2020.04.28-16.35.06:551][529]LogLoad: LoadMap: 13.211.24.202:7779//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=14?KillerIndex=268435467?CharacterLevel=40?PrestigeLevel=0?Power=Item_Camper_MedKit02?Offering=FreshBogLaurel?KillerPips=0?SurvivorPips=68?MaxPlayers=5?Addons=Addon_Medkit_006;Addon_Medkit_005?Perks=Aftercare;DecisiveStrike;InnerStrength;Spine_Chill?PerkLevels=1;1;1;1?CustomizationParts=KS_Head01;KS_Torso01_01;KS_Legs01?PlatformAccountId=76561198067671285?MirrorsId=427c13cd-aba7-4156-964d-0cbff0851445?Platform=32?content_version=3.7.0_295705live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C [2020.04.28-16.35.06:551][529]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.04.28-16.35.06:551][529]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyLocalCamperStart [2020.04.28-16.35.06:551][529]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.04.28-16.35.06:551][529]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.28-16.35.06:551][529]LogSpawn: Warning: SpawnActor failed because we are in the process of tearing down the world [2020.04.28-16.35.06:551][529]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.28-16.35.06:551][529]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 14 [2020.04.28-16.35.06:575][529]LogUObjectHash: Compacting FUObjectHashTables data took 6.13ms [2020.04.28-16.35.06:590][529]LogStreaming: Display: Flushing async loaders. [2020.04.28-16.35.06:593][529]LogStreaming: Flushing async loaders took 2ms. [2020.04.28-16.35.06:593][529]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.04.28-16.35.06:593][529]LogStreaming: Flushing async loaders. [2020.04.28-16.35.06:596][529]LogStreaming: Flushing async loaders took 2ms. [2020.04.28-16.35.06:596][529]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.04.28-16.35.06:596][529]LogStreaming: Flushing async loaders. [2020.04.28-16.35.06:597][529]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.35.06:597][529]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/OfferingSequence) is flushing async loading [2020.04.28-16.35.06:597][529]LogStreaming: Flushing async loaders. [2020.04.28-16.35.06:653][529]LogStreaming: Flushing async loaders took 56ms. [2020.04.28-16.35.06:654][529]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.04.28-16.35.06:654][529]LogStreaming: Flushing async loaders. [2020.04.28-16.35.06:654][529]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.35.06:654][529]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.04.28-16.35.06:654][529]LogStreaming: Flushing async loaders. [2020.04.28-16.35.06:665][529]LogStreaming: Flushing async loaders took 11ms. [2020.04.28-16.35.06:665][529]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.04.28-16.35.06:665][529]LogStreaming: Flushing async loaders. [2020.04.28-16.35.06:666][529]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.35.06:666][529]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.04.28-16.35.06:666][529]LogStreaming: Flushing async loaders. [2020.04.28-16.35.06:667][529]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.35.06:667][529]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.04.28-16.35.06:667][529]LogStreaming: Flushing async loaders. [2020.04.28-16.35.06:712][529]LogStreaming: Throttling on (mem > 30MB) [2020.04.28-16.35.06:722][529]LogStreaming: Throttling off (mem < 27MB) [2020.04.28-16.35.06:730][529]LogStreaming: Throttling on (mem > 30MB) [2020.04.28-16.35.06:758][529]LogStreaming: Throttling off (mem < 27MB) [2020.04.28-16.35.06:832][529]LogStreaming: Flushing async loaders took 165ms. [2020.04.28-16.35.06:834][529]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.04.28-16.35.06:834][529]LogStreaming: Flushing async loaders. [2020.04.28-16.35.06:901][529]LogStreaming: Flushing async loaders took 67ms. [2020.04.28-16.35.06:904][529]LogWorld: Bringing World /Game/Maps/OnlineLobby.OnlineLobby up for play (max tick rate 0) at 2020.04.29-02.35.06 [2020.04.28-16.35.06:904][529]LogStreaming: Streaming in level LevelStreamingKismet_3 (/Game/Maps/Lobby)... [2020.04.28-16.35.06:904][529]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.04.28-16.35.06:911][529]LogWorld: Bringing up level for play took: 0.007601 [2020.04.28-16.35.06:912][529]LogLoad: Took 0.361393 seconds to LoadMap(/Game/Maps/OnlineLobby) [2020.04.28-16.35.07:037][534]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_2 (/Game/Maps/Shop/Shop_Static)... [2020.04.28-16.35.07:037][534]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.04.28-16.35.07:071][536]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.28-16.35.07:071][536]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:8d9c6564-9c26-4f7b-bd3c-68b36e130699|76561198130707881 [2020.04.28-16.35.07:071][536]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.28-16.35.07:071][536]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.28-16.35.07:071][536]LogCustomization: ------ [2020.04.28-16.35.07:071][536]LogCustomization: --> MT_Head004_03 [2020.04.28-16.35.07:071][536]LogCustomization: --> MT_Torso02_03 [2020.04.28-16.35.07:071][536]LogCustomization: --> MT_Legs004_03 [2020.04.28-16.35.07:071][536]LogCustomization: ------ [2020.04.28-16.35.07:072][536]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.28-16.35.07:206][544]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000068 seconds [2020.04.28-16.35.07:206][544]LogDBDAudio: Request Async LoadSoundBank: Global_Gameplay [2020.04.28-16.35.07:206][544]LogDBDAudio: Request Async LoadSoundBank: Global_Ambiance [2020.04.28-16.35.07:272][548]LogDBDEasyAntiCheat: RPC to validate server [2020.04.28-16.35.07:272][548]LogDBDEasyAntiCheat: Server is dedicated [2020.04.28-16.35.07:272][548]LogDBDEasyAntiCheat: slave connected [2020.04.28-16.35.07:289][549]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.35.07:289][549]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.35.07:305][550]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.28-16.35.07:306][550]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.28-16.35.07:306][550]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='2.050' TotalLoadTime='2.050' TimeStamp='2020-04-28T16:35:05.454Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DC1B7F08D7EB8F68DAC66871DAF281' LobbyId='014D8A7D08D7EB9217EBBDC2B6929752' [2020.04.28-16.35.07:306][550]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.28-16.35.07:306][550]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='2.050' TimeStamp='2020-04-28T16:35:05.454Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DC1B7F08D7EB8F68DAC66871DAF281' LobbyId='014D8A7D08D7EB9217EBBDC2B6929752' [2020.04.28-16.35.07:306][550]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.28-16.35.07:306][550]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='2.050' TimeStamp='2020-04-28T16:35:05.454Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DC1B7F08D7EB8F68DAC66871DAF281' LobbyId='014D8A7D08D7EB9217EBBDC2B6929752' [2020.04.28-16.35.07:307][550]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.28-16.35.07:455][559]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.28-16.35.07:455][559]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:197a8710-3d5e-11e7-a223-af7bf716b8fb|76561198027043431 [2020.04.28-16.35.07:455][559]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.28-16.35.07:455][559]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.28-16.35.07:455][559]LogCustomization: ------ [2020.04.28-16.35.07:455][559]LogCustomization: --> FS_Head01 [2020.04.28-16.35.07:455][559]LogCustomization: --> FS_Torso01 [2020.04.28-16.35.07:455][559]LogCustomization: --> FS_Legs01 [2020.04.28-16.35.07:455][559]LogCustomization: ------ [2020.04.28-16.35.07:455][559]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.28-16.35.07:504][562]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.28-16.35.07:504][562]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:427c13cd-aba7-4156-964d-0cbff0851445|76561198067671285 [2020.04.28-16.35.07:504][562]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.28-16.35.07:504][562]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.28-16.35.07:504][562]LogCustomization: ------ [2020.04.28-16.35.07:504][562]LogCustomization: --> KS_Head01 [2020.04.28-16.35.07:504][562]LogCustomization: --> KS_Torso01_01 [2020.04.28-16.35.07:504][562]LogCustomization: --> KS_Legs01 [2020.04.28-16.35.07:504][562]LogCustomization: ------ [2020.04.28-16.35.07:505][562]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.28-16.35.07:505][562]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.28-16.35.07:506][562]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.199' TotalLoadTime='2.249' TimeStamp='2020-04-28T16:35:05.653Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DC1B7F08D7EB8F68DAC66871DAF281' LobbyId='014D8A7D08D7EB9217EBBDC2B6929752' [2020.04.28-16.35.07:506][562]GameFlow: LoadingContextComponent::Run - Level OnlineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_JOINING_LOBBY. [2020.04.28-16.35.07:506][562]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.04.28-16.35.07:521][563]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.04.28-16.35.07:521][563]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.04.28-16.35.07:521][563]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='13.211.24.202:7779//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=14?KillerIndex=268435467?CharacterLevel=40?PrestigeLevel=0?Power=Item_Camper_MedKit02?Offering=FreshBogLaurel?KillerPips=0?SurvivorPips=68?MaxPlayers=5?Addons=Addon_Medkit_006;Addon_Medkit_005?Perks=Aftercare;DecisiveStrike;InnerStrength;Spine_Chill?PerkLevels=1;1;1;1?CustomizationParts=KS_Head01;KS_Torso01_01;KS_Legs01?PlatformAccountId=76561198067671285?MirrorsId=427c13cd-aba7-4156-964d-0cbff0851445?Platform=32?content_version=3.7.0_295705live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.04.28-16.35.07:556][565]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.28-16.35.07:556][565]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:c7198a00-48a6-4239-a725-effcf6e9a5a8|76561199010874837 [2020.04.28-16.35.07:556][565]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.28-16.35.07:556][565]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.28-16.35.07:556][565]LogCustomization: ------ [2020.04.28-16.35.07:556][565]LogCustomization: --> FK_Mask01 [2020.04.28-16.35.07:556][565]LogCustomization: --> FK_Body01 [2020.04.28-16.35.07:556][565]LogCustomization: --> FK_W01 [2020.04.28-16.35.07:556][565]LogCustomization: ------ [2020.04.28-16.35.07:556][565]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.28-16.35.07:556][565]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.28-16.35.07:669][572]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.28-16.35.07:669][572]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:d6f8c59c-64a8-4473-9205-6b1f7c02f800|76561198931189256 [2020.04.28-16.35.07:669][572]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.28-16.35.07:669][572]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.28-16.35.07:669][572]LogCustomization: ------ [2020.04.28-16.35.07:669][572]LogCustomization: --> CM_Head001_03 [2020.04.28-16.35.07:669][572]LogCustomization: --> C_Torso01 [2020.04.28-16.35.07:669][572]LogCustomization: --> CM_Legs05 [2020.04.28-16.35.07:669][572]LogCustomization: ------ [2020.04.28-16.35.07:670][572]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.28-16.35.07:736][576]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.28-16.35.07:736][576]LogCustomization: ------ [2020.04.28-16.35.07:736][576]LogCustomization: --> KS_Head01 [2020.04.28-16.35.07:736][576]LogCustomization: --> KS_Torso01_01 [2020.04.28-16.35.07:736][576]LogCustomization: --> KS_Legs01 [2020.04.28-16.35.07:736][576]LogCustomization: ------ [2020.04.28-16.35.07:937][588]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.28-16.35.07:937][588]LogCustomization: ------ [2020.04.28-16.35.07:937][588]LogCustomization: --> CM_Head001_03 [2020.04.28-16.35.07:937][588]LogCustomization: --> C_Torso01 [2020.04.28-16.35.07:937][588]LogCustomization: --> CM_Legs05 [2020.04.28-16.35.07:937][588]LogCustomization: ------ [2020.04.28-16.35.07:937][588]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.28-16.35.08:218][605]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.04.28-16.35.08:218][605]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Claudette is OP, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InOnlineLobby [2020.04.28-16.35.08:334][612]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.35.08:334][612]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.35.08:384][615]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.28-16.35.08:402][616]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.28-16.35.08:518][623]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.04.28-16.35.08:518][623]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.04.28-16.35.08:518][623]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OnlineContext (UNavigationScreen)(3) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.04.28-16.35.08:518][623]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.35.08:518][623]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.04.28-16.35.08:518][623]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.35.08:518][623]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.35.08:518][623]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.35.08:518][623]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.04.28-16.35.08:518][623]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.04.28-16.35.08:518][623]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.28-16.35.08:518][623]GameFlow: PreLoadMenuContextComponent::Leave [2020.04.28-16.35.08:518][623]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.28-16.35.08:518][623]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.28-16.35.08:612][623]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.28-16.35.08:612][623]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.28-16.35.08:612][623]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.28-16.35.08:612][623]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.04.28-16.35.08:612][623]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.28-16.35.08:612][623]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.28-16.35.08:612][623]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.35.08:612][623]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.28-16.35.08:666][623]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.35.08:666][623]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.35.08:666][623]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.28-16.35.08:667][623]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.04.28-16.35.08:669][623]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.04.28-16.35.08:669][623]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.28-16.35.08:669][623]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.28-16.35.08:669][623]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.28-16.35.08:669][623]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.28-16.35.08:669][623]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.28-16.35.08:669][623]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.28-16.35.08:669][623]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.28-16.35.08:669][623]LogContextSystem: Enter Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.04.28-16.35.08:669][623]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.35.08:669][623]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.04.28-16.35.08:669][623]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.35.08:669][623]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.35.08:670][623]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.35.08:692][623]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.04.28-16.35.08:692][623]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.04.28-16.35.08:692][623]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.35.08:692][623]GameFlow: ArchiveWidgetContextComponent::Enter [2020.04.28-16.35.08:692][623]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.28-16.35.08:692][623]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.28-16.35.08:699][623]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.04.28-16.35.08:699][623]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.04.28-16.35.08:699][623]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.35.08:699][623]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.35.08:724][623]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [32456] [2020.04.28-16.35.08:724][623]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/F5E0660601001001.profjce [2020.04.28-16.35.08:724][623]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.28-16.35.08:724][623]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.35.08:724][623]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.28-16.35.08:724][623]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.04.28-16.35.08:839][624]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_295705live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.04.28-16.35.08:840][624]r.CullAll = "0" [2020.04.28-16.35.08:840][624]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.28-16.35.08:840][624]LogCustomization: ------ [2020.04.28-16.35.08:840][624]LogCustomization: --> MT_Head004_03 [2020.04.28-16.35.08:840][624]LogCustomization: --> MT_Torso02_03 [2020.04.28-16.35.08:840][624]LogCustomization: --> MT_Legs004_03 [2020.04.28-16.35.08:840][624]LogCustomization: ------ [2020.04.28-16.35.08:840][624]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.28-16.35.08:967][627]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.28-16.35.08:969][627]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.04.28-16.35.08:969][627]LogContextSystem: Enter Action OnlineContextComponent of NavigationContextGroup (0) [2020.04.28-16.35.08:969][627]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InOnlineLobby [2020.04.28-16.35.08:969][627]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.28-16.35.09:000][627]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [32456] [2020.04.28-16.35.09:000][627]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/F5E0660601001001.profjce [2020.04.28-16.35.09:000][627]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9834&schemaVersion=0] [2020.04.28-16.35.09:001][627]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.28-16.35.09:017][628]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.28-16.35.09:017][628]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.28-16.35.09:017][628]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.28-16.35.09:021][628]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 14. [2020.04.28-16.35.09:022][628]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000041 seconds [2020.04.28-16.35.09:023][628]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 7.1 [2020.04.28-16.35.09:023][628]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.28-16.35.09:023][628]LogCustomization: ------ [2020.04.28-16.35.09:023][628]LogCustomization: --> KS_Head01 [2020.04.28-16.35.09:023][628]LogCustomization: --> KS_Torso01_01 [2020.04.28-16.35.09:023][628]LogCustomization: --> KS_Legs01 [2020.04.28-16.35.09:023][628]LogCustomization: ------ [2020.04.28-16.35.09:023][628]GameFlow: (BP_Menu_CamperMale09_C_0) - UpdateCustomization with item KS_Head01 [2020.04.28-16.35.09:023][628]GameFlow: (CustomizedAudio) - Update Sound with item KS_Head01 [2020.04.28-16.35.09:023][628]GameFlow: (BP_Menu_CamperMale09_C_0) - UpdateCustomization with item KS_Torso01_01 [2020.04.28-16.35.09:023][628]LogStreaming: Display: Flushing async loaders. [2020.04.28-16.35.09:035][628]LogStreaming: Flushing async loaders took 11ms. [2020.04.28-16.35.09:035][628]GameFlow: (CustomizedAudio) - Update Sound with item KS_Torso01_01 [2020.04.28-16.35.09:035][628]GameFlow: (BP_Menu_CamperMale09_C_0) - UpdateCustomization with item KS_Legs01 [2020.04.28-16.35.09:035][628]GameFlow: (CustomizedAudio) - Update Sound with item KS_Legs01 [2020.04.28-16.35.09:035][628]LogStreaming: Flushing async loaders. [2020.04.28-16.35.09:038][628]LogStreaming: Flushing async loaders took 3ms. [2020.04.28-16.35.09:039][628]LogStreaming: Flushing async loaders. [2020.04.28-16.35.09:040][628]LogStreaming: Flushing async loaders took 2ms. [2020.04.28-16.35.09:041][628]LogStreaming: Flushing async loaders. [2020.04.28-16.35.09:043][628]LogStreaming: Flushing async loaders took 2ms. [2020.04.28-16.35.09:043][628]LogStreaming: Flushing async loaders. [2020.04.28-16.35.09:044][628]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.35.09:045][628]LogStreaming: Flushing async loaders. [2020.04.28-16.35.09:046][628]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.35.09:046][628]LogStreaming: Flushing async loaders. [2020.04.28-16.35.09:048][628]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.35.09:048][628]LogStreaming: Flushing async loaders. [2020.04.28-16.35.09:049][628]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.35.09:051][628]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : MT_Head004_03. MT_Torso02_03. MT_Legs004_03. [2020.04.28-16.35.09:051][628]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.28-16.35.09:051][628]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : FS_Head01. FS_Torso01. FS_Legs01. [2020.04.28-16.35.09:051][628]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.28-16.35.09:051][628]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : FK_Mask01. FK_Body01. FK_W01. [2020.04.28-16.35.09:051][628]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.28-16.35.09:051][628]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : CM_Head001_03. C_Torso01. CM_Legs05. [2020.04.28-16.35.09:051][628]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.28-16.35.09:075][629]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.28-16.35.09:075][629]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.28-16.35.09:075][629]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.28-16.35.09:075][629]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 1. [2020.04.28-16.35.09:077][629]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000032 seconds [2020.04.28-16.35.09:077][629]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 5.3 [2020.04.28-16.35.09:077][629]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.28-16.35.09:077][629]LogCustomization: ------ [2020.04.28-16.35.09:077][629]LogCustomization: --> MT_Head004_03 [2020.04.28-16.35.09:077][629]LogCustomization: --> MT_Torso02_03 [2020.04.28-16.35.09:077][629]LogCustomization: --> MT_Legs004_03 [2020.04.28-16.35.09:077][629]LogCustomization: ------ [2020.04.28-16.35.09:077][629]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Head004_03 [2020.04.28-16.35.09:078][629]LogStreaming: Display: Flushing async loaders. [2020.04.28-16.35.09:122][629]LogStreaming: Flushing async loaders took 45ms. [2020.04.28-16.35.09:122][629]LogStreaming: Flushing async loaders. [2020.04.28-16.35.09:196][629]LogStreaming: Flushing async loaders took 73ms. [2020.04.28-16.35.09:196][629]LogStreaming: Flushing async loaders. [2020.04.28-16.35.09:222][629]LogStreaming: Flushing async loaders took 26ms. [2020.04.28-16.35.09:223][629]LogStreaming: Flushing async loaders. [2020.04.28-16.35.09:226][629]LogStreaming: Flushing async loaders took 3ms. [2020.04.28-16.35.09:226][629]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head004_03 [2020.04.28-16.35.09:226][629]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso02_03 [2020.04.28-16.35.09:226][629]LogStreaming: Flushing async loaders. [2020.04.28-16.35.09:258][629]LogStreaming: Flushing async loaders took 32ms. [2020.04.28-16.35.09:260][629]LogStreaming: Flushing async loaders. [2020.04.28-16.35.09:277][629]LogStreaming: Flushing async loaders took 17ms. [2020.04.28-16.35.09:277][629]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso02_03 [2020.04.28-16.35.09:277][629]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs004_03 [2020.04.28-16.35.09:277][629]LogStreaming: Flushing async loaders. [2020.04.28-16.35.09:315][629]LogStreaming: Flushing async loaders took 38ms. [2020.04.28-16.35.09:315][629]LogStreaming: Flushing async loaders. [2020.04.28-16.35.09:334][629]LogStreaming: Flushing async loaders took 20ms. [2020.04.28-16.35.09:334][629]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs004_03 [2020.04.28-16.35.09:334][629]LogStreaming: Flushing async loaders. [2020.04.28-16.35.09:381][629]LogStreaming: Flushing async loaders took 46ms. [2020.04.28-16.35.09:381][629]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.28-16.35.09:381][629]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.28-16.35.09:381][629]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.28-16.35.09:381][629]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 12. [2020.04.28-16.35.09:383][629]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000030 seconds [2020.04.28-16.35.09:383][629]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 8.2 [2020.04.28-16.35.09:383][629]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.28-16.35.09:383][629]LogCustomization: ------ [2020.04.28-16.35.09:383][629]LogCustomization: --> FS_Head01 [2020.04.28-16.35.09:383][629]LogCustomization: --> FS_Torso01 [2020.04.28-16.35.09:383][629]LogCustomization: --> FS_Legs01 [2020.04.28-16.35.09:383][629]LogCustomization: ------ [2020.04.28-16.35.09:383][629]GameFlow: (BP_Menu_CamperMale07_C_0) - UpdateCustomization with item FS_Head01 [2020.04.28-16.35.09:383][629]GameFlow: (CustomizedAudio) - Update Sound with item FS_Head01 [2020.04.28-16.35.09:383][629]GameFlow: (BP_Menu_CamperMale07_C_0) - UpdateCustomization with item FS_Torso01 [2020.04.28-16.35.09:384][629]GameFlow: (CustomizedAudio) - Update Sound with item FS_Torso01 [2020.04.28-16.35.09:384][629]GameFlow: (BP_Menu_CamperMale07_C_0) - UpdateCustomization with item FS_Legs01 [2020.04.28-16.35.09:384][629]GameFlow: (CustomizedAudio) - Update Sound with item FS_Legs01 [2020.04.28-16.35.09:384][629]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.28-16.35.09:384][629]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.28-16.35.09:384][629]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.28-16.35.09:384][629]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435466. [2020.04.28-16.35.09:389][629]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000038 seconds [2020.04.28-16.35.09:389][629]LogStreaming: Flushing async loaders. [2020.04.28-16.35.09:402][629]LogStreaming: Flushing async loaders took 12ms. [2020.04.28-16.35.09:402][629]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 5.5 [2020.04.28-16.35.09:402][629]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.28-16.35.09:402][629]LogCustomization: ------ [2020.04.28-16.35.09:402][629]LogCustomization: --> FK_Mask01 [2020.04.28-16.35.09:402][629]LogCustomization: --> FK_Body01 [2020.04.28-16.35.09:402][629]LogCustomization: --> FK_W01 [2020.04.28-16.35.09:402][629]LogCustomization: ------ [2020.04.28-16.35.09:402][629]GameFlow: (BP_Menu_Slasher11_C_0) - UpdateCustomization with item FK_Mask01 [2020.04.28-16.35.09:403][629]GameFlow: (CustomizedAudio) - Update Sound with item FK_Mask01 [2020.04.28-16.35.09:403][629]GameFlow: (BP_Menu_Slasher11_C_0) - UpdateCustomization with item FK_Body01 [2020.04.28-16.35.09:403][629]GameFlow: (CustomizedAudio) - Update Sound with item FK_Body01 [2020.04.28-16.35.09:403][629]GameFlow: (BP_Menu_Slasher11_C_0) - UpdateCustomization with item FK_W01 [2020.04.28-16.35.09:403][629]GameFlow: (CustomizedAudio) - Update Sound with item FK_W01 [2020.04.28-16.35.09:403][629]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.28-16.35.09:403][629]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.28-16.35.09:403][629]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.28-16.35.09:403][629]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 2. [2020.04.28-16.35.09:404][629]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000025 seconds [2020.04.28-16.35.09:404][629]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 8.7 [2020.04.28-16.35.09:405][629]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.28-16.35.09:405][629]LogCustomization: ------ [2020.04.28-16.35.09:405][629]LogCustomization: --> CM_Head001_03 [2020.04.28-16.35.09:405][629]LogCustomization: --> C_Torso01 [2020.04.28-16.35.09:405][629]LogCustomization: --> CM_Legs05 [2020.04.28-16.35.09:405][629]LogCustomization: ------ [2020.04.28-16.35.09:405][629]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Head001_03 [2020.04.28-16.35.09:405][629]LogStreaming: Flushing async loaders. [2020.04.28-16.35.09:409][629]LogStreaming: Flushing async loaders took 5ms. [2020.04.28-16.35.09:410][629]LogStreaming: Flushing async loaders. [2020.04.28-16.35.09:414][629]LogStreaming: Flushing async loaders took 4ms. [2020.04.28-16.35.09:414][629]LogStreaming: Flushing async loaders. [2020.04.28-16.35.09:417][629]LogStreaming: Flushing async loaders took 3ms. [2020.04.28-16.35.09:417][629]LogStreaming: Flushing async loaders. [2020.04.28-16.35.09:422][629]LogStreaming: Flushing async loaders took 4ms. [2020.04.28-16.35.09:422][629]LogStreaming: Flushing async loaders. [2020.04.28-16.35.09:425][629]LogStreaming: Flushing async loaders took 3ms. [2020.04.28-16.35.09:425][629]LogStreaming: Flushing async loaders. [2020.04.28-16.35.09:426][629]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.35.09:426][629]LogStreaming: Flushing async loaders. [2020.04.28-16.35.09:426][629]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.35.09:427][629]GameFlow: (CustomizedAudio) - Update Sound with item CM_Head001_03 [2020.04.28-16.35.09:427][629]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Torso01 [2020.04.28-16.35.09:427][629]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso01 [2020.04.28-16.35.09:427][629]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs05 [2020.04.28-16.35.09:427][629]LogStreaming: Flushing async loaders. [2020.04.28-16.35.09:429][629]LogStreaming: Flushing async loaders took 2ms. [2020.04.28-16.35.09:430][629]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs05 [2020.04.28-16.35.09:430][629]LogStreaming: Flushing async loaders. [2020.04.28-16.35.09:461][629]LogStreaming: Flushing async loaders took 30ms. [2020.04.28-16.35.09:461][629]LogStreaming: Flushing async loaders. [2020.04.28-16.35.09:480][629]LogStreaming: Flushing async loaders took 19ms. [2020.04.28-16.35.09:480][629]LogStreaming: Flushing async loaders. [2020.04.28-16.35.09:491][629]LogStreaming: Flushing async loaders took 11ms. [2020.04.28-16.35.09:491][629]LogStreaming: Flushing async loaders. [2020.04.28-16.35.09:493][629]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.35.09:498][630]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.28-16.35.09:498][630]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.28-16.35.09:498][630]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9834&schemaVersion=0] [2020.04.28-16.35.09:498][630]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.28-16.35.09:506][630]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.28-16.35.09:506][630]LogCustomization: ------ [2020.04.28-16.35.09:506][630]LogCustomization: --> KS_Head01 [2020.04.28-16.35.09:506][630]LogCustomization: --> KS_Torso01_01 [2020.04.28-16.35.09:506][630]LogCustomization: --> KS_Legs01 [2020.04.28-16.35.09:506][630]LogCustomization: ------ [2020.04.28-16.35.09:506][630]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.28-16.35.09:506][630]LogCustomization: ------ [2020.04.28-16.35.09:506][630]LogCustomization: --> KS_Head01 [2020.04.28-16.35.09:506][630]LogCustomization: --> KS_Torso01_01 [2020.04.28-16.35.09:506][630]LogCustomization: --> KS_Legs01 [2020.04.28-16.35.09:506][630]LogCustomization: ------ [2020.04.28-16.35.09:506][630]GameFlow: (BP_Menu_CamperMale09_C_0) - UpdateCustomization with item KS_Head01 [2020.04.28-16.35.09:506][630]GameFlow: (CustomizedAudio) - Update Sound with item KS_Head01 [2020.04.28-16.35.09:506][630]GameFlow: (BP_Menu_CamperMale09_C_0) - UpdateCustomization with item KS_Torso01_01 [2020.04.28-16.35.09:506][630]GameFlow: (CustomizedAudio) - Update Sound with item KS_Torso01_01 [2020.04.28-16.35.09:506][630]GameFlow: (BP_Menu_CamperMale09_C_0) - UpdateCustomization with item KS_Legs01 [2020.04.28-16.35.09:506][630]GameFlow: (CustomizedAudio) - Update Sound with item KS_Legs01 [2020.04.28-16.35.09:507][630]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.35.09:507][630]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 64 [2020.04.28-16.35.09:541][630]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.28-16.35.09:541][630]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.28-16.35.09:541][630]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [14] and selected character id [14] [2020.04.28-16.35.09:541][630]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.28-16.35.09:541][630]LogCustomization: ------ [2020.04.28-16.35.09:542][630]LogCustomization: --> KS_Head01 [2020.04.28-16.35.09:542][630]LogCustomization: --> KS_Torso01_01 [2020.04.28-16.35.09:542][630]LogCustomization: --> KS_Legs01 [2020.04.28-16.35.09:542][630]LogCustomization: ------ [2020.04.28-16.35.09:542][630]GameFlow: (BP_Menu_CamperMale09_C_0) - UpdateCustomization with item KS_Head01 [2020.04.28-16.35.09:542][630]GameFlow: (CustomizedAudio) - Update Sound with item KS_Head01 [2020.04.28-16.35.09:542][630]GameFlow: (BP_Menu_CamperMale09_C_0) - UpdateCustomization with item KS_Torso01_01 [2020.04.28-16.35.09:542][630]GameFlow: (CustomizedAudio) - Update Sound with item KS_Torso01_01 [2020.04.28-16.35.09:542][630]GameFlow: (BP_Menu_CamperMale09_C_0) - UpdateCustomization with item KS_Legs01 [2020.04.28-16.35.09:542][630]GameFlow: (CustomizedAudio) - Update Sound with item KS_Legs01 [2020.04.28-16.35.09:543][630]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.35.09:543][630]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 252 [2020.04.28-16.35.09:543][630]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.28-16.35.09:543][630]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.28-16.35.09:544][630]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/427c13cd-aba7-4156-964d-0cbff0851445/state] [2020.04.28-16.35.09:801][643]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/427c13cd-aba7-4156-964d-0cbff0851445/state] [2020.04.28-16.35.09:801][643]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.04.28-16.35.09:850][646]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.28-16.35.10:301][667]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.35.10:301][667]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.35.10:301][667]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.35.10:301][667]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.35.10:517][678]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 2 [2020.04.28-16.35.10:518][678]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/b33331dc-fa4e-4fb3-a6af-eb3fa4fb2771] [2020.04.28-16.35.10:838][696]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/b33331dc-fa4e-4fb3-a6af-eb3fa4fb2771] [2020.04.28-16.35.10:838][696]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.28-16.35.10:838][696]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 2 [2020.04.28-16.35.11:303][723]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.35.11:303][723]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.04.28-16.35.11:303][723]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.35.11:303][723]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.04.28-16.35.11:303][723]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.35.11:303][723]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 84 [2020.04.28-16.35.11:359][724]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.28-16.35.11:359][724]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.28-16.35.11:359][724]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.28-16.35.11:359][724]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.35.11:359][724]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 251 [2020.04.28-16.35.11:868][755]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.28-16.35.11:868][755]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.28-16.35.11:868][755]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [2] and selected character id [2] [2020.04.28-16.35.11:868][755]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.28-16.35.11:868][755]LogCustomization: ------ [2020.04.28-16.35.11:868][755]LogCustomization: --> CM_Head001_03 [2020.04.28-16.35.11:868][755]LogCustomization: --> C_Torso01 [2020.04.28-16.35.11:868][755]LogCustomization: --> CM_Legs05 [2020.04.28-16.35.11:868][755]LogCustomization: ------ [2020.04.28-16.35.11:868][755]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Head001_03 [2020.04.28-16.35.11:868][755]GameFlow: (CustomizedAudio) - Update Sound with item CM_Head001_03 [2020.04.28-16.35.11:868][755]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Torso01 [2020.04.28-16.35.11:868][755]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso01 [2020.04.28-16.35.11:868][755]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs05 [2020.04.28-16.35.11:868][755]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs05 [2020.04.28-16.35.12:267][779]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.35.12:267][779]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.35.12:267][779]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.35.12:267][779]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.35.12:267][779]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.35.12:267][779]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 156 [2020.04.28-16.35.12:334][783]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.28-16.35.12:952][820]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.28-16.35.12:952][820]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.28-16.35.12:952][820]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [12] and selected character id [12] [2020.04.28-16.35.12:952][820]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.28-16.35.12:952][820]LogCustomization: ------ [2020.04.28-16.35.12:952][820]LogCustomization: --> FS_Head01 [2020.04.28-16.35.12:952][820]LogCustomization: --> FS_Torso01 [2020.04.28-16.35.12:952][820]LogCustomization: --> FS_Legs01 [2020.04.28-16.35.12:952][820]LogCustomization: ------ [2020.04.28-16.35.12:952][820]GameFlow: (BP_Menu_CamperMale07_C_0) - UpdateCustomization with item FS_Head01 [2020.04.28-16.35.12:952][820]GameFlow: (CustomizedAudio) - Update Sound with item FS_Head01 [2020.04.28-16.35.12:952][820]GameFlow: (BP_Menu_CamperMale07_C_0) - UpdateCustomization with item FS_Torso01 [2020.04.28-16.35.12:952][820]GameFlow: (CustomizedAudio) - Update Sound with item FS_Torso01 [2020.04.28-16.35.12:952][820]GameFlow: (BP_Menu_CamperMale07_C_0) - UpdateCustomization with item FS_Legs01 [2020.04.28-16.35.12:952][820]GameFlow: (CustomizedAudio) - Update Sound with item FS_Legs01 [2020.04.28-16.35.14:787][930]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.28-16.35.14:803][931]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.28-16.35.14:803][931]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.28-16.35.14:803][931]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [14] and selected character id [14] [2020.04.28-16.35.14:803][931]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.28-16.35.14:803][931]LogCustomization: ------ [2020.04.28-16.35.14:803][931]LogCustomization: --> KS_Head01 [2020.04.28-16.35.14:803][931]LogCustomization: --> KS_Torso01_01 [2020.04.28-16.35.14:803][931]LogCustomization: --> KS_Legs01 [2020.04.28-16.35.14:803][931]LogCustomization: ------ [2020.04.28-16.35.14:803][931]GameFlow: (BP_Menu_CamperMale09_C_0) - UpdateCustomization with item KS_Head01 [2020.04.28-16.35.14:803][931]GameFlow: (CustomizedAudio) - Update Sound with item KS_Head01 [2020.04.28-16.35.14:803][931]GameFlow: (BP_Menu_CamperMale09_C_0) - UpdateCustomization with item KS_Torso01_01 [2020.04.28-16.35.14:803][931]GameFlow: (CustomizedAudio) - Update Sound with item KS_Torso01_01 [2020.04.28-16.35.14:803][931]GameFlow: (BP_Menu_CamperMale09_C_0) - UpdateCustomization with item KS_Legs01 [2020.04.28-16.35.14:803][931]GameFlow: (CustomizedAudio) - Update Sound with item KS_Legs01 [2020.04.28-16.35.15:850][994]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 3 [2020.04.28-16.35.15:850][994]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/b33331dc-fa4e-4fb3-a6af-eb3fa4fb2771] [2020.04.28-16.35.16:133][ 11]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/b33331dc-fa4e-4fb3-a6af-eb3fa4fb2771] [2020.04.28-16.35.16:133][ 11]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.28-16.35.16:133][ 11]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 3 [2020.04.28-16.35.17:738][107]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.04.28-16.35.21:134][310]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 4 [2020.04.28-16.35.21:134][310]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/b33331dc-fa4e-4fb3-a6af-eb3fa4fb2771] [2020.04.28-16.35.21:418][327]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/b33331dc-fa4e-4fb3-a6af-eb3fa4fb2771] [2020.04.28-16.35.21:418][327]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.28-16.35.21:418][327]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 4 [2020.04.28-16.35.26:419][627]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 5 [2020.04.28-16.35.26:419][627]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/b33331dc-fa4e-4fb3-a6af-eb3fa4fb2771] [2020.04.28-16.35.26:701][644]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/b33331dc-fa4e-4fb3-a6af-eb3fa4fb2771] [2020.04.28-16.35.26:701][644]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.28-16.35.26:701][644]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 5 [2020.04.28-16.35.31:684][941]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 6 [2020.04.28-16.35.31:684][941]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/b33331dc-fa4e-4fb3-a6af-eb3fa4fb2771] [2020.04.28-16.35.31:968][958]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/b33331dc-fa4e-4fb3-a6af-eb3fa4fb2771] [2020.04.28-16.35.31:968][958]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.28-16.35.31:968][958]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 6 [2020.04.28-16.35.36:951][257]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 7 [2020.04.28-16.35.36:951][257]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/b33331dc-fa4e-4fb3-a6af-eb3fa4fb2771] [2020.04.28-16.35.37:234][274]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/b33331dc-fa4e-4fb3-a6af-eb3fa4fb2771] [2020.04.28-16.35.37:234][274]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.28-16.35.37:234][274]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 7 [2020.04.28-16.35.42:234][573]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 8 [2020.04.28-16.35.42:234][573]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/b33331dc-fa4e-4fb3-a6af-eb3fa4fb2771] [2020.04.28-16.35.42:500][589]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/b33331dc-fa4e-4fb3-a6af-eb3fa4fb2771] [2020.04.28-16.35.42:500][589]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.28-16.35.42:500][589]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 8 [2020.04.28-16.35.42:869][611]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.28-16.35.42:869][611]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.28-16.35.42:869][611]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.04.28-16.35.42:869][611]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.28-16.35.42:869][611]LogCustomization: ------ [2020.04.28-16.35.42:869][611]LogCustomization: --> MT_Head004_03 [2020.04.28-16.35.42:869][611]LogCustomization: --> MT_Torso02_03 [2020.04.28-16.35.42:869][611]LogCustomization: --> MT_Legs004_03 [2020.04.28-16.35.42:869][611]LogCustomization: ------ [2020.04.28-16.35.42:869][611]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Head004_03 [2020.04.28-16.35.42:869][611]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head004_03 [2020.04.28-16.35.42:869][611]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso02_03 [2020.04.28-16.35.42:869][611]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso02_03 [2020.04.28-16.35.42:869][611]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs004_03 [2020.04.28-16.35.42:869][611]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs004_03 [2020.04.28-16.35.42:870][611]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.28-16.35.42:870][611]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.28-16.35.42:870][611]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [12] and selected character id [12] [2020.04.28-16.35.42:870][611]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.28-16.35.42:870][611]LogCustomization: ------ [2020.04.28-16.35.42:870][611]LogCustomization: --> FS_Head01 [2020.04.28-16.35.42:870][611]LogCustomization: --> FS_Torso01 [2020.04.28-16.35.42:870][611]LogCustomization: --> FS_Legs01 [2020.04.28-16.35.42:870][611]LogCustomization: ------ [2020.04.28-16.35.42:870][611]GameFlow: (BP_Menu_CamperMale07_C_0) - UpdateCustomization with item FS_Head01 [2020.04.28-16.35.42:870][611]GameFlow: (CustomizedAudio) - Update Sound with item FS_Head01 [2020.04.28-16.35.42:870][611]GameFlow: (BP_Menu_CamperMale07_C_0) - UpdateCustomization with item FS_Torso01 [2020.04.28-16.35.42:870][611]GameFlow: (CustomizedAudio) - Update Sound with item FS_Torso01 [2020.04.28-16.35.42:870][611]GameFlow: (BP_Menu_CamperMale07_C_0) - UpdateCustomization with item FS_Legs01 [2020.04.28-16.35.42:870][611]GameFlow: (CustomizedAudio) - Update Sound with item FS_Legs01 [2020.04.28-16.35.43:869][671]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.28-16.35.43:869][671]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.28-16.35.43:869][671]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [12] and selected character id [12] [2020.04.28-16.35.43:869][671]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.28-16.35.43:869][671]LogCustomization: ------ [2020.04.28-16.35.43:869][671]LogCustomization: --> FS_Head01 [2020.04.28-16.35.43:869][671]LogCustomization: --> FS_Torso01 [2020.04.28-16.35.43:869][671]LogCustomization: --> FS_Legs01 [2020.04.28-16.35.43:869][671]LogCustomization: ------ [2020.04.28-16.35.43:869][671]GameFlow: (BP_Menu_CamperMale07_C_0) - UpdateCustomization with item FS_Head01 [2020.04.28-16.35.43:869][671]GameFlow: (CustomizedAudio) - Update Sound with item FS_Head01 [2020.04.28-16.35.43:869][671]GameFlow: (BP_Menu_CamperMale07_C_0) - UpdateCustomization with item FS_Torso01 [2020.04.28-16.35.43:869][671]GameFlow: (CustomizedAudio) - Update Sound with item FS_Torso01 [2020.04.28-16.35.43:869][671]GameFlow: (BP_Menu_CamperMale07_C_0) - UpdateCustomization with item FS_Legs01 [2020.04.28-16.35.43:869][671]GameFlow: (CustomizedAudio) - Update Sound with item FS_Legs01 [2020.04.28-16.35.47:516][889]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 9 [2020.04.28-16.35.47:517][889]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/b33331dc-fa4e-4fb3-a6af-eb3fa4fb2771] [2020.04.28-16.35.47:783][905]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/b33331dc-fa4e-4fb3-a6af-eb3fa4fb2771] [2020.04.28-16.35.47:784][905]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.28-16.35.47:784][905]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 9 [2020.04.28-16.35.48:053][921]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.04.28-16.35.52:168][168]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.28-16.35.52:168][168]LogCustomization: ------ [2020.04.28-16.35.52:168][168]LogCustomization: --> MT_Head004_03 [2020.04.28-16.35.52:168][168]LogCustomization: --> MT_Torso02_03 [2020.04.28-16.35.52:168][168]LogCustomization: --> M_Legs01_P01 [2020.04.28-16.35.52:168][168]LogCustomization: ------ [2020.04.28-16.35.52:168][168]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.28-16.35.52:168][168]LogCustomization: ------ [2020.04.28-16.35.52:168][168]LogCustomization: --> MT_Head004_03 [2020.04.28-16.35.52:168][168]LogCustomization: --> MT_Torso02_03 [2020.04.28-16.35.52:168][168]LogCustomization: --> M_Legs01_P01 [2020.04.28-16.35.52:168][168]LogCustomization: ------ [2020.04.28-16.35.52:168][168]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Head004_03 [2020.04.28-16.35.52:168][168]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head004_03 [2020.04.28-16.35.52:168][168]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso02_03 [2020.04.28-16.35.52:168][168]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso02_03 [2020.04.28-16.35.52:168][168]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Legs01_P01 [2020.04.28-16.35.52:168][168]LogStreaming: Display: Flushing async loaders. [2020.04.28-16.35.52:402][168]LogStreaming: Flushing async loaders took 233ms. [2020.04.28-16.35.52:402][168]LogStreaming: Flushing async loaders. [2020.04.28-16.35.52:421][168]LogStreaming: Flushing async loaders took 19ms. [2020.04.28-16.35.52:421][168]GameFlow: (CustomizedAudio) - Update Sound with item M_Legs01_P01 [2020.04.28-16.35.52:784][191]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 10 [2020.04.28-16.35.52:784][191]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/b33331dc-fa4e-4fb3-a6af-eb3fa4fb2771] [2020.04.28-16.35.53:050][207]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/b33331dc-fa4e-4fb3-a6af-eb3fa4fb2771] [2020.04.28-16.35.53:051][207]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.28-16.35.53:051][207]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 10 [2020.04.28-16.35.58:067][508]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 11 [2020.04.28-16.35.58:067][508]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/b33331dc-fa4e-4fb3-a6af-eb3fa4fb2771] [2020.04.28-16.35.58:351][525]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/b33331dc-fa4e-4fb3-a6af-eb3fa4fb2771] [2020.04.28-16.35.58:351][525]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.28-16.35.58:351][525]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 11 [2020.04.28-16.36.02:501][774]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.28-16.36.02:501][774]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.28-16.36.02:501][774]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435466] and selected character id [268435466] [2020.04.28-16.36.02:501][774]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.28-16.36.02:501][774]LogCustomization: ------ [2020.04.28-16.36.02:501][774]LogCustomization: --> FK_Mask01 [2020.04.28-16.36.02:501][774]LogCustomization: --> FK_Body01 [2020.04.28-16.36.02:501][774]LogCustomization: --> FK_W01 [2020.04.28-16.36.02:501][774]LogCustomization: ------ [2020.04.28-16.36.02:501][774]GameFlow: (BP_Menu_Slasher11_C_0) - UpdateCustomization with item FK_Mask01 [2020.04.28-16.36.02:501][774]GameFlow: (CustomizedAudio) - Update Sound with item FK_Mask01 [2020.04.28-16.36.02:501][774]GameFlow: (BP_Menu_Slasher11_C_0) - UpdateCustomization with item FK_Body01 [2020.04.28-16.36.02:501][774]GameFlow: (CustomizedAudio) - Update Sound with item FK_Body01 [2020.04.28-16.36.02:501][774]GameFlow: (BP_Menu_Slasher11_C_0) - UpdateCustomization with item FK_W01 [2020.04.28-16.36.02:501][774]GameFlow: (CustomizedAudio) - Update Sound with item FK_W01 [2020.04.28-16.36.03:367][825]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 12 [2020.04.28-16.36.03:367][825]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/b33331dc-fa4e-4fb3-a6af-eb3fa4fb2771] [2020.04.28-16.36.03:617][840]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/b33331dc-fa4e-4fb3-a6af-eb3fa4fb2771] [2020.04.28-16.36.03:617][840]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.28-16.36.03:617][840]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 12 [2020.04.28-16.36.08:010][ 99]GameFlow: UDBDGameInstance::StartOfferingSequence [2020.04.28-16.36.08:010][ 99]GameFlow: OfferingContextComponent::SendOfferingsDataToUI [2020.04.28-16.36.08:010][ 99]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Fresh Bog Laurel [2020.04.28-16.36.08:010][ 99]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Fresh Bog Laurel [2020.04.28-16.36.08:011][ 99]GameFlow: AOfferingSequenceManager::InitSequence [2020.04.28-16.36.08:011][ 99]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_0. Function Server_SetPlayerGameState will not be processed. [2020.04.28-16.36.08:011][ 99]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.28-16.36.08:011][ 99]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.28-16.36.08:011][ 99]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.28-16.36.08:011][ 99]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.28-16.36.08:011][ 99]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.28-16.36.08:011][ 99]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_1. Function Server_SetPlayerGameState will not be processed. [2020.04.28-16.36.08:011][ 99]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.28-16.36.08:011][ 99]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.28-16.36.08:011][ 99]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.28-16.36.08:011][ 99]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.28-16.36.08:011][ 99]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.28-16.36.08:011][ 99]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.28-16.36.08:011][ 99]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.28-16.36.08:011][ 99]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.28-16.36.08:011][ 99]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.28-16.36.08:011][ 99]GameFlow: Writing Profile Stat DBD_CamperFullLoadout: 1 [2020.04.28-16.36.08:011][ 99]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.28-16.36.08:011][ 99]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.28-16.36.08:011][ 99]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_3. Function Server_SetPlayerGameState will not be processed. [2020.04.28-16.36.08:011][ 99]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.28-16.36.08:011][ 99]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.28-16.36.08:011][ 99]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.28-16.36.08:011][ 99]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.28-16.36.08:011][ 99]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.28-16.36.08:011][ 99]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_4. Function Server_SetPlayerGameState will not be processed. [2020.04.28-16.36.08:011][ 99]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.28-16.36.08:011][ 99]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.28-16.36.08:011][ 99]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.28-16.36.08:011][ 99]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.28-16.36.08:011][ 99]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.28-16.36.08:017][100]GameFlow: AOfferingSequenceManager::PlaySequence [2020.04.28-16.36.08:017][100]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.04.28-16.36.08:034][101]GameFlow: AOfferingSequenceManager::FadeOutScreen [2020.04.28-16.36.08:478][128]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Mars [0x2AF0D7F0130] Result: '1' k_EResultOK (success) [2020.04.28-16.36.08:478][128]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Mars [0x2AF0D7F0130]' succeeded in 0.464885 seconds [2020.04.28-16.36.08:506][130]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Mars [0x2AF0D7FA420] Result: '1' k_EResultOK (success) [2020.04.28-16.36.08:526][131]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.507603 seconds [2020.04.28-16.36.08:600][135]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 13 [2020.04.28-16.36.08:600][135]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/b33331dc-fa4e-4fb3-a6af-eb3fa4fb2771] [2020.04.28-16.36.08:883][152]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/b33331dc-fa4e-4fb3-a6af-eb3fa4fb2771] [2020.04.28-16.36.08:883][152]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.28-16.36.08:883][152]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 13 [2020.04.28-16.36.11:017][280]GameFlow: AOfferingSequenceManager::FadeOutDone [2020.04.28-16.36.11:017][280]LogStreaming: Streaming in level LevelStreamingKismet_0 (/Game/Maps/LevelTransition_LightsEffects)... [2020.04.28-16.36.11:017][280]LogLevel: ActivateLevel /Game/Maps/LevelTransition_LightsEffects 1 1 0 [2020.04.28-16.36.11:269][293]LogStreaming: Display: UWorld::AddToWorld: routing Initialize on actors for /Game/Maps/LevelTransition_LightsEffects took (less than) 30.25 ms [2020.04.28-16.36.11:287][295]GameFlow: AOfferingSequenceManager::FadeInScreen [2020.04.28-16.36.11:287][295]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.04.28-16.36.11:287][295]GameFlow: AOfferingSequenceManager::SetupCardPositioning [2020.04.28-16.36.11:452][301]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.36.12:023][331]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.36.12:281][346]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.36.12:281][346]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.36.12:281][346]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.36.12:281][346]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.36.12:803][376]GameFlow: AOfferingSequenceManager::FadeInDone [2020.04.28-16.36.12:803][376]GameFlow: AOfferingSequenceManager::InitCards [2020.04.28-16.36.12:803][376]GameFlow: AOfferingSequenceManager::InitCard 0 [2020.04.28-16.36.12:803][376]LogStreaming: Display: Flushing async loaders. [2020.04.28-16.36.12:819][376]LogStreaming: Flushing async loaders took 16ms. [2020.04.28-16.36.12:819][376]LogStreaming: Flushing async loaders. [2020.04.28-16.36.12:825][376]LogStreaming: Flushing async loaders took 6ms. [2020.04.28-16.36.12:827][377]GameFlow: AOfferingSequenceManager::ShowMesh [2020.04.28-16.36.13:031][389]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 88 [2020.04.28-16.36.13:258][402]GameFlow: AOfferingSequenceManager::InitCardsDone [2020.04.28-16.36.13:258][402]GameFlow: AOfferingSequenceManager::RevealCards [2020.04.28-16.36.13:275][403]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.36.13:275][403]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.36.14:292][459]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.36.14:292][459]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.28-16.36.14:329][461]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.28-16.36.15:352][517]GameFlow: AOfferingSequenceManager::RevealCardsDone [2020.04.28-16.36.15:352][517]GameFlow: AOfferingSequenceManager::FinalizeCards [2020.04.28-16.36.17:360][633]GameFlow: AOfferingSequenceManager::FinalizeCardsDone [2020.04.28-16.36.17:360][633]GameFlow: UDBDGameInstance::OfferingSequenceDone [2020.04.28-16.36.17:386][633]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [32436] [2020.04.28-16.36.17:386][633]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/F5E0660601001001.profjce [2020.04.28-16.36.17:386][633]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9835&schemaVersion=0] [2020.04.28-16.36.17:387][633]GameFlow: RequestTransition -> LOADING_TRAVELING_TO_GAME [2020.04.28-16.36.17:387][633]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_GAME(1) [2020.04.28-16.36.17:387][633]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.04.28-16.36.17:388][633]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.36.17:388][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.28-16.36.17:397][633]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.36.17:397][633]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.36.17:397][633]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.36.17:397][633]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.36.17:398][633]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.36.17:398][633]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.36.17:398][633]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.28-16.36.17:398][633]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.28-16.36.17:398][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.28-16.36.17:398][633]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.28-16.36.17:398][633]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.28-16.36.17:398][633]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.28-16.36.17:398][633]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.04.28-16.36.17:400][633]LogContextSystem: Leave Action OnlineContextComponent of NavigationContextGroup (0) [2020.04.28-16.36.17:400][633]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.28-16.36.17:400][633]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.28-16.36.17:400][633]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.28-16.36.17:400][633]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.28-16.36.17:400][633]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.28-16.36.17:400][633]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.28-16.36.17:401][633]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.28-16.36.17:401][633]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.04.28-16.36.17:401][633]LogContextSystem: Leave Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.04.28-16.36.17:401][633]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.36.17:401][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.04.28-16.36.17:401][633]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.36.17:401][633]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.36.17:401][633]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.36.17:401][633]GameFlow: ArchiveWidgetContextComponent::Leave [2020.04.28-16.36.17:402][633]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.36.17:402][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.04.28-16.36.17:404][633]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.36.17:404][633]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.36.17:404][633]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.36.17:404][633]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.04.28-16.36.17:404][633]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.04.28-16.36.17:404][633]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='13.211.24.202:7779//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=14?KillerIndex=268435467?CharacterLevel=40?PrestigeLevel=0?Power=Item_Camper_MedKit02?Offering=FreshBogLaurel?KillerPips=0?SurvivorPips=68?MaxPlayers=5?Addons=Addon_Medkit_006;Addon_Medkit_005?Perks=Aftercare;DecisiveStrike;InnerStrength;Spine_Chill?PerkLevels=1;1;1;1?CustomizationParts=KS_Head01;KS_Torso01_01;KS_Legs01?PlatformAccountId=76561198067671285?MirrorsId=427c13cd-aba7-4156-964d-0cbff0851445?Platform=32?content_version=3.7.0_295705live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.04.28-16.36.17:404][633]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.04.28-16.36.17:405][633]LogAsyncLoad: Unloading library Menu [2020.04.28-16.36.17:405][633]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Game [2020.04.28-16.36.17:405][633]LogAsyncLoad: Start loading library async: Game [2020.04.28-16.36.17:405][633]LogAsyncLoad: 21 assets in Game [2020.04.28-16.36.17:405][633]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.28-16.36.17:405][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.04.28-16.36.17:405][633]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.28-16.36.17:405][633]GameFlow: PreLoadMenuContextComponent::Enter [2020.04.28-16.36.17:508][633]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudObjectivesInfo/HudObjectivesInfo.HudObjectivesInfo may result in hitches during streaming. [2020.04.28-16.36.17:508][633]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.36.17:508][633]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudMatchResult/HudMatchResult.HudMatchResult may result in hitches during streaming. [2020.04.28-16.36.17:508][633]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.36.17:508][633]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudStartSequence/HudStartSequence.HudStartSequence may result in hitches during streaming. [2020.04.28-16.36.17:508][633]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.36.17:784][633]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudPlayersStatus/HudPlayersStatus.HudPlayersStatus may result in hitches during streaming. [2020.04.28-16.36.17:784][633]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.36.17:795][633]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.28-16.36.17:795][633]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.36.17:795][633]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudItems/HudItems.HudItems may result in hitches during streaming. [2020.04.28-16.36.17:795][633]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.36.17:795][633]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSkillCheck/HudSkillCheck.HudSkillCheck may result in hitches during streaming. [2020.04.28-16.36.17:795][633]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.36.17:800][633]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialObjectives/HudTutorialObjectives.HudTutorialObjectives may result in hitches during streaming. [2020.04.28-16.36.17:801][633]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.36.18:016][633]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyGlobalPlayerLevel/TallyGlobalPlayerLevel.TallyGlobalPlayerLevel may result in hitches during streaming. [2020.04.28-16.36.18:016][633]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.36.18:017][633]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyScoreCategories/TallyScoreCategories.TallyScoreCategories may result in hitches during streaming. [2020.04.28-16.36.18:017][633]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.36.18:017][633]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyItemChange/TallyItemChange.TallyItemChange may result in hitches during streaming. [2020.04.28-16.36.18:017][633]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.36.18:017][633]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyPlayersList/TallyPlayersList.TallyPlayersList may result in hitches during streaming. [2020.04.28-16.36.18:017][633]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.36.18:017][633]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudInteraction/HudInteraction.HudInteraction may result in hitches during streaming. [2020.04.28-16.36.18:018][633]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.36.18:018][633]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudAlerts/HudAlerts.HudAlerts may result in hitches during streaming. [2020.04.28-16.36.18:018][633]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.36.18:024][633]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyEmblems/TallyEmblems.TallyEmblems may result in hitches during streaming. [2020.04.28-16.36.18:024][633]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.36.18:024][633]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Tally/Tally.Tally may result in hitches during streaming. [2020.04.28-16.36.18:024][633]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.36.18:024][633]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSpectate/HudSpectate.HudSpectate may result in hitches during streaming. [2020.04.28-16.36.18:024][633]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.36.18:024][633]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialNotifications/HudTutorialNotifications.HudTutorialNotifications may result in hitches during streaming. [2020.04.28-16.36.18:024][633]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.36.18:024][633]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialTally/HudTutorialTally.HudTutorialTally may result in hitches during streaming. [2020.04.28-16.36.18:024][633]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.36.18:025][633]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Hud/Hud.Hud may result in hitches during streaming. [2020.04.28-16.36.18:025][633]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.36.18:026][633]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.36.18:026][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveIntroScreen) [2020.04.28-16.36.18:026][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view destroyed. [2020.04.28-16.36.18:026][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Removing content. [2020.04.28-16.36.18:026][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' destroyed! [2020.04.28-16.36.18:026][633]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.36.18:026][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePastStoriesScreen) [2020.04.28-16.36.18:026][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.04.28-16.36.18:026][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.04.28-16.36.18:026][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view destroyed. [2020.04.28-16.36.18:026][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Removing content. [2020.04.28-16.36.18:027][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' destroyed! [2020.04.28-16.36.18:027][633]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.36.18:027][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveRewardsScreen) [2020.04.28-16.36.18:027][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.04.28-16.36.18:027][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.04.28-16.36.18:027][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view destroyed. [2020.04.28-16.36.18:027][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Removing content. [2020.04.28-16.36.18:028][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' destroyed! [2020.04.28-16.36.18:028][633]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.36.18:028][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveStoryScreen) [2020.04.28-16.36.18:028][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.04.28-16.36.18:028][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.04.28-16.36.18:029][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view destroyed. [2020.04.28-16.36.18:029][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Removing content. [2020.04.28-16.36.18:030][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' destroyed! [2020.04.28-16.36.18:030][633]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.36.18:030][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(LegalMenuScreen) [2020.04.28-16.36.18:030][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view destroyed. [2020.04.28-16.36.18:030][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Removing content. [2020.04.28-16.36.18:030][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' destroyed! [2020.04.28-16.36.18:030][633]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.36.18:030][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(RoleSelectionScreen) [2020.04.28-16.36.18:030][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view destroyed. [2020.04.28-16.36.18:030][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Removing content. [2020.04.28-16.36.18:031][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' destroyed! [2020.04.28-16.36.18:031][633]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.36.18:031][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(StoreScreen) [2020.04.28-16.36.18:031][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Widget destroyed. [2020.04.28-16.36.18:031][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Removing content. [2020.04.28-16.36.18:032][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Widget destroyed. [2020.04.28-16.36.18:032][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Removing content. [2020.04.28-16.36.18:033][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Widget destroyed. [2020.04.28-16.36.18:033][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Removing content. [2020.04.28-16.36.18:034][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Widget destroyed. [2020.04.28-16.36.18:034][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Removing content. [2020.04.28-16.36.18:035][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Widget destroyed. [2020.04.28-16.36.18:035][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Removing content. [2020.04.28-16.36.18:036][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Widget destroyed. [2020.04.28-16.36.18:036][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Removing content. [2020.04.28-16.36.18:037][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Screen view destroyed. [2020.04.28-16.36.18:037][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Removing content. [2020.04.28-16.36.18:037][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' destroyed! [2020.04.28-16.36.18:037][633]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.28-16.36.18:037][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePassPurchasePopupScreen) [2020.04.28-16.36.18:037][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view destroyed. [2020.04.28-16.36.18:037][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Removing content. [2020.04.28-16.36.18:037][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' destroyed! [2020.04.28-16.36.18:037][633]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.28-16.36.18:037][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveTierPurchasePopupScreen) [2020.04.28-16.36.18:037][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view destroyed. [2020.04.28-16.36.18:037][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Removing content. [2020.04.28-16.36.18:038][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' destroyed! [2020.04.28-16.36.18:038][633]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.28-16.36.18:038][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(FearMarketPopupScreen) [2020.04.28-16.36.18:038][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view destroyed. [2020.04.28-16.36.18:038][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Removing content. [2020.04.28-16.36.18:038][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' destroyed! [2020.04.28-16.36.18:038][633]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.28-16.36.18:038][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(NewContentPopupScreen) [2020.04.28-16.36.18:038][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view destroyed. [2020.04.28-16.36.18:038][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Removing content. [2020.04.28-16.36.18:039][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' destroyed! [2020.04.28-16.36.18:039][633]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.28-16.36.18:039][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ProcessingPopupScreen) [2020.04.28-16.36.18:039][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view destroyed. [2020.04.28-16.36.18:039][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Removing content. [2020.04.28-16.36.18:039][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' destroyed! [2020.04.28-16.36.18:039][633]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.28-16.36.18:039][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ReportPlayerPopupScreen) [2020.04.28-16.36.18:039][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view destroyed. [2020.04.28-16.36.18:039][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Removing content. [2020.04.28-16.36.18:040][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' destroyed! [2020.04.28-16.36.18:040][633]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.28-16.36.18:040][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(SeasonEndPopupScreen) [2020.04.28-16.36.18:040][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view destroyed. [2020.04.28-16.36.18:040][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Removing content. [2020.04.28-16.36.18:040][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' destroyed! [2020.04.28-16.36.18:040][633]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.28-16.36.18:040][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(UnlockPersonalPerksPopupScreen) [2020.04.28-16.36.18:040][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view destroyed. [2020.04.28-16.36.18:040][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Removing content. [2020.04.28-16.36.18:041][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' destroyed! [2020.04.28-16.36.18:041][634]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9835&schemaVersion=0] [2020.04.28-16.36.18:042][634]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.28-16.36.18:042][634]r.CullAll = "1" [2020.04.28-16.36.18:045][634]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.28-16.36.18:045][634]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/427c13cd-aba7-4156-964d-0cbff0851445/state] [2020.04.28-16.36.18:271][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_BoldCondensed" in ".centerContainer.anims.anim.rightKey.key2". Search log: Searching for font: "$Roboto_BoldCondensed" Movie resource: "$Roboto_BoldCondensed" not found. Imports : "$Roboto_BoldCondensed" not found. Exported : "$Roboto_BoldCondensed" not found. Registered fonts: "$Roboto_BoldCondensed" not found. Applying FontMap: "$Roboto_BoldCondensed" mapped to "Roboto Condensed"[Bold] Searching FontLib: "Roboto Condensed" [Bold] not found. Font not found. [2020.04.28-16.36.18:271][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_BoldCondensed" in ".centerContainer.anims.anim.leftKey.key1". Search log: Searching for font: "$Roboto_BoldCondensed" Movie resource: "$Roboto_BoldCondensed" not found. Imports : "$Roboto_BoldCondensed" not found. Exported : "$Roboto_BoldCondensed" not found. Registered fonts: "$Roboto_BoldCondensed" not found. Applying FontMap: "$Roboto_BoldCondensed" mapped to "Roboto Condensed"[Bold] Searching FontLib: "Roboto Condensed" [Bold] not found. Font not found. [2020.04.28-16.36.18:271][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_BoldCondensed" in ".centerContainer.anims.anim.rightKey.key2". Search log: Searching for font: "$Roboto_BoldCondensed" Movie resource: "$Roboto_BoldCondensed" not found. Imports : "$Roboto_BoldCondensed" not found. Exported : "$Roboto_BoldCondensed" not found. Registered fonts: "$Roboto_BoldCondensed" not found. Applying FontMap: "$Roboto_BoldCondensed" mapped to "Roboto Condensed"[Bold] Searching FontLib: "Roboto Condensed" [Bold] not found. Font not found. [2020.04.28-16.36.18:271][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_BoldCondensed" in ".centerContainer.anims.anim.leftKey.key1". Search log: Searching for font: "$Roboto_BoldCondensed" Movie resource: "$Roboto_BoldCondensed" not found. Imports : "$Roboto_BoldCondensed" not found. Exported : "$Roboto_BoldCondensed" not found. Registered fonts: "$Roboto_BoldCondensed" not found. Applying FontMap: "$Roboto_BoldCondensed" mapped to "Roboto Condensed"[Bold] Searching FontLib: "Roboto Condensed" [Bold] not found. Font not found. [2020.04.28-16.36.18:271][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_BoldCondensed" in ".centerContainer.anims.anim.rightKey.key2". Search log: Searching for font: "$Roboto_BoldCondensed" Movie resource: "$Roboto_BoldCondensed" not found. Imports : "$Roboto_BoldCondensed" not found. Exported : "$Roboto_BoldCondensed" not found. Registered fonts: "$Roboto_BoldCondensed" not found. Applying FontMap: "$Roboto_BoldCondensed" mapped to "Roboto Condensed"[Bold] Searching FontLib: "Roboto Condensed" [Bold] not found. Font not found. [2020.04.28-16.36.18:271][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_BoldCondensed" in ".centerContainer.anims.anim.leftKey.key1". Search log: Searching for font: "$Roboto_BoldCondensed" Movie resource: "$Roboto_BoldCondensed" not found. Imports : "$Roboto_BoldCondensed" not found. Exported : "$Roboto_BoldCondensed" not found. Registered fonts: "$Roboto_BoldCondensed" not found. Applying FontMap: "$Roboto_BoldCondensed" mapped to "Roboto Condensed"[Bold] Searching FontLib: "Roboto Condensed" [Bold] not found. Font not found. [2020.04.28-16.36.18:271][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_BoldCondensed" in ".centerContainer.anims.anim.stick.key". Search log: Searching for font: "$Roboto_BoldCondensed" [Bold] Movie resource: "$Roboto_BoldCondensed" [Bold] not found. Imports : "$Roboto_BoldCondensed" [Bold] not found. Exported : "$Roboto_BoldCondensed" [Bold] not found. Registered fonts: "$Roboto_BoldCondensed"[Bold] not found. Applying FontMap: "$Roboto_BoldCondensed" mapped to "Roboto Condensed"[Bold] Searching FontLib: "Roboto Condensed" [Bold] not found. Searching for font: "$Roboto_BoldCondensed" Movie resource: "$Roboto_BoldCondensed" not found. Imports : "$Roboto_BoldCondensed" not found. Exported : "$Roboto_BoldCondensed" not found. Registered fonts: "$Roboto_BoldCondensed" not found. Applying FontMap: "$Roboto_BoldCondensed" mapped to "Roboto Condensed"[Bold] Searching FontLib: "Roboto Condensed" [Bold] not found. Font not found. [2020.04.28-16.36.18:272][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_BoldCondensed" in ".centerContainer.anims.anim.rightKey.key2". Search log: Searching for font: "$Roboto_BoldCondensed" Movie resource: "$Roboto_BoldCondensed" not found. Imports : "$Roboto_BoldCondensed" not found. Exported : "$Roboto_BoldCondensed" not found. Registered fonts: "$Roboto_BoldCondensed" not found. Applying FontMap: "$Roboto_BoldCondensed" mapped to "Roboto Condensed"[Bold] Searching FontLib: "Roboto Condensed" [Bold] not found. Font not found. [2020.04.28-16.36.18:272][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_BoldCondensed" in ".centerContainer.anims.anim.leftKey.key1". Search log: Searching for font: "$Roboto_BoldCondensed" Movie resource: "$Roboto_BoldCondensed" not found. Imports : "$Roboto_BoldCondensed" not found. Exported : "$Roboto_BoldCondensed" not found. Registered fonts: "$Roboto_BoldCondensed" not found. Applying FontMap: "$Roboto_BoldCondensed" mapped to "Roboto Condensed"[Bold] Searching FontLib: "Roboto Condensed" [Bold] not found. Font not found. [2020.04.28-16.36.18:272][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_BoldCondensed" in ".centerContainer.keyContainer.key". Search log: Searching for font: "$Roboto_BoldCondensed" [Bold] Movie resource: "$Roboto_BoldCondensed" [Bold] not found. Imports : "$Roboto_BoldCondensed" [Bold] not found. Exported : "$Roboto_BoldCondensed" [Bold] not found. Registered fonts: "$Roboto_BoldCondensed"[Bold] not found. Applying FontMap: "$Roboto_BoldCondensed" mapped to "Roboto Condensed"[Bold] Searching FontLib: "Roboto Condensed" [Bold] not found. Searching for font: "$Roboto_BoldCondensed" Movie resource: "$Roboto_BoldCondensed" not found. Imports : "$Roboto_BoldCondensed" not found. Exported : "$Roboto_BoldCondensed" not found. Registered fonts: "$Roboto_BoldCondensed" not found. Applying FontMap: "$Roboto_BoldCondensed" mapped to "Roboto Condensed"[Bold] Searching FontLib: "Roboto Condensed" [Bold] not found. Font not found. [2020.04.28-16.36.18:272][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_BoldCondensed" in ".centerContainer.keyContainer.key". Search log: Searching for font: "$Roboto_BoldCondensed" [Bold] Movie resource: "$Roboto_BoldCondensed" [Bold] not found. Imports : "$Roboto_BoldCondensed" [Bold] not found. Exported : "$Roboto_BoldCondensed" [Bold] not found. Registered fonts: "$Roboto_BoldCondensed"[Bold] not found. Applying FontMap: "$Roboto_BoldCondensed" mapped to "Roboto Condensed"[Bold] Searching FontLib: "Roboto Condensed" [Bold] not found. Searching for font: "$Roboto_BoldCondensed" Movie resource: "$Roboto_BoldCondensed" not found. Imports : "$Roboto_BoldCondensed" not found. Exported : "$Roboto_BoldCondensed" not found. Registered fonts: "$Roboto_BoldCondensed" not found. Applying FontMap: "$Roboto_BoldCondensed" mapped to "Roboto Condensed"[Bold] Searching FontLib: "Roboto Condensed" [Bold] not found. Font not found. [2020.04.28-16.36.18:272][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_BoldCondensed" in ".centerContainer.keyContainer.key". Search log: Searching for font: "$Roboto_BoldCondensed" [Bold] Movie resource: "$Roboto_BoldCondensed" [Bold] not found. Imports : "$Roboto_BoldCondensed" [Bold] not found. Exported : "$Roboto_BoldCondensed" [Bold] not found. Registered fonts: "$Roboto_BoldCondensed"[Bold] not found. Applying FontMap: "$Roboto_BoldCondensed" mapped to "Roboto Condensed"[Bold] Searching FontLib: "Roboto Condensed" [Bold] not found. Searching for font: "$Roboto_BoldCondensed" Movie resource: "$Roboto_BoldCondensed" not found. Imports : "$Roboto_BoldCondensed" not found. Exported : "$Roboto_BoldCondensed" not found. Registered fonts: "$Roboto_BoldCondensed" not found. Applying FontMap: "$Roboto_BoldCondensed" mapped to "Roboto Condensed"[Bold] Searching FontLib: "Roboto Condensed" [Bold] not found. Font not found. [2020.04.28-16.36.18:272][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_BoldCondensed" in ".centerContainer.keyContainer.key". Search log: Searching for font: "$Roboto_BoldCondensed" Movie resource: "$Roboto_BoldCondensed" not found. Imports : "$Roboto_BoldCondensed" not found. Exported : "$Roboto_BoldCondensed" not found. Registered fonts: "$Roboto_BoldCondensed" not found. Applying FontMap: "$Roboto_BoldCondensed" mapped to "Roboto Condensed"[Bold] Searching FontLib: "Roboto Condensed" [Bold] not found. Font not found. [2020.04.28-16.36.18:272][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_BoldCondensed" in ".centerContainer.keyContainer.key". Search log: Searching for font: "$Roboto_BoldCondensed" [Bold] Movie resource: "$Roboto_BoldCondensed" [Bold] not found. Imports : "$Roboto_BoldCondensed" [Bold] not found. Exported : "$Roboto_BoldCondensed" [Bold] not found. Registered fonts: "$Roboto_BoldCondensed"[Bold] not found. Applying FontMap: "$Roboto_BoldCondensed" mapped to "Roboto Condensed"[Bold] Searching FontLib: "Roboto Condensed" [Bold] not found. Searching for font: "$Roboto_BoldCondensed" Movie resource: "$Roboto_BoldCondensed" not found. Imports : "$Roboto_BoldCondensed" not found. Exported : "$Roboto_BoldCondensed" not found. Registered fonts: "$Roboto_BoldCondensed" not found. Applying FontMap: "$Roboto_BoldCondensed" mapped to "Roboto Condensed"[Bold] Searching FontLib: "Roboto Condensed" [Bold] not found. Font not found. [2020.04.28-16.36.18:272][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".centerContainer.message". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.04.28-16.36.18:272][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".centerContainer.message". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.04.28-16.36.18:273][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".centerContainer.message". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.04.28-16.36.18:273][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".centerContainer.message". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.04.28-16.36.18:273][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".centerContainer.message". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.04.28-16.36.18:273][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.04.28-16.36.18:273][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.04.28-16.36.18:273][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.04.28-16.36.18:273][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.04.28-16.36.18:273][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.04.28-16.36.18:273][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.04.28-16.36.18:273][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.04.28-16.36.18:273][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.04.28-16.36.18:273][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.04.28-16.36.18:273][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.04.28-16.36.18:273][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.04.28-16.36.18:273][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.04.28-16.36.18:273][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.04.28-16.36.18:273][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.04.28-16.36.18:273][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.04.28-16.36.18:273][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.04.28-16.36.18:273][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.04.28-16.36.18:274][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.04.28-16.36.18:274][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.04.28-16.36.18:274][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.04.28-16.36.18:274][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.04.28-16.36.18:274][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.04.28-16.36.18:274][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.04.28-16.36.18:274][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.04.28-16.36.18:274][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.04.28-16.36.18:274][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.04.28-16.36.18:274][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.04.28-16.36.18:274][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.04.28-16.36.18:274][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.04.28-16.36.18:274][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.04.28-16.36.18:274][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.04.28-16.36.18:274][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.04.28-16.36.18:274][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.04.28-16.36.18:274][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.04.28-16.36.18:274][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.04.28-16.36.18:274][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.04.28-16.36.18:274][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.04.28-16.36.18:274][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.04.28-16.36.18:274][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.04.28-16.36.18:274][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.04.28-16.36.18:274][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.04.28-16.36.18:274][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.04.28-16.36.18:275][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.04.28-16.36.18:275][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.04.28-16.36.18:275][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.04.28-16.36.18:275][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.04.28-16.36.18:275][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.04.28-16.36.18:275][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.04.28-16.36.18:275][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.04.28-16.36.18:275][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.04.28-16.36.18:275][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.04.28-16.36.18:275][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.04.28-16.36.18:275][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.04.28-16.36.18:275][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.04.28-16.36.18:275][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.04.28-16.36.18:275][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.04.28-16.36.18:275][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.04.28-16.36.18:275][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.04.28-16.36.18:275][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.04.28-16.36.18:275][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.04.28-16.36.18:275][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.04.28-16.36.18:275][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.04.28-16.36.18:275][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.04.28-16.36.18:275][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.04.28-16.36.18:275][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.04.28-16.36.18:275][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.04.28-16.36.18:276][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.04.28-16.36.18:276][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.04.28-16.36.18:276][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.04.28-16.36.18:276][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.04.28-16.36.18:276][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.04.28-16.36.18:276][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.04.28-16.36.18:276][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.04.28-16.36.18:276][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.04.28-16.36.18:276][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.04.28-16.36.18:276][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.04.28-16.36.18:276][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.04.28-16.36.18:276][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.04.28-16.36.18:276][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.04.28-16.36.18:276][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.04.28-16.36.18:276][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.04.28-16.36.18:276][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.04.28-16.36.18:276][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.04.28-16.36.18:276][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.04.28-16.36.18:276][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.04.28-16.36.18:276][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.04.28-16.36.18:276][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.04.28-16.36.18:276][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.04.28-16.36.18:277][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.04.28-16.36.18:277][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.04.28-16.36.18:277][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.04.28-16.36.18:277][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.04.28-16.36.18:277][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.04.28-16.36.18:277][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.04.28-16.36.18:277][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.04.28-16.36.18:277][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.04.28-16.36.18:277][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.04.28-16.36.18:277][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.04.28-16.36.18:277][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.04.28-16.36.18:277][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.04.28-16.36.18:277][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.04.28-16.36.18:277][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.04.28-16.36.18:277][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.04.28-16.36.18:277][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.04.28-16.36.18:277][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.04.28-16.36.18:277][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.04.28-16.36.18:277][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.04.28-16.36.18:277][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.04.28-16.36.18:277][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.04.28-16.36.18:277][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.04.28-16.36.18:277][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.04.28-16.36.18:277][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.04.28-16.36.18:278][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.04.28-16.36.18:278][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.04.28-16.36.18:278][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.04.28-16.36.18:278][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.04.28-16.36.18:278][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.04.28-16.36.18:278][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.04.28-16.36.18:278][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.04.28-16.36.18:278][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.04.28-16.36.18:278][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.04.28-16.36.18:278][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.04.28-16.36.18:278][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.04.28-16.36.18:278][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.04.28-16.36.18:278][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.04.28-16.36.18:278][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.04.28-16.36.18:278][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.04.28-16.36.18:278][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.04.28-16.36.18:278][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.04.28-16.36.18:278][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.04.28-16.36.18:278][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.04.28-16.36.18:278][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.04.28-16.36.18:278][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.04.28-16.36.18:278][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.04.28-16.36.18:278][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.04.28-16.36.18:278][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.04.28-16.36.18:279][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.04.28-16.36.18:279][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.04.28-16.36.18:279][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.04.28-16.36.18:279][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.04.28-16.36.18:279][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.04.28-16.36.18:279][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.04.28-16.36.18:279][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.04.28-16.36.18:279][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.04.28-16.36.18:279][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.04.28-16.36.18:279][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.04.28-16.36.18:279][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.04.28-16.36.18:279][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.04.28-16.36.18:279][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.04.28-16.36.18:279][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.04.28-16.36.18:279][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.04.28-16.36.18:279][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.04.28-16.36.18:279][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.04.28-16.36.18:279][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.04.28-16.36.18:279][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.04.28-16.36.18:279][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.04.28-16.36.18:279][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.04.28-16.36.18:279][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.04.28-16.36.18:279][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.04.28-16.36.18:279][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.04.28-16.36.18:280][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.04.28-16.36.18:280][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.04.28-16.36.18:280][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.04.28-16.36.18:280][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.04.28-16.36.18:280][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.04.28-16.36.18:280][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.04.28-16.36.18:280][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.04.28-16.36.18:280][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.04.28-16.36.18:280][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.04.28-16.36.18:280][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.04.28-16.36.18:280][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.04.28-16.36.18:280][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.04.28-16.36.18:280][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.04.28-16.36.18:280][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.04.28-16.36.18:280][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.04.28-16.36.18:280][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.04.28-16.36.18:280][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.04.28-16.36.18:280][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.04.28-16.36.18:280][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.04.28-16.36.18:280][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.04.28-16.36.18:280][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.04.28-16.36.18:280][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.04.28-16.36.18:280][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.04.28-16.36.18:280][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.04.28-16.36.18:281][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.04.28-16.36.18:281][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.04.28-16.36.18:281][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.04.28-16.36.18:281][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.04.28-16.36.18:281][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.04.28-16.36.18:281][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.04.28-16.36.18:281][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.04.28-16.36.18:281][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.04.28-16.36.18:281][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.04.28-16.36.18:281][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.04.28-16.36.18:281][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.04.28-16.36.18:281][634]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.04.28-16.36.18:282][635]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.28-16.36.18:291][636]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/427c13cd-aba7-4156-964d-0cbff0851445/state] [2020.04.28-16.36.18:292][636]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.04.28-16.36.18:359][640]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.28-16.36.18:414][641]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.04.28-16.36.18:414][641]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.28-16.36.18:414][641]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.36.18:414][641]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(HudScreen) [2020.04.28-16.36.18:414][641]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'HudScreen' created: [object HudView] [2020.04.28-16.36.18:982][641]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen asset loaded for view. [2020.04.28-16.36.18:982][641]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen view created. [2020.04.28-16.36.18:987][641]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: HudScreen is ready. [2020.04.28-16.36.18:995][642]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.04.28-16.36.18:998][642]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.36.18:998][642]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(TallyScreen) [2020.04.28-16.36.18:999][642]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'TallyScreen' created: [object TallyView] [2020.04.28-16.36.19:404][642]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen asset loaded for view. [2020.04.28-16.36.19:404][642]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen view created. [2020.04.28-16.36.19:404][642]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: TallyScreen is ready. [2020.04.28-16.36.19:411][643]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.28-16.36.19:411][643]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.28-16.36.19:411][643]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.28-16.36.19:411][643]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.28-16.36.19:411][643]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.28-16.36.19:411][643]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.28-16.36.19:411][643]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.28-16.36.19:411][643]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.28-16.36.19:411][643]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.28-16.36.19:411][643]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.28-16.36.19:411][643]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.28-16.36.19:411][643]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.28-16.36.19:411][643]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.28-16.36.19:411][643]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.28-16.36.19:411][643]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.28-16.36.19:411][643]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.28-16.36.19:411][643]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.28-16.36.19:411][643]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.28-16.36.19:412][643]LogWorld: SeamlessTravel to: /Game/Maps/ProceduralLevel [2020.04.28-16.36.19:414][643]LogAsyncLoad: Done loading library async: Game in 5.8 sec [2020.04.28-16.36.19:520][644]LogUObjectHash: Compacting FUObjectHashTables data took 5.58ms [2020.04.28-16.36.19:524][644]LogStats: SeamlessTravel FlushLevelStreaming - 0.000 s [2020.04.28-16.36.19:524][644]LogWorld: Bringing World /Temp/Untitled_3.Untitled up for play (max tick rate 0) at 2020.04.29-02.36.19 [2020.04.28-16.36.19:524][644]LogWorld: Bringing up level for play took: 0.000155 [2020.04.28-16.36.19:524][644]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.04.28-16.36.19:525][644]LogWorld: StartLoadingDestination to: /Game/Maps/ProceduralLevel [2020.04.28-16.36.19:614][646]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Campers/Blueprints/BP_Camper_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent, depends on missing native class [2020.04.28-16.36.19:718][647]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='Untitled_3' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.28-16.36.19:719][647]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='2.272' TotalLoadTime='2.272' TimeStamp='2020-04-28T16:36:17.780Z' MapName='Untitled_3' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DC1B7F08D7EB8F68DAC66871DAF281' LobbyId='014D8A7D08D7EB9217EBBDC2B6929752' [2020.04.28-16.36.19:719][647]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=0 Level='Untitled_3' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.28-16.36.19:784][649]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.28-16.36.19:785][649]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.28-16.36.20:417][671]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.28-16.36.20:417][671]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.28-16.36.20:417][671]LogStreaming: Error: Export 1243 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.28-16.36.20:417][671]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset [2020.04.28-16.36.20:417][671]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.28-16.36.20:417][671]LogStreaming: Error: Dep C_BEFORE_S Import 128 /Script/DeadByDaylight.Default__CamperPlayer [2020.04.28-16.36.20:417][671]LogStreaming: Error: Dep S_BEFORE_C Import 237 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.28-16.36.20:417][671]LogStreaming: Error: Dep S_BEFORE_C Import 910 /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.28-16.36.20:417][671]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.28-16.36.20:417][671]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.28-16.36.20:417][671]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.28-16.36.20:572][678]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.42 ms [2020.04.28-16.36.20:624][681]LogUObjectHash: Compacting FUObjectHashTables data took 3.60ms [2020.04.28-16.36.20:631][681]LogStats: SeamlessTravel FlushLevelStreaming - 0.004 s [2020.04.28-16.36.20:632][681]LogWorld: Bringing World /Game/Maps/ProceduralLevel.ProceduralLevel up for play (max tick rate 0) at 2020.04.29-02.36.20 [2020.04.28-16.36.20:632][681]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SyncSeeds, prevStepTimeSpent=0.000, totalTime=0.000, timeStamp=2020-04-28T16:36:18.744Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC1B7F08D7EB8F68DAC66871DAF281, lobbyId=014D8A7D08D7EB9217EBBDC2B6929752 [2020.04.28-16.36.20:633][681]LogWorld: Bringing up level for play took: 0.001425 [2020.04.28-16.36.20:633][681]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.04.28-16.36.20:633][681]LogWorld: ----SeamlessTravel finished in 1.22 seconds ------ [2020.04.28-16.36.20:676][684]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.28-16.36.20:676][684]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.28-16.36.20:677][684]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.28-16.36.20:776][689]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.28-16.36.20:776][689]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.28-16.36.20:776][689]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.28-16.36.20:776][689]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.28-16.36.20:776][689]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.28-16.36.20:836][692]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.28-16.36.20:837][692]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='1.204' TotalLoadTime='3.476' TimeStamp='2020-04-28T16:36:18.984Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DCCF0A08D7EB92477BCFF0BB54298B' LobbyId='014D8A7D08D7EB9217EBBDC2B6929752' [2020.04.28-16.36.20:837][692]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.28-16.36.20:901][693]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.28-16.36.20:942][696]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.28-16.36.21:210][710]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.28-16.36.21:210][710]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.28-16.36.21:211][710]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.28-16.36.21:413][721]LogStreaming: Display: Flushing async loaders. [2020.04.28-16.36.21:431][721]LogStreaming: Flushing async loaders took 18ms. [2020.04.28-16.36.21:431][721]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFF [2020.04.28-16.36.21:431][721]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetAvailableItems, prevStepTimeSpent=0.800, totalTime=0.800, timeStamp=2020-04-28T16:36:19.544Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCCF0A08D7EB92477BCFF0BB54298B, lobbyId=014D8A7D08D7EB9217EBBDC2B6929752 [2020.04.28-16.36.21:433][722]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingGettingItems, prevStepTimeSpent=0.018, totalTime=0.818, timeStamp=2020-04-28T16:36:19.562Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCCF0A08D7EB92477BCFF0BB54298B, lobbyId=014D8A7D08D7EB9217EBBDC2B6929752 [2020.04.28-16.36.21:578][730]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GettingLevelsDone, prevStepTimeSpent=0.164, totalTime=0.982, timeStamp=2020-04-28T16:36:19.726Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCCF0A08D7EB92477BCFF0BB54298B, lobbyId=014D8A7D08D7EB9217EBBDC2B6929752 [2020.04.28-16.36.21:595][731]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Time=(2020.04.28-16.36.19) [2020.04.28-16.36.21:595][731]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Applying (Default Schedule) schedule to theme record. [2020.04.28-16.36.21:595][731]LogStreaming: Display: Flushing async loaders. [2020.04.28-16.36.21:611][731]LogStreaming: Flushing async loaders took 17ms. [2020.04.28-16.36.21:611][731]ProceduralLevelGeneration: Client: Spawning tiles from genertion seed 1588091780 [2020.04.28-16.36.21:612][731]ProceduralLevelGeneration: InitLevel: Theme: Hospital Map: Hos_Treatment Generation Seed: -1 [2020.04.28-16.36.21:612][731]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetThemedTiles, prevStepTimeSpent=0.000, totalTime=0.982, timeStamp=2020-04-28T16:36:19.726Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCCF0A08D7EB92477BCFF0BB54298B, lobbyId=014D8A7D08D7EB9217EBBDC2B6929752 [2020.04.28-16.36.21:652][734]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk29-WindowsNoEditor.pak added to pak precacher. [2020.04.28-16.36.21:759][740]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.05 ms [2020.04.28-16.36.21:775][741]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk31-WindowsNoEditor.pak added to pak precacher. [2020.04.28-16.36.22:400][775]LogStreaming: Error: Couldn't find file for package /Script/SubstanceCore requested by async loading code. NameToLoad: /Script/SubstanceCore [2020.04.28-16.36.22:400][775]LogStreaming: Error: This will hitch streaming because it ends up searching the disk instead of finding the file in the pak file. [2020.04.28-16.36.22:400][775]LogStreaming: Error: Found 1 dependent packages... [2020.04.28-16.36.22:400][775]LogStreaming: Error: /Game/Materials/Substance/Textures/T_Crackling_Lime1_BC [2020.04.28-16.36.22:482][780]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.28-16.36.22:482][780]LogStreaming: Error: Export 1 /Game/Materials/Substance/Textures/T_Crackling_Lime1_BC.T_Crackling_Lime1_BC [2020.04.28-16.36.22:482][780]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Materials/Substance/Textures/T_Crackling_Lime1_BC.uasset [2020.04.28-16.36.22:482][780]LogStreaming: Error: Dep C_BEFORE_S Import 3 /Game/Materials/Substance/T_Crackling_Lime1.T_Crackling_Lime1 [2020.04.28-16.36.22:482][780]LogStreaming: Error: Dep S_BEFORE_C Import 0 /Script/SubstanceCore.SubstanceTexture2D [2020.04.28-16.36.22:482][780]LogStreaming: Error: Dep S_BEFORE_C Import 4 /Script/SubstanceCore.Default__SubstanceTexture2D [2020.04.28-16.36.22:482][780]LogStreaming: Error: Missing Dependency, request for /Script/SubstanceCore.SubstanceTexture2D but it hasn't been created yet. [2020.04.28-16.36.22:483][780]LogStreaming: Error: Could not find class SubstanceTexture2D to create T_Crackling_Lime1_BC [2020.04.28-16.36.22:593][787]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.28-16.36.22:593][787]LogStreaming: Error: Export 1 /Game/Materials/Substance/bhvr_crackling_lime.bhvr_crackling_lime [2020.04.28-16.36.22:593][787]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Materials/Substance/bhvr_crackling_lime.uasset [2020.04.28-16.36.22:593][787]LogStreaming: Error: Dep C_BEFORE_S Import 3 /Game/Materials/Substance/T_Crackling_Lime1.T_Crackling_Lime1 [2020.04.28-16.36.22:593][787]LogStreaming: Error: Dep S_BEFORE_C Import 0 /Script/SubstanceCore.SubstanceInstanceFactory [2020.04.28-16.36.22:593][787]LogStreaming: Error: Dep S_BEFORE_C Import 4 /Script/SubstanceCore.Default__SubstanceInstanceFactory [2020.04.28-16.36.22:593][787]LogStreaming: Error: Missing Dependency, request for /Script/SubstanceCore.SubstanceInstanceFactory but it hasn't been created yet. [2020.04.28-16.36.22:593][787]LogStreaming: Error: Could not find class SubstanceInstanceFactory to create bhvr_crackling_lime [2020.04.28-16.36.22:593][787]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.28-16.36.22:593][787]LogStreaming: Error: Export 1 /Game/Materials/Substance/T_Crackling_Lime1.T_Crackling_Lime1 [2020.04.28-16.36.22:593][787]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Materials/Substance/T_Crackling_Lime1.uasset [2020.04.28-16.36.22:593][787]LogStreaming: Error: Dep C_BEFORE_S Import 6 /Game/Materials/Substance/bhvr_crackling_lime.bhvr_crackling_lime [2020.04.28-16.36.22:593][787]LogStreaming: Error: Dep C_BEFORE_S Import 1 /Game/Materials/Substance/M_Crackling_Lime1.M_Crackling_Lime1 [2020.04.28-16.36.22:593][787]LogStreaming: Error: Dep S_BEFORE_C Import 0 /Script/SubstanceCore.SubstanceGraphInstance [2020.04.28-16.36.22:593][787]LogStreaming: Error: Dep S_BEFORE_C Import 5 /Script/SubstanceCore.Default__SubstanceGraphInstance [2020.04.28-16.36.22:593][787]LogStreaming: Error: Missing Dependency, request for /Script/SubstanceCore.SubstanceGraphInstance but it hasn't been created yet. [2020.04.28-16.36.22:593][787]LogStreaming: Error: Could not find class SubstanceGraphInstance to create T_Crackling_Lime1 [2020.04.28-16.36.22:962][806]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.28-16.36.22:962][806]LogStreaming: Error: Export 1 /Game/Materials/Substance/Textures/T_Crackling_Lime1_R.T_Crackling_Lime1_R [2020.04.28-16.36.22:962][806]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Materials/Substance/Textures/T_Crackling_Lime1_R.uasset [2020.04.28-16.36.22:962][806]LogStreaming: Error: Dep C_BEFORE_S Import 3 /Game/Materials/Substance/T_Crackling_Lime1.T_Crackling_Lime1 [2020.04.28-16.36.22:962][806]LogStreaming: Error: Dep S_BEFORE_C Import 0 /Script/SubstanceCore.SubstanceTexture2D [2020.04.28-16.36.22:962][806]LogStreaming: Error: Dep S_BEFORE_C Import 4 /Script/SubstanceCore.Default__SubstanceTexture2D [2020.04.28-16.36.22:962][806]LogStreaming: Error: Missing Dependency, request for /Script/SubstanceCore.SubstanceTexture2D but it hasn't been created yet. [2020.04.28-16.36.22:962][806]LogStreaming: Error: Could not find class SubstanceTexture2D to create T_Crackling_Lime1_R [2020.04.28-16.36.22:962][806]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.28-16.36.22:962][806]LogStreaming: Error: Export 1 /Game/Materials/Substance/Textures/T_Crackling_Lime1_N.T_Crackling_Lime1_N [2020.04.28-16.36.22:962][806]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Materials/Substance/Textures/T_Crackling_Lime1_N.uasset [2020.04.28-16.36.22:962][806]LogStreaming: Error: Dep C_BEFORE_S Import 3 /Game/Materials/Substance/T_Crackling_Lime1.T_Crackling_Lime1 [2020.04.28-16.36.22:962][806]LogStreaming: Error: Dep S_BEFORE_C Import 0 /Script/SubstanceCore.SubstanceTexture2D [2020.04.28-16.36.22:962][806]LogStreaming: Error: Dep S_BEFORE_C Import 4 /Script/SubstanceCore.Default__SubstanceTexture2D [2020.04.28-16.36.22:962][806]LogStreaming: Error: Missing Dependency, request for /Script/SubstanceCore.SubstanceTexture2D but it hasn't been created yet. [2020.04.28-16.36.22:962][806]LogStreaming: Error: Could not find class SubstanceTexture2D to create T_Crackling_Lime1_N [2020.04.28-16.36.22:962][806]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.28-16.36.22:962][806]LogStreaming: Error: Export 1 /Game/Materials/Substance/Textures/T_Crackling_Lime1_M.T_Crackling_Lime1_M [2020.04.28-16.36.22:962][806]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Materials/Substance/Textures/T_Crackling_Lime1_M.uasset [2020.04.28-16.36.22:962][806]LogStreaming: Error: Dep C_BEFORE_S Import 3 /Game/Materials/Substance/T_Crackling_Lime1.T_Crackling_Lime1 [2020.04.28-16.36.22:962][806]LogStreaming: Error: Dep S_BEFORE_C Import 0 /Script/SubstanceCore.SubstanceTexture2D [2020.04.28-16.36.22:962][806]LogStreaming: Error: Dep S_BEFORE_C Import 4 /Script/SubstanceCore.Default__SubstanceTexture2D [2020.04.28-16.36.22:963][806]LogStreaming: Error: Missing Dependency, request for /Script/SubstanceCore.SubstanceTexture2D but it hasn't been created yet. [2020.04.28-16.36.22:963][806]LogStreaming: Error: Could not find class SubstanceTexture2D to create T_Crackling_Lime1_M [2020.04.28-16.36.22:963][806]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.28-16.36.22:963][806]LogStreaming: Error: Export 1 /Game/Materials/Substance/Textures/T_Crackling_Lime1_AO.T_Crackling_Lime1_AO [2020.04.28-16.36.22:963][806]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Materials/Substance/Textures/T_Crackling_Lime1_AO.uasset [2020.04.28-16.36.22:963][806]LogStreaming: Error: Dep C_BEFORE_S Import 3 /Game/Materials/Substance/T_Crackling_Lime1.T_Crackling_Lime1 [2020.04.28-16.36.22:963][806]LogStreaming: Error: Dep S_BEFORE_C Import 0 /Script/SubstanceCore.SubstanceTexture2D [2020.04.28-16.36.22:963][806]LogStreaming: Error: Dep S_BEFORE_C Import 4 /Script/SubstanceCore.Default__SubstanceTexture2D [2020.04.28-16.36.22:963][806]LogStreaming: Error: Missing Dependency, request for /Script/SubstanceCore.SubstanceTexture2D but it hasn't been created yet. [2020.04.28-16.36.22:963][806]LogStreaming: Error: Could not find class SubstanceTexture2D to create T_Crackling_Lime1_AO [2020.04.28-16.36.23:303][825]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Campers/Blueprints/BP_Camper_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent, depends on missing native class [2020.04.28-16.36.23:319][826]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Slashers/Blueprints/BP_Slasher_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent, depends on missing native class [2020.04.28-16.36.23:336][827]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.28-16.36.23:336][827]LogStreaming: Error: Export 1243 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.28-16.36.23:336][827]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset [2020.04.28-16.36.23:336][827]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.28-16.36.23:336][827]LogStreaming: Error: Dep C_BEFORE_S Import 128 /Script/DeadByDaylight.Default__CamperPlayer [2020.04.28-16.36.23:336][827]LogStreaming: Error: Dep S_BEFORE_C Import 237 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.28-16.36.23:336][827]LogStreaming: Error: Dep S_BEFORE_C Import 910 /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.28-16.36.23:336][827]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.28-16.36.23:336][827]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.28-16.36.23:336][827]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.28-16.36.23:630][846]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.01 ms [2020.04.28-16.36.26:068][904]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.12 ms [2020.04.28-16.36.27:008][947]LogStreaming: Throttling on (incoming >= 100) [2020.04.28-16.36.27:018][947]LogStreaming: Throttling off (incoming grabbed) [2020.04.28-16.36.27:084][951]LogStreaming: Throttling on (incoming >= 100) [2020.04.28-16.36.27:084][951]LogStreaming: Throttling off (incoming grabbed) [2020.04.28-16.36.27:342][967]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.28-16.36.27:342][967]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.28-16.36.27:342][967]LogStreaming: Error: Export 608 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.04.28-16.36.27:342][967]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset [2020.04.28-16.36.27:342][967]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.04.28-16.36.27:342][967]LogStreaming: Error: Dep C_BEFORE_S Import 647 /Script/DeadByDaylight.Default__SlasherPlayer [2020.04.28-16.36.27:342][967]LogStreaming: Error: Dep S_BEFORE_C Import 127 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.28-16.36.27:342][967]LogStreaming: Error: Dep S_BEFORE_C Import 607 /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.04.28-16.36.27:342][967]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.04.28-16.36.27:342][967]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.28-16.36.27:342][967]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.04.28-16.36.29:038][ 66]LogStreaming: Display: Flushing async loaders. [2020.04.28-16.36.30:116][ 66]LogStreaming: Flushing async loaders took 1078ms. [2020.04.28-16.36.30:137][ 66]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_0.root_0' which is static to it. Aborting. [2020.04.28-16.36.30:138][ 66]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Enabled [2020.04.28-16.36.30:138][ 66]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Enabled [2020.04.28-16.36.30:138][ 66]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Disabled [2020.04.28-16.36.30:138][ 66]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Disabled [2020.04.28-16.36.30:157][ 66]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_1.root_0' which is static to it. Aborting. [2020.04.28-16.36.30:159][ 66]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Enabled [2020.04.28-16.36.30:159][ 66]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Enabled [2020.04.28-16.36.30:159][ 66]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Disabled [2020.04.28-16.36.30:160][ 66]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Disabled [2020.04.28-16.36.30:160][ 66]LogStreaming: Flushing async loaders. [2020.04.28-16.36.30:167][ 66]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnRequiredTiles, prevStepTimeSpent=7.440, totalTime=8.422, timeStamp=2020-04-28T16:36:27.166Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCCF0A08D7EB92477BCFF0BB54298B, lobbyId=014D8A7D08D7EB9217EBBDC2B6929752 [2020.04.28-16.36.30:212][ 66]LogStreaming: Flushing async loaders took 52ms. [2020.04.28-16.36.30:294][ 66]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_2x2_Hos_Room61_C_0.BP_HOS_LightDome' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_LightDome_GEN_VARIABLE_BP_HOS_LightDome_C_CAT_0.DefaultSceneRoot' which is static to it. Aborting. [2020.04.28-16.36.30:294][ 66]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_2x2_Hos_Room61_C_0.BP_HOS_LightDome1' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_LightDome1_GEN_VARIABLE_BP_HOS_LightDome_C_CAT_1.DefaultSceneRoot' which is static to it. Aborting. [2020.04.28-16.36.30:294][ 66]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_2x2_Hos_Room61_C_0.BP_HOS_LightDome2' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_LightDome2_GEN_VARIABLE_BP_HOS_LightDome_C_CAT_2.DefaultSceneRoot' which is static to it. Aborting. [2020.04.28-16.36.30:294][ 66]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_2x2_Hos_Room61_C_0.BP_HOS_CeilingWindow' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_CeilingWindow_GEN_VARIABLE_BP_HOS_CeilingWindow_C_CAT_0.DefaultSceneRoot' which is static to it. Aborting. [2020.04.28-16.36.30:295][ 66]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_2x2_Hos_Room61_C_0.BP_HOS_CeilingWindow1' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_CeilingWindow1_GEN_VARIABLE_BP_HOS_CeilingWindow_C_CAT_1.DefaultSceneRoot' which is static to it. Aborting. [2020.04.28-16.36.30:295][ 66]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_2x2_Hos_Room61_C_0.BP_HOS_LightDome3' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_LightDome3_GEN_VARIABLE_BP_HOS_LightDome_C_CAT_3.DefaultSceneRoot' which is static to it. Aborting. [2020.04.28-16.36.30:295][ 66]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_2x2_Hos_Room61_C_0.BP_HOS_CeilingWindow3' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_CeilingWindow3_GEN_VARIABLE_BP_HOS_CeilingWindow_C_CAT_2.DefaultSceneRoot' which is static to it. Aborting. [2020.04.28-16.36.30:295][ 66]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_2x2_Hos_Room61_C_0.BP_HOS_CeilingWindow4' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_CeilingWindow4_GEN_VARIABLE_BP_HOS_CeilingWindow_C_CAT_3.DefaultSceneRoot' which is static to it. Aborting. [2020.04.28-16.36.30:296][ 66]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_2x2_Hos_Room61_C_0.BP_HOS_CeilingWindow5' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_CeilingWindow5_GEN_VARIABLE_BP_HOS_CeilingWindow_C_CAT_4.DefaultSceneRoot' which is static to it. Aborting. [2020.04.28-16.36.30:296][ 66]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_2x2_Hos_Room61_C_0.BP_HOS_CeilingWindow6' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_CeilingWindow6_GEN_VARIABLE_BP_HOS_CeilingWindow_C_CAT_5.DefaultSceneRoot' which is static to it. Aborting. [2020.04.28-16.36.30:296][ 66]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_2x2_Hos_Room61_C_0.BP_HOS_CeilingWindow2' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_CeilingWindow2_GEN_VARIABLE_BP_HOS_CeilingWindow_C_CAT_6.DefaultSceneRoot' which is static to it. Aborting. [2020.04.28-16.36.30:297][ 66]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_2x2_Hos_Room61_C_0.BP_HOS_CeilingWindow7' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_CeilingWindow7_GEN_VARIABLE_BP_HOS_CeilingWindow_C_CAT_7.DefaultSceneRoot' which is static to it. Aborting. [2020.04.28-16.36.30:297][ 66]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_2x2_Hos_Room61_C_0.BP_HOS_CeilingWindow8' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_CeilingWindow8_GEN_VARIABLE_BP_HOS_CeilingWindow_C_CAT_8.DefaultSceneRoot' which is static to it. Aborting. [2020.04.28-16.36.30:297][ 66]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_2x2_Hos_Room61_C_0.BP_HOS_CeilingWindow9' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_CeilingWindow9_GEN_VARIABLE_BP_HOS_CeilingWindow_C_CAT_9.DefaultSceneRoot' which is static to it. Aborting. [2020.04.28-16.36.30:297][ 66]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_2x2_Hos_Room61_C_0.BP_HOS_CeilingWindow10' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_CeilingWindow10_GEN_VARIABLE_BP_HOS_CeilingWindow_C_CAT_10.DefaultSceneRoot' which is static to it. Aborting. [2020.04.28-16.36.30:297][ 66]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_2x2_Hos_Room61_C_0.BP_HOS_WireB' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_WireB_GEN_VARIABLE_BP_HOS_WireB_C_CAT_0.DefaultSceneRoot' which is static to it. Aborting. [2020.04.28-16.36.30:298][ 66]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_2x2_Hos_Room61_C_0.BP_HOS_WireB1' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_WireB1_GEN_VARIABLE_BP_HOS_WireB_C_CAT_1.DefaultSceneRoot' which is static to it. Aborting. [2020.04.28-16.36.30:298][ 66]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_2x2_Hos_Room61_C_0.BP_HOS_WireB2' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_WireB2_GEN_VARIABLE_BP_HOS_WireB_C_CAT_2.DefaultSceneRoot' which is static to it. Aborting. [2020.04.28-16.36.30:298][ 66]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_2x2_Hos_Room61_C_0.BP_HOS_WireC' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_WireC_GEN_VARIABLE_BP_HOS_WireC_C_CAT_0.DefaultSceneRoot' which is static to it. Aborting. [2020.04.28-16.36.30:298][ 66]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_2x2_Hos_Room61_C_0.BP_HOS_WireB4' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_WireB4_GEN_VARIABLE_BP_HOS_WireB_C_CAT_3.DefaultSceneRoot' which is static to it. Aborting. [2020.04.28-16.36.30:299][ 66]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_2x2_Hos_Room61_C_0.BP_HOS_WireC1' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_WireC1_GEN_VARIABLE_BP_HOS_WireC_C_CAT_1.DefaultSceneRoot' which is static to it. Aborting. [2020.04.28-16.36.30:304][ 66]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_2x2_Hos_Room61_C_0.BP_HOS_SR_CentralModule01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_SR_CentralModule01_GEN_VARIABLE_BP_HOS_SR_CentralModule01_C_CAT_0.Root' which is static to it. Aborting. [2020.04.28-16.36.30:308][ 66]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_2x2_Hos_Room61_C_0.BP_HOS_LightDome_Unlit' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_LightDome_Unlit_GEN_VARIABLE_BP_HOS_LightDome_Unlit_C_CAT_0.DefaultSceneRoot' which is static to it. Aborting. [2020.04.28-16.36.30:309][ 66]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_2x2_Hos_Room61_C_0.BP_HOS_LightDome_Unlit1' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_LightDome_Unlit_GEN_VARIABLE_BP_HOS_LightDome_Unlit_C_CAT_1.DefaultSceneRoot' which is static to it. Aborting. [2020.04.28-16.36.30:336][ 67]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningLevelTiles, prevStepTimeSpent=0.017, totalTime=8.438, timeStamp=2020-04-28T16:36:27.182Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCCF0A08D7EB92477BCFF0BB54298B, lobbyId=014D8A7D08D7EB9217EBBDC2B6929752 [2020.04.28-16.36.30:371][ 68]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ShadowWindowLF01_GEN_VARIABLE_BP_ShadowWindowLF03_C_CAT_0.BP_HOS_Window01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_Window01_GEN_VARIABLE_BP_HOS_Window_B_Moving_01_C_CAT_0.DefaultSceneRoot' which is static to it. Aborting. [2020.04.28-16.36.30:389][ 69]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ShadowWindowLF01_C_0.BP_HOS_Window01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_Window01_GEN_VARIABLE_BP_HOS_Window01_C_CAT_0.DefaultSceneRoot' which is static to it. Aborting. [2020.04.28-16.36.30:406][ 70]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ShadowWindowLF02_GEN_VARIABLE_BP_ShadowWindowLF03_C_CAT_1.BP_HOS_Window01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_Window01_GEN_VARIABLE_BP_HOS_Window_B_Moving_01_C_CAT_1.DefaultSceneRoot' which is static to it. Aborting. [2020.04.28-16.36.30:407][ 70]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ShadowWindowLF03_GEN_VARIABLE_BP_ShadowWindowLF01_C_CAT_1.BP_HOS_Window01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_Window01_GEN_VARIABLE_BP_HOS_Window01_C_CAT_1.DefaultSceneRoot' which is static to it. Aborting. [2020.04.28-16.36.30:409][ 70]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Bd_Tee_0P_HD62_C_0.BP_HOS_LightRectSlimA' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_LightRectSlimA_GEN_VARIABLE_BP_HOS_LightRectSlimA_C_CAT_1.DefaultSceneRoot' which is static to it. Aborting. [2020.04.28-16.36.30:442][ 72]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ShadowWindowLF02_GEN_VARIABLE_BP_ShadowWindowLF03_C_CAT_2.BP_HOS_Window01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_Window01_GEN_VARIABLE_BP_HOS_Window_B_Moving_01_C_CAT_2.DefaultSceneRoot' which is static to it. Aborting. [2020.04.28-16.36.30:445][ 73]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Hos_Tee_Var_Ext_Doc_Hole_C_0.BP_HOS_WireC' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_WireC_GEN_VARIABLE_BP_HOS_WireC_C_CAT_2.DefaultSceneRoot' which is static to it. Aborting. [2020.04.28-16.36.30:446][ 73]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Hos_Tee_Var_Ext_Doc_Hole_C_0.BP_HOS_WireB' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_WireB_GEN_VARIABLE_BP_HOS_WireB_C_CAT_4.DefaultSceneRoot' which is static to it. Aborting. [2020.04.28-16.36.30:446][ 73]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Hos_Tee_Var_Ext_Doc_Hole_C_1.BP_HOS_WireC' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_WireC_GEN_VARIABLE_BP_HOS_WireC_C_CAT_3.DefaultSceneRoot' which is static to it. Aborting. [2020.04.28-16.36.30:446][ 73]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Hos_Tee_Var_Ext_Doc_Hole_C_1.BP_HOS_WireB' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_WireB_GEN_VARIABLE_BP_HOS_WireB_C_CAT_5.DefaultSceneRoot' which is static to it. Aborting. [2020.04.28-16.36.30:456][ 73]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ShadowWindowLF01_GEN_VARIABLE_BP_ShadowWindowLF01_C_CAT_2.BP_HOS_Window01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_Window01_GEN_VARIABLE_BP_HOS_Window01_C_CAT_2.DefaultSceneRoot' which is static to it. Aborting. [2020.04.28-16.36.30:460][ 73]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Hos_Tee_Var_Ext_Doc_Hole_C_2.BP_HOS_WireC' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_WireC_GEN_VARIABLE_BP_HOS_WireC_C_CAT_4.DefaultSceneRoot' which is static to it. Aborting. [2020.04.28-16.36.30:460][ 73]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Hos_Tee_Var_Ext_Doc_Hole_C_2.BP_HOS_WireB' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_WireB_GEN_VARIABLE_BP_HOS_WireB_C_CAT_6.DefaultSceneRoot' which is static to it. Aborting. [2020.04.28-16.36.30:473][ 74]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ShadowWindowLF01_GEN_VARIABLE_BP_ShadowWindowLF01_C_CAT_3.BP_HOS_Window01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_Window01_GEN_VARIABLE_BP_HOS_Window01_C_CAT_3.DefaultSceneRoot' which is static to it. Aborting. [2020.04.28-16.36.30:473][ 74]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ShadowWindowLF04_GEN_VARIABLE_BP_ShadowWindowLF03_C_CAT_3.BP_HOS_Window01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_Window01_GEN_VARIABLE_BP_HOS_Window_B_Moving_01_C_CAT_3.DefaultSceneRoot' which is static to it. Aborting. [2020.04.28-16.36.30:508][ 76]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Bd_Tee_0P_MD64_C_0.BP_HOS_LightRectSlimA' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_LightRectSlimA_GEN_VARIABLE_BP_HOS_LightRectSlimA_C_CAT_2.DefaultSceneRoot' which is static to it. Aborting. [2020.04.28-16.36.30:524][ 77]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ShadowWindowLF02_GEN_VARIABLE_BP_ShadowWindowLF01_C_CAT_4.BP_HOS_Window01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_Window01_GEN_VARIABLE_BP_HOS_Window01_C_CAT_4.DefaultSceneRoot' which is static to it. Aborting. [2020.04.28-16.36.30:542][ 79]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Hos_Crn_Var_Doc_C_0.BP_HOS_WireB' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_WireB_GEN_VARIABLE_BP_HOS_WireB_C_CAT_7.DefaultSceneRoot' which is static to it. Aborting. [2020.04.28-16.36.30:542][ 79]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Hos_Crn_Var_Doc_C_0.BP_HOS_WireA' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_WireA_GEN_VARIABLE_BP_HOS_WireA_C_CAT_0.DefaultSceneRoot' which is static to it. Aborting. [2020.04.28-16.36.30:542][ 79]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Hos_Crn_Var_Doc_C_0.BP_HOS_WireC' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_WireC_GEN_VARIABLE_BP_HOS_WireC_C_CAT_5.DefaultSceneRoot' which is static to it. Aborting. [2020.04.28-16.36.30:575][ 80]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ShadowWindowLF011_GEN_VARIABLE_BP_ShadowWindowLF03_C_CAT_4.BP_HOS_Window01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_Window01_GEN_VARIABLE_BP_HOS_Window_B_Moving_01_C_CAT_4.DefaultSceneRoot' which is static to it. Aborting. [2020.04.28-16.36.30:587][ 81]LogStreaming: Display: Flushing async loaders. [2020.04.28-16.36.31:328][ 81]LogStreaming: Flushing async loaders took 741ms. [2020.04.28-16.36.31:331][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_0.UnhookChargeable Enabled?: Enabled [2020.04.28-16.36.31:331][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_0.HookChargeable Enabled?: Enabled [2020.04.28-16.36.31:331][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_0.EscapeChargeable Enabled?: Enabled [2020.04.28-16.36.31:331][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_0.Break Chargeable Enabled?: Enabled [2020.04.28-16.36.31:331][ 81]LogSM: [BP_SmallMeatLocker_Doctor_C_0][CLIENT SLAVE] [2020.04.28-16.36.31:331][ 81]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Doctor_C_0 [2020.04.28-16.36.31:331][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_0.UnhookChargeable Enabled?: Disabled [2020.04.28-16.36.31:332][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_0.HookChargeable Enabled?: Disabled [2020.04.28-16.36.31:332][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_0.EscapeChargeable Enabled?: Disabled [2020.04.28-16.36.31:332][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_0.Break Chargeable Enabled?: Disabled [2020.04.28-16.36.31:333][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_1.UnhookChargeable Enabled?: Enabled [2020.04.28-16.36.31:333][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_1.HookChargeable Enabled?: Enabled [2020.04.28-16.36.31:333][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_1.EscapeChargeable Enabled?: Enabled [2020.04.28-16.36.31:334][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_1.Break Chargeable Enabled?: Enabled [2020.04.28-16.36.31:334][ 81]LogSM: [BP_SmallMeatLocker_Doctor_C_1][CLIENT SLAVE] [2020.04.28-16.36.31:334][ 81]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Doctor_C_1 [2020.04.28-16.36.31:334][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_1.UnhookChargeable Enabled?: Disabled [2020.04.28-16.36.31:334][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_1.HookChargeable Enabled?: Disabled [2020.04.28-16.36.31:334][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_1.EscapeChargeable Enabled?: Disabled [2020.04.28-16.36.31:334][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_1.Break Chargeable Enabled?: Disabled [2020.04.28-16.36.31:336][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_2.UnhookChargeable Enabled?: Enabled [2020.04.28-16.36.31:336][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_2.HookChargeable Enabled?: Enabled [2020.04.28-16.36.31:336][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_2.EscapeChargeable Enabled?: Enabled [2020.04.28-16.36.31:336][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_2.Break Chargeable Enabled?: Enabled [2020.04.28-16.36.31:336][ 81]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.28-16.36.31:336][ 81]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Doctor_C_2 [2020.04.28-16.36.31:336][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_2.UnhookChargeable Enabled?: Disabled [2020.04.28-16.36.31:336][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_2.HookChargeable Enabled?: Disabled [2020.04.28-16.36.31:336][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_2.EscapeChargeable Enabled?: Disabled [2020.04.28-16.36.31:336][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_2.Break Chargeable Enabled?: Disabled [2020.04.28-16.36.31:338][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_3.UnhookChargeable Enabled?: Enabled [2020.04.28-16.36.31:338][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_3.HookChargeable Enabled?: Enabled [2020.04.28-16.36.31:338][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_3.EscapeChargeable Enabled?: Enabled [2020.04.28-16.36.31:338][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_3.Break Chargeable Enabled?: Enabled [2020.04.28-16.36.31:338][ 81]LogSM: [BP_SmallMeatLocker_Doctor_C_3][CLIENT SLAVE] [2020.04.28-16.36.31:338][ 81]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Doctor_C_3 [2020.04.28-16.36.31:338][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_3.UnhookChargeable Enabled?: Disabled [2020.04.28-16.36.31:338][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_3.HookChargeable Enabled?: Disabled [2020.04.28-16.36.31:338][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_3.EscapeChargeable Enabled?: Disabled [2020.04.28-16.36.31:338][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_3.Break Chargeable Enabled?: Disabled [2020.04.28-16.36.31:340][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_4.UnhookChargeable Enabled?: Enabled [2020.04.28-16.36.31:340][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_4.HookChargeable Enabled?: Enabled [2020.04.28-16.36.31:340][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_4.EscapeChargeable Enabled?: Enabled [2020.04.28-16.36.31:340][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_4.Break Chargeable Enabled?: Enabled [2020.04.28-16.36.31:340][ 81]LogSM: [BP_SmallMeatLocker_Doctor_C_4][CLIENT SLAVE] [2020.04.28-16.36.31:340][ 81]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Doctor_C_4 [2020.04.28-16.36.31:340][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_4.UnhookChargeable Enabled?: Disabled [2020.04.28-16.36.31:340][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_4.HookChargeable Enabled?: Disabled [2020.04.28-16.36.31:340][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_4.EscapeChargeable Enabled?: Disabled [2020.04.28-16.36.31:341][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_4.Break Chargeable Enabled?: Disabled [2020.04.28-16.36.31:342][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_5.UnhookChargeable Enabled?: Enabled [2020.04.28-16.36.31:342][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_5.HookChargeable Enabled?: Enabled [2020.04.28-16.36.31:342][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_5.EscapeChargeable Enabled?: Enabled [2020.04.28-16.36.31:342][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_5.Break Chargeable Enabled?: Enabled [2020.04.28-16.36.31:342][ 81]LogSM: [BP_SmallMeatLocker_Doctor_C_5][CLIENT SLAVE] [2020.04.28-16.36.31:342][ 81]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Doctor_C_5 [2020.04.28-16.36.31:343][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_5.UnhookChargeable Enabled?: Disabled [2020.04.28-16.36.31:343][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_5.HookChargeable Enabled?: Disabled [2020.04.28-16.36.31:343][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_5.EscapeChargeable Enabled?: Disabled [2020.04.28-16.36.31:343][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_5.Break Chargeable Enabled?: Disabled [2020.04.28-16.36.31:344][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_6.UnhookChargeable Enabled?: Enabled [2020.04.28-16.36.31:344][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_6.HookChargeable Enabled?: Enabled [2020.04.28-16.36.31:344][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_6.EscapeChargeable Enabled?: Enabled [2020.04.28-16.36.31:344][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_6.Break Chargeable Enabled?: Enabled [2020.04.28-16.36.31:344][ 81]LogSM: [BP_SmallMeatLocker_Doctor_C_6][CLIENT SLAVE] [2020.04.28-16.36.31:345][ 81]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Doctor_C_6 [2020.04.28-16.36.31:345][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_6.UnhookChargeable Enabled?: Disabled [2020.04.28-16.36.31:345][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_6.HookChargeable Enabled?: Disabled [2020.04.28-16.36.31:345][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_6.EscapeChargeable Enabled?: Disabled [2020.04.28-16.36.31:345][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_6.Break Chargeable Enabled?: Disabled [2020.04.28-16.36.31:346][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_7.UnhookChargeable Enabled?: Enabled [2020.04.28-16.36.31:347][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_7.HookChargeable Enabled?: Enabled [2020.04.28-16.36.31:347][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_7.EscapeChargeable Enabled?: Enabled [2020.04.28-16.36.31:347][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_7.Break Chargeable Enabled?: Enabled [2020.04.28-16.36.31:347][ 81]LogSM: [BP_SmallMeatLocker_Doctor_C_7][CLIENT SLAVE] [2020.04.28-16.36.31:347][ 81]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Doctor_C_7 [2020.04.28-16.36.31:347][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_7.UnhookChargeable Enabled?: Disabled [2020.04.28-16.36.31:347][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_7.HookChargeable Enabled?: Disabled [2020.04.28-16.36.31:347][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_7.EscapeChargeable Enabled?: Disabled [2020.04.28-16.36.31:347][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_7.Break Chargeable Enabled?: Disabled [2020.04.28-16.36.31:349][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_8.UnhookChargeable Enabled?: Enabled [2020.04.28-16.36.31:349][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_8.HookChargeable Enabled?: Enabled [2020.04.28-16.36.31:349][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_8.EscapeChargeable Enabled?: Enabled [2020.04.28-16.36.31:349][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_8.Break Chargeable Enabled?: Enabled [2020.04.28-16.36.31:349][ 81]LogSM: [BP_SmallMeatLocker_Doctor_C_8][CLIENT SLAVE] [2020.04.28-16.36.31:349][ 81]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Doctor_C_8 [2020.04.28-16.36.31:349][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_8.UnhookChargeable Enabled?: Disabled [2020.04.28-16.36.31:349][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_8.HookChargeable Enabled?: Disabled [2020.04.28-16.36.31:349][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_8.EscapeChargeable Enabled?: Disabled [2020.04.28-16.36.31:349][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_8.Break Chargeable Enabled?: Disabled [2020.04.28-16.36.31:349][ 81]LogStreaming: Flushing async loaders. [2020.04.28-16.36.31:418][ 81]LogStreaming: Flushing async loaders took 68ms. [2020.04.28-16.36.31:423][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_0.GeneratorCharge Enabled?: Enabled [2020.04.28-16.36.31:423][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_0.DamageCharge Enabled?: Enabled [2020.04.28-16.36.31:423][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_0.GeneratorCharge Enabled?: Disabled [2020.04.28-16.36.31:423][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_0.DamageCharge Enabled?: Disabled [2020.04.28-16.36.31:423][ 81]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.04.28-16.36.31:427][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_1.GeneratorCharge Enabled?: Enabled [2020.04.28-16.36.31:427][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_1.DamageCharge Enabled?: Enabled [2020.04.28-16.36.31:428][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_1.GeneratorCharge Enabled?: Disabled [2020.04.28-16.36.31:428][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_1.DamageCharge Enabled?: Disabled [2020.04.28-16.36.31:428][ 81]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.04.28-16.36.31:432][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Enabled [2020.04.28-16.36.31:432][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.DamageCharge Enabled?: Enabled [2020.04.28-16.36.31:432][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Disabled [2020.04.28-16.36.31:432][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.DamageCharge Enabled?: Disabled [2020.04.28-16.36.31:433][ 81]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.04.28-16.36.31:436][ 81]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ShadowWindowLF01_C_5.BP_HOS_Window01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_Window01_GEN_VARIABLE_BP_HOS_Window01_C_CAT_5.DefaultSceneRoot' which is static to it. Aborting. [2020.04.28-16.36.31:436][ 81]LogSM: [BP_SmallMeatLocker_Doctor_C_0][CLIENT SLAVE] [2020.04.28-16.36.31:436][ 81]LogSM: [BP_SmallMeatLocker_Doctor_C_1][CLIENT SLAVE] [2020.04.28-16.36.31:436][ 81]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.28-16.36.31:437][ 81]LogSM: [BP_SmallMeatLocker_Doctor_C_3][CLIENT SLAVE] [2020.04.28-16.36.31:437][ 81]LogSM: [BP_SmallMeatLocker_Doctor_C_3][CLIENT SLAVE] [2020.04.28-16.36.31:437][ 81]LogSM: [BP_SmallMeatLocker_Doctor_C_3][CLIENT SLAVE] [2020.04.28-16.36.31:437][ 81]LogSM: [BP_SmallMeatLocker_Doctor_C_4][CLIENT SLAVE] [2020.04.28-16.36.31:437][ 81]LogSM: [BP_SmallMeatLocker_Doctor_C_5][CLIENT SLAVE] [2020.04.28-16.36.31:437][ 81]LogSM: [BP_SmallMeatLocker_Doctor_C_5][CLIENT SLAVE] [2020.04.28-16.36.31:437][ 81]LogSM: [BP_SmallMeatLocker_Doctor_C_5][CLIENT SLAVE] [2020.04.28-16.36.31:437][ 81]LogSM: [BP_SmallMeatLocker_Doctor_C_6][CLIENT SLAVE] [2020.04.28-16.36.31:437][ 81]LogSM: [BP_SmallMeatLocker_Doctor_C_6][CLIENT SLAVE] [2020.04.28-16.36.31:437][ 81]LogSM: [BP_SmallMeatLocker_Doctor_C_6][CLIENT SLAVE] [2020.04.28-16.36.31:437][ 81]LogSM: [BP_SmallMeatLocker_Doctor_C_7][CLIENT SLAVE] [2020.04.28-16.36.31:437][ 81]LogSM: [BP_SmallMeatLocker_Doctor_C_8][CLIENT SLAVE] [2020.04.28-16.36.31:446][ 82]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ShadowWindowLF011_GEN_VARIABLE_BP_ShadowWindowLF03_C_CAT_5.BP_HOS_Window01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_Window01_GEN_VARIABLE_BP_HOS_Window_B_Moving_01_C_CAT_5.DefaultSceneRoot' which is static to it. Aborting. [2020.04.28-16.36.31:462][ 83]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ShadowWindowLF01_GEN_VARIABLE_BP_ShadowWindowLF01_C_CAT_6.BP_HOS_Window01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_Window01_GEN_VARIABLE_BP_HOS_Window01_C_CAT_6.DefaultSceneRoot' which is static to it. Aborting. [2020.04.28-16.36.31:463][ 83]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ShadowWindowLF04_GEN_VARIABLE_BP_ShadowWindowLF03_C_CAT_6.BP_HOS_Window01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_Window01_GEN_VARIABLE_BP_HOS_Window_B_Moving_01_C_CAT_6.DefaultSceneRoot' which is static to it. Aborting. [2020.04.28-16.36.31:515][ 86]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ShadowWindowLF01_C_7.BP_HOS_Window01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_Window01_GEN_VARIABLE_BP_HOS_Window01_C_CAT_7.DefaultSceneRoot' which is static to it. Aborting. [2020.04.28-16.36.31:527][ 87]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Hos_Str_Var_Doc_C_0.BP_HOS_WireA' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_WireA_GEN_VARIABLE_BP_HOS_WireA_C_CAT_1.DefaultSceneRoot' which is static to it. Aborting. [2020.04.28-16.36.31:528][ 87]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Hos_Str_Var_Doc_C_0.BP_HOS_WireB' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_WireB_GEN_VARIABLE_BP_HOS_WireB_C_CAT_8.DefaultSceneRoot' which is static to it. Aborting. [2020.04.28-16.36.31:528][ 87]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Hos_Str_Var_Doc_C_0.BP_HOS_WireC' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_WireC_GEN_VARIABLE_BP_HOS_WireC_C_CAT_6.DefaultSceneRoot' which is static to it. Aborting. [2020.04.28-16.36.31:528][ 87]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Hos_Str_Var_Doc_C_0.BP_HOS_WireA1' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_WireA1_GEN_VARIABLE_BP_HOS_WireA_C_CAT_2.DefaultSceneRoot' which is static to it. Aborting. [2020.04.28-16.36.31:538][ 87]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_Hos_Shack_C_0.BP_HOS_LightDome' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_LightDome_GEN_VARIABLE_BP_HOS_LightDome_C_CAT_4.DefaultSceneRoot' which is static to it. Aborting. [2020.04.28-16.36.31:619][ 92]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Bd_Str_1P_HD61_C_0.BP_HOS_LightRectSlimA' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_LightRectSlimA_GEN_VARIABLE_BP_HOS_LightRectSlimA_C_CAT_3.DefaultSceneRoot' which is static to it. Aborting. [2020.04.28-16.36.31:620][ 92]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Hos_Str_Var_Doc_C_1.BP_HOS_WireA' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_WireA_GEN_VARIABLE_BP_HOS_WireA_C_CAT_3.DefaultSceneRoot' which is static to it. Aborting. [2020.04.28-16.36.31:620][ 92]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Hos_Str_Var_Doc_C_1.BP_HOS_WireB' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_WireB_GEN_VARIABLE_BP_HOS_WireB_C_CAT_9.DefaultSceneRoot' which is static to it. Aborting. [2020.04.28-16.36.31:620][ 92]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Hos_Str_Var_Doc_C_1.BP_HOS_WireC' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_WireC_GEN_VARIABLE_BP_HOS_WireC_C_CAT_7.DefaultSceneRoot' which is static to it. Aborting. [2020.04.28-16.36.31:620][ 92]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Hos_Str_Var_Doc_C_1.BP_HOS_WireA1' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_WireA1_GEN_VARIABLE_BP_HOS_WireA_C_CAT_4.DefaultSceneRoot' which is static to it. Aborting. [2020.04.28-16.36.31:635][ 93]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ShadowWindowLF01_GEN_VARIABLE_BP_ShadowWindowLF03_C_CAT_7.BP_HOS_Window01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_Window01_GEN_VARIABLE_BP_HOS_Window_B_Moving_01_C_CAT_7.DefaultSceneRoot' which is static to it. Aborting. [2020.04.28-16.36.31:636][ 93]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ShadowWindowLF04_GEN_VARIABLE_BP_ShadowWindowLF01_C_CAT_8.BP_HOS_Window01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_Window01_GEN_VARIABLE_BP_HOS_Window01_C_CAT_8.DefaultSceneRoot' which is static to it. Aborting. [2020.04.28-16.36.31:637][ 93]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Hos_Crn_Var_Doc_C_1.BP_HOS_WireB' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_WireB_GEN_VARIABLE_BP_HOS_WireB_C_CAT_10.DefaultSceneRoot' which is static to it. Aborting. [2020.04.28-16.36.31:637][ 93]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Hos_Crn_Var_Doc_C_1.BP_HOS_WireA' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_WireA_GEN_VARIABLE_BP_HOS_WireA_C_CAT_5.DefaultSceneRoot' which is static to it. Aborting. [2020.04.28-16.36.31:637][ 93]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Hos_Crn_Var_Doc_C_1.BP_HOS_WireC' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_WireC_GEN_VARIABLE_BP_HOS_WireC_C_CAT_8.DefaultSceneRoot' which is static to it. Aborting. [2020.04.28-16.36.31:655][ 94]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ShadowWindowLF02_GEN_VARIABLE_BP_ShadowWindowLF01_C_CAT_9.BP_HOS_Window01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_HOS_Window01_GEN_VARIABLE_BP_HOS_Window01_C_CAT_9.DefaultSceneRoot' which is static to it. Aborting. [2020.04.28-16.36.31:682][ 96]LogStreaming: Display: Flushing async loaders. [2020.04.28-16.36.32:341][ 96]LogStreaming: Flushing async loaders took 660ms. [2020.04.28-16.36.32:342][ 96]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ReverseBearTrapRemover_C_0.Chargeable Enabled?: Enabled [2020.04.28-16.36.32:342][ 96]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ReverseBearTrapRemover_C_0.Chargeable Enabled?: Disabled [2020.04.28-16.36.32:346][ 96]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_2.GeneratorCharge Enabled?: Enabled [2020.04.28-16.36.32:346][ 96]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_2.DamageCharge Enabled?: Enabled [2020.04.28-16.36.32:347][ 96]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_2.GeneratorCharge Enabled?: Disabled [2020.04.28-16.36.32:347][ 96]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_2.DamageCharge Enabled?: Disabled [2020.04.28-16.36.32:347][ 96]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.04.28-16.36.32:350][ 96]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_3.GeneratorCharge Enabled?: Enabled [2020.04.28-16.36.32:350][ 96]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_3.DamageCharge Enabled?: Enabled [2020.04.28-16.36.32:350][ 96]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_3.GeneratorCharge Enabled?: Disabled [2020.04.28-16.36.32:350][ 96]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_3.DamageCharge Enabled?: Disabled [2020.04.28-16.36.32:350][ 96]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.04.28-16.36.32:352][ 96]LogStreaming: Flushing async loaders. [2020.04.28-16.36.32:412][ 96]LogStreaming: Flushing async loaders took 59ms. [2020.04.28-16.36.32:412][ 96]LogStreaming: Flushing async loaders. [2020.04.28-16.36.32:413][ 96]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.36.32:413][ 96]LogStreaming: Flushing async loaders. [2020.04.28-16.36.32:414][ 96]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.36.32:414][ 96]LogStreaming: Flushing async loaders. [2020.04.28-16.36.32:428][ 96]LogStreaming: Flushing async loaders took 13ms. [2020.04.28-16.36.32:428][ 96]LogStreaming: Flushing async loaders. [2020.04.28-16.36.32:435][ 96]LogStreaming: Flushing async loaders took 7ms. [2020.04.28-16.36.32:435][ 96]LogStreaming: Flushing async loaders. [2020.04.28-16.36.32:456][ 96]LogStreaming: Flushing async loaders took 21ms. [2020.04.28-16.36.32:457][ 96]LogStreaming: Flushing async loaders. [2020.04.28-16.36.32:468][ 96]LogStreaming: Flushing async loaders took 12ms. [2020.04.28-16.36.32:468][ 96]LogStreaming: Flushing async loaders. [2020.04.28-16.36.32:469][ 96]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.36.32:469][ 96]LogStreaming: Flushing async loaders. [2020.04.28-16.36.32:471][ 96]LogStreaming: Flushing async loaders took 2ms. [2020.04.28-16.36.32:471][ 96]LogStreaming: Flushing async loaders. [2020.04.28-16.36.32:487][ 96]LogStreaming: Flushing async loaders took 15ms. [2020.04.28-16.36.32:487][ 96]LogStreaming: Flushing async loaders. [2020.04.28-16.36.32:489][ 96]LogStreaming: Flushing async loaders took 2ms. [2020.04.28-16.36.32:489][ 96]LogStreaming: Flushing async loaders. [2020.04.28-16.36.32:506][ 96]LogStreaming: Flushing async loaders took 17ms. [2020.04.28-16.36.32:506][ 96]LogStreaming: Flushing async loaders. [2020.04.28-16.36.32:506][ 96]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.36.32:506][ 96]ProceduralLevelGeneration: ADBDClientSyncer: Received [0 - 64] [2020.04.28-16.36.32:507][ 96]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000000 [2020.04.28-16.36.32:507][ 96]LogStreaming: Flushing async loaders. [2020.04.28-16.36.32:509][ 96]LogStreaming: Flushing async loaders took 2ms. [2020.04.28-16.36.32:509][ 96]LogStreaming: Flushing async loaders. [2020.04.28-16.36.32:509][ 96]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.36.32:509][ 96]LogStreaming: Flushing async loaders. [2020.04.28-16.36.32:510][ 96]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.36.32:510][ 96]LogStreaming: Flushing async loaders. [2020.04.28-16.36.32:510][ 96]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.36.32:510][ 96]LogStreaming: Flushing async loaders. [2020.04.28-16.36.32:511][ 96]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.36.32:512][ 96]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnInterTileElements, prevStepTimeSpent=2.631, totalTime=11.069, timeStamp=2020-04-28T16:36:29.814Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCCF0A08D7EB92477BCFF0BB54298B, lobbyId=014D8A7D08D7EB9217EBBDC2B6929752 [2020.04.28-16.36.32:512][ 96]LogSM: [BP_SmallMeatLocker_Doctor_C_0][CLIENT SLAVE] [2020.04.28-16.36.32:512][ 96]LogSM: [BP_SmallMeatLocker_Doctor_C_0][CLIENT SLAVE] [2020.04.28-16.36.32:512][ 96]LogSM: [BP_SmallMeatLocker_Doctor_C_1][CLIENT SLAVE] [2020.04.28-16.36.32:513][ 96]LogSM: [BP_SmallMeatLocker_Doctor_C_1][CLIENT SLAVE] [2020.04.28-16.36.32:513][ 96]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.28-16.36.32:513][ 96]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.28-16.36.32:513][ 96]LogSM: [BP_SmallMeatLocker_Doctor_C_4][CLIENT SLAVE] [2020.04.28-16.36.32:513][ 96]LogSM: [BP_SmallMeatLocker_Doctor_C_4][CLIENT SLAVE] [2020.04.28-16.36.32:513][ 96]LogSM: [BP_SmallMeatLocker_Doctor_C_7][CLIENT SLAVE] [2020.04.28-16.36.32:513][ 96]LogSM: [BP_SmallMeatLocker_Doctor_C_7][CLIENT SLAVE] [2020.04.28-16.36.32:513][ 96]LogSM: [BP_SmallMeatLocker_Doctor_C_8][CLIENT SLAVE] [2020.04.28-16.36.32:513][ 96]LogSM: [BP_SmallMeatLocker_Doctor_C_8][CLIENT SLAVE] [2020.04.28-16.36.32:522][ 97]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Quad_Hos_Sqr_Bath_1P_01_C_0.BP_Rats1' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Rats1_GEN_VARIABLE_BP_Rats_C_CAT_0.DefaultSceneRoot' which is static to it. Aborting. [2020.04.28-16.36.32:522][ 97]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Quad_Hos_Sqr_Bath_1P_01_C_0.BP_Rats2' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Rats2_GEN_VARIABLE_BP_Rats_C_CAT_1.DefaultSceneRoot' which is static to it. Aborting. [2020.04.28-16.36.32:523][ 97]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Quad_Hos_Sqr_Bath_1P_01_C_0.BP_RatsWall' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_RatsWall_GEN_VARIABLE_BP_RatsWall_C_CAT_0.DefaultSceneRoot' which is static to it. Aborting. [2020.04.28-16.36.32:541][ 97]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Quad_Hos_Sqr_Bath_1P_02_C_0.BP_Rats' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Rats_GEN_VARIABLE_BP_Rats_C_CAT_2.DefaultSceneRoot' which is static to it. Aborting. [2020.04.28-16.36.32:541][ 97]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Quad_Hos_Sqr_Bath_1P_02_C_0.BP_Rats1' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Rats1_GEN_VARIABLE_BP_Rats_C_CAT_3.DefaultSceneRoot' which is static to it. Aborting. [2020.04.28-16.36.32:543][ 97]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Quad_Hos_Sqr_Bath_1P_02_C_0.BP_RatsWall' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_RatsWall_GEN_VARIABLE_BP_RatsWall_C_CAT_1.DefaultSceneRoot' which is static to it. Aborting. [2020.04.28-16.36.32:548][ 97]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Quad_Hos_Sqr_Bath_0P_02_C_0.BP_RatsWall' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_RatsWall_GEN_VARIABLE_BP_RatsWall_C_CAT_2.DefaultSceneRoot' which is static to it. Aborting. [2020.04.28-16.36.32:548][ 97]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Quad_Hos_Sqr_Bath_0P_02_C_0.BP_Rats' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Rats_GEN_VARIABLE_BP_Rats_C_CAT_4.DefaultSceneRoot' which is static to it. Aborting. [2020.04.28-16.36.32:553][ 97]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Quad_Hos_Sqr_Bath_0P_01_C_0.BP_Rats1' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Rats1_GEN_VARIABLE_BP_Rats_C_CAT_5.DefaultSceneRoot' which is static to it. Aborting. [2020.04.28-16.36.32:553][ 97]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Quad_Hos_Sqr_Bath_0P_01_C_0.BP_Rats2' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Rats2_GEN_VARIABLE_BP_Rats_C_CAT_6.DefaultSceneRoot' which is static to it. Aborting. [2020.04.28-16.36.32:555][ 97]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Quad_Hos_Sqr_Bath_0P_01_C_0.BP_RatsWall' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_RatsWall_GEN_VARIABLE_BP_RatsWall_C_CAT_3.DefaultSceneRoot' which is static to it. Aborting. [2020.04.28-16.36.32:593][ 97]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingInterTileElementsSpawning, prevStepTimeSpent=0.017, totalTime=11.086, timeStamp=2020-04-28T16:36:29.831Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCCF0A08D7EB92477BCFF0BB54298B, lobbyId=014D8A7D08D7EB9217EBBDC2B6929752 [2020.04.28-16.36.32:603][ 98]ProceduralLevelGeneration: ADBDClientSyncer: Received [64 - 128] [2020.04.28-16.36.32:603][ 98]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000001 [2020.04.28-16.36.32:604][ 98]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningActors, prevStepTimeSpent=0.835, totalTime=11.922, timeStamp=2020-04-28T16:36:30.666Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCCF0A08D7EB92477BCFF0BB54298B, lobbyId=014D8A7D08D7EB9217EBBDC2B6929752 [2020.04.28-16.36.32:637][ 99]LogStreaming: Display: Flushing async loaders. [2020.04.28-16.36.32:656][ 99]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Slashers/Blueprints/BP_Slasher_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent, depends on missing native class [2020.04.28-16.36.32:659][ 99]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.28-16.36.32:659][ 99]LogStreaming: Error: Export 608 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.04.28-16.36.32:659][ 99]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset [2020.04.28-16.36.32:659][ 99]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.04.28-16.36.32:659][ 99]LogStreaming: Error: Dep C_BEFORE_S Import 647 /Script/DeadByDaylight.Default__SlasherPlayer [2020.04.28-16.36.32:659][ 99]LogStreaming: Error: Dep S_BEFORE_C Import 127 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.28-16.36.32:659][ 99]LogStreaming: Error: Dep S_BEFORE_C Import 607 /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.04.28-16.36.32:659][ 99]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.04.28-16.36.32:659][ 99]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.28-16.36.32:659][ 99]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.04.28-16.36.32:675][ 99]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_11.Default__BP_Slasher_Character_11_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.28-16.36.32:676][ 99]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.28-16.36.32:676][ 99]LogStreaming: Error: Export 93 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character_11.Default__BP_Slasher_Character_11_C:PlayerDebugComponent [2020.04.28-16.36.32:676][ 99]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character_11.uasset [2020.04.28-16.36.32:676][ 99]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character_11.Default__BP_Slasher_Character_11_C (class BP_Slasher_Character_11_C) [2020.04.28-16.36.32:676][ 99]LogStreaming: Error: Dep C_BEFORE_S Import 36 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C [2020.04.28-16.36.32:676][ 99]LogStreaming: Error: Dep C_BEFORE_S Import 19 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.BP_Slasher_Character_C [2020.04.28-16.36.32:676][ 99]LogStreaming: Error: Dep S_BEFORE_C Import 93 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.28-16.36.32:676][ 99]LogStreaming: Error: Dep S_BEFORE_C Import 240 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.04.28-16.36.32:676][ 99]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character_11.Default__BP_Slasher_Character_11_C (class BP_Slasher_Character_11_C) [2020.04.28-16.36.32:676][ 99]LogStreaming: Error: Missing Dependency, request for /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent but it hasn't been created yet. [2020.04.28-16.36.32:676][ 99]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character_11.uasset because we could not find its template /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.04.28-16.36.32:997][ 99]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Campers/Blueprints/BP_Camper_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent, depends on missing native class [2020.04.28-16.36.33:009][ 99]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.28-16.36.33:009][ 99]LogStreaming: Error: Export 1243 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.28-16.36.33:009][ 99]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset [2020.04.28-16.36.33:009][ 99]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.28-16.36.33:009][ 99]LogStreaming: Error: Dep C_BEFORE_S Import 128 /Script/DeadByDaylight.Default__CamperPlayer [2020.04.28-16.36.33:009][ 99]LogStreaming: Error: Dep S_BEFORE_C Import 237 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.28-16.36.33:009][ 99]LogStreaming: Error: Dep S_BEFORE_C Import 910 /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.28-16.36.33:009][ 99]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.28-16.36.33:009][ 99]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.28-16.36.33:009][ 99]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.28-16.36.33:249][ 99]LogStreaming: Flushing async loaders took 612ms. [2020.04.28-16.36.33:291][ 99]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningMultiPassActors, prevStepTimeSpent=0.086, totalTime=12.007, timeStamp=2020-04-28T16:36:30.752Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCCF0A08D7EB92477BCFF0BB54298B, lobbyId=014D8A7D08D7EB9217EBBDC2B6929752 [2020.04.28-16.36.33:295][100]LogStreaming: Display: Flushing async loaders. [2020.04.28-16.36.33:567][100]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Slashers/Blueprints/BP_Slasher_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent, depends on missing native class [2020.04.28-16.36.33:589][100]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.28-16.36.33:589][100]LogStreaming: Error: Export 608 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.04.28-16.36.33:589][100]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset [2020.04.28-16.36.33:589][100]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.04.28-16.36.33:589][100]LogStreaming: Error: Dep C_BEFORE_S Import 647 /Script/DeadByDaylight.Default__SlasherPlayer [2020.04.28-16.36.33:589][100]LogStreaming: Error: Dep S_BEFORE_C Import 127 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.28-16.36.33:589][100]LogStreaming: Error: Dep S_BEFORE_C Import 607 /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.04.28-16.36.33:589][100]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.04.28-16.36.33:589][100]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.28-16.36.33:589][100]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.04.28-16.36.33:590][100]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.28-16.36.33:590][100]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.28-16.36.33:590][100]LogStreaming: Error: Export 99 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C:PlayerDebugComponent [2020.04.28-16.36.33:590][100]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character_08.uasset [2020.04.28-16.36.33:590][100]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C (class BP_Slasher_Character_08_C) [2020.04.28-16.36.33:590][100]LogStreaming: Error: Dep C_BEFORE_S Import 34 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C [2020.04.28-16.36.33:590][100]LogStreaming: Error: Dep C_BEFORE_S Import 22 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.BP_Slasher_Character_C [2020.04.28-16.36.33:590][100]LogStreaming: Error: Dep S_BEFORE_C Import 95 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.28-16.36.33:590][100]LogStreaming: Error: Dep S_BEFORE_C Import 253 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.04.28-16.36.33:590][100]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C (class BP_Slasher_Character_08_C) [2020.04.28-16.36.33:590][100]LogStreaming: Error: Missing Dependency, request for /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent but it hasn't been created yet. [2020.04.28-16.36.33:590][100]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character_08.uasset because we could not find its template /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.04.28-16.36.34:081][100]LogStreaming: Flushing async loaders took 785ms. [2020.04.28-16.36.34:083][100]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Enabled [2020.04.28-16.36.34:083][100]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Enabled [2020.04.28-16.36.34:083][100]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Enabled [2020.04.28-16.36.34:083][100]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.04.28-16.36.34:084][100]LogTemp: MeatHook Initilized BP_MeatLockerBasement04_C_0 [2020.04.28-16.36.34:084][100]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Disabled [2020.04.28-16.36.34:084][100]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Disabled [2020.04.28-16.36.34:084][100]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Disabled [2020.04.28-16.36.34:084][100]LogStreaming: Flushing async loaders. [2020.04.28-16.36.34:088][100]LogStreaming: Flushing async loaders took 4ms. [2020.04.28-16.36.34:090][100]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Enabled [2020.04.28-16.36.34:090][100]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Enabled [2020.04.28-16.36.34:090][100]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Enabled [2020.04.28-16.36.34:090][100]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.04.28-16.36.34:090][100]LogTemp: MeatHook Initilized BP_MeatLockerBasement01_C_0 [2020.04.28-16.36.34:090][100]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Disabled [2020.04.28-16.36.34:090][100]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Disabled [2020.04.28-16.36.34:090][100]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Disabled [2020.04.28-16.36.34:091][100]LogStreaming: Flushing async loaders. [2020.04.28-16.36.34:092][100]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.36.34:093][100]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Enabled [2020.04.28-16.36.34:093][100]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Enabled [2020.04.28-16.36.34:093][100]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Enabled [2020.04.28-16.36.34:093][100]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.04.28-16.36.34:093][100]LogTemp: MeatHook Initilized BP_MeatLockerBasement02_C_0 [2020.04.28-16.36.34:093][100]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Disabled [2020.04.28-16.36.34:093][100]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Disabled [2020.04.28-16.36.34:093][100]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Disabled [2020.04.28-16.36.34:094][100]LogStreaming: Flushing async loaders. [2020.04.28-16.36.34:095][100]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.36.34:096][100]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Enabled [2020.04.28-16.36.34:096][100]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.04.28-16.36.34:096][100]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.04.28-16.36.34:096][100]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.28-16.36.34:096][100]LogTemp: MeatHook Initilized BP_MeatLockerBasement03_C_0 [2020.04.28-16.36.34:096][100]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Disabled [2020.04.28-16.36.34:096][100]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.04.28-16.36.34:096][100]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.04.28-16.36.34:097][100]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFE [2020.04.28-16.36.34:097][100]LogStreaming: Flushing async loaders. [2020.04.28-16.36.34:127][100]LogStreaming: Flushing async loaders took 31ms. [2020.04.28-16.36.34:127][100]ProceduralLevelGeneration: ADBDClientSyncer: Received [128 - 189] [2020.04.28-16.36.34:127][100]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000002 [2020.04.28-16.36.34:128][100]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_0 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.28-16.36.34:132][100]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Enabled [2020.04.28-16.36.34:132][100]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Disabled [2020.04.28-16.36.34:132][100]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_1 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.28-16.36.34:135][100]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.28-16.36.34:136][100]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Enabled [2020.04.28-16.36.34:136][100]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Disabled [2020.04.28-16.36.34:136][100]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.04.28-16.36.34:137][100]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.28-16.36.34:138][100]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Enabled [2020.04.28-16.36.34:138][100]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Disabled [2020.04.28-16.36.34:138][100]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.04.28-16.36.34:140][100]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.28-16.36.34:141][100]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.28-16.36.34:142][100]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.04.28-16.36.34:142][100]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.04.28-16.36.34:142][100]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.04.28-16.36.34:142][100]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.28-16.36.34:169][102]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Enabled [2020.04.28-16.36.34:169][102]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Disabled [2020.04.28-16.36.34:261][106]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.04.28-16.36.34:262][106]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.04.28-16.36.34:262][106]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.04.28-16.36.34:338][110]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.28-16.36.34:394][113]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.28-16.36.34:466][117]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_2 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.28-16.36.34:507][119]ProceduralLevelGeneration: HasLevelBeenSpawned Hos_Treatment: 0 Spawned : 25/25 Dependencies : 1 [2020.04.28-16.36.34:507][119]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=StallingForRemotes, prevStepTimeSpent=1.882, totalTime=13.890, timeStamp=2020-04-28T16:36:32.634Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCCF0A08D7EB92477BCFF0BB54298B, lobbyId=014D8A7D08D7EB9217EBBDC2B6929752 [2020.04.28-16.36.34:507][119]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 5C36F37B4EA9439186155795EBD5EBE2 [2020.04.28-16.36.34:523][120]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.28-16.36.34:633][126]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.28-16.36.34:688][129]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Enabled [2020.04.28-16.36.34:691][129]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Disabled [2020.04.28-16.36.34:795][135]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Enabled [2020.04.28-16.36.34:795][135]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Disabled [2020.04.28-16.36.34:900][141]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Enabled [2020.04.28-16.36.34:901][141]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Disabled [2020.04.28-16.36.35:004][147]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Enabled [2020.04.28-16.36.35:004][147]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Disabled [2020.04.28-16.36.35:104][153]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_3 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.28-16.36.35:204][159]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_4 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.28-16.36.35:206][159]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.04.28-16.36.35:206][159]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.04.28-16.36.35:206][159]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.04.28-16.36.35:206][159]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.04.28-16.36.35:206][159]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.04.28-16.36.35:206][159]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.04.28-16.36.35:206][159]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.28-16.36.35:206][159]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.28-16.36.35:271][163]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.04.28-16.36.35:271][163]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.04.28-16.36.35:271][163]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.04.28-16.36.35:304][165]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Hatch took 0.000079 seconds [2020.04.28-16.36.35:336][167]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_5 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.28-16.36.35:402][171]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.28-16.36.35:466][175]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.28-16.36.35:563][181]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Enabled [2020.04.28-16.36.35:564][181]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Disabled [2020.04.28-16.36.35:660][187]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Enabled [2020.04.28-16.36.35:661][187]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Disabled [2020.04.28-16.36.35:772][194]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.28-16.36.35:837][198]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.28-16.36.35:933][204]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_6 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.28-16.36.36:003][208]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.28-16.36.36:067][212]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_7 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.28-16.36.36:169][218]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.28-16.36.36:236][222]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Enabled [2020.04.28-16.36.36:236][222]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Disabled [2020.04.28-16.36.36:335][228]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.28-16.36.36:434][234]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.04.28-16.36.36:434][234]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.04.28-16.36.36:434][234]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.04.28-16.36.36:466][236]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_8 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.28-16.36.36:533][240]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=BuildingDone, prevStepTimeSpent=2.031, totalTime=15.921, timeStamp=2020-04-28T16:36:34.665Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCCF0A08D7EB92477BCFF0BB54298B, lobbyId=014D8A7D08D7EB9217EBBDC2B6929752 [2020.04.28-16.36.36:535][240]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.28-16.36.37:333][288]LogStreaming: Display: Flushing async loaders. [2020.04.28-16.36.37:337][288]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Campers/Blueprints/BP_Camper_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent, depends on missing native class [2020.04.28-16.36.37:340][288]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.28-16.36.37:340][288]LogStreaming: Error: Export 1243 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.28-16.36.37:340][288]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset [2020.04.28-16.36.37:340][288]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.28-16.36.37:340][288]LogStreaming: Error: Dep C_BEFORE_S Import 128 /Script/DeadByDaylight.Default__CamperPlayer [2020.04.28-16.36.37:340][288]LogStreaming: Error: Dep S_BEFORE_C Import 237 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.28-16.36.37:340][288]LogStreaming: Error: Dep S_BEFORE_C Import 910 /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.28-16.36.37:340][288]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.28-16.36.37:340][288]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.28-16.36.37:340][288]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.28-16.36.37:350][288]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperMale09_Character.Default__BP_CamperMale09_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.28-16.36.37:351][288]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.28-16.36.37:351][288]LogStreaming: Error: Export 66 /Game/Characters/Campers/Blueprints/BP_CamperMale09_Character.Default__BP_CamperMale09_Character_C:PlayerDebugComponent [2020.04.28-16.36.37:351][288]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperMale09_Character.uasset [2020.04.28-16.36.37:351][288]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_CamperMale09_Character.Default__BP_CamperMale09_Character_C (class BP_CamperMale09_Character_C) [2020.04.28-16.36.37:351][288]LogStreaming: Error: Dep C_BEFORE_S Import 23 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C [2020.04.28-16.36.37:351][288]LogStreaming: Error: Dep C_BEFORE_S Import 16 /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C [2020.04.28-16.36.37:351][288]LogStreaming: Error: Dep S_BEFORE_C Import 102 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.28-16.36.37:351][288]LogStreaming: Error: Dep S_BEFORE_C Import 211 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.28-16.36.37:351][288]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_CamperMale09_Character.Default__BP_CamperMale09_Character_C (class BP_CamperMale09_Character_C) [2020.04.28-16.36.37:351][288]LogStreaming: Error: Missing Dependency, request for /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent but it hasn't been created yet. [2020.04.28-16.36.37:351][288]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperMale09_Character.uasset because we could not find its template /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.28-16.36.37:854][288]LogStreaming: Flushing async loaders took 521ms. [2020.04.28-16.36.37:854][288]LogStreaming: Flushing async loaders. [2020.04.28-16.36.37:892][288]LogStreaming: Flushing async loaders took 37ms. [2020.04.28-16.36.37:939][288]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.36.37:939][288]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.36.37:939][288]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.36.37:939][288]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.36.37:949][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.28-16.36.37:949][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.28-16.36.37:949][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.28-16.36.37:949][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.28-16.36.37:949][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.MendChargeable Enabled?: Enabled [2020.04.28-16.36.37:950][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.28-16.36.37:950][288]LogStreaming: Flushing async loaders. [2020.04.28-16.36.39:275][288]LogStreaming: Flushing async loaders took 1326ms. [2020.04.28-16.36.39:275][288]LogStreaming: Flushing async loaders. [2020.04.28-16.36.39:321][288]LogStreaming: Flushing async loaders took 45ms. [2020.04.28-16.36.39:321][288]LogStreaming: Flushing async loaders. [2020.04.28-16.36.39:410][288]LogStreaming: Flushing async loaders took 88ms. [2020.04.28-16.36.39:410][288]LogStreaming: Flushing async loaders. [2020.04.28-16.36.39:459][288]LogStreaming: Flushing async loaders took 49ms. [2020.04.28-16.36.39:459][288]LogStreaming: Flushing async loaders. [2020.04.28-16.36.39:461][288]LogStreaming: Flushing async loaders took 2ms. [2020.04.28-16.36.39:462][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.StalkedCharge Enabled?: Enabled [2020.04.28-16.36.39:462][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.28-16.36.39:462][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.28-16.36.39:462][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.28-16.36.39:462][288]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale09_Character_C_0 [2020.04.28-16.36.39:462][288]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale09_Character_C_0 [2020.04.28-16.36.39:462][288]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale09_Character_C_0 [2020.04.28-16.36.39:462][288]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale09_Character_C_0 [2020.04.28-16.36.39:462][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.28-16.36.39:462][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.28-16.36.39:463][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.28-16.36.39:463][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.MendChargeable Enabled?: Disabled [2020.04.28-16.36.39:463][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.28-16.36.39:463][288]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.36.39:463][288]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.36.39:463][288]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.36.39:463][288]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.36.39:463][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.StalkedCharge Enabled?: Disabled [2020.04.28-16.36.39:463][288]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.28-16.36.39:463][288]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.28-16.36.39:463][288]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.28-16.36.39:463][288]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000088 seconds [2020.04.28-16.36.39:464][288]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.PP_Bleedout' which is static to it. Aborting. [2020.04.28-16.36.39:464][288]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.36.39:464][288]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.36.39:464][288]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.36.39:464][288]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.36.39:464][288]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.36.39:464][288]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.36.39:464][288]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.36.39:464][288]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.36.39:465][288]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.36.39:465][288]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.36.39:465][288]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.36.39:465][288]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.36.39:465][288]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.36.39:465][288]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.36.39:465][288]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.36.39:465][288]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.36.39:465][288]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.36.39:465][288]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.36.39:465][288]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.36.39:465][288]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.36.39:465][288]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.36.39:465][288]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.36.39:465][288]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale09_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.36.39:465][288]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.36.39:466][288]LogStreaming: Flushing async loaders. [2020.04.28-16.36.39:470][288]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Campers/Blueprints/BP_Camper_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent, depends on missing native class [2020.04.28-16.36.39:473][288]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.28-16.36.39:473][288]LogStreaming: Error: Export 1243 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.28-16.36.39:473][288]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset [2020.04.28-16.36.39:473][288]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.28-16.36.39:473][288]LogStreaming: Error: Dep C_BEFORE_S Import 128 /Script/DeadByDaylight.Default__CamperPlayer [2020.04.28-16.36.39:473][288]LogStreaming: Error: Dep S_BEFORE_C Import 237 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.28-16.36.39:473][288]LogStreaming: Error: Dep S_BEFORE_C Import 910 /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.28-16.36.39:473][288]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.28-16.36.39:473][288]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.28-16.36.39:473][288]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.28-16.36.39:479][288]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.28-16.36.39:479][288]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.28-16.36.39:479][288]LogStreaming: Error: Export 66 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:PlayerDebugComponent [2020.04.28-16.36.39:479][288]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperFemale01_Character.uasset [2020.04.28-16.36.39:479][288]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C (class BP_CamperFemale01_Character_C) [2020.04.28-16.36.39:479][288]LogStreaming: Error: Dep C_BEFORE_S Import 23 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C [2020.04.28-16.36.39:479][288]LogStreaming: Error: Dep C_BEFORE_S Import 16 /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C [2020.04.28-16.36.39:479][288]LogStreaming: Error: Dep S_BEFORE_C Import 102 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.28-16.36.39:479][288]LogStreaming: Error: Dep S_BEFORE_C Import 211 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.28-16.36.39:479][288]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C (class BP_CamperFemale01_Character_C) [2020.04.28-16.36.39:479][288]LogStreaming: Error: Missing Dependency, request for /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent but it hasn't been created yet. [2020.04.28-16.36.39:479][288]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperFemale01_Character.uasset because we could not find its template /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.28-16.36.39:715][288]LogStreaming: Flushing async loaders took 249ms. [2020.04.28-16.36.39:764][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.28-16.36.39:764][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.28-16.36.39:764][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.28-16.36.39:764][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.28-16.36.39:764][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.MendChargeable Enabled?: Enabled [2020.04.28-16.36.39:764][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.28-16.36.39:764][288]LogStreaming: Flushing async loaders. [2020.04.28-16.36.39:790][288]LogStreaming: Flushing async loaders took 26ms. [2020.04.28-16.36.39:790][288]LogStreaming: Flushing async loaders. [2020.04.28-16.36.39:813][288]LogStreaming: Flushing async loaders took 23ms. [2020.04.28-16.36.39:813][288]LogStreaming: Flushing async loaders. [2020.04.28-16.36.39:828][288]LogStreaming: Flushing async loaders took 15ms. [2020.04.28-16.36.39:829][288]LogStreaming: Flushing async loaders. [2020.04.28-16.36.39:840][288]LogStreaming: Flushing async loaders took 12ms. [2020.04.28-16.36.39:840][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedCharge Enabled?: Enabled [2020.04.28-16.36.39:840][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.28-16.36.39:841][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.28-16.36.39:841][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.28-16.36.39:841][288]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale01_Character_C_0 [2020.04.28-16.36.39:841][288]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_0 [2020.04.28-16.36.39:841][288]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_0 [2020.04.28-16.36.39:841][288]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale01_Character_C_0 [2020.04.28-16.36.39:841][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.28-16.36.39:841][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.28-16.36.39:841][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.28-16.36.39:841][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.MendChargeable Enabled?: Disabled [2020.04.28-16.36.39:841][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.28-16.36.39:842][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedCharge Enabled?: Disabled [2020.04.28-16.36.39:842][288]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.28-16.36.39:842][288]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.28-16.36.39:842][288]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.28-16.36.39:842][288]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000090 seconds [2020.04.28-16.36.39:843][288]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.36.39:843][288]LogStreaming: Flushing async loaders. [2020.04.28-16.36.39:866][288]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Campers/Blueprints/BP_Camper_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent, depends on missing native class [2020.04.28-16.36.39:870][288]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.28-16.36.39:870][288]LogStreaming: Error: Export 1243 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.28-16.36.39:870][288]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset [2020.04.28-16.36.39:870][288]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.28-16.36.39:870][288]LogStreaming: Error: Dep C_BEFORE_S Import 128 /Script/DeadByDaylight.Default__CamperPlayer [2020.04.28-16.36.39:870][288]LogStreaming: Error: Dep S_BEFORE_C Import 237 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.28-16.36.39:870][288]LogStreaming: Error: Dep S_BEFORE_C Import 910 /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.28-16.36.39:870][288]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.28-16.36.39:870][288]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.28-16.36.39:870][288]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.28-16.36.39:880][288]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperMale07_Character.Default__BP_CamperMale07_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.28-16.36.39:880][288]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.28-16.36.39:880][288]LogStreaming: Error: Export 66 /Game/Characters/Campers/Blueprints/BP_CamperMale07_Character.Default__BP_CamperMale07_Character_C:PlayerDebugComponent [2020.04.28-16.36.39:880][288]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperMale07_Character.uasset [2020.04.28-16.36.39:880][288]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_CamperMale07_Character.Default__BP_CamperMale07_Character_C (class BP_CamperMale07_Character_C) [2020.04.28-16.36.39:880][288]LogStreaming: Error: Dep C_BEFORE_S Import 23 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C [2020.04.28-16.36.39:880][288]LogStreaming: Error: Dep C_BEFORE_S Import 16 /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C [2020.04.28-16.36.39:880][288]LogStreaming: Error: Dep S_BEFORE_C Import 102 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.28-16.36.39:880][288]LogStreaming: Error: Dep S_BEFORE_C Import 211 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.28-16.36.39:880][288]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_CamperMale07_Character.Default__BP_CamperMale07_Character_C (class BP_CamperMale07_Character_C) [2020.04.28-16.36.39:880][288]LogStreaming: Error: Missing Dependency, request for /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent but it hasn't been created yet. [2020.04.28-16.36.39:880][288]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperMale07_Character.uasset because we could not find its template /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.28-16.36.39:930][288]LogStreaming: Flushing async loaders took 86ms. [2020.04.28-16.36.39:980][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.28-16.36.39:980][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.28-16.36.39:980][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.28-16.36.39:980][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.28-16.36.39:980][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.MendChargeable Enabled?: Enabled [2020.04.28-16.36.39:980][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.28-16.36.39:980][288]LogStreaming: Flushing async loaders. [2020.04.28-16.36.40:016][288]LogStreaming: Flushing async loaders took 36ms. [2020.04.28-16.36.40:016][288]LogStreaming: Flushing async loaders. [2020.04.28-16.36.40:028][288]LogStreaming: Flushing async loaders took 12ms. [2020.04.28-16.36.40:028][288]LogStreaming: Flushing async loaders. [2020.04.28-16.36.40:031][288]LogStreaming: Flushing async loaders took 2ms. [2020.04.28-16.36.40:031][288]LogStreaming: Flushing async loaders. [2020.04.28-16.36.40:033][288]LogStreaming: Flushing async loaders took 2ms. [2020.04.28-16.36.40:034][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.StalkedCharge Enabled?: Enabled [2020.04.28-16.36.40:034][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.28-16.36.40:034][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.28-16.36.40:034][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.28-16.36.40:034][288]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale07_Character_C_0 [2020.04.28-16.36.40:034][288]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale07_Character_C_0 [2020.04.28-16.36.40:034][288]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale07_Character_C_0 [2020.04.28-16.36.40:034][288]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale07_Character_C_0 [2020.04.28-16.36.40:034][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.28-16.36.40:035][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.28-16.36.40:035][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.28-16.36.40:035][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.MendChargeable Enabled?: Disabled [2020.04.28-16.36.40:035][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.28-16.36.40:035][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.StalkedCharge Enabled?: Disabled [2020.04.28-16.36.40:035][288]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.28-16.36.40:035][288]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.28-16.36.40:035][288]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.28-16.36.40:036][288]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000129 seconds [2020.04.28-16.36.40:037][288]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale07_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.36.40:037][288]LogStreaming: Flushing async loaders. [2020.04.28-16.36.40:043][288]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Campers/Blueprints/BP_Camper_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent, depends on missing native class [2020.04.28-16.36.40:047][288]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.28-16.36.40:047][288]LogStreaming: Error: Export 1243 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.28-16.36.40:047][288]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset [2020.04.28-16.36.40:047][288]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.28-16.36.40:047][288]LogStreaming: Error: Dep C_BEFORE_S Import 128 /Script/DeadByDaylight.Default__CamperPlayer [2020.04.28-16.36.40:047][288]LogStreaming: Error: Dep S_BEFORE_C Import 237 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.28-16.36.40:047][288]LogStreaming: Error: Dep S_BEFORE_C Import 910 /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.28-16.36.40:047][288]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.28-16.36.40:047][288]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.28-16.36.40:047][288]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.28-16.36.40:047][288]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.28-16.36.40:047][288]LogStreaming: Error: Export 66 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:PlayerDebugComponent [2020.04.28-16.36.40:047][288]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperFemale01_Character.uasset [2020.04.28-16.36.40:047][288]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C (class BP_CamperFemale01_Character_C) [2020.04.28-16.36.40:047][288]LogStreaming: Error: Dep C_BEFORE_S Import 23 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C [2020.04.28-16.36.40:047][288]LogStreaming: Error: Dep C_BEFORE_S Import 16 /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C [2020.04.28-16.36.40:047][288]LogStreaming: Error: Dep S_BEFORE_C Import 102 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.28-16.36.40:047][288]LogStreaming: Error: Dep S_BEFORE_C Import 211 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.28-16.36.40:047][288]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C (class BP_CamperFemale01_Character_C) [2020.04.28-16.36.40:047][288]LogStreaming: Error: Missing Dependency, request for /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent but it hasn't been created yet. [2020.04.28-16.36.40:047][288]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperFemale01_Character.uasset because we could not find its template /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.28-16.36.40:047][288]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale02_Character.Default__BP_CamperFemale02_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.28-16.36.40:048][288]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.28-16.36.40:048][288]LogStreaming: Error: Export 66 /Game/Characters/Campers/Blueprints/BP_CamperFemale02_Character.Default__BP_CamperFemale02_Character_C:PlayerDebugComponent [2020.04.28-16.36.40:048][288]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperFemale02_Character.uasset [2020.04.28-16.36.40:048][288]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_CamperFemale02_Character.Default__BP_CamperFemale02_Character_C (class BP_CamperFemale02_Character_C) [2020.04.28-16.36.40:048][288]LogStreaming: Error: Dep C_BEFORE_S Import 34 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C [2020.04.28-16.36.40:048][288]LogStreaming: Error: Dep C_BEFORE_S Import 23 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.BP_CamperFemale01_Character_C [2020.04.28-16.36.40:048][288]LogStreaming: Error: Dep S_BEFORE_C Import 139 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.28-16.36.40:048][288]LogStreaming: Error: Dep S_BEFORE_C Import 267 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:PlayerDebugComponent [2020.04.28-16.36.40:048][288]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_CamperFemale02_Character.Default__BP_CamperFemale02_Character_C (class BP_CamperFemale02_Character_C) [2020.04.28-16.36.40:048][288]LogStreaming: Error: Missing Dependency, request for /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:PlayerDebugComponent but it hasn't been created yet. [2020.04.28-16.36.40:048][288]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperFemale02_Character.uasset because we could not find its template /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:PlayerDebugComponent [2020.04.28-16.36.40:092][288]LogStreaming: Flushing async loaders took 54ms. [2020.04.28-16.36.40:140][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.28-16.36.40:140][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.28-16.36.40:140][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.28-16.36.40:140][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.28-16.36.40:140][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.MendChargeable Enabled?: Enabled [2020.04.28-16.36.40:140][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.28-16.36.40:140][288]LogStreaming: Flushing async loaders. [2020.04.28-16.36.40:189][288]LogStreaming: Flushing async loaders took 49ms. [2020.04.28-16.36.40:189][288]LogStreaming: Flushing async loaders. [2020.04.28-16.36.40:223][288]LogStreaming: Flushing async loaders took 34ms. [2020.04.28-16.36.40:224][288]LogStreaming: Flushing async loaders. [2020.04.28-16.36.40:238][288]LogStreaming: Flushing async loaders took 15ms. [2020.04.28-16.36.40:239][288]LogStreaming: Flushing async loaders. [2020.04.28-16.36.40:270][288]LogStreaming: Flushing async loaders took 31ms. [2020.04.28-16.36.40:270][288]LogStreaming: Flushing async loaders. [2020.04.28-16.36.40:291][288]LogStreaming: Flushing async loaders took 20ms. [2020.04.28-16.36.40:291][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedCharge Enabled?: Enabled [2020.04.28-16.36.40:291][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.28-16.36.40:291][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.28-16.36.40:292][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.28-16.36.40:292][288]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale02_Character_C_0 [2020.04.28-16.36.40:292][288]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale02_Character_C_0 [2020.04.28-16.36.40:292][288]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale02_Character_C_0 [2020.04.28-16.36.40:292][288]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale02_Character_C_0 [2020.04.28-16.36.40:292][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.28-16.36.40:292][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.28-16.36.40:292][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.28-16.36.40:292][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.MendChargeable Enabled?: Disabled [2020.04.28-16.36.40:292][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.28-16.36.40:292][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedCharge Enabled?: Disabled [2020.04.28-16.36.40:293][288]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.28-16.36.40:293][288]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.28-16.36.40:293][288]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.28-16.36.40:293][288]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000077 seconds [2020.04.28-16.36.40:294][288]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale02_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.36.40:298][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_4.GeneratorCharge Enabled?: Enabled [2020.04.28-16.36.40:298][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_4.DamageCharge Enabled?: Enabled [2020.04.28-16.36.40:298][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_4.GeneratorCharge Enabled?: Disabled [2020.04.28-16.36.40:298][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_4.DamageCharge Enabled?: Disabled [2020.04.28-16.36.40:299][288]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.04.28-16.36.40:299][288]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_9 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.28-16.36.40:303][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Enabled [2020.04.28-16.36.40:304][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Disabled [2020.04.28-16.36.40:305][288]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_10 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.28-16.36.40:307][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ReverseBearTrapRemover_C_1.Chargeable Enabled?: Enabled [2020.04.28-16.36.40:308][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ReverseBearTrapRemover_C_1.Chargeable Enabled?: Disabled [2020.04.28-16.36.40:309][288]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.28-16.36.40:311][288]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.28-16.36.40:313][288]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.28-16.36.40:315][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_10.PalletPullUpChargeable Enabled?: Enabled [2020.04.28-16.36.40:315][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_10.PalletPullUpChargeable Enabled?: Disabled [2020.04.28-16.36.40:316][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.04.28-16.36.40:317][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.04.28-16.36.40:317][288]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.04.28-16.36.40:319][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_11.PalletPullUpChargeable Enabled?: Enabled [2020.04.28-16.36.40:320][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_11.PalletPullUpChargeable Enabled?: Disabled [2020.04.28-16.36.40:322][288]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.28-16.36.40:436][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_11_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.28-16.36.40:436][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_11_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.28-16.36.40:436][288]LogStreaming: Flushing async loaders. [2020.04.28-16.36.40:801][288]LogStreaming: Flushing async loaders took 365ms. [2020.04.28-16.36.40:801][288]LogStreaming: Flushing async loaders. [2020.04.28-16.36.40:843][288]LogStreaming: Flushing async loaders took 41ms. [2020.04.28-16.36.40:843][288]LogStreaming: Flushing async loaders. [2020.04.28-16.36.40:851][288]LogStreaming: Flushing async loaders took 8ms. [2020.04.28-16.36.40:852][288]LogStreaming: Flushing async loaders. [2020.04.28-16.36.40:886][288]LogStreaming: Flushing async loaders took 34ms. [2020.04.28-16.36.40:892][288]LogStreaming: Flushing async loaders. [2020.04.28-16.36.40:893][288]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.36.40:893][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_11_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.28-16.36.40:893][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_11_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.28-16.36.40:893][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_11_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.28-16.36.40:893][288]LogPrimitivesRegisterer: Begin Adding Primitives for BP_Slasher_Character_11_C_0 [2020.04.28-16.36.40:893][288]LogPrimitivesRegisterer: Adding Primitive CollisionCylinder for BP_Slasher_Character_11_C_0 [2020.04.28-16.36.40:893][288]LogPrimitivesRegisterer: End Adding Primitives for BP_Slasher_Character_11_C_0 [2020.04.28-16.36.40:893][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_11_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.28-16.36.40:898][288]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.28-16.36.40:898][288]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.28-16.36.40:898][288]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.28-16.36.40:898][288]LogStreaming: Flushing async loaders. [2020.04.28-16.36.40:908][288]LogStreaming: Flushing async loaders took 10ms. [2020.04.28-16.36.40:908][288]LogStreaming: Flushing async loaders. [2020.04.28-16.36.40:909][288]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.36.40:909][288]LogStreaming: Flushing async loaders. [2020.04.28-16.36.40:910][288]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.36.40:910][288]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000017 seconds [2020.04.28-16.36.40:913][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_12.PalletPullUpChargeable Enabled?: Enabled [2020.04.28-16.36.40:914][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_12.PalletPullUpChargeable Enabled?: Disabled [2020.04.28-16.36.40:917][288]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.28-16.36.40:917][288]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_11 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.28-16.36.40:921][288]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.28-16.36.40:921][288]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_12 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.28-16.36.40:926][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_5.GeneratorCharge Enabled?: Enabled [2020.04.28-16.36.40:926][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_5.DamageCharge Enabled?: Enabled [2020.04.28-16.36.40:927][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_5.GeneratorCharge Enabled?: Disabled [2020.04.28-16.36.40:927][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_5.DamageCharge Enabled?: Disabled [2020.04.28-16.36.40:927][288]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.04.28-16.36.40:931][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_13.PalletPullUpChargeable Enabled?: Enabled [2020.04.28-16.36.40:932][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_13.PalletPullUpChargeable Enabled?: Disabled [2020.04.28-16.36.40:933][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Enabled [2020.04.28-16.36.40:933][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Disabled [2020.04.28-16.36.40:933][288]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.04.28-16.36.40:935][288]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.28-16.36.40:937][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_14.PalletPullUpChargeable Enabled?: Enabled [2020.04.28-16.36.40:938][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_14.PalletPullUpChargeable Enabled?: Disabled [2020.04.28-16.36.40:940][288]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.28-16.36.40:942][288]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.28-16.36.40:944][288]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.28-16.36.40:946][288]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.28-16.36.40:947][288]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_13 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.28-16.36.40:950][288]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_14 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.28-16.36.40:953][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Enabled [2020.04.28-16.36.40:953][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Enabled [2020.04.28-16.36.40:953][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Enabled [2020.04.28-16.36.40:953][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Disabled [2020.04.28-16.36.40:953][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Disabled [2020.04.28-16.36.40:953][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Disabled [2020.04.28-16.36.40:955][288]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_15 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.28-16.36.40:959][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_15.PalletPullUpChargeable Enabled?: Enabled [2020.04.28-16.36.40:960][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_15.PalletPullUpChargeable Enabled?: Disabled [2020.04.28-16.36.40:960][288]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_16 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.28-16.36.40:964][288]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.28-16.36.40:966][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_16.PalletPullUpChargeable Enabled?: Enabled [2020.04.28-16.36.40:967][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_16.PalletPullUpChargeable Enabled?: Disabled [2020.04.28-16.36.40:971][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_17.PalletPullUpChargeable Enabled?: Enabled [2020.04.28-16.36.40:971][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_17.PalletPullUpChargeable Enabled?: Disabled [2020.04.28-16.36.40:973][288]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.28-16.36.40:974][288]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_17 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.28-16.36.40:978][288]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.28-16.36.40:978][288]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_18 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.28-16.36.40:981][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Enabled [2020.04.28-16.36.40:981][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Enabled [2020.04.28-16.36.40:981][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Enabled [2020.04.28-16.36.40:982][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Disabled [2020.04.28-16.36.40:982][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Disabled [2020.04.28-16.36.40:982][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Disabled [2020.04.28-16.36.40:987][288]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Gameplay took 0.003699 seconds [2020.04.28-16.36.40:987][288]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Ambiance took 0.000056 seconds [2020.04.28-16.36.40:988][288]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.36.40:988][288]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.36.40:988][288]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.36.40:988][288]LogDBDPlayerMovement: [BP_Slasher_Character_11_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.36.40:988][288]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.36.40:989][288]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.36.40:989][288]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.36.40:989][288]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.36.40:989][288]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.36.40:989][288]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.36.40:991][288]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.28-16.36.40:991][288]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.40:991][288]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.04.28-16.36.40:991][288]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.40:991][288]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.04.28-16.36.40:991][288]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.40:991][288]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.04.28-16.36.40:991][288]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.40:991][288]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.04.28-16.36.40:991][288]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.40:991][288]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.04.28-16.36.40:991][288]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.40:991][288]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.04.28-16.36.40:991][288]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.41:007][289]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.36.41:007][289]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.36.41:007][289]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.36.41:007][289]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.36.41:007][289]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.36.41:007][289]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.36.41:121][292]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ReverseBearTrapRemover_C_2.Chargeable Enabled?: Enabled [2020.04.28-16.36.41:121][292]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ReverseBearTrapRemover_C_2.Chargeable Enabled?: Disabled [2020.04.28-16.36.41:156][294]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_18.PalletPullUpChargeable Enabled?: Enabled [2020.04.28-16.36.41:156][294]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_18.PalletPullUpChargeable Enabled?: Disabled [2020.04.28-16.36.41:172][295]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.28-16.36.41:172][295]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.41:172][295]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.04.28-16.36.41:172][295]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.41:173][295]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.04.28-16.36.41:173][295]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.41:173][295]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.04.28-16.36.41:173][295]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.41:173][295]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_0] [2020.04.28-16.36.41:173][295]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.41:173][295]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_0] [2020.04.28-16.36.41:173][295]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.41:173][295]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.04.28-16.36.41:173][295]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.41:173][295]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_0] [2020.04.28-16.36.41:173][295]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.41:173][295]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_0] [2020.04.28-16.36.41:173][295]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.41:173][295]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.04.28-16.36.41:173][295]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.41:173][295]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.04.28-16.36.41:173][295]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.41:173][295]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_0] [2020.04.28-16.36.41:173][295]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.41:173][295]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_0] [2020.04.28-16.36.41:173][295]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.41:173][295]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_0] [2020.04.28-16.36.41:173][295]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.41:173][295]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_0] [2020.04.28-16.36.41:173][295]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.41:173][295]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.PigKill_C_0) Already registered. Aborting. [2020.04.28-16.36.41:205][297]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.28-16.36.41:205][297]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.41:205][297]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.04.28-16.36.41:205][297]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.41:205][297]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.04.28-16.36.41:205][297]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.41:205][297]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.04.28-16.36.41:205][297]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.41:205][297]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.04.28-16.36.41:206][297]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.41:206][297]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_1] [2020.04.28-16.36.41:206][297]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.41:206][297]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.04.28-16.36.41:206][297]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.41:206][297]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_1] [2020.04.28-16.36.41:206][297]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.41:206][297]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_1] [2020.04.28-16.36.41:206][297]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.41:206][297]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.04.28-16.36.41:206][297]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.41:206][297]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.04.28-16.36.41:206][297]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.41:206][297]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_1] [2020.04.28-16.36.41:206][297]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.41:206][297]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_1] [2020.04.28-16.36.41:206][297]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.41:206][297]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_1] [2020.04.28-16.36.41:206][297]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.41:206][297]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_1] [2020.04.28-16.36.41:206][297]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.41:206][297]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.PigKill_C_0) Already registered. Aborting. [2020.04.28-16.36.41:254][300]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Enabled [2020.04.28-16.36.41:254][300]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Enabled [2020.04.28-16.36.41:254][300]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Enabled [2020.04.28-16.36.41:255][300]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Disabled [2020.04.28-16.36.41:255][300]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Disabled [2020.04.28-16.36.41:255][300]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Disabled [2020.04.28-16.36.41:258][300]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.28-16.36.41:258][300]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.41:258][300]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.04.28-16.36.41:258][300]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.41:258][300]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.04.28-16.36.41:258][300]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.41:258][300]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.04.28-16.36.41:258][300]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.41:258][300]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_2] [2020.04.28-16.36.41:258][300]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.41:258][300]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_2] [2020.04.28-16.36.41:258][300]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.41:258][300]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.04.28-16.36.41:258][300]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.41:258][300]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_2] [2020.04.28-16.36.41:258][300]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.41:258][300]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_2] [2020.04.28-16.36.41:258][300]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.41:258][300]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.04.28-16.36.41:258][300]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.41:258][300]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.04.28-16.36.41:258][300]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.41:258][300]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_2] [2020.04.28-16.36.41:258][300]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.41:258][300]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_2] [2020.04.28-16.36.41:258][300]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.41:258][300]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_2] [2020.04.28-16.36.41:258][300]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.41:258][300]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_2] [2020.04.28-16.36.41:258][300]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.41:258][300]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.PigKill_C_0) Already registered. Aborting. [2020.04.28-16.36.41:418][310]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Enabled [2020.04.28-16.36.41:418][310]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Enabled [2020.04.28-16.36.41:418][310]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Enabled [2020.04.28-16.36.41:418][310]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Disabled [2020.04.28-16.36.41:418][310]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Disabled [2020.04.28-16.36.41:418][310]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Disabled [2020.04.28-16.36.41:422][310]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.28-16.36.41:422][310]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.41:422][310]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.04.28-16.36.41:422][310]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.41:422][310]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_3] [2020.04.28-16.36.41:422][310]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.41:422][310]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.04.28-16.36.41:422][310]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.41:422][310]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_3] [2020.04.28-16.36.41:422][310]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.41:422][310]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_3] [2020.04.28-16.36.41:422][310]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.41:422][310]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.04.28-16.36.41:422][310]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.41:422][310]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_3] [2020.04.28-16.36.41:422][310]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.41:422][310]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_3] [2020.04.28-16.36.41:422][310]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.41:422][310]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.04.28-16.36.41:422][310]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.41:422][310]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.04.28-16.36.41:422][310]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.41:422][310]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_3] [2020.04.28-16.36.41:422][310]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.41:422][310]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_3] [2020.04.28-16.36.41:422][310]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.41:422][310]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_3] [2020.04.28-16.36.41:422][310]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.41:422][310]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_3] [2020.04.28-16.36.41:422][310]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.41:422][310]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.PigKill_C_0) Already registered. Aborting. [2020.04.28-16.36.41:635][323]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.28-16.36.41:734][329]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_19 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.28-16.36.41:835][335]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.28-16.36.41:902][339]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.28-16.36.42:000][345]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ReverseBearTrapRemover_C_3.Chargeable Enabled?: Enabled [2020.04.28-16.36.42:001][345]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ReverseBearTrapRemover_C_3.Chargeable Enabled?: Disabled [2020.04.28-16.36.42:033][347]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.SlasherInteractable_Finland_C_0.AmbushAttackChargeable Enabled?: Enabled [2020.04.28-16.36.42:033][347]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.SlasherInteractable_Finland_C_0.AmbushAttackChargeable Enabled?: Disabled [2020.04.28-16.36.42:033][347]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [AddInteraction] - [AmbushAttack][SlasherInteractable_Finland_C_0] [2020.04.28-16.36.42:033][347]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.42:033][347]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [AddInteraction] - [SlasherCrouch][SlasherInteractable_Finland_C_0] [2020.04.28-16.36.42:033][347]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.42:033][347]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [AddInteraction] - [SlasherUncrouch][SlasherInteractable_Finland_C_0] [2020.04.28-16.36.42:033][347]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.42:037][347]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [AddInteraction] - [GenericStun][SlasherInteractable_Finland_C_0] [2020.04.28-16.36.42:037][347]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.42:037][347]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [AddInteraction] - [EvilWithinStun][SlasherInteractable_Finland_C_0] [2020.04.28-16.36.42:037][347]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.42:037][347]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [AddInteraction] - [KickStun][SlasherInteractable_Finland_C_0] [2020.04.28-16.36.42:037][347]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.42:037][347]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [AddInteraction] - [StunBySkillCheck][SlasherInteractable_Finland_C_0] [2020.04.28-16.36.42:037][347]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.42:037][347]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [AddInteraction] - [ClosetStun][SlasherInteractable_Finland_C_0] [2020.04.28-16.36.42:037][347]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.42:037][347]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [AddInteraction] - [PalletStun][SlasherInteractable_Finland_C_0] [2020.04.28-16.36.42:037][347]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.42:101][351]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.04.28-16.36.42:102][351]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.04.28-16.36.42:102][351]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.04.28-16.36.42:166][355]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_20 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.28-16.36.42:649][384]LogStreaming: Display: Flushing async loaders. [2020.04.28-16.36.42:676][384]LogStreaming: Flushing async loaders took 27ms. [2020.04.28-16.36.42:676][384]LogStreaming: Flushing async loaders. [2020.04.28-16.36.42:686][384]LogStreaming: Flushing async loaders took 10ms. [2020.04.28-16.36.42:686][384]LogStreaming: Flushing async loaders. [2020.04.28-16.36.42:689][384]LogStreaming: Flushing async loaders took 3ms. [2020.04.28-16.36.42:689][384]GameFlow: (BP_Slasher_Character_11_C_0) - UpdateCustomization with item FK_Mask01 [2020.04.28-16.36.42:689][384]GameFlow: (CustomizedAudio) - Update Sound with item FK_Mask01 [2020.04.28-16.36.42:689][384]GameFlow: (BP_Slasher_Character_11_C_0) - UpdateCustomization with item FK_Body01 [2020.04.28-16.36.42:689][384]GameFlow: (CustomizedAudio) - Update Sound with item FK_Body01 [2020.04.28-16.36.42:689][384]GameFlow: (BP_Slasher_Character_11_C_0) - UpdateCustomization with item FK_W01 [2020.04.28-16.36.42:689][384]GameFlow: (CustomizedAudio) - Update Sound with item FK_W01 [2020.04.28-16.36.42:694][384]GameFlow: (BP_CamperMale09_Character_C_0) - UpdateCustomization with item KS_Head01 [2020.04.28-16.36.42:694][384]GameFlow: (CustomizedAudio) - Update Sound with item KS_Head01 [2020.04.28-16.36.42:694][384]GameFlow: (BP_CamperMale09_Character_C_0) - UpdateCustomization with item KS_Torso01_01 [2020.04.28-16.36.42:694][384]LogStreaming: Flushing async loaders. [2020.04.28-16.36.42:697][384]LogStreaming: Flushing async loaders took 3ms. [2020.04.28-16.36.42:698][384]GameFlow: (CustomizedAudio) - Update Sound with item KS_Torso01_01 [2020.04.28-16.36.42:698][384]GameFlow: (BP_CamperMale09_Character_C_0) - UpdateCustomization with item KS_Legs01 [2020.04.28-16.36.42:698][384]GameFlow: (CustomizedAudio) - Update Sound with item KS_Legs01 [2020.04.28-16.36.42:699][384]LogStreaming: Flushing async loaders. [2020.04.28-16.36.42:700][384]LogStreaming: Flushing async loaders took 2ms. [2020.04.28-16.36.42:701][384]LogStreaming: Flushing async loaders. [2020.04.28-16.36.42:702][384]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.36.42:702][384]LogStreaming: Flushing async loaders. [2020.04.28-16.36.42:704][384]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.36.42:704][384]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item MT_Head004_03 [2020.04.28-16.36.42:704][384]LogStreaming: Flushing async loaders. [2020.04.28-16.36.42:705][384]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.36.42:705][384]LogStreaming: Flushing async loaders. [2020.04.28-16.36.42:715][384]LogStreaming: Flushing async loaders took 10ms. [2020.04.28-16.36.42:715][384]LogStreaming: Flushing async loaders. [2020.04.28-16.36.42:720][384]LogStreaming: Flushing async loaders took 4ms. [2020.04.28-16.36.42:720][384]LogStreaming: Flushing async loaders. [2020.04.28-16.36.42:723][384]LogStreaming: Flushing async loaders took 3ms. [2020.04.28-16.36.42:723][384]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head004_03 [2020.04.28-16.36.42:723][384]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item MT_Torso02_03 [2020.04.28-16.36.42:723][384]LogStreaming: Flushing async loaders. [2020.04.28-16.36.42:729][384]LogStreaming: Flushing async loaders took 6ms. [2020.04.28-16.36.42:732][384]LogStreaming: Flushing async loaders. [2020.04.28-16.36.42:735][384]LogStreaming: Flushing async loaders took 3ms. [2020.04.28-16.36.42:736][384]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso02_03 [2020.04.28-16.36.42:736][384]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item M_Legs01_P01 [2020.04.28-16.36.42:736][384]LogStreaming: Flushing async loaders. [2020.04.28-16.36.42:736][384]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.36.42:736][384]LogStreaming: Flushing async loaders. [2020.04.28-16.36.42:737][384]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.36.42:737][384]GameFlow: (CustomizedAudio) - Update Sound with item M_Legs01_P01 [2020.04.28-16.36.42:740][384]LogStreaming: Flushing async loaders. [2020.04.28-16.36.42:742][384]LogStreaming: Flushing async loaders took 2ms. [2020.04.28-16.36.42:742][384]GameFlow: (BP_CamperMale07_Character_C_0) - UpdateCustomization with item FS_Head01 [2020.04.28-16.36.42:742][384]GameFlow: (CustomizedAudio) - Update Sound with item FS_Head01 [2020.04.28-16.36.42:742][384]GameFlow: (BP_CamperMale07_Character_C_0) - UpdateCustomization with item FS_Torso01 [2020.04.28-16.36.42:743][384]GameFlow: (CustomizedAudio) - Update Sound with item FS_Torso01 [2020.04.28-16.36.42:743][384]GameFlow: (BP_CamperMale07_Character_C_0) - UpdateCustomization with item FS_Legs01 [2020.04.28-16.36.42:743][384]GameFlow: (CustomizedAudio) - Update Sound with item FS_Legs01 [2020.04.28-16.36.42:743][384]GameFlow: (BP_CamperFemale02_Character_C_0) - UpdateCustomization with item CM_Head001_03 [2020.04.28-16.36.42:743][384]LogStreaming: Flushing async loaders. [2020.04.28-16.36.42:749][384]LogStreaming: Flushing async loaders took 5ms. [2020.04.28-16.36.42:749][384]LogStreaming: Flushing async loaders. [2020.04.28-16.36.42:753][384]LogStreaming: Flushing async loaders took 4ms. [2020.04.28-16.36.42:754][384]LogStreaming: Flushing async loaders. [2020.04.28-16.36.42:756][384]LogStreaming: Flushing async loaders took 3ms. [2020.04.28-16.36.42:757][384]LogStreaming: Flushing async loaders. [2020.04.28-16.36.42:760][384]LogStreaming: Flushing async loaders took 4ms. [2020.04.28-16.36.42:761][384]LogStreaming: Flushing async loaders. [2020.04.28-16.36.42:764][384]LogStreaming: Flushing async loaders took 3ms. [2020.04.28-16.36.42:764][384]LogStreaming: Flushing async loaders. [2020.04.28-16.36.42:765][384]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.36.42:765][384]LogStreaming: Flushing async loaders. [2020.04.28-16.36.42:765][384]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.36.42:766][384]GameFlow: (CustomizedAudio) - Update Sound with item CM_Head001_03 [2020.04.28-16.36.42:766][384]GameFlow: (BP_CamperFemale02_Character_C_0) - UpdateCustomization with item C_Torso01 [2020.04.28-16.36.42:766][384]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso01 [2020.04.28-16.36.42:766][384]GameFlow: (BP_CamperFemale02_Character_C_0) - UpdateCustomization with item CM_Legs05 [2020.04.28-16.36.42:766][384]LogStreaming: Flushing async loaders. [2020.04.28-16.36.42:768][384]LogStreaming: Flushing async loaders took 3ms. [2020.04.28-16.36.42:769][384]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs05 [2020.04.28-16.36.42:770][384]LogStreaming: Flushing async loaders. [2020.04.28-16.36.42:771][384]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.36.42:771][384]LogStreaming: Flushing async loaders. [2020.04.28-16.36.42:772][384]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.36.42:773][384]GameFlow: OnRep_BegunPlayFenceGuid 06B413F4-08D7-EB92-5521-6DAEBCB1837A [2020.04.28-16.36.42:773][384]GameFlow: BegunPlayFenceGuid 06B413F4-08D7-EB92-5521-6DAEBCB1837A [2020.04.28-16.36.42:773][384]GameFlow: OnCreationFence 06B413F4-08D7-EB92-5521-6DAEBCB1837A [2020.04.28-16.36.42:773][384]GameFlow: Waiting for fence 06B413F4-08D7-EB92-5521-6DAEBCB1837A [2020.04.28-16.36.42:773][384]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 06B413F408D7EB9255216DAEBCB1837A [2020.04.28-16.36.42:773][384]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Medkit took 0.000026 seconds [2020.04.28-16.36.42:773][384]GameFlow: ACollectable::BeginPlay [2020.04.28-16.36.42:773][384]GameFlow: BegunPlayFenceGuid 06B413F4-08D7-EB92-5521-6DAEBCB1837A [2020.04.28-16.36.42:773][384]GameFlow: OnCreationFence 06B413F4-08D7-EB92-5521-6DAEBCB1837A [2020.04.28-16.36.42:773][384]GameFlow: Warning: Already Waiting for fence 06B413F4-08D7-EB92-5521-6DAEBCB1837A [2020.04.28-16.36.42:773][384]LogStreaming: Flushing async loaders. [2020.04.28-16.36.42:811][384]LogTexture: Because: !GameThreadShaderMap [2020.04.28-16.36.42:811][384]LogMaterial: Can't compile M_StructuresParticle with cooked content, will use default material instead [2020.04.28-16.36.42:811][384]LogMaterial: Warning: /Game/Effects/Materials/M_StructuresParticle.M_StructuresParticle: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. [2020.04.28-16.36.42:812][384]LogTexture: Because: !GameThreadShaderMap [2020.04.28-16.36.42:812][384]LogMaterial: Can't compile M_StructuresParticle with cooked content, will use default material instead [2020.04.28-16.36.42:812][384]LogMaterial: Warning: /Game/Effects/Materials/MI_ReverseBearTrap_DissolvePart.MI_ReverseBearTrap_DissolvePart: Failed to compile Material Instance with Base M_StructuresParticle for platform PCD3D_SM5, Default Material will be used in game. [2020.04.28-16.36.42:822][384]LogStreaming: Flushing async loaders took 48ms. [2020.04.28-16.36.42:822][384]GameFlow: OnRep_BegunPlayFenceGuid 06B35EAE-08D7-EB92-5521-513EBCB180A2 [2020.04.28-16.36.42:822][384]GameFlow: BegunPlayFenceGuid 06B35EAE-08D7-EB92-5521-513EBCB180A2 [2020.04.28-16.36.42:822][384]GameFlow: OnCreationFence 06B35EAE-08D7-EB92-5521-513EBCB180A2 [2020.04.28-16.36.42:822][384]GameFlow: Waiting for fence 06B35EAE-08D7-EB92-5521-513EBCB180A2 [2020.04.28-16.36.42:822][384]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 06B35EAE08D7EB925521513EBCB180A2 [2020.04.28-16.36.42:822][384]GameFlow: ACollectable::BeginPlay [2020.04.28-16.36.42:822][384]GameFlow: BegunPlayFenceGuid 06B35EAE-08D7-EB92-5521-513EBCB180A2 [2020.04.28-16.36.42:822][384]GameFlow: OnCreationFence 06B35EAE-08D7-EB92-5521-513EBCB180A2 [2020.04.28-16.36.42:822][384]GameFlow: Warning: Already Waiting for fence 06B35EAE-08D7-EB92-5521-513EBCB180A2 [2020.04.28-16.36.42:823][384]ProceduralLevelGeneration: Spawn finished on interactable [GeneratorStandard_C] 7/7 [2020.04.28-16.36.42:824][384]GameFlow: GameState : Level is ready to play; map theme name: Hospital [2020.04.28-16.36.42:824][384]LogStreaming: Flushing async loaders. [2020.04.28-16.36.42:889][384]LogStreaming: Flushing async loaders took 66ms. [2020.04.28-16.36.42:967][388]GameFlow: Collected received : ReverseBearTrapSpawner_C_0. [2020.04.28-16.36.42:967][388]GameFlow: AddToInventory received : ReverseBearTrapSpawner_C_0. [2020.04.28-16.36.42:967][388]GameFlow: Collected received : BP_Medkit_002_C_0. [2020.04.28-16.36.42:967][388]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.04.28-16.36.42:967][388]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.42:967][388]GameFlow: AddToInventory received : BP_Medkit_002_C_0. [2020.04.28-16.36.42:967][388]GameFlow: Fence Opened 06B35EAE-08D7-EB92-5521-513EBCB180A2. [2020.04.28-16.36.42:967][388]GameFlow: Fence Opened 06B413F4-08D7-EB92-5521-6DAEBCB1837A. [2020.04.28-16.36.42:969][388]GameFlow: Loadout Item Is Loaded because the item has been created. [2020.04.28-16.36.42:969][388]GameFlow: SetLoadoutSpawned. [2020.04.28-16.36.43:035][392]LogStreaming: Display: Flushing async loaders. [2020.04.28-16.36.43:045][392]LogStreaming: Flushing async loaders took 10ms. [2020.04.28-16.36.43:046][392]LogStreaming: Flushing async loaders. [2020.04.28-16.36.43:046][392]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.36.43:046][392]LogStreaming: Flushing async loaders. [2020.04.28-16.36.43:058][392]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Slashers/Blueprints/BP_Slasher_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent, depends on missing native class [2020.04.28-16.36.43:059][392]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.28-16.36.43:059][392]LogStreaming: Error: Export 608 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.04.28-16.36.43:059][392]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset [2020.04.28-16.36.43:059][392]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.04.28-16.36.43:059][392]LogStreaming: Error: Dep C_BEFORE_S Import 647 /Script/DeadByDaylight.Default__SlasherPlayer [2020.04.28-16.36.43:059][392]LogStreaming: Error: Dep S_BEFORE_C Import 127 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.28-16.36.43:059][392]LogStreaming: Error: Dep S_BEFORE_C Import 607 /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.04.28-16.36.43:059][392]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.04.28-16.36.43:059][392]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.28-16.36.43:059][392]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.04.28-16.36.43:059][392]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.28-16.36.43:059][392]LogStreaming: Error: Export 93 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character_11.Default__BP_Slasher_Character_11_C:PlayerDebugComponent [2020.04.28-16.36.43:059][392]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character_11.uasset [2020.04.28-16.36.43:059][392]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character_11.Default__BP_Slasher_Character_11_C (class BP_Slasher_Character_11_C) [2020.04.28-16.36.43:059][392]LogStreaming: Error: Dep C_BEFORE_S Import 36 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C [2020.04.28-16.36.43:059][392]LogStreaming: Error: Dep C_BEFORE_S Import 19 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.BP_Slasher_Character_C [2020.04.28-16.36.43:059][392]LogStreaming: Error: Dep S_BEFORE_C Import 93 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.28-16.36.43:059][392]LogStreaming: Error: Dep S_BEFORE_C Import 240 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.04.28-16.36.43:059][392]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character_11.Default__BP_Slasher_Character_11_C (class BP_Slasher_Character_11_C) [2020.04.28-16.36.43:060][392]LogStreaming: Error: Missing Dependency, request for /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent but it hasn't been created yet. [2020.04.28-16.36.43:060][392]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character_11.uasset because we could not find its template /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.04.28-16.36.43:060][392]LogStreaming: Flushing async loaders took 14ms. [2020.04.28-16.36.43:060][392]LogStreaming: Flushing async loaders. [2020.04.28-16.36.43:061][392]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.36.43:061][392]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: AddonFinland006Effect, Status Owner: BP_Slasher_Character_11_C_0 - Baby Yoda, Originating Player: BP_Slasher_Character_11_C_0 - Baby Yoda, Custom Param: 0.000000, Originating Effect: Addon_ReverseBearTrap_VideoTape, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.36.43:061][392]LogStreaming: Flushing async loaders. [2020.04.28-16.36.43:067][392]LogStreaming: Flushing async loaders took 6ms. [2020.04.28-16.36.43:067][392]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SpineChillEffect, Status Owner: BP_CamperMale09_Character_C_0 - Mars, Originating Player: BP_CamperMale09_Character_C_0 - Mars, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.36.43:067][392]LogStreaming: Flushing async loaders. [2020.04.28-16.36.43:077][392]LogStreaming: Flushing async loaders took 9ms. [2020.04.28-16.36.43:077][392]LogStreaming: Flushing async loaders. [2020.04.28-16.36.43:077][392]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.36.43:077][392]LogStreaming: Flushing async loaders. [2020.04.28-16.36.43:079][392]LogStreaming: Flushing async loaders took 2ms. [2020.04.28-16.36.43:079][392]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: None, Status Owner: BP_CamperFemale01_Character_C_0 - Cpt. Zvezda, Originating Player: BP_CamperFemale01_Character_C_0 - Cpt. Zvezda, Custom Param: 0.000000, Originating Effect: Pharmacy, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.36.43:079][392]LogStreaming: Flushing async loaders. [2020.04.28-16.36.43:080][392]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.36.43:080][392]LogStreaming: Flushing async loaders. [2020.04.28-16.36.43:082][392]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.36.43:082][392]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ResilienceEffect, Status Owner: BP_CamperMale07_Character_C_0 - Ainsley Harriott, Originating Player: BP_CamperMale07_Character_C_0 - Ainsley Harriott, Custom Param: 0.000000, Originating Effect: Resilience, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.36.43:082][392]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SpineChillEffect, Status Owner: BP_CamperMale07_Character_C_0 - Ainsley Harriott, Originating Player: BP_CamperMale07_Character_C_0 - Ainsley Harriott, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.36.44:166][457]LogStreaming: Display: Flushing async loaders. [2020.04.28-16.36.44:183][457]LogStreaming: Flushing async loaders took 17ms. [2020.04.28-16.36.44:183][457]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Bloodlust, Status Owner: BP_Slasher_Character_11_C_0 - Baby Yoda, Originating Player: BP_Slasher_Character_11_C_0 - Baby Yoda, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.36.44:236][461]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_1. Function Server_SetPlayerGameState will not be processed. [2020.04.28-16.36.44:236][461]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_3. Function Server_SetPlayerGameState will not be processed. [2020.04.28-16.36.44:236][461]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_4. Function Server_SetPlayerGameState will not be processed. [2020.04.28-16.36.44:236][461]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_2. Function Server_SetPlayerGameState will not be processed. [2020.04.28-16.36.44:236][461]LogSlate: FSceneViewport::OnFocusLost() reason 3 [2020.04.28-16.36.44:236][461]GameFlow: ADBDGameState::OnRep_OnLevelLoaded - value=1 [2020.04.28-16.36.44:236][461]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.04.28-16.36.44:236][461]LogOnlineGame: [FDBDConnectionStatus::SetHasLostServerConnection] previous=false new= false [2020.04.28-16.36.44:259][461]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [32520] [2020.04.28-16.36.44:259][461]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/F5E0660601001001.profjce [2020.04.28-16.36.44:260][461]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9836&schemaVersion=0] [2020.04.28-16.36.44:260][461]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for F5E0660601001001 [2020.04.28-16.36.44:260][461]GameFlow: Warning: LogCurrentLoadout: Item: Item_Camper_MedKit02 Addon1: Addon_Medkit_006 Addon2: Addon_Medkit_005 Perk1: Aftercare 1 Perk2: DecisiveStrike 1 Perk3: InnerStrength 1 Perk4: Spine_Chill 1 Offering: _EMPTY_ [2020.04.28-16.36.44:334][461]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.28-16.36.44:334][461]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='23.401' TotalLoadTime='26.876' TimeStamp='2020-04-28T16:36:42.385Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DCCF0A08D7EB92477BCFF0BB54298B' LobbyId='014D8A7D08D7EB9217EBBDC2B6929752' [2020.04.28-16.36.44:334][461]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.28-16.36.44:334][461]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='26.876' TimeStamp='2020-04-28T16:36:42.385Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DCCF0A08D7EB92477BCFF0BB54298B' LobbyId='014D8A7D08D7EB9217EBBDC2B6929752' [2020.04.28-16.36.44:334][461]GameFlow: LoadingContextComponent::Run - Level ProceduralLevel is ready. Preparing to request context transition with LOADING_TRAVELING_TO_GAME. [2020.04.28-16.36.44:334][461]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.04.28-16.36.44:339][462]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.04.28-16.36.44:340][462]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.04.28-16.36.44:340][462]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='13.211.24.202:7779//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=14?KillerIndex=268435467?CharacterLevel=40?PrestigeLevel=0?Power=Item_Camper_MedKit02?Offering=FreshBogLaurel?KillerPips=0?SurvivorPips=68?MaxPlayers=5?Addons=Addon_Medkit_006;Addon_Medkit_005?Perks=Aftercare;DecisiveStrike;InnerStrength;Spine_Chill?PerkLevels=1;1;1;1?CustomizationParts=KS_Head01;KS_Torso01_01;KS_Legs01?PlatformAccountId=76561198067671285?MirrorsId=427c13cd-aba7-4156-964d-0cbff0851445?Platform=32?content_version=3.7.0_295705live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.04.28-16.36.44:359][464]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Mars [0x2AF0A8B0E80] Result: '1' k_EResultOK (success) [2020.04.28-16.36.44:399][465]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.068948 seconds [2020.04.28-16.36.44:566][475]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9836&schemaVersion=0] [2020.04.28-16.36.44:566][475]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.28-16.36.45:337][521]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.04.28-16.36.45:337][521]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: InGameContext (UHudScreen)(18) Transition: NONE(0) [2020.04.28-16.36.45:337][521]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.36.45:337][521]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.04.28-16.36.45:337][521]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.36.45:337][521]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.36.45:337][521]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.36.45:337][521]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.04.28-16.36.45:337][521]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.04.28-16.36.45:337][521]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.28-16.36.45:337][521]GameFlow: PreLoadMenuContextComponent::Leave [2020.04.28-16.36.45:337][521]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.36.45:337][521]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.36.45:338][521]LogContextSystem: Enter Action WaitForInGameReadyContextComponent of GameFlowContextGroup (0) [2020.04.28-16.36.45:350][522]r.CullAll = "0" [2020.04.28-16.36.45:354][522]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.36.45:354][522]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:HudScreen , layerIndex:0 ) [2020.04.28-16.36.45:365][522]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.28-16.36.45:375][522]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.28-16.36.45:375][522]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.28-16.36.45:379][522]LogContextSystem: Enter Action InGameContextComponent of GameFlowContextGroup (0) [2020.04.28-16.36.45:379][522]GameFlow: InGameContextComponent::Enter [2020.04.28-16.36.45:381][522]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.28-16.36.45:382][522]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.04.28-16.36.45:382][522]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.28-16.36.45:382][522]GameFlow: [InGameContextComponent::Enter] Number of players by role: 4 survivor(s) | 1 killer(s) | 0 spectator(s) [2020.04.28-16.36.45:382][522]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.28-16.36.45:383][522]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(HudScreen) [2020.04.28-16.36.45:383][522]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.36.45:383][522]LogContextSystem: Enter Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.36.45:384][522]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.28-16.36.45:388][522]LogContextSystem: Enter Action HudContextComponent of GameFlowContextGroup (0) [2020.04.28-16.36.45:388][522]LogContextSystem: Enter Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.36.45:388][522]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.28-16.36.45:388][522]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.04.28-16.36.45:388][522]LogContextSystem: Enter Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.36.45:388][522]LogContextSystem: Enter Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.36.45:388][522]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 5 [2020.04.28-16.36.45:389][522]LogContextSystem: Enter Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.04.28-16.36.45:389][522]LogContextSystem: Enter Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.04.28-16.36.45:389][522]LogDataTable: Warning: UDataTable::FindRow : 'TunableValue' requested row 'SicknessThreshold1' not in DataTable '/Engine/Transient.DataTable_54'. [2020.04.28-16.36.45:389][522]LogContextSystem: Enter Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.04.28-16.36.45:389][522]LogContextSystem: Enter Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.04.28-16.36.45:389][522]LogContextSystem: Enter Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.36.45:389][522]LogContextSystem: Enter Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.04.28-16.36.45:389][522]LogContextSystem: Enter Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.36.45:389][522]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.28-16.36.45:389][522]LogContextSystem: Enter Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.04.28-16.36.45:718][523]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.04.28-16.36.45:718][523]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Claudette is OP, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMatch [2020.04.28-16.36.45:731][523]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=0 playerId:76561198067671285 playerName:Mars isLocalPlayer:true playerStatus:8 playerObsessionState:1 isBroken:false [2020.04.28-16.36.45:741][523]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=1 playerId:76561198130707881 playerName:Cpt. Zvezda isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.04.28-16.36.45:751][523]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=2 playerId:76561198027043431 playerName:Ainsley Harriott isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.04.28-16.36.45:760][523]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=3 playerId:76561198931189256 playerName:Claudette is OP isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.04.28-16.36.45:760][523]LogStreaming: Display: Flushing async loaders. [2020.04.28-16.36.45:761][523]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.36.45:761][523]LogStreaming: Flushing async loaders. [2020.04.28-16.36.45:761][523]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.36.45:761][523]LogStreaming: Flushing async loaders. [2020.04.28-16.36.45:761][523]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.36.45:762][523]LogStreaming: Flushing async loaders. [2020.04.28-16.36.45:762][523]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.36.45:762][523]LogStreaming: Flushing async loaders. [2020.04.28-16.36.45:762][523]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.36.45:762][523]LogStreaming: Flushing async loaders. [2020.04.28-16.36.45:762][523]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.36.45:762][523]LogStreaming: Flushing async loaders. [2020.04.28-16.36.45:763][523]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.36.45:763][523]LogStreaming: Flushing async loaders. [2020.04.28-16.36.45:763][523]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.36.45:763][523]LogStreaming: Flushing async loaders. [2020.04.28-16.36.45:763][523]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.36.45:763][523]LogStreaming: Flushing async loaders. [2020.04.28-16.36.45:763][523]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.36.45:764][523]LogStreaming: Flushing async loaders. [2020.04.28-16.36.45:764][523]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.36.45:764][523]LogStreaming: Flushing async loaders. [2020.04.28-16.36.45:764][523]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.36.45:956][524]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198931189256 [2020.04.28-16.36.45:974][524]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.28-16.36.45:974][524]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.28-16.36.45:974][524]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198931189256, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...B997] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : InGame} [2020.04.28-16.36.45:974][524]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Claudette is OP, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMatch [2020.04.28-16.36.52:734][918]GameFlow: Verbose: ^^^ OnEnteringOnlineMultiplayer ^^^ [2020.04.28-16.36.52:734][918]GameFlow: [UOnlineSystemHandler::JoinPlatformSessionForDedicatedServer] This platform/flow doesn't requires to join a platform session [2020.04.28-16.36.52:734][918]LogQuestEvent: No questEvent in the ArchiveStoriesContainer [2020.04.28-16.36.52:734][918]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.36.52:734][918]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.36.52:734][918]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.36.52:735][918]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.36.52:735][918]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.36.52:735][918]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.36.52:735][918]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.36.52:735][918]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.36.52:735][918]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.36.52:735][918]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.36.52:735][918]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.36.52:735][918]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.36.52:754][919]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeOutStartSequence started -> _startSequenceComponent.alpha = 1 [2020.04.28-16.36.52:867][924]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.36.52:867][924]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.36.52:867][924]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.36.53:759][973]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeInHud started [2020.04.28-16.36.54:218][ 1]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SlasherCrouch][SlasherInteractable_Finland_C_0] [2020.04.28-16.36.54:218][ 1]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.54:218][ 1]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SlasherCrouch][SlasherInteractable_Finland_C_0] [2020.04.28-16.36.54:218][ 1]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.54:221][ 1]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.36.54:221][ 1]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.36.54:221][ 1]Interaction: Verbose: [SlasherCrouch][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.36.54:221][ 1]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.36.54:221][ 1]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.36.54:221][ 1]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SlasherCrouch][SlasherInteractable_Finland_C_0] [2020.04.28-16.36.54:221][ 1]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.54:221][ 1]Interaction: Verbose: [SlasherCrouch][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.36.54:221][ 1]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.36.54:221][ 1]Interaction: Verbose: [SlasherCrouch][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.36.54:221][ 1]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.36.54:286][ 5]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.36.54:287][ 5]Interaction: Verbose: [SlasherCrouch][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.36.54:287][ 5]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.36.54:287][ 5]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.36.54:287][ 5]Interaction: Verbose: [SlasherCrouch][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.36.54:287][ 5]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.36.54:287][ 5]Interaction: Interaction time: 1.300000 [2020.04.28-16.36.54:287][ 5]AnimLeader: BP_Slasher_Character_11_C_0 Requested to Play: Crouch Pig. [2020.04.28-16.36.54:287][ 5]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Crouch' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.36.54:287][ 5]AnimLeader: Warning: Play Montage was requested but not found: Crouch Pig AnimTag_Follower [2020.04.28-16.36.54:287][ 5]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Crouch' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.36.54:287][ 5]AnimLeader: Warning: Play Montage was requested but not found: Crouch Pig AnimTag_Follower [2020.04.28-16.36.54:287][ 5]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Crouch' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.36.54:287][ 5]AnimLeader: Warning: Play Montage was requested but not found: Crouch Pig AnimTag_Follower [2020.04.28-16.36.54:287][ 5]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Crouch' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.36.54:287][ 5]AnimLeader: Warning: Play Montage was requested but not found: Crouch Pig AnimTag_Follower [2020.04.28-16.36.54:287][ 5]LogSM: Error: Play Update Montage AM_FK_Idle2Crouch Duration 1.300000 Timestamp 0.000000 [2020.04.28-16.36.54:287][ 5]Interaction: Verbose: [SlasherCrouch][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.36.54:287][ 5]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.36.54:469][ 16]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.28-16.36.54:469][ 16]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.54:469][ 16]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.04.28-16.36.54:469][ 16]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.54:469][ 16]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.04.28-16.36.54:469][ 16]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.54:469][ 16]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.04.28-16.36.54:469][ 16]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.54:469][ 16]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.04.28-16.36.54:469][ 16]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.54:469][ 16]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.04.28-16.36.54:469][ 16]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.54:470][ 16]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.04.28-16.36.54:470][ 16]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.54:789][ 35]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::OnShowHUDComplete called [2020.04.28-16.36.55:335][ 68]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.36.55:582][ 82]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_Slasher_Character_11_C_0 - Baby Yoda, Originating Player: BP_Slasher_Character_11_C_0 - Baby Yoda, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.36.55:584][ 82]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.36.55:584][ 82]Interaction: Verbose: [SlasherCrouch][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.36.55:584][ 82]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.36.55:584][ 82]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.36.55:585][ 82]Interaction: Verbose: [SlasherCrouch][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.36.55:585][ 82]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.36.55:585][ 82]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.36.55:585][ 82]Interaction: Verbose: [SlasherCrouch][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.36.55:585][ 82]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.36.55:585][ 82]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.36.55:585][ 82]Interaction: Verbose: [SlasherCrouch][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.36.55:585][ 82]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.36.55:585][ 82]Interaction: Verbose: [SlasherCrouch][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.36.55:585][ 82]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.36.55:585][ 82]Interaction: Verbose: [SlasherCrouch][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.36.55:585][ 82]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.36.55:585][ 82]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [EndInteraction Called] - [SlasherCrouch][SlasherInteractable_Finland_C_0] [2020.04.28-16.36.55:585][ 82]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.36.55:585][ 82]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.37.00:032][348]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorHospital_C_4] [2020.04.28-16.37.00:032][348]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.00:033][348]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorHospital_C_4] [2020.04.28-16.37.00:033][348]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.00:034][348]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.37.00:035][348]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.37.00:035][348]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_4] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.37.00:035][348]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.37.00:035][348]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.37.00:035][348]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorHospital_C_4] [2020.04.28-16.37.00:035][348]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.00:035][348]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_4] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.37.00:035][348]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.00:035][348]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_4] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.37.00:035][348]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.00:068][350]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.37.00:132][354]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.04.28-16.37.00:133][354]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_4.GeneratorCharge Enabled?: Enabled [2020.04.28-16.37.00:135][354]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.37.00:135][354]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_4] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.37.00:135][354]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.00:135][354]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.37.00:135][354]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_4] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.37.00:135][354]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.00:135][354]Interaction: Interaction time: 80.000000 [2020.04.28-16.37.00:135][354]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_4] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.37.00:135][354]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.00:135][354]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.37.01:317][423]LogScript: Warning: UAkGameplayStatics::PostEvent: No Event specified! [2020.04.28-16.37.05:702][686]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_3] [2020.04.28-16.37.05:702][686]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.07:939][820]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_3] [2020.04.28-16.37.07:939][820]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.08:318][842]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_7] [2020.04.28-16.37.08:318][842]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.08:341][843]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.37.08:501][852]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.04.28-16.37.08:501][852]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.08:501][852]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_7] [2020.04.28-16.37.08:501][852]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.08:607][858]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_7] [2020.04.28-16.37.08:607][858]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.08:607][858]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_7] [2020.04.28-16.37.08:607][858]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.10:019][943]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.28-16.37.10:019][943]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.10:019][943]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.04.28-16.37.10:019][943]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.10:019][943]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.04.28-16.37.10:019][943]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.10:019][943]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.04.28-16.37.10:019][943]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.10:019][943]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.04.28-16.37.10:019][943]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.10:019][943]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.04.28-16.37.10:019][943]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.10:019][943]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.04.28-16.37.10:019][943]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.10:383][965]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.04.28-16.37.10:384][965]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.10:384][965]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_7] [2020.04.28-16.37.10:384][965]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.10:384][965]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_7] [2020.04.28-16.37.10:384][965]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.10:384][965]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_7] [2020.04.28-16.37.10:384][965]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.10:434][968]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_7] [2020.04.28-16.37.10:434][968]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.10:454][969]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.37.10:618][979]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_7] [2020.04.28-16.37.10:618][979]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.10:651][981]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_7] [2020.04.28-16.37.10:651][981]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.10:651][981]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_7] [2020.04.28-16.37.10:651][981]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.10:651][981]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_7] [2020.04.28-16.37.10:651][981]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.10:651][981]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_7] [2020.04.28-16.37.10:651][981]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.10:985][ 1]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.28-16.37.10:985][ 1]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.10:985][ 1]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.04.28-16.37.10:985][ 1]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.10:985][ 1]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.04.28-16.37.10:985][ 1]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.10:985][ 1]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.04.28-16.37.10:985][ 1]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.10:985][ 1]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.04.28-16.37.10:985][ 1]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.10:985][ 1]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.04.28-16.37.10:985][ 1]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.10:985][ 1]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.04.28-16.37.10:986][ 1]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.11:286][ 19]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.28-16.37.11:286][ 19]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.11:286][ 19]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.04.28-16.37.11:286][ 19]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.11:286][ 19]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.04.28-16.37.11:286][ 19]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.11:286][ 19]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.04.28-16.37.11:286][ 19]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.11:286][ 19]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.04.28-16.37.11:287][ 19]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.11:287][ 19]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.04.28-16.37.11:287][ 19]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.11:287][ 19]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.04.28-16.37.11:287][ 19]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.11:453][ 29]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.28-16.37.11:453][ 29]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.11:453][ 29]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.04.28-16.37.11:453][ 29]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.11:453][ 29]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.04.28-16.37.11:453][ 29]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.11:453][ 29]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.04.28-16.37.11:453][ 29]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.11:453][ 29]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.04.28-16.37.11:453][ 29]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.11:453][ 29]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.04.28-16.37.11:453][ 29]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.11:453][ 29]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.04.28-16.37.11:453][ 29]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.11:487][ 31]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.37.11:620][ 39]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.28-16.37.11:620][ 39]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.11:620][ 39]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.04.28-16.37.11:620][ 39]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.11:620][ 39]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.04.28-16.37.11:620][ 39]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.11:620][ 39]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.04.28-16.37.11:620][ 39]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.11:620][ 39]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.04.28-16.37.11:620][ 39]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.11:620][ 39]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.04.28-16.37.11:620][ 39]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.11:620][ 39]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.04.28-16.37.11:620][ 39]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.11:686][ 43]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 184 [2020.04.28-16.37.11:785][ 49]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.28-16.37.11:785][ 49]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.11:785][ 49]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.04.28-16.37.11:785][ 49]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.11:785][ 49]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.04.28-16.37.11:785][ 49]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.11:785][ 49]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.04.28-16.37.11:785][ 49]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.11:785][ 49]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.04.28-16.37.11:785][ 49]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.11:785][ 49]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.04.28-16.37.11:785][ 49]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.11:785][ 49]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.04.28-16.37.11:785][ 49]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.11:916][ 57]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.37.11:916][ 57]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.37.11:916][ 57]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.37.11:916][ 57]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.37.12:143][ 70]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.37.12:283][ 79]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorHospital_C_5] [2020.04.28-16.37.12:283][ 79]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.12:283][ 79]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorHospital_C_5] [2020.04.28-16.37.12:283][ 79]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.12:285][ 79]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.37.12:285][ 79]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.37.12:285][ 79]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_5] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.37.12:285][ 79]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.37.12:285][ 79]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.37.12:285][ 79]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorHospital_C_5] [2020.04.28-16.37.12:285][ 79]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.12:285][ 79]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_5] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.37.12:285][ 79]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.12:285][ 79]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_5] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.37.12:285][ 79]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.12:320][ 81]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_7] [2020.04.28-16.37.12:320][ 81]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.12:320][ 81]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_7] [2020.04.28-16.37.12:320][ 81]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.12:320][ 81]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.37.12:367][ 83]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_7] [2020.04.28-16.37.12:367][ 83]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.12:367][ 83]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_7] [2020.04.28-16.37.12:367][ 83]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.12:382][ 84]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.28-16.37.12:382][ 84]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_5.GeneratorCharge Enabled?: Enabled [2020.04.28-16.37.12:384][ 84]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.37.12:384][ 84]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_5] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.37.12:384][ 84]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.12:384][ 84]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.37.12:384][ 84]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_5] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.37.12:384][ 84]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.12:384][ 84]Interaction: Interaction time: 80.000000 [2020.04.28-16.37.12:384][ 84]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_5] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.37.12:384][ 84]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.12:384][ 84]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.37.12:404][ 85]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.37.12:567][ 95]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_7] [2020.04.28-16.37.12:567][ 95]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.12:917][116]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.37.12:917][116]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.28-16.37.12:986][120]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.28-16.37.13:087][126]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.28-16.37.13:087][126]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.13:087][126]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.04.28-16.37.13:087][126]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.13:087][126]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.04.28-16.37.13:087][126]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.13:087][126]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.04.28-16.37.13:087][126]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.13:087][126]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.04.28-16.37.13:087][126]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.13:087][126]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.04.28-16.37.13:087][126]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.13:087][126]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.04.28-16.37.13:087][126]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.13:552][154]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.28-16.37.13:552][154]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.13:552][154]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.04.28-16.37.13:552][154]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.13:552][154]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.04.28-16.37.13:552][154]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.13:552][154]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.04.28-16.37.13:552][154]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.13:552][154]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.04.28-16.37.13:552][154]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.13:552][154]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.04.28-16.37.13:552][154]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.13:552][154]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.04.28-16.37.13:552][154]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.13:668][161]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.28-16.37.13:668][161]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.13:668][161]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.04.28-16.37.13:668][161]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.13:668][161]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.04.28-16.37.13:668][161]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.13:668][161]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.04.28-16.37.13:668][161]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.13:668][161]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.04.28-16.37.13:668][161]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.13:668][161]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.04.28-16.37.13:668][161]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.13:668][161]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.04.28-16.37.13:668][161]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.13:718][164]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.28-16.37.13:718][164]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.13:718][164]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.04.28-16.37.13:718][164]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.13:718][164]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.04.28-16.37.13:718][164]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.13:718][164]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.04.28-16.37.13:718][164]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.13:718][164]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.04.28-16.37.13:718][164]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.13:718][164]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.04.28-16.37.13:718][164]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.13:718][164]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.04.28-16.37.13:718][164]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.14:918][236]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.28-16.37.14:918][236]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.14:918][236]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.04.28-16.37.14:918][236]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.14:918][236]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.04.28-16.37.14:918][236]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.14:918][236]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.04.28-16.37.14:918][236]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.14:918][236]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.04.28-16.37.14:918][236]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.14:918][236]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.04.28-16.37.14:918][236]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.14:918][236]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.04.28-16.37.14:918][236]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.14:968][239]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.28-16.37.14:968][239]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.14:968][239]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.04.28-16.37.14:968][239]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.14:968][239]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.04.28-16.37.14:968][239]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.14:968][239]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.04.28-16.37.14:968][239]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.14:968][239]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.04.28-16.37.14:968][239]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.14:968][239]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.04.28-16.37.14:968][239]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.14:968][239]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.04.28-16.37.14:968][239]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.15:218][254]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.28-16.37.15:218][254]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.15:218][254]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.04.28-16.37.15:218][254]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.15:218][254]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.04.28-16.37.15:218][254]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.15:218][254]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.04.28-16.37.15:219][254]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.15:219][254]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.04.28-16.37.15:219][254]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.15:219][254]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.04.28-16.37.15:219][254]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.15:219][254]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.04.28-16.37.15:219][254]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.20:235][555]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.28-16.37.20:235][555]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.20:235][555]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.04.28-16.37.20:235][555]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.20:235][555]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.04.28-16.37.20:235][555]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.20:235][555]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.04.28-16.37.20:235][555]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.20:235][555]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.04.28-16.37.20:235][555]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.20:235][555]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.04.28-16.37.20:235][555]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.20:235][555]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.04.28-16.37.20:235][555]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.20:386][564]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.28-16.37.20:386][564]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.20:386][564]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.04.28-16.37.20:386][564]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.20:386][564]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.04.28-16.37.20:386][564]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.20:386][564]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.04.28-16.37.20:386][564]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.20:386][564]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.04.28-16.37.20:386][564]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.20:386][564]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.04.28-16.37.20:386][564]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.20:386][564]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.04.28-16.37.20:386][564]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.20:451][568]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.28-16.37.20:452][568]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.20:452][568]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.04.28-16.37.20:452][568]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.20:452][568]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.04.28-16.37.20:452][568]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.20:452][568]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.04.28-16.37.20:452][568]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.20:452][568]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.04.28-16.37.20:452][568]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.20:452][568]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.04.28-16.37.20:452][568]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.20:452][568]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.04.28-16.37.20:452][568]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.20:552][574]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.28-16.37.20:552][574]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.20:552][574]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.04.28-16.37.20:552][574]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.20:552][574]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.04.28-16.37.20:552][574]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.20:552][574]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.04.28-16.37.20:552][574]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.20:552][574]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.04.28-16.37.20:552][574]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.20:552][574]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.04.28-16.37.20:552][574]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.20:552][574]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.04.28-16.37.20:552][574]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.20:652][580]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.28-16.37.20:652][580]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.20:652][580]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.04.28-16.37.20:652][580]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.20:652][580]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.04.28-16.37.20:652][580]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.20:652][580]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.04.28-16.37.20:652][580]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.20:652][580]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.04.28-16.37.20:652][580]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.20:652][580]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.04.28-16.37.20:652][580]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.20:652][580]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.04.28-16.37.20:652][580]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.21:019][602]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.28-16.37.21:019][602]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.21:019][602]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.04.28-16.37.21:019][602]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.21:019][602]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.04.28-16.37.21:019][602]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.21:019][602]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.04.28-16.37.21:019][602]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.21:019][602]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.04.28-16.37.21:019][602]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.21:019][602]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.04.28-16.37.21:019][602]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.21:019][602]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.04.28-16.37.21:019][602]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.21:385][624]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.28-16.37.21:385][624]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.21:385][624]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.04.28-16.37.21:385][624]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.21:385][624]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.04.28-16.37.21:385][624]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.21:385][624]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.04.28-16.37.21:385][624]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.21:385][624]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.04.28-16.37.21:385][624]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.21:385][624]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.04.28-16.37.21:385][624]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.21:385][624]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.04.28-16.37.21:385][624]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.22:285][678]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.28-16.37.22:285][678]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.22:285][678]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.04.28-16.37.22:285][678]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.22:285][678]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.04.28-16.37.22:285][678]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.22:285][678]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.04.28-16.37.22:285][678]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.22:285][678]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.04.28-16.37.22:285][678]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.22:285][678]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.04.28-16.37.22:285][678]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.22:285][678]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.04.28-16.37.22:285][678]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.22:468][689]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.28-16.37.22:468][689]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.22:468][689]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.04.28-16.37.22:468][689]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.22:468][689]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.04.28-16.37.22:468][689]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.22:468][689]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.04.28-16.37.22:468][689]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.22:468][689]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.04.28-16.37.22:469][689]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.22:469][689]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.04.28-16.37.22:469][689]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.22:469][689]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.04.28-16.37.22:469][689]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.22:768][707]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.28-16.37.22:769][707]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.22:769][707]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.04.28-16.37.22:769][707]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.22:769][707]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.04.28-16.37.22:769][707]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.22:769][707]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.04.28-16.37.22:769][707]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.22:769][707]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.04.28-16.37.22:769][707]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.22:769][707]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.04.28-16.37.22:769][707]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.22:769][707]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.04.28-16.37.22:769][707]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.22:917][716]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair1][GeneratorHospital_C_5] [2020.04.28-16.37.22:917][716]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.22:917][716]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair1][GeneratorHospital_C_5] [2020.04.28-16.37.22:917][716]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.22:917][716]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart1][GeneratorHospital_C_5] [2020.04.28-16.37.22:917][716]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.22:937][717]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.37.22:967][719]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair1][GeneratorHospital_C_5] [2020.04.28-16.37.22:967][719]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.22:968][719]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.37.22:968][719]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.37.22:968][719]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_5] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.37.22:968][719]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.37.22:968][719]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.37.22:968][719]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorHospital_C_5] [2020.04.28-16.37.22:968][719]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.22:968][719]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_5] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.37.22:968][719]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.22:968][719]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_5] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.37.22:968][719]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.22:968][719]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.37.23:012][721]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorHospital_C_5] [2020.04.28-16.37.23:012][721]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.23:067][724]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.37.23:067][724]LogDBDPlayerMovement: StopSnapping Final Location (1743.735718 9502.100586 82.150002) [2020.04.28-16.37.23:067][724]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.37.23:067][724]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_5] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.37.23:067][724]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.23:067][724]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.37.23:067][724]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_5] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.37.23:067][724]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.23:067][724]Interaction: Interaction time: 80.623253 [2020.04.28-16.37.23:068][724]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_5] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.37.23:068][724]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.23:099][726]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.28-16.37.24:002][780]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.28-16.37.24:002][780]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.24:002][780]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.04.28-16.37.24:002][780]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.24:002][780]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.04.28-16.37.24:002][780]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.24:002][780]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.04.28-16.37.24:002][780]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.24:002][780]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.04.28-16.37.24:002][780]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.24:002][780]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.04.28-16.37.24:002][780]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.24:002][780]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.04.28-16.37.24:002][780]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.25:601][876]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.28-16.37.25:601][876]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.25:601][876]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.04.28-16.37.25:601][876]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.25:601][876]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.04.28-16.37.25:601][876]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.25:601][876]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.04.28-16.37.25:601][876]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.25:601][876]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.04.28-16.37.25:601][876]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.25:601][876]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.04.28-16.37.25:601][876]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.25:601][876]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.04.28-16.37.25:601][876]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.26:918][954]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.37.26:918][954]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.37.26:918][954]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.37.26:918][954]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_5] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.37.26:918][954]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.26:918][954]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.37.26:918][954]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_5] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.37.26:918][954]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.26:934][955]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.37.26:934][955]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_5] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.37.26:934][955]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.26:934][955]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.37.26:934][955]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_5] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.37.26:934][955]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.37.26:934][955]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_5] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.37.26:934][955]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.37.26:934][955]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_5] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.37.26:934][955]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.26:935][955]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair1][GeneratorHospital_C_5] [2020.04.28-16.37.26:935][955]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.26:935][955]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair1][GeneratorHospital_C_5] [2020.04.28-16.37.26:935][955]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.26:935][955]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.37.26:983][957]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.28-16.37.26:983][957]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.084291 [2020.04.28-16.37.26:991][957]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.37.27:209][970]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.28-16.37.27:210][970]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.27:210][970]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.04.28-16.37.27:210][970]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.27:210][970]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.04.28-16.37.27:210][970]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.27:210][970]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.04.28-16.37.27:210][970]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.27:210][970]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.04.28-16.37.27:210][970]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.27:210][970]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.04.28-16.37.27:210][970]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.27:210][970]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.04.28-16.37.27:210][970]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.27:288][975]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair1][GeneratorHospital_C_5] [2020.04.28-16.37.27:288][975]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.27:288][975]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair1][GeneratorHospital_C_5] [2020.04.28-16.37.27:288][975]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.27:288][975]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart1][GeneratorHospital_C_5] [2020.04.28-16.37.27:288][975]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.27:425][984]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Mars [0x2AF58B9CF10] Result: '1' k_EResultOK (success) [2020.04.28-16.37.27:425][984]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Mars [0x2AF58B9CF10]' succeeded in 0.437092 seconds [2020.04.28-16.37.27:458][986]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Mars [0x2AF1F667900] Result: '1' k_EResultOK (success) [2020.04.28-16.37.27:475][987]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.489363 seconds [2020.04.28-16.37.27:819][ 7]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 3.347593 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.28-16.37.29:403][100]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.28-16.37.29:403][100]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.29:403][100]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.04.28-16.37.29:403][100]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.29:403][100]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.04.28-16.37.29:403][100]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.29:403][100]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.04.28-16.37.29:403][100]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.29:403][100]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.04.28-16.37.29:403][100]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.29:403][100]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.04.28-16.37.29:403][100]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.29:403][100]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.04.28-16.37.29:403][100]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.29:469][104]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.37.29:469][104]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_4] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.37.29:469][104]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.29:469][104]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.37.29:469][104]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_4] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.37.29:469][104]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.29:474][104]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.28-16.37.29:474][104]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.29:474][104]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.04.28-16.37.29:474][104]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.29:474][104]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.04.28-16.37.29:474][104]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.29:474][104]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.04.28-16.37.29:474][104]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.29:474][104]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.04.28-16.37.29:474][104]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.29:474][104]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.04.28-16.37.29:474][104]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.29:474][104]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.04.28-16.37.29:474][104]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.29:475][104]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_4.GeneratorCharge Enabled?: Disabled [2020.04.28-16.37.29:502][106]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.37.29:502][106]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_4] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.37.29:502][106]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.29:502][106]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.37.29:502][106]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_4] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.37.29:502][106]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.37.29:502][106]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_4] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.37.29:502][106]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.37.29:502][106]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_4] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.37.29:502][106]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.29:502][106]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorHospital_C_4] [2020.04.28-16.37.29:502][106]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.29:502][106]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.37.29:636][114]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.28-16.37.29:636][114]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.29:636][114]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.04.28-16.37.29:636][114]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.29:636][114]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.04.28-16.37.29:636][114]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.29:636][114]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.04.28-16.37.29:636][114]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.29:636][114]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.04.28-16.37.29:636][114]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.29:636][114]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.04.28-16.37.29:636][114]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.29:636][114]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.04.28-16.37.29:636][114]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.30:200][148]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 29.577814 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.04.28-16.37.30:219][149]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_21] [2020.04.28-16.37.30:219][149]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.30:219][149]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_21] [2020.04.28-16.37.30:219][149]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.30:219][149]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_21] [2020.04.28-16.37.30:219][149]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.30:219][149]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_21] [2020.04.28-16.37.30:219][149]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.30:219][149]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_21] [2020.04.28-16.37.30:219][149]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.30:219][149]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_21] [2020.04.28-16.37.30:219][149]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.30:219][149]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_21] [2020.04.28-16.37.30:219][149]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.30:219][149]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_21] [2020.04.28-16.37.30:219][149]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.30:339][156]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.37.30:717][179]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_21] [2020.04.28-16.37.30:717][179]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.30:717][179]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_21] [2020.04.28-16.37.30:717][179]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.30:717][179]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_21] [2020.04.28-16.37.30:717][179]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.30:718][179]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_21] [2020.04.28-16.37.30:718][179]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.30:718][179]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_21] [2020.04.28-16.37.30:718][179]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.30:718][179]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_21] [2020.04.28-16.37.30:718][179]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.30:718][179]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_21] [2020.04.28-16.37.30:718][179]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.30:718][179]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_21] [2020.04.28-16.37.30:718][179]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.30:884][189]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_19] [2020.04.28-16.37.30:884][189]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.31:353][217]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_19] [2020.04.28-16.37.31:353][217]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.33:300][332]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_2] [2020.04.28-16.37.33:300][332]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.33:381][337]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_2] [2020.04.28-16.37.33:381][337]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.33:383][337]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_2] [2020.04.28-16.37.33:383][337]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.33:448][341]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_2] [2020.04.28-16.37.33:448][341]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.34:252][387]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.28-16.37.34:252][387]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.34:252][387]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.04.28-16.37.34:252][387]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.34:252][387]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.04.28-16.37.34:252][387]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.34:252][387]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.04.28-16.37.34:252][387]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.34:252][387]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.04.28-16.37.34:252][387]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.34:252][387]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.04.28-16.37.34:253][387]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.34:253][387]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.04.28-16.37.34:253][387]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.35:048][434]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [AmbushAttack][SlasherInteractable_Finland_C_0] [2020.04.28-16.37.35:048][434]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.35:048][434]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [AmbushAttack][SlasherInteractable_Finland_C_0] [2020.04.28-16.37.35:048][434]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.35:050][434]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.37.35:050][434]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.37.35:050][434]Interaction: Verbose: [AmbushAttack][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.37.35:050][434]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.37.35:050][434]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.37.35:050][434]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [RequestAndBeginInteraction] - [AmbushAttack][SlasherInteractable_Finland_C_0] [2020.04.28-16.37.35:050][434]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.35:050][434]Interaction: Verbose: [AmbushAttack][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.37.35:050][434]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.35:050][434]Interaction: Verbose: [AmbushAttack][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.37.35:050][434]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.35:116][438]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.SlasherInteractable_Finland_C_0.AmbushAttackChargeable Enabled?: Enabled [2020.04.28-16.37.35:118][438]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.37.35:118][438]Interaction: Verbose: [AmbushAttack][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.37.35:118][438]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.35:118][438]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.37.35:118][438]Interaction: Verbose: [AmbushAttack][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.37.35:118][438]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.35:118][438]Interaction: Interaction time: 0.500000 [2020.04.28-16.37.35:118][438]Interaction: Verbose: [AmbushAttack][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.37.35:118][438]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.35:627][467]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.SlasherInteractable_Finland_C_0.AmbushAttackChargeable Enabled?: Disabled [2020.04.28-16.37.35:686][471]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.37.35:686][471]Interaction: Verbose: [AmbushAttack][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.28-16.37.35:686][471]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.28-16.37.35:686][471]Interaction: Verbose: [AmbushAttack][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.28-16.37.35:686][471]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.35:686][471]Interaction: Verbose: [AmbushAttack][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.37.35:686][471]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.35:686][471]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.37.35:686][471]Interaction: Verbose: [AmbushAttack][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.37.35:686][471]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.35:717][473]AnimLeader: BP_Slasher_Character_11_C_0 Requested to Play: Attack_Ambush_Open Pig. [2020.04.28-16.37.35:717][473]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Ambush_Open' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.37.35:717][473]AnimLeader: Warning: Play Montage was requested but not found: Attack_Ambush_Open Pig AnimTag_Follower [2020.04.28-16.37.35:717][473]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Ambush_Open' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.37.35:717][473]AnimLeader: Warning: Play Montage was requested but not found: Attack_Ambush_Open Pig AnimTag_Follower [2020.04.28-16.37.35:717][473]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Ambush_Open' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.37.35:717][473]AnimLeader: Warning: Play Montage was requested but not found: Attack_Ambush_Open Pig AnimTag_Follower [2020.04.28-16.37.35:717][473]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Ambush_Open' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.37.35:717][473]AnimLeader: Warning: Play Montage was requested but not found: Attack_Ambush_Open Pig AnimTag_Follower [2020.04.28-16.37.35:717][473]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.SlasherInteractable_Finland_C_0.AmbushAttackChargeable Enabled?: Enabled [2020.04.28-16.37.35:721][473]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.37.35:721][473]Interaction: Verbose: [AmbushAttack][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.37.35:721][473]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.35:721][473]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.37.35:721][473]Interaction: Verbose: [AmbushAttack][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.37.35:721][473]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.37.35:721][473]Interaction: Verbose: [AmbushAttack][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.37.35:721][473]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.37.35:721][473]Interaction: Verbose: [AmbushAttack][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.37.35:721][473]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.35:721][473]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [EndInteraction Called] - [AmbushAttack][SlasherInteractable_Finland_C_0] [2020.04.28-16.37.35:721][473]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.35:721][473]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.37.35:721][473]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.37.35:721][473]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.37.35:724][473]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.SlasherInteractable_Finland_C_0.AmbushAttackChargeable Enabled?: Disabled [2020.04.28-16.37.36:365][511]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AbductionDash Value: 1.000000 Instigator: BP_Slasher_Character_11_C_0 Target: [2020.04.28-16.37.36:366][511]Interaction: Player [BP_CamperMale07_Character_C_0] is in chase. [2020.04.28-16.37.36:631][527]AnimLeader: BP_Slasher_Character_11_C_0 Requested to Play: Attack_Ambush_Hitting Pig. [2020.04.28-16.37.36:632][527]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Ambush_Hitting' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.37.36:632][527]AnimLeader: Warning: Play Montage was requested but not found: Attack_Ambush_Hitting Pig AnimTag_Follower [2020.04.28-16.37.36:632][527]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Ambush_Hitting' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.37.36:632][527]AnimLeader: Warning: Play Montage was requested but not found: Attack_Ambush_Hitting Pig AnimTag_Follower [2020.04.28-16.37.36:632][527]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Ambush_Hitting' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.37.36:632][527]AnimLeader: Warning: Play Montage was requested but not found: Attack_Ambush_Hitting Pig AnimTag_Follower [2020.04.28-16.37.36:632][527]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Ambush_Hitting' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.37.36:632][527]AnimLeader: Warning: Play Montage was requested but not found: Attack_Ambush_Hitting Pig AnimTag_Follower [2020.04.28-16.37.36:734][533]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_11_C_0 Target: BP_CamperMale07_Character_C_0 [2020.04.28-16.37.36:734][533]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.04.28-16.37.36:734][533]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Male. [2020.04.28-16.37.36:738][533]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale07_Character_C_0 - Ainsley Harriott]: On [2020.04.28-16.37.36:933][545]AnimLeader: BP_Slasher_Character_11_C_0 Requested to Play: Attack_Ambush_Succeed Pig. [2020.04.28-16.37.36:933][545]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Ambush_Succeed' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.37.36:933][545]AnimLeader: Warning: Play Montage was requested but not found: Attack_Ambush_Succeed Pig AnimTag_Follower [2020.04.28-16.37.36:933][545]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Ambush_Succeed' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.37.36:933][545]AnimLeader: Warning: Play Montage was requested but not found: Attack_Ambush_Succeed Pig AnimTag_Follower [2020.04.28-16.37.36:933][545]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Ambush_Succeed' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.37.36:933][545]AnimLeader: Warning: Play Montage was requested but not found: Attack_Ambush_Succeed Pig AnimTag_Follower [2020.04.28-16.37.36:933][545]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Ambush_Succeed' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.37.36:933][545]AnimLeader: Warning: Play Montage was requested but not found: Attack_Ambush_Succeed Pig AnimTag_Follower [2020.04.28-16.37.38:735][653]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale07_Character_C_0 - Ainsley Harriott]: Off [2020.04.28-16.37.38:986][668]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Doctor_C_1] [2020.04.28-16.37.38:986][668]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.38:986][668]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Doctor_C_1] [2020.04.28-16.37.38:986][668]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.38:986][668]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Doctor_C_1] [2020.04.28-16.37.38:986][668]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.38:986][668]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Doctor_C_1] [2020.04.28-16.37.38:986][668]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.39:349][690]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_10] [2020.04.28-16.37.39:349][690]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.39:416][694]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_10] [2020.04.28-16.37.39:416][694]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.39:416][694]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_10] [2020.04.28-16.37.39:416][694]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.39:449][696]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_10] [2020.04.28-16.37.39:449][696]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.39:449][696]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_10] [2020.04.28-16.37.39:449][696]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.39:583][704]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Doctor_C_1] [2020.04.28-16.37.39:583][704]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.39:583][704]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Doctor_C_1] [2020.04.28-16.37.39:583][704]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.39:583][704]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Doctor_C_1] [2020.04.28-16.37.39:583][704]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.39:583][704]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Doctor_C_1] [2020.04.28-16.37.39:583][704]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.39:764][715]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorHospital_C_2] [2020.04.28-16.37.39:764][715]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.39:764][715]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorHospital_C_2] [2020.04.28-16.37.39:765][715]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.39:767][715]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.37.39:767][715]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.37.39:767][715]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.37.39:767][715]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.37.39:767][715]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.37.39:767][715]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorHospital_C_2] [2020.04.28-16.37.39:767][715]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.39:767][715]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.37.39:767][715]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.39:767][715]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.37.39:767][715]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.39:767][715]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.37.39:881][722]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.28-16.37.39:881][722]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_2.GeneratorCharge Enabled?: Enabled [2020.04.28-16.37.39:883][722]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.37.39:883][722]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.37.39:883][722]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.39:883][722]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.37.39:883][722]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.37.39:884][722]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.39:884][722]Interaction: Interaction time: 80.000000 [2020.04.28-16.37.39:884][722]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.37.39:884][722]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.39:900][723]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_10] [2020.04.28-16.37.39:900][723]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.39:900][723]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_10] [2020.04.28-16.37.39:900][723]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.39:900][723]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_10] [2020.04.28-16.37.39:900][723]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.39:900][723]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_10] [2020.04.28-16.37.39:900][723]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.39:900][723]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.37.39:916][724]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_10] [2020.04.28-16.37.39:916][724]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.39:920][724]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.37.39:934][725]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.37.39:934][725]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.37.39:951][726]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_10] [2020.04.28-16.37.39:951][726]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.39:971][727]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_10] [2020.04.28-16.37.39:971][727]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.39:971][727]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_10] [2020.04.28-16.37.39:971][727]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.39:971][727]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_10] [2020.04.28-16.37.39:971][727]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.39:971][727]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_10] [2020.04.28-16.37.39:971][727]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.40:166][739]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.368192 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.04.28-16.37.40:321][748]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.28-16.37.40:321][748]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.40:321][748]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.04.28-16.37.40:321][748]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.40:321][748]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.04.28-16.37.40:321][748]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.40:321][748]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.04.28-16.37.40:321][748]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.40:322][748]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.04.28-16.37.40:322][748]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.40:322][748]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.04.28-16.37.40:322][748]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.40:322][748]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.04.28-16.37.40:322][748]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.40:500][759]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_10] [2020.04.28-16.37.40:500][759]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.40:500][759]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_10] [2020.04.28-16.37.40:500][759]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.40:517][760]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair1][GeneratorHospital_C_2] [2020.04.28-16.37.40:517][760]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.40:517][760]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair1][GeneratorHospital_C_2] [2020.04.28-16.37.40:517][760]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.40:517][760]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart1][GeneratorHospital_C_2] [2020.04.28-16.37.40:517][760]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.40:534][761]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_10] [2020.04.28-16.37.40:534][761]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.40:534][761]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_10] [2020.04.28-16.37.40:535][761]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.40:539][761]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.37.40:571][763]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair1][GeneratorHospital_C_5] [2020.04.28-16.37.40:571][763]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.40:571][763]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair1][GeneratorHospital_C_2] [2020.04.28-16.37.40:571][763]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.40:573][763]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.37.40:573][763]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.37.40:573][763]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.37.40:573][763]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.37.40:573][763]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.37.40:573][763]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorHospital_C_2] [2020.04.28-16.37.40:573][763]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.40:573][763]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.37.40:573][763]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.40:573][763]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.37.40:573][763]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.40:573][763]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.37.40:599][764]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_10] [2020.04.28-16.37.40:599][764]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.40:615][765]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorHospital_C_2] [2020.04.28-16.37.40:615][765]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.40:683][769]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.37.40:684][769]LogDBDPlayerMovement: StopSnapping Final Location (204.764404 6190.600098 82.150002) [2020.04.28-16.37.40:684][769]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.37.40:684][769]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.37.40:684][769]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.40:684][769]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.37.40:684][769]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.37.40:684][769]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.40:684][769]Interaction: Interaction time: 93.217834 [2020.04.28-16.37.40:684][769]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.37.40:684][769]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.40:748][773]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.28-16.37.43:615][944]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.543812 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.28-16.37.44:598][ 2]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.543759 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.28-16.37.52:286][463]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.85918915271759, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.04.28-16.37.52:286][463]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.04.28-16.37.52:303][464]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01512318104505539, xOffset=0, yOffset=0) [2020.04.28-16.37.52:319][465]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03030363656580448, xOffset=0, yOffset=0) [2020.04.28-16.37.52:337][466]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04547208920121193, xOffset=0, yOffset=0) [2020.04.28-16.37.52:352][467]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.060558907687664, xOffset=0, yOffset=0) [2020.04.28-16.37.52:369][468]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07574427127838135, xOffset=0, yOffset=0) [2020.04.28-16.37.52:386][469]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09090826660394669, xOffset=0, yOffset=0) [2020.04.28-16.37.52:403][470]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1060417219996452, xOffset=0, yOffset=0) [2020.04.28-16.37.52:420][471]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1211381778120995, xOffset=0, yOffset=0) [2020.04.28-16.37.52:436][472]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1363782733678818, xOffset=0, yOffset=0) [2020.04.28-16.37.52:453][473]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1514691859483719, xOffset=0, yOffset=0) [2020.04.28-16.37.52:470][474]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1667227298021317, xOffset=0, yOffset=0) [2020.04.28-16.37.52:486][475]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1818604618310928, xOffset=0, yOffset=0) [2020.04.28-16.37.52:502][476]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1969458311796188, xOffset=0, yOffset=0) [2020.04.28-16.37.52:520][477]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2121283710002899, xOffset=0, yOffset=0) [2020.04.28-16.37.52:536][478]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2273149192333221, xOffset=0, yOffset=0) [2020.04.28-16.37.52:552][479]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2423984706401825, xOffset=0, yOffset=0) [2020.04.28-16.37.52:570][480]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.25754964351654, xOffset=0, yOffset=0) [2020.04.28-16.37.52:586][481]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2726898193359375, xOffset=0, yOffset=0) [2020.04.28-16.37.52:603][482]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2877907156944275, xOffset=0, yOffset=0) [2020.04.28-16.37.52:620][483]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3030259907245636, xOffset=0, yOffset=0) [2020.04.28-16.37.52:636][484]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3182170689105988, xOffset=0, yOffset=0) [2020.04.28-16.37.52:653][485]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3333316147327423, xOffset=0, yOffset=0) [2020.04.28-16.37.52:670][486]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3485804200172424, xOffset=0, yOffset=0) [2020.04.28-16.37.52:687][487]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3636676967144012, xOffset=0, yOffset=0) [2020.04.28-16.37.52:703][488]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.37875160574913, xOffset=0, yOffset=0) [2020.04.28-16.37.52:720][489]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3940207958221436, xOffset=0, yOffset=0) [2020.04.28-16.37.52:738][490]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4091281592845917, xOffset=0, yOffset=0) [2020.04.28-16.37.52:752][491]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4242560565471649, xOffset=0, yOffset=0) [2020.04.28-16.37.52:770][492]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.43934279680252, xOffset=0, yOffset=0) [2020.04.28-16.37.52:786][493]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4545171558856964, xOffset=0, yOffset=0) [2020.04.28-16.37.52:803][494]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4696439802646637, xOffset=0, yOffset=0) [2020.04.28-16.37.52:819][495]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4847458899021149, xOffset=0, yOffset=0) [2020.04.28-16.37.52:836][496]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4999276995658875, xOffset=0, yOffset=0) [2020.04.28-16.37.52:853][497]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5151354074478149, xOffset=0, yOffset=0) [2020.04.28-16.37.52:870][498]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5302714109420776, xOffset=0, yOffset=0) [2020.04.28-16.37.52:886][499]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.545429527759552, xOffset=0, yOffset=0) [2020.04.28-16.37.52:903][500]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5605686902999878, xOffset=0, yOffset=0) [2020.04.28-16.37.52:919][501]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5757571458816528, xOffset=0, yOffset=0) [2020.04.28-16.37.52:936][502]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5909817814826965, xOffset=0, yOffset=0) [2020.04.28-16.37.52:953][503]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6060686707496643, xOffset=0, yOffset=0) [2020.04.28-16.37.52:970][504]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6212061047554016, xOffset=0, yOffset=0) [2020.04.28-16.37.52:986][505]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6362941861152649, xOffset=0, yOffset=0) [2020.04.28-16.37.53:004][506]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6514561772346497, xOffset=0, yOffset=0) [2020.04.28-16.37.53:020][507]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6666728258132935, xOffset=0, yOffset=0) [2020.04.28-16.37.53:036][508]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6817612648010254, xOffset=0, yOffset=0) [2020.04.28-16.37.53:053][509]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6969332695007324, xOffset=0, yOffset=0) [2020.04.28-16.37.53:070][510]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7121134400367737, xOffset=0, yOffset=0) [2020.04.28-16.37.53:085][511]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7273616194725037, xOffset=0, yOffset=0) [2020.04.28-16.37.53:102][512]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7424498200416565, xOffset=0, yOffset=0) [2020.04.28-16.37.53:119][513]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7575375437736511, xOffset=0, yOffset=0) [2020.04.28-16.37.53:135][514]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7727033495903015, xOffset=0, yOffset=0) [2020.04.28-16.37.53:152][515]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7877957224845886, xOffset=0, yOffset=0) [2020.04.28-16.37.53:169][516]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8029911518096924, xOffset=0, yOffset=0) [2020.04.28-16.37.53:185][517]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8182336688041687, xOffset=0, yOffset=0) [2020.04.28-16.37.53:202][518]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.833429217338562, xOffset=0, yOffset=0) [2020.04.28-16.37.53:219][519]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8485252857208252, xOffset=0, yOffset=0) [2020.04.28-16.37.53:235][520]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8636394739151, xOffset=0, yOffset=0) [2020.04.28-16.37.53:252][521]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8787289261817932, xOffset=0, yOffset=0) [2020.04.28-16.37.53:269][522]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8938789963722229, xOffset=0, yOffset=0) [2020.04.28-16.37.53:285][523]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.9089973568916321, xOffset=0, yOffset=0) [2020.04.28-16.37.53:298][524]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.37.53:298][524]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.37.53:302][524]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.28-16.37.53:332][526]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.28-16.37.53:332][526]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.04.28-16.37.53:744][551]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Mars [0x2AF0D65EFB0] Result: '1' k_EResultOK (success) [2020.04.28-16.37.53:744][551]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Mars [0x2AF0D65EFB0]' succeeded in 0.410909 seconds [2020.04.28-16.37.53:771][553]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Mars [0x2AF0D3752C0] Result: '1' k_EResultOK (success) [2020.04.28-16.37.53:791][554]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.456942 seconds [2020.04.28-16.37.54:132][574]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.04.28-16.37.54:132][574]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.54:165][576]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.04.28-16.37.54:165][576]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.54:167][576]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.37.54:167][576]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.37.54:167][576]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.37.54:167][576]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.37.54:167][576]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.37.54:167][576]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.04.28-16.37.54:167][576]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.54:167][576]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.37.54:167][576]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.54:167][576]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.37.54:167][576]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.54:200][578]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.37.54:367][588]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.37.54:367][588]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.37.54:367][588]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.54:367][588]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.37.54:367][588]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.37.54:367][588]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.54:367][588]Interaction: Interaction time: 0.600000 [2020.04.28-16.37.54:367][588]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Right AnimTag_Injured AnimTag_Male. [2020.04.28-16.37.54:367][588]LogSM: Error: Play Update Montage AM_M_PullDownObjectRT Duration 0.600000 Timestamp 0.000000 [2020.04.28-16.37.54:367][588]AuthoritativeMovement: BP_CamperMale07_Character_C_0 AuthoritativeMovement set to True [2020.04.28-16.37.54:367][588]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.37.54:367][588]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.54:367][588]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.37.54:750][611]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.37.54:967][624]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.37.54:967][624]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.37.54:967][624]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.54:967][624]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.37.54:967][624]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.37.54:967][624]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.55:000][626]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.37.55:000][626]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.37.55:000][626]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.55:000][626]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.37.55:000][626]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.37.55:000][626]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.37.55:000][626]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.37.55:000][626]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.37.55:000][626]AuthoritativeMovement: BP_CamperMale07_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.37.55:000][626]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.37.55:000][626]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.55:000][626]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.04.28-16.37.55:000][626]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.55:000][626]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.37.55:131][634]AnimLeader: BP_Slasher_Character_11_C_0 Requested to Play: Attack_Slash_Open Pig. [2020.04.28-16.37.55:131][634]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Open' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.37.55:131][634]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Open Pig AnimTag_Follower [2020.04.28-16.37.55:131][634]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Open' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.37.55:131][634]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Open Pig AnimTag_Follower [2020.04.28-16.37.55:131][634]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Open' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.37.55:131][634]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Open Pig AnimTag_Follower [2020.04.28-16.37.55:131][634]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Open' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.37.55:131][634]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Open Pig AnimTag_Follower [2020.04.28-16.37.55:134][634]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.37.55:134][634]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.37.55:165][636]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.04.28-16.37.55:165][636]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.55:165][636]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.04.28-16.37.55:165][636]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.55:165][636]LogStreaming: Display: Flushing async loaders. [2020.04.28-16.37.55:175][636]LogStreaming: Flushing async loaders took 11ms. [2020.04.28-16.37.55:175][636]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperMale07_Character_C_0 - Ainsley Harriott, Originating Player: BP_CamperMale07_Character_C_0 - Ainsley Harriott, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: True, Remaining Lifetime: 40.000000, Lifetime Duration: 40.000000 [2020.04.28-16.37.55:175][636]LogStreaming: Flushing async loaders. [2020.04.28-16.37.55:182][636]LogStreaming: Flushing async loaders took 7ms. [2020.04.28-16.37.55:182][636]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadHardEffect, Status Owner: BP_CamperMale07_Character_C_0 - Ainsley Harriott, Originating Player: BP_CamperMale07_Character_C_0 - Ainsley Harriott, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.37.55:184][636]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.37.55:184][636]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.37.55:184][636]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.37.55:184][636]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.37.55:184][636]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.37.55:184][636]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.04.28-16.37.55:184][636]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.55:184][636]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.37.55:184][636]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.55:184][636]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.37.55:184][636]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.55:239][640]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.37.55:240][640]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.37.55:240][640]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.55:240][640]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.37.55:240][640]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.37.55:240][640]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.55:240][640]Interaction: Interaction time: 0.500000 [2020.04.28-16.37.55:240][640]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.37.55:240][640]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.55:631][664]AnimLeader: BP_Slasher_Character_11_C_0 Requested to Play: Attack_Slash_Hitting Pig. [2020.04.28-16.37.55:631][664]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Hitting' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.37.55:631][664]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Hitting Pig AnimTag_Follower [2020.04.28-16.37.55:631][664]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Hitting' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.37.55:631][664]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Hitting Pig AnimTag_Follower [2020.04.28-16.37.55:631][664]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Hitting' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.37.55:631][664]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Hitting Pig AnimTag_Follower [2020.04.28-16.37.55:631][664]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Hitting' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.37.55:631][664]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Hitting Pig AnimTag_Follower [2020.04.28-16.37.55:749][671]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.37.55:749][671]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.37.55:749][671]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.55:749][671]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.37.55:749][671]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.37.55:749][671]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.55:750][671]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.37.55:750][671]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.37.55:750][671]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.55:750][671]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.37.55:750][671]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.37.55:750][671]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.37.55:750][671]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.37.55:750][671]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.37.55:750][671]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.37.55:750][671]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.55:750][671]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [EndInteraction Called] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.04.28-16.37.55:750][671]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.55:750][671]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.37.55:764][672]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadHardEffect, Status Owner: BP_CamperMale07_Character_C_0 - Ainsley Harriott, Originating Player: BP_CamperMale07_Character_C_0 - Ainsley Harriott, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.37.55:948][683]AnimLeader: BP_Slasher_Character_11_C_0 Requested to Play: Attack_Slash_Miss Pig. [2020.04.28-16.37.55:948][683]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Miss' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.37.55:948][683]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Miss Pig AnimTag_Follower [2020.04.28-16.37.55:948][683]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Miss' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.37.55:948][683]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Miss Pig AnimTag_Follower [2020.04.28-16.37.55:948][683]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Miss' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.37.55:948][683]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Miss Pig AnimTag_Follower [2020.04.28-16.37.55:948][683]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Miss' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.37.55:948][683]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Miss Pig AnimTag_Follower [2020.04.28-16.37.55:948][683]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_11_C_0 Target: [2020.04.28-16.37.57:483][775]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.37.57:483][775]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.37.58:382][829]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.04.28-16.37.58:382][829]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.58:382][829]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.04.28-16.37.58:382][829]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.58:382][829]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.04.28-16.37.58:384][829]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.37.58:384][829]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.37.58:384][829]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.37.58:384][829]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.37.58:384][829]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.37.58:384][829]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.04.28-16.37.58:384][829]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.58:384][829]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.37.58:384][829]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.58:384][829]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.37.58:384][829]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.58:384][829]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.37.58:517][837]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.37.58:517][837]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.37.58:517][837]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.58:517][837]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.37.58:517][837]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.37.58:517][837]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.58:517][837]Interaction: Interaction time: 1.009174 [2020.04.28-16.37.58:517][837]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: PlankVaultFast Left AnimTag_Injured AnimTag_Male. [2020.04.28-16.37.58:517][837]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60LTFast Duration 1.009174 Timestamp 0.000000 [2020.04.28-16.37.58:517][837]AuthoritativeMovement: BP_CamperMale07_Character_C_0 AuthoritativeMovement set to True [2020.04.28-16.37.58:517][837]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.37.58:517][837]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.58:584][841]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.37.59:349][887]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.37.59:349][887]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.37.59:349][887]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.59:349][887]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.37.59:349][887]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.37.59:349][887]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.59:350][887]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.28-16.37.59:350][887]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.37.59:382][889]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.04.28-16.37.59:382][889]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.04.28-16.37.59:383][889]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.37.59:383][889]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.37.59:383][889]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.59:383][889]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.37.59:383][889]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.37.59:383][889]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.37.59:384][889]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.37.59:384][889]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.37.59:384][889]AuthoritativeMovement: BP_CamperMale07_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.37.59:384][889]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.37.59:384][889]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.59:384][889]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [EndInteraction Called] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.04.28-16.37.59:384][889]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.59:384][889]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.37.59:414][891]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultFastOverPulldownRight][Bookshelf_C_4] [2020.04.28-16.37.59:414][891]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.59:448][893]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownRight][Bookshelf_C_4] [2020.04.28-16.37.59:448][893]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.59:448][893]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.04.28-16.37.59:449][893]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.37.59:449][893]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.37.59:449][893]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_4] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.37.59:449][893]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.37.59:449][893]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.37.59:450][893]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_4] [2020.04.28-16.37.59:450][893]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.37.59:450][893]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_4] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.37.59:450][893]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.59:450][893]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_4] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.37.59:450][893]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.59:450][893]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.37.59:549][899]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.37.59:549][899]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_4] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.37.59:549][899]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.59:549][899]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.37.59:549][899]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_4] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.37.59:549][899]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.59:550][899]Interaction: Interaction time: 1.009174 [2020.04.28-16.37.59:550][899]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: PlankVaultFast Right AnimTag_Injured AnimTag_Male. [2020.04.28-16.37.59:550][899]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60RTFast Duration 1.009174 Timestamp 0.000000 [2020.04.28-16.37.59:550][899]AuthoritativeMovement: BP_CamperMale07_Character_C_0 AuthoritativeMovement set to True [2020.04.28-16.37.59:550][899]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_4] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.37.59:550][899]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.37.59:583][901]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.37.59:600][902]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_JumpOverAngle60RTFast [2020.04.28-16.37.59:648][905]AnimLeader: BP_Slasher_Character_11_C_0 Requested to Play: Attack_Slash_Open Pig. [2020.04.28-16.37.59:648][905]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Open' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.37.59:648][905]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Open Pig AnimTag_Follower [2020.04.28-16.37.59:648][905]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Open' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.37.59:648][905]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Open Pig AnimTag_Follower [2020.04.28-16.37.59:648][905]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Open' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.37.59:648][905]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Open Pig AnimTag_Follower [2020.04.28-16.37.59:648][905]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Open' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.37.59:648][905]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Open Pig AnimTag_Follower [2020.04.28-16.37.59:650][905]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.37.59:650][905]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.38.00:165][936]AnimLeader: BP_Slasher_Character_11_C_0 Requested to Play: Attack_Slash_Hitting Pig. [2020.04.28-16.38.00:165][936]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Hitting' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.38.00:165][936]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Hitting Pig AnimTag_Follower [2020.04.28-16.38.00:165][936]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Hitting' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.38.00:165][936]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Hitting Pig AnimTag_Follower [2020.04.28-16.38.00:165][936]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Hitting' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.38.00:165][936]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Hitting Pig AnimTag_Follower [2020.04.28-16.38.00:165][936]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Hitting' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.38.00:165][936]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Hitting Pig AnimTag_Follower [2020.04.28-16.38.00:265][942]AnimLeader: BP_Slasher_Character_11_C_0 Requested to Play: Attack_Slash_Obstructed Pig. [2020.04.28-16.38.00:265][942]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Obstructed' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.38.00:265][942]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Obstructed Pig AnimTag_Follower [2020.04.28-16.38.00:265][942]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Obstructed' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.38.00:265][942]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Obstructed Pig AnimTag_Follower [2020.04.28-16.38.00:265][942]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Obstructed' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.38.00:265][942]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Obstructed Pig AnimTag_Follower [2020.04.28-16.38.00:265][942]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Obstructed' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.38.00:265][942]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Obstructed Pig AnimTag_Follower [2020.04.28-16.38.00:265][942]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_11_C_0 Target: [2020.04.28-16.38.00:384][949]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.38.00:432][952]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DodgeAndVault Value: 1.000000 Instigator: BP_CamperMale07_Character_C_0 Target: BP_Slasher_Character_11_C_0 [2020.04.28-16.38.00:432][952]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.04.28-16.38.00:433][952]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.38.00:434][952]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_4] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.38.00:434][952]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.00:434][952]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.38.00:434][952]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_4] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.38.00:434][952]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.00:434][952]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.38.00:434][952]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_4] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.38.00:434][952]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.00:434][952]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.38.00:434][952]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_4] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.38.00:434][952]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.38.00:434][952]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_4] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.38.00:434][952]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.38.00:434][952]AuthoritativeMovement: BP_CamperMale07_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.38.00:434][952]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_4] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.38.00:434][952]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.00:434][952]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [EndInteraction Called] - [VaultFastOverPulldownRight][Bookshelf_C_4] [2020.04.28-16.38.00:434][952]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.00:434][952]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.38.00:467][954]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.28-16.38.00:467][954]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.38.01:799][ 34]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.38.01:799][ 34]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.38.04:286][183]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.82304847240448, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.04.28-16.38.04:286][183]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.04.28-16.38.04:302][184]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01521981507539749, xOffset=0, yOffset=0) [2020.04.28-16.38.04:319][185]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03034890629351139, xOffset=0, yOffset=0) [2020.04.28-16.38.04:335][186]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04545245319604874, xOffset=0, yOffset=0) [2020.04.28-16.38.04:353][187]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06080063432455063, xOffset=0, yOffset=0) [2020.04.28-16.38.04:369][188]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.075868085026741, xOffset=0, yOffset=0) [2020.04.28-16.38.04:386][189]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09093617647886276, xOffset=0, yOffset=0) [2020.04.28-16.38.04:402][190]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1060246303677559, xOffset=0, yOffset=0) [2020.04.28-16.38.04:419][191]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1211627200245857, xOffset=0, yOffset=0) [2020.04.28-16.38.04:435][192]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1363840848207474, xOffset=0, yOffset=0) [2020.04.28-16.38.04:452][193]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1515910923480988, xOffset=0, yOffset=0) [2020.04.28-16.38.04:469][194]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1666599065065384, xOffset=0, yOffset=0) [2020.04.28-16.38.04:485][195]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1817927211523056, xOffset=0, yOffset=0) [2020.04.28-16.38.04:502][196]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.19688481092453, xOffset=0, yOffset=0) [2020.04.28-16.38.04:519][197]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2121070921421051, xOffset=0, yOffset=0) [2020.04.28-16.38.04:535][198]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2272759079933167, xOffset=0, yOffset=0) [2020.04.28-16.38.04:552][199]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2423460930585861, xOffset=0, yOffset=0) [2020.04.28-16.38.04:569][200]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.257513552904129, xOffset=0, yOffset=0) [2020.04.28-16.38.04:585][201]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2726970016956329, xOffset=0, yOffset=0) [2020.04.28-16.38.04:603][202]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2883171737194061, xOffset=0, yOffset=0) [2020.04.28-16.38.04:621][203]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3033880889415741, xOffset=0, yOffset=0) [2020.04.28-16.38.04:636][204]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3184585571289063, xOffset=0, yOffset=0) [2020.04.28-16.38.04:653][205]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3335352838039398, xOffset=0, yOffset=0) [2020.04.28-16.38.04:670][206]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3486045598983765, xOffset=0, yOffset=0) [2020.04.28-16.38.04:686][207]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3636736571788788, xOffset=0, yOffset=0) [2020.04.28-16.38.04:702][208]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.37880465388298, xOffset=0, yOffset=0) [2020.04.28-16.38.04:719][209]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3939847350120544, xOffset=0, yOffset=0) [2020.04.28-16.38.04:735][210]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4090540111064911, xOffset=0, yOffset=0) [2020.04.28-16.38.04:752][211]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4241989254951477, xOffset=0, yOffset=0) [2020.04.28-16.38.04:769][212]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4393478333950043, xOffset=0, yOffset=0) [2020.04.28-16.38.04:786][213]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4544870257377625, xOffset=0, yOffset=0) [2020.04.28-16.38.04:802][214]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4696913063526154, xOffset=0, yOffset=0) [2020.04.28-16.38.04:819][215]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4848490357398987, xOffset=0, yOffset=0) [2020.04.28-16.38.04:836][216]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4999717772006989, xOffset=0, yOffset=0) [2020.04.28-16.38.04:853][217]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5151587128639221, xOffset=0, yOffset=0) [2020.04.28-16.38.04:869][218]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.530250608921051, xOffset=0, yOffset=0) [2020.04.28-16.38.04:886][219]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5454246997833252, xOffset=0, yOffset=0) [2020.04.28-16.38.04:902][220]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5606141686439514, xOffset=0, yOffset=0) [2020.04.28-16.38.04:919][221]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5758647918701172, xOffset=0, yOffset=0) [2020.04.28-16.38.04:936][222]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5909972190856934, xOffset=0, yOffset=0) [2020.04.28-16.38.04:953][223]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6060686111450195, xOffset=0, yOffset=0) [2020.04.28-16.38.04:969][224]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6213948726654053, xOffset=0, yOffset=0) [2020.04.28-16.38.04:985][225]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6364701390266418, xOffset=0, yOffset=0) [2020.04.28-16.38.05:003][226]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6515412926673889, xOffset=0, yOffset=0) [2020.04.28-16.38.05:019][227]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6666222214698792, xOffset=0, yOffset=0) [2020.04.28-16.38.05:036][228]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6818691492080688, xOffset=0, yOffset=0) [2020.04.28-16.38.05:053][229]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6970190405845642, xOffset=0, yOffset=0) [2020.04.28-16.38.05:069][230]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7120908498764038, xOffset=0, yOffset=0) [2020.04.28-16.38.05:086][231]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7272228598594666, xOffset=0, yOffset=0) [2020.04.28-16.38.05:103][232]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7423015832901, xOffset=0, yOffset=0) [2020.04.28-16.38.05:119][233]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7574997544288635, xOffset=0, yOffset=0) [2020.04.28-16.38.05:136][234]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7727434635162354, xOffset=0, yOffset=0) [2020.04.28-16.38.05:153][235]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.787915825843811, xOffset=0, yOffset=0) [2020.04.28-16.38.05:169][236]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8029971122741699, xOffset=0, yOffset=0) [2020.04.28-16.38.05:186][237]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8182030916213989, xOffset=0, yOffset=0) [2020.04.28-16.38.05:202][238]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8333297967910767, xOffset=0, yOffset=0) [2020.04.28-16.38.05:219][239]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8484038710594177, xOffset=0, yOffset=0) [2020.04.28-16.38.05:232][240]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.38.05:232][240]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.38.05:232][240]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.38.05:234][240]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.38.05:236][240]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.28-16.38.05:250][241]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.38.05:267][242]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.38.05:283][243]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.28-16.38.05:283][243]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.04.28-16.38.05:285][243]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.38.05:299][244]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.38.05:316][245]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.38.05:333][246]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.38.05:350][247]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.38.05:366][248]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.38.05:383][249]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.38.05:399][250]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.38.05:416][251]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.38.05:433][252]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.38.05:449][253]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.38.05:466][254]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.38.05:483][255]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.38.05:499][256]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.38.05:516][257]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.38.05:533][258]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.38.05:549][259]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.38.05:566][260]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.38.05:583][261]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.38.05:599][262]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.38.05:616][263]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.38.05:632][264]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.38.05:647][265]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.04.28-16.38.05:647][265]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.05:649][265]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.38.05:681][267]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.04.28-16.38.05:681][267]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.05:681][267]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.04.28-16.38.05:683][267]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.38.05:683][267]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.38.05:683][267]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.38.05:683][267]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.38.05:683][267]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.38.05:683][267]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.04.28-16.38.05:683][267]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.05:683][267]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.38.05:683][267]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.05:683][267]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.38.05:683][267]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.05:683][267]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.38.05:714][269]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Mars [0x2AF0D0A3640] Result: '1' k_EResultOK (success) [2020.04.28-16.38.05:720][270]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Mars [0x2AF0D0A3640]' succeeded in 0.432009 seconds [2020.04.28-16.38.05:755][272]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Mars [0x2AF0D3C41B0] Result: '1' k_EResultOK (success) [2020.04.28-16.38.05:775][273]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.489850 seconds [2020.04.28-16.38.05:781][273]AnimLeader: BP_Slasher_Character_11_C_0 Requested to Play: Attack_Slash_Open Pig. [2020.04.28-16.38.05:781][273]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Open' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.38.05:781][273]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Open Pig AnimTag_Follower [2020.04.28-16.38.05:781][273]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Open' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.38.05:781][273]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Open Pig AnimTag_Follower [2020.04.28-16.38.05:781][273]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Open' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.38.05:781][273]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Open Pig AnimTag_Follower [2020.04.28-16.38.05:781][273]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Open' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.38.05:781][273]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Open Pig AnimTag_Follower [2020.04.28-16.38.05:783][273]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.38.05:783][273]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.38.05:783][273]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.05:783][273]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.38.05:783][273]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.38.05:783][273]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.05:783][273]Interaction: Interaction time: 0.956522 [2020.04.28-16.38.05:783][273]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: PlankVaultFast Left AnimTag_Injured AnimTag_Male. [2020.04.28-16.38.05:783][273]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60LTFast Duration 0.956522 Timestamp 0.000000 [2020.04.28-16.38.05:783][273]AuthoritativeMovement: BP_CamperMale07_Character_C_0 AuthoritativeMovement set to True [2020.04.28-16.38.05:783][273]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.38.05:783][273]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.05:783][273]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.38.05:784][273]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.38.05:816][275]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.38.06:114][293]AnimLeader: BP_Slasher_Character_11_C_0 Requested to Play: Attack_Slash_Hitting Pig. [2020.04.28-16.38.06:114][293]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Hitting' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.38.06:114][293]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Hitting Pig AnimTag_Follower [2020.04.28-16.38.06:114][293]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Hitting' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.38.06:114][293]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Hitting Pig AnimTag_Follower [2020.04.28-16.38.06:114][293]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Hitting' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.38.06:114][293]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Hitting Pig AnimTag_Follower [2020.04.28-16.38.06:114][293]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Hitting' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.38.06:114][293]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Hitting Pig AnimTag_Follower [2020.04.28-16.38.06:214][299]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_11_C_0 Target: BP_CamperMale07_Character_C_0 [2020.04.28-16.38.06:215][299]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperMale07_Character_C_0 Target: BP_CamperMale07_Character_C_0 [2020.04.28-16.38.06:215][299]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.04.28-16.38.06:215][299]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 29.890032 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.04.28-16.38.06:219][299]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale07_Character_C_0 - Ainsley Harriott]: On [2020.04.28-16.38.06:248][301]Interaction: Player [BP_CamperMale07_Character_C_0] is not in chase anymore. [2020.04.28-16.38.06:448][313]AnimLeader: BP_Slasher_Character_11_C_0 Requested to Play: Attack_Slash_Succeed Pig. [2020.04.28-16.38.06:448][313]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Succeed' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.38.06:448][313]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Succeed Pig AnimTag_Follower [2020.04.28-16.38.06:448][313]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Succeed' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.38.06:448][313]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Succeed Pig AnimTag_Follower [2020.04.28-16.38.06:448][313]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Succeed' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.38.06:448][313]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Succeed Pig AnimTag_Follower [2020.04.28-16.38.06:448][313]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Succeed' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.38.06:448][313]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Succeed Pig AnimTag_Follower [2020.04.28-16.38.06:566][320]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.38.06:582][321]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.38.06:583][321]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.38.06:583][321]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.06:583][321]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.38.06:583][321]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.38.06:583][321]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.06:614][323]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.04.28-16.38.06:616][323]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.38.06:616][323]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.38.06:616][323]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.06:616][323]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.38.06:616][323]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.38.06:616][323]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.38.06:616][323]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.38.06:616][323]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.38.06:616][323]AuthoritativeMovement: BP_CamperMale07_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.38.06:616][323]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.38.06:616][323]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.06:616][323]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [EndInteraction Called] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.04.28-16.38.06:616][323]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.06:616][323]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.38.06:982][345]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_0] [2020.04.28-16.38.06:982][345]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.06:982][345]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.04.28-16.38.06:982][345]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.06:983][345]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.38.06:983][345]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.38.06:983][345]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.38.06:983][345]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.38.06:983][345]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.38.06:983][345]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.04.28-16.38.06:983][345]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.06:983][345]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.38.06:983][345]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.06:983][345]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.38.06:983][345]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.07:015][347]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.28-16.38.07:017][347]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.38.07:017][347]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.38.07:017][347]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.07:017][347]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.38.07:017][347]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.38.07:017][347]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.07:017][347]Interaction: Interaction time: 16.000000 [2020.04.28-16.38.07:017][347]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.38.07:017][347]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.08:201][418]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale07_Character_C_0 - Ainsley Harriott]: Off [2020.04.28-16.38.09:299][484]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.38.09:299][484]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.38.09:464][494]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyLeft][Bookshelf_C_4] [2020.04.28-16.38.09:464][494]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.09:464][494]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyLeft][Bookshelf_C_4] [2020.04.28-16.38.09:464][494]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.09:466][494]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.38.09:466][494]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.38.09:466][494]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.38.09:466][494]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.38.09:466][494]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.38.09:466][494]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyLeft][Bookshelf_C_4] [2020.04.28-16.38.09:466][494]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.09:466][494]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.38.09:466][494]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.09:466][494]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.38.09:466][494]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.09:466][494]LogDBDPlayerMovement: [BP_Slasher_Character_11_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.38.09:733][510]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.38.09:733][510]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.38.09:733][510]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.09:733][510]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.38.09:733][510]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.38.09:733][510]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.09:733][510]Interaction: Interaction time: 2.600000 [2020.04.28-16.38.09:733][510]AnimLeader: BP_Slasher_Character_11_C_0 Requested to Play: PlankDestroy Pig. [2020.04.28-16.38.09:733][510]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'PlankDestroy' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.38.09:733][510]AnimLeader: Warning: Play Montage was requested but not found: PlankDestroy Pig AnimTag_Follower [2020.04.28-16.38.09:733][510]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'PlankDestroy' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.38.09:733][510]AnimLeader: Warning: Play Montage was requested but not found: PlankDestroy Pig AnimTag_Follower [2020.04.28-16.38.09:733][510]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'PlankDestroy' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.38.09:733][510]AnimLeader: Warning: Play Montage was requested but not found: PlankDestroy Pig AnimTag_Follower [2020.04.28-16.38.09:733][510]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'PlankDestroy' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.38.09:733][510]AnimLeader: Warning: Play Montage was requested but not found: PlankDestroy Pig AnimTag_Follower [2020.04.28-16.38.09:733][510]LogSM: Error: Play Update Montage AM_FK_Destroy_Pallet Duration 2.600000 Timestamp 0.000000 [2020.04.28-16.38.09:733][510]AuthoritativeMovement: BP_Slasher_Character_11_C_0 AuthoritativeMovement set to True [2020.04.28-16.38.09:733][510]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.38.09:733][510]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.09:733][510]LogDBDPlayerMovement: [BP_Slasher_Character_11_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.38.11:584][621]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.38.11:931][642]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.38.11:931][642]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.38.11:984][645]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.28-16.38.12:067][650]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.38.12:267][662]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.38.12:333][666]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.38.12:333][666]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.38.12:333][666]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.12:333][666]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.38.12:333][666]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.38.12:333][666]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.12:383][669]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.38.12:383][669]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.38.12:383][669]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.12:383][669]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.38.12:383][669]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.38.12:383][669]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.38.12:383][669]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.38.12:383][669]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.38.12:383][669]AuthoritativeMovement: BP_Slasher_Character_11_C_0 AuthoritativeMovement set to False [2020.04.28-16.38.12:383][669]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.38.12:383][669]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.12:383][669]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [EndInteraction Called] - [DestroyLeft][Bookshelf_C_4] [2020.04.28-16.38.12:383][669]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.12:383][669]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.38.12:947][703]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.38.12:947][703]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.38.12:948][703]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.38.12:948][703]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.28-16.38.12:985][705]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.28-16.38.13:148][715]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.28-16.38.13:148][715]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.13:150][715]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.38.13:150][715]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.38.13:150][715]Interaction: Verbose: [AttachReverseBearTrap][BP_CamperInteractable_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.38.13:150][715]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.38.13:150][715]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.38.13:150][715]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [RequestAndBeginInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.28-16.38.13:150][715]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.13:150][715]Interaction: Verbose: [AttachReverseBearTrap][BP_CamperInteractable_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.38.13:150][715]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.13:150][715]Interaction: Verbose: [AttachReverseBearTrap][BP_CamperInteractable_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.38.13:150][715]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.13:183][717]LogDBDPlayerMovement: [BP_Slasher_Character_11_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.38.13:216][719]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.38.13:216][719]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.38.13:216][719]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.13:216][719]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.38.13:216][719]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.38.13:216][719]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.38.13:216][719]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.38.13:216][719]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.38.13:216][719]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.38.13:216][719]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.13:216][719]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_0] [2020.04.28-16.38.13:216][719]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.13:216][719]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.38.13:216][719]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.38.13:218][719]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.28-16.38.13:248][721]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.28-16.38.13:248][721]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.13:414][731]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SetReverseBearTrap Value: 1.000000 Instigator: BP_Slasher_Character_11_C_0 Target: [2020.04.28-16.38.13:416][731]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.38.13:416][731]Interaction: Verbose: [AttachReverseBearTrap][BP_CamperInteractable_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.38.13:416][731]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.13:416][731]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.38.13:416][731]Interaction: Verbose: [AttachReverseBearTrap][BP_CamperInteractable_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.38.13:416][731]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.13:416][731]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [AddInteraction] - [ReverseBearTrapExecute][BP_ReverseBearTrap_C_3] [2020.04.28-16.38.13:416][731]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.13:417][731]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [AddInteraction] - [ReverseBearTrapExecuteAtExit][BP_ReverseBearTrap_C_3] [2020.04.28-16.38.13:417][731]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.13:417][731]Interaction: [BP_CamperMale07_Character_C_0] SetGuidedAction [VE_AttachReverseBearTrap] [2020.04.28-16.38.13:417][731]Interaction: Interaction time: 3.000000 [2020.04.28-16.38.13:417][731]AnimLeader: BP_Slasher_Character_11_C_0 Requested to Play: RBTAttach Pig. [2020.04.28-16.38.13:417][731]AnimLeader: BP_ReverseBearTrap_C_0 Requested to Play: RBTAttach Pig AnimTag_Follower. [2020.04.28-16.38.13:417][731]AnimLeader: BP_ReverseBearTrap_C_1 Requested to Play: RBTAttach Pig AnimTag_Follower. [2020.04.28-16.38.13:417][731]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: RBTAttach Pig AnimTag_Male AnimTag_Follower. [2020.04.28-16.38.13:417][731]AnimLeader: BP_ReverseBearTrap_C_3 Requested to Play: RBTAttach Pig AnimTag_Male AnimTag_Follower. [2020.04.28-16.38.13:417][731]AnimLeader: BP_ReverseBearTrap_C_2 Requested to Play: RBTAttach Pig AnimTag_Follower. [2020.04.28-16.38.13:417][731]LogSM: Error: Play Update Montage AM_FK_RBT_In Duration 3.000000 Timestamp 0.000000 [2020.04.28-16.38.13:417][731]AuthoritativeMovement: BP_Slasher_Character_11_C_0 AuthoritativeMovement set to True [2020.04.28-16.38.13:417][731]Interaction: Verbose: [AttachReverseBearTrap][BP_CamperInteractable_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.38.13:417][731]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.13:417][731]LogDBDPlayerMovement: [BP_Slasher_Character_11_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.38.13:449][733]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.38.13:483][735]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.38.13:483][735]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.38.16:150][894]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.38.16:420][910]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.38.16:439][911]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.38.16:439][911]Interaction: Verbose: [AttachReverseBearTrap][BP_CamperInteractable_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.38.16:439][911]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.16:439][911]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.38.16:439][911]Interaction: Verbose: [AttachReverseBearTrap][BP_CamperInteractable_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.38.16:439][911]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.16:439][911]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.38.16:439][911]Interaction: Verbose: [AttachReverseBearTrap][BP_CamperInteractable_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.38.16:439][911]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.16:439][911]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.38.16:439][911]Interaction: Verbose: [AttachReverseBearTrap][BP_CamperInteractable_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.38.16:439][911]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.38.16:439][911]Interaction: Verbose: [AttachReverseBearTrap][BP_CamperInteractable_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.38.16:439][911]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.38.16:439][911]AuthoritativeMovement: BP_Slasher_Character_11_C_0 AuthoritativeMovement set to False [2020.04.28-16.38.16:439][911]Interaction: Verbose: [AttachReverseBearTrap][BP_CamperInteractable_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.38.16:439][911]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.16:439][911]Interaction: [BP_CamperMale07_Character_C_0] SetGuidedAction [VE_None] [2020.04.28-16.38.16:439][911]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [EndInteraction Called] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.28-16.38.16:439][911]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.16:439][911]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.38.16:500][914]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.38.16:500][914]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.38.16:565][918]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_0] [2020.04.28-16.38.16:565][918]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.16:565][918]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.04.28-16.38.16:565][918]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.16:567][918]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.38.16:567][918]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.38.16:567][918]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.38.16:567][918]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.38.16:567][918]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.38.16:567][918]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.28-16.38.16:567][918]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.16:567][918]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.38.16:567][918]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.16:567][918]AnimLeader: BP_Slasher_Character_11_C_0 Requested to Play: SurvivorPickup_In Pig AnimTag_StrafeRight. [2020.04.28-16.38.16:567][918]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup_In' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.38.16:567][918]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup_In Pig AnimTag_StrafeRight AnimTag_Follower [2020.04.28-16.38.16:567][918]AnimLeader: Warning: Montage length differs Name(AM_FK_PickUP_In):Length(0.333333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.38.16:567][918]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup_In' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.38.16:567][918]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup_In Pig AnimTag_StrafeRight AnimTag_Follower [2020.04.28-16.38.16:567][918]AnimLeader: Warning: Montage length differs Name(AM_FK_PickUP_In):Length(0.333333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.38.16:567][918]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup_In' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.38.16:567][918]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup_In Pig AnimTag_StrafeRight AnimTag_Follower [2020.04.28-16.38.16:567][918]AnimLeader: Warning: Montage length differs Name(AM_FK_PickUP_In):Length(0.333333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.38.16:567][918]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: SurvivorPickup_In Pig AnimTag_StrafeRight AnimTag_Male AnimTag_Follower. [2020.04.28-16.38.16:567][918]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup_In' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.38.16:567][918]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup_In Pig AnimTag_StrafeRight AnimTag_Male AnimTag_Follower [2020.04.28-16.38.16:567][918]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.38.16:567][918]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.16:567][918]Interaction: [BP_CamperMale07_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_11_C_0] [2020.04.28-16.38.16:568][918]LogDBDPlayerMovement: [BP_Slasher_Character_11_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.38.16:901][938]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.38.16:901][938]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.38.16:901][938]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.16:901][938]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.38.16:901][938]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.38.16:901][938]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.16:901][938]Interaction: [BP_CamperMale07_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_11_C_0] [2020.04.28-16.38.16:901][938]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale07_Character_C_0. [2020.04.28-16.38.16:901][938]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.04.28-16.38.16:901][938]Interaction: [BP_CamperMale07_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.04.28-16.38.16:901][938]Interaction: Interaction time: 2.700000 [2020.04.28-16.38.16:901][938]AnimLeader: BP_Slasher_Character_11_C_0 Requested to Play: SurvivorPickup Pig AnimTag_Carry. [2020.04.28-16.38.16:902][938]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.38.16:902][938]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup Pig AnimTag_Carry AnimTag_Follower [2020.04.28-16.38.16:902][938]AnimLeader: Warning: Montage length differs Name(AM_FK_PickUP):Length(2.733333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.38.16:902][938]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.38.16:902][938]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup Pig AnimTag_Carry AnimTag_Follower [2020.04.28-16.38.16:902][938]AnimLeader: Warning: Montage length differs Name(AM_FK_PickUP):Length(2.733333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.38.16:902][938]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.38.16:902][938]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup Pig AnimTag_Carry AnimTag_Follower [2020.04.28-16.38.16:902][938]AnimLeader: Warning: Montage length differs Name(AM_FK_PickUP):Length(2.733333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.38.16:902][938]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: SurvivorPickup Pig AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.04.28-16.38.16:902][938]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.38.16:902][938]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup Pig AnimTag_Carry AnimTag_Male AnimTag_Follower [2020.04.28-16.38.16:902][938]LogSM: Error: Play Update Montage AM_FK_PickUP Duration 2.700000 Timestamp 0.000000 [2020.04.28-16.38.16:902][938]AuthoritativeMovement: BP_Slasher_Character_11_C_0 AuthoritativeMovement set to True [2020.04.28-16.38.16:902][938]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.38.16:902][938]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.16:935][940]LogDBDPlayerMovement: [BP_Slasher_Character_11_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.38.16:967][942]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.38.16:968][942]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.38.17:134][952]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_FK_PickUP [2020.04.28-16.38.19:333][ 84]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.38.19:600][100]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.38.19:600][100]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.38.19:600][100]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.19:600][100]Interaction: [BP_CamperMale07_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.04.28-16.38.19:600][100]LogAkAudio: Warning: [BP_Slasher_Character_11_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.28-16.38.19:600][100]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.38.19:600][100]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.38.19:600][100]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.19:633][102]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.38.19:633][102]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.38.19:633][102]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.19:633][102]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.38.19:633][102]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.38.19:633][102]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.38.19:633][102]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.38.19:633][102]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.38.19:633][102]AuthoritativeMovement: BP_Slasher_Character_11_C_0 AuthoritativeMovement set to False [2020.04.28-16.38.19:633][102]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.38.19:633][102]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.19:633][102]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_0] [2020.04.28-16.38.19:633][102]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.19:633][102]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.38.19:665][104]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.28-16.38.19:665][104]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.19:698][106]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.28-16.38.19:698][106]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.19:700][106]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.38.19:700][106]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.38.19:700][106]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.38.19:700][106]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.38.19:700][106]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.38.19:700][106]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.28-16.38.19:700][106]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.19:700][106]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.38.19:700][106]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.19:700][106]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.38.19:700][106]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.19:731][108]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.28-16.38.19:733][108]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.38.19:733][108]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.38.19:733][108]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.19:733][108]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.38.19:733][108]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.38.19:733][108]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.19:733][108]Interaction: Interaction time: 16.000000 [2020.04.28-16.38.19:733][108]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: Wiggle Pig AnimTag_Carry AnimTag_StrafeRight AnimTag_Male. [2020.04.28-16.38.19:733][108]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Wiggle' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.38.19:733][108]AnimLeader: Warning: Play Montage was requested but not found: Wiggle Pig AnimTag_Carry AnimTag_StrafeRight AnimTag_Male AnimTag_Follower [2020.04.28-16.38.19:733][108]LogSM: Error: Play Update Montage AM_M_WI_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.04.28-16.38.19:733][108]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.38.19:733][108]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.21:466][212]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.38.21:483][213]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: Wiggle Pig AnimTag_Carry AnimTag_Male. [2020.04.28-16.38.21:483][213]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Wiggle' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.38.21:483][213]AnimLeader: Warning: Play Montage was requested but not found: Wiggle Pig AnimTag_Carry AnimTag_Male AnimTag_Follower [2020.04.28-16.38.21:700][226]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.38.22:815][293]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Doctor_C_3] [2020.04.28-16.38.22:815][293]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.22:817][293]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.38.22:817][293]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.38.22:817][293]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_3] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.38.22:817][293]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.38.22:817][293]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.38.22:817][293]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Doctor_C_3] [2020.04.28-16.38.22:817][293]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.22:817][293]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_3] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.38.22:817][293]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.22:817][293]AnimLeader: BP_Slasher_Character_11_C_0 Requested to Play: HookSetup Pig AnimTag_Carry. [2020.04.28-16.38.22:817][293]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.38.22:817][293]AnimLeader: Warning: Play Montage was requested but not found: HookSetup Pig AnimTag_Carry AnimTag_Follower [2020.04.28-16.38.22:817][293]AnimLeader: Warning: Montage length differs Name(AM_FK_Hook_SetUp):Length(0.033333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.38.22:817][293]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.38.22:817][293]AnimLeader: Warning: Play Montage was requested but not found: HookSetup Pig AnimTag_Carry AnimTag_Follower [2020.04.28-16.38.22:817][293]AnimLeader: Warning: Montage length differs Name(AM_FK_Hook_SetUp):Length(0.033333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.38.22:817][293]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.38.22:817][293]AnimLeader: Warning: Play Montage was requested but not found: HookSetup Pig AnimTag_Carry AnimTag_Follower [2020.04.28-16.38.22:817][293]AnimLeader: Warning: Montage length differs Name(AM_FK_Hook_SetUp):Length(0.033333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.38.22:817][293]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: HookSetup Pig AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.04.28-16.38.22:817][293]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.38.22:817][293]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.38.22:817][293]AnimLeader: Warning: Play Montage was requested but not found: HookSetup Pig AnimTag_Carry AnimTag_Male AnimTag_Follower [2020.04.28-16.38.22:817][293]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_3] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.38.22:817][293]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.22:817][293]LogDBDPlayerMovement: [BP_Slasher_Character_11_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.38.22:833][294]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: Wiggle Pig AnimTag_Carry AnimTag_Male. [2020.04.28-16.38.22:833][294]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_M_WI_Wiggle [2020.04.28-16.38.22:833][294]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Wiggle' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.38.22:833][294]AnimLeader: Warning: Play Montage was requested but not found: Wiggle Pig AnimTag_Carry AnimTag_Male AnimTag_Follower [2020.04.28-16.38.22:834][294]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_WI_Wiggle [2020.04.28-16.38.22:883][297]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.38.22:883][297]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.38.22:883][297]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.22:883][297]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.38.22:884][297]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.38.22:884][297]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.38.22:884][297]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.38.22:884][297]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.38.22:884][297]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.38.22:884][297]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.22:884][297]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.28-16.38.22:884][297]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.22:884][297]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.38.22:915][299]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Doctor_C_3] [2020.04.28-16.38.22:915][299]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.23:082][308]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_3.HookChargeable Enabled?: Enabled [2020.04.28-16.38.23:083][308]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.38.23:083][308]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_3] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.38.23:083][308]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.23:083][308]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.38.23:083][308]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_3] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.38.23:084][308]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.23:084][308]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: HookCamper Pig AnimTag_Carry AnimTag_Male. [2020.04.28-16.38.23:084][308]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.38.23:084][308]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Pig AnimTag_Carry AnimTag_Male AnimTag_Follower [2020.04.28-16.38.23:084][308]Interaction: [BP_CamperMale07_Character_C_0] SetGuidingPlayer [Null] [2020.04.28-16.38.23:084][308]Interaction: [BP_CamperMale07_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.04.28-16.38.23:084][308]AuthoritativeMovement: BP_CamperMale07_Character_C_0 AuthoritativeMovement set to True [2020.04.28-16.38.23:084][308]AnimLeader: BP_SmallMeatLocker_Doctor_C_3 Requested to Play: HookCamper Pig AnimTag_Carry. [2020.04.28-16.38.23:084][308]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.28-16.38.23:084][308]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Pig AnimTag_Carry AnimTag_Follower [2020.04.28-16.38.23:084][308]Interaction: Interaction time: 1.500000 [2020.04.28-16.38.23:084][308]AnimLeader: BP_Slasher_Character_11_C_0 Requested to Play: HookCamper Pig AnimTag_Carry. [2020.04.28-16.38.23:084][308]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.38.23:084][308]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Pig AnimTag_Carry AnimTag_Follower [2020.04.28-16.38.23:084][308]AnimLeader: Warning: Montage length differs Name(AM_FK_Hook_IN):Length(1.500000) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.38.23:084][308]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.38.23:084][308]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Pig AnimTag_Carry AnimTag_Follower [2020.04.28-16.38.23:084][308]AnimLeader: Warning: Montage length differs Name(AM_FK_Hook_IN):Length(1.500000) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.38.23:084][308]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.38.23:084][308]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Pig AnimTag_Carry AnimTag_Follower [2020.04.28-16.38.23:084][308]AnimLeader: Warning: Montage length differs Name(AM_FK_Hook_IN):Length(1.500000) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.38.23:084][308]LogSM: Error: Play Update Montage AM_FK_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.04.28-16.38.23:084][308]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_3] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.38.23:084][308]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.23:085][308]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_FK_Hook_IN [2020.04.28-16.38.24:285][380]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.551787793636322, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.04.28-16.38.24:285][380]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.04.28-16.38.24:302][381]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01514618285000324, xOffset=0, yOffset=0) [2020.04.28-16.38.24:319][382]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03034563362598419, xOffset=0, yOffset=0) [2020.04.28-16.38.24:335][383]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.045707631856203, xOffset=0, yOffset=0) [2020.04.28-16.38.24:353][384]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06069699674844742, xOffset=0, yOffset=0) [2020.04.28-16.38.24:368][385]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07576645165681839, xOffset=0, yOffset=0) [2020.04.28-16.38.24:386][386]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.091754637658596, xOffset=0, yOffset=0) [2020.04.28-16.38.24:403][387]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1067438200116158, xOffset=0, yOffset=0) [2020.04.28-16.38.24:420][388]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.12173318862915, xOffset=0, yOffset=0) [2020.04.28-16.38.24:435][389]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.13672000169754, xOffset=0, yOffset=0) [2020.04.28-16.38.24:451][390]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1517069041728973, xOffset=0, yOffset=0) [2020.04.28-16.38.24:468][391]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1667065322399139, xOffset=0, yOffset=0) [2020.04.28-16.38.24:485][392]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.181943267583847, xOffset=0, yOffset=0) [2020.04.28-16.38.24:502][393]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1970831751823425, xOffset=0, yOffset=0) [2020.04.28-16.38.24:519][394]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.21220126748085, xOffset=0, yOffset=0) [2020.04.28-16.38.24:535][395]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.22756627202034, xOffset=0, yOffset=0) [2020.04.28-16.38.24:552][396]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2425575405359268, xOffset=0, yOffset=0) [2020.04.28-16.38.24:569][397]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2576408088207245, xOffset=0, yOffset=0) [2020.04.28-16.38.24:585][398]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2727829813957214, xOffset=0, yOffset=0) [2020.04.28-16.38.24:600][399]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_3.HookChargeable Enabled?: Disabled [2020.04.28-16.38.24:602][399]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2879406213760376, xOffset=0, yOffset=0) [2020.04.28-16.38.24:618][400]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3030882477760315, xOffset=0, yOffset=0) [2020.04.28-16.38.24:635][401]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.31825914978981, xOffset=0, yOffset=0) [2020.04.28-16.38.24:652][402]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3333781361579895, xOffset=0, yOffset=0) [2020.04.28-16.38.24:666][403]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.38.24:666][403]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_3] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.28-16.38.24:666][403]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.28-16.38.24:666][403]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_3] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.28-16.38.24:666][403]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.24:666][403]LogAkAudio: Warning: [BP_Slasher_Character_11_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.28-16.38.24:666][403]Interaction: [BP_CamperMale07_Character_C_0] SetGuidedAction [VE_None] [2020.04.28-16.38.24:666][403]AuthoritativeMovement: BP_CamperMale07_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.38.24:666][403]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_3] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.38.24:666][403]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.24:666][403]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.38.24:666][403]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_3] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.38.24:666][403]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.24:667][403]LogDBDPlayerMovement: [BP_Slasher_Character_11_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.38.24:668][403]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.28-16.38.24:670][403]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3485957682132721, xOffset=0, yOffset=0) [2020.04.28-16.38.24:685][404]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.363692045211792, xOffset=0, yOffset=0) [2020.04.28-16.38.24:697][405]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_11_C_0 Target: BP_CamperMale07_Character_C_0 [2020.04.28-16.38.24:698][405]LogStreaming: Display: Flushing async loaders. [2020.04.28-16.38.24:699][405]LogStreaming: Flushing async loaders took 2ms. [2020.04.28-16.38.24:700][405]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale09_Character_C_0 - Mars, Originating Player: BP_Slasher_Character_11_C_0 - Baby Yoda, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.04.28-16.38.24:700][405]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_0 - Cpt. Zvezda, Originating Player: BP_Slasher_Character_11_C_0 - Baby Yoda, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.04.28-16.38.24:700][405]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale02_Character_C_0 - Claudette is OP, Originating Player: BP_Slasher_Character_11_C_0 - Baby Yoda, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.04.28-16.38.24:701][405]LogSM: [BP_SmallMeatLocker_Doctor_C_3][CLIENT SLAVE] [2020.04.28-16.38.24:701][405]LogSM: [BP_SmallMeatLocker_Doctor_C_3][CLIENT SLAVE] [2020.04.28-16.38.24:701][405]LogSM: [BP_SmallMeatLocker_Doctor_C_3][CLIENT SLAVE] [2020.04.28-16.38.24:701][405]AnimLeader: BP_SmallMeatLocker_Doctor_C_3 Requested to Play: HookCamperOut. [2020.04.28-16.38.24:701][405]AnimLeader: BP_Entity_C_3 Requested to Play: HookCamperOut AnimTag_Follower. [2020.04.28-16.38.24:701][405]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.28-16.38.24:702][405]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.04.28-16.38.24:702][405]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamperOut' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.38.24:702][405]AnimLeader: Warning: Play Montage was requested but not found: HookCamperOut AnimTag_Male AnimTag_Follower [2020.04.28-16.38.24:703][405]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.38.24:703][405]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_3] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.38.24:703][405]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.24:703][405]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.38.24:703][405]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_3] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.38.24:703][405]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.38.24:703][405]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_3] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.38.24:703][405]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.38.24:703][405]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_3] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.38.24:703][405]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.24:703][405]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Doctor_C_3] [2020.04.28-16.38.24:703][405]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.24:703][405]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.38.24:706][405]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3788647651672363, xOffset=0, yOffset=0) [2020.04.28-16.38.24:719][406]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.394002765417099, xOffset=0, yOffset=0) [2020.04.28-16.38.24:732][407]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.38.24:732][407]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.38.24:736][407]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.409124493598938, xOffset=0, yOffset=0) [2020.04.28-16.38.24:752][408]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.42427659034729, xOffset=0, yOffset=0) [2020.04.28-16.38.24:764][409]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperMale07_Character_C_0 - Ainsley Harriott, Originating Player: BP_CamperMale07_Character_C_0 - Ainsley Harriott, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.38.24:769][409]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4394567608833313, xOffset=0, yOffset=0) [2020.04.28-16.38.24:785][410]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4546162188053131, xOffset=0, yOffset=0) [2020.04.28-16.38.24:802][411]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4697386622428894, xOffset=0, yOffset=0) [2020.04.28-16.38.24:819][412]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4849303066730499, xOffset=0, yOffset=0) [2020.04.28-16.38.24:831][413]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_3.HookChargeable Enabled?: Enabled [2020.04.28-16.38.24:834][413]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_3.HookChargeable Enabled?: Disabled [2020.04.28-16.38.24:835][413]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5000455975532532, xOffset=0, yOffset=0) [2020.04.28-16.38.24:852][414]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5152510404586792, xOffset=0, yOffset=0) [2020.04.28-16.38.24:869][415]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.53034096956253, xOffset=0, yOffset=0) [2020.04.28-16.38.24:885][416]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5454756021499634, xOffset=0, yOffset=0) [2020.04.28-16.38.24:902][417]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5606299042701721, xOffset=0, yOffset=0) [2020.04.28-16.38.24:919][418]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5757880210876465, xOffset=0, yOffset=0) [2020.04.28-16.38.24:935][419]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5909940004348755, xOffset=0, yOffset=0) [2020.04.28-16.38.24:952][420]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6061072945594788, xOffset=0, yOffset=0) [2020.04.28-16.38.24:966][421]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.38.24:966][421]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.38.24:971][421]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.28-16.38.25:033][425]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.28-16.38.25:033][425]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.04.28-16.38.25:470][452]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Mars [0x2AF0D242FB0] Result: '1' k_EResultOK (success) [2020.04.28-16.38.25:470][452]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Mars [0x2AF0D242FB0]' succeeded in 0.432756 seconds [2020.04.28-16.38.25:504][454]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Mars [0x2AF0D243100] Result: '1' k_EResultOK (success) [2020.04.28-16.38.25:524][455]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.487853 seconds [2020.04.28-16.38.26:366][505]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Charge Complete Received] [2020.04.28-16.38.26:366][505]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.28-16.38.26:366][505]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.28-16.38.26:366][505]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.26:366][505]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.28-16.38.26:366][505]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.04.28-16.38.26:366][505]LogDBDGeneral: Warning: Scalars [2020.04.28-16.38.26:366][505]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.28-16.38.26:366][505]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.28-16.38.26:366][505]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.04.28-16.38.26:366][505]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.04.28-16.38.26:366][505]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.04.28-16.38.26:366][505]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.28-16.38.26:367][505]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.28-16.38.26:367][505]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.28-16.38.26:367][505]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.28-16.38.26:367][505]LogDBDGeneral: Warning: Textures [2020.04.28-16.38.26:367][505]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.04.28-16.38.26:367][505]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.28-16.38.26:367][505]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.28-16.38.26:367][505]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.28-16.38.26:367][505]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.28-16.38.26:367][505]LogDBDGeneral: Warning: Vectors [2020.04.28-16.38.26:367][505]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.28-16.38.26:367][505]LogDBDGeneral: Warning: Scalars [2020.04.28-16.38.26:367][505]LogDBDGeneral: Warning: Textures [2020.04.28-16.38.26:367][505]LogDBDGeneral: Warning: Vectors [2020.04.28-16.38.26:367][505]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.28-16.38.26:369][505]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_2.GeneratorCharge Enabled?: Disabled [2020.04.28-16.38.26:383][506]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.38.26:383][506]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.38.26:383][506]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.38.26:383][506]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.38.26:383][506]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.26:383][506]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.38.26:383][506]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.38.26:383][506]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.26:400][507]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.38.26:400][507]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.38.26:400][507]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.26:400][507]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.38.26:400][507]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.38.26:400][507]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.38.26:400][507]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.38.26:400][507]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.38.26:400][507]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.38.26:400][507]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.26:400][507]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair1][GeneratorHospital_C_2] [2020.04.28-16.38.26:400][507]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.26:400][507]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair1][GeneratorHospital_C_2] [2020.04.28-16.38.26:400][507]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.26:400][507]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.38.26:431][509]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.28-16.38.26:431][509]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.990795 [2020.04.28-16.38.26:434][509]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.38.26:434][509]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.28-16.38.26:434][509]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.28-16.38.26:434][509]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.28-16.38.26:434][509]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.26:434][509]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.38.26:434][509]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.26:434][509]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.38.26:434][509]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.38.26:434][509]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.26:464][511]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 4 [2020.04.28-16.38.26:467][511]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.38.26:467][511]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.38.26:467][511]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.26:467][511]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.38.26:467][511]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.38.26:467][511]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.38.26:467][511]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.38.26:467][511]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.38.26:467][511]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.38.26:467][511]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.26:467][511]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorHospital_C_2] [2020.04.28-16.38.26:467][511]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.26:467][511]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.38.26:750][527]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_10] [2020.04.28-16.38.26:750][527]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.26:767][528]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_10] [2020.04.28-16.38.26:767][528]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.26:767][528]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_10] [2020.04.28-16.38.26:767][528]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.26:767][528]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_10] [2020.04.28-16.38.26:767][528]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.26:767][528]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_10] [2020.04.28-16.38.26:767][528]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.26:799][530]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair1][GeneratorHospital_C_2] [2020.04.28-16.38.26:799][530]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.26:799][530]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair1][GeneratorHospital_C_2] [2020.04.28-16.38.26:799][530]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.26:799][530]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart1][GeneratorHospital_C_2] [2020.04.28-16.38.26:799][530]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.26:885][535]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.28-16.38.26:885][535]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.26:885][535]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.04.28-16.38.26:885][535]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.26:885][535]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.04.28-16.38.26:885][535]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.26:885][535]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.04.28-16.38.26:885][535]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.26:885][535]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.04.28-16.38.26:885][535]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.26:885][535]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.04.28-16.38.26:885][535]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.26:885][535]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.04.28-16.38.26:885][535]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.26:911][537]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Mars [0x2AF10E66E50] Result: '1' k_EResultOK (success) [2020.04.28-16.38.26:911][537]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Mars [0x2AF10E66E50]' succeeded in 0.477779 seconds [2020.04.28-16.38.26:938][539]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Mars [0x2AF10E60E80] Result: '1' k_EResultOK (success) [2020.04.28-16.38.26:958][540]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.522827 seconds [2020.04.28-16.38.27:065][546]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 39.578964 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.28-16.38.27:098][548]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 40.429146 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.28-16.38.27:268][558]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_5.GeneratorCharge Enabled?: Disabled [2020.04.28-16.38.27:315][561]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_10] [2020.04.28-16.38.27:316][561]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.27:316][561]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_10] [2020.04.28-16.38.27:316][561]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.27:316][561]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_10] [2020.04.28-16.38.27:316][561]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.27:316][561]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_10] [2020.04.28-16.38.27:316][561]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.27:333][562]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_10] [2020.04.28-16.38.27:333][562]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.27:336][562]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.38.27:366][564]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.38.27:366][564]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_5] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.28-16.38.27:366][564]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.28-16.38.27:366][564]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_5] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.28-16.38.27:366][564]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.27:366][564]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.28-16.38.27:366][564]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.04.28-16.38.27:366][564]LogDBDGeneral: Warning: Scalars [2020.04.28-16.38.27:366][564]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.28-16.38.27:367][564]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.28-16.38.27:367][564]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.04.28-16.38.27:367][564]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.04.28-16.38.27:367][564]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.04.28-16.38.27:367][564]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.28-16.38.27:367][564]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.28-16.38.27:367][564]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.28-16.38.27:367][564]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.28-16.38.27:367][564]LogDBDGeneral: Warning: Textures [2020.04.28-16.38.27:367][564]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.04.28-16.38.27:367][564]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.28-16.38.27:367][564]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.28-16.38.27:367][564]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.28-16.38.27:367][564]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.28-16.38.27:367][564]LogDBDGeneral: Warning: Vectors [2020.04.28-16.38.27:367][564]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.28-16.38.27:367][564]LogDBDGeneral: Warning: Scalars [2020.04.28-16.38.27:367][564]LogDBDGeneral: Warning: Textures [2020.04.28-16.38.27:367][564]LogDBDGeneral: Warning: Vectors [2020.04.28-16.38.27:367][564]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.28-16.38.27:367][564]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_5] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.38.27:367][564]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.27:367][564]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.38.27:367][564]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_5] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.38.27:367][564]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.27:382][565]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_10] [2020.04.28-16.38.27:382][565]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.27:398][566]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 3 [2020.04.28-16.38.27:400][566]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_10] [2020.04.28-16.38.27:400][566]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.27:400][566]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_10] [2020.04.28-16.38.27:400][566]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.27:400][566]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_10] [2020.04.28-16.38.27:400][566]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.27:400][566]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_10] [2020.04.28-16.38.27:400][566]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.27:400][566]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.38.27:400][566]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_5] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.38.27:400][566]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.27:400][566]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.38.27:400][566]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_5] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.38.27:400][566]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.38.27:400][566]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_5] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.38.27:400][566]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.38.27:400][566]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_5] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.38.27:400][566]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.27:401][566]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorHospital_C_5] [2020.04.28-16.38.27:401][566]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.27:401][566]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.38.27:717][585]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Doctor_C_1] [2020.04.28-16.38.27:717][585]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.27:717][585]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Doctor_C_1] [2020.04.28-16.38.27:717][585]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.27:717][585]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Doctor_C_1] [2020.04.28-16.38.27:717][585]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.27:717][585]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Doctor_C_1] [2020.04.28-16.38.27:717][585]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.27:850][593]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_10] [2020.04.28-16.38.27:850][593]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.27:850][593]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_10] [2020.04.28-16.38.27:850][593]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.27:866][594]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_10] [2020.04.28-16.38.27:866][594]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.27:866][594]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_10] [2020.04.28-16.38.27:866][594]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.27:933][598]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_10] [2020.04.28-16.38.27:934][598]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.28:183][613]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 76.652458 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.28-16.38.28:715][645]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale09_Character_C_0 - Mars, Originating Player: BP_Slasher_Character_11_C_0 - Baby Yoda, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 0.000154, Lifetime Duration: 4.000000 [2020.04.28-16.38.28:715][645]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale02_Character_C_0 - Claudette is OP, Originating Player: BP_Slasher_Character_11_C_0 - Baby Yoda, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 0.000154, Lifetime Duration: 4.000000 [2020.04.28-16.38.28:750][647]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_0 - Cpt. Zvezda, Originating Player: BP_Slasher_Character_11_C_0 - Baby Yoda, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.38.29:134][669]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.28-16.38.29:134][669]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.29:134][669]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.04.28-16.38.29:134][669]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.29:134][669]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.04.28-16.38.29:134][669]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.29:134][669]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.04.28-16.38.29:134][669]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.29:134][669]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.04.28-16.38.29:134][669]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.29:134][669]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.04.28-16.38.29:134][669]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.29:134][669]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.04.28-16.38.29:134][669]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.29:415][686]LogSM: [BP_SmallMeatLocker_Doctor_C_3][CLIENT SLAVE] [2020.04.28-16.38.29:415][686]LogSM: [BP_SmallMeatLocker_Doctor_C_3][CLIENT SLAVE] [2020.04.28-16.38.29:415][686]LogSM: [BP_SmallMeatLocker_Doctor_C_3][CLIENT SLAVE] [2020.04.28-16.38.29:415][686]AnimLeader: BP_SmallMeatLocker_Doctor_C_3 Requested to Play: HookIdle. [2020.04.28-16.38.29:415][686]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle AnimTag_Follower. [2020.04.28-16.38.29:415][686]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.04.28-16.38.29:415][686]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookIdle' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.38.29:416][686]AnimLeader: Warning: Play Montage was requested but not found: HookIdle AnimTag_Male AnimTag_Follower [2020.04.28-16.38.29:634][699]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_10] [2020.04.28-16.38.29:634][699]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.29:686][702]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_10] [2020.04.28-16.38.29:686][702]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.29:686][702]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_10] [2020.04.28-16.38.29:686][702]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.29:720][704]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_10] [2020.04.28-16.38.29:720][704]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.29:720][704]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_10] [2020.04.28-16.38.29:720][704]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.29:901][715]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Doctor_C_1] [2020.04.28-16.38.29:901][715]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.29:901][715]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Doctor_C_1] [2020.04.28-16.38.29:902][715]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.29:902][715]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Doctor_C_1] [2020.04.28-16.38.29:902][715]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.29:902][715]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Doctor_C_1] [2020.04.28-16.38.29:902][715]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.30:003][721]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.38.30:918][775]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.28-16.38.30:918][775]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.30:918][775]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.04.28-16.38.30:918][775]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.30:918][775]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.04.28-16.38.30:918][775]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.30:918][775]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.04.28-16.38.30:918][775]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.30:918][775]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.04.28-16.38.30:918][775]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.30:918][775]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.04.28-16.38.30:918][775]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.30:918][775]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.04.28-16.38.30:918][775]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.30:966][778]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_10] [2020.04.28-16.38.30:966][778]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.30:966][778]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_10] [2020.04.28-16.38.30:966][778]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.30:967][778]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_10] [2020.04.28-16.38.30:967][778]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.30:967][778]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_10] [2020.04.28-16.38.30:967][778]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.30:983][779]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_10] [2020.04.28-16.38.30:983][779]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.30:987][779]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.38.31:033][782]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_10] [2020.04.28-16.38.31:033][782]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.31:050][783]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_10] [2020.04.28-16.38.31:050][783]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.31:050][783]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_10] [2020.04.28-16.38.31:050][783]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.31:050][783]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_10] [2020.04.28-16.38.31:050][783]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.31:050][783]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_10] [2020.04.28-16.38.31:050][783]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.31:081][785]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SlasherCrouch][SlasherInteractable_Finland_C_0] [2020.04.28-16.38.31:081][785]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.31:081][785]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SlasherCrouch][SlasherInteractable_Finland_C_0] [2020.04.28-16.38.31:081][785]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.31:084][785]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.38.31:084][785]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.38.31:084][785]Interaction: Verbose: [SlasherCrouch][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.38.31:084][785]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.38.31:084][785]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.38.31:084][785]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SlasherCrouch][SlasherInteractable_Finland_C_0] [2020.04.28-16.38.31:084][785]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.31:084][785]Interaction: Verbose: [SlasherCrouch][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.38.31:084][785]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.31:084][785]Interaction: Verbose: [SlasherCrouch][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.38.31:084][785]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.31:150][789]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.38.31:150][789]Interaction: Verbose: [SlasherCrouch][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.38.31:150][789]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.31:150][789]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.38.31:150][789]Interaction: Verbose: [SlasherCrouch][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.38.31:150][789]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.31:150][789]Interaction: Interaction time: 1.300000 [2020.04.28-16.38.31:150][789]AnimLeader: BP_Slasher_Character_11_C_0 Requested to Play: Crouch Pig. [2020.04.28-16.38.31:150][789]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Crouch' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.38.31:150][789]AnimLeader: Warning: Play Montage was requested but not found: Crouch Pig AnimTag_Follower [2020.04.28-16.38.31:150][789]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Crouch' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.38.31:150][789]AnimLeader: Warning: Play Montage was requested but not found: Crouch Pig AnimTag_Follower [2020.04.28-16.38.31:150][789]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Crouch' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.38.31:150][789]AnimLeader: Warning: Play Montage was requested but not found: Crouch Pig AnimTag_Follower [2020.04.28-16.38.31:150][789]LogSM: Error: Play Update Montage AM_FK_Idle2Crouch Duration 1.300000 Timestamp 0.000000 [2020.04.28-16.38.31:150][789]Interaction: Verbose: [SlasherCrouch][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.38.31:150][789]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.31:532][811]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_10] [2020.04.28-16.38.31:532][811]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.31:532][811]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_10] [2020.04.28-16.38.31:532][811]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.31:549][812]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_10] [2020.04.28-16.38.31:549][812]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.31:549][812]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_10] [2020.04.28-16.38.31:549][812]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.31:567][813]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair3][GeneratorHospital_C_2] [2020.04.28-16.38.31:567][813]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.31:567][813]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair3][GeneratorHospital_C_2] [2020.04.28-16.38.31:567][813]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.31:567][813]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart3][GeneratorHospital_C_2] [2020.04.28-16.38.31:567][813]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.31:616][816]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_10] [2020.04.28-16.38.31:616][816]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.31:966][837]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair3][GeneratorHospital_C_2] [2020.04.28-16.38.31:966][837]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.31:966][837]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair3][GeneratorHospital_C_2] [2020.04.28-16.38.31:966][837]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.31:966][837]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart3][GeneratorHospital_C_2] [2020.04.28-16.38.31:966][837]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.32:200][851]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.38.32:450][866]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.38.32:466][867]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.38.32:466][867]Interaction: Verbose: [SlasherCrouch][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.38.32:466][867]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.32:466][867]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.38.32:466][867]Interaction: Verbose: [SlasherCrouch][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.38.32:466][867]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.32:466][867]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.38.32:466][867]Interaction: Verbose: [SlasherCrouch][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.38.32:466][867]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.32:466][867]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.38.32:466][867]Interaction: Verbose: [SlasherCrouch][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.38.32:466][867]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.38.32:466][867]Interaction: Verbose: [SlasherCrouch][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.38.32:466][867]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.38.32:466][867]Interaction: Verbose: [SlasherCrouch][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.38.32:466][867]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.32:466][867]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [EndInteraction Called] - [SlasherCrouch][SlasherInteractable_Finland_C_0] [2020.04.28-16.38.32:466][867]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.32:467][867]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.38.36:865][127]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_11] [2020.04.28-16.38.36:866][127]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.36:886][128]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.38.38:433][219]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_11] [2020.04.28-16.38.38:433][219]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.38:433][219]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_11] [2020.04.28-16.38.38:433][219]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.38:532][225]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_11] [2020.04.28-16.38.38:532][225]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.38:532][225]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_11] [2020.04.28-16.38.38:532][225]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.39:219][264]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_11] [2020.04.28-16.38.39:219][264]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.39:219][264]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_11] [2020.04.28-16.38.39:219][264]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.39:307][269]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_11] [2020.04.28-16.38.39:307][269]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.39:307][269]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_11] [2020.04.28-16.38.39:307][269]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.39:533][282]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_11] [2020.04.28-16.38.39:533][282]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.46:165][669]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_11] [2020.04.28-16.38.46:166][669]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.46:186][670]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.38.46:399][682]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_11] [2020.04.28-16.38.46:399][682]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.46:399][682]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_11] [2020.04.28-16.38.46:399][682]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.46:483][687]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_11] [2020.04.28-16.38.46:484][687]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.46:484][687]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_11] [2020.04.28-16.38.46:484][687]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.47:616][755]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_11] [2020.04.28-16.38.47:617][755]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.47:617][755]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_11] [2020.04.28-16.38.47:617][755]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.47:617][755]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_11] [2020.04.28-16.38.47:617][755]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.47:617][755]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_11] [2020.04.28-16.38.47:617][755]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.47:633][756]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_11] [2020.04.28-16.38.47:633][756]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.47:655][757]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.38.47:733][762]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_11] [2020.04.28-16.38.47:733][762]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.47:749][763]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_11] [2020.04.28-16.38.47:749][763]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.47:749][763]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_11] [2020.04.28-16.38.47:749][763]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.47:749][763]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_11] [2020.04.28-16.38.47:749][763]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.47:749][763]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_11] [2020.04.28-16.38.47:749][763]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.48:565][812]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_11] [2020.04.28-16.38.48:566][812]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.48:566][812]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_11] [2020.04.28-16.38.48:566][812]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.48:599][814]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_11] [2020.04.28-16.38.48:599][814]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.48:599][814]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_11] [2020.04.28-16.38.48:599][814]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.48:716][821]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_11] [2020.04.28-16.38.48:716][821]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.51:264][971]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SlasherUncrouch][SlasherInteractable_Finland_C_0] [2020.04.28-16.38.51:264][971]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.51:264][971]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SlasherUncrouch][SlasherInteractable_Finland_C_0] [2020.04.28-16.38.51:264][971]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.51:266][971]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.38.51:266][971]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.38.51:266][971]Interaction: Verbose: [SlasherUncrouch][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.38.51:266][971]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.38.51:266][971]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.38.51:266][971]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SlasherUncrouch][SlasherInteractable_Finland_C_0] [2020.04.28-16.38.51:266][971]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.51:266][971]Interaction: Verbose: [SlasherUncrouch][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.38.51:267][971]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.51:267][971]Interaction: Verbose: [SlasherUncrouch][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.38.51:267][971]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.51:332][975]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.38.51:332][975]Interaction: Verbose: [SlasherUncrouch][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.38.51:333][975]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.51:333][975]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.38.51:333][975]Interaction: Verbose: [SlasherUncrouch][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.38.51:333][975]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.51:333][975]Interaction: Interaction time: 1.300000 [2020.04.28-16.38.51:333][975]AnimLeader: BP_Slasher_Character_11_C_0 Requested to Play: Uncrouch Pig. [2020.04.28-16.38.51:333][975]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Uncrouch' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.38.51:333][975]AnimLeader: Warning: Play Montage was requested but not found: Uncrouch Pig AnimTag_Follower [2020.04.28-16.38.51:333][975]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Uncrouch' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.38.51:333][975]AnimLeader: Warning: Play Montage was requested but not found: Uncrouch Pig AnimTag_Follower [2020.04.28-16.38.51:333][975]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Uncrouch' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.38.51:333][975]AnimLeader: Warning: Play Montage was requested but not found: Uncrouch Pig AnimTag_Follower [2020.04.28-16.38.51:333][975]LogSM: Error: Play Update Montage AM_FK_Crouch2Idle Duration 1.300000 Timestamp 0.000000 [2020.04.28-16.38.51:333][975]Interaction: Verbose: [SlasherUncrouch][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.38.51:333][975]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.52:384][ 38]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.38.52:650][ 54]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.38.52:650][ 54]Interaction: Verbose: [SlasherUncrouch][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.38.52:650][ 54]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.52:650][ 54]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.38.52:650][ 54]Interaction: Verbose: [SlasherUncrouch][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.38.52:650][ 54]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.52:650][ 54]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.38.52:650][ 54]Interaction: Verbose: [SlasherUncrouch][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.38.52:650][ 54]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.52:650][ 54]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.38.52:650][ 54]Interaction: Verbose: [SlasherUncrouch][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.38.52:650][ 54]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.38.52:650][ 54]Interaction: Verbose: [SlasherUncrouch][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.38.52:650][ 54]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.38.52:650][ 54]Interaction: Verbose: [SlasherUncrouch][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.38.52:650][ 54]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.52:650][ 54]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [EndInteraction Called] - [SlasherUncrouch][SlasherInteractable_Finland_C_0] [2020.04.28-16.38.52:650][ 54]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.52:650][ 54]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.38.52:881][ 68]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage3][GeneratorHospital_C_4] [2020.04.28-16.38.52:881][ 68]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.52:881][ 68]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage3][GeneratorHospital_C_4] [2020.04.28-16.38.52:881][ 68]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.52:883][ 68]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.38.52:883][ 68]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.38.52:883][ 68]Interaction: Verbose: [GeneratorDamage3][GeneratorHospital_C_4] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.38.52:883][ 68]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.38.52:884][ 68]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.38.52:884][ 68]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage3][GeneratorHospital_C_4] [2020.04.28-16.38.52:884][ 68]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.52:884][ 68]Interaction: Verbose: [GeneratorDamage3][GeneratorHospital_C_4] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.38.52:884][ 68]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.52:884][ 68]Interaction: Verbose: [GeneratorDamage3][GeneratorHospital_C_4] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.38.52:884][ 68]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.52:916][ 70]LogDBDPlayerMovement: [BP_Slasher_Character_11_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.38.52:981][ 74]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_4.DamageCharge Enabled?: Enabled [2020.04.28-16.38.52:983][ 74]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.38.52:983][ 74]Interaction: Verbose: [GeneratorDamage3][GeneratorHospital_C_4] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.38.52:983][ 74]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.52:983][ 74]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.38.52:983][ 74]Interaction: Verbose: [GeneratorDamage3][GeneratorHospital_C_4] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.38.52:983][ 74]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.52:983][ 74]Interaction: Interaction time: 2.000000 [2020.04.28-16.38.52:983][ 74]AnimLeader: BP_Slasher_Character_11_C_0 Requested to Play: DamageGenerator Pig. [2020.04.28-16.38.52:983][ 74]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'DamageGenerator' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.38.52:983][ 74]AnimLeader: Warning: Play Montage was requested but not found: DamageGenerator Pig AnimTag_Follower [2020.04.28-16.38.52:983][ 74]AnimLeader: Warning: Montage length differs Name(AM_FK_Damage_Generate):Length(2.666667) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.38.52:983][ 74]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'DamageGenerator' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.38.52:983][ 74]AnimLeader: Warning: Play Montage was requested but not found: DamageGenerator Pig AnimTag_Follower [2020.04.28-16.38.52:983][ 74]AnimLeader: Warning: Montage length differs Name(AM_FK_Damage_Generate):Length(2.666667) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.38.52:983][ 74]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'DamageGenerator' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.38.52:983][ 74]AnimLeader: Warning: Play Montage was requested but not found: DamageGenerator Pig AnimTag_Follower [2020.04.28-16.38.52:983][ 74]AnimLeader: Warning: Montage length differs Name(AM_FK_Damage_Generate):Length(2.666667) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.38.52:983][ 74]LogSM: Error: Play Update Montage AM_FK_Damage_Generate Duration 2.000000 Timestamp 0.000000 [2020.04.28-16.38.52:983][ 74]Interaction: Verbose: [GeneratorDamage3][GeneratorHospital_C_4] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.38.52:983][ 74]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.52:983][ 74]LogDBDPlayerMovement: [BP_Slasher_Character_11_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.38.53:139][ 84]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198040054658 [2020.04.28-16.38.53:147][ 84]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198040054658, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.28-16.38.54:717][178]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.38.54:984][194]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.38.54:986][194]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_4.DamageCharge Enabled?: Disabled [2020.04.28-16.38.55:048][198]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_DamageGeneratorWhileHooked Value: 1.000000 Instigator: BP_Slasher_Character_11_C_0 Target: [2020.04.28-16.38.55:048][198]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_4.GeneratorCharge Enabled?: Enabled [2020.04.28-16.38.55:051][198]Interaction: Verbose: [GeneratorDamage3][GeneratorHospital_C_4] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.28-16.38.55:051][198]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.28-16.38.55:051][198]Interaction: Verbose: [GeneratorDamage3][GeneratorHospital_C_4] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.28-16.38.55:051][198]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.55:081][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_4.DamageCharge Enabled?: Enabled [2020.04.28-16.38.55:084][200]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.38.55:084][200]Interaction: Verbose: [GeneratorDamage3][GeneratorHospital_C_4] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.38.55:084][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.55:084][200]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.38.55:084][200]Interaction: Verbose: [GeneratorDamage3][GeneratorHospital_C_4] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.38.55:084][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.55:084][200]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.38.55:084][200]Interaction: Verbose: [GeneratorDamage3][GeneratorHospital_C_4] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.38.55:084][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.55:084][200]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.38.55:084][200]Interaction: Verbose: [GeneratorDamage3][GeneratorHospital_C_4] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.38.55:084][200]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.38.55:084][200]Interaction: Verbose: [GeneratorDamage3][GeneratorHospital_C_4] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.38.55:084][200]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.38.55:084][200]Interaction: Verbose: [GeneratorDamage3][GeneratorHospital_C_4] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.38.55:084][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.55:084][200]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage3][GeneratorHospital_C_4] [2020.04.28-16.38.55:084][200]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.55:084][200]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.38.55:087][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_4.DamageCharge Enabled?: Disabled [2020.04.28-16.38.55:617][232]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SlasherCrouch][SlasherInteractable_Finland_C_0] [2020.04.28-16.38.55:617][232]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.55:617][232]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SlasherCrouch][SlasherInteractable_Finland_C_0] [2020.04.28-16.38.55:617][232]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.55:620][232]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.38.55:621][232]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.38.55:621][232]Interaction: Verbose: [SlasherCrouch][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.38.55:621][232]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.38.55:621][232]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.38.55:621][232]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SlasherCrouch][SlasherInteractable_Finland_C_0] [2020.04.28-16.38.55:621][232]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.55:621][232]Interaction: Verbose: [SlasherCrouch][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.38.55:621][232]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.55:621][232]Interaction: Verbose: [SlasherCrouch][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.38.55:621][232]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.55:687][236]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.38.55:687][236]Interaction: Verbose: [SlasherCrouch][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.38.55:687][236]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.55:687][236]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.38.55:687][236]Interaction: Verbose: [SlasherCrouch][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.38.55:687][236]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.55:687][236]Interaction: Interaction time: 1.300000 [2020.04.28-16.38.55:687][236]AnimLeader: BP_Slasher_Character_11_C_0 Requested to Play: Crouch Pig. [2020.04.28-16.38.55:687][236]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Crouch' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.38.55:687][236]AnimLeader: Warning: Play Montage was requested but not found: Crouch Pig AnimTag_Follower [2020.04.28-16.38.55:687][236]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Crouch' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.38.55:687][236]AnimLeader: Warning: Play Montage was requested but not found: Crouch Pig AnimTag_Follower [2020.04.28-16.38.55:687][236]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Crouch' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.38.55:687][236]AnimLeader: Warning: Play Montage was requested but not found: Crouch Pig AnimTag_Follower [2020.04.28-16.38.55:687][236]LogSM: Error: Play Update Montage AM_FK_Idle2Crouch Duration 1.300000 Timestamp 0.000000 [2020.04.28-16.38.55:687][236]Interaction: Verbose: [SlasherCrouch][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.38.55:687][236]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.56:717][298]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.38.56:999][314]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.38.56:999][314]Interaction: Verbose: [SlasherCrouch][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.38.56:999][314]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.56:999][314]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.38.56:999][314]Interaction: Verbose: [SlasherCrouch][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.38.56:999][314]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.56:999][314]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.38.56:999][314]Interaction: Verbose: [SlasherCrouch][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.38.56:999][314]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.56:999][314]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.38.56:999][314]Interaction: Verbose: [SlasherCrouch][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.38.56:999][314]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.38.56:999][314]Interaction: Verbose: [SlasherCrouch][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.38.56:999][314]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.38.56:999][314]Interaction: Verbose: [SlasherCrouch][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.38.57:000][314]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.57:000][314]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [EndInteraction Called] - [SlasherCrouch][SlasherInteractable_Finland_C_0] [2020.04.28-16.38.57:000][314]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.57:000][314]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.38.59:197][446]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Doctor_C_3] [2020.04.28-16.38.59:197][446]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.59:197][446]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Doctor_C_3] [2020.04.28-16.38.59:197][446]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.59:198][446]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.38.59:199][446]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.38.59:199][446]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_3] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.38.59:199][446]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.38.59:199][446]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.38.59:199][446]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Doctor_C_3] [2020.04.28-16.38.59:199][446]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.59:199][446]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_3] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.38.59:199][446]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.59:199][446]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_3] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.38.59:199][446]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.59:232][448]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.38.59:330][454]Interaction: [BP_CamperMale07_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.04.28-16.38.59:330][454]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_3.UnhookChargeable Enabled?: Enabled [2020.04.28-16.38.59:332][454]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.38.59:332][454]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_3] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.38.59:332][454]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.59:332][454]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.38.59:332][454]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_3] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.38.59:332][454]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.59:332][454]AuthoritativeMovement: BP_CamperMale07_Character_C_0 AuthoritativeMovement set to True [2020.04.28-16.38.59:332][454]Interaction: Interaction time: 1.000000 [2020.04.28-16.38.59:332][454]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookIn AnimTag_Female. [2020.04.28-16.38.59:333][454]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: UnhookIn AnimTag_Female AnimTag_Male AnimTag_Follower. [2020.04.28-16.38.59:333][454]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.38.59:333][454]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Female AnimTag_Male AnimTag_Follower [2020.04.28-16.38.59:333][454]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.04.28-16.38.59:333][454]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_3] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.38.59:333][454]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.59:333][454]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.38.59:365][456]LogSM: [BP_SmallMeatLocker_Doctor_C_3][CLIENT SLAVE] [2020.04.28-16.38.59:365][456]LogSM: [BP_SmallMeatLocker_Doctor_C_3][CLIENT SLAVE] [2020.04.28-16.38.59:365][456]LogSM: [BP_SmallMeatLocker_Doctor_C_3][CLIENT SLAVE] [2020.04.28-16.38.59:365][456]AnimLeader: BP_SmallMeatLocker_Doctor_C_3 Requested to Play: UnhookIn. [2020.04.28-16.38.59:365][456]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.28-16.38.59:365][456]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.04.28-16.38.59:365][456]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.28-16.38.59:399][458]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.38.59:399][458]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.38.59:432][460]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.38.59:564][468]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_2] [2020.04.28-16.38.59:564][468]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.59:564][468]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_2] [2020.04.28-16.38.59:564][468]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.59:566][468]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.38.59:566][468]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.38.59:566][468]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.38.59:566][468]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.38.59:566][468]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.38.59:566][468]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_2] [2020.04.28-16.38.59:566][468]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.38.59:566][468]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.38.59:566][468]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.59:566][468]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Female. [2020.04.28-16.38.59:566][468]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.38.59:566][468]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.38.59:670][474]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.38.59:703][476]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.39.00:000][494]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.04.28-16.39.00:002][494]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.39.00:002][494]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.39.00:002][494]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.39.00:003][494]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.39.00:003][494]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.39.00:003][494]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.39.00:003][494]Interaction: Interaction time: 14.000000 [2020.04.28-16.39.00:003][494]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Female. [2020.04.28-16.39.00:003][494]LogSM: Error: Play Update Montage AM_CF_CleanseTotem Duration 14.000000 Timestamp 0.000000 [2020.04.28-16.39.00:003][494]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.39.00:003][494]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.39.00:004][494]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CF_CleanseTotem [2020.04.28-16.39.00:051][497]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.39.00:352][515]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_3.UnhookChargeable Enabled?: Disabled [2020.04.28-16.39.00:448][521]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale07_Character_C_0 - Ainsley Harriott, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.39.00:450][521]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_3] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.28-16.39.00:450][521]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.28-16.39.00:450][521]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_3] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.28-16.39.00:450][521]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.39.00:482][523]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.28-16.39.00:483][523]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.39.00:483][523]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_3] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.39.00:483][523]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.39.00:483][523]AuthoritativeMovement: BP_CamperMale07_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.39.00:484][523]Interaction: [BP_CamperMale07_Character_C_0] SetGuidingPlayer [Null] [2020.04.28-16.39.00:484][523]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale07_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.28-16.39.00:484][523]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: UnhookOut AnimTag_Female AnimTag_Follower. [2020.04.28-16.39.00:484][523]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.39.00:484][523]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Female AnimTag_Follower [2020.04.28-16.39.00:484][523]AnimLeader: BP_SmallMeatLocker_Doctor_C_3 Requested to Play: UnhookOut. [2020.04.28-16.39.00:484][523]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.28-16.39.00:484][523]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.04.28-16.39.00:484][523]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.28-16.39.00:484][523]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.39.00:484][523]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookOut AnimTag_Female. [2020.04.28-16.39.00:484][523]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_3] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.39.00:484][523]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.39.00:488][523]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.28-16.39.00:490][523]GUI: Error: [ Client] URootMovie::OnAssert() : [FLASH][ERROR] PlayerStatusComponent: updateTimerProgress: No timerMc for current state! null [2020.04.28-16.39.00:548][527]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.249635 Instigator: BP_Slasher_Character_11_C_0 Target: [2020.04.28-16.39.00:550][527]LogSM: [BP_SmallMeatLocker_Doctor_C_3][CLIENT SLAVE] [2020.04.28-16.39.00:550][527]LogSM: [BP_SmallMeatLocker_Doctor_C_3][CLIENT SLAVE] [2020.04.28-16.39.00:550][527]Interaction: [BP_CamperMale07_Character_C_0] SetGuidingPlayer [Null] [2020.04.28-16.39.00:550][527]LogSM: [BP_SmallMeatLocker_Doctor_C_3][CLIENT SLAVE] [2020.04.28-16.39.01:881][606]Interaction: [BP_CamperMale07_Character_C_0] SetGuidedAction [VE_None] [2020.04.28-16.39.01:881][606]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_3.UnhookChargeable Enabled?: Enabled [2020.04.28-16.39.01:884][606]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.39.01:884][606]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_3] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.39.01:884][606]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.39.01:884][606]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.39.01:884][606]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.39.01:884][606]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_3] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.39.01:884][606]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.39.01:884][606]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_3] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.39.01:884][606]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.39.01:884][606]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_3] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.39.01:884][606]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.39.01:884][606]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.39.01:884][606]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Doctor_C_3] [2020.04.28-16.39.01:884][606]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.39.01:884][606]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.39.01:888][606]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_3.UnhookChargeable Enabled?: Disabled [2020.04.28-16.39.01:932][608]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.39.01:932][608]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.39.02:480][641]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.28-16.39.02:480][641]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.39.02:480][641]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.28-16.39.02:480][641]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.39.02:480][641]Interaction: [BP_CamperMale07_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.04.28-16.39.02:483][641]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.39.02:483][641]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.39.02:483][641]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.39.02:483][641]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.39.02:483][641]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.39.02:483][641]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.28-16.39.02:483][641]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.39.02:483][641]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.39.02:483][641]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.39.02:483][641]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.39.02:483][641]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.39.02:483][641]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.39.02:516][643]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.39.02:516][643]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.39.02:614][649]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.28-16.39.02:616][649]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.39.02:616][649]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.39.02:616][649]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.39.02:616][649]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.39.02:616][649]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.39.02:616][649]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.39.02:616][649]Interaction: Interaction time: 16.000000 [2020.04.28-16.39.02:616][649]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.39.02:616][649]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.39.02:683][653]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Doctor_C_0] [2020.04.28-16.39.02:683][653]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.39.02:683][653]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Doctor_C_0] [2020.04.28-16.39.02:683][653]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.39.02:683][653]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Doctor_C_0] [2020.04.28-16.39.02:683][653]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.39.02:683][653]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Doctor_C_0] [2020.04.28-16.39.02:683][653]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.39.02:683][653]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.39.02:700][654]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Doctor_C_0] [2020.04.28-16.39.02:700][654]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.39.02:700][654]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Doctor_C_0] [2020.04.28-16.39.02:700][654]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.39.03:049][674]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Doctor_C_0] [2020.04.28-16.39.03:049][674]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.39.03:049][674]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Doctor_C_0] [2020.04.28-16.39.03:049][674]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.39.03:116][678]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.39.03:116][678]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.39.03:116][678]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.39.03:116][678]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.39.03:116][678]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.39.03:116][678]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.39.03:116][678]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.39.03:116][678]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.39.03:116][678]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.39.03:116][678]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.39.03:116][678]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.39.03:116][678]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.39.03:116][678]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.39.03:116][678]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.39.03:116][678]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.39.03:116][678]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.39.03:116][678]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.28-16.39.03:116][678]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.39.03:116][678]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.39.03:119][678]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.28-16.39.03:146][680]Interaction: [BP_CamperMale07_Character_C_0] SetGuidedAction [VE_None] [2020.04.28-16.39.03:182][682]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.39.03:182][682]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.39.03:699][712]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Doctor_C_0] [2020.04.28-16.39.03:699][712]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.39.03:699][712]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Doctor_C_0] [2020.04.28-16.39.03:699][712]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.39.03:699][712]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Doctor_C_0] [2020.04.28-16.39.03:699][712]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.39.03:699][712]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Doctor_C_0] [2020.04.28-16.39.03:699][712]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.39.04:663][769]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.28-16.39.04:663][769]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.39.04:663][769]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.28-16.39.04:663][769]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.39.04:663][769]Interaction: [BP_CamperMale07_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.04.28-16.39.04:665][769]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.39.04:665][769]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.39.04:665][769]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.39.04:665][769]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.39.04:665][769]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.39.04:665][769]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.28-16.39.04:665][769]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.39.04:665][769]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.39.04:665][769]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.39.04:665][769]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.39.04:665][769]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.39.04:699][771]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.39.04:699][771]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.39.04:763][775]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.28-16.39.04:765][775]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.39.04:765][775]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.39.04:765][775]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.39.04:765][775]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.39.04:765][775]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.39.04:765][775]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.39.04:765][775]Interaction: Interaction time: 15.497974 [2020.04.28-16.39.04:765][775]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.39.04:766][775]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.39.10:348][110]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [CleanseTotem][BP_TotemBase_C_1] [2020.04.28-16.39.10:348][110]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.39.11:585][184]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 186 [2020.04.28-16.39.11:951][206]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.39.11:951][206]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.39.12:914][264]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.39.12:914][264]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.28-16.39.12:984][268]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.28-16.39.13:532][301]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [CleanseTotem][BP_TotemBase_C_1] [2020.04.28-16.39.13:532][301]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.39.13:632][307]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [CleanseTotem][BP_TotemBase_C_1] [2020.04.28-16.39.13:632][307]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.39.14:018][330]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.04.28-16.39.14:099][335]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.39.14:099][335]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.28-16.39.14:099][335]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.28-16.39.14:099][335]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.28-16.39.14:099][335]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.39.14:100][335]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.39.14:100][335]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.39.14:100][335]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.39.14:100][335]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.39.14:100][335]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.39.14:114][336]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.04.28-16.39.14:116][336]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.39.14:116][336]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.39.14:116][336]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.39.14:116][336]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.39.14:116][336]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.39.14:116][336]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.39.14:116][336]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.39.14:116][336]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.39.14:116][336]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.39.14:116][336]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.39.14:116][336]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_2] [2020.04.28-16.39.14:116][336]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.39.14:116][336]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.39.14:118][336]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.04.28-16.39.14:315][348]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [CleanseTotem][BP_TotemBase_C_1] [2020.04.28-16.39.14:315][348]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.39.14:665][369]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [CleanseTotem][BP_TotemBase_C_1] [2020.04.28-16.39.14:665][369]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.39.15:530][421]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale07_Character_C_0 - Ainsley Harriott, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.39.16:648][488]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [CleanseTotem][BP_TotemBase_C_1] [2020.04.28-16.39.16:648][488]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.39.17:015][510]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [CleanseTotem][BP_TotemBase_C_1] [2020.04.28-16.39.17:015][510]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.39.17:032][511]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.39.17:032][511]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.39.17:032][511]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.39.17:032][511]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.39.17:032][511]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.39.17:033][511]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.39.17:033][511]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.39.17:033][511]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.39.17:033][511]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.39.17:033][511]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.39.17:033][511]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.39.17:033][511]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.39.17:033][511]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.39.17:033][511]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.39.17:033][511]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.39.17:033][511]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.39.17:033][511]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.28-16.39.17:033][511]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.39.17:033][511]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.39.17:035][511]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.28-16.39.17:064][513]Interaction: [BP_CamperMale07_Character_C_0] SetGuidedAction [VE_None] [2020.04.28-16.39.17:099][515]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.39.17:099][515]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.39.17:330][529]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [AmbushAttack][SlasherInteractable_Finland_C_0] [2020.04.28-16.39.17:330][529]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.39.17:330][529]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [AmbushAttack][SlasherInteractable_Finland_C_0] [2020.04.28-16.39.17:330][529]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.39.17:332][529]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.39.17:332][529]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.39.17:332][529]Interaction: Verbose: [AmbushAttack][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.39.17:332][529]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.39.17:332][529]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.39.17:332][529]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [RequestAndBeginInteraction] - [AmbushAttack][SlasherInteractable_Finland_C_0] [2020.04.28-16.39.17:332][529]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.39.17:332][529]Interaction: Verbose: [AmbushAttack][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.39.17:332][529]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.39.17:332][529]Interaction: Verbose: [AmbushAttack][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.39.17:332][529]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.39.17:397][533]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.SlasherInteractable_Finland_C_0.AmbushAttackChargeable Enabled?: Enabled [2020.04.28-16.39.17:399][533]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.39.17:399][533]Interaction: Verbose: [AmbushAttack][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.39.17:399][533]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.39.17:399][533]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.39.17:399][533]Interaction: Verbose: [AmbushAttack][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.39.17:399][533]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.39.17:399][533]Interaction: Interaction time: 0.500000 [2020.04.28-16.39.17:399][533]Interaction: Verbose: [AmbushAttack][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.39.17:399][533]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.39.17:901][563]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.SlasherInteractable_Finland_C_0.AmbushAttackChargeable Enabled?: Disabled [2020.04.28-16.39.17:982][568]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.39.17:982][568]Interaction: Verbose: [AmbushAttack][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.28-16.39.17:982][568]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.28-16.39.17:982][568]Interaction: Verbose: [AmbushAttack][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.28-16.39.17:982][568]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.39.17:983][568]Interaction: Verbose: [AmbushAttack][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.39.17:983][568]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.39.17:983][568]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.39.17:983][568]Interaction: Verbose: [AmbushAttack][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.39.17:983][568]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.39.18:013][570]AnimLeader: BP_Slasher_Character_11_C_0 Requested to Play: Attack_Ambush_Open Pig. [2020.04.28-16.39.18:013][570]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Ambush_Open' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.39.18:013][570]AnimLeader: Warning: Play Montage was requested but not found: Attack_Ambush_Open Pig AnimTag_Follower [2020.04.28-16.39.18:013][570]AnimLeader: Warning: Montage length differs Name(AM_FK_Ambush_Attack01_IN):Length(0.333333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.39.18:013][570]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Ambush_Open' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.39.18:013][570]AnimLeader: Warning: Play Montage was requested but not found: Attack_Ambush_Open Pig AnimTag_Follower [2020.04.28-16.39.18:013][570]AnimLeader: Warning: Montage length differs Name(AM_FK_Ambush_Attack01_IN):Length(0.333333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.39.18:014][570]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Ambush_Open' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.39.18:014][570]AnimLeader: Warning: Play Montage was requested but not found: Attack_Ambush_Open Pig AnimTag_Follower [2020.04.28-16.39.18:014][570]AnimLeader: Warning: Montage length differs Name(AM_FK_Ambush_Attack01_IN):Length(0.333333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.39.18:014][570]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.SlasherInteractable_Finland_C_0.AmbushAttackChargeable Enabled?: Enabled [2020.04.28-16.39.18:016][570]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.39.18:016][570]Interaction: Verbose: [AmbushAttack][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.39.18:016][570]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.39.18:016][570]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.39.18:016][570]Interaction: Verbose: [AmbushAttack][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.39.18:016][570]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.39.18:016][570]Interaction: Verbose: [AmbushAttack][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.39.18:016][570]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.39.18:016][570]Interaction: Verbose: [AmbushAttack][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.39.18:016][570]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.39.18:016][570]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [EndInteraction Called] - [AmbushAttack][SlasherInteractable_Finland_C_0] [2020.04.28-16.39.18:016][570]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.39.18:016][570]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.39.18:016][570]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.39.18:016][570]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.39.18:018][570]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.SlasherInteractable_Finland_C_0.AmbushAttackChargeable Enabled?: Disabled [2020.04.28-16.39.19:314][648]AnimLeader: BP_Slasher_Character_11_C_0 Requested to Play: Attack_Ambush_Hitting Pig. [2020.04.28-16.39.19:314][648]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Ambush_Hitting' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.39.19:314][648]AnimLeader: Warning: Play Montage was requested but not found: Attack_Ambush_Hitting Pig AnimTag_Follower [2020.04.28-16.39.19:314][648]AnimLeader: Warning: Montage length differs Name(AM_FK_Ambush_Attack01_Swing):Length(0.300000) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.39.19:314][648]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Ambush_Hitting' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.39.19:314][648]AnimLeader: Warning: Play Montage was requested but not found: Attack_Ambush_Hitting Pig AnimTag_Follower [2020.04.28-16.39.19:315][648]AnimLeader: Warning: Montage length differs Name(AM_FK_Ambush_Attack01_Swing):Length(0.300000) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.39.19:315][648]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Ambush_Hitting' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.39.19:315][648]AnimLeader: Warning: Play Montage was requested but not found: Attack_Ambush_Hitting Pig AnimTag_Follower [2020.04.28-16.39.19:315][648]AnimLeader: Warning: Montage length differs Name(AM_FK_Ambush_Attack01_Swing):Length(0.300000) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.39.19:315][648]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AbductionDash Value: 1.000000 Instigator: BP_Slasher_Character_11_C_0 Target: [2020.04.28-16.39.19:315][648]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.04.28-16.39.19:414][654]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_11_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.04.28-16.39.19:415][654]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.28-16.39.19:415][654]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HitHealthyToInjuredF AnimTag_Injured AnimTag_Female. [2020.04.28-16.39.19:419][654]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda]: On [2020.04.28-16.39.19:613][666]AnimLeader: BP_Slasher_Character_11_C_0 Requested to Play: Attack_Ambush_Succeed Pig. [2020.04.28-16.39.19:613][666]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Ambush_Succeed' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.39.19:613][666]AnimLeader: Warning: Play Montage was requested but not found: Attack_Ambush_Succeed Pig AnimTag_Follower [2020.04.28-16.39.19:613][666]AnimLeader: Warning: Montage length differs Name(AM_FK_Ambush_Attack01_Wipe):Length(2.733333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.39.19:613][666]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Ambush_Succeed' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.39.19:613][666]AnimLeader: Warning: Play Montage was requested but not found: Attack_Ambush_Succeed Pig AnimTag_Follower [2020.04.28-16.39.19:613][666]AnimLeader: Warning: Montage length differs Name(AM_FK_Ambush_Attack01_Wipe):Length(2.733333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.39.19:613][666]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Ambush_Succeed' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.39.19:613][666]AnimLeader: Warning: Play Montage was requested but not found: Attack_Ambush_Succeed Pig AnimTag_Follower [2020.04.28-16.39.19:613][666]AnimLeader: Warning: Montage length differs Name(AM_FK_Ambush_Attack01_Wipe):Length(2.733333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.39.19:815][678]Interaction: Player [BP_CamperMale07_Character_C_0] is in chase. [2020.04.28-16.39.21:417][774]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda]: Off [2020.04.28-16.39.21:783][796]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [CleanseTotem][BP_TotemBase_C_1] [2020.04.28-16.39.21:783][796]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.39.21:949][806]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [CleanseTotem][BP_TotemBase_C_1] [2020.04.28-16.39.21:949][806]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.39.22:633][847]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.39.22:633][847]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.39.23:196][881]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.904301 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.28-16.39.23:298][887]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 3.515193 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.04.28-16.39.23:298][887]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.28-16.39.23:331][889]Interaction: Player [BP_CamperMale07_Character_C_0] is not in chase anymore. [2020.04.28-16.39.23:336][889]GUI: Error: [ Client] URootMovie::OnAssert() : [FLASH][ERROR] PlayerStatusComponent: updateTimerProgress: No timerMc for current state! null [2020.04.28-16.39.23:448][896]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [CleanseTotem][BP_TotemBase_C_1] [2020.04.28-16.39.23:448][896]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.39.24:672][964]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultMid2][WindowStandard_C_0] [2020.04.28-16.39.24:672][964]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.39.24:672][964]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid2][WindowStandard_C_0] [2020.04.28-16.39.24:672][964]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.39.24:672][964]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.28-16.39.24:674][964]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.39.24:674][964]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.39.24:674][964]Interaction: Verbose: [VaultMid2][WindowStandard_C_0] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.39.24:674][964]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.39.24:674][964]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.39.24:674][964]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultMid2][WindowStandard_C_0] [2020.04.28-16.39.24:674][964]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.39.24:674][964]Interaction: Verbose: [VaultMid2][WindowStandard_C_0] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.39.24:674][964]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.39.24:674][964]Interaction: Verbose: [VaultMid2][WindowStandard_C_0] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.39.24:674][964]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.39.24:708][966]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.39.24:806][972]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.39.24:806][972]Interaction: Verbose: [VaultMid2][WindowStandard_C_0] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.39.24:807][972]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.39.24:807][972]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.39.24:807][972]Interaction: Verbose: [VaultMid2][WindowStandard_C_0] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.39.24:807][972]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.39.24:807][972]Interaction: Interaction time: 1.000000 [2020.04.28-16.39.24:807][972]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: WindowVaultMid AnimTag_Injured AnimTag_Female. [2020.04.28-16.39.24:807][972]LogSM: Error: Play Update Montage AM_F_WindowVaultMid Duration 1.000000 Timestamp 0.000000 [2020.04.28-16.39.24:807][972]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.04.28-16.39.24:807][972]Interaction: Verbose: [VaultMid2][WindowStandard_C_0] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.39.24:807][972]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.39.24:889][977]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.39.25:198][995]AnimLeader: BP_Slasher_Character_11_C_0 Requested to Play: Attack_Slash_Open Pig. [2020.04.28-16.39.25:198][995]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Open' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.39.25:198][995]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Open Pig AnimTag_Follower [2020.04.28-16.39.25:198][995]AnimLeader: Warning: Montage length differs Name(AM_FK_Attack01_IN):Length(0.333333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.39.25:198][995]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Open' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.39.25:198][995]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Open Pig AnimTag_Follower [2020.04.28-16.39.25:198][995]AnimLeader: Warning: Montage length differs Name(AM_FK_Attack01_IN):Length(0.333333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.39.25:198][995]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Open' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.39.25:198][995]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Open Pig AnimTag_Follower [2020.04.28-16.39.25:198][995]AnimLeader: Warning: Montage length differs Name(AM_FK_Attack01_IN):Length(0.333333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.39.25:201][995]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.39.25:201][995]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.39.25:364][ 5]AnimLeader: BP_Slasher_Character_11_C_0 Requested to Play: Attack_Slash_Hitting Pig. [2020.04.28-16.39.25:364][ 5]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Hitting' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.39.25:364][ 5]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Hitting Pig AnimTag_Follower [2020.04.28-16.39.25:364][ 5]AnimLeader: Warning: Montage length differs Name(AM_FK_Attack01_Swing):Length(0.300000) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.39.25:365][ 5]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Hitting' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.39.25:365][ 5]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Hitting Pig AnimTag_Follower [2020.04.28-16.39.25:365][ 5]AnimLeader: Warning: Montage length differs Name(AM_FK_Attack01_Swing):Length(0.300000) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.39.25:365][ 5]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Hitting' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.39.25:365][ 5]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Hitting Pig AnimTag_Follower [2020.04.28-16.39.25:365][ 5]AnimLeader: Warning: Montage length differs Name(AM_FK_Attack01_Swing):Length(0.300000) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.39.25:465][ 11]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_11_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.04.28-16.39.25:465][ 11]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.04.28-16.39.25:465][ 11]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.28-16.39.25:466][ 11]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 6.193656 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.28-16.39.25:470][ 11]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda]: On [2020.04.28-16.39.25:498][ 13]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.04.28-16.39.25:665][ 23]AnimLeader: BP_Slasher_Character_11_C_0 Requested to Play: Attack_Slash_Succeed Pig. [2020.04.28-16.39.25:665][ 23]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Succeed' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.39.25:665][ 23]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Succeed Pig AnimTag_Follower [2020.04.28-16.39.25:665][ 23]AnimLeader: Warning: Montage length differs Name(AM_FK_Attack01_Wipe):Length(2.733333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.39.25:665][ 23]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Succeed' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.39.25:665][ 23]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Succeed Pig AnimTag_Follower [2020.04.28-16.39.25:665][ 23]AnimLeader: Warning: Montage length differs Name(AM_FK_Attack01_Wipe):Length(2.733333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.39.25:665][ 23]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Succeed' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.39.25:665][ 23]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Succeed Pig AnimTag_Follower [2020.04.28-16.39.25:665][ 23]AnimLeader: Warning: Montage length differs Name(AM_FK_Attack01_Wipe):Length(2.733333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.39.25:783][ 30]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.39.25:783][ 30]Interaction: Verbose: [VaultMid2][WindowStandard_C_0] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.39.25:784][ 30]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.39.25:784][ 30]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.39.25:784][ 30]Interaction: Verbose: [VaultMid2][WindowStandard_C_0] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.39.25:784][ 30]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.39.25:815][ 32]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.28-16.39.25:817][ 32]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.39.25:817][ 32]Interaction: Verbose: [VaultMid2][WindowStandard_C_0] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.39.25:817][ 32]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.39.25:817][ 32]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.39.25:817][ 32]Interaction: Verbose: [VaultMid2][WindowStandard_C_0] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.39.25:817][ 32]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.39.25:817][ 32]Interaction: Verbose: [VaultMid2][WindowStandard_C_0] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.39.25:817][ 32]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.39.25:817][ 32]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.39.25:817][ 32]Interaction: Verbose: [VaultMid2][WindowStandard_C_0] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.39.25:817][ 32]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.39.25:817][ 32]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [EndInteraction Called] - [VaultMid2][WindowStandard_C_0] [2020.04.28-16.39.25:817][ 32]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.39.25:817][ 32]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.39.26:066][ 47]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_1] [2020.04.28-16.39.26:066][ 47]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.39.26:066][ 47]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_1] [2020.04.28-16.39.26:066][ 47]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.39.26:068][ 47]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.39.26:068][ 47]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.39.26:068][ 47]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.39.26:069][ 47]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.39.26:069][ 47]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.39.26:069][ 47]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.04.28-16.39.26:069][ 47]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.39.26:069][ 47]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.39.26:069][ 47]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.39.26:069][ 47]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.39.26:069][ 47]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.39.26:182][ 54]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.28-16.39.26:184][ 54]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.39.26:184][ 54]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.39.26:184][ 54]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.39.26:184][ 54]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.39.26:184][ 54]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.39.26:184][ 54]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.39.26:184][ 54]Interaction: Interaction time: 16.000000 [2020.04.28-16.39.26:184][ 54]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.39.26:185][ 54]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.39.27:316][122]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [CleanseTotem][BP_TotemBase_C_1] [2020.04.28-16.39.27:316][122]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.39.27:466][131]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda]: Off [2020.04.28-16.39.28:382][186]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.39.28:382][186]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.39.30:230][297]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_0] [2020.04.28-16.39.30:230][297]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.39.30:230][297]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_0] [2020.04.28-16.39.30:230][297]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.39.30:232][297]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.39.30:232][297]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.39.30:232][297]Interaction: Verbose: [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_0] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.39.30:232][297]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.39.30:232][297]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.39.30:232][297]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_0] [2020.04.28-16.39.30:232][297]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.39.30:232][297]Interaction: Verbose: [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_0] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.39.30:232][297]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.39.30:232][297]Interaction: Verbose: [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_0] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.39.30:232][297]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.39.30:265][299]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.39.30:430][309]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ReverseBearTrapRemover_C_0.Chargeable Enabled?: Enabled [2020.04.28-16.39.30:432][309]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.39.30:432][309]Interaction: Verbose: [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_0] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.39.30:432][309]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.39.30:432][309]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.39.30:432][309]Interaction: Verbose: [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_0] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.39.30:432][309]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.39.30:432][309]Interaction: Interaction time: 12.000000 [2020.04.28-16.39.30:432][309]Interaction: Verbose: [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_0] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.39.30:432][309]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.39.30:465][311]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.39.30:832][333]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.39.30:832][333]Interaction: Verbose: [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_0] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.39.30:832][333]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.39.30:832][333]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.39.30:832][333]Interaction: Verbose: [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_0] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.39.30:832][333]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.39.30:833][333]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.39.30:833][333]Interaction: Verbose: [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_0] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.39.30:833][333]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.39.30:833][333]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.39.30:833][333]Interaction: Verbose: [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_0] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.39.30:833][333]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.39.30:833][333]Interaction: Verbose: [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_0] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.39.30:833][333]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.39.30:833][333]Interaction: Verbose: [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_0] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.39.30:833][333]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.39.30:833][333]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [EndInteraction Called] - [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_0] [2020.04.28-16.39.30:833][333]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.39.30:833][333]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.39.30:835][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ReverseBearTrapRemover_C_0.Chargeable Enabled?: Disabled [2020.04.28-16.39.30:930][339]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_0] [2020.04.28-16.39.30:930][339]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.39.30:930][339]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_0] [2020.04.28-16.39.30:930][339]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.39.30:932][339]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.39.30:933][339]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.39.30:933][339]Interaction: Verbose: [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_0] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.39.30:933][339]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.39.30:933][339]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.39.30:933][339]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_0] [2020.04.28-16.39.30:933][339]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.39.30:933][339]Interaction: Verbose: [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_0] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.39.30:933][339]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.39.30:933][339]Interaction: Verbose: [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_0] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.39.30:933][339]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.39.30:966][341]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.39.31:130][351]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ReverseBearTrapRemover_C_0.Chargeable Enabled?: Enabled [2020.04.28-16.39.31:132][351]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.39.31:132][351]Interaction: Verbose: [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_0] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.39.31:132][351]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.39.31:132][351]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.39.31:132][351]Interaction: Verbose: [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_0] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.39.31:132][351]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.39.31:132][351]Interaction: Interaction time: 12.000000 [2020.04.28-16.39.31:132][351]Interaction: Verbose: [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_0] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.39.31:132][351]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.39.31:132][351]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.39.31:365][365]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.39.31:365][365]Interaction: Verbose: [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_0] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.39.31:365][365]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.39.31:365][365]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.39.31:365][365]Interaction: Verbose: [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_0] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.39.31:365][365]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.39.31:368][365]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ReverseBearTrapRemover_C_0.Chargeable Enabled?: Disabled [2020.04.28-16.39.31:397][367]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ReverseBearTrapRemover_C_0.Chargeable Enabled?: Enabled [2020.04.28-16.39.31:398][367]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.39.31:398][367]Interaction: Verbose: [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_0] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.39.31:398][367]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.39.31:399][367]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.39.31:399][367]Interaction: Verbose: [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_0] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.39.31:399][367]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.39.31:399][367]Interaction: Verbose: [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_0] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.39.31:399][367]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.39.31:399][367]Interaction: Verbose: [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_0] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.39.31:399][367]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.39.31:399][367]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [EndInteraction Called] - [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_0] [2020.04.28-16.39.31:399][367]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.39.31:399][367]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.39.31:401][367]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ReverseBearTrapRemover_C_0.Chargeable Enabled?: Disabled [2020.04.28-16.39.31:430][369]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.988641 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.04.28-16.39.31:496][373]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_0] [2020.04.28-16.39.31:497][373]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.39.31:497][373]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_0] [2020.04.28-16.39.31:497][373]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.39.31:499][373]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.39.31:499][373]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.39.31:499][373]Interaction: Verbose: [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_0] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.39.31:499][373]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.39.31:499][373]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.39.31:499][373]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_0] [2020.04.28-16.39.31:499][373]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.39.31:499][373]Interaction: Verbose: [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_0] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.39.31:499][373]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.39.31:499][373]Interaction: Verbose: [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_0] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.39.31:499][373]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.39.31:532][375]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.39.31:697][385]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ReverseBearTrapRemover_C_0.Chargeable Enabled?: Enabled [2020.04.28-16.39.31:699][385]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.39.31:699][385]Interaction: Verbose: [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_0] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.39.31:699][385]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.39.31:699][385]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.39.31:699][385]Interaction: Verbose: [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_0] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.39.31:699][385]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.39.31:699][385]Interaction: Interaction time: 12.000000 [2020.04.28-16.39.31:699][385]Interaction: Verbose: [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_0] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.39.31:699][385]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.39.31:765][389]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.39.31:965][401]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.39.31:965][401]Interaction: Verbose: [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_0] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.39.31:965][401]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.39.31:965][401]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.39.31:965][401]Interaction: Verbose: [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_0] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.39.31:965][401]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.39.31:967][401]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ReverseBearTrapRemover_C_0.Chargeable Enabled?: Disabled [2020.04.28-16.39.31:997][403]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ReverseBearTrapRemover_C_0.Chargeable Enabled?: Enabled [2020.04.28-16.39.31:999][403]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.39.31:999][403]Interaction: Verbose: [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_0] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.39.31:999][403]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.39.31:999][403]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.39.31:999][403]Interaction: Verbose: [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_0] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.39.31:999][403]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.39.31:999][403]Interaction: Verbose: [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_0] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.39.31:999][403]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.39.31:999][403]Interaction: Verbose: [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_0] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.39.31:999][403]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.39.31:999][403]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [EndInteraction Called] - [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_0] [2020.04.28-16.39.31:999][403]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.39.31:999][403]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.39.32:001][403]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ReverseBearTrapRemover_C_0.Chargeable Enabled?: Disabled [2020.04.28-16.39.32:097][409]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_0] [2020.04.28-16.39.32:097][409]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.39.32:097][409]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_0] [2020.04.28-16.39.32:097][409]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.39.32:098][409]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.39.32:098][409]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.39.32:098][409]Interaction: Verbose: [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_0] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.39.32:098][409]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.39.32:098][409]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.39.32:098][409]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_0] [2020.04.28-16.39.32:098][409]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.39.32:098][409]Interaction: Verbose: [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_0] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.39.32:098][409]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.39.32:098][409]Interaction: Verbose: [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_0] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.39.32:099][409]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.39.32:165][413]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.39.32:343][421]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ReverseBearTrapRemover_C_0.Chargeable Enabled?: Enabled [2020.04.28-16.39.32:344][421]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.39.32:344][421]Interaction: Verbose: [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_0] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.39.32:344][421]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.39.32:345][421]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.39.32:345][421]Interaction: Verbose: [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_0] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.39.32:345][421]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.39.32:345][421]Interaction: Interaction time: 12.000000 [2020.04.28-16.39.32:345][421]Interaction: Verbose: [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_0] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.39.32:345][421]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.39.32:345][421]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.39.32:584][434]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_1] [2020.04.28-16.39.32:584][434]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.39.32:586][434]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.39.32:586][434]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.39.32:586][434]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.39.32:586][434]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.39.32:586][434]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.39.32:586][434]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.28-16.39.32:586][434]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.39.32:586][434]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.39.32:586][434]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.39.32:586][434]AnimLeader: BP_Slasher_Character_11_C_0 Requested to Play: SurvivorPickup_In Pig. [2020.04.28-16.39.32:586][434]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup_In' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.39.32:586][434]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup_In Pig AnimTag_Follower [2020.04.28-16.39.32:586][434]AnimLeader: Warning: Montage length differs Name(AM_FK_PickUP_In):Length(0.333333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.39.32:586][434]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup_In' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.39.32:586][434]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup_In Pig AnimTag_Follower [2020.04.28-16.39.32:586][434]AnimLeader: Warning: Montage length differs Name(AM_FK_PickUP_In):Length(0.333333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.39.32:586][434]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup_In' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.39.32:587][434]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup_In Pig AnimTag_Follower [2020.04.28-16.39.32:587][434]AnimLeader: Warning: Montage length differs Name(AM_FK_PickUP_In):Length(0.333333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.39.32:587][434]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: SurvivorPickup_In Pig AnimTag_Female AnimTag_Follower. [2020.04.28-16.39.32:587][434]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.39.32:587][434]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.39.32:587][434]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_11_C_0] [2020.04.28-16.39.32:587][434]LogDBDPlayerMovement: [BP_Slasher_Character_11_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.39.32:673][438]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.39.32:673][438]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.39.32:673][438]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.39.32:673][438]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.39.32:673][438]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.39.32:673][438]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.39.32:673][438]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.39.32:673][438]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.39.32:673][438]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.39.32:673][438]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.39.32:673][438]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_1] [2020.04.28-16.39.32:673][438]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.39.32:673][438]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.39.32:675][438]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.28-16.39.32:696][439]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.04.28-16.39.32:696][439]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.39.32:902][451]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.04.28-16.39.32:902][451]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.39.32:902][451]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.39.32:902][451]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.39.32:902][451]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.39.32:902][451]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.39.32:902][451]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.39.32:902][451]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_11_C_0] [2020.04.28-16.39.32:902][451]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale01_Character_C_0. [2020.04.28-16.39.32:902][451]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.04.28-16.39.32:902][451]Interaction: Interaction time: 2.700000 [2020.04.28-16.39.32:902][451]AnimLeader: BP_Slasher_Character_11_C_0 Requested to Play: SurvivorPickup Pig AnimTag_Carry. [2020.04.28-16.39.32:903][451]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.39.32:903][451]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup Pig AnimTag_Carry AnimTag_Follower [2020.04.28-16.39.32:903][451]AnimLeader: Warning: Montage length differs Name(AM_FK_PickUP):Length(2.733333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.39.32:903][451]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.39.32:903][451]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup Pig AnimTag_Carry AnimTag_Follower [2020.04.28-16.39.32:903][451]AnimLeader: Warning: Montage length differs Name(AM_FK_PickUP):Length(2.733333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.39.32:903][451]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.39.32:903][451]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup Pig AnimTag_Carry AnimTag_Follower [2020.04.28-16.39.32:903][451]AnimLeader: Warning: Montage length differs Name(AM_FK_PickUP):Length(2.733333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.39.32:903][451]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: SurvivorPickup Pig AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.04.28-16.39.32:903][451]LogSM: Error: Play Update Montage AM_FK_PickUP Duration 2.700000 Timestamp 0.000000 [2020.04.28-16.39.32:903][451]AuthoritativeMovement: BP_Slasher_Character_11_C_0 AuthoritativeMovement set to True [2020.04.28-16.39.32:903][451]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.39.32:903][451]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.39.32:903][451]LogDBDPlayerMovement: [BP_Slasher_Character_11_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.39.33:001][457]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.39.33:002][457]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.39.33:150][466]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_FK_PickUP [2020.04.28-16.39.33:401][481]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_4.GeneratorCharge Enabled?: Disabled [2020.04.28-16.39.34:313][535]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_RemoveReverseBearTrapSkillCheckSuccess Value: 1.000000 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.04.28-16.39.35:366][598]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.39.35:616][613]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.39.35:616][613]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.39.35:616][613]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.39.35:616][613]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.04.28-16.39.35:617][613]LogAkAudio: Warning: [BP_Slasher_Character_11_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.28-16.39.35:617][613]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.39.35:617][613]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.39.35:617][613]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.39.35:617][613]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.39.35:617][613]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.39.35:617][613]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.39.35:617][613]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.39.35:617][613]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.39.35:617][613]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.39.35:617][613]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.39.35:617][613]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.39.35:617][613]AuthoritativeMovement: BP_Slasher_Character_11_C_0 AuthoritativeMovement set to False [2020.04.28-16.39.35:617][613]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.39.35:617][613]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.39.35:617][613]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_1] [2020.04.28-16.39.35:617][613]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.39.35:617][613]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.39.35:748][621]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.28-16.39.35:748][621]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.39.35:748][621]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.28-16.39.35:748][621]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.39.35:750][621]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.39.35:750][621]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.39.35:750][621]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.39.35:750][621]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.39.35:750][621]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.39.35:750][621]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.28-16.39.35:750][621]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.39.35:750][621]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.39.35:750][621]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.39.35:750][621]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.39.35:750][621]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.39.35:846][627]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.28-16.39.35:848][627]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.39.35:848][627]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.39.35:848][627]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.39.35:848][627]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.39.35:848][627]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.39.35:848][627]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.39.35:848][627]Interaction: Interaction time: 16.000000 [2020.04.28-16.39.35:848][627]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Pig AnimTag_Carry AnimTag_StrafeLeft AnimTag_Female. [2020.04.28-16.39.35:848][627]LogSM: Error: Play Update Montage AM_F_WI_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.04.28-16.39.35:848][627]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.39.35:848][627]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.39.37:280][712]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_RemoveReverseBearTrapSkillCheckBonus Value: 1.000000 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.04.28-16.39.37:649][734]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.39.37:665][735]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Pig AnimTag_Carry AnimTag_Female. [2020.04.28-16.39.37:782][742]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.39.37:965][753]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [CleanseTotem][BP_TotemBase_C_1] [2020.04.28-16.39.37:965][753]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.39.39:466][842]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.39.39:482][843]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Pig AnimTag_Carry AnimTag_Female. [2020.04.28-16.39.39:499][844]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_8] [2020.04.28-16.39.39:499][844]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.39.39:601][850]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.39.39:686][855]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_8] [2020.04.28-16.39.39:686][855]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.39.39:686][855]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_8] [2020.04.28-16.39.39:686][855]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.39.39:736][858]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_8] [2020.04.28-16.39.39:736][858]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.39.39:736][858]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_8] [2020.04.28-16.39.39:736][858]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.39.40:199][886]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_8] [2020.04.28-16.39.40:199][886]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.39.40:199][886]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_8] [2020.04.28-16.39.40:199][886]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.39.40:199][886]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_8] [2020.04.28-16.39.40:199][886]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.39.40:199][886]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_8] [2020.04.28-16.39.40:199][886]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.39.40:215][887]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_8] [2020.04.28-16.39.40:215][887]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.39.40:220][887]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.39.40:265][890]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_8] [2020.04.28-16.39.40:265][890]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.39.40:282][891]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_8] [2020.04.28-16.39.40:282][891]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.39.40:282][891]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_8] [2020.04.28-16.39.40:282][891]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.39.40:282][891]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_8] [2020.04.28-16.39.40:282][891]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.39.40:282][891]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_8] [2020.04.28-16.39.40:282][891]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.39.40:429][900]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_RemoveReverseBearTrapSkillCheckSuccess Value: 1.000000 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.04.28-16.39.40:732][918]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_8] [2020.04.28-16.39.40:732][918]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.39.40:732][918]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_8] [2020.04.28-16.39.40:732][918]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.39.40:749][919]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_8] [2020.04.28-16.39.40:749][919]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.39.40:749][919]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_8] [2020.04.28-16.39.40:749][919]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.39.40:815][923]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_8] [2020.04.28-16.39.40:815][923]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.39.41:232][948]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.39.41:248][949]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Pig AnimTag_Carry AnimTag_Female. [2020.04.28-16.39.41:365][956]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.39.41:530][966]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Doctor_C_3] [2020.04.28-16.39.41:530][966]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.39.41:533][966]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.39.41:533][966]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.39.41:533][966]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_3] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.39.41:533][966]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.39.41:533][966]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.39.41:533][966]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Doctor_C_3] [2020.04.28-16.39.41:533][966]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.39.41:533][966]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_3] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.39.41:533][966]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.39.41:533][966]AnimLeader: BP_Slasher_Character_11_C_0 Requested to Play: HookSetup Pig AnimTag_Carry. [2020.04.28-16.39.41:533][966]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.39.41:533][966]AnimLeader: Warning: Play Montage was requested but not found: HookSetup Pig AnimTag_Carry AnimTag_Follower [2020.04.28-16.39.41:533][966]AnimLeader: Warning: Montage length differs Name(AM_FK_Hook_SetUp):Length(0.033333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.39.41:533][966]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.39.41:533][966]AnimLeader: Warning: Play Montage was requested but not found: HookSetup Pig AnimTag_Carry AnimTag_Follower [2020.04.28-16.39.41:533][966]AnimLeader: Warning: Montage length differs Name(AM_FK_Hook_SetUp):Length(0.033333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.39.41:533][966]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.39.41:533][966]AnimLeader: Warning: Play Montage was requested but not found: HookSetup Pig AnimTag_Carry AnimTag_Follower [2020.04.28-16.39.41:533][966]AnimLeader: Warning: Montage length differs Name(AM_FK_Hook_SetUp):Length(0.033333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.39.41:533][966]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookSetup Pig AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.04.28-16.39.41:534][966]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_3] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.39.41:534][966]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.39.41:534][966]LogDBDPlayerMovement: [BP_Slasher_Character_11_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.39.41:534][966]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.39.41:549][967]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Pig AnimTag_Carry AnimTag_Female. [2020.04.28-16.39.41:549][967]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_WI_Wiggle [2020.04.28-16.39.41:550][967]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.39.41:550][967]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WI_Wiggle [2020.04.28-16.39.41:632][972]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.39.41:632][972]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.39.41:632][972]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.39.41:632][972]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.39.41:632][972]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.39.41:632][972]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.39.41:632][972]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.39.41:632][972]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.39.41:632][972]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.39.41:632][972]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.39.41:632][972]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.28-16.39.41:632][972]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.39.41:632][972]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.39.41:663][974]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Doctor_C_3] [2020.04.28-16.39.41:663][974]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.39.41:946][991]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_3.HookChargeable Enabled?: Enabled [2020.04.28-16.39.41:949][991]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.39.41:949][991]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_3] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.39.41:949][991]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.39.41:949][991]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.39.41:949][991]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_3] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.39.41:949][991]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.39.41:949][991]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookCamper Pig AnimTag_Carry AnimTag_Female. [2020.04.28-16.39.41:949][991]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [Null] [2020.04.28-16.39.41:949][991]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.04.28-16.39.41:949][991]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.04.28-16.39.41:949][991]AnimLeader: BP_SmallMeatLocker_Doctor_C_3 Requested to Play: HookCamper Pig AnimTag_Carry. [2020.04.28-16.39.41:949][991]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.28-16.39.41:949][991]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Pig AnimTag_Carry AnimTag_Follower [2020.04.28-16.39.41:949][991]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedIn):Length(1.500000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.28-16.39.41:949][991]Interaction: Interaction time: 1.500000 [2020.04.28-16.39.41:949][991]AnimLeader: BP_Slasher_Character_11_C_0 Requested to Play: HookCamper Pig AnimTag_Carry. [2020.04.28-16.39.41:949][991]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.39.41:949][991]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Pig AnimTag_Carry AnimTag_Follower [2020.04.28-16.39.41:949][991]AnimLeader: Warning: Montage length differs Name(AM_FK_Hook_IN):Length(1.500000) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.39.41:949][991]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.39.41:949][991]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Pig AnimTag_Carry AnimTag_Follower [2020.04.28-16.39.41:949][991]AnimLeader: Warning: Montage length differs Name(AM_FK_Hook_IN):Length(1.500000) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.39.41:949][991]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.39.41:949][991]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Pig AnimTag_Carry AnimTag_Follower [2020.04.28-16.39.41:949][991]AnimLeader: Warning: Montage length differs Name(AM_FK_Hook_IN):Length(1.500000) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.39.41:949][991]LogSM: Error: Play Update Montage AM_FK_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.04.28-16.39.41:949][991]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_3] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.39.41:949][991]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.39.41:950][991]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_FK_Hook_IN [2020.04.28-16.39.43:451][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_3.HookChargeable Enabled?: Disabled [2020.04.28-16.39.43:516][ 85]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.39.43:516][ 85]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_3] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.28-16.39.43:516][ 85]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.28-16.39.43:516][ 85]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_3] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.28-16.39.43:516][ 85]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.39.43:516][ 85]LogAkAudio: Warning: [BP_Slasher_Character_11_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.28-16.39.43:516][ 85]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.04.28-16.39.43:516][ 85]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.39.43:516][ 85]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_3] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.39.43:516][ 85]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.39.43:516][ 85]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.39.43:516][ 85]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_3] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.39.43:516][ 85]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.39.43:516][ 85]LogDBDPlayerMovement: [BP_Slasher_Character_11_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.39.43:519][ 85]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.28-16.39.43:547][ 87]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_11_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.04.28-16.39.43:547][ 87]LogStreaming: Display: Flushing async loaders. [2020.04.28-16.39.43:548][ 87]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.39.43:548][ 87]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale09_Character_C_0 - Mars, Originating Player: BP_Slasher_Character_11_C_0 - Baby Yoda, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.04.28-16.39.43:548][ 87]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale07_Character_C_0 - Ainsley Harriott, Originating Player: BP_Slasher_Character_11_C_0 - Baby Yoda, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.04.28-16.39.43:548][ 87]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale02_Character_C_0 - Claudette is OP, Originating Player: BP_Slasher_Character_11_C_0 - Baby Yoda, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.04.28-16.39.43:549][ 87]LogSM: [BP_SmallMeatLocker_Doctor_C_3][CLIENT SLAVE] [2020.04.28-16.39.43:549][ 87]LogSM: [BP_SmallMeatLocker_Doctor_C_3][CLIENT SLAVE] [2020.04.28-16.39.43:549][ 87]LogSM: [BP_SmallMeatLocker_Doctor_C_3][CLIENT SLAVE] [2020.04.28-16.39.43:549][ 87]AnimLeader: BP_SmallMeatLocker_Doctor_C_3 Requested to Play: HookCamperOut. [2020.04.28-16.39.43:549][ 87]AnimLeader: BP_Entity_C_3 Requested to Play: HookCamperOut AnimTag_Follower. [2020.04.28-16.39.43:550][ 87]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.28-16.39.43:550][ 87]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.04.28-16.39.43:551][ 87]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.39.43:551][ 87]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_3] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.39.43:551][ 87]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.39.43:551][ 87]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.39.43:551][ 87]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_3] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.39.43:551][ 87]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.39.43:551][ 87]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_3] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.39.43:551][ 87]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.39.43:551][ 87]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_3] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.39.43:551][ 87]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.39.43:551][ 87]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Doctor_C_3] [2020.04.28-16.39.43:551][ 87]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.39.43:551][ 87]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.39.43:616][ 91]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.39.43:616][ 91]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.39.43:648][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_3.HookChargeable Enabled?: Enabled [2020.04.28-16.39.43:652][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_3.HookChargeable Enabled?: Disabled [2020.04.28-16.39.43:847][105]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_RemoveReverseBearTrapSkillCheckSuccess Value: 1.000000 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.04.28-16.39.43:950][111]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ReverseBearTrapRemover_C_0.Chargeable Enabled?: Disabled [2020.04.28-16.39.43:986][113]Interaction: Verbose: [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_0] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.28-16.39.43:987][113]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.28-16.39.43:987][113]Interaction: Verbose: [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_0] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.28-16.39.43:987][113]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.39.44:018][115]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SearchRBTKey Value: 1.000000 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.04.28-16.39.44:018][115]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ReverseBearTrapRemover_C_0.Chargeable Enabled?: Enabled [2020.04.28-16.39.44:020][115]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.39.44:020][115]Interaction: Verbose: [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_0] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.39.44:020][115]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.39.44:020][115]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.39.44:020][115]Interaction: Verbose: [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_0] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.39.44:020][115]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.39.44:020][115]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.39.44:020][115]Interaction: Verbose: [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_0] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.39.44:020][115]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.39.44:020][115]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.39.44:020][115]Interaction: Verbose: [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_0] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.39.44:020][115]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.39.44:020][115]Interaction: Verbose: [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_0] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.39.44:020][115]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.39.44:020][115]Interaction: Verbose: [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_0] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.39.44:020][115]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.39.44:020][115]AnimLeader: BP_ReverseBearTrapRemover_C_0 Requested to Play: RBTRemoveFail None. [2020.04.28-16.39.44:021][115]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [EndInteraction Called] - [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_0] [2020.04.28-16.39.44:021][115]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.39.44:021][115]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.39.44:023][115]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ReverseBearTrapRemover_C_0.Chargeable Enabled?: Disabled [2020.04.28-16.39.47:597][330]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale09_Character_C_0 - Mars, Originating Player: BP_Slasher_Character_11_C_0 - Baby Yoda, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.39.47:597][330]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale07_Character_C_0 - Ainsley Harriott, Originating Player: BP_Slasher_Character_11_C_0 - Baby Yoda, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.39.47:630][332]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale02_Character_C_0 - Claudette is OP, Originating Player: BP_Slasher_Character_11_C_0 - Baby Yoda, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.39.47:929][350]Interaction: Player [BP_CamperMale09_Character_C_0] is in chase. [2020.04.28-16.39.48:266][370]LogSM: [BP_SmallMeatLocker_Doctor_C_3][CLIENT SLAVE] [2020.04.28-16.39.48:266][370]LogSM: [BP_SmallMeatLocker_Doctor_C_3][CLIENT SLAVE] [2020.04.28-16.39.48:266][370]LogSM: [BP_SmallMeatLocker_Doctor_C_3][CLIENT SLAVE] [2020.04.28-16.39.48:266][370]AnimLeader: BP_SmallMeatLocker_Doctor_C_3 Requested to Play: HookIdle. [2020.04.28-16.39.48:266][370]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle AnimTag_Follower. [2020.04.28-16.39.48:266][370]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.04.28-16.39.51:846][585]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.911996 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.28-16.39.52:580][629]AnimLeader: BP_Slasher_Character_11_C_0 Requested to Play: Attack_Slash_Open Pig. [2020.04.28-16.39.52:580][629]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Open' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.39.52:580][629]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Open Pig AnimTag_Follower [2020.04.28-16.39.52:580][629]AnimLeader: Warning: Montage length differs Name(AM_FK_Attack01_IN):Length(0.333333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.39.52:580][629]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Open' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.39.52:580][629]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Open Pig AnimTag_Follower [2020.04.28-16.39.52:580][629]AnimLeader: Warning: Montage length differs Name(AM_FK_Attack01_IN):Length(0.333333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.39.52:580][629]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Open' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.39.52:580][629]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Open Pig AnimTag_Follower [2020.04.28-16.39.52:580][629]AnimLeader: Warning: Montage length differs Name(AM_FK_Attack01_IN):Length(0.333333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.39.52:582][629]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.39.52:583][629]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.39.53:080][658]AnimLeader: BP_Slasher_Character_11_C_0 Requested to Play: Attack_Slash_Hitting Pig. [2020.04.28-16.39.53:080][658]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Hitting' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.39.53:080][658]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Hitting Pig AnimTag_Follower [2020.04.28-16.39.53:080][658]AnimLeader: Warning: Montage length differs Name(AM_FK_Attack01_Swing):Length(0.300000) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.39.53:080][658]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Hitting' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.39.53:080][658]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Hitting Pig AnimTag_Follower [2020.04.28-16.39.53:080][658]AnimLeader: Warning: Montage length differs Name(AM_FK_Attack01_Swing):Length(0.300000) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.39.53:080][658]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Hitting' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.39.53:080][658]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Hitting Pig AnimTag_Follower [2020.04.28-16.39.53:080][658]AnimLeader: Warning: Montage length differs Name(AM_FK_Attack01_Swing):Length(0.300000) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.39.53:180][664]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_11_C_0 Target: BP_CamperMale09_Character_C_0 [2020.04.28-16.39.53:181][664]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.28-16.39.53:181][664]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Male. [2020.04.28-16.39.53:185][664]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale09_Character_C_0 - Mars]: On [2020.04.28-16.39.53:211][665]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.650 For [BP_CamperMale09_Character_C_0 - Mars] at Time=192.621 [2020.04.28-16.39.53:379][675]AnimLeader: BP_Slasher_Character_11_C_0 Requested to Play: Attack_Slash_Succeed Pig. [2020.04.28-16.39.53:379][675]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Succeed' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.39.53:379][675]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Succeed Pig AnimTag_Follower [2020.04.28-16.39.53:379][675]AnimLeader: Warning: Montage length differs Name(AM_FK_Attack01_Wipe):Length(2.733333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.39.53:379][675]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Succeed' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.39.53:379][675]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Succeed Pig AnimTag_Follower [2020.04.28-16.39.53:379][675]AnimLeader: Warning: Montage length differs Name(AM_FK_Attack01_Wipe):Length(2.733333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.39.53:379][675]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Succeed' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.39.53:379][675]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Succeed Pig AnimTag_Follower [2020.04.28-16.39.53:379][675]AnimLeader: Warning: Montage length differs Name(AM_FK_Attack01_Wipe):Length(2.733333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.39.53:543][685]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.39.53:543][685]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.39.53:543][685]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.39.53:543][685]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.39.53:543][685]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.39.53:543][685]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.39.53:543][685]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.39.53:543][685]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.39.53:543][685]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.39.53:543][685]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.39.53:543][685]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.39.55:170][780]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale09_Character_C_0 - Mars]: Off [2020.04.28-16.39.55:182][781]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale09_Character_C_0 - Mars] at Time=194.592 [2020.04.28-16.39.56:034][832]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_1] [2020.04.28-16.39.56:034][832]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.39.56:034][832]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_1] [2020.04.28-16.39.56:034][832]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.39.56:034][832]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_1] [2020.04.28-16.39.56:034][832]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.39.56:052][833]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair1][GeneratorHospital_C_2] [2020.04.28-16.39.56:052][833]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.39.56:053][833]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [TryInteraction SUCCESS] - [VaultMid1][WindowStandard_C_1] [2020.04.28-16.39.56:053][833]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.39.56:056][833]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.39.56:071][834]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.39.56:071][834]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.39.56:071][834]Interaction: Verbose: [VaultMid1][WindowStandard_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.39.56:071][834]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.39.56:071][834]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.39.56:071][834]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RequestAndBeginInteraction] - [VaultMid1][WindowStandard_C_1] [2020.04.28-16.39.56:071][834]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.39.56:072][834]Interaction: Verbose: [VaultMid1][WindowStandard_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.39.56:072][834]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.39.56:072][834]Interaction: Verbose: [VaultMid1][WindowStandard_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.39.56:072][834]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.39.56:072][834]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.39.56:073][834]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.39.56:088][835]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.39.56:105][836]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.39.56:120][837]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.39.56:134][838]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid1][WindowStandard_C_1] [2020.04.28-16.39.56:134][838]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.39.56:134][838]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.28-16.39.56:137][838]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.39.56:154][839]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.39.56:170][840]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.39.56:170][840]LogDBDPlayerMovement: StopSnapping Final Location (3450.000000 2125.000000 82.149605) [2020.04.28-16.39.56:170][840]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.39.56:170][840]Interaction: Verbose: [VaultMid1][WindowStandard_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.39.56:170][840]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.39.56:170][840]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.39.56:170][840]Interaction: Verbose: [VaultMid1][WindowStandard_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.39.56:170][840]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.39.56:170][840]Interaction: Interaction time: 1.000000 [2020.04.28-16.39.56:170][840]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: WindowVaultMid AnimTag_Injured AnimTag_Male. [2020.04.28-16.39.56:170][840]LogSM: Error: Play Update Montage AM_M_JumpOverWindowMid Duration 1.000000 Timestamp 195.562531 [2020.04.28-16.39.56:170][840]AuthoritativeMovement: BP_CamperMale09_Character_C_0 AuthoritativeMovement set to True [2020.04.28-16.39.56:170][840]Interaction: Verbose: [VaultMid1][WindowStandard_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.39.56:170][840]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.39.56:171][840]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.39.56:186][841]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.39.56:202][842]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.39.56:219][843]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.39.56:234][844]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.39.56:250][845]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.39.56:271][846]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.39.56:289][847]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.39.56:301][848]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.39.56:317][849]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.39.56:333][850]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.39.56:348][851]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.39.56:365][852]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.39.56:382][853]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.39.56:398][854]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.39.56:398][854]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.39.56:399][854]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.39.56:415][855]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.39.56:548][863]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_1] [2020.04.28-16.39.56:548][863]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.39.56:548][863]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_1] [2020.04.28-16.39.56:548][863]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.39.56:548][863]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_1] [2020.04.28-16.39.56:548][863]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.39.56:781][877]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_1] [2020.04.28-16.39.56:781][877]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.39.56:781][877]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_1] [2020.04.28-16.39.56:781][877]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.39.56:781][877]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_1] [2020.04.28-16.39.56:781][877]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.39.57:166][900]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.39.57:181][901]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.39.57:181][901]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.39.57:181][901]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.39.57:181][901]Interaction: Verbose: [VaultMid1][WindowStandard_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.39.57:181][901]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.39.57:181][901]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.39.57:181][901]Interaction: Verbose: [VaultMid1][WindowStandard_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.39.57:181][901]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.39.57:181][901]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.28-16.39.57:199][902]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.39.57:199][902]Interaction: Verbose: [VaultMid1][WindowStandard_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.39.57:199][902]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.39.57:199][902]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.39.57:199][902]Interaction: Verbose: [VaultMid1][WindowStandard_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.39.57:199][902]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.39.57:199][902]Interaction: Verbose: [VaultMid1][WindowStandard_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.39.57:199][902]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.39.57:199][902]AuthoritativeMovement: BP_CamperMale09_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.39.57:199][902]Interaction: Verbose: [VaultMid1][WindowStandard_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.39.57:199][902]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.39.57:199][902]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [EndInteraction Called] - [VaultMid1][WindowStandard_C_1] [2020.04.28-16.39.57:199][902]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.39.57:199][902]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [EndInteraction Local] - [VaultMid1][WindowStandard_C_1] [2020.04.28-16.39.57:200][902]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.39.57:200][902]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.39.57:230][904]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.28-16.39.57:230][904]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.28-16.39.57:230][904]GameFlow: Writing Profile Stat DBD_Camper8_Stat2: 1 [2020.04.28-16.39.57:231][904]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.28-16.39.57:233][904]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.39.57:251][905]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.39.57:353][911]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_1] [2020.04.28-16.39.57:353][911]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.39.57:353][911]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_1] [2020.04.28-16.39.57:353][911]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.39.57:367][912]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 9.470167 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.28-16.39.57:370][912]Interaction: Player [BP_CamperMale09_Character_C_0] is not in chase anymore. [2020.04.28-16.39.57:599][926]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_1] [2020.04.28-16.39.57:599][926]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.39.57:710][933]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Mars [0x2AF0D65EFB0] Result: '1' k_EResultOK (success) [2020.04.28-16.39.57:710][933]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Mars [0x2AF0D65EFB0]' succeeded in 0.477991 seconds [2020.04.28-16.39.58:174][961]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Mars [0x2AF0D3C6E50] Result: '1' k_EResultOK (success) [2020.04.28-16.39.58:196][962]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.961652 seconds [2020.04.28-16.39.59:446][ 36]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 9.437250 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.04.28-16.40.01:879][182]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.416284 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.28-16.40.03:165][259]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Doctor_C_3] [2020.04.28-16.40.03:166][259]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.03:166][259]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Doctor_C_3] [2020.04.28-16.40.03:166][259]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.03:166][259]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Doctor_C_3] [2020.04.28-16.40.03:166][259]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.03:166][259]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Doctor_C_3] [2020.04.28-16.40.03:166][259]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.03:187][260]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.40.03:266][265]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.28-16.40.03:267][265]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.03:267][265]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.04.28-16.40.03:267][265]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.03:267][265]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.04.28-16.40.03:267][265]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.03:267][265]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.04.28-16.40.03:267][265]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.03:267][265]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.04.28-16.40.03:267][265]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.03:267][265]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.04.28-16.40.03:267][265]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.03:267][265]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.04.28-16.40.03:267][265]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.03:364][271]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [VaultMid1][WindowStandard_C_1] [2020.04.28-16.40.03:364][271]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.03:364][271]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [TryInteraction SUCCESS] - [Unhook][BP_SmallMeatLocker_Doctor_C_3] [2020.04.28-16.40.03:364][271]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.03:366][271]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.40.03:366][271]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.40.03:366][271]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_3] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.40.03:366][271]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.40.03:366][271]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.40.03:366][271]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Doctor_C_3] [2020.04.28-16.40.03:366][271]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.03:366][271]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_3] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.40.03:366][271]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.03:366][271]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_3] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.40.03:366][271]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.03:366][271]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.40.03:431][275]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Doctor_C_3] [2020.04.28-16.40.03:431][275]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.03:433][275]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Doctor_C_3] [2020.04.28-16.40.03:433][275]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.03:433][275]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Doctor_C_3] [2020.04.28-16.40.03:433][275]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.03:465][277]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.40.03:465][277]LogDBDPlayerMovement: StopSnapping Final Location (4212.580078 -50.365948 84.363503) [2020.04.28-16.40.03:465][277]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.40.03:466][277]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_3] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.40.03:466][277]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.03:466][277]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.40.03:466][277]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_3] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.40.03:466][277]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.03:466][277]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.04.28-16.40.03:466][277]Interaction: Interaction time: 1.000000 [2020.04.28-16.40.03:466][277]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: UnhookIn AnimTag_Injured AnimTag_Male. [2020.04.28-16.40.03:466][277]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookIn AnimTag_Injured AnimTag_Male AnimTag_Female AnimTag_Follower. [2020.04.28-16.40.03:466][277]LogSM: Error: Play Update Montage AM_M_HookRescueCamperIn Duration 1.000000 Timestamp 202.858231 [2020.04.28-16.40.03:466][277]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_3] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.40.03:466][277]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.03:530][281]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.04.28-16.40.03:530][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_3.UnhookChargeable Enabled?: Enabled [2020.04.28-16.40.03:564][283]LogSM: [BP_SmallMeatLocker_Doctor_C_3][CLIENT SLAVE] [2020.04.28-16.40.03:564][283]LogSM: [BP_SmallMeatLocker_Doctor_C_3][CLIENT SLAVE] [2020.04.28-16.40.03:564][283]LogSM: [BP_SmallMeatLocker_Doctor_C_3][CLIENT SLAVE] [2020.04.28-16.40.03:564][283]AnimLeader: BP_SmallMeatLocker_Doctor_C_3 Requested to Play: UnhookIn. [2020.04.28-16.40.03:564][283]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.28-16.40.03:564][283]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.04.28-16.40.03:564][283]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.28-16.40.03:597][285]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.375218 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.28-16.40.03:615][286]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.03:615][286]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.03:665][289]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.40.03:887][302]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.40.04:301][327]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.28-16.40.04:301][327]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.04:301][327]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.04.28-16.40.04:301][327]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.04:301][327]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.04.28-16.40.04:301][327]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.04:301][327]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.04.28-16.40.04:301][327]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.04:301][327]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.04.28-16.40.04:301][327]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.04:301][327]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.04.28-16.40.04:301][327]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.04:301][327]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.04.28-16.40.04:301][327]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.04:531][341]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_3] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Charge Complete Received] [2020.04.28-16.40.04:531][341]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.28-16.40.04:531][341]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_3] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.28-16.40.04:531][341]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.04:533][341]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_3.UnhookChargeable Enabled?: Disabled [2020.04.28-16.40.04:547][342]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.40.04:547][342]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.40.04:547][342]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.40.04:547][342]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_3] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.40.04:547][342]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.04:547][342]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.40.04:547][342]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [Null] [2020.04.28-16.40.04:547][342]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale01_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.28-16.40.04:548][342]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Male AnimTag_Follower. [2020.04.28-16.40.04:548][342]AnimLeader: BP_SmallMeatLocker_Doctor_C_3 Requested to Play: UnhookOut. [2020.04.28-16.40.04:548][342]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.28-16.40.04:548][342]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.04.28-16.40.04:548][342]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.28-16.40.04:548][342]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.40.04:548][342]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Male. [2020.04.28-16.40.04:548][342]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_3] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.40.04:548][342]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.04:562][343]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale01_Character_C_0 - Cpt. Zvezda, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.40.04:563][343]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.28-16.40.04:563][343]GameFlow: Writing Profile Stat DBD_UnhookOrHeal: 1 [2020.04.28-16.40.04:596][345]LogStreaming: Display: Flushing async loaders. [2020.04.28-16.40.04:613][345]LogStreaming: Flushing async loaders took 17ms. [2020.04.28-16.40.04:614][345]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: AftercareEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Cpt. Zvezda, Originating Player: BP_CamperMale09_Character_C_0 - Mars, Custom Param: 0.000000, Originating Effect: AfterCare, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.40.04:614][345]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: AftercareEffect, Status Owner: BP_CamperMale09_Character_C_0 - Mars, Originating Player: BP_CamperFemale01_Character_C_0 - Cpt. Zvezda, Custom Param: 0.000000, Originating Effect: AfterCare, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.40.04:614][345]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.28-16.40.04:622][345]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.28-16.40.04:662][348]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.127427 Instigator: BP_Slasher_Character_11_C_0 Target: [2020.04.28-16.40.04:664][348]LogSM: [BP_SmallMeatLocker_Doctor_C_3][CLIENT SLAVE] [2020.04.28-16.40.04:664][348]LogSM: [BP_SmallMeatLocker_Doctor_C_3][CLIENT SLAVE] [2020.04.28-16.40.04:664][348]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [Null] [2020.04.28-16.40.04:664][348]LogSM: [BP_SmallMeatLocker_Doctor_C_3][CLIENT SLAVE] [2020.04.28-16.40.04:713][351]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.40.04:715][351]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.40.04:732][352]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.40.04:748][353]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.40.04:765][354]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.40.04:782][355]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.40.04:799][356]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.40.04:816][357]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.40.04:831][358]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.40.04:848][359]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.40.04:865][360]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.40.04:882][361]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.40.04:899][362]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.40.04:915][363]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.40.04:934][364]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.40.04:954][365]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.40.04:982][366]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.40.04:983][366]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.28-16.40.04:983][366]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.04:983][366]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.04.28-16.40.04:983][366]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.04:983][366]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.04.28-16.40.04:983][366]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.04:983][366]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.04.28-16.40.04:983][366]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.04:983][366]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.04.28-16.40.04:983][366]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.04:983][366]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.04.28-16.40.04:983][366]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.04:983][366]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.04.28-16.40.04:983][366]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.04:999][367]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.40.05:016][368]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.40.05:033][369]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.40.05:049][370]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.40.05:062][371]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Mars [0x2AF0D150E50] Result: '1' k_EResultOK (success) [2020.04.28-16.40.05:062][371]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Mars [0x2AF0D151EA0]' succeeded in 0.498014 seconds [2020.04.28-16.40.05:068][371]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.40.05:082][372]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.40.05:087][373]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Mars [0x2AF0D672FE0] Result: '1' k_EResultOK (success) [2020.04.28-16.40.05:099][373]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.40.05:107][374]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.541120 seconds [2020.04.28-16.40.05:116][374]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.40.05:966][425]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.40.05:966][425]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_3] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.40.05:966][425]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.05:966][425]AuthoritativeMovement: BP_CamperMale09_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.40.05:966][425]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.40.05:966][425]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_3] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.40.05:966][425]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.40.05:966][425]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_3] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.40.05:966][425]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.40.05:966][425]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_3] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.40.05:966][425]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.05:966][425]AuthoritativeMovement: BP_CamperMale09_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.40.05:966][425]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Doctor_C_3] [2020.04.28-16.40.05:966][425]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.05:966][425]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [EndInteraction Local] - [Unhook][BP_SmallMeatLocker_Doctor_C_3] [2020.04.28-16.40.05:966][425]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.05:967][425]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.40.05:987][426]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.40.05:989][426]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.28-16.40.05:997][427]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.04.28-16.40.05:997][427]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_3.UnhookChargeable Enabled?: Enabled [2020.04.28-16.40.06:002][427]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_3.UnhookChargeable Enabled?: Disabled [2020.04.28-16.40.06:018][428]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.28-16.40.06:048][430]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Doctor_C_3] [2020.04.28-16.40.06:048][430]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.06:048][430]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Doctor_C_3] [2020.04.28-16.40.06:048][430]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.06:099][433]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.06:099][433]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.06:268][443]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.40.06:272][443]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.40.06:273][443]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.28-16.40.06:567][461]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.28-16.40.06:567][461]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.06:567][461]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.04.28-16.40.06:567][461]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.06:567][461]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.04.28-16.40.06:567][461]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.06:567][461]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.04.28-16.40.06:567][461]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.06:567][461]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.04.28-16.40.06:567][461]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.06:567][461]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.04.28-16.40.06:567][461]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.06:567][461]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.04.28-16.40.06:567][461]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.06:585][462]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.28-16.40.06:598][463]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Doctor_C_3] [2020.04.28-16.40.06:598][463]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.06:598][463]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Doctor_C_3] [2020.04.28-16.40.06:598][463]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.06:598][463]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Doctor_C_3] [2020.04.28-16.40.06:598][463]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.06:598][463]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Doctor_C_3] [2020.04.28-16.40.06:598][463]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.07:452][513]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.28-16.40.07:452][513]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.07:452][513]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.04.28-16.40.07:452][513]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.07:452][513]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.04.28-16.40.07:452][513]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.07:452][513]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.04.28-16.40.07:452][513]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.07:452][513]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.04.28-16.40.07:452][513]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.07:452][513]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.04.28-16.40.07:452][513]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.07:452][513]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.04.28-16.40.07:452][513]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.07:529][518]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_2] [2020.04.28-16.40.07:529][518]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.07:529][518]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_2] [2020.04.28-16.40.07:529][518]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.07:532][518]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.07:532][518]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.07:532][518]Interaction: Verbose: [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_2] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.40.07:532][518]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.40.07:532][518]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.07:532][518]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_2] [2020.04.28-16.40.07:532][518]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.07:532][518]Interaction: Verbose: [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_2] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.40.07:532][518]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.07:532][518]Interaction: Verbose: [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_2] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.40.07:532][518]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.07:533][518]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.40.07:730][530]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ReverseBearTrapRemover_C_2.Chargeable Enabled?: Enabled [2020.04.28-16.40.07:732][530]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.07:732][530]Interaction: Verbose: [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_2] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.40.07:732][530]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.07:732][530]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.07:732][530]Interaction: Verbose: [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_2] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.40.07:732][530]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.07:732][530]Interaction: Interaction time: 12.000000 [2020.04.28-16.40.07:732][530]Interaction: Verbose: [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_2] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.40.07:732][530]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.07:732][530]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.40.08:516][577]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.28-16.40.08:516][577]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.08:516][577]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.04.28-16.40.08:516][577]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.08:516][577]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.04.28-16.40.08:516][577]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.08:516][577]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.04.28-16.40.08:516][577]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.08:516][577]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.04.28-16.40.08:516][577]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.08:516][577]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.04.28-16.40.08:516][577]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.08:516][577]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.04.28-16.40.08:516][577]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.08:632][584]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Doctor_C_3] [2020.04.28-16.40.08:632][584]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.08:632][584]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Doctor_C_3] [2020.04.28-16.40.08:632][584]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.08:632][584]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Doctor_C_3] [2020.04.28-16.40.08:632][584]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.08:632][584]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Doctor_C_3] [2020.04.28-16.40.08:632][584]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.09:284][623]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Doctor_C_3] [2020.04.28-16.40.09:284][623]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.09:284][623]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Doctor_C_3] [2020.04.28-16.40.09:284][623]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.09:284][623]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Doctor_C_3] [2020.04.28-16.40.09:284][623]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.09:284][623]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Doctor_C_3] [2020.04.28-16.40.09:284][623]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.10:146][675]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_RemoveReverseBearTrapSkillCheckSuccess Value: 1.000000 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.04.28-16.40.10:283][683]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.28-16.40.10:283][683]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.10:283][683]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.04.28-16.40.10:283][683]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.10:283][683]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.04.28-16.40.10:283][683]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.10:283][683]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.04.28-16.40.10:283][683]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.10:283][683]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.04.28-16.40.10:283][683]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.10:283][683]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.04.28-16.40.10:283][683]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.10:283][683]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.04.28-16.40.10:283][683]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.10:766][711]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.28-16.40.10:766][711]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.10:766][711]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.04.28-16.40.10:766][711]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.10:766][711]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.04.28-16.40.10:766][711]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.10:766][711]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.04.28-16.40.10:766][711]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.10:766][711]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.04.28-16.40.10:766][711]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.10:766][711]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.04.28-16.40.10:766][711]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.10:766][711]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.04.28-16.40.10:766][711]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.10:820][714]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.40.10:822][714]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.28-16.40.11:018][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.28-16.40.11:420][748]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.40.11:424][748]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.40.11:425][748]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.28-16.40.11:614][759]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.28-16.40.11:614][759]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.11:614][759]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.28-16.40.11:614][759]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.11:614][759]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.04.28-16.40.11:616][759]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.11:616][759]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.11:616][759]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.40.11:616][759]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.40.11:616][759]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.11:616][759]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.28-16.40.11:616][759]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.11:616][759]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.40.11:616][759]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.11:616][759]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.40.11:616][759]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.11:622][759]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.40.11:625][759]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.40.11:652][761]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.40.11:683][763]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.28-16.40.11:688][763]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.11:688][763]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.40.11:688][763]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.11:688][763]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.11:688][763]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.40.11:688][763]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.11:688][763]Interaction: Interaction time: 16.000000 [2020.04.28-16.40.11:688][763]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.40.11:688][763]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.11:691][763]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 195 [2020.04.28-16.40.11:701][764]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Unhook][BP_SmallMeatLocker_Doctor_C_3] [2020.04.28-16.40.11:701][764]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.11:701][764]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [TryInteraction SUCCESS] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.04.28-16.40.11:701][764]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.11:706][764]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.40.11:707][764]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.40.11:707][764]Interaction: Verbose: [HealOtherMedkit2][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.40.11:707][764]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.40.11:707][764]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.40.11:707][764]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RequestAndBeginInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.04.28-16.40.11:707][764]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.11:707][764]Interaction: Verbose: [HealOtherMedkit2][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.40.11:707][764]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.11:707][764]Interaction: Verbose: [HealOtherMedkit2][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.40.11:707][764]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.11:708][764]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.40.11:726][765]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.11:726][765]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.11:732][765]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.28-16.40.11:741][766]LogDBDPlayerMovement: StopSnapping Final Location (4569.009766 411.387970 84.300003) [2020.04.28-16.40.11:742][766]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.40.11:756][767]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.28-16.40.11:756][767]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.11:756][767]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.28-16.40.11:756][767]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.11:756][767]Interaction: [BP_CamperMale09_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.04.28-16.40.11:756][767]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation FAIL] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.04.28-16.40.11:756][767]InteractionHandler: Verbose: (Line: [1061] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.11:757][767]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.04.28-16.40.11:758][767]Interaction: Verbose: [HealOtherMedkit2][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [Exiting interaction because fail received] [2020.04.28-16.40.11:758][767]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.28-16.40.11:758][767]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.40.11:759][767]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.11:759][767]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.11:759][767]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.40.11:759][767]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.40.11:759][767]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.11:759][767]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.28-16.40.11:759][767]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.11:759][767]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.40.11:759][767]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.11:759][767]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.40.11:759][767]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.11:759][767]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.40.11:774][768]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.40.11:774][768]LogDBDPlayerMovement: StopSnapping Final Location (4578.821289 409.657562 84.299995) [2020.04.28-16.40.11:774][768]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.40.11:774][768]Interaction: Verbose: [HealOtherMedkit2][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterFailed] [2020.04.28-16.40.11:775][768]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.11:775][768]Interaction: Verbose: [HealOtherMedkit2][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.40.11:775][768]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.11:775][768]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.40.11:775][768]Interaction: Verbose: [HealOtherMedkit2][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.40.11:775][768]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.40.11:775][768]Interaction: Verbose: [HealOtherMedkit2][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.40.11:775][768]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.40.11:775][768]Interaction: Verbose: [HealOtherMedkit2][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.40.11:775][768]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.11:775][768]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [EndInteraction Called] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.04.28-16.40.11:775][768]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.11:775][768]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [EndInteraction Local] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.04.28-16.40.11:775][768]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.11:775][768]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.40.11:824][771]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.11:824][771]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.40.11:825][771]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.11:825][771]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.11:825][771]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.40.11:825][771]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.11:825][771]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.11:825][771]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.40.11:825][771]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.11:825][771]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.11:825][771]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.40.11:825][771]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.40.11:825][771]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.40.11:825][771]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.40.11:825][771]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.40.11:825][771]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.11:825][771]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.28-16.40.11:825][771]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.11:825][771]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.11:827][771]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.28-16.40.11:856][773]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.04.28-16.40.11:858][773]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.11:858][773]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.40.11:858][773]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.11:858][773]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.11:858][773]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.40.11:858][773]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.11:858][773]Interaction: Interaction time: 16.000000 [2020.04.28-16.40.11:858][773]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.11:858][773]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.40.11:858][773]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.11:858][773]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.11:858][773]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.40.11:858][773]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.11:890][775]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.11:890][775]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.40.11:890][775]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.11:890][775]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.11:890][775]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.40.11:890][775]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.40.11:891][775]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.40.11:891][775]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.40.11:891][775]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.40.11:891][775]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.11:891][775]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.28-16.40.11:891][775]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.11:891][775]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.11:910][776]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.40.11:913][776]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.40.11:916][776]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.28-16.40.11:921][777]Interaction: [BP_CamperMale09_Character_C_0] SetGuidedAction [VE_None] [2020.04.28-16.40.11:921][777]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.40.11:921][777]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.40.11:924][777]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.40.11:924][777]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.40.11:969][779]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.11:969][779]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.12:429][807]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.28-16.40.12:429][807]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.12:429][807]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.28-16.40.12:429][807]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.12:429][807]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.04.28-16.40.12:433][807]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.12:433][807]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.12:433][807]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.40.12:433][807]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.40.12:433][807]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.12:433][807]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.28-16.40.12:433][807]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.12:433][807]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.40.12:433][807]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.12:433][807]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.40.12:433][807]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.12:439][807]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.40.12:441][807]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.40.12:496][811]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.28-16.40.12:496][811]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.04.28-16.40.12:496][811]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.12:496][811]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [TryInteraction SUCCESS] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.04.28-16.40.12:497][811]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.12:498][811]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.40.12:498][811]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.40.12:498][811]Interaction: Verbose: [HealOtherMedkit2][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.40.12:498][811]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.40.12:498][811]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.40.12:498][811]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RequestAndBeginInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.04.28-16.40.12:498][811]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.12:498][811]Interaction: Verbose: [HealOtherMedkit2][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.40.12:498][811]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.12:498][811]Interaction: Verbose: [HealOtherMedkit2][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.40.12:498][811]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.12:498][811]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.40.12:499][811]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.12:499][811]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.40.12:499][811]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.12:499][811]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.12:499][811]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.40.12:499][811]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.12:499][811]Interaction: Interaction time: 15.866178 [2020.04.28-16.40.12:499][811]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.40.12:499][811]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.12:515][812]LogDBDPlayerMovement: StopSnapping Final Location (4577.539551 409.882080 84.299995) [2020.04.28-16.40.12:515][812]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.40.12:520][812]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.28-16.40.12:531][813]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.12:531][813]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.12:562][815]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.04.28-16.40.12:562][815]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.12:562][815]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.04.28-16.40.12:564][815]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.40.12:564][815]LogDBDPlayerMovement: StopSnapping Final Location (4577.539551 409.882080 82.149994) [2020.04.28-16.40.12:564][815]Interaction: Verbose: [HealOtherMedkit2][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.40.12:564][815]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.12:564][815]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.40.12:564][815]Interaction: Verbose: [HealOtherMedkit2][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.40.12:564][815]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.12:564][815]Interaction: Interaction time: 11.696917 [2020.04.28-16.40.12:564][815]Interaction: Verbose: [HealOtherMedkit2][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.40.12:564][815]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.12:815][830]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.04.28-16.40.12:815][830]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.12:930][837]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.40.12:931][837]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.28-16.40.12:984][840]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.28-16.40.14:029][902]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_RemoveReverseBearTrapSkillCheckSuccess Value: 1.000000 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.04.28-16.40.17:979][139]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_RemoveReverseBearTrapSkillCheckSuccess Value: 1.000000 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.04.28-16.40.19:313][219]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.030963 Instigator: BP_Slasher_Character_11_C_0 Target: [2020.04.28-16.40.19:313][219]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.28-16.40.19:316][219]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.40.19:316][219]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.40.19:316][219]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.40.19:316][219]Interaction: Verbose: [HealOtherMedkit2][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.40.19:316][219]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.19:316][219]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.40.19:316][219]Interaction: Verbose: [HealOtherMedkit2][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.40.19:316][219]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.19:318][219]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.40.19:318][219]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.40.19:318][219]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.40.19:318][219]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.40.19:318][219]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.40.19:318][219]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.40.19:318][219]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.40.19:331][220]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.40.19:331][220]Interaction: Verbose: [HealOtherMedkit2][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.40.19:331][220]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.19:331][220]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.40.19:331][220]Interaction: Verbose: [HealOtherMedkit2][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.40.19:331][220]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.40.19:331][220]Interaction: Verbose: [HealOtherMedkit2][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.40.19:331][220]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.40.19:331][220]Interaction: Verbose: [HealOtherMedkit2][BP_CamperInteractable_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.40.19:331][220]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.19:332][220]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [EndInteraction Called] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.04.28-16.40.19:332][220]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.19:332][220]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [EndInteraction Local] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.04.28-16.40.19:332][220]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.19:332][220]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.40.19:349][221]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.04.28-16.40.19:349][221]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.19:352][221]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.40.19:354][221]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.28-16.40.19:398][224]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.19:398][224]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.40.19:398][224]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.19:398][224]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.19:398][224]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.40.19:398][224]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.19:398][224]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.19:398][224]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.40.19:398][224]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.19:398][224]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.19:398][224]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.40.19:398][224]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.40.19:398][224]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.40.19:398][224]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.40.19:398][224]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.40.19:398][224]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.19:398][224]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.28-16.40.19:398][224]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.19:398][224]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.19:400][224]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.28-16.40.19:413][225]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.04.28-16.40.19:515][231]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.19:515][231]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.19:647][239]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale01_Character_C_0 - Cpt. Zvezda, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.40.19:652][239]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.28-16.40.19:716][243]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.28-16.40.19:716][243]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.19:716][243]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.04.28-16.40.19:716][243]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.19:716][243]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.04.28-16.40.19:716][243]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.19:716][243]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.04.28-16.40.19:717][243]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.19:717][243]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.04.28-16.40.19:717][243]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.19:717][243]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.04.28-16.40.19:717][243]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.19:717][243]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.04.28-16.40.19:717][243]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.19:750][245]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ReverseBearTrapRemover_C_2.Chargeable Enabled?: Disabled [2020.04.28-16.40.19:799][248]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.28-16.40.19:799][248]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.19:799][248]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.04.28-16.40.19:799][248]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.19:799][248]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.04.28-16.40.19:799][248]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.19:799][248]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.04.28-16.40.19:799][248]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.19:799][248]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.04.28-16.40.19:799][248]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.19:799][248]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.04.28-16.40.19:799][248]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.19:799][248]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.04.28-16.40.19:799][248]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.19:830][250]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SearchRBTKey Value: 1.000000 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.04.28-16.40.19:830][250]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ReverseBearTrapRemover_C_2.Chargeable Enabled?: Enabled [2020.04.28-16.40.19:832][250]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.19:832][250]Interaction: Verbose: [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_2] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.28-16.40.19:832][250]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.28-16.40.19:832][250]Interaction: Verbose: [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_2] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.28-16.40.19:832][250]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.19:832][250]Interaction: Verbose: [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_2] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.40.19:832][250]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.19:832][250]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.19:832][250]Interaction: Verbose: [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_2] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.40.19:832][250]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.19:832][250]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.19:832][250]Interaction: Verbose: [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_2] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.40.19:832][250]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.19:832][250]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.19:832][250]Interaction: Verbose: [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_2] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.40.19:832][250]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.40.19:832][250]Interaction: Verbose: [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_2] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.40.19:832][250]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.40.19:832][250]Interaction: Verbose: [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_2] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.40.19:832][250]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.19:832][250]AnimLeader: BP_ReverseBearTrapRemover_C_2 Requested to Play: RBTRemoveFail None. [2020.04.28-16.40.19:832][250]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [EndInteraction Called] - [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_2] [2020.04.28-16.40.19:832][250]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.19:832][250]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.19:835][250]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ReverseBearTrapRemover_C_2.Chargeable Enabled?: Disabled [2020.04.28-16.40.19:896][254]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.28-16.40.19:896][254]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.19:896][254]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.28-16.40.19:896][254]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.19:896][254]Interaction: [BP_CamperMale09_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.04.28-16.40.19:898][254]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.40.19:898][254]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.40.19:898][254]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.19:898][254]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.19:898][254]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.40.19:898][254]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.40.19:898][254]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.19:898][254]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.28-16.40.19:898][254]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.19:898][254]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.40.19:898][254]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.19:898][254]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.40.19:898][254]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.19:996][260]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.28-16.40.19:999][260]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.19:999][260]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.40.19:999][260]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.19:999][260]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.19:999][260]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.40.19:999][260]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.19:999][260]Interaction: Interaction time: 16.000000 [2020.04.28-16.40.19:999][260]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.40.19:999][260]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.20:097][266]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.28-16.40.20:097][266]GameFlow: Writing Profile Stat DBD_HealPct_float: 0.983262 [2020.04.28-16.40.20:097][266]GameFlow: Writing Profile Stat DBD_Chapter11_Camper_Stat1_float: 0.983262 [2020.04.28-16.40.20:129][268]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther2][BP_CamperInteractable_C_2] [2020.04.28-16.40.20:129][268]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.20:129][268]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther2][BP_CamperInteractable_C_2] [2020.04.28-16.40.20:129][268]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.20:129][268]Interaction: [BP_CamperMale09_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.04.28-16.40.20:132][268]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.20:132][268]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.20:132][268]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.40.20:132][268]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.40.20:132][268]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.20:132][268]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.04.28-16.40.20:132][268]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.20:132][268]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.40.20:132][268]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.20:132][268]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.40.20:132][268]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.20:199][272]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.20:199][272]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.40.20:199][272]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.20:199][272]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.20:199][272]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.40.20:199][272]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.20:199][272]Interaction: Interaction time: 15.852545 [2020.04.28-16.40.20:199][272]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.40.20:199][272]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.20:563][294]Interaction: Player [BP_CamperMale07_Character_C_0] is in chase. [2020.04.28-16.40.20:612][297]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Mars [0x2AF0D57F370] Result: '1' k_EResultOK (success) [2020.04.28-16.40.20:612][297]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Mars [0x2AF0D57F370]' succeeded in 0.514073 seconds [2020.04.28-16.40.20:635][299]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Mars [0x2AE895140F0] Result: '1' k_EResultOK (success) [2020.04.28-16.40.20:654][300]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.552519 seconds [2020.04.28-16.40.22:429][406]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.04.28-16.40.22:429][406]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.22:429][406]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.04.28-16.40.22:429][406]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.22:430][406]LogStreaming: Display: Flushing async loaders. [2020.04.28-16.40.22:430][406]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.40.22:430][406]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperMale07_Character_C_0 - Ainsley Harriott, Originating Player: BP_CamperMale07_Character_C_0 - Ainsley Harriott, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: True, Remaining Lifetime: 40.000000, Lifetime Duration: 40.000000 [2020.04.28-16.40.22:430][406]LogStreaming: Flushing async loaders. [2020.04.28-16.40.22:431][406]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.40.22:431][406]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadHardEffect, Status Owner: BP_CamperMale07_Character_C_0 - Ainsley Harriott, Originating Player: BP_CamperMale07_Character_C_0 - Ainsley Harriott, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.40.22:433][406]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.22:433][406]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.22:433][406]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.40.22:433][406]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.40.22:433][406]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.22:433][406]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.04.28-16.40.22:433][406]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.22:433][406]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.40.22:433][406]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.22:433][406]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.40.22:433][406]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.22:498][410]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.22:498][410]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.40.22:498][410]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.22:498][410]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.22:498][410]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.40.22:498][410]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.22:498][410]Interaction: Interaction time: 0.500000 [2020.04.28-16.40.22:498][410]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.40.22:498][410]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.22:663][420]AnimLeader: BP_Slasher_Character_11_C_0 Requested to Play: Attack_Slash_Open Pig. [2020.04.28-16.40.22:663][420]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Open' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.40.22:663][420]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Open Pig AnimTag_Follower [2020.04.28-16.40.22:663][420]AnimLeader: Warning: Montage length differs Name(AM_FK_Attack01_IN):Length(0.333333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.40.22:663][420]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Open' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.40.22:663][420]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Open Pig AnimTag_Follower [2020.04.28-16.40.22:663][420]AnimLeader: Warning: Montage length differs Name(AM_FK_Attack01_IN):Length(0.333333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.40.22:663][420]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Open' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.40.22:663][420]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Open Pig AnimTag_Follower [2020.04.28-16.40.22:663][420]AnimLeader: Warning: Montage length differs Name(AM_FK_Attack01_IN):Length(0.333333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.40.22:666][420]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.40.22:666][420]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.40.22:964][438]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.22:964][438]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.40.22:964][438]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.22:964][438]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.22:964][438]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.40.22:964][438]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.22:996][440]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadHardEffect, Status Owner: BP_CamperMale07_Character_C_0 - Ainsley Harriott, Originating Player: BP_CamperMale07_Character_C_0 - Ainsley Harriott, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.40.22:998][440]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.22:998][440]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.40.22:998][440]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.22:998][440]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.22:998][440]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.40.22:998][440]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.40.22:998][440]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.40.22:998][440]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.40.22:998][440]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.40.22:998][440]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.22:998][440]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [EndInteraction Called] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.04.28-16.40.22:998][440]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.22:998][440]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.23:129][448]AnimLeader: BP_Slasher_Character_11_C_0 Requested to Play: Attack_Slash_Hitting Pig. [2020.04.28-16.40.23:129][448]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Hitting' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.40.23:129][448]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Hitting Pig AnimTag_Follower [2020.04.28-16.40.23:129][448]AnimLeader: Warning: Montage length differs Name(AM_FK_Attack01_Swing):Length(0.300000) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.40.23:129][448]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Hitting' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.40.23:129][448]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Hitting Pig AnimTag_Follower [2020.04.28-16.40.23:129][448]AnimLeader: Warning: Montage length differs Name(AM_FK_Attack01_Swing):Length(0.300000) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.40.23:129][448]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Hitting' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.40.23:129][448]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Hitting Pig AnimTag_Follower [2020.04.28-16.40.23:129][448]AnimLeader: Warning: Montage length differs Name(AM_FK_Attack01_Swing):Length(0.300000) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.40.23:229][454]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_11_C_0 Target: BP_CamperMale07_Character_C_0 [2020.04.28-16.40.23:230][454]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperMale07_Character_C_0 Target: BP_CamperMale07_Character_C_0 [2020.04.28-16.40.23:230][454]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.04.28-16.40.23:230][454]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Male. [2020.04.28-16.40.23:230][454]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HitInjuredToCrawlB' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.40.23:230][454]AnimLeader: Warning: Play Montage was requested but not found: HitInjuredToCrawlB AnimTag_Male AnimTag_Follower [2020.04.28-16.40.23:231][454]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 2.711562 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.04.28-16.40.23:234][454]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale07_Character_C_0 - Ainsley Harriott]: On [2020.04.28-16.40.23:262][456]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.28-16.40.23:262][456]Interaction: Player [BP_CamperMale07_Character_C_0] is not in chase anymore. [2020.04.28-16.40.23:267][456]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.28-16.40.23:430][466]AnimLeader: BP_Slasher_Character_11_C_0 Requested to Play: Attack_Slash_Succeed Pig. [2020.04.28-16.40.23:430][466]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Succeed' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.40.23:430][466]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Succeed Pig AnimTag_Follower [2020.04.28-16.40.23:430][466]AnimLeader: Warning: Montage length differs Name(AM_FK_Attack01_Wipe):Length(2.733333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.40.23:430][466]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Succeed' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.40.23:430][466]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Succeed Pig AnimTag_Follower [2020.04.28-16.40.23:430][466]AnimLeader: Warning: Montage length differs Name(AM_FK_Attack01_Wipe):Length(2.733333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.40.23:430][466]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Succeed' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.40.23:430][466]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Succeed Pig AnimTag_Follower [2020.04.28-16.40.23:430][466]AnimLeader: Warning: Montage length differs Name(AM_FK_Attack01_Wipe):Length(2.733333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.40.23:779][487]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_0] [2020.04.28-16.40.23:779][487]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.23:779][487]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.04.28-16.40.23:779][487]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.23:781][487]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.23:781][487]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.23:781][487]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.40.23:781][487]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.40.23:781][487]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.23:782][487]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.04.28-16.40.23:782][487]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.23:782][487]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.40.23:782][487]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.23:782][487]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.40.23:782][487]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.23:846][491]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.28-16.40.23:848][491]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.23:848][491]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.40.23:848][491]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.23:848][491]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.23:848][491]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.40.23:848][491]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.23:848][491]Interaction: Interaction time: 16.000000 [2020.04.28-16.40.23:848][491]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.40.23:848][491]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.24:446][527]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.301213 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.04.28-16.40.25:218][573]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale07_Character_C_0 - Ainsley Harriott]: Off [2020.04.28-16.40.26:231][634]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.28-16.40.26:314][639]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.40.26:314][639]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.40.26:379][643]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_0] [2020.04.28-16.40.26:379][643]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.26:381][643]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.40.26:381][643]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.40.26:381][643]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.40.26:381][643]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.40.26:381][643]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.40.26:381][643]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.28-16.40.26:381][643]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.26:381][643]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.40.26:381][643]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.26:381][643]AnimLeader: BP_Slasher_Character_11_C_0 Requested to Play: SurvivorPickup_In Pig. [2020.04.28-16.40.26:381][643]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup_In' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.40.26:381][643]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup_In Pig AnimTag_Follower [2020.04.28-16.40.26:381][643]AnimLeader: Warning: Montage length differs Name(AM_FK_PickUP_In):Length(0.333333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.40.26:381][643]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup_In' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.40.26:381][643]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup_In Pig AnimTag_Follower [2020.04.28-16.40.26:381][643]AnimLeader: Warning: Montage length differs Name(AM_FK_PickUP_In):Length(0.333333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.40.26:381][643]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup_In' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.40.26:381][643]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup_In Pig AnimTag_Follower [2020.04.28-16.40.26:381][643]AnimLeader: Warning: Montage length differs Name(AM_FK_PickUP_In):Length(0.333333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.40.26:381][643]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: SurvivorPickup_In Pig AnimTag_Male AnimTag_Follower. [2020.04.28-16.40.26:381][643]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup_In' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.40.26:381][643]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup_In Pig AnimTag_Male AnimTag_Follower [2020.04.28-16.40.26:381][643]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.40.26:381][643]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.26:381][643]Interaction: [BP_CamperMale07_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_11_C_0] [2020.04.28-16.40.26:381][643]LogDBDPlayerMovement: [BP_Slasher_Character_11_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.40.26:416][645]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.28-16.40.26:448][647]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.26:448][647]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.40.26:448][647]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.26:448][647]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.26:448][647]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.40.26:448][647]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.40.26:448][647]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.40.26:448][647]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.40.26:448][647]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.40.26:448][647]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.26:448][647]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_0] [2020.04.28-16.40.26:448][647]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.26:448][647]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.26:451][647]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.28-16.40.26:479][649]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.04.28-16.40.26:479][649]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.26:715][663]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.40.26:715][663]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.40.26:715][663]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.26:715][663]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.40.26:715][663]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.40.26:716][663]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.26:716][663]Interaction: [BP_CamperMale07_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_11_C_0] [2020.04.28-16.40.26:716][663]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale07_Character_C_0. [2020.04.28-16.40.26:716][663]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.04.28-16.40.26:716][663]Interaction: [BP_CamperMale07_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.04.28-16.40.26:716][663]Interaction: Interaction time: 2.700000 [2020.04.28-16.40.26:716][663]AnimLeader: BP_Slasher_Character_11_C_0 Requested to Play: SurvivorPickup Pig AnimTag_Carry. [2020.04.28-16.40.26:716][663]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.40.26:716][663]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup Pig AnimTag_Carry AnimTag_Follower [2020.04.28-16.40.26:716][663]AnimLeader: Warning: Montage length differs Name(AM_FK_PickUP):Length(2.733333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.40.26:716][663]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.40.26:716][663]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup Pig AnimTag_Carry AnimTag_Follower [2020.04.28-16.40.26:716][663]AnimLeader: Warning: Montage length differs Name(AM_FK_PickUP):Length(2.733333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.40.26:716][663]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.40.26:716][663]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup Pig AnimTag_Carry AnimTag_Follower [2020.04.28-16.40.26:716][663]AnimLeader: Warning: Montage length differs Name(AM_FK_PickUP):Length(2.733333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.40.26:716][663]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: SurvivorPickup Pig AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.04.28-16.40.26:716][663]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.40.26:716][663]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup Pig AnimTag_Carry AnimTag_Male AnimTag_Follower [2020.04.28-16.40.26:716][663]LogSM: Error: Play Update Montage AM_FK_PickUP Duration 2.700000 Timestamp 0.000000 [2020.04.28-16.40.26:716][663]AuthoritativeMovement: BP_Slasher_Character_11_C_0 AuthoritativeMovement set to True [2020.04.28-16.40.26:716][663]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.40.26:716][663]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.26:716][663]LogDBDPlayerMovement: [BP_Slasher_Character_11_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.40.26:782][667]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.26:782][667]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.26:982][679]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_FK_PickUP [2020.04.28-16.40.28:079][745]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.28-16.40.28:082][745]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.40.28:082][745]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.40.28:082][745]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.40.28:082][745]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.40.28:082][745]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.40.28:082][745]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.40.28:082][745]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.40.28:083][745]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.28-16.40.28:129][748]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.28-16.40.28:131][748]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.28:131][748]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.40.28:131][748]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.28:131][748]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.28:131][748]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.40.28:131][748]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.28:162][750]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: AftercareEffect, Status Owner: BP_CamperMale09_Character_C_0 - Mars, Originating Player: BP_CamperFemale02_Character_C_0 - Claudette is OP, Custom Param: 0.000000, Originating Effect: AfterCare, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.40.28:162][750]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: AftercareEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Claudette is OP, Originating Player: BP_CamperMale09_Character_C_0 - Mars, Custom Param: 0.000000, Originating Effect: AfterCare, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.40.28:164][750]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.28:164][750]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.40.28:164][750]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.28:164][750]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.28:164][750]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.40.28:164][750]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.40.28:164][750]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.40.28:164][750]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.40.28:164][750]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.40.28:164][750]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.28:164][750]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [EndInteraction Called] - [HealOther2][BP_CamperInteractable_C_2] [2020.04.28-16.40.28:164][750]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.28:164][750]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.28:166][750]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.28-16.40.28:197][752]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.28:197][752]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.40.28:198][752]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.28:198][752]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.28:198][752]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.40.28:198][752]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.28:198][752]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.28:198][752]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.40.28:198][752]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.28:198][752]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.28:198][752]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.40.28:198][752]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.40.28:198][752]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.40.28:198][752]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.40.28:198][752]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.40.28:198][752]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.28:198][752]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.28-16.40.28:198][752]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.28:198][752]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.28:212][753]Interaction: [BP_CamperMale09_Character_C_0] SetGuidedAction [VE_None] [2020.04.28-16.40.28:214][753]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.40.28:214][753]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.40.28:615][777]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.28-16.40.28:615][777]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.28:615][777]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.04.28-16.40.28:615][777]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.28:615][777]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.04.28-16.40.28:615][777]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.28:615][777]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.04.28-16.40.28:615][777]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.28:616][777]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.04.28-16.40.28:616][777]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.28:616][777]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.04.28-16.40.28:616][777]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.28:616][777]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.04.28-16.40.28:616][777]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.28:900][794]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.28-16.40.28:900][794]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.28:900][794]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.04.28-16.40.28:900][794]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.28:900][794]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.04.28-16.40.28:900][794]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.28:900][794]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.04.28-16.40.28:900][794]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.28:900][794]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.04.28-16.40.28:900][794]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.28:900][794]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.04.28-16.40.28:900][794]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.28:900][794]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.04.28-16.40.28:900][794]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.29:165][810]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.40.29:233][814]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.28-16.40.29:233][814]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.29:233][814]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.04.28-16.40.29:233][814]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.29:233][814]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.04.28-16.40.29:233][814]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.29:233][814]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.04.28-16.40.29:233][814]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.29:233][814]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.04.28-16.40.29:233][814]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.29:233][814]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.04.28-16.40.29:233][814]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.29:233][814]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.04.28-16.40.29:233][814]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.29:233][814]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.28-16.40.29:233][814]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.29:233][814]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.04.28-16.40.29:233][814]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.29:233][814]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.04.28-16.40.29:233][814]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.29:233][814]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.04.28-16.40.29:233][814]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.29:233][814]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.04.28-16.40.29:233][814]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.29:233][814]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.04.28-16.40.29:233][814]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.29:233][814]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.04.28-16.40.29:233][814]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.29:332][820]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.28-16.40.29:332][820]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.29:333][820]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.04.28-16.40.29:333][820]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.29:333][820]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.04.28-16.40.29:333][820]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.29:333][820]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.04.28-16.40.29:333][820]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.29:333][820]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.04.28-16.40.29:333][820]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.29:333][820]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.04.28-16.40.29:333][820]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.29:333][820]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.04.28-16.40.29:333][820]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.29:414][825]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair3][GeneratorHospital_C_1] [2020.04.28-16.40.29:414][825]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.29:414][825]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair3][GeneratorHospital_C_1] [2020.04.28-16.40.29:414][825]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.29:414][825]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart3][GeneratorHospital_C_1] [2020.04.28-16.40.29:414][825]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.29:431][826]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.40.29:431][826]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.40.29:431][826]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.29:431][826]Interaction: [BP_CamperMale07_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.04.28-16.40.29:431][826]LogAkAudio: Warning: [BP_Slasher_Character_11_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.28-16.40.29:431][826]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.40.29:431][826]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.40.29:431][826]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.29:431][826]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.40.29:432][826]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.40.29:432][826]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.29:432][826]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.40.29:432][826]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.40.29:432][826]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.40.29:432][826]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.40.29:432][826]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.40.29:432][826]AuthoritativeMovement: BP_Slasher_Character_11_C_0 AuthoritativeMovement set to False [2020.04.28-16.40.29:432][826]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.40.29:432][826]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.29:432][826]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_0] [2020.04.28-16.40.29:432][826]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.29:432][826]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.40.29:435][826]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.40.29:496][830]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.28-16.40.29:496][830]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.29:496][830]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.28-16.40.29:497][830]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.29:497][830]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.04.28-16.40.29:498][830]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.29:498][830]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair3][GeneratorHospital_C_1] [2020.04.28-16.40.29:498][830]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.29:499][830]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.40.29:499][830]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.40.29:499][830]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.40.29:499][830]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.40.29:499][830]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.40.29:499][830]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorHospital_C_1] [2020.04.28-16.40.29:499][830]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.29:499][830]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.40.29:499][830]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.29:499][830]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.40.29:499][830]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.29:499][830]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.40.29:500][830]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.29:500][830]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.29:500][830]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.40.29:500][830]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.40.29:500][830]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.29:500][830]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.28-16.40.29:500][830]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.29:500][830]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.40.29:500][830]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.29:500][830]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.40.29:500][830]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.29:530][832]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.28-16.40.29:531][832]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.29:532][832]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.40.29:532][832]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.29:532][832]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.29:532][832]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.40.29:532][832]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.29:532][832]Interaction: Interaction time: 16.000000 [2020.04.28-16.40.29:532][832]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: Wiggle Pig AnimTag_Carry AnimTag_Male. [2020.04.28-16.40.29:532][832]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Wiggle' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.40.29:532][832]AnimLeader: Warning: Play Montage was requested but not found: Wiggle Pig AnimTag_Carry AnimTag_Male AnimTag_Follower [2020.04.28-16.40.29:532][832]LogSM: Error: Play Update Montage AM_M_WI_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.04.28-16.40.29:532][832]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.40.29:532][832]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.29:563][834]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorHospital_C_1] [2020.04.28-16.40.29:563][834]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.29:598][836]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.40.29:599][836]LogDBDPlayerMovement: StopSnapping Final Location (4896.100098 573.600037 82.150002) [2020.04.28-16.40.29:599][836]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.40.29:599][836]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.40.29:599][836]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.29:599][836]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.40.29:599][836]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.40.29:599][836]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.29:599][836]Interaction: Interaction time: 80.000000 [2020.04.28-16.40.29:599][836]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.40.29:599][836]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.29:630][838]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.28-16.40.29:630][838]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_1.GeneratorCharge Enabled?: Enabled [2020.04.28-16.40.29:896][854]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorHospital_C_1] [2020.04.28-16.40.29:896][854]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.29:896][854]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorHospital_C_1] [2020.04.28-16.40.29:896][854]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.29:898][854]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.29:898][854]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.29:898][854]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.40.29:898][854]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.40.29:898][854]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.29:898][854]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorHospital_C_1] [2020.04.28-16.40.29:898][854]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.29:898][854]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.40.29:898][854]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.29:898][854]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.40.29:898][854]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.29:943][856]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.40.29:996][859]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.28-16.40.29:998][859]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.29:998][859]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.40.29:998][859]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.29:998][859]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.29:998][859]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.40.29:998][859]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.29:998][859]Interaction: Interaction time: 93.664902 [2020.04.28-16.40.29:999][859]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.40.29:999][859]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.29:999][859]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.40.30:933][915]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.28-16.40.30:933][915]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.30:933][915]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.04.28-16.40.30:933][915]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.30:933][915]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.04.28-16.40.30:933][915]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.30:933][915]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.04.28-16.40.30:933][915]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.30:933][915]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.04.28-16.40.30:933][915]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.30:933][915]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.04.28-16.40.30:933][915]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.30:933][915]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.04.28-16.40.30:933][915]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.31:232][933]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.40.31:248][934]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: Wiggle Pig AnimTag_Carry AnimTag_Male. [2020.04.28-16.40.31:248][934]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Wiggle' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.40.31:248][934]AnimLeader: Warning: Play Montage was requested but not found: Wiggle Pig AnimTag_Carry AnimTag_Male AnimTag_Follower [2020.04.28-16.40.31:396][943]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorHospital_C_1] [2020.04.28-16.40.31:396][943]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.31:396][943]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorHospital_C_1] [2020.04.28-16.40.31:396][943]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.31:398][943]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.31:398][943]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.31:398][943]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_1] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.40.31:398][943]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.40.31:398][943]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.31:398][943]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorHospital_C_1] [2020.04.28-16.40.31:398][943]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.31:398][943]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_1] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.40.31:398][943]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.31:398][943]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_1] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.40.31:398][943]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.31:431][945]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.40.31:482][948]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.40.31:496][949]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.28-16.40.31:498][949]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.31:498][949]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_1] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.40.31:498][949]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.31:498][949]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.31:498][949]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_1] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.40.31:498][949]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.31:498][949]Interaction: Interaction time: 110.293579 [2020.04.28-16.40.31:498][949]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_1] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.40.31:498][949]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.31:498][949]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.40.32:579][ 13]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Doctor_C_2] [2020.04.28-16.40.32:579][ 13]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.32:581][ 13]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.40.32:581][ 13]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.40.32:581][ 13]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_2] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.40.32:581][ 13]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.40.32:581][ 13]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.40.32:581][ 13]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Doctor_C_2] [2020.04.28-16.40.32:581][ 13]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.32:581][ 13]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_2] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.40.32:581][ 13]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.32:581][ 13]AnimLeader: BP_Slasher_Character_11_C_0 Requested to Play: HookSetup Pig AnimTag_Carry AnimTag_StrafeRight. [2020.04.28-16.40.32:581][ 13]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.40.32:581][ 13]AnimLeader: Warning: Play Montage was requested but not found: HookSetup Pig AnimTag_Carry AnimTag_StrafeRight AnimTag_Follower [2020.04.28-16.40.32:581][ 13]AnimLeader: Warning: Montage length differs Name(AM_FK_Hook_SetUp):Length(0.033333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.40.32:581][ 13]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.40.32:581][ 13]AnimLeader: Warning: Play Montage was requested but not found: HookSetup Pig AnimTag_Carry AnimTag_StrafeRight AnimTag_Follower [2020.04.28-16.40.32:582][ 13]AnimLeader: Warning: Montage length differs Name(AM_FK_Hook_SetUp):Length(0.033333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.40.32:582][ 13]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.40.32:582][ 13]AnimLeader: Warning: Play Montage was requested but not found: HookSetup Pig AnimTag_Carry AnimTag_StrafeRight AnimTag_Follower [2020.04.28-16.40.32:582][ 13]AnimLeader: Warning: Montage length differs Name(AM_FK_Hook_SetUp):Length(0.033333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.40.32:582][ 13]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: HookSetup Pig AnimTag_Carry AnimTag_StrafeRight AnimTag_Male AnimTag_Follower. [2020.04.28-16.40.32:582][ 13]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.40.32:582][ 13]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.40.32:582][ 13]AnimLeader: Warning: Play Montage was requested but not found: HookSetup Pig AnimTag_Carry AnimTag_StrafeRight AnimTag_Male AnimTag_Follower [2020.04.28-16.40.32:582][ 13]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_2] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.40.32:582][ 13]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.32:582][ 13]LogDBDPlayerMovement: [BP_Slasher_Character_11_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.40.32:597][ 14]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: Wiggle Pig AnimTag_Carry AnimTag_Male. [2020.04.28-16.40.32:597][ 14]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_M_WI_Wiggle [2020.04.28-16.40.32:597][ 14]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Wiggle' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.40.32:597][ 14]AnimLeader: Warning: Play Montage was requested but not found: Wiggle Pig AnimTag_Carry AnimTag_Male AnimTag_Follower [2020.04.28-16.40.32:598][ 14]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_WI_Wiggle [2020.04.28-16.40.32:647][ 17]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.32:647][ 17]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.40.32:647][ 17]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.32:647][ 17]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.32:648][ 17]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.40.32:648][ 17]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.40.32:648][ 17]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.40.32:648][ 17]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.40.32:648][ 17]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.40.32:648][ 17]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.32:648][ 17]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.28-16.40.32:648][ 17]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.32:648][ 17]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.32:679][ 19]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Doctor_C_2] [2020.04.28-16.40.32:679][ 19]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.32:879][ 31]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_2.HookChargeable Enabled?: Enabled [2020.04.28-16.40.32:881][ 31]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.40.32:882][ 31]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_2] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.40.32:882][ 31]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.32:882][ 31]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.40.32:882][ 31]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_2] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.40.32:882][ 31]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.32:882][ 31]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: HookCamper Pig AnimTag_Carry AnimTag_Male. [2020.04.28-16.40.32:882][ 31]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.40.32:882][ 31]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Pig AnimTag_Carry AnimTag_Male AnimTag_Follower [2020.04.28-16.40.32:882][ 31]Interaction: [BP_CamperMale07_Character_C_0] SetGuidingPlayer [Null] [2020.04.28-16.40.32:882][ 31]Interaction: [BP_CamperMale07_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.04.28-16.40.32:882][ 31]AuthoritativeMovement: BP_CamperMale07_Character_C_0 AuthoritativeMovement set to True [2020.04.28-16.40.32:882][ 31]AnimLeader: BP_SmallMeatLocker_Doctor_C_2 Requested to Play: HookCamper Pig AnimTag_Carry. [2020.04.28-16.40.32:882][ 31]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.28-16.40.32:882][ 31]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Pig AnimTag_Carry AnimTag_Follower [2020.04.28-16.40.32:882][ 31]Interaction: Interaction time: 1.500000 [2020.04.28-16.40.32:882][ 31]AnimLeader: BP_Slasher_Character_11_C_0 Requested to Play: HookCamper Pig AnimTag_Carry. [2020.04.28-16.40.32:882][ 31]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.40.32:882][ 31]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Pig AnimTag_Carry AnimTag_Follower [2020.04.28-16.40.32:882][ 31]AnimLeader: Warning: Montage length differs Name(AM_FK_Hook_IN):Length(1.500000) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.40.32:882][ 31]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.40.32:882][ 31]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Pig AnimTag_Carry AnimTag_Follower [2020.04.28-16.40.32:882][ 31]AnimLeader: Warning: Montage length differs Name(AM_FK_Hook_IN):Length(1.500000) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.40.32:882][ 31]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.40.32:882][ 31]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Pig AnimTag_Carry AnimTag_Follower [2020.04.28-16.40.32:882][ 31]AnimLeader: Warning: Montage length differs Name(AM_FK_Hook_IN):Length(1.500000) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.40.32:882][ 31]LogSM: Error: Play Update Montage AM_FK_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.04.28-16.40.32:882][ 31]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_2] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.40.32:882][ 31]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.32:883][ 31]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_FK_Hook_IN [2020.04.28-16.40.34:383][121]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_2.HookChargeable Enabled?: Disabled [2020.04.28-16.40.34:449][125]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.40.34:449][125]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_2] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.28-16.40.34:449][125]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.28-16.40.34:449][125]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_2] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.28-16.40.34:449][125]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.34:449][125]LogAkAudio: Warning: [BP_Slasher_Character_11_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.28-16.40.34:449][125]Interaction: [BP_CamperMale07_Character_C_0] SetGuidedAction [VE_None] [2020.04.28-16.40.34:449][125]AuthoritativeMovement: BP_CamperMale07_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.40.34:449][125]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_2] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.40.34:449][125]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.34:449][125]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.40.34:449][125]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_2] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.40.34:449][125]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.34:449][125]LogDBDPlayerMovement: [BP_Slasher_Character_11_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.40.34:451][125]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.28-16.40.34:479][127]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_11_C_0 Target: BP_CamperMale07_Character_C_0 [2020.04.28-16.40.34:480][127]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale09_Character_C_0 - Mars, Originating Player: BP_Slasher_Character_11_C_0 - Baby Yoda, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.04.28-16.40.34:480][127]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_0 - Cpt. Zvezda, Originating Player: BP_Slasher_Character_11_C_0 - Baby Yoda, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.04.28-16.40.34:480][127]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale02_Character_C_0 - Claudette is OP, Originating Player: BP_Slasher_Character_11_C_0 - Baby Yoda, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.04.28-16.40.34:481][127]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.28-16.40.34:481][127]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.28-16.40.34:481][127]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.28-16.40.34:481][127]AnimLeader: BP_SmallMeatLocker_Doctor_C_2 Requested to Play: HookCamperOut. [2020.04.28-16.40.34:481][127]AnimLeader: BP_Entity_C_2 Requested to Play: HookCamperOut AnimTag_Follower. [2020.04.28-16.40.34:481][127]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.28-16.40.34:481][127]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.04.28-16.40.34:481][127]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamperOut' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.40.34:481][127]AnimLeader: Warning: Play Montage was requested but not found: HookCamperOut AnimTag_Male AnimTag_Follower [2020.04.28-16.40.34:482][127]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.40.34:482][127]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_2] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.40.34:482][127]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.34:482][127]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.40.34:482][127]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_2] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.40.34:482][127]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.40.34:482][127]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_2] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.40.34:482][127]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.40.34:482][127]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_2] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.40.34:483][127]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.34:483][127]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Doctor_C_2] [2020.04.28-16.40.34:483][127]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.34:483][127]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.40.34:514][129]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.34:514][129]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.34:578][133]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperMale07_Character_C_0 - Ainsley Harriott, Originating Player: BP_CamperMale07_Character_C_0 - Ainsley Harriott, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.40.34:579][133]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_2.HookChargeable Enabled?: Enabled [2020.04.28-16.40.34:582][133]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_2.HookChargeable Enabled?: Disabled [2020.04.28-16.40.38:496][367]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_0 - Cpt. Zvezda, Originating Player: BP_Slasher_Character_11_C_0 - Baby Yoda, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 0.000779, Lifetime Duration: 4.000000 [2020.04.28-16.40.38:529][369]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale09_Character_C_0 - Mars, Originating Player: BP_Slasher_Character_11_C_0 - Baby Yoda, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.40.38:529][369]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale02_Character_C_0 - Claudette is OP, Originating Player: BP_Slasher_Character_11_C_0 - Baby Yoda, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.40.39:196][409]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.28-16.40.39:196][409]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.28-16.40.39:196][409]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.28-16.40.39:196][409]AnimLeader: BP_SmallMeatLocker_Doctor_C_2 Requested to Play: HookIdle. [2020.04.28-16.40.39:196][409]AnimLeader: BP_Entity_C_2 Requested to Play: HookIdle AnimTag_Follower. [2020.04.28-16.40.39:196][409]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.04.28-16.40.39:196][409]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookIdle' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.40.39:196][409]AnimLeader: Warning: Play Montage was requested but not found: HookIdle AnimTag_Male AnimTag_Follower [2020.04.28-16.40.39:246][412]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.28-16.40.39:246][412]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.28-16.40.39:247][412]AnimLeader: BP_SmallMeatLocker_Doctor_C_2 Requested to Play: HookReactionIn. [2020.04.28-16.40.39:247][412]AnimLeader: BP_Entity_C_2 Requested to Play: HookReactionIn AnimTag_Follower. [2020.04.28-16.40.39:247][412]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: HookReactionIn AnimTag_Male AnimTag_Follower. [2020.04.28-16.40.39:247][412]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookReactionIn' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.40.39:247][412]AnimLeader: Warning: Play Montage was requested but not found: HookReactionIn AnimTag_Male AnimTag_Follower [2020.04.28-16.40.40:113][464]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.28-16.40.40:113][464]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.28-16.40.40:113][464]AnimLeader: BP_SmallMeatLocker_Doctor_C_2 Requested to Play: HookReaction. [2020.04.28-16.40.40:113][464]AnimLeader: BP_Entity_C_2 Requested to Play: HookReaction AnimTag_Follower. [2020.04.28-16.40.40:113][464]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: HookReaction AnimTag_Male AnimTag_Follower. [2020.04.28-16.40.40:113][464]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookReaction' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.40.40:113][464]AnimLeader: Warning: Play Montage was requested but not found: HookReaction AnimTag_Male AnimTag_Follower [2020.04.28-16.40.40:613][494]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.28-16.40.40:613][494]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.28-16.40.40:613][494]AnimLeader: BP_SmallMeatLocker_Doctor_C_2 Requested to Play: HookReactionOut. [2020.04.28-16.40.40:613][494]AnimLeader: BP_Entity_C_2 Requested to Play: HookReactionOut AnimTag_Follower. [2020.04.28-16.40.40:613][494]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: HookReactionOut AnimTag_Male AnimTag_Follower. [2020.04.28-16.40.40:613][494]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookReactionOut' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.40.40:613][494]AnimLeader: Warning: Play Montage was requested but not found: HookReactionOut AnimTag_Male AnimTag_Follower [2020.04.28-16.40.42:114][584]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.28-16.40.42:114][584]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.28-16.40.42:114][584]AnimLeader: BP_SmallMeatLocker_Doctor_C_2 Requested to Play: HookStruggle. [2020.04.28-16.40.42:114][584]AnimLeader: BP_Entity_C_2 Requested to Play: HookStruggle AnimTag_Follower. [2020.04.28-16.40.42:114][584]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: HookStruggle AnimTag_Male AnimTag_Follower. [2020.04.28-16.40.42:114][584]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookStruggle' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.40.42:114][584]AnimLeader: Warning: Play Montage was requested but not found: HookStruggle AnimTag_Male AnimTag_Follower [2020.04.28-16.40.42:479][606]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SacrificeSurvivor][BP_SmallMeatLocker_Doctor_C_2] [2020.04.28-16.40.42:479][606]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.42:479][606]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SacrificeSurvivor][BP_SmallMeatLocker_Doctor_C_2] [2020.04.28-16.40.42:479][606]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.42:481][606]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.42:481][606]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.42:481][606]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.40.42:481][606]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.40.42:481][606]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.42:481][606]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Doctor_C_2] [2020.04.28-16.40.42:481][606]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.42:481][606]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.40.42:481][606]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.42:481][606]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.40.42:481][606]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.42:547][610]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.42:547][610]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.40.42:547][610]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.42:547][610]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.42:547][610]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.40.42:547][610]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.42:547][610]Interaction: Interaction time: 0.000000 [2020.04.28-16.40.42:547][610]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.42:547][610]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.40.42:547][610]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.42:547][610]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.42:547][610]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.40.42:547][610]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.42:580][612]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.42:580][612]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.40.42:580][612]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.42:580][612]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.42:580][612]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.40.42:580][612]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.40.42:580][612]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.40.42:580][612]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.40.42:580][612]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.40.42:580][612]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.42:580][612]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [EndInteraction Called] - [SacrificeSurvivor][BP_SmallMeatLocker_Doctor_C_2] [2020.04.28-16.40.42:580][612]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.42:580][612]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.42:613][614]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.28-16.40.42:613][614]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.28-16.40.42:613][614]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.28-16.40.42:613][614]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.28-16.40.42:613][614]AnimLeader: BP_SmallMeatLocker_Doctor_C_2 Requested to Play: HookSacrificeIn. [2020.04.28-16.40.42:613][614]AnimLeader: BP_Entity_C_2 Requested to Play: HookSacrificeIn AnimTag_Follower. [2020.04.28-16.40.42:613][614]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: HookSacrificeIn AnimTag_Male AnimTag_Follower. [2020.04.28-16.40.42:613][614]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSacrificeIn' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.40.42:613][614]AnimLeader: Warning: Play Montage was requested but not found: HookSacrificeIn AnimTag_Male AnimTag_Follower [2020.04.28-16.40.42:613][614]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.28-16.40.46:397][841]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.28-16.40.46:397][841]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.28-16.40.46:397][841]AnimLeader: BP_SmallMeatLocker_Doctor_C_2 Requested to Play: HookSacrificeOut. [2020.04.28-16.40.46:397][841]AnimLeader: BP_Entity_C_2 Requested to Play: HookSacrificeOut AnimTag_Follower. [2020.04.28-16.40.46:397][841]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: HookSacrificeOut AnimTag_Male AnimTag_Follower. [2020.04.28-16.40.46:397][841]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSacrificeOut' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.40.46:397][841]AnimLeader: Warning: Play Montage was requested but not found: HookSacrificeOut AnimTag_Male AnimTag_Follower [2020.04.28-16.40.55:218][367]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.8452738523483276, hitAreaLength=0.1181818246841431, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.04.28-16.40.55:218][367]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.04.28-16.40.55:237][368]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01730827428400517, xOffset=0, yOffset=0) [2020.04.28-16.40.55:254][369]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03230772912502289, xOffset=0, yOffset=0) [2020.04.28-16.40.55:271][370]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04729927331209183, xOffset=0, yOffset=0) [2020.04.28-16.40.55:287][371]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06228172779083252, xOffset=0, yOffset=0) [2020.04.28-16.40.55:303][372]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07725799828767776, xOffset=0, yOffset=0) [2020.04.28-16.40.55:319][373]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0922272726893425, xOffset=0, yOffset=0) [2020.04.28-16.40.55:337][374]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1071914583444595, xOffset=0, yOffset=0) [2020.04.28-16.40.55:354][375]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1221504583954811, xOffset=0, yOffset=0) [2020.04.28-16.40.55:370][376]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1371254622936249, xOffset=0, yOffset=0) [2020.04.28-16.40.55:387][377]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.15207627415657, xOffset=0, yOffset=0) [2020.04.28-16.40.55:404][378]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1670558154582977, xOffset=0, yOffset=0) [2020.04.28-16.40.55:420][379]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.18199935555458, xOffset=0, yOffset=0) [2020.04.28-16.40.55:436][380]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.196941539645195, xOffset=0, yOffset=0) [2020.04.28-16.40.55:451][381]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2118858993053436, xOffset=0, yOffset=0) [2020.04.28-16.40.55:467][382]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2268250733613968, xOffset=0, yOffset=0) [2020.04.28-16.40.55:485][383]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.241778165102, xOffset=0, yOffset=0) [2020.04.28-16.40.55:501][384]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2568996250629425, xOffset=0, yOffset=0) [2020.04.28-16.40.55:516][385]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2720288932323456, xOffset=0, yOffset=0) [2020.04.28-16.40.55:533][386]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.287257969379425, xOffset=0, yOffset=0) [2020.04.28-16.40.55:550][387]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3024111390113831, xOffset=0, yOffset=0) [2020.04.28-16.40.55:566][388]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3175044953823, xOffset=0, yOffset=0) [2020.04.28-16.40.55:583][389]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.332659125328064, xOffset=0, yOffset=0) [2020.04.28-16.40.55:600][390]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3477859497070313, xOffset=0, yOffset=0) [2020.04.28-16.40.55:617][391]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.36300104856491, xOffset=0, yOffset=0) [2020.04.28-16.40.55:634][392]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3781137764453888, xOffset=0, yOffset=0) [2020.04.28-16.40.55:650][393]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3933058679103851, xOffset=0, yOffset=0) [2020.04.28-16.40.55:667][394]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4085555076599121, xOffset=0, yOffset=0) [2020.04.28-16.40.55:683][395]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4235644936561584, xOffset=0, yOffset=0) [2020.04.28-16.40.55:700][396]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4387351274490356, xOffset=0, yOffset=0) [2020.04.28-16.40.55:717][397]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.453946590423584, xOffset=0, yOffset=0) [2020.04.28-16.40.55:734][398]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4690344035625458, xOffset=0, yOffset=0) [2020.04.28-16.40.55:750][399]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4842231273651123, xOffset=0, yOffset=0) [2020.04.28-16.40.55:766][400]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4993962943553925, xOffset=0, yOffset=0) [2020.04.28-16.40.55:783][401]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5145777463912964, xOffset=0, yOffset=0) [2020.04.28-16.40.55:800][402]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5296773910522461, xOffset=0, yOffset=0) [2020.04.28-16.40.55:817][403]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.54481041431427, xOffset=0, yOffset=0) [2020.04.28-16.40.55:833][404]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5599367022514343, xOffset=0, yOffset=0) [2020.04.28-16.40.55:850][405]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5751122236251831, xOffset=0, yOffset=0) [2020.04.28-16.40.55:866][406]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5902411341667175, xOffset=0, yOffset=0) [2020.04.28-16.40.55:883][407]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6053546071052551, xOffset=0, yOffset=0) [2020.04.28-16.40.55:900][408]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6205693483352661, xOffset=0, yOffset=0) [2020.04.28-16.40.55:917][409]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6358412504196167, xOffset=0, yOffset=0) [2020.04.28-16.40.55:933][410]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6509155035018921, xOffset=0, yOffset=0) [2020.04.28-16.40.55:950][411]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6660796999931335, xOffset=0, yOffset=0) [2020.04.28-16.40.55:967][412]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6811900734901428, xOffset=0, yOffset=0) [2020.04.28-16.40.55:984][413]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6962644457817078, xOffset=0, yOffset=0) [2020.04.28-16.40.56:000][414]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.711500883102417, xOffset=0, yOffset=0) [2020.04.28-16.40.56:017][415]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7266673445701599, xOffset=0, yOffset=0) [2020.04.28-16.40.56:033][416]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7417798638343811, xOffset=0, yOffset=0) [2020.04.28-16.40.56:050][417]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7568931579589844, xOffset=0, yOffset=0) [2020.04.28-16.40.56:067][418]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7721744179725647, xOffset=0, yOffset=0) [2020.04.28-16.40.56:083][419]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.787259042263031, xOffset=0, yOffset=0) [2020.04.28-16.40.56:100][420]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8023716807365417, xOffset=0, yOffset=0) [2020.04.28-16.40.56:117][421]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8175895810127258, xOffset=0, yOffset=0) [2020.04.28-16.40.56:133][422]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8326688408851624, xOffset=0, yOffset=0) [2020.04.28-16.40.56:150][423]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8480138182640076, xOffset=0, yOffset=0) [2020.04.28-16.40.56:167][424]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8630110025405884, xOffset=0, yOffset=0) [2020.04.28-16.40.56:184][425]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.878223180770874, xOffset=0, yOffset=0) [2020.04.28-16.40.56:196][426]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.40.56:196][426]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.40.56:200][426]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.28-16.40.56:230][428]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.28-16.40.56:230][428]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.04.28-16.40.56:271][429]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.56:271][429]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.40.56:271][429]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.56:271][429]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.56:271][429]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.40.56:271][429]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.56:305][431]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.56:305][431]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.40.56:305][431]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.56:305][431]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.56:305][431]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.40.56:305][431]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.40.56:305][431]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.40.56:305][431]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.40.56:305][431]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.40.56:305][431]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.56:305][431]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorHospital_C_1] [2020.04.28-16.40.56:305][431]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.56:305][431]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.56:307][431]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_1.GeneratorCharge Enabled?: Disabled [2020.04.28-16.40.56:436][439]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.56:436][439]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_1] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.40.56:436][439]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.56:436][439]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.56:436][439]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_1] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.40.56:436][439]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.56:469][441]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.56:469][441]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_1] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.40.56:469][441]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.56:469][441]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.56:469][441]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_1] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.40.56:469][441]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.40.56:469][441]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_1] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.40.56:469][441]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.40.56:469][441]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_1] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.40.56:469][441]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.56:469][441]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorHospital_C_1] [2020.04.28-16.40.56:469][441]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.56:469][441]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.56:536][445]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.28-16.40.56:536][445]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.56:536][445]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.04.28-16.40.56:536][445]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.56:536][445]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.04.28-16.40.56:536][445]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.56:536][445]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.04.28-16.40.56:536][445]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.56:536][445]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.04.28-16.40.56:536][445]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.56:536][445]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.04.28-16.40.56:536][445]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.56:536][445]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.04.28-16.40.56:536][445]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.56:696][455]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.04.28-16.40.56:711][456]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Mars [0x2AEA086BBF0] Result: '1' k_EResultOK (success) [2020.04.28-16.40.56:711][456]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Mars [0x2AEA086BBF0]' succeeded in 0.478864 seconds [2020.04.28-16.40.56:735][458]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Mars [0x2AEA0860070] Result: '1' k_EResultOK (success) [2020.04.28-16.40.56:745][458]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.750365 Instigator: BP_Slasher_Character_11_C_0 Target: [2020.04.28-16.40.56:746][458]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.04.28-16.40.56:746][458]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DieSacrificed Value: 1.000000 Instigator: BP_Slasher_Character_11_C_0 Target: [2020.04.28-16.40.56:746][458]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificeSuccess Value: 1.000000 Instigator: BP_Slasher_Character_11_C_0 Target: BP_CamperMale07_Character_C_0 [2020.04.28-16.40.56:747][458]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.28-16.40.56:747][458]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.28-16.40.56:747][458]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.28-16.40.56:747][458]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.28-16.40.56:748][458]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.28-16.40.56:750][458]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.40.56:750][458]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.40.56:750][458]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.40.56:750][458]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.40.56:750][458]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.40.56:750][458]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.40.56:750][458]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.40.56:751][458]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.28-16.40.56:754][459]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.523069 seconds [2020.04.28-16.40.56:762][459]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.04.28-16.40.56:764][459]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.56:764][459]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.56:764][459]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.28-16.40.56:764][459]Interaction: [BP_CamperMale07_Character_C_0] SetGuidedAction [VE_None] [2020.04.28-16.40.56:831][463]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.40.56:831][463]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.40.56:831][463]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.40.56:831][463]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.40.56:831][463]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.56:831][463]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.40.56:831][463]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.40.56:831][463]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.56:847][464]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.40.56:847][464]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.40.56:847][464]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.56:847][464]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.40.56:847][464]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.40.56:847][464]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.40.56:847][464]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.40.56:847][464]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.40.56:847][464]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.40.56:847][464]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.40.56:848][464]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair3][GeneratorHospital_C_1] [2020.04.28-16.40.56:848][464]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.56:848][464]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair3][GeneratorHospital_C_1] [2020.04.28-16.40.56:848][464]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.56:848][464]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.40.56:896][467]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.28-16.40.56:896][467]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.608908 [2020.04.28-16.40.56:905][467]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.40.57:016][474]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.28-16.40.57:016][474]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.57:016][474]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.04.28-16.40.57:016][474]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.57:016][474]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.04.28-16.40.57:016][474]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.57:016][474]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.04.28-16.40.57:016][474]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.57:016][474]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.04.28-16.40.57:016][474]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.57:016][474]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.04.28-16.40.57:016][474]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.57:016][474]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.04.28-16.40.57:016][474]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.57:063][477]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 19.155333 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.28-16.40.57:096][479]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 18.599468 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.28-16.40.57:131][481]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair3][GeneratorHospital_C_1] [2020.04.28-16.40.57:131][481]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.57:131][481]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair3][GeneratorHospital_C_1] [2020.04.28-16.40.57:131][481]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.57:131][481]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart3][GeneratorHospital_C_1] [2020.04.28-16.40.57:131][481]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.40.57:162][483]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 18.957884 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.28-16.40.57:163][483]Interaction: Player [BP_CamperMale09_Character_C_0] is in chase. [2020.04.28-16.40.57:345][494]AnimLeader: BP_Slasher_Character_11_C_0 Requested to Play: Attack_Slash_Open Pig. [2020.04.28-16.40.57:345][494]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Open' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.40.57:345][494]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Open Pig AnimTag_Follower [2020.04.28-16.40.57:345][494]AnimLeader: Warning: Montage length differs Name(AM_FK_Attack01_IN):Length(0.333333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.40.57:345][494]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Open' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.40.57:345][494]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Open Pig AnimTag_Follower [2020.04.28-16.40.57:345][494]AnimLeader: Warning: Montage length differs Name(AM_FK_Attack01_IN):Length(0.333333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.40.57:345][494]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Open' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.40.57:345][494]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Open Pig AnimTag_Follower [2020.04.28-16.40.57:345][494]AnimLeader: Warning: Montage length differs Name(AM_FK_Attack01_IN):Length(0.333333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.40.57:345][494]AnimLeader: BP_Slasher_Character_11_C_0 Requested to Play: Attack_Slash_Hitting Pig. [2020.04.28-16.40.57:345][494]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Hitting' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.40.57:345][494]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Hitting Pig AnimTag_Follower [2020.04.28-16.40.57:345][494]AnimLeader: Warning: Montage length differs Name(AM_FK_Attack01_Swing):Length(0.300000) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.40.57:345][494]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Hitting' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.40.57:345][494]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Hitting Pig AnimTag_Follower [2020.04.28-16.40.57:345][494]AnimLeader: Warning: Montage length differs Name(AM_FK_Attack01_Swing):Length(0.300000) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.40.57:345][494]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Hitting' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.40.57:345][494]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Hitting Pig AnimTag_Follower [2020.04.28-16.40.57:345][494]AnimLeader: Warning: Montage length differs Name(AM_FK_Attack01_Swing):Length(0.300000) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.40.57:347][494]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.40.57:347][494]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.40.57:354][495]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Mars [0x2AF0D5E74B0] Result: '1' k_EResultOK (success) [2020.04.28-16.40.57:354][495]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Mars [0x2AF0D5E74B0]' succeeded in 0.458269 seconds [2020.04.28-16.40.57:385][497]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Mars [0x2AE8A5441B0] Result: '1' k_EResultOK (success) [2020.04.28-16.40.57:404][498]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.506268 seconds [2020.04.28-16.40.57:446][500]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_11_C_0 Target: BP_CamperMale09_Character_C_0 [2020.04.28-16.40.57:446][500]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.28-16.40.57:446][500]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Male. [2020.04.28-16.40.57:447][500]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.28-16.40.57:450][500]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale09_Character_C_0 - Mars]: On [2020.04.28-16.40.57:451][500]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.28-16.40.57:463][501]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.650 For [BP_CamperMale09_Character_C_0 - Mars] at Time=16.874 [2020.04.28-16.40.57:645][511]AnimLeader: BP_Slasher_Character_11_C_0 Requested to Play: Attack_Slash_Succeed Pig. [2020.04.28-16.40.57:645][511]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Succeed' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.40.57:645][511]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Succeed Pig AnimTag_Follower [2020.04.28-16.40.57:646][511]AnimLeader: Warning: Montage length differs Name(AM_FK_Attack01_Wipe):Length(2.733333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.40.57:646][511]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Succeed' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.40.57:646][511]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Succeed Pig AnimTag_Follower [2020.04.28-16.40.57:646][511]AnimLeader: Warning: Montage length differs Name(AM_FK_Attack01_Wipe):Length(2.733333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.40.57:646][511]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Succeed' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.40.57:646][511]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Succeed Pig AnimTag_Follower [2020.04.28-16.40.57:646][511]AnimLeader: Warning: Montage length differs Name(AM_FK_Attack01_Wipe):Length(2.733333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.40.58:746][577]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.04.28-16.40.59:432][618]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale09_Character_C_0 - Mars]: Off [2020.04.28-16.40.59:449][619]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale09_Character_C_0 - Mars] at Time=18.858 [2020.04.28-16.41.00:612][688]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.133777 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.28-16.41.00:649][690]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.41.00:650][690]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.41.00:896][705]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage3][GeneratorHospital_C_1] [2020.04.28-16.41.00:896][705]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.41.00:896][705]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage3][GeneratorHospital_C_1] [2020.04.28-16.41.00:896][705]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.41.00:898][705]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.41.00:898][705]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.41.00:898][705]Interaction: Verbose: [GeneratorDamage3][GeneratorHospital_C_1] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.41.00:898][705]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.41.00:898][705]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.41.00:898][705]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage3][GeneratorHospital_C_1] [2020.04.28-16.41.00:898][705]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.41.00:898][705]Interaction: Verbose: [GeneratorDamage3][GeneratorHospital_C_1] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.41.00:898][705]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.41.00:898][705]Interaction: Verbose: [GeneratorDamage3][GeneratorHospital_C_1] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.41.00:898][705]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.41.00:898][705]LogDBDPlayerMovement: [BP_Slasher_Character_11_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.41.01:013][712]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_1.DamageCharge Enabled?: Enabled [2020.04.28-16.41.01:015][712]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.41.01:015][712]Interaction: Verbose: [GeneratorDamage3][GeneratorHospital_C_1] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.41.01:015][712]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.41.01:015][712]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.41.01:015][712]Interaction: Verbose: [GeneratorDamage3][GeneratorHospital_C_1] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.41.01:015][712]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.41.01:015][712]Interaction: Interaction time: 2.000000 [2020.04.28-16.41.01:015][712]AnimLeader: BP_Slasher_Character_11_C_0 Requested to Play: DamageGenerator Pig. [2020.04.28-16.41.01:015][712]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'DamageGenerator' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.41.01:015][712]AnimLeader: Warning: Play Montage was requested but not found: DamageGenerator Pig AnimTag_Follower [2020.04.28-16.41.01:015][712]AnimLeader: Warning: Montage length differs Name(AM_FK_Damage_Generate):Length(2.666667) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.41.01:015][712]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'DamageGenerator' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.41.01:015][712]AnimLeader: Warning: Play Montage was requested but not found: DamageGenerator Pig AnimTag_Follower [2020.04.28-16.41.01:015][712]AnimLeader: Warning: Montage length differs Name(AM_FK_Damage_Generate):Length(2.666667) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.41.01:015][712]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'DamageGenerator' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.41.01:015][712]AnimLeader: Warning: Play Montage was requested but not found: DamageGenerator Pig AnimTag_Follower [2020.04.28-16.41.01:015][712]AnimLeader: Warning: Montage length differs Name(AM_FK_Damage_Generate):Length(2.666667) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.41.01:015][712]LogSM: Error: Play Update Montage AM_FK_Damage_Generate Duration 2.000000 Timestamp 0.000000 [2020.04.28-16.41.01:015][712]Interaction: Verbose: [GeneratorDamage3][GeneratorHospital_C_1] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.41.01:015][712]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.41.01:047][714]LogDBDPlayerMovement: [BP_Slasher_Character_11_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.41.01:078][716]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.066926 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.28-16.41.01:596][747]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 4.919166 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.28-16.41.01:596][747]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.28-16.41.01:597][747]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.28-16.41.01:597][747]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.04.28-16.41.01:996][771]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 3.312942 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.28-16.41.01:996][771]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.28-16.41.01:997][771]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.04.28-16.41.02:497][801]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 5.320439 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.28-16.41.02:500][801]Interaction: Player [BP_CamperMale09_Character_C_0] is not in chase anymore. [2020.04.28-16.41.02:798][818]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.41.02:830][820]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.04.28-16.41.02:830][820]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.04.28-16.41.02:981][829]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_11_C_0 [2020.04.28-16.41.02:999][830]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.41.03:032][832]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_1.DamageCharge Enabled?: Disabled [2020.04.28-16.41.03:096][836]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_1.GeneratorCharge Enabled?: Enabled [2020.04.28-16.41.03:099][836]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.41.03:099][836]Interaction: Verbose: [GeneratorDamage3][GeneratorHospital_C_1] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.28-16.41.03:099][836]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.28-16.41.03:099][836]Interaction: Verbose: [GeneratorDamage3][GeneratorHospital_C_1] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.28-16.41.03:099][836]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.41.03:099][836]Interaction: Verbose: [GeneratorDamage3][GeneratorHospital_C_1] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.41.03:099][836]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.41.03:099][836]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.41.03:099][836]Interaction: Verbose: [GeneratorDamage3][GeneratorHospital_C_1] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.41.03:099][836]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.41.03:128][838]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_1.DamageCharge Enabled?: Enabled [2020.04.28-16.41.03:130][838]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.41.03:130][838]Interaction: Verbose: [GeneratorDamage3][GeneratorHospital_C_1] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.41.03:130][838]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.41.03:130][838]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.41.03:130][838]Interaction: Verbose: [GeneratorDamage3][GeneratorHospital_C_1] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.41.03:130][838]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.41.03:130][838]Interaction: Verbose: [GeneratorDamage3][GeneratorHospital_C_1] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.41.03:130][838]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.41.03:130][838]Interaction: Verbose: [GeneratorDamage3][GeneratorHospital_C_1] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.41.03:130][838]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.41.03:130][838]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage3][GeneratorHospital_C_1] [2020.04.28-16.41.03:130][838]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.41.03:130][838]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.41.03:132][838]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_1.DamageCharge Enabled?: Disabled [2020.04.28-16.41.07:547][102]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_9] [2020.04.28-16.41.07:547][102]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.41.07:581][104]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_9] [2020.04.28-16.41.07:581][104]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.41.07:581][104]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_9] [2020.04.28-16.41.07:581][104]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.41.07:731][113]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_9] [2020.04.28-16.41.07:731][113]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.41.07:731][113]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_9] [2020.04.28-16.41.07:731][113]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.41.08:030][131]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_9] [2020.04.28-16.41.08:030][131]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.41.09:766][235]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_11] [2020.04.28-16.41.09:766][235]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.41.09:815][237]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_11] [2020.04.28-16.41.09:815][237]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.41.09:815][237]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_11] [2020.04.28-16.41.09:815][237]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.41.09:834][238]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.41.10:181][259]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_11] [2020.04.28-16.41.10:181][259]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.41.10:181][259]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_11] [2020.04.28-16.41.10:181][259]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.41.10:250][263]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_11] [2020.04.28-16.41.10:250][263]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.41.10:629][285]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.186589 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.28-16.41.11:085][312]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.41.11:087][312]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.28-16.41.11:213][320]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair3][GeneratorHospital_C_1] [2020.04.28-16.41.11:213][320]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.41.11:213][320]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [TryInteraction SUCCESS] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.04.28-16.41.11:213][320]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.41.11:214][320]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.41.11:214][320]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.41.11:214][320]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.41.11:214][320]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.41.11:215][320]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.41.11:215][320]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RequestAndBeginInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.04.28-16.41.11:215][320]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.41.11:215][320]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.41.11:215][320]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.41.11:215][320]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.41.11:215][320]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.41.11:235][321]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.28-16.41.11:263][323]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.04.28-16.41.11:263][323]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.41.11:264][323]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.41.11:264][323]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.41.11:264][323]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.41.11:265][323]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.41.11:265][323]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.41.11:265][323]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.41.11:265][323]Interaction: Interaction time: 15.384616 [2020.04.28-16.41.11:265][323]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.41.11:265][323]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.41.11:329][327]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.28-16.41.11:783][354]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.41.11:895][360]Interaction: Interactable Destroyed: BP_CamperInteractable_C_0 [2020.04.28-16.41.11:895][360]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [ActorDestroyed [BP_CamperInteractable_C_0]] - [Null][Null] [2020.04.28-16.41.11:895][360]InteractionHandler: Verbose: (Line: [137] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.41.11:895][360]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [CleanInteractionArray BEFORE] - [Null][Null] [2020.04.28-16.41.11:895][360]InteractionHandler: Verbose: (Line: [138] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.41.11:895][360]Interaction: ------------------------ [2020.04.28-16.41.11:895][360]Interaction: - Interactions in Zone - [2020.04.28-16.41.11:895][360]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_0] [2020.04.28-16.41.11:895][360]Interaction: ---------------------------- [2020.04.28-16.41.11:895][360]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.04.28-16.41.11:895][360]Interaction: ---------------------------- [2020.04.28-16.41.11:895][360]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.04.28-16.41.11:895][360]Interaction: ---------------------------- [2020.04.28-16.41.11:895][360]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_0] [2020.04.28-16.41.11:895][360]Interaction: ---------------------------- [2020.04.28-16.41.11:895][360]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.04.28-16.41.11:895][360]Interaction: ---------------------------- [2020.04.28-16.41.11:895][360]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_0] [2020.04.28-16.41.11:895][360]Interaction: ---------------------------- [2020.04.28-16.41.11:895][360]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.04.28-16.41.11:895][360]Interaction: ---------------------------- [2020.04.28-16.41.11:895][360]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.04.28-16.41.11:895][360]Interaction: ---------------------------- [2020.04.28-16.41.11:895][360]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.04.28-16.41.11:895][360]Interaction: ---------------------------- [2020.04.28-16.41.11:895][360]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_0] [2020.04.28-16.41.11:895][360]Interaction: ---------------------------- [2020.04.28-16.41.11:895][360]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_0] [2020.04.28-16.41.11:895][360]Interaction: ---------------------------- [2020.04.28-16.41.11:895][360]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.04.28-16.41.11:895][360]Interaction: ---------------------------- [2020.04.28-16.41.11:895][360]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.04.28-16.41.11:895][360]Interaction: ---------------------------- [2020.04.28-16.41.11:895][360]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.04.28-16.41.11:895][360]Interaction: ---------------------------- [2020.04.28-16.41.11:895][360]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.04.28-16.41.11:895][360]Interaction: ---------------------------- [2020.04.28-16.41.11:895][360]Interaction: [ReverseBearTrapExecute] - [Interactor] - [BP_ReverseBearTrap_C_3] [2020.04.28-16.41.11:895][360]Interaction: ---------------------------- [2020.04.28-16.41.11:895][360]Interaction: [ReverseBearTrapExecuteAtExit] - [Interactor] - [BP_ReverseBearTrap_C_3] [2020.04.28-16.41.11:895][360]Interaction: ---------------------------- [2020.04.28-16.41.11:895][360]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - Ainsley Harriott][CLIENT SLAVE] - [CleanInteractionArray AFTER] - [Null][Null] [2020.04.28-16.41.11:896][360]InteractionHandler: Verbose: (Line: [155] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.41.11:896][360]Interaction: ------------------------ [2020.04.28-16.41.11:896][360]Interaction: - Interactions in Zone - [2020.04.28-16.41.11:896][360]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_0] [2020.04.28-16.41.11:896][360]Interaction: ---------------------------- [2020.04.28-16.41.11:896][360]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.04.28-16.41.11:896][360]Interaction: ---------------------------- [2020.04.28-16.41.11:896][360]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.04.28-16.41.11:896][360]Interaction: ---------------------------- [2020.04.28-16.41.11:896][360]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_0] [2020.04.28-16.41.11:896][360]Interaction: ---------------------------- [2020.04.28-16.41.11:896][360]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.04.28-16.41.11:896][360]Interaction: ---------------------------- [2020.04.28-16.41.11:896][360]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_0] [2020.04.28-16.41.11:896][360]Interaction: ---------------------------- [2020.04.28-16.41.11:896][360]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.04.28-16.41.11:896][360]Interaction: ---------------------------- [2020.04.28-16.41.11:896][360]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.04.28-16.41.11:896][360]Interaction: ---------------------------- [2020.04.28-16.41.11:896][360]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.04.28-16.41.11:896][360]Interaction: ---------------------------- [2020.04.28-16.41.11:896][360]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_0] [2020.04.28-16.41.11:896][360]Interaction: ---------------------------- [2020.04.28-16.41.11:896][360]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_0] [2020.04.28-16.41.11:896][360]Interaction: ---------------------------- [2020.04.28-16.41.11:896][360]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.04.28-16.41.11:896][360]Interaction: ---------------------------- [2020.04.28-16.41.11:896][360]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.04.28-16.41.11:896][360]Interaction: ---------------------------- [2020.04.28-16.41.11:896][360]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.04.28-16.41.11:896][360]Interaction: ---------------------------- [2020.04.28-16.41.11:896][360]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.04.28-16.41.11:896][360]Interaction: ---------------------------- [2020.04.28-16.41.11:896][360]Interaction: [ReverseBearTrapExecute] - [Interactor] - [BP_ReverseBearTrap_C_3] [2020.04.28-16.41.11:896][360]Interaction: ---------------------------- [2020.04.28-16.41.11:896][360]Interaction: [ReverseBearTrapExecuteAtExit] - [Interactor] - [BP_ReverseBearTrap_C_3] [2020.04.28-16.41.11:896][360]Interaction: ---------------------------- [2020.04.28-16.41.11:896][360]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale07_Character_C_0 - Ainsley Harriott, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.41.11:896][360]LogDBDGeneral: StatusEffect::EndPlay - Id: ResilienceEffect, Status Owner: BP_CamperMale07_Character_C_0 - Ainsley Harriott, Originating Player: BP_CamperMale07_Character_C_0 - Ainsley Harriott, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.41.11:896][360]LogDBDGeneral: StatusEffect::EndPlay - Id: SpineChillEffect, Status Owner: BP_CamperMale07_Character_C_0 - Ainsley Harriott, Originating Player: BP_CamperMale07_Character_C_0 - Ainsley Harriott, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.41.11:896][360]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale07_Character_C_0 [2020.04.28-16.41.11:896][360]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale07_Character_C_0 [2020.04.28-16.41.11:896][360]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale07_Character_C_0 [2020.04.28-16.41.11:896][360]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale07_Character_C_0 [2020.04.28-16.41.11:896][360]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.28-16.41.11:896][360]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.28-16.41.11:896][360]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.28-16.41.11:897][360]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.28-16.41.11:928][362]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.41.11:928][362]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.41.12:397][390]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenSearchable][Searchable_BP_C_1] [2020.04.28-16.41.12:397][390]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.41.12:397][390]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenSearchable][Searchable_BP_C_1] [2020.04.28-16.41.12:397][390]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.41.12:399][390]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.41.12:399][390]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.41.12:399][390]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.41.12:399][390]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.41.12:399][390]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.41.12:399][390]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenSearchable][Searchable_BP_C_1] [2020.04.28-16.41.12:399][390]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.41.12:399][390]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.41.12:399][390]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.41.12:399][390]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.41.12:400][390]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.41.12:432][392]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.41.12:485][395]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.41.12:799][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Enabled [2020.04.28-16.41.12:800][414]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.41.12:800][414]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.41.12:800][414]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.41.12:801][414]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.41.12:801][414]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.41.12:801][414]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.41.12:801][414]Interaction: Interaction time: 10.000000 [2020.04.28-16.41.12:801][414]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: ChestOpen AnimTag_Female. [2020.04.28-16.41.12:801][414]LogSM: Error: Play Update Montage AM_F_LootChest Duration 10.000000 Timestamp 0.000000 [2020.04.28-16.41.12:801][414]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.41.12:801][414]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.41.12:867][418]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.41.12:930][422]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.41.12:930][422]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.41.13:582][461]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 165 [2020.04.28-16.41.13:928][482]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.41.13:928][482]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.41.14:562][520]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 8.198560 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.28-16.41.14:945][543]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.41.14:945][543]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.28-16.41.14:982][545]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.28-16.41.15:679][587]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 10.374011 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.28-16.41.15:933][602]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.52786248922348, hitAreaLength=0.1500000357627869, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.04.28-16.41.15:934][602]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.04.28-16.41.15:950][603]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01379916444420815, xOffset=0, yOffset=0) [2020.04.28-16.41.15:967][604]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.027743000537157, xOffset=0, yOffset=0) [2020.04.28-16.41.15:984][605]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04165533185005188, xOffset=0, yOffset=0) [2020.04.28-16.41.16:000][606]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.05550999566912651, xOffset=0, yOffset=0) [2020.04.28-16.41.16:017][607]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06937074661254883, xOffset=0, yOffset=0) [2020.04.28-16.41.16:033][608]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.08330158144235611, xOffset=0, yOffset=0) [2020.04.28-16.41.16:050][609]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09737358242273331, xOffset=0, yOffset=0) [2020.04.28-16.41.16:066][610]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1111714169383049, xOffset=0, yOffset=0) [2020.04.28-16.41.16:083][611]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.124940000474453, xOffset=0, yOffset=0) [2020.04.28-16.41.16:099][612]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1389527469873428, xOffset=0, yOffset=0) [2020.04.28-16.41.16:116][613]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1527265012264252, xOffset=0, yOffset=0) [2020.04.28-16.41.16:133][614]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1667782515287399, xOffset=0, yOffset=0) [2020.04.28-16.41.16:151][615]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1805165112018585, xOffset=0, yOffset=0) [2020.04.28-16.41.16:166][616]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.194335013628, xOffset=0, yOffset=0) [2020.04.28-16.41.16:183][617]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.208390012383461, xOffset=0, yOffset=0) [2020.04.28-16.41.16:199][618]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2222398519515991, xOffset=0, yOffset=0) [2020.04.28-16.41.16:216][619]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2360701858997345, xOffset=0, yOffset=0) [2020.04.28-16.41.16:233][620]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2500002682209015, xOffset=0, yOffset=0) [2020.04.28-16.41.16:250][621]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2638079226016998, xOffset=0, yOffset=0) [2020.04.28-16.41.16:266][622]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2777394950389862, xOffset=0, yOffset=0) [2020.04.28-16.41.16:283][623]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.29164633154869, xOffset=0, yOffset=0) [2020.04.28-16.41.16:299][624]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3054563403129578, xOffset=0, yOffset=0) [2020.04.28-16.41.16:317][625]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.319362998008728, xOffset=0, yOffset=0) [2020.04.28-16.41.16:333][626]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.333303838968277, xOffset=0, yOffset=0) [2020.04.28-16.41.16:349][627]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3471390008926392, xOffset=0, yOffset=0) [2020.04.28-16.41.16:366][628]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3610615730285645, xOffset=0, yOffset=0) [2020.04.28-16.41.16:383][629]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3749243319034576, xOffset=0, yOffset=0) [2020.04.28-16.41.16:400][630]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3888029158115387, xOffset=0, yOffset=0) [2020.04.28-16.41.16:416][631]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4026945829391479, xOffset=0, yOffset=0) [2020.04.28-16.41.16:433][632]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4166854918003082, xOffset=0, yOffset=0) [2020.04.28-16.41.16:450][633]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4304960072040558, xOffset=0, yOffset=0) [2020.04.28-16.41.16:466][634]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.44442343711853, xOffset=0, yOffset=0) [2020.04.28-16.41.16:483][635]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4582675993442535, xOffset=0, yOffset=0) [2020.04.28-16.41.16:499][636]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4721487760543823, xOffset=0, yOffset=0) [2020.04.28-16.41.16:517][637]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4861199557781219, xOffset=0, yOffset=0) [2020.04.28-16.41.16:534][638]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5002599358558655, xOffset=0, yOffset=0) [2020.04.28-16.41.16:551][639]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5140317082405, xOffset=0, yOffset=0) [2020.04.28-16.41.16:567][640]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5279266834259033, xOffset=0, yOffset=0) [2020.04.28-16.41.16:579][641]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.41.16:579][641]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.41.16:579][641]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.41.16:581][641]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.41.16:584][641]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.28-16.41.16:597][642]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.41.16:613][643]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.28-16.41.16:613][643]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.04.28-16.41.16:615][643]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.41.16:631][644]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.41.16:647][645]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.41.16:664][646]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.41.16:680][647]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.41.16:700][648]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.41.16:716][649]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.41.16:732][650]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.41.16:750][651]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.41.16:765][652]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.41.16:782][653]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.41.16:798][654]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.41.16:815][655]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.41.16:832][656]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.41.16:848][657]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.41.16:864][658]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.41.16:880][659]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.41.16:897][660]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.41.16:914][661]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.41.16:930][662]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.41.16:947][663]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.41.16:964][664]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.41.16:980][665]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.41.16:997][666]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.41.17:070][671]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Mars [0x2AF1EDE9A00] Result: '1' k_EResultOK (success) [2020.04.28-16.41.17:070][671]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Mars [0x2AF062BEA40]' succeeded in 0.455291 seconds [2020.04.28-16.41.17:100][673]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Mars [0x2AF062B7690] Result: '1' k_EResultOK (success) [2020.04.28-16.41.17:122][674]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.506226 seconds [2020.04.28-16.41.21:812][955]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.04.28-16.41.21:933][962]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.7141242623329163, hitAreaLength=0.1500000357627869, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.04.28-16.41.21:933][962]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.04.28-16.41.21:950][963]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01381799858063459, xOffset=0, yOffset=0) [2020.04.28-16.41.21:967][964]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.02765524759888649, xOffset=0, yOffset=0) [2020.04.28-16.41.21:983][965]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04173024743795395, xOffset=0, yOffset=0) [2020.04.28-16.41.22:001][966]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.05554816499352455, xOffset=0, yOffset=0) [2020.04.28-16.41.22:017][967]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.069488413631916, xOffset=0, yOffset=0) [2020.04.28-16.41.22:033][968]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.08330640941858292, xOffset=0, yOffset=0) [2020.04.28-16.41.22:050][969]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09719115495681763, xOffset=0, yOffset=0) [2020.04.28-16.41.22:066][970]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1110953241586685, xOffset=0, yOffset=0) [2020.04.28-16.41.22:084][971]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.125018984079361, xOffset=0, yOffset=0) [2020.04.28-16.41.22:101][972]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1388631463050842, xOffset=0, yOffset=0) [2020.04.28-16.41.22:117][973]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1526813060045242, xOffset=0, yOffset=0) [2020.04.28-16.41.22:133][974]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1665935516357422, xOffset=0, yOffset=0) [2020.04.28-16.41.22:150][975]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1804126352071762, xOffset=0, yOffset=0) [2020.04.28-16.41.22:166][976]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1943124681711197, xOffset=0, yOffset=0) [2020.04.28-16.41.22:186][977]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2098357230424881, xOffset=0, yOffset=0) [2020.04.28-16.41.22:203][978]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.223654717206955, xOffset=0, yOffset=0) [2020.04.28-16.41.22:220][979]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2374692112207413, xOffset=0, yOffset=0) [2020.04.28-16.41.22:236][980]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2512800395488739, xOffset=0, yOffset=0) [2020.04.28-16.41.22:251][981]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2650864720344543, xOffset=0, yOffset=0) [2020.04.28-16.41.22:269][982]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2788886427879333, xOffset=0, yOffset=0) [2020.04.28-16.41.22:285][983]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2926858067512512, xOffset=0, yOffset=0) [2020.04.28-16.41.22:303][984]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3064797222614288, xOffset=0, yOffset=0) [2020.04.28-16.41.22:318][985]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3202708065509796, xOffset=0, yOffset=0) [2020.04.28-16.41.22:335][986]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3340598046779633, xOffset=0, yOffset=0) [2020.04.28-16.41.22:352][987]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3478456437587738, xOffset=0, yOffset=0) [2020.04.28-16.41.22:367][988]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3616398870944977, xOffset=0, yOffset=0) [2020.04.28-16.41.22:384][989]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3754299581050873, xOffset=0, yOffset=0) [2020.04.28-16.41.22:401][990]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.389234870672226, xOffset=0, yOffset=0) [2020.04.28-16.41.22:418][991]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4030153751373291, xOffset=0, yOffset=0) [2020.04.28-16.41.22:435][992]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.416793555021286, xOffset=0, yOffset=0) [2020.04.28-16.41.22:450][993]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4305799603462219, xOffset=0, yOffset=0) [2020.04.28-16.41.22:467][994]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4443679749965668, xOffset=0, yOffset=0) [2020.04.28-16.41.22:483][995]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4583197236061096, xOffset=0, yOffset=0) [2020.04.28-16.41.22:500][996]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.472114235162735, xOffset=0, yOffset=0) [2020.04.28-16.41.22:517][997]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4860250651836395, xOffset=0, yOffset=0) [2020.04.28-16.41.22:533][998]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4999478161334991, xOffset=0, yOffset=0) [2020.04.28-16.41.22:550][999]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5137638449668884, xOffset=0, yOffset=0) [2020.04.28-16.41.22:567][ 0]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5276589393615723, xOffset=0, yOffset=0) [2020.04.28-16.41.22:583][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5415765047073364, xOffset=0, yOffset=0) [2020.04.28-16.41.22:600][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5554549098014832, xOffset=0, yOffset=0) [2020.04.28-16.41.22:617][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5693280696868896, xOffset=0, yOffset=0) [2020.04.28-16.41.22:633][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5832231640815735, xOffset=0, yOffset=0) [2020.04.28-16.41.22:650][ 5]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5971858501434326, xOffset=0, yOffset=0) [2020.04.28-16.41.22:666][ 6]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6109756231307983, xOffset=0, yOffset=0) [2020.04.28-16.41.22:684][ 7]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6249013543128967, xOffset=0, yOffset=0) [2020.04.28-16.41.22:700][ 8]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6387382745742798, xOffset=0, yOffset=0) [2020.04.28-16.41.22:716][ 9]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6526520848274231, xOffset=0, yOffset=0) [2020.04.28-16.41.22:733][ 10]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6665921807289124, xOffset=0, yOffset=0) [2020.04.28-16.41.22:750][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6805176734924316, xOffset=0, yOffset=0) [2020.04.28-16.41.22:766][ 12]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6943579316139221, xOffset=0, yOffset=0) [2020.04.28-16.41.22:783][ 13]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7082220911979675, xOffset=0, yOffset=0) [2020.04.28-16.41.22:800][ 14]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7220780253410339, xOffset=0, yOffset=0) [2020.04.28-16.41.22:813][ 15]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.41.22:813][ 15]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.41.22:816][ 15]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Disabled [2020.04.28-16.41.22:818][ 15]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.28-16.41.22:845][ 17]LogStreaming: Display: Flushing async loaders. [2020.04.28-16.41.22:846][ 17]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.41.22:847][ 17]GameFlow: OnRep_BegunPlayFenceGuid 0744D61F-08D7-EB92-FC25-1024CD64F363 [2020.04.28-16.41.22:847][ 17]GameFlow: BegunPlayFenceGuid 0744D61F-08D7-EB92-FC25-1024CD64F363 [2020.04.28-16.41.22:848][ 17]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Medkit took 0.000029 seconds [2020.04.28-16.41.22:848][ 17]GameFlow: ACollectable::BeginPlay [2020.04.28-16.41.22:848][ 17]GameFlow: BegunPlayFenceGuid 0744D61F-08D7-EB92-FC25-1024CD64F363 [2020.04.28-16.41.22:849][ 17]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.28-16.41.22:849][ 17]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.28-16.41.22:849][ 17]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.28-16.41.22:849][ 17]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.41.22:880][ 19]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.28-16.41.22:880][ 19]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.04.28-16.41.22:881][ 19]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.41.22:881][ 19]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.41.22:881][ 19]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.41.22:881][ 19]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.41.22:881][ 19]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: ChestOpen_OutSuccess None AnimTag_Female. [2020.04.28-16.41.22:881][ 19]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.41.22:882][ 19]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.41.23:111][ 33]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.28-16.41.23:113][ 33]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.41.23:113][ 33]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.41.23:113][ 33]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.41.23:113][ 33]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.41.23:113][ 33]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.41.23:113][ 33]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.41.23:113][ 33]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.41.23:113][ 33]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.41.23:114][ 33]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.41.23:114][ 33]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.41.23:114][ 33]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.41.23:114][ 33]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.41.23:114][ 33]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.41.23:114][ 33]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.41.23:114][ 33]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.41.23:116][ 33]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.28-16.41.23:129][ 34]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.41.23:129][ 34]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.41.23:129][ 34]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.41.23:130][ 34]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.41.23:130][ 34]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.41.23:130][ 34]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.41.23:130][ 34]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.41.23:130][ 34]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.41.23:130][ 34]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.41.23:130][ 34]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.41.23:130][ 34]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [EndInteraction Called] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.04.28-16.41.23:130][ 34]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.41.23:130][ 34]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [EndInteraction Local] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.04.28-16.41.23:130][ 34]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.41.23:130][ 34]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.41.23:356][ 48]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Mars [0x2AF23664ED0] Result: '1' k_EResultOK (success) [2020.04.28-16.41.23:356][ 48]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Mars [0x2AF23664ED0]' succeeded in 0.474861 seconds [2020.04.28-16.41.23:385][ 50]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Mars [0x2AF56CE5CE0] Result: '1' k_EResultOK (success) [2020.04.28-16.41.23:406][ 51]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.523886 seconds [2020.04.28-16.41.23:948][ 83]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_11] [2020.04.28-16.41.23:948][ 83]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.41.23:948][ 83]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_11] [2020.04.28-16.41.23:948][ 83]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.41.23:948][ 83]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_11] [2020.04.28-16.41.23:948][ 83]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.41.23:969][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.41.24:431][112]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_11] [2020.04.28-16.41.24:431][112]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.41.24:431][112]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_11] [2020.04.28-16.41.24:431][112]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.41.24:448][113]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_11] [2020.04.28-16.41.24:448][113]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.41.24:846][137]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.41.24:846][137]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.41.24:847][137]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.41.24:847][137]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.41.24:847][137]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.41.24:847][137]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.41.24:847][137]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.41.24:847][137]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.41.24:847][137]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.41.24:847][137]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.41.24:847][137]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [EndInteraction Called] - [OpenSearchable][Searchable_BP_C_1] [2020.04.28-16.41.24:847][137]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.41.24:847][137]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.41.24:945][143]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CollectItem][BP_Medkit_001_C_0] [2020.04.28-16.41.24:945][143]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.41.24:945][143]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BP_Medkit_001_C_0] [2020.04.28-16.41.24:945][143]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.41.24:947][143]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.41.24:947][143]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.41.24:947][143]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.41.24:947][143]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.41.24:947][143]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.41.24:947][143]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.04.28-16.41.24:947][143]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.41.24:947][143]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.41.24:947][143]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.41.24:947][143]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.41.24:947][143]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.41.24:980][145]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.41.24:980][145]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.41.24:980][145]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.41.24:980][145]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.41.24:980][145]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.41.24:980][145]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.41.24:980][145]Interaction: Interaction time: 0.000000 [2020.04.28-16.41.24:980][145]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: ItemCollect AnimTag_Female. [2020.04.28-16.41.24:980][145]LogSM: Error: Play Update Montage AM_F_PickItemOnGround Duration 0.000000 Timestamp 0.000000 [2020.04.28-16.41.24:980][145]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.04.28-16.41.24:980][145]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.41.24:980][145]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.41.25:446][173]GameFlow: Collected received : BP_Medkit_001_C_0. [2020.04.28-16.41.25:446][173]GameFlow: AddToInventory received : BP_Medkit_001_C_0. [2020.04.28-16.41.25:482][175]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.41.25:679][187]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.773155 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.28-16.41.25:997][206]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.41.25:997][206]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.41.25:997][206]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.41.25:997][206]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.41.25:997][206]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.41.25:997][206]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.41.26:031][208]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.41.26:031][208]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.41.26:031][208]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.41.26:031][208]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.41.26:031][208]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.41.26:031][208]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.41.26:031][208]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.41.26:031][208]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.41.26:031][208]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.41.26:031][208]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.41.26:031][208]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.41.26:031][208]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [EndInteraction Called] - [CollectItem][BP_Medkit_001_C_0] [2020.04.28-16.41.26:031][208]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.41.26:031][208]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.41.26:264][222]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_9] [2020.04.28-16.41.26:264][222]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.41.26:265][222]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_9] [2020.04.28-16.41.26:265][222]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.41.26:265][222]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_9] [2020.04.28-16.41.26:265][222]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.41.26:746][251]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_9] [2020.04.28-16.41.26:746][251]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.41.26:746][251]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_9] [2020.04.28-16.41.26:746][251]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.41.26:746][251]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_9] [2020.04.28-16.41.26:746][251]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.41.26:928][262]AnimLeader: BP_Slasher_Character_11_C_0 Requested to Play: Attack_Slash_Open Pig. [2020.04.28-16.41.26:928][262]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Open' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.41.26:928][262]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Open Pig AnimTag_Follower [2020.04.28-16.41.26:928][262]AnimLeader: Warning: Montage length differs Name(AM_FK_Attack01_IN):Length(0.333333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.41.26:928][262]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Open' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.41.26:928][262]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Open Pig AnimTag_Follower [2020.04.28-16.41.26:928][262]AnimLeader: Warning: Montage length differs Name(AM_FK_Attack01_IN):Length(0.333333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.41.26:928][262]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Open' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.41.26:928][262]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Open Pig AnimTag_Follower [2020.04.28-16.41.26:928][262]AnimLeader: Warning: Montage length differs Name(AM_FK_Attack01_IN):Length(0.333333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.41.26:930][262]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.41.26:930][262]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.41.27:429][292]AnimLeader: BP_Slasher_Character_11_C_0 Requested to Play: Attack_Slash_Hitting Pig. [2020.04.28-16.41.27:430][292]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Hitting' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.41.27:430][292]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Hitting Pig AnimTag_Follower [2020.04.28-16.41.27:430][292]AnimLeader: Warning: Montage length differs Name(AM_FK_Attack01_Swing):Length(0.300000) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.41.27:430][292]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Hitting' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.41.27:430][292]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Hitting Pig AnimTag_Follower [2020.04.28-16.41.27:430][292]AnimLeader: Warning: Montage length differs Name(AM_FK_Attack01_Swing):Length(0.300000) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.41.27:430][292]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Hitting' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.41.27:430][292]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Hitting Pig AnimTag_Follower [2020.04.28-16.41.27:430][292]AnimLeader: Warning: Montage length differs Name(AM_FK_Attack01_Swing):Length(0.300000) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.41.27:562][300]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_11_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.04.28-16.41.27:562][300]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.28-16.41.27:562][300]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Female. [2020.04.28-16.41.27:563][300]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.28-16.41.27:566][300]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda]: On [2020.04.28-16.41.27:567][300]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.28-16.41.27:729][310]AnimLeader: BP_Slasher_Character_11_C_0 Requested to Play: Attack_Slash_Succeed Pig. [2020.04.28-16.41.27:729][310]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Succeed' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.41.27:729][310]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Succeed Pig AnimTag_Follower [2020.04.28-16.41.27:729][310]AnimLeader: Warning: Montage length differs Name(AM_FK_Attack01_Wipe):Length(2.733333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.41.27:729][310]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Succeed' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.41.27:729][310]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Succeed Pig AnimTag_Follower [2020.04.28-16.41.27:729][310]AnimLeader: Warning: Montage length differs Name(AM_FK_Attack01_Wipe):Length(2.733333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.41.27:729][310]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Succeed' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.41.27:729][310]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Succeed Pig AnimTag_Follower [2020.04.28-16.41.27:729][310]AnimLeader: Warning: Montage length differs Name(AM_FK_Attack01_Wipe):Length(2.733333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.41.29:549][419]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda]: Off [2020.04.28-16.41.30:605][482]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.41.30:605][482]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.41.31:514][535]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_11_C_0 [2020.04.28-16.41.31:664][544]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.04.28-16.41.31:664][544]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.04.28-16.41.36:829][853]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorHospital_C_1] [2020.04.28-16.41.36:829][853]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.41.36:829][853]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorHospital_C_1] [2020.04.28-16.41.36:829][853]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.41.36:830][853]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 15.064492 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.28-16.41.36:830][853]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.04.28-16.41.36:833][853]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.41.36:833][853]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.41.36:833][853]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.41.36:833][853]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.41.36:833][853]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.41.36:833][853]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorHospital_C_1] [2020.04.28-16.41.36:833][853]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.41.36:833][853]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.41.36:833][853]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.41.36:833][853]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.41.36:833][853]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.41.36:864][855]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.41.36:929][859]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.28-16.41.36:932][859]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.41.36:932][859]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.41.36:932][859]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.41.36:932][859]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.41.36:932][859]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.41.36:932][859]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.41.36:932][859]Interaction: Interaction time: 59.719200 [2020.04.28-16.41.36:932][859]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.41.36:932][859]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.41.36:932][859]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.41.38:846][974]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 7.295130 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.28-16.41.40:947][100]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Doctor_C_4] [2020.04.28-16.41.40:947][100]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.41.40:947][100]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Doctor_C_4] [2020.04.28-16.41.40:947][100]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.41.40:947][100]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Doctor_C_4] [2020.04.28-16.41.40:947][100]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.41.40:947][100]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Doctor_C_4] [2020.04.28-16.41.40:947][100]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.41.41:662][142]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Doctor_C_4] [2020.04.28-16.41.41:662][142]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.41.41:662][142]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Doctor_C_4] [2020.04.28-16.41.41:662][142]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.41.41:662][142]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Doctor_C_4] [2020.04.28-16.41.41:662][142]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.41.41:662][142]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Doctor_C_4] [2020.04.28-16.41.41:663][142]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.41.44:013][283]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_18] [2020.04.28-16.41.44:013][283]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.41.44:080][287]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_18] [2020.04.28-16.41.44:080][287]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.41.44:080][287]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_18] [2020.04.28-16.41.44:080][287]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.41.44:113][289]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_18] [2020.04.28-16.41.44:113][289]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.41.44:113][289]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_18] [2020.04.28-16.41.44:113][289]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.41.44:581][317]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_18] [2020.04.28-16.41.44:581][317]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.41.44:581][317]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_18] [2020.04.28-16.41.44:581][317]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.41.44:581][317]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_18] [2020.04.28-16.41.44:581][317]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.41.44:581][317]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_18] [2020.04.28-16.41.44:581][317]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.41.44:598][318]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_18] [2020.04.28-16.41.44:598][318]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.41.44:602][318]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.41.44:647][321]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_18] [2020.04.28-16.41.44:647][321]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.41.44:664][322]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_18] [2020.04.28-16.41.44:664][322]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.41.44:664][322]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_18] [2020.04.28-16.41.44:664][322]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.41.44:664][322]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_18] [2020.04.28-16.41.44:664][322]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.41.44:664][322]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_18] [2020.04.28-16.41.44:664][322]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.41.45:112][349]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_18] [2020.04.28-16.41.45:112][349]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.41.45:112][349]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_18] [2020.04.28-16.41.45:112][349]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.41.45:129][350]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_18] [2020.04.28-16.41.45:129][350]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.41.45:129][350]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_18] [2020.04.28-16.41.45:129][350]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.41.45:197][354]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_18] [2020.04.28-16.41.45:197][354]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.41.47:046][465]LogScript: Warning: UAkGameplayStatics::PostEvent: No Event specified! [2020.04.28-16.41.47:146][471]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_18] [2020.04.28-16.41.47:146][471]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.41.47:680][503]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_18] [2020.04.28-16.41.47:680][503]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.41.48:197][534]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_15] [2020.04.28-16.41.48:197][534]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.41.48:264][538]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_15] [2020.04.28-16.41.48:264][538]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.41.48:264][538]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_15] [2020.04.28-16.41.48:264][538]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.41.48:297][540]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_15] [2020.04.28-16.41.48:297][540]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.41.48:297][540]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_15] [2020.04.28-16.41.48:297][540]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.41.48:747][567]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_15] [2020.04.28-16.41.48:747][567]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.41.48:747][567]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_15] [2020.04.28-16.41.48:747][567]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.41.48:747][567]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_15] [2020.04.28-16.41.48:747][567]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.41.48:747][567]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_15] [2020.04.28-16.41.48:747][567]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.41.48:763][568]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_15] [2020.04.28-16.41.48:763][568]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.41.48:768][568]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.41.48:813][571]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_15] [2020.04.28-16.41.48:813][571]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.41.48:830][572]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_15] [2020.04.28-16.41.48:830][572]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.41.48:830][572]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_15] [2020.04.28-16.41.48:830][572]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.41.48:830][572]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_15] [2020.04.28-16.41.48:830][572]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.41.48:830][572]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_15] [2020.04.28-16.41.48:830][572]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.41.49:280][599]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_15] [2020.04.28-16.41.49:280][599]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.41.49:280][599]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_15] [2020.04.28-16.41.49:280][599]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.41.49:296][600]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_15] [2020.04.28-16.41.49:296][600]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.41.49:296][600]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_15] [2020.04.28-16.41.49:296][600]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.41.49:363][604]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_15] [2020.04.28-16.41.49:363][604]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.41.50:282][659]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.04.28-16.41.50:282][659]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.28-16.41.51:263][718]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_20] [2020.04.28-16.41.51:263][718]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.41.51:278][719]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.28-16.41.51:278][719]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.28-16.41.51:632][740]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.41.51:632][740]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.41.51:632][740]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.41.51:632][740]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.41.51:632][740]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.41.51:632][740]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.41.51:632][740]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.41.51:632][740]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.41.51:632][740]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.41.51:632][740]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.41.51:632][740]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.41.51:632][740]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.41.51:632][740]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.41.51:632][740]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.41.51:632][740]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.41.51:632][740]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.41.51:632][740]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorHospital_C_1] [2020.04.28-16.41.51:632][740]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.41.51:632][740]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.41.51:634][740]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_1.GeneratorCharge Enabled?: Disabled [2020.04.28-16.41.51:747][747]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_20] [2020.04.28-16.41.51:747][747]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.41.51:996][762]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_7] [2020.04.28-16.41.51:996][762]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.41.52:045][765]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.04.28-16.41.52:045][765]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.41.52:046][765]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_7] [2020.04.28-16.41.52:046][765]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.41.52:113][769]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_7] [2020.04.28-16.41.52:113][769]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.41.52:113][769]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_7] [2020.04.28-16.41.52:113][769]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.41.52:361][784]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 15.493377 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.28-16.41.52:680][803]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.04.28-16.41.52:680][803]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.41.52:680][803]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_7] [2020.04.28-16.41.52:680][803]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.41.52:680][803]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_7] [2020.04.28-16.41.52:680][803]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.41.52:680][803]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_7] [2020.04.28-16.41.52:680][803]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.41.52:680][803]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_7] [2020.04.28-16.41.52:680][803]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.41.52:701][804]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.41.52:730][806]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_7] [2020.04.28-16.41.52:730][806]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.41.52:746][807]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_7] [2020.04.28-16.41.52:746][807]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.41.52:746][807]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_7] [2020.04.28-16.41.52:746][807]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.41.52:746][807]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_7] [2020.04.28-16.41.52:746][807]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.41.52:746][807]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_7] [2020.04.28-16.41.52:746][807]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.41.53:185][833]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.41.53:214][835]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_7] [2020.04.28-16.41.53:214][835]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.41.53:214][835]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_7] [2020.04.28-16.41.53:214][835]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.41.53:231][836]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_7] [2020.04.28-16.41.53:231][836]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.41.53:231][836]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_7] [2020.04.28-16.41.53:231][836]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.41.53:231][836]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_7] [2020.04.28-16.41.53:231][836]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.41.53:896][876]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.04.28-16.41.54:530][914]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [CleanseTotem][BP_TotemBase_C_4] [2020.04.28-16.41.54:530][914]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.41.54:550][915]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.41.54:829][932]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.04.28-16.41.54:829][932]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.41.54:829][932]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [TryInteraction SUCCESS] - [CleanseTotem][BP_TotemBase_C_4] [2020.04.28-16.41.54:829][932]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.41.54:830][932]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.41.54:831][932]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.41.54:831][932]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.41.54:831][932]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.41.54:831][932]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.41.54:831][932]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_4] [2020.04.28-16.41.54:831][932]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.41.54:831][932]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.41.54:831][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.41.54:831][932]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Male. [2020.04.28-16.41.54:831][932]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.41.54:831][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.41.54:831][932]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.41.54:878][935]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_4] [2020.04.28-16.41.54:878][935]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.41.55:232][956]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.41.55:232][956]LogDBDPlayerMovement: StopSnapping Final Location (4623.340820 9696.035156 82.150002) [2020.04.28-16.41.55:232][956]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.41.55:232][956]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.41.55:232][956]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.41.55:232][956]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.41.55:232][956]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.41.55:232][956]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.41.55:232][956]Interaction: Interaction time: 14.000000 [2020.04.28-16.41.55:232][956]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Male. [2020.04.28-16.41.55:232][956]LogSM: Error: Play Update Montage AM_M_CleanseTotem_LOOP Duration 14.000000 Timestamp 74.625053 [2020.04.28-16.41.55:232][956]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.41.55:232][956]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.41.55:233][956]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_CleanseTotem_LOOP [2020.04.28-16.41.55:279][959]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.04.28-16.41.56:778][ 48]AnimLeader: BP_Slasher_Character_11_C_0 Requested to Play: Attack_Slash_Open Pig. [2020.04.28-16.41.56:778][ 48]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Open' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.41.56:778][ 48]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Open Pig AnimTag_Follower [2020.04.28-16.41.56:778][ 48]AnimLeader: Warning: Montage length differs Name(AM_FK_Attack01_IN):Length(0.333333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.41.56:778][ 48]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Open' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.41.56:778][ 48]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Open Pig AnimTag_Follower [2020.04.28-16.41.56:778][ 48]AnimLeader: Warning: Montage length differs Name(AM_FK_Attack01_IN):Length(0.333333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.41.56:778][ 48]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Open' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.41.56:778][ 48]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Open Pig AnimTag_Follower [2020.04.28-16.41.56:778][ 48]AnimLeader: Warning: Montage length differs Name(AM_FK_Attack01_IN):Length(0.333333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.41.56:780][ 48]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.41.56:780][ 48]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.41.56:978][ 60]AnimLeader: BP_Slasher_Character_11_C_0 Requested to Play: Attack_Slash_Hitting Pig. [2020.04.28-16.41.56:978][ 60]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Hitting' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.41.56:978][ 60]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Hitting Pig AnimTag_Follower [2020.04.28-16.41.56:978][ 60]AnimLeader: Warning: Montage length differs Name(AM_FK_Attack01_Swing):Length(0.300000) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.41.56:978][ 60]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Hitting' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.41.56:978][ 60]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Hitting Pig AnimTag_Follower [2020.04.28-16.41.56:978][ 60]AnimLeader: Warning: Montage length differs Name(AM_FK_Attack01_Swing):Length(0.300000) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.41.56:978][ 60]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Hitting' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.41.56:978][ 60]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Hitting Pig AnimTag_Follower [2020.04.28-16.41.56:978][ 60]AnimLeader: Warning: Montage length differs Name(AM_FK_Attack01_Swing):Length(0.300000) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.41.57:045][ 64]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_11_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.04.28-16.41.57:045][ 64]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.28-16.41.57:045][ 64]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Female. [2020.04.28-16.41.57:049][ 64]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - Claudette is OP]: On [2020.04.28-16.41.57:283][ 78]AnimLeader: BP_Slasher_Character_11_C_0 Requested to Play: Attack_Slash_Succeed Pig. [2020.04.28-16.41.57:283][ 78]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Succeed' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.41.57:283][ 78]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Succeed Pig AnimTag_Follower [2020.04.28-16.41.57:283][ 78]AnimLeader: Warning: Montage length differs Name(AM_FK_Attack01_Wipe):Length(2.733333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.41.57:283][ 78]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Succeed' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.41.57:283][ 78]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Succeed Pig AnimTag_Follower [2020.04.28-16.41.57:283][ 78]AnimLeader: Warning: Montage length differs Name(AM_FK_Attack01_Wipe):Length(2.733333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.41.57:283][ 78]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Succeed' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.41.57:283][ 78]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Succeed Pig AnimTag_Follower [2020.04.28-16.41.57:283][ 78]AnimLeader: Warning: Montage length differs Name(AM_FK_Attack01_Wipe):Length(2.733333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.41.57:612][ 98]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenSearchable][Searchable_BP_C_0] [2020.04.28-16.41.57:612][ 98]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.41.57:612][ 98]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenSearchable][Searchable_BP_C_0] [2020.04.28-16.41.57:612][ 98]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.41.57:614][ 98]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.41.57:614][ 98]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.41.57:614][ 98]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.41.57:614][ 98]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.41.57:614][ 98]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.41.57:614][ 98]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenSearchable][Searchable_BP_C_0] [2020.04.28-16.41.57:614][ 98]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.41.57:614][ 98]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.41.57:614][ 98]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.41.57:614][ 98]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.41.57:614][ 98]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.41.57:647][100]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.41.57:811][110]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Enabled [2020.04.28-16.41.57:813][110]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.41.57:813][110]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.41.57:813][110]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.41.57:813][110]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.41.57:813][110]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.41.57:813][110]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.41.57:813][110]Interaction: Interaction time: 5.555556 [2020.04.28-16.41.57:813][110]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: ChestOpen AnimTag_Injured AnimTag_Female. [2020.04.28-16.41.57:813][110]LogSM: Error: Play Update Montage AM_F_LootChest Duration 5.555556 Timestamp 0.000000 [2020.04.28-16.41.57:813][110]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.41.57:813][110]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.41.57:814][110]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.41.57:845][112]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.008342 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.28-16.41.59:047][184]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - Claudette is OP]: Off [2020.04.28-16.41.59:997][241]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.41.59:997][241]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.42.01:661][341]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 18.978525 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.28-16.42.03:414][446]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Disabled [2020.04.28-16.42.03:511][452]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_PharmacyItemGranted Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.04.28-16.42.03:511][452]LogStreaming: Display: Flushing async loaders. [2020.04.28-16.42.03:523][452]LogStreaming: Flushing async loaders took 12ms. [2020.04.28-16.42.03:524][452]GameFlow: OnRep_BegunPlayFenceGuid 07533EAE-08D7-EB93-1462-5D90CFD17670 [2020.04.28-16.42.03:524][452]GameFlow: BegunPlayFenceGuid 07533EAE-08D7-EB93-1462-5D90CFD17670 [2020.04.28-16.42.03:524][452]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Medkit took 0.000074 seconds [2020.04.28-16.42.03:524][452]GameFlow: ACollectable::BeginPlay [2020.04.28-16.42.03:524][452]GameFlow: BegunPlayFenceGuid 07533EAE-08D7-EB93-1462-5D90CFD17670 [2020.04.28-16.42.03:526][452]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.42.03:526][452]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.28-16.42.03:526][452]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.28-16.42.03:526][452]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.28-16.42.03:526][452]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.03:526][452]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.42.03:526][452]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.03:526][452]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.42.03:526][452]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: ChestOpen_OutSuccess None AnimTag_Injured AnimTag_Female. [2020.04.28-16.42.03:526][452]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.42.03:526][452]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.04:013][482]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.42.04:013][482]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.42.04:013][482]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.04:013][482]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.42.04:013][482]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionCancelled] [2020.04.28-16.42.04:013][482]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.04:013][482]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.42.04:013][482]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.42.04:013][482]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.42.04:013][482]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.42.04:013][482]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.42.04:013][482]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.42.04:013][482]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.42.04:013][482]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.04:013][482]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [EndInteraction Called] - [OpenSearchable][Searchable_BP_C_0] [2020.04.28-16.42.04:013][482]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.04:013][482]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.42.04:077][486]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CollectItem][BP_Medkit_003_C_0] [2020.04.28-16.42.04:077][486]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.04:077][486]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BP_Medkit_003_C_0] [2020.04.28-16.42.04:077][486]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.04:080][486]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.42.04:080][486]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.42.04:080][486]Interaction: Verbose: [CollectItem][BP_Medkit_003_C_0] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.42.04:080][486]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.42.04:080][486]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.42.04:080][486]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CollectItem][BP_Medkit_003_C_0] [2020.04.28-16.42.04:080][486]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.04:080][486]Interaction: Verbose: [CollectItem][BP_Medkit_003_C_0] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.42.04:080][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.04:080][486]Interaction: Verbose: [CollectItem][BP_Medkit_003_C_0] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.42.04:080][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.04:179][492]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.42.04:179][492]Interaction: Verbose: [CollectItem][BP_Medkit_003_C_0] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.42.04:179][492]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.04:179][492]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.42.04:179][492]Interaction: Verbose: [CollectItem][BP_Medkit_003_C_0] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.42.04:179][492]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.04:179][492]Interaction: Interaction time: 0.000000 [2020.04.28-16.42.04:179][492]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: ItemCollect AnimTag_Injured AnimTag_Female. [2020.04.28-16.42.04:179][492]LogSM: Error: Play Update Montage AM_F_PickItemOnGround Duration 0.000000 Timestamp 0.000000 [2020.04.28-16.42.04:179][492]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.04.28-16.42.04:179][492]Interaction: Verbose: [CollectItem][BP_Medkit_003_C_0] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.42.04:179][492]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.04:246][496]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_PickItemOnGround [2020.04.28-16.42.04:644][520]GameFlow: Collected received : BP_Medkit_003_C_0. [2020.04.28-16.42.04:644][520]GameFlow: AddToInventory received : BP_Medkit_003_C_0. [2020.04.28-16.42.04:646][520]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.42.05:147][550]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.42.05:180][552]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.42.05:180][552]Interaction: Verbose: [CollectItem][BP_Medkit_003_C_0] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.42.05:180][552]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.05:180][552]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.42.05:180][552]Interaction: Verbose: [CollectItem][BP_Medkit_003_C_0] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.42.05:180][552]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.05:213][554]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.42.05:213][554]Interaction: Verbose: [CollectItem][BP_Medkit_003_C_0] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.42.05:213][554]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.05:213][554]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.42.05:213][554]Interaction: Verbose: [CollectItem][BP_Medkit_003_C_0] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.42.05:213][554]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.42.05:213][554]Interaction: Verbose: [CollectItem][BP_Medkit_003_C_0] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.42.05:213][554]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.42.05:213][554]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.42.05:213][554]Interaction: Verbose: [CollectItem][BP_Medkit_003_C_0] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.42.05:213][554]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.05:213][554]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [EndInteraction Called] - [CollectItem][BP_Medkit_003_C_0] [2020.04.28-16.42.05:213][554]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.05:213][554]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.42.05:944][598]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 12.049851 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.28-16.42.05:945][598]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.04.28-16.42.06:961][659]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.04.28-16.42.07:028][663]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.04.28-16.42.07:028][663]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.07:028][663]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.04.28-16.42.07:028][663]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.07:030][663]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.42.07:030][663]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.42.07:030][663]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.42.07:030][663]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.42.07:030][663]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.42.07:030][663]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.04.28-16.42.07:030][663]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.07:030][663]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.42.07:030][663]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.07:030][663]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.42.07:030][663]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.07:128][669]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.28-16.42.07:130][669]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.42.07:130][669]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.42.07:130][669]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.07:130][669]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.42.07:130][669]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.42.07:130][669]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.07:130][669]Interaction: Interaction time: 10.666667 [2020.04.28-16.42.07:130][669]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.42.07:130][669]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.09:296][799]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Charge Complete Received] [2020.04.28-16.42.09:296][799]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.28-16.42.09:296][799]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.28-16.42.09:296][799]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.09:298][799]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.04.28-16.42.09:313][800]Interaction: Exiting Interaction because interactor is no longer useable. [2020.04.28-16.42.09:313][800]Interaction: Exiting Interaction because interactor is no longer useable. [2020.04.28-16.42.09:313][800]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.42.09:313][800]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.42.09:313][800]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.09:313][800]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.42.09:313][800]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.42.09:313][800]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.09:344][801]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.42.09:344][801]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.42.09:344][801]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.09:344][801]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.42.09:344][801]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.42.09:344][801]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.42.09:344][801]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.42.09:344][801]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.42.09:344][801]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.42.09:344][801]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.09:344][801]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_4] [2020.04.28-16.42.09:344][801]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.09:344][801]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [EndInteraction Local] - [CleanseTotem][BP_TotemBase_C_4] [2020.04.28-16.42.09:344][801]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.09:344][801]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.42.09:394][804]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.04.28-16.42.09:398][804]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.04.28-16.42.09:616][817]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [CleanseTotem][BP_TotemBase_C_4] [2020.04.28-16.42.09:616][817]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.09:664][820]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.435170 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.28-16.42.10:861][892]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.003820 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.28-16.42.11:783][947]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 200 [2020.04.28-16.42.11:944][957]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.42.11:944][957]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.42.12:778][ 7]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SlasherCrouch][SlasherInteractable_Finland_C_0] [2020.04.28-16.42.12:778][ 7]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.12:778][ 7]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SlasherCrouch][SlasherInteractable_Finland_C_0] [2020.04.28-16.42.12:778][ 7]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.12:780][ 7]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.42.12:780][ 7]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.42.12:780][ 7]Interaction: Verbose: [SlasherCrouch][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.42.12:780][ 7]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.42.12:780][ 7]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.42.12:780][ 7]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SlasherCrouch][SlasherInteractable_Finland_C_0] [2020.04.28-16.42.12:780][ 7]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.12:780][ 7]Interaction: Verbose: [SlasherCrouch][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.42.12:780][ 7]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.12:780][ 7]Interaction: Verbose: [SlasherCrouch][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.42.12:780][ 7]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.12:846][ 11]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.42.12:846][ 11]Interaction: Verbose: [SlasherCrouch][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.42.12:846][ 11]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.12:846][ 11]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.42.12:846][ 11]Interaction: Verbose: [SlasherCrouch][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.42.12:846][ 11]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.12:846][ 11]Interaction: Interaction time: 1.300000 [2020.04.28-16.42.12:846][ 11]AnimLeader: BP_Slasher_Character_11_C_0 Requested to Play: Crouch Pig. [2020.04.28-16.42.12:847][ 11]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Crouch' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.42.12:847][ 11]AnimLeader: Warning: Play Montage was requested but not found: Crouch Pig AnimTag_Follower [2020.04.28-16.42.12:847][ 11]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Crouch' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.42.12:847][ 11]AnimLeader: Warning: Play Montage was requested but not found: Crouch Pig AnimTag_Follower [2020.04.28-16.42.12:847][ 11]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Crouch' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.42.12:847][ 11]AnimLeader: Warning: Play Montage was requested but not found: Crouch Pig AnimTag_Follower [2020.04.28-16.42.12:847][ 11]LogSM: Error: Play Update Montage AM_FK_Idle2Crouch Duration 1.300000 Timestamp 0.000000 [2020.04.28-16.42.12:847][ 11]Interaction: Verbose: [SlasherCrouch][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.42.12:847][ 11]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.12:944][ 17]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.42.12:944][ 17]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.28-16.42.12:982][ 19]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.28-16.42.13:078][ 25]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeft][Bookshelf_C_13] [2020.04.28-16.42.13:078][ 25]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.13:078][ 25]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeft][Bookshelf_C_13] [2020.04.28-16.42.13:078][ 25]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.13:080][ 25]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.42.13:080][ 25]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.42.13:080][ 25]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_13] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.42.13:080][ 25]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.42.13:080][ 25]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.42.13:080][ 25]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeft][Bookshelf_C_13] [2020.04.28-16.42.13:080][ 25]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.13:080][ 25]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_13] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.42.13:080][ 25]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.13:080][ 25]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_13] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.42.13:080][ 25]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.13:080][ 25]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.42.13:247][ 35]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.42.13:247][ 35]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_13] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.42.13:247][ 35]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.13:247][ 35]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.42.13:247][ 35]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_13] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.42.13:247][ 35]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.13:247][ 35]Interaction: Interaction time: 0.600000 [2020.04.28-16.42.13:247][ 35]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Left AnimTag_Injured AnimTag_Female. [2020.04.28-16.42.13:247][ 35]LogSM: Error: Play Update Montage AM_M_PullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.04.28-16.42.13:247][ 35]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.04.28-16.42.13:247][ 35]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_13] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.42.13:247][ 35]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.13:247][ 35]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.42.13:597][ 56]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.42.13:846][ 71]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.42.13:846][ 71]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_13] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.42.13:846][ 71]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.13:846][ 71]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.42.13:846][ 71]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_13] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.42.13:846][ 71]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.13:879][ 73]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.42.13:879][ 73]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_13] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.42.13:879][ 73]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.13:879][ 73]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.42.13:879][ 73]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_13] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.42.13:879][ 73]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.42.13:879][ 73]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_13] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.42.13:879][ 73]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.42.13:879][ 73]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.42.13:879][ 73]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_13] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.42.13:879][ 73]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.13:879][ 73]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeft][Bookshelf_C_13] [2020.04.28-16.42.13:879][ 73]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.13:879][ 73]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.42.13:896][ 74]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.42.14:146][ 89]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.42.14:146][ 89]Interaction: Verbose: [SlasherCrouch][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.42.14:146][ 89]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.14:146][ 89]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.42.14:146][ 89]Interaction: Verbose: [SlasherCrouch][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.42.14:146][ 89]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.14:146][ 89]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.42.14:146][ 89]Interaction: Verbose: [SlasherCrouch][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.42.14:146][ 89]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.14:146][ 89]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.42.14:146][ 89]Interaction: Verbose: [SlasherCrouch][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.42.14:146][ 89]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.42.14:146][ 89]Interaction: Verbose: [SlasherCrouch][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.42.14:146][ 89]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.42.14:146][ 89]Interaction: Verbose: [SlasherCrouch][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.42.14:146][ 89]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.14:146][ 89]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [EndInteraction Called] - [SlasherCrouch][SlasherInteractable_Finland_C_0] [2020.04.28-16.42.14:146][ 89]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.14:146][ 89]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.42.15:994][200]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [AmbushAttack][SlasherInteractable_Finland_C_0] [2020.04.28-16.42.15:994][200]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.15:994][200]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [AmbushAttack][SlasherInteractable_Finland_C_0] [2020.04.28-16.42.15:994][200]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.15:996][200]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.42.15:996][200]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.42.15:996][200]Interaction: Verbose: [AmbushAttack][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.42.15:996][200]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.42.15:996][200]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.42.15:996][200]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [RequestAndBeginInteraction] - [AmbushAttack][SlasherInteractable_Finland_C_0] [2020.04.28-16.42.15:996][200]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.15:996][200]Interaction: Verbose: [AmbushAttack][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.42.15:996][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.15:996][200]Interaction: Verbose: [AmbushAttack][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.42.15:996][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.16:061][204]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.SlasherInteractable_Finland_C_0.AmbushAttackChargeable Enabled?: Enabled [2020.04.28-16.42.16:064][204]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.42.16:064][204]Interaction: Verbose: [AmbushAttack][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.42.16:064][204]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.16:064][204]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.42.16:064][204]Interaction: Verbose: [AmbushAttack][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.42.16:064][204]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.16:064][204]Interaction: Interaction time: 0.500000 [2020.04.28-16.42.16:064][204]Interaction: Verbose: [AmbushAttack][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.42.16:064][204]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.16:566][234]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.SlasherInteractable_Finland_C_0.AmbushAttackChargeable Enabled?: Disabled [2020.04.28-16.42.16:630][238]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.42.16:630][238]Interaction: Verbose: [AmbushAttack][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.28-16.42.16:630][238]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.28-16.42.16:630][238]Interaction: Verbose: [AmbushAttack][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.28-16.42.16:630][238]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.16:630][238]Interaction: Verbose: [AmbushAttack][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.42.16:630][238]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.16:630][238]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.42.16:630][238]Interaction: Verbose: [AmbushAttack][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.42.16:630][238]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.16:663][240]AnimLeader: BP_Slasher_Character_11_C_0 Requested to Play: Attack_Ambush_Open Pig. [2020.04.28-16.42.16:663][240]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Ambush_Open' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.42.16:663][240]AnimLeader: Warning: Play Montage was requested but not found: Attack_Ambush_Open Pig AnimTag_Follower [2020.04.28-16.42.16:663][240]AnimLeader: Warning: Montage length differs Name(AM_FK_Ambush_Attack01_IN):Length(0.333333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.42.16:663][240]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Ambush_Open' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.42.16:663][240]AnimLeader: Warning: Play Montage was requested but not found: Attack_Ambush_Open Pig AnimTag_Follower [2020.04.28-16.42.16:663][240]AnimLeader: Warning: Montage length differs Name(AM_FK_Ambush_Attack01_IN):Length(0.333333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.42.16:663][240]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Ambush_Open' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.42.16:663][240]AnimLeader: Warning: Play Montage was requested but not found: Attack_Ambush_Open Pig AnimTag_Follower [2020.04.28-16.42.16:663][240]AnimLeader: Warning: Montage length differs Name(AM_FK_Ambush_Attack01_IN):Length(0.333333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.42.16:663][240]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AbductionDash Value: 1.000000 Instigator: BP_Slasher_Character_11_C_0 Target: [2020.04.28-16.42.16:663][240]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.SlasherInteractable_Finland_C_0.AmbushAttackChargeable Enabled?: Enabled [2020.04.28-16.42.16:666][240]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.42.16:666][240]Interaction: Verbose: [AmbushAttack][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.42.16:666][240]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.16:666][240]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.42.16:666][240]Interaction: Verbose: [AmbushAttack][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.42.16:666][240]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.42.16:666][240]Interaction: Verbose: [AmbushAttack][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.42.16:666][240]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.42.16:666][240]Interaction: Verbose: [AmbushAttack][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.42.16:666][240]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.16:666][240]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [EndInteraction Called] - [AmbushAttack][SlasherInteractable_Finland_C_0] [2020.04.28-16.42.16:666][240]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.16:666][240]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.42.16:666][240]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.42.16:666][240]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.42.16:668][240]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.SlasherInteractable_Finland_C_0.AmbushAttackChargeable Enabled?: Disabled [2020.04.28-16.42.17:152][268]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Doctor_C_2] [2020.04.28-16.42.17:152][268]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.17:152][268]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Doctor_C_2] [2020.04.28-16.42.17:152][268]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.17:152][268]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Doctor_C_2] [2020.04.28-16.42.17:152][268]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.17:152][268]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Doctor_C_2] [2020.04.28-16.42.17:152][268]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.17:548][292]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Doctor_C_2] [2020.04.28-16.42.17:548][292]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.17:548][292]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Doctor_C_2] [2020.04.28-16.42.17:548][292]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.17:761][305]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.030963 Instigator: BP_Slasher_Character_11_C_0 Target: [2020.04.28-16.42.17:761][305]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.28-16.42.17:764][305]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.42.17:764][305]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.42.17:764][305]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.42.17:764][305]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.42.17:764][305]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.42.17:764][305]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.42.17:764][305]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.42.17:765][305]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.28-16.42.17:794][307]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.28-16.42.17:832][309]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.28-16.42.17:862][311]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.42.17:863][311]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.42.17:863][311]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.17:863][311]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.42.17:863][311]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.42.17:863][311]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.17:863][311]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.42.17:863][311]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.42.17:863][311]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.17:863][311]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.42.17:863][311]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.42.17:863][311]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.42.17:863][311]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.42.17:863][311]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.42.17:863][311]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.42.17:863][311]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.17:863][311]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.04.28-16.42.17:863][311]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.17:863][311]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.42.17:929][315]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Doctor_C_2] [2020.04.28-16.42.17:929][315]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.17:929][315]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Doctor_C_2] [2020.04.28-16.42.17:929][315]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.17:929][315]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Doctor_C_2] [2020.04.28-16.42.17:929][315]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.17:929][315]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Doctor_C_2] [2020.04.28-16.42.17:929][315]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.17:929][315]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Doctor_C_2] [2020.04.28-16.42.17:929][315]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.17:929][315]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Doctor_C_2] [2020.04.28-16.42.17:929][315]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.18:678][359]AnimLeader: BP_Slasher_Character_11_C_0 Requested to Play: Attack_Ambush_Hitting Pig. [2020.04.28-16.42.18:678][359]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Ambush_Hitting' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.42.18:678][359]AnimLeader: Warning: Play Montage was requested but not found: Attack_Ambush_Hitting Pig AnimTag_Follower [2020.04.28-16.42.18:678][359]AnimLeader: Warning: Montage length differs Name(AM_FK_Ambush_Attack01_Swing):Length(0.300000) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.42.18:678][359]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Ambush_Hitting' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.42.18:678][359]AnimLeader: Warning: Play Montage was requested but not found: Attack_Ambush_Hitting Pig AnimTag_Follower [2020.04.28-16.42.18:678][359]AnimLeader: Warning: Montage length differs Name(AM_FK_Ambush_Attack01_Swing):Length(0.300000) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.42.18:678][359]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Ambush_Hitting' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.42.18:678][359]AnimLeader: Warning: Play Montage was requested but not found: Attack_Ambush_Hitting Pig AnimTag_Follower [2020.04.28-16.42.18:678][359]AnimLeader: Warning: Montage length differs Name(AM_FK_Ambush_Attack01_Swing):Length(0.300000) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.42.18:944][375]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_11_C_0 Target: [2020.04.28-16.42.18:977][377]AnimLeader: BP_Slasher_Character_11_C_0 Requested to Play: Attack_Ambush_Miss Pig. [2020.04.28-16.42.18:978][377]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Ambush_Miss' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.42.18:978][377]AnimLeader: Warning: Play Montage was requested but not found: Attack_Ambush_Miss Pig AnimTag_Follower [2020.04.28-16.42.18:978][377]AnimLeader: Warning: Montage length differs Name(AM_FK_Ambush_Attack01_Miss):Length(1.975000) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.42.18:978][377]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Ambush_Miss' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.42.18:978][377]AnimLeader: Warning: Play Montage was requested but not found: Attack_Ambush_Miss Pig AnimTag_Follower [2020.04.28-16.42.18:978][377]AnimLeader: Warning: Montage length differs Name(AM_FK_Ambush_Attack01_Miss):Length(1.975000) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.42.18:978][377]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Ambush_Miss' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.42.18:978][377]AnimLeader: Warning: Play Montage was requested but not found: Attack_Ambush_Miss Pig AnimTag_Follower [2020.04.28-16.42.18:978][377]AnimLeader: Warning: Montage length differs Name(AM_FK_Ambush_Attack01_Miss):Length(1.975000) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.42.19:830][427]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_19] [2020.04.28-16.42.19:830][427]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.20:113][444]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.42.20:113][444]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.42.20:320][456]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_19] [2020.04.28-16.42.20:320][456]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.23:794][663]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorHospital_C_1] [2020.04.28-16.42.23:794][663]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.23:794][663]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorHospital_C_1] [2020.04.28-16.42.23:794][663]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.23:796][663]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.42.23:796][663]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.42.23:796][663]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_1] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.42.23:796][663]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.42.23:796][663]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.42.23:796][663]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorHospital_C_1] [2020.04.28-16.42.23:796][663]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.23:796][663]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_1] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.42.23:796][663]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.23:796][663]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_1] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.42.23:796][663]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.23:830][665]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.42.23:895][669]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.28-16.42.23:895][669]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_1.GeneratorCharge Enabled?: Enabled [2020.04.28-16.42.23:896][669]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.42.23:896][669]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_1] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.42.23:897][669]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.23:897][669]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.42.23:897][669]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_1] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.42.23:897][669]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.23:897][669]Interaction: Interaction time: 44.245728 [2020.04.28-16.42.23:897][669]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_1] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.42.23:897][669]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.23:897][669]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.42.27:813][903]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Doctor_C_1] [2020.04.28-16.42.27:813][903]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.27:813][903]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Doctor_C_1] [2020.04.28-16.42.27:813][903]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.27:813][903]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Doctor_C_1] [2020.04.28-16.42.27:813][903]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.27:813][903]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Doctor_C_1] [2020.04.28-16.42.27:813][903]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.28:212][927]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_10] [2020.04.28-16.42.28:212][927]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.28:244][929]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.04.28-16.42.28:244][929]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.28:244][929]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.04.28-16.42.28:244][929]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.28:244][929]LogStreaming: Display: Flushing async loaders. [2020.04.28-16.42.28:245][929]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.42.28:245][929]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Claudette is OP, Originating Player: BP_CamperFemale02_Character_C_0 - Claudette is OP, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: True, Remaining Lifetime: 40.000000, Lifetime Duration: 40.000000 [2020.04.28-16.42.28:245][929]LogStreaming: Flushing async loaders. [2020.04.28-16.42.28:245][929]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.42.28:245][929]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadHardEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Claudette is OP, Originating Player: BP_CamperFemale02_Character_C_0 - Claudette is OP, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.42.28:247][929]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.42.28:247][929]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.42.28:247][929]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.42.28:247][929]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.42.28:247][929]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.42.28:247][929]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.04.28-16.42.28:248][929]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.28:248][929]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.42.28:248][929]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.28:248][929]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.42.28:248][929]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.28:279][931]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_10] [2020.04.28-16.42.28:279][931]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.28:279][931]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_10] [2020.04.28-16.42.28:279][931]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.28:313][933]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_10] [2020.04.28-16.42.28:314][933]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.28:314][933]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_10] [2020.04.28-16.42.28:314][933]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.28:314][933]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.42.28:314][933]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.42.28:314][933]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.28:314][933]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.42.28:314][933]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.42.28:314][933]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.28:314][933]Interaction: Interaction time: 0.500000 [2020.04.28-16.42.28:314][933]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.42.28:314][933]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.28:414][939]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Doctor_C_1] [2020.04.28-16.42.28:414][939]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.28:414][939]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Doctor_C_1] [2020.04.28-16.42.28:414][939]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.28:414][939]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Doctor_C_1] [2020.04.28-16.42.28:414][939]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.28:414][939]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Doctor_C_1] [2020.04.28-16.42.28:414][939]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.28:763][960]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_10] [2020.04.28-16.42.28:763][960]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.28:763][960]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_10] [2020.04.28-16.42.28:763][960]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.28:763][960]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_10] [2020.04.28-16.42.28:763][960]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.28:763][960]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_10] [2020.04.28-16.42.28:763][960]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.28:779][961]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_10] [2020.04.28-16.42.28:780][961]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.28:784][961]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.42.28:813][963]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.42.28:813][963]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.42.28:813][963]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.28:813][963]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.42.28:813][963]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.42.28:813][963]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.28:813][963]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.42.28:813][963]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.42.28:813][963]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.28:813][963]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.42.28:813][963]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.42.28:813][963]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.42.28:813][963]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.42.28:813][963]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.42.28:813][963]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.42.28:813][963]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.28:813][963]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [EndInteraction Called] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.04.28-16.42.28:813][963]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.28:813][963]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.42.28:829][964]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_10] [2020.04.28-16.42.28:829][964]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.28:846][965]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_10] [2020.04.28-16.42.28:846][965]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.28:846][965]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_10] [2020.04.28-16.42.28:846][965]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.28:846][965]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_10] [2020.04.28-16.42.28:846][965]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.28:846][965]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_10] [2020.04.28-16.42.28:846][965]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.28:878][967]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadHardEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Claudette is OP, Originating Player: BP_CamperFemale02_Character_C_0 - Claudette is OP, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.42.29:296][991]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_10] [2020.04.28-16.42.29:296][991]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.29:296][991]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_10] [2020.04.28-16.42.29:296][991]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.29:313][992]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_10] [2020.04.28-16.42.29:313][992]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.29:313][992]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_10] [2020.04.28-16.42.29:313][992]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.29:379][996]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_10] [2020.04.28-16.42.29:379][996]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.30:978][ 92]AnimLeader: BP_Slasher_Character_11_C_0 Requested to Play: Attack_Slash_Open Pig. [2020.04.28-16.42.30:978][ 92]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Open' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.42.30:978][ 92]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Open Pig AnimTag_Follower [2020.04.28-16.42.30:978][ 92]AnimLeader: Warning: Montage length differs Name(AM_FK_Attack01_IN):Length(0.333333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.42.30:978][ 92]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Open' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.42.30:978][ 92]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Open Pig AnimTag_Follower [2020.04.28-16.42.30:978][ 92]AnimLeader: Warning: Montage length differs Name(AM_FK_Attack01_IN):Length(0.333333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.42.30:978][ 92]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Open' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.42.30:978][ 92]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Open Pig AnimTag_Follower [2020.04.28-16.42.30:978][ 92]AnimLeader: Warning: Montage length differs Name(AM_FK_Attack01_IN):Length(0.333333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.42.30:980][ 92]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.42.30:980][ 92]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.42.31:410][118]AnimLeader: BP_Slasher_Character_11_C_0 Requested to Play: Attack_Slash_Hitting Pig. [2020.04.28-16.42.31:410][118]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Hitting' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.42.31:410][118]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Hitting Pig AnimTag_Follower [2020.04.28-16.42.31:410][118]AnimLeader: Warning: Montage length differs Name(AM_FK_Attack01_Swing):Length(0.300000) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.42.31:410][118]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Hitting' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.42.31:410][118]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Hitting Pig AnimTag_Follower [2020.04.28-16.42.31:410][118]AnimLeader: Warning: Montage length differs Name(AM_FK_Attack01_Swing):Length(0.300000) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.42.31:410][118]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Hitting' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.42.31:410][118]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Hitting Pig AnimTag_Follower [2020.04.28-16.42.31:410][118]AnimLeader: Warning: Montage length differs Name(AM_FK_Attack01_Swing):Length(0.300000) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.42.31:527][125]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_11_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.04.28-16.42.31:528][125]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.04.28-16.42.31:528][125]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.28-16.42.31:528][125]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Female. [2020.04.28-16.42.31:528][125]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 24.565468 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.28-16.42.31:532][125]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - Claudette is OP]: On [2020.04.28-16.42.31:544][126]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.04.28-16.42.31:727][137]AnimLeader: BP_Slasher_Character_11_C_0 Requested to Play: Attack_Slash_Succeed Pig. [2020.04.28-16.42.31:727][137]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Succeed' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.42.31:727][137]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Succeed Pig AnimTag_Follower [2020.04.28-16.42.31:728][137]AnimLeader: Warning: Montage length differs Name(AM_FK_Attack01_Wipe):Length(2.733333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.42.31:728][137]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Succeed' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.42.31:728][137]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Succeed Pig AnimTag_Follower [2020.04.28-16.42.31:728][137]AnimLeader: Warning: Montage length differs Name(AM_FK_Attack01_Wipe):Length(2.733333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.42.31:728][137]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Succeed' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.42.31:728][137]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Succeed Pig AnimTag_Follower [2020.04.28-16.42.31:728][137]AnimLeader: Warning: Montage length differs Name(AM_FK_Attack01_Wipe):Length(2.733333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.42.32:678][193]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_11] [2020.04.28-16.42.32:679][193]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.32:728][196]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_11] [2020.04.28-16.42.32:728][196]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.32:728][196]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_11] [2020.04.28-16.42.32:728][196]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.32:762][198]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_11] [2020.04.28-16.42.32:762][198]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.32:762][198]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_11] [2020.04.28-16.42.32:762][198]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.32:793][200]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_3] [2020.04.28-16.42.32:793][200]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.32:794][200]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_3] [2020.04.28-16.42.32:794][200]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.32:795][200]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.42.32:795][200]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.42.32:795][200]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.42.32:796][200]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.42.32:796][200]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.42.32:796][200]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.04.28-16.42.32:796][200]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.32:796][200]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.42.32:796][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.32:796][200]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.42.32:796][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.32:860][204]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.28-16.42.32:862][204]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.42.32:862][204]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.42.32:862][204]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.32:862][204]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.42.32:862][204]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.42.32:862][204]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.32:862][204]Interaction: Interaction time: 11.851851 [2020.04.28-16.42.32:862][204]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.42.32:862][204]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.33:213][225]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_11] [2020.04.28-16.42.33:213][225]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.33:213][225]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_11] [2020.04.28-16.42.33:213][225]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.33:213][225]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_11] [2020.04.28-16.42.33:213][225]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.33:213][225]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_11] [2020.04.28-16.42.33:213][225]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.33:229][226]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_11] [2020.04.28-16.42.33:229][226]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.33:234][226]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.42.33:279][229]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_11] [2020.04.28-16.42.33:280][229]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.33:296][230]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_11] [2020.04.28-16.42.33:296][230]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.33:296][230]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_11] [2020.04.28-16.42.33:296][230]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.33:296][230]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_11] [2020.04.28-16.42.33:296][230]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.33:296][230]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_11] [2020.04.28-16.42.33:296][230]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.33:514][243]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - Claudette is OP]: Off [2020.04.28-16.42.33:563][246]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.42.33:563][246]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_1] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.42.33:563][246]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.33:563][246]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.42.33:563][246]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_1] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.42.33:563][246]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.33:565][246]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_1.GeneratorCharge Enabled?: Disabled [2020.04.28-16.42.33:597][248]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.42.33:597][248]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_1] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.42.33:597][248]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.33:597][248]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.42.33:597][248]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_1] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.42.33:597][248]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.42.33:597][248]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_1] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.42.33:597][248]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.42.33:597][248]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_1] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.42.33:597][248]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.33:597][248]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorHospital_C_1] [2020.04.28-16.42.33:598][248]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.33:598][248]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.42.33:764][258]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_11] [2020.04.28-16.42.33:764][258]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.33:764][258]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_11] [2020.04.28-16.42.33:764][258]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.33:797][260]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_11] [2020.04.28-16.42.33:797][260]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.33:797][260]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_11] [2020.04.28-16.42.33:797][260]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.33:847][263]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_11] [2020.04.28-16.42.33:847][263]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.34:229][286]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorHospital_C_1] [2020.04.28-16.42.34:229][286]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.34:229][286]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorHospital_C_1] [2020.04.28-16.42.34:229][286]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.34:231][286]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.42.34:231][286]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.42.34:232][286]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_1] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.42.34:232][286]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.42.34:232][286]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.42.34:232][286]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorHospital_C_1] [2020.04.28-16.42.34:232][286]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.34:232][286]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_1] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.42.34:232][286]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.34:232][286]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_1] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.42.34:232][286]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.34:264][288]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.42.34:300][290]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.42.34:300][290]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.42.34:361][293]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.28-16.42.34:361][293]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.34:361][293]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.28-16.42.34:361][293]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_1.GeneratorCharge Enabled?: Enabled [2020.04.28-16.42.34:363][293]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.42.34:363][293]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_1] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.42.34:363][293]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.34:363][293]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.42.34:363][293]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_1] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.42.34:363][293]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.34:363][293]Interaction: Interaction time: 34.575321 [2020.04.28-16.42.34:363][293]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_1] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.42.34:363][293]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.34:363][293]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.42.34:364][293]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.42.34:364][293]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.42.34:364][293]Interaction: Verbose: [AttachReverseBearTrap][BP_CamperInteractable_C_3] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.42.34:364][293]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.42.34:364][293]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.42.34:364][293]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [RequestAndBeginInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.28-16.42.34:364][293]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.34:364][293]Interaction: Verbose: [AttachReverseBearTrap][BP_CamperInteractable_C_3] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.42.34:364][293]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.34:364][293]Interaction: Verbose: [AttachReverseBearTrap][BP_CamperInteractable_C_3] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.42.34:364][293]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.34:364][293]LogDBDPlayerMovement: [BP_Slasher_Character_11_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.42.34:429][297]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.42.34:429][297]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.42.34:429][297]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.34:429][297]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.42.34:429][297]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.42.34:429][297]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.42.34:429][297]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.42.34:429][297]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.42.34:429][297]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.42.34:429][297]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.34:429][297]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_3] [2020.04.28-16.42.34:429][297]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.34:429][297]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.42.34:431][297]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.28-16.42.34:460][299]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.28-16.42.34:460][299]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.34:530][303]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.42.34:628][309]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SetReverseBearTrap Value: 1.000000 Instigator: BP_Slasher_Character_11_C_0 Target: [2020.04.28-16.42.34:631][309]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.42.34:631][309]Interaction: Verbose: [AttachReverseBearTrap][BP_CamperInteractable_C_3] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.42.34:631][309]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.34:631][309]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.42.34:631][309]Interaction: Verbose: [AttachReverseBearTrap][BP_CamperInteractable_C_3] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.42.34:631][309]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.34:631][309]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [AddInteraction] - [ReverseBearTrapExecute][BP_ReverseBearTrap_C_1] [2020.04.28-16.42.34:631][309]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.34:631][309]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [AddInteraction] - [ReverseBearTrapExecuteAtExit][BP_ReverseBearTrap_C_1] [2020.04.28-16.42.34:631][309]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.34:631][309]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_AttachReverseBearTrap] [2020.04.28-16.42.34:631][309]Interaction: Interaction time: 3.000000 [2020.04.28-16.42.34:631][309]AnimLeader: BP_Slasher_Character_11_C_0 Requested to Play: RBTAttach Pig. [2020.04.28-16.42.34:631][309]AnimLeader: BP_ReverseBearTrap_C_0 Requested to Play: RBTAttach Pig AnimTag_Follower. [2020.04.28-16.42.34:631][309]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: RBTAttach Pig AnimTag_Female AnimTag_Follower. [2020.04.28-16.42.34:631][309]AnimLeader: BP_ReverseBearTrap_C_1 Requested to Play: RBTAttach Pig AnimTag_Female AnimTag_Follower. [2020.04.28-16.42.34:631][309]AnimLeader: BP_ReverseBearTrap_C_2 Requested to Play: RBTAttach Pig AnimTag_Follower. [2020.04.28-16.42.34:631][309]LogSM: Error: Play Update Montage AM_FK_RBT_In Duration 3.000000 Timestamp 0.000000 [2020.04.28-16.42.34:631][309]AuthoritativeMovement: BP_Slasher_Character_11_C_0 AuthoritativeMovement set to True [2020.04.28-16.42.34:632][309]Interaction: Verbose: [AttachReverseBearTrap][BP_CamperInteractable_C_3] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.42.34:632][309]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.34:632][309]LogDBDPlayerMovement: [BP_Slasher_Character_11_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.42.34:701][313]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.42.34:702][313]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.42.34:702][313]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.42.35:246][346]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_8] [2020.04.28-16.42.35:246][346]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.35:680][372]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_8] [2020.04.28-16.42.35:680][372]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.37:016][450]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_27] [2020.04.28-16.42.37:016][450]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.37:016][450]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_27] [2020.04.28-16.42.37:016][450]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.37:016][450]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_27] [2020.04.28-16.42.37:016][450]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.37:016][450]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_27] [2020.04.28-16.42.37:016][450]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.37:016][450]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_27] [2020.04.28-16.42.37:016][450]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.37:016][450]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_27] [2020.04.28-16.42.37:016][450]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.37:016][450]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_27] [2020.04.28-16.42.37:016][450]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.37:016][450]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_27] [2020.04.28-16.42.37:016][450]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.37:031][451]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_27] [2020.04.28-16.42.37:031][451]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.37:031][451]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_27] [2020.04.28-16.42.37:031][451]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.37:031][451]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_27] [2020.04.28-16.42.37:031][451]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.37:031][451]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_27] [2020.04.28-16.42.37:031][451]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.37:031][451]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_27] [2020.04.28-16.42.37:031][451]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.37:031][451]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_27] [2020.04.28-16.42.37:031][451]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.37:031][451]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_27] [2020.04.28-16.42.37:031][451]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.37:031][451]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_27] [2020.04.28-16.42.37:031][451]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.37:036][451]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.42.37:413][474]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.42.37:646][488]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.42.37:646][488]Interaction: Verbose: [AttachReverseBearTrap][BP_CamperInteractable_C_3] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.42.37:646][488]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.37:646][488]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.42.37:646][488]Interaction: Verbose: [AttachReverseBearTrap][BP_CamperInteractable_C_3] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.42.37:646][488]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.37:646][488]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.42.37:646][488]Interaction: Verbose: [AttachReverseBearTrap][BP_CamperInteractable_C_3] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.42.37:646][488]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.37:646][488]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.42.37:646][488]Interaction: Verbose: [AttachReverseBearTrap][BP_CamperInteractable_C_3] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.42.37:646][488]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.42.37:646][488]Interaction: Verbose: [AttachReverseBearTrap][BP_CamperInteractable_C_3] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.42.37:646][488]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.42.37:646][488]AuthoritativeMovement: BP_Slasher_Character_11_C_0 AuthoritativeMovement set to False [2020.04.28-16.42.37:646][488]Interaction: Verbose: [AttachReverseBearTrap][BP_CamperInteractable_C_3] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.42.37:646][488]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.37:646][488]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.04.28-16.42.37:646][488]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [EndInteraction Called] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.28-16.42.37:646][488]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.37:646][488]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.42.37:744][494]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_3] [2020.04.28-16.42.37:744][494]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.37:744][494]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.04.28-16.42.37:744][494]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.37:746][494]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.42.37:746][494]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.42.37:746][494]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.42.37:746][494]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.42.37:746][494]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.42.37:746][494]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.42.37:746][494]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.42.37:746][494]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.28-16.42.37:746][494]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.37:746][494]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.42.37:746][494]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.37:746][494]AnimLeader: BP_Slasher_Character_11_C_0 Requested to Play: SurvivorPickup_In Pig AnimTag_StrafeLeft. [2020.04.28-16.42.37:746][494]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup_In' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.42.37:746][494]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup_In Pig AnimTag_StrafeLeft AnimTag_Follower [2020.04.28-16.42.37:747][494]AnimLeader: Warning: Montage length differs Name(AM_FK_PickUP_In):Length(0.333333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.42.37:747][494]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup_In' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.42.37:747][494]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup_In Pig AnimTag_StrafeLeft AnimTag_Follower [2020.04.28-16.42.37:747][494]AnimLeader: Warning: Montage length differs Name(AM_FK_PickUP_In):Length(0.333333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.42.37:747][494]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: SurvivorPickup_In Pig AnimTag_StrafeLeft AnimTag_Female AnimTag_Follower. [2020.04.28-16.42.37:747][494]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup_In' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.42.37:747][494]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup_In Pig AnimTag_StrafeLeft AnimTag_Female AnimTag_Follower [2020.04.28-16.42.37:747][494]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.42.37:747][494]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.37:747][494]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_11_C_0] [2020.04.28-16.42.37:780][496]LogDBDPlayerMovement: [BP_Slasher_Character_11_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.42.38:079][514]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.04.28-16.42.38:079][514]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.42.38:079][514]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.42.38:079][514]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.38:079][514]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.42.38:079][514]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.42.38:079][514]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.38:079][514]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_11_C_0] [2020.04.28-16.42.38:079][514]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale02_Character_C_0. [2020.04.28-16.42.38:079][514]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.04.28-16.42.38:079][514]Interaction: Interaction time: 2.700000 [2020.04.28-16.42.38:080][514]AnimLeader: BP_Slasher_Character_11_C_0 Requested to Play: SurvivorPickup Pig AnimTag_Carry. [2020.04.28-16.42.38:080][514]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.42.38:080][514]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup Pig AnimTag_Carry AnimTag_Follower [2020.04.28-16.42.38:080][514]AnimLeader: Warning: Montage length differs Name(AM_FK_PickUP):Length(2.733333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.42.38:080][514]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.42.38:080][514]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup Pig AnimTag_Carry AnimTag_Follower [2020.04.28-16.42.38:080][514]AnimLeader: Warning: Montage length differs Name(AM_FK_PickUP):Length(2.733333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.42.38:080][514]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: SurvivorPickup Pig AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.04.28-16.42.38:080][514]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.42.38:080][514]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup Pig AnimTag_Carry AnimTag_Female AnimTag_Follower [2020.04.28-16.42.38:080][514]LogSM: Error: Play Update Montage AM_FK_PickUP Duration 2.700000 Timestamp 0.000000 [2020.04.28-16.42.38:080][514]AuthoritativeMovement: BP_Slasher_Character_11_C_0 AuthoritativeMovement set to True [2020.04.28-16.42.38:080][514]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.42.38:080][514]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.38:145][518]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.42.38:145][518]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.42.38:145][518]LogDBDPlayerMovement: [BP_Slasher_Character_11_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.42.38:313][528]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_FK_PickUP [2020.04.28-16.42.40:513][659]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.42.40:763][673]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.42.40:797][675]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.42.40:797][675]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.42.40:797][675]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.40:797][675]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.04.28-16.42.40:798][675]LogAkAudio: Warning: [BP_Slasher_Character_11_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.28-16.42.40:798][675]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.42.40:798][675]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.42.40:798][675]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.40:819][676]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.42.40:819][676]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.42.40:819][676]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.40:819][676]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.42.40:819][676]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.42.40:819][676]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.42.40:819][676]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.42.40:819][676]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.42.40:819][676]AuthoritativeMovement: BP_Slasher_Character_11_C_0 AuthoritativeMovement set to False [2020.04.28-16.42.40:819][676]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.42.40:819][676]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.40:819][676]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_3] [2020.04.28-16.42.40:819][676]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.40:819][676]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.42.40:894][680]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.28-16.42.40:894][680]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.40:894][680]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.28-16.42.40:894][680]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.40:895][680]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.42.40:895][680]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.42.40:895][680]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.42.40:895][680]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.42.40:896][680]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.42.40:896][680]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.28-16.42.40:896][680]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.40:896][680]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.42.40:896][680]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.40:896][680]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.42.40:896][680]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.40:960][684]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.28-16.42.40:962][684]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.42.40:963][684]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.42.40:963][684]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.40:963][684]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.42.40:963][684]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.42.40:963][684]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.40:963][684]Interaction: Interaction time: 16.000000 [2020.04.28-16.42.40:963][684]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Pig AnimTag_Carry AnimTag_StrafeLeft AnimTag_Female. [2020.04.28-16.42.40:963][684]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Wiggle' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.42.40:963][684]AnimLeader: Warning: Play Montage was requested but not found: Wiggle Pig AnimTag_Carry AnimTag_StrafeLeft AnimTag_Female AnimTag_Follower [2020.04.28-16.42.40:963][684]LogSM: Error: Play Update Montage AM_F_WI_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.04.28-16.42.40:963][684]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.42.40:963][684]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.41:599][720]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_10] [2020.04.28-16.42.41:599][720]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.41:599][720]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_10] [2020.04.28-16.42.41:599][720]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.41:599][720]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_10] [2020.04.28-16.42.41:599][720]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.41:599][720]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_10] [2020.04.28-16.42.41:599][720]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.41:599][720]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_10] [2020.04.28-16.42.41:599][720]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.41:599][720]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_10] [2020.04.28-16.42.41:599][720]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.41:599][720]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_10] [2020.04.28-16.42.41:599][720]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.41:599][720]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_10] [2020.04.28-16.42.41:599][720]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.41:620][721]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.42.41:899][738]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_30] [2020.04.28-16.42.41:899][738]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.41:899][738]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_30] [2020.04.28-16.42.41:899][738]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.41:899][738]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_30] [2020.04.28-16.42.41:899][738]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.41:899][738]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_30] [2020.04.28-16.42.41:899][738]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.41:899][738]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_30] [2020.04.28-16.42.41:899][738]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.41:899][738]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_30] [2020.04.28-16.42.41:899][738]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.41:899][738]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_30] [2020.04.28-16.42.41:899][738]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.41:899][738]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_30] [2020.04.28-16.42.41:899][738]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.41:921][739]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.42.41:980][743]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_10] [2020.04.28-16.42.41:980][743]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.41:980][743]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_10] [2020.04.28-16.42.41:980][743]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.41:980][743]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_10] [2020.04.28-16.42.41:980][743]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.41:980][743]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_10] [2020.04.28-16.42.41:980][743]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.41:980][743]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_10] [2020.04.28-16.42.41:980][743]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.41:980][743]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_10] [2020.04.28-16.42.41:980][743]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.41:980][743]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_10] [2020.04.28-16.42.41:980][743]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.41:980][743]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_10] [2020.04.28-16.42.41:980][743]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.42:130][752]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.42.42:130][752]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.42.42:130][752]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.42:130][752]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.42.42:130][752]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.42.42:130][752]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.42:162][754]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.42.42:162][754]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.42.42:163][754]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.42:163][754]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.42.42:163][754]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.42.42:163][754]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.42.42:163][754]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.42.42:163][754]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.42.42:163][754]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.42.42:163][754]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.42:163][754]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.28-16.42.42:163][754]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.42:163][754]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.42.42:228][758]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.28-16.42.42:228][758]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.42:228][758]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.28-16.42.42:228][758]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.42:231][758]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.42.42:231][758]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.42.42:231][758]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.42.42:231][758]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.42.42:231][758]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.42.42:231][758]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.28-16.42.42:231][758]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.42:231][758]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.42.42:231][758]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.42:231][758]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.42.42:231][758]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.42:297][762]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.42.42:297][762]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.42.42:297][762]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.42:297][762]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.42.42:297][762]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.42.42:297][762]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.42:297][762]Interaction: Interaction time: 14.838641 [2020.04.28-16.42.42:297][762]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Pig AnimTag_Carry AnimTag_Female. [2020.04.28-16.42.42:298][762]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Wiggle' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.42.42:298][762]AnimLeader: Warning: Play Montage was requested but not found: Wiggle Pig AnimTag_Carry AnimTag_Female AnimTag_Follower [2020.04.28-16.42.42:298][762]LogSM: Error: Play Update Montage AM_F_WI_Wiggle Duration 14.838641 Timestamp 0.000000 [2020.04.28-16.42.42:298][762]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.42.42:298][762]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.42:379][767]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_30] [2020.04.28-16.42.42:379][767]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.42:379][767]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_30] [2020.04.28-16.42.42:379][767]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.42:379][767]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_30] [2020.04.28-16.42.42:379][767]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.42:379][767]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_30] [2020.04.28-16.42.42:379][767]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.42:379][767]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_30] [2020.04.28-16.42.42:379][767]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.42:379][767]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_30] [2020.04.28-16.42.42:379][767]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.42:379][767]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_30] [2020.04.28-16.42.42:379][767]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.42:379][767]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_30] [2020.04.28-16.42.42:379][767]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.42:413][769]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.42.44:046][867]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.42.44:063][868]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Pig AnimTag_Carry AnimTag_Female. [2020.04.28-16.42.44:063][868]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Wiggle' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.42.44:063][868]AnimLeader: Warning: Play Montage was requested but not found: Wiggle Pig AnimTag_Carry AnimTag_Female AnimTag_Follower [2020.04.28-16.42.44:180][875]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.42.44:594][900]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Doctor_C_4] [2020.04.28-16.42.44:595][900]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.44:597][900]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.42.44:597][900]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.42.44:597][900]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_4] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.42.44:597][900]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.42.44:597][900]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.42.44:597][900]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Doctor_C_4] [2020.04.28-16.42.44:597][900]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.44:597][900]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_4] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.42.44:597][900]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.44:597][900]AnimLeader: BP_Slasher_Character_11_C_0 Requested to Play: HookSetup Pig AnimTag_Carry. [2020.04.28-16.42.44:597][900]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.42.44:597][900]AnimLeader: Warning: Play Montage was requested but not found: HookSetup Pig AnimTag_Carry AnimTag_Follower [2020.04.28-16.42.44:597][900]AnimLeader: Warning: Montage length differs Name(AM_FK_Hook_SetUp):Length(0.033333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.42.44:597][900]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.42.44:597][900]AnimLeader: Warning: Play Montage was requested but not found: HookSetup Pig AnimTag_Carry AnimTag_Follower [2020.04.28-16.42.44:597][900]AnimLeader: Warning: Montage length differs Name(AM_FK_Hook_SetUp):Length(0.033333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.42.44:597][900]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookSetup Pig AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.04.28-16.42.44:597][900]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.42.44:597][900]AnimLeader: Warning: Play Montage was requested but not found: HookSetup Pig AnimTag_Carry AnimTag_Female AnimTag_Follower [2020.04.28-16.42.44:597][900]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_4] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.42.44:597][900]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.44:597][900]LogDBDPlayerMovement: [BP_Slasher_Character_11_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.42.44:598][900]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.42.44:613][901]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Pig AnimTag_Carry AnimTag_Female. [2020.04.28-16.42.44:613][901]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_WI_Wiggle [2020.04.28-16.42.44:613][901]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Wiggle' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.42.44:613][901]AnimLeader: Warning: Play Montage was requested but not found: Wiggle Pig AnimTag_Carry AnimTag_Female AnimTag_Follower [2020.04.28-16.42.44:614][901]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.42.44:614][901]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WI_Wiggle [2020.04.28-16.42.44:663][904]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.42.44:663][904]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.42.44:663][904]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.44:663][904]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.42.44:663][904]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.42.44:663][904]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.42.44:664][904]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.42.44:664][904]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.42.44:664][904]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.42.44:664][904]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.44:664][904]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.28-16.42.44:664][904]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.44:664][904]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.42.44:711][907]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Doctor_C_4] [2020.04.28-16.42.44:711][907]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.45:010][925]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_4.HookChargeable Enabled?: Enabled [2020.04.28-16.42.45:012][925]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.42.45:012][925]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_4] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.42.45:012][925]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.45:012][925]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.42.45:012][925]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_4] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.42.45:012][925]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.45:012][925]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookCamper Pig AnimTag_Carry AnimTag_Female. [2020.04.28-16.42.45:012][925]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.42.45:012][925]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Pig AnimTag_Carry AnimTag_Female AnimTag_Follower [2020.04.28-16.42.45:012][925]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [Null] [2020.04.28-16.42.45:012][925]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.04.28-16.42.45:012][925]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.04.28-16.42.45:012][925]AnimLeader: BP_SmallMeatLocker_Doctor_C_4 Requested to Play: HookCamper Pig AnimTag_Carry. [2020.04.28-16.42.45:012][925]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.28-16.42.45:012][925]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Pig AnimTag_Carry AnimTag_Follower [2020.04.28-16.42.45:012][925]Interaction: Interaction time: 1.500000 [2020.04.28-16.42.45:012][925]AnimLeader: BP_Slasher_Character_11_C_0 Requested to Play: HookCamper Pig AnimTag_Carry. [2020.04.28-16.42.45:012][925]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.42.45:012][925]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Pig AnimTag_Carry AnimTag_Follower [2020.04.28-16.42.45:012][925]AnimLeader: Warning: Montage length differs Name(AM_FK_Hook_IN):Length(1.500000) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.42.45:012][925]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.42.45:012][925]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Pig AnimTag_Carry AnimTag_Follower [2020.04.28-16.42.45:012][925]AnimLeader: Warning: Montage length differs Name(AM_FK_Hook_IN):Length(1.500000) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.42.45:012][925]LogSM: Error: Play Update Montage AM_FK_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.04.28-16.42.45:012][925]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_4] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.42.45:012][925]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.45:013][925]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_FK_Hook_IN [2020.04.28-16.42.46:514][ 15]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_4.HookChargeable Enabled?: Disabled [2020.04.28-16.42.46:580][ 19]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.42.46:580][ 19]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_4] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.28-16.42.46:580][ 19]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.28-16.42.46:580][ 19]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_4] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.28-16.42.46:580][ 19]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.46:580][ 19]LogAkAudio: Warning: [BP_Slasher_Character_11_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.28-16.42.46:580][ 19]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.04.28-16.42.46:580][ 19]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.42.46:581][ 19]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_4] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.42.46:581][ 19]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.46:581][ 19]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.42.46:581][ 19]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_4] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.42.46:581][ 19]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.46:581][ 19]LogDBDPlayerMovement: [BP_Slasher_Character_11_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.42.46:584][ 19]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.28-16.42.46:610][ 21]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_11_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.04.28-16.42.46:611][ 21]LogStreaming: Display: Flushing async loaders. [2020.04.28-16.42.46:611][ 21]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.42.46:612][ 21]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_0 - Cpt. Zvezda, Originating Player: BP_Slasher_Character_11_C_0 - Baby Yoda, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.04.28-16.42.46:612][ 21]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_4.HookChargeable Enabled?: Enabled [2020.04.28-16.42.46:613][ 21]LogSM: [BP_SmallMeatLocker_Doctor_C_4][CLIENT SLAVE] [2020.04.28-16.42.46:613][ 21]LogSM: [BP_SmallMeatLocker_Doctor_C_4][CLIENT SLAVE] [2020.04.28-16.42.46:613][ 21]LogSM: [BP_SmallMeatLocker_Doctor_C_4][CLIENT SLAVE] [2020.04.28-16.42.46:613][ 21]AnimLeader: BP_SmallMeatLocker_Doctor_C_4 Requested to Play: HookCamperOut. [2020.04.28-16.42.46:613][ 21]AnimLeader: BP_Entity_C_4 Requested to Play: HookCamperOut AnimTag_Follower. [2020.04.28-16.42.46:613][ 21]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.28-16.42.46:613][ 21]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.04.28-16.42.46:613][ 21]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamperOut' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.42.46:613][ 21]AnimLeader: Warning: Play Montage was requested but not found: HookCamperOut AnimTag_Female AnimTag_Follower [2020.04.28-16.42.46:614][ 21]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.42.46:614][ 21]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_4] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.42.46:614][ 21]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.46:614][ 21]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.42.46:614][ 21]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_4] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.42.46:614][ 21]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.42.46:615][ 21]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_4] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.42.46:615][ 21]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.42.46:615][ 21]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_4] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.42.46:615][ 21]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.46:615][ 21]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Doctor_C_4] [2020.04.28-16.42.46:615][ 21]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.46:615][ 21]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.42.46:617][ 21]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_4.HookChargeable Enabled?: Disabled [2020.04.28-16.42.46:644][ 23]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Claudette is OP, Originating Player: BP_CamperFemale02_Character_C_0 - Claudette is OP, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.42.46:682][ 25]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.42.46:682][ 25]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.42.46:897][ 38]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_1] [2020.04.28-16.42.46:897][ 38]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.48:912][159]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_1] [2020.04.28-16.42.48:912][159]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.50:660][264]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.454557 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.28-16.42.50:694][266]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_0 - Cpt. Zvezda, Originating Player: BP_Slasher_Character_11_C_0 - Baby Yoda, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.42.51:060][288]AnimLeader: BP_Slasher_Character_11_C_0 Requested to Play: Attack_Slash_Open Pig. [2020.04.28-16.42.51:060][288]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Open' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.42.51:060][288]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Open Pig AnimTag_Follower [2020.04.28-16.42.51:060][288]AnimLeader: Warning: Montage length differs Name(AM_FK_Attack01_IN):Length(0.333333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.42.51:060][288]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Open' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.42.51:060][288]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Open Pig AnimTag_Follower [2020.04.28-16.42.51:060][288]AnimLeader: Warning: Montage length differs Name(AM_FK_Attack01_IN):Length(0.333333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.42.51:062][288]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.42.51:062][288]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.42.51:094][290]AnimLeader: BP_Slasher_Character_11_C_0 Requested to Play: Attack_Slash_Hitting Pig. [2020.04.28-16.42.51:094][290]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Hitting' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.42.51:094][290]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Hitting Pig AnimTag_Follower [2020.04.28-16.42.51:094][290]AnimLeader: Warning: Montage length differs Name(AM_FK_Attack01_Swing):Length(0.300000) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.42.51:094][290]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Hitting' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.42.51:094][290]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Hitting Pig AnimTag_Follower [2020.04.28-16.42.51:094][290]AnimLeader: Warning: Montage length differs Name(AM_FK_Attack01_Swing):Length(0.300000) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.42.51:161][294]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_11_C_0 Target: BP_CamperMale09_Character_C_0 [2020.04.28-16.42.51:161][294]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.28-16.42.51:161][294]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: HitHealthyToInjuredF AnimTag_Injured AnimTag_Male. [2020.04.28-16.42.51:165][294]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale09_Character_C_0 - Mars]: On [2020.04.28-16.42.51:178][295]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.650 For [BP_CamperMale09_Character_C_0 - Mars] at Time=130.589 [2020.04.28-16.42.51:194][296]Interaction: Player [BP_CamperMale09_Character_C_0] is in chase. [2020.04.28-16.42.51:328][304]LogSM: [BP_SmallMeatLocker_Doctor_C_4][CLIENT SLAVE] [2020.04.28-16.42.51:328][304]LogSM: [BP_SmallMeatLocker_Doctor_C_4][CLIENT SLAVE] [2020.04.28-16.42.51:328][304]LogSM: [BP_SmallMeatLocker_Doctor_C_4][CLIENT SLAVE] [2020.04.28-16.42.51:329][304]AnimLeader: BP_SmallMeatLocker_Doctor_C_4 Requested to Play: HookIdle. [2020.04.28-16.42.51:329][304]AnimLeader: BP_Entity_C_4 Requested to Play: HookIdle AnimTag_Follower. [2020.04.28-16.42.51:329][304]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.04.28-16.42.51:329][304]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookIdle' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.42.51:329][304]AnimLeader: Warning: Play Montage was requested but not found: HookIdle AnimTag_Female AnimTag_Follower [2020.04.28-16.42.51:394][308]AnimLeader: BP_Slasher_Character_11_C_0 Requested to Play: Attack_Slash_Succeed Pig. [2020.04.28-16.42.51:394][308]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Succeed' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.42.51:394][308]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Succeed Pig AnimTag_Follower [2020.04.28-16.42.51:394][308]AnimLeader: Warning: Montage length differs Name(AM_FK_Attack01_Wipe):Length(2.733333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.42.51:394][308]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Succeed' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.42.51:394][308]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Succeed Pig AnimTag_Follower [2020.04.28-16.42.51:394][308]AnimLeader: Warning: Montage length differs Name(AM_FK_Attack01_Wipe):Length(2.733333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.42.53:164][414]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale09_Character_C_0 - Mars]: Off [2020.04.28-16.42.53:179][415]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale09_Character_C_0 - Mars] at Time=132.589 [2020.04.28-16.42.53:429][430]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_14] [2020.04.28-16.42.53:429][430]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.53:929][460]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_14] [2020.04.28-16.42.53:929][460]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.54:412][489]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.42.54:412][489]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.42.55:496][553]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Doctor_C_4] [2020.04.28-16.42.55:496][553]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.55:496][553]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Doctor_C_4] [2020.04.28-16.42.55:496][553]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.55:496][553]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Doctor_C_4] [2020.04.28-16.42.55:496][553]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.55:496][553]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Doctor_C_4] [2020.04.28-16.42.55:496][553]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.55:517][554]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.42.55:631][561]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.28-16.42.55:631][561]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.55:631][561]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.04.28-16.42.55:631][561]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.55:631][561]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.04.28-16.42.55:631][561]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.55:631][561]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.04.28-16.42.55:631][561]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.55:631][561]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.04.28-16.42.55:631][561]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.55:631][561]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.04.28-16.42.55:631][561]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.55:631][561]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.04.28-16.42.55:631][561]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.55:845][573]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [CleanseTotem][BP_TotemBase_C_4] [2020.04.28-16.42.55:845][573]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.55:845][573]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [TryInteraction SUCCESS] - [Unhook][BP_SmallMeatLocker_Doctor_C_4] [2020.04.28-16.42.55:845][573]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.55:847][573]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.42.55:847][573]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.42.55:847][573]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.42.55:847][573]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.42.55:847][573]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.42.55:847][573]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Doctor_C_4] [2020.04.28-16.42.55:847][573]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.55:847][573]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.42.55:847][573]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.55:847][573]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.42.55:847][573]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.55:847][573]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.42.55:879][575]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Doctor_C_4] [2020.04.28-16.42.55:879][575]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.55:882][575]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Doctor_C_4] [2020.04.28-16.42.55:882][575]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.55:882][575]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Doctor_C_4] [2020.04.28-16.42.55:882][575]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.55:882][575]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_001_C_0] [2020.04.28-16.42.55:882][575]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.55:882][575]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.04.28-16.42.55:882][575]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.55:958][579]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.42.55:959][579]LogDBDPlayerMovement: StopSnapping Final Location (4944.141113 5239.310059 84.365616) [2020.04.28-16.42.55:959][579]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.42.55:959][579]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.42.55:959][579]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.55:959][579]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.42.55:959][579]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.42.55:959][579]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.55:959][579]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.04.28-16.42.55:959][579]Interaction: Interaction time: 0.961538 [2020.04.28-16.42.55:959][579]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: UnhookIn AnimTag_Injured AnimTag_Male. [2020.04.28-16.42.55:959][579]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: UnhookIn AnimTag_Injured AnimTag_Male AnimTag_Female AnimTag_Follower. [2020.04.28-16.42.55:959][579]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.42.55:959][579]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Injured AnimTag_Male AnimTag_Female AnimTag_Follower [2020.04.28-16.42.55:959][579]LogSM: Error: Play Update Montage AM_M_HookRescueCamperIn Duration 0.961538 Timestamp 135.351089 [2020.04.28-16.42.55:959][579]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.42.55:959][579]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.56:011][582]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.04.28-16.42.56:011][582]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_4.UnhookChargeable Enabled?: Enabled [2020.04.28-16.42.56:046][584]LogSM: [BP_SmallMeatLocker_Doctor_C_4][CLIENT SLAVE] [2020.04.28-16.42.56:046][584]LogSM: [BP_SmallMeatLocker_Doctor_C_4][CLIENT SLAVE] [2020.04.28-16.42.56:046][584]LogSM: [BP_SmallMeatLocker_Doctor_C_4][CLIENT SLAVE] [2020.04.28-16.42.56:046][584]AnimLeader: BP_SmallMeatLocker_Doctor_C_4 Requested to Play: UnhookIn. [2020.04.28-16.42.56:046][584]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.28-16.42.56:046][584]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.04.28-16.42.56:047][584]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.28-16.42.56:250][596]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.42.56:251][596]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.42.56:317][600]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.42.56:777][627]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.42.56:779][627]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.42.56:795][628]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.42.56:811][629]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.42.56:828][630]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.42.56:845][631]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.42.56:862][632]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.42.56:879][633]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.42.56:899][634]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.42.56:916][635]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.42.56:933][636]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.42.56:949][637]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.42.56:965][638]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.42.56:980][639]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Charge Complete Received] [2020.04.28-16.42.56:980][639]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.28-16.42.56:980][639]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.28-16.42.56:980][639]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.56:981][639]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.42.56:983][639]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_4.UnhookChargeable Enabled?: Disabled [2020.04.28-16.42.56:999][640]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.42.56:999][640]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.42.56:999][640]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.42.56:999][640]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.42.56:999][640]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.56:999][640]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.42.56:999][640]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [Null] [2020.04.28-16.42.57:000][640]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.42.57:000][640]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale02_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.28-16.42.57:000][640]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Male AnimTag_Follower. [2020.04.28-16.42.57:000][640]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.42.57:001][640]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Injured AnimTag_Male AnimTag_Follower [2020.04.28-16.42.57:001][640]AnimLeader: BP_SmallMeatLocker_Doctor_C_4 Requested to Play: UnhookOut. [2020.04.28-16.42.57:001][640]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.28-16.42.57:001][640]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.04.28-16.42.57:001][640]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.28-16.42.57:001][640]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.42.57:001][640]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Male. [2020.04.28-16.42.57:001][640]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.42.57:001][640]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.57:003][640]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.42.57:011][641]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale02_Character_C_0 - Claudette is OP, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.42.57:011][641]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.28-16.42.57:011][641]GameFlow: Writing Profile Stat DBD_UnhookOrHeal: 1 [2020.04.28-16.42.57:014][641]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.42.57:029][642]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.42.57:045][643]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.42.57:060][644]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.28-16.42.57:062][644]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.42.57:064][644]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.28-16.42.57:079][645]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.42.57:095][646]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.42.57:112][647]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.42.57:126][648]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.039327 Instigator: BP_Slasher_Character_11_C_0 Target: [2020.04.28-16.42.57:127][648]LogSM: [BP_SmallMeatLocker_Doctor_C_4][CLIENT SLAVE] [2020.04.28-16.42.57:127][648]LogSM: [BP_SmallMeatLocker_Doctor_C_4][CLIENT SLAVE] [2020.04.28-16.42.57:128][648]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [Null] [2020.04.28-16.42.57:128][648]LogSM: [BP_SmallMeatLocker_Doctor_C_4][CLIENT SLAVE] [2020.04.28-16.42.57:129][648]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.42.57:145][649]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.42.57:162][650]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.42.57:178][651]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.42.57:195][652]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.42.57:450][668]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Mars [0x2AF10E6E650] Result: '1' k_EResultOK (success) [2020.04.28-16.42.57:450][668]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Mars [0x2AF10E6E650]' succeeded in 0.435859 seconds [2020.04.28-16.42.57:484][670]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Mars [0x2AF0D0A90D0] Result: '1' k_EResultOK (success) [2020.04.28-16.42.57:504][671]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.490011 seconds [2020.04.28-16.42.57:660][680]AnimLeader: BP_Slasher_Character_11_C_0 Requested to Play: Attack_Slash_Open Pig. [2020.04.28-16.42.57:660][680]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Open' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.42.57:660][680]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Open Pig AnimTag_Follower [2020.04.28-16.42.57:660][680]AnimLeader: Warning: Montage length differs Name(AM_FK_Attack01_IN):Length(0.333333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.42.57:660][680]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Open' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.42.57:660][680]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Open Pig AnimTag_Follower [2020.04.28-16.42.57:660][680]AnimLeader: Warning: Montage length differs Name(AM_FK_Attack01_IN):Length(0.333333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.42.57:662][680]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.42.57:662][680]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.42.58:160][710]AnimLeader: BP_Slasher_Character_11_C_0 Requested to Play: Attack_Slash_Hitting Pig. [2020.04.28-16.42.58:160][710]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Hitting' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.42.58:160][710]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Hitting Pig AnimTag_Follower [2020.04.28-16.42.58:160][710]AnimLeader: Warning: Montage length differs Name(AM_FK_Attack01_Swing):Length(0.300000) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.42.58:160][710]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Hitting' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.42.58:160][710]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Hitting Pig AnimTag_Follower [2020.04.28-16.42.58:160][710]AnimLeader: Warning: Montage length differs Name(AM_FK_Attack01_Swing):Length(0.300000) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.42.58:260][716]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.28-16.42.58:260][716]GameFlow: Writing Profile Stat DBD_HitNearHook: 1 [2020.04.28-16.42.58:261][716]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_11_C_0 Target: BP_CamperMale09_Character_C_0 [2020.04.28-16.42.58:265][716]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperMale09_Character_C_0 Target: BP_CamperMale09_Character_C_0 [2020.04.28-16.42.58:266][716]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.28-16.42.58:266][716]Interaction: Client_SendCancelInteraction_Implementation [2020.04.28-16.42.58:266][716]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 7.128723 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.28-16.42.58:272][716]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale09_Character_C_0 - Mars]: On [2020.04.28-16.42.58:280][717]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.42.58:280][717]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.42.58:280][717]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.58:280][717]AuthoritativeMovement: BP_CamperMale09_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.42.58:280][717]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.42.58:280][717]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.42.58:280][717]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.42.58:280][717]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.42.58:280][717]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.42.58:280][717]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.42.58:280][717]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.58:280][717]AuthoritativeMovement: BP_CamperMale09_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.42.58:280][717]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Doctor_C_4] [2020.04.28-16.42.58:280][717]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.58:280][717]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [EndInteraction Local] - [Unhook][BP_SmallMeatLocker_Doctor_C_4] [2020.04.28-16.42.58:280][717]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.58:280][717]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.42.58:280][717]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.650 For [BP_CamperMale09_Character_C_0 - Mars] at Time=137.691 [2020.04.28-16.42.58:295][718]Interaction: Player [BP_CamperMale09_Character_C_0] is not in chase anymore. [2020.04.28-16.42.58:303][718]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.42.58:330][720]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.04.28-16.42.58:330][720]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_4.UnhookChargeable Enabled?: Enabled [2020.04.28-16.42.58:335][720]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_4.UnhookChargeable Enabled?: Disabled [2020.04.28-16.42.58:400][724]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.42.58:400][724]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.42.58:400][724]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.42.58:400][724]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.42.58:400][724]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.42.58:400][724]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.42.58:400][724]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.42.58:400][724]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.42.58:400][724]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.42.58:400][724]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.42.58:400][724]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.42.58:400][724]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.04.28-16.42.58:400][724]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.58:461][728]AnimLeader: BP_Slasher_Character_11_C_0 Requested to Play: Attack_Slash_Succeed Pig. [2020.04.28-16.42.58:461][728]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Succeed' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.42.58:461][728]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Succeed Pig AnimTag_Follower [2020.04.28-16.42.58:461][728]AnimLeader: Warning: Montage length differs Name(AM_FK_Attack01_Wipe):Length(2.733333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.42.58:461][728]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Succeed' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.42.58:461][728]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Succeed Pig AnimTag_Follower [2020.04.28-16.42.58:461][728]AnimLeader: Warning: Montage length differs Name(AM_FK_Attack01_Wipe):Length(2.733333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.42.58:463][728]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.42.58:463][728]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.42.58:579][735]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.04.28-16.42.58:579][735]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.58:652][739]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.04.28-16.42.58:653][739]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Unhook][BP_SmallMeatLocker_Doctor_C_4] [2020.04.28-16.42.58:653][739]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.58:653][739]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [TryInteraction SUCCESS] - [Recover][BP_CamperInteractable_C_2] [2020.04.28-16.42.58:653][739]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.58:654][739]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.42.58:654][739]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.42.58:654][739]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.42.58:654][739]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.42.58:654][739]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.42.58:654][739]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.04.28-16.42.58:654][739]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.58:654][739]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.42.58:654][739]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.58:654][739]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.42.58:654][739]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.58:693][741]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_2] [2020.04.28-16.42.58:693][741]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.58:695][741]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.42.58:695][741]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.42.58:695][741]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.58:695][741]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.42.58:695][741]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.42.58:695][741]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.58:695][741]Interaction: Interaction time: 16.000000 [2020.04.28-16.42.58:695][741]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.42.58:695][741]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.42.58:700][742]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Mars [0x2AF0D2464F0] Result: '1' k_EResultOK (success) [2020.04.28-16.42.58:700][742]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Mars [0x2AF0D2464F0]' succeeded in 0.436747 seconds [2020.04.28-16.42.58:726][743]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.28-16.42.58:733][744]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Mars [0x2AF1EDE9A00] Result: '1' k_EResultOK (success) [2020.04.28-16.42.58:753][745]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.482437 seconds [2020.04.28-16.42.58:814][748]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.04.28-16.42.58:814][748]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.58:929][755]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_001_C_0] [2020.04.28-16.42.58:929][755]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.58:929][755]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.04.28-16.42.58:929][755]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.59:047][762]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.28-16.42.59:047][762]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.59:047][762]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.04.28-16.42.59:047][762]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.59:047][762]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.04.28-16.42.59:047][762]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.59:047][762]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.04.28-16.42.59:047][762]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.59:047][762]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.04.28-16.42.59:047][762]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.59:047][762]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.04.28-16.42.59:047][762]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.59:047][762]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.04.28-16.42.59:047][762]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.59:097][765]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.28-16.42.59:098][765]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.59:098][765]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.04.28-16.42.59:098][765]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.59:098][765]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.04.28-16.42.59:098][765]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.59:098][765]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.04.28-16.42.59:098][765]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.59:098][765]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.04.28-16.42.59:098][765]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.59:098][765]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.04.28-16.42.59:098][765]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.59:098][765]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.04.28-16.42.59:098][765]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.59:147][768]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.28-16.42.59:147][768]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.59:147][768]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.04.28-16.42.59:147][768]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.59:147][768]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.04.28-16.42.59:147][768]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.59:147][768]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.04.28-16.42.59:147][768]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.59:147][768]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.04.28-16.42.59:147][768]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.59:147][768]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.04.28-16.42.59:147][768]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.42.59:147][768]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.04.28-16.42.59:147][768]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.00:264][833]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale09_Character_C_0 - Mars]: Off [2020.04.28-16.43.00:278][834]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale09_Character_C_0 - Mars] at Time=139.689 [2020.04.28-16.43.01:512][907]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.43.01:512][907]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.43.01:643][915]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_2] [2020.04.28-16.43.01:643][915]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.01:643][915]Interaction: Client_SendCancelInteraction_Implementation [2020.04.28-16.43.01:645][915]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.43.01:645][915]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.43.01:645][915]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.43.01:645][915]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.43.01:645][915]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.43.01:645][915]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.28-16.43.01:645][915]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.01:645][915]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.43.01:645][915]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.43.01:645][915]AnimLeader: BP_Slasher_Character_11_C_0 Requested to Play: SurvivorPickup_In Pig. [2020.04.28-16.43.01:646][915]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup_In' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.43.01:646][915]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup_In Pig AnimTag_Follower [2020.04.28-16.43.01:646][915]AnimLeader: Warning: Montage length differs Name(AM_FK_PickUP_In):Length(0.333333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.43.01:646][915]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup_In' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.43.01:646][915]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup_In Pig AnimTag_Follower [2020.04.28-16.43.01:646][915]AnimLeader: Warning: Montage length differs Name(AM_FK_PickUP_In):Length(0.333333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.43.01:646][915]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: SurvivorPickup_In Pig AnimTag_Male AnimTag_Follower. [2020.04.28-16.43.01:646][915]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.43.01:646][915]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.43.01:646][915]Interaction: [BP_CamperMale09_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_11_C_0] [2020.04.28-16.43.01:661][916]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.43.01:661][916]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.43.01:661][916]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.43.01:661][916]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.43.01:661][916]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.43.01:661][916]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.43.01:661][916]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.43.01:661][916]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.43.01:662][916]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.43.01:662][916]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.43.01:662][916]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_2] [2020.04.28-16.43.01:662][916]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.01:662][916]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [EndInteraction Local] - [Recover][BP_CamperInteractable_C_2] [2020.04.28-16.43.01:662][916]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.01:662][916]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.43.01:679][917]LogDBDPlayerMovement: [BP_Slasher_Character_11_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.43.01:715][919]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.28-16.43.01:744][921]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.04.28-16.43.01:744][921]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.01:813][925]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.04.28-16.43.01:813][925]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.01:813][925]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.04.28-16.43.01:813][925]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.01:829][926]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.04.28-16.43.01:829][926]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.01:829][926]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.04.28-16.43.01:829][926]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.01:846][927]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.04.28-16.43.01:846][927]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.01:846][927]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.04.28-16.43.01:846][927]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.01:862][928]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.04.28-16.43.01:862][928]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.01:862][928]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.04.28-16.43.01:862][928]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.01:863][928]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.04.28-16.43.01:863][928]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.01:879][929]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.04.28-16.43.01:879][929]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.01:879][929]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.04.28-16.43.01:879][929]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.01:895][930]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.04.28-16.43.01:895][930]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.01:895][930]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.04.28-16.43.01:895][930]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.01:912][931]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.04.28-16.43.01:912][931]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.01:912][931]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.04.28-16.43.01:912][931]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.01:928][932]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.04.28-16.43.01:928][932]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.01:978][935]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.43.01:978][935]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.43.01:978][935]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.43.01:978][935]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.43.01:978][935]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.43.01:978][935]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.43.01:978][935]Interaction: [BP_CamperMale09_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_11_C_0] [2020.04.28-16.43.01:978][935]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale09_Character_C_0. [2020.04.28-16.43.01:979][935]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.04.28-16.43.01:979][935]Interaction: [BP_CamperMale09_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.04.28-16.43.01:979][935]Interaction: Interaction time: 2.700000 [2020.04.28-16.43.01:979][935]AnimLeader: BP_Slasher_Character_11_C_0 Requested to Play: SurvivorPickup Pig AnimTag_Carry. [2020.04.28-16.43.01:979][935]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.43.01:979][935]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup Pig AnimTag_Carry AnimTag_Follower [2020.04.28-16.43.01:979][935]AnimLeader: Warning: Montage length differs Name(AM_FK_PickUP):Length(2.733333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.43.01:979][935]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.43.01:979][935]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup Pig AnimTag_Carry AnimTag_Follower [2020.04.28-16.43.01:979][935]AnimLeader: Warning: Montage length differs Name(AM_FK_PickUP):Length(2.733333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.43.01:979][935]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: SurvivorPickup Pig AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.04.28-16.43.01:979][935]LogSM: Error: Play Update Montage AM_FK_PickUP Duration 2.700000 Timestamp 0.000000 [2020.04.28-16.43.01:979][935]AuthoritativeMovement: BP_Slasher_Character_11_C_0 AuthoritativeMovement set to True [2020.04.28-16.43.01:979][935]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.43.01:979][935]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.43.01:979][935]LogDBDPlayerMovement: [BP_Slasher_Character_11_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.43.01:979][935]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Doctor_C_4] [2020.04.28-16.43.01:979][935]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.01:979][935]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Doctor_C_4] [2020.04.28-16.43.01:979][935]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.01:994][936]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.43.01:995][936]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.43.02:229][950]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_FK_PickUP [2020.04.28-16.43.02:563][970]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.04.28-16.43.02:563][970]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.02:936][993]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.43.02:936][993]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.43.02:936][993]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.43.02:936][993]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.43.02:936][993]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.43.02:936][993]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.43.02:936][993]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.43.02:936][993]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.43.02:936][993]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.43.02:936][993]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.43.02:936][993]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.43.03:377][ 18]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 4.718395 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.28-16.43.03:410][ 20]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.04.28-16.43.03:761][ 41]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.43.03:763][ 41]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.43.03:780][ 42]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.43.03:796][ 43]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.43.03:813][ 44]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.43.03:829][ 45]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.43.03:848][ 46]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.43.03:870][ 47]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.43.03:895][ 48]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.43.03:912][ 49]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.43.03:928][ 50]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.43.03:945][ 51]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.43.03:962][ 52]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.43.03:979][ 53]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.43.03:995][ 54]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.43.04:012][ 55]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.43.04:029][ 56]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.43.04:046][ 57]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.43.04:062][ 58]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.43.04:079][ 59]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.43.04:096][ 60]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.43.04:113][ 61]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.43.04:129][ 62]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.43.04:146][ 63]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.43.04:163][ 64]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.43.04:180][ 65]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.43.04:196][ 66]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.43.04:212][ 67]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.43.04:230][ 68]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.43.04:245][ 69]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.43.04:262][ 70]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.43.04:279][ 71]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.43.04:295][ 72]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.43.04:312][ 73]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.43.04:329][ 74]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.43.04:346][ 75]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.43.04:362][ 76]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.43.04:379][ 77]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.43.04:395][ 78]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.43.04:412][ 79]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.43.04:429][ 80]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.43.04:429][ 80]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.43.04:446][ 81]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.43.04:462][ 82]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.43.04:479][ 83]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.43.04:496][ 84]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.43.04:512][ 85]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.43.04:529][ 86]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.43.04:546][ 87]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.43.04:564][ 88]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.43.04:581][ 89]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.43.04:597][ 90]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.43.04:613][ 91]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.43.04:630][ 92]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.43.04:646][ 93]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.43.04:663][ 94]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.43.04:663][ 94]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.43.04:681][ 95]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.43.04:681][ 95]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.43.04:681][ 95]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.43.04:681][ 95]Interaction: [BP_CamperMale09_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.04.28-16.43.04:681][ 95]LogAkAudio: Warning: [BP_Slasher_Character_11_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.28-16.43.04:681][ 95]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.43.04:681][ 95]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.43.04:681][ 95]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.43.04:681][ 95]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.43.04:681][ 95]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.43.04:681][ 95]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.43.04:681][ 95]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.43.04:681][ 95]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.43.04:681][ 95]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.43.04:681][ 95]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.43.04:681][ 95]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.43.04:681][ 95]AuthoritativeMovement: BP_Slasher_Character_11_C_0 AuthoritativeMovement set to False [2020.04.28-16.43.04:681][ 95]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.43.04:681][ 95]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.43.04:682][ 95]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_2] [2020.04.28-16.43.04:682][ 95]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.04:682][ 95]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.43.04:696][ 96]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.04.28-16.43.04:696][ 96]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.04:696][ 96]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [TryInteraction SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.28-16.43.04:697][ 96]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.04:701][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.43.04:713][ 97]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.43.04:713][ 97]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.43.04:713][ 97]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.43.04:713][ 97]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.43.04:713][ 97]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.43.04:713][ 97]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.28-16.43.04:713][ 97]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.04:713][ 97]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.43.04:713][ 97]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.43.04:714][ 97]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.43.04:714][ 97]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.43.04:715][ 97]Interaction: TryInteractionType exits because availableInteraction Wiggle cannot override Wiggle [2020.04.28-16.43.04:730][ 98]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.43.04:744][ 99]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Doctor_C_4] [2020.04.28-16.43.04:744][ 99]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.04:744][ 99]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.28-16.43.04:744][ 99]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.04:744][ 99]Interaction: Client_SendCancelInteraction_Implementation [2020.04.28-16.43.04:746][ 99]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.43.04:746][ 99]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.43.04:746][ 99]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.43.04:746][ 99]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.43.04:746][ 99]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.43.04:746][ 99]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.43.04:746][ 99]Interaction: Interaction time: 16.000000 [2020.04.28-16.43.04:746][ 99]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: Wiggle Pig AnimTag_Carry AnimTag_Male. [2020.04.28-16.43.04:746][ 99]LogSM: Error: Play Update Montage AM_M_WI_Wiggle Duration 16.000000 Timestamp 144.139114 [2020.04.28-16.43.04:746][ 99]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.43.04:746][ 99]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.43.04:746][ 99]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.43.04:746][ 99]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.43.04:746][ 99]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_4] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.43.04:746][ 99]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.43.04:746][ 99]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.43.04:746][ 99]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Doctor_C_4] [2020.04.28-16.43.04:746][ 99]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.04:746][ 99]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_4] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.43.04:746][ 99]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.43.04:746][ 99]AnimLeader: BP_Slasher_Character_11_C_0 Requested to Play: HookSetup Pig AnimTag_Carry. [2020.04.28-16.43.04:746][ 99]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.43.04:747][ 99]AnimLeader: Warning: Play Montage was requested but not found: HookSetup Pig AnimTag_Carry AnimTag_Follower [2020.04.28-16.43.04:747][ 99]AnimLeader: Warning: Montage length differs Name(AM_FK_Hook_SetUp):Length(0.033333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.43.04:747][ 99]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.43.04:747][ 99]AnimLeader: Warning: Play Montage was requested but not found: HookSetup Pig AnimTag_Carry AnimTag_Follower [2020.04.28-16.43.04:747][ 99]AnimLeader: Warning: Montage length differs Name(AM_FK_Hook_SetUp):Length(0.033333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.43.04:747][ 99]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: HookSetup Pig AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.04.28-16.43.04:747][ 99]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_4] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.43.04:747][ 99]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.43.04:747][ 99]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.43.04:747][ 99]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.43.04:762][100]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.43.04:762][100]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.43.04:762][100]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.43.04:762][100]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.43.04:762][100]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.43.04:762][100]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.43.04:762][100]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.43.04:762][100]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.43.04:762][100]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.43.04:762][100]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.43.04:762][100]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.28-16.43.04:762][100]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.04:762][100]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [EndInteraction Local] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.28-16.43.04:762][100]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.04:762][100]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.43.04:763][100]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.43.04:777][101]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.28-16.43.04:780][101]LogDBDPlayerMovement: [BP_Slasher_Character_11_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.43.04:780][101]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.43.04:796][102]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.43.04:813][103]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.43.04:829][104]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.43.04:844][105]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Doctor_C_4] [2020.04.28-16.43.04:844][105]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.04:846][105]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.43.04:862][106]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.43.04:879][107]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.43.04:896][108]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.43.04:913][109]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.43.04:928][110]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.43.04:945][111]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.43.04:961][112]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.43.04:978][113]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.43.04:995][114]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.43.05:011][115]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.43.05:027][116]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_4.HookChargeable Enabled?: Enabled [2020.04.28-16.43.05:029][116]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.43.05:029][116]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_4] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.43.05:029][116]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.43.05:029][116]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.43.05:029][116]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_4] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.43.05:029][116]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.43.05:029][116]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: HookCamper Pig AnimTag_Carry AnimTag_Male. [2020.04.28-16.43.05:029][116]Interaction: [BP_CamperMale09_Character_C_0] SetGuidingPlayer [Null] [2020.04.28-16.43.05:029][116]Interaction: [BP_CamperMale09_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.04.28-16.43.05:029][116]AuthoritativeMovement: BP_CamperMale09_Character_C_0 AuthoritativeMovement set to True [2020.04.28-16.43.05:029][116]AnimLeader: BP_SmallMeatLocker_Doctor_C_4 Requested to Play: HookCamper Pig AnimTag_Carry. [2020.04.28-16.43.05:029][116]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.28-16.43.05:029][116]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Pig AnimTag_Carry AnimTag_Follower [2020.04.28-16.43.05:029][116]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedIn):Length(1.500000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.28-16.43.05:029][116]Interaction: Interaction time: 1.500000 [2020.04.28-16.43.05:030][116]AnimLeader: BP_Slasher_Character_11_C_0 Requested to Play: HookCamper Pig AnimTag_Carry. [2020.04.28-16.43.05:030][116]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.43.05:030][116]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Pig AnimTag_Carry AnimTag_Follower [2020.04.28-16.43.05:030][116]AnimLeader: Warning: Montage length differs Name(AM_FK_Hook_IN):Length(1.500000) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.43.05:030][116]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.43.05:030][116]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Pig AnimTag_Carry AnimTag_Follower [2020.04.28-16.43.05:030][116]AnimLeader: Warning: Montage length differs Name(AM_FK_Hook_IN):Length(1.500000) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.43.05:030][116]LogSM: Error: Play Update Montage AM_FK_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.04.28-16.43.05:030][116]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_4] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.43.05:030][116]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.43.05:030][116]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.43.05:030][116]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_FK_Hook_IN [2020.04.28-16.43.05:045][117]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.43.05:061][118]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.43.05:078][119]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.43.05:095][120]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.43.05:112][121]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.43.05:129][122]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.43.05:147][123]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.43.05:167][124]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.43.05:195][125]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.43.05:211][126]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.43.05:228][127]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.43.05:245][128]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.43.05:262][129]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.43.05:278][130]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.43.05:295][131]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.43.05:312][132]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.43.05:328][133]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.43.05:345][134]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.43.05:362][135]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.43.05:378][136]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.43.05:395][137]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.43.05:412][138]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.43.05:428][139]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.43.05:445][140]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.43.05:462][141]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.43.05:478][142]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.43.05:495][143]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Doctor_C_4] [2020.04.28-16.43.05:495][143]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.05:495][143]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Doctor_C_4] [2020.04.28-16.43.05:495][143]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.05:496][143]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.43.05:498][143]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.28-16.43.05:512][144]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.43.05:529][145]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.43.05:545][146]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.43.05:562][147]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.43.05:579][148]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.43.05:595][149]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.43.05:612][150]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.43.05:628][151]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.43.05:644][152]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.04.28-16.43.05:644][152]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.05:645][152]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.43.05:662][153]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.43.05:678][154]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.43.05:695][155]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.43.05:712][156]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.43.05:729][157]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.43.05:746][158]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.43.05:746][158]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.43.05:746][158]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.43.05:746][158]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.43.05:746][158]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.43.05:746][158]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.43.05:746][158]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.43.05:746][158]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.43.05:746][158]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.43.05:746][158]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.43.05:746][158]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.43.05:746][158]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.43.05:762][159]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.43.05:779][160]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.43.05:795][161]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.43.05:812][162]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.43.05:828][163]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.04.28-16.43.05:828][163]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.05:829][163]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.43.05:845][164]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.43.05:862][165]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.43.05:879][166]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.43.06:537][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_4.HookChargeable Enabled?: Disabled [2020.04.28-16.43.06:585][200]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.43.06:585][200]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_4] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.28-16.43.06:585][200]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.28-16.43.06:585][200]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_4] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.28-16.43.06:585][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.43.06:585][200]LogAkAudio: Warning: [BP_Slasher_Character_11_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.28-16.43.06:585][200]Interaction: [BP_CamperMale09_Character_C_0] SetGuidedAction [VE_None] [2020.04.28-16.43.06:585][200]AuthoritativeMovement: BP_CamperMale09_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.43.06:585][200]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_4] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.43.06:585][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.43.06:585][200]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.43.06:585][200]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_4] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.43.06:585][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.43.06:585][200]LogDBDPlayerMovement: [BP_Slasher_Character_11_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.43.06:601][201]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.43.06:601][201]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.43.06:634][203]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_11_C_0 Target: BP_CamperMale09_Character_C_0 [2020.04.28-16.43.06:634][203]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_0 - Cpt. Zvezda, Originating Player: BP_Slasher_Character_11_C_0 - Baby Yoda, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.04.28-16.43.06:634][203]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_4.HookChargeable Enabled?: Enabled [2020.04.28-16.43.06:634][203]LogDBDGeneral: StatusEffect::EndPlay - Id: AftercareEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Claudette is OP, Originating Player: BP_CamperMale09_Character_C_0 - Mars, Custom Param: 0.000000, Originating Effect: AfterCare, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.43.06:635][203]LogSM: [BP_SmallMeatLocker_Doctor_C_4][CLIENT SLAVE] [2020.04.28-16.43.06:635][203]LogSM: [BP_SmallMeatLocker_Doctor_C_4][CLIENT SLAVE] [2020.04.28-16.43.06:636][203]LogSM: [BP_SmallMeatLocker_Doctor_C_4][CLIENT SLAVE] [2020.04.28-16.43.06:636][203]AnimLeader: BP_SmallMeatLocker_Doctor_C_4 Requested to Play: HookCamperOut. [2020.04.28-16.43.06:636][203]AnimLeader: BP_Entity_C_4 Requested to Play: HookCamperOut AnimTag_Follower. [2020.04.28-16.43.06:636][203]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.28-16.43.06:636][203]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.04.28-16.43.06:637][203]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.43.06:638][203]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_4] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.43.06:638][203]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.43.06:638][203]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.43.06:638][203]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_4] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.43.06:638][203]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.43.06:638][203]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_4] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.43.06:638][203]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.43.06:638][203]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_4] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.43.06:638][203]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.43.06:638][203]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Doctor_C_4] [2020.04.28-16.43.06:638][203]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.06:638][203]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.43.06:640][203]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_4.HookChargeable Enabled?: Disabled [2020.04.28-16.43.06:650][204]LogDBDGeneral: StatusEffect::EndPlay - Id: AftercareEffect, Status Owner: BP_CamperMale09_Character_C_0 - Mars, Originating Player: BP_CamperFemale01_Character_C_0 - Cpt. Zvezda, Custom Param: 0.000000, Originating Effect: AfterCare, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.43.06:650][204]LogDBDGeneral: StatusEffect::EndPlay - Id: AftercareEffect, Status Owner: BP_CamperMale09_Character_C_0 - Mars, Originating Player: BP_CamperFemale02_Character_C_0 - Claudette is OP, Custom Param: 0.000000, Originating Effect: AfterCare, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.43.06:650][204]LogDBDGeneral: StatusEffect::EndPlay - Id: AftercareEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Cpt. Zvezda, Originating Player: BP_CamperMale09_Character_C_0 - Mars, Custom Param: 0.000000, Originating Effect: AfterCare, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.43.06:674][206]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.43.06:674][206]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.43.06:674][206]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.43.06:674][206]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.43.06:674][206]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.43.06:674][206]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.43.06:674][206]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.43.06:674][206]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.43.06:674][206]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.43.06:674][206]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.43.06:674][206]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.43.08:968][317]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_1.GeneratorCharge Enabled?: Disabled [2020.04.28-16.43.09:067][323]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.43.09:067][323]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_1] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.28-16.43.09:067][323]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.28-16.43.09:067][323]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_1] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.28-16.43.09:067][323]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.43.09:067][323]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.28-16.43.09:067][323]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.04.28-16.43.09:067][323]LogDBDGeneral: Warning: Scalars [2020.04.28-16.43.09:067][323]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.28-16.43.09:067][323]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.28-16.43.09:067][323]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.04.28-16.43.09:067][323]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.04.28-16.43.09:067][323]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.04.28-16.43.09:067][323]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.28-16.43.09:067][323]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.28-16.43.09:067][323]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.28-16.43.09:067][323]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.28-16.43.09:067][323]LogDBDGeneral: Warning: Textures [2020.04.28-16.43.09:067][323]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.04.28-16.43.09:067][323]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.28-16.43.09:067][323]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.28-16.43.09:067][323]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.28-16.43.09:067][323]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.28-16.43.09:067][323]LogDBDGeneral: Warning: Vectors [2020.04.28-16.43.09:067][323]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.28-16.43.09:067][323]LogDBDGeneral: Warning: Scalars [2020.04.28-16.43.09:067][323]LogDBDGeneral: Warning: Textures [2020.04.28-16.43.09:067][323]LogDBDGeneral: Warning: Vectors [2020.04.28-16.43.09:067][323]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.28-16.43.09:068][323]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_1] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.43.09:068][323]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.43.09:068][323]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.43.09:068][323]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_1] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.43.09:068][323]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.43.09:098][325]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 2 [2020.04.28-16.43.09:100][325]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.43.09:100][325]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_1] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.43.09:100][325]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.43.09:100][325]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.43.09:100][325]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_1] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.43.09:100][325]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.43.09:100][325]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_1] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.43.09:100][325]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.43.09:100][325]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_1] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.43.09:100][325]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.43.09:101][325]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorHospital_C_1] [2020.04.28-16.43.09:101][325]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.09:101][325]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.43.09:106][325]GUI: Error: [ Client] URootMovie::OnAssert() : [FLASH][ERROR] PlayerStatusComponent: updateTimerProgress: No timerMc for current state! null [2020.04.28-16.43.09:665][354]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 44.245674 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.28-16.43.10:678][410]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_0 - Cpt. Zvezda, Originating Player: BP_Slasher_Character_11_C_0 - Baby Yoda, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.43.11:337][440]LogSM: [BP_SmallMeatLocker_Doctor_C_4][CLIENT SLAVE] [2020.04.28-16.43.11:337][440]LogSM: [BP_SmallMeatLocker_Doctor_C_4][CLIENT SLAVE] [2020.04.28-16.43.11:337][440]LogSM: [BP_SmallMeatLocker_Doctor_C_4][CLIENT SLAVE] [2020.04.28-16.43.11:337][440]AnimLeader: BP_SmallMeatLocker_Doctor_C_4 Requested to Play: HookIdle. [2020.04.28-16.43.11:337][440]AnimLeader: BP_Entity_C_4 Requested to Play: HookIdle AnimTag_Follower. [2020.04.28-16.43.11:337][440]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.04.28-16.43.11:358][441]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.43.11:785][466]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.43.11:914][474]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.43.11:914][474]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.43.11:981][478]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SlasherCrouch][SlasherInteractable_Finland_C_0] [2020.04.28-16.43.11:981][478]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.11:981][478]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SlasherCrouch][SlasherInteractable_Finland_C_0] [2020.04.28-16.43.11:981][478]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.11:983][478]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.43.11:983][478]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.43.11:983][478]Interaction: Verbose: [SlasherCrouch][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.43.11:983][478]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.43.11:983][478]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.43.11:983][478]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SlasherCrouch][SlasherInteractable_Finland_C_0] [2020.04.28-16.43.11:983][478]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.11:983][478]Interaction: Verbose: [SlasherCrouch][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.43.11:983][478]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.43.11:983][478]Interaction: Verbose: [SlasherCrouch][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.43.11:983][478]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.43.12:048][481]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.43.12:048][481]Interaction: Verbose: [SlasherCrouch][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.43.12:048][481]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.43.12:048][481]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.43.12:048][481]Interaction: Verbose: [SlasherCrouch][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.43.12:048][481]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.43.12:048][481]Interaction: Interaction time: 1.300000 [2020.04.28-16.43.12:048][481]AnimLeader: BP_Slasher_Character_11_C_0 Requested to Play: Crouch Pig. [2020.04.28-16.43.12:048][481]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Crouch' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.43.12:048][481]AnimLeader: Warning: Play Montage was requested but not found: Crouch Pig AnimTag_Follower [2020.04.28-16.43.12:048][481]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Crouch' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.43.12:048][481]AnimLeader: Warning: Play Montage was requested but not found: Crouch Pig AnimTag_Follower [2020.04.28-16.43.12:048][481]LogSM: Error: Play Update Montage AM_FK_Idle2Crouch Duration 1.300000 Timestamp 0.000000 [2020.04.28-16.43.12:048][481]Interaction: Verbose: [SlasherCrouch][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.43.12:048][481]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.43.12:121][483]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale02_Character_C_0 - Claudette is OP, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.43.12:130][483]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.43.12:914][528]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.43.12:914][528]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.43.13:081][538]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.43.13:183][544]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 40 [2020.04.28-16.43.13:346][553]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.43.13:346][553]Interaction: Verbose: [SlasherCrouch][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.43.13:346][553]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.43.13:346][553]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.43.13:346][553]Interaction: Verbose: [SlasherCrouch][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.43.13:346][553]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.43.13:346][553]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.43.13:346][553]Interaction: Verbose: [SlasherCrouch][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.43.13:346][553]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.43.13:347][553]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.43.13:347][553]Interaction: Verbose: [SlasherCrouch][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.43.13:347][553]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.43.13:347][553]Interaction: Verbose: [SlasherCrouch][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.43.13:347][553]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.43.13:347][553]Interaction: Verbose: [SlasherCrouch][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.43.13:347][553]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.43.13:347][553]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [EndInteraction Called] - [SlasherCrouch][SlasherInteractable_Finland_C_0] [2020.04.28-16.43.13:347][553]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.13:347][553]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.43.13:928][588]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.43.13:928][588]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.43.13:928][588]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.43.13:928][588]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.28-16.43.13:982][591]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.28-16.43.15:134][658]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 7.797702 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.28-16.43.15:928][704]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_2] [2020.04.28-16.43.15:928][704]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.15:929][704]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_2] [2020.04.28-16.43.15:929][704]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.15:930][704]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.43.15:930][704]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.43.15:931][704]Interaction: Verbose: [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.43.15:931][704]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.43.15:931][704]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.43.15:931][704]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_2] [2020.04.28-16.43.15:931][704]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.15:931][704]Interaction: Verbose: [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.43.15:931][704]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.43.15:931][704]Interaction: Verbose: [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.43.15:931][704]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.43.15:931][704]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.43.16:129][716]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ReverseBearTrapRemover_C_2.Chargeable Enabled?: Enabled [2020.04.28-16.43.16:131][716]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.43.16:131][716]Interaction: Verbose: [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.43.16:131][716]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.43.16:131][716]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.43.16:131][716]Interaction: Verbose: [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.43.16:131][716]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.43.16:131][716]Interaction: Interaction time: 12.000000 [2020.04.28-16.43.16:131][716]Interaction: Verbose: [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.43.16:131][716]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.43.16:164][717]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.43.18:163][823]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_RemoveReverseBearTrapSkillCheckSuccess Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.28-16.43.21:461][ 5]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_RemoveReverseBearTrapSkillCheckSuccess Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.28-16.43.25:528][233]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_RemoveReverseBearTrapSkillCheckSuccess Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.28-16.43.26:115][267]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.28-16.43.26:115][267]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.26:115][267]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.04.28-16.43.26:115][267]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.26:115][267]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.04.28-16.43.26:115][267]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.26:115][267]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.04.28-16.43.26:115][267]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.26:115][267]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.04.28-16.43.26:115][267]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.26:115][267]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.04.28-16.43.26:115][267]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.26:115][267]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.04.28-16.43.26:115][267]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.26:345][281]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Doctor_C_4] [2020.04.28-16.43.26:345][281]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.26:345][281]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Doctor_C_4] [2020.04.28-16.43.26:345][281]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.26:347][281]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.43.26:347][281]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.43.26:347][281]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.43.26:347][281]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.43.26:347][281]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.43.26:347][281]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Doctor_C_4] [2020.04.28-16.43.26:347][281]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.26:347][281]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.43.26:347][281]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.43.26:347][281]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.43.26:347][281]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.43.26:347][281]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.43.26:380][283]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_003_C_0] [2020.04.28-16.43.26:380][283]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.26:380][283]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_003_C_0] [2020.04.28-16.43.26:380][283]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.26:446][287]Interaction: [BP_CamperMale09_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.04.28-16.43.26:446][287]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_4.UnhookChargeable Enabled?: Enabled [2020.04.28-16.43.26:448][287]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.43.26:448][287]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.43.26:448][287]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.43.26:448][287]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.43.26:448][287]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.43.26:448][287]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.43.26:448][287]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.43.26:448][287]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.43.26:448][287]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.43.26:448][287]AuthoritativeMovement: BP_CamperMale09_Character_C_0 AuthoritativeMovement set to True [2020.04.28-16.43.26:448][287]Interaction: Interaction time: 1.000000 [2020.04.28-16.43.26:448][287]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookIn AnimTag_Female. [2020.04.28-16.43.26:448][287]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: UnhookIn AnimTag_Female AnimTag_Male AnimTag_Follower. [2020.04.28-16.43.26:448][287]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.04.28-16.43.26:448][287]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.43.26:448][287]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.43.26:465][288]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.43.26:480][289]LogSM: [BP_SmallMeatLocker_Doctor_C_4][CLIENT SLAVE] [2020.04.28-16.43.26:480][289]LogSM: [BP_SmallMeatLocker_Doctor_C_4][CLIENT SLAVE] [2020.04.28-16.43.26:480][289]LogSM: [BP_SmallMeatLocker_Doctor_C_4][CLIENT SLAVE] [2020.04.28-16.43.26:480][289]AnimLeader: BP_SmallMeatLocker_Doctor_C_4 Requested to Play: UnhookIn. [2020.04.28-16.43.26:480][289]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.28-16.43.26:480][289]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.04.28-16.43.26:480][289]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.28-16.43.26:598][296]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.43.26:730][304]LogDBDPlayerMovement: StopSnapping Final Location (4942.292480 5179.440430 84.363205) [2020.04.28-16.43.26:730][304]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.43.27:447][347]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_4.UnhookChargeable Enabled?: Disabled [2020.04.28-16.43.27:543][353]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale09_Character_C_0 - Mars, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.43.27:544][353]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: AftercareEffect, Status Owner: BP_CamperMale09_Character_C_0 - Mars, Originating Player: BP_CamperFemale01_Character_C_0 - Cpt. Zvezda, Custom Param: 0.000000, Originating Effect: AfterCare, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.43.27:544][353]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: AftercareEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Cpt. Zvezda, Originating Player: BP_CamperMale09_Character_C_0 - Mars, Custom Param: 0.000000, Originating Effect: AfterCare, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.43.27:544][353]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.28-16.43.27:545][353]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.43.27:545][353]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.28-16.43.27:546][353]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.28-16.43.27:546][353]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.28-16.43.27:546][353]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.43.27:546][353]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.43.27:546][353]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.43.27:546][353]AuthoritativeMovement: BP_CamperMale09_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.43.27:546][353]Interaction: [BP_CamperMale09_Character_C_0] SetGuidingPlayer [Null] [2020.04.28-16.43.27:546][353]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: UnhookOut AnimTag_Female AnimTag_Follower. [2020.04.28-16.43.27:546][353]AnimLeader: BP_SmallMeatLocker_Doctor_C_4 Requested to Play: UnhookOut. [2020.04.28-16.43.27:546][353]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.28-16.43.27:546][353]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.04.28-16.43.27:546][353]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.28-16.43.27:546][353]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.43.27:546][353]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookOut AnimTag_Female. [2020.04.28-16.43.27:546][353]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.43.27:546][353]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.43.27:554][353]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.28-16.43.27:614][357]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.126074 Instigator: BP_Slasher_Character_11_C_0 Target: [2020.04.28-16.43.27:615][357]LogSM: [BP_SmallMeatLocker_Doctor_C_4][CLIENT SLAVE] [2020.04.28-16.43.27:615][357]LogSM: [BP_SmallMeatLocker_Doctor_C_4][CLIENT SLAVE] [2020.04.28-16.43.27:616][357]Interaction: [BP_CamperMale09_Character_C_0] SetGuidingPlayer [Null] [2020.04.28-16.43.27:616][357]LogSM: [BP_SmallMeatLocker_Doctor_C_4][CLIENT SLAVE] [2020.04.28-16.43.28:153][387]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ReverseBearTrapRemover_C_2.Chargeable Enabled?: Disabled [2020.04.28-16.43.28:185][389]Interaction: Verbose: [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.28-16.43.28:185][389]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.28-16.43.28:185][389]Interaction: Verbose: [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.28-16.43.28:185][389]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.43.28:218][391]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.43.28:218][391]Interaction: Verbose: [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.43.28:218][391]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.43.28:218][391]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.43.28:218][391]Interaction: Verbose: [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.43.28:218][391]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.43.28:249][393]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SearchRBTKey Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.28-16.43.28:249][393]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ReverseBearTrapRemover_C_2.Chargeable Enabled?: Enabled [2020.04.28-16.43.28:251][393]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.43.28:251][393]Interaction: Verbose: [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.43.28:251][393]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.43.28:251][393]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.43.28:251][393]Interaction: Verbose: [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.43.28:251][393]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.43.28:251][393]Interaction: Verbose: [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.43.28:251][393]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.43.28:251][393]Interaction: Verbose: [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_2] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.43.28:251][393]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.43.28:251][393]AnimLeader: BP_ReverseBearTrapRemover_C_2 Requested to Play: RBTRemoveFail None. [2020.04.28-16.43.28:251][393]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [EndInteraction Called] - [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_2] [2020.04.28-16.43.28:251][393]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.28:251][393]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.43.28:253][393]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ReverseBearTrapRemover_C_2.Chargeable Enabled?: Disabled [2020.04.28-16.43.28:976][437]Interaction: [BP_CamperMale09_Character_C_0] SetGuidedAction [VE_None] [2020.04.28-16.43.28:976][437]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_4.UnhookChargeable Enabled?: Enabled [2020.04.28-16.43.28:978][437]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.43.28:978][437]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.43.28:978][437]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.43.28:978][437]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.43.28:978][437]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.43.28:978][437]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.43.28:978][437]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.43.28:978][437]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.43.28:978][437]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.43.28:978][437]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.43.28:978][437]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.43.28:978][437]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.43.28:978][437]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.43.28:978][437]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.43.28:978][437]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Doctor_C_4] [2020.04.28-16.43.28:978][437]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.28:978][437]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.43.28:981][437]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_4.UnhookChargeable Enabled?: Disabled [2020.04.28-16.43.28:983][437]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.43.28:984][437]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.28-16.43.29:014][439]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_003_C_0] [2020.04.28-16.43.29:014][439]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.29:014][439]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_003_C_0] [2020.04.28-16.43.29:014][439]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.29:676][478]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.28-16.43.29:676][478]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.29:677][478]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.28-16.43.29:677][478]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.29:677][478]Interaction: [BP_CamperMale09_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.04.28-16.43.29:678][478]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.43.29:679][478]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.43.29:679][478]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.43.29:679][478]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.43.29:679][478]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.43.29:679][478]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.43.29:679][478]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.43.29:679][478]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.28-16.43.29:679][478]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.29:679][478]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.43.29:679][478]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.43.29:679][478]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.43.29:679][478]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.43.29:683][478]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.28-16.43.29:695][479]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_003_C_0] [2020.04.28-16.43.29:695][479]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.29:695][479]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_003_C_0] [2020.04.28-16.43.29:695][479]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.29:712][480]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.43.29:712][480]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_003_C_0] [2020.04.28-16.43.29:712][480]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.29:712][480]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_003_C_0] [2020.04.28-16.43.29:712][480]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.29:712][480]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_003_C_0] [2020.04.28-16.43.29:712][480]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.29:712][480]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_003_C_0] [2020.04.28-16.43.29:712][480]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.29:730][481]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_003_C_0] [2020.04.28-16.43.29:730][481]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.29:730][481]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_003_C_0] [2020.04.28-16.43.29:730][481]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.29:730][481]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_003_C_0] [2020.04.28-16.43.29:730][481]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.29:730][481]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_003_C_0] [2020.04.28-16.43.29:730][481]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.29:746][482]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_003_C_0] [2020.04.28-16.43.29:746][482]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.29:746][482]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_003_C_0] [2020.04.28-16.43.29:746][482]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.29:747][482]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_003_C_0] [2020.04.28-16.43.29:747][482]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.29:747][482]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_003_C_0] [2020.04.28-16.43.29:747][482]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.29:826][487]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.28-16.43.29:829][487]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.43.29:829][487]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.43.29:829][487]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.43.29:829][487]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.43.29:829][487]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.43.29:829][487]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.43.29:829][487]Interaction: Interaction time: 16.000000 [2020.04.28-16.43.29:829][487]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.43.29:829][487]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.43.29:829][487]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.43.29:829][487]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_003_C_0] [2020.04.28-16.43.29:829][487]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.29:829][487]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_003_C_0] [2020.04.28-16.43.29:829][487]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.29:830][487]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_003_C_0] [2020.04.28-16.43.29:830][487]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.29:830][487]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_003_C_0] [2020.04.28-16.43.29:830][487]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.29:846][488]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_003_C_0] [2020.04.28-16.43.29:846][488]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.29:846][488]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_003_C_0] [2020.04.28-16.43.29:846][488]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.29:846][488]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_003_C_0] [2020.04.28-16.43.29:846][488]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.29:846][488]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_003_C_0] [2020.04.28-16.43.29:846][488]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.33:295][690]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SlasherUncrouch][SlasherInteractable_Finland_C_0] [2020.04.28-16.43.33:295][690]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.33:295][690]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SlasherUncrouch][SlasherInteractable_Finland_C_0] [2020.04.28-16.43.33:295][690]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.33:297][690]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.43.33:297][690]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.43.33:297][690]Interaction: Verbose: [SlasherUncrouch][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.43.33:297][690]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.43.33:297][690]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.43.33:297][690]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SlasherUncrouch][SlasherInteractable_Finland_C_0] [2020.04.28-16.43.33:297][690]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.33:297][690]Interaction: Verbose: [SlasherUncrouch][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.43.33:297][690]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.43.33:297][690]Interaction: Verbose: [SlasherUncrouch][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.43.33:297][690]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.43.33:363][694]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.43.33:363][694]Interaction: Verbose: [SlasherUncrouch][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.43.33:363][694]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.43.33:363][694]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.43.33:363][694]Interaction: Verbose: [SlasherUncrouch][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.43.33:363][694]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.43.33:363][694]Interaction: Interaction time: 1.300000 [2020.04.28-16.43.33:363][694]AnimLeader: BP_Slasher_Character_11_C_0 Requested to Play: Uncrouch Pig. [2020.04.28-16.43.33:363][694]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Uncrouch' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.43.33:363][694]AnimLeader: Warning: Play Montage was requested but not found: Uncrouch Pig AnimTag_Follower [2020.04.28-16.43.33:363][694]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Uncrouch' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.43.33:364][694]AnimLeader: Warning: Play Montage was requested but not found: Uncrouch Pig AnimTag_Follower [2020.04.28-16.43.33:364][694]LogSM: Error: Play Update Montage AM_FK_Crouch2Idle Duration 1.300000 Timestamp 0.000000 [2020.04.28-16.43.33:364][694]Interaction: Verbose: [SlasherUncrouch][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.43.33:364][694]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.43.34:414][757]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.43.34:663][772]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.43.34:680][773]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.43.34:680][773]Interaction: Verbose: [SlasherUncrouch][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.43.34:680][773]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.43.34:681][773]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.43.34:681][773]Interaction: Verbose: [SlasherUncrouch][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.43.34:681][773]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.43.34:681][773]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.43.34:681][773]Interaction: Verbose: [SlasherUncrouch][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.43.34:681][773]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.43.34:681][773]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.43.34:681][773]Interaction: Verbose: [SlasherUncrouch][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.43.34:681][773]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.43.34:681][773]Interaction: Verbose: [SlasherUncrouch][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.43.34:681][773]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.43.34:681][773]Interaction: Verbose: [SlasherUncrouch][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.43.34:681][773]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.43.34:681][773]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [EndInteraction Called] - [SlasherUncrouch][SlasherInteractable_Finland_C_0] [2020.04.28-16.43.34:681][773]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.34:681][773]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.43.42:627][249]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale09_Character_C_0 - Mars, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.43.45:011][392]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.015477 Instigator: BP_Slasher_Character_11_C_0 Target: [2020.04.28-16.43.45:011][392]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.28-16.43.45:015][392]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.43.45:015][392]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.43.45:015][392]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.43.45:015][392]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.43.45:015][392]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.43.45:015][392]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.43.45:015][392]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.43.45:016][392]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.28-16.43.45:044][394]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.28-16.43.45:082][396]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.28-16.43.45:113][398]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.43.45:113][398]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.43.45:113][398]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.43.45:113][398]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.43.45:113][398]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.43.45:113][398]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.43.45:146][400]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.43.45:146][400]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.43.45:146][400]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.43.45:146][400]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.43.45:146][400]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.43.45:146][400]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.43.45:146][400]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.43.45:146][400]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.43.45:146][400]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.43.45:146][400]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.43.45:146][400]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.28-16.43.45:147][400]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.45:147][400]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.43.45:178][402]Interaction: [BP_CamperMale09_Character_C_0] SetGuidedAction [VE_None] [2020.04.28-16.43.45:179][402]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.43.45:179][402]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.43.45:180][402]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_003_C_0] [2020.04.28-16.43.45:180][402]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.45:180][402]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_003_C_0] [2020.04.28-16.43.45:180][402]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.46:049][453]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.28-16.43.46:049][453]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.46:049][453]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.04.28-16.43.46:049][453]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.46:049][453]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.04.28-16.43.46:049][453]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.46:049][453]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.04.28-16.43.46:049][453]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.46:049][453]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.04.28-16.43.46:049][453]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.46:049][453]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.04.28-16.43.46:049][453]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.46:049][453]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.04.28-16.43.46:049][453]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.47:263][525]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Doctor_C_4] [2020.04.28-16.43.47:263][525]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.47:263][525]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Doctor_C_4] [2020.04.28-16.43.47:263][525]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.47:581][544]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Doctor_C_4] [2020.04.28-16.43.47:581][544]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.47:581][544]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Doctor_C_4] [2020.04.28-16.43.47:581][544]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.47:581][544]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Doctor_C_4] [2020.04.28-16.43.47:581][544]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.47:581][544]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Doctor_C_4] [2020.04.28-16.43.47:581][544]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.48:879][621]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_14] [2020.04.28-16.43.48:879][621]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.49:179][639]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_14] [2020.04.28-16.43.49:179][639]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.51:148][756]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.28-16.43.51:148][756]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.51:148][756]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.04.28-16.43.51:148][756]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.51:148][756]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.04.28-16.43.51:148][756]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.51:148][756]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.04.28-16.43.51:148][756]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.51:148][756]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.04.28-16.43.51:148][756]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.51:148][756]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.04.28-16.43.51:148][756]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.51:148][756]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.04.28-16.43.51:148][756]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.51:181][758]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.28-16.43.51:181][758]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.51:181][758]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.04.28-16.43.51:181][758]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.51:181][758]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.04.28-16.43.51:181][758]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.51:181][758]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.04.28-16.43.51:181][758]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.51:181][758]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.04.28-16.43.51:181][758]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.51:181][758]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.04.28-16.43.51:181][758]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.51:181][758]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.04.28-16.43.51:181][758]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.52:377][828]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.04.28-16.43.52:444][832]Interaction: Player [BP_CamperMale09_Character_C_0] is in chase. [2020.04.28-16.43.55:246][998]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_17] [2020.04.28-16.43.55:246][998]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.55:312][ 2]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_17] [2020.04.28-16.43.55:312][ 2]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.55:312][ 2]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_17] [2020.04.28-16.43.55:312][ 2]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.55:329][ 3]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_17] [2020.04.28-16.43.55:329][ 3]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.55:329][ 3]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_17] [2020.04.28-16.43.55:329][ 3]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.55:549][ 16]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_13] [2020.04.28-16.43.55:549][ 16]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.55:549][ 16]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_13] [2020.04.28-16.43.55:549][ 16]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.55:549][ 16]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.28-16.43.55:552][ 16]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.43.55:552][ 16]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.43.55:552][ 16]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_13] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.43.55:552][ 16]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.43.55:552][ 16]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.43.55:552][ 16]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_13] [2020.04.28-16.43.55:552][ 16]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.55:552][ 16]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_13] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.43.55:552][ 16]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.43.55:552][ 16]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_13] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.43.55:552][ 16]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.43.55:585][ 18]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.43.55:782][ 30]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_17] [2020.04.28-16.43.55:782][ 30]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.55:782][ 30]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_17] [2020.04.28-16.43.55:782][ 30]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.55:783][ 30]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_17] [2020.04.28-16.43.55:783][ 30]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.55:783][ 30]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_17] [2020.04.28-16.43.55:783][ 30]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.55:799][ 31]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_17] [2020.04.28-16.43.55:799][ 31]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.55:804][ 31]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.43.55:848][ 34]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_17] [2020.04.28-16.43.55:848][ 34]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.55:865][ 35]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_17] [2020.04.28-16.43.55:865][ 35]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.55:865][ 35]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_17] [2020.04.28-16.43.55:865][ 35]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.55:865][ 35]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_17] [2020.04.28-16.43.55:865][ 35]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.55:866][ 35]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_17] [2020.04.28-16.43.55:866][ 35]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.55:996][ 43]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.43.55:996][ 43]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_13] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.43.55:996][ 43]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.43.55:996][ 43]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.43.55:996][ 43]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_13] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.43.55:996][ 43]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.43.55:996][ 43]Interaction: Interaction time: 0.700000 [2020.04.28-16.43.55:996][ 43]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Female. [2020.04.28-16.43.55:996][ 43]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVaultFast' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.43.55:996][ 43]AnimLeader: Warning: Play Montage was requested but not found: WindowVaultFast AnimTag_Injured AnimTag_Female AnimTag_Follower [2020.04.28-16.43.55:996][ 43]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.04.28-16.43.55:996][ 43]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.04.28-16.43.55:997][ 43]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_13] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.43.55:997][ 43]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.43.56:029][ 45]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.43.56:052][ 46]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.43.56:143][ 51]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 16.834068 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.28-16.43.56:326][ 62]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.150407 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.28-16.43.56:646][ 81]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.43.56:697][ 84]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.43.56:697][ 84]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_13] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.43.56:697][ 84]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.43.56:697][ 84]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.43.56:697][ 84]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_13] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.43.56:697][ 84]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.43.56:728][ 86]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.28-16.43.56:729][ 86]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.28-16.43.56:732][ 86]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.43.56:732][ 86]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_13] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.43.56:732][ 86]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.43.56:732][ 86]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.43.56:732][ 86]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_13] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.43.56:732][ 86]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.43.56:732][ 86]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_13] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.43.56:732][ 86]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.43.56:732][ 86]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.43.56:732][ 86]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_13] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.43.56:732][ 86]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.43.56:732][ 86]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_13] [2020.04.28-16.43.56:732][ 86]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.56:732][ 86]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.43.56:732][ 86]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.28-16.43.56:732][ 86]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.43.57:893][156]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 5.522637 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.28-16.43.57:896][156]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.28-16.43.57:960][160]Interaction: Player [BP_CamperMale09_Character_C_0] is not in chase anymore. [2020.04.28-16.43.59:576][257]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.04.28-16.43.59:576][257]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.59:576][257]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.04.28-16.43.59:576][257]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.59:577][257]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Claudette is OP, Originating Player: BP_CamperFemale02_Character_C_0 - Claudette is OP, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: True, Remaining Lifetime: 40.000000, Lifetime Duration: 40.000000 [2020.04.28-16.43.59:577][257]LogStreaming: Display: Flushing async loaders. [2020.04.28-16.43.59:578][257]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.43.59:578][257]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadHardEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Claudette is OP, Originating Player: BP_CamperFemale02_Character_C_0 - Claudette is OP, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.43.59:580][257]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.43.59:580][257]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.43.59:580][257]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.43.59:580][257]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.43.59:580][257]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.43.59:580][257]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.04.28-16.43.59:580][257]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.59:580][257]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.43.59:580][257]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.43.59:580][257]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.43.59:580][257]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.43.59:645][261]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.43.59:645][261]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.43.59:645][261]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.43.59:645][261]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.43.59:645][261]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.43.59:645][261]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.43.59:645][261]Interaction: Interaction time: 0.500000 [2020.04.28-16.43.59:645][261]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.43.59:645][261]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.43.59:896][276]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_17] [2020.04.28-16.43.59:896][276]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.59:896][276]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_17] [2020.04.28-16.43.59:896][276]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.59:896][276]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_17] [2020.04.28-16.43.59:896][276]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.59:896][276]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_17] [2020.04.28-16.43.59:896][276]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.59:913][277]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_17] [2020.04.28-16.43.59:913][277]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.59:917][277]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.43.59:944][279]AnimLeader: BP_Slasher_Character_11_C_0 Requested to Play: Attack_Slash_Open Pig. [2020.04.28-16.43.59:944][279]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Open' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.43.59:944][279]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Open Pig AnimTag_Follower [2020.04.28-16.43.59:944][279]AnimLeader: Warning: Montage length differs Name(AM_FK_Attack01_IN):Length(0.333333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.43.59:944][279]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Open' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.43.59:944][279]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Open Pig AnimTag_Follower [2020.04.28-16.43.59:944][279]AnimLeader: Warning: Montage length differs Name(AM_FK_Attack01_IN):Length(0.333333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.43.59:946][279]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.43.59:946][279]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.43.59:962][280]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_17] [2020.04.28-16.43.59:962][280]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.59:979][281]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_17] [2020.04.28-16.43.59:979][281]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.59:979][281]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_17] [2020.04.28-16.43.59:979][281]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.59:979][281]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_17] [2020.04.28-16.43.59:979][281]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.43.59:979][281]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_17] [2020.04.28-16.43.59:979][281]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.00:179][293]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.44.00:179][293]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.44.00:179][293]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.00:179][293]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.44.00:179][293]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.44.00:179][293]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.00:179][293]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.44.00:179][293]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.44.00:179][293]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.00:179][293]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.44.00:179][293]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.44.00:179][293]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.44.00:179][293]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.44.00:179][293]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.44.00:179][293]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.44.00:179][293]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.00:179][293]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [EndInteraction Called] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.04.28-16.44.00:179][293]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.00:180][293]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.44.00:211][295]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadHardEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Claudette is OP, Originating Player: BP_CamperFemale02_Character_C_0 - Claudette is OP, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.44.00:444][309]AnimLeader: BP_Slasher_Character_11_C_0 Requested to Play: Attack_Slash_Hitting Pig. [2020.04.28-16.44.00:444][309]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Hitting' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.44.00:444][309]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Hitting Pig AnimTag_Follower [2020.04.28-16.44.00:444][309]AnimLeader: Warning: Montage length differs Name(AM_FK_Attack01_Swing):Length(0.300000) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.44.00:444][309]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Hitting' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.44.00:444][309]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Hitting Pig AnimTag_Follower [2020.04.28-16.44.00:444][309]AnimLeader: Warning: Montage length differs Name(AM_FK_Attack01_Swing):Length(0.300000) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.44.00:462][310]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_17] [2020.04.28-16.44.00:462][310]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.00:462][310]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_17] [2020.04.28-16.44.00:462][310]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.00:479][311]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_17] [2020.04.28-16.44.00:479][311]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.00:479][311]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_17] [2020.04.28-16.44.00:479][311]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.00:527][314]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_17] [2020.04.28-16.44.00:528][314]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.00:543][315]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_11_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.04.28-16.44.00:543][315]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.04.28-16.44.00:543][315]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.28-16.44.00:543][315]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Female. [2020.04.28-16.44.00:543][315]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HitInjuredToCrawlB' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.44.00:543][315]AnimLeader: Warning: Play Montage was requested but not found: HitInjuredToCrawlB AnimTag_Female AnimTag_Follower [2020.04.28-16.44.00:544][315]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.166545 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.28-16.44.00:547][315]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - Claudette is OP]: On [2020.04.28-16.44.00:576][317]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.04.28-16.44.00:743][327]AnimLeader: BP_Slasher_Character_11_C_0 Requested to Play: Attack_Slash_Succeed Pig. [2020.04.28-16.44.00:743][327]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Succeed' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.44.00:743][327]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Succeed Pig AnimTag_Follower [2020.04.28-16.44.00:743][327]AnimLeader: Warning: Montage length differs Name(AM_FK_Attack01_Wipe):Length(2.733333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.44.00:743][327]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Succeed' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.44.00:743][327]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Succeed Pig AnimTag_Follower [2020.04.28-16.44.00:743][327]AnimLeader: Warning: Montage length differs Name(AM_FK_Attack01_Wipe):Length(2.733333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.44.02:044][404]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_3] [2020.04.28-16.44.02:044][404]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.02:044][404]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_3] [2020.04.28-16.44.02:044][404]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.02:046][404]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.44.02:046][404]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.44.02:046][404]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.44.02:046][404]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.44.02:046][404]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.44.02:046][404]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.04.28-16.44.02:046][404]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.02:046][404]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.44.02:046][404]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.02:046][404]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.44.02:046][404]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.02:110][408]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.28-16.44.02:112][408]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.44.02:112][408]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.44.02:113][408]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.02:113][408]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.44.02:113][408]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.44.02:113][408]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.02:113][408]Interaction: Interaction time: 11.851851 [2020.04.28-16.44.02:113][408]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.44.02:113][408]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.02:530][432]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - Claudette is OP]: Off [2020.04.28-16.44.02:914][455]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair3][GeneratorHospital_C_4] [2020.04.28-16.44.02:914][455]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.02:914][455]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair3][GeneratorHospital_C_4] [2020.04.28-16.44.02:914][455]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.02:914][455]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart3][GeneratorHospital_C_4] [2020.04.28-16.44.02:914][455]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.02:935][456]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.44.03:014][461]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.28-16.44.03:014][461]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.03:014][461]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair3][GeneratorHospital_C_4] [2020.04.28-16.44.03:014][461]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.03:015][461]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.44.03:015][461]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.44.03:015][461]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_4] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.44.03:015][461]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.44.03:015][461]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.44.03:015][461]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorHospital_C_4] [2020.04.28-16.44.03:015][461]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.03:015][461]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_4] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.44.03:015][461]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.03:016][461]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_4] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.44.03:016][461]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.03:016][461]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.44.03:048][463]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorHospital_C_4] [2020.04.28-16.44.03:048][463]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.03:116][467]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.44.03:116][467]LogDBDPlayerMovement: StopSnapping Final Location (2967.965576 6570.530762 81.239845) [2020.04.28-16.44.03:116][467]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.44.03:116][467]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_4] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.44.03:116][467]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.03:116][467]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.44.03:116][467]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_4] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.44.03:116][467]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.03:117][467]Interaction: Interaction time: 80.000000 [2020.04.28-16.44.03:117][467]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_4] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.44.03:117][467]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.03:148][469]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.28-16.44.03:148][469]GameFlow: Writing Profile Stat DBD_Camper8_Stat1: 1 [2020.04.28-16.44.03:148][469]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.28-16.44.03:149][469]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_4.GeneratorCharge Enabled?: Enabled [2020.04.28-16.44.03:427][485]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 12.015560 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.28-16.44.03:513][490]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.28-16.44.03:606][496]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Mars [0x2AF22919820] Result: '1' k_EResultOK (success) [2020.04.28-16.44.03:606][496]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Mars [0x2AF22919820]' succeeded in 0.455421 seconds [2020.04.28-16.44.03:618][496]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.44.03:619][496]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.44.03:641][498]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Mars [0x2AF2298B4A0] Result: '1' k_EResultOK (success) [2020.04.28-16.44.03:656][499]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.501021 seconds [2020.04.28-16.44.03:754][504]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.28-16.44.03:764][505]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_3] [2020.04.28-16.44.03:764][505]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.03:766][505]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.44.03:766][505]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.44.03:767][505]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.44.03:767][505]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.44.03:767][505]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.44.03:767][505]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.28-16.44.03:767][505]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.03:767][505]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.44.03:767][505]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.03:767][505]AnimLeader: BP_Slasher_Character_11_C_0 Requested to Play: SurvivorPickup_In Pig. [2020.04.28-16.44.03:767][505]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup_In' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.44.03:767][505]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup_In Pig AnimTag_Follower [2020.04.28-16.44.03:767][505]AnimLeader: Warning: Montage length differs Name(AM_FK_PickUP_In):Length(0.333333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.44.03:767][505]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup_In' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.44.03:767][505]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup_In Pig AnimTag_Follower [2020.04.28-16.44.03:767][505]AnimLeader: Warning: Montage length differs Name(AM_FK_PickUP_In):Length(0.333333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.44.03:767][505]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: SurvivorPickup_In Pig AnimTag_Female AnimTag_Follower. [2020.04.28-16.44.03:767][505]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup_In' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.44.03:767][505]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup_In Pig AnimTag_Female AnimTag_Follower [2020.04.28-16.44.03:767][505]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.44.03:767][505]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.03:767][505]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_11_C_0] [2020.04.28-16.44.03:783][506]LogDBDPlayerMovement: [BP_Slasher_Character_11_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.44.03:815][508]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.44.03:815][508]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.44.03:815][508]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.03:815][508]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.44.03:815][508]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.44.03:815][508]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.44.03:815][508]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.44.03:815][508]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.44.03:815][508]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.44.03:815][508]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.03:815][508]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_3] [2020.04.28-16.44.03:815][508]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.03:815][508]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.44.03:817][508]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.28-16.44.03:861][511]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.04.28-16.44.03:861][511]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.04:096][525]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.44.04:096][525]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.44.04:096][525]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.04:096][525]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.44.04:096][525]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.44.04:096][525]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.04:096][525]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_11_C_0] [2020.04.28-16.44.04:096][525]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale02_Character_C_0. [2020.04.28-16.44.04:096][525]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.04.28-16.44.04:096][525]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.04.28-16.44.04:096][525]Interaction: Interaction time: 2.700000 [2020.04.28-16.44.04:096][525]AnimLeader: BP_Slasher_Character_11_C_0 Requested to Play: SurvivorPickup Pig AnimTag_Carry. [2020.04.28-16.44.04:096][525]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.44.04:096][525]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup Pig AnimTag_Carry AnimTag_Follower [2020.04.28-16.44.04:096][525]AnimLeader: Warning: Montage length differs Name(AM_FK_PickUP):Length(2.733333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.44.04:096][525]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.44.04:096][525]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup Pig AnimTag_Carry AnimTag_Follower [2020.04.28-16.44.04:096][525]AnimLeader: Warning: Montage length differs Name(AM_FK_PickUP):Length(2.733333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.44.04:096][525]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: SurvivorPickup Pig AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.04.28-16.44.04:096][525]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.44.04:096][525]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup Pig AnimTag_Carry AnimTag_Female AnimTag_Follower [2020.04.28-16.44.04:096][525]LogSM: Error: Play Update Montage AM_FK_PickUP Duration 2.700000 Timestamp 0.000000 [2020.04.28-16.44.04:096][525]AuthoritativeMovement: BP_Slasher_Character_11_C_0 AuthoritativeMovement set to True [2020.04.28-16.44.04:096][525]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.44.04:096][525]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.04:096][525]LogDBDPlayerMovement: [BP_Slasher_Character_11_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.44.04:161][529]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.44.04:161][529]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.44.04:329][539]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_FK_PickUP [2020.04.28-16.44.06:528][668]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.44.06:794][684]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.44.06:794][684]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.44.06:794][684]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.06:794][684]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.04.28-16.44.06:794][684]LogAkAudio: Warning: [BP_Slasher_Character_11_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.28-16.44.06:795][684]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.44.06:795][684]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.44.06:795][684]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.06:795][684]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.44.06:795][684]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.44.06:795][684]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.06:795][684]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.44.06:795][684]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.44.06:795][684]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.44.06:795][684]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.44.06:795][684]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.44.06:795][684]AuthoritativeMovement: BP_Slasher_Character_11_C_0 AuthoritativeMovement set to False [2020.04.28-16.44.06:795][684]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.44.06:795][684]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.06:795][684]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_3] [2020.04.28-16.44.06:795][684]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.06:795][684]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.44.06:826][686]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.212595 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.28-16.44.06:859][688]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.28-16.44.06:859][688]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.06:893][690]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.28-16.44.06:893][690]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.06:895][690]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.44.06:895][690]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.44.06:895][690]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.44.06:895][690]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.44.06:895][690]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.44.06:895][690]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.28-16.44.06:895][690]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.06:895][690]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.44.06:895][690]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.06:895][690]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.44.06:895][690]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.06:960][694]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.28-16.44.06:961][694]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.44.06:961][694]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.44.06:961][694]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.06:961][694]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.44.06:961][694]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.44.06:961][694]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.06:961][694]Interaction: Interaction time: 16.000000 [2020.04.28-16.44.06:961][694]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Pig AnimTag_Carry AnimTag_Female. [2020.04.28-16.44.06:961][694]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Wiggle' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.44.06:961][694]AnimLeader: Warning: Play Montage was requested but not found: Wiggle Pig AnimTag_Carry AnimTag_Female AnimTag_Follower [2020.04.28-16.44.06:961][694]LogSM: Error: Play Update Montage AM_F_WI_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.04.28-16.44.06:961][694]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.44.06:961][694]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.08:696][798]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.44.08:729][799]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Pig AnimTag_Carry AnimTag_Female. [2020.04.28-16.44.08:730][799]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Wiggle' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.44.08:730][799]AnimLeader: Warning: Play Montage was requested but not found: Wiggle Pig AnimTag_Carry AnimTag_Female AnimTag_Follower [2020.04.28-16.44.08:829][805]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.44.09:909][870]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Doctor_C_4] [2020.04.28-16.44.09:909][870]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.09:911][870]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.44.09:911][870]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.44.09:911][870]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_4] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.44.09:911][870]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.44.09:911][870]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.44.09:911][870]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Doctor_C_4] [2020.04.28-16.44.09:911][870]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.09:911][870]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_4] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.44.09:911][870]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.09:911][870]AnimLeader: BP_Slasher_Character_11_C_0 Requested to Play: HookSetup Pig AnimTag_Carry AnimTag_StrafeRight. [2020.04.28-16.44.09:911][870]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.44.09:911][870]AnimLeader: Warning: Play Montage was requested but not found: HookSetup Pig AnimTag_Carry AnimTag_StrafeRight AnimTag_Follower [2020.04.28-16.44.09:911][870]AnimLeader: Warning: Montage length differs Name(AM_FK_Hook_SetUp):Length(0.033333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.44.09:911][870]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.44.09:911][870]AnimLeader: Warning: Play Montage was requested but not found: HookSetup Pig AnimTag_Carry AnimTag_StrafeRight AnimTag_Follower [2020.04.28-16.44.09:911][870]AnimLeader: Warning: Montage length differs Name(AM_FK_Hook_SetUp):Length(0.033333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.44.09:911][870]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookSetup Pig AnimTag_Carry AnimTag_StrafeRight AnimTag_Female AnimTag_Follower. [2020.04.28-16.44.09:911][870]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.44.09:912][870]AnimLeader: Warning: Play Montage was requested but not found: HookSetup Pig AnimTag_Carry AnimTag_StrafeRight AnimTag_Female AnimTag_Follower [2020.04.28-16.44.09:912][870]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_4] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.44.09:912][870]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.09:912][870]LogDBDPlayerMovement: [BP_Slasher_Character_11_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.44.09:912][870]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.44.09:927][871]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Pig AnimTag_Carry AnimTag_Female. [2020.04.28-16.44.09:927][871]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_WI_Wiggle [2020.04.28-16.44.09:927][871]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Wiggle' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.44.09:927][871]AnimLeader: Warning: Play Montage was requested but not found: Wiggle Pig AnimTag_Carry AnimTag_Female AnimTag_Follower [2020.04.28-16.44.09:928][871]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.44.09:928][871]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WI_Wiggle [2020.04.28-16.44.09:978][874]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.44.09:978][874]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.44.09:978][874]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.09:978][874]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.44.09:978][874]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.44.09:978][874]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.44.09:978][874]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.44.09:978][874]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.44.09:978][874]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.44.09:978][874]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.09:978][874]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.28-16.44.09:978][874]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.09:978][874]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.44.10:009][876]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Doctor_C_4] [2020.04.28-16.44.10:009][876]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.10:376][898]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_4.HookChargeable Enabled?: Enabled [2020.04.28-16.44.10:378][898]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.44.10:378][898]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_4] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.44.10:378][898]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.10:378][898]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.44.10:378][898]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_4] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.44.10:378][898]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.10:379][898]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookCamper Pig AnimTag_Carry AnimTag_Female. [2020.04.28-16.44.10:379][898]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.44.10:379][898]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Pig AnimTag_Carry AnimTag_Female AnimTag_Follower [2020.04.28-16.44.10:379][898]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [Null] [2020.04.28-16.44.10:379][898]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.04.28-16.44.10:379][898]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.04.28-16.44.10:379][898]AnimLeader: BP_SmallMeatLocker_Doctor_C_4 Requested to Play: HookCamper Pig AnimTag_Carry. [2020.04.28-16.44.10:379][898]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.28-16.44.10:379][898]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Pig AnimTag_Carry AnimTag_Follower [2020.04.28-16.44.10:379][898]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedIn):Length(1.500000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.28-16.44.10:379][898]Interaction: Interaction time: 1.500000 [2020.04.28-16.44.10:379][898]AnimLeader: BP_Slasher_Character_11_C_0 Requested to Play: HookCamper Pig AnimTag_Carry. [2020.04.28-16.44.10:379][898]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.44.10:379][898]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Pig AnimTag_Carry AnimTag_Follower [2020.04.28-16.44.10:379][898]AnimLeader: Warning: Montage length differs Name(AM_FK_Hook_IN):Length(1.500000) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.44.10:379][898]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.44.10:379][898]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Pig AnimTag_Carry AnimTag_Follower [2020.04.28-16.44.10:379][898]AnimLeader: Warning: Montage length differs Name(AM_FK_Hook_IN):Length(1.500000) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.44.10:379][898]LogSM: Error: Play Update Montage AM_FK_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.04.28-16.44.10:379][898]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_4] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.44.10:379][898]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.10:379][898]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_FK_Hook_IN [2020.04.28-16.44.11:880][988]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 192 [2020.04.28-16.44.11:896][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_4.HookChargeable Enabled?: Disabled [2020.04.28-16.44.11:910][990]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.44.11:910][990]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.44.11:962][993]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.44.11:962][993]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_4] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.28-16.44.11:962][993]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.28-16.44.11:962][993]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_4] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.28-16.44.11:962][993]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.11:962][993]LogAkAudio: Warning: [BP_Slasher_Character_11_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.28-16.44.11:962][993]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.04.28-16.44.11:962][993]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.44.11:962][993]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_4] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.44.11:962][993]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.11:962][993]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.44.11:962][993]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_4] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.44.11:962][993]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.11:962][993]LogDBDPlayerMovement: [BP_Slasher_Character_11_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.44.11:964][993]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.28-16.44.11:993][995]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_11_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.04.28-16.44.11:993][995]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_0 - Cpt. Zvezda, Originating Player: BP_Slasher_Character_11_C_0 - Baby Yoda, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.04.28-16.44.11:994][995]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_4.HookChargeable Enabled?: Enabled [2020.04.28-16.44.11:995][995]LogSM: [BP_SmallMeatLocker_Doctor_C_4][CLIENT SLAVE] [2020.04.28-16.44.11:995][995]LogSM: [BP_SmallMeatLocker_Doctor_C_4][CLIENT SLAVE] [2020.04.28-16.44.11:995][995]LogSM: [BP_SmallMeatLocker_Doctor_C_4][CLIENT SLAVE] [2020.04.28-16.44.11:995][995]AnimLeader: BP_SmallMeatLocker_Doctor_C_4 Requested to Play: HookCamperOut. [2020.04.28-16.44.11:995][995]AnimLeader: BP_Entity_C_4 Requested to Play: HookCamperOut AnimTag_Follower. [2020.04.28-16.44.11:995][995]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.28-16.44.11:995][995]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.04.28-16.44.11:995][995]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamperOut' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.44.11:995][995]AnimLeader: Warning: Play Montage was requested but not found: HookCamperOut AnimTag_Female AnimTag_Follower [2020.04.28-16.44.11:996][995]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.44.11:996][995]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_4] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.44.11:996][995]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.11:996][995]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.44.11:996][995]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_4] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.44.11:996][995]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.44.11:996][995]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_4] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.44.11:996][995]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.44.11:996][995]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_4] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.44.11:996][995]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.11:996][995]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Doctor_C_4] [2020.04.28-16.44.11:997][995]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.11:997][995]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.44.11:999][995]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_4.HookChargeable Enabled?: Disabled [2020.04.28-16.44.12:026][997]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Claudette is OP, Originating Player: BP_CamperFemale02_Character_C_0 - Claudette is OP, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.44.12:028][997]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.44.12:028][997]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.44.12:926][ 50]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.44.12:926][ 50]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.28-16.44.12:979][ 53]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.28-16.44.16:010][177]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_0 - Cpt. Zvezda, Originating Player: BP_Slasher_Character_11_C_0 - Baby Yoda, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 0.014157, Lifetime Duration: 4.000000 [2020.04.28-16.44.16:606][203]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.44.16:606][203]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.44.16:606][203]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.44.16:606][203]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_4] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.44.16:606][203]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.16:606][203]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.44.16:606][203]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_4] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.44.16:606][203]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.16:625][204]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.44.16:625][204]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_4] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.44.16:625][204]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.16:625][204]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.44.16:625][204]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_4] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.44.16:625][204]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.44.16:625][204]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_4] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.44.16:625][204]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.44.16:625][204]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_4] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.44.16:625][204]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.16:625][204]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair3][GeneratorHospital_C_4] [2020.04.28-16.44.16:625][204]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.16:625][204]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair3][GeneratorHospital_C_4] [2020.04.28-16.44.16:625][204]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.16:625][204]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.44.16:646][205]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_4.GeneratorCharge Enabled?: Disabled [2020.04.28-16.44.16:681][207]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.28-16.44.16:682][207]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.169891 [2020.04.28-16.44.16:690][207]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.44.16:721][209]LogSM: [BP_SmallMeatLocker_Doctor_C_4][CLIENT SLAVE] [2020.04.28-16.44.16:721][209]LogSM: [BP_SmallMeatLocker_Doctor_C_4][CLIENT SLAVE] [2020.04.28-16.44.16:721][209]LogSM: [BP_SmallMeatLocker_Doctor_C_4][CLIENT SLAVE] [2020.04.28-16.44.16:721][209]AnimLeader: BP_SmallMeatLocker_Doctor_C_4 Requested to Play: HookIdle. [2020.04.28-16.44.16:721][209]AnimLeader: BP_Entity_C_4 Requested to Play: HookIdle AnimTag_Follower. [2020.04.28-16.44.16:721][209]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.04.28-16.44.16:721][209]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookIdle' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.44.16:721][209]AnimLeader: Warning: Play Montage was requested but not found: HookIdle AnimTag_Female AnimTag_Follower [2020.04.28-16.44.16:739][210]LogSM: [BP_SmallMeatLocker_Doctor_C_4][CLIENT SLAVE] [2020.04.28-16.44.16:739][210]LogSM: [BP_SmallMeatLocker_Doctor_C_4][CLIENT SLAVE] [2020.04.28-16.44.16:739][210]AnimLeader: BP_SmallMeatLocker_Doctor_C_4 Requested to Play: HookReactionIn. [2020.04.28-16.44.16:739][210]AnimLeader: BP_Entity_C_4 Requested to Play: HookReactionIn AnimTag_Follower. [2020.04.28-16.44.16:740][210]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookReactionIn AnimTag_Female AnimTag_Follower. [2020.04.28-16.44.16:740][210]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookReactionIn' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.44.16:740][210]AnimLeader: Warning: Play Montage was requested but not found: HookReactionIn AnimTag_Female AnimTag_Follower [2020.04.28-16.44.16:815][214]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_SmallMeatLocker_Doctor_C_4] [2020.04.28-16.44.16:815][214]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.16:853][216]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_SmallMeatLocker_Doctor_C_4] [2020.04.28-16.44.16:853][216]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.16:855][216]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.44.16:855][216]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.44.16:855][216]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.44.16:855][216]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.44.16:855][216]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.44.16:855][216]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_Doctor_C_4] [2020.04.28-16.44.16:855][216]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.16:855][216]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.44.16:855][216]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.16:855][216]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.44.16:855][216]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.16:912][219]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.44.16:912][219]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.44.16:912][219]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.16:912][219]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.44.16:912][219]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.44.16:912][219]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.16:912][219]Interaction: Interaction time: 0.000000 [2020.04.28-16.44.16:912][219]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.04.28-16.44.16:912][219]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.44.16:912][219]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.16:968][222]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.28-16.44.16:987][223]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.28-16.44.17:042][226]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair3][GeneratorHospital_C_4] [2020.04.28-16.44.17:042][226]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.17:042][226]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair3][GeneratorHospital_C_4] [2020.04.28-16.44.17:042][226]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.17:042][226]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart3][GeneratorHospital_C_4] [2020.04.28-16.44.17:042][226]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.17:116][230]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair1][GeneratorHospital_C_4] [2020.04.28-16.44.17:116][230]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.17:116][230]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair1][GeneratorHospital_C_4] [2020.04.28-16.44.17:116][230]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.17:116][230]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart1][GeneratorHospital_C_4] [2020.04.28-16.44.17:116][230]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.17:121][231]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Mars [0x2AF0D1378A0] Result: '1' k_EResultOK (success) [2020.04.28-16.44.17:121][231]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Mars [0x2AF0D1378A0]' succeeded in 0.436425 seconds [2020.04.28-16.44.17:139][231]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.44.17:160][233]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Mars [0x2AF0D155650] Result: '1' k_EResultOK (success) [2020.04.28-16.44.17:174][233]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.484468 seconds [2020.04.28-16.44.17:174][233]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_15] [2020.04.28-16.44.17:174][233]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.17:229][236]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair1][GeneratorHospital_C_4] [2020.04.28-16.44.17:229][236]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.17:229][236]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair1][GeneratorHospital_C_4] [2020.04.28-16.44.17:229][236]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.17:229][236]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart1][GeneratorHospital_C_4] [2020.04.28-16.44.17:229][236]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.17:345][242]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_15] [2020.04.28-16.44.17:345][242]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.17:345][242]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_15] [2020.04.28-16.44.17:345][242]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.17:368][243]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.44.17:489][249]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.44.17:547][252]Interaction: Player [BP_CamperMale09_Character_C_0] is in chase. [2020.04.28-16.44.17:582][254]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 13.591313 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.28-16.44.17:610][255]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair3][GeneratorHospital_C_4] [2020.04.28-16.44.17:610][255]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.17:610][255]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [TryInteraction SUCCESS] - [Vault1][WindowStandard_C_15] [2020.04.28-16.44.17:610][255]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.17:610][255]LogSM: [BP_SmallMeatLocker_Doctor_C_4][CLIENT SLAVE] [2020.04.28-16.44.17:611][255]LogSM: [BP_SmallMeatLocker_Doctor_C_4][CLIENT SLAVE] [2020.04.28-16.44.17:611][255]AnimLeader: BP_SmallMeatLocker_Doctor_C_4 Requested to Play: HookReaction. [2020.04.28-16.44.17:611][255]AnimLeader: BP_Entity_C_4 Requested to Play: HookReaction AnimTag_Follower. [2020.04.28-16.44.17:611][255]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookReaction AnimTag_Female AnimTag_Follower. [2020.04.28-16.44.17:611][255]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.28-16.44.17:611][255]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookReaction' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.44.17:611][255]AnimLeader: Warning: Play Montage was requested but not found: HookReaction AnimTag_Female AnimTag_Follower [2020.04.28-16.44.17:611][255]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.44.17:611][255]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.44.17:611][255]Interaction: Verbose: [Vault1][WindowStandard_C_15] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.44.17:611][255]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.44.17:611][255]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.44.17:611][255]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RequestAndBeginInteraction] - [Vault1][WindowStandard_C_15] [2020.04.28-16.44.17:611][255]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.17:611][255]Interaction: Verbose: [Vault1][WindowStandard_C_15] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.44.17:611][255]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.17:612][255]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Male. [2020.04.28-16.44.17:612][255]Interaction: Verbose: [Vault1][WindowStandard_C_15] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.44.17:612][255]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.17:612][255]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.44.17:612][255]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.17:612][255]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.28-16.44.17:630][256]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.17:646][257]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault1][WindowStandard_C_15] [2020.04.28-16.44.17:646][257]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.17:649][257]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.17:667][258]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.17:685][259]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.17:704][260]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.17:721][261]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.17:746][262]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.17:764][263]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.17:782][264]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.17:800][265]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.17:829][266]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.17:848][267]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.17:869][268]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.17:895][269]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.17:913][270]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.44.17:913][270]LogDBDPlayerMovement: StopSnapping Final Location (2780.000000 6356.600098 81.239845) [2020.04.28-16.44.17:914][270]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.44.17:914][270]Interaction: Verbose: [Vault1][WindowStandard_C_15] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.44.17:914][270]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.17:914][270]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.44.17:914][270]Interaction: Verbose: [Vault1][WindowStandard_C_15] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.44.17:914][270]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.17:914][270]Interaction: Interaction time: 1.009615 [2020.04.28-16.44.17:914][270]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: WindowVault AnimTag_Male. [2020.04.28-16.44.17:914][270]LogSM: Error: Play Update Montage AM_M_WindowVault_JUMP Duration 1.009615 Timestamp 217.304398 [2020.04.28-16.44.17:914][270]AuthoritativeMovement: BP_CamperMale09_Character_C_0 AuthoritativeMovement set to True [2020.04.28-16.44.17:914][270]Interaction: Verbose: [Vault1][WindowStandard_C_15] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.44.17:914][270]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.17:915][270]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.17:932][271]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.17:951][272]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.17:968][273]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.17:989][274]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.18:013][275]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.18:082][279]AnimLeader: BP_Slasher_Character_11_C_0 Requested to Play: Attack_Slash_Open Pig. [2020.04.28-16.44.18:082][279]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Open' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.44.18:082][279]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Open Pig AnimTag_Follower [2020.04.28-16.44.18:082][279]AnimLeader: Warning: Montage length differs Name(AM_FK_Attack01_IN):Length(0.333333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.44.18:083][279]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Open' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.44.18:083][279]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Open Pig AnimTag_Follower [2020.04.28-16.44.18:083][279]AnimLeader: Warning: Montage length differs Name(AM_FK_Attack01_IN):Length(0.333333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.44.18:085][279]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.44.18:085][279]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.44.18:120][281]LogSM: [BP_SmallMeatLocker_Doctor_C_4][CLIENT SLAVE] [2020.04.28-16.44.18:120][281]LogSM: [BP_SmallMeatLocker_Doctor_C_4][CLIENT SLAVE] [2020.04.28-16.44.18:120][281]AnimLeader: BP_SmallMeatLocker_Doctor_C_4 Requested to Play: HookReactionOut. [2020.04.28-16.44.18:120][281]AnimLeader: BP_Entity_C_4 Requested to Play: HookReactionOut AnimTag_Follower. [2020.04.28-16.44.18:120][281]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookReactionOut AnimTag_Female AnimTag_Follower. [2020.04.28-16.44.18:120][281]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.28-16.44.18:120][281]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookReactionOut' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.44.18:120][281]AnimLeader: Warning: Play Montage was requested but not found: HookReactionOut AnimTag_Female AnimTag_Follower [2020.04.28-16.44.18:123][281]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.28-16.44.18:199][285]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_15] [2020.04.28-16.44.18:199][285]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.18:199][285]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_15] [2020.04.28-16.44.18:199][285]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.18:199][285]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_15] [2020.04.28-16.44.18:199][285]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.18:200][285]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_WindowVault_JUMP [2020.04.28-16.44.18:379][295]AnimLeader: BP_Slasher_Character_11_C_0 Requested to Play: Attack_Slash_Hitting Pig. [2020.04.28-16.44.18:379][295]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Hitting' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.44.18:379][295]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Hitting Pig AnimTag_Follower [2020.04.28-16.44.18:379][295]AnimLeader: Warning: Montage length differs Name(AM_FK_Attack01_Swing):Length(0.300000) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.44.18:379][295]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Hitting' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.44.18:379][295]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Hitting Pig AnimTag_Follower [2020.04.28-16.44.18:379][295]AnimLeader: Warning: Montage length differs Name(AM_FK_Attack01_Swing):Length(0.300000) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.44.18:467][300]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_15] [2020.04.28-16.44.18:467][300]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.18:467][300]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_15] [2020.04.28-16.44.18:467][300]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.18:467][300]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_15] [2020.04.28-16.44.18:467][300]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.18:482][301]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_11_C_0 Target: BP_CamperMale09_Character_C_0 [2020.04.28-16.44.18:483][301]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.28-16.44.18:483][301]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.28-16.44.18:487][301]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale09_Character_C_0 - Mars]: On [2020.04.28-16.44.18:487][301]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.28-16.44.18:502][302]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.650 For [BP_CamperMale09_Character_C_0 - Mars] at Time=217.911 [2020.04.28-16.44.18:682][312]AnimLeader: BP_Slasher_Character_11_C_0 Requested to Play: Attack_Slash_Succeed Pig. [2020.04.28-16.44.18:682][312]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Succeed' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.44.18:682][312]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Succeed Pig AnimTag_Follower [2020.04.28-16.44.18:682][312]AnimLeader: Warning: Montage length differs Name(AM_FK_Attack01_Wipe):Length(2.733333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.44.18:682][312]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Succeed' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.44.18:682][312]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Succeed Pig AnimTag_Follower [2020.04.28-16.44.18:682][312]AnimLeader: Warning: Montage length differs Name(AM_FK_Attack01_Wipe):Length(2.733333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.44.18:917][325]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.44.18:933][326]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.44.18:933][326]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.44.18:933][326]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.44.18:933][326]Interaction: Verbose: [Vault1][WindowStandard_C_15] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.44.18:933][326]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.18:933][326]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.44.18:933][326]Interaction: Verbose: [Vault1][WindowStandard_C_15] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.44.18:933][326]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.18:950][327]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.44.18:950][327]Interaction: Verbose: [Vault1][WindowStandard_C_15] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.44.18:950][327]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.18:950][327]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.44.18:950][327]Interaction: Verbose: [Vault1][WindowStandard_C_15] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.44.18:950][327]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.44.18:950][327]Interaction: Verbose: [Vault1][WindowStandard_C_15] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.44.18:950][327]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.44.18:950][327]AuthoritativeMovement: BP_CamperMale09_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.44.18:950][327]Interaction: Verbose: [Vault1][WindowStandard_C_15] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.44.18:950][327]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.18:950][327]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [EndInteraction Called] - [Vault1][WindowStandard_C_15] [2020.04.28-16.44.18:950][327]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.18:950][327]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [EndInteraction Local] - [Vault1][WindowStandard_C_15] [2020.04.28-16.44.18:950][327]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.18:950][327]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.44.18:983][329]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.28-16.44.18:983][329]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.28-16.44.18:983][329]GameFlow: Writing Profile Stat DBD_Camper8_Stat2: 1 [2020.04.28-16.44.18:988][329]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.44.19:251][344]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.44.19:253][344]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.28-16.44.19:329][349]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Vault1][WindowStandard_C_15] [2020.04.28-16.44.19:329][349]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.19:329][349]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [TryInteraction SUCCESS] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.04.28-16.44.19:329][349]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.19:331][349]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.44.19:331][349]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.44.19:331][349]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.44.19:331][349]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.44.19:331][349]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.44.19:331][349]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RequestAndBeginInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.04.28-16.44.19:331][349]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.19:331][349]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.44.19:331][349]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.19:331][349]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.44.19:331][349]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.19:352][350]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.28-16.44.19:396][353]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.04.28-16.44.19:396][353]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.19:398][353]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.44.19:398][353]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.44.19:398][353]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.19:398][353]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.44.19:398][353]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.44.19:398][353]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.19:398][353]Interaction: Interaction time: 15.384616 [2020.04.28-16.44.19:399][353]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.44.19:399][353]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.19:426][355]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Mars [0x2AF0D71EC50] Result: '1' k_EResultOK (success) [2020.04.28-16.44.19:426][355]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Mars [0x2AF0D71EC50]' succeeded in 0.433096 seconds [2020.04.28-16.44.19:456][357]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Mars [0x2AF0D6F09A0] Result: '1' k_EResultOK (success) [2020.04.28-16.44.19:462][357]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.28-16.44.19:470][358]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.484033 seconds [2020.04.28-16.44.19:627][366]LogSM: [BP_SmallMeatLocker_Doctor_C_4][CLIENT SLAVE] [2020.04.28-16.44.19:627][366]LogSM: [BP_SmallMeatLocker_Doctor_C_4][CLIENT SLAVE] [2020.04.28-16.44.19:627][366]AnimLeader: BP_SmallMeatLocker_Doctor_C_4 Requested to Play: HookStruggle. [2020.04.28-16.44.19:627][366]AnimLeader: BP_Entity_C_4 Requested to Play: HookStruggle AnimTag_Follower. [2020.04.28-16.44.19:627][366]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookStruggle AnimTag_Female AnimTag_Follower. [2020.04.28-16.44.19:627][366]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.28-16.44.19:627][366]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookStruggle' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.44.19:627][366]AnimLeader: Warning: Play Montage was requested but not found: HookStruggle AnimTag_Female AnimTag_Follower [2020.04.28-16.44.19:628][366]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.28-16.44.20:478][417]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale09_Character_C_0 - Mars]: Off [2020.04.28-16.44.20:494][418]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale09_Character_C_0 - Mars] at Time=219.904 [2020.04.28-16.44.20:711][431]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.44.20:711][431]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.44.20:711][431]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.44.20:711][431]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.44.20:711][431]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.20:711][431]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.44.20:711][431]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.44.20:711][431]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.20:727][432]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.44.20:727][432]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.44.20:727][432]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.20:727][432]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.44.20:727][432]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.44.20:727][432]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.44.20:728][432]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.44.20:728][432]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.44.20:728][432]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.44.20:728][432]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.20:728][432]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [EndInteraction Called] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.04.28-16.44.20:728][432]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.20:728][432]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [EndInteraction Local] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.04.28-16.44.20:728][432]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.20:728][432]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.44.20:749][433]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.44.20:782][435]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.28-16.44.21:144][457]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_15] [2020.04.28-16.44.21:144][457]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.21:144][457]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_15] [2020.04.28-16.44.21:144][457]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.21:326][468]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.568955 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.28-16.44.21:663][488]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_15] [2020.04.28-16.44.21:663][488]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.21:697][490]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.44.21:697][490]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.44.21:999][508]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.44.22:001][508]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.28-16.44.22:032][510]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.28-16.44.22:113][515]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_15] [2020.04.28-16.44.22:113][515]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.22:278][525]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_15] [2020.04.28-16.44.22:278][525]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.22:278][525]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_15] [2020.04.28-16.44.22:278][525]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.22:299][526]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.44.22:881][561]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.44.22:883][561]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.28-16.44.23:360][589]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.04.28-16.44.23:360][589]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.23:360][589]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [TryInteraction SUCCESS] - [VaultMid2][WindowStandard_C_15] [2020.04.28-16.44.23:360][589]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.23:362][589]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.44.23:362][589]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.44.23:362][589]Interaction: Verbose: [VaultMid2][WindowStandard_C_15] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.44.23:362][589]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.44.23:362][589]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.44.23:362][589]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RequestAndBeginInteraction] - [VaultMid2][WindowStandard_C_15] [2020.04.28-16.44.23:362][589]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.23:362][589]Interaction: Verbose: [VaultMid2][WindowStandard_C_15] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.44.23:362][589]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.23:362][589]Interaction: Verbose: [VaultMid2][WindowStandard_C_15] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.44.23:362][589]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.23:362][589]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.44.23:381][590]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.28-16.44.23:409][592]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid2][WindowStandard_C_15] [2020.04.28-16.44.23:409][592]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.23:409][592]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.28-16.44.23:461][595]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.44.23:461][595]LogDBDPlayerMovement: StopSnapping Final Location (2650.000000 6356.600098 81.239731) [2020.04.28-16.44.23:461][595]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.44.23:461][595]Interaction: Verbose: [VaultMid2][WindowStandard_C_15] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.44.23:461][595]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.23:461][595]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.44.23:461][595]Interaction: Verbose: [VaultMid2][WindowStandard_C_15] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.44.23:461][595]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.23:461][595]Interaction: Interaction time: 1.000000 [2020.04.28-16.44.23:461][595]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: WindowVaultMid AnimTag_Injured AnimTag_Male. [2020.04.28-16.44.23:461][595]LogSM: Error: Play Update Montage AM_M_JumpOverWindowMid Duration 1.000000 Timestamp 222.854507 [2020.04.28-16.44.23:461][595]AuthoritativeMovement: BP_CamperMale09_Character_C_0 AuthoritativeMovement set to True [2020.04.28-16.44.23:461][595]Interaction: Verbose: [VaultMid2][WindowStandard_C_15] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.44.23:461][595]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.23:828][617]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_15] [2020.04.28-16.44.23:828][617]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.23:828][617]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_15] [2020.04.28-16.44.23:828][617]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.23:828][617]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_15] [2020.04.28-16.44.23:828][617]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.24:061][631]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_15] [2020.04.28-16.44.24:061][631]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.24:061][631]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_15] [2020.04.28-16.44.24:061][631]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.24:062][631]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_15] [2020.04.28-16.44.24:062][631]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.24:076][632]AnimLeader: BP_Slasher_Character_11_C_0 Requested to Play: Attack_Slash_Open Pig. [2020.04.28-16.44.24:076][632]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Open' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.44.24:076][632]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Open Pig AnimTag_Follower [2020.04.28-16.44.24:076][632]AnimLeader: Warning: Montage length differs Name(AM_FK_Attack01_IN):Length(0.333333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.44.24:076][632]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Open' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.44.24:076][632]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Open Pig AnimTag_Follower [2020.04.28-16.44.24:076][632]AnimLeader: Warning: Montage length differs Name(AM_FK_Attack01_IN):Length(0.333333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.44.24:078][632]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.44.24:078][632]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.44.24:454][653]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.44.24:478][654]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.44.24:478][654]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.44.24:478][654]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.44.24:478][654]Interaction: Verbose: [VaultMid2][WindowStandard_C_15] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.44.24:478][654]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.24:478][654]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.44.24:478][654]Interaction: Verbose: [VaultMid2][WindowStandard_C_15] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.44.24:478][654]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.24:478][654]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.28-16.44.24:494][655]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.44.24:494][655]Interaction: Verbose: [VaultMid2][WindowStandard_C_15] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.44.24:494][655]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.24:494][655]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.44.24:494][655]Interaction: Verbose: [VaultMid2][WindowStandard_C_15] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.44.24:494][655]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.44.24:494][655]Interaction: Verbose: [VaultMid2][WindowStandard_C_15] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.44.24:494][655]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.44.24:494][655]AuthoritativeMovement: BP_CamperMale09_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.44.24:495][655]Interaction: Verbose: [VaultMid2][WindowStandard_C_15] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.44.24:495][655]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.24:495][655]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [EndInteraction Called] - [VaultMid2][WindowStandard_C_15] [2020.04.28-16.44.24:495][655]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.24:495][655]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [EndInteraction Local] - [VaultMid2][WindowStandard_C_15] [2020.04.28-16.44.24:495][655]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.24:495][655]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.44.24:528][657]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.44.24:544][658]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.28-16.44.24:551][658]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.44.24:578][660]AnimLeader: BP_Slasher_Character_11_C_0 Requested to Play: Attack_Slash_Hitting Pig. [2020.04.28-16.44.24:578][660]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Hitting' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.44.24:578][660]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Hitting Pig AnimTag_Follower [2020.04.28-16.44.24:578][660]AnimLeader: Warning: Montage length differs Name(AM_FK_Attack01_Swing):Length(0.300000) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.44.24:578][660]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Hitting' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.44.24:578][660]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Hitting Pig AnimTag_Follower [2020.04.28-16.44.24:578][660]AnimLeader: Warning: Montage length differs Name(AM_FK_Attack01_Swing):Length(0.300000) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.44.24:645][663]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_15] [2020.04.28-16.44.24:645][663]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.24:645][663]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_15] [2020.04.28-16.44.24:645][663]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.24:676][665]AnimLeader: BP_Slasher_Character_11_C_0 Requested to Play: Attack_Slash_Obstructed Pig. [2020.04.28-16.44.24:676][665]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Obstructed' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.44.24:676][665]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Obstructed Pig AnimTag_Follower [2020.04.28-16.44.24:676][665]AnimLeader: Warning: Montage length differs Name(AM_FK_Attack01_BOW):Length(1.500000) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.44.24:677][665]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Obstructed' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.44.24:677][665]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Obstructed Pig AnimTag_Follower [2020.04.28-16.44.24:677][665]AnimLeader: Warning: Montage length differs Name(AM_FK_Attack01_BOW):Length(1.500000) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.44.24:677][665]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_11_C_0 Target: [2020.04.28-16.44.26:228][750]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.44.26:228][750]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.44.26:368][758]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.44.26:371][758]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.28-16.44.26:398][759]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.28-16.44.27:084][797]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.44.27:086][797]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.28-16.44.27:314][809]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.28-16.44.27:717][832]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.44.27:719][832]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.28-16.44.27:981][847]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.28-16.44.28:129][856]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_15] [2020.04.28-16.44.28:129][856]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.28:129][856]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_15] [2020.04.28-16.44.28:129][856]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.28:146][857]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [VaultMid2][WindowStandard_C_15] [2020.04.28-16.44.28:146][857]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.28:146][857]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [TryInteraction SUCCESS] - [VaultMid1][WindowStandard_C_15] [2020.04.28-16.44.28:146][857]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.28:151][857]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.44.28:163][858]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.44.28:163][858]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.44.28:163][858]Interaction: Verbose: [VaultMid1][WindowStandard_C_15] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.44.28:163][858]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.44.28:163][858]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.44.28:163][858]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RequestAndBeginInteraction] - [VaultMid1][WindowStandard_C_15] [2020.04.28-16.44.28:163][858]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.28:163][858]Interaction: Verbose: [VaultMid1][WindowStandard_C_15] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.44.28:163][858]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.28:163][858]Interaction: Verbose: [VaultMid1][WindowStandard_C_15] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.44.28:163][858]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.28:163][858]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.44.28:165][858]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.28:180][859]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.28:194][860]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid1][WindowStandard_C_15] [2020.04.28-16.44.28:194][860]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.28:194][860]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.28-16.44.28:195][860]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.44.28:195][860]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.44.28:198][860]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.28:213][861]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.28:230][862]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.28:247][863]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.28:263][864]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.44.28:263][864]LogDBDPlayerMovement: StopSnapping Final Location (2780.000000 6356.600098 81.239845) [2020.04.28-16.44.28:263][864]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.44.28:263][864]Interaction: Verbose: [VaultMid1][WindowStandard_C_15] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.44.28:263][864]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.28:263][864]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.44.28:263][864]Interaction: Verbose: [VaultMid1][WindowStandard_C_15] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.44.28:263][864]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.28:263][864]Interaction: Interaction time: 0.961538 [2020.04.28-16.44.28:263][864]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: WindowVaultMid AnimTag_Injured AnimTag_Male. [2020.04.28-16.44.28:263][864]LogSM: Error: Play Update Montage AM_M_JumpOverWindowMid Duration 0.961538 Timestamp 227.656128 [2020.04.28-16.44.28:263][864]AuthoritativeMovement: BP_CamperMale09_Character_C_0 AuthoritativeMovement set to True [2020.04.28-16.44.28:264][864]Interaction: Verbose: [VaultMid1][WindowStandard_C_15] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.44.28:264][864]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.28:264][864]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.28:280][865]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.28:297][866]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.28:313][867]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.28:330][868]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.28:346][869]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.28:363][870]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.28:379][871]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.28:396][872]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.28:412][873]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.28:429][874]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.28:446][875]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.28:463][876]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.28:480][877]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.28:508][878]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SlasherCrouch][SlasherInteractable_Finland_C_0] [2020.04.28-16.44.28:508][878]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.28:508][878]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SlasherCrouch][SlasherInteractable_Finland_C_0] [2020.04.28-16.44.28:508][878]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.28:511][878]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.44.28:511][878]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.44.28:511][878]Interaction: Verbose: [SlasherCrouch][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.44.28:511][878]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.44.28:511][878]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.44.28:511][878]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SlasherCrouch][SlasherInteractable_Finland_C_0] [2020.04.28-16.44.28:511][878]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.28:511][878]Interaction: Verbose: [SlasherCrouch][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.44.28:511][878]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.28:511][878]Interaction: Verbose: [SlasherCrouch][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.44.28:511][878]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.28:511][878]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.28:527][879]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.28:544][880]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.28:561][881]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.44.28:561][881]Interaction: Verbose: [SlasherCrouch][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.44.28:561][881]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.28:561][881]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.44.28:561][881]Interaction: Verbose: [SlasherCrouch][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.44.28:561][881]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.28:561][881]Interaction: Interaction time: 1.300000 [2020.04.28-16.44.28:561][881]AnimLeader: BP_Slasher_Character_11_C_0 Requested to Play: Crouch Pig. [2020.04.28-16.44.28:561][881]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Crouch' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.44.28:561][881]AnimLeader: Warning: Play Montage was requested but not found: Crouch Pig AnimTag_Follower [2020.04.28-16.44.28:561][881]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Crouch' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.44.28:561][881]AnimLeader: Warning: Play Montage was requested but not found: Crouch Pig AnimTag_Follower [2020.04.28-16.44.28:561][881]LogSM: Error: Play Update Montage AM_FK_Idle2Crouch Duration 1.300000 Timestamp 0.000000 [2020.04.28-16.44.28:561][881]Interaction: Verbose: [SlasherCrouch][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.44.28:561][881]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.28:561][881]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.28:577][882]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.28:594][883]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.28:611][884]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.28:627][885]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_15] [2020.04.28-16.44.28:627][885]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.28:627][885]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_15] [2020.04.28-16.44.28:627][885]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.28:627][885]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_15] [2020.04.28-16.44.28:627][885]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.28:793][895]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.28:795][895]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.28:811][896]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.28:828][897]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.28:844][898]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_15] [2020.04.28-16.44.28:844][898]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.28:844][898]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_15] [2020.04.28-16.44.28:844][898]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.28:844][898]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_15] [2020.04.28-16.44.28:844][898]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.28:845][898]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.28:862][899]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.28:878][900]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.28:895][901]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.28:909][902]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.44.28:909][902]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.44.28:911][902]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.28:928][903]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.28:945][904]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.28:963][905]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.28:980][906]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.28:995][907]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.29:012][908]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.29:030][909]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.29:045][910]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.29:062][911]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.29:078][912]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.29:095][913]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.29:110][914]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.44.29:110][914]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.44.29:110][914]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.29:112][914]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.29:112][914]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.29:129][915]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.29:129][915]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.29:145][916]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.29:145][916]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.29:162][917]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.29:162][917]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.29:179][918]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.29:179][918]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.29:195][919]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.29:195][919]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.29:211][920]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.29:212][920]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.44.29:228][921]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.44.29:228][921]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.44.29:228][921]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.44.29:228][921]Interaction: Verbose: [VaultMid1][WindowStandard_C_15] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.44.29:228][921]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.29:228][921]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.44.29:228][921]Interaction: Verbose: [VaultMid1][WindowStandard_C_15] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.44.29:228][921]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.29:228][921]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.28-16.44.29:229][921]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.29:244][922]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.44.29:244][922]Interaction: Verbose: [VaultMid1][WindowStandard_C_15] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.44.29:244][922]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.29:244][922]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.44.29:244][922]Interaction: Verbose: [VaultMid1][WindowStandard_C_15] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.44.29:244][922]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.44.29:244][922]Interaction: Verbose: [VaultMid1][WindowStandard_C_15] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.44.29:244][922]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.44.29:244][922]AuthoritativeMovement: BP_CamperMale09_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.44.29:244][922]Interaction: Verbose: [VaultMid1][WindowStandard_C_15] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.44.29:244][922]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.29:244][922]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [EndInteraction Called] - [VaultMid1][WindowStandard_C_15] [2020.04.28-16.44.29:244][922]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.29:244][922]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [EndInteraction Local] - [VaultMid1][WindowStandard_C_15] [2020.04.28-16.44.29:244][922]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.29:244][922]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.44.29:277][924]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.44.29:292][925]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.28-16.44.29:595][942]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.44.29:845][957]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.44.29:862][958]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.44.29:862][958]Interaction: Verbose: [SlasherCrouch][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.44.29:862][958]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.29:862][958]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.44.29:862][958]Interaction: Verbose: [SlasherCrouch][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.44.29:862][958]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.29:862][958]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.44.29:862][958]Interaction: Verbose: [SlasherCrouch][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.44.29:862][958]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.29:862][958]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.44.29:862][958]Interaction: Verbose: [SlasherCrouch][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.44.29:862][958]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.44.29:862][958]Interaction: Verbose: [SlasherCrouch][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.44.29:862][958]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.44.29:862][958]Interaction: Verbose: [SlasherCrouch][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.44.29:862][958]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.29:862][958]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [EndInteraction Called] - [SlasherCrouch][SlasherInteractable_Finland_C_0] [2020.04.28-16.44.29:862][958]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.29:862][958]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.44.30:410][990]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [AmbushAttack][SlasherInteractable_Finland_C_0] [2020.04.28-16.44.30:410][990]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.30:410][990]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [AmbushAttack][SlasherInteractable_Finland_C_0] [2020.04.28-16.44.30:410][990]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.30:413][990]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.44.30:413][990]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.44.30:413][990]Interaction: Verbose: [AmbushAttack][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.44.30:413][990]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.44.30:413][990]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.44.30:413][990]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [RequestAndBeginInteraction] - [AmbushAttack][SlasherInteractable_Finland_C_0] [2020.04.28-16.44.30:413][990]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.30:413][990]Interaction: Verbose: [AmbushAttack][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.44.30:413][990]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.30:413][990]Interaction: Verbose: [AmbushAttack][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.44.30:413][990]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.30:477][994]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.SlasherInteractable_Finland_C_0.AmbushAttackChargeable Enabled?: Enabled [2020.04.28-16.44.30:480][994]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.44.30:480][994]Interaction: Verbose: [AmbushAttack][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.44.30:480][994]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.30:480][994]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.44.30:480][994]Interaction: Verbose: [AmbushAttack][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.44.30:480][994]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.30:480][994]Interaction: Interaction time: 0.500000 [2020.04.28-16.44.30:480][994]Interaction: Verbose: [AmbushAttack][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.44.30:480][994]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.30:997][ 24]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.SlasherInteractable_Finland_C_0.AmbushAttackChargeable Enabled?: Disabled [2020.04.28-16.44.31:045][ 27]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.44.31:045][ 27]Interaction: Verbose: [AmbushAttack][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.28-16.44.31:045][ 27]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.28-16.44.31:045][ 27]Interaction: Verbose: [AmbushAttack][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.28-16.44.31:045][ 27]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.31:045][ 27]Interaction: Verbose: [AmbushAttack][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.44.31:045][ 27]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.31:045][ 27]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.44.31:045][ 27]Interaction: Verbose: [AmbushAttack][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.44.31:045][ 27]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.31:076][ 29]AnimLeader: BP_Slasher_Character_11_C_0 Requested to Play: Attack_Ambush_Open Pig. [2020.04.28-16.44.31:076][ 29]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Ambush_Open' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.44.31:076][ 29]AnimLeader: Warning: Play Montage was requested but not found: Attack_Ambush_Open Pig AnimTag_Follower [2020.04.28-16.44.31:076][ 29]AnimLeader: Warning: Montage length differs Name(AM_FK_Ambush_Attack01_IN):Length(0.333333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.44.31:076][ 29]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Ambush_Open' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.44.31:076][ 29]AnimLeader: Warning: Play Montage was requested but not found: Attack_Ambush_Open Pig AnimTag_Follower [2020.04.28-16.44.31:076][ 29]AnimLeader: Warning: Montage length differs Name(AM_FK_Ambush_Attack01_IN):Length(0.333333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.44.31:076][ 29]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AbductionDash Value: 1.000000 Instigator: BP_Slasher_Character_11_C_0 Target: [2020.04.28-16.44.31:077][ 29]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.SlasherInteractable_Finland_C_0.AmbushAttackChargeable Enabled?: Enabled [2020.04.28-16.44.31:079][ 29]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.44.31:079][ 29]Interaction: Verbose: [AmbushAttack][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.44.31:079][ 29]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.31:079][ 29]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.44.31:079][ 29]Interaction: Verbose: [AmbushAttack][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.44.31:079][ 29]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.44.31:079][ 29]Interaction: Verbose: [AmbushAttack][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.44.31:079][ 29]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.44.31:079][ 29]Interaction: Verbose: [AmbushAttack][SlasherInteractable_Finland_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.44.31:079][ 29]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.31:079][ 29]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [EndInteraction Called] - [AmbushAttack][SlasherInteractable_Finland_C_0] [2020.04.28-16.44.31:079][ 29]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.31:080][ 29]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.44.31:080][ 29]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.44.31:080][ 29]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.44.31:082][ 29]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.SlasherInteractable_Finland_C_0.AmbushAttackChargeable Enabled?: Disabled [2020.04.28-16.44.31:126][ 31]AnimLeader: BP_Slasher_Character_11_C_0 Requested to Play: Attack_Ambush_Hitting Pig. [2020.04.28-16.44.31:126][ 31]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Ambush_Hitting' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.44.31:126][ 31]AnimLeader: Warning: Play Montage was requested but not found: Attack_Ambush_Hitting Pig AnimTag_Follower [2020.04.28-16.44.31:126][ 31]AnimLeader: Warning: Montage length differs Name(AM_FK_Ambush_Attack01_Swing):Length(0.300000) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.44.31:126][ 31]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Ambush_Hitting' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.44.31:126][ 31]AnimLeader: Warning: Play Montage was requested but not found: Attack_Ambush_Hitting Pig AnimTag_Follower [2020.04.28-16.44.31:126][ 31]AnimLeader: Warning: Montage length differs Name(AM_FK_Ambush_Attack01_Swing):Length(0.300000) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.44.31:176][ 34]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_11_C_0 Target: BP_CamperMale09_Character_C_0 [2020.04.28-16.44.31:180][ 34]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperMale09_Character_C_0 Target: BP_CamperMale09_Character_C_0 [2020.04.28-16.44.31:180][ 34]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.28-16.44.31:180][ 34]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: HitInjuredToCrawlR AnimTag_Crouched AnimTag_Male. [2020.04.28-16.44.31:180][ 34]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 13.692238 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.28-16.44.31:185][ 34]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale09_Character_C_0 - Mars]: On [2020.04.28-16.44.31:196][ 35]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.28-16.44.31:196][ 35]Interaction: Player [BP_CamperMale09_Character_C_0] is not in chase anymore. [2020.04.28-16.44.31:198][ 35]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.650 For [BP_CamperMale09_Character_C_0 - Mars] at Time=230.608 [2020.04.28-16.44.31:200][ 35]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.28-16.44.31:202][ 35]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.44.31:409][ 47]AnimLeader: BP_Slasher_Character_11_C_0 Requested to Play: Attack_Ambush_Succeed Pig. [2020.04.28-16.44.31:409][ 47]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Ambush_Succeed' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.44.31:409][ 47]AnimLeader: Warning: Play Montage was requested but not found: Attack_Ambush_Succeed Pig AnimTag_Follower [2020.04.28-16.44.31:409][ 47]AnimLeader: Warning: Montage length differs Name(AM_FK_Ambush_Attack01_Wipe):Length(2.733333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.44.31:409][ 47]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Ambush_Succeed' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.44.31:409][ 47]AnimLeader: Warning: Play Montage was requested but not found: Attack_Ambush_Succeed Pig AnimTag_Follower [2020.04.28-16.44.31:409][ 47]AnimLeader: Warning: Montage length differs Name(AM_FK_Ambush_Attack01_Wipe):Length(2.733333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.44.31:445][ 49]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_15] [2020.04.28-16.44.31:445][ 49]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.31:445][ 49]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_15] [2020.04.28-16.44.31:445][ 49]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.31:578][ 57]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_15] [2020.04.28-16.44.31:578][ 57]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.31:917][ 78]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.44.31:917][ 78]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.44.31:917][ 78]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.44.31:917][ 78]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.44.31:917][ 78]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.44.31:917][ 78]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.44.31:917][ 78]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.44.31:917][ 78]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.44.31:917][ 78]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.44.31:917][ 78]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.44.31:917][ 78]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.44.32:112][ 88]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.04.28-16.44.32:112][ 88]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.32:962][139]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.04.28-16.44.32:962][139]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.33:162][151]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale09_Character_C_0 - Mars]: Off [2020.04.28-16.44.33:178][152]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale09_Character_C_0 - Mars] at Time=232.588 [2020.04.28-16.44.34:330][208]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.04.28-16.44.34:330][208]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.34:415][213]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.44.34:415][213]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.44.34:683][227]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.28-16.44.34:683][227]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.34:683][227]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.28-16.44.34:683][227]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.34:687][227]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.44.34:687][227]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.44.34:687][227]Interaction: Verbose: [AttachReverseBearTrap][BP_CamperInteractable_C_2] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.44.34:687][227]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.44.34:687][227]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.44.34:687][227]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [RequestAndBeginInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.28-16.44.34:687][227]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.34:687][227]Interaction: Verbose: [AttachReverseBearTrap][BP_CamperInteractable_C_2] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.44.34:687][227]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.34:687][227]Interaction: Verbose: [AttachReverseBearTrap][BP_CamperInteractable_C_2] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.44.34:687][227]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.34:687][227]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.44.34:687][227]LogDBDPlayerMovement: [BP_Slasher_Character_11_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.44.34:949][240]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SetReverseBearTrap Value: 1.000000 Instigator: BP_Slasher_Character_11_C_0 Target: [2020.04.28-16.44.34:952][240]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.44.34:952][240]Interaction: Verbose: [AttachReverseBearTrap][BP_CamperInteractable_C_2] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.44.34:952][240]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.34:952][240]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.44.34:952][240]Interaction: Verbose: [AttachReverseBearTrap][BP_CamperInteractable_C_2] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.44.34:952][240]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.34:952][240]LogDBDPlayerMovement: StopSnapping Final Location (2555.000000 6246.000000 81.239761) [2020.04.28-16.44.34:952][240]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.44.34:952][240]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [ReverseBearTrapExecute][BP_ReverseBearTrap_C_2] [2020.04.28-16.44.34:952][240]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.34:952][240]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [ReverseBearTrapExecuteAtExit][BP_ReverseBearTrap_C_2] [2020.04.28-16.44.34:952][240]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.34:952][240]Interaction: [BP_CamperMale09_Character_C_0] SetGuidedAction [VE_AttachReverseBearTrap] [2020.04.28-16.44.34:952][240]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.44.34:952][240]Interaction: Interaction time: 3.000000 [2020.04.28-16.44.34:952][240]AnimLeader: BP_Slasher_Character_11_C_0 Requested to Play: RBTAttach Pig. [2020.04.28-16.44.34:952][240]AnimLeader: BP_ReverseBearTrap_C_0 Requested to Play: RBTAttach Pig AnimTag_Follower. [2020.04.28-16.44.34:952][240]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: RBTAttach Pig AnimTag_Male AnimTag_Follower. [2020.04.28-16.44.34:952][240]AnimLeader: BP_ReverseBearTrap_C_2 Requested to Play: RBTAttach Pig AnimTag_Male AnimTag_Follower. [2020.04.28-16.44.34:952][240]LogSM: Error: Play Update Montage AM_FK_RBT_In Duration 3.000000 Timestamp 0.000000 [2020.04.28-16.44.34:952][240]AuthoritativeMovement: BP_Slasher_Character_11_C_0 AuthoritativeMovement set to True [2020.04.28-16.44.34:952][240]Interaction: Verbose: [AttachReverseBearTrap][BP_CamperInteractable_C_2] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.44.34:952][240]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.34:967][241]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.44.34:967][241]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.44.34:967][241]LogDBDPlayerMovement: StopSnapping Final Location (2555.000000 6246.000000 81.239761) [2020.04.28-16.44.34:968][241]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.44.34:968][241]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.04.28-16.44.34:968][241]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.34:985][242]LogDBDPlayerMovement: [BP_Slasher_Character_11_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.44.35:483][267]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.04.28-16.44.35:483][267]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.36:660][337]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Doctor_C_4] [2020.04.28-16.44.36:660][337]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.36:662][337]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.44.36:662][337]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.44.36:662][337]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.44.36:662][337]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.44.36:662][337]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.44.36:662][337]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Doctor_C_4] [2020.04.28-16.44.36:662][337]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.36:662][337]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.44.36:662][337]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.36:662][337]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.44.36:662][337]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.36:662][337]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.44.36:729][341]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.44.36:729][341]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.44.36:729][341]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.36:729][341]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.44.36:729][341]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.44.36:729][341]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.44.36:729][341]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.44.36:729][341]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.44.36:729][341]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.44.36:729][341]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.44.36:729][341]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.36:730][341]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_Doctor_C_4] [2020.04.28-16.44.36:730][341]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.36:730][341]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.44.36:778][343]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Doctor_C_4] [2020.04.28-16.44.36:778][343]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.36:780][343]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.44.36:860][347]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.04.28-16.44.36:860][347]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_4.UnhookChargeable Enabled?: Enabled [2020.04.28-16.44.36:862][347]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.44.36:863][347]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.44.36:863][347]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.36:863][347]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.44.36:863][347]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.44.36:863][347]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.36:863][347]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.04.28-16.44.36:863][347]Interaction: Interaction time: 1.000000 [2020.04.28-16.44.36:863][347]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Female. [2020.04.28-16.44.36:863][347]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Female AnimTag_Follower. [2020.04.28-16.44.36:863][347]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.44.36:863][347]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn Struggle AnimTag_Female AnimTag_Follower [2020.04.28-16.44.36:863][347]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.04.28-16.44.36:863][347]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.44.36:863][347]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.36:895][349]LogSM: [BP_SmallMeatLocker_Doctor_C_4][CLIENT SLAVE] [2020.04.28-16.44.36:895][349]LogSM: [BP_SmallMeatLocker_Doctor_C_4][CLIENT SLAVE] [2020.04.28-16.44.36:895][349]LogSM: [BP_SmallMeatLocker_Doctor_C_4][CLIENT SLAVE] [2020.04.28-16.44.36:895][349]AnimLeader: BP_SmallMeatLocker_Doctor_C_4 Requested to Play: UnhookIn. [2020.04.28-16.44.36:895][349]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.28-16.44.36:895][349]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.04.28-16.44.36:895][349]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Struggle):Length(3.266667) [2020.04.28-16.44.36:896][349]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.44.36:896][349]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.44.36:962][353]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.44.37:230][368]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.37:232][368]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.44.37:695][396]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.44.37:861][405]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_4.UnhookChargeable Enabled?: Disabled [2020.04.28-16.44.37:927][409]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.44.37:927][409]Interaction: Verbose: [AttachReverseBearTrap][BP_CamperInteractable_C_2] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.44.37:927][409]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.37:927][409]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.44.37:927][409]Interaction: Verbose: [AttachReverseBearTrap][BP_CamperInteractable_C_2] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.44.37:927][409]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.37:963][411]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale02_Character_C_0 - Claudette is OP, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.44.37:965][411]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.28-16.44.37:965][411]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.28-16.44.37:965][411]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.28-16.44.37:965][411]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.37:965][411]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.44.37:965][411]Interaction: Verbose: [AttachReverseBearTrap][BP_CamperInteractable_C_2] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.44.37:965][411]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.37:965][411]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.44.37:965][411]Interaction: Verbose: [AttachReverseBearTrap][BP_CamperInteractable_C_2] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.44.37:965][411]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.44.37:965][411]Interaction: Verbose: [AttachReverseBearTrap][BP_CamperInteractable_C_2] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.44.37:965][411]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.44.37:965][411]AuthoritativeMovement: BP_Slasher_Character_11_C_0 AuthoritativeMovement set to False [2020.04.28-16.44.37:965][411]Interaction: Verbose: [AttachReverseBearTrap][BP_CamperInteractable_C_2] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.44.37:965][411]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.37:965][411]Interaction: [BP_CamperMale09_Character_C_0] SetGuidedAction [VE_None] [2020.04.28-16.44.37:965][411]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [EndInteraction Called] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.28-16.44.37:965][411]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.37:965][411]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.44.37:993][412]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.28-16.44.37:994][412]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.44.37:995][412]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.44.37:995][412]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.44.37:995][412]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.44.37:995][412]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.37:995][412]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.44.37:995][412]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [Null] [2020.04.28-16.44.37:995][412]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale02_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.28-16.44.37:995][412]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: UnhookOut AnimTag_Female AnimTag_Follower. [2020.04.28-16.44.37:995][412]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.44.37:995][412]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Female AnimTag_Follower [2020.04.28-16.44.37:995][412]AnimLeader: BP_SmallMeatLocker_Doctor_C_4 Requested to Play: UnhookOut. [2020.04.28-16.44.37:995][412]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.28-16.44.37:995][412]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.04.28-16.44.37:995][412]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Struggle):Length(3.266667) [2020.04.28-16.44.37:995][412]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.44.37:995][412]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookOut AnimTag_Female. [2020.04.28-16.44.37:995][412]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.44.37:995][412]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.37:998][412]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.28-16.44.38:001][412]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.44.38:005][412]GUI: Error: [ Client] URootMovie::OnAssert() : [FLASH][ERROR] PlayerStatusComponent: updateTimerProgress: No timerMc for current state! null [2020.04.28-16.44.38:064][416]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Claudette is OP, Originating Player: BP_CamperFemale02_Character_C_0 - Claudette is OP, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.44.38:064][416]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.628889 Instigator: BP_Slasher_Character_11_C_0 Target: [2020.04.28-16.44.38:065][416]LogSM: [BP_SmallMeatLocker_Doctor_C_4][CLIENT SLAVE] [2020.04.28-16.44.38:066][416]LogSM: [BP_SmallMeatLocker_Doctor_C_4][CLIENT SLAVE] [2020.04.28-16.44.38:066][416]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [Null] [2020.04.28-16.44.38:066][416]LogSM: [BP_SmallMeatLocker_Doctor_C_4][CLIENT SLAVE] [2020.04.28-16.44.38:163][422]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_2] [2020.04.28-16.44.38:163][422]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.38:163][422]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.04.28-16.44.38:163][422]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.38:165][422]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.44.38:165][422]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.44.38:165][422]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.44.38:165][422]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.44.38:165][422]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.44.38:165][422]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.28-16.44.38:165][422]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.38:165][422]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.44.38:165][422]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.38:166][422]AnimLeader: BP_Slasher_Character_11_C_0 Requested to Play: SurvivorPickup_In Pig AnimTag_StrafeLeft. [2020.04.28-16.44.38:166][422]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup_In' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.44.38:166][422]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup_In Pig AnimTag_StrafeLeft AnimTag_Follower [2020.04.28-16.44.38:166][422]AnimLeader: Warning: Montage length differs Name(AM_FK_PickUP_In):Length(0.333333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.44.38:166][422]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: SurvivorPickup_In Pig AnimTag_StrafeLeft AnimTag_Male AnimTag_Follower. [2020.04.28-16.44.38:166][422]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup_In' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.44.38:166][422]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup_In Pig AnimTag_StrafeLeft AnimTag_Male AnimTag_Follower [2020.04.28-16.44.38:166][422]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.44.38:166][422]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.38:166][422]Interaction: [BP_CamperMale09_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_11_C_0] [2020.04.28-16.44.38:166][422]LogDBDPlayerMovement: [BP_Slasher_Character_11_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.44.38:166][422]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.38:182][423]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.04.28-16.44.38:182][423]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.38:182][423]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.38:182][423]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.04.28-16.44.38:182][423]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.38:199][424]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.38:215][425]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.38:232][426]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.38:248][427]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.38:265][428]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.38:281][429]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.38:298][430]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.38:313][431]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.38:330][432]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.38:346][433]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.38:362][434]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.38:378][435]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.38:395][436]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.38:412][437]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.38:428][438]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.38:445][439]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.38:462][440]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.38:478][441]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.38:495][442]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.38:512][443]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.44.38:512][443]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.44.38:512][443]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.38:512][443]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.44.38:512][443]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.44.38:512][443]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.38:512][443]Interaction: [BP_CamperMale09_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_11_C_0] [2020.04.28-16.44.38:512][443]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale09_Character_C_0. [2020.04.28-16.44.38:512][443]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.04.28-16.44.38:512][443]Interaction: [BP_CamperMale09_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.04.28-16.44.38:512][443]Interaction: Interaction time: 2.700000 [2020.04.28-16.44.38:512][443]AnimLeader: BP_Slasher_Character_11_C_0 Requested to Play: SurvivorPickup Pig AnimTag_Carry. [2020.04.28-16.44.38:512][443]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.44.38:512][443]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup Pig AnimTag_Carry AnimTag_Follower [2020.04.28-16.44.38:512][443]AnimLeader: Warning: Montage length differs Name(AM_FK_PickUP):Length(2.733333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.44.38:512][443]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: SurvivorPickup Pig AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.04.28-16.44.38:512][443]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.44.38:512][443]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup Pig AnimTag_Carry AnimTag_Male AnimTag_Follower [2020.04.28-16.44.38:512][443]LogSM: Error: Play Update Montage AM_FK_PickUP Duration 2.700000 Timestamp 0.000000 [2020.04.28-16.44.38:512][443]AuthoritativeMovement: BP_Slasher_Character_11_C_0 AuthoritativeMovement set to True [2020.04.28-16.44.38:513][443]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.44.38:513][443]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.38:513][443]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_15] [2020.04.28-16.44.38:513][443]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.38:513][443]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.38:528][444]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.44.38:528][444]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.44.38:528][444]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.38:545][445]LogDBDPlayerMovement: [BP_Slasher_Character_11_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.44.38:546][445]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.38:562][446]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.38:579][447]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.38:595][448]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.38:612][449]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.38:629][450]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.38:645][451]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.38:662][452]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.38:678][453]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.38:695][454]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.38:711][455]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.38:728][456]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.38:745][457]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.38:745][457]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_FK_PickUP [2020.04.28-16.44.38:762][458]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.38:779][459]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.38:795][460]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.38:812][461]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.38:828][462]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.38:844][463]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.38:861][464]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.38:878][465]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.38:895][466]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.38:911][467]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.38:927][468]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.38:944][469]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.38:961][470]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.38:979][471]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.39:001][472]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.39:029][473]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.39:046][474]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.39:077][475]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.39:093][476]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.39:094][476]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.04.28-16.44.39:094][476]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.39:110][477]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.39:127][478]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.39:144][479]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.39:160][480]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.39:175][481]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.941525 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.28-16.44.39:177][481]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.39:193][482]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.39:210][483]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.39:227][484]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.39:244][485]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.39:260][486]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.39:277][487]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.44.39:278][487]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.44.39:278][487]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.44.39:278][487]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.44.39:278][487]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.44.39:278][487]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.44.39:278][487]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.44.39:278][487]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.44.39:278][487]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.44.39:278][487]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.44.39:278][487]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.44.39:278][487]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.39:294][488]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.39:311][489]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.39:328][490]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.39:344][491]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.39:360][492]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.39:377][493]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.39:394][494]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.39:409][495]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.04.28-16.44.39:409][495]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_4.UnhookChargeable Enabled?: Enabled [2020.04.28-16.44.39:411][495]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.44.39:411][495]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.44.39:411][495]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.39:411][495]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.44.39:411][495]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.44.39:411][495]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.44.39:411][495]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.44.39:411][495]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.44.39:411][495]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.44.39:411][495]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_4] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.44.39:411][495]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.39:411][495]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.44.39:411][495]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Doctor_C_4] [2020.04.28-16.44.39:411][495]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.39:411][495]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.44.39:412][495]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.39:413][495]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_4.UnhookChargeable Enabled?: Disabled [2020.04.28-16.44.39:427][496]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.39:445][497]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.39:461][498]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.39:479][499]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.44.39:479][499]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.44.39:479][499]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.39:496][500]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.39:513][501]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.39:529][502]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.39:546][503]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.39:562][504]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.39:578][505]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.39:595][506]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.39:611][507]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.39:628][508]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.39:645][509]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.39:661][510]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.39:678][511]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.39:695][512]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.39:712][513]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.39:728][514]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.39:746][515]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.39:780][516]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.39:795][517]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.39:812][518]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.39:828][519]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.39:845][520]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.39:879][521]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.39:895][522]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.39:912][523]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.39:928][524]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.39:945][525]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.39:962][526]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.39:979][527]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.39:995][528]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.40:012][529]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.40:029][530]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.40:045][531]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.40:062][532]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.40:079][533]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.40:096][534]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.40:113][535]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.40:129][536]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.40:146][537]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.40:181][538]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.40:197][539]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.40:214][540]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.40:230][541]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.40:249][542]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.40:264][543]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.40:281][544]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.40:297][545]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.40:314][546]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.40:330][547]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.40:347][548]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.40:363][549]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.40:380][550]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.40:396][551]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.40:413][552]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.40:430][553]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.40:446][554]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.40:463][555]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.40:480][556]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.40:496][557]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.40:513][558]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.40:530][559]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.40:547][560]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.40:563][561]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.40:581][562]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.40:596][563]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.40:612][564]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.40:629][565]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.40:645][566]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.40:661][567]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.40:678][568]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.40:695][569]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.40:727][570]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.40:744][571]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.40:760][572]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.40:777][573]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.40:794][574]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.40:810][575]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.40:828][576]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.40:844][577]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.40:861][578]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.40:878][579]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.40:894][580]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.40:911][581]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.40:928][582]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.40:944][583]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.40:944][583]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.44.40:960][584]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.40:978][585]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.40:994][586]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.41:011][587]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.41:027][588]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.41:045][589]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.41:063][590]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.41:082][591]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.41:100][592]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.41:128][593]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.41:144][594]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.41:160][595]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.41:178][596]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.41:194][597]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.41:194][597]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.44.41:211][598]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.44.41:211][598]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.44.41:211][598]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.41:211][598]Interaction: [BP_CamperMale09_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.04.28-16.44.41:212][598]LogAkAudio: Warning: [BP_Slasher_Character_11_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.28-16.44.41:212][598]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.44.41:212][598]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.44.41:212][598]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.41:212][598]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.41:228][599]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.41:244][600]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.44.41:244][600]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.44.41:245][600]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.41:245][600]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.44.41:245][600]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.44.41:245][600]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.44.41:245][600]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.44.41:245][600]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.44.41:245][600]AuthoritativeMovement: BP_Slasher_Character_11_C_0 AuthoritativeMovement set to False [2020.04.28-16.44.41:245][600]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.44.41:245][600]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.41:245][600]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_2] [2020.04.28-16.44.41:245][600]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.41:245][600]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.44.41:245][600]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [VaultMid1][WindowStandard_C_15] [2020.04.28-16.44.41:245][600]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.41:245][600]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [TryInteraction SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.28-16.44.41:245][600]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.41:249][600]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.44.41:260][601]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.44.41:260][601]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.44.41:260][601]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.44.41:261][601]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.44.41:261][601]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.44.41:261][601]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.28-16.44.41:261][601]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.41:261][601]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.44.41:261][601]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.41:261][601]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.44.41:261][601]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.41:262][601]Interaction: TryInteractionType exits because availableInteraction Wiggle cannot override Wiggle [2020.04.28-16.44.41:279][602]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.41:295][603]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.41:310][604]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.28-16.44.41:310][604]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.41:313][604]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.44.41:313][604]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.44.41:313][604]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.41:313][604]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.44.41:313][604]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.44.41:313][604]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.41:313][604]Interaction: Interaction time: 16.000000 [2020.04.28-16.44.41:313][604]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: Wiggle Pig AnimTag_Carry AnimTag_StrafeLeft AnimTag_Male. [2020.04.28-16.44.41:313][604]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Wiggle' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.44.41:313][604]AnimLeader: Warning: Play Montage was requested but not found: Wiggle Pig AnimTag_Carry AnimTag_StrafeLeft AnimTag_Male AnimTag_Follower [2020.04.28-16.44.41:313][604]LogSM: Error: Play Update Montage AM_M_WI_Wiggle Duration 16.000000 Timestamp 0.704315 [2020.04.28-16.44.41:313][604]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.44.41:313][604]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.41:314][604]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.41:331][605]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.41:345][606]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.28-16.44.41:349][606]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.41:378][607]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.41:394][608]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.41:409][609]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_15] [2020.04.28-16.44.41:409][609]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.41:412][609]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.41:428][610]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.41:447][611]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.41:462][612]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.41:494][613]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.41:511][614]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.41:529][615]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.41:545][616]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.41:561][617]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.41:578][618]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.41:595][619]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_15] [2020.04.28-16.44.41:595][619]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.41:595][619]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.41:609][620]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_15] [2020.04.28-16.44.41:609][620]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.41:612][620]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_15] [2020.04.28-16.44.41:612][620]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.41:612][620]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.41:629][621]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.41:646][622]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.41:662][623]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.41:680][624]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.41:695][625]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.41:713][626]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.41:729][627]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.41:746][628]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.41:762][629]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.41:780][630]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.41:796][631]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.41:813][632]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.41:830][633]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.41:847][634]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.04.28-16.44.41:847][634]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.41:847][634]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.04.28-16.44.41:847][634]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.41:847][634]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.41:863][635]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.04.28-16.44.41:863][635]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.41:863][635]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.04.28-16.44.41:863][635]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.41:863][635]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.41:880][636]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.41:896][637]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.41:914][638]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.41:930][639]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.41:947][640]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.41:964][641]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.41:977][642]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.04.28-16.44.41:978][642]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.41:981][642]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.04.28-16.44.41:981][642]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.41:981][642]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.04.28-16.44.41:981][642]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.41:981][642]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.41:998][643]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.04.28-16.44.41:998][643]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.41:998][643]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.04.28-16.44.41:998][643]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.41:998][643]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.42:014][644]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.04.28-16.44.42:014][644]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.42:014][644]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.42:029][645]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_15] [2020.04.28-16.44.42:029][645]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.42:029][645]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.42:044][646]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.04.28-16.44.42:044][646]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.42:046][646]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.04.28-16.44.42:046][646]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.42:046][646]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.42:063][647]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.42:080][648]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.42:096][649]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.42:110][650]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.04.28-16.44.42:110][650]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.42:110][650]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.04.28-16.44.42:110][650]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.42:114][650]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.42:130][651]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.42:147][652]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.42:163][653]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.42:180][654]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.42:196][655]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.42:213][656]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.42:229][657]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.42:245][658]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.42:262][659]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.42:280][660]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.42:296][661]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.42:313][662]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.42:329][663]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.42:346][664]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.42:362][665]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.42:379][666]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.42:396][667]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.42:413][668]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.42:429][669]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.42:445][670]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.42:462][671]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.42:478][672]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.42:495][673]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.42:512][674]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.42:529][675]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.42:545][676]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.42:562][677]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.42:579][678]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.42:595][679]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.42:611][680]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.42:630][681]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.42:646][682]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.42:663][683]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.42:681][684]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.42:698][685]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.42:713][686]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.42:730][687]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.42:745][688]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.42:763][689]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.42:779][690]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.42:796][691]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.42:813][692]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.42:829][693]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.42:846][694]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.42:861][695]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.42:878][696]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.42:895][697]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.42:911][698]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.42:928][699]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.42:944][700]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.42:962][701]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.42:978][702]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.42:995][703]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.43:011][704]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.43:028][705]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.43:044][706]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.43:061][707]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.43:061][707]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.44.43:077][708]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: Wiggle Pig AnimTag_Carry AnimTag_Male. [2020.04.28-16.44.43:077][708]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Wiggle' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.44.43:077][708]AnimLeader: Warning: Play Montage was requested but not found: Wiggle Pig AnimTag_Carry AnimTag_Male AnimTag_Follower [2020.04.28-16.44.43:078][708]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.43:094][709]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.43:112][710]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.43:129][711]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.43:145][712]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.43:163][713]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.43:178][714]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.43:195][715]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.43:212][716]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.43:229][717]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.43:245][718]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.43:262][719]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.43:278][720]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.43:295][721]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.43:312][722]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.43:312][722]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.44.43:329][723]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.43:345][724]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.43:362][725]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.43:378][726]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.43:395][727]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.43:412][728]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.43:429][729]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.43:445][730]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.43:462][731]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.43:479][732]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.43:495][733]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.43:512][734]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.43:529][735]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.43:545][736]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.43:562][737]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.43:578][738]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.43:595][739]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.43:611][740]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.43:628][741]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.43:644][742]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.43:662][743]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.43:679][744]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.43:696][745]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.43:713][746]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.43:726][747]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.04.28-16.44.43:726][747]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.43:726][747]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.04.28-16.44.43:726][747]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.43:731][747]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.43:745][748]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.43:760][749]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.04.28-16.44.43:760][749]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.43:760][749]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.04.28-16.44.43:760][749]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.43:763][749]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.43:779][750]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.43:793][751]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.04.28-16.44.43:793][751]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.43:794][751]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.04.28-16.44.43:794][751]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.43:796][751]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.43:812][752]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.43:829][753]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.43:845][754]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.43:862][755]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.43:878][756]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.43:895][757]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.43:914][758]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.43:932][759]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.43:948][760]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.43:966][761]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.43:981][762]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.44:000][763]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.44:015][764]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.44:032][765]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.44:049][766]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.44:066][767]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.44:095][768]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.44:111][769]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.44:129][770]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.44:145][771]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.44:163][772]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.44:180][773]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.44:197][774]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.44:212][775]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.44:230][776]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.44:245][777]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.44:262][778]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.44:278][779]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.44:296][780]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.44:312][781]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.44:330][782]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.44:345][783]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.44:363][784]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.44:379][785]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.44:396][786]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.44:412][787]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.44:429][788]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.44:445][789]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.44:462][790]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.44:478][791]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.44:495][792]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.44:512][793]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.44:545][794]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.44:562][795]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.44:579][796]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.44:595][797]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.44:612][798]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.44:629][799]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.44:645][800]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.44:666][801]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.44:695][802]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.44:711][803]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.44:730][804]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.44:745][805]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.44:763][806]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.44:781][807]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.44:799][808]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.44:829][809]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.44:829][809]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.44.44:845][810]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: Wiggle Pig AnimTag_Carry AnimTag_Male. [2020.04.28-16.44.44:845][810]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Wiggle' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.44.44:845][810]AnimLeader: Warning: Play Montage was requested but not found: Wiggle Pig AnimTag_Carry AnimTag_Male AnimTag_Follower [2020.04.28-16.44.44:846][810]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.44:861][811]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.44:878][812]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.44:894][813]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.44.44:894][813]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.44.44:894][813]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.44.44:894][813]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.44.44:894][813]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.44:894][813]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.44.44:894][813]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.44.44:894][813]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.44:910][814]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.44.44:910][814]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.44.44:910][814]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.44:910][814]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.44.44:910][814]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.44.44:911][814]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.44.44:911][814]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.44.44:911][814]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.44.44:911][814]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.44.44:911][814]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.44:911][814]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.28-16.44.44:911][814]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.44:911][814]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [EndInteraction Local] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.28-16.44.44:911][814]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.44:911][814]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.44.44:982][817]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.44.45:010][819]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.28-16.44.45:010][819]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.45:010][819]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [TryInteraction SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.28-16.44.45:010][819]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.45:011][819]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.44.45:011][819]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.44.45:011][819]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.44.45:011][819]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.44.45:011][819]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.44.45:011][819]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.28-16.44.45:011][819]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.45:011][819]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.44.45:011][819]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.45:011][819]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.44.45:011][819]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.45:012][819]Interaction: TryInteractionType exits because availableInteraction Wiggle cannot override Wiggle [2020.04.28-16.44.45:030][820]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.45:045][821]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.45:061][822]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.28-16.44.45:061][822]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.45:063][822]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.44.45:063][822]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.44.45:063][822]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.45:063][822]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.44.45:063][822]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.44.45:063][822]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.45:063][822]Interaction: Interaction time: 12.427650 [2020.04.28-16.44.45:063][822]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: Wiggle Pig AnimTag_Carry AnimTag_Male. [2020.04.28-16.44.45:063][822]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Wiggle' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.44.45:063][822]AnimLeader: Warning: Play Montage was requested but not found: Wiggle Pig AnimTag_Carry AnimTag_Male AnimTag_Follower [2020.04.28-16.44.45:063][822]LogSM: Error: Play Update Montage AM_M_WI_Wiggle Duration 12.427650 Timestamp 4.454646 [2020.04.28-16.44.45:063][822]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.44.45:063][822]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.45:064][822]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.45:064][822]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.44.45:081][823]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.45:098][824]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.45:114][825]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.45:130][826]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Doctor_C_7] [2020.04.28-16.44.45:130][826]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.45:130][826]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Doctor_C_7] [2020.04.28-16.44.45:130][826]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.45:130][826]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Doctor_C_7] [2020.04.28-16.44.45:130][826]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.45:131][826]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Doctor_C_7] [2020.04.28-16.44.45:131][826]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.45:131][826]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.45:131][826]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.44.45:146][827]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Doctor_C_7] [2020.04.28-16.44.45:147][827]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.45:147][827]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Doctor_C_7] [2020.04.28-16.44.45:147][827]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.45:147][827]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Doctor_C_7] [2020.04.28-16.44.45:147][827]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.45:147][827]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Doctor_C_7] [2020.04.28-16.44.45:147][827]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.45:148][827]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Doctor_C_7] [2020.04.28-16.44.45:148][827]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.45:148][827]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Doctor_C_7] [2020.04.28-16.44.45:148][827]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.45:148][827]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Doctor_C_7] [2020.04.28-16.44.45:148][827]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.45:148][827]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Doctor_C_7] [2020.04.28-16.44.45:148][827]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.45:148][827]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.45:168][828]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.45:182][829]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.45:198][830]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.45:215][831]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.44.45:229][832]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Doctor_C_7] [2020.04.28-16.44.45:229][832]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.45:229][832]Interaction: Client_SendCancelInteraction_Implementation [2020.04.28-16.44.45:232][832]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.44.45:232][832]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.44.45:232][832]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_7] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.44.45:232][832]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.44.45:232][832]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.44.45:232][832]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Doctor_C_7] [2020.04.28-16.44.45:232][832]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.45:232][832]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_7] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.44.45:232][832]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.45:232][832]AnimLeader: BP_Slasher_Character_11_C_0 Requested to Play: HookSetup Pig AnimTag_Carry. [2020.04.28-16.44.45:232][832]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.44.45:232][832]AnimLeader: Warning: Play Montage was requested but not found: HookSetup Pig AnimTag_Carry AnimTag_Follower [2020.04.28-16.44.45:232][832]AnimLeader: Warning: Montage length differs Name(AM_FK_Hook_SetUp):Length(0.033333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.44.45:232][832]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: HookSetup Pig AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.04.28-16.44.45:232][832]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.44.45:232][832]AnimLeader: Warning: Play Montage was requested but not found: HookSetup Pig AnimTag_Carry AnimTag_Male AnimTag_Follower [2020.04.28-16.44.45:232][832]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_7] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.44.45:232][832]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.45:233][832]LogDBDPlayerMovement: [BP_Slasher_Character_11_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.44.45:233][832]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.45:233][832]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.44.45:248][833]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.44.45:248][833]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.44.45:248][833]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.45:248][833]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.44.45:248][833]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.44.45:248][833]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.44.45:248][833]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.44.45:248][833]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.44.45:248][833]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.44.45:248][833]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.45:248][833]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.28-16.44.45:248][833]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.45:248][833]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [EndInteraction Local] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.28-16.44.45:248][833]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.45:248][833]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.44.45:249][833]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.04.28-16.44.45:249][833]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.45:249][833]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.04.28-16.44.45:249][833]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.45:249][833]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.45:266][834]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.45:283][835]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.45:299][836]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.45:315][837]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.45:330][838]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Doctor_C_7] [2020.04.28-16.44.45:330][838]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.45:332][838]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.45:349][839]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.45:365][840]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.44.45:495][848]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_1] [2020.04.28-16.44.45:496][848]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.45:496][848]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_1] [2020.04.28-16.44.45:496][848]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.45:499][848]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.44.45:499][848]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.44.45:499][848]Interaction: Verbose: [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.44.45:499][848]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.44.45:499][848]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.44.45:499][848]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_1] [2020.04.28-16.44.45:499][848]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.45:499][848]Interaction: Verbose: [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.44.45:499][848]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.45:499][848]Interaction: Verbose: [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.44.45:499][848]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.45:500][848]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.44.45:596][854]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_7.HookChargeable Enabled?: Enabled [2020.04.28-16.44.45:599][854]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.44.45:599][854]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_7] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.44.45:600][854]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.45:600][854]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.44.45:600][854]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_7] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.44.45:600][854]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.45:600][854]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: HookCamper Pig AnimTag_Carry AnimTag_Male. [2020.04.28-16.44.45:600][854]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.44.45:600][854]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Pig AnimTag_Carry AnimTag_Male AnimTag_Follower [2020.04.28-16.44.45:600][854]Interaction: [BP_CamperMale09_Character_C_0] SetGuidingPlayer [Null] [2020.04.28-16.44.45:600][854]Interaction: [BP_CamperMale09_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.04.28-16.44.45:600][854]AuthoritativeMovement: BP_CamperMale09_Character_C_0 AuthoritativeMovement set to True [2020.04.28-16.44.45:600][854]AnimLeader: BP_SmallMeatLocker_Doctor_C_7 Requested to Play: HookCamper Pig AnimTag_Carry. [2020.04.28-16.44.45:600][854]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.28-16.44.45:600][854]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Pig AnimTag_Carry AnimTag_Follower [2020.04.28-16.44.45:600][854]Interaction: Interaction time: 1.500000 [2020.04.28-16.44.45:600][854]AnimLeader: BP_Slasher_Character_11_C_0 Requested to Play: HookCamper Pig AnimTag_Carry. [2020.04.28-16.44.45:600][854]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.44.45:600][854]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Pig AnimTag_Carry AnimTag_Follower [2020.04.28-16.44.45:600][854]AnimLeader: Warning: Montage length differs Name(AM_FK_Hook_IN):Length(1.500000) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.44.45:600][854]LogSM: Error: Play Update Montage AM_FK_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.04.28-16.44.45:600][854]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_7] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.44.45:600][854]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.45:601][854]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_FK_Hook_IN [2020.04.28-16.44.45:694][860]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ReverseBearTrapRemover_C_1.Chargeable Enabled?: Enabled [2020.04.28-16.44.45:696][860]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.44.45:696][860]Interaction: Verbose: [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.44.45:696][860]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.45:696][860]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.44.45:697][860]Interaction: Verbose: [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.44.45:697][860]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.45:697][860]Interaction: Interaction time: 12.000000 [2020.04.28-16.44.45:697][860]Interaction: Verbose: [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.44.45:697][860]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.45:761][864]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.44.46:043][881]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Doctor_C_7] [2020.04.28-16.44.46:044][881]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.46:044][881]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Doctor_C_7] [2020.04.28-16.44.46:044][881]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.46:193][890]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.04.28-16.44.46:193][890]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.46:398][898]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.04.28-16.44.46:398][898]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.47:101][937]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_7.HookChargeable Enabled?: Disabled [2020.04.28-16.44.47:167][941]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_7] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.28-16.44.47:168][941]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.28-16.44.47:168][941]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_7] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.28-16.44.47:168][941]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.47:168][941]LogAkAudio: Warning: [BP_Slasher_Character_11_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.28-16.44.47:168][941]Interaction: [BP_CamperMale09_Character_C_0] SetGuidedAction [VE_None] [2020.04.28-16.44.47:168][941]AuthoritativeMovement: BP_CamperMale09_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.44.47:168][941]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.04.28-16.44.47:168][941]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.47:170][941]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.28-16.44.47:195][942]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.44.47:195][942]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.44.47:210][943]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_11_C_0 Target: BP_CamperMale09_Character_C_0 [2020.04.28-16.44.47:210][943]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_7.HookChargeable Enabled?: Enabled [2020.04.28-16.44.47:211][943]LogSM: [BP_SmallMeatLocker_Doctor_C_7][CLIENT SLAVE] [2020.04.28-16.44.47:211][943]LogSM: [BP_SmallMeatLocker_Doctor_C_7][CLIENT SLAVE] [2020.04.28-16.44.47:212][943]LogSM: [BP_SmallMeatLocker_Doctor_C_7][CLIENT SLAVE] [2020.04.28-16.44.47:212][943]AnimLeader: BP_SmallMeatLocker_Doctor_C_7 Requested to Play: HookCamperOut. [2020.04.28-16.44.47:212][943]AnimLeader: BP_Entity_C_7 Requested to Play: HookCamperOut AnimTag_Follower. [2020.04.28-16.44.47:212][943]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.28-16.44.47:212][943]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.04.28-16.44.47:212][943]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamperOut' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.44.47:212][943]AnimLeader: Warning: Play Montage was requested but not found: HookCamperOut AnimTag_Male AnimTag_Follower [2020.04.28-16.44.47:213][943]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.44.47:213][943]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_7] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.44.47:213][943]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.47:213][943]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.44.47:213][943]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_7] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.44.47:213][943]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.47:213][943]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.44.47:213][943]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_7] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.44.47:213][943]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.47:213][943]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.44.47:213][943]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_7] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.44.47:213][943]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.44.47:213][943]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_7] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.44.47:213][943]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.44.47:213][943]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_7] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.44.47:213][943]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.47:213][943]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Doctor_C_7] [2020.04.28-16.44.47:213][943]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.47:213][943]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.44.47:214][943]LogDBDPlayerMovement: [BP_Slasher_Character_11_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.44.47:216][943]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_7.HookChargeable Enabled?: Disabled [2020.04.28-16.44.47:244][945]LogDBDGeneral: StatusEffect::EndPlay - Id: AftercareEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Cpt. Zvezda, Originating Player: BP_CamperMale09_Character_C_0 - Mars, Custom Param: 0.000000, Originating Effect: AfterCare, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.44.47:278][947]LogDBDGeneral: StatusEffect::EndPlay - Id: AftercareEffect, Status Owner: BP_CamperMale09_Character_C_0 - Mars, Originating Player: BP_CamperFemale01_Character_C_0 - Cpt. Zvezda, Custom Param: 0.000000, Originating Effect: AfterCare, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.44.48:178][998]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_RemoveReverseBearTrapSkillCheckSuccess Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.28-16.44.49:313][ 65]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.44.49:313][ 65]Interaction: Verbose: [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.44.49:313][ 65]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.49:313][ 65]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.44.49:313][ 65]Interaction: Verbose: [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.44.49:313][ 65]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.49:313][ 65]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.44.49:313][ 65]Interaction: Verbose: [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.44.49:313][ 65]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.49:313][ 65]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.44.49:313][ 65]Interaction: Verbose: [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.44.49:313][ 65]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.44.49:313][ 65]Interaction: Verbose: [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.44.49:313][ 65]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.44.49:313][ 65]Interaction: Verbose: [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_1] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.44.49:313][ 65]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.49:313][ 65]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [EndInteraction Called] - [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_1] [2020.04.28-16.44.49:313][ 65]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.49:313][ 65]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.44.49:315][ 65]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ReverseBearTrapRemover_C_1.Chargeable Enabled?: Disabled [2020.04.28-16.44.49:377][ 69]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.856533 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.28-16.44.49:611][ 83]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.04.28-16.44.50:243][121]AnimLeader: BP_Slasher_Character_11_C_0 Requested to Play: Attack_Slash_Open Pig. [2020.04.28-16.44.50:243][121]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Open' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.44.50:243][121]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Open Pig AnimTag_Follower [2020.04.28-16.44.50:243][121]AnimLeader: Warning: Montage length differs Name(AM_FK_Attack01_IN):Length(0.333333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.44.50:245][121]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.44.50:245][121]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.44.50:310][125]AnimLeader: BP_Slasher_Character_11_C_0 Requested to Play: Attack_Slash_Hitting Pig. [2020.04.28-16.44.50:310][125]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Hitting' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.44.50:310][125]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Hitting Pig AnimTag_Follower [2020.04.28-16.44.50:310][125]AnimLeader: Warning: Montage length differs Name(AM_FK_Attack01_Swing):Length(0.300000) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.44.50:343][127]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.04.28-16.44.50:343][127]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.50:343][127]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.04.28-16.44.50:343][127]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.50:343][127]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Claudette is OP, Originating Player: BP_CamperFemale02_Character_C_0 - Claudette is OP, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: True, Remaining Lifetime: 40.000000, Lifetime Duration: 40.000000 [2020.04.28-16.44.50:344][127]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadHardEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Claudette is OP, Originating Player: BP_CamperFemale02_Character_C_0 - Claudette is OP, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.44.50:345][127]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.44.50:345][127]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.44.50:345][127]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.44.50:345][127]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.44.50:345][127]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.44.50:345][127]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.04.28-16.44.50:345][127]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.50:345][127]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.44.50:345][127]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.50:345][127]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.44.50:345][127]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.50:410][131]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_11_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.04.28-16.44.50:411][131]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.28-16.44.50:411][131]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 0.802688 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.28-16.44.50:413][131]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.44.50:413][131]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.44.50:413][131]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.50:413][131]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.44.50:413][131]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.44.50:413][131]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.50:413][131]Interaction: Interaction time: 0.500000 [2020.04.28-16.44.50:413][131]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.44.50:413][131]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.50:414][131]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - Claudette is OP]: On [2020.04.28-16.44.50:443][133]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.04.28-16.44.50:777][153]AnimLeader: BP_Slasher_Character_11_C_0 Requested to Play: Attack_Slash_Succeed Pig. [2020.04.28-16.44.50:777][153]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Succeed' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.44.50:777][153]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Succeed Pig AnimTag_Follower [2020.04.28-16.44.50:777][153]AnimLeader: Warning: Montage length differs Name(AM_FK_Attack01_Wipe):Length(2.733333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.44.50:910][161]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Claudette is OP, Originating Player: BP_CamperFemale02_Character_C_0 - Claudette is OP, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: True, Remaining Lifetime: 39.516327, Lifetime Duration: 40.000000 [2020.04.28-16.44.50:910][161]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadHardEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Claudette is OP, Originating Player: BP_CamperFemale02_Character_C_0 - Claudette is OP, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.44.50:912][161]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.44.50:912][161]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.44.50:912][161]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.50:912][161]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.44.50:912][161]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.44.50:912][161]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.50:912][161]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.44.50:912][161]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.44.50:912][161]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.50:912][161]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.44.50:912][161]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.44.50:912][161]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.44.50:912][161]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.44.50:912][161]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.44.50:912][161]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.44.50:912][161]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.50:912][161]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [EndInteraction Called] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.04.28-16.44.50:912][161]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.50:912][161]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.44.51:826][216]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_3] [2020.04.28-16.44.51:826][216]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.51:826][216]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_3] [2020.04.28-16.44.51:826][216]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.51:828][216]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.44.51:829][216]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.44.51:829][216]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.44.51:829][216]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.44.51:829][216]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.44.51:829][216]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.04.28-16.44.51:829][216]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.51:829][216]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.44.51:829][216]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.51:829][216]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.44.51:829][216]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.51:893][220]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.28-16.44.51:894][220]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.44.51:895][220]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.44.51:895][220]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.51:895][220]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.44.51:895][220]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.44.51:895][220]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.51:895][220]Interaction: Interaction time: 11.851851 [2020.04.28-16.44.51:895][220]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.44.51:895][220]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.51:927][222]LogSM: [BP_SmallMeatLocker_Doctor_C_7][CLIENT SLAVE] [2020.04.28-16.44.51:927][222]LogSM: [BP_SmallMeatLocker_Doctor_C_7][CLIENT SLAVE] [2020.04.28-16.44.51:927][222]LogSM: [BP_SmallMeatLocker_Doctor_C_7][CLIENT SLAVE] [2020.04.28-16.44.51:927][222]AnimLeader: BP_SmallMeatLocker_Doctor_C_7 Requested to Play: HookIdle. [2020.04.28-16.44.51:927][222]AnimLeader: BP_Entity_C_7 Requested to Play: HookIdle AnimTag_Follower. [2020.04.28-16.44.51:927][222]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.04.28-16.44.51:927][222]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookIdle' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.44.51:927][222]AnimLeader: Warning: Play Montage was requested but not found: HookIdle AnimTag_Male AnimTag_Follower [2020.04.28-16.44.51:948][223]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.44.51:961][224]LogSM: [BP_SmallMeatLocker_Doctor_C_7][CLIENT SLAVE] [2020.04.28-16.44.51:961][224]LogSM: [BP_SmallMeatLocker_Doctor_C_7][CLIENT SLAVE] [2020.04.28-16.44.51:961][224]AnimLeader: BP_SmallMeatLocker_Doctor_C_7 Requested to Play: HookReactionIn. [2020.04.28-16.44.51:961][224]AnimLeader: BP_Entity_C_7 Requested to Play: HookReactionIn AnimTag_Follower. [2020.04.28-16.44.51:961][224]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: HookReactionIn AnimTag_Male AnimTag_Follower. [2020.04.28-16.44.51:961][224]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookReactionIn' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.44.51:961][224]AnimLeader: Warning: Play Montage was requested but not found: HookReactionIn AnimTag_Male AnimTag_Follower [2020.04.28-16.44.51:983][225]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.44.52:413][251]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - Claudette is OP]: Off [2020.04.28-16.44.52:828][275]LogSM: [BP_SmallMeatLocker_Doctor_C_7][CLIENT SLAVE] [2020.04.28-16.44.52:828][275]LogSM: [BP_SmallMeatLocker_Doctor_C_7][CLIENT SLAVE] [2020.04.28-16.44.52:828][275]AnimLeader: BP_SmallMeatLocker_Doctor_C_7 Requested to Play: HookReaction. [2020.04.28-16.44.52:828][275]AnimLeader: BP_Entity_C_7 Requested to Play: HookReaction AnimTag_Follower. [2020.04.28-16.44.52:828][275]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: HookReaction AnimTag_Male AnimTag_Follower. [2020.04.28-16.44.52:828][275]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookReaction' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.44.52:828][275]AnimLeader: Warning: Play Montage was requested but not found: HookReaction AnimTag_Male AnimTag_Follower [2020.04.28-16.44.53:027][284]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale02_Character_C_0 - Claudette is OP, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.44.53:327][300]LogSM: [BP_SmallMeatLocker_Doctor_C_7][CLIENT SLAVE] [2020.04.28-16.44.53:327][300]LogSM: [BP_SmallMeatLocker_Doctor_C_7][CLIENT SLAVE] [2020.04.28-16.44.53:327][300]AnimLeader: BP_SmallMeatLocker_Doctor_C_7 Requested to Play: HookReactionOut. [2020.04.28-16.44.53:327][300]AnimLeader: BP_Entity_C_7 Requested to Play: HookReactionOut AnimTag_Follower. [2020.04.28-16.44.53:327][300]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: HookReactionOut AnimTag_Male AnimTag_Follower. [2020.04.28-16.44.53:327][300]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookReactionOut' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.44.53:327][300]AnimLeader: Warning: Play Montage was requested but not found: HookReactionOut AnimTag_Male AnimTag_Follower [2020.04.28-16.44.53:358][302]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.066922 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.28-16.44.53:494][310]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.44.53:494][310]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.44.53:692][322]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.28-16.44.53:692][322]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.53:693][322]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [TryInteraction SUCCESS] - [Struggle][BP_SmallMeatLocker_Doctor_C_7] [2020.04.28-16.44.53:693][322]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.53:694][322]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.44.53:694][322]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.44.53:694][322]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Doctor_C_7] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.44.53:694][322]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.44.53:694][322]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.44.53:694][322]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_Doctor_C_7] [2020.04.28-16.44.53:694][322]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.53:694][322]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Doctor_C_7] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.44.53:694][322]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.53:694][322]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Doctor_C_7] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.44.53:694][322]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.53:695][322]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.44.53:695][322]Interaction: TryInteractionType exits because availableInteraction Struggle cannot override Struggle [2020.04.28-16.44.53:711][323]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.44.53:711][323]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.53:725][324]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_SmallMeatLocker_Doctor_C_7] [2020.04.28-16.44.53:725][324]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.44.53:727][324]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.44.53:727][324]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Doctor_C_7] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.44.53:727][324]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.53:727][324]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.44.53:727][324]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Doctor_C_7] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.44.53:727][324]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.53:727][324]Interaction: Interaction time: 0.000000 [2020.04.28-16.44.53:727][324]AuthoritativeMovement: BP_CamperMale09_Character_C_0 AuthoritativeMovement set to True [2020.04.28-16.44.53:727][324]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Doctor_C_7] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.44.53:727][324]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.44.53:728][324]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.44.53:728][324]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.53:744][325]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.44.53:744][325]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.53:761][326]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.44.53:761][326]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.53:777][327]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.44.53:777][327]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.53:795][328]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.44.53:795][328]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.53:811][329]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.44.53:811][329]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.53:827][330]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.44.53:827][330]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.53:844][331]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.44.53:844][331]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.53:862][332]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.44.53:862][332]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.53:882][333]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.44.53:882][333]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.53:894][334]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.44.53:894][334]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.44.53:896][334]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.44.53:896][334]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.53:913][335]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.44.53:913][335]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.53:929][336]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.44.53:929][336]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.53:946][337]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.44.53:946][337]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.53:963][338]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.44.53:963][338]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.53:979][339]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.44.53:980][339]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.53:996][340]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.54:012][341]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.54:030][342]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.54:045][343]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.54:060][344]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.44.54:060][344]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.44.54:063][344]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.54:079][345]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.54:097][346]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.54:112][347]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.54:144][348]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.54:161][349]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.54:178][350]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.54:194][351]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.54:211][352]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.54:227][353]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.54:243][354]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.44.54:243][354]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.44.54:245][354]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.54:262][355]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.54:279][356]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.54:295][357]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.54:312][358]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.54:328][359]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.54:346][360]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.54:363][361]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.54:378][362]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.54:409][363]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.44.54:409][363]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.44.54:411][363]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.54:428][364]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.54:444][365]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.54:461][366]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.54:477][367]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.54:494][368]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.54:511][369]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.54:528][370]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.54:545][371]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.54:562][372]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.54:578][373]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.54:594][374]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.44.54:594][374]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.44.54:596][374]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.54:613][375]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.54:630][376]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.54:645][377]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.54:662][378]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.54:679][379]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.54:695][380]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.54:712][381]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.54:729][382]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.54:745][383]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.54:760][384]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.44.54:760][384]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.44.54:763][384]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.54:779][385]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.54:795][386]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.54:812][387]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.54:828][388]LogSM: [BP_SmallMeatLocker_Doctor_C_7][CLIENT SLAVE] [2020.04.28-16.44.54:828][388]LogSM: [BP_SmallMeatLocker_Doctor_C_7][CLIENT SLAVE] [2020.04.28-16.44.54:828][388]AnimLeader: BP_SmallMeatLocker_Doctor_C_7 Requested to Play: HookStruggle. [2020.04.28-16.44.54:828][388]AnimLeader: BP_Entity_C_7 Requested to Play: HookStruggle AnimTag_Follower. [2020.04.28-16.44.54:828][388]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: HookStruggle AnimTag_Male AnimTag_Follower. [2020.04.28-16.44.54:828][388]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.28-16.44.54:828][388]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookStruggle' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.44.54:828][388]AnimLeader: Warning: Play Montage was requested but not found: HookStruggle AnimTag_Male AnimTag_Follower [2020.04.28-16.44.54:830][388]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.54:830][388]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.28-16.44.54:846][389]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.54:862][390]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.54:880][391]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.54:896][392]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.54:913][393]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.54:930][394]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.54:944][395]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.44.54:944][395]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.44.54:946][395]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.54:963][396]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.54:979][397]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.54:996][398]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.55:013][399]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.55:030][400]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.55:046][401]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.55:063][402]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.55:086][403]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.55:102][404]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.55:119][405]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.55:136][406]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.55:152][407]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.55:167][408]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.44.55:167][408]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.44.55:169][408]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.55:185][409]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.55:202][410]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.55:218][411]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.55:236][412]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.55:252][413]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.55:269][414]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.55:284][415]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.55:302][416]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.55:320][417]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.55:343][418]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.44.55:344][418]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.44.55:346][418]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.55:362][419]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.55:379][420]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.55:395][421]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.55:411][422]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.55:428][423]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.55:444][424]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.55:461][425]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.55:479][426]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.55:495][427]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.55:512][428]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.55:527][429]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.44.55:527][429]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.44.55:529][429]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.55:546][430]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.55:563][431]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.55:581][432]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.55:597][433]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.55:613][434]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.55:630][435]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.55:646][436]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.55:662][437]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.55:678][438]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.55:693][439]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.44.55:693][439]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.44.55:694][439]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.55:711][440]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.55:728][441]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.55:744][442]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.55:761][443]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.55:778][444]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.55:795][445]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.55:811][446]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.55:828][447]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.55:845][448]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.55:861][449]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.55:878][450]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.55:894][451]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.55:910][452]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.44.55:910][452]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.44.55:912][452]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.55:929][453]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.55:945][454]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.55:962][455]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.55:979][456]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.55:995][457]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.56:013][458]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.56:030][459]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.56:046][460]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.56:061][461]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.44.56:061][461]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.44.56:062][461]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.56:079][462]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.56:095][463]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.56:112][464]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.56:127][465]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.56:144][466]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.56:160][467]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.56:177][468]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.56:193][469]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.56:211][470]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.56:227][471]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.56:245][472]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.56:268][473]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.56:275][474]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.44.56:276][474]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.44.56:278][474]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.56:293][475]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.56:310][476]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.56:327][477]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.56:343][478]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.56:360][479]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.56:377][480]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.56:394][481]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.56:410][482]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.56:427][483]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.56:443][484]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.56:458][485]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.44.56:458][485]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.44.56:460][485]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.56:477][486]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.56:493][487]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.56:510][488]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.56:527][489]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.56:544][490]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.56:560][491]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.56:577][492]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.56:593][493]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.56:611][494]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.56:627][495]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.56:642][496]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.44.56:642][496]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.44.56:644][496]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.56:660][497]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.56:677][498]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.56:694][499]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.56:710][500]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.56:727][501]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.56:744][502]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.56:760][503]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.56:777][504]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.56:794][505]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.56:811][506]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.56:827][507]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.56:843][508]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.44.56:843][508]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.44.56:845][508]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.56:860][509]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.56:877][510]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.56:894][511]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.56:911][512]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.56:927][513]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.56:944][514]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.56:961][515]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.56:977][516]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.56:994][517]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.57:011][518]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.57:027][519]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.57:043][520]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.44.57:043][520]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.44.57:044][520]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.57:061][521]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.57:077][522]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.57:094][523]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.57:110][524]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.57:128][525]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.57:144][526]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.57:160][527]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.57:178][528]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.57:194][529]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.57:211][530]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.57:226][531]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.44.57:226][531]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.44.57:228][531]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.57:244][532]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.57:261][533]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.57:278][534]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.57:294][535]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.57:311][536]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.57:327][537]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.57:344][538]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.57:361][539]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.57:378][540]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.57:394][541]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.57:409][542]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.44.57:409][542]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.44.57:411][542]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.57:427][543]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.57:444][544]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.57:461][545]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.57:479][546]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.57:494][547]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.57:511][548]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.57:527][549]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.57:544][550]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.57:561][551]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.57:578][552]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.57:592][553]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.44.57:592][553]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.44.57:594][553]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.57:610][554]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.57:627][555]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.57:644][556]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.57:660][557]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.57:677][558]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.57:693][559]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.57:710][560]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.57:727][561]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.57:744][562]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.57:760][563]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.57:777][564]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.57:792][565]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.44.57:792][565]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.44.57:794][565]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.57:811][566]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.57:827][567]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.57:844][568]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.57:860][569]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.57:877][570]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.57:893][571]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.57:910][572]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.57:927][573]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.57:944][574]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.57:960][575]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.57:977][576]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.57:992][577]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.44.57:992][577]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.44.57:994][577]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.58:010][578]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.58:027][579]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.58:044][580]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.58:060][581]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.58:077][582]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.58:094][583]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.58:111][584]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.58:127][585]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.58:144][586]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.58:159][587]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.44.58:159][587]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.44.58:161][587]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.58:177][588]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.58:194][589]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.58:211][590]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.58:227][591]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.58:244][592]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.58:261][593]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.58:278][594]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.58:294][595]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.58:310][596]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.58:327][597]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.58:344][598]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.58:359][599]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.44.58:359][599]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.44.58:360][599]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.58:377][600]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.58:393][601]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.58:410][602]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.58:427][603]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.58:444][604]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.58:460][605]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.58:478][606]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.58:494][607]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.58:511][608]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.58:527][609]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.58:544][610]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.58:559][611]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.44.58:559][611]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.44.58:561][611]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.58:577][612]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.58:594][613]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.58:611][614]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.58:627][615]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.58:644][616]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.58:660][617]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.58:677][618]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.58:694][619]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.58:710][620]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.58:727][621]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.58:744][622]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.58:759][623]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.44.58:759][623]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.44.58:761][623]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.58:778][624]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.58:794][625]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.58:811][626]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.58:827][627]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.58:844][628]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.58:860][629]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.58:877][630]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.58:894][631]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.58:910][632]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.58:927][633]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.58:942][634]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.44.58:943][634]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.44.58:944][634]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.58:960][635]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.58:977][636]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.58:994][637]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.59:011][638]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.59:027][639]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.59:044][640]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.59:060][641]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.59:077][642]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.59:094][643]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.59:111][644]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.59:127][645]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.59:142][646]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.44.59:143][646]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.44.59:144][646]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.59:160][647]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.59:177][648]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.59:194][649]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.59:211][650]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.59:227][651]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.59:244][652]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.59:261][653]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.59:277][654]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.59:294][655]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.59:311][656]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.59:326][657]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.44.59:326][657]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.44.59:327][657]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.59:344][658]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.59:361][659]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.59:378][660]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.59:394][661]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.59:411][662]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.59:428][663]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.59:444][664]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.59:461][665]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.59:478][666]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.59:494][667]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.59:511][668]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.59:526][669]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.44.59:526][669]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.44.59:528][669]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.59:544][670]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.59:561][671]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.59:578][672]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.59:594][673]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.59:611][674]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.59:627][675]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.59:644][676]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.59:661][677]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.59:678][678]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.59:694][679]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.59:709][680]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.44.59:709][680]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.44.59:711][680]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.59:727][681]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.59:744][682]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.59:763][683]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.59:781][684]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.59:797][685]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.59:814][686]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.59:830][687]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.59:848][688]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.59:863][689]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.59:878][690]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.44.59:878][690]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.44.59:880][690]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.59:895][691]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.59:913][692]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.59:929][693]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.59:946][694]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.59:962][695]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.59:981][696]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.44.59:997][697]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.00:015][698]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.00:044][699]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.00:059][700]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.45.00:059][700]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.45.00:061][700]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.00:078][701]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.00:094][702]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.00:111][703]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.00:128][704]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.00:144][705]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.00:161][706]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.00:178][707]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.00:194][708]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.00:210][709]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.00:225][710]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.45.00:225][710]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.45.00:227][710]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.00:243][711]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.00:260][712]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.00:277][713]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.00:294][714]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.00:310][715]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.00:327][716]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.00:343][717]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.00:360][718]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.00:377][719]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.00:393][720]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.00:410][721]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.00:425][722]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.45.00:425][722]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.45.00:427][722]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.00:443][723]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.00:460][724]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.00:477][725]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.00:494][726]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.00:510][727]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.00:527][728]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.00:544][729]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.00:560][730]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.00:577][731]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.00:594][732]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.00:610][733]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.00:626][734]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.45.00:626][734]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.45.00:627][734]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.00:644][735]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.00:660][736]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.00:677][737]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.00:694][738]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.00:710][739]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.00:727][740]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.00:743][741]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.00:760][742]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.00:777][743]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.00:794][744]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.00:809][745]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.45.00:809][745]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.45.00:810][745]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.00:827][746]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.00:843][747]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.00:860][748]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.00:877][749]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.00:894][750]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.00:910][751]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.00:927][752]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.00:944][753]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.00:960][754]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.00:977][755]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.00:993][756]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.01:009][757]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.45.01:009][757]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.45.01:011][757]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.01:027][758]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.01:044][759]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.01:060][760]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.01:077][761]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.01:094][762]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.01:110][763]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.01:127][764]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.01:144][765]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.01:160][766]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.01:177][767]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.01:193][768]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.45.01:193][768]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.45.01:194][768]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.01:211][769]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.01:227][770]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.01:244][771]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.01:261][772]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.01:278][773]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.01:294][774]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.01:311][775]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.01:328][776]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.01:344][777]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.01:361][778]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.01:378][779]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.01:393][780]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.45.01:393][780]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.45.01:394][780]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.01:411][781]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.01:428][782]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.01:444][783]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.01:461][784]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.01:478][785]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.01:494][786]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.01:511][787]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.01:528][788]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.01:544][789]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.01:561][790]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.01:576][791]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.45.01:576][791]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.45.01:578][791]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.01:594][792]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.01:611][793]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.01:628][794]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.01:644][795]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.01:661][796]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.01:678][797]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.01:694][798]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.01:711][799]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.01:728][800]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.01:744][801]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.01:761][802]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.01:776][803]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.45.01:776][803]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.45.01:778][803]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.01:794][804]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.01:811][805]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.01:828][806]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.01:844][807]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.01:860][808]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.01:877][809]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.01:893][810]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.01:910][811]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.01:927][812]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.01:943][813]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.01:958][814]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.45.01:959][814]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.45.01:960][814]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.01:977][815]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.01:991][816]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage1][GeneratorHospital_C_4] [2020.04.28-16.45.01:991][816]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.45.01:991][816]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage1][GeneratorHospital_C_4] [2020.04.28-16.45.01:991][816]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.45.01:993][816]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.45.01:993][816]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.45.01:993][816]Interaction: Verbose: [GeneratorDamage1][GeneratorHospital_C_4] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.45.01:993][816]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.45.01:993][816]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.45.01:993][816]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage1][GeneratorHospital_C_4] [2020.04.28-16.45.01:993][816]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.45.01:993][816]Interaction: Verbose: [GeneratorDamage1][GeneratorHospital_C_4] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.45.01:994][816]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.45.01:994][816]Interaction: Verbose: [GeneratorDamage1][GeneratorHospital_C_4] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.45.01:994][816]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.45.01:994][816]LogDBDPlayerMovement: [BP_Slasher_Character_11_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.45.01:994][816]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.02:010][817]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.02:027][818]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.02:044][819]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.02:060][820]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.02:077][821]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.02:091][822]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_4.DamageCharge Enabled?: Enabled [2020.04.28-16.45.02:093][822]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.45.02:093][822]Interaction: Verbose: [GeneratorDamage1][GeneratorHospital_C_4] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.45.02:093][822]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.45.02:093][822]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.45.02:093][822]Interaction: Verbose: [GeneratorDamage1][GeneratorHospital_C_4] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.45.02:093][822]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.45.02:094][822]Interaction: Interaction time: 2.000000 [2020.04.28-16.45.02:094][822]AnimLeader: BP_Slasher_Character_11_C_0 Requested to Play: DamageGenerator Pig. [2020.04.28-16.45.02:094][822]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'DamageGenerator' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.45.02:094][822]AnimLeader: Warning: Play Montage was requested but not found: DamageGenerator Pig AnimTag_Follower [2020.04.28-16.45.02:094][822]AnimLeader: Warning: Montage length differs Name(AM_FK_Damage_Generate):Length(2.666667) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.45.02:094][822]LogSM: Error: Play Update Montage AM_FK_Damage_Generate Duration 2.000000 Timestamp 0.000000 [2020.04.28-16.45.02:094][822]Interaction: Verbose: [GeneratorDamage1][GeneratorHospital_C_4] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.45.02:094][822]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.45.02:094][822]LogDBDPlayerMovement: [BP_Slasher_Character_11_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.45.02:094][822]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.02:110][823]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.02:127][824]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.02:144][825]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.02:159][826]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.45.02:159][826]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.45.02:160][826]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.02:177][827]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.02:194][828]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.02:210][829]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.02:228][830]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.02:243][831]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.02:260][832]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.02:277][833]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.02:293][834]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.02:310][835]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.02:325][836]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.45.02:325][836]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.45.02:327][836]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.02:344][837]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.02:360][838]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.02:377][839]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.02:394][840]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.02:411][841]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.02:427][842]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.02:443][843]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.02:460][844]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.02:477][845]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.02:493][846]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.02:509][847]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.45.02:509][847]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.45.02:510][847]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.02:527][848]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.02:543][849]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.02:560][850]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.02:577][851]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.02:594][852]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.02:610][853]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.02:627][854]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.02:643][855]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.02:660][856]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.02:677][857]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.02:692][858]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.45.02:692][858]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.45.02:694][858]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.02:711][859]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.02:729][860]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.02:744][861]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.02:761][862]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.02:778][863]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.02:794][864]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.02:810][865]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.02:828][866]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.02:844][867]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.02:861][868]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.02:876][869]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.45.02:876][869]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.45.02:877][869]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.02:894][870]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.02:912][871]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.02:929][872]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.02:945][873]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.02:961][874]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.02:978][875]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.02:994][876]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.03:011][877]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.03:028][878]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.03:044][879]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.03:059][880]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.45.03:059][880]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.45.03:061][880]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.03:077][881]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.03:094][882]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.03:110][883]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.03:127][884]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.03:144][885]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.03:161][886]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.03:177][887]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.03:194][888]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.03:210][889]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.03:227][890]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.03:244][891]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.03:259][892]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.45.03:259][892]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.45.03:261][892]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.03:277][893]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.03:294][894]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.03:311][895]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.03:327][896]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.03:344][897]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.03:361][898]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.03:377][899]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.03:394][900]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.03:411][901]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.03:427][902]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.03:444][903]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.03:461][904]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.03:476][905]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.45.03:476][905]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.45.03:478][905]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.03:494][906]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.03:511][907]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.03:528][908]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.03:544][909]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.03:561][910]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.03:578][911]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.03:594][912]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.03:611][913]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.03:627][914]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.03:644][915]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.03:659][916]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.45.03:659][916]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.45.03:661][916]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.03:677][917]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.03:694][918]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.03:711][919]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.03:727][920]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.03:744][921]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.03:761][922]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.03:778][923]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.03:795][924]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.03:811][925]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.03:827][926]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.03:842][927]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.45.03:842][927]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.45.03:844][927]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.03:844][927]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.45.03:861][928]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.03:877][929]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.03:894][930]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.03:911][931]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.03:927][932]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.03:944][933]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.03:961][934]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.03:977][935]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.03:994][936]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.04:011][937]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.04:026][938]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.45.04:026][938]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.45.04:028][938]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.04:045][939]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.04:061][940]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.04:078][941]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.04:079][941]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.45.04:094][942]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.04:095][942]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_4.DamageCharge Enabled?: Disabled [2020.04.28-16.45.04:110][943]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.04:127][944]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.04:144][945]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.04:159][946]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_DamageGeneratorWhileHooked Value: 1.000000 Instigator: BP_Slasher_Character_11_C_0 Target: [2020.04.28-16.45.04:159][946]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_4.GeneratorCharge Enabled?: Enabled [2020.04.28-16.45.04:161][946]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.45.04:161][946]Interaction: Verbose: [GeneratorDamage1][GeneratorHospital_C_4] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.28-16.45.04:161][946]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.28-16.45.04:161][946]Interaction: Verbose: [GeneratorDamage1][GeneratorHospital_C_4] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.28-16.45.04:161][946]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.45.04:161][946]Interaction: Verbose: [GeneratorDamage1][GeneratorHospital_C_4] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.45.04:161][946]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.45.04:161][946]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.45.04:161][946]Interaction: Verbose: [GeneratorDamage1][GeneratorHospital_C_4] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.45.04:161][946]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.45.04:161][946]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.04:177][947]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.04:192][948]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_4.DamageCharge Enabled?: Enabled [2020.04.28-16.45.04:194][948]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.45.04:194][948]Interaction: Verbose: [GeneratorDamage1][GeneratorHospital_C_4] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.45.04:194][948]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.45.04:194][948]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.45.04:194][948]Interaction: Verbose: [GeneratorDamage1][GeneratorHospital_C_4] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.45.04:194][948]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.45.04:194][948]Interaction: Verbose: [GeneratorDamage1][GeneratorHospital_C_4] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.45.04:194][948]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.45.04:194][948]Interaction: Verbose: [GeneratorDamage1][GeneratorHospital_C_4] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.45.04:194][948]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.45.04:194][948]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage1][GeneratorHospital_C_4] [2020.04.28-16.45.04:194][948]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.45.04:194][948]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.45.04:194][948]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.04:196][948]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_4.DamageCharge Enabled?: Disabled [2020.04.28-16.45.04:196][948]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_4.GeneratorCharge Enabled?: Disabled [2020.04.28-16.45.04:209][949]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.45.04:209][949]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.45.04:211][949]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.04:227][950]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.04:244][951]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.04:260][952]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.04:277][953]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.04:294][954]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.04:311][955]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.04:328][956]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.04:344][957]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.04:361][958]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.04:378][959]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.04:394][960]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.04:409][961]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.45.04:409][961]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.45.04:411][961]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.04:427][962]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.04:444][963]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.04:461][964]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.04:477][965]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.04:494][966]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.04:512][967]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.04:527][968]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.04:544][969]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.04:560][970]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.04:577][971]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.04:594][972]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.04:609][973]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.45.04:609][973]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.45.04:611][973]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.04:627][974]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.04:644][975]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.04:661][976]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.04:678][977]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.04:694][978]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.04:711][979]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.04:727][980]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.04:744][981]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.04:761][982]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.04:777][983]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.04:793][984]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.45.04:793][984]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.45.04:795][984]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.04:811][985]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.04:828][986]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.04:844][987]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.04:861][988]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.04:877][989]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.04:894][990]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.04:911][991]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.04:927][992]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.04:944][993]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.04:960][994]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.04:976][995]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.45.04:976][995]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.45.04:978][995]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.04:994][996]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.05:011][997]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.05:027][998]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.05:044][999]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.05:061][ 0]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.05:077][ 1]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.05:094][ 2]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.05:111][ 3]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.05:127][ 4]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.05:144][ 5]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.05:161][ 6]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.05:176][ 7]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.45.05:176][ 7]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.45.05:178][ 7]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.05:194][ 8]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.05:211][ 9]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.05:227][ 10]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.05:244][ 11]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.05:261][ 12]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.05:277][ 13]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.05:294][ 14]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.05:311][ 15]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.05:327][ 16]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.05:344][ 17]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.05:359][ 18]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.45.05:359][ 18]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.45.05:361][ 18]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.05:378][ 19]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.05:394][ 20]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.05:411][ 21]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.05:428][ 22]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.05:444][ 23]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.05:461][ 24]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.05:477][ 25]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.05:494][ 26]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.05:511][ 27]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.05:528][ 28]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.05:543][ 29]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.45.05:543][ 29]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.45.05:545][ 29]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.05:561][ 30]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.05:578][ 31]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.05:594][ 32]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.05:611][ 33]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.05:628][ 34]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.05:644][ 35]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.05:661][ 36]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.05:678][ 37]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.05:694][ 38]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.05:711][ 39]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.05:726][ 40]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.45.05:726][ 40]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.45.05:728][ 40]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.05:744][ 41]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.05:761][ 42]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.05:778][ 43]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.05:794][ 44]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.05:811][ 45]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.05:828][ 46]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.05:844][ 47]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.05:861][ 48]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.05:878][ 49]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.05:895][ 50]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.05:909][ 51]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.45.05:909][ 51]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.45.05:911][ 51]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.05:928][ 52]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.05:944][ 53]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.05:961][ 54]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.05:978][ 55]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.05:994][ 56]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.06:011][ 57]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.06:028][ 58]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.06:044][ 59]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.06:061][ 60]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.06:078][ 61]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.06:094][ 62]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.06:109][ 63]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.45.06:109][ 63]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.45.06:111][ 63]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.06:127][ 64]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.06:144][ 65]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.06:160][ 66]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.06:177][ 67]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.06:193][ 68]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.06:210][ 69]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.06:227][ 70]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.06:243][ 71]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.06:260][ 72]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.06:277][ 73]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.06:292][ 74]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.45.06:292][ 74]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.45.06:293][ 74]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.06:310][ 75]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.06:327][ 76]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.06:343][ 77]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.06:361][ 78]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.06:377][ 79]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.06:394][ 80]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.06:411][ 81]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.06:427][ 82]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.06:444][ 83]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.06:460][ 84]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.06:477][ 85]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.06:492][ 86]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.45.06:492][ 86]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.45.06:494][ 86]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.06:510][ 87]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.06:527][ 88]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.06:545][ 89]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.06:560][ 90]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.06:577][ 91]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.06:593][ 92]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.06:610][ 93]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.06:627][ 94]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.06:644][ 95]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.06:660][ 96]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.06:675][ 97]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.45.06:675][ 97]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.45.06:677][ 97]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.06:695][ 98]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.06:711][ 99]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.06:727][100]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.06:744][101]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.06:762][102]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.06:779][103]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.06:795][104]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.06:812][105]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.06:828][106]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.06:845][107]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.06:861][108]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.06:877][109]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.45.06:877][109]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.45.06:880][109]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.06:895][110]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.06:912][111]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.06:929][112]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.06:946][113]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.06:962][114]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.06:978][115]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.06:995][116]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.07:012][117]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.07:028][118]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.07:045][119]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.07:060][120]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.45.07:060][120]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.45.07:061][120]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.07:078][121]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.07:094][122]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.07:112][123]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.07:128][124]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.07:145][125]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.07:161][126]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.07:177][127]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.07:194][128]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.07:211][129]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.07:227][130]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.07:244][131]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.07:259][132]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.45.07:259][132]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.45.07:261][132]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.07:278][133]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.07:294][134]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.07:311][135]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.07:328][136]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.07:344][137]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.07:361][138]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.07:378][139]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.07:394][140]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.07:411][141]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.07:429][142]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.07:443][143]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.45.07:443][143]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.45.07:444][143]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.07:461][144]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.07:478][145]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.07:493][146]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.07:510][147]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.07:527][148]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.07:544][149]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.07:560][150]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.07:578][151]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.07:594][152]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.07:611][153]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.07:627][154]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.07:642][155]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.45.07:642][155]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.45.07:644][155]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.07:660][156]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.07:675][157]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.769547 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.28-16.45.07:677][157]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.07:693][158]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.07:710][159]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.07:727][160]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.07:744][161]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.07:760][162]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.07:777][163]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.07:794][164]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.07:810][165]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.07:827][166]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.07:844][167]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.07:859][168]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.45.07:859][168]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.45.07:861][168]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.07:877][169]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.07:894][170]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.07:910][171]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.07:927][172]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.07:944][173]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.07:960][174]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.07:977][175]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.07:993][176]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.08:010][177]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.08:027][178]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.08:042][179]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.45.08:042][179]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.45.08:044][179]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.08:060][180]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.08:077][181]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.08:094][182]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.08:111][183]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.08:127][184]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.08:144][185]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.08:160][186]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.08:177][187]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.08:194][188]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.08:210][189]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.08:227][190]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.08:242][191]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.45.08:242][191]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.45.08:244][191]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.08:260][192]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.08:277][193]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.08:294][194]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.08:311][195]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.08:327][196]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.08:344][197]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.08:360][198]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.08:377][199]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.08:394][200]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.08:411][201]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.08:427][202]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.08:444][203]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.08:459][204]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.45.08:459][204]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.45.08:461][204]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.08:477][205]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.08:494][206]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.08:511][207]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.08:527][208]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.08:544][209]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.08:561][210]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.08:577][211]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.08:594][212]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.08:610][213]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.08:627][214]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.08:643][215]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.45.08:643][215]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.45.08:644][215]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.08:660][216]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.08:677][217]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.08:694][218]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.08:711][219]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.08:727][220]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.08:744][221]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.08:761][222]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.08:777][223]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.08:794][224]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.08:811][225]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.08:828][226]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.08:844][227]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.08:859][228]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.45.08:859][228]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.45.08:861][228]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.08:877][229]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.08:894][230]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.08:910][231]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.08:927][232]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.08:944][233]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.08:961][234]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.08:977][235]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.08:994][236]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.09:010][237]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.09:028][238]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.09:044][239]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.09:061][240]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.09:076][241]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.45.09:076][241]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.45.09:077][241]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.09:094][242]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.09:110][243]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.09:127][244]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.09:144][245]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.09:161][246]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.09:177][247]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.09:194][248]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.09:211][249]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.09:227][250]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.09:244][251]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.09:261][252]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.09:277][253]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.09:293][254]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.45.09:293][254]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.45.09:294][254]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.09:311][255]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.09:327][256]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.09:344][257]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.09:361][258]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.09:377][259]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.09:394][260]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.09:411][261]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.09:427][262]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.09:444][263]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.09:461][264]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.09:477][265]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.09:494][266]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.09:509][267]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.45.09:509][267]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.45.09:511][267]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.09:528][268]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.09:544][269]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.09:562][270]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.09:578][271]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.09:594][272]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.09:611][273]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.09:628][274]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.09:644][275]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.09:661][276]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.09:676][277]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.45.09:676][277]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.45.09:678][277]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.09:694][278]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.09:711][279]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.09:728][280]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.09:744][281]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.09:761][282]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.09:778][283]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.09:794][284]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.09:811][285]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.09:828][286]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.09:844][287]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.09:861][288]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.09:876][289]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.45.09:876][289]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.45.09:878][289]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.09:894][290]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.09:911][291]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.09:928][292]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.09:944][293]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.09:962][294]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.09:978][295]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.09:994][296]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.10:011][297]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.10:028][298]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.10:044][299]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.10:061][300]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.10:078][301]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.10:093][302]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.45.10:093][302]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.45.10:095][302]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.10:111][303]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.10:128][304]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.10:143][305]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.10:160][306]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.10:176][307]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.10:193][308]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.10:210][309]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.10:227][310]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.10:243][311]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.10:260][312]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.10:277][313]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.10:292][314]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.45.10:292][314]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.45.10:294][314]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.10:310][315]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.10:327][316]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.10:343][317]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.10:360][318]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.10:377][319]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.10:393][320]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.10:410][321]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.10:427][322]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.10:443][323]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.10:460][324]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.10:477][325]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.10:492][326]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.45.10:492][326]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.45.10:494][326]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.10:510][327]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.10:527][328]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.10:543][329]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.10:561][330]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.10:577][331]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.10:593][332]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.10:610][333]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.10:627][334]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.10:643][335]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.10:660][336]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.10:677][337]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.10:692][338]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.45.10:692][338]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.45.10:694][338]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.10:710][339]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.10:727][340]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.10:743][341]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.10:760][342]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.10:777][343]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.10:793][344]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.10:810][345]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.10:827][346]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.10:843][347]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.10:860][348]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.10:877][349]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.10:892][350]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.45.10:892][350]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.45.10:894][350]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.10:910][351]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.10:927][352]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.10:943][353]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.10:960][354]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.10:961][354]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.28-16.45.10:961][354]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.45.10:961][354]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.04.28-16.45.10:961][354]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.45.10:961][354]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.04.28-16.45.10:961][354]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.45.10:961][354]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.04.28-16.45.10:961][354]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.45.10:961][354]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.04.28-16.45.10:961][354]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.45.10:961][354]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.04.28-16.45.10:961][354]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.45.10:961][354]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.04.28-16.45.10:961][354]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.45.10:977][355]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.10:994][356]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.11:010][357]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.11:027][358]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.11:044][359]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.45.11:058][360]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Doctor_C_7] [2020.04.28-16.45.11:058][360]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.45.11:058][360]Interaction: Client_SendCancelInteraction_Implementation [2020.04.28-16.45.11:058][360]Interaction: Client_SendCancelInteraction_Implementation [2020.04.28-16.45.11:060][360]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.45.11:060][360]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.45.11:060][360]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_7] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.45.11:060][360]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.45.11:060][360]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.45.11:060][360]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Doctor_C_7] [2020.04.28-16.45.11:060][360]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.45.11:060][360]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_7] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.45.11:060][360]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.45.11:060][360]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_7] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.45.11:060][360]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.45.11:061][360]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.11:061][360]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_003_C_0] [2020.04.28-16.45.11:061][360]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.45.11:061][360]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_003_C_0] [2020.04.28-16.45.11:061][360]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.45.11:078][361]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.45.11:078][361]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Doctor_C_7] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.45.11:078][361]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.45.11:078][361]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.45.11:078][361]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Doctor_C_7] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.45.11:078][361]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.45.11:078][361]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Doctor_C_7] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.45.11:078][361]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.45.11:078][361]AuthoritativeMovement: BP_CamperMale09_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.45.11:078][361]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.04.28-16.45.11:078][361]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.45.11:078][361]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Doctor_C_7] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.45.11:078][361]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.45.11:078][361]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_Doctor_C_7] [2020.04.28-16.45.11:078][361]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.45.11:078][361]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [EndInteraction Local] - [Struggle][BP_SmallMeatLocker_Doctor_C_7] [2020.04.28-16.45.11:078][361]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.45.11:078][361]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.45.11:079][361]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.11:093][362]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.11:093][362]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.11:095][362]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.45.11:095][362]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.11:095][362]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.11:111][363]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.11:111][363]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.11:129][364]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.11:129][364]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.11:145][365]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.11:145][365]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.11:159][366]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Doctor_C_7] [2020.04.28-16.45.11:159][366]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.45.11:162][366]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.45.11:162][366]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.11:162][366]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.11:179][367]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.11:179][367]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.11:197][368]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.11:197][368]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.11:211][369]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.11:211][369]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.11:228][370]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.11:228][370]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.11:244][371]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.11:244][371]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.11:259][372]Interaction: [BP_CamperMale09_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.04.28-16.45.11:259][372]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_7.UnhookChargeable Enabled?: Enabled [2020.04.28-16.45.11:261][372]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.45.11:261][372]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.45.11:261][372]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.45.11:261][372]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_7] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.45.11:261][372]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.45.11:261][372]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.45.11:261][372]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_7] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.45.11:261][372]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.45.11:262][372]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.45.11:262][372]AuthoritativeMovement: BP_CamperMale09_Character_C_0 AuthoritativeMovement set to True [2020.04.28-16.45.11:262][372]Interaction: Interaction time: 1.000000 [2020.04.28-16.45.11:262][372]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Female. [2020.04.28-16.45.11:262][372]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Female AnimTag_Male AnimTag_Follower. [2020.04.28-16.45.11:262][372]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.45.11:262][372]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn Struggle AnimTag_Female AnimTag_Male AnimTag_Follower [2020.04.28-16.45.11:262][372]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.04.28-16.45.11:262][372]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_7] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.45.11:262][372]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.45.11:262][372]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.11:263][372]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.11:278][373]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.11:278][373]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.11:293][374]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.11:293][374]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.11:293][374]LogSM: [BP_SmallMeatLocker_Doctor_C_7][CLIENT SLAVE] [2020.04.28-16.45.11:293][374]LogSM: [BP_SmallMeatLocker_Doctor_C_7][CLIENT SLAVE] [2020.04.28-16.45.11:293][374]LogSM: [BP_SmallMeatLocker_Doctor_C_7][CLIENT SLAVE] [2020.04.28-16.45.11:293][374]AnimLeader: BP_SmallMeatLocker_Doctor_C_7 Requested to Play: UnhookIn. [2020.04.28-16.45.11:294][374]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.28-16.45.11:294][374]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.04.28-16.45.11:294][374]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Struggle):Length(3.266667) [2020.04.28-16.45.11:295][374]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.11:295][374]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.11:311][375]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.11:311][375]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.11:329][376]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.11:329][376]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.11:344][377]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.11:344][377]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.11:362][378]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.11:362][378]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.11:378][379]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.11:378][379]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.11:394][380]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.11:394][380]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.11:411][381]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.11:411][381]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.11:427][382]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.11:427][382]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.11:444][383]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.11:444][383]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.11:460][384]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.11:461][384]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.11:477][385]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.11:477][385]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.11:492][386]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.11:492][386]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.11:495][386]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.11:495][386]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.11:510][387]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.11:510][387]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.11:527][388]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.11:527][388]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.11:543][389]LogDBDPlayerMovement: StopSnapping Final Location (2206.841553 5674.507324 84.363625) [2020.04.28-16.45.11:543][389]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.45.11:544][389]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.11:544][389]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.11:561][390]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.11:561][390]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.11:577][391]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.11:577][391]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.11:593][392]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.11:593][392]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.11:610][393]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.11:610][393]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.11:627][394]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.11:627][394]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.11:644][395]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.11:644][395]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.11:660][396]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.11:660][396]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.11:677][397]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.11:677][397]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.11:693][398]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.11:693][398]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.11:694][398]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.11:694][398]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.11:710][399]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.11:710][399]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.11:727][400]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.11:727][400]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.11:744][401]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.11:744][401]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.11:760][402]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.11:761][402]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.11:777][403]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.11:777][403]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.11:794][404]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.11:794][404]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.11:810][405]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.11:810][405]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.11:827][406]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.11:827][406]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.11:844][407]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.11:844][407]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.11:859][408]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.11:859][408]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.11:861][408]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.11:861][408]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.11:877][409]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.11:877][409]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.11:895][410]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.11:895][410]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.11:912][411]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.11:912][411]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.11:929][412]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.11:929][412]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.11:945][413]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.11:945][413]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.11:961][414]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.11:961][414]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.11:977][415]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.11:977][415]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.11:979][415]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.45.11:994][416]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.11:994][416]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.12:011][417]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.12:011][417]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.12:028][418]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.12:028][418]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.12:042][419]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.12:042][419]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.12:044][419]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.12:044][419]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.12:061][420]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.12:061][420]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.12:078][421]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.12:078][421]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.12:094][422]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.12:094][422]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.12:110][423]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.12:111][423]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.12:127][424]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.12:127][424]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.12:144][425]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.12:144][425]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.12:161][426]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.12:161][426]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.12:177][427]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.12:177][427]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.12:179][427]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 32 [2020.04.28-16.45.12:194][428]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.12:194][428]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.12:210][429]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.12:210][429]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.12:228][430]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.12:228][430]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.12:244][431]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.12:244][431]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.12:260][432]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.12:260][432]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.12:262][432]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_7.UnhookChargeable Enabled?: Disabled [2020.04.28-16.45.12:277][433]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.12:277][433]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.12:294][434]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.12:294][434]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.12:311][435]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.12:311][435]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.12:327][436]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.12:327][436]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.12:344][437]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.12:344][437]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.12:359][438]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale09_Character_C_0 - Mars, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.45.12:361][438]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_7] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.28-16.45.12:361][438]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.28-16.45.12:361][438]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_7] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.28-16.45.12:361][438]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.45.12:361][438]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.12:377][439]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.12:392][440]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: AftercareEffect, Status Owner: BP_CamperMale09_Character_C_0 - Mars, Originating Player: BP_CamperFemale01_Character_C_0 - Cpt. Zvezda, Custom Param: 0.000000, Originating Effect: AfterCare, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.45.12:392][440]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: AftercareEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Cpt. Zvezda, Originating Player: BP_CamperMale09_Character_C_0 - Mars, Custom Param: 0.000000, Originating Effect: AfterCare, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.45.12:394][440]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.45.12:394][440]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_7] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.45.12:394][440]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.45.12:394][440]AuthoritativeMovement: BP_CamperMale09_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.45.12:394][440]Interaction: [BP_CamperMale09_Character_C_0] SetGuidingPlayer [Null] [2020.04.28-16.45.12:394][440]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: UnhookOut AnimTag_Female AnimTag_Follower. [2020.04.28-16.45.12:394][440]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.45.12:394][440]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Female AnimTag_Follower [2020.04.28-16.45.12:394][440]AnimLeader: BP_SmallMeatLocker_Doctor_C_7 Requested to Play: UnhookOut. [2020.04.28-16.45.12:394][440]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.28-16.45.12:394][440]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.04.28-16.45.12:395][440]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Struggle):Length(3.266667) [2020.04.28-16.45.12:395][440]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.45.12:395][440]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookOut AnimTag_Female. [2020.04.28-16.45.12:395][440]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_7] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.45.12:395][440]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.45.12:395][440]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.12:410][441]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.12:427][442]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.12:444][443]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.45.12:459][444]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperMale09_Character_C_0 - Mars, Originating Player: BP_CamperMale09_Character_C_0 - Mars, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.45.12:459][444]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.535386 Instigator: BP_Slasher_Character_11_C_0 Target: [2020.04.28-16.45.12:460][444]LogSM: [BP_SmallMeatLocker_Doctor_C_7][CLIENT SLAVE] [2020.04.28-16.45.12:460][444]LogSM: [BP_SmallMeatLocker_Doctor_C_7][CLIENT SLAVE] [2020.04.28-16.45.12:460][444]Interaction: [BP_CamperMale09_Character_C_0] SetGuidingPlayer [Null] [2020.04.28-16.45.12:461][444]LogSM: [BP_SmallMeatLocker_Doctor_C_7][CLIENT SLAVE] [2020.04.28-16.45.12:941][473]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.45.12:941][473]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.45.12:941][473]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.45.12:941][473]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.45.12:941][473]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.45.12:941][473]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.28-16.45.12:978][475]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.28-16.45.13:408][501]AnimLeader: BP_Slasher_Character_11_C_0 Requested to Play: Attack_Slash_Open Pig. [2020.04.28-16.45.13:408][501]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Open' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.45.13:408][501]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Open Pig AnimTag_Follower [2020.04.28-16.45.13:408][501]AnimLeader: Warning: Montage length differs Name(AM_FK_Attack01_IN):Length(0.333333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.45.13:410][501]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.45.13:410][501]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.45.13:775][523]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.04.28-16.45.13:808][525]Interaction: [BP_CamperMale09_Character_C_0] SetGuidedAction [VE_None] [2020.04.28-16.45.13:808][525]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_7.UnhookChargeable Enabled?: Enabled [2020.04.28-16.45.13:810][525]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.45.13:810][525]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.45.13:811][525]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.45.13:811][525]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_7] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.45.13:811][525]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.45.13:811][525]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.45.13:811][525]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.45.13:811][525]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_7] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.45.13:811][525]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.45.13:811][525]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_7] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.45.13:811][525]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.45.13:811][525]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_7] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.45.13:811][525]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.45.13:811][525]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.45.13:811][525]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Doctor_C_7] [2020.04.28-16.45.13:811][525]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.45.13:811][525]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.45.13:813][525]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_7.UnhookChargeable Enabled?: Disabled [2020.04.28-16.45.13:815][525]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.45.13:817][525]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.28-16.45.13:875][529]AnimLeader: BP_Slasher_Character_11_C_0 Requested to Play: Attack_Slash_Hitting Pig. [2020.04.28-16.45.13:875][529]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Hitting' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.45.13:875][529]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Hitting Pig AnimTag_Follower [2020.04.28-16.45.13:875][529]AnimLeader: Warning: Montage length differs Name(AM_FK_Attack01_Swing):Length(0.300000) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.45.13:945][533]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_003_C_0] [2020.04.28-16.45.13:945][533]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.45.13:945][533]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_003_C_0] [2020.04.28-16.45.13:945][533]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.45.13:976][535]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_11_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.04.28-16.45.13:977][535]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.28-16.45.13:977][535]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Female. [2020.04.28-16.45.13:977][535]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.28-16.45.13:981][535]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda]: On [2020.04.28-16.45.13:982][535]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.28-16.45.14:136][543]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.28-16.45.14:176][545]AnimLeader: BP_Slasher_Character_11_C_0 Requested to Play: Attack_Slash_Succeed Pig. [2020.04.28-16.45.14:176][545]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Succeed' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.45.14:176][545]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Succeed Pig AnimTag_Follower [2020.04.28-16.45.14:176][545]AnimLeader: Warning: Montage length differs Name(AM_FK_Attack01_Wipe):Length(2.733333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.45.14:178][545]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.45.14:178][545]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.45.14:178][545]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.45.14:178][545]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.45.14:178][545]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.45.14:178][545]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.45.14:180][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.28-16.45.14:211][547]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.45.14:211][547]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.45.14:211][547]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.45.14:211][547]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.45.14:211][547]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.45.14:211][547]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.45.14:211][547]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.45.14:211][547]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.45.14:211][547]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.45.14:211][547]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.45.14:211][547]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_3] [2020.04.28-16.45.14:211][547]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.45.14:211][547]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.45.14:265][550]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.28-16.45.14:265][550]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.45.14:265][550]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.04.28-16.45.14:265][550]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.45.14:265][550]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.04.28-16.45.14:265][550]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.45.14:265][550]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.04.28-16.45.14:265][550]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.45.14:265][550]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.04.28-16.45.14:265][550]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.45.14:265][550]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.04.28-16.45.14:265][550]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.45.14:265][550]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.04.28-16.45.14:265][550]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.45.14:545][565]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Doctor_C_7] [2020.04.28-16.45.14:545][565]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.45.14:545][565]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Doctor_C_7] [2020.04.28-16.45.14:545][565]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.45.14:576][567]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_3] [2020.04.28-16.45.14:576][567]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.45.14:576][567]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_3] [2020.04.28-16.45.14:576][567]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.45.14:579][567]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.45.14:579][567]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.45.14:579][567]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.45.14:579][567]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.45.14:579][567]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.45.14:579][567]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.04.28-16.45.14:579][567]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.45.14:579][567]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.45.14:579][567]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.45.14:579][567]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.45.14:579][567]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.45.14:644][571]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.28-16.45.14:646][571]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.45.14:646][571]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.45.14:647][571]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.45.14:647][571]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.45.14:647][571]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.45.14:647][571]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.45.14:647][571]Interaction: Interaction time: 0.708318 [2020.04.28-16.45.14:647][571]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.45.14:647][571]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.45.14:730][576]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Doctor_C_7] [2020.04.28-16.45.14:730][576]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.45.14:730][576]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Doctor_C_7] [2020.04.28-16.45.14:730][576]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.45.14:730][576]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Doctor_C_7] [2020.04.28-16.45.14:730][576]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.45.14:730][576]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Doctor_C_7] [2020.04.28-16.45.14:730][576]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.45.14:960][589]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.744564 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.28-16.45.15:663][630]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_12] [2020.04.28-16.45.15:663][630]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.45.15:979][649]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda]: Off [2020.04.28-16.45.16:042][653]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.106942 Instigator: BP_Slasher_Character_11_C_0 Target: [2020.04.28-16.45.16:043][653]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.28-16.45.16:047][653]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.28-16.45.16:049][653]GUI: Error: [ Client] URootMovie::OnAssert() : [FLASH][ERROR] PlayerStatusComponent: updateTimerProgress: No timerMc for current state! null [2020.04.28-16.45.16:077][655]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.28-16.45.16:129][657]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.45.16:129][657]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.45.16:129][657]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.45.16:129][657]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.45.16:129][657]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.45.16:129][657]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.45.16:131][657]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.28-16.45.16:143][658]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FullRecovery Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.04.28-16.45.16:145][658]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_12] [2020.04.28-16.45.16:145][658]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.45.16:145][658]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.45.16:145][658]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.45.16:145][658]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.45.16:145][658]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.45.16:145][658]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.45.16:145][658]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.45.16:145][658]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.45.16:145][658]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.45.16:145][658]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.45.16:145][658]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.45.16:145][658]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_3] [2020.04.28-16.45.16:145][658]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.45.16:145][658]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.45.16:777][694]Interaction: Player [BP_CamperMale09_Character_C_0] is in chase. [2020.04.28-16.45.16:927][702]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.45.16:927][702]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.45.19:259][839]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 5.555659 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.28-16.45.19:259][839]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.28-16.45.19:260][839]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.04.28-16.45.19:711][865]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_1] [2020.04.28-16.45.19:711][865]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.45.19:732][866]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.45.20:261][896]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_1] [2020.04.28-16.45.20:261][896]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.45.20:559][913]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.806774 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.28-16.45.21:643][976]AnimLeader: BP_Slasher_Character_11_C_0 Requested to Play: Attack_Slash_Open Pig. [2020.04.28-16.45.21:643][976]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Open' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.45.21:643][976]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Open Pig AnimTag_Follower [2020.04.28-16.45.21:643][976]AnimLeader: Warning: Montage length differs Name(AM_FK_Attack01_IN):Length(0.333333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.45.21:646][976]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.45.21:647][976]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.45.21:976][996]AnimLeader: BP_Slasher_Character_11_C_0 Requested to Play: Attack_Slash_Hitting Pig. [2020.04.28-16.45.21:976][996]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Hitting' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.45.21:976][996]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Hitting Pig AnimTag_Follower [2020.04.28-16.45.21:976][996]AnimLeader: Warning: Montage length differs Name(AM_FK_Attack01_Swing):Length(0.300000) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.45.22:075][ 1]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_11_C_0 Target: BP_CamperMale09_Character_C_0 [2020.04.28-16.45.22:079][ 1]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.28-16.45.22:079][ 1]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Male. [2020.04.28-16.45.22:079][ 1]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HitInjuredToCrawlB' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.45.22:079][ 1]AnimLeader: Warning: Play Montage was requested but not found: HitInjuredToCrawlB AnimTag_Male AnimTag_Follower [2020.04.28-16.45.22:080][ 1]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 5.354661 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.28-16.45.22:084][ 1]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale09_Character_C_0 - Mars]: On [2020.04.28-16.45.22:096][ 2]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.650 For [BP_CamperMale09_Character_C_0 - Mars] at Time=41.507 [2020.04.28-16.45.22:101][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.45.22:112][ 3]Interaction: Player [BP_CamperMale09_Character_C_0] is not in chase anymore. [2020.04.28-16.45.22:278][ 13]AnimLeader: BP_Slasher_Character_11_C_0 Requested to Play: Attack_Slash_Succeed Pig. [2020.04.28-16.45.22:278][ 13]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Succeed' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.45.22:278][ 13]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Succeed Pig AnimTag_Follower [2020.04.28-16.45.22:278][ 13]AnimLeader: Warning: Montage length differs Name(AM_FK_Attack01_Wipe):Length(2.733333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.45.22:442][ 22]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Struggle][BP_SmallMeatLocker_Doctor_C_7] [2020.04.28-16.45.22:443][ 22]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.45.22:443][ 22]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [TryInteraction SUCCESS] - [Recover][BP_CamperInteractable_C_2] [2020.04.28-16.45.22:443][ 22]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.45.22:444][ 22]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.45.22:444][ 22]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.45.22:444][ 22]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.45.22:444][ 22]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.45.22:444][ 22]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.45.22:444][ 22]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.04.28-16.45.22:444][ 22]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.45.22:444][ 22]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.45.22:444][ 22]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.45.22:444][ 22]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.45.22:444][ 22]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.45.22:475][ 24]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_2] [2020.04.28-16.45.22:475][ 24]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.45.22:477][ 24]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.45.22:477][ 24]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.45.22:477][ 24]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.45.22:477][ 24]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.45.22:477][ 24]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.45.22:477][ 24]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.45.22:477][ 24]Interaction: Interaction time: 16.000000 [2020.04.28-16.45.22:477][ 24]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.45.22:477][ 24]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.45.22:509][ 26]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.28-16.45.22:694][ 36]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_10] [2020.04.28-16.45.22:694][ 36]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.45.22:831][ 44]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.45.22:831][ 44]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.45.22:831][ 44]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.45.22:831][ 44]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.45.22:831][ 44]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.45.22:831][ 44]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.45.22:831][ 44]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.45.22:831][ 44]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.45.22:831][ 44]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.45.22:831][ 44]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.45.22:831][ 44]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.45.22:994][ 53]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.04.28-16.45.22:995][ 53]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.45.23:879][104]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.04.28-16.45.23:879][104]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.45.24:065][115]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale09_Character_C_0 - Mars]: Off [2020.04.28-16.45.24:079][116]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale09_Character_C_0 - Mars] at Time=43.488 [2020.04.28-16.45.25:080][175]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.28-16.45.25:212][183]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.04.28-16.45.25:212][183]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.45.25:277][187]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.45.25:277][187]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.45.25:329][190]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.28-16.45.27:392][314]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale09_Character_C_0 - Mars, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.45.30:442][497]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 6.591914 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.28-16.45.33:074][655]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_3] [2020.04.28-16.45.33:074][655]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.45.33:074][655]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_3] [2020.04.28-16.45.33:074][655]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.45.33:076][655]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.45.33:077][655]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.45.33:077][655]Interaction: Verbose: [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.45.33:077][655]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.45.33:077][655]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.45.33:077][655]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_3] [2020.04.28-16.45.33:077][655]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.45.33:077][655]Interaction: Verbose: [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.45.33:077][655]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.45.33:077][655]Interaction: Verbose: [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.45.33:077][655]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.45.33:077][655]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.45.33:274][667]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ReverseBearTrapRemover_C_3.Chargeable Enabled?: Enabled [2020.04.28-16.45.33:276][667]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.45.33:276][667]Interaction: Verbose: [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.45.33:277][667]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.45.33:277][667]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.45.33:277][667]Interaction: Verbose: [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.45.33:277][667]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.45.33:277][667]Interaction: Interaction time: 12.000000 [2020.04.28-16.45.33:277][667]Interaction: Verbose: [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.45.33:277][667]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.45.33:310][669]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.45.35:293][788]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_RemoveReverseBearTrapSkillCheckSuccess Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.28-16.45.35:350][792]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.45.35:350][792]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.45.35:350][792]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.45.35:350][792]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.45.35:350][792]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.45.35:350][792]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.45.35:350][792]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.45.35:350][792]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.45.35:350][792]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.45.35:350][792]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.45.35:350][792]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.45.35:359][792]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 15.125633 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.28-16.45.36:232][844]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.45.36:232][844]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.45.36:232][844]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.45.36:232][844]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.45.36:232][844]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.45.36:232][844]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.45.36:232][844]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.45.36:232][844]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.45.36:232][844]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.45.36:232][844]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.45.36:232][844]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.45.37:249][904]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.45.37:249][904]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.45.37:249][904]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.45.37:249][904]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.45.37:249][904]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.45.37:249][904]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.45.37:249][904]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.45.37:249][904]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.45.37:249][904]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.45.37:249][904]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.45.37:249][904]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.45.38:676][988]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_RemoveReverseBearTrapSkillCheckSuccess Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.28-16.45.38:810][996]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.45.38:810][996]Interaction: Verbose: [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.45.38:811][996]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.45.38:811][996]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.45.38:811][996]Interaction: Verbose: [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.45.38:811][996]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.45.38:813][996]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ReverseBearTrapRemover_C_3.Chargeable Enabled?: Disabled [2020.04.28-16.45.38:842][998]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ReverseBearTrapRemover_C_3.Chargeable Enabled?: Enabled [2020.04.28-16.45.38:844][998]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.45.38:844][998]Interaction: Verbose: [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.45.38:844][998]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.45.38:844][998]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.45.38:844][998]Interaction: Verbose: [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.45.38:844][998]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.45.38:844][998]Interaction: Verbose: [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.45.38:844][998]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.45.38:844][998]Interaction: Verbose: [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.45.38:844][998]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.45.38:844][998]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [EndInteraction Called] - [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_3] [2020.04.28-16.45.38:844][998]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.45.38:844][998]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.45.38:846][998]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ReverseBearTrapRemover_C_3.Chargeable Enabled?: Disabled [2020.04.28-16.45.39:376][ 29]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.04.28-16.45.39:774][ 53]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.04.28-16.45.39:774][ 53]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.45.39:774][ 53]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.04.28-16.45.39:774][ 53]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.45.39:774][ 53]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Claudette is OP, Originating Player: BP_CamperFemale02_Character_C_0 - Claudette is OP, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: True, Remaining Lifetime: 40.000000, Lifetime Duration: 40.000000 [2020.04.28-16.45.39:774][ 53]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadHardEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Claudette is OP, Originating Player: BP_CamperFemale02_Character_C_0 - Claudette is OP, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.45.39:777][ 53]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.45.39:777][ 53]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.45.39:777][ 53]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.45.39:777][ 53]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.45.39:777][ 53]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.45.39:777][ 53]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.04.28-16.45.39:777][ 53]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.45.39:777][ 53]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.45.39:777][ 53]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.45.39:777][ 53]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.45.39:777][ 53]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.45.39:808][ 55]AnimLeader: BP_Slasher_Character_11_C_0 Requested to Play: Attack_Slash_Open Pig. [2020.04.28-16.45.39:808][ 55]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Open' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.45.39:808][ 55]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Open Pig AnimTag_Follower [2020.04.28-16.45.39:808][ 55]AnimLeader: Warning: Montage length differs Name(AM_FK_Attack01_IN):Length(0.333333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.45.39:811][ 55]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.45.39:811][ 55]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.45.39:843][ 57]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.45.39:843][ 57]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.45.39:843][ 57]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.45.39:843][ 57]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.45.39:843][ 57]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.45.39:843][ 57]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.45.39:843][ 57]Interaction: Interaction time: 0.500000 [2020.04.28-16.45.39:844][ 57]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.45.39:844][ 57]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.45.39:875][ 59]AnimLeader: BP_Slasher_Character_11_C_0 Requested to Play: Attack_Slash_Hitting Pig. [2020.04.28-16.45.39:875][ 59]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Hitting' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.45.39:875][ 59]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Hitting Pig AnimTag_Follower [2020.04.28-16.45.39:875][ 59]AnimLeader: Warning: Montage length differs Name(AM_FK_Attack01_Swing):Length(0.300000) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.45.40:175][ 77]AnimLeader: BP_Slasher_Character_11_C_0 Requested to Play: Attack_Slash_Miss Pig. [2020.04.28-16.45.40:175][ 77]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Miss' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.45.40:175][ 77]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Miss Pig AnimTag_Follower [2020.04.28-16.45.40:175][ 77]AnimLeader: Warning: Montage length differs Name(AM_FK_Attack01_Miss):Length(1.475000) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.45.40:175][ 77]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_11_C_0 Target: [2020.04.28-16.45.40:343][ 87]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.45.40:343][ 87]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.45.40:343][ 87]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.45.40:343][ 87]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.45.40:343][ 87]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.45.40:343][ 87]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.45.40:375][ 89]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadHardEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Claudette is OP, Originating Player: BP_CamperFemale02_Character_C_0 - Claudette is OP, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.45.40:377][ 89]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.45.40:377][ 89]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.45.40:377][ 89]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.45.40:377][ 89]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.45.40:377][ 89]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.45.40:377][ 89]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.45.40:377][ 89]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.45.40:377][ 89]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.45.40:377][ 89]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.45.40:377][ 89]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.45.40:377][ 89]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [EndInteraction Called] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.04.28-16.45.40:377][ 89]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.45.40:377][ 89]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.45.41:714][168]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.45.41:714][168]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.45.42:042][187]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeft][Bookshelf_C_15] [2020.04.28-16.45.42:042][187]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.45.42:042][187]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeft][Bookshelf_C_15] [2020.04.28-16.45.42:042][187]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.45.42:045][187]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.45.42:045][187]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.45.42:045][187]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_15] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.45.42:045][187]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.45.42:045][187]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.45.42:045][187]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeft][Bookshelf_C_15] [2020.04.28-16.45.42:045][187]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.45.42:045][187]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_15] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.45.42:045][187]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.45.42:045][187]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_15] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.45.42:045][187]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.45.42:077][189]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.45.42:211][197]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.45.42:211][197]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_15] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.45.42:211][197]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.45.42:211][197]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.45.42:211][197]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_15] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.45.42:211][197]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.45.42:211][197]Interaction: Interaction time: 0.600000 [2020.04.28-16.45.42:211][197]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Left AnimTag_Injured AnimTag_Female. [2020.04.28-16.45.42:211][197]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'PlankPulldownAccross_Middle' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.45.42:212][197]AnimLeader: Warning: Play Montage was requested but not found: PlankPulldownAccross_Middle Left AnimTag_Injured AnimTag_Female AnimTag_Follower [2020.04.28-16.45.42:212][197]LogSM: Error: Play Update Montage AM_M_PullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.04.28-16.45.42:212][197]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.04.28-16.45.42:212][197]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_15] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.45.42:212][197]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.45.42:294][202]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.45.42:611][221]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.45.42:829][234]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.45.42:829][234]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_15] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.45.42:829][234]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.45.42:829][234]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.45.42:829][234]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_15] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.45.42:829][234]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.45.42:846][235]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.45.42:846][235]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_15] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.45.42:846][235]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.45.42:846][235]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.45.42:846][235]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_15] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.45.42:846][235]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.45.42:846][235]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_15] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.45.42:846][235]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.45.42:846][235]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.45.42:846][235]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_15] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.45.42:846][235]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.45.42:846][235]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeft][Bookshelf_C_15] [2020.04.28-16.45.42:846][235]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.45.42:846][235]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.45.43:124][252]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.267683 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.28-16.45.46:975][480]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultMid2][WindowStandard_C_17] [2020.04.28-16.45.46:975][480]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.45.46:975][480]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid2][WindowStandard_C_17] [2020.04.28-16.45.46:975][480]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.45.46:975][480]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.28-16.45.46:977][480]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.45.46:977][480]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.45.46:977][480]Interaction: Verbose: [VaultMid2][WindowStandard_C_17] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.45.46:977][480]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.45.46:977][480]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.45.46:977][480]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultMid2][WindowStandard_C_17] [2020.04.28-16.45.46:977][480]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.45.46:977][480]Interaction: Verbose: [VaultMid2][WindowStandard_C_17] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.45.46:977][480]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.45.46:977][480]Interaction: Verbose: [VaultMid2][WindowStandard_C_17] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.45.46:977][480]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.45.47:044][484]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.45.47:110][488]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.45.47:110][488]Interaction: Verbose: [VaultMid2][WindowStandard_C_17] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.45.47:110][488]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.45.47:110][488]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.45.47:110][488]Interaction: Verbose: [VaultMid2][WindowStandard_C_17] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.45.47:110][488]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.45.47:110][488]Interaction: Interaction time: 1.000000 [2020.04.28-16.45.47:110][488]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: WindowVaultMid AnimTag_Injured AnimTag_Female. [2020.04.28-16.45.47:111][488]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVaultMid' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.45.47:111][488]AnimLeader: Warning: Play Montage was requested but not found: WindowVaultMid AnimTag_Injured AnimTag_Female AnimTag_Follower [2020.04.28-16.45.47:111][488]LogSM: Error: Play Update Montage AM_F_WindowVaultMid Duration 1.000000 Timestamp 0.000000 [2020.04.28-16.45.47:111][488]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.04.28-16.45.47:111][488]Interaction: Verbose: [VaultMid2][WindowStandard_C_17] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.45.47:111][488]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.45.47:142][490]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.45.47:708][524]AnimLeader: BP_Slasher_Character_11_C_0 Requested to Play: Attack_Slash_Open Pig. [2020.04.28-16.45.47:708][524]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Open' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.45.47:708][524]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Open Pig AnimTag_Follower [2020.04.28-16.45.47:708][524]AnimLeader: Warning: Montage length differs Name(AM_FK_Attack01_IN):Length(0.333333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.45.47:708][524]AnimLeader: BP_Slasher_Character_11_C_0 Requested to Play: Attack_Slash_Hitting Pig. [2020.04.28-16.45.47:708][524]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Hitting' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.45.47:708][524]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Hitting Pig AnimTag_Follower [2020.04.28-16.45.47:708][524]AnimLeader: Warning: Montage length differs Name(AM_FK_Attack01_Swing):Length(0.300000) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.45.47:711][524]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.45.47:711][524]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.45.47:810][530]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_11_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.04.28-16.45.47:811][530]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.28-16.45.47:811][530]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.500840 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.28-16.45.47:815][530]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - Claudette is OP]: On [2020.04.28-16.45.47:843][532]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.28-16.45.47:843][532]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.04.28-16.45.47:849][532]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.28-16.45.48:008][541]AnimLeader: BP_Slasher_Character_11_C_0 Requested to Play: Attack_Slash_Succeed Pig. [2020.04.28-16.45.48:008][541]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Succeed' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.45.48:008][541]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Succeed Pig AnimTag_Follower [2020.04.28-16.45.48:008][541]AnimLeader: Warning: Montage length differs Name(AM_FK_Attack01_Wipe):Length(2.733333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.45.48:079][545]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.45.48:080][545]Interaction: Verbose: [VaultMid2][WindowStandard_C_17] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.45.48:080][545]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.45.48:080][545]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.45.48:080][545]Interaction: Verbose: [VaultMid2][WindowStandard_C_17] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.45.48:080][545]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.45.48:080][545]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.28-16.45.48:109][547]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.28-16.45.48:112][547]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.45.48:112][547]Interaction: Verbose: [VaultMid2][WindowStandard_C_17] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.45.48:112][547]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.45.48:112][547]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.45.48:112][547]Interaction: Verbose: [VaultMid2][WindowStandard_C_17] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.45.48:112][547]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.45.48:112][547]Interaction: Verbose: [VaultMid2][WindowStandard_C_17] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.45.48:112][547]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.45.48:112][547]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.45.48:112][547]Interaction: Verbose: [VaultMid2][WindowStandard_C_17] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.45.48:112][547]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.45.48:112][547]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [EndInteraction Called] - [VaultMid2][WindowStandard_C_17] [2020.04.28-16.45.48:112][547]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.45.48:112][547]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.45.48:113][547]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.45.48:808][589]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_3] [2020.04.28-16.45.48:808][589]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.45.48:808][589]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_3] [2020.04.28-16.45.48:808][589]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.45.48:810][589]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.45.48:810][589]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.45.48:810][589]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.45.48:810][589]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.45.48:810][589]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.45.48:810][589]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.04.28-16.45.48:810][589]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.45.48:810][589]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.45.48:810][589]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.45.48:810][589]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.45.48:810][589]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.45.48:841][591]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.28-16.45.48:843][591]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.45.48:843][591]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.45.48:843][591]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.45.48:843][591]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.45.48:843][591]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.45.48:843][591]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.45.48:843][591]Interaction: Interaction time: 11.851851 [2020.04.28-16.45.48:843][591]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.45.48:843][591]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.45.49:811][649]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - Claudette is OP]: Off [2020.04.28-16.45.50:893][714]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.45.50:893][714]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.45.50:957][718]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SlasherVault2][WindowStandard_C_17] [2020.04.28-16.45.50:957][718]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.45.50:957][718]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SlasherVault2][WindowStandard_C_17] [2020.04.28-16.45.50:957][718]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.45.50:959][718]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.45.50:959][718]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.45.50:959][718]Interaction: Verbose: [SlasherVault2][WindowStandard_C_17] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.45.50:959][718]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.45.50:959][718]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.45.50:959][718]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SlasherVault2][WindowStandard_C_17] [2020.04.28-16.45.50:959][718]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.45.50:960][718]Interaction: Verbose: [SlasherVault2][WindowStandard_C_17] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.45.50:960][718]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.45.50:960][718]Interaction: Verbose: [SlasherVault2][WindowStandard_C_17] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.45.50:960][718]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.45.51:026][722]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.45.51:026][722]Interaction: Verbose: [SlasherVault2][WindowStandard_C_17] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.45.51:026][722]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.45.51:026][722]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.45.51:026][722]Interaction: Verbose: [SlasherVault2][WindowStandard_C_17] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.45.51:026][722]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.45.51:026][722]Interaction: Interaction time: 1.700000 [2020.04.28-16.45.51:026][722]AnimLeader: BP_Slasher_Character_11_C_0 Requested to Play: WindowVault Pig. [2020.04.28-16.45.51:026][722]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVault' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.45.51:026][722]AnimLeader: Warning: Play Montage was requested but not found: WindowVault Pig AnimTag_Follower [2020.04.28-16.45.51:026][722]AnimLeader: Warning: Montage length differs Name(AM_FK_WindowVault):Length(1.833333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.45.51:026][722]LogSM: Error: Play Update Montage AM_FK_WindowVault Duration 1.700000 Timestamp 0.000000 [2020.04.28-16.45.51:026][722]AuthoritativeMovement: BP_Slasher_Character_11_C_0 AuthoritativeMovement set to True [2020.04.28-16.45.51:026][722]Interaction: Verbose: [SlasherVault2][WindowStandard_C_17] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.45.51:026][722]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.45.52:311][799]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.28-16.45.52:311][799]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.45.52:311][799]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.04.28-16.45.52:312][799]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.45.52:312][799]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.04.28-16.45.52:312][799]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.45.52:312][799]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.04.28-16.45.52:312][799]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.45.52:312][799]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.04.28-16.45.52:312][799]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.45.52:312][799]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.04.28-16.45.52:312][799]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.45.52:312][799]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.04.28-16.45.52:312][799]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.45.52:591][816]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.28-16.45.52:591][816]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.45.52:591][816]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.28-16.45.52:591][816]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.45.52:591][816]Interaction: [BP_CamperMale09_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.04.28-16.45.52:593][816]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.45.52:593][816]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.45.52:593][816]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.45.52:593][816]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.45.52:593][816]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.45.52:593][816]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.45.52:593][816]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.45.52:593][816]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.45.52:593][816]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.45.52:593][816]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.45.52:594][816]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.45.52:594][816]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.45.52:594][816]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.45.52:594][816]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.28-16.45.52:594][816]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.45.52:594][816]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.45.52:594][816]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.45.52:594][816]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.45.52:594][816]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.45.52:594][816]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_003_C_0] [2020.04.28-16.45.52:594][816]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.45.52:594][816]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_003_C_0] [2020.04.28-16.45.52:594][816]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.45.52:610][817]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.45.52:610][817]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.45.52:610][817]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.45.52:610][817]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.45.52:610][817]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.45.52:610][817]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.45.52:610][817]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.45.52:610][817]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.45.52:610][817]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.45.52:610][817]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.45.52:610][817]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_2] [2020.04.28-16.45.52:610][817]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.45.52:610][817]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [EndInteraction Local] - [Recover][BP_CamperInteractable_C_2] [2020.04.28-16.45.52:610][817]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.45.52:610][817]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.45.52:629][818]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.28-16.45.52:691][822]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.28-16.45.52:693][822]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.45.52:693][822]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.45.52:693][822]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.45.52:693][822]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.45.52:693][822]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.45.52:693][822]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.45.52:693][822]Interaction: Interaction time: 0.940273 [2020.04.28-16.45.52:693][822]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.45.52:693][822]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.45.52:710][823]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.45.52:727][824]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.45.52:727][824]Interaction: Verbose: [SlasherVault2][WindowStandard_C_17] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.45.52:727][824]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.45.52:727][824]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.45.52:727][824]Interaction: Verbose: [SlasherVault2][WindowStandard_C_17] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.45.52:727][824]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.45.52:727][824]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.45.52:727][824]Interaction: Verbose: [SlasherVault2][WindowStandard_C_17] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.45.52:727][824]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.45.52:727][824]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.45.52:727][824]Interaction: Verbose: [SlasherVault2][WindowStandard_C_17] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.45.52:727][824]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.45.52:727][824]Interaction: Verbose: [SlasherVault2][WindowStandard_C_17] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.45.52:727][824]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.45.52:727][824]AuthoritativeMovement: BP_Slasher_Character_11_C_0 AuthoritativeMovement set to False [2020.04.28-16.45.52:727][824]Interaction: Verbose: [SlasherVault2][WindowStandard_C_17] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.45.52:727][824]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.45.52:727][824]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [EndInteraction Called] - [SlasherVault2][WindowStandard_C_17] [2020.04.28-16.45.52:727][824]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.45.52:727][824]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.45.52:827][830]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_3] [2020.04.28-16.45.52:827][830]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.45.52:829][830]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.45.52:829][830]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.45.52:829][830]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.45.52:829][830]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.45.52:829][830]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.45.52:829][830]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.28-16.45.52:829][830]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.45.52:829][830]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.45.52:829][830]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.45.52:830][830]AnimLeader: BP_Slasher_Character_11_C_0 Requested to Play: SurvivorPickup_In Pig. [2020.04.28-16.45.52:830][830]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup_In' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.45.52:830][830]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup_In Pig AnimTag_Follower [2020.04.28-16.45.52:830][830]AnimLeader: Warning: Montage length differs Name(AM_FK_PickUP_In):Length(0.333333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.45.52:830][830]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: SurvivorPickup_In Pig AnimTag_Female AnimTag_Follower. [2020.04.28-16.45.52:830][830]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup_In' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.45.52:830][830]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup_In Pig AnimTag_Female AnimTag_Follower [2020.04.28-16.45.52:830][830]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.45.52:830][830]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.45.52:830][830]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_11_C_0] [2020.04.28-16.45.52:830][830]LogDBDPlayerMovement: [BP_Slasher_Character_11_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.45.52:895][834]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.45.52:895][834]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.45.52:895][834]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.45.52:895][834]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.45.52:895][834]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.45.52:895][834]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.45.52:895][834]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.45.52:895][834]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.45.52:895][834]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.45.52:895][834]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.45.52:895][834]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_3] [2020.04.28-16.45.52:895][834]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.45.52:895][834]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.45.52:898][834]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.28-16.45.52:926][836]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.04.28-16.45.52:926][836]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.45.53:193][852]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.04.28-16.45.53:193][852]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.45.53:193][852]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.45.53:193][852]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.45.53:193][852]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.45.53:193][852]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.45.53:193][852]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.45.53:193][852]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_11_C_0] [2020.04.28-16.45.53:193][852]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale02_Character_C_0. [2020.04.28-16.45.53:193][852]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.04.28-16.45.53:193][852]Interaction: Interaction time: 2.700000 [2020.04.28-16.45.53:193][852]AnimLeader: BP_Slasher_Character_11_C_0 Requested to Play: SurvivorPickup Pig AnimTag_Carry. [2020.04.28-16.45.53:193][852]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.45.53:193][852]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup Pig AnimTag_Carry AnimTag_Follower [2020.04.28-16.45.53:193][852]AnimLeader: Warning: Montage length differs Name(AM_FK_PickUP):Length(2.733333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.45.53:193][852]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: SurvivorPickup Pig AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.04.28-16.45.53:193][852]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.45.53:193][852]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup Pig AnimTag_Carry AnimTag_Female AnimTag_Follower [2020.04.28-16.45.53:193][852]LogSM: Error: Play Update Montage AM_FK_PickUP Duration 2.700000 Timestamp 0.000000 [2020.04.28-16.45.53:193][852]AuthoritativeMovement: BP_Slasher_Character_11_C_0 AuthoritativeMovement set to True [2020.04.28-16.45.53:193][852]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.45.53:193][852]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.45.53:193][852]LogDBDPlayerMovement: [BP_Slasher_Character_11_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.45.53:292][858]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.45.53:292][858]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.45.53:426][866]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_FK_PickUP [2020.04.28-16.45.53:625][878]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.127170 Instigator: BP_Slasher_Character_11_C_0 Target: [2020.04.28-16.45.53:625][878]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.28-16.45.53:629][878]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.28-16.45.53:658][880]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.28-16.45.53:691][882]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.28-16.45.53:695][882]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.28-16.45.53:961][898]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.45.53:961][898]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.45.53:961][898]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.45.53:961][898]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.45.53:961][898]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.45.53:961][898]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.45.53:961][898]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.45.53:961][898]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.45.53:961][898]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.45.53:961][898]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.45.53:961][898]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.45.53:961][898]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.45.53:961][898]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.45.53:961][898]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.45.53:961][898]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.45.53:961][898]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.45.53:961][898]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.28-16.45.53:961][898]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.45.53:961][898]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.45.53:963][898]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.28-16.45.53:981][899]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.45.53:986][899]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.45.53:988][899]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.28-16.45.53:996][900]Interaction: [BP_CamperMale09_Character_C_0] SetGuidedAction [VE_None] [2020.04.28-16.45.53:998][900]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.45.53:998][900]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.45.54:004][900]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.45.54:015][901]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.04.28-16.45.54:015][901]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.45.54:049][903]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_003_C_0] [2020.04.28-16.45.54:049][903]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.45.54:049][903]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_003_C_0] [2020.04.28-16.45.54:049][903]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.45.54:051][903]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.28-16.45.54:261][915]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.28-16.45.54:261][915]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.45.54:261][915]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.04.28-16.45.54:261][915]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.45.54:261][915]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.04.28-16.45.54:261][915]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.45.54:261][915]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.04.28-16.45.54:261][915]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.45.54:262][915]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.04.28-16.45.54:262][915]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.45.54:262][915]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.04.28-16.45.54:262][915]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.45.54:262][915]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.04.28-16.45.54:262][915]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.45.54:610][936]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_10] [2020.04.28-16.45.54:610][936]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.45.55:644][998]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.45.55:877][ 12]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.45.55:877][ 12]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.45.55:877][ 12]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.45.55:877][ 12]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.04.28-16.45.55:877][ 12]LogAkAudio: Warning: [BP_Slasher_Character_11_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.28-16.45.55:877][ 12]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.45.55:877][ 12]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.45.55:877][ 12]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.45.55:910][ 14]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.45.55:910][ 14]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.45.55:910][ 14]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.45.55:910][ 14]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.45.55:911][ 14]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.45.55:911][ 14]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.45.55:911][ 14]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.45.55:911][ 14]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.45.55:911][ 14]AuthoritativeMovement: BP_Slasher_Character_11_C_0 AuthoritativeMovement set to False [2020.04.28-16.45.55:911][ 14]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.45.55:911][ 14]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.45.55:911][ 14]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_3] [2020.04.28-16.45.55:911][ 14]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.45.55:911][ 14]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.45.55:978][ 18]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.28-16.45.55:978][ 18]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.45.56:011][ 20]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.28-16.45.56:011][ 20]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.45.56:014][ 20]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.45.56:014][ 20]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.45.56:014][ 20]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.45.56:014][ 20]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.45.56:014][ 20]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.45.56:014][ 20]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.28-16.45.56:014][ 20]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.45.56:014][ 20]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.45.56:014][ 20]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.45.56:014][ 20]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.45.56:014][ 20]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.45.56:076][ 24]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.28-16.45.56:079][ 24]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.45.56:079][ 24]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.45.56:079][ 24]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.45.56:079][ 24]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.45.56:079][ 24]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.45.56:079][ 24]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.45.56:079][ 24]Interaction: Interaction time: 16.000000 [2020.04.28-16.45.56:079][ 24]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Pig AnimTag_Carry AnimTag_Female. [2020.04.28-16.45.56:080][ 24]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Wiggle' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.45.56:080][ 24]AnimLeader: Warning: Play Montage was requested but not found: Wiggle Pig AnimTag_Carry AnimTag_Female AnimTag_Follower [2020.04.28-16.45.56:080][ 24]LogSM: Error: Play Update Montage AM_F_WI_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.04.28-16.45.56:080][ 24]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.45.56:080][ 24]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.45.56:527][ 51]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.04.28-16.45.56:527][ 51]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.04.28-16.45.56:528][ 51]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.04.28-16.45.57:828][128]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.45.57:845][129]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Pig AnimTag_Carry AnimTag_Female. [2020.04.28-16.45.57:845][129]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Wiggle' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.45.57:845][129]AnimLeader: Warning: Play Montage was requested but not found: Wiggle Pig AnimTag_Carry AnimTag_Female AnimTag_Follower [2020.04.28-16.45.57:965][136]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.45.58:927][193]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_1] [2020.04.28-16.45.58:927][193]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.45.58:949][194]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.45.59:093][203]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.04.28-16.45.59:093][203]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.45.59:093][203]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [TryInteraction SUCCESS] - [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_1] [2020.04.28-16.45.59:093][203]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.45.59:096][203]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.45.59:096][203]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.45.59:096][203]Interaction: Verbose: [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.45.59:096][203]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.45.59:096][203]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.45.59:096][203]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RequestAndBeginInteraction] - [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_1] [2020.04.28-16.45.59:096][203]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.45.59:096][203]Interaction: Verbose: [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.45.59:096][203]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.45.59:096][203]Interaction: Verbose: [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.45.59:096][203]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.45.59:096][203]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.45.59:097][203]Interaction: TryInteractionType exits because availableInteraction RemoveReverseBearTrapChargeable cannot override RemoveReverseBearTrapChargeable [2020.04.28-16.45.59:158][207]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_1] [2020.04.28-16.45.59:158][207]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.45.59:309][215]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.45.59:310][215]LogDBDPlayerMovement: StopSnapping Final Location (3097.052246 4409.330566 82.150002) [2020.04.28-16.45.59:310][215]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.45.59:310][215]Interaction: Verbose: [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.45.59:310][215]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.45.59:310][215]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.45.59:310][215]Interaction: Verbose: [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.45.59:310][215]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.45.59:310][215]Interaction: Interaction time: 12.000000 [2020.04.28-16.45.59:310][215]Interaction: Verbose: [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.45.59:310][215]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.45.59:359][218]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ReverseBearTrapRemover_C_1.Chargeable Enabled?: Enabled [2020.04.28-16.45.59:595][231]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.45.59:611][232]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Pig AnimTag_Carry AnimTag_Female. [2020.04.28-16.45.59:611][232]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Wiggle' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.45.59:611][232]AnimLeader: Warning: Play Montage was requested but not found: Wiggle Pig AnimTag_Carry AnimTag_Female AnimTag_Follower [2020.04.28-16.45.59:730][239]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.46.01:360][335]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.46.01:377][336]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Pig AnimTag_Carry AnimTag_Female. [2020.04.28-16.46.01:378][336]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Wiggle' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.46.01:378][336]AnimLeader: Warning: Play Montage was requested but not found: Wiggle Pig AnimTag_Carry AnimTag_Female AnimTag_Follower [2020.04.28-16.46.01:493][343]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.46.01:797][361]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.6929553747177124, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.04.28-16.46.01:797][361]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.04.28-16.46.01:813][362]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01527209114283323, xOffset=0, yOffset=0) [2020.04.28-16.46.01:830][363]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03048108890652657, xOffset=0, yOffset=0) [2020.04.28-16.46.01:846][364]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04550699889659882, xOffset=0, yOffset=0) [2020.04.28-16.46.01:863][365]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.060528814792633, xOffset=0, yOffset=0) [2020.04.28-16.46.01:879][366]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07562744617462158, xOffset=0, yOffset=0) [2020.04.28-16.46.01:896][367]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0908113569021225, xOffset=0, yOffset=0) [2020.04.28-16.46.01:913][368]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.10605526715517, xOffset=0, yOffset=0) [2020.04.28-16.46.01:929][369]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1210701763629913, xOffset=0, yOffset=0) [2020.04.28-16.46.01:946][370]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1362076252698898, xOffset=0, yOffset=0) [2020.04.28-16.46.01:963][371]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1514243483543396, xOffset=0, yOffset=0) [2020.04.28-16.46.01:979][372]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.16648943722248, xOffset=0, yOffset=0) [2020.04.28-16.46.01:996][373]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1816988885402679, xOffset=0, yOffset=0) [2020.04.28-16.46.02:012][374]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1968105286359787, xOffset=0, yOffset=0) [2020.04.28-16.46.02:029][375]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.21197535097599, xOffset=0, yOffset=0) [2020.04.28-16.46.02:046][376]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2271815240383148, xOffset=0, yOffset=0) [2020.04.28-16.46.02:063][377]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2423858791589737, xOffset=0, yOffset=0) [2020.04.28-16.46.02:081][378]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2581245303153992, xOffset=0, yOffset=0) [2020.04.28-16.46.02:096][379]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2731413543224335, xOffset=0, yOffset=0) [2020.04.28-16.46.02:114][380]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2881569862365723, xOffset=0, yOffset=0) [2020.04.28-16.46.02:130][381]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3031726181507111, xOffset=0, yOffset=0) [2020.04.28-16.46.02:147][382]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3181885182857513, xOffset=0, yOffset=0) [2020.04.28-16.46.02:163][383]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3332397043704987, xOffset=0, yOffset=0) [2020.04.28-16.46.02:179][384]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3484682440757751, xOffset=0, yOffset=0) [2020.04.28-16.46.02:197][385]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3635952472686768, xOffset=0, yOffset=0) [2020.04.28-16.46.02:213][386]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3786937892436981, xOffset=0, yOffset=0) [2020.04.28-16.46.02:229][387]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3938095271587372, xOffset=0, yOffset=0) [2020.04.28-16.46.02:246][388]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.409014880657196, xOffset=0, yOffset=0) [2020.04.28-16.46.02:262][389]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.42408287525177, xOffset=0, yOffset=0) [2020.04.28-16.46.02:279][390]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4392377734184265, xOffset=0, yOffset=0) [2020.04.28-16.46.02:296][391]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4543875157833099, xOffset=0, yOffset=0) [2020.04.28-16.46.02:312][392]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4695314168930054, xOffset=0, yOffset=0) [2020.04.28-16.46.02:330][393]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.48480349779129, xOffset=0, yOffset=0) [2020.04.28-16.46.02:346][394]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4998802244663239, xOffset=0, yOffset=0) [2020.04.28-16.46.02:363][395]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5151082873344421, xOffset=0, yOffset=0) [2020.04.28-16.46.02:380][396]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.53021240234375, xOffset=0, yOffset=0) [2020.04.28-16.46.02:391][397]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenSearchable][Searchable_BP_C_2] [2020.04.28-16.46.02:391][397]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.46.02:391][397]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenSearchable][Searchable_BP_C_2] [2020.04.28-16.46.02:391][397]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.46.02:393][397]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.46.02:393][397]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.46.02:393][397]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.46.02:393][397]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.46.02:393][397]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.46.02:393][397]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenSearchable][Searchable_BP_C_2] [2020.04.28-16.46.02:393][397]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.46.02:393][397]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.46.02:393][397]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.46.02:394][397]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.46.02:394][397]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.46.02:397][397]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.545397937297821, xOffset=0, yOffset=0) [2020.04.28-16.46.02:413][398]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5605112314224243, xOffset=0, yOffset=0) [2020.04.28-16.46.02:427][399]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.46.02:430][399]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5756316781044, xOffset=0, yOffset=0) [2020.04.28-16.46.02:445][400]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5908001065254211, xOffset=0, yOffset=0) [2020.04.28-16.46.02:463][401]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6060998439788818, xOffset=0, yOffset=0) [2020.04.28-16.46.02:479][402]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.621127188205719, xOffset=0, yOffset=0) [2020.04.28-16.46.02:497][403]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6362680196762085, xOffset=0, yOffset=0) [2020.04.28-16.46.02:513][404]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6514765024185181, xOffset=0, yOffset=0) [2020.04.28-16.46.02:530][405]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6666113138198853, xOffset=0, yOffset=0) [2020.04.28-16.46.02:546][406]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6817789673805237, xOffset=0, yOffset=0) [2020.04.28-16.46.02:563][407]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6968507766723633, xOffset=0, yOffset=0) [2020.04.28-16.46.02:579][408]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.712010383605957, xOffset=0, yOffset=0) [2020.04.28-16.46.02:592][409]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Enabled [2020.04.28-16.46.02:593][409]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.46.02:593][409]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.46.02:593][409]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.46.02:593][409]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.46.02:593][409]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.46.02:593][409]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.46.02:594][409]Interaction: Interaction time: 5.555556 [2020.04.28-16.46.02:594][409]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: ChestOpen AnimTag_Injured AnimTag_Female. [2020.04.28-16.46.02:594][409]LogSM: Error: Play Update Montage AM_F_LootChest Duration 5.555556 Timestamp 0.000000 [2020.04.28-16.46.02:594][409]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.46.02:594][409]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.46.02:594][409]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.46.02:597][409]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7272865772247314, xOffset=0, yOffset=0) [2020.04.28-16.46.02:613][410]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7423163056373596, xOffset=0, yOffset=0) [2020.04.28-16.46.02:625][411]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.46.02:626][411]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.46.02:630][411]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.28-16.46.02:658][413]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_RemoveReverseBearTrapSkillCheckSuccess Value: 1.000000 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.28-16.46.02:659][413]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.28-16.46.02:659][413]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.04.28-16.46.03:058][437]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.045599 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.28-16.46.03:117][441]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Mars [0x2AF0D151DE0] Result: '1' k_EResultOK (success) [2020.04.28-16.46.03:117][441]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Mars [0x2AF0D151DE0]' succeeded in 0.456911 seconds [2020.04.28-16.46.03:127][441]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.46.03:143][442]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Pig AnimTag_Carry AnimTag_Female. [2020.04.28-16.46.03:143][442]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Wiggle' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.46.03:143][442]AnimLeader: Warning: Play Montage was requested but not found: Wiggle Pig AnimTag_Carry AnimTag_Female AnimTag_Follower [2020.04.28-16.46.03:260][449]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.46.03:585][469]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Mars [0x2AEE9E48C80] Result: '1' k_EResultOK (success) [2020.04.28-16.46.03:607][470]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.945132 seconds [2020.04.28-16.46.04:876][546]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.46.04:892][547]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Pig AnimTag_Carry AnimTag_Female. [2020.04.28-16.46.04:892][547]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Wiggle' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.46.04:893][547]AnimLeader: Warning: Play Montage was requested but not found: Wiggle Pig AnimTag_Carry AnimTag_Female AnimTag_Follower [2020.04.28-16.46.05:010][554]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.46.05:795][601]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.4912238121032715, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.04.28-16.46.05:795][601]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.04.28-16.46.05:812][602]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01511572767049074, xOffset=0, yOffset=0) [2020.04.28-16.46.05:829][603]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03020245581865311, xOffset=0, yOffset=0) [2020.04.28-16.46.05:846][604]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04540781676769257, xOffset=0, yOffset=0) [2020.04.28-16.46.05:862][605]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06073509156703949, xOffset=0, yOffset=0) [2020.04.28-16.46.05:879][606]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07580400258302689, xOffset=0, yOffset=0) [2020.04.28-16.46.05:895][607]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09087572991847992, xOffset=0, yOffset=0) [2020.04.28-16.46.05:913][608]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1060155481100082, xOffset=0, yOffset=0) [2020.04.28-16.46.05:929][609]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1211671829223633, xOffset=0, yOffset=0) [2020.04.28-16.46.05:945][610]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1363028138875961, xOffset=0, yOffset=0) [2020.04.28-16.46.05:962][611]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.151472270488739, xOffset=0, yOffset=0) [2020.04.28-16.46.05:979][612]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1665849983692169, xOffset=0, yOffset=0) [2020.04.28-16.46.05:995][613]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1817799955606461, xOffset=0, yOffset=0) [2020.04.28-16.46.06:013][614]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.19704845547676, xOffset=0, yOffset=0) [2020.04.28-16.46.06:031][615]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2121124565601349, xOffset=0, yOffset=0) [2020.04.28-16.46.06:046][616]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.22732026875019, xOffset=0, yOffset=0) [2020.04.28-16.46.06:062][617]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2425626367330551, xOffset=0, yOffset=0) [2020.04.28-16.46.06:081][618]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2576307356357574, xOffset=0, yOffset=0) [2020.04.28-16.46.06:096][619]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2727200090885162, xOffset=0, yOffset=0) [2020.04.28-16.46.06:112][620]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2878001034259796, xOffset=0, yOffset=0) [2020.04.28-16.46.06:129][621]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3029090166091919, xOffset=0, yOffset=0) [2020.04.28-16.46.06:146][622]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3180965781211853, xOffset=0, yOffset=0) [2020.04.28-16.46.06:162][623]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3333167731761932, xOffset=0, yOffset=0) [2020.04.28-16.46.06:179][624]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3483888506889343, xOffset=0, yOffset=0) [2020.04.28-16.46.06:196][625]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3636085689067841, xOffset=0, yOffset=0) [2020.04.28-16.46.06:213][626]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3786842823028564, xOffset=0, yOffset=0) [2020.04.28-16.46.06:229][627]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3938243687152863, xOffset=0, yOffset=0) [2020.04.28-16.46.06:246][628]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4090425372123718, xOffset=0, yOffset=0) [2020.04.28-16.46.06:263][629]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4243075251579285, xOffset=0, yOffset=0) [2020.04.28-16.46.06:279][630]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4394165277481079, xOffset=0, yOffset=0) [2020.04.28-16.46.06:295][631]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4545131623744965, xOffset=0, yOffset=0) [2020.04.28-16.46.06:312][632]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4696925282478333, xOffset=0, yOffset=0) [2020.04.28-16.46.06:328][633]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4847951531410217, xOffset=0, yOffset=0) [2020.04.28-16.46.06:345][634]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4998637139797211, xOffset=0, yOffset=0) [2020.04.28-16.46.06:362][635]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5150500535964966, xOffset=0, yOffset=0) [2020.04.28-16.46.06:378][636]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5301796793937683, xOffset=0, yOffset=0) [2020.04.28-16.46.06:395][637]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5453619360923767, xOffset=0, yOffset=0) [2020.04.28-16.46.06:408][638]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.46.06:408][638]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.46.06:408][638]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.46.06:410][638]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.46.06:414][638]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.28-16.46.06:426][639]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.46.06:440][640]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_RemoveReverseBearTrapSkillCheckSuccess Value: 1.000000 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.28-16.46.06:441][640]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.28-16.46.06:441][640]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.04.28-16.46.06:444][640]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.46.06:459][641]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.46.06:476][642]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.46.06:492][643]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.46.06:509][644]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.46.06:526][645]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.46.06:542][646]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.46.06:559][647]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.46.06:576][648]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.46.06:592][649]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.46.06:609][650]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.46.06:626][651]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.46.06:642][652]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.46.06:643][652]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.46.06:659][653]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Pig AnimTag_Carry AnimTag_Female. [2020.04.28-16.46.06:659][653]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Wiggle' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.46.06:659][653]AnimLeader: Warning: Play Montage was requested but not found: Wiggle Pig AnimTag_Carry AnimTag_Female AnimTag_Follower [2020.04.28-16.46.06:659][653]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.46.06:676][654]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.46.06:692][655]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.46.06:709][656]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.46.06:726][657]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.46.06:743][658]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.46.06:759][659]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.46.06:777][660]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.46.06:777][660]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.46.06:793][661]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.46.06:810][662]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.28-16.46.06:898][668]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Mars [0x2AEB769CC10] Result: '1' k_EResultOK (success) [2020.04.28-16.46.06:898][668]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Mars [0x2AEB769CC10]' succeeded in 0.453192 seconds [2020.04.28-16.46.06:930][670]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Mars [0x2AF1C9F2860] Result: '1' k_EResultOK (success) [2020.04.28-16.46.06:949][671]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.505118 seconds [2020.04.28-16.46.08:196][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Disabled [2020.04.28-16.46.08:260][748]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.46.08:260][748]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.46.08:260][748]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.46.08:261][748]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.46.08:261][748]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.46.08:261][748]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.46.08:292][750]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_LootBasementChest Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.04.28-16.46.08:292][750]LogStreaming: Display: Flushing async loaders. [2020.04.28-16.46.08:344][750]LogStreaming: Flushing async loaders took 52ms. [2020.04.28-16.46.08:345][750]GameFlow: OnRep_BegunPlayFenceGuid 08276931-08D7-EB93-A64B-7BCEDE68AA02 [2020.04.28-16.46.08:345][750]GameFlow: BegunPlayFenceGuid 08276931-08D7-EB93-A64B-7BCEDE68AA02 [2020.04.28-16.46.08:345][750]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flashlight took 0.000037 seconds [2020.04.28-16.46.08:345][750]GameFlow: ACollectable::BeginPlay [2020.04.28-16.46.08:345][750]GameFlow: BegunPlayFenceGuid 08276931-08D7-EB93-A64B-7BCEDE68AA02 [2020.04.28-16.46.08:348][750]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.46.08:348][750]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.28-16.46.08:348][750]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.28-16.46.08:348][750]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.28-16.46.08:348][750]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.46.08:348][750]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.46.08:348][750]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.46.08:348][750]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.46.08:348][750]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: ChestOpen_OutSuccess None AnimTag_Injured AnimTag_Female. [2020.04.28-16.46.08:348][750]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.46.08:348][750]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.46.08:348][750]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.46.08:348][750]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.46.08:348][750]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.46.08:348][750]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.46.08:348][750]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.46.08:348][750]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.46.08:348][750]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.46.08:348][750]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.46.08:348][750]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.46.08:348][750]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.46.08:348][750]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.28-16.46.08:348][750]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.46.08:348][750]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.46.08:391][753]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.28-16.46.08:391][753]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.46.08:391][753]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.28-16.46.08:391][753]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.46.08:393][753]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.46.08:393][753]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.46.08:393][753]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.46.08:393][753]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.46.08:393][753]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.46.08:393][753]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.28-16.46.08:393][753]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.46.08:393][753]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.46.08:393][753]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.46.08:394][753]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.46.08:394][753]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.46.08:461][757]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.46.08:461][757]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.46.08:461][757]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.46.08:461][757]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.46.08:461][757]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.46.08:461][757]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.46.08:461][757]Interaction: Interaction time: 3.829077 [2020.04.28-16.46.08:461][757]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Pig AnimTag_Carry AnimTag_Female. [2020.04.28-16.46.08:461][757]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Wiggle' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.46.08:461][757]AnimLeader: Warning: Play Montage was requested but not found: Wiggle Pig AnimTag_Carry AnimTag_Female AnimTag_Follower [2020.04.28-16.46.08:461][757]LogSM: Error: Play Update Montage AM_F_WI_Wiggle Duration 3.829077 Timestamp 0.000000 [2020.04.28-16.46.08:461][757]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.46.08:461][757]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.46.08:576][763]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.46.08:802][776]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.8317676782608032, hitAreaLength=0.1181818246841431, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.04.28-16.46.08:802][776]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.04.28-16.46.08:819][777]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.015144002623856, xOffset=0, yOffset=0) [2020.04.28-16.46.08:835][778]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03027018159627914, xOffset=0, yOffset=0) [2020.04.28-16.46.08:852][779]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04537836462259293, xOffset=0, yOffset=0) [2020.04.28-16.46.08:869][780]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.060467816889286, xOffset=0, yOffset=0) [2020.04.28-16.46.08:885][781]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07553926855325699, xOffset=0, yOffset=0) [2020.04.28-16.46.08:902][782]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09059372544288635, xOffset=0, yOffset=0) [2020.04.28-16.46.08:919][783]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1056318134069443, xOffset=0, yOffset=0) [2020.04.28-16.46.08:937][784]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.46.08:937][784]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.46.08:937][784]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.46.08:937][784]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.46.08:937][784]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionCancelled] [2020.04.28-16.46.08:937][784]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.46.08:945][784]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1213389039039612, xOffset=0, yOffset=0) [2020.04.28-16.46.08:954][785]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1363618075847626, xOffset=0, yOffset=0) [2020.04.28-16.46.08:965][786]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.46.08:965][786]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.46.08:965][786]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.46.08:965][786]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.46.08:965][786]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.46.08:965][786]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.46.08:965][786]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.46.08:965][786]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.46.08:965][786]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [EndInteraction Called] - [OpenSearchable][Searchable_BP_C_2] [2020.04.28-16.46.08:965][786]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.46.08:965][786]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.46.08:969][786]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1513660848140717, xOffset=0, yOffset=0) [2020.04.28-16.46.08:985][787]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1663527190685272, xOffset=0, yOffset=0) [2020.04.28-16.46.09:002][788]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.181331992149353, xOffset=0, yOffset=0) [2020.04.28-16.46.09:018][789]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1962870806455612, xOffset=0, yOffset=0) [2020.04.28-16.46.09:029][790]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.28-16.46.09:029][790]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.46.09:029][790]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Doctor_C_7] [2020.04.28-16.46.09:029][790]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.46.09:029][790]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.28-16.46.09:029][790]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.46.09:032][790]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.46.09:032][790]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.46.09:032][790]Interaction: Verbose: [CollectItem][BP_Flashlight_001_C_0] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.46.09:032][790]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.46.09:032][790]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.46.09:032][790]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.28-16.46.09:032][790]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.46.09:032][790]Interaction: Verbose: [CollectItem][BP_Flashlight_001_C_0] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.46.09:032][790]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.46.09:032][790]Interaction: Verbose: [CollectItem][BP_Flashlight_001_C_0] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.46.09:032][790]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.46.09:032][790]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.46.09:032][790]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.46.09:032][790]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_7] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.46.09:032][790]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.46.09:032][790]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.46.09:032][790]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Doctor_C_7] [2020.04.28-16.46.09:032][790]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.46.09:032][790]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_7] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.46.09:032][790]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.46.09:032][790]AnimLeader: BP_Slasher_Character_11_C_0 Requested to Play: HookSetup Pig AnimTag_Carry. [2020.04.28-16.46.09:032][790]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.46.09:032][790]AnimLeader: Warning: Play Montage was requested but not found: HookSetup Pig AnimTag_Carry AnimTag_Follower [2020.04.28-16.46.09:032][790]AnimLeader: Warning: Montage length differs Name(AM_FK_Hook_SetUp):Length(0.033333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.46.09:032][790]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookSetup Pig AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.04.28-16.46.09:032][790]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.46.09:032][790]AnimLeader: Warning: Play Montage was requested but not found: HookSetup Pig AnimTag_Carry AnimTag_Female AnimTag_Follower [2020.04.28-16.46.09:032][790]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_7] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.46.09:032][790]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.46.09:033][790]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.46.09:036][790]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2112602591514587, xOffset=0, yOffset=0) [2020.04.28-16.46.09:048][791]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Pig AnimTag_Carry AnimTag_Female. [2020.04.28-16.46.09:048][791]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_WI_Wiggle [2020.04.28-16.46.09:048][791]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Wiggle' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.46.09:048][791]AnimLeader: Warning: Play Montage was requested but not found: Wiggle Pig AnimTag_Carry AnimTag_Female AnimTag_Follower [2020.04.28-16.46.09:049][791]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.46.09:049][791]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WI_Wiggle [2020.04.28-16.46.09:052][791]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2262063473463058, xOffset=0, yOffset=0) [2020.04.28-16.46.09:068][792]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2411172538995743, xOffset=0, yOffset=0) [2020.04.28-16.46.09:084][793]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2560164332389832, xOffset=0, yOffset=0) [2020.04.28-16.46.09:097][794]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.46.09:097][794]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.46.09:097][794]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.46.09:097][794]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.46.09:097][794]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.46.09:097][794]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.46.09:097][794]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.46.09:097][794]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.46.09:097][794]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.46.09:097][794]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.46.09:097][794]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Claudette is OP][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.28-16.46.09:097][794]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.46.09:097][794]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.46.09:097][794]LogDBDPlayerMovement: [BP_Slasher_Character_11_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.46.09:101][794]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2709026038646698, xOffset=0, yOffset=0) [2020.04.28-16.46.09:117][795]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2857777774333954, xOffset=0, yOffset=0) [2020.04.28-16.46.09:127][796]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Doctor_C_7] [2020.04.28-16.46.09:127][796]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.46.09:129][796]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.46.09:130][796]Interaction: Verbose: [CollectItem][BP_Flashlight_001_C_0] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.46.09:130][796]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.46.09:130][796]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.46.09:130][796]Interaction: Verbose: [CollectItem][BP_Flashlight_001_C_0] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.46.09:130][796]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.46.09:130][796]Interaction: Interaction time: 0.000000 [2020.04.28-16.46.09:130][796]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: ItemCollect AnimTag_Injured AnimTag_Female. [2020.04.28-16.46.09:130][796]LogSM: Error: Play Update Montage AM_F_PickItemOnGround Duration 0.000000 Timestamp 0.000000 [2020.04.28-16.46.09:130][796]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.04.28-16.46.09:130][796]Interaction: Verbose: [CollectItem][BP_Flashlight_001_C_0] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.46.09:130][796]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.46.09:134][796]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3006416857242584, xOffset=0, yOffset=0) [2020.04.28-16.46.09:150][797]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.31549659371376, xOffset=0, yOffset=0) [2020.04.28-16.46.09:169][798]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_PickItemOnGround [2020.04.28-16.46.09:179][798]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.330344945192337, xOffset=0, yOffset=0) [2020.04.28-16.46.09:187][799]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3488012254238129, xOffset=0, yOffset=0) [2020.04.28-16.46.09:202][800]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3636427819728851, xOffset=0, yOffset=0) [2020.04.28-16.46.09:220][801]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.378467321395874, xOffset=0, yOffset=0) [2020.04.28-16.46.09:235][802]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3932748734951019, xOffset=0, yOffset=0) [2020.04.28-16.46.09:252][803]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4080674052238464, xOffset=0, yOffset=0) [2020.04.28-16.46.09:268][804]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.422845870256424, xOffset=0, yOffset=0) [2020.04.28-16.46.09:286][805]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4376948773860931, xOffset=0, yOffset=0) [2020.04.28-16.46.09:300][806]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4524523317813873, xOffset=0, yOffset=0) [2020.04.28-16.46.09:316][807]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4671995937824249, xOffset=0, yOffset=0) [2020.04.28-16.46.09:333][808]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.481938511133194, xOffset=0, yOffset=0) [2020.04.28-16.46.09:349][809]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4966688752174377, xOffset=0, yOffset=0) [2020.04.28-16.46.09:359][810]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_7.HookChargeable Enabled?: Enabled [2020.04.28-16.46.09:362][810]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.46.09:362][810]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_7] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.46.09:362][810]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.46.09:362][810]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.46.09:362][810]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_7] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.46.09:362][810]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.46.09:362][810]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookCamper Pig AnimTag_Carry AnimTag_Female. [2020.04.28-16.46.09:362][810]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.46.09:362][810]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Pig AnimTag_Carry AnimTag_Female AnimTag_Follower [2020.04.28-16.46.09:362][810]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [Null] [2020.04.28-16.46.09:362][810]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.04.28-16.46.09:362][810]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.04.28-16.46.09:362][810]AnimLeader: BP_SmallMeatLocker_Doctor_C_7 Requested to Play: HookCamper Pig AnimTag_Carry. [2020.04.28-16.46.09:362][810]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.28-16.46.09:362][810]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Pig AnimTag_Carry AnimTag_Follower [2020.04.28-16.46.09:362][810]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedIn):Length(1.500000) VS Name(AM_Spider_Struggle):Length(3.266667) [2020.04.28-16.46.09:362][810]Interaction: Interaction time: 1.500000 [2020.04.28-16.46.09:362][810]AnimLeader: BP_Slasher_Character_11_C_0 Requested to Play: HookCamper Pig AnimTag_Carry. [2020.04.28-16.46.09:362][810]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.46.09:362][810]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Pig AnimTag_Carry AnimTag_Follower [2020.04.28-16.46.09:362][810]AnimLeader: Warning: Montage length differs Name(AM_FK_Hook_IN):Length(1.500000) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.46.09:362][810]LogSM: Error: Play Update Montage AM_FK_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.04.28-16.46.09:362][810]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_7] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.46.09:362][810]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.46.09:363][810]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_FK_Hook_IN [2020.04.28-16.46.09:367][810]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5113943219184875, xOffset=0, yOffset=0) [2020.04.28-16.46.09:381][811]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5261147022247314, xOffset=0, yOffset=0) [2020.04.28-16.46.09:405][812]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5409151315689087, xOffset=0, yOffset=0) [2020.04.28-16.46.09:417][813]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5557014942169189, xOffset=0, yOffset=0) [2020.04.28-16.46.09:430][814]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5704201459884644, xOffset=0, yOffset=0) [2020.04.28-16.46.09:445][815]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5853723883628845, xOffset=0, yOffset=0) [2020.04.28-16.46.09:462][816]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6005643606185913, xOffset=0, yOffset=0) [2020.04.28-16.46.09:479][817]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6156787276268, xOffset=0, yOffset=0) [2020.04.28-16.46.09:495][818]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6308145523071289, xOffset=0, yOffset=0) [2020.04.28-16.46.09:515][819]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.646658718585968, xOffset=0, yOffset=0) [2020.04.28-16.46.09:531][820]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6613839864730835, xOffset=0, yOffset=0) [2020.04.28-16.46.09:545][821]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6762281060218811, xOffset=0, yOffset=0) [2020.04.28-16.46.09:562][822]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6914063692092896, xOffset=0, yOffset=0) [2020.04.28-16.46.09:579][823]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7066113948822021, xOffset=0, yOffset=0) [2020.04.28-16.46.09:591][824]GameFlow: OnDropped 656.489136 [2020.04.28-16.46.09:591][824]GameFlow: Collected received : BP_Flashlight_001_C_0. [2020.04.28-16.46.09:591][824]GameFlow: AddToInventory received : BP_Flashlight_001_C_0. [2020.04.28-16.46.09:597][824]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7217192053794861, xOffset=0, yOffset=0) [2020.04.28-16.46.09:613][825]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7371060848236084, xOffset=0, yOffset=0) [2020.04.28-16.46.09:626][826]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.46.09:629][826]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.752026379108429, xOffset=0, yOffset=0) [2020.04.28-16.46.09:646][827]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7672464847564697, xOffset=0, yOffset=0) [2020.04.28-16.46.09:663][828]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7823992967605591, xOffset=0, yOffset=0) [2020.04.28-16.46.09:679][829]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7974876761436462, xOffset=0, yOffset=0) [2020.04.28-16.46.09:696][830]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8126810193061829, xOffset=0, yOffset=0) [2020.04.28-16.46.09:713][831]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8278322219848633, xOffset=0, yOffset=0) [2020.04.28-16.46.09:729][832]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8429450392723083, xOffset=0, yOffset=0) [2020.04.28-16.46.09:746][833]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.85812759399414, xOffset=0, yOffset=0) [2020.04.28-16.46.09:763][834]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8733146786689758, xOffset=0, yOffset=0) [2020.04.28-16.46.09:774][835]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.28-16.46.09:774][835]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.28-16.46.09:780][835]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.28-16.46.09:824][838]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_RemoveReverseBearTrapSkillCheckSuccess Value: 1.000000 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.28-16.46.09:825][838]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.28-16.46.09:825][838]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.04.28-16.46.10:126][856]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.46.10:126][856]Interaction: Verbose: [CollectItem][BP_Flashlight_001_C_0] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.46.10:126][856]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.46.10:126][856]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.46.10:126][856]Interaction: Verbose: [CollectItem][BP_Flashlight_001_C_0] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.46.10:126][856]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.46.10:160][858]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.46.10:160][858]Interaction: Verbose: [CollectItem][BP_Flashlight_001_C_0] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.46.10:160][858]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.46.10:160][858]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.46.10:160][858]Interaction: Verbose: [CollectItem][BP_Flashlight_001_C_0] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.46.10:160][858]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.46.10:160][858]Interaction: Verbose: [CollectItem][BP_Flashlight_001_C_0] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.46.10:160][858]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.46.10:160][858]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.46.10:160][858]Interaction: Verbose: [CollectItem][BP_Flashlight_001_C_0] - [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.46.10:160][858]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.46.10:160][858]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Cpt. Zvezda][CLIENT SLAVE] - [EndInteraction Called] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.28-16.46.10:160][858]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.46.10:160][858]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.28-16.46.10:287][866]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Mars [0x2AF3B9376C0] Result: '1' k_EResultOK (success) [2020.04.28-16.46.10:287][866]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Mars [0x2AF3B9376C0]' succeeded in 0.456768 seconds [2020.04.28-16.46.10:320][868]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Mars [0x2AF3B938E90] Result: '1' k_EResultOK (success) [2020.04.28-16.46.10:336][869]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.506667 seconds [2020.04.28-16.46.10:861][899]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_7.HookChargeable Enabled?: Disabled [2020.04.28-16.46.10:926][903]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.46.10:926][903]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_7] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.28-16.46.10:926][903]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.28-16.46.10:926][903]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_7] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.28-16.46.10:926][903]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.46.10:926][903]LogAkAudio: Warning: [BP_Slasher_Character_11_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.28-16.46.10:927][903]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.04.28-16.46.10:927][903]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.46.10:927][903]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_7] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.46.10:927][903]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.46.10:927][903]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.46.10:927][903]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_7] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.46.10:927][903]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.46.10:927][903]LogDBDPlayerMovement: [BP_Slasher_Character_11_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.46.10:930][903]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.28-16.46.10:958][905]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_7.HookChargeable Enabled?: Enabled [2020.04.28-16.46.10:959][905]LogSM: [BP_SmallMeatLocker_Doctor_C_7][CLIENT SLAVE] [2020.04.28-16.46.10:959][905]LogSM: [BP_SmallMeatLocker_Doctor_C_7][CLIENT SLAVE] [2020.04.28-16.46.10:959][905]LogSM: [BP_SmallMeatLocker_Doctor_C_7][CLIENT SLAVE] [2020.04.28-16.46.10:960][905]AnimLeader: BP_SmallMeatLocker_Doctor_C_7 Requested to Play: HookCamperOut. [2020.04.28-16.46.10:960][905]AnimLeader: BP_Entity_C_7 Requested to Play: HookCamperOut AnimTag_Follower. [2020.04.28-16.46.10:960][905]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.28-16.46.10:960][905]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.04.28-16.46.10:960][905]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamperOut' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.46.10:960][905]AnimLeader: Warning: Play Montage was requested but not found: HookCamperOut AnimTag_Female AnimTag_Follower [2020.04.28-16.46.10:961][905]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.46.10:961][905]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_7] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.46.10:961][905]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.46.10:961][905]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.46.10:961][905]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_7] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.46.10:961][905]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.46.10:961][905]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_7] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.46.10:961][905]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.46.10:961][905]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_7] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.46.10:961][905]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.46.10:961][905]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Doctor_C_7] [2020.04.28-16.46.10:961][905]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.46.10:961][905]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.46.10:964][905]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_7.HookChargeable Enabled?: Disabled [2020.04.28-16.46.10:992][907]LogSM: [BP_SmallMeatLocker_Doctor_C_7][CLIENT SLAVE] [2020.04.28-16.46.10:992][907]LogSM: [BP_SmallMeatLocker_Doctor_C_7][CLIENT SLAVE] [2020.04.28-16.46.10:992][907]LogSM: [BP_SmallMeatLocker_Doctor_C_7][CLIENT SLAVE] [2020.04.28-16.46.10:992][907]AnimLeader: BP_SmallMeatLocker_Doctor_C_7 Requested to Play: HookSacrificeIn. [2020.04.28-16.46.10:992][907]AnimLeader: BP_Entity_C_7 Requested to Play: HookSacrificeIn AnimTag_Follower. [2020.04.28-16.46.10:992][907]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookSacrificeIn AnimTag_Female AnimTag_Follower. [2020.04.28-16.46.10:992][907]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSacrificeIn' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.46.10:992][907]AnimLeader: Warning: Play Montage was requested but not found: HookSacrificeIn AnimTag_Female AnimTag_Follower [2020.04.28-16.46.10:992][907]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.28-16.46.11:041][910]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Claudette is OP, Originating Player: BP_CamperFemale02_Character_C_0 - Claudette is OP, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.46.11:043][910]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.46.11:043][910]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.46.11:360][928]Interaction: Verbose: [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Charge Complete Received] [2020.04.28-16.46.11:360][928]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.28-16.46.11:360][928]Interaction: Verbose: [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.28-16.46.11:360][928]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.46.11:363][928]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ReverseBearTrapRemover_C_1.Chargeable Enabled?: Disabled [2020.04.28-16.46.11:376][929]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.46.11:376][929]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.46.11:376][929]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.46.11:376][929]Interaction: Verbose: [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.46.11:376][929]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.46.11:376][929]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.46.11:376][929]Interaction: Verbose: [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.46.11:376][929]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.46.11:392][930]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.46.11:393][930]Interaction: Verbose: [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.46.11:393][930]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.46.11:393][930]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.46.11:393][930]Interaction: Verbose: [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.46.11:393][930]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.46.11:393][930]Interaction: Verbose: [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.46.11:393][930]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.46.11:393][930]Interaction: Verbose: [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_1] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.46.11:393][930]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.46.11:393][930]AnimLeader: BP_ReverseBearTrapRemover_C_1 Requested to Play: RBTRemoveFail None. [2020.04.28-16.46.11:393][930]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [EndInteraction Called] - [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_1] [2020.04.28-16.46.11:393][930]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.46.11:393][930]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [EndInteraction Local] - [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_1] [2020.04.28-16.46.11:393][930]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.46.11:393][930]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.46.11:414][931]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.46.11:416][931]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.28-16.46.11:424][932]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SearchRBTKey Value: 1.000000 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.28-16.46.11:425][932]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ReverseBearTrapRemover_C_1.Chargeable Enabled?: Enabled [2020.04.28-16.46.11:430][932]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ReverseBearTrapRemover_C_1.Chargeable Enabled?: Disabled [2020.04.28-16.46.11:447][933]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.28-16.46.11:927][962]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_1] [2020.04.28-16.46.11:927][962]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.46.11:980][965]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.46.12:482][995]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 69 [2020.04.28-16.46.12:942][ 23]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.46.12:943][ 23]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.46.12:943][ 23]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.46.12:943][ 23]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.46.12:943][ 23]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.46.12:943][ 23]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.28-16.46.12:981][ 25]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.28-16.46.14:776][133]LogSM: [BP_SmallMeatLocker_Doctor_C_7][CLIENT SLAVE] [2020.04.28-16.46.14:776][133]LogSM: [BP_SmallMeatLocker_Doctor_C_7][CLIENT SLAVE] [2020.04.28-16.46.14:776][133]AnimLeader: BP_SmallMeatLocker_Doctor_C_7 Requested to Play: HookSacrificeOut. [2020.04.28-16.46.14:776][133]AnimLeader: BP_Entity_C_7 Requested to Play: HookSacrificeOut AnimTag_Follower. [2020.04.28-16.46.14:776][133]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookSacrificeOut AnimTag_Female AnimTag_Follower. [2020.04.28-16.46.14:776][133]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSacrificeOut' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.46.14:776][133]AnimLeader: Warning: Play Montage was requested but not found: HookSacrificeOut AnimTag_Female AnimTag_Follower [2020.04.28-16.46.17:492][294]Interaction: Player [BP_CamperMale09_Character_C_0] is in chase. [2020.04.28-16.46.17:657][304]AnimLeader: BP_Slasher_Character_11_C_0 Requested to Play: Attack_Slash_Open Pig. [2020.04.28-16.46.17:657][304]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Open' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.46.17:657][304]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Open Pig AnimTag_Follower [2020.04.28-16.46.17:657][304]AnimLeader: Warning: Montage length differs Name(AM_FK_Attack01_IN):Length(0.333333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.46.17:657][304]AnimLeader: BP_Slasher_Character_11_C_0 Requested to Play: Attack_Slash_Hitting Pig. [2020.04.28-16.46.17:657][304]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Hitting' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.46.17:657][304]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Hitting Pig AnimTag_Follower [2020.04.28-16.46.17:657][304]AnimLeader: Warning: Montage length differs Name(AM_FK_Attack01_Swing):Length(0.300000) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.46.17:660][304]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.46.17:660][304]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.46.17:758][310]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_11_C_0 Target: BP_CamperMale09_Character_C_0 [2020.04.28-16.46.17:762][310]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.28-16.46.17:762][310]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: HitInjuredToCrawlL AnimTag_Male. [2020.04.28-16.46.17:762][310]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HitInjuredToCrawlL' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.46.17:762][310]AnimLeader: Warning: Play Montage was requested but not found: HitInjuredToCrawlL AnimTag_Male AnimTag_Follower [2020.04.28-16.46.17:763][310]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 0.301055 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.28-16.46.17:764][310]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.28-16.46.17:764][310]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.28-16.46.17:764][310]Interaction: Player [BP_CamperMale09_Character_C_0] is not in chase anymore. [2020.04.28-16.46.17:768][310]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale09_Character_C_0 - Mars]: On [2020.04.28-16.46.17:768][310]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.28-16.46.17:768][310]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.28-16.46.17:777][311]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.650 For [BP_CamperMale09_Character_C_0 - Mars] at Time=97.187 [2020.04.28-16.46.17:782][311]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.46.17:957][322]AnimLeader: BP_Slasher_Character_11_C_0 Requested to Play: Attack_Slash_Succeed Pig. [2020.04.28-16.46.17:957][322]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Succeed' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.46.17:957][322]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Succeed Pig AnimTag_Follower [2020.04.28-16.46.17:957][322]AnimLeader: Warning: Montage length differs Name(AM_FK_Attack01_Wipe):Length(2.733333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.46.18:041][327]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [RemoveReverseBearTrapChargeable][BP_ReverseBearTrapRemover_C_1] [2020.04.28-16.46.18:041][327]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.46.18:041][327]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [TryInteraction SUCCESS] - [Recover][BP_CamperInteractable_C_2] [2020.04.28-16.46.18:041][327]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.46.18:043][327]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.46.18:043][327]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.46.18:043][327]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.46.18:043][327]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.46.18:043][327]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.46.18:043][327]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.04.28-16.46.18:043][327]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.46.18:043][327]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.46.18:043][327]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.46.18:043][327]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.46.18:043][327]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.46.18:091][330]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_2] [2020.04.28-16.46.18:091][330]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.46.18:093][330]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.46.18:093][330]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.46.18:093][330]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.46.18:093][330]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.46.18:093][330]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.46.18:093][330]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.46.18:093][330]Interaction: Interaction time: 16.000000 [2020.04.28-16.46.18:093][330]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.46.18:093][330]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.46.18:140][332]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.28-16.46.18:514][354]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.46.18:514][354]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.46.18:514][354]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.46.18:514][354]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.46.18:514][354]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.46.18:514][354]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.46.18:514][354]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.46.18:514][354]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.46.18:514][354]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.46.18:515][354]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.46.18:515][354]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.46.18:626][360]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.46.18:627][360]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.28-16.46.18:627][360]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.46.18:627][360]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.46.18:627][360]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.46.18:627][360]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.46.18:627][360]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.46.18:627][360]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.46.18:642][361]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.46.18:642][361]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.46.18:642][361]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.46.18:642][361]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.46.18:642][361]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.46.18:642][361]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.46.18:642][361]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.46.18:642][361]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.46.18:642][361]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.46.18:642][361]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.46.18:642][361]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_2] [2020.04.28-16.46.18:642][361]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.46.18:642][361]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [EndInteraction Local] - [Recover][BP_CamperInteractable_C_2] [2020.04.28-16.46.18:643][361]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.46.18:643][361]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.46.18:662][362]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.28-16.46.18:693][364]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.04.28-16.46.18:693][364]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.46.18:697][364]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.46.19:543][414]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.04.28-16.46.19:543][414]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.46.19:761][427]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale09_Character_C_0 - Mars]: Off [2020.04.28-16.46.19:776][428]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale09_Character_C_0 - Mars] at Time=99.186 [2020.04.28-16.46.20:993][500]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.46.20:993][500]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.46.21:008][501]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_2] [2020.04.28-16.46.21:008][501]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.46.21:008][501]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.04.28-16.46.21:008][501]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.46.21:010][501]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.46.21:010][501]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.46.21:010][501]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.46.21:010][501]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.46.21:010][501]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.46.21:010][501]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.28-16.46.21:010][501]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.46.21:010][501]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.46.21:010][501]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.46.21:010][501]AnimLeader: BP_Slasher_Character_11_C_0 Requested to Play: SurvivorPickup_In Pig AnimTag_StrafeRight. [2020.04.28-16.46.21:010][501]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup_In' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.46.21:010][501]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup_In Pig AnimTag_StrafeRight AnimTag_Follower [2020.04.28-16.46.21:010][501]AnimLeader: Warning: Montage length differs Name(AM_FK_PickUP_In):Length(0.333333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.46.21:010][501]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: SurvivorPickup_In Pig AnimTag_StrafeRight AnimTag_Male AnimTag_Follower. [2020.04.28-16.46.21:010][501]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup_In' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.46.21:010][501]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup_In Pig AnimTag_StrafeRight AnimTag_Male AnimTag_Follower [2020.04.28-16.46.21:010][501]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.46.21:010][501]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.46.21:010][501]Interaction: [BP_CamperMale09_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_11_C_0] [2020.04.28-16.46.21:011][501]LogDBDPlayerMovement: [BP_Slasher_Character_11_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.46.21:314][519]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.04.28-16.46.21:314][519]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.46.21:342][521]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.154608 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.28-16.46.21:377][523]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.46.21:377][523]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.46.21:377][523]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.46.21:377][523]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.46.21:377][523]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.46.21:378][523]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.46.21:378][523]Interaction: [BP_CamperMale09_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_11_C_0] [2020.04.28-16.46.21:378][523]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale09_Character_C_0. [2020.04.28-16.46.21:378][523]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.04.28-16.46.21:378][523]Interaction: [BP_CamperMale09_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.04.28-16.46.21:378][523]Interaction: Interaction time: 2.700000 [2020.04.28-16.46.21:378][523]AnimLeader: BP_Slasher_Character_11_C_0 Requested to Play: SurvivorPickup Pig AnimTag_Carry. [2020.04.28-16.46.21:378][523]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.46.21:378][523]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup Pig AnimTag_Carry AnimTag_Follower [2020.04.28-16.46.21:378][523]AnimLeader: Warning: Montage length differs Name(AM_FK_PickUP):Length(2.733333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.46.21:378][523]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: SurvivorPickup Pig AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.04.28-16.46.21:378][523]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.46.21:378][523]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup Pig AnimTag_Carry AnimTag_Male AnimTag_Follower [2020.04.28-16.46.21:378][523]LogSM: Error: Play Update Montage AM_FK_PickUP Duration 2.700000 Timestamp 0.000000 [2020.04.28-16.46.21:378][523]AuthoritativeMovement: BP_Slasher_Character_11_C_0 AuthoritativeMovement set to True [2020.04.28-16.46.21:378][523]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.46.21:378][523]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.46.21:378][523]LogDBDPlayerMovement: [BP_Slasher_Character_11_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.46.21:378][523]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.04.28-16.46.21:378][523]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.46.21:379][523]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.04.28-16.46.21:379][523]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.46.21:393][524]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.46.21:393][524]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.46.21:628][538]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_FK_PickUP [2020.04.28-16.46.21:892][554]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.21:894][554]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.21:911][555]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.21:927][556]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.21:944][557]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.21:960][558]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.21:960][558]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.04.28-16.46.21:961][558]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.46.21:977][559]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.21:994][560]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.22:013][561]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.22:030][562]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.22:046][563]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.22:062][564]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.22:078][565]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.22:094][566]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.22:110][567]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.22:127][568]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.22:146][569]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.22:162][570]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.22:179][571]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.22:195][572]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.22:211][573]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.22:227][574]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.22:244][575]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.22:260][576]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.22:276][577]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.22:293][578]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.22:310][579]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.22:326][580]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.22:343][581]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.22:360][582]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.22:377][583]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.22:393][584]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.22:410][585]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.22:426][586]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.22:443][587]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.22:460][588]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.22:477][589]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.22:493][590]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.22:510][591]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.22:526][592]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.22:543][593]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.22:560][594]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.22:577][595]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.22:593][596]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.22:610][597]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.22:626][598]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.22:643][599]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.22:660][600]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.22:677][601]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.22:693][602]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.22:710][603]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.22:727][604]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.22:743][605]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.22:760][606]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.22:777][607]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.22:793][608]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.22:810][609]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.22:827][610]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.22:845][611]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.22:862][612]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.22:879][613]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.22:895][614]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.22:910][615]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.22:927][616]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.22:944][617]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.22:960][618]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.22:977][619]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.22:993][620]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.23:010][621]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.23:026][622]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.23:043][623]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.23:061][624]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.23:077][625]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.23:093][626]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.23:110][627]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.23:126][628]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.23:143][629]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.23:160][630]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.23:177][631]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.23:193][632]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.23:211][633]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.23:226][634]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.23:243][635]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.23:260][636]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.23:277][637]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.23:293][638]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.23:310][639]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.23:326][640]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.23:343][641]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.23:360][642]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.23:377][643]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.23:393][644]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.23:410][645]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.23:426][646]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.23:443][647]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.23:459][648]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.23:476][649]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.23:492][650]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.23:509][651]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.23:526][652]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.23:543][653]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.23:559][654]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.04.28-16.46.23:559][654]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.23:559][654]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.04.28-16.46.23:559][654]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.04.28-16.46.23:576][655]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.23:593][656]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.23:609][657]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.23:626][658]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.23:642][659]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.23:659][660]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.23:676][661]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.23:692][662]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.23:709][663]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.23:726][664]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.23:743][665]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.23:759][666]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.23:778][667]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.23:809][668]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.23:826][669]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.23:826][669]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.46.23:842][670]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.23:859][671]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.23:876][672]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.23:895][673]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.23:910][674]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.23:927][675]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.23:943][676]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.23:959][677]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.23:976][678]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.23:992][679]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.24:059][683]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.46.24:059][683]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.46.24:059][683]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.46.24:059][683]Interaction: [BP_CamperMale09_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.04.28-16.46.24:059][683]LogAkAudio: Warning: [BP_Slasher_Character_11_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.28-16.46.24:059][683]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.46.24:059][683]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.46.24:059][683]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.46.24:093][685]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.46.24:093][685]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.46.24:093][685]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.46.24:093][685]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.46.24:093][685]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.46.24:093][685]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.46.24:093][685]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.46.24:093][685]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.46.24:093][685]AuthoritativeMovement: BP_Slasher_Character_11_C_0 AuthoritativeMovement set to False [2020.04.28-16.46.24:093][685]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.46.24:093][685]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.46.24:093][685]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_2] [2020.04.28-16.46.24:093][685]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.46.24:093][685]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.46.24:097][685]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.28-16.46.24:291][697]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.04.28-16.46.24:291][697]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.46.24:291][697]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [TryInteraction SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.28-16.46.24:291][697]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.46.24:293][697]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.46.24:293][697]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.46.24:293][697]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [==> Interaction Enter] [2020.04.28-16.46.24:293][697]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.46.24:293][697]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.46.24:293][697]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.28-16.46.24:293][697]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.46.24:293][697]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.28-16.46.24:293][697]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.46.24:293][697]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.46.24:293][697]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.46.24:294][697]Interaction: TryInteractionType exits because availableInteraction Wiggle cannot override Wiggle [2020.04.28-16.46.24:310][698]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.24:326][699]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.24:343][700]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.24:358][701]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.28-16.46.24:358][701]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.46.24:360][701]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.46.24:360][701]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.46.24:360][701]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.46.24:360][701]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.46.24:360][701]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.46.24:360][701]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.46.24:360][701]Interaction: Interaction time: 16.000000 [2020.04.28-16.46.24:360][701]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: Wiggle Pig AnimTag_Carry AnimTag_Male. [2020.04.28-16.46.24:360][701]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Wiggle' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.46.24:360][701]AnimLeader: Warning: Play Montage was requested but not found: Wiggle Pig AnimTag_Carry AnimTag_Male AnimTag_Follower [2020.04.28-16.46.24:360][701]LogSM: Error: Play Update Montage AM_M_WI_Wiggle Duration 16.000000 Timestamp 103.752457 [2020.04.28-16.46.24:360][701]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.46.24:360][701]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.46.24:361][701]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.24:377][702]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.24:398][703]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.24:425][704]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.28-16.46.24:427][704]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.24:443][705]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.24:461][706]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.24:477][707]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.24:493][708]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.24:510][709]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.24:527][710]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.24:544][711]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.24:560][712]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.24:577][713]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.24:594][714]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.24:610][715]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.24:628][716]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.24:644][717]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.24:661][718]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.24:677][719]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.24:694][720]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.24:710][721]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.24:727][722]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.24:744][723]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.24:761][724]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.24:777][725]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.24:794][726]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.24:810][727]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.24:827][728]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.24:843][729]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.24:860][730]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.24:876][731]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.24:893][732]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.24:910][733]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.24:926][734]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.24:943][735]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.24:960][736]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.24:976][737]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.24:993][738]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.25:010][739]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.25:027][740]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.25:043][741]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.25:060][742]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.25:076][743]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.25:094][744]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.25:110][745]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.25:124][746]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.331785 Instigator: BP_Slasher_Character_11_C_0 Target: [2020.04.28-16.46.25:124][746]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.04.28-16.46.25:125][746]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DieSacrificed Value: 1.000000 Instigator: BP_Slasher_Character_11_C_0 Target: [2020.04.28-16.46.25:125][746]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificeSuccess Value: 1.000000 Instigator: BP_Slasher_Character_11_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.04.28-16.46.25:125][746]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.28-16.46.25:126][746]LogSM: [BP_SmallMeatLocker_Doctor_C_7][CLIENT SLAVE] [2020.04.28-16.46.25:126][746]LogSM: [BP_SmallMeatLocker_Doctor_C_7][CLIENT SLAVE] [2020.04.28-16.46.25:126][746]LogSM: [BP_SmallMeatLocker_Doctor_C_7][CLIENT SLAVE] [2020.04.28-16.46.25:127][746]LogSM: [BP_SmallMeatLocker_Doctor_C_7][CLIENT SLAVE] [2020.04.28-16.46.25:128][746]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.25:130][746]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.46.25:130][746]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.46.25:130][746]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.46.25:130][746]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.46.25:130][746]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.46.25:130][746]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.46.25:130][746]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.46.25:131][746]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.28-16.46.25:143][747]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.25:160][748]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.25:176][749]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.25:191][750]GameFlow: OnDropped 672.088684 [2020.04.28-16.46.25:191][750]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.28-16.46.25:194][750]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.46.25:194][750]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.46.25:194][750]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.28-16.46.25:194][750]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.04.28-16.46.25:194][750]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.25:210][751]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.25:227][752]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.25:243][753]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.25:260][754]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.25:276][755]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.25:293][756]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.25:309][757]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.25:327][758]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.25:343][759]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.25:360][760]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.25:376][761]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.25:393][762]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.25:409][763]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.25:426][764]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.25:442][765]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.25:460][766]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.25:476][767]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.25:493][768]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.25:510][769]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.25:526][770]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.25:543][771]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.25:560][772]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.25:576][773]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.25:593][774]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.25:609][775]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.25:626][776]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.25:643][777]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.25:660][778]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.25:676][779]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.25:692][780]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.25:709][781]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.25:726][782]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.25:743][783]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.25:760][784]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.25:776][785]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.25:794][786]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.25:809][787]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.25:826][788]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.25:843][789]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.25:860][790]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.25:876][791]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.25:895][792]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.25:911][793]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.25:928][794]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.25:944][795]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.25:961][796]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.25:977][797]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.25:994][798]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.26:011][799]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.26:027][800]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.26:044][801]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.26:061][802]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.26:078][803]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.26:094][804]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.26:094][804]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.46.26:109][805]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: Wiggle Pig AnimTag_Carry AnimTag_Male. [2020.04.28-16.46.26:109][805]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Wiggle' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.46.26:109][805]AnimLeader: Warning: Play Montage was requested but not found: Wiggle Pig AnimTag_Carry AnimTag_Male AnimTag_Follower [2020.04.28-16.46.26:110][805]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.26:126][806]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.26:143][807]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.26:160][808]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.26:176][809]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.26:194][810]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.26:210][811]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.26:227][812]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.26:243][813]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.26:261][814]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.26:277][815]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.26:294][816]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.26:310][817]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.26:327][818]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.26:343][819]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.26:360][820]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.26:361][820]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.46.26:377][821]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.26:393][822]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.26:410][823]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.26:427][824]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.26:443][825]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.26:460][826]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.26:477][827]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.26:493][828]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.26:509][829]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.26:527][830]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.26:542][831]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.26:559][832]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.26:576][833]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.26:593][834]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.26:609][835]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.26:627][836]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.26:642][837]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.26:659][838]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.26:677][839]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.26:694][840]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.26:710][841]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.26:728][842]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.26:743][843]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.26:760][844]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.26:777][845]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.26:794][846]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.26:810][847]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.26:827][848]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.26:843][849]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.26:862][850]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.26:877][851]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.26:893][852]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.26:909][853]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.26:927][854]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.26:943][855]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.26:960][856]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.26:976][857]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.26:993][858]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.27:010][859]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.27:026][860]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.27:043][861]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.27:060][862]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.27:077][863]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.27:093][864]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.27:110][865]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.27:126][866]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.27:143][867]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.27:160][868]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.27:176][869]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.27:194][870]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.27:210][871]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.27:226][872]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.27:243][873]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.27:260][874]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.27:276][875]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.27:293][876]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.27:309][877]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.27:327][878]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.27:343][879]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.27:360][880]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.27:376][881]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.27:393][882]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.27:410][883]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.27:427][884]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.27:443][885]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.27:460][886]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.27:477][887]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.27:493][888]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.27:510][889]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.27:528][890]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.27:544][891]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.27:561][892]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.27:578][893]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.27:594][894]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.27:610][895]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.27:627][896]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.27:643][897]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.27:660][898]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.27:676][899]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.27:693][900]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.27:710][901]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.27:727][902]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.27:743][903]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.27:761][904]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.27:777][905]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.27:795][906]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.27:810][907]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.27:828][908]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.27:845][909]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.27:862][910]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.27:862][910]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.46.27:877][911]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: Wiggle Pig AnimTag_Carry AnimTag_Male. [2020.04.28-16.46.27:877][911]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Wiggle' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.46.27:877][911]AnimLeader: Warning: Play Montage was requested but not found: Wiggle Pig AnimTag_Carry AnimTag_Male AnimTag_Follower [2020.04.28-16.46.27:878][911]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.27:895][912]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.27:911][913]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.27:928][914]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.27:980][915]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.27:996][916]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.28:012][917]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.28:030][918]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.28:045][919]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.28:062][920]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.28:079][921]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.28:095][922]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.28:095][922]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.46.28:112][923]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.28:129][924]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.28:145][925]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.28:162][926]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.28:178][927]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.28:195][928]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.28:212][929]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.28:229][930]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.28:246][931]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.28:262][932]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.28:281][933]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.28:298][934]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.28:314][935]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.28:331][936]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.28:348][937]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.28:364][938]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.28:380][939]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.28:398][940]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.28:414][941]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.28:430][942]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.28:447][943]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.28:463][944]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.28:480][945]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.28:501][946]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.28:520][947]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.28:533][948]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.28:549][949]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.28:565][950]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.28:581][951]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.28:598][952]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.28:619][953]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.28:631][954]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.28:647][955]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.28:664][956]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.28:680][957]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.28:697][958]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.28:714][959]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.28:731][960]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.28:751][961]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.28:777][962]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Doctor_C_6] [2020.04.28-16.46.28:777][962]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.46.28:777][962]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Doctor_C_6] [2020.04.28-16.46.28:777][962]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.46.28:777][962]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Doctor_C_6] [2020.04.28-16.46.28:777][962]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.46.28:778][962]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Doctor_C_6] [2020.04.28-16.46.28:778][962]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.46.28:778][962]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Doctor_C_6] [2020.04.28-16.46.28:778][962]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.46.28:778][962]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Doctor_C_6] [2020.04.28-16.46.28:778][962]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.46.28:778][962]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.28:793][963]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.28:810][964]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.28:827][965]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.28:844][966]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.28:860][967]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.28:877][968]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.28:893][969]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.28:911][970]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.28:927][971]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.28:944][972]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.28:960][973]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.28:979][974]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.29:011][975]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.29:027][976]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.29:043][977]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.29:060][978]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.29:077][979]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.29:093][980]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.28-16.46.29:108][981]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Doctor_C_6] [2020.04.28-16.46.29:108][981]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.46.29:108][981]Interaction: Client_SendCancelInteraction_Implementation [2020.04.28-16.46.29:111][981]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.46.29:111][981]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.46.29:111][981]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_6] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.46.29:111][981]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.46.29:111][981]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.46.29:111][981]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Doctor_C_6] [2020.04.28-16.46.29:111][981]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.46.29:111][981]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_6] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.46.29:112][981]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.46.29:112][981]AnimLeader: BP_Slasher_Character_11_C_0 Requested to Play: HookSetup Pig AnimTag_Carry. [2020.04.28-16.46.29:112][981]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.46.29:112][981]AnimLeader: Warning: Play Montage was requested but not found: HookSetup Pig AnimTag_Carry AnimTag_Follower [2020.04.28-16.46.29:112][981]AnimLeader: Warning: Montage length differs Name(AM_FK_Hook_SetUp):Length(0.033333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.46.29:112][981]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: HookSetup Pig AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.04.28-16.46.29:112][981]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.46.29:112][981]AnimLeader: Warning: Play Montage was requested but not found: HookSetup Pig AnimTag_Carry AnimTag_Male AnimTag_Follower [2020.04.28-16.46.29:112][981]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_6] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.46.29:112][981]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.46.29:112][981]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.29:112][981]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.46.29:126][982]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.46.29:126][982]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.46.29:126][982]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.46.29:126][982]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.46.29:126][982]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [<== Interaction Exit] [2020.04.28-16.46.29:126][982]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.46.29:126][982]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.28-16.46.29:126][982]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.46.29:126][982]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.46.29:126][982]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.46.29:126][982]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.28-16.46.29:126][982]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.46.29:126][982]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [EndInteraction Local] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.28-16.46.29:126][982]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.46.29:126][982]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.46.29:127][982]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.04.28-16.46.29:127][982]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.46.29:127][982]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.04.28-16.46.29:127][982]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.46.29:127][982]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.29:144][983]LogDBDPlayerMovement: [BP_Slasher_Character_11_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.46.29:144][983]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.29:160][984]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.29:177][985]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.29:193][986]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.29:207][987]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Doctor_C_6] [2020.04.28-16.46.29:207][987]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.46.29:210][987]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.29:227][988]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.29:248][989]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.29:264][990]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.29:280][991]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.29:299][992]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.29:315][993]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.29:330][994]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.29:351][995]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.29:361][996]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Doctor_C_6] [2020.04.28-16.46.29:361][996]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.46.29:361][996]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Doctor_C_6] [2020.04.28-16.46.29:361][996]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.46.29:364][996]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.29:380][997]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.29:397][998]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.29:413][999]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.29:430][ 0]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.29:447][ 1]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.29:463][ 2]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.29:477][ 3]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_6.HookChargeable Enabled?: Enabled [2020.04.28-16.46.29:479][ 3]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.46.29:479][ 3]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_6] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.46.29:479][ 3]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.46.29:479][ 3]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.46.29:479][ 3]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_6] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.46.29:479][ 3]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.46.29:479][ 3]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: HookCamper Pig AnimTag_Carry AnimTag_Male. [2020.04.28-16.46.29:479][ 3]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.46.29:479][ 3]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Pig AnimTag_Carry AnimTag_Male AnimTag_Follower [2020.04.28-16.46.29:479][ 3]Interaction: [BP_CamperMale09_Character_C_0] SetGuidingPlayer [Null] [2020.04.28-16.46.29:479][ 3]Interaction: [BP_CamperMale09_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.04.28-16.46.29:479][ 3]AuthoritativeMovement: BP_CamperMale09_Character_C_0 AuthoritativeMovement set to True [2020.04.28-16.46.29:479][ 3]AnimLeader: BP_SmallMeatLocker_Doctor_C_6 Requested to Play: HookCamper Pig AnimTag_Carry. [2020.04.28-16.46.29:479][ 3]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.28-16.46.29:479][ 3]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Pig AnimTag_Carry AnimTag_Follower [2020.04.28-16.46.29:479][ 3]Interaction: Interaction time: 1.500000 [2020.04.28-16.46.29:480][ 3]AnimLeader: BP_Slasher_Character_11_C_0 Requested to Play: HookCamper Pig AnimTag_Carry. [2020.04.28-16.46.29:480][ 3]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.46.29:480][ 3]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Pig AnimTag_Carry AnimTag_Follower [2020.04.28-16.46.29:480][ 3]AnimLeader: Warning: Montage length differs Name(AM_FK_Hook_IN):Length(1.500000) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.46.29:480][ 3]LogSM: Error: Play Update Montage AM_FK_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.04.28-16.46.29:480][ 3]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_6] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.46.29:480][ 3]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.46.29:480][ 3]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.29:480][ 3]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_FK_Hook_IN [2020.04.28-16.46.29:495][ 4]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.29:512][ 5]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.29:528][ 6]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.29:545][ 7]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.29:561][ 8]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.29:577][ 9]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.29:593][ 10]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.29:610][ 11]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.29:626][ 12]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.29:642][ 13]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.29:659][ 14]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.29:676][ 15]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.29:693][ 16]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.29:711][ 17]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.29:732][ 18]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.29:759][ 19]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.29:776][ 20]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.29:792][ 21]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.29:809][ 22]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.29:826][ 23]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.29:843][ 24]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.29:860][ 25]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.29:876][ 26]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.29:892][ 27]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.29:909][ 28]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.29:926][ 29]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.29:943][ 30]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Doctor_C_6] [2020.04.28-16.46.29:943][ 30]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.46.29:943][ 30]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Doctor_C_6] [2020.04.28-16.46.29:943][ 30]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.46.29:943][ 30]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.29:960][ 31]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.29:977][ 32]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.29:994][ 33]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.30:010][ 34]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.30:026][ 35]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.30:043][ 36]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.30:059][ 37]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.30:077][ 38]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.30:092][ 39]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.30:109][ 40]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.04.28-16.46.30:109][ 40]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.46.30:109][ 40]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.30:126][ 41]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.30:143][ 42]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.30:187][ 43]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.30:269][ 44]Interaction: TryInteractionType exits because player has an interacting player [2020.04.28-16.46.30:320][ 45]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.04.28-16.46.30:320][ 45]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.46.30:984][ 78]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_6.HookChargeable Enabled?: Disabled [2020.04.28-16.46.31:044][ 81]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.46.31:044][ 81]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_6] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.28-16.46.31:044][ 81]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.28-16.46.31:044][ 81]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_6] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.28-16.46.31:044][ 81]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.46.31:044][ 81]LogAkAudio: Warning: [BP_Slasher_Character_11_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.28-16.46.31:045][ 81]Interaction: [BP_CamperMale09_Character_C_0] SetGuidedAction [VE_None] [2020.04.28-16.46.31:045][ 81]AuthoritativeMovement: BP_CamperMale09_Character_C_0 AuthoritativeMovement set to False [2020.04.28-16.46.31:045][ 81]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_6] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.46.31:045][ 81]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.46.31:045][ 81]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.46.31:045][ 81]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_6] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.46.31:045][ 81]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.46.31:045][ 81]LogDBDPlayerMovement: [BP_Slasher_Character_11_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.46.31:049][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.28-16.46.31:061][ 82]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.46.31:061][ 82]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.46.31:077][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_6.HookChargeable Enabled?: Enabled [2020.04.28-16.46.31:078][ 83]LogSM: [BP_SmallMeatLocker_Doctor_C_6][CLIENT SLAVE] [2020.04.28-16.46.31:078][ 83]LogSM: [BP_SmallMeatLocker_Doctor_C_6][CLIENT SLAVE] [2020.04.28-16.46.31:079][ 83]LogSM: [BP_SmallMeatLocker_Doctor_C_6][CLIENT SLAVE] [2020.04.28-16.46.31:079][ 83]AnimLeader: BP_SmallMeatLocker_Doctor_C_6 Requested to Play: HookCamperOut. [2020.04.28-16.46.31:079][ 83]AnimLeader: BP_Entity_C_6 Requested to Play: HookCamperOut AnimTag_Follower. [2020.04.28-16.46.31:079][ 83]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.28-16.46.31:079][ 83]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.04.28-16.46.31:079][ 83]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamperOut' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.46.31:079][ 83]AnimLeader: Warning: Play Montage was requested but not found: HookCamperOut AnimTag_Male AnimTag_Follower [2020.04.28-16.46.31:081][ 83]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.46.31:081][ 83]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_6] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.46.31:081][ 83]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.46.31:082][ 83]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.46.31:082][ 83]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_6] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.46.31:082][ 83]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.46.31:082][ 83]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_6] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.46.31:082][ 83]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.46.31:082][ 83]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_6] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.46.31:082][ 83]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.46.31:082][ 83]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Doctor_C_6] [2020.04.28-16.46.31:082][ 83]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.46.31:082][ 83]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.46.31:085][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_6.HookChargeable Enabled?: Disabled [2020.04.28-16.46.31:111][ 85]LogDBDGeneral: StatusEffect::EndPlay - Id: AftercareEffect, Status Owner: BP_CamperMale09_Character_C_0 - Mars, Originating Player: BP_CamperFemale01_Character_C_0 - Cpt. Zvezda, Custom Param: 0.000000, Originating Effect: AfterCare, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.46.31:111][ 85]LogDBDGeneral: StatusEffect::EndPlay - Id: AftercareEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Cpt. Zvezda, Originating Player: BP_CamperMale09_Character_C_0 - Mars, Custom Param: 0.000000, Originating Effect: AfterCare, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.46.31:112][ 85]LogSM: [BP_SmallMeatLocker_Doctor_C_6][CLIENT SLAVE] [2020.04.28-16.46.31:112][ 85]LogSM: [BP_SmallMeatLocker_Doctor_C_6][CLIENT SLAVE] [2020.04.28-16.46.31:112][ 85]LogSM: [BP_SmallMeatLocker_Doctor_C_6][CLIENT SLAVE] [2020.04.28-16.46.31:112][ 85]AnimLeader: BP_SmallMeatLocker_Doctor_C_6 Requested to Play: HookSacrificeIn. [2020.04.28-16.46.31:112][ 85]AnimLeader: BP_Entity_C_6 Requested to Play: HookSacrificeIn AnimTag_Follower. [2020.04.28-16.46.31:112][ 85]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: HookSacrificeIn AnimTag_Male AnimTag_Follower. [2020.04.28-16.46.31:112][ 85]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSacrificeIn' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.46.31:112][ 85]AnimLeader: Warning: Play Montage was requested but not found: HookSacrificeIn AnimTag_Male AnimTag_Follower [2020.04.28-16.46.31:112][ 85]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.28-16.46.31:176][ 88]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198931189256 [2020.04.28-16.46.31:176][ 88]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198931189256, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...B997] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : OnMenu} [2020.04.28-16.46.31:176][ 88]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Claudette is OP, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMatch [2020.04.28-16.46.32:205][143]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.28-16.46.32:875][152]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.153700 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.28-16.46.36:195][156]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.46.36:195][156]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.46.36:195][156]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.46.36:195][156]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.46.36:225][157]LogSM: [BP_SmallMeatLocker_Doctor_C_6][CLIENT SLAVE] [2020.04.28-16.46.36:225][157]LogSM: [BP_SmallMeatLocker_Doctor_C_6][CLIENT SLAVE] [2020.04.28-16.46.36:225][157]AnimLeader: BP_SmallMeatLocker_Doctor_C_6 Requested to Play: HookSacrificeOut. [2020.04.28-16.46.36:225][157]AnimLeader: BP_Entity_C_6 Requested to Play: HookSacrificeOut AnimTag_Follower. [2020.04.28-16.46.36:225][157]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: HookSacrificeOut AnimTag_Male AnimTag_Follower. [2020.04.28-16.46.36:225][157]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSacrificeOut' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.46.36:225][157]AnimLeader: Warning: Play Montage was requested but not found: HookSacrificeOut AnimTag_Male AnimTag_Follower [2020.04.28-16.46.36:244][158]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.46.36:244][158]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.46.36:244][158]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.46.36:244][158]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.46.36:244][158]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.46.36:244][158]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.46.36:244][158]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.46.36:244][158]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.46.36:244][158]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.46.36:244][158]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.46.36:244][158]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.46.39:343][283]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.46.39:343][283]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.46.39:343][283]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.46.39:343][283]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.46.39:343][283]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.46.39:343][283]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.46.39:343][283]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.46.39:343][283]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.46.39:343][283]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.46.39:343][283]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.46.39:343][283]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.46.41:460][394]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.46.41:460][394]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.46.41:460][394]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.46.41:460][394]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.46.41:460][394]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.46.41:460][394]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.46.41:460][394]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.46.41:460][394]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.46.41:460][394]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.46.41:460][394]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.46.41:460][394]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.46.41:712][403]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.46.41:712][403]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.46.41:712][403]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.46.41:712][403]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.46.41:712][403]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.46.41:712][403]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.46.41:712][403]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.46.41:712][403]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.46.41:712][403]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.46.41:712][403]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.46.41:712][403]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.46.43:649][502]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.46.43:649][502]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.46.43:650][502]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.46.43:650][502]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.46.43:650][502]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.46.43:650][502]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.46.43:650][502]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.46.43:650][502]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.46.43:650][502]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.46.43:650][502]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.46.43:650][502]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.46.44:413][547]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.46.44:413][547]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.46.44:413][547]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.46.44:413][547]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.46.44:413][547]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.46.44:413][547]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.46.44:413][547]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.46.44:413][547]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.46.44:414][547]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.46.44:414][547]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.46.44:414][547]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.46.44:528][554]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.46.44:528][554]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.46.44:528][554]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.46.44:528][554]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.46.44:528][554]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.46.44:529][554]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.46.44:529][554]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.46.44:529][554]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.46.44:529][554]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.46.44:529][554]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.46.44:529][554]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.46.45:239][595]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.338540 Instigator: BP_Slasher_Character_11_C_0 Target: [2020.04.28-16.46.45:240][595]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.04.28-16.46.45:241][595]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.04.28-16.46.45:241][595]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.46.45:244][595]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Doctor_C_6] [2020.04.28-16.46.45:244][595]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.46.45:244][595]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Doctor_C_6] [2020.04.28-16.46.45:244][595]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.46.45:244][595]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Doctor_C_6] [2020.04.28-16.46.45:244][595]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.46.45:244][595]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Doctor_C_6] [2020.04.28-16.46.45:244][595]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.46.45:244][595]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Doctor_C_6] [2020.04.28-16.46.45:244][595]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.46.45:244][595]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Mars][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Doctor_C_6] [2020.04.28-16.46.45:244][595]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.46.45:246][595]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DieSacrificed Value: 1.000000 Instigator: BP_Slasher_Character_11_C_0 Target: [2020.04.28-16.46.45:246][595]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificeSuccess Value: 1.000000 Instigator: BP_Slasher_Character_11_C_0 Target: BP_CamperMale09_Character_C_0 [2020.04.28-16.46.45:247][595]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.28-16.46.45:281][595]LogSM: [BP_SmallMeatLocker_Doctor_C_6][CLIENT SLAVE] [2020.04.28-16.46.45:281][595]LogSM: [BP_SmallMeatLocker_Doctor_C_6][CLIENT SLAVE] [2020.04.28-16.46.45:281][595]LogSM: [BP_SmallMeatLocker_Doctor_C_6][CLIENT SLAVE] [2020.04.28-16.46.45:281][595]LogSM: [BP_SmallMeatLocker_Doctor_C_6][CLIENT SLAVE] [2020.04.28-16.46.45:282][595]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.46.45:282][595]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.46.45:282][595]LogSM: [BP_CamperMale09_Character_C_0][CLIENT MASTER] [2020.04.28-16.46.45:282][595]Interaction: [BP_CamperMale09_Character_C_0] SetGuidedAction [VE_None] [2020.04.28-16.46.45:282][595]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.28-16.46.45:283][595]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.46.45:283][595]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.46.45:283][595]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.46.45:283][595]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.46.45:283][595]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.46.45:283][595]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.46.45:283][595]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.46.45:285][595]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.28-16.46.45:343][598]GameFlow: OnDropped 689.660889 [2020.04.28-16.46.45:343][598]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.28-16.46.45:423][598]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for F5E0660601001001 [2020.04.28-16.46.45:423][598]GameFlow: Warning: LogCurrentLoadout: Item: _EMPTY_ Addon1: _EMPTY_ Addon2: _EMPTY_ Perk1: Aftercare 1 Perk2: DecisiveStrike 1 Perk3: InnerStrength 1 Perk4: Spine_Chill 1 Offering: _EMPTY_ [2020.04.28-16.46.45:425][598]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.28-16.46.45:425][598]GameFlow: Local_WriteGameEndStats IsLocalController [2020.04.28-16.46.45:426][598]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.FoundCamper Bloodpoints Value: 200.000000 [2020.04.28-16.46.45:426][598]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.FoundCamper Bloodpoints Value: 200.000000 [2020.04.28-16.46.45:426][598]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 105.363258 [2020.04.28-16.46.45:426][598]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 1238.494019 [2020.04.28-16.46.45:426][598]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 761.135376 [2020.04.28-16.46.45:426][598]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 212.364273 [2020.04.28-16.46.45:426][598]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.04.28-16.46.45:426][598]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.04.28-16.46.45:426][598]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.04.28-16.46.45:426][598]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.04.28-16.46.45:426][598]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopObjective Bloodpoints Value: 165.610367 [2020.04.28-16.46.45:426][598]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopObjective Bloodpoints Value: 2003.012695 [2020.04.28-16.46.45:426][598]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopObjective Bloodpoints Value: 1410.640625 [2020.04.28-16.46.45:426][598]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopAction Bloodpoints Value: 0.000000 [2020.04.28-16.46.45:426][598]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopAction Bloodpoints Value: 0.000000 [2020.04.28-16.46.45:426][598]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopAction Bloodpoints Value: 0.000000 [2020.04.28-16.46.45:426][598]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopAction Bloodpoints Value: 0.000000 [2020.04.28-16.46.45:426][598]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 7.631276 [2020.04.28-16.46.45:426][598]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 8.735989 [2020.04.28-16.46.45:426][598]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 7.125654 [2020.04.28-16.46.45:426][598]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 0.200777 [2020.04.28-16.46.45:426][598]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 24.595680 [2020.04.28-16.46.45:426][598]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 21.885391 [2020.04.28-16.46.45:426][598]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 16.363672 [2020.04.28-16.46.45:426][598]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 12.451221 [2020.04.28-16.46.45:426][598]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 9.637786 [2020.04.28-16.46.45:426][598]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 1.706865 [2020.04.28-16.46.45:426][598]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 5.420323 [2020.04.28-16.46.45:426][598]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 9.136797 [2020.04.28-16.46.45:426][598]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 15.463823 [2020.04.28-16.46.45:426][598]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.04.28-16.46.45:426][598]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.04.28-16.46.45:426][598]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.04.28-16.46.45:426][598]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckBonus Bloodpoints Value: 300.000000 [2020.04.28-16.46.45:426][598]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.NearFriendInNeed Bloodpoints Value: 250.000000 [2020.04.28-16.46.45:426][598]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.NearFriendInNeed Bloodpoints Value: 250.000000 [2020.04.28-16.46.45:426][598]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Vault.InChase.Safe Bloodpoints Value: 100.000000 [2020.04.28-16.46.45:426][598]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Vault.InChase.Safe Bloodpoints Value: 100.000000 [2020.04.28-16.46.45:426][598]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 378.806702 [2020.04.28-16.46.45:426][598]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 212.817551 [2020.04.28-16.46.45:426][598]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 285.148895 [2020.04.28-16.46.45:426][598]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 220.905487 [2020.04.28-16.46.45:426][598]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 547.689514 [2020.04.28-16.46.45:426][598]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 214.186462 [2020.04.28-16.46.45:426][598]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 12.042212 [2020.04.28-16.46.45:427][598]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 400.000000 [2020.04.28-16.46.45:427][598]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 200.000000 [2020.04.28-16.46.45:427][598]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 200.000000 [2020.04.28-16.46.45:427][598]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Unhook.Other Bloodpoints Value: 1000.000000 [2020.04.28-16.46.45:427][598]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Unhook.Other Bloodpoints Value: 1000.000000 [2020.04.28-16.46.45:427][598]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SafeUnhook Bloodpoints Value: 500.000000 [2020.04.28-16.46.45:427][598]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SafeUnhook Bloodpoints Value: 500.000000 [2020.04.28-16.46.45:427][598]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopAltruism Bloodpoints Value: 393.304688 [2020.04.28-16.46.45:427][598]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Heal.Other.Medkit.Percent Bloodpoints Value: 589.957031 [2020.04.28-16.46.45:427][598]GameFlow: Logging Player Score Event: DBDCamperScore_ChaseSteal Bloodpoints Value: 250.000000 [2020.04.28-16.46.45:427][598]GameFlow: Logging Player Score Event: DBDCamperScore_ChaseSteal Bloodpoints Value: 250.000000 [2020.04.28-16.46.45:427][598]GameFlow: Logging Player Score Event: DBDCamperScore_ChaseSteal Bloodpoints Value: 250.000000 [2020.04.28-16.46.45:427][598]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SkillCheck.Heal.Self.Success.Bonus Bloodpoints Value: 150.000000 [2020.04.28-16.46.45:427][598]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SkillCheck.Heal.Self.Success.Bonus Bloodpoints Value: 150.000000 [2020.04.28-16.46.45:427][598]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Heal.Self.Percent Bloodpoints Value: 379.255615 [2020.04.28-16.46.45:427][598]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Heal.Self.Percent Bloodpoints Value: 25.451885 [2020.04.28-16.46.45:427][598]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CleanseTotem.Dull Bloodpoints Value: 1000.000000 [2020.04.28-16.46.45:427][598]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.HitNearFriendInNeed Bloodpoints Value: 200.000000 [2020.04.28-16.46.45:427][598]GameFlow: Logging Player Score Event: DBDCamperScore_FirstTimeDying Bloodpoints Value: 0.000000 [2020.04.28-16.46.45:427][598]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.04.28-16.46.45:427][598]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Wiggle.PerSecond Bloodpoints Value: 0.836274 [2020.04.28-16.46.45:427][598]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Wiggle.PerSecond Bloodpoints Value: 94.540794 [2020.04.28-16.46.45:427][598]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Wiggle.PerSecond Bloodpoints Value: 118.794655 [2020.04.28-16.46.45:427][598]GameFlow: Logging Player Score Event: DBDCamperScore_SecondTimeDying Bloodpoints Value: 0.000000 [2020.04.28-16.46.45:427][598]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.HookStrugglePerSecond Bloodpoints Value: 260.954590 [2020.04.28-16.46.45:427][598]GameFlow: Logging Player Score Event: DBDCamperScore_RemoveReverseBearTrapSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.04.28-16.46.45:427][598]GameFlow: Logging Player Score Event: DBDCamperScore_RemoveReverseBearTrapSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.04.28-16.46.45:427][598]GameFlow: Logging Player Score Event: DBDCamperScore_RemoveReverseBearTrapSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.04.28-16.46.45:427][598]GameFlow: Logging Player Score Event: DBDCamperScore_SearchRBTKey Bloodpoints Value: 100.000000 [2020.04.28-16.46.45:427][598]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.ObsessionDeath Bloodpoints Value: 1000.000000 [2020.04.28-16.46.45:427][598]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SurviveTimer Bloodpoints Value: 0.000000 [2020.04.28-16.46.45:427][598]GameFlow: Logging Player Score Event: DBDPlayerScore_EnterParadise Bloodpoints Value: 0.000000 [2020.04.28-16.46.45:427][598]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.28-16.46.45:427][598]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 23549.000000 Instigator Player State: DBDPlayerState_0 [2020.04.28-16.46.45:427][598]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 23549.000000 Instigator Player State: DBDPlayerState_0 [2020.04.28-16.46.45:427][598]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 23549.000000 Instigator Player State: DBDPlayerState_0 [2020.04.28-16.46.45:427][598]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 23549.000000 Instigator Player State: DBDPlayerState_0 [2020.04.28-16.46.45:427][598]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.28-16.46.45:427][598]GameFlow: Writing Profile Stat DBD_BloodwebPoints: 23549 [2020.04.28-16.46.45:427][598]GameFlow: WriteGameEndStats: Added Bloodpoints [2020.04.28-16.46.45:428][598]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=68 [2020.04.28-16.46.45:428][598]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.04.28-16.46.45:428][598]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.04.28-16.46.45:428][598]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.04.28-16.46.45:428][598]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.04.28-16.46.45:428][598]GameFlow: WriteGameEndStats: Skulls: 0 BloodPoints: 23549 FearTokens: 10 [2020.04.28-16.46.45:428][598]GameFlow: Writing Profile Stat DBD_CamperSkulls: 0 [2020.04.28-16.46.45:428][598]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.28-16.46.45:428][598]LogQuestEvent: player did finish playing [2020.04.28-16.46.45:439][598]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.45:439][598]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.45:439][598]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.45:439][598]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.45:450][599]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.45:450][599]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.45:464][600]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.45:465][600]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.45:482][601]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.45:482][601]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.45:499][602]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.45:499][602]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.45:514][603]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.45:514][603]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.45:531][604]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.45:531][604]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.45:548][605]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.45:548][605]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.45:564][606]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.45:564][606]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.45:581][607]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.45:581][607]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.45:597][608]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.45:597][608]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.45:616][609]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.45:616][609]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.45:630][610]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.45:630][610]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.45:648][611]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.45:648][611]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.45:663][612]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.45:663][612]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.45:680][613]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.45:681][613]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.45:698][614]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.45:698][614]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.45:715][615]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.45:716][615]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.45:731][616]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.45:731][616]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.45:748][617]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.45:748][617]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.45:764][618]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.45:764][618]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.45:781][619]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.45:781][619]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.45:802][620]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.45:802][620]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.45:818][621]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.45:818][621]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.45:836][622]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.45:836][622]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.45:864][623]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Mars [0x2AF23F7ED10] Result: '1' k_EResultOK (success) [2020.04.28-16.46.45:864][623]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Mars [0x2AF23F7ED10]' succeeded in 0.435406 seconds [2020.04.28-16.46.45:864][623]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.45:864][623]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.45:883][624]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.45:883][624]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.45:899][625]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.45:899][625]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.45:915][626]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.45:915][626]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.45:930][627]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.45:931][627]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.45:947][628]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.45:947][628]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.45:963][629]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.45:963][629]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.45:980][630]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.45:980][630]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.45:996][631]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.45:996][631]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.46:012][632]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.46:012][632]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.46:029][633]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.46:029][633]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.46:046][634]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.46:046][634]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.46:062][635]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.46:062][635]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.46:079][636]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.46:079][636]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.46:096][637]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.46:096][637]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.46:113][638]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.46:113][638]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.46:130][639]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.46:130][639]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.46:145][640]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.46:145][640]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.46:162][641]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.46:162][641]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.46:179][642]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.46:179][642]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.46:196][643]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.46:196][643]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.46:212][644]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.46:212][644]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.46:230][645]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.46:230][645]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.46:241][646]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.28-16.46.46:247][646]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.46:247][646]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.46:263][647]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.46:263][647]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.46:280][648]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.46:280][648]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.46:297][649]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.46:297][649]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.46:315][650]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.46:315][650]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.46:320][651]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Mars [0x2AF0D2135B0] Result: '1' k_EResultOK (success) [2020.04.28-16.46.46:320][651]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Mars [0x2AF0D2135B0]' succeeded in 0.890127 seconds [2020.04.28-16.46.46:331][651]LogStreaming: Display: Flushing async loaders. [2020.04.28-16.46.46:511][651]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Mars [0x2AF0D213430] Result: '1' k_EResultOK (success) [2020.04.28-16.46.46:511][651]LogStreaming: Flushing async loaders took 180ms. [2020.04.28-16.46.46:562][651]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.46.46:562][651]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.46.46:562][651]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.46.46:562][651]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.46.46:564][651]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.04.28-16.46.46:564][651]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_1.CarryEscape Enabled?: Enabled [2020.04.28-16.46.46:564][651]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_1.HPSlot01 Enabled?: Enabled [2020.04.28-16.46.46:564][651]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_1.HPSlot02 Enabled?: Enabled [2020.04.28-16.46.46:564][651]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_1.MendChargeable Enabled?: Enabled [2020.04.28-16.46.46:564][651]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.28-16.46.46:565][651]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_1.StalkedCharge Enabled?: Enabled [2020.04.28-16.46.46:566][651]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.KillCharge Enabled?: Enabled [2020.04.28-16.46.46:566][651]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.SnapOutOfItCharge Enabled?: Enabled [2020.04.28-16.46.46:566][651]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.WakeUpCharge Enabled?: Enabled [2020.04.28-16.46.46:567][651]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.KillCharge Enabled?: Disabled [2020.04.28-16.46.46:567][651]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.SnapOutOfItCharge Enabled?: Disabled [2020.04.28-16.46.46:567][651]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.WakeUpCharge Enabled?: Disabled [2020.04.28-16.46.46:567][651]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_4] [2020.04.28-16.46.46:567][651]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.46.46:567][651]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_4] [2020.04.28-16.46.46:567][651]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.46.46:567][651]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_4] [2020.04.28-16.46.46:567][651]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.46.46:567][651]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_4] [2020.04.28-16.46.46:567][651]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.46.46:567][651]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_4] [2020.04.28-16.46.46:567][651]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.46.46:567][651]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_1][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_4] [2020.04.28-16.46.46:567][651]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.46.46:567][651]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_1][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_4] [2020.04.28-16.46.46:567][651]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.46.46:567][651]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_1][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_4] [2020.04.28-16.46.46:567][651]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.46.46:567][651]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_4] [2020.04.28-16.46.46:567][651]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.46.46:567][651]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_4] [2020.04.28-16.46.46:567][651]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.46.46:567][651]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_4] [2020.04.28-16.46.46:567][651]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.46.46:567][651]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_4] [2020.04.28-16.46.46:567][651]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.46.46:567][651]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_4] [2020.04.28-16.46.46:567][651]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.46.46:567][651]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_4] [2020.04.28-16.46.46:567][651]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.46.46:567][651]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_4] [2020.04.28-16.46.46:567][651]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.46.46:567][651]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.04.28-16.46.46:567][651]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_1.CarryEscape Enabled?: Disabled [2020.04.28-16.46.46:567][651]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.04.28-16.46.46:568][651]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale09_Character_C_1 [2020.04.28-16.46.46:568][651]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale09_Character_C_1 [2020.04.28-16.46.46:568][651]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale09_Character_C_1 [2020.04.28-16.46.46:568][651]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale09_Character_C_1 [2020.04.28-16.46.46:568][651]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_1.CarryEscape Enabled?: Disabled [2020.04.28-16.46.46:568][651]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_1.HPSlot01 Enabled?: Disabled [2020.04.28-16.46.46:568][651]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_1.HPSlot02 Enabled?: Disabled [2020.04.28-16.46.46:568][651]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_1.MendChargeable Enabled?: Disabled [2020.04.28-16.46.46:568][651]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.28-16.46.46:568][651]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.46.46:568][651]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.46.46:568][651]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.46.46:568][651]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.46.46:568][651]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_1.StalkedCharge Enabled?: Disabled [2020.04.28-16.46.46:568][651]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.28-16.46.46:568][651]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.28-16.46.46:568][651]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.28-16.46.46:569][651]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000033 seconds [2020.04.28-16.46.46:569][651]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.46.46:569][651]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.46.46:569][651]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.46.46:569][651]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.46.46:569][651]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.46.46:569][651]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.46.46:569][651]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.46.46:569][651]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.46.46:569][651]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.46.46:569][651]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.46.46:569][651]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.46.46:570][651]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.46.46:570][651]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.46.46:570][651]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.46.46:570][651]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.46.46:570][651]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.46.46:570][651]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.46.46:570][651]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.46.46:570][651]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.46.46:570][651]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.46.46:570][651]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.46.46:570][651]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.28-16.46.46:570][651]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.04.28-16.46.46:570][651]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale09_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.46.46:570][651]GameFlow: (BP_CamperMale09_Character_C_1) - UpdateCustomization with item KS_Head01 [2020.04.28-16.46.46:570][651]GameFlow: (CustomizedAudio) - Update Sound with item KS_Head01 [2020.04.28-16.46.46:571][651]GameFlow: (BP_CamperMale09_Character_C_1) - UpdateCustomization with item KS_Torso01_01 [2020.04.28-16.46.46:571][651]GameFlow: (CustomizedAudio) - Update Sound with item KS_Torso01_01 [2020.04.28-16.46.46:571][651]GameFlow: (BP_CamperMale09_Character_C_1) - UpdateCustomization with item KS_Legs01 [2020.04.28-16.46.46:571][651]GameFlow: (CustomizedAudio) - Update Sound with item KS_Legs01 [2020.04.28-16.46.46:572][651]LogStreaming: Flushing async loaders. [2020.04.28-16.46.46:577][651]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Campers/Blueprints/BP_Camper_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent, depends on missing native class [2020.04.28-16.46.46:580][651]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.28-16.46.46:580][651]LogStreaming: Error: Export 1243 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.28-16.46.46:580][651]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset [2020.04.28-16.46.46:581][651]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.28-16.46.46:581][651]LogStreaming: Error: Dep C_BEFORE_S Import 128 /Script/DeadByDaylight.Default__CamperPlayer [2020.04.28-16.46.46:581][651]LogStreaming: Error: Dep S_BEFORE_C Import 237 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.28-16.46.46:581][651]LogStreaming: Error: Dep S_BEFORE_C Import 910 /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.28-16.46.46:581][651]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.28-16.46.46:581][651]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.28-16.46.46:581][651]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.28-16.46.46:585][651]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperMale07_Character.Default__BP_CamperMale07_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.28-16.46.46:585][651]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.28-16.46.46:585][651]LogStreaming: Error: Export 66 /Game/Characters/Campers/Blueprints/BP_CamperMale07_Character.Default__BP_CamperMale07_Character_C:PlayerDebugComponent [2020.04.28-16.46.46:585][651]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperMale07_Character.uasset [2020.04.28-16.46.46:585][651]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_CamperMale07_Character.Default__BP_CamperMale07_Character_C (class BP_CamperMale07_Character_C) [2020.04.28-16.46.46:585][651]LogStreaming: Error: Dep C_BEFORE_S Import 23 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C [2020.04.28-16.46.46:585][651]LogStreaming: Error: Dep C_BEFORE_S Import 16 /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C [2020.04.28-16.46.46:585][651]LogStreaming: Error: Dep S_BEFORE_C Import 102 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.28-16.46.46:585][651]LogStreaming: Error: Dep S_BEFORE_C Import 211 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.28-16.46.46:585][651]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_CamperMale07_Character.Default__BP_CamperMale07_Character_C (class BP_CamperMale07_Character_C) [2020.04.28-16.46.46:585][651]LogStreaming: Error: Missing Dependency, request for /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent but it hasn't been created yet. [2020.04.28-16.46.46:585][651]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperMale07_Character.uasset because we could not find its template /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.28-16.46.46:633][651]LogStreaming: Flushing async loaders took 60ms. [2020.04.28-16.46.46:684][651]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.28-16.46.46:684][651]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.28-16.46.46:684][651]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.28-16.46.46:685][651]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.28-16.46.46:685][651]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.MendChargeable Enabled?: Enabled [2020.04.28-16.46.46:685][651]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.28-16.46.46:685][651]LogStreaming: Flushing async loaders. [2020.04.28-16.46.46:747][651]LogStreaming: Flushing async loaders took 62ms. [2020.04.28-16.46.46:747][651]LogStreaming: Flushing async loaders. [2020.04.28-16.46.46:777][651]LogStreaming: Flushing async loaders took 30ms. [2020.04.28-16.46.46:778][651]LogStreaming: Flushing async loaders. [2020.04.28-16.46.46:781][651]LogStreaming: Flushing async loaders took 3ms. [2020.04.28-16.46.46:782][651]LogStreaming: Flushing async loaders. [2020.04.28-16.46.46:811][651]LogStreaming: Flushing async loaders took 29ms. [2020.04.28-16.46.46:811][651]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.StalkedCharge Enabled?: Enabled [2020.04.28-16.46.46:812][651]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.KillCharge Enabled?: Enabled [2020.04.28-16.46.46:812][651]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.SnapOutOfItCharge Enabled?: Enabled [2020.04.28-16.46.46:812][651]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.WakeUpCharge Enabled?: Enabled [2020.04.28-16.46.46:813][651]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.KillCharge Enabled?: Disabled [2020.04.28-16.46.46:813][651]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.SnapOutOfItCharge Enabled?: Disabled [2020.04.28-16.46.46:813][651]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.WakeUpCharge Enabled?: Disabled [2020.04.28-16.46.46:813][651]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_5] [2020.04.28-16.46.46:813][651]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.46.46:813][651]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_5] [2020.04.28-16.46.46:813][651]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.46.46:813][651]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_5] [2020.04.28-16.46.46:813][651]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.46.46:813][651]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_5] [2020.04.28-16.46.46:813][651]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.46.46:813][651]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_5] [2020.04.28-16.46.46:813][651]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.46.46:813][651]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_5] [2020.04.28-16.46.46:813][651]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.46.46:813][651]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_5] [2020.04.28-16.46.46:813][651]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.46.46:813][651]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_5] [2020.04.28-16.46.46:813][651]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.46.46:813][651]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_5] [2020.04.28-16.46.46:813][651]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.46.46:813][651]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_5] [2020.04.28-16.46.46:813][651]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.46.46:813][651]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_5] [2020.04.28-16.46.46:813][651]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.46.46:813][651]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_5] [2020.04.28-16.46.46:813][651]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.46.46:813][651]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_5] [2020.04.28-16.46.46:813][651]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.46.46:813][651]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_5] [2020.04.28-16.46.46:813][651]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.46.46:813][651]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_5] [2020.04.28-16.46.46:813][651]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.46.46:813][651]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.28-16.46.46:813][651]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.28-16.46.46:814][651]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.28-16.46.46:814][651]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale07_Character_C_0 [2020.04.28-16.46.46:814][651]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale07_Character_C_0 [2020.04.28-16.46.46:814][651]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale07_Character_C_0 [2020.04.28-16.46.46:814][651]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale07_Character_C_0 [2020.04.28-16.46.46:814][651]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.28-16.46.46:814][651]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.28-16.46.46:814][651]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.28-16.46.46:814][651]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.MendChargeable Enabled?: Disabled [2020.04.28-16.46.46:814][651]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.28-16.46.46:814][651]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.StalkedCharge Enabled?: Disabled [2020.04.28-16.46.46:814][651]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.28-16.46.46:814][651]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.28-16.46.46:814][651]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.28-16.46.46:814][651]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000036 seconds [2020.04.28-16.46.46:815][651]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.04.28-16.46.46:816][651]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale07_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.46.46:816][651]GameFlow: (BP_CamperMale07_Character_C_0) - UpdateCustomization with item FS_Head01 [2020.04.28-16.46.46:816][651]GameFlow: (CustomizedAudio) - Update Sound with item FS_Head01 [2020.04.28-16.46.46:816][651]GameFlow: (BP_CamperMale07_Character_C_0) - UpdateCustomization with item FS_Torso01 [2020.04.28-16.46.46:816][651]GameFlow: (CustomizedAudio) - Update Sound with item FS_Torso01 [2020.04.28-16.46.46:816][651]GameFlow: (BP_CamperMale07_Character_C_0) - UpdateCustomization with item FS_Legs01 [2020.04.28-16.46.46:816][651]GameFlow: (CustomizedAudio) - Update Sound with item FS_Legs01 [2020.04.28-16.46.46:867][651]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.04.28-16.46.46:867][651]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.CarryEscape Enabled?: Enabled [2020.04.28-16.46.46:867][651]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.HPSlot01 Enabled?: Enabled [2020.04.28-16.46.46:867][651]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.HPSlot02 Enabled?: Enabled [2020.04.28-16.46.46:867][651]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.MendChargeable Enabled?: Enabled [2020.04.28-16.46.46:867][651]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.28-16.46.46:868][651]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.StalkedCharge Enabled?: Enabled [2020.04.28-16.46.46:868][651]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.KillCharge Enabled?: Enabled [2020.04.28-16.46.46:869][651]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.SnapOutOfItCharge Enabled?: Enabled [2020.04.28-16.46.46:869][651]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.WakeUpCharge Enabled?: Enabled [2020.04.28-16.46.46:869][651]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.KillCharge Enabled?: Disabled [2020.04.28-16.46.46:869][651]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.SnapOutOfItCharge Enabled?: Disabled [2020.04.28-16.46.46:869][651]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.WakeUpCharge Enabled?: Disabled [2020.04.28-16.46.46:869][651]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_6] [2020.04.28-16.46.46:869][651]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.46.46:869][651]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_6] [2020.04.28-16.46.46:869][651]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.46.46:869][651]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_6] [2020.04.28-16.46.46:869][651]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.46.46:869][651]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_6] [2020.04.28-16.46.46:869][651]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.46.46:869][651]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_6] [2020.04.28-16.46.46:869][651]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.46.46:869][651]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_6] [2020.04.28-16.46.46:869][651]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.46.46:869][651]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_6] [2020.04.28-16.46.46:869][651]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.46.46:869][651]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_6] [2020.04.28-16.46.46:869][651]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.46.46:869][651]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_6] [2020.04.28-16.46.46:869][651]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.46.46:869][651]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_6] [2020.04.28-16.46.46:869][651]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.46.46:869][651]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_6] [2020.04.28-16.46.46:869][651]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.46.46:869][651]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_6] [2020.04.28-16.46.46:869][651]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.46.46:869][651]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_6] [2020.04.28-16.46.46:869][651]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.46.46:869][651]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_6] [2020.04.28-16.46.46:869][651]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.46.46:869][651]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_6] [2020.04.28-16.46.46:869][651]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.46.46:869][651]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.04.28-16.46.46:869][651]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.CarryEscape Enabled?: Disabled [2020.04.28-16.46.46:870][651]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.04.28-16.46.46:870][651]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale02_Character_C_1 [2020.04.28-16.46.46:870][651]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale02_Character_C_1 [2020.04.28-16.46.46:870][651]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale02_Character_C_1 [2020.04.28-16.46.46:870][651]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale02_Character_C_1 [2020.04.28-16.46.46:870][651]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.CarryEscape Enabled?: Disabled [2020.04.28-16.46.46:870][651]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.HPSlot01 Enabled?: Disabled [2020.04.28-16.46.46:870][651]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.HPSlot02 Enabled?: Disabled [2020.04.28-16.46.46:870][651]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.MendChargeable Enabled?: Disabled [2020.04.28-16.46.46:870][651]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.28-16.46.46:870][651]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.StalkedCharge Enabled?: Disabled [2020.04.28-16.46.46:870][651]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.28-16.46.46:870][651]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.28-16.46.46:870][651]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.28-16.46.46:871][651]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000080 seconds [2020.04.28-16.46.46:871][651]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.04.28-16.46.46:872][651]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale02_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.46.46:872][651]GameFlow: (BP_CamperFemale02_Character_C_1) - UpdateCustomization with item CM_Head001_03 [2020.04.28-16.46.46:873][651]GameFlow: (CustomizedAudio) - Update Sound with item CM_Head001_03 [2020.04.28-16.46.46:873][651]GameFlow: (BP_CamperFemale02_Character_C_1) - UpdateCustomization with item C_Torso01 [2020.04.28-16.46.46:873][651]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso01 [2020.04.28-16.46.46:873][651]GameFlow: (BP_CamperFemale02_Character_C_1) - UpdateCustomization with item CM_Legs05 [2020.04.28-16.46.46:873][651]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs05 [2020.04.28-16.46.46:878][651]LogSM: [BP_CamperMale09_Character_C_1][SERVER SLAVE] [2020.04.28-16.46.46:878][651]LogSM: [BP_CamperMale07_Character_C_0][SERVER SLAVE] [2020.04.28-16.46.46:878][651]LogSM: [BP_CamperFemale02_Character_C_1][SERVER SLAVE] [2020.04.28-16.46.46:881][651]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.46:881][651]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.46:888][652]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 1.452731 seconds [2020.04.28-16.46.46:888][652]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.46:888][652]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.46:910][653]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.46:910][653]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.46:929][654]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.46:929][654]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.46:946][655]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.46:946][655]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.46:962][656]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.46:962][656]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.46:980][657]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.46:980][657]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.47:002][658]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.47:002][658]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.47:015][659]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.47:015][659]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.47:030][660]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.47:030][660]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.47:047][661]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.47:047][661]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.47:063][662]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.47:063][662]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.47:080][663]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.47:080][663]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.47:096][664]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.47:096][664]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.47:112][665]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.47:112][665]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.47:129][666]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.47:129][666]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.47:145][667]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.47:145][667]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.47:162][668]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.47:162][668]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.47:179][669]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.47:179][669]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.47:203][670]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.47:203][670]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.47:219][671]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.47:219][671]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.47:235][672]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.47:235][672]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.47:251][673]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.47:251][673]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.47:267][674]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.47:268][674]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.47:284][675]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.47:284][675]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.47:300][676]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.47:300][676]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.47:316][677]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.47:316][677]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.47:333][678]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.47:333][678]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.47:349][679]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.47:349][679]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.47:365][680]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.47:365][680]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.47:381][681]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.47:381][681]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.47:397][682]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.47:397][682]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.47:415][683]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.47:415][683]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.47:430][684]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.47:430][684]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.47:448][685]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.47:448][685]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.47:463][686]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.47:463][686]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.47:480][687]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.47:480][687]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.47:496][688]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.47:496][688]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.47:512][689]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.47:512][689]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.47:528][690]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.47:528][690]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.47:545][691]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.47:545][691]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.47:562][692]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.47:562][692]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.47:579][693]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.47:580][693]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.47:598][694]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.47:598][694]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.47:613][695]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.47:613][695]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.47:629][696]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.47:629][696]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.47:645][697]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.47:645][697]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.47:662][698]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.47:662][698]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.47:679][699]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.47:679][699]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.47:697][700]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.47:697][700]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.47:713][701]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.47:713][701]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.47:729][702]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.47:729][702]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.47:748][703]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.47:748][703]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.47:765][704]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.47:765][704]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.47:781][705]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.47:781][705]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.47:796][706]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.47:796][706]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.47:812][707]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.47:812][707]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.47:828][708]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.47:828][708]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.47:845][709]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.47:845][709]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.47:862][710]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.47:862][710]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.47:879][711]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.47:879][711]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.47:895][712]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.47:895][712]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.47:912][713]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.47:912][713]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.47:929][714]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.47:929][714]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.47:945][715]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.47:945][715]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.47:963][716]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.47:963][716]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.47:979][717]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.47:979][717]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.47:997][718]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.47:997][718]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.48:014][719]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.48:014][719]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.48:029][720]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.48:029][720]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.48:048][721]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.48:048][721]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.48:062][722]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.48:062][722]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.48:079][723]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.48:079][723]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.48:097][724]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.48:098][724]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.48:113][725]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.48:113][725]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.48:130][726]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.48:130][726]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.48:145][727]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.48:145][727]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.48:162][728]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.48:162][728]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.48:179][729]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.48:179][729]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.48:195][730]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.48:196][730]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.48:212][731]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.48:212][731]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.48:229][732]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.48:229][732]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.48:245][733]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.48:245][733]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.48:262][734]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.48:262][734]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.48:279][735]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.48:279][735]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.48:295][736]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.48:295][736]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.48:312][737]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.48:312][737]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.48:329][738]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.48:329][738]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.48:345][739]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.48:345][739]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.48:362][740]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.48:362][740]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.48:379][741]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.48:379][741]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.48:395][742]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.48:395][742]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.48:412][743]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.48:412][743]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.48:428][744]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.48:429][744]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.48:445][745]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.48:445][745]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.48:463][746]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.48:463][746]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.48:480][747]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.48:480][747]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.48:498][748]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.48:498][748]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.48:513][749]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.48:513][749]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.48:529][750]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.48:529][750]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.48:546][751]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.48:546][751]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.48:562][752]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.48:562][752]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.48:579][753]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.48:579][753]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.48:596][754]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.48:596][754]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.48:612][755]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.48:612][755]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.48:629][756]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.48:629][756]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.48:646][757]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.48:646][757]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.48:662][758]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.48:662][758]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.48:679][759]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.48:679][759]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.48:696][760]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.48:696][760]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.48:713][761]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.48:713][761]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.48:729][762]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.48:729][762]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.48:746][763]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.48:746][763]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.48:762][764]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.48:762][764]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.48:779][765]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.48:779][765]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.48:796][766]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.48:796][766]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.48:812][767]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.48:812][767]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.48:828][768]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.48:828][768]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.48:845][769]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.48:845][769]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.48:862][770]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.48:862][770]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.48:879][771]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.48:879][771]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.48:895][772]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.48:895][772]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.48:911][773]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.48:911][773]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.48:929][774]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.48:929][774]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.48:945][775]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.48:945][775]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.48:962][776]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.48:962][776]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.48:979][777]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.48:979][777]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.48:996][778]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.48:996][778]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.49:012][779]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.49:012][779]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.49:029][780]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.49:029][780]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.49:045][781]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.49:045][781]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.49:062][782]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.49:062][782]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.49:080][783]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.49:080][783]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.49:095][784]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.49:095][784]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.49:112][785]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.49:112][785]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.49:129][786]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.49:129][786]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.49:145][787]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.49:146][787]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.49:162][788]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.49:162][788]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.49:178][789]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.49:179][789]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.49:195][790]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.49:195][790]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.49:212][791]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.49:212][791]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.49:228][792]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.49:228][792]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.49:247][793]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.49:248][793]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.49:261][794]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.49:262][794]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.49:279][795]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.49:279][795]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.49:295][796]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.49:295][796]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.49:312][797]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.49:312][797]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.49:323][798]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloseHatch][BP_Hatch01_C_0] [2020.04.28-16.46.49:323][798]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.46.49:324][798]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloseHatch][BP_Hatch01_C_0] [2020.04.28-16.46.49:324][798]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.46.49:326][798]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.46.49:326][798]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.46.49:326][798]Interaction: Verbose: [CloseHatch][BP_Hatch01_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.46.49:326][798]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.46.49:326][798]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.46.49:326][798]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloseHatch][BP_Hatch01_C_0] [2020.04.28-16.46.49:326][798]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.46.49:326][798]Interaction: Verbose: [CloseHatch][BP_Hatch01_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.46.49:326][798]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.46.49:326][798]Interaction: Verbose: [CloseHatch][BP_Hatch01_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.46.49:326][798]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.46.49:329][798]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.49:329][798]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.49:345][799]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.49:345][799]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.49:359][800]LogDBDPlayerMovement: [BP_Slasher_Character_11_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.46.49:363][800]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.49:363][800]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.49:379][801]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.49:379][801]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.49:395][802]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.49:395][802]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.49:412][803]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.49:412][803]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.49:429][804]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.49:429][804]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.49:446][805]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.49:446][805]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.49:462][806]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.49:462][806]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.49:479][807]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.49:479][807]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.49:495][808]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.49:496][808]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.49:512][809]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.49:512][809]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.49:531][810]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.49:531][810]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.49:547][811]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.49:547][811]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.49:562][812]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.49:563][812]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.49:579][813]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.49:579][813]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.49:595][814]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.49:595][814]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.49:612][815]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.49:612][815]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.49:626][816]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.46.49:626][816]Interaction: Verbose: [CloseHatch][BP_Hatch01_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.46.49:626][816]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.46.49:626][816]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.46.49:626][816]Interaction: Verbose: [CloseHatch][BP_Hatch01_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.46.49:626][816]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.46.49:626][816]Interaction: Interaction time: 0.000000 [2020.04.28-16.46.49:626][816]AnimLeader: BP_Slasher_Character_11_C_0 Requested to Play: SlasherCloseHatch Pig. [2020.04.28-16.46.49:626][816]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SlasherCloseHatch' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.46.49:626][816]AnimLeader: Warning: Play Montage was requested but not found: SlasherCloseHatch Pig AnimTag_Follower [2020.04.28-16.46.49:626][816]AnimLeader: Warning: Montage length differs Name(AM_FK_Close_Hatch):Length(1.733333) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.46.49:626][816]AnimLeader: BP_Hatch01_C_0 Requested to Play: SlasherCloseHatch Pig AnimTag_Follower. [2020.04.28-16.46.49:626][816]LogSM: Error: Play Update Montage AM_FK_Close_Hatch Duration 0.000000 Timestamp 0.000000 [2020.04.28-16.46.49:627][816]AuthoritativeMovement: BP_Slasher_Character_11_C_0 AuthoritativeMovement set to True [2020.04.28-16.46.49:627][816]Interaction: Verbose: [CloseHatch][BP_Hatch01_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.46.49:627][816]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.46.49:627][816]LogDBDPlayerMovement: [BP_Slasher_Character_11_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.46.49:629][816]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.49:629][816]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.49:645][817]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.49:645][817]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.49:662][818]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.49:662][818]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.49:679][819]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.49:680][819]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.49:695][820]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.49:695][820]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.49:712][821]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.49:712][821]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.49:729][822]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.49:729][822]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.49:745][823]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.49:745][823]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.49:762][824]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.49:762][824]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.49:779][825]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.49:779][825]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.49:796][826]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.49:796][826]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.49:813][827]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.49:813][827]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.49:829][828]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.49:829][828]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.49:845][829]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.49:845][829]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.49:863][830]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.49:864][830]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.49:878][831]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.49:879][831]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.49:896][832]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.49:896][832]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.49:912][833]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.49:912][833]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.49:929][834]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.49:929][834]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.49:946][835]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.49:946][835]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.49:962][836]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.49:962][836]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.49:979][837]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.49:979][837]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.49:996][838]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.49:996][838]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.50:012][839]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.50:012][839]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.50:029][840]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.50:029][840]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.50:046][841]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.50:046][841]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.50:062][842]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.50:062][842]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.50:079][843]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.50:079][843]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.50:096][844]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.50:096][844]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.50:112][845]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.50:112][845]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.50:129][846]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.50:129][846]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.50:147][847]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.50:147][847]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.50:163][848]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.50:163][848]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.50:179][849]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.50:179][849]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.50:196][850]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.50:196][850]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.50:213][851]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.50:213][851]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.50:224][852]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_3 Requested to Play: EntityGeneratorBlock None. [2020.04.28-16.46.50:225][852]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_4 Requested to Play: EntityGeneratorBlock None. [2020.04.28-16.46.50:225][852]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_1 Requested to Play: EntityGeneratorBlock None. [2020.04.28-16.46.50:225][852]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_2 Requested to Play: EntityGeneratorBlock None. [2020.04.28-16.46.50:225][852]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_6 Requested to Play: EntityGeneratorBlock None. [2020.04.28-16.46.50:225][852]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_5 Requested to Play: EntityGeneratorBlock None. [2020.04.28-16.46.50:225][852]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_0 Requested to Play: EntityGeneratorBlock None. [2020.04.28-16.46.50:231][852]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.50:231][852]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.50:246][853]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.50:246][853]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.50:258][854]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.030963 Instigator: BP_Slasher_Character_11_C_0 Target: [2020.04.28-16.46.50:258][854]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.28-16.46.50:258][854]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Cpt. Zvezda, Originating Player: BP_CamperFemale01_Character_C_0 - Cpt. Zvezda, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: True, Remaining Lifetime: 40.000000, Lifetime Duration: 40.000000 [2020.04.28-16.46.50:258][854]LogStreaming: Display: Flushing async loaders. [2020.04.28-16.46.50:272][854]LogStreaming: Flushing async loaders took 13ms. [2020.04.28-16.46.50:272][854]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: MovementSpeedEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Cpt. Zvezda, Originating Player: BP_CamperFemale01_Character_C_0 - Cpt. Zvezda, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.04.28-16.46.50:276][854]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.46.50:276][854]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.46.50:276][854]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.46.50:276][854]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.46.50:276][854]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.46.50:276][854]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.46.50:276][854]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.28-16.46.50:278][854]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.50:278][854]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.50:283][855]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.50:283][855]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.50:301][856]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.50:301][856]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.50:316][857]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.50:316][857]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.50:332][858]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.50:332][858]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.50:349][859]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.50:349][859]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.50:366][860]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.50:366][860]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.50:382][861]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.50:382][861]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.50:398][862]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.50:398][862]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.50:414][863]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.50:414][863]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.50:431][864]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.50:431][864]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.50:448][865]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.50:448][865]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.50:463][866]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.46.50:463][866]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.46.50:463][866]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: TallyContext (UTallyScreen)(29) Transition: NONE(0) [2020.04.28-16.46.50:464][866]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.46.50:464][866]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(HudScreen) [2020.04.28-16.46.50:465][866]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.46.50:465][866]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.46.50:465][866]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.46.50:465][866]LogContextSystem: Leave Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.04.28-16.46.50:467][866]LogContextSystem: Leave Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.46.50:467][866]LogContextSystem: Leave Action HudContextComponent of GameFlowContextGroup (0) [2020.04.28-16.46.50:467][866]LogContextSystem: Leave Action InGameContextComponent of GameFlowContextGroup (0) [2020.04.28-16.46.50:467][866]GameFlow: InGameContextComponent::Leave [2020.04.28-16.46.50:468][866]LogAsyncLoad: Unloading library Game [2020.04.28-16.46.50:468][866]LogContextSystem: Leave Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.46.50:468][866]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.04.28-16.46.50:468][866]LogContextSystem: Leave Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.46.50:468][866]LogContextSystem: Leave Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.46.50:468][866]LogContextSystem: Leave Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.04.28-16.46.50:468][866]LogContextSystem: Leave Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.04.28-16.46.50:468][866]LogContextSystem: Leave Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.04.28-16.46.50:468][866]LogContextSystem: Leave Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.04.28-16.46.50:469][866]LogContextSystem: Leave Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.46.50:469][866]LogContextSystem: Leave Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.04.28-16.46.50:469][866]LogContextSystem: Leave Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.46.50:469][866]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.28-16.46.50:469][866]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.46.50:469][866]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:TallyScreen , layerIndex:0 ) [2020.04.28-16.46.50:540][866]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.46.50:540][866]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.46.50:540][866]LogContextSystem: Enter Action NavigationFogRequesterContextComponent of GameFlowContextGroup (0) [2020.04.28-16.46.50:540][866]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: FogContext (UNavigationScreen)(4) Transition: NONE(0) [2020.04.28-16.46.50:540][866]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.46.50:540][866]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.04.28-16.46.50:540][866]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.46.50:541][866]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.04.28-16.46.50:541][866]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.46.50:541][866]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.46.50:541][866]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.28-16.46.50:541][866]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.28-16.46.50:649][866]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.28-16.46.50:649][866]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.28-16.46.50:649][866]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.46.50:649][866]GameFlow: ArchiveWidgetContextComponent::Enter [2020.04.28-16.46.50:649][866]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.28-16.46.50:649][866]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.28-16.46.50:650][866]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.04.28-16.46.50:650][866]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.04.28-16.46.50:650][866]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.04.28-16.46.50:651][866]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.28-16.46.50:651][866]LogContextSystem: Enter Action FogContextComponent of NavigationContextGroup (0) [2020.04.28-16.46.50:654][866]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.28-16.46.50:654][866]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.28-16.46.50:654][866]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.28-16.46.50:654][866]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.28-16.46.50:654][866]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.28-16.46.50:662][867]LogContextSystem: Enter Action TallyContextComponent of GameFlowContextGroup (0) [2020.04.28-16.46.50:662][867]GameFlow: TallyContextComponent::Enter [2020.04.28-16.46.50:678][867]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set initial global player level. initial xp:2081 [2020.04.28-16.46.50:703][867]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [32372] [2020.04.28-16.46.50:704][867]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/F5E0660601001001.profjce [2020.04.28-16.46.50:704][867]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9837&schemaVersion=0] [2020.04.28-16.46.50:705][867]LogPlayerLevels: EarnPlayerXp called with emblem quality Silver [2020.04.28-16.46.50:705][867]LogPlayerLevels: EarnPlayerXp called with emblem quality Silver [2020.04.28-16.46.50:705][867]LogPlayerLevels: EarnPlayerXp called with emblem quality Iridescent [2020.04.28-16.46.50:705][867]LogPlayerLevels: EarnPlayerXp called with emblem quality Bronze [2020.04.28-16.46.50:705][867]LogPlayerLevels: EarnPlayerXp called with params - matchTime: "606", matchId: "01DCCF0A-08D7-EB92-477B-CFF0BB54298B", isFirstMatch: "False", consecutiveMatch: "2", playerType: "survivor" [2020.04.28-16.46.50:705][867]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/earnPlayerXp] [2020.04.28-16.46.50:732][867]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.04.28-16.46.50:732][867]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.04.28-16.46.50:732][867]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.28-16.46.50:733][867]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(TallyScreen) [2020.04.28-16.46.50:836][868]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.28-16.46.50:836][868]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/427c13cd-aba7-4156-964d-0cbff0851445/state] [2020.04.28-16.46.50:836][868]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.28-16.46.50:836][868]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.28-16.46.50:836][868]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.28-16.46.50:967][868]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.04.28-16.46.51:196][870]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_1.GeneratorCharge Enabled?: Enabled [2020.04.28-16.46.51:196][870]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_2.GeneratorCharge Enabled?: Enabled [2020.04.28-16.46.51:196][870]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_5.GeneratorCharge Enabled?: Enabled [2020.04.28-16.46.51:198][870]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.46.51:200][870]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_5.GeneratorCharge Enabled?: Disabled [2020.04.28-16.46.51:201][870]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_2.GeneratorCharge Enabled?: Disabled [2020.04.28-16.46.51:201][870]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_1.GeneratorCharge Enabled?: Disabled [2020.04.28-16.46.51:254][873]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.28-16.46.51:254][873]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.46.51:254][873]LogContextSystem: Enter Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.46.51:311][877]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_295705live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.04.28-16.46.51:311][877]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.28-16.46.51:341][878]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.46.51:359][879]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.46.51:359][879]Interaction: Verbose: [CloseHatch][BP_Hatch01_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.46.51:359][879]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.46.51:359][879]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.46.51:359][879]Interaction: Verbose: [CloseHatch][BP_Hatch01_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.46.51:359][879]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.46.51:381][881]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9837&schemaVersion=0] [2020.04.28-16.46.51:381][881]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.28-16.46.51:404][881]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [32372] [2020.04.28-16.46.51:404][881]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/F5E0660601001001.profjce [2020.04.28-16.46.51:404][881]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.28-16.46.51:407][881]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.46.51:407][881]Interaction: Verbose: [CloseHatch][BP_Hatch01_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.46.51:407][881]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.46.51:407][881]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.46.51:407][881]Interaction: Verbose: [CloseHatch][BP_Hatch01_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.46.51:407][881]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.46.51:407][881]Interaction: Verbose: [CloseHatch][BP_Hatch01_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.46.51:407][881]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.46.51:407][881]AuthoritativeMovement: BP_Slasher_Character_11_C_0 AuthoritativeMovement set to False [2020.04.28-16.46.51:407][881]Interaction: Verbose: [CloseHatch][BP_Hatch01_C_0] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.46.51:407][881]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.46.51:407][881]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [EndInteraction Called] - [CloseHatch][BP_Hatch01_C_0] [2020.04.28-16.46.51:407][881]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.46.51:407][881]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.46.51:687][897]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.04.28-16.46.51:687][897]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.04.28-16.46.51:687][897]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.04.28-16.46.51:740][900]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/earnPlayerXp] [2020.04.28-16.46.51:740][900]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set final global player level. final xp:2675 - reached levels:1 - xp bonuses:2 [2020.04.28-16.46.51:773][902]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.04.28-16.46.51:958][913]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.04.28-16.46.51:958][913]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.04.28-16.46.51:958][913]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.04.28-16.46.52:090][921]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.28-16.46.52:207][928]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.04.28-16.46.52:207][928]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.04.28-16.46.52:350][936]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start long timer [2020.04.28-16.46.52:641][954]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/427c13cd-aba7-4156-964d-0cbff0851445/state] [2020.04.28-16.46.52:641][954]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.04.28-16.46.52:691][957]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.28-16.46.54:379][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.04.28-16.46.55:274][112]LogDBDGeneral: StatusEffect::EndPlay - Id: MovementSpeedEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Cpt. Zvezda, Originating Player: BP_CamperFemale01_Character_C_0 - Cpt. Zvezda, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: True, Remaining Lifetime: 0.000021, Lifetime Duration: 5.000000 [2020.04.28-16.46.56:041][158]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyRight][Bookshelf_C_13] [2020.04.28-16.46.56:041][158]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.46.56:041][158]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyRight][Bookshelf_C_13] [2020.04.28-16.46.56:041][158]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.46.56:043][158]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.46.56:043][158]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.46.56:043][158]Interaction: Verbose: [DestroyRight][Bookshelf_C_13] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.28-16.46.56:043][158]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.46.56:043][158]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.46.56:043][158]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyRight][Bookshelf_C_13] [2020.04.28-16.46.56:043][158]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.46.56:043][158]Interaction: Verbose: [DestroyRight][Bookshelf_C_13] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.28-16.46.56:043][158]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.46.56:043][158]Interaction: Verbose: [DestroyRight][Bookshelf_C_13] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.28-16.46.56:043][158]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.46.56:043][158]LogDBDPlayerMovement: [BP_Slasher_Character_11_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.28-16.46.56:276][172]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.46.56:276][172]Interaction: Verbose: [DestroyRight][Bookshelf_C_13] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.28-16.46.56:276][172]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.46.56:276][172]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.46.56:277][172]Interaction: Verbose: [DestroyRight][Bookshelf_C_13] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.28-16.46.56:277][172]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.46.56:277][172]Interaction: Interaction time: 2.600000 [2020.04.28-16.46.56:277][172]AnimLeader: BP_Slasher_Character_11_C_0 Requested to Play: PlankDestroy Pig. [2020.04.28-16.46.56:277][172]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'PlankDestroy' not in DataTable '/Game/Blueprints/GameplayElements/Item/ReverseBearTrap/RBTAnimMappings.RBTAnimMappings'. [2020.04.28-16.46.56:277][172]AnimLeader: Warning: Play Montage was requested but not found: PlankDestroy Pig AnimTag_Follower [2020.04.28-16.46.56:277][172]AnimLeader: Warning: Montage length differs Name(AM_FK_Destroy_Pallet):Length(2.666667) VS Name(AM_RBT_In):Length(2.000000) [2020.04.28-16.46.56:277][172]LogSM: Error: Play Update Montage AM_FK_Destroy_Pallet Duration 2.600000 Timestamp 0.000000 [2020.04.28-16.46.56:277][172]AuthoritativeMovement: BP_Slasher_Character_11_C_0 AuthoritativeMovement set to True [2020.04.28-16.46.56:277][172]Interaction: Verbose: [DestroyRight][Bookshelf_C_13] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.28-16.46.56:277][172]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.46.56:310][174]LogDBDPlayerMovement: [BP_Slasher_Character_11_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.28-16.46.57:963][273]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.28-16.46.57:963][273]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.28-16.46.57:963][273]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.28-16.46.58:659][314]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.28-16.46.58:863][326]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.28-16.46.58:929][330]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.46.58:929][330]Interaction: Verbose: [DestroyRight][Bookshelf_C_13] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.28-16.46.58:929][330]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.46.58:930][330]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.46.58:930][330]Interaction: Verbose: [DestroyRight][Bookshelf_C_13] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.28-16.46.58:930][330]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.46.58:930][330]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.46.58:930][330]Interaction: Verbose: [DestroyRight][Bookshelf_C_13] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.28-16.46.58:930][330]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.46.58:930][330]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.46.58:930][330]Interaction: Verbose: [DestroyRight][Bookshelf_C_13] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.28-16.46.58:930][330]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.46.58:930][330]Interaction: Verbose: [DestroyRight][Bookshelf_C_13] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.28-16.46.58:930][330]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.28-16.46.58:930][330]AuthoritativeMovement: BP_Slasher_Character_11_C_0 AuthoritativeMovement set to False [2020.04.28-16.46.58:930][330]Interaction: Verbose: [DestroyRight][Bookshelf_C_13] - [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.28-16.46.58:930][330]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.28-16.46.58:930][330]InteractionHandler: Verbose: [BP_Slasher_Character_11_C_0 - Baby Yoda][CLIENT SLAVE] - [EndInteraction Called] - [DestroyRight][Bookshelf_C_13] [2020.04.28-16.46.58:930][330]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.28-16.46.58:930][330]LogSM: [BP_Slasher_Character_11_C_0][CLIENT SLAVE] [2020.04.28-16.47.08:946][931]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.28-16.47.08:946][931]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_PARTY_LOBBY_BLOODWEB(25) [2020.04.28-16.47.08:962][932]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.47.08:963][932]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(TallyScreen) [2020.04.28-16.47.08:983][932]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.47.08:983][932]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.47.08:983][932]LogContextSystem: Leave Action TallyContextComponent of GameFlowContextGroup (0) [2020.04.28-16.47.08:983][932]GameFlow: TallyContextComponent::Leave [2020.04.28-16.47.08:983][932]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.28-16.47.08:983][932]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.04.28-16.47.08:983][932]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'Pending' [2020.04.28-16.47.08:983][932]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.28-16.47.08:983][932]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.28-16.47.08:983][932]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.28-16.47.08:983][932]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.04.28-16.47.08:983][932]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.04.28-16.47.08:983][932]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.28-16.47.08:983][932]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.28-16.47.08:983][932]LogOnlineSession: Verbose: OSS: 0: 8d9c6...07881 [2020.04.28-16.47.08:983][932]LogOnlineSession: Verbose: OSS: 1: 197a8...43431 [2020.04.28-16.47.08:983][932]LogOnlineSession: Verbose: OSS: 2: 427c1...71285 [2020.04.28-16.47.08:983][932]LogOnlineSession: Verbose: OSS: 3: c7198...74837 [2020.04.28-16.47.08:983][932]LogOnlineSession: Verbose: OSS: 4: d6f8c...89256 [2020.04.28-16.47.08:983][932]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.28-16.47.08:983][932]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.04.28-16.47.08:983][932]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.04.28-16.47.08:983][932]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.28-16.47.08:983][932]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.04.28-16.47.08:983][932]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.04.28-16.47.08:984][932]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.28-16.47.08:984][932]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.04.28-16.47.08:984][932]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.28-16.47.08:984][932]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.28-16.47.08:984][932]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.04.28-16.47.08:984][932]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.28-16.47.08:984][932]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.28-16.47.08:984][932]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.28-16.47.08:984][932]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.04.28-16.47.08:984][932]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.28-16.47.08:984][932]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.28-16.47.08:984][932]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.04.28-16.47.08:984][932]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00047941 [2020.04.28-16.47.08:984][932]LogOnlineSession: Verbose: OSS: Settings: [2020.04.28-16.47.08:984][932]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.04.28-16.47.08:984][932]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-1602414384 : OnlineService [2020.04.28-16.47.08:984][932]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.04.28-16.47.08:984][932]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.04.28-16.47.08:984][932]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.04.28-16.47.08:984][932]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.04.28-16.47.08:984][932]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.04.28-16.47.08:984][932]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.28-16.47.08:984][932]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-04-28T16:34:58.059Z : OnlineService [2020.04.28-16.47.08:984][932]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.04.28-16.47.08:984][932]LogOnlineSession: Verbose: OSS: MirrorsSessionId=b33331dc-fa4e-4fb3-a6af-eb3fa4fb2771 : OnlineService [2020.04.28-16.47.08:984][932]LogOnlineSession: Verbose: OSS: HostPublicIp=13.211.24.202 : OnlineService [2020.04.28-16.47.08:984][932]LogOnlineSession: Verbose: OSS: HostPublicPort=7779 : OnlineService [2020.04.28-16.47.08:984][932]LogOnlineSession: Verbose: OSS: EncryptionKey=hf5h5iBjOSh9MeG7NUcwfgtyJ0m/2G61TiMVLzl7Ybw= : OnlineService [2020.04.28-16.47.08:984][932]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.04.28-16.47.08:984][932]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.04.28-16.47.08:984][932]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CC779E08D7EB9217A68AAEB68BABDE|13.211.24.202|7779 : OnlineService [2020.04.28-16.47.08:984][932]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.04.28-16.47.08:984][932]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.28-16.47.08:984][932]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.28-16.47.08:984][932]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.04.28-16.47.08:984][932]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.04.28-16.47.08:984][932]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.28-16.47.08:984][932]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.28-16.47.08:984][932]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.28-16.47.08:984][932]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.28-16.47.08:984][932]LogOnlineSession: Verbose: OSS: OwningPlayerName: Claudette is OP [2020.04.28-16.47.08:984][932]LogOnlineSession: Verbose: OSS: OwningPlayerId: Claudette is OP [0x2AF1DB52D10] [2020.04.28-16.47.08:984][932]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.28-16.47.08:984][932]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 2 [2020.04.28-16.47.08:984][932]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198931189256:7777 Type: Lobby session SessionId: Lobby[0x18...B997] [2020.04.28-16.47.08:984][932]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.28-16.47.08:984][932]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.04.28-16.47.08:984][932]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.28-16.47.08:984][932]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.28-16.47.08:984][932]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.04.28-16.47.08:984][932]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.28-16.47.08:984][932]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.28-16.47.08:984][932]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.28-16.47.08:984][932]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.04.28-16.47.08:984][932]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.28-16.47.08:984][932]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.28-16.47.08:984][932]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.04.28-16.47.08:984][932]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00047941 [2020.04.28-16.47.08:984][932]LogOnlineSession: Verbose: OSS: Settings: [2020.04.28-16.47.08:984][932]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : DontAdvertise [2020.04.28-16.47.08:985][932]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=-443336656 : DontAdvertise [2020.04.28-16.47.08:985][932]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=48188631 : DontAdvertise [2020.04.28-16.47.08:985][932]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1749692129 : DontAdvertise [2020.04.28-16.47.08:985][932]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-1008502384 : DontAdvertise [2020.04.28-16.47.08:985][932]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198931189256:7777|109775240969763223 : DontAdvertise [2020.04.28-16.47.08:985][932]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : DontAdvertise [2020.04.28-16.47.08:985][932]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.28-16.47.08:985][932]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.28-16.47.08:985][932]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.04.28-16.47.08:985][932]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.04.28-16.47.08:985][932]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.28-16.47.08:985][932]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.28-16.47.08:985][932]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.28-16.47.08:985][932]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.28-16.47.08:985][932]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.04.28-16.47.08:985][932]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.04.28-16.47.08:985][932]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.28-16.47.08:985][932]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 0 [2020.04.28-16.47.08:985][932]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: 13.211.24.202:7779 SessionId: 00CC7...BABDE [2020.04.28-16.47.08:985][932]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.28-16.47.08:985][932]LogOnlineSession: Verbose: OSS: NumPublicConnections: 0 [2020.04.28-16.47.08:985][932]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.28-16.47.08:985][932]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.28-16.47.08:985][932]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.04.28-16.47.08:985][932]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.28-16.47.08:985][932]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.04.28-16.47.08:985][932]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: false [2020.04.28-16.47.08:985][932]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.04.28-16.47.08:985][932]LogOnlineSession: Verbose: OSS: bUsesPresence: false [2020.04.28-16.47.08:985][932]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: false [2020.04.28-16.47.08:985][932]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.04.28-16.47.08:985][932]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00000000 [2020.04.28-16.47.08:985][932]LogOnlineSession: Verbose: OSS: Settings: [2020.04.28-16.47.08:985][932]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : DontAdvertise [2020.04.28-16.47.08:985][932]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-1602414384 : DontAdvertise [2020.04.28-16.47.08:985][932]LogOnlineSession: Verbose: OSS: gameMode=None : DontAdvertise [2020.04.28-16.47.08:985][932]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : DontAdvertise [2020.04.28-16.47.08:985][932]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : DontAdvertise [2020.04.28-16.47.08:985][932]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : DontAdvertise [2020.04.28-16.47.08:985][932]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : DontAdvertise [2020.04.28-16.47.08:985][932]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : DontAdvertise [2020.04.28-16.47.08:985][932]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-04-28T16:34:58.059Z : DontAdvertise [2020.04.28-16.47.08:985][932]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : DontAdvertise [2020.04.28-16.47.08:985][932]LogOnlineSession: Verbose: OSS: MirrorsSessionId=b33331dc-fa4e-4fb3-a6af-eb3fa4fb2771 : DontAdvertise [2020.04.28-16.47.08:985][932]LogOnlineSession: Verbose: OSS: HostPublicIp=13.211.24.202 : DontAdvertise [2020.04.28-16.47.08:985][932]LogOnlineSession: Verbose: OSS: HostPublicPort=7779 : DontAdvertise [2020.04.28-16.47.08:985][932]LogOnlineSession: Verbose: OSS: EncryptionKey=hf5h5iBjOSh9MeG7NUcwfgtyJ0m/2G61TiMVLzl7Ybw= : DontAdvertise [2020.04.28-16.47.08:985][932]LogOnlineSession: Verbose: OSS: CountA=1 : DontAdvertise [2020.04.28-16.47.08:985][932]LogOnlineSession: Verbose: OSS: CountB=4 : DontAdvertise [2020.04.28-16.47.08:985][932]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CC779E08D7EB9217A68AAEB68BABDE|13.211.24.202|7779 : DontAdvertise [2020.04.28-16.47.08:985][932]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : DontAdvertise [2020.04.28-16.47.08:985][932]LogOnline: Destroying session GameSession [2020.04.28-16.47.08:985][932]LogDBDEasyAntiCheat: DestroySession [2020.04.28-16.47.08:985][932]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [DestroyingSession] [2020.04.28-16.47.08:985][932]LogOnline: Destroying session GameSession [2020.04.28-16.47.08:985][932]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.04.28-16.47.08:985][932]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.28-16.47.08:985][932]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.04.28-16.47.08:987][932]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.28-16.47.08:987][932]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.47.08:987][932]LogContextSystem: Leave Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.47.08:987][932]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.47.08:987][932]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.04.28-16.47.08:987][932]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.28-16.47.08:987][932]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.28-16.47.08:988][932]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.28-16.47.08:988][932]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.28-16.47.08:988][932]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.04.28-16.47.08:989][932]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.28-16.47.08:989][932]LogContextSystem: Leave Action FogContextComponent of NavigationContextGroup (0) [2020.04.28-16.47.08:989][932]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.28-16.47.08:989][932]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.28-16.47.08:989][932]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.28-16.47.08:991][932]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.28-16.47.08:991][932]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.28-16.47.08:991][932]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.47.08:991][932]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.04.28-16.47.08:991][932]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.47.08:991][932]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.47.08:991][932]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.47.08:991][932]GameFlow: ArchiveWidgetContextComponent::Leave [2020.04.28-16.47.09:000][933]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/b33331dc-fa4e-4fb3-a6af-eb3fa4fb2771] [2020.04.28-16.47.09:273][950]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/b33331dc-fa4e-4fb3-a6af-eb3fa4fb2771] [2020.04.28-16.47.09:273][950]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.28-16.47.09:273][950]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.04.28-16.47.09:273][950]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.04.28-16.47.09:273][950]LogOnlineSession: Verbose: OSS: SessionState: Destroying [2020.04.28-16.47.09:273][950]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.28-16.47.09:273][950]LogOnlineSession: Verbose: OSS: 0: 8d9c6...07881 [2020.04.28-16.47.09:273][950]LogOnlineSession: Verbose: OSS: 1: 197a8...43431 [2020.04.28-16.47.09:273][950]LogOnlineSession: Verbose: OSS: 2: 427c1...71285 [2020.04.28-16.47.09:273][950]LogOnlineSession: Verbose: OSS: 3: c7198...74837 [2020.04.28-16.47.09:273][950]LogOnlineSession: Verbose: OSS: 4: d6f8c...89256 [2020.04.28-16.47.09:273][950]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.28-16.47.09:273][950]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.04.28-16.47.09:273][950]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.04.28-16.47.09:273][950]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.28-16.47.09:273][950]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.04.28-16.47.09:273][950]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.04.28-16.47.09:273][950]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.28-16.47.09:273][950]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.04.28-16.47.09:273][950]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.28-16.47.09:273][950]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.28-16.47.09:273][950]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.04.28-16.47.09:273][950]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.28-16.47.09:273][950]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.28-16.47.09:273][950]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.28-16.47.09:273][950]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.04.28-16.47.09:273][950]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.28-16.47.09:273][950]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.28-16.47.09:273][950]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.04.28-16.47.09:273][950]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00047941 [2020.04.28-16.47.09:273][950]LogOnlineSession: Verbose: OSS: Settings: [2020.04.28-16.47.09:273][950]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.04.28-16.47.09:273][950]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-1602414384 : OnlineService [2020.04.28-16.47.09:273][950]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.04.28-16.47.09:273][950]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.04.28-16.47.09:273][950]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.04.28-16.47.09:273][950]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.04.28-16.47.09:274][950]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.04.28-16.47.09:274][950]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.28-16.47.09:274][950]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-04-28T16:34:58.059Z : OnlineService [2020.04.28-16.47.09:274][950]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.04.28-16.47.09:274][950]LogOnlineSession: Verbose: OSS: MirrorsSessionId=b33331dc-fa4e-4fb3-a6af-eb3fa4fb2771 : OnlineService [2020.04.28-16.47.09:274][950]LogOnlineSession: Verbose: OSS: HostPublicIp=13.211.24.202 : OnlineService [2020.04.28-16.47.09:274][950]LogOnlineSession: Verbose: OSS: HostPublicPort=7779 : OnlineService [2020.04.28-16.47.09:274][950]LogOnlineSession: Verbose: OSS: EncryptionKey=hf5h5iBjOSh9MeG7NUcwfgtyJ0m/2G61TiMVLzl7Ybw= : OnlineService [2020.04.28-16.47.09:274][950]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.04.28-16.47.09:274][950]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.04.28-16.47.09:274][950]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CC779E08D7EB9217A68AAEB68BABDE|13.211.24.202|7779 : OnlineService [2020.04.28-16.47.09:274][950]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.04.28-16.47.09:274][950]LogOnline: Mirrors: [FOnlineAsyncTaskMirrorsDestroyMatch::OnGetMatchResponse] Match state requires no action. State: 9 [2020.04.28-16.47.09:298][952]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskMirrorsDestroyMatch bWasSuccessful: 1 Session: GameSession' succeeded in 0.306042 seconds [2020.04.28-16.47.09:306][952]LogOnline: Session Destroyed=GameSession bWasSuccessful=true [2020.04.28-16.47.09:307][952]LogDBDEasyAntiCheat: slave disconnected [2020.04.28-16.47.09:307][952]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [DestroyingSession] to [None] [2020.04.28-16.47.09:330][954]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateLobby bWasSuccessful: 1 Session: PartySession' succeeded in 0.017767 seconds [2020.04.28-16.47.09:528][965]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.47.09:528][965]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.04.28-16.47.09:531][965]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.47.09:531][965]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.47.09:531][965]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.47.09:531][965]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY_BLOODWEB (25) [2020.04.28-16.47.09:531][965]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.04.28-16.47.09:531][965]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='13.211.24.202:7779//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=14?KillerIndex=268435467?CharacterLevel=40?PrestigeLevel=0?Power=Item_Camper_MedKit02?Offering=FreshBogLaurel?KillerPips=0?SurvivorPips=68?MaxPlayers=5?Addons=Addon_Medkit_006;Addon_Medkit_005?Perks=Aftercare;DecisiveStrike;InnerStrength;Spine_Chill?PerkLevels=1;1;1;1?CustomizationParts=KS_Head01;KS_Torso01_01;KS_Legs01?PlatformAccountId=76561198067671285?MirrorsId=427c13cd-aba7-4156-964d-0cbff0851445?Platform=32?content_version=3.7.0_295705live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.04.28-16.47.09:531][965]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.04.28-16.47.09:531][965]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.04.28-16.47.09:531][965]LogAsyncLoad: Start loading library async: Menu [2020.04.28-16.47.09:531][965]LogAsyncLoad: 215 assets in Menu [2020.04.28-16.47.09:531][965]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.28-16.47.09:531][965]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.04.28-16.47.09:531][965]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.28-16.47.09:531][965]GameFlow: PreLoadMenuContextComponent::Enter [2020.04.28-16.47.09:624][965]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.04.28-16.47.09:624][965]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.47.10:273][965]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamLobbyUpdate LobbyId: Lobby[0x18...B997] [2020.04.28-16.47.10:273][965]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.04.28-16.47.10:273][965]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.47.10:479][965]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.28-16.47.10:479][965]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.47.10:479][965]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.04.28-16.47.10:479][965]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.47.10:479][965]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.04.28-16.47.10:479][965]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.47.10:850][965]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.04.28-16.47.10:851][965]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.47.10:851][965]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.04.28-16.47.10:851][965]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.47.10:851][965]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.04.28-16.47.10:851][965]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.47.10:851][965]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.04.28-16.47.10:851][965]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.47.10:851][965]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.04.28-16.47.10:852][965]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.47.10:852][965]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.04.28-16.47.10:852][965]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.47.10:852][965]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.04.28-16.47.10:852][965]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.47.10:852][965]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.04.28-16.47.10:852][965]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.47.10:852][965]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.04.28-16.47.10:852][965]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.47.10:852][965]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.04.28-16.47.10:852][965]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.47.10:852][965]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.04.28-16.47.10:852][965]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.47.10:852][965]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.04.28-16.47.10:852][965]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.47.10:852][965]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.04.28-16.47.10:852][965]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.47.10:853][965]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.04.28-16.47.10:853][965]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.47.10:853][965]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.04.28-16.47.10:853][965]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.47.10:853][965]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.04.28-16.47.10:853][965]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.47.10:853][965]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.04.28-16.47.10:853][965]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.47.10:853][965]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.04.28-16.47.10:853][965]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.47.10:853][965]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.04.28-16.47.10:853][965]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.47.10:853][965]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.04.28-16.47.10:853][965]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.47.10:853][965]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.04.28-16.47.10:853][965]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.47.10:853][965]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.04.28-16.47.10:853][965]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.47.10:853][965]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.04.28-16.47.10:853][965]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.47.10:854][965]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.04.28-16.47.10:854][965]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.47.10:854][965]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.04.28-16.47.10:854][965]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.47.10:854][965]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.04.28-16.47.10:854][965]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.47.10:854][965]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.04.28-16.47.10:854][965]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.47.10:854][965]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.04.28-16.47.10:854][965]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.47.10:854][965]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.04.28-16.47.10:854][965]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.47.10:854][965]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.04.28-16.47.10:854][965]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.47.10:854][965]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.04.28-16.47.10:854][965]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.47.10:854][965]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.04.28-16.47.10:854][965]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.47.10:854][965]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.04.28-16.47.10:854][965]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.47.10:854][965]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.04.28-16.47.10:854][965]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.47.10:855][965]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.04.28-16.47.10:855][965]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.47.10:855][965]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.04.28-16.47.10:855][965]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.47.10:855][965]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.04.28-16.47.10:855][965]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.47.10:855][965]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.04.28-16.47.10:855][965]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.47.10:856][965]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.04.28-16.47.10:856][965]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.47.10:857][965]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.47.10:857][965]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(HudScreen) [2020.04.28-16.47.10:857][965]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen view destroyed. [2020.04.28-16.47.10:857][965]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Removing content. [2020.04.28-16.47.10:861][965]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'HudScreen' destroyed! [2020.04.28-16.47.10:861][965]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.47.10:861][965]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(TallyScreen) [2020.04.28-16.47.10:861][965]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen view destroyed. [2020.04.28-16.47.10:861][965]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Removing content. [2020.04.28-16.47.10:866][965]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'TallyScreen' destroyed! [2020.04.28-16.47.10:869][966]r.CullAll = "1" [2020.04.28-16.47.10:883][966]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY_BLOODWEB (25) [2020.04.28-16.47.10:883][966]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY_BLOODWEB' [2020.04.28-16.47.10:884][966]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.04.28-16.47.11:039][967]LogNet: Browse: /Game/Maps/OfflineLobby [2020.04.28-16.47.11:045][967]LogStreaming: Display: Flushing async loaders. [2020.04.28-16.47.11:055][967]LogStreaming: Flushing async loaders took 10ms. [2020.04.28-16.47.11:055][967]LogLoad: LoadMap: /Game/Maps/OfflineLobby [2020.04.28-16.47.11:055][967]LogNet: World NetDriver shutdown SteamNetDriver_1 [GameNetDriver] [2020.04.28-16.47.11:055][967]LogNet: DestroyNamedNetDriver SteamNetDriver_1 [GameNetDriver] [2020.04.28-16.47.11:058][967]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 13.211.24.202:7779, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Mars [0x2AF1066E7A0], Channels: 109, Time: 2020.04.28-16.47.11 [2020.04.28-16.47.11:058][967]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 13.211.24.202:7779, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Mars [0x2AF1DB50220] [2020.04.28-16.47.11:059][967]LogExit: GameNetDriver SteamNetDriver_1 shut down [2020.04.28-16.47.11:062][967]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale09_Character_C_0 [2020.04.28-16.47.11:062][967]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale09_Character_C_0 [2020.04.28-16.47.11:062][967]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale09_Character_C_0 [2020.04.28-16.47.11:062][967]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale09_Character_C_0 [2020.04.28-16.47.11:062][967]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale09_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.47.11:062][967]LogDBDGeneral: StatusEffect::EndPlay - Id: SpineChillEffect, Status Owner: BP_CamperMale09_Character_C_0, Originating Player: BP_CamperMale09_Character_C_0, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.47.11:062][967]LogDBDGeneral: StatusEffect::EndPlay - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperMale09_Character_C_0, Originating Player: BP_CamperMale09_Character_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.47.11:062][967]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale09_Character_C_1 [2020.04.28-16.47.11:062][967]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale09_Character_C_1 [2020.04.28-16.47.11:062][967]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale09_Character_C_1 [2020.04.28-16.47.11:062][967]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale09_Character_C_1 [2020.04.28-16.47.11:063][967]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.28-16.47.11:063][967]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.28-16.47.11:063][967]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.28-16.47.11:063][967]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale09_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.47.11:063][967]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale01_Character_C_0 [2020.04.28-16.47.11:063][967]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_0 [2020.04.28-16.47.11:063][967]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_0 [2020.04.28-16.47.11:063][967]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale01_Character_C_0 [2020.04.28-16.47.11:063][967]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.28-16.47.11:063][967]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.28-16.47.11:063][967]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.28-16.47.11:063][967]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Cpt. Zvezda, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.47.11:063][967]LogDBDGeneral: StatusEffect::EndPlay - Id: None, Status Owner: BP_CamperFemale01_Character_C_0 - Cpt. Zvezda, Originating Player: BP_CamperFemale01_Character_C_0 - Cpt. Zvezda, Custom Param: 0.000000, Originating Effect: Pharmacy, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.47.11:063][967]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Cpt. Zvezda, Originating Player: BP_CamperFemale01_Character_C_0 - Cpt. Zvezda, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: True, Remaining Lifetime: 29.345320, Lifetime Duration: 40.000000 [2020.04.28-16.47.11:063][967]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale07_Character_C_0 [2020.04.28-16.47.11:063][967]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale07_Character_C_0 [2020.04.28-16.47.11:063][967]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale07_Character_C_0 [2020.04.28-16.47.11:063][967]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale07_Character_C_0 [2020.04.28-16.47.11:063][967]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.28-16.47.11:063][967]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.28-16.47.11:063][967]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.28-16.47.11:063][967]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale07_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.47.11:063][967]LogPrimitivesRegisterer: Begin Removing Primitives for BP_Slasher_Character_11_C_0 [2020.04.28-16.47.11:063][967]LogPrimitivesRegisterer: Removing Primitive CollisionCylinder for BP_Slasher_Character_11_C_0 [2020.04.28-16.47.11:063][967]LogPrimitivesRegisterer: End Removing Primitives for BP_Slasher_Character_11_C_0 [2020.04.28-16.47.11:063][967]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.28-16.47.11:063][967]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.28-16.47.11:063][967]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.28-16.47.11:063][967]LogDBDGeneral: StatusEffect::EndPlay - Id: AbilityStealthUndetectableEffect, Status Owner: BP_Slasher_Character_11_C_0 - Baby Yoda, Originating Player: BP_Slasher_Character_11_C_0 - Baby Yoda, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.47.11:063][967]LogDBDGeneral: StatusEffect::EndPlay - Id: AddonFinland006Effect, Status Owner: BP_Slasher_Character_11_C_0 - Baby Yoda, Originating Player: BP_Slasher_Character_11_C_0 - Baby Yoda, Custom Param: 0.000000, Originating Effect: Addon_ReverseBearTrap_VideoTape, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.47.11:063][967]LogDBDGeneral: StatusEffect::EndPlay - Id: Bloodlust, Status Owner: BP_Slasher_Character_11_C_0 - Baby Yoda, Originating Player: BP_Slasher_Character_11_C_0 - Baby Yoda, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.47.11:063][967]LogDBDGeneral: StatusEffect::EndPlay - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_Slasher_Character_11_C_0 - Baby Yoda, Originating Player: BP_Slasher_Character_11_C_0 - Baby Yoda, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.47.11:063][967]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale02_Character_C_0 [2020.04.28-16.47.11:063][967]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale02_Character_C_0 [2020.04.28-16.47.11:063][967]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale02_Character_C_0 [2020.04.28-16.47.11:063][967]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale02_Character_C_0 [2020.04.28-16.47.11:063][967]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.28-16.47.11:063][967]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.28-16.47.11:063][967]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.28-16.47.11:063][967]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Claudette is OP, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.47.11:063][967]LogDBDGeneral: StatusEffect::EndPlay - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Claudette is OP, Originating Player: BP_CamperFemale02_Character_C_0 - Claudette is OP, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.47.11:064][967]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale02_Character_C_1 [2020.04.28-16.47.11:064][967]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale02_Character_C_1 [2020.04.28-16.47.11:064][967]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale02_Character_C_1 [2020.04.28-16.47.11:064][967]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale02_Character_C_1 [2020.04.28-16.47.11:064][967]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.28-16.47.11:064][967]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.28-16.47.11:064][967]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.28-16.47.11:064][967]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale02_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.28-16.47.11:304][967]LogUObjectHash: Compacting FUObjectHashTables data took 6.42ms [2020.04.28-16.47.11:380][967]LogStreaming: Flushing async loaders. [2020.04.28-16.47.11:421][967]LogStreaming: Flushing async loaders took 41ms. [2020.04.28-16.47.11:421][967]LogAIModule: Creating AISystem for world OfflineLobby [2020.04.28-16.47.11:421][967]LogLoad: Game class is 'BP_DBDGame_OfflineLobby_C' [2020.04.28-16.47.11:421][967]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.04.28-16.47.11:421][967]LogStreaming: Flushing async loaders. [2020.04.28-16.47.12:110][967]LogStreaming: Flushing async loaders took 688ms. [2020.04.28-16.47.12:110][967]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_VFX) is flushing async loading [2020.04.28-16.47.12:110][967]LogStreaming: Flushing async loaders. [2020.04.28-16.47.12:170][967]LogStreaming: Flushing async loaders took 59ms. [2020.04.28-16.47.12:170][967]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.04.28-16.47.12:170][967]LogStreaming: Flushing async loaders. [2020.04.28-16.47.12:170][967]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.47.12:170][967]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Setup) is flushing async loading [2020.04.28-16.47.12:170][967]LogStreaming: Flushing async loaders. [2020.04.28-16.47.12:279][967]LogStreaming: Flushing async loaders took 109ms. [2020.04.28-16.47.12:279][967]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.04.28-16.47.12:279][967]LogStreaming: Flushing async loaders. [2020.04.28-16.47.12:280][967]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.47.12:280][967]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.04.28-16.47.12:280][967]LogStreaming: Flushing async loaders. [2020.04.28-16.47.13:009][967]LogStreaming: Flushing async loaders took 729ms. [2020.04.28-16.47.13:010][967]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.04.28-16.47.13:010][967]LogStreaming: Flushing async loaders. [2020.04.28-16.47.13:152][967]LogStreaming: Flushing async loaders took 142ms. [2020.04.28-16.47.13:152][967]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.04.28-16.47.13:152][967]LogStreaming: Flushing async loaders. [2020.04.28-16.47.13:153][967]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.47.13:153][967]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Static) is flushing async loading [2020.04.28-16.47.13:153][967]LogStreaming: Flushing async loaders. [2020.04.28-16.47.14:004][967]LogStreaming: Flushing async loaders took 851ms. [2020.04.28-16.47.14:005][967]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.04.28-16.47.14:005][967]LogStreaming: Flushing async loaders. [2020.04.28-16.47.14:006][967]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.47.14:006][967]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.04.28-16.47.14:006][967]LogStreaming: Flushing async loaders. [2020.04.28-16.47.14:461][967]LogStreaming: Flushing async loaders took 455ms. [2020.04.28-16.47.14:461][967]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Lighting) is flushing async loading [2020.04.28-16.47.14:461][967]LogStreaming: Flushing async loaders. [2020.04.28-16.47.14:477][967]LogStreaming: Flushing async loaders took 16ms. [2020.04.28-16.47.14:479][967]LogWorld: Bringing World /Game/Maps/OfflineLobby.OfflineLobby up for play (max tick rate 0) at 2020.04.29-02.47.14 [2020.04.28-16.47.14:479][967]LogStreaming: Streaming in level LevelStreamingKismet_1 (/Game/Maps/Lobby)... [2020.04.28-16.47.14:479][967]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.04.28-16.47.14:480][967]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.04.28-16.47.14:480][967]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.04.28-16.47.14:480][967]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.28-16.47.14:480][967]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.28-16.47.14:480][967]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.28-16.47.14:480][967]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.28-16.47.14:480][967]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.04.28-16.47.14:480][967]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.04.28-16.47.14:480][967]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.28-16.47.14:480][967]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.28-16.47.14:480][967]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.28-16.47.14:480][967]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.28-16.47.14:480][967]LogOnlineSession: Verbose: OSS: OwningPlayerName: Claudette is OP [2020.04.28-16.47.14:480][967]LogOnlineSession: Verbose: OSS: OwningPlayerId: Claudette is OP [0x2AEAEE053B0] [2020.04.28-16.47.14:480][967]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.28-16.47.14:480][967]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 2 [2020.04.28-16.47.14:480][967]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198931189256:7777 Type: Lobby session SessionId: Lobby[0x18...B997] [2020.04.28-16.47.14:480][967]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.28-16.47.14:480][967]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.04.28-16.47.14:480][967]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.28-16.47.14:480][967]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.28-16.47.14:480][967]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.04.28-16.47.14:480][967]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.28-16.47.14:480][967]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.28-16.47.14:480][967]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.28-16.47.14:480][967]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.04.28-16.47.14:480][967]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.28-16.47.14:480][967]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.28-16.47.14:480][967]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.04.28-16.47.14:480][967]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00047941 [2020.04.28-16.47.14:480][967]LogOnlineSession: Verbose: OSS: Settings: [2020.04.28-16.47.14:480][967]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : DontAdvertise [2020.04.28-16.47.14:480][967]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=-443336656 : DontAdvertise [2020.04.28-16.47.14:480][967]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=48188631 : DontAdvertise [2020.04.28-16.47.14:480][967]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1749692129 : DontAdvertise [2020.04.28-16.47.14:480][967]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-1008502384 : DontAdvertise [2020.04.28-16.47.14:480][967]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198931189256:7777|109775240969763223 : DontAdvertise [2020.04.28-16.47.14:480][967]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : DontAdvertise [2020.04.28-16.47.14:480][967]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.28-16.47.14:480][967]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.04.28-16.47.14:492][967]LogWorld: Bringing up level for play took: 0.013417 [2020.04.28-16.47.14:493][967]GameFlow: [Login Attempted] Options: "?Name=Mars" Response: "" [2020.04.28-16.47.14:493][967]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.28-16.47.14:493][967]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.28-16.47.14:493][967]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.28-16.47.14:493][967]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.28-16.47.14:493][967]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.04.28-16.47.14:493][967]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.04.28-16.47.14:493][967]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.28-16.47.14:493][967]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.28-16.47.14:493][967]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.28-16.47.14:493][967]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.28-16.47.14:493][967]LogOnlineSession: Verbose: OSS: OwningPlayerName: Claudette is OP [2020.04.28-16.47.14:493][967]LogOnlineSession: Verbose: OSS: OwningPlayerId: Claudette is OP [0x2AF0CD15FB0] [2020.04.28-16.47.14:493][967]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.28-16.47.14:493][967]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 2 [2020.04.28-16.47.14:493][967]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198931189256:7777 Type: Lobby session SessionId: Lobby[0x18...B997] [2020.04.28-16.47.14:493][967]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.28-16.47.14:493][967]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.04.28-16.47.14:493][967]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.28-16.47.14:493][967]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.28-16.47.14:493][967]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.04.28-16.47.14:493][967]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.28-16.47.14:493][967]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.28-16.47.14:493][967]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.28-16.47.14:493][967]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.04.28-16.47.14:493][967]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.28-16.47.14:493][967]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.28-16.47.14:493][967]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.04.28-16.47.14:493][967]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00047941 [2020.04.28-16.47.14:493][967]LogOnlineSession: Verbose: OSS: Settings: [2020.04.28-16.47.14:493][967]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : DontAdvertise [2020.04.28-16.47.14:493][967]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=-443336656 : DontAdvertise [2020.04.28-16.47.14:493][967]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=48188631 : DontAdvertise [2020.04.28-16.47.14:493][967]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1749692129 : DontAdvertise [2020.04.28-16.47.14:493][967]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-1008502384 : DontAdvertise [2020.04.28-16.47.14:493][967]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198931189256:7777|109775240969763223 : DontAdvertise [2020.04.28-16.47.14:493][967]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : DontAdvertise [2020.04.28-16.47.14:493][967]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.28-16.47.14:493][967]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.04.28-16.47.14:498][967]GameFlow: FCharacterStateData::SetPips() with value=0 [2020.04.28-16.47.14:498][967]GameFlow: FCharacterStateData::SetPips() with value=68 [2020.04.28-16.47.14:527][967]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [32372] [2020.04.28-16.47.14:527][967]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/F5E0660601001001.profjce [2020.04.28-16.47.14:527][967]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.28-16.47.14:527][967]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.28-16.47.14:527][967]LogCustomization: ------ [2020.04.28-16.47.14:527][967]LogCustomization: --> KS_Head01 [2020.04.28-16.47.14:528][967]LogCustomization: --> KS_Torso01_01 [2020.04.28-16.47.14:528][967]LogCustomization: --> KS_Legs01 [2020.04.28-16.47.14:528][967]LogCustomization: ------ [2020.04.28-16.47.14:528][967]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.04.28-16.47.14:528][967]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.04.28-16.47.14:528][967]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.04.28-16.47.14:543][967]LogStreaming: Flushing async loaders. [2020.04.28-16.47.14:568][967]LogStreaming: Flushing async loaders took 25ms. [2020.04.28-16.47.14:619][967]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2020.04.28-16.47.14:705][967]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000027 seconds [2020.04.28-16.47.14:705][967]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_UI took 0.000020 seconds [2020.04.28-16.47.14:705][967]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.04.28-16.47.14:706][967]LogLoad: Took 3.650278 seconds to LoadMap(/Game/Maps/OfflineLobby) [2020.04.28-16.47.14:706][967]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.28-16.47.14:707][967]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_4 (/Game/Maps/Shop/Shop_Static)... [2020.04.28-16.47.14:707][967]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.04.28-16.47.14:707][967]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.47.14:708][967]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveIntroScreen) [2020.04.28-16.47.14:708][967]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' created: [object ArchiveIntroScreenView] [2020.04.28-16.47.14:787][967]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen asset loaded for view. [2020.04.28-16.47.14:787][967]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view created. [2020.04.28-16.47.14:787][967]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveIntroScreen is ready. [2020.04.28-16.47.14:802][968]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.47.14:802][968]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePastStoriesScreen) [2020.04.28-16.47.14:803][968]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' created: [object ArchivePastStoriesView] [2020.04.28-16.47.14:875][968]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen asset loaded for view. [2020.04.28-16.47.14:933][968]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.04.28-16.47.14:933][968]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: All 1 widgets are ready. Screen is now ready. [2020.04.28-16.47.14:933][968]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view created. [2020.04.28-16.47.14:934][968]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePastStoriesScreen is ready. [2020.04.28-16.47.14:943][969]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.47.14:943][969]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveRewardsScreen) [2020.04.28-16.47.14:944][969]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' created: [object ArchiveRewardsView] [2020.04.28-16.47.15:019][969]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen asset loaded for view. [2020.04.28-16.47.15:082][969]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.04.28-16.47.15:082][969]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: All 1 widgets are ready. Screen is now ready. [2020.04.28-16.47.15:083][969]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view created. [2020.04.28-16.47.15:083][969]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveRewardsScreen is ready. [2020.04.28-16.47.15:089][970]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.47.15:089][970]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveStoryScreen) [2020.04.28-16.47.15:090][970]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' created: [object ArchiveStoryView] [2020.04.28-16.47.15:304][970]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen asset loaded for view. [2020.04.28-16.47.15:394][970]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.04.28-16.47.15:394][970]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: All 1 widgets are ready. Screen is now ready. [2020.04.28-16.47.15:394][970]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view created. [2020.04.28-16.47.15:399][970]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveStoryScreen is ready. [2020.04.28-16.47.15:445][973]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.47.15:445][973]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(LegalMenuScreen) [2020.04.28-16.47.15:446][973]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' created: [object LegalMenuView] [2020.04.28-16.47.15:535][973]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen asset loaded for view. [2020.04.28-16.47.15:535][973]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view created. [2020.04.28-16.47.15:535][973]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: LegalMenuScreen is ready. [2020.04.28-16.47.15:637][979]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.47.15:637][979]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(RoleSelectionScreen) [2020.04.28-16.47.15:638][979]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' created: [object RoleSelectionView] [2020.04.28-16.47.15:733][979]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen asset loaded for view. [2020.04.28-16.47.15:733][979]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view created. [2020.04.28-16.47.15:733][979]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: RoleSelectionScreen is ready. [2020.04.28-16.47.15:739][980]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.47.15:740][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(StoreScreen) [2020.04.28-16.47.15:741][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' created: [object StoreView] [2020.04.28-16.47.15:843][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen asset loaded for view. [2020.04.28-16.47.16:829][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Assets loaded for widget. [2020.04.28-16.47.16:829][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreFeaturedWidget. 5 widgets to be loaded. [2020.04.28-16.47.16:829][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Assets loaded for widget. [2020.04.28-16.47.16:829][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterSelectionWidget. 4 widgets to be loaded. [2020.04.28-16.47.16:829][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Assets loaded for widget. [2020.04.28-16.47.16:829][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterStoryWidget. 3 widgets to be loaded. [2020.04.28-16.47.16:830][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Assets loaded for widget. [2020.04.28-16.47.16:830][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterCatalogWidget. 2 widgets to be loaded. [2020.04.28-16.47.16:830][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Assets loaded for widget. [2020.04.28-16.47.16:830][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreBuyCurrencyWidget. 1 widgets to be loaded. [2020.04.28-16.47.16:830][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Assets loaded for widget. [2020.04.28-16.47.16:830][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: All 6 widgets are ready. Screen is now ready. [2020.04.28-16.47.16:831][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen view created. [2020.04.28-16.47.16:849][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: StoreScreen is ready. [2020.04.28-16.47.16:853][981]Scaleform: Warning: An image with resource id 115 is not found in resource table. [2020.04.28-16.47.17:089][993]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.28-16.47.17:089][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePassPurchasePopupScreen) [2020.04.28-16.47.17:090][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' created: [object ArchivePassPurchasePopupScreenView] [2020.04.28-16.47.17:247][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen asset loaded for view. [2020.04.28-16.47.17:247][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view created. [2020.04.28-16.47.17:247][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePassPurchasePopupScreen is ready. [2020.04.28-16.47.17:254][994]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.28-16.47.17:254][994]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveTierPurchasePopupScreen) [2020.04.28-16.47.17:255][994]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' created: [object ArchiveTierPurchasePopupScreenView] [2020.04.28-16.47.17:392][994]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen asset loaded for view. [2020.04.28-16.47.17:392][994]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view created. [2020.04.28-16.47.17:393][994]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveTierPurchasePopupScreen is ready. [2020.04.28-16.47.17:402][995]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.28-16.47.17:402][995]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(FearMarketPopupScreen) [2020.04.28-16.47.17:403][995]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' created: [object FearMarketPopupScreenView] [2020.04.28-16.47.17:549][995]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen asset loaded for view. [2020.04.28-16.47.17:549][995]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view created. [2020.04.28-16.47.17:549][995]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: FearMarketPopupScreen is ready. [2020.04.28-16.47.17:576][997]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.28-16.47.17:577][997]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(NewContentPopupScreen) [2020.04.28-16.47.17:577][997]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' created: [object NewContentPopupScreenView] [2020.04.28-16.47.17:769][997]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen asset loaded for view. [2020.04.28-16.47.17:769][997]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view created. [2020.04.28-16.47.17:770][997]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: NewContentPopupScreen is ready. [2020.04.28-16.47.17:779][998]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.28-16.47.17:779][998]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ProcessingPopupScreen) [2020.04.28-16.47.17:780][998]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' created: [object ProcessingPopupScreenView] [2020.04.28-16.47.18:045][998]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen asset loaded for view. [2020.04.28-16.47.18:045][998]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view created. [2020.04.28-16.47.18:046][998]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ProcessingPopupScreen is ready. [2020.04.28-16.47.18:052][999]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.28-16.47.18:052][999]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ReportPlayerPopupScreen) [2020.04.28-16.47.18:053][999]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' created: [object ReportPlayerPopupScreenView] [2020.04.28-16.47.18:275][999]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen asset loaded for view. [2020.04.28-16.47.18:275][999]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view created. [2020.04.28-16.47.18:276][999]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ReportPlayerPopupScreen is ready. [2020.04.28-16.47.18:282][ 0]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.28-16.47.18:282][ 0]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SeasonEndPopupScreen) [2020.04.28-16.47.18:283][ 0]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' created: [object SeasonEndPopupScreenView] [2020.04.28-16.47.18:454][ 0]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen asset loaded for view. [2020.04.28-16.47.18:454][ 0]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view created. [2020.04.28-16.47.18:455][ 0]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SeasonEndPopupScreen is ready. [2020.04.28-16.47.18:467][ 1]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.28-16.47.18:468][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(UnlockPersonalPerksPopupScreen) [2020.04.28-16.47.18:468][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' created: [object UnlockPersonalPerksPopupScreenView] [2020.04.28-16.47.18:652][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen asset loaded for view. [2020.04.28-16.47.18:652][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view created. [2020.04.28-16.47.18:653][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: UnlockPersonalPerksPopupScreen is ready. [2020.04.28-16.47.18:683][ 3]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY_BLOODWEB' [2020.04.28-16.47.18:683][ 3]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='9.159' TotalLoadTime='9.159' TimeStamp='2020-04-28T16:47:16.831Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY_BLOODWEB' MatchId='01DCCF0A08D7EB92477BCFF0BB54298B' LobbyId='014D8A7D08D7EB9217EBBDC2B6929752' [2020.04.28-16.47.18:683][ 3]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY_BLOODWEB' [2020.04.28-16.47.18:684][ 3]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='9.159' TimeStamp='2020-04-28T16:47:16.831Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY_BLOODWEB' MatchId='01DCCF0A08D7EB92477BCFF0BB54298B' LobbyId='014D8A7D08D7EB9217EBBDC2B6929752' [2020.04.28-16.47.18:684][ 3]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY_BLOODWEB' [2020.04.28-16.47.18:684][ 3]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='9.159' TimeStamp='2020-04-28T16:47:16.831Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY_BLOODWEB' MatchId='01DCCF0A08D7EB92477BCFF0BB54298B' LobbyId='014D8A7D08D7EB9217EBBDC2B6929752' [2020.04.28-16.47.18:684][ 3]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY_BLOODWEB' [2020.04.28-16.47.18:684][ 3]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='9.159' TimeStamp='2020-04-28T16:47:16.831Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY_BLOODWEB' MatchId='01DCCF0A08D7EB92477BCFF0BB54298B' LobbyId='014D8A7D08D7EB9217EBBDC2B6929752' [2020.04.28-16.47.18:684][ 3]GameFlow: LoadingContextComponent::Run - Level OfflineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_TO_PARTY_LOBBY_BLOODWEB. [2020.04.28-16.47.18:684][ 3]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.04.28-16.47.18:708][ 4]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.04.28-16.47.18:708][ 4]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.04.28-16.47.18:708][ 4]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.04.28-16.47.19:690][ 49]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY_BLOODWEB (25) [2020.04.28-16.47.19:690][ 49]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.04.28-16.47.19:690][ 49]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: PartyContext (UNavigationScreen)(8) Transition: PARTY_STRAIGHT_TO_BLOODWEB(83) [2020.04.28-16.47.19:690][ 49]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.47.19:691][ 49]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.04.28-16.47.19:691][ 49]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.47.19:691][ 49]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.47.19:691][ 49]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.47.19:691][ 49]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY_BLOODWEB (25) [2020.04.28-16.47.19:691][ 49]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.04.28-16.47.19:691][ 49]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.28-16.47.19:691][ 49]GameFlow: PreLoadMenuContextComponent::Leave [2020.04.28-16.47.19:691][ 49]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.28-16.47.19:691][ 49]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.28-16.47.19:799][ 49]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.28-16.47.19:799][ 49]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.28-16.47.19:799][ 49]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.28-16.47.19:799][ 49]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.04.28-16.47.19:799][ 49]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.28-16.47.19:799][ 49]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.28-16.47.19:800][ 49]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.47.19:800][ 49]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.28-16.47.19:871][ 49]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.47.19:871][ 49]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.47.19:871][ 49]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.28-16.47.19:871][ 49]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.04.28-16.47.19:874][ 49]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.04.28-16.47.19:874][ 49]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.04.28-16.47.19:874][ 49]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.28-16.47.19:874][ 49]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.28-16.47.19:874][ 49]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.28-16.47.19:874][ 49]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.28-16.47.19:874][ 49]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.28-16.47.19:874][ 49]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.28-16.47.19:874][ 49]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.28-16.47.19:874][ 49]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.47.19:874][ 49]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.04.28-16.47.19:875][ 49]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.47.19:875][ 49]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.47.19:875][ 49]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.47.19:901][ 49]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.47.19:901][ 49]GameFlow: ArchiveWidgetContextComponent::Enter [2020.04.28-16.47.19:901][ 49]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.28-16.47.19:901][ 49]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.28-16.47.19:909][ 49]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.04.28-16.47.19:909][ 49]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.04.28-16.47.19:909][ 49]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.47.19:909][ 49]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.47.19:936][ 49]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [32372] [2020.04.28-16.47.19:936][ 49]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/F5E0660601001001.profjce [2020.04.28-16.47.19:936][ 49]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.28-16.47.19:937][ 49]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.47.19:937][ 49]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.28-16.47.19:937][ 49]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.04.28-16.47.20:046][ 50]r.CullAll = "0" [2020.04.28-16.47.20:124][ 54]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.28-16.47.20:135][ 54]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.04.28-16.47.20:135][ 54]LogContextSystem: Enter Action PartyContextComponent of NavigationContextGroup (0) [2020.04.28-16.47.20:135][ 54]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.04.28-16.47.20:135][ 54]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.04.28-16.47.20:135][ 54]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.28-16.47.20:135][ 54]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.28-16.47.20:135][ 54]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.28-16.47.20:135][ 54]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.28-16.47.20:135][ 54]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.04.28-16.47.20:135][ 54]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.04.28-16.47.20:135][ 54]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.28-16.47.20:135][ 54]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.28-16.47.20:135][ 54]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.28-16.47.20:135][ 54]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.28-16.47.20:135][ 54]LogOnlineSession: Verbose: OSS: OwningPlayerName: Claudette is OP [2020.04.28-16.47.20:136][ 54]LogOnlineSession: Verbose: OSS: OwningPlayerId: Claudette is OP [0x2AE88BD7D80] [2020.04.28-16.47.20:136][ 54]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.28-16.47.20:136][ 54]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 2 [2020.04.28-16.47.20:136][ 54]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198931189256:7777 Type: Lobby session SessionId: Lobby[0x18...B997] [2020.04.28-16.47.20:136][ 54]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.28-16.47.20:136][ 54]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.04.28-16.47.20:136][ 54]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.28-16.47.20:136][ 54]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.28-16.47.20:136][ 54]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.04.28-16.47.20:136][ 54]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.28-16.47.20:136][ 54]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.28-16.47.20:136][ 54]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.28-16.47.20:136][ 54]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.04.28-16.47.20:136][ 54]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.28-16.47.20:136][ 54]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.28-16.47.20:136][ 54]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.04.28-16.47.20:136][ 54]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00047941 [2020.04.28-16.47.20:136][ 54]LogOnlineSession: Verbose: OSS: Settings: [2020.04.28-16.47.20:136][ 54]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : DontAdvertise [2020.04.28-16.47.20:136][ 54]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=-443336656 : DontAdvertise [2020.04.28-16.47.20:136][ 54]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=48188631 : DontAdvertise [2020.04.28-16.47.20:136][ 54]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1749692129 : DontAdvertise [2020.04.28-16.47.20:136][ 54]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-1008502384 : DontAdvertise [2020.04.28-16.47.20:136][ 54]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198931189256:7777|109775240969763223 : DontAdvertise [2020.04.28-16.47.20:136][ 54]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : DontAdvertise [2020.04.28-16.47.20:136][ 54]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.28-16.47.20:136][ 54]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.04.28-16.47.20:136][ 54]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InPartyLobby [2020.04.28-16.47.20:136][ 54]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.28-16.47.20:136][ 54]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.28-16.47.20:136][ 54]LogStreaming: Display: Flushing async loaders. [2020.04.28-16.47.20:221][ 54]LogStreaming: Flushing async loaders took 85ms. [2020.04.28-16.47.20:221][ 54]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.04.28-16.47.20:222][ 54]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.04.28-16.47.20:223][ 54]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.04.28-16.47.20:224][ 54]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.04.28-16.47.20:226][ 54]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.04.28-16.47.20:226][ 54]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.04.28-16.47.20:227][ 54]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.04.28-16.47.20:227][ 54]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.04.28-16.47.20:228][ 54]GameFlow: [PartyContextComponent::InitPlayers] Lobby state updated 4. [2020.04.28-16.47.20:228][ 54]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.28-16.47.20:232][ 54]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.28-16.47.20:234][ 54]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.28-16.47.20:234][ 54]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.28-16.47.20:234][ 54]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.28-16.47.20:235][ 54]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.04.28-16.47.20:237][ 54]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.28-16.47.20:237][ 54]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.28-16.47.20:244][ 54]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.28-16.47.20:245][ 54]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.28-16.47.20:245][ 54]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.28-16.47.20:248][ 54]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.28-16.47.20:249][ 54]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: BloodWebMenuContext (UPanelScreen)(12) Transition: NONE(0) [2020.04.28-16.47.20:249][ 54]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.47.20:249][ 54]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.28-16.47.20:260][ 54]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.47.20:260][ 54]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.47.20:260][ 54]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.47.20:260][ 54]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.47.20:261][ 54]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.47.20:261][ 54]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.47.20:261][ 54]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.28-16.47.20:261][ 54]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.47.20:261][ 54]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.28-16.47.20:332][ 54]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.47.20:332][ 54]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.47.20:332][ 54]LogContextSystem: Enter Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.04.28-16.47.20:334][ 54]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 14 (playerChanged=true), bloodpoints:25539, #nodesDataArray:27, #pathsDataArray:31, animateFadeOut:false, eventFrameLabel:none, showLevelUp:false, level:40, prestige:0, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.04.28-16.47.20:335][ 54]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:false ) [2020.04.28-16.47.20:335][ 54]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 0 [2020.04.28-16.47.20:335][ 54]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.28-16.47.20:335][ 54]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.28-16.47.20:342][ 54]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.47.20:342][ 54]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.47.20:367][ 54]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.47.20:367][ 54]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.28-16.47.20:368][ 54]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.04.28-16.47.20:368][ 54]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:27, #pathsDataArray:31, animate:true [2020.04.28-16.47.20:669][ 54]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000677746721 ) [2020.04.28-16.47.20:669][ 54]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.600000677746721 [2020.04.28-16.47.20:831][ 55]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.28-16.47.20:831][ 55]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.28-16.47.20:831][ 55]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.28-16.47.20:831][ 55]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.28-16.47.20:831][ 55]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.28-16.47.20:835][ 55]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.04.28-16.47.20:836][ 55]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 14. [2020.04.28-16.47.20:836][ 55]LogStreaming: Display: Flushing async loaders. [2020.04.28-16.47.21:127][ 55]LogStreaming: Flushing async loaders took 291ms. [2020.04.28-16.47.21:128][ 55]LogStreaming: Flushing async loaders. [2020.04.28-16.47.21:170][ 55]LogStreaming: Flushing async loaders took 41ms. [2020.04.28-16.47.21:170][ 55]LogStreaming: Flushing async loaders. [2020.04.28-16.47.21:193][ 55]LogStreaming: Flushing async loaders took 23ms. [2020.04.28-16.47.21:193][ 55]LogStreaming: Flushing async loaders. [2020.04.28-16.47.21:247][ 55]LogStreaming: Flushing async loaders took 54ms. [2020.04.28-16.47.21:247][ 55]LogStreaming: Flushing async loaders. [2020.04.28-16.47.21:267][ 55]LogStreaming: Flushing async loaders took 20ms. [2020.04.28-16.47.21:267][ 55]LogStreaming: Flushing async loaders. [2020.04.28-16.47.21:269][ 55]LogStreaming: Flushing async loaders took 2ms. [2020.04.28-16.47.21:269][ 55]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000083 seconds [2020.04.28-16.47.21:269][ 55]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 9.8 [2020.04.28-16.47.21:269][ 55]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.28-16.47.21:270][ 55]LogCustomization: ------ [2020.04.28-16.47.21:270][ 55]LogCustomization: --> KS_Head01 [2020.04.28-16.47.21:270][ 55]LogCustomization: --> KS_Torso01_01 [2020.04.28-16.47.21:270][ 55]LogCustomization: --> KS_Legs01 [2020.04.28-16.47.21:270][ 55]LogCustomization: ------ [2020.04.28-16.47.21:270][ 55]GameFlow: (BP_Menu_CamperMale09_C_0) - UpdateCustomization with item KS_Head01 [2020.04.28-16.47.21:270][ 55]GameFlow: (CustomizedAudio) - Update Sound with item KS_Head01 [2020.04.28-16.47.21:270][ 55]GameFlow: (BP_Menu_CamperMale09_C_0) - UpdateCustomization with item KS_Torso01_01 [2020.04.28-16.47.21:270][ 55]LogStreaming: Flushing async loaders. [2020.04.28-16.47.21:273][ 55]LogStreaming: Flushing async loaders took 3ms. [2020.04.28-16.47.21:274][ 55]GameFlow: (CustomizedAudio) - Update Sound with item KS_Torso01_01 [2020.04.28-16.47.21:274][ 55]GameFlow: (BP_Menu_CamperMale09_C_0) - UpdateCustomization with item KS_Legs01 [2020.04.28-16.47.21:274][ 55]GameFlow: (CustomizedAudio) - Update Sound with item KS_Legs01 [2020.04.28-16.47.21:274][ 55]LogStreaming: Flushing async loaders. [2020.04.28-16.47.21:287][ 55]LogStreaming: Flushing async loaders took 13ms. [2020.04.28-16.47.21:288][ 55]LogStreaming: Flushing async loaders. [2020.04.28-16.47.21:289][ 55]LogStreaming: Flushing async loaders took 2ms. [2020.04.28-16.47.21:290][ 55]LogStreaming: Flushing async loaders. [2020.04.28-16.47.21:292][ 55]LogStreaming: Flushing async loaders took 2ms. [2020.04.28-16.47.21:292][ 55]LogStreaming: Flushing async loaders. [2020.04.28-16.47.21:326][ 55]LogStreaming: Flushing async loaders took 34ms. [2020.04.28-16.47.21:326][ 55]LogStreaming: Flushing async loaders. [2020.04.28-16.47.21:335][ 55]LogStreaming: Flushing async loaders took 8ms. [2020.04.28-16.47.21:335][ 55]LogStreaming: Flushing async loaders. [2020.04.28-16.47.21:343][ 55]LogStreaming: Flushing async loaders took 7ms. [2020.04.28-16.47.21:343][ 55]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.28-16.47.21:343][ 55]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.28-16.47.21:343][ 55]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.28-16.47.21:371][ 55]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.04.28-16.47.21:372][ 55]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 2. [2020.04.28-16.47.21:372][ 55]LogStreaming: Flushing async loaders. [2020.04.28-16.47.21:423][ 55]LogStreaming: Flushing async loaders took 51ms. [2020.04.28-16.47.21:424][ 55]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000057 seconds [2020.04.28-16.47.21:424][ 55]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 5.5 [2020.04.28-16.47.21:424][ 55]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.28-16.47.21:424][ 55]LogCustomization: ------ [2020.04.28-16.47.21:424][ 55]LogCustomization: --> CM_Head001_03 [2020.04.28-16.47.21:424][ 55]LogCustomization: --> C_Torso01 [2020.04.28-16.47.21:424][ 55]LogCustomization: --> CM_Legs05 [2020.04.28-16.47.21:424][ 55]LogCustomization: ------ [2020.04.28-16.47.21:424][ 55]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Head001_03 [2020.04.28-16.47.21:425][ 55]LogStreaming: Flushing async loaders. [2020.04.28-16.47.21:438][ 55]LogStreaming: Flushing async loaders took 13ms. [2020.04.28-16.47.21:438][ 55]LogStreaming: Flushing async loaders. [2020.04.28-16.47.21:455][ 55]LogStreaming: Flushing async loaders took 17ms. [2020.04.28-16.47.21:456][ 55]LogStreaming: Flushing async loaders. [2020.04.28-16.47.21:460][ 55]LogStreaming: Flushing async loaders took 4ms. [2020.04.28-16.47.21:460][ 55]LogStreaming: Flushing async loaders. [2020.04.28-16.47.21:464][ 55]LogStreaming: Flushing async loaders took 4ms. [2020.04.28-16.47.21:464][ 55]LogStreaming: Flushing async loaders. [2020.04.28-16.47.21:468][ 55]LogStreaming: Flushing async loaders took 3ms. [2020.04.28-16.47.21:468][ 55]LogStreaming: Flushing async loaders. [2020.04.28-16.47.21:469][ 55]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.47.21:469][ 55]LogStreaming: Flushing async loaders. [2020.04.28-16.47.21:469][ 55]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.47.21:470][ 55]GameFlow: (CustomizedAudio) - Update Sound with item CM_Head001_03 [2020.04.28-16.47.21:470][ 55]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Torso01 [2020.04.28-16.47.21:470][ 55]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso01 [2020.04.28-16.47.21:470][ 55]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs05 [2020.04.28-16.47.21:470][ 55]LogStreaming: Flushing async loaders. [2020.04.28-16.47.21:479][ 55]LogStreaming: Flushing async loaders took 9ms. [2020.04.28-16.47.21:479][ 55]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs05 [2020.04.28-16.47.21:484][ 55]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [427c13cd-aba7-4156-964d-0cbff0851445] [2020.04.28-16.47.21:484][ 55]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.28-16.47.21:484][ 55]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.28-16.47.21:485][ 55]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/427c13cd-aba7-4156-964d-0cbff0851445/state] [2020.04.28-16.47.21:729][ 67]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/427c13cd-aba7-4156-964d-0cbff0851445/state] [2020.04.28-16.47.21:729][ 67]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.04.28-16.47.21:748][ 67]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000677746721 seconds [2020.04.28-16.47.21:794][ 70]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.28-16.47.21:794][ 70]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [427c13cd-aba7-4156-964d-0cbff0851445] [2020.04.28-16.47.21:794][ 70]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.28-16.47.33:826][767]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.00 ms [2020.04.28-16.47.36:210][889]LogAsyncLoad: Done loading library async: Menu in 94.8 sec [2020.04.28-16.48.05:775][602]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamLobbyUpdate LobbyId: Lobby[0x18...B997] [2020.04.28-16.48.15:522][181]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.04.28-16.48.15:522][181]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Claudette is OP, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InPartyLobby [2020.04.28-16.48.15:905][204]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.28-16.48.15:906][204]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.04.28-16.48.15:906][204]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [d6f8c59c-64a8-4473-9205-6b1f7c02f800] [2020.04.28-16.48.15:906][204]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.28-16.48.15:907][204]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.28-16.48.15:907][204]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.28-16.48.15:907][204]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [2] and selected character id [2] [2020.04.28-16.48.15:907][204]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.28-16.48.15:907][204]LogCustomization: ------ [2020.04.28-16.48.15:907][204]LogCustomization: --> CM_Head001_03 [2020.04.28-16.48.15:907][204]LogCustomization: --> C_Torso01 [2020.04.28-16.48.15:907][204]LogCustomization: --> CM_Legs05 [2020.04.28-16.48.15:907][204]LogCustomization: ------ [2020.04.28-16.48.15:907][204]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Head001_03 [2020.04.28-16.48.15:907][204]GameFlow: (CustomizedAudio) - Update Sound with item CM_Head001_03 [2020.04.28-16.48.15:907][204]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Torso01 [2020.04.28-16.48.15:907][204]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso01 [2020.04.28-16.48.15:907][204]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs05 [2020.04.28-16.48.15:907][204]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs05 [2020.04.28-16.48.24:489][712]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyDisband [2020.04.28-16.48.24:490][712]PartyFacade: Verbose: [UPartyFacade::OnPartyDisbanded] Start on party disband, partyId: e5933830-02df-4cd7-97b5-d11fc3e37990 [2020.04.28-16.48.24:525][712]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [None] -> [DestroyingParty] [2020.04.28-16.48.24:531][712]OnlinePresence: Warning: [MirrorsSocial (4)::MirrorsSocialPresence::DestroyParty] [MirrorsSocialPresence::DestroyParty] No party to destroy. Will either notify or try to destroy platform session. [2020.04.28-16.48.24:531][712]OnlinePresence: Error: [MirrorsSocial (4)::MirrorsSocialPresence::LeaveDestroyPlatformSession] [MirrorsSocialPresence::LeaveDestroyPlatformSession] Begin destroy party platform session [2020.04.28-16.48.24:566][715]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamLeaveLobby bWasSuccessful: 1 SessionName: PartySession LobbyId: Lobby[0x18...B997]' succeeded in 0.021056 seconds [2020.04.28-16.48.24:583][716]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamDestroySession bWasSuccessful: 1 SessionName: PartySession' succeeded in 0.035639 seconds [2020.04.28-16.48.24:583][716]LogOnline: STEAM: AUTH: Revoking all tickets. [2020.04.28-16.48.24:583][716]LogOnline: Warning: [FOnlineSessionMirrors::DestroySession] Cannot destroy a session that does not exist. SessionName PartySession [2020.04.28-16.48.24:584][716]OnlinePresence: Warning: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnDestroySessionCompleteDelegate_Platform] MirrorsMatchmaking: OnDestroySessionCompleteDelegate (Platform): Mirrors DestroySession Failed, but we don't care. [2020.04.28-16.48.24:584][716]OnlinePresence: [MirrorsSocial (4)::MirrorsSocialPresence::OnLeaveDestroyPlatformSessionComplete] [MirrorsocialPresence::OnLeaveDestroyPlatformSessionComplete] Leave/Destroy party platform session completed. Success:true [2020.04.28-16.48.24:584][716]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [DestroyingParty] -> [None] [2020.04.28-16.48.24:584][716]GameFlow: Verbose: [PartyContextComponent::OnPartyDestroyed] Party destroyed. success=true [2020.04.28-16.48.24:584][716]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.04.28-16.48.24:584][716]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_1 , role: 2 , spawn: PartyCamperStart3 , startUnregistered: PartyCamperStart3 [2020.04.28-16.48.24:584][716]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.04.28-16.48.24:584][716]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.28-16.48.24:584][716]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyCamperStart3 [2020.04.28-16.48.24:584][716]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.04.28-16.48.24:584][716]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.04.28-16.48.24:586][716]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.28-16.48.24:586][716]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 2 [2020.04.28-16.48.24:590][716]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.28-16.48.24:590][716]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.28-16.48.24:591][716]PartyFacade: Verbose: [UPartyFacade::CreateParty] Start creating party. [2020.04.28-16.48.24:591][716]PartyFacade: Verbose: [UPartyFacade::SyncParty] Start syncing party. [2020.04.28-16.48.24:591][716]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [None] -> [SyncingParty] [2020.04.28-16.48.24:591][716]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/party?includeState=true] [2020.04.28-16.48.24:597][716]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.28-16.48.24:597][716]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.28-16.48.24:597][716]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [14] and selected character id [14] [2020.04.28-16.48.24:597][716]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.28-16.48.24:597][716]LogCustomization: ------ [2020.04.28-16.48.24:597][716]LogCustomization: --> KS_Head01 [2020.04.28-16.48.24:597][716]LogCustomization: --> KS_Torso01_01 [2020.04.28-16.48.24:597][716]LogCustomization: --> KS_Legs01 [2020.04.28-16.48.24:597][716]LogCustomization: ------ [2020.04.28-16.48.24:597][716]GameFlow: (BP_Menu_CamperMale09_C_0) - UpdateCustomization with item KS_Head01 [2020.04.28-16.48.24:598][716]GameFlow: (CustomizedAudio) - Update Sound with item KS_Head01 [2020.04.28-16.48.24:598][716]GameFlow: (BP_Menu_CamperMale09_C_0) - UpdateCustomization with item KS_Torso01_01 [2020.04.28-16.48.24:598][716]GameFlow: (CustomizedAudio) - Update Sound with item KS_Torso01_01 [2020.04.28-16.48.24:598][716]GameFlow: (BP_Menu_CamperMale09_C_0) - UpdateCustomization with item KS_Legs01 [2020.04.28-16.48.24:598][716]GameFlow: (CustomizedAudio) - Update Sound with item KS_Legs01 [2020.04.28-16.48.24:839][731]LogMirrors: RESPONSE: code 404, request [GET https://steam.live.bhvrdbd.com/api/v1/party?includeState=true] [2020.04.28-16.48.24:839][731]LogMirrors: Warning: Mirrors non-ok response received. Code 'Unable to find requested data in {Party}' [GET https://steam.live.bhvrdbd.com/api/v1/party?includeState=true] [2020.04.28-16.48.24:839][731]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [SyncingParty] -> [None] [2020.04.28-16.48.24:839][731]PartyFacade: Verbose: [UPartyFacade::SyncParty] Player is not in a party. [2020.04.28-16.48.24:839][731]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [None] -> [CreatingParty] [2020.04.28-16.48.24:839][731]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/party] [2020.04.28-16.48.24:860][733]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamLobbyChatUpdate User: Claudette is OP [0x2AF0D67B6B0] Instigator: Claudette is OP [0x2AF0D67B6B0] Result: '2' k_EChatMemberStateChangeLeft (Left chat) [2020.04.28-16.48.24:872][733]LogOnline: Warning: STEAM: Received lobby chat update Lobby[0x18...B997], but not found in sessions list [2020.04.28-16.48.25:009][742]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198931189256 [2020.04.28-16.48.25:023][742]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198931189256, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : OnMenu} [2020.04.28-16.48.25:023][742]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Claudette is OP, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InPartyLobby [2020.04.28-16.48.25:106][747]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/party] [2020.04.28-16.48.25:106][747]OnlinePresence: [MirrorsSocial (4)::MirrorsSocialPresence::CreatePlatformSession] [MirrorsSocialPresence::CreatePlatformSession] Begin create party platform session. [2020.04.28-16.48.25:113][748]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198067671285 [2020.04.28-16.48.25:557][775]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamCreateLobby bWasSuccessful: 1 LobbyId: 109775240969895597 LobbyType: 1 Result: '1' k_EResultOK (success)' succeeded in 0.450875 seconds [2020.04.28-16.48.25:573][775]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.28-16.48.25:573][775]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.04.28-16.48.25:573][775]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.04.28-16.48.25:573][775]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.28-16.48.25:573][775]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.28-16.48.25:573][775]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.28-16.48.25:573][775]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.28-16.48.25:573][775]LogOnlineSession: Verbose: OSS: OwningPlayerName: Mars [2020.04.28-16.48.25:574][775]LogOnlineSession: Verbose: OSS: OwningPlayerId: Mars [0x2AF0D429580] [2020.04.28-16.48.25:574][775]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.28-16.48.25:574][775]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.04.28-16.48.25:574][775]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198067671285:7777 Type: Lobby session SessionId: Lobby[0x18...BEAD] [2020.04.28-16.48.25:574][775]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.28-16.48.25:574][775]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.04.28-16.48.25:574][775]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.28-16.48.25:574][775]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.28-16.48.25:574][775]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.04.28-16.48.25:574][775]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.28-16.48.25:574][775]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.28-16.48.25:574][775]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.28-16.48.25:574][775]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.04.28-16.48.25:574][775]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.28-16.48.25:574][775]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.28-16.48.25:574][775]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.04.28-16.48.25:574][775]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00047941 [2020.04.28-16.48.25:574][775]LogOnlineSession: Verbose: OSS: Settings: [2020.04.28-16.48.25:574][775]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.28-16.48.25:574][775]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.04.28-16.48.25:574][775]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=-2100758502 : OnlineService [2020.04.28-16.48.25:574][775]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=191120995 : OnlineService [2020.04.28-16.48.25:574][775]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-2033140600 : OnlineService [2020.04.28-16.48.25:574][775]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-2094631554 : OnlineService [2020.04.28-16.48.25:574][775]OnlinePresence: [MirrorsSocial (4)::MirrorsSocialPresence::OnCreatePlatformSessionComplete] [MirrorsSocialPresence::OnCreatePlatformSessionComplete] Create party platform session completed. Success:true [2020.04.28-16.48.25:574][775]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/82c8f81a-0b64-4663-86d0-bc888326757e] [2020.04.28-16.48.25:839][791]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/82c8f81a-0b64-4663-86d0-bc888326757e] [2020.04.28-16.48.25:839][791]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [CreatingParty] -> [None] [2020.04.28-16.48.25:839][791]PartyFacade: [UPartyFacade::CreateParty] Party created successfully, party id: 82c8f81a-0b64-4663-86d0-bc888326757e [2020.04.28-16.48.25:839][791]PartyFacade: [UPartyFacade::DisplayPartyDetails] Party Id: 82c8f81a-0b64-4663-86d0-bc888326757e [2020.04.28-16.48.25:839][791]PartyFacade: [UPartyFacade::DisplayPartyDetails] Leader Id: 427c13cd-aba7-4156-964d-0cbff0851445 [2020.04.28-16.48.25:839][791]PartyFacade: [UPartyFacade::DisplayPartyDetails] Members: [2020.04.28-16.48.25:839][791]PartyFacade: [UPartyFacade::DisplayPartyDetails] Party member Id: 427c13cd-aba7-4156-964d-0cbff0851445 [2020.04.28-16.48.25:839][791]PartyFacade: [UPartyFacade::DisplayPartyDetails] GameType: 0 [2020.04.28-16.48.25:839][791]PartyFacade: [UPartyFacade::DisplayPartyDetails] Version: live-293185-live [2020.04.28-16.48.25:839][791]DBDPartyFacade: Warning: [UDBDPartyFacade::CreateParty] -MKI- player: Mars, ID( 154941 ) setting playerRole : VE_Camper [2020.04.28-16.48.25:840][791]GameFlow: Warning: [ADBDPlayerState::ChangeStartingGameRole] -MKI- playerPersistentData and gameRole don't match [2020.04.28-16.48.25:840][791]GameFlow: Warning: SetGameType GameType: 0 Host: [2020.04.28-16.48.25:840][791]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.04.28-16.48.25:840][791]GameFlow: Verbose: [PartyContextComponent::OnPartyCreated] Party created. success=true [2020.04.28-16.48.25:841][791]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.28-16.48.25:842][791]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [427c13cd-aba7-4156-964d-0cbff0851445] [2020.04.28-16.48.25:842][791]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.28-16.48.25:842][791]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.28-16.48.25:842][791]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.28-16.48.25:842][791]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/427c13cd-aba7-4156-964d-0cbff0851445/state] [2020.04.28-16.48.25:842][791]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.04.28-16.48.25:843][791]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/82c8f81a-0b64-4663-86d0-bc888326757e] [2020.04.28-16.48.25:889][794]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.04.28-16.48.25:996][801]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198067671285 [2020.04.28-16.48.26:058][805]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198931189256 [2020.04.28-16.48.26:073][805]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198931189256, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...BEAB] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : OnMenu} [2020.04.28-16.48.26:073][805]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Claudette is OP, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InPartyLobby [2020.04.28-16.48.26:106][807]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/427c13cd-aba7-4156-964d-0cbff0851445/state] [2020.04.28-16.48.26:106][807]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.04.28-16.48.26:122][808]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/82c8f81a-0b64-4663-86d0-bc888326757e] [2020.04.28-16.48.26:122][808]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.04.28-16.48.26:173][811]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.28-16.48.26:173][811]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [427c13cd-aba7-4156-964d-0cbff0851445] [2020.04.28-16.48.26:173][811]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.28-16.48.26:173][811]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.28-16.48.26:189][812]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.04.28-16.48.27:789][908]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.04.28-16.48.27:789][908]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Claudette is OP, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMenus [2020.04.28-16.48.27:950][918]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198931189256 [2020.04.28-16.48.27:956][918]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198931189256, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : OnMenu} [2020.04.28-16.48.27:956][918]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Claudette is OP, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMenus [2020.04.28-16.48.33:041][223]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.04.28-16.49.36:389][ 5]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.28-16.49.36:393][ 5]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.28-16.49.36:395][ 5]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.28-16.49.36:395][ 5]GameFlow: Verbose: [UOnlineSystemHandler::StartQuickmatch] [2020.04.28-16.49.36:395][ 5]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.04.28-16.49.36:395][ 5]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [OnlineCheck] [2020.04.28-16.49.36:395][ 5]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.28-16.49.36:407][ 6]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.28-16.49.36:407][ 6]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.28-16.49.36:407][ 6]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [14] and selected character id [14] [2020.04.28-16.49.36:407][ 6]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.28-16.49.36:407][ 6]LogCustomization: ------ [2020.04.28-16.49.36:407][ 6]LogCustomization: --> KS_Head01 [2020.04.28-16.49.36:407][ 6]LogCustomization: --> KS_Torso01_01 [2020.04.28-16.49.36:407][ 6]LogCustomization: --> KS_Legs01 [2020.04.28-16.49.36:407][ 6]LogCustomization: ------ [2020.04.28-16.49.36:407][ 6]GameFlow: (BP_Menu_CamperMale09_C_0) - UpdateCustomization with item KS_Head01 [2020.04.28-16.49.36:407][ 6]GameFlow: (CustomizedAudio) - Update Sound with item KS_Head01 [2020.04.28-16.49.36:407][ 6]GameFlow: (BP_Menu_CamperMale09_C_0) - UpdateCustomization with item KS_Torso01_01 [2020.04.28-16.49.36:407][ 6]GameFlow: (CustomizedAudio) - Update Sound with item KS_Torso01_01 [2020.04.28-16.49.36:407][ 6]GameFlow: (BP_Menu_CamperMale09_C_0) - UpdateCustomization with item KS_Legs01 [2020.04.28-16.49.36:407][ 6]GameFlow: (CustomizedAudio) - Update Sound with item KS_Legs01 [2020.04.28-16.49.36:408][ 6]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [427c13cd-aba7-4156-964d-0cbff0851445] [2020.04.28-16.49.36:408][ 6]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 1, isQuickmatching : 1 [2020.04.28-16.49.36:408][ 6]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.28-16.49.36:409][ 6]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.28-16.49.36:409][ 6]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/427c13cd-aba7-4156-964d-0cbff0851445/state] [2020.04.28-16.49.36:409][ 6]GameFlow: [PanelScreenContextComponent::OnPartyStateUpdated] matchmakingState is not MatchFound. [2020.04.28-16.49.36:409][ 6]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.04.28-16.49.36:409][ 6]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.04.28-16.49.36:409][ 6]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/82c8f81a-0b64-4663-86d0-bc888326757e] [2020.04.28-16.49.36:428][ 7]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [OnlineCheck] to [None] [2020.04.28-16.49.36:636][ 7]GameFlow: Starting Quickmatch: GameSession [2020.04.28-16.49.36:636][ 7]GameFlow: [LogSearchSettings] Logging Server Search Params Num: 18 [2020.04.28-16.49.36:636][ 7]GameFlow: [LogSearchSettings] Using Search Setting Key: MAPNAME Value: Value= : Equals : -1 [2020.04.28-16.49.36:636][ 7]GameFlow: [LogSearchSettings] Using Search Setting Key: DEDICATEDONLY Value: Value=false : Equals : -1 [2020.04.28-16.49.36:636][ 7]GameFlow: [LogSearchSettings] Using Search Setting Key: EMPTYONLY Value: Value=false : Equals : -1 [2020.04.28-16.49.36:636][ 7]GameFlow: [LogSearchSettings] Using Search Setting Key: SECUREONLY Value: Value=false : Equals : -1 [2020.04.28-16.49.36:636][ 7]GameFlow: [LogSearchSettings] Using Search Setting Key: PRESENCESEARCH Value: Value=true : Equals : -1 [2020.04.28-16.49.36:636][ 7]GameFlow: [LogSearchSettings] Using Search Setting Key: SEARCHKEYWORDS Value: Value=Custom : Equals : -1 [2020.04.28-16.49.36:636][ 7]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT2 Value: Value=live-293185-live : Equals : -1 [2020.04.28-16.49.36:636][ 7]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT3 Value: Value=1 : Equals : -1 [2020.04.28-16.49.36:636][ 7]GameFlow: [LogSearchSettings] Using Search Setting Key: SESSIONTEMPLATENAME Value: Value=GameSession : Equals : -1 [2020.04.28-16.49.36:636][ 7]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT1 Value: Value=5 : Near : -1 [2020.04.28-16.49.36:636][ 7]GameFlow: [LogSearchSettings] Using Search Setting Key: GameType Value: Value=0 : Equals : -1 [2020.04.28-16.49.36:637][ 7]GameFlow: [LogSearchSettings] Using Search Setting Key: MatchIsPrivate Value: Value=false : Equals : -1 [2020.04.28-16.49.36:637][ 7]GameFlow: [LogSearchSettings] Using Search Setting Key: MATCHMEMBERS Value: Value=[] : NotIn : -1 [2020.04.28-16.49.36:637][ 7]GameFlow: [LogSearchSettings] Using Search Setting Key: CrossplayOptOut Value: Value=false : Equals : -1 [2020.04.28-16.49.36:637][ 7]GameFlow: [LogSearchSettings] Using Search Setting Key: CheckOnly Value: Value=0 : Equals : -1 [2020.04.28-16.49.36:637][ 7]GameFlow: [LogSearchSettings] Using Search Setting Key: Side Value: Value=B : Equals : -1 [2020.04.28-16.49.36:637][ 7]GameFlow: [LogSearchSettings] Using Search Setting Key: Region Value: Value=all : Equals : -1 [2020.04.28-16.49.36:637][ 7]GameFlow: [LogSearchSettings] Using Search Setting Key: PlatformName Value: Value=Windows : Equals : -1 [2020.04.28-16.49.36:637][ 7]GameFlow: Canceling Find Sessions, then Quickmatch Find Sessions [2020.04.28-16.49.36:637][ 7]OnlinePresence: Warning: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnCancelFindSessionsCompleteDelegate_Mirrors] MirrorsMatchmaking: OnCancelFindSessionsCompleteDelegate (Mirrors): Successful [2020.04.28-16.49.36:638][ 7]GameFlow: CancelFindSessions bSuccess: TRUE; isQuickmatching: TRUE; quickmatchCancelled: FALSE; QuickMatchSessionHandle: VALID; QuickmatchSearchSettings: VALID [2020.04.28-16.49.36:638][ 7]GameFlow: Verbose: Doing Find Sessions [2020.04.28-16.49.36:643][ 8]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.28-16.49.36:670][ 10]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/427c13cd-aba7-4156-964d-0cbff0851445/state] [2020.04.28-16.49.36:670][ 10]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.04.28-16.49.36:720][ 13]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.28-16.49.36:721][ 13]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [427c13cd-aba7-4156-964d-0cbff0851445] [2020.04.28-16.49.36:721][ 13]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 1, isQuickmatching : 1 [2020.04.28-16.49.36:721][ 13]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.28-16.49.36:821][ 19]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/82c8f81a-0b64-4663-86d0-bc888326757e] [2020.04.28-16.49.36:821][ 19]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.04.28-16.49.36:871][ 21]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.04.28-16.49.37:113][ 35]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.04.28-16.49.37:504][ 55]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.28-16.49.37:524][ 57]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-293185-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.883830 seconds [2020.04.28-16.49.47:571][656]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.28-16.49.47:888][675]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.28-16.49.47:888][675]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.28-16.49.47:888][675]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.04.28-16.49.47:888][675]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.04.28-16.49.47:888][675]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.28-16.49.47:888][675]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.28-16.49.47:888][675]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.28-16.49.47:888][675]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.28-16.49.47:889][675]LogOnlineSession: Verbose: OSS: OwningPlayerName: [2020.04.28-16.49.47:889][675]LogOnlineSession: Verbose: OSS: OwningPlayerId: INVALID [2020.04.28-16.49.47:889][675]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.28-16.49.47:889][675]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 0 [2020.04.28-16.49.47:889][675]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.04.28-16.49.47:889][675]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.28-16.49.47:889][675]LogOnlineSession: Verbose: OSS: NumPublicConnections: 0 [2020.04.28-16.49.47:889][675]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.28-16.49.47:889][675]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.28-16.49.47:889][675]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.04.28-16.49.47:889][675]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.28-16.49.47:889][675]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.04.28-16.49.47:889][675]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: false [2020.04.28-16.49.47:889][675]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.04.28-16.49.47:889][675]LogOnlineSession: Verbose: OSS: bUsesPresence: false [2020.04.28-16.49.47:889][675]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: false [2020.04.28-16.49.47:889][675]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.04.28-16.49.47:889][675]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00000000 [2020.04.28-16.49.47:889][675]LogOnlineSession: Verbose: OSS: Settings: [2020.04.28-16.49.47:889][675]LogOnlineSession: Verbose: OSS: MirrorsSessionId=9c6d430e-9db3-4c11-b631-0b7f2271b435 : OnlineService [2020.04.28-16.49.47:889][675]LogOnlineSession: Verbose: OSS: MatchMembersA=["09cd9827-44ef-484a-baad-ec11e00d16c0"] : OnlineService [2020.04.28-16.49.47:889][675]LogOnlineSession: Verbose: OSS: MatchMembersB=["427c13cd-aba7-4156-964d-0cbff0851445"] : OnlineService [2020.04.28-16.49.47:889][675]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.04.28-16.49.47:889][675]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.04.28-16.49.47:889][675]LogOnlineSession: Verbose: OSS: EncryptionKey=rbXvCpoh8G3xo6moLgyhkUcCcHsYwIdffLxD4pOUcfA= : OnlineService [2020.04.28-16.49.47:889][675]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.04.28-16.49.47:904][676]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-293185-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.348451 seconds [2020.04.28-16.49.47:904][676]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.28-16.49.47:905][676]GameFlow: Matchmaking finished - not the host. Waiting for session to be opened. session: GameSession [2020.04.28-16.49.47:905][676]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 1 [2020.04.28-16.49.47:905][676]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/9c6d430e-9db3-4c11-b631-0b7f2271b435] [2020.04.28-16.49.47:906][676]GameFlow: [PanelScreenContextComponent::OnPartyStateUpdated] matchmakingState is MatchFound. [2020.04.28-16.49.47:906][676]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.04.28-16.49.47:907][676]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/82c8f81a-0b64-4663-86d0-bc888326757e] [2020.04.28-16.49.48:154][691]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/82c8f81a-0b64-4663-86d0-bc888326757e] [2020.04.28-16.49.48:154][691]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.04.28-16.49.48:171][692]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/9c6d430e-9db3-4c11-b631-0b7f2271b435] [2020.04.28-16.49.48:171][692]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.28-16.49.48:171][692]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 1 [2020.04.28-16.49.48:221][695]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.04.28-16.49.53:171][992]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 2 [2020.04.28-16.49.53:171][992]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/9c6d430e-9db3-4c11-b631-0b7f2271b435] [2020.04.28-16.49.53:437][ 8]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/9c6d430e-9db3-4c11-b631-0b7f2271b435] [2020.04.28-16.49.53:437][ 8]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.28-16.49.53:437][ 8]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 2 [2020.04.28-16.49.58:421][306]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 3 [2020.04.28-16.49.58:422][306]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/9c6d430e-9db3-4c11-b631-0b7f2271b435] [2020.04.28-16.49.58:823][329]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/9c6d430e-9db3-4c11-b631-0b7f2271b435] [2020.04.28-16.49.58:823][329]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.28-16.49.58:823][329]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 3 [2020.04.28-16.50.03:837][621]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 4 [2020.04.28-16.50.03:837][621]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/9c6d430e-9db3-4c11-b631-0b7f2271b435] [2020.04.28-16.50.04:104][637]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/9c6d430e-9db3-4c11-b631-0b7f2271b435] [2020.04.28-16.50.04:104][637]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.28-16.50.04:104][637]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 4 [2020.04.28-16.50.09:104][923]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 5 [2020.04.28-16.50.09:104][923]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/9c6d430e-9db3-4c11-b631-0b7f2271b435] [2020.04.28-16.50.09:354][938]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/9c6d430e-9db3-4c11-b631-0b7f2271b435] [2020.04.28-16.50.09:354][938]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.28-16.50.09:354][938]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 5 [2020.04.28-16.50.14:338][235]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 6 [2020.04.28-16.50.14:338][235]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/9c6d430e-9db3-4c11-b631-0b7f2271b435] [2020.04.28-16.50.14:588][250]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/9c6d430e-9db3-4c11-b631-0b7f2271b435] [2020.04.28-16.50.14:588][250]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.28-16.50.14:588][250]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 6 [2020.04.28-16.50.19:587][550]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 7 [2020.04.28-16.50.19:587][550]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/9c6d430e-9db3-4c11-b631-0b7f2271b435] [2020.04.28-16.50.19:871][567]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/9c6d430e-9db3-4c11-b631-0b7f2271b435] [2020.04.28-16.50.19:871][567]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.28-16.50.19:871][567]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 7 [2020.04.28-16.50.24:871][866]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 8 [2020.04.28-16.50.24:871][866]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/9c6d430e-9db3-4c11-b631-0b7f2271b435] [2020.04.28-16.50.25:120][881]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/9c6d430e-9db3-4c11-b631-0b7f2271b435] [2020.04.28-16.50.25:121][881]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.28-16.50.25:121][881]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 8 [2020.04.28-16.50.30:120][160]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 9 [2020.04.28-16.50.30:120][160]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/9c6d430e-9db3-4c11-b631-0b7f2271b435] [2020.04.28-16.50.30:404][177]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/9c6d430e-9db3-4c11-b631-0b7f2271b435] [2020.04.28-16.50.30:404][177]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.28-16.50.30:404][177]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 9 [2020.04.28-16.50.35:408][450]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 10 [2020.04.28-16.50.35:408][450]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/9c6d430e-9db3-4c11-b631-0b7f2271b435] [2020.04.28-16.50.35:670][464]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/9c6d430e-9db3-4c11-b631-0b7f2271b435] [2020.04.28-16.50.35:671][464]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.28-16.50.35:671][464]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 10 [2020.04.28-16.50.35:671][464]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [JoinGame] [2020.04.28-16.50.35:671][464]GameFlow: Joining sesion : GameSession [2020.04.28-16.50.35:671][464]LogDBDEasyAntiCheat: Verbose: [UDBDEasyAntiCheatEnable::Async_RequestTokenForTicketAuth] Current platform doesn't need a token for EAC. [2020.04.28-16.50.35:671][464]LogOnlineGame: UOnlineSystemHandler::OnJoinSessionComplete - SessionName:GameSession Result: Success [2020.04.28-16.50.35:671][464]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [JoinGame] to [None] [2020.04.28-16.50.35:671][464]LogOnlineGame: UOnlineSystemHandler::InitSessionEncryption: trying to set encryption key for session [GameSession] [2020.04.28-16.50.35:671][464]GameFlow: UDBDGameInstance::SetNetworkEncryptionKey: This platform doesn't requires network encryption [2020.04.28-16.50.35:671][464]GameFlow: Verbose: UOnlineSystemHandler::OnJoinQuickmatchSessionComplete_Internal - Result: Success [2020.04.28-16.50.35:681][464]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.04.28-16.50.35:681][464]GameFlow: [PanelScreenContextComponent::OnQuickmatchComplete] result is Success) [2020.04.28-16.50.35:681][464]GameFlow: [PartyContextComponent::OnQuickmatchComplete] result : Success [2020.04.28-16.50.35:681][464]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.28-16.50.35:682][464]GameFlow: Warning: [PartyContextComponent::OnJoinSessionComplete] OnJoinSessionComplete with result Success. [2020.04.28-16.50.35:682][464]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.04.28-16.50.35:682][464]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.04.28-16.50.35:683][464]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [427c13cd-aba7-4156-964d-0cbff0851445] [2020.04.28-16.50.35:683][464]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 2, isQuickmatching : 0 [2020.04.28-16.50.35:683][464]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.28-16.50.35:683][464]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.28-16.50.35:683][464]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/427c13cd-aba7-4156-964d-0cbff0851445/state] [2020.04.28-16.50.35:683][464]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.04.28-16.50.35:683][464]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/82c8f81a-0b64-4663-86d0-bc888326757e] [2020.04.28-16.50.35:685][464]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.50.35:685][464]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.28-16.50.35:696][464]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.50.35:697][464]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.50.35:697][464]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.50.35:697][464]LogContextSystem: Leave Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.04.28-16.50.35:697][464]Bloodweb: BloodWebMenuContextComponent::OnConfirmCollectSelectedNode : _selectedBloodWebNodeId.IsEmpty [2020.04.28-16.50.35:697][464]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.50.35:697][464]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.50.35:697][464]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.28-16.50.35:697][464]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.28-16.50.35:697][464]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.28-16.50.35:697][464]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.28-16.50.35:697][464]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.28-16.50.35:697][464]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.28-16.50.35:697][464]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.04.28-16.50.35:699][464]LogContextSystem: Leave Action PartyContextComponent of NavigationContextGroup (0) [2020.04.28-16.50.35:703][464]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.28-16.50.35:707][464]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.28-16.50.35:707][464]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.04.28-16.50.35:707][464]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.28-16.50.35:707][464]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.28-16.50.35:707][464]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.28-16.50.35:707][464]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.28-16.50.35:707][464]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.28-16.50.35:707][464]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.28-16.50.35:707][464]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.28-16.50.35:707][464]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.04.28-16.50.35:707][464]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.50.35:707][464]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.04.28-16.50.35:707][464]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.50.35:707][464]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.50.35:707][464]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.50.35:707][464]GameFlow: ArchiveWidgetContextComponent::Leave [2020.04.28-16.50.35:708][464]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.50.35:708][464]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.04.28-16.50.35:710][464]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.50.35:710][464]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.50.35:710][464]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.50.35:710][464]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.04.28-16.50.35:710][464]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.04.28-16.50.35:710][464]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.04.28-16.50.35:710][464]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.04.28-16.50.35:710][464]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.04.28-16.50.35:710][464]LogAsyncLoad: Resume loading library async: Menu [2020.04.28-16.50.35:711][464]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.04.28-16.50.35:711][464]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.28-16.50.35:711][464]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.04.28-16.50.35:711][464]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.28-16.50.35:711][464]GameFlow: PreLoadMenuContextComponent::Enter [2020.04.28-16.50.35:771][464]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.04.28-16.50.35:771][464]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.50.35:894][464]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.04.28-16.50.35:894][464]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.50.35:895][464]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.28-16.50.35:895][464]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.50.35:895][464]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.04.28-16.50.35:895][464]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.50.35:895][464]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.04.28-16.50.35:895][464]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.50.35:895][464]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.04.28-16.50.35:895][464]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.50.35:895][464]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.04.28-16.50.35:895][464]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.50.35:895][464]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.04.28-16.50.35:895][464]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.50.35:896][464]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.04.28-16.50.35:896][464]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.50.35:896][464]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.04.28-16.50.35:896][464]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.50.35:896][464]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.04.28-16.50.35:896][464]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.50.35:896][464]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.04.28-16.50.35:896][464]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.50.35:896][464]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.04.28-16.50.35:896][464]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.50.35:896][464]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.04.28-16.50.35:896][464]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.50.35:896][464]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.04.28-16.50.35:896][464]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.50.35:896][464]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.04.28-16.50.35:896][464]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.50.35:897][464]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.04.28-16.50.35:897][464]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.50.35:897][464]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.04.28-16.50.35:897][464]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.50.35:897][464]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.04.28-16.50.35:897][464]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.50.35:897][464]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.04.28-16.50.35:897][464]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.50.35:897][464]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.04.28-16.50.35:897][464]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.50.35:897][464]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.04.28-16.50.35:897][464]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.50.35:897][464]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.04.28-16.50.35:897][464]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.50.35:897][464]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.04.28-16.50.35:897][464]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.50.35:897][464]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.04.28-16.50.35:897][464]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.50.35:897][464]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.04.28-16.50.35:897][464]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.50.35:897][464]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.04.28-16.50.35:897][464]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.50.35:898][464]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.04.28-16.50.35:898][464]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.50.35:898][464]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.04.28-16.50.35:898][464]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.50.35:898][464]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.04.28-16.50.35:898][464]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.50.35:898][464]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.04.28-16.50.35:898][464]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.50.35:898][464]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.04.28-16.50.35:898][464]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.50.35:898][464]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.04.28-16.50.35:898][464]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.50.35:898][464]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.04.28-16.50.35:898][464]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.50.35:898][464]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.04.28-16.50.35:898][464]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.50.35:898][464]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.04.28-16.50.35:898][464]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.50.35:899][464]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.04.28-16.50.35:899][464]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.50.35:899][464]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.04.28-16.50.35:899][464]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.50.35:899][464]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.04.28-16.50.35:899][464]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.50.35:899][464]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.04.28-16.50.35:899][464]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.50.35:899][464]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.04.28-16.50.35:899][464]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.50.35:899][464]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.04.28-16.50.35:899][464]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.50.35:899][464]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.04.28-16.50.35:899][464]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.50.35:899][464]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.04.28-16.50.35:899][464]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.28-16.50.35:920][465]r.CullAll = "1" [2020.04.28-16.50.35:921][465]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.28-16.50.35:921][465]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.28-16.50.35:921][465]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [14] and selected character id [14] [2020.04.28-16.50.35:921][465]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.28-16.50.35:921][465]LogCustomization: ------ [2020.04.28-16.50.35:921][465]LogCustomization: --> KS_Head01 [2020.04.28-16.50.35:921][465]LogCustomization: --> KS_Torso01_01 [2020.04.28-16.50.35:921][465]LogCustomization: --> KS_Legs01 [2020.04.28-16.50.35:921][465]LogCustomization: ------ [2020.04.28-16.50.35:921][465]GameFlow: (BP_Menu_CamperMale09_C_0) - UpdateCustomization with item KS_Head01 [2020.04.28-16.50.35:921][465]GameFlow: (CustomizedAudio) - Update Sound with item KS_Head01 [2020.04.28-16.50.35:921][465]GameFlow: (BP_Menu_CamperMale09_C_0) - UpdateCustomization with item KS_Torso01_01 [2020.04.28-16.50.35:921][465]GameFlow: (CustomizedAudio) - Update Sound with item KS_Torso01_01 [2020.04.28-16.50.35:921][465]GameFlow: (BP_Menu_CamperMale09_C_0) - UpdateCustomization with item KS_Legs01 [2020.04.28-16.50.35:921][465]GameFlow: (CustomizedAudio) - Update Sound with item KS_Legs01 [2020.04.28-16.50.35:923][465]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.28-16.50.35:923][465]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/427c13cd-aba7-4156-964d-0cbff0851445/state] [2020.04.28-16.50.35:954][467]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/427c13cd-aba7-4156-964d-0cbff0851445/state] [2020.04.28-16.50.35:954][467]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.04.28-16.50.36:004][470]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/82c8f81a-0b64-4663-86d0-bc888326757e] [2020.04.28-16.50.36:004][470]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.04.28-16.50.36:004][470]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.28-16.50.36:054][473]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.04.28-16.50.36:171][480]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/427c13cd-aba7-4156-964d-0cbff0851445/state] [2020.04.28-16.50.36:171][480]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.04.28-16.50.36:254][485]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.28-16.50.36:754][502]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.04.28-16.50.36:754][502]LogOnlineGame: UOnlineSystemHandler::InternalTravelToSession - Traveling to session [GameSession] [2020.04.28-16.50.36:754][502]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OfflineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.28-16.50.36:755][503]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2020.04.28-16.50.36:755][503]LogGameState: Match State Changed from InProgress to LeavingMap [2020.04.28-16.50.36:755][503]LogNet: Browse: 13.210.172.86:7778//Game/Maps/OfflineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=14?KillerIndex=268435467?CharacterLevel=40?PrestigeLevel=0?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=0?SurvivorPips=68?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Aftercare;DecisiveStrike;InnerStrength;Spine_Chill?PerkLevels=1;1;1;1?CustomizationParts=KS_Head01;KS_Torso01_01;KS_Legs01?PlatformAccountId=76561198067671285?MirrorsId=427c13cd-aba7-4156-964d-0cbff0851445?Platform=32?content_version=3.7.0_295705live [2020.04.28-16.50.36:756][503]LogInit: WinSock: Socket queue 32768 / 32768 [2020.04.28-16.50.36:757][503]PacketHandlerLog: Loaded PacketHandler component: AESHandlerComponent () [2020.04.28-16.50.36:757][503]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent) [2020.04.28-16.50.36:757][503]LogNet: Game client on port 7778, rate 10000 [2020.04.28-16.50.36:824][507]LogNet: UPendingNetGame::SendInitialJoin: Sending hello. [UNetConnection] RemoteAddr: 13.210.172.86:7778, Name: SteamNetConnection_2, Driver: PendingNetDriver SteamNetDriver_2, IsServer: NO, PC: NULL, Owner: NULL, UniqueId: INVALID [2020.04.28-16.50.36:893][511]LogNet: Welcomed by server (Level: /Game/Maps/OnlineLobby, Game: /Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C) [2020.04.28-16.50.36:908][511]LogLoad: LoadMap: 13.210.172.86:7778//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=14?KillerIndex=268435467?CharacterLevel=40?PrestigeLevel=0?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=0?SurvivorPips=68?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Aftercare;DecisiveStrike;InnerStrength;Spine_Chill?PerkLevels=1;1;1;1?CustomizationParts=KS_Head01;KS_Torso01_01;KS_Legs01?PlatformAccountId=76561198067671285?MirrorsId=427c13cd-aba7-4156-964d-0cbff0851445?Platform=32?content_version=3.7.0_295705live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C [2020.04.28-16.50.36:908][511]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.04.28-16.50.36:908][511]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyLocalCamperStart [2020.04.28-16.50.36:908][511]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.04.28-16.50.36:908][511]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.28-16.50.36:908][511]LogSpawn: Warning: SpawnActor failed because we are in the process of tearing down the world [2020.04.28-16.50.36:909][511]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.28-16.50.36:909][511]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 14 [2020.04.28-16.50.36:955][511]LogUObjectHash: Compacting FUObjectHashTables data took 7.70ms [2020.04.28-16.50.36:971][511]LogStreaming: Display: Flushing async loaders. [2020.04.28-16.50.36:994][511]LogStreaming: Flushing async loaders took 23ms. [2020.04.28-16.50.36:995][511]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/OfferingSequence) is flushing async loading [2020.04.28-16.50.36:995][511]LogStreaming: Flushing async loaders. [2020.04.28-16.50.37:057][511]LogStreaming: Flushing async loaders took 62ms. [2020.04.28-16.50.37:057][511]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.04.28-16.50.37:057][511]LogStreaming: Flushing async loaders. [2020.04.28-16.50.37:721][511]LogStreaming: Flushing async loaders took 664ms. [2020.04.28-16.50.37:722][511]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.04.28-16.50.37:722][511]LogStreaming: Flushing async loaders. [2020.04.28-16.50.37:737][511]LogStreaming: Flushing async loaders took 15ms. [2020.04.28-16.50.37:737][511]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.04.28-16.50.37:737][511]LogStreaming: Flushing async loaders. [2020.04.28-16.50.37:737][511]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.50.37:737][511]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.04.28-16.50.37:737][511]LogStreaming: Flushing async loaders. [2020.04.28-16.50.37:823][511]LogStreaming: Flushing async loaders took 86ms. [2020.04.28-16.50.37:823][511]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.04.28-16.50.37:823][511]LogStreaming: Flushing async loaders. [2020.04.28-16.50.38:470][511]LogStreaming: Flushing async loaders took 647ms. [2020.04.28-16.50.38:471][511]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.04.28-16.50.38:471][511]LogStreaming: Flushing async loaders. [2020.04.28-16.50.38:471][511]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.50.38:471][511]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.04.28-16.50.38:471][511]LogStreaming: Flushing async loaders. [2020.04.28-16.50.38:473][511]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.50.38:473][511]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.04.28-16.50.38:473][511]LogStreaming: Flushing async loaders. [2020.04.28-16.50.38:473][511]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.50.38:475][511]LogWorld: Bringing World /Game/Maps/OnlineLobby.OnlineLobby up for play (max tick rate 0) at 2020.04.29-02.50.38 [2020.04.28-16.50.38:475][511]LogStreaming: Streaming in level LevelStreamingKismet_3 (/Game/Maps/Lobby)... [2020.04.28-16.50.38:475][511]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.04.28-16.50.38:480][511]LogWorld: Bringing up level for play took: 0.005546 [2020.04.28-16.50.38:480][511]LogLoad: Took 1.573393 seconds to LoadMap(/Game/Maps/OnlineLobby) [2020.04.28-16.50.38:599][516]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_2 (/Game/Maps/Shop/Shop_Static)... [2020.04.28-16.50.38:599][516]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.04.28-16.50.38:704][522]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000091 seconds [2020.04.28-16.50.38:705][522]LogDBDAudio: Request Async LoadSoundBank: Global_Gameplay [2020.04.28-16.50.38:705][522]LogDBDAudio: Request Async LoadSoundBank: Global_Ambiance [2020.04.28-16.50.38:857][531]LogDBDEasyAntiCheat: RPC to validate server [2020.04.28-16.50.38:857][531]LogDBDEasyAntiCheat: Server is dedicated [2020.04.28-16.50.38:857][531]LogDBDEasyAntiCheat: slave connected [2020.04.28-16.50.38:857][531]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.50.38:857][531]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.50.38:874][532]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.28-16.50.38:962][537]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.28-16.50.38:963][537]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:427c13cd-aba7-4156-964d-0cbff0851445|76561198067671285 [2020.04.28-16.50.38:963][537]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.28-16.50.38:963][537]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.28-16.50.38:963][537]LogCustomization: ------ [2020.04.28-16.50.38:963][537]LogCustomization: --> KS_Head01 [2020.04.28-16.50.38:963][537]LogCustomization: --> KS_Torso01_01 [2020.04.28-16.50.38:963][537]LogCustomization: --> KS_Legs01 [2020.04.28-16.50.38:963][537]LogCustomization: ------ [2020.04.28-16.50.38:963][537]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.28-16.50.38:979][538]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.28-16.50.38:979][538]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='3.296' TotalLoadTime='3.296' TimeStamp='2020-04-28T16:50:37.128Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DCCF0A08D7EB92477BCFF0BB54298B' LobbyId='014DC86108D7EB9444CD4A02EE33697E' [2020.04.28-16.50.38:979][538]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.28-16.50.38:980][538]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='3.296' TimeStamp='2020-04-28T16:50:37.128Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DCCF0A08D7EB92477BCFF0BB54298B' LobbyId='014DC86108D7EB9444CD4A02EE33697E' [2020.04.28-16.50.38:980][538]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.28-16.50.38:980][538]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='3.296' TimeStamp='2020-04-28T16:50:37.128Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DCCF0A08D7EB92477BCFF0BB54298B' LobbyId='014DC86108D7EB9444CD4A02EE33697E' [2020.04.28-16.50.38:980][538]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.28-16.50.38:980][538]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='3.296' TimeStamp='2020-04-28T16:50:37.128Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DCCF0A08D7EB92477BCFF0BB54298B' LobbyId='014DC86108D7EB9444CD4A02EE33697E' [2020.04.28-16.50.38:980][538]GameFlow: LoadingContextComponent::Run - Level OnlineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_JOINING_LOBBY. [2020.04.28-16.50.38:980][538]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.04.28-16.50.38:995][539]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.04.28-16.50.38:996][539]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.04.28-16.50.38:996][539]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='13.210.172.86:7778//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=14?KillerIndex=268435467?CharacterLevel=40?PrestigeLevel=0?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=0?SurvivorPips=68?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Aftercare;DecisiveStrike;InnerStrength;Spine_Chill?PerkLevels=1;1;1;1?CustomizationParts=KS_Head01;KS_Torso01_01;KS_Legs01?PlatformAccountId=76561198067671285?MirrorsId=427c13cd-aba7-4156-964d-0cbff0851445?Platform=32?content_version=3.7.0_295705live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.04.28-16.50.39:030][541]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.28-16.50.39:060][543]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.28-16.50.39:060][543]LogCustomization: ------ [2020.04.28-16.50.39:060][543]LogCustomization: --> KS_Head01 [2020.04.28-16.50.39:060][543]LogCustomization: --> KS_Torso01_01 [2020.04.28-16.50.39:060][543]LogCustomization: --> KS_Legs01 [2020.04.28-16.50.39:060][543]LogCustomization: ------ [2020.04.28-16.50.39:125][547]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.28-16.50.39:125][547]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:3b04b48c-6052-4b49-86d8-25921724f864|76561198998554599 [2020.04.28-16.50.39:125][547]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.28-16.50.39:125][547]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.28-16.50.39:125][547]LogCustomization: ------ [2020.04.28-16.50.39:125][547]LogCustomization: --> DO_Head009 [2020.04.28-16.50.39:125][547]LogCustomization: --> DO_Body009 [2020.04.28-16.50.39:125][547]LogCustomization: --> DO_W010 [2020.04.28-16.50.39:125][547]LogCustomization: ------ [2020.04.28-16.50.39:125][547]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.28-16.50.39:858][592]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.50.39:858][592]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.50.39:873][593]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.28-16.50.39:987][600]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.04.28-16.50.39:987][600]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.04.28-16.50.39:987][600]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OnlineContext (UNavigationScreen)(3) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.04.28-16.50.39:988][600]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.50.39:988][600]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.04.28-16.50.39:988][600]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.50.39:988][600]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.50.39:988][600]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.50.39:988][600]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.04.28-16.50.39:988][600]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.04.28-16.50.39:988][600]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.28-16.50.39:988][600]GameFlow: PreLoadMenuContextComponent::Leave [2020.04.28-16.50.39:988][600]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.28-16.50.39:988][600]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.28-16.50.40:070][600]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.28-16.50.40:070][600]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.28-16.50.40:070][600]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.28-16.50.40:070][600]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.04.28-16.50.40:070][600]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.28-16.50.40:070][600]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.28-16.50.40:071][600]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.50.40:071][600]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.28-16.50.40:124][600]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.50.40:124][600]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.50.40:124][600]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.28-16.50.40:124][600]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.04.28-16.50.40:126][600]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.04.28-16.50.40:126][600]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.28-16.50.40:126][600]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.28-16.50.40:126][600]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.28-16.50.40:126][600]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.28-16.50.40:126][600]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.28-16.50.40:126][600]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.28-16.50.40:126][600]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.28-16.50.40:126][600]LogContextSystem: Enter Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.04.28-16.50.40:126][600]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.50.40:126][600]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.04.28-16.50.40:126][600]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.50.40:126][600]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.50.40:126][600]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.50.40:150][600]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.04.28-16.50.40:150][600]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.04.28-16.50.40:150][600]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.50.40:150][600]GameFlow: ArchiveWidgetContextComponent::Enter [2020.04.28-16.50.40:151][600]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.28-16.50.40:151][600]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.28-16.50.40:158][600]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.04.28-16.50.40:158][600]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.04.28-16.50.40:158][600]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.50.40:158][600]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.50.40:184][600]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [32372] [2020.04.28-16.50.40:184][600]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/F5E0660601001001.profjce [2020.04.28-16.50.40:184][600]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.28-16.50.40:184][600]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.50.40:184][600]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.28-16.50.40:185][600]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.04.28-16.50.40:293][601]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_295705live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.04.28-16.50.40:293][601]r.CullAll = "0" [2020.04.28-16.50.40:295][601]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.04.28-16.50.40:487][607]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.28-16.50.40:488][607]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.04.28-16.50.40:488][607]LogContextSystem: Enter Action OnlineContextComponent of NavigationContextGroup (0) [2020.04.28-16.50.40:488][607]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InOnlineLobby [2020.04.28-16.50.40:488][607]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.28-16.50.40:518][607]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [32392] [2020.04.28-16.50.40:518][607]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/F5E0660601001001.profjce [2020.04.28-16.50.40:518][607]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9838&schemaVersion=0] [2020.04.28-16.50.40:518][607]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.28-16.50.40:532][608]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.28-16.50.40:532][608]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.28-16.50.40:532][608]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.28-16.50.40:536][608]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 14. [2020.04.28-16.50.40:538][608]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000038 seconds [2020.04.28-16.50.40:538][608]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 2.8 [2020.04.28-16.50.40:538][608]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.28-16.50.40:538][608]LogCustomization: ------ [2020.04.28-16.50.40:538][608]LogCustomization: --> KS_Head01 [2020.04.28-16.50.40:538][608]LogCustomization: --> KS_Torso01_01 [2020.04.28-16.50.40:538][608]LogCustomization: --> KS_Legs01 [2020.04.28-16.50.40:538][608]LogCustomization: ------ [2020.04.28-16.50.40:538][608]GameFlow: (BP_Menu_CamperMale09_C_0) - UpdateCustomization with item KS_Head01 [2020.04.28-16.50.40:538][608]GameFlow: (CustomizedAudio) - Update Sound with item KS_Head01 [2020.04.28-16.50.40:538][608]GameFlow: (BP_Menu_CamperMale09_C_0) - UpdateCustomization with item KS_Torso01_01 [2020.04.28-16.50.40:538][608]LogStreaming: Display: Flushing async loaders. [2020.04.28-16.50.40:550][608]LogStreaming: Flushing async loaders took 11ms. [2020.04.28-16.50.40:550][608]GameFlow: (CustomizedAudio) - Update Sound with item KS_Torso01_01 [2020.04.28-16.50.40:550][608]GameFlow: (BP_Menu_CamperMale09_C_0) - UpdateCustomization with item KS_Legs01 [2020.04.28-16.50.40:550][608]GameFlow: (CustomizedAudio) - Update Sound with item KS_Legs01 [2020.04.28-16.50.40:550][608]LogStreaming: Flushing async loaders. [2020.04.28-16.50.40:567][608]LogStreaming: Flushing async loaders took 17ms. [2020.04.28-16.50.40:568][608]LogStreaming: Flushing async loaders. [2020.04.28-16.50.40:569][608]LogStreaming: Flushing async loaders took 2ms. [2020.04.28-16.50.40:570][608]LogStreaming: Flushing async loaders. [2020.04.28-16.50.40:572][608]LogStreaming: Flushing async loaders took 2ms. [2020.04.28-16.50.40:572][608]LogStreaming: Flushing async loaders. [2020.04.28-16.50.40:591][608]LogStreaming: Flushing async loaders took 20ms. [2020.04.28-16.50.40:592][608]LogStreaming: Flushing async loaders. [2020.04.28-16.50.40:610][608]LogStreaming: Flushing async loaders took 18ms. [2020.04.28-16.50.40:610][608]LogStreaming: Flushing async loaders. [2020.04.28-16.50.40:618][608]LogStreaming: Flushing async loaders took 8ms. [2020.04.28-16.50.40:620][608]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : DO_Head009. DO_Body009. DO_W010. [2020.04.28-16.50.40:620][608]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.28-16.50.40:633][609]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.28-16.50.40:633][609]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.28-16.50.40:633][609]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.28-16.50.40:633][609]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435462. [2020.04.28-16.50.40:640][609]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000036 seconds [2020.04.28-16.50.40:640][609]LogStreaming: Display: Flushing async loaders. [2020.04.28-16.50.40:894][609]LogStreaming: Flushing async loaders took 254ms. [2020.04.28-16.50.40:894][609]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 5.9 [2020.04.28-16.50.40:894][609]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.28-16.50.40:894][609]LogCustomization: ------ [2020.04.28-16.50.40:894][609]LogCustomization: --> DO_Head009 [2020.04.28-16.50.40:895][609]LogCustomization: --> DO_Body009 [2020.04.28-16.50.40:895][609]LogCustomization: --> DO_W010 [2020.04.28-16.50.40:895][609]LogCustomization: ------ [2020.04.28-16.50.40:895][609]GameFlow: (BP_Menu_Slasher07_C_0) - UpdateCustomization with item DO_Head009 [2020.04.28-16.50.40:895][609]LogStreaming: Flushing async loaders. [2020.04.28-16.50.41:043][609]LogStreaming: Flushing async loaders took 149ms. [2020.04.28-16.50.41:044][609]LogStreaming: Flushing async loaders. [2020.04.28-16.50.41:154][609]LogStreaming: Flushing async loaders took 111ms. [2020.04.28-16.50.41:155][609]GameFlow: (CustomizedAudio) - Update Sound with item DO_Head009 [2020.04.28-16.50.41:155][609]GameFlow: (BP_Menu_Slasher07_C_0) - UpdateCustomization with item DO_Body009 [2020.04.28-16.50.41:156][609]LogStreaming: Flushing async loaders. [2020.04.28-16.50.41:224][609]LogStreaming: Flushing async loaders took 68ms. [2020.04.28-16.50.41:231][609]LogStreaming: Flushing async loaders. [2020.04.28-16.50.41:243][609]LogStreaming: Flushing async loaders took 12ms. [2020.04.28-16.50.41:243][609]LogStreaming: Flushing async loaders. [2020.04.28-16.50.41:352][609]LogStreaming: Flushing async loaders took 109ms. [2020.04.28-16.50.41:353][609]GameFlow: (CustomizedAudio) - Update Sound with item DO_Body009 [2020.04.28-16.50.41:353][609]GameFlow: (BP_Menu_Slasher07_C_0) - UpdateCustomization with item DO_W010 [2020.04.28-16.50.41:353][609]LogStreaming: Flushing async loaders. [2020.04.28-16.50.41:471][609]LogStreaming: Flushing async loaders took 118ms. [2020.04.28-16.50.41:471][609]LogStreaming: Flushing async loaders. [2020.04.28-16.50.41:510][609]LogStreaming: Flushing async loaders took 39ms. [2020.04.28-16.50.41:511][609]GameFlow: (CustomizedAudio) - Update Sound with item DO_W010 [2020.04.28-16.50.41:512][609]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.28-16.50.41:522][610]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.28-16.50.41:522][610]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.28-16.50.41:522][610]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9838&schemaVersion=0] [2020.04.28-16.50.41:522][610]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.28-16.50.41:537][610]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.28-16.50.41:537][610]LogCustomization: ------ [2020.04.28-16.50.41:537][610]LogCustomization: --> KS_Head01 [2020.04.28-16.50.41:537][610]LogCustomization: --> KS_Torso01_01 [2020.04.28-16.50.41:537][610]LogCustomization: --> KS_Legs01 [2020.04.28-16.50.41:537][610]LogCustomization: ------ [2020.04.28-16.50.41:537][610]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.28-16.50.41:537][610]LogCustomization: ------ [2020.04.28-16.50.41:537][610]LogCustomization: --> KS_Head01 [2020.04.28-16.50.41:537][610]LogCustomization: --> KS_Torso01_01 [2020.04.28-16.50.41:537][610]LogCustomization: --> KS_Legs01 [2020.04.28-16.50.41:537][610]LogCustomization: ------ [2020.04.28-16.50.41:537][610]GameFlow: (BP_Menu_CamperMale09_C_0) - UpdateCustomization with item KS_Head01 [2020.04.28-16.50.41:537][610]GameFlow: (CustomizedAudio) - Update Sound with item KS_Head01 [2020.04.28-16.50.41:537][610]GameFlow: (BP_Menu_CamperMale09_C_0) - UpdateCustomization with item KS_Torso01_01 [2020.04.28-16.50.41:537][610]GameFlow: (CustomizedAudio) - Update Sound with item KS_Torso01_01 [2020.04.28-16.50.41:537][610]GameFlow: (BP_Menu_CamperMale09_C_0) - UpdateCustomization with item KS_Legs01 [2020.04.28-16.50.41:537][610]GameFlow: (CustomizedAudio) - Update Sound with item KS_Legs01 [2020.04.28-16.50.41:538][610]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.50.41:538][610]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 64 [2020.04.28-16.50.41:573][610]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.28-16.50.41:574][610]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.28-16.50.41:574][610]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [14] and selected character id [14] [2020.04.28-16.50.41:574][610]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.28-16.50.41:574][610]LogCustomization: ------ [2020.04.28-16.50.41:574][610]LogCustomization: --> KS_Head01 [2020.04.28-16.50.41:574][610]LogCustomization: --> KS_Torso01_01 [2020.04.28-16.50.41:574][610]LogCustomization: --> KS_Legs01 [2020.04.28-16.50.41:574][610]LogCustomization: ------ [2020.04.28-16.50.41:574][610]GameFlow: (BP_Menu_CamperMale09_C_0) - UpdateCustomization with item KS_Head01 [2020.04.28-16.50.41:574][610]GameFlow: (CustomizedAudio) - Update Sound with item KS_Head01 [2020.04.28-16.50.41:574][610]GameFlow: (BP_Menu_CamperMale09_C_0) - UpdateCustomization with item KS_Torso01_01 [2020.04.28-16.50.41:574][610]GameFlow: (CustomizedAudio) - Update Sound with item KS_Torso01_01 [2020.04.28-16.50.41:574][610]GameFlow: (BP_Menu_CamperMale09_C_0) - UpdateCustomization with item KS_Legs01 [2020.04.28-16.50.41:574][610]GameFlow: (CustomizedAudio) - Update Sound with item KS_Legs01 [2020.04.28-16.50.41:575][610]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.50.41:575][610]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 252 [2020.04.28-16.50.41:575][610]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.28-16.50.41:576][610]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.28-16.50.41:576][610]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/427c13cd-aba7-4156-964d-0cbff0851445/state] [2020.04.28-16.50.41:589][611]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 11 [2020.04.28-16.50.41:589][611]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/9c6d430e-9db3-4c11-b631-0b7f2271b435] [2020.04.28-16.50.41:821][625]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/427c13cd-aba7-4156-964d-0cbff0851445/state] [2020.04.28-16.50.41:821][625]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.04.28-16.50.41:854][627]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/9c6d430e-9db3-4c11-b631-0b7f2271b435] [2020.04.28-16.50.41:854][627]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.28-16.50.41:854][627]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 11 [2020.04.28-16.50.41:871][628]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.28-16.50.41:878][628]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.50.41:878][628]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.50.41:878][628]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.50.41:878][628]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.50.42:672][676]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.28-16.50.42:672][676]GameFlow: NavigationContextComponent::OnBack() - Enter [2020.04.28-16.50.42:672][676]LogContextSystem: ContextGroup transition requested: Group: SystemPromptsContextGroup(6) Context: GenericPopupContext (UGenericPopupScreen)(5) Transition: NONE(0) [2020.04.28-16.50.42:688][677]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.50.42:688][677]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(PanelScreen) [2020.04.28-16.50.42:689][677]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PanelScreen: Holding [object MovieClip] as suspended focus. [2020.04.28-16.50.42:689][677]LogContextSystem: Unfocus Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.28-16.50.42:689][677]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(NavigationScreen) [2020.04.28-16.50.42:689][677]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Holding [object MovieClip] as suspended focus. [2020.04.28-16.50.42:689][677]LogContextSystem: Unfocus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.50.42:689][677]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(ArchiveWidgetScreen) [2020.04.28-16.50.42:689][677]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Holding [object MovieClip] as suspended focus. [2020.04.28-16.50.42:689][677]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.28-16.50.42:689][677]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:GenericPopupScreen , layerIndex:6 ) [2020.04.28-16.50.42:694][677]LogContextSystem: Enter Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.04.28-16.50.42:694][677]LogContextSystem: Enter Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.04.28-16.50.42:694][677]LogContextSystem: Enter Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.04.28-16.50.42:696][677]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (1) [2020.04.28-16.50.42:696][677]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(GenericPopupScreen) [2020.04.28-16.50.42:872][688]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.50.42:872][688]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.04.28-16.50.42:872][688]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.50.42:872][688]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.04.28-16.50.42:872][688]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.50.42:872][688]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 84 [2020.04.28-16.50.42:907][688]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.28-16.50.42:907][688]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.28-16.50.42:907][688]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.28-16.50.42:907][688]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.28-16.50.42:907][688]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 251 [2020.04.28-16.50.43:405][719]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.28-16.50.43:406][719]LogContextSystem: ContextGroup request context end: Group: SystemPromptsContextGroup(6) [2020.04.28-16.50.43:422][720]LogContextSystem: Leave Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.28-16.50.43:422][720]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(GenericPopupScreen) [2020.04.28-16.50.43:422][720]LogContextSystem: Leave Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.04.28-16.50.43:422][720]LogContextSystem: Leave Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.04.28-16.50.43:422][720]LogContextSystem: Leave Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.04.28-16.50.43:422][720]LogNet: SetIsDisconnected from: false to: true [2020.04.28-16.50.43:422][720]GameFlow: [UGameFlowHandler::OnUnrealConnectionFailure] ServerLeft=OnlineLobby, CurrentGameFlowStep=false [2020.04.28-16.50.43:422][720]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.50.43:422][720]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(PanelScreen) [2020.04.28-16.50.43:422][720]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PanelScreen: Returning suspended focus to [object MovieClip] [2020.04.28-16.50.43:423][720]LogContextSystem: Focus Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.28-16.50.43:423][720]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(NavigationScreen) [2020.04.28-16.50.43:423][720]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Returning suspended focus to [object MovieClip] [2020.04.28-16.50.43:423][720]LogContextSystem: Focus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.50.43:423][720]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(ArchiveWidgetScreen) [2020.04.28-16.50.43:423][720]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Returning suspended focus to [object MovieClip] [2020.04.28-16.50.43:439][721]LogNet: SetIsDisconnected from: true to: false [2020.04.28-16.50.43:439][721]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_PARTY_LOBBY(23) [2020.04.28-16.50.43:439][721]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.50.43:439][721]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.28-16.50.43:450][721]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.50.43:450][721]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.50.43:450][721]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.50.43:450][721]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.50.43:450][721]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.50.43:450][721]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.50.43:450][721]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.28-16.50.43:450][721]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.50.43:450][721]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.04.28-16.50.43:453][721]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.50.43:453][721]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.50.43:453][721]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.50.43:453][721]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.04.28-16.50.43:453][721]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.04.28-16.50.43:453][721]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.04.28-16.50.43:453][721]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='13.210.172.86:7778//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=14?KillerIndex=268435467?CharacterLevel=40?PrestigeLevel=0?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=0?SurvivorPips=68?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Aftercare;DecisiveStrike;InnerStrength;Spine_Chill?PerkLevels=1;1;1;1?CustomizationParts=KS_Head01;KS_Torso01_01;KS_Legs01?PlatformAccountId=76561198067671285?MirrorsId=427c13cd-aba7-4156-964d-0cbff0851445?Platform=32?content_version=3.7.0_295705live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.04.28-16.50.43:453][721]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.04.28-16.50.43:453][721]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.04.28-16.50.43:453][721]LogAsyncLoad: Resume loading library async: Menu [2020.04.28-16.50.43:453][721]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.04.28-16.50.43:453][721]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.28-16.50.43:453][721]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.28-16.50.43:454][721]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.28-16.50.43:454][721]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.28-16.50.43:454][721]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.28-16.50.43:454][721]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.04.28-16.50.43:455][721]LogContextSystem: Leave Action OnlineContextComponent of NavigationContextGroup (0) [2020.04.28-16.50.43:455][721]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.28-16.50.43:456][721]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.28-16.50.43:456][721]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.28-16.50.43:456][721]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.28-16.50.43:456][721]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.28-16.50.43:456][721]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.28-16.50.43:456][721]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.28-16.50.43:456][721]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.28-16.50.43:456][721]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.04.28-16.50.43:456][721]LogContextSystem: Leave Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.04.28-16.50.43:456][721]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.28-16.50.43:456][721]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.04.28-16.50.43:456][721]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.28-16.50.43:456][721]GameFlow: PreLoadMenuContextComponent::Enter [2020.04.28-16.50.43:456][721]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.50.43:456][721]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.04.28-16.50.43:456][721]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.50.43:456][721]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.50.43:456][721]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.50.43:456][721]GameFlow: ArchiveWidgetContextComponent::Leave [2020.04.28-16.50.43:457][722]r.CullAll = "1" [2020.04.28-16.50.43:887][748]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.50.43:887][748]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.50.43:887][748]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.50.43:887][748]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.28-16.50.43:887][748]LogDBDEasyAntiCheat: RPC Message from server [2020.04.28-16.50.43:887][748]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 156 [2020.04.28-16.50.43:971][753]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.28-16.50.44:455][781]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.04.28-16.50.44:455][781]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.04.28-16.50.44:470][782]LogNet: Browse: /Game/Maps/OfflineLobby [2020.04.28-16.50.44:487][782]LogLoad: LoadMap: /Game/Maps/OfflineLobby [2020.04.28-16.50.44:487][782]LogNet: World NetDriver shutdown SteamNetDriver_2 [GameNetDriver] [2020.04.28-16.50.44:487][782]LogNet: DestroyNamedNetDriver SteamNetDriver_2 [GameNetDriver] [2020.04.28-16.50.44:488][782]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 13.210.172.86:7778, Name: SteamNetConnection_2, Driver: GameNetDriver SteamNetDriver_2, IsServer: NO, PC: DBDPlayerController_Menu_0, Owner: DBDPlayerController_Menu_0, UniqueId: STEAM:Mars [0x2AF1C2054D0], Channels: 29, Time: 2020.04.28-16.50.44 [2020.04.28-16.50.44:488][782]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 13.210.172.86:7778, Name: SteamNetConnection_2, Driver: GameNetDriver SteamNetDriver_2, IsServer: NO, PC: DBDPlayerController_Menu_0, Owner: DBDPlayerController_Menu_0, UniqueId: STEAM:Mars [0x2AE88BDF250] [2020.04.28-16.50.44:488][782]LogExit: GameNetDriver SteamNetDriver_2 shut down [2020.04.28-16.50.44:529][782]LogUObjectHash: Compacting FUObjectHashTables data took 3.71ms [2020.04.28-16.50.44:540][782]LogStreaming: Display: Flushing async loaders. [2020.04.28-16.50.44:553][782]LogStreaming: Flushing async loaders took 12ms. [2020.04.28-16.50.44:553][782]LogAIModule: Creating AISystem for world OfflineLobby [2020.04.28-16.50.44:553][782]LogLoad: Game class is 'BP_DBDGame_OfflineLobby_C' [2020.04.28-16.50.44:553][782]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.04.28-16.50.44:553][782]LogStreaming: Flushing async loaders. [2020.04.28-16.50.44:556][782]LogStreaming: Flushing async loaders took 3ms. [2020.04.28-16.50.44:556][782]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.04.28-16.50.44:556][782]LogStreaming: Flushing async loaders. [2020.04.28-16.50.44:567][782]LogStreaming: Flushing async loaders took 11ms. [2020.04.28-16.50.44:567][782]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Static) is flushing async loading [2020.04.28-16.50.44:567][782]LogStreaming: Flushing async loaders. [2020.04.28-16.50.45:350][782]LogStreaming: Flushing async loaders took 781ms. [2020.04.28-16.50.45:351][782]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.04.28-16.50.45:351][782]LogStreaming: Flushing async loaders. [2020.04.28-16.50.45:351][782]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.50.45:352][782]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.04.28-16.50.45:352][782]LogStreaming: Flushing async loaders. [2020.04.28-16.50.45:353][782]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.50.45:353][782]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.04.28-16.50.45:353][782]LogStreaming: Flushing async loaders. [2020.04.28-16.50.45:353][782]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.50.45:354][782]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_VFX) is flushing async loading [2020.04.28-16.50.45:354][782]LogStreaming: Flushing async loaders. [2020.04.28-16.50.45:381][782]LogStreaming: Flushing async loaders took 28ms. [2020.04.28-16.50.45:381][782]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.04.28-16.50.45:381][782]LogStreaming: Flushing async loaders. [2020.04.28-16.50.45:421][782]LogStreaming: Throttling on (mem > 30MB) [2020.04.28-16.50.45:426][782]LogStreaming: Throttling off (mem < 27MB) [2020.04.28-16.50.45:431][782]LogStreaming: Throttling on (mem > 30MB) [2020.04.28-16.50.45:432][782]LogStreaming: Throttling off (mem < 27MB) [2020.04.28-16.50.45:439][782]LogStreaming: Throttling on (mem > 30MB) [2020.04.28-16.50.45:464][782]LogStreaming: Throttling off (mem < 27MB) [2020.04.28-16.50.45:536][782]LogStreaming: Flushing async loaders took 155ms. [2020.04.28-16.50.45:537][782]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Lighting) is flushing async loading [2020.04.28-16.50.45:537][782]LogStreaming: Flushing async loaders. [2020.04.28-16.50.45:539][782]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.50.45:539][782]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.04.28-16.50.45:539][782]LogStreaming: Flushing async loaders. [2020.04.28-16.50.45:539][782]LogStreaming: Flushing async loaders took 0ms. [2020.04.28-16.50.45:539][782]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Setup) is flushing async loading [2020.04.28-16.50.45:539][782]LogStreaming: Flushing async loaders. [2020.04.28-16.50.45:553][782]LogStreaming: Flushing async loaders took 14ms. [2020.04.28-16.50.45:553][782]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.04.28-16.50.45:553][782]LogStreaming: Flushing async loaders. [2020.04.28-16.50.45:614][782]LogStreaming: Flushing async loaders took 61ms. [2020.04.28-16.50.45:617][782]LogWorld: Bringing World /Game/Maps/OfflineLobby.OfflineLobby up for play (max tick rate 0) at 2020.04.29-02.50.45 [2020.04.28-16.50.45:618][782]LogStreaming: Streaming in level LevelStreamingKismet_1 (/Game/Maps/Lobby)... [2020.04.28-16.50.45:618][782]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.04.28-16.50.45:618][782]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.04.28-16.50.45:618][782]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'Pending' [2020.04.28-16.50.45:618][782]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.28-16.50.45:618][782]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.28-16.50.45:618][782]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.28-16.50.45:618][782]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.04.28-16.50.45:618][782]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.04.28-16.50.45:618][782]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.28-16.50.45:618][782]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.28-16.50.45:618][782]LogOnlineSession: Verbose: OSS: 0: 427c1...71285 [2020.04.28-16.50.45:618][782]LogOnlineSession: Verbose: OSS: 1: 3b04b...54599 [2020.04.28-16.50.45:618][782]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.28-16.50.45:618][782]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.04.28-16.50.45:618][782]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.04.28-16.50.45:618][782]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.28-16.50.45:618][782]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 97 [2020.04.28-16.50.45:618][782]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.04.28-16.50.45:618][782]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.28-16.50.45:618][782]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.04.28-16.50.45:618][782]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.28-16.50.45:618][782]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.28-16.50.45:618][782]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.04.28-16.50.45:618][782]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.28-16.50.45:618][782]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.28-16.50.45:618][782]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.28-16.50.45:618][782]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.04.28-16.50.45:618][782]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.28-16.50.45:618][782]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.28-16.50.45:618][782]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.04.28-16.50.45:618][782]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00047941 [2020.04.28-16.50.45:618][782]LogOnlineSession: Verbose: OSS: Settings: [2020.04.28-16.50.45:618][782]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.04.28-16.50.45:618][782]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-1602414384 : OnlineService [2020.04.28-16.50.45:618][782]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.04.28-16.50.45:618][782]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.04.28-16.50.45:618][782]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.04.28-16.50.45:618][782]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.04.28-16.50.45:618][782]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.04.28-16.50.45:618][782]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.28-16.50.45:618][782]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-04-28T16:50:32.016Z : OnlineService [2020.04.28-16.50.45:618][782]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.04.28-16.50.45:618][782]LogOnlineSession: Verbose: OSS: MirrorsSessionId=9c6d430e-9db3-4c11-b631-0b7f2271b435 : OnlineService [2020.04.28-16.50.45:618][782]LogOnlineSession: Verbose: OSS: HostPublicIp=13.210.172.86 : OnlineService [2020.04.28-16.50.45:618][782]LogOnlineSession: Verbose: OSS: HostPublicPort=7778 : OnlineService [2020.04.28-16.50.45:618][782]LogOnlineSession: Verbose: OSS: EncryptionKey=rbXvCpoh8G3xo6moLgyhkUcCcHsYwIdffLxD4pOUcfA= : OnlineService [2020.04.28-16.50.45:618][782]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.04.28-16.50.45:618][782]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.04.28-16.50.45:619][782]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CCFF4D08D7EB94448B9B66EE2CD807|13.210.172.86|7778 : OnlineService [2020.04.28-16.50.45:619][782]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.04.28-16.50.45:619][782]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.28-16.50.45:619][782]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.28-16.50.45:619][782]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.04.28-16.50.45:619][782]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.04.28-16.50.45:619][782]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.28-16.50.45:619][782]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.28-16.50.45:619][782]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.28-16.50.45:619][782]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.28-16.50.45:619][782]LogOnlineSession: Verbose: OSS: OwningPlayerName: Mars [2020.04.28-16.50.45:619][782]LogOnlineSession: Verbose: OSS: OwningPlayerId: Mars [0x2AEAEE053E0] [2020.04.28-16.50.45:619][782]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.28-16.50.45:619][782]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.04.28-16.50.45:619][782]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198067671285:7777 Type: Lobby session SessionId: Lobby[0x18...BEAD] [2020.04.28-16.50.45:619][782]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.28-16.50.45:619][782]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.04.28-16.50.45:619][782]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.28-16.50.45:619][782]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.28-16.50.45:619][782]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.04.28-16.50.45:619][782]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.28-16.50.45:619][782]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.28-16.50.45:619][782]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.28-16.50.45:619][782]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.04.28-16.50.45:619][782]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.28-16.50.45:619][782]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.28-16.50.45:619][782]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.04.28-16.50.45:619][782]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00047941 [2020.04.28-16.50.45:619][782]LogOnlineSession: Verbose: OSS: Settings: [2020.04.28-16.50.45:619][782]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.28-16.50.45:619][782]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.04.28-16.50.45:619][782]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=-2100758502 : OnlineService [2020.04.28-16.50.45:619][782]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=191120995 : OnlineService [2020.04.28-16.50.45:619][782]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-2033140600 : OnlineService [2020.04.28-16.50.45:619][782]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-2094631554 : OnlineService [2020.04.28-16.50.45:619][782]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198067671285:7777|109775240969895597 : OnlineService [2020.04.28-16.50.45:619][782]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.28-16.50.45:619][782]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.28-16.50.45:619][782]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.04.28-16.50.45:619][782]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.04.28-16.50.45:619][782]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.28-16.50.45:619][782]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.28-16.50.45:619][782]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.28-16.50.45:619][782]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.28-16.50.45:619][782]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.04.28-16.50.45:620][782]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.04.28-16.50.45:620][782]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.28-16.50.45:620][782]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 99 [2020.04.28-16.50.45:620][782]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: 13.210.172.86:7778 SessionId: 00CCF...CD807 [2020.04.28-16.50.45:620][782]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.28-16.50.45:620][782]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.04.28-16.50.45:620][782]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.28-16.50.45:620][782]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.28-16.50.45:620][782]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.04.28-16.50.45:620][782]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.28-16.50.45:620][782]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.04.28-16.50.45:620][782]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.28-16.50.45:620][782]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.04.28-16.50.45:620][782]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.28-16.50.45:620][782]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.28-16.50.45:620][782]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.04.28-16.50.45:620][782]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00047941 [2020.04.28-16.50.45:620][782]LogOnlineSession: Verbose: OSS: Settings: [2020.04.28-16.50.45:620][782]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.04.28-16.50.45:620][782]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-1602414384 : OnlineService [2020.04.28-16.50.45:620][782]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.04.28-16.50.45:620][782]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.04.28-16.50.45:620][782]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.04.28-16.50.45:620][782]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.04.28-16.50.45:620][782]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.04.28-16.50.45:620][782]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.28-16.50.45:620][782]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-04-28T16:50:32.016Z : OnlineService [2020.04.28-16.50.45:620][782]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.04.28-16.50.45:620][782]LogOnlineSession: Verbose: OSS: MirrorsSessionId=9c6d430e-9db3-4c11-b631-0b7f2271b435 : OnlineService [2020.04.28-16.50.45:620][782]LogOnlineSession: Verbose: OSS: HostPublicIp=13.210.172.86 : OnlineService [2020.04.28-16.50.45:620][782]LogOnlineSession: Verbose: OSS: HostPublicPort=7778 : OnlineService [2020.04.28-16.50.45:620][782]LogOnlineSession: Verbose: OSS: EncryptionKey=rbXvCpoh8G3xo6moLgyhkUcCcHsYwIdffLxD4pOUcfA= : OnlineService [2020.04.28-16.50.45:620][782]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.04.28-16.50.45:620][782]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.04.28-16.50.45:620][782]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CCFF4D08D7EB94448B9B66EE2CD807|13.210.172.86|7778 : OnlineService [2020.04.28-16.50.45:620][782]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.04.28-16.50.45:620][782]LogOnline: Destroying session GameSession [2020.04.28-16.50.45:620][782]LogDBDEasyAntiCheat: DestroySession [2020.04.28-16.50.45:620][782]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [DestroyingSession] [2020.04.28-16.50.45:620][782]LogOnline: Destroying session GameSession [2020.04.28-16.50.45:632][782]LogWorld: Bringing up level for play took: 0.015142 [2020.04.28-16.50.45:632][782]GameFlow: [Login Attempted] Options: "?Name=Mars" Response: "" [2020.04.28-16.50.45:632][782]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.28-16.50.45:632][782]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.28-16.50.45:632][782]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.28-16.50.45:632][782]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.04.28-16.50.45:632][782]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.04.28-16.50.45:632][782]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.28-16.50.45:632][782]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.28-16.50.45:632][782]LogOnlineSession: Verbose: OSS: 0: 427c1...71285 [2020.04.28-16.50.45:632][782]LogOnlineSession: Verbose: OSS: 1: 3b04b...54599 [2020.04.28-16.50.45:632][782]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.28-16.50.45:632][782]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.04.28-16.50.45:632][782]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.04.28-16.50.45:632][782]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.28-16.50.45:632][782]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 97 [2020.04.28-16.50.45:632][782]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.04.28-16.50.45:633][782]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.28-16.50.45:633][782]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.04.28-16.50.45:633][782]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.28-16.50.45:633][782]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.28-16.50.45:633][782]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.04.28-16.50.45:633][782]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.28-16.50.45:633][782]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.28-16.50.45:633][782]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.28-16.50.45:633][782]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.04.28-16.50.45:633][782]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.28-16.50.45:633][782]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.28-16.50.45:633][782]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.04.28-16.50.45:633][782]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00047941 [2020.04.28-16.50.45:633][782]LogOnlineSession: Verbose: OSS: Settings: [2020.04.28-16.50.45:633][782]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.04.28-16.50.45:633][782]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-1602414384 : OnlineService [2020.04.28-16.50.45:633][782]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.04.28-16.50.45:633][782]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.04.28-16.50.45:633][782]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.04.28-16.50.45:633][782]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.04.28-16.50.45:633][782]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.04.28-16.50.45:633][782]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.28-16.50.45:633][782]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-04-28T16:50:32.016Z : OnlineService [2020.04.28-16.50.45:633][782]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.04.28-16.50.45:633][782]LogOnlineSession: Verbose: OSS: MirrorsSessionId=9c6d430e-9db3-4c11-b631-0b7f2271b435 : OnlineService [2020.04.28-16.50.45:633][782]LogOnlineSession: Verbose: OSS: HostPublicIp=13.210.172.86 : OnlineService [2020.04.28-16.50.45:633][782]LogOnlineSession: Verbose: OSS: HostPublicPort=7778 : OnlineService [2020.04.28-16.50.45:633][782]LogOnlineSession: Verbose: OSS: EncryptionKey=rbXvCpoh8G3xo6moLgyhkUcCcHsYwIdffLxD4pOUcfA= : OnlineService [2020.04.28-16.50.45:633][782]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.04.28-16.50.45:633][782]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.04.28-16.50.45:633][782]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CCFF4D08D7EB94448B9B66EE2CD807|13.210.172.86|7778 : OnlineService [2020.04.28-16.50.45:633][782]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.04.28-16.50.45:633][782]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.28-16.50.45:633][782]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.28-16.50.45:633][782]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.04.28-16.50.45:633][782]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.04.28-16.50.45:633][782]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.28-16.50.45:633][782]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.28-16.50.45:633][782]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.28-16.50.45:633][782]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.28-16.50.45:633][782]LogOnlineSession: Verbose: OSS: OwningPlayerName: Mars [2020.04.28-16.50.45:633][782]LogOnlineSession: Verbose: OSS: OwningPlayerId: Mars [0x2AEFF14D780] [2020.04.28-16.50.45:633][782]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.28-16.50.45:633][782]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.04.28-16.50.45:633][782]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198067671285:7777 Type: Lobby session SessionId: Lobby[0x18...BEAD] [2020.04.28-16.50.45:633][782]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.28-16.50.45:633][782]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.04.28-16.50.45:633][782]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.28-16.50.45:633][782]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.28-16.50.45:633][782]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.04.28-16.50.45:633][782]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.28-16.50.45:633][782]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.28-16.50.45:633][782]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.28-16.50.45:633][782]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.04.28-16.50.45:633][782]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.28-16.50.45:633][782]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.28-16.50.45:633][782]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.04.28-16.50.45:633][782]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00047941 [2020.04.28-16.50.45:633][782]LogOnlineSession: Verbose: OSS: Settings: [2020.04.28-16.50.45:633][782]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.28-16.50.45:633][782]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.04.28-16.50.45:634][782]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=-2100758502 : OnlineService [2020.04.28-16.50.45:634][782]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=191120995 : OnlineService [2020.04.28-16.50.45:634][782]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-2033140600 : OnlineService [2020.04.28-16.50.45:634][782]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-2094631554 : OnlineService [2020.04.28-16.50.45:634][782]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198067671285:7777|109775240969895597 : OnlineService [2020.04.28-16.50.45:634][782]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.28-16.50.45:634][782]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.04.28-16.50.45:638][782]GameFlow: FCharacterStateData::SetPips() with value=0 [2020.04.28-16.50.45:638][782]GameFlow: FCharacterStateData::SetPips() with value=68 [2020.04.28-16.50.45:664][782]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [32372] [2020.04.28-16.50.45:664][782]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/F5E0660601001001.profjce [2020.04.28-16.50.45:664][782]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9839&schemaVersion=0] [2020.04.28-16.50.45:664][782]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.28-16.50.45:664][782]LogCustomization: ------ [2020.04.28-16.50.45:664][782]LogCustomization: --> KS_Head01 [2020.04.28-16.50.45:664][782]LogCustomization: --> KS_Torso01_01 [2020.04.28-16.50.45:664][782]LogCustomization: --> KS_Legs01 [2020.04.28-16.50.45:664][782]LogCustomization: ------ [2020.04.28-16.50.45:664][782]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.04.28-16.50.45:664][782]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.04.28-16.50.45:664][782]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.04.28-16.50.45:681][782]LogStreaming: Flushing async loaders. [2020.04.28-16.50.45:696][782]LogStreaming: Flushing async loaders took 15ms. [2020.04.28-16.50.45:721][782]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2020.04.28-16.50.45:732][782]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000035 seconds [2020.04.28-16.50.45:732][782]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_UI took 0.000018 seconds [2020.04.28-16.50.45:732][782]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.04.28-16.50.45:733][782]LogLoad: Took 1.245688 seconds to LoadMap(/Game/Maps/OfflineLobby) [2020.04.28-16.50.45:733][782]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.28-16.50.45:733][782]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_4 (/Game/Maps/Shop/Shop_Static)... [2020.04.28-16.50.45:733][782]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.04.28-16.50.45:737][783]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/9c6d430e-9db3-4c11-b631-0b7f2271b435] [2020.04.28-16.50.45:969][796]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9839&schemaVersion=0] [2020.04.28-16.50.45:970][796]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.28-16.50.45:986][797]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/9c6d430e-9db3-4c11-b631-0b7f2271b435] [2020.04.28-16.50.45:987][797]LogOnline: Warning: Mirrors: [FOnlineAsyncTaskMirrorsDestroyMatch::OnGetMatchResponse] failed in GetMatch. Result code: 0 [2020.04.28-16.50.45:987][797]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.28-16.50.45:987][797]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.04.28-16.50.45:987][797]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.04.28-16.50.45:987][797]LogOnlineSession: Verbose: OSS: SessionState: Destroying [2020.04.28-16.50.45:987][797]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.28-16.50.45:987][797]LogOnlineSession: Verbose: OSS: 0: 427c1...71285 [2020.04.28-16.50.45:987][797]LogOnlineSession: Verbose: OSS: 1: 3b04b...54599 [2020.04.28-16.50.45:987][797]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.28-16.50.45:987][797]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.04.28-16.50.45:987][797]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.04.28-16.50.45:987][797]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.28-16.50.45:987][797]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 97 [2020.04.28-16.50.45:987][797]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.04.28-16.50.45:987][797]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.28-16.50.45:987][797]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.04.28-16.50.45:987][797]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.28-16.50.45:987][797]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.28-16.50.45:987][797]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.04.28-16.50.45:987][797]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.28-16.50.45:987][797]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.28-16.50.45:987][797]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.28-16.50.45:987][797]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.04.28-16.50.45:987][797]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.28-16.50.45:987][797]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.28-16.50.45:987][797]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.04.28-16.50.45:987][797]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00047941 [2020.04.28-16.50.45:987][797]LogOnlineSession: Verbose: OSS: Settings: [2020.04.28-16.50.45:987][797]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.04.28-16.50.45:987][797]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-1602414384 : OnlineService [2020.04.28-16.50.45:987][797]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.04.28-16.50.45:987][797]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.04.28-16.50.45:987][797]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.04.28-16.50.45:987][797]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.04.28-16.50.45:987][797]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.04.28-16.50.45:987][797]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.28-16.50.45:987][797]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-04-28T16:50:32.016Z : OnlineService [2020.04.28-16.50.45:987][797]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.04.28-16.50.45:987][797]LogOnlineSession: Verbose: OSS: MirrorsSessionId=9c6d430e-9db3-4c11-b631-0b7f2271b435 : OnlineService [2020.04.28-16.50.45:987][797]LogOnlineSession: Verbose: OSS: HostPublicIp=13.210.172.86 : OnlineService [2020.04.28-16.50.45:987][797]LogOnlineSession: Verbose: OSS: HostPublicPort=7778 : OnlineService [2020.04.28-16.50.45:987][797]LogOnlineSession: Verbose: OSS: EncryptionKey=rbXvCpoh8G3xo6moLgyhkUcCcHsYwIdffLxD4pOUcfA= : OnlineService [2020.04.28-16.50.45:987][797]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.04.28-16.50.45:987][797]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.04.28-16.50.45:987][797]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CCFF4D08D7EB94448B9B66EE2CD807|13.210.172.86|7778 : OnlineService [2020.04.28-16.50.45:987][797]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.04.28-16.50.46:006][799]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskMirrorsDestroyMatch bWasSuccessful: 1 Session: GameSession' succeeded in 0.386394 seconds [2020.04.28-16.50.46:020][799]LogOnline: Session Destroyed=GameSession bWasSuccessful=true [2020.04.28-16.50.46:020][799]LogDBDEasyAntiCheat: slave disconnected [2020.04.28-16.50.46:020][799]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [DestroyingSession] to [None] [2020.04.28-16.50.46:023][800]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateLobby bWasSuccessful: 1 Session: PartySession' succeeded in 0.002357 seconds [2020.04.28-16.50.46:322][817]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.04.28-16.50.46:322][817]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='2.885' TotalLoadTime='2.885' TimeStamp='2020-04-28T16:50:44.471Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DCCF0A08D7EB92477BCFF0BB54298B' LobbyId='014DC86108D7EB9444CD4A02EE33697E' [2020.04.28-16.50.46:322][817]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.04.28-16.50.46:322][817]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='2.885' TimeStamp='2020-04-28T16:50:44.471Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DCCF0A08D7EB92477BCFF0BB54298B' LobbyId='014DC86108D7EB9444CD4A02EE33697E' [2020.04.28-16.50.46:322][817]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.04.28-16.50.46:323][817]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='2.885' TimeStamp='2020-04-28T16:50:44.471Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DCCF0A08D7EB92477BCFF0BB54298B' LobbyId='014DC86108D7EB9444CD4A02EE33697E' [2020.04.28-16.50.46:323][817]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.04.28-16.50.46:323][817]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='2.885' TimeStamp='2020-04-28T16:50:44.471Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DCCF0A08D7EB92477BCFF0BB54298B' LobbyId='014DC86108D7EB9444CD4A02EE33697E' [2020.04.28-16.50.46:323][817]GameFlow: LoadingContextComponent::Run - Level OfflineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_TO_PARTY_LOBBY. [2020.04.28-16.50.46:323][817]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.04.28-16.50.46:338][818]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.04.28-16.50.46:338][818]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.04.28-16.50.46:338][818]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.04.28-16.50.47:337][878]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.04.28-16.50.47:338][878]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.04.28-16.50.47:338][878]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: PartyContext (UNavigationScreen)(8) Transition: NONE(0) [2020.04.28-16.50.47:338][878]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.50.47:338][878]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.04.28-16.50.47:338][878]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.50.47:338][878]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.50.47:338][878]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.50.47:338][878]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.04.28-16.50.47:338][878]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.04.28-16.50.47:338][878]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.28-16.50.47:338][878]GameFlow: PreLoadMenuContextComponent::Leave [2020.04.28-16.50.47:338][878]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.28-16.50.47:338][878]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.28-16.50.47:406][878]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.28-16.50.47:406][878]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.28-16.50.47:406][878]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.28-16.50.47:406][878]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.04.28-16.50.47:406][878]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.28-16.50.47:406][878]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.28-16.50.47:406][878]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.50.47:406][878]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.28-16.50.47:452][878]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.28-16.50.47:452][878]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.50.47:452][878]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.28-16.50.47:452][878]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.04.28-16.50.47:453][878]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.04.28-16.50.47:453][878]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.04.28-16.50.47:454][878]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.28-16.50.47:454][878]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.28-16.50.47:454][878]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.28-16.50.47:454][878]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.28-16.50.47:454][878]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.28-16.50.47:454][878]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.28-16.50.47:454][878]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.28-16.50.47:454][878]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.50.47:454][878]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.04.28-16.50.47:454][878]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.50.47:454][878]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.50.47:454][878]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.50.47:477][878]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.50.47:477][878]GameFlow: ArchiveWidgetContextComponent::Enter [2020.04.28-16.50.47:477][878]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.28-16.50.47:478][878]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.28-16.50.47:483][878]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.04.28-16.50.47:483][878]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.04.28-16.50.47:483][878]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.28-16.50.47:483][878]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.50.47:507][878]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [32372] [2020.04.28-16.50.47:507][878]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/F5E0660601001001.profjce [2020.04.28-16.50.47:507][878]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.28-16.50.47:507][878]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.28-16.50.47:507][878]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.28-16.50.47:507][878]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.04.28-16.50.47:605][879]r.CullAll = "0" [2020.04.28-16.50.47:736][882]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.28-16.50.47:737][882]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.04.28-16.50.47:737][882]LogContextSystem: Enter Action PartyContextComponent of NavigationContextGroup (0) [2020.04.28-16.50.47:737][882]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.04.28-16.50.47:737][882]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.04.28-16.50.47:737][882]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.28-16.50.47:737][882]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.28-16.50.47:737][882]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.28-16.50.47:737][882]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.28-16.50.47:737][882]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.04.28-16.50.47:737][882]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.04.28-16.50.47:737][882]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.28-16.50.47:737][882]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.28-16.50.47:737][882]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.28-16.50.47:737][882]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.28-16.50.47:737][882]LogOnlineSession: Verbose: OSS: OwningPlayerName: Mars [2020.04.28-16.50.47:738][882]LogOnlineSession: Verbose: OSS: OwningPlayerId: Mars [0x2AF0D2AE9B0] [2020.04.28-16.50.47:738][882]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.28-16.50.47:738][882]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.04.28-16.50.47:738][882]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198067671285:7777 Type: Lobby session SessionId: Lobby[0x18...BEAD] [2020.04.28-16.50.47:738][882]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.28-16.50.47:738][882]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.04.28-16.50.47:738][882]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.28-16.50.47:738][882]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.28-16.50.47:738][882]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.04.28-16.50.47:738][882]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.28-16.50.47:738][882]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.28-16.50.47:738][882]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.28-16.50.47:738][882]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.04.28-16.50.47:738][882]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.28-16.50.47:738][882]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.28-16.50.47:738][882]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.04.28-16.50.47:738][882]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00047941 [2020.04.28-16.50.47:738][882]LogOnlineSession: Verbose: OSS: Settings: [2020.04.28-16.50.47:738][882]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.28-16.50.47:738][882]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.04.28-16.50.47:738][882]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=-2100758502 : OnlineService [2020.04.28-16.50.47:738][882]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=191120995 : OnlineService [2020.04.28-16.50.47:738][882]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-2033140600 : OnlineService [2020.04.28-16.50.47:738][882]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-2094631554 : OnlineService [2020.04.28-16.50.47:738][882]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198067671285:7777|109775240969895597 : OnlineService [2020.04.28-16.50.47:738][882]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.28-16.50.47:738][882]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.04.28-16.50.47:738][882]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InPartyLobby [2020.04.28-16.50.47:738][882]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.28-16.50.47:739][882]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.28-16.50.47:739][882]LogStreaming: Display: Flushing async loaders. [2020.04.28-16.50.47:768][882]LogStreaming: Flushing async loaders took 29ms. [2020.04.28-16.50.47:768][882]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.04.28-16.50.47:769][882]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.04.28-16.50.47:771][882]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.04.28-16.50.47:771][882]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.04.28-16.50.47:772][882]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.04.28-16.50.47:772][882]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.04.28-16.50.47:773][882]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.04.28-16.50.47:773][882]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.04.28-16.50.47:775][882]GameFlow: [PartyContextComponent::InitPlayers] Lobby state updated 4. [2020.04.28-16.50.47:775][882]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.28-16.50.47:778][882]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.28-16.50.47:781][882]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.28-16.50.47:781][882]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.28-16.50.47:782][882]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.28-16.50.47:782][882]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.28-16.50.47:782][882]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.28-16.50.47:785][882]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.28-16.50.47:803][883]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.28-16.50.47:803][883]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.28-16.50.47:803][883]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.28-16.50.47:808][883]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.04.28-16.50.47:808][883]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 14. [2020.04.28-16.50.47:810][883]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000047 seconds [2020.04.28-16.50.47:810][883]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 0.4 [2020.04.28-16.50.47:810][883]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.28-16.50.47:810][883]LogCustomization: ------ [2020.04.28-16.50.47:810][883]LogCustomization: --> KS_Head01 [2020.04.28-16.50.47:810][883]LogCustomization: --> KS_Torso01_01 [2020.04.28-16.50.47:810][883]LogCustomization: --> KS_Legs01 [2020.04.28-16.50.47:810][883]LogCustomization: ------ [2020.04.28-16.50.47:810][883]GameFlow: (BP_Menu_CamperMale09_C_0) - UpdateCustomization with item KS_Head01 [2020.04.28-16.50.47:810][883]GameFlow: (CustomizedAudio) - Update Sound with item KS_Head01 [2020.04.28-16.50.47:810][883]GameFlow: (BP_Menu_CamperMale09_C_0) - UpdateCustomization with item KS_Torso01_01 [2020.04.28-16.50.47:810][883]LogStreaming: Display: Flushing async loaders. [2020.04.28-16.50.47:814][883]LogStreaming: Flushing async loaders took 4ms. [2020.04.28-16.50.47:815][883]GameFlow: (CustomizedAudio) - Update Sound with item KS_Torso01_01 [2020.04.28-16.50.47:815][883]GameFlow: (BP_Menu_CamperMale09_C_0) - UpdateCustomization with item KS_Legs01 [2020.04.28-16.50.47:815][883]GameFlow: (CustomizedAudio) - Update Sound with item KS_Legs01 [2020.04.28-16.50.47:815][883]LogStreaming: Flushing async loaders. [2020.04.28-16.50.47:830][883]LogStreaming: Flushing async loaders took 14ms. [2020.04.28-16.50.47:830][883]LogStreaming: Flushing async loaders. [2020.04.28-16.50.47:832][883]LogStreaming: Flushing async loaders took 2ms. [2020.04.28-16.50.47:832][883]LogStreaming: Flushing async loaders. [2020.04.28-16.50.47:834][883]LogStreaming: Flushing async loaders took 2ms. [2020.04.28-16.50.47:834][883]LogStreaming: Flushing async loaders. [2020.04.28-16.50.47:836][883]LogStreaming: Flushing async loaders took 2ms. [2020.04.28-16.50.47:836][883]LogStreaming: Flushing async loaders. [2020.04.28-16.50.47:838][883]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.50.47:838][883]LogStreaming: Flushing async loaders. [2020.04.28-16.50.47:839][883]LogStreaming: Flushing async loaders took 1ms. [2020.04.28-16.50.47:841][883]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [427c13cd-aba7-4156-964d-0cbff0851445] [2020.04.28-16.50.47:841][883]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.28-16.50.47:841][883]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.28-16.50.47:841][883]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.28-16.50.47:841][883]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/427c13cd-aba7-4156-964d-0cbff0851445/state] [2020.04.28-16.50.47:841][883]GameFlow: [PanelScreenContextComponent::OnPartyStateUpdated] matchmakingState is not MatchFound. [2020.04.28-16.50.47:841][883]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.04.28-16.50.47:841][883]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/82c8f81a-0b64-4663-86d0-bc888326757e] [2020.04.28-16.50.48:120][899]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.28-16.50.48:120][899]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.28-16.50.48:203][904]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/427c13cd-aba7-4156-964d-0cbff0851445/state] [2020.04.28-16.50.48:203][904]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.04.28-16.50.48:254][907]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.28-16.50.48:254][907]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [427c13cd-aba7-4156-964d-0cbff0851445] [2020.04.28-16.50.48:254][907]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.28-16.50.48:254][907]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.28-16.50.48:603][928]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/82c8f81a-0b64-4663-86d0-bc888326757e] [2020.04.28-16.50.48:603][928]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.04.28-16.50.48:653][931]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.04.28-16.50.51:778][112]LogContextSystem: ContextGroup transition requested: Group: SystemPromptsContextGroup(6) Context: GenericPopupContext (UGenericPopupScreen)(5) Transition: NONE(0) [2020.04.28-16.50.51:790][113]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.50.51:790][113]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(PanelScreen) [2020.04.28-16.50.51:791][113]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PanelScreen: Holding [object MovieClip] as suspended focus. [2020.04.28-16.50.51:791][113]LogContextSystem: Unfocus Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.28-16.50.51:791][113]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(NavigationScreen) [2020.04.28-16.50.51:791][113]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Holding [object MovieClip] as suspended focus. [2020.04.28-16.50.51:791][113]LogContextSystem: Unfocus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.50.51:791][113]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(ArchiveWidgetScreen) [2020.04.28-16.50.51:791][113]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Holding [object MovieClip] as suspended focus. [2020.04.28-16.50.51:791][113]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.28-16.50.51:791][113]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:GenericPopupScreen , layerIndex:6 ) [2020.04.28-16.50.51:797][113]LogContextSystem: Enter Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.04.28-16.50.51:797][113]LogContextSystem: Enter Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.04.28-16.50.51:797][113]LogContextSystem: Enter Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.04.28-16.50.51:799][113]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (1) [2020.04.28-16.50.51:799][113]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(GenericPopupScreen) [2020.04.28-16.50.52:488][154]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.28-16.50.52:488][154]LogContextSystem: ContextGroup request context end: Group: SystemPromptsContextGroup(6) [2020.04.28-16.50.52:504][155]LogContextSystem: Leave Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.28-16.50.52:504][155]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(GenericPopupScreen) [2020.04.28-16.50.52:505][155]LogContextSystem: Leave Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.04.28-16.50.52:505][155]LogContextSystem: Leave Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.04.28-16.50.52:505][155]LogContextSystem: Leave Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.04.28-16.50.52:529][155]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [32372] [2020.04.28-16.50.52:529][155]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/F5E0660601001001.profjce [2020.04.28-16.50.52:530][155]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9840&schemaVersion=0] [2020.04.28-16.50.52:543][155]LogSlate: Request Window 'DeadByDaylight ' being destroyed [2020.04.28-16.50.52:544][155]LogScaleformUI: Display: FGFxEngine::SetRenderViewport [Viewport: -1, -1] OpenMovies: 1 [2020.04.28-16.50.52:550][155]LogScaleformUI: Display: FGFxEngine::SetRenderViewport [Viewport: -1, -1] OpenMovies: 1 [2020.04.28-16.50.52:649][155]LogSlate: Window 'DeadByDaylight ' being destroyed [2020.04.28-16.50.52:667][155]LogWindowsTextInputMethodSystem: Display: IME system now deactivated. [2020.04.28-16.50.52:677][155]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.28-16.50.52:677][155]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(PanelScreen) [2020.04.28-16.50.52:677][155]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PanelScreen: Returning suspended focus to [object MovieClip] [2020.04.28-16.50.52:677][155]LogContextSystem: Focus Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.28-16.50.52:678][155]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(NavigationScreen) [2020.04.28-16.50.52:678][155]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Returning suspended focus to [object MovieClip] [2020.04.28-16.50.52:678][155]LogContextSystem: Focus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.28-16.50.52:678][155]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(ArchiveWidgetScreen) [2020.04.28-16.50.52:678][155]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Returning suspended focus to [object MovieClip] [2020.04.28-16.50.52:679][156]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.04.28-16.50.52:679][156]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_1 , role: 2 , spawn: NULLPTR , startUnregistered: PartyLocalCamperStart [2020.04.28-16.50.52:679][156]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.04.28-16.50.52:680][156]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.28-16.50.52:680][156]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyLocalCamperStart [2020.04.28-16.50.52:680][156]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.04.28-16.50.52:680][156]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.28-16.50.52:680][156]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.04.28-16.50.52:680][156]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.04.28-16.50.52:683][156]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.28-16.50.52:683][156]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 14 [2020.04.28-16.50.52:691][156]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2020.04.28-16.50.52:691][156]LogEngine: All Windows Closed [2020.04.28-16.50.52:691][156]LogWindows: FPlatformMisc::RequestExit(0) [2020.04.28-16.50.58:085][157]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2020.04.28-16.50.58:106][157]LogUObjectHash: Compacting FUObjectHashTables data took 4.26ms [2020.04.28-16.50.58:119][157]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [DestroyingSession] [2020.04.28-16.50.58:120][157]LogScaleformUI: Warning: UGFxObject::Invoke failed, function 'ForcePlayButtonPromptPairDisabled' parameter count 1 - member is not an object [2020.04.28-16.50.58:120][157]LogOnline: Destroying session PartySession [2020.04.28-16.50.58:121][157]LogScaleformUI: Warning: UGFxObject::Invoke failed, function 'SetQuestsButtonEnabled' parameter count 1 - member is not an object [2020.04.28-16.50.58:121][157]LogScaleformUI: Warning: UGFxObject::Invoke failed, function 'SetRewardsButtonEnabled' parameter count 1 - member is not an object [2020.04.28-16.50.58:121][157]LogContextSystem: ContextGroup request context end: Group: GameFlowContextGroup(0) [2020.04.28-16.50.58:121][157]LogContextSystem: ContextGroup request context end: Group: NavigationContextGroup(1) [2020.04.28-16.50.58:121][157]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.04.28-16.50.58:121][157]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.28-16.50.58:121][157]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.28-16.50.58:121][157]LogContextSystem: ContextGroup request context end: Group: ToastNotificationContextGroup(5) [2020.04.28-16.50.58:121][157]LogContextSystem: ContextGroup request context end: Group: SystemPromptsContextGroup(6) [2020.04.28-16.50.58:121][157]PartyFacade: Verbose: [UPartyFacade::Shutdown] Shutting down party facade. [2020.04.28-16.50.58:121][157]OnlinePresence: [Plugin (4)::PresenceBase::OnAskedToPrepareShutdown] Preparing Presence plugin Shutdown [2020.04.28-16.50.58:121][157]OnlinePresence: [Plugin (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.04.28-16.50.58:121][157]OnlinePresence: [PlatformDataStore (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.04.28-16.50.58:121][157]OnlinePresence: [MirrorsDataStore (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.04.28-16.50.58:121][157]OnlinePresence: [PlatformOnlineStore (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.04.28-16.50.58:121][157]OnlinePresence: [PlatformDataStore (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded [2020.04.28-16.50.58:122][157]OnlinePresence: [PlatformDataStore (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.04.28-16.50.58:122][157]OnlinePresence: [MirrorsOnlineStore (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.04.28-16.50.58:122][157]OnlinePresence: [MirrorsDataStore (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded [2020.04.28-16.50.58:122][157]OnlinePresence: [MirrorsDataStore (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.04.28-16.50.58:122][157]OnlinePresence: [LocalMatchmaking (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.04.28-16.50.58:122][157]OnlinePresence: [LocalAPA (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.04.28-16.50.58:122][157]OnlinePresence: [LocalAPA (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded (Disconnected guest) [2020.04.28-16.50.58:122][157]OnlinePresence: [LocalAPA (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.04.28-16.50.58:122][157]OnlinePresence: [LocalMatchmaking (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded (Disconnected guest) [2020.04.28-16.50.58:122][157]OnlinePresence: [LocalMatchmaking (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.04.28-16.50.58:122][157]OnlinePresence: [PlatformMatchmaking (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.04.28-16.50.58:122][157]OnlinePresence: [PlatformOnlineStore (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded [2020.04.28-16.50.58:122][157]OnlinePresence: [PlatformOnlineStore (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.04.28-16.50.58:122][157]OnlinePresence: [MirrorsMatchmaking (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.04.28-16.50.58:122][157]OnlinePresence: [MirrorsOnlineStore (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded [2020.04.28-16.50.58:122][157]OnlinePresence: [MirrorsOnlineStore (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.04.28-16.50.58:122][157]OnlinePresence: [PlatformSocial (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.04.28-16.50.58:122][157]OnlinePresence: [PlatformMatchmaking (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded [2020.04.28-16.50.58:122][157]OnlinePresence: [PlatformMatchmaking (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.04.28-16.50.58:122][157]OnlinePresence: [MirrorsSocial (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.04.28-16.50.58:122][157]OnlinePresence: [MirrorsMatchmaking (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded [2020.04.28-16.50.58:122][157]OnlinePresence: [MirrorsMatchmaking (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.04.28-16.50.58:122][157]OnlinePresence: [MirrorsAPA (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.04.28-16.50.58:122][157]OnlinePresence: [PlatformAPA (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.04.28-16.50.58:122][157]OnlinePresence: [PlatformAPA (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded (Success) [2020.04.28-16.50.58:122][157]OnlinePresence: [PlatformAPA (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.04.28-16.50.58:122][157]OnlinePresence: [MirrorsAPA (5)::MirrorsAuthenticatedPresenceAdapter::Impl::OnReceiveChildrenDisconnectionResult] Disconnecting from Mirrors [2020.04.28-16.50.58:123][157]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/logout] [2020.04.28-16.50.58:123][157]OnlinePresence: [PlatformSocial (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded (Success) [2020.04.28-16.50.58:123][157]OnlinePresence: [PlatformSocial (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.04.28-16.50.58:123][157]OnlinePresence: [Plugin (5)::PresenceBase::OnAskedToShutdown] 5=/=1: Shutting down but won't change state for it [2020.04.28-16.50.58:123][157]OnlinePresence: [PlatformDataStore (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.04.28-16.50.58:123][157]OnlinePresence: [MirrorsDataStore (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.04.28-16.50.58:123][157]OnlinePresence: Warning: [MirrorsDataStore (6)::PresenceBase::TellShutdownResultToParents] : FAILED: Unknown error (Still Connected) [2020.04.28-16.50.58:123][157]OnlinePresence: [MirrorsDataStore (6)::PresenceBase::UpdateCurrentStateToFinalState] 6->2: NOT Shut Down [2020.04.28-16.50.58:123][157]OnlinePresence: [PlatformOnlineStore (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.04.28-16.50.58:123][157]OnlinePresence: [PlatformDataStore (6)::PresenceBase::UpdateCurrentStateToFinalState] 6->0: Shut Down [2020.04.28-16.50.58:123][157]OnlinePresence: [MirrorsOnlineStore (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.04.28-16.50.58:123][157]OnlinePresence: Warning: [MirrorsOnlineStore (6)::PresenceBase::TellShutdownResultToParents] : FAILED: Unknown error (Still Connected) [2020.04.28-16.50.58:123][157]OnlinePresence: [MirrorsOnlineStore (6)::PresenceBase::UpdateCurrentStateToFinalState] 6->2: NOT Shut Down [2020.04.28-16.50.58:123][157]OnlinePresence: [LocalMatchmaking (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.04.28-16.50.58:123][157]OnlinePresence: [LocalAPA (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.04.28-16.50.58:123][157]OnlinePresence: [LocalAPA (6)::PresenceBase::UpdateCurrentStateToFinalState] 6->0: Shut Down [2020.04.28-16.50.58:123][157]OnlinePresence: [LocalMatchmaking (6)::PresenceBase::UpdateCurrentStateToFinalState] 6->0: Shut Down [2020.04.28-16.50.58:123][157]OnlinePresence: [PlatformMatchmaking (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.04.28-16.50.58:123][157]OnlinePresence: [PlatformOnlineStore (6)::PresenceBase::UpdateCurrentStateToFinalState] 6->0: Shut Down [2020.04.28-16.50.58:123][157]OnlinePresence: [MirrorsMatchmaking (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.04.28-16.50.58:123][157]OnlinePresence: Warning: [MirrorsMatchmaking (6)::PresenceBase::TellShutdownResultToParents] : FAILED: Unknown error (Still Connected) [2020.04.28-16.50.58:123][157]OnlinePresence: [MirrorsMatchmaking (6)::PresenceBase::UpdateCurrentStateToFinalState] 6->2: NOT Shut Down [2020.04.28-16.50.58:123][157]OnlinePresence: [PlatformSocial (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.04.28-16.50.58:123][157]OnlinePresence: [PlatformMatchmaking (6)::PresenceBase::UpdateCurrentStateToFinalState] 6->0: Shut Down [2020.04.28-16.50.58:123][157]LogDBDEasyAntiCheat: DestroySession [2020.04.28-16.50.58:123][157]LogDBDEasyAntiCheat: client destroyed [2020.04.28-16.50.58:123][157]LogDBDEasyAntiCheat: Client Auth is destroyed [2020.04.28-16.50.58:869][157]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 [2020.04.28-16.50.58:869][157]LogSlate: Slate User Destroyed. User Index 1, Is Virtual User: 0 [2020.04.28-16.50.58:869][157]LogSlate: Slate User Destroyed. User Index 2, Is Virtual User: 0 [2020.04.28-16.50.58:869][157]LogSlate: Slate User Destroyed. User Index 3, Is Virtual User: 0 [2020.04.28-16.50.58:869][157]LogSlate: Slate User Destroyed. User Index 4, Is Virtual User: 0 [2020.04.28-16.50.58:869][157]LogSlate: Slate User Destroyed. User Index 5, Is Virtual User: 0 [2020.04.28-16.50.58:869][157]LogSlate: Slate User Destroyed. User Index 6, Is Virtual User: 0 [2020.04.28-16.50.58:869][157]LogSlate: Slate User Destroyed. User Index 7, Is Virtual User: 0 [2020.04.28-16.50.58:869][157]LogSlate: Slate User Destroyed. User Index 8, Is Virtual User: 0 [2020.04.28-16.50.58:869][157]LogSlate: Slate User Destroyed. User Index 9, Is Virtual User: 0 [2020.04.28-16.50.58:869][157]LogSlate: Slate User Destroyed. User Index 10, Is Virtual User: 0 [2020.04.28-16.50.58:869][157]LogSlate: Slate User Destroyed. User Index 11, Is Virtual User: 0 [2020.04.28-16.50.58:869][157]LogSlate: Slate User Destroyed. User Index 12, Is Virtual User: 0 [2020.04.28-16.50.58:869][157]LogSlate: Slate User Destroyed. User Index 13, Is Virtual User: 0 [2020.04.28-16.50.58:869][157]LogSlate: Slate User Destroyed. User Index 14, Is Virtual User: 0 [2020.04.28-16.50.58:869][157]LogSlate: Slate User Destroyed. User Index 15, Is Virtual User: 0 [2020.04.28-16.50.58:869][157]LogExit: Preparing to exit. [2020.04.28-16.50.58:869][157]LogMoviePlayer: Shutting down movie player [2020.04.28-16.50.58:946][157]LogDBDGeneral: UDBDHud::BeginDestroy happening now [2020.04.28-16.50.58:951][157]LogUObjectBase: Warning: NULL object [2020.04.28-16.50.58:979][157]LogUObjectBase: Warning: NULL object [2020.04.28-16.50.58:980][157]LogUObjectBase: Warning: NULL object [2020.04.28-16.50.58:980][157]LogDBDGeneral: UDBDHud::BeginDestroy happening now [2020.04.28-16.50.59:000][157]LogSpawn: Warning: Destroying /Game/Maps/OfflineLobby.OfflineLobby:PersistentLevel.CamperCharmAttacher3_C_0, which doesn't have a valid world pointer [2020.04.28-16.50.59:000][157]LogSpawn: Warning: Destroying /Game/Maps/OfflineLobby.OfflineLobby:PersistentLevel.CamperCharmAttacher4_C_0, which doesn't have a valid world pointer [2020.04.28-16.50.59:000][157]LogSpawn: Warning: Destroying /Game/Maps/OfflineLobby.OfflineLobby:PersistentLevel.CamperCharmAttacher5_C_0, which doesn't have a valid world pointer [2020.04.28-16.50.59:030][157]LogExit: Game engine shut down [2020.04.28-16.50.59:199][157]LogExit: Object subsystem successfully closed. [2020.04.28-16.50.59:307][157]LogD3D11RHI: Shutdown [2020.04.28-16.50.59:307][157]LogD3D11RHI: CleanupD3DDevice [2020.04.28-16.50.59:312][157]LogRendererCore: FGlobalReadBuffer::ReleaseRHI [2020.04.28-16.50.59:312][157]LogRendererCore: FGlobalDynamicReadBuffer::Cleanup() [2020.04.28-16.50.59:313][157]LogRendererCore: FGlobalReadBuffer::ReleaseRHI [2020.04.28-16.50.59:313][157]LogRendererCore: FGlobalDynamicReadBuffer::Cleanup() [2020.04.28-16.50.59:313][157]LogRendererCore: FGlobalReadBuffer::ReleaseRHI [2020.04.28-16.50.59:313][157]LogRendererCore: FGlobalDynamicReadBuffer::Cleanup() [2020.04.28-16.50.59:329][157]LogD3D11RHI: ~FD3D11DynamicRHI [2020.04.28-16.50.59:331][157]LogModuleManager: Shutting down and abandoning module Analytics (254) [2020.04.28-16.50.59:331][157]LogModuleManager: Shutting down and abandoning module AIModule (252) [2020.04.28-16.50.59:331][157]LogModuleManager: Shutting down and abandoning module NavigationSystem (251) [2020.04.28-16.50.59:331][157]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (248) [2020.04.28-16.50.59:331][157]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (246) [2020.04.28-16.50.59:331][157]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (244) [2020.04.28-16.50.59:331][157]LogModuleManager: Shutting down and abandoning module CharacterAI (242) [2020.04.28-16.50.59:331][157]LogModuleManager: Shutting down and abandoning module SessionServices (240) [2020.04.28-16.50.59:331][157]LogModuleManager: Shutting down and abandoning module LevelSequence (238) [2020.04.28-16.50.59:331][157]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (236) [2020.04.28-16.50.59:331][157]LogModuleManager: Shutting down and abandoning module MovieScene (234) [2020.04.28-16.50.59:331][157]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (232) [2020.04.28-16.50.59:331][157]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (230) [2020.04.28-16.50.59:332][157]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (228) [2020.04.28-16.50.59:332][157]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (226) [2020.04.28-16.50.59:332][157]LogModuleManager: Shutting down and abandoning module EditableMesh (224) [2020.04.28-16.50.59:332][157]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (222) [2020.04.28-16.50.59:332][157]LogModuleManager: Shutting down and abandoning module AudioCapture (220) [2020.04.28-16.50.59:332][157]LogModuleManager: Shutting down and abandoning module AndroidPermission (218) [2020.04.28-16.50.59:332][157]LogModuleManager: Shutting down and abandoning module MediaCompositing (216) [2020.04.28-16.50.59:332][157]LogModuleManager: Shutting down and abandoning module LinearTimecode (214) [2020.04.28-16.50.59:333][157]LogModuleManager: Shutting down and abandoning module ImgMedia (212) [2020.04.28-16.50.59:333][157]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (210) [2020.04.28-16.50.59:333][157]LogModuleManager: Shutting down and abandoning module GeometryCache (208) [2020.04.28-16.50.59:333][157]LogModuleManager: Shutting down and abandoning module AppleVision (206) [2020.04.28-16.50.59:333][157]LogModuleManager: Shutting down and abandoning module VariantManagerContent (204) [2020.04.28-16.50.59:333][157]LogModuleManager: Shutting down and abandoning module CommandletPlugin (202) [2020.04.28-16.50.59:333][157]LogModuleManager: Shutting down and abandoning module AESHandlerComponent (200) [2020.04.28-16.50.59:333][157]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (198) [2020.04.28-16.50.59:333][157]LogModuleManager: Shutting down and abandoning module PlatformCrypto (196) [2020.04.28-16.50.59:333][157]LogModuleManager: Shutting down and abandoning module AppleImageUtils (194) [2020.04.28-16.50.59:333][157]LogModuleManager: Shutting down and abandoning module BackChannel (192) [2020.04.28-16.50.59:333][157]LogModuleManager: Shutting down and abandoning module OnlineSubsystemDMM (190) [2020.04.28-16.50.59:333][157]LogDMM: DMM Module shutdown [2020.04.28-16.50.59:333][157]LogModuleManager: Shutting down and abandoning module BHVRAnalytics (184) [2020.04.28-16.50.59:333][157]LogModuleManager: Shutting down and abandoning module LoginFlow (182) [2020.04.28-16.50.59:333][157]LogModuleManager: Shutting down and abandoning module PlayTimeLimit (180) [2020.04.28-16.50.59:333][157]LogModuleManager: Shutting down and abandoning module Rejoin (178) [2020.04.28-16.50.59:333][157]LogModuleManager: Shutting down and abandoning module Hotfix (176) [2020.04.28-16.50.59:333][157]LogModuleManager: Shutting down and abandoning module Lobby (174) [2020.04.28-16.50.59:333][157]LogModuleManager: Shutting down and abandoning module Party (172) [2020.04.28-16.50.59:333][157]LogModuleManager: Shutting down and abandoning module Qos (170) [2020.04.28-16.50.59:333][157]LogModuleManager: Shutting down and abandoning module TheWraith (168) [2020.04.28-16.50.59:333][157]LogModuleManager: Shutting down and abandoning module TheTrapper (166) [2020.04.28-16.50.59:333][157]LogModuleManager: Shutting down and abandoning module TheShape (164) [2020.04.28-16.50.59:333][157]LogModuleManager: Shutting down and abandoning module TheOni (162) [2020.04.28-16.50.59:333][157]LogModuleManager: Shutting down and abandoning module TheNurse (160) [2020.04.28-16.50.59:333][157]LogModuleManager: Shutting down and abandoning module TheNightmare (158) [2020.04.28-16.50.59:333][157]LogModuleManager: Shutting down and abandoning module TheHag (156) [2020.04.28-16.50.59:333][157]LogModuleManager: Shutting down and abandoning module TheHillbilly (154) [2020.04.28-16.50.59:333][157]LogModuleManager: Shutting down and abandoning module TheGunslinger (152) [2020.04.28-16.50.59:333][157]LogModuleManager: Shutting down and abandoning module TheDoctor (150) [2020.04.28-16.50.59:333][157]LogModuleManager: Shutting down and abandoning module TheDemogorgon (148) [2020.04.28-16.50.59:333][157]LogModuleManager: Shutting down and abandoning module TheClown (146) [2020.04.28-16.50.59:333][157]LogModuleManager: Shutting down and abandoning module QueryService (144) [2020.04.28-16.50.59:333][157]LogModuleManager: Shutting down and abandoning module GameFlow (142) [2020.04.28-16.50.59:333][157]LogModuleManager: Shutting down and abandoning module DBDInteraction (140) [2020.04.28-16.50.59:333][157]LogModuleManager: Shutting down and abandoning module DBDCompetence (138) [2020.04.28-16.50.59:333][157]LogModuleManager: Shutting down and abandoning module DBDAnimation (136) [2020.04.28-16.50.59:333][157]LogModuleManager: Shutting down and abandoning module Archives (134) [2020.04.28-16.50.59:333][157]LogModuleManager: Shutting down and abandoning module DeadByDaylight (132) [2020.04.28-16.50.59:333][157]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (130) [2020.04.28-16.50.59:333][157]LogModuleManager: Shutting down and abandoning module PhysXVehicles (128) [2020.04.28-16.50.59:333][157]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (126) [2020.04.28-16.50.59:333][157]LogModuleManager: Shutting down and abandoning module ActorSequence (124) [2020.04.28-16.50.59:333][157]LogModuleManager: Shutting down and abandoning module UdpMessaging (122) [2020.04.28-16.50.59:333][157]LogModuleManager: Shutting down and abandoning module TcpMessaging (120) [2020.04.28-16.50.59:333][157]LogModuleManager: Shutting down and abandoning module FacialAnimation (118) [2020.04.28-16.50.59:333][157]LogModuleManager: Shutting down and abandoning module SignificanceManager (116) [2020.04.28-16.50.59:333][157]LogModuleManager: Shutting down and abandoning module AnimationSharing (114) [2020.04.28-16.50.59:333][157]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (112) [2020.04.28-16.50.59:333][157]LogModuleManager: Shutting down and abandoning module AISupportModule (110) [2020.04.28-16.50.59:333][157]LogModuleManager: Shutting down and abandoning module Paper2D (108) [2020.04.28-16.50.59:333][157]LogModuleManager: Shutting down and abandoning module AkAudio (106) [2020.04.28-16.50.59:377][157]LogInit: Audiokinetic Audio Device terminated. [2020.04.28-16.50.59:377][157]LogModuleManager: Shutting down and abandoning module MirrorsModels (104) [2020.04.28-16.50.59:377][157]LogModuleManager: Shutting down and abandoning module ApexDestruction (102) [2020.04.28-16.50.59:377][157]LogModuleManager: Shutting down and abandoning module VersionNumber (100) [2020.04.28-16.50.59:377][157]LogModuleManager: Shutting down and abandoning module BeUtil (98) [2020.04.28-16.50.59:377][157]LogModuleManager: Shutting down and abandoning module BeData (96) [2020.04.28-16.50.59:377][157]LogModuleManager: Shutting down and abandoning module PlatformsProviders (94) [2020.04.28-16.50.59:377][157]LogModuleManager: Shutting down and abandoning module OnlinePresence (92) [2020.04.28-16.50.59:377][157]OnlinePresence: [Plugin (5)::PresenceBase::FullParentChildReset] [2020.04.28-16.50.59:377][157]OnlinePresence: [Plugin (5)::PresenceBase::FullParentChildReset] The current state is not 0 (SE_IsUninitialized) while resetting! [2020.04.28-16.50.59:377][157]OnlinePresence: [Plugin (5)::PresenceBase::RemoveAllChildren] Removing all 9 children [2020.04.28-16.50.59:377][157]OnlinePresence: Warning: [Plugin (5)::PresenceBase::RemoveAllChildren] 5 The current child state (2) is not 0 (SE_IsUninitialized) while removing child MirrorsDataStore during RemoveAllChildren! [2020.04.28-16.50.59:377][157]OnlinePresence: Warning: [Plugin (5)::PresenceBase::RemoveAllChildren] 5 The current child state (2) is not 0 (SE_IsUninitialized) while removing child MirrorsOnlineStore during RemoveAllChildren! [2020.04.28-16.50.59:377][157]OnlinePresence: Warning: [Plugin (5)::PresenceBase::RemoveAllChildren] 5 The current child state (2) is not 0 (SE_IsUninitialized) while removing child MirrorsMatchmaking during RemoveAllChildren! [2020.04.28-16.50.59:377][157]OnlinePresence: Warning: [Plugin (5)::PresenceBase::RemoveAllChildren] 5 The current child state (6) is not 0 (SE_IsUninitialized) while removing child PlatformSocial during RemoveAllChildren! [2020.04.28-16.50.59:378][157]OnlinePresence: Warning: [Plugin (5)::PresenceBase::RemoveAllChildren] 5 The current child state (5) is not 0 (SE_IsUninitialized) while removing child MirrorsSocial during RemoveAllChildren! [2020.04.28-16.50.59:378][157]OnlinePresence: [PlatformDataStore (0)::PresenceBase::~PresenceBase] Destructing [2020.04.28-16.50.59:378][157]OnlinePresence: [PlatformDataStore (0)::PresenceBase::FullParentChildReset] [2020.04.28-16.50.59:378][157]OnlinePresence: [PlatformDataStore (0)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.04.28-16.50.59:378][157]OnlinePresence: [MirrorsDataStore (2)::PresenceBase::~PresenceBase] Destructing [2020.04.28-16.50.59:378][157]OnlinePresence: [MirrorsDataStore (2)::PresenceBase::FullParentChildReset] [2020.04.28-16.50.59:378][157]OnlinePresence: [MirrorsDataStore (2)::PresenceBase::FullParentChildReset] The current state is not 0 (SE_IsUninitialized) while resetting! [2020.04.28-16.50.59:378][157]OnlinePresence: [MirrorsDataStore (2)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.04.28-16.50.59:378][157]OnlinePresence: Warning: [MirrorsDataStore (2)::PresenceBase::RemoveAllChildren] 2 The current child state (2) is not 0 (SE_IsUninitialized) while removing child MirrorsAPA during RemoveAllChildren! [2020.04.28-16.50.59:378][157]OnlinePresence: [PlatformOnlineStore (0)::PresenceBase::~PresenceBase] Destructing [2020.04.28-16.50.59:378][157]OnlinePresence: [PlatformOnlineStore (0)::PresenceBase::FullParentChildReset] [2020.04.28-16.50.59:378][157]OnlinePresence: [PlatformOnlineStore (0)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.04.28-16.50.59:378][157]OnlinePresence: [MirrorsOnlineStore (2)::PresenceBase::~PresenceBase] Destructing [2020.04.28-16.50.59:378][157]OnlinePresence: [MirrorsOnlineStore (2)::PresenceBase::FullParentChildReset] [2020.04.28-16.50.59:378][157]OnlinePresence: [MirrorsOnlineStore (2)::PresenceBase::FullParentChildReset] The current state is not 0 (SE_IsUninitialized) while resetting! [2020.04.28-16.50.59:378][157]OnlinePresence: [MirrorsOnlineStore (2)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.04.28-16.50.59:378][157]OnlinePresence: Warning: [MirrorsOnlineStore (2)::PresenceBase::RemoveAllChildren] 2 The current child state (2) is not 0 (SE_IsUninitialized) while removing child MirrorsAPA during RemoveAllChildren! [2020.04.28-16.50.59:378][157]OnlinePresence: [LocalMatchmaking (0)::PresenceBase::~PresenceBase] Destructing [2020.04.28-16.50.59:378][157]OnlinePresence: [LocalMatchmaking (0)::PresenceBase::FullParentChildReset] [2020.04.28-16.50.59:378][157]OnlinePresence: [LocalMatchmaking (0)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.04.28-16.50.59:378][157]OnlinePresence: [LocalAPA (0)::PresenceBase::~PresenceBase] Destructing [2020.04.28-16.50.59:378][157]OnlinePresence: [LocalAPA (0)::PresenceBase::FullParentChildReset] [2020.04.28-16.50.59:378][157]OnlinePresence: [LocalAPA (0)::PresenceBase::RemoveAllChildren] Removing all 0 children [2020.04.28-16.50.59:378][157]OnlinePresence: [PlatformMatchmaking (0)::PresenceBase::~PresenceBase] Destructing [2020.04.28-16.50.59:378][157]OnlinePresence: [PlatformMatchmaking (0)::PresenceBase::FullParentChildReset] [2020.04.28-16.50.59:378][157]OnlinePresence: [PlatformMatchmaking (0)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.04.28-16.50.59:378][157]OnlinePresence: [MirrorsMatchmaking (2)::PresenceBase::~PresenceBase] Destructing [2020.04.28-16.50.59:378][157]OnlinePresence: [MirrorsMatchmaking (2)::PresenceBase::FullParentChildReset] [2020.04.28-16.50.59:378][157]OnlinePresence: [MirrorsMatchmaking (2)::PresenceBase::FullParentChildReset] The current state is not 0 (SE_IsUninitialized) while resetting! [2020.04.28-16.50.59:378][157]OnlinePresence: [MirrorsMatchmaking (2)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.04.28-16.50.59:378][157]OnlinePresence: Warning: [MirrorsMatchmaking (2)::PresenceBase::RemoveAllChildren] 2 The current child state (2) is not 0 (SE_IsUninitialized) while removing child MirrorsAPA during RemoveAllChildren! [2020.04.28-16.50.59:378][157]OnlinePresence: [PlatformSocial (6)::PresenceBase::~PresenceBase] Destructing [2020.04.28-16.50.59:378][157]OnlinePresence: [PlatformSocial (6)::PresenceBase::FullParentChildReset] [2020.04.28-16.50.59:378][157]OnlinePresence: [PlatformSocial (6)::PresenceBase::FullParentChildReset] The current state is not 0 (SE_IsUninitialized) while resetting! [2020.04.28-16.50.59:378][157]OnlinePresence: [PlatformSocial (6)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.04.28-16.50.59:378][157]OnlinePresence: Warning: [PlatformSocial (6)::PresenceBase::RemoveAllChildren] 6 The current child state (6) is not 0 (SE_IsUninitialized) while removing child PlatformAPA during RemoveAllChildren! [2020.04.28-16.50.59:378][157]OnlinePresence: [MirrorsSocial (5)::PresenceBase::~PresenceBase] Destructing [2020.04.28-16.50.59:378][157]OnlinePresence: [MirrorsSocial (5)::PresenceBase::FullParentChildReset] [2020.04.28-16.50.59:378][157]OnlinePresence: [MirrorsSocial (5)::PresenceBase::FullParentChildReset] The current state is not 0 (SE_IsUninitialized) while resetting! [2020.04.28-16.50.59:378][157]OnlinePresence: [MirrorsSocial (5)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.04.28-16.50.59:378][157]OnlinePresence: Warning: [MirrorsSocial (5)::PresenceBase::RemoveAllChildren] 5 The current child state (5) is not 0 (SE_IsUninitialized) while removing child MirrorsAPA during RemoveAllChildren! [2020.04.28-16.50.59:378][157]OnlinePresence: [MirrorsAPA (5)::PresenceBase::~PresenceBase] Destructing [2020.04.28-16.50.59:378][157]OnlinePresence: [MirrorsAPA (5)::PresenceBase::FullParentChildReset] [2020.04.28-16.50.59:378][157]OnlinePresence: [MirrorsAPA (5)::PresenceBase::FullParentChildReset] The current state is not 0 (SE_IsUninitialized) while resetting! [2020.04.28-16.50.59:378][157]OnlinePresence: [MirrorsAPA (5)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.04.28-16.50.59:378][157]OnlinePresence: Warning: [MirrorsAPA (5)::PresenceBase::RemoveAllChildren] 5 The current child state (2) is not 0 (SE_IsUninitialized) while removing child PlatformAPA during RemoveAllChildren! [2020.04.28-16.50.59:378][157]OnlinePresence: [PlatformAPA (2)::PresenceBase::~PresenceBase] Destructing [2020.04.28-16.50.59:378][157]OnlinePresence: [PlatformAPA (2)::PresenceBase::FullParentChildReset] [2020.04.28-16.50.59:378][157]OnlinePresence: [PlatformAPA (2)::PresenceBase::FullParentChildReset] The current state is not 0 (SE_IsUninitialized) while resetting! [2020.04.28-16.50.59:378][157]OnlinePresence: [PlatformAPA (2)::PresenceBase::RemoveAllChildren] Removing all 0 children [2020.04.28-16.50.59:378][157]OnlinePresence: [Plugin (0)::PresenceBase::~PresenceBase] Destructing [2020.04.28-16.50.59:378][157]OnlinePresence: [Plugin (0)::PresenceBase::FullParentChildReset] [2020.04.28-16.50.59:378][157]OnlinePresence: [Plugin (0)::PresenceBase::RemoveAllChildren] Removing all 0 children [2020.04.28-16.50.59:378][157]LogModuleManager: Shutting down and abandoning module MirrorsAnalytics (90) [2020.04.28-16.50.59:379][157]LogModuleManager: Shutting down and abandoning module DBDWebSocket (88) [2020.04.28-16.50.59:379][157]LogWebSocket: Verbose: Unloaded DBDWebSocket module [2020.04.28-16.50.59:379][157]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (86) [2020.04.28-16.50.59:379][157]LogModuleManager: Shutting down and abandoning module PacketHandler (84) [2020.04.28-16.50.59:379][157]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntime (82) [2020.04.28-16.50.59:379][157]LogModuleManager: Shutting down and abandoning module MediaAssets (80) [2020.04.28-16.50.59:379][157]LogModuleManager: Shutting down and abandoning module Overlay (78) [2020.04.28-16.50.59:379][157]LogModuleManager: Shutting down and abandoning module UMG (76) [2020.04.28-16.50.59:379][157]LogModuleManager: Shutting down and abandoning module Slate (74) [2020.04.28-16.50.59:379][157]LogModuleManager: Shutting down and abandoning module MRMesh (72) [2020.04.28-16.50.59:379][157]LogModuleManager: Shutting down and abandoning module Messaging (70) [2020.04.28-16.50.59:379][157]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (68) [2020.04.28-16.50.59:379][157]LogModuleManager: Shutting down and abandoning module XAudio2 (66) [2020.04.28-16.50.59:379][157]LogModuleManager: Shutting down and abandoning module Networking (64) [2020.04.28-16.50.59:379][157]LogModuleManager: Shutting down and abandoning module Core (62) [2020.04.28-16.50.59:379][157]LogModuleManager: Shutting down and abandoning module MirrorsSdk (60) [2020.04.28-16.50.59:381][157]LogModuleManager: Shutting down and abandoning module ImageWrapper (56) [2020.04.28-16.50.59:381][157]LogModuleManager: Shutting down and abandoning module InputCore (54) [2020.04.28-16.50.59:381][157]LogModuleManager: Shutting down and abandoning module PhysXCooking (52) [2020.04.28-16.50.59:381][157]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (50) [2020.04.28-16.50.59:381][157]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (48) [2020.04.28-16.50.59:381][157]LogModuleManager: Shutting down and abandoning module WmfMedia (46) [2020.04.28-16.50.59:385][157]LogModuleManager: Shutting down and abandoning module Media (45) [2020.04.28-16.50.59:391][157]LogModuleManager: Shutting down and abandoning module DatasmithContent (42) [2020.04.28-16.50.59:392][157]LogModuleManager: Shutting down and abandoning module RemoteSession (40) [2020.04.28-16.50.59:392][157]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (36) [2020.04.28-16.50.59:392][157]LogOnline: Display: STEAM: OnlineSubsystemSteam::Shutdown() [2020.04.28-16.50.59:392][157]LogOnline: STEAM: AUTH: Revoking all tickets. [2020.04.28-16.50.59:392][157]LogOnline: Verbose: STEAM: Shutting down SteamNet connections [2020.04.28-16.51.00:015][157]LogOnline: Display: Mirrors: FOnlineSubsystemMirrors::Shutdown() [2020.04.28-16.51.00:016][157]LogOnline: Verbose: OSS: Unloading online subsystem: STEAM [2020.04.28-16.51.00:016][157]LogOnline: Display: STEAM: OnlineSubsystemSteam::Shutdown() [2020.04.28-16.51.00:016][157]LogOnline: Verbose: OSS: Unloading online subsystem: MIRRORS [2020.04.28-16.51.00:016][157]LogOnline: Mirrors: Mirrors Shutdown! [2020.04.28-16.51.00:017][157]LogOnline: Verbose: OSS: Unloading online subsystem: NULL [2020.04.28-16.51.00:017][157]LogModuleManager: Shutting down and abandoning module HTTP (31) [2020.04.28-16.51.00:041][157]LogModuleManager: Shutting down and abandoning module SSL (30) [2020.04.28-16.51.00:049][157]LogModuleManager: Shutting down and abandoning module RenderCore (26) [2020.04.28-16.51.00:049][157]LogModuleManager: Shutting down and abandoning module Landscape (24) [2020.04.28-16.51.00:049][157]LogModuleManager: Shutting down and abandoning module ScaleformUI (22) [2020.04.28-16.51.00:049][157]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (20) [2020.04.28-16.51.00:064][157]LogModuleManager: Shutting down and abandoning module OpenGLDrv (18) [2020.04.28-16.51.00:064][157]LogModuleManager: Shutting down and abandoning module D3D11RHI (16) [2020.04.28-16.51.00:064][157]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (14) [2020.04.28-16.51.00:064][157]LogModuleManager: Shutting down and abandoning module Renderer (12) [2020.04.28-16.51.00:064][157]LogModuleManager: Shutting down and abandoning module Engine (10) [2020.04.28-16.51.00:064][157]LogModuleManager: Shutting down and abandoning module CoreUObject (8) [2020.04.28-16.51.00:064][157]LogModuleManager: Shutting down and abandoning module SandboxFile (6) [2020.04.28-16.51.00:064][157]LogModuleManager: Shutting down and abandoning module PakFile (4) [2020.04.28-16.51.00:074][157]LogModuleManager: Shutting down and abandoning module RSA (3) [2020.04.28-16.51.00:080][157]LogExit: Exiting. [2020.04.28-16.51.00:090][157]Log file closed, 04/29/20 02:51:00